<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-757232825024152637</id><updated>2024-10-25T04:52:17.208-07:00</updated><title type='text'>2Concept Media</title><subtitle type='html'>Advertising and media related blog.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-8134160210771604890</id><published>2011-01-29T05:44:00.000-08:00</published><updated>2011-01-29T05:44:21.760-08:00</updated><title type='text'>Bruno Mars to Avoid Conviction for Drug Charge With Plea Deal</title><content type='html'>&lt;div class=&quot;news_picture&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em; width: 143px;&quot;&gt;               &lt;img alt=&quot;Bruno Mars&quot; border=&quot;0&quot; height=&quot;250&quot; src=&quot;http://www.aceshowbiz.com/images/wennpic/wenn3173885.jpg&quot; vspace=&quot;2&quot; width=&quot;143&quot; /&gt;&lt;br /&gt;
&lt;h2&gt;Biography&lt;/h2&gt;&lt;hr class=&quot;hr6e5&quot; /&gt;                    Peter Hernandez Jr. was a music fan since he was just  a kid. From a young age, he was impersonating and performing songs by  influential artists such as &lt;a class=&quot;&quot; href=&quot;http://www.aceshowbiz.com/celebrity/michael_jackson/&quot;&gt;Michael Jackson&lt;/a&gt; and &lt;a class=&quot;&quot; href=&quot;http://www.aceshowbiz.com/celebrity/elvis_presley/&quot;&gt;Elvis Presley&lt;/a&gt;.  He was even named Little Elvis in MidWeek magazine and tapped to play  the younger version of the late singer in 1992 movie &quot;Honeymoon in  Vegas&quot;.                                      &lt;div class=&quot;right&quot;&gt;&lt;a href=&quot;http://www.aceshowbiz.com/images/wennpic/wenn3173885.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img alt=&quot;See larger image&quot; border=&quot;0&quot; src=&quot;http://www.aceshowbiz.com/images/gif/zoom.gif&quot; vspace=&quot;2&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class=&quot;t9gr&quot;&gt;© /WENN&lt;/span&gt;             &lt;/div&gt;&lt;br /&gt;
R&amp;amp;B star &lt;a class=&quot;submenu&quot; href=&quot;http://www.aceshowbiz.com/celebrity/bruno_mars/&quot; rel=&quot;tag&quot;&gt;Bruno Mars&lt;/a&gt;  has landed a plea deal with Las Vegas prosecutors over his drug arrest  last September - he will avoid a conviction if he stays out of trouble  until 2012. The &quot;Grenade&quot; hitmaker, real name Peter Hernandez, was  facing a felony drug charge after a bathroom attendant at the Hard Rock  Hotel allegedly caught him with a bag of white powder, which tested  positive for cocaine. &lt;br /&gt;
&lt;br /&gt;
He was due to appear in a Sin City court to answer the count on February  4, but he has now dodged having the incident listed on his criminal  record, according to TMZ.com. The website claims the District Attorney  in Clark County has agreed to a &quot;deferred adjudication&quot;, allowing Mars  to have the charge dismissed if he isn&#39;t arrested in the next 12 months.  &lt;br /&gt;
&lt;br /&gt;
In exchange, Mars will complete 200 hours of community service and  undergo private counseling sessions. The plea deal is good news for Mars  - he&#39;s currently flying high at the top of the U.S. pop charts with his  track &quot;Grenade&quot;, while he also scooped the most popular single and  album for &quot;Doo-Wops &amp;amp; Hooligans&quot; in the U.K. last weekend. &lt;br /&gt;
&lt;br /&gt;
And he&#39;s set to battle it out at the 2011 Grammy Awards next month - he&#39;s been nominated for an impressive seven prizes&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfhrVGv8dVCVteHwxmhLgvjzJboaADZY-rh6mnnsa6ZYRyeC6v1_kj5rHyUI2iQ7i8kJ3xJ04LE-WBrAH814HEJdOSEoTPIeaZjTNo7khIND0QozUvSWfLsnu1lMKk_Hzl79nKFH5PZd8/s1600/bruno_mars2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfhrVGv8dVCVteHwxmhLgvjzJboaADZY-rh6mnnsa6ZYRyeC6v1_kj5rHyUI2iQ7i8kJ3xJ04LE-WBrAH814HEJdOSEoTPIeaZjTNo7khIND0QozUvSWfLsnu1lMKk_Hzl79nKFH5PZd8/s200/bruno_mars2.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/tbody&gt;&lt;/table&gt;</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/8134160210771604890/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2011/01/bruno-mars-to-avoid-conviction-for-drug.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/8134160210771604890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/8134160210771604890'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2011/01/bruno-mars-to-avoid-conviction-for-drug.html' title='Bruno Mars to Avoid Conviction for Drug Charge With Plea Deal'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfhrVGv8dVCVteHwxmhLgvjzJboaADZY-rh6mnnsa6ZYRyeC6v1_kj5rHyUI2iQ7i8kJ3xJ04LE-WBrAH814HEJdOSEoTPIeaZjTNo7khIND0QozUvSWfLsnu1lMKk_Hzl79nKFH5PZd8/s72-c/bruno_mars2.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-4358263441657115819</id><published>2010-07-11T12:26:00.003-07:00</published><updated>2010-07-11T12:26:12.112-07:00</updated><title type='text'>Watch Alice In Wonderland On A 3D and wow yourself</title><content type='html'>&lt;img alt=&quot;&quot; class=&quot;alignnone size-full wp-image-1044&quot; src=&quot;http://elecreview.com/wp-content/uploads/2010/03/Alice-in-Wonderland-movie-review.bmp&quot; title=&quot;Alice in 
Wonderland (movie review)&quot; /&gt;&lt;br /&gt;
Director Tim Burton takes us further down the rabbit hole than we  have ever been with his new adventure of Alice in Wonderland based on  characters from the books by Lewis Carroll.&lt;br /&gt;
It was well worth the wait. The combination of 3D, animation and live  action is a tasty treat for your eyes to behold. You will be filled  with wonderment at the Red Queen’s bulbous head, her devout tin soldier  army, terrified bullfrog servants and live monkey furniture. This is a  familiar world we have been to full of old friends and new surprises.&lt;br /&gt;
“They gave me a script and they said 3D,” says Tim Burton. “And even  before I read it I thought that’s intriguing, and what I liked about  Linda Woolverton’s script was she made it a story, gave it a shape for a  movie that’s not necessarily the book.”&lt;br /&gt;
&lt;span id=&quot;more-1043&quot;&gt;&lt;/span&gt;&lt;br /&gt;
Alice, played by Mia Wasikowska, is older now and although plagued  with the same dream over and over again she doesn’t remember ever being  to a place called Wonderland. She is nineteen years old and overwhelmed  with the pressures of what society expects of her. She has started to  rebel in her own way by refusing to dress in a corset and stockings that  a lady should wear or act according to the manners of how a lady  should. When confronted with a embarrassingly public wedding proposal by  a man she doesn’t want to be with she chooses to run away from the  situation to follow a strangely familiar looking white rabbit wearing a  waistcoat and carrying a wristwatch which seems to be telling her it is  Her time. She follows the rabbit through a hedge and down the rabbit  hole and the tale begins as the original story did with her drinking  potions that make her small and cake that makes her big. Secret admirers  watching from behind the door of what is now known as Underland are  quickly confused at why she doesn’t remember any of this from the last  time. The movie quickly moves through a whirlwind of re-introductions as  we meet Tweedledee and Tweedledum, the Blue Caterpillar, the mystifying  and always purring Cheshire Cat, the White Rabbit and some new  creatures we have never seen before.&lt;br /&gt;
“What I liked about this take on the story is Alice is at an age  where you’re between a kid and an adult, when you’re crossing over as a  person. A lot of young people with old souls aren’t so popular in their  own culture and their own time. Alice is somebody who doesn’t quite fit  into that Victorian structure and society. She’s more internal,” says  Burton.&lt;br /&gt;
Alice is quickly questioned by everyone if she could possibly be the  same Alice as before. The Underland creatures and the White Queen have  been waiting for her to return to be their champion. She is suppose to  be their hero that fights the dreaded Jabberwocky whose death will  annihilate the reign of the dreaded Red Queen who is more interested in  beheading her patrons rather than ruling them. This was a very  refreshing version of Alice that when later dressed in a suit of  gleaming silver armour becomes a character likened to Joan of Arc who  leads the people to justice and saves them against all odds. She is a  girl who wants to be different. She is strong and although confused by  her surroundings in the beginning she quickly becomes the adventurer  that knows no bounds near the end. It is an exhilarating to be with her  on her journey of discovery and this movie provides a fantastic role  model for all ages in finding the strength from deep within when faced  with the impossible. Mia Wasikowska does a fabulous job playing the  strong willed Alice that will inspire and warm the hearts of many for  years to come.&lt;br /&gt;
Johnny Depp’s portrayal of the Mad Hatter is impeccable. This  character has been done so many times in movies and theatre that it is  always a difficult role to take on because it has been so typecast. The  scene of the tea party alone is incredibly done as it is a roller  coaster ride of happiness, madness, fear and optimism. The Mad Hatter  used to work for the White Queen and is waiting for the rule of the Red  Queen to be over. In the interim he has gone from being a kind of court  jester to someone that has gone round the bend. He alone shows us his  great sorrow, joy, confusion, regret and hope for a better day. He has  been waiting for years at the same tea party for Alice to return and  save them. Alice becomes his sanity anchor that keeps him grounded and  gives him a purpose in life from that of making grand hats. Their  friendship is incredibly touching and the way they become bound to one  another to find their strengths is incredibly endearing. The Mad Hatter  is not a one sided portrayal in this tale, he is a hero that provides  capricious comic relief and tugs at your heart strings with his loss of  reality. Depp has done a brilliant job of this character and made him  the most lovable, believably mad Mad Hatter I have ever seen. I tip my  hat to him. This is an Oscar winning performance that you don’t want to  miss.&lt;br /&gt;
“The combination of being able to play the Mad Hatter and take what  Lewis Carroll has done and what Tim’s vision is, and then throw your own  stuff in there… it’s a dream come true. It was a real challenge to find  something different, to define the Mad Hatter in terms of cinema of the  things Tim and I talked about early on, is the idea that he would be so  pure, in the sense that you see, instantly, what he’s feeling — so much  so that his clothes, his skin, his hair, everything, reflects his  emotion. So when he’s beaming, you get this kind of bright effect and  everything comes to life, like a flower blooming, very, very quickly.  He’s like a mood ring. His emotions are very close to the surface,” says  Depp.&lt;br /&gt;
Other notable mentions go to Helena Bonham Carter who is the Red  Queen for playing a character who’s confused on what is better, to be  feared or to be loved. A character that can be easily hated that you can  still have sympathy for is a hard role to play. She seems to be very  hurt that her parents always gave their attention to her younger sister.  She lashes out because she always felt unloved and it becomes painfully  clear that her only way to get back at them is to take it out on  everyone around her for having what is considered a normal sized head  instead of her larger one. This has led to her obsession with beheadings  as she hopes it will be her sister’s soon or possibly the symbolism of  getting rid of her own that has caused her such emotional turmoil.  Either way, she plays her part incredibly well as an arrogant, royal  pain in the kingdom.&lt;br /&gt;
She doesn’t really rule through any kind of justice or fairness, but  through terror,” says Bonham Carter. “I chop off people’s heads. That’s  my solution to everything.”&lt;br /&gt;
The White Queen played by Anne Hathaway whose portrayal of almost  every Disney character princess you have ever seen is amusing but  possibly a little too stereotyped as it’s hard to take her completely  seriously. I know they are all suppose to be a bit over the top but I  think she should have been a bit more grounding like the Elvin Queen,  Lady Galadriel, played by Cate Blanchett from Lord of the Rings rather  than a queen who refused to become strong like Alice and has been  waiting for someone else to come and fight her own battles. Even a  slight change of her hand gestures and mannerisms would have made her a  character more captivating and commendable.&lt;br /&gt;
The voice of the Blue Caterpillar by Alan Rickman was the perfect  choice. His deep, baritone voice commanded your attention to his sage  advice. Ever since I saw him play Col. Christopher Brandon in Sense and  Sensibility he has been one of my favourite, character actors as he  always steals the scene with his distinct voice and undeniable charm.  After years of seeing him play Professor Severus Snape in the Harry  Potter movies it is very fitting to see him as a captivating Disney  character.&lt;br /&gt;
The Cheshire Cat was another one of my favourite characters as the  animation is so well done that it brings the character to life and makes  him delightful to watch. In the original tales he seems menacing and a  tad bit scary but in this tale he is beguiling and adorable. You don’t  quite know what he’s up to and if you should trust him but you can’t  help but like him anyway. Just like a real cat, he does what he wants  and still captures your heart.&lt;br /&gt;
Tim Burton and Disney are a dynamic duel and the combination of both  their unique visions creates a stunning pictorial piece of art you don’t  want to miss. Hopefully they will keep up the partnership to bring us  some more magic that we can add to our lives as we can never have enough  of it. Maybe with Alice off on more adventures and the movie  undoubtedly on its way to winning many awards we will see some more  movies in the future with Tim Burton and Disney working together again. I  know that I personally always think of at least six impossible things  before breakfast. Do you?</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/4358263441657115819/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/watch-alice-in-wonderland-on-3d-and-wow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/4358263441657115819'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/4358263441657115819'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/watch-alice-in-wonderland-on-3d-and-wow.html' title='Watch Alice In Wonderland On A 3D and wow yourself'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-3454654814460269486</id><published>2010-07-10T08:55:00.000-07:00</published><updated>2010-07-10T08:55:10.233-07:00</updated><title type='text'>Finally She Proves Human</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii0yVNuS6Th6goGwarDfkSVYCwqV1TTRrvz1GPLXtbsU37sM0StxI5pnw1NpzNEdc4C0tV4MUtTNbJ7dXLpdWoI4d3m4hDdoJ2YxPrMpZ-9qRceQ4d4wY-uFhStzKF-RKdbxY2PkWPSqI/s1600/capt.de3168f8ea0f4db0b4e68c46e8435bc4-de3168f8ea0f4db0b4e68c46e8435bc4-0.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii0yVNuS6Th6goGwarDfkSVYCwqV1TTRrvz1GPLXtbsU37sM0StxI5pnw1NpzNEdc4C0tV4MUtTNbJ7dXLpdWoI4d3m4hDdoJ2YxPrMpZ-9qRceQ4d4wY-uFhStzKF-RKdbxY2PkWPSqI/s200/capt.de3168f8ea0f4db0b4e68c46e8435bc4-de3168f8ea0f4db0b4e68c46e8435bc4-0.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;LONDON – Fashion model &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_0&quot;&gt;Naomi  Campbell&lt;/span&gt; says she will testify at the &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_1&quot;&gt;war crimes trial&lt;/span&gt; of former Liberian  president Charles Taylor.&lt;br /&gt;
