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   <id>tag:b-side.com.sg,2009://1</id>
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    <updated>2009-07-02T05:45:59Z</updated>
    <subtitle><![CDATA[
b - s i d e : observers of the new world
we explore the cultural behaviour on how people create, consume & share media across the globe &  how these social media content, communities &  conversations are transforming the marketing and media world today




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<thespringbox:skin xmlns:thespringbox="http://www.thespringbox.com/dtds/thespringbox-1.0.dtd">http://feeds.feedburner.com/b-side?format=skin</thespringbox:skin><link rel="self" href="http://feeds.feedburner.com/b-side" type="application/atom+xml" /><feedburner:emailServiceId xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">b-side</feedburner:emailServiceId><feedburner:feedburnerHostname xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><entry>
    <title>GDGT Social Network for Gadgets</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/07/gdgt_social_network_for_gadget.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1309" title="GDGT Social Network for Gadgets" />
    <id>tag:b-side.com.sg,2009://1.1309</id>
    
    <published>2009-07-02T05:41:22Z</published>
    <updated>2009-07-02T05:45:59Z</updated>
    
    <summary><![CDATA[(* Source: Mark Hefflinger *)&nbsp;The founders of gadget news blogs Gizmodo and Engadget have teamed to launch GDGT, a gadget-focused online social network. The site was launched on Wednesday by Pete Rojas, the founder of Gizmodo and co-founder of Engadget,...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Community" />
            <category term="Entertainment" />
            <category term="Games" />
            <category term="Mobile" />
            <category term="Music" />
            <category term="Photo" />
            <category term="Social Networking" />
            <category term="Technology" />
            <category term="Trend" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p><br />(* Source: Mark Hefflinger *)</p><p>&nbsp;</p><p><span>The founders of gadget news blogs Gizmodo and Engadget have teamed to launch GDGT, a gadget-focused online social network.<br /> <br />  The site was launched on Wednesday by Pete Rojas, the founder of Gizmodo and co-founder of Engadget, and Ryan Block, the editor of Engadget.<br /> <br />  The site will not produce original news content or reviews, as do Gizmodo and Engadget, but instead aggregate news and reviews, and allow users to post their own gadget reviews. <br /> <br /> Users can also create profiles and list their stable of gadgets, as well as wish lists. <br /> <br /> Block told The New York Times that the gadget blogs focus on only 5% of a device's lifecycyle, the &quot;lust phase,&quot; while GDGT will address &quot;the 95 percent of the time you own the product there is nowhere to go. We are building the place where you can live with your gadgets online in perpetuity.&quot;&nbsp; </span></p><p>&nbsp;</p><p>See site <a href="http://www.gdgt.com" target="_blank" title="http://www.gdgt.com">here </a><br /></p>]]>
        
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</entry>
<entry>
    <title>Michael Jackson Breaks Digital Song Sales Records</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/07/michael_jackson_breaks_digital.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1308" title="Michael Jackson Breaks Digital Song Sales Records" />
    <id>tag:b-side.com.sg,2009://1.1308</id>
    
    <published>2009-07-02T05:37:38Z</published>
    <updated>2009-07-02T05:39:47Z</updated>
    
    <summary><![CDATA[&nbsp;Michael Jackson has sold a record 2.6 million digital songs in one week, up from 48,000 a week ago, according to sales data compiled by SoundScan. The feat makes Jackson the first artist to sell over a million downloads in...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Brands" />
            <category term="Music" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>&nbsp;</p><p><span><a href="http://www.dmwmedia.com/image/michael-jackson"><img width="95" vspace="4" hspace="4" height="143" border="0" align="left" src="http://www.dmwmedia.com/images/Michael_Jackson_1984.jpg" /></a>Michael Jackson has sold a record 2.6 million digital songs in one week, up from 48,000 a week ago, according to sales data compiled by SoundScan. The feat makes Jackson the first artist to sell over a million downloads in a single week.<br /> <br /> The number includes both Jackson's solo work, and albums with the Jackson 5. <br /> <br /> Jackson also holds a record 25 of the top 74 on Billboard's Hot Digital Songs chart. <br /> <br /> The &quot;Number Ones&quot; album topped digital album sales over the past week, moving 108,000 units, while &quot;The Essential Michael Jackson&quot; sold 102,000, and &quot;Thriller&quot; sold 101,000.&nbsp; </span><br /></p>]]>
        
    </content>
</entry>
<entry>
    <title>Samsung looks to new music TV generation</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/07/samsung_looks_to_new_music_tv.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1307" title="Samsung looks to new music TV generation" />
    <id>tag:b-side.com.sg,2009://1.1307</id>
    
    <published>2009-07-01T03:01:58Z</published>
    <updated>2009-07-01T03:08:25Z</updated>
    
    <summary><![CDATA[&nbsp;(* Source: Giles Fitzgerald *)&nbsp;&nbsp;Interesting how social networks have taken the old MTV formula and run with it...&nbsp; &nbsp;Giles says... Bebo and Samsung are teaming up on a new online TV initiative in order to promote Samsungs new Beat DJ...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Brands" />
            <category term="Community" />
            <category term="Music" />
            <category term="Video" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>&nbsp;(* Source: Giles Fitzgerald *)<br /></p><p>&nbsp;</p><p>&nbsp;</p><p>Interesting how social networks have taken the old MTV formula and run with it...</p><p>&nbsp; <br /></p><p> 			 		 			</p><p><img width="290" height="200" border="0" alt="samsungbebonights" src="http://www.brandsbandsfans.com/wp-content/uploads/2009/06/samsungbebonights.jpg" title="samsungbebonights" class="alignnone size-full wp-image-1227" /></p> <p>&nbsp;</p><p>Giles says... <br /></p> <p>Bebo and Samsung are teaming up on a new online TV initiative in order to promote Samsungs new Beat DJ Handset. As with previous tried and tested Bebo webisode models &ndash; Kate Modern, Sofia&rsquo;s Diary, and The Secret World of Sam King -&nbsp; the <a target="_blank" href="http://www.bebo.com/beat">Beat</a> series will follow a fully interactive pathway. Viewers will be given the chance to interact through blogs, upload track reviews, share music news and also be offered the chance to appear in the show itself.<span /> In addition Samsung and Bebo will also be running a nationwide promotion to find a co-presenter for the show. The deal will see Samsung promoting its new live venture,<a target="_blank" href="http://www.bebo.com/samsungbebonights"> Samsung Bebo Nights,</a> with an inaugural performance by White Lies and The Maccabees on 1st June.</p><p>Samsung have a long history dabbling with music - traditionally working with artists to endorse and support new product launches. In the past year or so they have used <a target="_blank" href="http://www.brandsbandsfans.com/archives/117">Girls Aloud</a>, The Presets, <a target="_blank" href="http://www.brandsbandsfans.com/archives/984">Ozzy </a>and&nbsp;<a target="_blank" href="http://www.brandsbandsfans.com/archives/578">Gabriella Cilmi</a>. Not to mention signing up Lebanese singer <a target="_blank" href="http://www.youtube.com/watch?v=JIEz_1zImcw">Elissa</a> as a brand ambassador and Korean singer <a target="_blank" href="http://view.picapp.com/default.aspx?term=Rain%20Korean&amp;iid=1556654">Rain </a>as their Olympic ambassador in China.&nbsp; This new approach to supporting a series of live music initiatives such as Samung Bebo Nights is the first time they&rsquo;ve branched out into what could be described as a marketing platform.</p><blockquote><p>&nbsp;</p><p> </p><p><span style="color: rgb(208, 46, 130)">&ldquo;Our belief is that credibility through association is tough to achieve, brands need to do something genuinely useful and interesting for the audience or they risk joining a long list of brands trying to absorb some &lsquo;cool&rsquo;. This new activity is a great starting point for Samsung, with appropriate partnerships in place, relevant products and creation of content at the heart of it all. It will be interesting to see how this unfolds&rdquo;<br /> </span></p><p align="right"><span style="color: rgb(208, 46, 130)"><strong>Jack Horner, Creative Director, FRUKT</strong></span></p></blockquote><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>  Apple App Store vs. Nokia Ovi Store - A Quick And Dirty Comparison</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/06/_apple_app_store_vs_nokia_ovi.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1306" title="  Apple App Store vs. Nokia Ovi Store - A Quick And Dirty Comparison" />
    <id>tag:b-side.com.sg,2009://1.1306</id>
    
