<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[WWII Online]]></title><description><![CDATA[WWII Online is a completely F2P player-driven simulated wargame with a first-person tactical and strategic layer.]]></description><link>https://www.wwiionline.com/news</link><generator>RSS for Node</generator><lastBuildDate>Mon, 13 Apr 2026 19:34:18 GMT</lastBuildDate><atom:link href="https://www.wwiionline.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Open Beta: Version 1.38.4.0]]></title><description><![CDATA[WWII Online enters "Open Beta" to test target mission change, which enables the mission leader to dynamically update their mission target on the fly to meet battlefield needs.]]></description><link>https://www.wwiionline.com/post/open-beta-version-1-38-4-0</link><guid isPermaLink="false">69dd3e1b2d1e950d370ad339</guid><category><![CDATA[Development]]></category><pubDate>Mon, 13 Apr 2026 19:11:03 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_2e741ec1ae384a4b948c86a6dfbda2a0~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Campaign 217 ends! Intermission, plus Campaign 218 on 11APR2026!]]></title><description><![CDATA[We're currently in intermission and testing some settings. Campaign 218 will begin this Saturday 11APR2026 at around 0800 PST (GMT -8). Rally up, and be ready to go!]]></description><link>https://www.wwiionline.com/post/campaign-217-ends-intermission-plus-campaign-218-on-11apr2026</link><guid isPermaLink="false">69d7fdc44e4fe2e3f72ad9c3</guid><category><![CDATA[Campaign]]></category><pubDate>Thu, 09 Apr 2026 20:13:12 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_49be1783b4da43698cbc046400184033~mv2.jpg/v1/fit/w_1000,h_706,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>OHM</dc:creator></item><item><title><![CDATA[WWII Online Q1-2026 Recap from Xoom]]></title><description><![CDATA[A Q1 2026 recap outlining WWII Online’s progress and ongoing improvements from Xoom.]]></description><link>https://www.wwiionline.com/post/wwii-online-q1-2026-recap-from-xoom</link><guid isPermaLink="false">69d3f832072d140cb95c1ae0</guid><category><![CDATA[Company News]]></category><category><![CDATA[Development]]></category><pubDate>Mon, 06 Apr 2026 18:53:03 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_9c8b9b2213c04290afa14298912bc2b7~mv2.jpg/v1/fit/w_1000,h_706,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Campaign 217: Launch and Changes]]></title><description><![CDATA[Game &#38; Supply changes coming to Campaign 217. Slowing down capture, stabilizing TZ3, increasing surrender timers and tier adjustments.]]></description><link>https://www.wwiionline.com/post/campaign-217-launch-changes</link><guid isPermaLink="false">69ba09cffde2f1f6ed29ba05</guid><category><![CDATA[Campaign]]></category><pubDate>Wed, 18 Mar 2026 02:44:59 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_add8e2d0dcbc494dbe27d16066ef7dc5~mv2.png/v1/fit/w_1000,h_740,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Readme: 1.38.3.0]]></title><description><![CDATA[Version 1.38.3.0 (Patch) - March 2026: This update focuses on quality-of-life improvements and resolves issues introduced during recent core game engine advancements.]]></description><link>https://www.wwiionline.com/post/readme-1-38-3-0</link><guid isPermaLink="false">69a5b9307db715abddf6f203</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Mon, 02 Mar 2026 16:29:17 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_f3dafa8865ce477dad2fd61e02be6fa8~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Welcome aboard, Azantis!]]></title><description><![CDATA[Welcome aboard, AZANTIS! WWII Online's new Community Manager at Cornered Rat Software - WWII Online's game development studio!]]></description><link>https://www.wwiionline.com/post/welcome-aboard-azantis</link><guid isPermaLink="false">69a4a7962b1318a248500b7f</guid><category><![CDATA[Company News]]></category><pubDate>Sun, 01 Mar 2026 22:40:37 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_170a7a5f8a974ea48016e98207b219c4~mv2.png/v1/fit/w_512,h_512,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[axis win campaign 215 and 216 start time!]]></title><description><![CDATA[Campaign 215 was won by the Axis after 41 days of battle. During the campaign, we had a release that didn’t go exactly as planned. We worked through the issue and were able to get the British Army back into the campaign. With that resolved, our next concern was ensuring a smooth transition into intermission and then back into campaign mode. TMAN and XOOM put in the work to make sure we could return to campaign successfully, with PILOTMC and GADGET on standby just in case. Thanks to the quick...]]