Taylor is accused of supporting the rebels in &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_2&quot;&gt;Sierra Leone&lt;/span&gt;&#39;s 11-year &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_3&quot;&gt;civil war&lt;/span&gt; in exchange  for diamonds and other &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_4&quot;&gt;natural  resources&lt;/span&gt;. He denies trading in the so-called &quot;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_5&quot;&gt;blood diamonds&lt;/span&gt;.&quot;&lt;br /&gt;
Prosecutors at Taylor&#39;s trial in The Hague have  summoned &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_6&quot;&gt;Campbell&lt;/span&gt;  to testify later this month about reports that she received diamonds  from Taylor during a 1997 reception in &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_7&quot;&gt;South Africa&lt;/span&gt;.&lt;br /&gt;
The Outside Organization, a &lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1278763066_8&quot;&gt;public relations company&lt;/span&gt; that represents  Campbell, announced on Friday that Campbell would testify. Her  appearance is scheduled for July 29.</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/3454654814460269486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/finally-she-proves-human.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/3454654814460269486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/3454654814460269486'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/finally-she-proves-human.html' title='Finally She Proves Human'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii0yVNuS6Th6goGwarDfkSVYCwqV1TTRrvz1GPLXtbsU37sM0StxI5pnw1NpzNEdc4C0tV4MUtTNbJ7dXLpdWoI4d3m4hDdoJ2YxPrMpZ-9qRceQ4d4wY-uFhStzKF-RKdbxY2PkWPSqI/s72-c/capt.de3168f8ea0f4db0b4e68c46e8435bc4-de3168f8ea0f4db0b4e68c46e8435bc4-0.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-61347279830499626</id><published>2010-07-02T06:40:00.000-07:00</published><updated>2010-07-02T06:40:15.896-07:00</updated><title type='text'>The Flying car</title><content type='html'>&lt;span class=&quot;blue&quot;&gt;&lt;b&gt;The Plan That will ride On Road Soon&lt;/b&gt;&lt;br /&gt;
&lt;img align=&quot;right&quot; alt=&quot;Col. KP Rice 
and the Volante Flying  Car&quot; height=&quot;230&quot; src=&quot;http://www.volanteaircraft.com/images/fig1.jpg&quot; width=&quot;523&quot; /&gt;The  current Volante is a two-place composite machine with an empty weight of  about  1,200 lbs. and a gross weight of 1,850 lbs. Conversion time, either way,  in leisurely  style, is less than ten minutes and the job can be done by one person.  It will  cruise at 150 mph with a Lycoming 0320 and drive at highway speeds as a  car. Speed  with the flight section trailer attached, will always depend a lot on  crosswind.  If you can blow over an 18-wheeler, as we do regularly in California,  you can  also make travel with a Volante package quite exciting. I am shooting  for highway  speed with the trailer and this includes travel alongside the 18  wheelers. This  is made possible because the trailer does not present a large cross  section to  the wind as did Molt&#39;s forerunner.&lt;/span&gt;Next, let&#39;s actually  take a look  at the current Volante as derived from the image above ↑. Incidentally,  that is yours truly right after the first flight at &lt;a class=&quot;type2&quot; href=&quot;http://www.volanteaircraft.com/flying-car-flight.htm&quot;&gt;El  Mirage&lt;/a&gt; dry lake in California, where we have done most of the  testing.&lt;br /&gt;
&lt;img align=&quot;left&quot; alt=&quot;Volante, the flying car, taxiing at Mojave.&quot; height=&quot;244&quot; src=&quot;http://www.volanteaircraft.com/images/fig2.jpg&quot; width=&quot;462&quot; /&gt;The  picture on the left, shows the flying car on the ramp at Mojave just  before taxiing  out to fly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img align=&quot;right&quot; alt=&quot;Volante in Car
 mode&quot; height=&quot;166&quot; src=&quot;http://www.volanteaircraft.com/images/fig3.jpg&quot; width=&quot;354&quot; /&gt;The  image to the right is the car parked behind my shop in Santa Ana. The  landing  gear has been modified to a wheel pants conversion since the flight  pictures.→&lt;br /&gt;
&lt;br /&gt;
The  next three pictures show the Volante in flight, the first two taking off  at Mojave  and the third from an in flight video taken at El Mirage.&lt;br /&gt;
&lt;div align=&quot;CENTER&quot;&gt;&lt;img alt=&quot;Flying Car at Mojave&quot; border=&quot;0&quot; height=&quot;122&quot; src=&quot;http://www.volanteaircraft.com/images/fig4.jpg&quot; width=&quot;231&quot; /&gt;  &lt;img alt=&quot;Flying 
Car at Mojave&quot; border=&quot;0&quot; height=&quot;142&quot; src=&quot;http://www.volanteaircraft.com/images/fig5.jpg&quot; width=&quot;291&quot; /&gt;  &lt;a href=&quot;http://www.volanteaircraft.com/flying-car-flight.htm&quot;&gt;&lt;img alt=&quot;Flying Car in flight at El Mirage&quot; border=&quot;0&quot; height=&quot;126&quot; src=&quot;http://www.volanteaircraft.com/images/flying-car-in-flight2.jpg&quot; width=&quot;182&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img align=&quot;RIGHT&quot; alt=&quot;Volante 1, the Flying Car, in flight.&quot; height=&quot;230&quot; src=&quot;http://www.volanteaircraft.com/images/volante-one-in-flight2.jpg&quot; width=&quot;480&quot; /&gt;I  have also included a picture of the first Volante, that I built earlier,  a canard,  and the car that went with it I have driven and flown this one also on  my way  to a better flying car.&lt;br /&gt;
&lt;img alt=&quot;Volante 1 as a
 car&quot; height=&quot;127&quot; src=&quot;http://www.volanteaircraft.com/images/fig8.jpg&quot; width=&quot;285&quot; /&gt;&lt;br /&gt;
I also built a ground-only test vehicle which I call the Dune Buggy. It  was used  to develop the drive components of the car prior to installation in the  flight  vehicle, and also to test them for durability. It has been used to help  in car/aircraft  center of gravity compatibility work and to develop a suspension  suitable for  both. It has been driven almost daily and is registered with California  DMV. I  found this step to be necessary in order to be sure I had a durable  product for  the road.</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/61347279830499626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/flying-car.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/61347279830499626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/61347279830499626'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/07/flying-car.html' title='The Flying car'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-3744295085473032696</id><published>2010-06-30T09:27:00.000-07:00</published><updated>2010-06-30T09:27:59.406-07:00</updated><title type='text'>New Harry Porter Movie</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6m_ratZHoOeKQuTSp1WkqLftYg_qfHLzjxJSzbzLpIoWJCj0KDNepMO0a0jM_br8yifUe4Qj4EkUgtO3pTlNgeyenC2HRUtuaDayjS4AwEub5XhaYDZyOcA42US3vpjk_k_G2YufUtMY/s1600/harry_potter_and_the_deathly_hallows_movie_poster.jpeg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6m_ratZHoOeKQuTSp1WkqLftYg_qfHLzjxJSzbzLpIoWJCj0KDNepMO0a0jM_br8yifUe4Qj4EkUgtO3pTlNgeyenC2HRUtuaDayjS4AwEub5XhaYDZyOcA42US3vpjk_k_G2YufUtMY/s320/harry_potter_and_the_deathly_hallows_movie_poster.jpeg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;h1&gt;The darkest Harry Potter of them all: New scenes from Deathly Hallow film show story taking sinister turn&lt;/h1&gt;I’m finding it difficult to type, Popwatchers, because I’ve just watched the first full trailer for &lt;em&gt;Harry Potter and the Deathly Hallows&lt;/em&gt;, and my entire body is currently riddled with goosebumples. Before I apparate you over the jump so y’all can watch the trailer and discover for yourself the sensation of a goosebumple overdose, a word of warning: The opening of this trailer includes an iconic and surprising moment between Harry and Voldemort in the Forbidden Forest. Those of you who’ve read the final &lt;em&gt;Harry Potter&lt;/em&gt; book know exactly which scene I’m talking about, but those of you who&lt;em&gt; &lt;/em&gt;haven’t — those of you who’ve only consumed &lt;em&gt;Harry Potter&lt;/em&gt; as a cinematic experience, and not a literary one — may find this scene to be a big honking spoiler. Indeed, pretty much all of the footage ahead, and my thoughts on it, aren’t for those who prefer to see &lt;em&gt;Harry Potter and the Deathly Hallows&lt;/em&gt; with virgin eyes. For the rest of you: Accio goosebumples!&lt;br /&gt;
&lt;br /&gt;
First impression: Our dear Harry looks like an &lt;em&gt;adult, &lt;/em&gt;and not just physically. The Boy Who Lived lived through so much during what should have been his final year at Hogwarts, and you can see it in Daniel Radcliffe’s&amp;nbsp;world-weary eyes. Beyond that, I daresay this trailer actually managed to live up Warner Bros.’s decidedly un-British ballyhooing about the &lt;em&gt;Potter &lt;/em&gt;series being a “WORLDWIDE PHENOMENON” and this two-part finale being “THE MOTION PICTURE EVENT OF A GENERATION.” We caught glimpses of Harry’s tussle with&amp;nbsp;Voldemort’s snake Nagini, the flight from the Dursley’s, the Battle of Hogwarts, Harry and Voldemort’s final showdown, and, whoops, yep, the goosebumples are back just writing about it.&lt;br /&gt;
I know I should be flustered that that final showdown does not appear to be as J.K. Rowling wrote it — i.e. inside the rubble-strewn Great Hall, with practically everyone in Harry’s life surrounding him — but I’m honestly not.&amp;nbsp;In fact, the only thing that elicited a cocked eyebrow was the notion that I somehow need to complete this journey in 3-D.&lt;br /&gt;
But what do you make of the new &lt;em&gt;Deathly Hallows&lt;/em&gt; trailer, Popwatchers? Are you currently all with the goosebumples, currently all with the wondering why I call them &lt;em&gt;goosebumples &lt;/em&gt;– because, well, why not? –&amp;nbsp;or currently all with the wondering why you’ve even read this far given the fact that you couldn’t care less about Harry Potter?&lt;br /&gt;
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&lt;/h1&gt;&lt;div class=&quot;float-r hidden&quot; id=&quot;digg-button&quot;&gt; &lt;script src=&quot;http://scripts.dailymail.co.uk/js/diggthis.js&quot; type=&quot;text/javascript&quot;&gt;
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&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The fairytale is definitely over. If these scenes are anything to go by, the next Harry Potter movie will be a rather grown-up affair. &lt;/span&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The scenes, from the trailer of the first part of the adaptation of the final book, look more like a disturbing thriller than a children&#39;s fantasy tale.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt; Daniel Radcliffe, Emma Watson and Rupert Grint all star in what is being hailed as the darkest Potter film yet.&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;All grown up: Daniel Radcliffe in Harry Potter and the Deathly Hallows&quot; class=&quot;blkBorder&quot; height=&quot;286&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A3900A2000005DC-160_634x286.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;All grown up: Daniel Radcliffe in Harry Potter and the Deathly Hallows&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;Casting a spell: Emma Watson as Hermione Granger, casting a spell in a forest as she stands in front of a half-naked body laying lifeless on the floor&quot; class=&quot;blkBorder&quot; height=&quot;286&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A3902AC000005DC-763_634x286.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;Casting a spell: Emma Watson as Hermione Granger, casting a spell in a forest as she stands in front of a half-naked body laying lifeless on the floor&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;clear&quot;&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt; &lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt;Makers Warner Bros have just released these shots from the trailer,  which will be broadcast on TV from Tuesday morning.&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The images in the trailer are from both parts of the final story. They  show Hermione, played by Watson summoning up a spell in a forest with  the half naked body lying on the floor behind her.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;There are also pictures of Ralph Fiennes as arch-villain Lord Voldemort  doing battle with Harry as well as the usual pyrotechnics including a  massive explosion.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;Observers say the films have got darker and more gothic as time has gone on and as the child stars have turned into adults.&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;Face-off: Radcliffe as Potter with Ralph Fiennes as the terrifying Lord Voldemort&quot; class=&quot;blkBorder&quot; height=&quot;428&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A390076000005DC-97_634x428.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;Face-off: Radcliffe as Potter with Ralph Fiennes as the terrifying Lord Voldemort&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;Truly scary: Voldemort with his team of deathly followers prepare for a battle&quot; class=&quot;blkBorder&quot; height=&quot;286&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A390175000005DC-886_634x286.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;Truly scary: Voldemort with his team of deathly followers prepare for a battle&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt; Harry Potter And The Deathly Hallows Part 1 comes to British screens in November, with Part 2 following in July next year.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;relatedItemsTopBorder&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;relatedItems&quot;&gt; &lt;h4&gt;More...&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.dailymail.co.uk/tvshowbiz/article-1290215/Emma-Watson-lands-leading-lady-role-stars-boyfriends-new-music-video.html&quot;&gt;Emma Watson lands another leading lady role as she stars in her boyfriend&#39;s new music video&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt; The films do not yet have a certificate and there are rumours the movie censors will have a tough task deciding what rating to give. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt; The first film Harry Potter and the Philosopher&#39;s Stone was released in 2001. &lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;The end is nigh: Harry Potter and the Deathly Hallows Part 1 is said to be darker than any other Harry Potter film&quot; class=&quot;blkBorder&quot; height=&quot;460&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A3902F4000005DC-723_634x460.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;The end is nigh: Harry Potter and the Deathly Hallows Part 1 is said to be darker than any other Harry Potter film&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;clear&quot;&gt; &lt;/div&gt;&lt;div class=&quot;artSplitter&quot;&gt; &lt;img alt=&quot;A final battle: Two figures, believed to be Harry Potter and Lord Voldemort, have a wand battle in a desolate area surrounded by dead bodies&quot; class=&quot;blkBorder&quot; height=&quot;286&quot; src=&quot;http://i.dailymail.co.uk/i/pix/2010/06/28/article-0-0A38FEEA000005DC-537_634x286.jpg&quot; width=&quot;634&quot; /&gt; &lt;div class=&quot;imageCaption&quot;&gt;A final battle: Two figures, believed to be Harry Potter and Lord Voldemort, have a wand battle in a desolate area surrounded by dead bodies&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: 1.2em;&quot;&gt;But there are fears among some fans that it could risk  alienating parents if the action is too far removed from the family  friendly feel of earlier movies.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The stellar cast reads like a Who&#39;s Who of British acting and includes Helena Bonham Carter, Ralph Fiennes, Robbie Coltrane, Richard Griffiths, John Hurt, Bill Nighy, Alan Rickman, Imelda Staunton and Julie Walters. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The film centres around Harry, Ron and Hermione&#39;s attempts to find and destroy the Horcruxses, the secret to Voldemort&#39;s immortality and destruction. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 1.2em;&quot;&gt;The action also sees Voldemort&#39;s death eaters seize control of the Ministry of Magic and then hunt for Harry Potter.&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;br /&gt;