    <published>2009-06-29T02:25:23Z</published>
    <updated>2009-06-29T02:31:13Z</updated>
    
    <summary><![CDATA[(* Source: Robin Wauters *)&nbsp;&nbsp;Here is another comparison between the war happening on the mobile content space.&nbsp; The list of applications that are listed as popular are an interesting measure to what people look at in terms of content on...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Brands" />
            <category term="Influence" />
            <category term="Mobile" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: <a title="Posts by Robin Wauters" href="http://www.techcrunch.com/author/robin/">Robin Wauters</a> *)</p><p>&nbsp;</p><p>&nbsp;</p><p>Here is another comparison between the war happening on the mobile content space.&nbsp; The list of applications that are listed as popular are an interesting measure to what people look at in terms of content on their mobiles.<br /></p><p>&nbsp;</p><div class="post_subheader"> 			</div> 			 				<p><img width="388" height="140" border="0" src="http://cache0.techcrunch.com/wp-content/uploads/2009/06/nokia-vs-apple.png" /></p><p>Robin says... <br /></p><p>When <a href="http://nokia.com/">Nokia<img border="0" src="http://i.ixnp.com/images/v3.87/t.gif" class="snap_preview_icon" /></a> launched its <a href="https://store.ovi.com/">Ovi Store</a> for mobile applications <a href="http://www.techcrunch.com/2009/05/26/nokias-ovi-store-opens-for-business-10-must-downloads-to-kick-off/">a month ago</a>, it was clear that - despite its <a href="http://www.techcrunch.com/2009/05/26/nokia-ovi-store-launch-is-a-complete-disaster/">less than stellar launch</a> - it would be a mistake to simply dismiss the Finnish mobile juggernaut&rsquo;s efforts as meaningless. The company may be struggling to stay relevant on the software and services side, but with a reach like Nokia&rsquo;s on the handset distribution level I think it goes without saying that a lot of eyes are firmly fixed on Nokia&rsquo;s initiatives in the field.</p> <p>There was some criticism about the lack of content on the Ovi Store at launch day, particularly because of the fact that a lot of big names were lacking, but I figured I should give it at least a month to see if and how many developers would flock to the platform. Now, I think it&rsquo;s time to take a look at where they stand after that month, and I thought I&rsquo;d start by comparing the content offering to that of Apple&rsquo;s App Store, the central application marketplace for iPhone and iPod Touch devices.</p> <p>This is evidently not really a fair comparison, since Apple&rsquo;s App Store has been around for almost a year now, while Nokia is still getting started. Still, it&rsquo;s worth noting that a lot of the big names on the Internet - whether we&rsquo;re talking about social networks, search companies or game developers - are still missing on the Ovi Store.</p> <p>A quick and dirty comparison (note that my top lists for the App Store may differ from yours depending on your location, mine being Belgium, Europe):</p> <p><strong>Social networks</strong></p> <p>Ten popular apps in the App Store (free and paid mixed together):</p> <p>- Facebook<br /> - Skype<br /> - TweetDeck<br /> - Nimbuzz<br /> - fring<br /> - LinkedIn<br /> - Truphone<br /> - AIM<br /> - Tweetie<br /> - BeejiveIM</p> <p>Ten popular apps in the Ovi Store (free and paid mixed together):</p> <p>- Gravity (a Twitter client)<br /> - Insy<br /> - Friendster<br /> - ThumbDive<br /> - Hi5<br /> - GyPSii<br /> - IM+ For Skype<br /> - See-Fi<br /> - Twittix (another Twitter client)<br /> - Facebook for Nokia</p> <p><strong>News and information</strong></p> <p>Ten popular apps in the App Store (free and paid mixed together):</p> <p>- BBC World News Live<br /> - NY Times<br /> - AP Mobile<br /> - France24<br /> - Thomson Reuters News Pro<br /> - CNN<br /> - Wall Street Journal<br /> - L.A. Times<br /> - The Telegraph<br /> - USA Today</p> <p>Ten popular apps in the Ovi Store (free and paid mixed together):</p> <p>- Daily Star<br /> - Daily Express UK<br /> - France24<br /> - AP News<br /> - Reuters<br /> - The Straits Times (daily newspaper, popular in Singapore)<br /> - The Star (Malaysian newspaper)<br /> - The Guardian<br /> - CNBC<br /> - Breaking News</p> <p><strong>Music</strong></p> <p>Ten popular apps in the App Store (free and paid mixed together):</p> <p>- Sirius XM<br /> - Pandora Radio<br /> - Shazam<br /> - Y! Music<br /> - imeem Mobile<br /> - PocketGuitar<br /> - AOL Radio<br /> - Last.fm<br /> - KCRW Radio<br /> - Ocarina</p> <p>Ten popular apps in the Ovi Store (free and paid mixed together):</p> <p>- Mundu Radio<br /> - NME<br /> - MusAic<br /> - Midomi<br /> - Nokia Internet Radio<br /> - Tunerific<br /> - Bandfan<br /> - MixPack<br /> - Mozart Killer<br /> - MyRMX</p> <p>I could go on with a number of other categories, but I think you&rsquo;ll agree the trend is clear: Nokia so far hasn&rsquo;t attracted many familiar names on the Internet to develop and/or submit applications to the Ovi Store.</p><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>Facebook Click Fraud 101</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/06/facebook_click_fraud_101.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1305" title="Facebook Click Fraud 101" />
    <id>tag:b-side.com.sg,2009://1.1305</id>
    
    <published>2009-06-29T02:08:32Z</published>
    <updated>2009-06-29T02:14:25Z</updated>
    