></description><link>https://www.wwiionline.com/post/axis-win-campaign-215-and-216-start-time</link><guid isPermaLink="false">6997be7a7b02767d86664207</guid><category><![CDATA[Campaign]]></category><category><![CDATA[Community]]></category><pubDate>Fri, 20 Feb 2026 01:57:47 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/4caf35_8b4cf5323aff4a3595488d34d7c00137~mv2.jpg/v1/fit/w_992,h_425,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>OHM</dc:creator></item><item><title><![CDATA[Scheduled ISP Maintenance: 2/14/26]]></title><description><![CDATA[Please take note that WWII Online services will be interrupted on February 14th, 2026 starting around 12AM Pacific (GMT -8) and is expected to last until about 6AM PST. ]]></description><link>https://www.wwiionline.com/post/scheduled-isp-maintenance-2-14-26</link><guid isPermaLink="false">698df36331ffa9c24361eb5b</guid><category><![CDATA[Campaign]]></category><pubDate>Thu, 12 Feb 2026 15:38:41 GMT</pubDate><dc:creator>Cornered Rat Software</dc:creator></item><item><title><![CDATA[Readme: 1.38.2.1]]></title><description><![CDATA[This patch cleans up issues affecting game play and graphics post-1.38.2.0 launch. Every update includes cleaning up technical debt and improving WWII Online.]]></description><link>https://www.wwiionline.com/post/readme-1-38-2-1</link><guid isPermaLink="false">698613112764679ea710d8fe</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Fri, 06 Feb 2026 17:01:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_509564d9c8bf4bcea7d3423ad83849a3~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Readme: 1.38.2.0]]></title><description><![CDATA[Spawn camping has been a long-standing issue in WWII Online, creating frustration and driving players away. This update represents our strongest effort yet to address it, introducing brief spawn-in protection that gives players time to take cover, despawn, or engage the threat. Truck drivers now have full mobile spawn deployment across all trucks, haulers, and SPAAs, helping keep battles active and moving forward, including more features and bug fixes.]]></description><link>https://www.wwiionline.com/post/readme-1-38-2-0</link><guid isPermaLink="false">697828356e1e6fddb81a97fe</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Tue, 27 Jan 2026 16:39:46 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_fabc726245f343808365e1c6d4bb4332~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Open Beta: Version 1.38.2.0]]></title><description><![CDATA[WWII Online launches "Open Beta" for version 1.38.2.0. Check out and test the all-new Spawn Protection Mode and other new features and fixes added to the game.]]></description><link>https://www.wwiionline.com/post/open-beta-version-1-38-2-0</link><guid isPermaLink="false">6976484e733417ad06dec377</guid><category><![CDATA[Development]]></category><pubDate>Sun, 25 Jan 2026 16:54:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_34180856650a41d3acc765d79c5888b5~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Spawn Protection Mode]]></title><description><![CDATA[WWII Online is coming out with an all-new "Spawn Protection Mode" to eliminate spawn camping globally. Watch the video within to learn more about it and see how it works.]]></description><link>https://www.wwiionline.com/post/spawn-protection-mode</link><guid isPermaLink="false">6973ff3faffc20191ac591df</guid><category><![CDATA[Development]]></category><pubDate>Fri, 23 Jan 2026 23:19:35 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_e931701de92a43eba6ae60e0cc7f1080~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[WWII Online 2026 Roadmap]]></title><description><![CDATA[WWII Online's 2026 roadmap prioritizes a better experience and quality of life ehancements. Spawn Protection Mode, Automatic transmissions for ground vehicles, creation of new UI development tools, Hero Builder armored cars, and more! Support the roadmap and subscribe today!]]></description><link>https://www.wwiionline.com/post/wwii-online-2026-roadmap</link><guid isPermaLink="false">695ecc518ad1a6f3c7f99209</guid><category><![CDATA[Development]]></category><pubDate>Sat, 17 Jan 2026 16:13:04 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_e9736f5391d045f9ae0751d441516ed6~mv2.jpg/v1/fit/w_1000,h_706,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Hiring: Community Manager]]></title><description><![CDATA[WWII Online is looking for a new Community Manager. Serious inquiries welcome! Details on how to apply within.]]