Read more: &lt;a href=&quot;http://www.dailymail.co.uk/tvshowbiz/article-1290179/Harry-Potter-Deathly-Hallows-New-scenes-story-taking-sinister-turn.html?ito=feeds-newsxml#ixzz0sM2LZyVD&quot; style=&quot;color: #003399;&quot;&gt;http://www.dailymail.co.uk/tvshowbiz/article-1290179/Harry-Potter-Deathly-Hallows-New-scenes-story-taking-sinister-turn.html?ito=feeds-newsxml#ixzz0sM2LZyVD&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/3744295085473032696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/new-harry-porter-movie.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/3744295085473032696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/3744295085473032696'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/new-harry-porter-movie.html' title='New Harry Porter Movie'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6m_ratZHoOeKQuTSp1WkqLftYg_qfHLzjxJSzbzLpIoWJCj0KDNepMO0a0jM_br8yifUe4Qj4EkUgtO3pTlNgeyenC2HRUtuaDayjS4AwEub5XhaYDZyOcA42US3vpjk_k_G2YufUtMY/s72-c/harry_potter_and_the_deathly_hallows_movie_poster.jpeg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-5875429038368448230</id><published>2010-06-27T07:40:00.000-07:00</published><updated>2010-06-27T07:40:47.984-07:00</updated><title type='text'>Multimedia Cell Phone Review</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinLci-CVygSn7tMhblTpGTlUNhik69cdFg1nX6Hmoax3LWHWHAp9n433-pZt-aQUD8lfoicZJDAEkQTqMdtTA_9RJ0QGVMmC5GaTtm_sQvYECZQnhRQAOsYoZEcXac_npwxVewoROQMeM/s1600/267-h_main.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinLci-CVygSn7tMhblTpGTlUNhik69cdFg1nX6Hmoax3LWHWHAp9n433-pZt-aQUD8lfoicZJDAEkQTqMdtTA_9RJ0QGVMmC5GaTtm_sQvYECZQnhRQAOsYoZEcXac_npwxVewoROQMeM/s320/267-h_main.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Access to the World from the Palm of Your Hand                                                         &lt;div class=&quot;main_intro_par&quot;&gt;                      Multimedia cell phones bring all your media to  your fingertips. Combining internet access, email, PC syncing, document  viewing, a camera, and (of course) a music and video player; multimedia  phones can handle it all.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Why Buy Multimedia Cell Phones?&lt;/b&gt; &lt;br /&gt;
The short and sweet of multimedia cell phones is that they do  everything. These full-service entertainment cell phones display video,  take pictures, play music, and even access the internet. They also  support IM, send text messages (SMS) and can help you organize your life  with calendars, notes, voice notes and email. Some multimedia phones  include productivity tools like document-viewing,&amp;nbsp;PC syncing and travel  tools so you can justify using them for work.&lt;br /&gt;
The best multimedia cell phones offer:&lt;br /&gt;
* Video: Believe it or not, the new multimedia cell phones display  video; some even offer television and most can capture video. With a bit  of video compression and adequate memory, you can enjoy your favorite  video entertainment anywhere.&lt;br /&gt;
*&amp;nbsp;Audio: All multimedia cell phones play music. Most music-enabled  cell phones play MP3s and a few other common audio file types, like  those utilized by iTunes, Windows Media Player Mobile, Sprint Music and V  Cast. Many of them also have the ability to play streaming music.&lt;br /&gt;
* Camera: Multimedia phones come equipped with at least a 1.3  megapixel camera. The best include at least a 2.0 or higher megapixel  camera, as well as zoom, pan, flash and sharing abilities. Some can even  send print commands and&amp;nbsp; connect to online photo printing and sharing  sites.&lt;br /&gt;
* Email: The top multimedia cell phones work with most POP3 and IMAP  email providers, which means you can access web based email like  Hotmail, Yahoo! Mail and Gmail. Many also sync with Outlook and offer  push email. The best multimedia cell phones can even display full HTML  email and attachments.&lt;br /&gt;
* Internet: Nearly every multimedia cell phone includes some kind of  internet capability. Many of them offer full webpage access and the top  rated phones include Wi-Fi connectability. So with a capable internet  cell phone, you can stop lugging around that six pound laptop and enjoy  the World Wide Web with a less than five-ounce device.&lt;br /&gt;
* Messaging: If you like to IM or text message, a multimedia phone  may be your best friend. Many multimedia phones offer full QWERTY  keyboards and advanced text messaging features (like MMS) and are  compliant with major IM providers such as Yahoo, Google Talk, MSN and  AOL.&lt;br /&gt;
In this site, you’ll find articles related to cell phones, as well as  comprehensive reviews and a side-by-side comparison to help you make an  informed decision on which multimedia cell phone is right for you. At  TopTenREVIEWS , we do the research so you don’t have to.&lt;br /&gt;
What to Look for in a Multimedia Cell Phone&lt;br /&gt;
In the U.S., your cell phone options are often limited by what your  provider supports. We looked at multimedia phones supported by popular  U.S. cell phone services and some unlocked phones that may work with a  variety of providers.&lt;br /&gt;
If you are happy with your provider, look for the best multimedia  phone that your provider supports. If you are not pleased with your  provider, look for a cell phone service that offers the terms and  coverage you desire, and then choose the best multimedia cell phone they  support. Check out our service provider reviews for help in making that  important choice. &lt;a href=&quot;http://cell-phone-providers-review.toptenreviews.com/&quot;&gt;http://cell-phone-providers-review.toptenreviews.com/&lt;/a&gt;&lt;br /&gt;
Below are the criteria TopTenREVIEWS used to evaluate multimedia cell  phones:&lt;br /&gt;
* Voice/Text Features: Multimedia cell phones should provide basic  cell phone functions such as 3-way calling, speakerphone, voice dialing  and text messaging. The best cell phones are flexible and are compatible  with a variety of networks such as quad-band world phones and those  that work with 3G networks.&amp;nbsp;&amp;nbsp;&lt;br /&gt;
* Multimedia Features: These types of cell phones should shine in  this area. The best include a good cell phone camera, high-resolution  display, and are capable of recording and playing back a variety of  audio and video file types. It is also nice if the cell phone includes  extras like games and radio.&amp;nbsp;&amp;nbsp;&lt;br /&gt;
* Internet Features: We looked for phones that provide the ability to  access the internet. The best include the ability to connect through a  variety of methods such as the 3G network or Wi-Fi.&amp;nbsp;&amp;nbsp;&lt;br /&gt;
* Productivity/Lifestyle Tools: Although these phones are not  necessarily work phones, they are more practical if they can also double  as your work phone. The most productive phones offer organizing tools  and support third party applications, like Windows Mobile Office,  calendars, task lists, and memos.&amp;nbsp;&amp;nbsp;&lt;br /&gt;
* Technical Specifications: A good multimedia phone is streamlined  yet functional and includes a long-lasting battery and plenty of memory.  The best cell phones support additional memory cards, standard  headphones and wireless Bluetooth headsets.&amp;nbsp;&amp;nbsp;&lt;br /&gt;
* Wow Score: The wow factor definitely influences buyers. Our wow  score is based on a combination of style and innovation.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The Best Multimedia Phones Reviews&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;news-body-text&quot;&gt;&lt;span id=&quot;ls_contents-0&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFAAzw0UiyXuNp0SpyxOecoljoXGFUnoCLjFKZqb50f0CdyqBSW9q9GUyQEf85xJMc3Nkkcd9AF-lUaAsCvolQrT4-HPC7_LdF9l5dBeGt9nMo7HE9tmGJpuOqCvQWKWCAwC7Uk4Du7Yk/s1600/Dell-Thunder.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFAAzw0UiyXuNp0SpyxOecoljoXGFUnoCLjFKZqb50f0CdyqBSW9q9GUyQEf85xJMc3Nkkcd9AF-lUaAsCvolQrT4-HPC7_LdF9l5dBeGt9nMo7HE9tmGJpuOqCvQWKWCAwC7Uk4Du7Yk/s320/Dell-Thunder.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;main_intro_par&quot;&gt;&lt;span class=&quot;news-body-text&quot;&gt;&lt;span id=&quot;ls_contents-0&quot;&gt;Dell Thunder is  running under Android 2.1. This device is expected to arrive on the  market sometime in the fourth quarter of the ongoing year, bringing  forth an impressive 4.1-inch touchscreen display. &lt;br /&gt;
&lt;br /&gt;
Boasting features as impressive as those included in Lightning, the  Dell Thunder comes with a sleek design, a 4.1-inch OLED touchscreen  display that boasts a WVGA resolution, and with a custom Dell &quot;Stage&quot; UI  on top of Google&#39;s mobile operating system. Those who are familiar with  HTC&#39;s Sense solution will find some similarities with it in Dell&#39;s  interface. However, the UI is heavily customized, and it is also able to  offer enhanced connectivity with &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD3&quot;&gt;social  networking sites&lt;/span&gt;, it seems. &lt;br /&gt;
&lt;br /&gt;
The Dell Thunder reportedly comes with Facebook and Twitter  integration, while boasting Swype technology with its touchscreen  keyboard. &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD2&quot;&gt;At the same time&lt;/span&gt;, the  handset includes support for Flash Player 10.1, as well as an  “integrated web video Hulu app,” Engadget reports. Although there are no  specific details available on what the &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD1&quot;&gt;application&lt;/span&gt;  is all about, it is expected to offer a great experience to users. &lt;br /&gt;
&lt;br /&gt;
Among the other known specifications of Dell&#39;s new Android mobile  phone, we can count an 8-megapixel photo snapper on the back, along with  HSDPA connectivity. The device is supposedly powered by a Snapdragon  processor too, just as Lightning, and should arrive on the airwaves of  AT&amp;amp;T sometime in the fourth quarter of 2010, followed by an LTE  model in late 2011. On thing that is certain here is that, if these  leaks pan out, Dell seems set &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD4&quot;&gt;to deliver&lt;/span&gt;  highly appealing devices to the market during this year and the next,  while proving that it can do very well on the mobile market too.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;main_intro_par&quot;&gt;&lt;span class=&quot;news-body-text&quot;&gt;&lt;span id=&quot;ls_contents-0&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;main_intro_par&quot;&gt;&lt;span class=&quot;news-body-text&quot;&gt;&lt;span id=&quot;ls_contents-0&quot;&gt;&lt;b&gt;IPhones&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;main_intro_par&quot;&gt;&lt;span class=&quot;news-body-text&quot;&gt;&lt;span id=&quot;ls_contents-0&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;The iPhone 4 has been unveiled by Steve Jobs at this year’s WWDC to  the heroes welcome you’d expect from the resident fan boys. Jobs has  called it the “… platform’s biggest advance since the original model’s  intro back in 2007″, which is a big bold claim to make.&lt;br /&gt;
It’s also patently false!&lt;br /&gt;
Read on for full details of the new iPhone 4.&lt;br /&gt;
&lt;span id=&quot;more-4049&quot;&gt;&lt;/span&gt;&lt;img alt=&quot;Apple iPhone 4 preview&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d8068250d8.jpg&quot; /&gt;&lt;br /&gt;
To claim that the iPhone 4 is the biggest advance in the iPhone since it  was launched tells you something about either Apple or Jobs: either the  iPhone has hardly evolved since its launch, or that Jobs might be  trying to spin things a little!&lt;br /&gt;
In short, it’s a good improvement over last year’s model, but there’s  no killer must-have feature, and it brings the iPhone in line with some  of the features of Android phones from the likes of HTC and Sony  Ericsson. There’s no knock out blow, and despite some nifty tricks, it’s  clear that innovation in the mobile space has now shifted from Apple to  Android.&lt;br /&gt;
OK, that said, what does the iPhone 4 give us?&lt;br /&gt;
&lt;h2&gt;iPhone 4 features&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;Apple A4 CPU (as in the iPad)&lt;/li&gt;
&lt;li&gt;3.5″ screen with a huge 960 x 640 resolution&lt;/li&gt;
&lt;li&gt;720p HD video recording at 30 frames per second&lt;/li&gt;
&lt;li&gt;802.11b/g/n WiFi&lt;/li&gt;
&lt;li&gt;5 megapixel camera with LED flash and auto focus&lt;/li&gt;
&lt;li&gt;Front-facing VGA camera&lt;/li&gt;
&lt;li&gt;6-axis motion sensor thanks to Accelerometer, compass and gyroscope&lt;/li&gt;
&lt;li&gt;25% thinner than the iPhone 3GS (just 9.3mm thin)&lt;/li&gt;
&lt;li&gt;Multitasking&lt;/li&gt;
&lt;li&gt;iAd mobile advertising platform ( same as on the iPad)&lt;/li&gt;
&lt;/ul&gt;These features are good, but they’re typical of nearly all top-end  smartphones these days. Indeed, looking at the &lt;a href=&quot;http://www.engadget.com/2010/06/07/iphone-4-vs-iphone-3gs-the-tale-of-the-tape/&quot;&gt;difference&lt;/a&gt;  between the iPhone 4 and its predecessor, you can see that the iPhone 4  is a definite improvement, but only an incremental one.&lt;br /&gt;
The iPhone 4’s biggest improvement is the screen, which has an  extremely impressive resolution of 960 x 640 pixels.  This, apparently,  is one of the best displays on the market today, at least in terms of  pixel count (and therefore the fineness of the resolution).&lt;br /&gt;
The rest of the features merely match other phones, though – they  don’t overtake them.&lt;br /&gt;
The iPhone was never about features, though; it was about the overall  user experience, with the user interface in particular being its wow  factor. So what does the iPhone 4 have to offer that’s new with the user  experience?&lt;br /&gt;
&lt;img alt=&quot;Apple iPhone 4&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d80684a1e7.jpg&quot; /&gt;&lt;br /&gt;
&lt;h2&gt;The iPhone 4 – a new user experience?&lt;/h2&gt;So does the iPhone 4 offer a brand new user experience? Well, no.  It’s the same iPhone experience, with just  a few extra features  borrowed from the iPad tacked on.&lt;br /&gt;
Folders, for example, let you group related apps into, well, a  folder, while iBooks let you buy and read books. Both of these come  straight from the iPad, but then this shouldn’t be too much of a  surprise, as in nearly every sense, the iPad and iPhone 4 share exactly  the same operating system (now called iOS 4).&lt;br /&gt;
Worse, the end result is simply an extension of of the existing  iPhone user experience, and isn’t exactly a great leap forward.&lt;br /&gt;
&lt;img alt=&quot;Apple iPhone 4 user interface&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d806873cac.jpg&quot; /&gt;&lt;br /&gt;