    <summary><![CDATA[ (* Source: Michael Arrington *)&nbsp;&nbsp;An interesting article on how this is done.&nbsp; &nbsp;Michael reports... Our posts earlier this week about the alarming amount of click fraud at Facebook left more than a few unanswered questions. The problem is real...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Online Marketing" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p> (* Source: Michael Arrington *)</p><p>&nbsp;</p><p>&nbsp;</p><p>An interesting article on how this is done.</p><p>&nbsp;</p><div class="post_subheader"> 			</div> 			 				<p><img border="0" class="snap_nopreview shot2" src="http://cache0.techcrunch.com/wp-content/uploads/2009/06/fraud101.jpg" /></p><p>&nbsp;</p><p>Michael reports... <br /></p><p>Our posts earlier this week about the alarming amount of <a href="http://www.techcrunch.com/2009/06/21/facebook-click-fraud-enraging-advertisers/">click fraud at Facebook</a> left more than a few unanswered questions. The problem is real and was <a href="http://www.techcrunch.com/2009/06/21/facebook-click-fraud-enraging-advertisers/">confirmed by Facebook</a>. But what wasn&rsquo;t clear is exactly how or why it was happening. Now, after we&rsquo;ve interviewed a number of advertisers and fraudsters, we know exactly how and why they are doing it.</p> <p>First the why. Click fraud is serious business on the big search engine advertising networks because the bad guys can make serious money. Sign up for an Adsense account and put those ads on parked domain names or wherever. Then all you have to do is start clicking those ads like crazy, using bots or cheap labor. The search engines fight this via obvious and not so obvious means, and an arms race begins. To win you need access to a lot of good IP addresses and not get too greedy. And like inflation and the government, a little click fraud is tolerated by Google and others. It keeps the dollars flowing.</p> <p>But Facebook is a different story. As of now they don&rsquo;t really have an Adsense equivalent - Some App developers can run Facebook ads for a revenue split, but that&rsquo;s it. Those guys wouldn&rsquo;t be able to get away with click fraud for very long because there are too few of them and it&rsquo;s too easy to monitor spikes in performance.</p> <p>So what&rsquo;s the incentive? We&rsquo;ve spoken to a number of Facebook advertisers who have explained exactly what&rsquo;s happening - advertisers are clicking on competitor ads to drive up their costs and drive down their ROI. As advertisers leave the system in disgust, prices go down and the people left win.</p> <p>At least that&rsquo;s the theory. But what&rsquo;s really happening is better explained by game theory stuff that we all learned in micro economics courses. The advertisers know they&rsquo;d all collectively be better off if they didn&rsquo;t engage in click fraud against each other. But anyone that &ldquo;does the right thing&rdquo; is put at a severe disadvantage competitively. So unless and until Facebook can put a stop to this, advertisers argue that they are actually forced to engage in click fraud to have a fighting chance at making any money. </p> <p>Some of these guys are spending $30,000 a day on ads on Facebook alone (the maximum for self serve advertisers) and put significant capital at risk. They&rsquo;re not particularly worried about much more than keeping that capital safe, and earning a living. </p> <p>And for the most part these are affiliate marketers - middleman arbitragers that don&rsquo;t create or sell products but simply pass leads and orders on to others who monetize users directly. They have to monitor ROI carefully, particularly because they are paying Facebook per click and in turn getting paid for conversions (sales, leads, etc.). Click fraud puts them out of business fast.</p> <p><strong>Facebook Click Fraud 101:</strong></p> <p>Here&rsquo;s how advertisers are engaging in click fraud:</p> <p>First, its hard to even see the ads in the first place. On search engines they are there on the parked domain page, or you see them when you type in a query. But on Facebook ads are hyper targeted to users based on deep demographic data - like single men who live in San Diego and like the Xbox and U2, for example. If you aren&rsquo;t a user who fits that description on Facebook, you don&rsquo;t see the ads.</p> <p>So the bad guys just create thousands of fake Facebook accounts with a wide variety of demographic information. This sounds like a lot of work, but it&rsquo;s highly automated. One advertiser told me how he paid $200 to an Indian operation for 2,000 Facebook accounts. Another said the going rate was just $10 per 100 accounts if you supply the unique email accounts. Once the accounts are created, they use software to fill out the varied demographic information, and that software also manages all these accounts.</p> <p>The fraudster then logs in to Facebook via these accounts and views the ads that are displayed. The right competitive ads come up and Bingo, the software then clicks them. Facebook rules allow an account to click any advertisement up to six times in a 24 hour period, and all those clicks are charged. All you need is a few accounts to view the ads and then click to the max. Facebook even makes it easy to find the ads. They have an &ldquo;Ad Board&rdquo; that shows all ads targeted to that user (mine has 15 ads on it).</p> <p>Often the fraudsters have their art down to a science and their software clicks ads so fast and moves on to the next one that it doesn&rsquo;t even hang around long enough for the underlying URL to resolve. Facebook still sees (and charges for) the click, but the advertiser&rsquo;s server never registers a page view. That&rsquo;s what bugs advertisers the most. In our <a href="http://www.techcrunch.com/2009/06/21/facebook-click-fraud-enraging-advertisers/">original post</a> we quoted one advertiser who at least wanted to see the traffic from the spam bots: <em>&ldquo;If I were at least getting bot traffic or something that would be one thing, but right now Facebook is simply stealing 20% of clicks that I paid for, which adds up to thousands of dollars.&rdquo;</em></p> <p>The people we spoke with say they&rsquo;ve been doing this since last year, and have had almost no account profiles shut down. &ldquo;Just 2 of my 2,000 accounts were closed&rdquo; said one source.</p> <p><strong>How Facebook Is Fighting This:</strong></p> <p>We&rsquo;ve spoken to Facebook a number of times this week to understand how they are fighting click fraud. We also wanted to wait on this story until Facebook felt comfortable that we weren&rsquo;t going to make the situation worse by mapping out how fraud is done.</p> <p>Facebook says the fraud is now under control. One way they monitor fraud is to view conversions off ad clicks - some ads ink to other Facebook pages where surveys and offers are completed, and Facebook can monitor if a click results in a conversion. Conversion rates have stabilized since the changes they made last Sunday, Facebook tells us, meaning fraud has decreased.</p> <p>Facebook has told us a few ways that they are combating the fraud. They&rsquo;ve asked us not to publish all of those methods because fraudsters may have an easier time bypassing the defenses. But we&rsquo;ve checked with experts who agree that the protections Facebook has put in place make sense.</p> <p>One thing Facebook is willing to talk about on record is that they are heavily monitoring click rates on ads and flagging accounts that are statistically out of bounds for human review. It doesn&rsquo;t sound like they intend to close known fraudster accounts down, though. Just keeping an eye on them and reversing any ad clicks may in fact be a smarter way of combating them and gathering more data. I agree.</p> <p>Advertisers who&rsquo;ve been affected will have credits applied to their accounts automatically, Facebook says. And they can also contact Facebook directly with concerns.</p> <p>Some advertisers are saying click fraud rates haven&rsquo;t declined this week at all, but others are saying they see a significant decline in fraud over the last few days. We&rsquo;re working with one group who&rsquo;ve set up test ads to monitor fraud on Facebook as well. As of tonight they are still seeing discrepancies in the number of clicks Facebook says they sent and what their server logs show. So clearly the problem has not been fixed entirely, and it probably never will be. It&rsquo;s an arms race, but at least Facebook is admitting to the problem, and actively fighting it.</p> <p><img width="380" height="245" border="0" class="border" src="http://cache0.techcrunch.com/wp-content/uploads/2009/06/wf.jpg" /></p><p>&nbsp;</p>]]>
        
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</entry>
<entry>
    <title>Michael Jackson... A Twitter Tribute</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/06/michael_jackson_a_twitter_trib.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1304" title="Michael Jackson... A Twitter Tribute" />
    <id>tag:b-side.com.sg,2009://1.1304</id>
    
    <published>2009-06-29T01:44:39Z</published>
    <updated>2009-06-29T01:51:47Z</updated>
    