></description><link>https://www.wwiionline.com/post/hiring-community-manager</link><guid isPermaLink="false">6966d5750ef3e0e1c07c2636</guid><category><![CDATA[Company News]]></category><pubDate>Tue, 13 Jan 2026 23:46:07 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_0a4eac2872784faab7ca182cf9b57689~mv2.png/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Allies win campaign 214!]]></title><description><![CDATA[After 62 days the allies won campaign 214. The victory was achieved by capturing 9 factories and the towns they were in. These were the northern factories that was captured. We are now in intermission until Jan 8, 2026 evening. All equipment is unlocked during intermission. Looks like the Allies took a vacation to the Apls after the victory]]></description><link>https://www.wwiionline.com/post/allies-win-campaign-214</link><guid isPermaLink="false">695c5c667831e3f5710479e8</guid><pubDate>Tue, 06 Jan 2026 00:58:52 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/4caf35_d44d8f4f137f480d9c6dda9782f6178b~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>OHM</dc:creator></item><item><title><![CDATA[A Year of Progress and Reflection: WWII Online's 2025 review]]></title><description><![CDATA[90+ new features and improvements, 110+ bug fixes, and a 100% completed roadmap plus extras. This was a big year for WWII Online, made possible by all of you!]]></description><link>https://www.wwiionline.com/post/a-year-of-progress-and-reflection-wwii-online-s-2025-review</link><guid isPermaLink="false">694c457d922cfc9569303d4a</guid><category><![CDATA[Company News]]></category><pubDate>Wed, 24 Dec 2025 20:23:04 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_c9be44e433924bbf835faa0221b1b47e~mv2.jpg/v1/fit/w_1000,h_706,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item><item><title><![CDATA[Readme: 1.38.1.2]]></title><description><![CDATA[Integrated graphics card users are now able to play the game again with enhanced lighting and things looking better. We're continuing to make the game better day by day. S!]]></description><link>https://www.wwiionline.com/post/readme-1-38-1-2</link><guid isPermaLink="false">692e4cbcbdf3aa731711ad86</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Tue, 02 Dec 2025 02:24:04 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_68688dcc62064a63923ded0217493575~mv2.jpg/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Cornered Rat Software</dc:creator></item><item><title><![CDATA[Readme: 1.38.1.1]]></title><description><![CDATA[1.38.1.0 represented significant code changes and major implementations. This is our first pass of cleanup items to resolve post-release issues. More remain in progress.]]></description><link>https://www.wwiionline.com/post/readme-1-38-1-1</link><guid isPermaLink="false">6923a3c38c513b4f517b9bb4</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Mon, 24 Nov 2025 00:19:23 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_5124711920d9469d9514e62a4fc0d73d~mv2.png/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Cornered Rat Software</dc:creator></item><item><title><![CDATA[Readme: 1.38.1.0]]></title><description><![CDATA[This major patch introduces Victory Points (the elimination of pay-to-win), foundational lighting enhancements, and several quality-of-life improvements to make experiences for all substantially better.]]></description><link>https://www.wwiionline.com/post/readme-1-38-1-0</link><guid isPermaLink="false">6921c9e031a88d3506f29e8a</guid><category><![CDATA[Readme]]></category><category><![CDATA[Development]]></category><pubDate>Sat, 22 Nov 2025 14:38:28 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_ace5fed8ceca4a029dba76a9b53d28ba~mv2.png/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Cornered Rat Software</dc:creator></item><item><title><![CDATA[Open Beta Is LIVE: Version 1.38.1.0]]></title><description><![CDATA[WWII Online’s Open Beta (1.38.1.0) brings Victory Points, a 360° Fortified Mobile Spawn, and enhanced lighting that lays the foundation to a significantly better visual representation of the game, which will be realized in future updates.]]></description><link>https://www.wwiionline.com/post/open-beta-is-live-version-1-38-1-0</link><guid isPermaLink="false">690e3bd7e124b778611a360a</guid><category><![CDATA[Development]]></category><pubDate>Fri, 07 Nov 2025 18:53:50 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/1147aa_7323b56021a44f598a4b20177ba57d96~mv2.jpg/v1/fit/w_1000,h_706,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>XOOM</dc:creator></item></channel></rss>