&lt;h3&gt;FaceTime – a 7 year old video calling app&lt;/h3&gt;Perhaps the biggest new feature of the iPhone 4 is Apple’s new  FaceTime video calling app. This is a new app that lets you carry out a  video call using two iPhone 4s.&lt;br /&gt;
This works exactly as you’d expect a video call to work. In fact,  exactly as video calling has worked since the &lt;a href=&quot;http://news.bbc.co.uk/1/hi/business/2856127.stm&quot;&gt;first 3G phones&lt;/a&gt;  became available back in 2003!&lt;br /&gt;
The only difference is that with the iPhone 4, you can’t use the  mobile network – you can only use WiFi instead. Worse, the result is  still just as jerky as video calling has always been, despite the better  data transfer rates of WiFi.&lt;br /&gt;
&lt;img alt=&quot;Apple iPhone with video camera for 
video calls&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d80689b94f.jpg&quot; /&gt;&lt;br /&gt;
I hope Apple don’t make a big deal of video calling. It never took off  because it was always lame – it’s just a gimmick. Making a big deal  about a gimmick that the rest of the world has had for seven years would  be lamer still.&lt;br /&gt;
Oh wait – Jobs has said this in the press release:&lt;br /&gt;
&lt;blockquote&gt;“FaceTime video calling sets a new standard for mobile  communication…We have been dreaming about [this] breakthrough for  decades”&lt;/blockquote&gt;Seriously?! For decades?! The technology’s been around since 2003! &lt;br /&gt;
Call me cynical but I think it’s no more than a giant Apple  smokescreen. It’s far more likely that Apple execs, concerned that the  iPhone 4 had nothing new to show the eagerly awaiting press and Fanboys  other than a fancy new screen, decided to throw in a last minute gimmick  that lets the tech blogs post pics and videos that look flashy.&lt;br /&gt;
“Oooh, look it does video calls – it’s the future” coo the excited  Masses. &lt;br /&gt;
Or as a small boy once said “look, mummy, Emperor Jobs is wearing new  clothes!”&lt;br /&gt;
Lame, lame, lame!&lt;br /&gt;
&lt;img alt=&quot;iPhone 4 with FaceTime&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d8068d6db9.jpg&quot; /&gt;&lt;br /&gt;
&lt;h2&gt;iPhone 4 release date&lt;/h2&gt;Apple fanboys desperate to get their hands on Apple’s latest wonder  will be pleased to know that the iPhone 4 release date is set for June  15th (for preorder) for the US, UK, Germany, France and Japan, and by  the end of September everywhere else.&lt;br /&gt;
It comes in either black or white and will be available in the US for  a suggested retail price of $199 (US) for the 16GB model and $299 (US)  for the 32GB model.&lt;br /&gt;
The price of the existing iPhone 3GS model has also fallen to just  $99 in the US.&lt;br /&gt;
&lt;h2&gt;Final thoughts&lt;/h2&gt;The iPhone 4 is a great smartphone, of that there’s no doubt.  Although I’ve ranted a fair bit in this post, I don’t want you to think  it’s a bad phone.&lt;br /&gt;
But at the same time, don’t be fooled by Jobs’s hype. It’s &lt;i&gt;not&lt;/i&gt;  a revolutionary phone, FaceTime is a simple gimmick that’s been around  on 3G phones for 7 years (and which I guarantee you’ll never use), and  if this is the most revolutionary iPhone since the platform’s launch,  then Apple’s innovation department has seriously stalled.&lt;br /&gt;
With version 4, the iPhone is now as good as Android phones such as  the HTC Evo and Sony Ericsson Xperia X10 – not better. Its screen is  certainly better, but its user interface is simply different, and it has  more apps – at the moment.&lt;br /&gt;
&lt;img alt=&quot;Apple iPhone 4&quot; class=&quot;lr2ImageSnag&quot; src=&quot;http://mobilementalism.com/imageSnag/4049-4c0d80691786b.jpg&quot; /&gt;&lt;br /&gt;
But in terms of innovation, Apple are no longer defining the mobile  agenda – they’re following it, and are barely catching up. Apple have  been at the forefront of mobile innovation since 2007, but 2010 is the  year they’ve slipped behind. FaceTime is just a huge smokescreen,  designed to make you think there’s more to the iPhone 4 than there  really is.&lt;br /&gt;
The iPhone has now become just another smartphone platform. It’s  still a great platform but it’s no longer unique. &lt;br /&gt;
Jobs’s worst nightmare just came true: the competition caught up.</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/5875429038368448230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/multimedia-cell-phone-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/5875429038368448230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/5875429038368448230'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/multimedia-cell-phone-review.html' title='Multimedia Cell Phone Review'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinLci-CVygSn7tMhblTpGTlUNhik69cdFg1nX6Hmoax3LWHWHAp9n433-pZt-aQUD8lfoicZJDAEkQTqMdtTA_9RJ0QGVMmC5GaTtm_sQvYECZQnhRQAOsYoZEcXac_npwxVewoROQMeM/s72-c/267-h_main.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-8329550574818541126</id><published>2010-06-24T10:59:00.000-07:00</published><updated>2010-06-24T10:59:56.659-07:00</updated><title type='text'>History Of Games And Free Download</title><content type='html'>&lt;h1 class=&quot;firstHeading&quot; id=&quot;firstHeading&quot;&gt;&lt;a href=&quot;http://www.myplaycity.com/games/&quot;&gt;Download Free Games Here&lt;/a&gt;&lt;/h1&gt;&lt;!-- /firstHeading --&gt;    &lt;!-- bodyContent --&gt;         &lt;!-- tagline --&gt;&lt;!-- /tagline --&gt;     &lt;!-- subtitle --&gt;          &lt;!-- /subtitle --&gt;                 &lt;!-- jumpto --&gt;     &lt;div id=&quot;jump-to-nav&quot;&gt;      Jump to: &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#mw-head&quot;&gt;navigation&lt;/a&gt;,      &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#p-search&quot;&gt;search&lt;/a&gt;     &lt;/div&gt;&lt;!-- /jumpto --&gt;         &lt;!-- bodytext --&gt;     &lt;div class=&quot;dablink&quot;&gt;&quot;Computer and video games&quot; redirects here. For  the magazine, see &lt;a href=&quot;http://en.wikipedia.org/wiki/Computer_and_Video_Games&quot; title=&quot;Computer and Video Games&quot;&gt;Computer and Video Games&lt;/a&gt;.  For PC  games specifically, see &lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;personal computer game&lt;/a&gt;.  For Console  games specifically, see &lt;a href=&quot;http://en.wikipedia.org/wiki/Console_game&quot; title=&quot;Console game&quot;&gt;console  game&lt;/a&gt;.&lt;/div&gt;&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;5&quot; class=&quot;vertical-navbox&quot; style=&quot;background: none repeat scroll 0% 0% rgb(249, 249, 249); border-spacing: 2px 0px; border: 1px solid rgb(170, 170, 170); clear: right; color: black; float: right; font-size: 100%; line-height: normal; margin: 0pt 0pt 1em 1em; padding: 0em; text-align: center; width: 16em;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;&quot; style=&quot;padding: 0.4em 0pt;&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://en.wikipedia.org/wiki/File:Vg_icon.svg&quot;&gt;&lt;img alt=&quot;Vg icon.svg&quot; height=&quot;113&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/1/1a/Vg_icon.svg/150px-Vg_icon.svg.png&quot; width=&quot;150&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;padding-bottom: 0.2em; padding-top: 0.2em;&quot;&gt; &lt;div class=&quot;NavFrame collapsed&quot; id=&quot;NavFrame1&quot; style=&quot;border: medium none; font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 0em;&quot;&gt; &lt;div class=&quot;NavHead&quot; style=&quot;background: none repeat scroll 0% 0% rgb(204, 204, 255); font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 2px;&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#Platforms&quot; title=&quot;Video 
game&quot;&gt;Platforms&lt;/a&gt;&lt;a class=&quot;NavToggle&quot; href=&quot;javascript:toggleNavigationBar(1);&quot; id=&quot;NavToggle1&quot;&gt;[show]&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;NavContent&quot; style=&quot;display: none; font-size: 90%; height: auto; line-height: normal; margin: 0px; padding: 2px; text-align: left;&quot;&gt; &lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Arcade_game&quot; title=&quot;Arcade 
game&quot;&gt;Arcade game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Audio_game&quot; title=&quot;Audio game&quot;&gt;Audio  game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Console_game&quot; title=&quot;Console 
game&quot;&gt;Console game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Handheld_video_game&quot; title=&quot;Handheld video game&quot;&gt;Handheld game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Mobile_game&quot; title=&quot;Mobile 
game&quot;&gt;Mobile game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Online_game&quot; title=&quot;Online 
game&quot;&gt;Online game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;Personal computer game&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;padding-bottom: 0.2em;&quot;&gt; &lt;div class=&quot;NavFrame collapsed&quot; id=&quot;NavFrame2&quot; style=&quot;border: medium none; font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 0em;&quot;&gt; &lt;div class=&quot;NavHead&quot; style=&quot;background: none repeat scroll 0% 0% rgb(204, 204, 255); font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 2px;&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video game 
genres&quot;&gt;Genres&lt;/a&gt;&lt;a class=&quot;NavToggle&quot; href=&quot;javascript:toggleNavigationBar(2);&quot; id=&quot;NavToggle2&quot;&gt;[show]&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;NavContent&quot; style=&quot;display: none; font-size: 90%; height: auto; line-height: normal; margin: 0px; padding: 2px; text-align: left;&quot;&gt; &lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Action_game&quot; title=&quot;Action 
game&quot;&gt;Action game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Action-adventure_game&quot; title=&quot;Action-adventure game&quot;&gt;Action-adventure game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Adventure_game&quot; title=&quot;Adventure game&quot;&gt;Adventure game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Role-playing_video_game&quot; title=&quot;Role-playing video game&quot;&gt;Role-playing game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Simulation_video_game&quot; title=&quot;Simulation video game&quot;&gt;Simulation game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Sports_game&quot; title=&quot;Sports 
game&quot;&gt;Sports game&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Strategy_video_game&quot; title=&quot;Strategy video game&quot;&gt;Strategy game&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;padding-bottom: 0.2em;&quot;&gt; &lt;div class=&quot;NavFrame collapsed&quot; id=&quot;NavFrame3&quot; style=&quot;border: medium none; font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 0em;&quot;&gt; &lt;div class=&quot;NavHead&quot; style=&quot;background: none repeat scroll 0% 0% rgb(204, 204, 255); font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 2px;&quot;&gt;Topics&lt;a class=&quot;NavToggle&quot; href=&quot;javascript:toggleNavigationBar(3);&quot; id=&quot;NavToggle3&quot;&gt;[show]&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;NavContent&quot; style=&quot;display: none; font-size: 90%; height: auto; line-height: normal; margin: 0px; padding: 2px; text-align: left;&quot;&gt; &lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_culture&quot; title=&quot;Video game culture&quot;&gt;Video game culture&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/History_of_video_games&quot; title=&quot;History of video games&quot;&gt;Video game history&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_industry&quot; title=&quot;Video game industry&quot;&gt;Video game industry&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_music&quot; title=&quot;Video
 game music&quot;&gt;Video game music&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;padding-bottom: 0.2em;&quot;&gt; &lt;div class=&quot;NavFrame collapsed&quot; id=&quot;NavFrame4&quot; style=&quot;border: medium none; font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 0em;&quot;&gt; &lt;div class=&quot;NavHead&quot; style=&quot;background: none repeat scroll 0% 0% rgb(204, 204, 255); font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 2px;&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Lists_of_video_games&quot; title=&quot;Lists of
 video games&quot;&gt;Lists&lt;/a&gt;&lt;a class=&quot;NavToggle&quot; href=&quot;javascript:toggleNavigationBar(4);&quot; id=&quot;NavToggle4&quot;&gt;[show]&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;NavContent&quot; style=&quot;display: none; font-size: 90%; height: auto; line-height: normal; margin: 0px; padding: 2px; text-align: left;&quot;&gt; &lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_best-selling_video_games&quot; title=&quot;List of best-selling video games&quot;&gt;List of best-selling video  games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_gaming_topics&quot; title=&quot;List of video gaming topics&quot;&gt;List of gaming topics&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_game_companies&quot; title=&quot;List of video game companies&quot;&gt;List of video game companies&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_game_franchises&quot; title=&quot;List of video game franchises&quot;&gt;List of video game franchises&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_game_industry_people&quot; title=&quot;List of video game industry people&quot;&gt;List of video game industry  people&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_game_publishers&quot; title=&quot;List of video game publishers&quot;&gt;List of video game publishers&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_video_game_world_records&quot; title=&quot;List of video game world records&quot;&gt;List of video game records&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_years_in_video_games&quot; title=&quot;List of years in video games&quot;&gt;List of years in video games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Cult_video_game&quot; title=&quot;Cult 
video game&quot;&gt;List of cult video games&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;font-size: 100%; height: auto; line-height: normal; margin: 0px; padding: 2px; text-align: right;&quot;&gt; &lt;div class=&quot;noprint plainlinks navbar&quot; style=&quot;background: none repeat scroll 0% 0% transparent; font-size: xx-small; font-weight: normal; padding: 0pt;&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Template:Video_games&quot; title=&quot;Template:Video games&quot;&gt;&lt;span title=&quot;View this template&quot;&gt;v&lt;/span&gt;&lt;/a&gt;&amp;nbsp;&lt;span style=&quot;font-size: 80%;&quot;&gt;•&lt;/span&gt;&amp;nbsp;&lt;a href=&quot;http://en.wikipedia.org/wiki/Template_talk:Video_games&quot; title=&quot;Template talk:Video games&quot;&gt;&lt;span title=&quot;Discuss this template&quot;&gt;d&lt;/span&gt;&lt;/a&gt;&amp;nbsp;&lt;span style=&quot;font-size: 80%;&quot;&gt;•&lt;/span&gt;&amp;nbsp;&lt;a class=&quot;external text&quot; href=&quot;http://en.wikipedia.org/w/index.php?title=Template:Video_games&amp;amp;action=edit&quot; rel=&quot;nofollow&quot;&gt;&lt;span title=&quot;Edit this template&quot;&gt;e&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;A &lt;b&gt;video game&lt;/b&gt; is an &lt;a href=&quot;http://en.wikipedia.org/wiki/Electronic_game&quot; title=&quot;Electronic 
game&quot;&gt;electronic game&lt;/a&gt; that involves interaction with a &lt;a href=&quot;http://en.wikipedia.org/wiki/User_interface&quot; title=&quot;User 