    <summary><![CDATA[(* Source: MG Siegler *)&nbsp;&nbsp;A smart piece of production using the community tweets as content... karaoke anyone?&nbsp; MG says... The web is still inundated with Michael Jackson news, but just in case you haven&rsquo;t had your fill, I highly recommend...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Brands" />
            <category term="Community" />
            <category term="Creative" />
            <category term="Influence" />
            <category term="Inspiration" />
            <category term="Word of Mouth" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: MG Siegler *)</p><p>&nbsp;</p><p>&nbsp;A smart piece of production using the community tweets as content... karaoke anyone?<br /></p><p>&nbsp;</p><p> 			 			</p><div class="entry"> 				<p><img width="526" height="348" border="0" alt="picture-129" src="http://cache0.techcrunch.com/wp-content/uploads/2009/06/picture-129-630x417.png" title="picture-129" class="alignnone size-medium wp-image-77490" /></p> <p>MG says... The web is still <a href="http://www.techcrunch.com/2009/06/25/the-web-collapses-under-the-weight-of-michael-jacksons-death/">inundated with Michael Jackson news</a>, but just in case you haven&rsquo;t had your fill, I highly recommend the site <a href="http://billietweets.com/">Billie Tweets<img border="0" src="http://i.ixnp.com/images/v3.87/t.gif" class="snap_preview_icon" /></a>. The concept is simple: Take Michael Jackson&rsquo;s &ldquo;Billie Jean&rdquo; and pull in tweets that sync words to the music.</p> <p>The site was made by <a href="http://9astronauts.com/">9Astronauts<img border="0" src="http://i.ixnp.com/images/v3.87/t.gif" class="snap_preview_icon" /></a>, the development house that also <a href="http://www.techcrunch.com/2009/06/04/if-you-hate-posts-about-twitter-blamedrewscancer/">made the Blame Drew&rsquo;s Cancer site</a> a few weeks back. Another solid creation by them.</p> <p>Considering that Jackson&rsquo;s music is <a href="http://www.billboard.com/bbcom/news/michael-jackson-dominates-twitter-amazon-1003988284.story">utterly dominating all of the online sales charts<img border="0" src="http://i.ixnp.com/images/v3.87/t.gif" class="snap_preview_icon" /></a> right now, this site is also a smart play to pull in some affiliate fees for sales from Amazon. You&rsquo;ll notice the links at the bottom of the site.</p> 			</div><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>A Collection of Social Network Stats for 2009</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/06/a_collection_of_social_network.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1303" title="A Collection of Social Network Stats for 2009" />
    <id>tag:b-side.com.sg,2009://1.1303</id>
    
    <published>2009-06-19T05:34:51Z</published>
    <updated>2009-06-19T05:59:16Z</updated>
    
    <summary><![CDATA[(* Source: Scott McClelland *) &nbsp;Jeremiah Owyang from Forester Research in Silicon Valley says... All Social Networks Techcrunch has listed out comscore&rsquo;s numbers across multiple social networks, Sources: Techcrunch via Comscore, Jan 1, 2009 Compete has released stats in Feb,...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Community" />
            <category term="Online Marketing" />
            <category term="Social Networking" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: Scott McClelland *) <br /></p><p>&nbsp;</p><p>Jeremiah Owyang from Forester Research in Silicon Valley says... <br /></p><p> </p><p><strong>All Social Networks</strong></p> <blockquote> <li><a href="http://www.techcrunch.com/2008/12/31/top-social-media-sites-of-2008-facebook-still-rising/">Techcrunch has listed out comscore&rsquo;s numbers across multiple social networks</a>, Sources: Techcrunch via Comscore, Jan 1, 2009</li> <li>Compete has released stats in Feb, comments by Cnet.  Unique Visitors, Total Visitors and rank information.  <a href="http://news.cnet.com/8301-17939_109-10160850-2.html">Cnet, Feb 10, 2009</a></li> <li>Nielsen Online shows that: Social networks and blogs are now the 4th most popular online activity ahead of personal email, Member communities are visited by 67% of the global online population, time spent is growing at 3 times the overall internet rate, accounting for almost 10% of all internet time, <a href="http://server-uk.imrworldwide.com/pdcimages/Global_Faces_and_Networked_Places-A_Nielsen_Report_on_Social_Networkings_New_Global_Footprint.pdf">PDF, Nielsen Online, March</a></li> <li>Nielsen reports that Social Networks 68% more popular than email 65% (but not by much), <a href="http://news.cnet.com/8301-13846_3-10200669-62.html">Nielsen, Cnet</a>, March 2009</li> <li>Techcrunch has an interesting <a href="http://www.techcrunch.com/2009/06/07/a-map-of-social-network-dominance/">application that shows which social networks dominate by country</a>, June 2009</li> </blockquote> <p><strong>Facebook</strong></p> <blockquote> <li>Facebook has some very limited stats on their own website, view here, <a href="http://www.facebook.com/press/info.php?statistics">Facebook, often updated</a></li> <li>150 million people around the world are now actively using Facebook and almost half of them are using Facebook every day. This includes people in every continent&mdash;even Antarctica. If Facebook were a country, it would be the eighth most populated in the world, just ahead of Japan, Russia and Nigeria. Facebook is used in more than 35 different languages and 170 countries and territories. <a href="http://blog.facebook.com/blog.php?post=46881667130">Source: Mark Zuckerberg, Jan 7, 2009</a></li> <li>Facebook has 54.5 million monthly unique visitors, says Comscore, with a growth rate in the U.S. averaged 3.8% per month over the last year. Source, <a href="http://www.techcrunch.com/2009/01/13/social-networking-will-facebook-overtake-myspace-in-the-us-in-2009/">Comscore via Techncrunch, Jan 13, 2009</a></li> <li>175mm users, with 600k daily growth of users, with the fastest growing segment &ldquo;45% of Facebook&rsquo;s US audience is now 26 years old or older.&rdquo; <a href="http://www.insidefacebook.com/2009/02/14/facebook-surpasses-175-million-users-continuing-to-grow-by-600k-usersday/">Inside Facebook, Feb 15th, 2009</a>.</li> <li>Compare the dominant Facebook vs MySpace traffic, stickablilty, and engagement, <a href="http://blog.compete.com/2009/02/26/facebook-myspace/">Compete, Feb 27, 2009</a></li> <li>Despite those that have over 100 friends, <a href="http://www.insidefacebook.com/2009/02/27/facebooks-in-house-sociologist-shares-stats-on-users-social-behavior/">most only communicate with a smaller subset of friends, and the rest is broadcasting to others</a>. Now there&rsquo;s not enough data presented to see if if content actually can still spread across those that do not interact. Source originally from Facebook&rsquo;s sociologist, Feb 2009</li> <li>This graph from Compete data shows Facebook has more users than MySpace, note the &lsquo;crossing of the streams&rsquo;, <a href="http://atrocial.com/2009/03/a-traffic-comparison-of-the-top-social-sites/">Compete, March</a></li> <li>Inside Facebook says: &ldquo;the number of Americans over 35, 45, and 55 on Facebook is growing fast. In the last 60 days alone, the number of people over 35 has nearly doubled. Developers and marketers may want to think about how to serve this group of new users.&rdquo; <a href="http://www.insidefacebook.com/2009/03/25/number-of-us-facebook-users-over-35-nearly-doubles-in-last-60-days/">Inside Facebook</a>, March</li> <li>&ldquo;Women over 55 remain the fastest growing group, and growth among the teen and college-age set has been relatively paltry. In absolute numbers there are now even slightly more members between the ages of 45 and 65 than there are 13-to 17-year-olds.&rdquo; <a href="http://blog.wired.com/business/2009/03/facebook-isyour.html">Wired Magazine, March</a>.</li> <li>Facebook Ranks as Top Social Networking Site in the Majority of European Countries. Facebook Captures #1 Ranking in Spain for the First Time in February, <a href="http://www.comscore.com/press/release.asp?press=2774">comScore, April</a></li> <li>Facebook dominates US visitors over MySpace: &ldquo;Facebook pulled in 70.278 million unique visitors in the states, compared to MySpace&rsquo;s 70.237 million, according to data released by ComScore. That made Facebook the most popular site in the U.S., in terms of visitors. Just a month earlier, Facebook had a little over 67 million U.S. visitors behind MySpace&rsquo;s 70.9 million.&rdquo; <a href="http://www.pcmag.com/article2/0,2817,2348823,00.asp">PC Mag,, June 16</a></li> </blockquote> <p><strong>Hi5</strong></p> <blockquote> <li>60 million reported users, and Hi5 has introduced a gaming component<a href="http://venturebeat.com/2009/02/05/social-network-hi5-aims-its-60-million-users-at-casual-games/">.  VentureBeat, Feb 5, 2009</a></li> </blockquote> <p><strong>LinkedIn</strong></p> <blockquote> <li>&ldquo;the site&rsquo;s traffic is up in the recession. It hit 36 million members last Monday and is adding them at a rate of about one member per second. According to ComScore, it&rsquo;s gone from about 3.6 million unique monthly visitors a year ago to 7.7 million today, <a href="http://adage.com/digital/article?article_id=134962">Adage, March 2</a></li> </blockquote> <p><strong>Microsoft: Live, Hotmail, Messenger</strong></p> <blockquote> <li>Number of active WL IDs: More than 500 million active Windows Live Ids. Number of Hotmail Users: More than 375 million active accounts worldwide. Number of Messenger Users: More than 320 million active accounts worldwide. As told to me by Microsoft in April</li> </blockquote> <p><strong>MySpace</strong></p> <blockquote> <li>76 million members in MySpace US, with a U.S. growth rate of 0.8% per month <a href="http://www.techcrunch.com/2009/01/13/social-networking-will-facebook-overtake-myspace-in-the-us-in-2009/">Comscore via Techncrunch, Jan 13, 2009</a></li> <li>&ldquo;The average MySpace user now spends 266 minutes (4.4 hours) on the site every month; a 5% increase over last month and a +31% increase year over year. MySpace says its users spend nearly 100 minutes more per visitor than the closest competitor.&rdquo; <a href="http://thesocialmediabible.com/2009/02/12/myspace-hits-record-highs-in-user-engagement-metrics/">Social media bible (who cites a press release), Feb, 2009 </a></li> <li>Compare the dominant Facebook vs MySpace traffic, stickablilty, and engagement, (repeated from the Facebook category above) <a href="http://blog.compete.com/2009/02/26/facebook-myspace/">Compete, Feb 27, 2009</a></li> <li>Facebook dominates US visitors over MySpace: &ldquo;Facebook pulled in 70.278 million unique visitors in the states, compared to MySpace&rsquo;s 70.237 million, according to data released by ComScore. That made Facebook the most popular site in the U.S., in terms of visitors. Just a month earlier, Facebook had a little over 67 million U.S. visitors behind MySpace&rsquo;s 70.9 million.&rdquo; <a href="http://www.pcmag.com/article2/0,2817,2348823,00.asp">PC Mag,, June 16</a></li> </blockquote> <p><strong>Twitter</strong><br /> Having spent time with Ev and Biz, they don&rsquo;t provide a lot of data and certainly not a total user count, as a result, we often have to estimate based on the following sources.</p> <blockquote> <li>According to Compete, the growth rate for Twitter was 752%, for a total of 4.43 million unique visitors in December 2008, in the start of 2008, Twitter had only around 500,000 unique monthly visitors. Source: <a href="http://mashable.com/2009/01/09/twitter-growth-2008/">Mashable/Compete, Jan 9, 2009</a></li> <li>Demographics of Twitter: Lots of stats here: 11% of online adults use Twitter or update their status online</li> <li>Twitter users are mobile, less tethered by technology, <a href="http://www.pewinternet.org/pdfs/PIP%20Twitter%20Memo%20FINAL.pdf">Pew Research, Feb 12</a></li> <li>Quantcast data on Twitter indicates that Twitter.com is a top 500 site that reaches over 4.1 million U.S. monthly people. The site attracts a more educated, slightly more female than male, young adult audience. <a href="http://www.quantcast.com/twitter.com#summary">Quantcast, March</a></li> <li>Compete shows that Twitter is receiving 8million unique visitors in the month of March 2009.  <a href="http://www.socialtimes.com/2009/03/twitter-us-growth/">Compete (via Nick) March 10</a></li> <li><a href="http://www.techcrunch.com/2009/03/13/whoa-twitter-mania/">Comscore data shows</a> that &ldquo;In February, 4 million people in the U.S. visited the site, up from 2.6 million the month before, according to the latest data from comScore. That represents a 55 percent month-over-month growth rate, compared to 33 percent growth in each of the two months prior.&rdquo; Comscore, March</li> <li>Unique visitors to Twitter increased 1,382 percent year-over-year, from 475,000 unique visitors in February 2008 to 7 million in February 2009, making it the fastest growing site in the Member Communities category for the month, <a href="http://blog.nielsen.com/nielsenwire/online_mobile/twitters-tweet-smell-of-success/">Nielsen, March </a></li> <li>&ldquo;Worldwide visitors to Twitter approached 10 million in February, up an impressive 700+% vs. year ago. The past two months alone have seen worldwide visitors climb more than 5 million visitors. U.S. traffic growth has been just as dramatic, with Twitter reaching 4 million visitors in February, up more than 1,000% from a year ago.&rdquo; <a href="http://www.comscore.com/blog/2009/04/twitter_traffic_explodes.html">Comscore</a>, April</li> </blockquote> <p><strong>Xing</strong></p> <blockquote> <li><a href="http://uk.techcrunch.com/2009/02/04/linkedin-launches-german-site-to-take-the-fight-to-xing/">Xing has 6.5 million users, many of which have paid accounts</a>.</li> </blockquote> <p><strong>2008 Stats</strong></p> <blockquote> <li>Need more?  I have <a href="http://www.web-strategist.com/blog/2008/11/19/social-networks-site-usage-visitors-members-page-views-and-engagement-by-the-numbers-in-2008">stats compiled in 2008 for AdultFriendFinder, Bebo, Digg, MySpace, Hi5, and many others</a>.</li> </blockquote><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>“Music Matters” To Asian Youth</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/06/music_matters_to_asian_youth.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1302" title="“Music Matters” To Asian Youth" />
    <id>tag:b-side.com.sg,2009://1.1302</id>
    