interface&quot;&gt;user interface&lt;/a&gt; to generate visual feedback on a &lt;a href=&quot;http://en.wikipedia.org/wiki/Video&quot; title=&quot;Video&quot;&gt;video device&lt;/a&gt;.  The word &lt;i&gt;video&lt;/i&gt; in &lt;i&gt;video game&lt;/i&gt; traditionally referred to a &lt;a href=&quot;http://en.wikipedia.org/wiki/Raster_graphics&quot; title=&quot;Raster 
graphics&quot;&gt;raster&lt;/a&gt; display device.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-0&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  However, with the popular use of the term &quot;video game&quot;, it now implies  any type of &lt;a href=&quot;http://en.wikipedia.org/wiki/Display_device&quot; title=&quot;Display device&quot;&gt;display device&lt;/a&gt;. The electronic systems used  to play video games are known as platforms; examples of these are &lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer&quot; title=&quot;Personal 
computer&quot;&gt;personal computers&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_console&quot; title=&quot;Video game
 console&quot;&gt;video game consoles&lt;/a&gt;. These platforms range from large &lt;a href=&quot;http://en.wikipedia.org/wiki/Mainframe_computer&quot; title=&quot;Mainframe 
computer&quot;&gt;mainframe computers&lt;/a&gt; to small &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Handheld_device&quot; title=&quot;Handheld 
device&quot;&gt;handheld devices&lt;/a&gt;. Specialized video  games such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Arcade_game&quot; title=&quot;Arcade game&quot;&gt;arcade games&lt;/a&gt;, while previously common, have  gradually declined in use.&lt;br /&gt;
The &lt;a href=&quot;http://en.wikipedia.org/wiki/Input_device&quot; title=&quot;Input 
device&quot;&gt;input device&lt;/a&gt; used to manipulate video games is called a &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_controller&quot; title=&quot;Game 
controller&quot;&gt;game controller&lt;/a&gt;, and varies across platforms. For  example, a dedicated console controller might consist of only a button  and a &lt;a href=&quot;http://en.wikipedia.org/wiki/Joystick&quot; title=&quot;Joystick&quot;&gt;joystick&lt;/a&gt;.  Another may feature a dozen buttons and one or more joysticks. Early  personal computer games often needed a &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Computer_keyboard&quot; title=&quot;Computer 
keyboard&quot;&gt;keyboard&lt;/a&gt; for &lt;a href=&quot;http://en.wikipedia.org/wiki/Gameplay&quot; title=&quot;Gameplay&quot;&gt;gameplay&lt;/a&gt;,  or more commonly, required the user to buy a separate &lt;a href=&quot;http://en.wikipedia.org/wiki/Joystick&quot; title=&quot;Joystick&quot;&gt;joystick&lt;/a&gt;  with at least one button.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-1&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-1&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Many modern computer games allow, or even require, the player to use a  keyboard and &lt;a href=&quot;http://en.wikipedia.org/wiki/Mouse_%28computing%29&quot; title=&quot;Mouse 
(computing)&quot;&gt;mouse&lt;/a&gt; simultaneously.&lt;br /&gt;
Video games typically also use other ways of providing interaction  and information to the player. Audio is almost universal, using &lt;a href=&quot;http://en.wikipedia.org/wiki/Sound_recording_and_reproduction&quot; title=&quot;Sound recording and reproduction&quot;&gt;sound reproduction&lt;/a&gt; devices,  such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Computer_speaker&quot; title=&quot;Computer speaker&quot;&gt;speakers&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Headphones&quot; title=&quot;Headphones&quot;&gt;headphones&lt;/a&gt;.  Other feedback may come via &lt;a href=&quot;http://en.wikipedia.org/wiki/Haptic_technology&quot; title=&quot;Haptic 
technology&quot;&gt;haptic&lt;/a&gt; &lt;a href=&quot;http://en.wikipedia.org/wiki/Peripheral&quot; title=&quot;Peripheral&quot;&gt;peripherals&lt;/a&gt;, such as vibration or &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Force_feedback&quot; title=&quot;Force 
feedback&quot;&gt;force feedback&lt;/a&gt;, with vibration  sometimes used to simulate force feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;History&quot;&gt;History&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/History_of_video_games&quot; title=&quot;History of video games&quot;&gt;History of video games&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;rellink boilerplate seealso&quot;&gt;See also: &lt;a href=&quot;http://en.wikipedia.org/wiki/First_video_game&quot; title=&quot;First video 
game&quot;&gt;First video game&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;thumb tright&quot;&gt; &lt;div class=&quot;thumbinner&quot; style=&quot;width: 206px;&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://en.wikipedia.org/wiki/File:Tennis_for_Two.jpg&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;thumbimage&quot; height=&quot;157&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/a/a9/Tennis_for_Two.jpg&quot; width=&quot;204&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt; &lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; href=&quot;http://en.wikipedia.org/wiki/File:Tennis_for_Two.jpg&quot; title=&quot;Enlarge&quot;&gt;&lt;img alt=&quot;&quot; height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;i&gt;Tennis for Two&lt;/i&gt;, an early &lt;a href=&quot;http://en.wikipedia.org/wiki/Analog_computer&quot; title=&quot;Analog 
computer&quot;&gt;analog computer&lt;/a&gt; game that used an &lt;a href=&quot;http://en.wikipedia.org/wiki/Oscilloscope&quot; title=&quot;Oscilloscope&quot;&gt;oscilloscope&lt;/a&gt;  for a display&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;Early games used interactive electronic devices with various display  formats. The earliest example is from 1947—a &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Cathode_ray_tube&quot; title=&quot;Cathode ray 
tube&quot;&gt;Cathode ray tube&lt;/a&gt; Amusement Device&quot; was filed for a patent on  January 25, 1947 by &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Thomas_T._Goldsmith_Jr.&quot; title=&quot;Thomas T. Goldsmith Jr.&quot;&gt;Thomas T. Goldsmith  Jr.&lt;/a&gt; and Estle Ray Mann, and issued on December 14, 1948 as U.S.  Patent 2455992.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-2&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-2&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Inspired by radar display tech, it consisted of an analog device that  allowed a user to control a vector-drawn dot on the screen to simulate a  missile being fired at targets, which were drawings fixed to the  screen.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PongStory_3-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-PongStory-3&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Other early examples include:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The &lt;a href=&quot;http://en.wikipedia.org/wiki/Nimrod_%28computing%29&quot; title=&quot;Nimrod (computing)&quot;&gt;NIMROD&lt;/a&gt; computer at the 1951 &lt;a href=&quot;http://en.wikipedia.org/wiki/Festival_of_Britain&quot; title=&quot;Festival 
of Britain&quot;&gt;Festival of Britain&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/OXO&quot; title=&quot;OXO&quot;&gt;OXO&lt;/a&gt;&lt;/i&gt;  a &lt;a href=&quot;http://en.wikipedia.org/wiki/Tic-tac-toe&quot; title=&quot;Tic-tac-toe&quot;&gt;tic-tac-toe&lt;/a&gt; Computer game by &lt;a href=&quot;http://en.wikipedia.org/wiki/A.S._Douglas&quot; title=&quot;A.S. Douglas&quot;&gt;Alexander  S. Douglas&lt;/a&gt; for the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/EDSAC&quot; title=&quot;EDSAC&quot;&gt;EDSAC&lt;/a&gt; in 1952&lt;/li&gt;
&lt;li&gt;&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Tennis_for_Two&quot; title=&quot;Tennis for Two&quot;&gt;Tennis for Two&lt;/a&gt;&lt;/i&gt;, an interactive game  engineered by &lt;a href=&quot;http://en.wikipedia.org/wiki/William_Higinbotham&quot; title=&quot;William Higinbotham&quot;&gt;William Higinbotham&lt;/a&gt; in 1958&lt;/li&gt;
&lt;li&gt;&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Spacewar%21&quot; title=&quot;Spacewar!&quot;&gt;Spacewar!&lt;/a&gt;&lt;/i&gt;, written by &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/MIT&quot; title=&quot;MIT&quot;&gt;MIT&lt;/a&gt;  students Martin Graetz, Steve Russell, and Wayne Wiitanen&#39;s on a DEC &lt;a href=&quot;http://en.wikipedia.org/wiki/PDP-1&quot; title=&quot;PDP-1&quot;&gt;PDP-1&lt;/a&gt;  computer in 1961.&lt;/li&gt;
&lt;/ul&gt;Each game used different means of display: NIMROD used a panel of  lights to play the game of &lt;a href=&quot;http://en.wikipedia.org/wiki/Nim&quot; title=&quot;Nim&quot;&gt;Nim&lt;/a&gt;,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-4&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-4&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  OXO used a graphical display to play &lt;a href=&quot;http://en.wikipedia.org/wiki/Tic-tac-toe&quot; title=&quot;Tic-tac-toe&quot;&gt;tic-tac-toe&lt;/a&gt; &lt;sup class=&quot;reference&quot; id=&quot;cite_ref-5&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-5&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  &lt;i&gt;Tennis for Two&lt;/i&gt; used an &lt;a href=&quot;http://en.wikipedia.org/wiki/Oscilloscope&quot; title=&quot;Oscilloscope&quot;&gt;oscilloscope&lt;/a&gt;  to display a side view of a tennis court,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PongStory_3-1&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-PongStory-3&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;and &lt;i&gt;Spacewar!&lt;/i&gt; used the &lt;a href=&quot;http://en.wikipedia.org/wiki/Digital_Equipment_Corporation&quot; title=&quot;Digital Equipment Corporation&quot;&gt;DEC&lt;/a&gt; &lt;a href=&quot;http://en.wikipedia.org/wiki/PDP-1&quot; title=&quot;PDP-1&quot;&gt;PDP-1&#39;s&lt;/a&gt;  vector display to have two &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Spaceships&quot; title=&quot;Spaceships&quot;&gt;spaceships&lt;/a&gt; battle each other.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-6&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-6&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
In 1971, &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Computer_Space&quot; title=&quot;Computer Space&quot;&gt;Computer Space&lt;/a&gt;&lt;/i&gt;, created by &lt;a href=&quot;http://en.wikipedia.org/wiki/Nolan_Bushnell&quot; title=&quot;Nolan 
Bushnell&quot;&gt;Nolan Bushnell&lt;/a&gt; and &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Ted_Dabney&quot; title=&quot;Ted Dabney&quot;&gt;Ted Dabney&lt;/a&gt;, was the first commercially sold,  coin-operated video game. It used a black-and-white &lt;a href=&quot;http://en.wikipedia.org/wiki/Television&quot; title=&quot;Television&quot;&gt;television&lt;/a&gt;  for its display, and the computer system was made of &lt;a href=&quot;http://en.wikipedia.org/wiki/7400_series&quot; title=&quot;7400 series&quot;&gt;74  series&lt;/a&gt; &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Transistor-transistor_logic&quot; title=&quot;Transistor-transistor logic&quot;&gt;TTL&lt;/a&gt; &lt;a href=&quot;http://en.wikipedia.org/wiki/Integrated_circuit&quot; title=&quot;Integrated
 circuit&quot;&gt;chips&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-7&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-7&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The game was featured in the 1973 science fiction film &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Soylent_Green&quot; title=&quot;Soylent Green&quot;&gt;Soylent  Green&lt;/a&gt;&lt;/i&gt;. &lt;i&gt;Computer Space&lt;/i&gt; was followed in 1972 by the &lt;a href=&quot;http://en.wikipedia.org/wiki/Magnavox_Odyssey&quot; title=&quot;Magnavox 
Odyssey&quot;&gt;Magnavox Odyssey&lt;/a&gt;, the first home console. Modeled after a  late 1960s prototype console developed by &lt;a href=&quot;http://en.wikipedia.org/wiki/Ralph_H._Baer&quot; title=&quot;Ralph H. Baer&quot;&gt;Ralph  H. Baer&lt;/a&gt; called the &quot;Brown Box&quot;, it also used a standard television.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PongStory_3-2&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-PongStory-3&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-8&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-8&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  These were followed by two versions of &lt;a href=&quot;http://en.wikipedia.org/wiki/Atari&quot; title=&quot;Atari&quot;&gt;Atari&lt;/a&gt;&#39;s &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Pong&quot; title=&quot;Pong&quot;&gt;Pong&lt;/a&gt;&lt;/i&gt;; an  arcade version in 1972 and a home version in 1975.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PBS-GameRev-Time_9-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-PBS-GameRev-Time-9&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;The commercial success of &lt;i&gt;Pong&lt;/i&gt; led numerous other companies to  develop &lt;i&gt;Pong&lt;/i&gt; clones and their own systems, spawning the &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_industry&quot; title=&quot;Video 
game industry&quot;&gt;video game industry&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-InformIT_10-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-InformIT-10&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Overview&quot;&gt;Overview&lt;/span&gt;&lt;/h2&gt;&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Platforms&quot;&gt;Platforms&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink boilerplate seealso&quot;&gt;See also: &lt;a href=&quot;http://en.wikipedia.org/wiki/History_of_video_games&quot; title=&quot;History of video games&quot;&gt;History of video games&lt;/a&gt;&lt;/div&gt;The term &quot;platform&quot; refers to the specific combination of electronic  or computer &lt;a href=&quot;http://en.wikipedia.org/wiki/Hardware&quot; title=&quot;Hardware&quot;&gt;hardware&lt;/a&gt; which, in conjunction with low-level  software, allows a video game to operate.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-platformdef_11-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-platformdef-11&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The term &quot;system&quot; is also commonly used.&lt;br /&gt;
In common use a &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;PC game&lt;/a&gt;&quot; refers to a form of media  that involves a player interacting with a &lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer&quot; title=&quot;Personal 
computer&quot;&gt;personal computer&lt;/a&gt; connected to a high-resolution &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_monitor&quot; title=&quot;Video monitor&quot;&gt;video  monitor&lt;/a&gt;. A &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Console_game&quot; title=&quot;Console game&quot;&gt;console game&lt;/a&gt;&quot; is played on a specialized  electronic device that connects to a common &lt;a href=&quot;http://en.wikipedia.org/wiki/Television_set&quot; title=&quot;Television 
set&quot;&gt;television set&lt;/a&gt; or &lt;a href=&quot;http://en.wikipedia.org/wiki/Composite_monitor&quot; title=&quot;Composite 
monitor&quot;&gt;composite video monitor&lt;/a&gt;. A &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Handheld_game_console&quot; title=&quot;Handheld game console&quot;&gt;handheld&lt;/a&gt;&quot; gaming device is a self  contained electronic device that is portable and can be held in a user&#39;s  hands. &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/Arcade_game&quot; title=&quot;Arcade game&quot;&gt;Arcade game&lt;/a&gt;&quot; generally refers to a game played  on an even more specialized type of electronic device that is typically  designed to play only one game and is encased in a special &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Arcade_cabinet&quot; title=&quot;Arcade 