    <published>2009-06-15T10:52:02Z</published>
    <updated>2009-06-15T10:54:43Z</updated>
    
    <summary><![CDATA[ &nbsp;A survey by market research company Synovate, presented during the 2009 Music Matters Asia Pacific Music Forum in Hong Kong, highlights a number of important digital trends in the Asian youth market: &mdash;&nbsp; IMPORTANCE: Music represents a significant part...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Conference" />
            <category term="Music" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<br /><p><a target="_blank" href="http://www.musicmattersasia.com/2009/"><img width="228" height="76" border="0" alt="music-matters-logo" src="http://www.digitaleastasia.com/wp-content/uploads/2009/06/music-matters-logo.png" title="music-matters-logo" class="alignleft size-full wp-image-1778" /></a></p>  <p style="padding-left: 30px"> </p><p>&nbsp;</p><p>A survey by market research company <a target="_blank" href="http://www.musicmattersasia.com/2009/press_download/Music%20Matters%20Consumer%20Survey%202009.pdf">Synovate</a>, presented during the <a target="_blank" href="http://www.musicmattersasia.com/2009/"><strong>2009 Music Matters </strong></a><a target="_blank" href="http://www.musicmattersasia.com/2009/"><strong>Asia Pacific Music Forum</strong></a> in Hong Kong, highlights a number of important digital trends in the Asian youth market:</p> <p style="padding-left: 30px"> </p><p style="padding-left: 30px"><strong>&mdash;&nbsp; IMPORTANCE</strong>: Music represents a significant part of cultural identity among the young in India (83%), the Philippines (80%), Vietnam (77%), China (69%), Thailand (67%) and Indonesia (65%).<br />  </p> <p style="padding-left: 30px"><strong>&mdash; </strong><strong>LEADING MUSIC DEVICES</strong>: Computers are the leading device (32%) through which Asian youth listen to music followed by MP3 players (27%) and mobile phones (23%).</p> <p style="padding-left: 30px; text-align: center"><a href="http://www.musicmattersasia.com/2009/press_download/Music%20Matters%20Consumer%20Survey%202009.pdf"><img width="519" height="319" border="0" alt="synovate-music-matters-survey-devices-used" src="http://www.digitaleastasia.com/wp-content/uploads/2009/06/synovate-music-matters-survey-devices-used.png" title="synovate-music-matters-survey-devices-used" class="aligncenter size-full wp-image-1779" /></a></p> <p style="padding-left: 30px"><strong>&mdash; </strong><strong>MOBILE MUSIC</strong>: Over 50% of young mobile phone owners have used it to listen to <span />music with the following countries leading the way: Thailand (70%), Hong Kong, China (63%) Vietnam (62%) and Malaysia and India (both at 61%).</p> <p style="padding-left: 30px"><strong>&mdash; PAYING FOR MUSIC</strong>: Only 11% of young Asian consumers paid for downloads in the past month versus 41% who downloaded &ldquo;free&rdquo; music during the same period. Korea (20%), India (19%), China (12%) and Vietnam (11%) had the largest shares pf consumers paying for music while the largest share of unpaid downloads occurred in China (55%), Malaysia (50%), Vietnam (49%) and Hong Kong (47%).</p> <p>Synovate surveyed 8,841 respondents aged 15 to 24 years in China, Hong Kong, India, Indonesia, Japan, Malaysia, the Philippines, Singapore, South Korea, Taiwan, Thailand and Vietnam.</p><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>What is Design Strategy?</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/what_is_design_strategy.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1301" title="What is Design Strategy?" />
    <id>tag:b-side.com.sg,2009://1.1301</id>
    
    <published>2009-05-28T02:20:36Z</published>
    <updated>2009-05-28T02:29:32Z</updated>
    
    <summary><![CDATA[(* Source: Paul Isakson *)&nbsp;&nbsp;&nbsp; Resonance from Continuum on Vimeo. &quot;As important as understanding what to do next is having the confidence in being right to make it real.&quot;As I was catching up on Design Sojourn the other day, I...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Brands" />
            <category term="Communication" />
            <category term="Creative" />
            <category term="Inspiration" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: Paul Isakson *)</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>


<p>
<object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4167960&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4167960&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><p><a href="http://vimeo.com/4167960">Resonance</a> from <a href="http://vimeo.com/continuumvideo">Continuum</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
</p>


<p><strong><span style="font-size: 16px; font-family: Times New Roman">&quot;As important as understanding what to do next is having the confidence in being right to make it real.&quot;</span></strong></p><p>As I was catching up on <a target="_blank" href="http://www.designsojourn.com/resonance-a-film-about-design-strategy/">Design Sojourn</a> the other day, I came across <a target="_blank" href="http://vimeo.com/4167960">this</a> great video on Continuum's approach to and beliefs about design strategy. It's a very worth-while watch - providing a lot of good things to think about. </p><p>When you step back, it's really about putting people at the center of the approach, rather than profit or your own desires as a company. Not only is this relevant to design, but it is also paramount to creating great advertising.</p><p>One of the things that could easily get lost in this, but I think is important to call out, is our role as creative thinkers and strategists - to find ways to surprise and delight people. When you think about what makes a great product or a great ad great, it's often that there is something, or multiple things, about it that surprise and delight people. </p><p>That's why having a smart insight is one thing, but bringing an idea to life that addresses it in an interesting and relevant way is much harder, often takes more time, and really is something that not everyone can do.</p><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>Gazing into the Twitterverse</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/gazing_into_the_twitterverse.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1300" title="Gazing into the Twitterverse" />
    <id>tag:b-side.com.sg,2009://1.1300</id>
    
    <published>2009-05-28T01:42:38Z</published>
    <updated>2009-05-28T01:45:21Z</updated>
    
    <summary><![CDATA[(* Source: Brian Solis *) &nbsp; Twitter connects people through a rich and active exchange of ideas, thoughts, observations, and interests in one, highly collaborative and promising ecosystem. The Twitterverse advances micro interaction and connections through an expanding network of...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Influence" />
            <category term="Inspiration" />
            <category term="Mobile" />
            <category term="Social Networking" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: Brian Solis *) <br /></p><p>&nbsp;</p><h3 class="post-title"><br /> 	  	  	      </h3>       	          	       <span style="font-family: arial"><a href="http://www.flickr.com/photos/briansolis/3570379944/"><img border="0" src="http://farm4.static.flickr.com/3654/3570379944_f2af60cefd.jpg?v=0" /></a><br /><br />Twitter connects people through a rich and active exchange of ideas, thoughts, observations, and interests in one, highly collaborative and promising ecosystem. The Twitterverse advances micro interaction and connections through an expanding network of applications, engendering the potential for macro reach and resonance online and IRL (in real life).<br /><br /></span><span style="font-family: arial">Following the recent debut of The <a href="http://www.theconversationprism.com/">Conversation Prism</a> v2.0, Jesse <a href="http://www.jess3.com/">Thomas</a> (@jess3) and I proudly introduce an alpha version of The <a href="http://www.flickr.com/photos/briansolis/3570379944/">Twitterverse</a>. While the landscape for Twitter  approaches 1,000 different applications, this map <span style="text-decoration: underline">visually charts </span><a href="http://www.briansolis.com/2008/10/twitter-tools-for-community-and.html">the important tools</a> to help communications, service, marketing, and community professionals more effectively navigate, engage, analyze and measure participation on Twitter.</span><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>Real Kids in Virtual Worlds</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/real_kids_in_virtual_worlds.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1299" title="Real Kids in Virtual Worlds" />
    <id>tag:b-side.com.sg,2009://1.1299</id>
    
    <published>2009-05-25T04:32:20Z</published>
    <updated>2009-05-25T04:34:03Z</updated>
    
    <summary><![CDATA[(* Source: eMarketer *)&nbsp;Whe-e-e-ere are you? Kids today still play baseball and cut out paper dolls. But increasingly they are playing online&mdash;in virtual worlds. Altogether in 2008, an estimated 8 million US children and teens visited virtual worlds on a...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Online Marketing" />
            <category term="Virtual Worlds" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>(* Source: eMarketer *)</p><p>&nbsp;</p><h3><span class="intro_bold">Whe-e-e-ere are you?</span></h3> 		                    <span class="grey_text2"><p>Kids today still play baseball and cut out paper dolls. But increasingly they are playing online&mdash;in virtual worlds.  </p><p>Altogether in 2008, an estimated 8 million US children and teens visited virtual worlds on a regular basis, and eMarketer projects that number will grow to over 15 million by 2013. </p><p>Virtual world usage among children in the US is already quite strong and getting stronger. eMarketer estimates that 37% of online children ages 3 to 11 use virtual worlds at least once a month. By 2013, 54% will. </p><p><img border="0" src="http://www.emarketer.com/images/chart_gifs/103001-104000/103112.gif" /></p>  <p>In addition, 18% of online teens will visit virtual worlds on at least a monthly basis in 2009, according to eMarketer, and by 2013, 25% will. </p><p><img border="0" src="http://www.emarketer.com/images/chart_gifs/103001-104000/103113.gif" /></p>  <p>&ldquo;Unfortunately, as with social networks, advertising has not kept pace with usage,&rdquo; says Debra Aho Williamson, eMarketer senior analyst and author of the new report, <a target="blank" href="http://www.emarketer.com/Report.aspx?emarketer_2000568">Kids and Teens: Growing Up Virtual</a>. &ldquo;Not surprisingly, the hype and fizzling out of Second Life, combined with the tough economy, have made some marketers skittish for virtual worlds in general.&rdquo; </p><p>But things are turning out differently for virtual worlds aimed specifically at the youth audience.   </p><p>According to <a target="blank" href="http://www.virtualworldsmanagement.com/">Virtual Worlds Management</a>, as of January 2009 112 virtual worlds aimed at children under 18 were already up and running worldwide, and another 81 were in development. </p><p>&ldquo;The rate of development in virtual worlds targeted to the youth audience will slow as economic pressures mean less money for venture capital and for advertising to support new worlds,&rdquo; says Ms. Williamson. &ldquo;But there is no denying that creating avatars and exploring virtual worlds are growing activities for many children and teens.&rdquo; </p><p>Virtual worlds reside in a sweet spot between online games (which are intensely popular among children) and social networking (similarly popular among teens). </p><p>While the vast majority of virtual world users are children and teens, adult users are more likely to be parents monitoring their children&rsquo;s use of virtual worlds. </p><p>According to a late-2008 survey by <a target="blank" href="http://www.accenture.com/">Accenture</a>, 9% of adults said they spent at least 1 hour per week in a virtual world. But <a target="blank" href="http://www.forrester.com/">Forrester Research</a> found in 2008 that only about 3% of adults engaged with virtual worlds at all.  </p><p>Currently, virtual world advertising is a small business, but it has interesting growth potential.   </p><p>&ldquo;Advertising in virtual worlds gives marketers new insights into how consumers perceive and interact with their brands,&rdquo; says Ms. Williamson. </p></span>]]>
        