cabinet&quot;&gt;cabinet&lt;/a&gt;. These distinctions are not  always clear and there may be games that bridge one or more platforms.  Beyond this there are platforms that have non-video game variations such  as in the case of &lt;a href=&quot;http://en.wikipedia.org/wiki/Electromechanics&quot; title=&quot;Electromechanics&quot;&gt;electro-mechanically&lt;/a&gt; based arcade machines.  There are also devices with screens which have the ability to play  games but are not dedicated video game machines (examples are &lt;a href=&quot;http://en.wikipedia.org/wiki/Mobile_phone&quot; title=&quot;Mobile phone&quot;&gt;mobile  phones&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/PDA&quot; title=&quot;PDA&quot;&gt;PDAs&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Graphing_calculator&quot; title=&quot;Graphing 
calculator&quot;&gt;graphing calculators&lt;/a&gt;).&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Genres&quot;&gt;Genres&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video game 
genres&quot;&gt;Video game genres&lt;/a&gt;&lt;/div&gt;A video game, like most other forms of media, may be categorized into  &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video 
game genres&quot;&gt;genres&lt;/a&gt; based on many factors such as method of game  play, types of goals, art style and more. Because genres are dependent  on content for definition, genres have changed and evolved as newer  styles of video games have come into existence. Ever advancing  technology and production values related to video game development have  fostered more life-like and complex games which have in turn introduced  or enhanced genre possibilities (e.g., virtual pets), pushed the  boundaries of existing video gaming or in some cases add new  possibilities in play (such as that seen with titles specifically  designed for devices like Sony&#39;s &lt;a href=&quot;http://en.wikipedia.org/wiki/PlayStation_Eye&quot; title=&quot;PlayStation 
Eye&quot;&gt;EyeToy&lt;/a&gt;). Some genres represent combinations of others, such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game&quot; title=&quot;Massively multiplayer online role-playing game&quot;&gt;massively  multiplayer online role-playing games&lt;/a&gt;, or, more commonly, MMORPGs.  It is also common to see higher level genre terms that are collective in  nature across all other genres such as with action, music/rhythm or  horror-themed video games.&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Classifications&quot;&gt;Classifications&lt;/span&gt;&lt;/h3&gt;&lt;h4&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Core_games&quot;&gt;Core games&lt;/span&gt;&lt;/h4&gt;In general, discussion about video gaming in both the press and  politics revolves around titles found in the core games classification;  historically, consisting of video games developed for play on &lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;personal computers&lt;/a&gt;, dedicated &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_console&quot; title=&quot;Video game
 console&quot;&gt;video game consoles&lt;/a&gt; or &lt;a href=&quot;http://en.wikipedia.org/wiki/Handheld_game_console&quot; title=&quot;Handheld game console&quot;&gt;handheld game consoles&lt;/a&gt;.&lt;br /&gt;
Core games are generally defined by their intensity, depth of play or  scale of production involved in their creation and can include games  across a wide spectrum of genres. For example the &lt;a href=&quot;http://en.wikipedia.org/wiki/Bit.Trip&quot; title=&quot;Bit.Trip&quot;&gt;Bit.Trip&lt;/a&gt;  series for WiiWare, the &lt;a href=&quot;http://en.wikipedia.org/wiki/Fallout_%28series%29&quot; title=&quot;Fallout 
(series)&quot;&gt;Fallout series&lt;/a&gt; for PC and console or &lt;a href=&quot;http://en.wikipedia.org/wiki/LittleBigPlanet&quot; title=&quot;LittleBigPlanet&quot;&gt;LittleBigPlanet&lt;/a&gt; for the PS3, all fall within  the core games classification. Core games are sometimes considered  demanding in their gameplay and typically do not appeal to the casual  gamer, but this is more a guideline than a rule.&lt;br /&gt;
&lt;h4&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Casual_games&quot;&gt;Casual games&lt;/span&gt;&lt;/h4&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Casual_game&quot; title=&quot;Casual game&quot;&gt;Casual  game&lt;/a&gt;&lt;/div&gt;Casual games derive their name from their ease of accessibility,  simple to understand gameplay and quick to grasp rule sets.  Additionally, casual games frequently support the ability to jump in and  out of play on demand. Casual games as a format existed long before the  term was coined and include video games such as Solitaire or  Minesweeper which can commonly be found pre-installed with many versions  of the &lt;a href=&quot;http://en.wikipedia.org/wiki/Microsoft_Windows&quot; title=&quot;Microsoft Windows&quot;&gt;Microsoft Windows&lt;/a&gt; operating system.&lt;br /&gt;
Examples of genres within this category are &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres#Casual_gaming_genres&quot; title=&quot;Video game genres&quot;&gt;hidden object&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres#Casual_gaming_genres&quot; title=&quot;Video game genres&quot;&gt;match three&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres#Casual_gaming_genres&quot; title=&quot;Video game genres&quot;&gt;time management&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres#Casual_gaming_genres&quot; title=&quot;Video game genres&quot;&gt;tetris&lt;/a&gt; or many of the &lt;a href=&quot;http://en.wikipedia.org/wiki/Tower_defense&quot; title=&quot;Tower defense&quot;&gt;tower  defense&lt;/a&gt; style games. Casual games are generally sold through online  retailers such as &lt;a href=&quot;http://en.wikipedia.org/wiki/PopCap_Games&quot; title=&quot;PopCap Games&quot;&gt;PopCap&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Zylom&quot; title=&quot;Zylom&quot;&gt;Zylom&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/GameHouse&quot; title=&quot;GameHouse&quot;&gt;GameHouse&lt;/a&gt;  or provided for free play through &lt;a href=&quot;http://en.wikipedia.org/wiki/Web_portal&quot; title=&quot;Web portal&quot;&gt;web  portals&lt;/a&gt; such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Newgrounds&quot; title=&quot;Newgrounds&quot;&gt;Newgrounds&lt;/a&gt; or &lt;a href=&quot;http://en.wikipedia.org/wiki/AddictingGames&quot; title=&quot;AddictingGames&quot;&gt;AddictingGames&lt;/a&gt;.&lt;br /&gt;
While casual games are most commonly played on personal computers,  cellphones or PDAs, they can also be found on many of the on-line  console system download services (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/Xbox_Live&quot; title=&quot;Xbox Live&quot;&gt;Xbox  Live&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/PlayStation_Network&quot; title=&quot;PlayStation Network&quot;&gt;PlayStation Network&lt;/a&gt;, or &lt;a href=&quot;http://en.wikipedia.org/wiki/WiiWare&quot; title=&quot;WiiWare&quot;&gt;WiiWare&lt;/a&gt;).&lt;br /&gt;
&lt;h4&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Serious_games&quot;&gt;Serious games&lt;/span&gt;&lt;/h4&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Serious_game&quot; title=&quot;Serious game&quot;&gt;Serious  game&lt;/a&gt;&lt;/div&gt;Serious games are games that are designed primarily to convey  information or a learning experience of some sort to the player. Some  serious games may even fail to qualify as a video game in the  traditional sense of the term. Also, educational software does not  typically fall under this category (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/Touch_typing&quot; title=&quot;Touch typing&quot;&gt;touch  typing&lt;/a&gt; tutors, language learning, etc...) and the primary  distinction would appear to be based on the title&#39;s primary goal as well  as target age demographics. As with the other categories, this  description is more of a guideline than a rule.&lt;br /&gt;
Serious games are games generally made for reasons beyond simple  entertainment and as with the core and casual games may include works  from any given genre, although some such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Exergaming&quot; title=&quot;Exergaming&quot;&gt;exergames&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/Educational_game&quot; title=&quot;Educational game&quot;&gt;educational games&lt;/a&gt;, or &lt;a href=&quot;http://en.wikipedia.org/wiki/Propaganda&quot; title=&quot;Propaganda&quot;&gt;propaganda&lt;/a&gt;  games (e.g. &lt;a href=&quot;http://en.wikipedia.org/wiki/Militainment&quot; title=&quot;Militainment&quot;&gt;militainment&lt;/a&gt;) may have a higher representation  in this group due to their subject matter. These games are typically  designed to be played by professionals as part of a specific job or for  skill set improvement. They can also be created to convey  social-political awareness on a specific subject.&lt;br /&gt;
One of the longest running serious games franchises would be &lt;a href=&quot;http://en.wikipedia.org/wiki/Microsoft_Flight_Simulator&quot; title=&quot;Microsoft Flight Simulator&quot;&gt;Microsoft Flight Simulator&lt;/a&gt; first  published in 1982 under that name. The United States military uses  virtual reality based simulations for training exercises,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-12&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-12&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  as do a growing number of first responder roles (e.g., police, fire  fighter, EMT).&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-13&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-13&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  One example of a non-game environment utilized as a platform for  serious game development would be the virtual world of &lt;a href=&quot;http://en.wikipedia.org/wiki/Second_Life&quot; title=&quot;Second Life&quot;&gt;Second  Life&lt;/a&gt;, which is currently used by several United States governmental  departments (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/National_Oceanic_and_Atmospheric_Administration&quot; title=&quot;National Oceanic and Atmospheric Administration&quot;&gt;NOAA&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/NASA&quot; title=&quot;NASA&quot;&gt;NASA&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Jet_Propulsion_Laboratory&quot; title=&quot;Jet
 Propulsion Laboratory&quot;&gt;JPL&lt;/a&gt;), Universities (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/Ohio_University&quot; title=&quot;Ohio 
University&quot;&gt;Ohio University&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Massachusetts_Institute_of_Technology&quot; title=&quot;Massachusetts Institute of Technology&quot;&gt;MIT&lt;/a&gt;) for educational  and remote learning programs&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-14&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-14&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  and businesses (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/IBM&quot; title=&quot;IBM&quot;&gt;IBM&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Cisco_Systems&quot; title=&quot;Cisco Systems&quot;&gt;Cisco  Systems&lt;/a&gt;) for meetings and training.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-15&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-15&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
TAKE ACTION games is a game studio collective that was co-founded by  Susana Ruiz and has made very successful and powerful serious games.  Some of these games include &lt;a href=&quot;http://en.wikipedia.org/wiki/Darfur_is_Dying&quot; title=&quot;Darfur is 
Dying&quot;&gt;Darfur is Dying&lt;/a&gt;, Finding Zoe, and In The Balance. All of  these games bring awareness to important issues and events in an  intelligent and well thought out manner.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-16&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-16&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&amp;nbsp;&lt;span class=&quot;mw-headline&quot; id=&quot;Educational_games&quot;&gt;Educational games&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink boilerplate seealso&quot;&gt;See also: &lt;a href=&quot;http://en.wikipedia.org/wiki/Educational_software&quot; title=&quot;Educational software&quot;&gt;Educational software&lt;/a&gt;&lt;/div&gt;On September 23, 2009 President Obama launched a campaign called  &quot;Educate to Innovate&quot; aimed at improving the technological,  mathematical, scientific and engineering abilities of American students.  This campaign states that it plans to harness the power of interactive  games to help achieve the goal of students excelling in these  departments.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-17&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-17&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-18&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-18&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  This campaign has stemmed into many new and exciting opportunities for  the video game realm and has contributed to many new competitions. Some  of these competitions include the STEM NATIONAL VIDEO GAME COMPETITION  and the &lt;a href=&quot;http://en.wikipedia.org/wiki/Imagine_Cup&quot; title=&quot;Imagine Cup&quot;&gt;Imagine Cup&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-19&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-19&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-20&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-20&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Both of these examples are events that bring a focus to relevant and  important current issues that are able to be addressed in the sense of  video games to educate and spread knowledge in a new form of media.  www.NobelPrize.org uses games to entice the user to learn about  information pertaining to the Nobel prize achievements while engaging in  a fun to play video game.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-21&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-21&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  There are many different types and styles of educational games all the  way from counting to spelling to games for kids and games for adults.  Some other games do not have any particular targeted audience in mind  and intended to simply educate or inform whoever views or plays the  game.&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Tactical_media_in_video_games&quot;&gt;Tactical media  in video games&lt;/span&gt;&lt;/h2&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Tactical_media&quot; title=&quot;Tactical
 media&quot;&gt;Tactical media&lt;/a&gt; in video games plays a crucial role in making  a statement or conveying a message on important relevant issues. This  form of media allows for a broader audience to be able to receive and  gain access to certain information that otherwise may not have reached  such people. A very successful example of tactical media in video games  would be &lt;a href=&quot;http://en.wikipedia.org/wiki/Newsgame&quot; title=&quot;Newsgame&quot;&gt;newsgames&lt;/a&gt;. These are short games related to current  events designed to illustrate a point&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-DiGRA_22-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-DiGRA-22&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;.  A popular example would be &lt;a href=&quot;http://en.wikipedia.org/wiki/Darfur_is_Dying&quot; title=&quot;Darfur is 