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<entry>
    <title>  Every Minute, Just About A Days Worth Of Video Is Now Uploaded To YouTube</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/_every_minute_just_about_a_day.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1298" title="  Every Minute, Just About A Days Worth Of Video Is Now Uploaded To YouTube" />
    <id>tag:b-side.com.sg,2009://1.1298</id>
    
    <published>2009-05-25T03:06:27Z</published>
    <updated>2009-05-25T03:08:56Z</updated>
    
    <summary><![CDATA[(* Source: MG Siegler *)&nbsp; &nbsp;MG Siegler says... Time Magazine recently called YouTube one of the of the past decade, which was hilarious. Hilarious in that the site is by far and away the most popular site for video on...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Social Networking" />
            <category term="TV Media" />
            <category term="Video" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<div class="post_subheader"><div class="post_subheader_left">(* Source: MG Siegler *)</div><div class="post_subheader_left">&nbsp;</div> 			</div> 			 				<p><img width="197" height="189" border="0" alt="picture-213" src="http://www.techcrunch.com/wp-content/uploads/2009/05/picture-213.png" title="picture-213" class="alignright size-full wp-image-66892" /></p><p>&nbsp;</p><p>MG Siegler says... Time Magazine recently called YouTube one of the  of the past decade, which was hilarious. Hilarious in that the site is by far and away the most popular site for video on the web, and has revolutionized the way we view videos, period. Today brings another amazing stat about the site: Every single minute, over 20 hours of video are now uploaded to YouTube.</p> <p>Think about that for a minute. In that minute, nearly a days worth of footage will have been uploaded. And the pace is quickening. Back in 2007, shortly after Google bought the service, it was 6 hours of footage being uploaded every minute. As recently as January of this year, that number had grown to 15 hours, <a href="http://www.youtube.com/blog?entry=on4EmafA5MA">according to the YouTube blog<img border="0" src="http://i.ixnp.com/images/v3.82/t.gif" class="snap_preview_icon" /></a>. Now it&rsquo;s 20 &mdash; soon it will be 24. That&rsquo;s insane.</p> <p>It&rsquo;s true that YouTube is not making Google any money, but when a site has this much dominance over a market, one way or another, there will be a way to effectively monetize it. The big Hollywood studios are already showing an increasing interest in using the platform, as are others &mdash; <a href="http://www.readwriteweb.com/archives/espn_is_comes_to_youtube_and_brings_its_own_player_pre_roll_ads.php">like ESPN<img border="0" src="http://i.ixnp.com/images/v3.82/t.gif" class="snap_preview_icon" /></a>.</p> <p>Meanwhile, YouTube continues to become a bigger part of Google&rsquo;s larger social picture. Today, the service added a way to immediately record a video response to a video after you watch it. Sure, this is basically what <a href="http://seesmic.com/">Seesmic<img border="0" src="http://i.ixnp.com/images/v3.82/t.gif" class="snap_preview_icon" /></a> has been doing for a while now &mdash; but Seesmic doesn&rsquo;t have 20 hours of video being uploaded every minute.</p><p>&nbsp;</p>]]>
        
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</entry>
<entry>
    <title>What's the Trend... Twitter says</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/whats_the_trend_twitter_says.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1297" title="What's the Trend... Twitter says" />
    <id>tag:b-side.com.sg,2009://1.1297</id>
    
    <published>2009-05-25T02:15:09Z</published>
    <updated>2009-05-25T02:19:05Z</updated>
    
    <summary><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp;What The Trend? is a personal web experiment by Matt Mayer, a Shanghai-based British web developer for RIA agency ReignDesign.&nbsp;&nbsp; Find out what's trending on Twitter and why. For each trend, Matt will give you a quick explanation of WHY...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Trend" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><div class="banner"><h1><a href="http://www.whatthetrend.com/"><img width="377" height="67" border="0" alt="What The Trend?" src="http://www.whatthetrend.com/logo.png" /></a></h1></div><p>&nbsp;</p><p><strong>What The Trend?</strong> is a personal web experiment by <a href="http://www.mattmayer.com/">Matt Mayer</a>, a Shanghai-based British web developer for <a href="http://www.reigndesign.com/">RIA agency ReignDesign</a>.&nbsp;&nbsp; Find out what's trending on Twitter and why. For each trend, Matt will give you a quick explanation of WHY it's trending (these blurbs are edited by you!) You can also see the latest tweets, Flickr photos and news stories. </p><p>Click <a href="http://www.whatthetrend.com/" target="_blank" title="http://www.whatthetrend.com/">here</a> to see it in action. <br /></p><p>&nbsp;</p>]]>
        
    </content>
</entry>
<entry>
    <title>App Revenue Is Poised to Surpass Facebook Revenue</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/app_revenue_is_poised_to_surpa.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1296" title="App Revenue Is Poised to Surpass Facebook Revenue" />
    <id>tag:b-side.com.sg,2009://1.1296</id>
    
    <published>2009-05-25T02:09:48Z</published>
    <updated>2009-05-25T02:13:14Z</updated>
    
    <summary><![CDATA[(* Source: Michael Learmonth and Abbey Klaassen *) &nbsp; &nbsp;More than a social phenomenon, Facebook harbors a lively and growing ecosystem of game and other application makers, ad networks and retailers of virtual goods. What happens when businesses running on...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Social Networking" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[(* Source: Michael Learmonth and Abbey Klaassen *)  <div align="right">&nbsp; 	 		<span class="yahooBuzzBadge yahooBuzzBadge-logo"><a href="http://buzz.yahoo.com/buzz?targetUrl=http%3A%2F%2Fadage.com%2Fdigital%2Farticle%3Farticle_id%3D136700" title="Vote for your favorite stories on Yahoo! Buzz"><span style="cursor: pointer; position: relative; padding-left: 20px; line-height: 16px" /></a></span><br /><br /> </div>  <p><img border="0" alt="Facebook apps" src="http://adage.com/images/random/0509/3-facebookapps-051809.jpg" /></p><p>&nbsp;</p><p>More than a social phenomenon, Facebook harbors a lively and growing ecosystem of game and other application makers, ad networks and retailers of virtual goods. What happens when businesses running on Facebook become bigger than Facebook itself? </p><p>  </p>That could very well be the case in 2009. Facebook, which just surpassed 200 million global users, is expected to bring in about $500 million in 2009 revenue, mostly from advertising. Tech blog Venturebeat <a target="_blank" title="Venturebeat.com" href="http://venturebeat.com/2009/05/08/facebook-platform-developers-could-see-500m-in-revenue-this-year/">estimated</a> that Facebook developers make a combined $500 million on the platform. Ad Age estimates the collective revenue from Facebook of developers to be between $300 million and $500 million. All in all, numbers big enough that Facebook is looking to cash in. <p> Not all the developer revenue is from advertising. San Francisco-based Zynga, the top developer on Facebook with more than 41 million users, according to AllFacebook.com, makes much of its revenue from the sale of chips for its Texas HoldEm Poker or weapons in Mafia Wars. Zynga is expected to break the $100-million-sales mark in 2009, split between Facebook and MySpace. In addition to Zynga, there are at least a half dozen other companies in the $10 million to $50 million range, as well as many smaller players. </p><p>&quot;It wouldn't surprise me if apps on Facebook generate more revenue this year than Facebook,&quot; said LivingSocial CEO Tim O'Shaughnessy, whose app is Facebook's most popular at the moment, thanks to its &quot;Pick Your Five&quot; feature. &quot;The overall platform is in the hundreds of millions of dollars.&quot; </p><p>Lisa Marino, who runs West Coast business development for RockYou, estimates developers will earn $300 million from Facebook this year primarily from three streams: virtual currency, branded sponsorships and ad-network inventory. &quot;These are three strong revenue models that Facebook isn't participating in but that might overall be bigger than what Facebook brings in revenue,&quot; she said. </p><p> 	<strong>No charge for developers</strong><br /> Unlike News Corp. unit MySpace, which took a hard turn toward commerce in 2008, Facebook has stressed ubiquity of its platform over revenue. Its strategy is to become a conduit for as much of the world's communication as possible and part of that has been to not charge developers to use the platform, no matter how much revenue they generate from it. </p><p> That's about to change. Facebook is testing a payments system with some of its developers that would enable one-click buying of virtual goods and services on the Facebook platform, with Facebook taking either a percentage of the transaction or a flat fee. In addition, Facebook is testing a service to allow users or advertisers to buy and trade &quot;credits&quot; or a virtual currency to facilitate commerce. Spokesman Brandon McCormick said three tests of the system will commence in the coming weeks. </p><p>That the developer community will soon overshadow the platform in revenue is a sign that Facebook is growing up as a platform, but it also presents a conundrum as it attempts to develop its own advertising business. Facebook profile pages, and the stream of social connections and information they contain, have proven a tough environment for advertising. Display ads in social networks are some of the cheapest inventory in the business. Facebook is pushing &quot;engagement ads&quot; -- surveys, quizzes or games that encourage interaction, but a big chunk of its revenue comes from a pre-existing ad deal with Microsoft. </p><p>Applications, on the other hand, have proved fertile ground for commerce. &quot;Once the user goes from their profile into the app platform, whether to play a game, send a virtual gift or check stocks, then its not about connecting with people; it's about having fun or saving time and money,&quot; said Buddy Media CEO Michael Lazerow. &quot;There are a lot of different ways to monetize that.&quot; </p><p> 	<strong>Pennies add up</strong><br />While there are plenty of ad networks and companies making branded applications and games, the biggest source of revenue in the applications come from small payments people make, say in games like Mafia War to restore health more quickly. Unlike advertising, the payments business has grown internationally along with Facebook's audience. Players in Singapore are plunking down pennies along with users in the U.S. As a game gets big, it starts to add up. The top five &quot;megahit&quot; games make between $1 million and $3 million a month. </p><p>Adding a payments system would allow Facebook to dip a toe in the developers' strongest source of revenue, and for the first time create a business relationship between Facebook and its developers. &quot;In the past they've made it hard to give them money even if we wanted to,&quot; Mr. Lazerow said. </p><p> Max Levchin, founder and CEO of Slide, creator of SuperPoke, Top Friends and Funspace, believes there probably should be a commercial relationship between Facebook and the developers that rely on its platform for their business. &quot;As long as they add to the bottom line, developers will pay the price.&quot;</p><p>&nbsp;</p>]]>
        
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</entry>
<entry>
    <title>The Thumbs Up With Pandora One</title>
    <link rel="alternate" type="text/html" href="http://b-side.com.sg/blog/2009/05/the_thumbs_up_with_pandora_one.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://b-side.com.sg/blog-mt/mt-atom.cgi/weblog/blog_id=1/entry_id=1295" title="The Thumbs Up With Pandora One" />
    <id>tag:b-side.com.sg,2009://1.1295</id>
    
    <published>2009-05-21T01:56:42Z</published>
    <updated>2009-05-21T02:02:06Z</updated>
    
    <summary><![CDATA[&nbsp;(* Source: MG Siegler *)&nbsp; &nbsp;You&rsquo;d be hard pressed to find someone who tries the online streaming radio service Pandora that doesn&rsquo;t like it. In fact, some users like it so much that they actually ask for ways to pay...]]></summary>
    <author>
        <name>brian tiong</name>
        <uri>www.b-side.com.sg</uri>
    </author>
            <category term="Entertainment" />
            <category term="Music" />
    
    <content type="html" xml:lang="en" xml:base="http://b-side.com.sg/">
        <![CDATA[<p>&nbsp;</p><div class="post_subheader"><div class="post_subheader_left">(* Source: MG Siegler *)</div><div class="post_subheader_left">&nbsp;</div> 			</div> 			<div class="entry"> 				<p><img width="274" height="124" border="0" alt="pandoraone" src="http://www.techcrunch.com/wp-content/uploads/2009/05/pandoraone.jpg" title="pandoraone" class="size-full wp-image-62916 alignright" /></p><p>&nbsp;</p><p>You&rsquo;d be hard pressed to find someone who tries the online streaming radio service <a href="http://pandora.com/">Pandora</a> that doesn&rsquo;t like it. In fact, some users like it so much that they actually ask for ways to pay the company, to make sure it stays alive (something that has been a question mark given the oppressive Internet radio licensing costs). And while there has been a limited subscription version for some time, Pandora has never proactively promoted it. But starting tomorrow it&rsquo;s taking the freemium model seriously, with the launch of <a href="http://www.pandora.com/pandora_one">Pandora One<img border="0" src="http://i.ixnp.com/images/v3.81/t.gif" class="snap_preview_icon" /></a>.</p> <p>The most obvious feature of Pandora One is the removal of ads from the site (this was the only feature of the previous subscription version) &mdash; that means not only the ads on the page but the in-stream audio ads as well. And there are five other keys to Pandora One that you get with your $36-a-year subscription price: The biggest one is access to a very solid <a href="http://www.pandora.com/desktop">Pandora desktop app<img border="0" src="http://i.ixnp.com/images/v3.81/t.gif" class="snap_preview_icon" /></a>. The others include high quality streaming, a personalized look, a mini player and extended player timeouts.</p></div><p>&nbsp;</p><p>More <a href="http://www.techcrunch.com/2009/05/19/pandora-gives-the-freemium-model-a-thumbs-up-with-pandora-one/" target="_blank" title="http://www.techcrunch.com/2009/05/19/pandora-gives-the-freemium-model-a-thumbs-up-with-pandora-one/">here </a><br /></p><p>&nbsp;</p><p><a href="http://www.musicmattersasia.com/2009/index.php"><img width="483" height="76" border="0" src="http://www.musicmattersasia.com/2009/images/mm09_banner.jpg" /></a> <br /></p>]]>
        
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