Dying&quot;&gt;Darfur is Dying&lt;/a&gt;.&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Development&quot;&gt;Development&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_development&quot; title=&quot;Game 
development&quot;&gt;Game development&lt;/a&gt;&lt;/div&gt;Video game development and authorship, much like any other form of  entertainment, is frequently a cross-disciplinary field. &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_developer&quot; title=&quot;Video 
game developer&quot;&gt;Video game developers&lt;/a&gt;, as employees within this  industry are commonly referred, primarily include &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_programmer&quot; title=&quot;Game 
programmer&quot;&gt;programmers&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Graphic_design&quot; title=&quot;Graphic 
design&quot;&gt;graphic designers&lt;/a&gt;. Over the years this has expanded to  include almost every type of skill that one might see prevalent in the  creation of any movie or television program, including &lt;a href=&quot;http://en.wikipedia.org/wiki/Sound_design&quot; title=&quot;Sound design&quot;&gt;sound  designers&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Musician&quot; title=&quot;Musician&quot;&gt;musicians&lt;/a&gt;, and other technicians; as well as skills  that are specific to video games, such as the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Game_designer&quot; title=&quot;Game designer&quot;&gt;game designer&lt;/a&gt;. All of these are managed by &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Game_producer&quot; title=&quot;Game producer&quot;&gt;producers&lt;/a&gt;.&lt;br /&gt;
In the early days of the industry, it was more common for a single  person to manage all of the roles needed to create a video game. As  platforms have become more complex and powerful in the type of material  they can present, larger teams have been needed to generate all of the  art, programming, cinematography, and more. This is not to say that the  age of the &quot;one-man shop&quot; is gone, as this is still sometimes found in  the casual gaming and handheld markets,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-numberofdevs_23-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-numberofdevs-23&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  where smaller games are prevalent due to technical limitations such as  limited RAM or lack of dedicated 3D graphics rendering capabilities on  the target platform (e.g., some cellphones and PDAs).&lt;sup class=&quot;Template-Fact&quot; style=&quot;white-space: nowrap;&quot; title=&quot;This claim needs references to reliable 
sources from September 2009&quot;&gt;[&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Citation_needed&quot; title=&quot;Wikipedia:Citation needed&quot;&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;&lt;br /&gt;
With the growth of the size of development teams in the industry, the  problem of cost has increased. Development studios need to be able to  pay their staff a competitive wage in order to attract and retain the  best talent, while publishers are constantly looking to keep costs down  in order to maintain profitability on their investment. Typically, a  video game console development team can range in sizes of anywhere from 5  to 50 people, with some teams exceeding 100. In May 2009, one game  project was reported to have a development staff of 450.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-24&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-24&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The growth of team size combined with greater pressure to get completed  projects into the market to begin recouping production costs has led to  a greater occurrence of missed deadlines and unfinished products;&lt;sup class=&quot;Template-Fact&quot; style=&quot;white-space: nowrap;&quot; title=&quot;This claim needs references to reliable 
sources from June 2008&quot;&gt;[&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Citation_needed&quot; title=&quot;Wikipedia:Citation needed&quot;&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt; &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Duke_Nukem_Forever&quot; title=&quot;Duke Nukem
 Forever&quot;&gt;Duke Nukem Forever&lt;/a&gt;&lt;/i&gt;, a big name sequel that was in  production for years before being cancelled, is the quintessential  example of these problems.&lt;sup class=&quot;Template-Fact&quot; style=&quot;white-space: nowrap;&quot; title=&quot;This claim 
needs references to reliable sources from June 2008&quot;&gt;[&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Citation_needed&quot; title=&quot;Wikipedia:Citation needed&quot;&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;&lt;br /&gt;
&lt;div class=&quot;rellink boilerplate seealso&quot;&gt;See also: &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Video_game_industry_practices&quot; title=&quot;Video game industry practices&quot;&gt;Video game  industry practices&lt;/a&gt;&lt;/div&gt;&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&amp;nbsp;&lt;span class=&quot;mw-headline&quot; id=&quot;Modifications&quot;&gt;Modifications&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Mod_%28computer_gaming%29&quot; title=&quot;Mod
 (computer gaming)&quot;&gt;Mod (computer gaming)&lt;/a&gt;&lt;/div&gt;Many games produced for the PC are designed such that technically  oriented consumers can modify the game. These &lt;a href=&quot;http://en.wikipedia.org/wiki/Mod_%28computer_gaming%29&quot; title=&quot;Mod
 (computer gaming)&quot;&gt;mods&lt;/a&gt; can add an extra dimension of replayability  and interest. Developers such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Id_Software&quot; title=&quot;Id Software&quot;&gt;id  Software&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Valve_Software&quot; title=&quot;Valve Software&quot;&gt;Valve Software&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Crytek&quot; title=&quot;Crytek&quot;&gt;Crytek&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Bethesda_Softworks&quot; title=&quot;Bethesda 
Softworks&quot;&gt;Bethesda&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Epic_Games&quot; title=&quot;Epic Games&quot;&gt;Epic  Games&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Blizzard_Entertainment&quot; title=&quot;Blizzard Entertainment&quot;&gt;Blizzard Entertainment&lt;/a&gt; ship their  games with some of the development tools used to make the game, along  with documentation to assist mod developers. The &lt;a href=&quot;http://en.wikipedia.org/wiki/Internet&quot; title=&quot;Internet&quot;&gt;Internet&lt;/a&gt;  provides an inexpensive medium to promote and distribute mods, and they  may be a factor in the commercial success of some games.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-lombardi_25-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-lombardi-25&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  This allows for the kind of success seen by popular mods such as the &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Half-Life_%28video_game%29&quot; title=&quot;Half-Life (video game)&quot;&gt;Half-Life&lt;/a&gt;&lt;/i&gt; mod &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Counter-Strike&quot; title=&quot;Counter-Strike&quot;&gt;Counter-Strike&lt;/a&gt;&lt;/i&gt;.&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Cheating&quot;&gt;Cheating&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Cheating_%28video_games%29&quot; title=&quot;Cheating (video games)&quot;&gt;Cheating (video  games)&lt;/a&gt;&lt;/div&gt;Cheating in computer games may involve &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Cheat_codes&quot; title=&quot;Cheat codes&quot;&gt;cheat codes&lt;/a&gt; and hidden spots implemented by the  game developers,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-WashPost_26-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-WashPost-26&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-KonamiCode_27-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-KonamiCode-27&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  modification of game code by third parties,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-AboutCheatCodes_28-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-AboutCheatCodes-28&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-29&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-29&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  or players exploiting a software glitch. Modifications are facilitated  by either &lt;a href=&quot;http://en.wikipedia.org/wiki/Cheat_cartridge&quot; title=&quot;Cheat cartridge&quot;&gt;cheat cartridge&lt;/a&gt; hardware or a software &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Trainer_%28games%29&quot; title=&quot;Trainer 
(games)&quot;&gt;trainer&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-AboutCheatCodes_28-1&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-AboutCheatCodes-28&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Cheats usually make the game &lt;a href=&quot;http://en.wikipedia.org/wiki/Difficulty_level&quot; title=&quot;Difficulty 
level&quot;&gt;easier&lt;/a&gt; by providing an unlimited amount of some resource; for  example weapons, health, or ammunition; or perhaps the ability to walk  through walls.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-KonamiCode_27-1&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-KonamiCode-27&quot;&gt;&lt;span&gt;[&lt;/span&gt;28&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-AboutCheatCodes_28-2&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-AboutCheatCodes-28&quot;&gt;&lt;span&gt;[&lt;/span&gt;29&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Other cheats might provide an unusual or amusing feature, like altered  game colors or other graphical appearances.&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Glitches&quot;&gt;Glitches&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;thumb tright&quot;&gt; &lt;div class=&quot;thumbinner&quot; style=&quot;width: 192px;&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://en.wikipedia.org/wiki/File:UMK3_Fighter_Glitch.png&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;thumbimage&quot; height=&quot;121&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/thumb/8/82/UMK3_Fighter_Glitch.png/190px-UMK3_Fighter_Glitch.png&quot; width=&quot;190&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt; &lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; href=&quot;http://en.wikipedia.org/wiki/File:UMK3_Fighter_Glitch.png&quot; title=&quot;Enlarge&quot;&gt;&lt;img alt=&quot;&quot; height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Example of a glitch from the video game &lt;a href=&quot;http://en.wikipedia.org/wiki/Ultimate_Mortal_Kombat_3&quot; title=&quot;Ultimate Mortal Kombat 3&quot;&gt;Ultimate Mortal Kombat 3&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Computer_glitch&quot; title=&quot;Computer 
glitch&quot;&gt;Computer glitch&lt;/a&gt;&lt;/div&gt;Software errors not detected by software testers during development  can find their way into released versions of computer and video games.  This may happen because the glitch only occurs under unusual  circumstances in the game, was deemed too minor to correct, or because  the game development was hurried to meet a publication deadline.  Glitches can range from minor graphical errors to serious bugs that can  delete saved data or cause the game to malfunction. In some cases  publishers will release updates (referred to as &lt;i&gt;patches&lt;/i&gt;) to  repair glitches. Sometimes a glitch may be beneficial to the player,  these are often referred to as &lt;a href=&quot;http://en.wikipedia.org/wiki/Exploit_%28online_gaming%29&quot; title=&quot;Exploit (online gaming)&quot;&gt;exploits&lt;/a&gt;.&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Theory&quot;&gt;Theory&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_studies&quot; title=&quot;Game studies&quot;&gt;Game  studies&lt;/a&gt;&lt;/div&gt;Although departments of computer science have been studying the  technical aspects of video games for years, theories that examine games  as an artistic medium are a relatively recent development in the  humanities. The two most visible schools in this emerging field are &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Ludology&quot; title=&quot;Ludology&quot;&gt;ludology&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Narratology&quot; title=&quot;Narratology&quot;&gt;narratology&lt;/a&gt;.  Narrativists approach video games in the context of what &lt;a href=&quot;http://en.wikipedia.org/wiki/Janet_Murray&quot; title=&quot;Janet Murray&quot;&gt;Janet  Murray&lt;/a&gt; calls &quot;Cyberdrama&quot;. That is to say, their major concern is  with video games as a storytelling medium, one that arises out of  interactive fiction. Murray puts video games in the context of the &lt;a href=&quot;http://en.wikipedia.org/wiki/Holodeck&quot; title=&quot;Holodeck&quot;&gt;Holodeck&lt;/a&gt;,  a fictional piece of technology from &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Star_Trek&quot; title=&quot;Star Trek&quot;&gt;Star  Trek&lt;/a&gt;&lt;/i&gt;, arguing for the video game as a medium in which we get to  become another person, and to act out in another world.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-30&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-30&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  This image of video games received early widespread popular support,  and forms the basis of films such as &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Tron_%28film%29&quot; title=&quot;Tron (film)&quot;&gt;Tron&lt;/a&gt;&lt;/i&gt;,  &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/EXistenZ&quot; title=&quot;EXistenZ&quot;&gt;eXistenZ&lt;/a&gt;&lt;/i&gt;,  and &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/The_Last_Starfighter&quot; title=&quot;The Last Starfighter&quot;&gt;The Last Starfighter&lt;/a&gt;&lt;/i&gt;.&lt;br /&gt;
Ludologists break sharply and radically from this idea. They argue  that a video game is first and foremost a game, which must be understood  in terms of its rules, interface, and the concept of play that it  deploys. &lt;a href=&quot;http://en.wikipedia.org/wiki/Espen_J._Aarseth&quot; title=&quot;Espen J. Aarseth&quot;&gt;Espen J. Aarseth&lt;/a&gt; argues that, although  games certainly have plots, characters, and aspects of traditional  narratives, these aspects are incidental to gameplay. For example,  Aarseth is critical of the widespread attention that narrativists have  given to the heroine of the game &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Tomb_Raider&quot; title=&quot;Tomb Raider&quot;&gt;Tomb  Raider&lt;/a&gt;&lt;/i&gt;, saying that &quot;the dimensions of &lt;a href=&quot;http://en.wikipedia.org/wiki/Lara_Croft&quot; title=&quot;Lara Croft&quot;&gt;Lara  Croft&lt;/a&gt;&#39;s body, already analyzed to death by &lt;a href=&quot;http://en.wikipedia.org/wiki/Film_theory&quot; title=&quot;Film theory&quot;&gt;film  theorists&lt;/a&gt;, are irrelevant to me as a player, because a  different-looking body would not make me play differently... When I  play, I don&#39;t even see her body, but see through it and past it.&quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-31&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-31&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Simply put, ludologists reject traditional theories of art because they  claim that the artistic and socially relevant qualities of a video game  are primarily determined by the underlying set of rules, demands, and  expectations imposed on the player.&lt;br /&gt;
While many games rely on &lt;a href=&quot;http://en.wikipedia.org/wiki/Emergence&quot; title=&quot;Emergence&quot;&gt;emergent  principles&lt;/a&gt;, video games commonly present simulated story worlds  where emergent behavior occurs within the context of the game. The term  &quot;emergent narrative&quot; has been used to describe how, in a simulated  environment, storyline can be created simply by &quot;what happens to the  player.&quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-32&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-32&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  However, emergent behavior is not limited to sophisticated games. In  generally any place where event-driven instructions occur for &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/AI&quot; title=&quot;AI&quot;&gt;AI&lt;/a&gt;  in a game, emergent behavior will exist. For instance, take a racing  game in which cars are programmed to avoid crashing, and they encounter  an obstacle in the track: the cars might then maneuver to avoid the  obstacle causing the cars behind them to slow and/or maneuver to  accommodate the cars in front of them and the obstacle. The programmer  never wrote code to specifically create a traffic jam, yet one now  exists in the game.&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Social_aspects&quot;&gt;Social aspects&lt;/span&gt;&lt;/h2&gt;&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Demographics&quot;&gt;Demographics&lt;/span&gt;&lt;/h3&gt;The November 2005 Nielsen Active Gamer Study, taking a survey of  2,000 regular gamers, found that the U.S. games market is diversifying.  The age group among male players has expanded significantly up into the  25 - 40 age group. For casual online puzzle-style and simple mobile &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Cell_phone&quot; title=&quot;Cell phone&quot;&gt;cell phone&lt;/a&gt; games, the gender divide is more or  less equal between males and females. Females have also been found to  show an attraction to online multi-player games where there is a  communal experience.&lt;sup class=&quot;Template-Fact&quot; style=&quot;white-space: nowrap;&quot; title=&quot;This claim needs 
references to reliable sources from November 2009&quot;&gt;[&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Citation_needed&quot; title=&quot;Wikipedia:Citation needed&quot;&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt; More  recently there has been a growing segment of female players engaged with  the aggressive style of games historically considered to fall within  traditionally male genres (e.g., &lt;a href=&quot;http://en.wikipedia.org/wiki/First-person_shooter&quot; title=&quot;First-person shooter&quot;&gt;first-person shooters&lt;/a&gt;). According to  the ESRB almost 41% of PC gamers are women.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-33&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-33&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
When comparing today’s industry climate with that of 20 years ago,  women and many adults are more inclined to be using products in the  industry. While the market for teen and young adult men is still a  strong market, it is the other demographics which are posting  significant growth. In 2008, the average American gamer has been playing  for 12 years, and is now, on average, 35 years of age.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-34&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-34&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Multiplayer&quot;&gt;Multiplayer&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Multiplayer_video_game&quot; title=&quot;Multiplayer video game&quot;&gt;Multiplayer video game&lt;/a&gt;&lt;/div&gt;Video gaming has traditionally been a social experience. &lt;a href=&quot;http://en.wikipedia.org/wiki/Multiplayer_game&quot; title=&quot;Multiplayer 
game&quot;&gt;Multiplayer video games&lt;/a&gt; are those that can be played either  competitively, sometimes in &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Electronic_Sports&quot; title=&quot;Electronic 
Sports&quot;&gt;Electronic Sports&lt;/a&gt;, or cooperatively by  using either multiple input devices, or by &lt;a href=&quot;http://en.wikipedia.org/wiki/Hotseat_%28multiplayer_mode%29&quot; title=&quot;Hotseat (multiplayer mode)&quot;&gt;hotseating&lt;/a&gt;. &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Tennis_for_Two&quot; title=&quot;Tennis for 
Two&quot;&gt;Tennis for Two&lt;/a&gt;&lt;/i&gt;, arguably the first video game, was a two  player game, as was its successor &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Pong&quot; title=&quot;Pong&quot;&gt;Pong&lt;/a&gt;&lt;/i&gt;. The  first commercially available game console, the &lt;a href=&quot;http://en.wikipedia.org/wiki/Magnavox_Odyssey&quot; title=&quot;Magnavox 
Odyssey&quot;&gt;Magnavox Odyssey&lt;/a&gt;, had two controller inputs.&lt;br /&gt;
Since then, most consoles have been shipped with two or four  controller inputs. Some have had the ability to expand to four, eight or  as many as twelve inputs with additional adapters, such as the &lt;a href=&quot;http://en.wikipedia.org/wiki/Multitap&quot; title=&quot;Multitap&quot;&gt;Multitap&lt;/a&gt;.  Multiplayer &lt;a href=&quot;http://en.wikipedia.org/wiki/Arcade_game&quot; title=&quot;Arcade game&quot;&gt;arcade games&lt;/a&gt; typically feature play for two to  four players, sometimes tilting the monitor on its back for a top-down  viewing experience allowing players to sit opposite one another.&lt;br /&gt;
Many early computer games for non-PC descendant based platforms  featured multiplayer support. Personal computer systems from &lt;a href=&quot;http://en.wikipedia.org/wiki/Atari&quot; title=&quot;Atari&quot;&gt;Atari&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Commodore_International&quot; title=&quot;Commodore International&quot;&gt;Commodore&lt;/a&gt; both regularly featured at  least two game ports. PC-based &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Computer_games&quot; title=&quot;Computer 
games&quot;&gt;computer games&lt;/a&gt; started with a lower  availability of multiplayer options because of technical limitations.  PCs typically had either one or no game ports at all. Network games for  these early personal computers were generally limited to only text based  adventures or &lt;a href=&quot;http://en.wikipedia.org/wiki/MUD&quot; title=&quot;MUD&quot;&gt;MUDs&lt;/a&gt;  that were played remotely on a dedicated server. This was due both to  the slow speed of modems (300-1200-bit/s), and the prohibitive cost  involved with putting a computer online in such a way where multiple  visitors could make use of it. However, with the advent of widespread &lt;a href=&quot;http://en.wikipedia.org/wiki/Local_area_network&quot; title=&quot;Local 
area network&quot;&gt;local area networking&lt;/a&gt; technologies and Internet based  online capabilities, the number of players in modern games can be 32 or  higher, sometimes featuring integrated text and/or voice chat. &lt;a href=&quot;http://en.wikipedia.org/wiki/Massively_multiplayer_online_game&quot; title=&quot;Massively multiplayer online game&quot;&gt;MMOs&lt;/a&gt; can offer extremely  high numbers of simultaneous players; &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Eve_Online&quot; title=&quot;Eve Online&quot;&gt;Eve  Online&lt;/a&gt;&lt;/i&gt; set a record with 54,446 players on a single server in  2010.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-MMORPGdotCOMReport32955PCU_35-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-MMORPGdotCOMReport32955PCU-35&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Benefits&quot;&gt;Benefits&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_behavioral_effects&quot; title=&quot;Video game behavioral effects&quot;&gt;Video game behavioral effects&lt;/a&gt;&lt;/div&gt;It has been shown that action video game players have better &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Hand-eye_coordination&quot; title=&quot;Hand-eye coordination&quot;&gt;hand-eye coordination&lt;/a&gt;  and &lt;a href=&quot;http://en.wikipedia.org/wiki/Motor_coordination&quot; title=&quot;Motor coordination&quot;&gt;visuo-motor skills&lt;/a&gt;, such as their  resistance to &lt;a href=&quot;http://en.wikipedia.org/wiki/Distraction&quot; title=&quot;Distraction&quot;&gt;distraction&lt;/a&gt;, their sensitivity to information in  the &lt;a href=&quot;http://en.wikipedia.org/wiki/Peripheral_vision&quot; title=&quot;Peripheral vision&quot;&gt;peripheral vision&lt;/a&gt; and their ability to  count briefly presented objects, than nonplayers.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-36&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-36&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Researchers found that such enhanced abilities could be acquired by  training with action games, involving challenges that switch attention  between different locations, but not with games requiring concentration  on single objects. It has been suggested by a few studies that  online/offline video gaming can be used as a therapeutic tool in the  treatment of different mental health concerns.&lt;sup class=&quot;noprint 
Inline-Template&quot; style=&quot;white-space: nowrap;&quot; title=&quot;The material in the vicinity of this tag may use
 weasel words or too-vague attribution. from August 2009&quot;&gt;[&lt;i&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Avoid_weasel_words&quot; title=&quot;Wikipedia:Avoid weasel words&quot;&gt;which?&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;&lt;br /&gt;
In &lt;a href=&quot;http://en.wikipedia.org/wiki/Steven_Berlin_Johnson&quot; title=&quot;Steven Berlin Johnson&quot;&gt;Steven Johnson&lt;/a&gt;&#39;s book, &lt;i&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Everything_Bad_Is_Good_For_You&quot; title=&quot;Everything Bad Is Good For You&quot;&gt;Everything  Bad Is Good For You&lt;/a&gt;&lt;/i&gt;, he argues that video games in fact demand  far more from a player than traditional games like &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Monopoly_%28game%29&quot; title=&quot;Monopoly 
(game)&quot;&gt;Monopoly&lt;/a&gt;&lt;/i&gt;. To experience the game, the player must first  determine the objectives, as well as how to complete them. They must  then learn the game controls and how the human-machine interface works,  including menus and &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/HUD_%28computer_gaming%29&quot; title=&quot;HUD
 (computer gaming)&quot;&gt;HUDs&lt;/a&gt;. Beyond such skills,  which after some time become quite fundamental and are taken for granted  by many gamers, video games are based upon the player navigating (and  eventually mastering) a highly complex system with many variables. This  requires a strong analytical ability, as well as flexibility and  adaptability. He argues that the process of learning the boundaries,  goals, and controls of a given game is often a highly demanding one that  calls on many different areas of cognitive function. Indeed, most games  require a great deal of patience and focus from the player, and,  contrary to the popular perception that games provide instant  gratification, games actually delay gratification far longer than other  forms of entertainment such as film or even many books.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-37&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-37&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Some research suggests video games may even increase players&#39; attention  capacities.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-38&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-38&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Learning principles found in video games have been identified as  possible techniques with which to reform the U.S. education system.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-39&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-39&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  It has been noticed that gamers adopt an attitude while playing that is  of such high concentration, they do not realize they are learning, and  that if the same attitude could be adopted at school, education would  enjoy significant benefits.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-40&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-40&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Students are found to be &quot;learning by doing&quot; while playing video games  while fostering creative thinking.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-41&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-41&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
The &lt;a href=&quot;http://en.wikipedia.org/wiki/United_States_Army&quot; title=&quot;United States Army&quot;&gt;U.S. Army&lt;/a&gt; has deployed machines such as  the &lt;a href=&quot;http://en.wikipedia.org/wiki/PackBot&quot; title=&quot;PackBot&quot;&gt;PackBot&lt;/a&gt;  which make use of a game-style &lt;a href=&quot;http://en.wikipedia.org/wiki/Game_controller&quot; title=&quot;Game 
controller&quot;&gt;hand controller&lt;/a&gt; to make it more familiar for young  people.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-42&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-42&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
According to research discussed at the 2008 Convention of the  American Psychological Association, certain types of video games can  improve the gamers’ &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Dexterity&quot; title=&quot;Dexterity&quot;&gt;dexterity&lt;/a&gt; as well as their  ability to problem-solve. A study of 33 laparoscopic surgeons found that  those who played video games were 27 percent faster at advanced  surgical procedures and made 37 percent fewer errors compared to those  who did not play video games. A second study of 303 laparoscopic  surgeons (82 percent men; 18 percent women) also showed that surgeons  who played video games requiring spatial skills and hand dexterity and  then performed a drill testing these skills were significantly faster at  their first attempt and across all 10 trials than the surgeons who did  not play the video games first.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-43&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-43&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Whilst many studies have detected superior mental aptitudes amongst  habitual gamers, research by Walter Boot at the University of Illinois  found that non-gamers showed no improvement in memory or multitasking  abilities after 20 hours of playing three different games. The  researchers suggested that &quot;individuals with superior abilities are more  likely to choose video gaming as an activity in the first place&quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-44&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-44&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Controversy&quot;&gt;Controversy&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink relarticle mainarticle&quot;&gt;Main article: &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_controversy&quot; title=&quot;Video 
game controversy&quot;&gt;Video game controversy&lt;/a&gt;&lt;/div&gt;Like related forms of media, computer and video games have been the  subject of frequent controversy and &lt;a href=&quot;http://en.wikipedia.org/wiki/Censorship&quot; title=&quot;Censorship&quot;&gt;censorship&lt;/a&gt;,  due to the depiction of graphic &lt;a href=&quot;http://en.wikipedia.org/wiki/Violence&quot; title=&quot;Violence&quot;&gt;violence&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/Sex&quot; title=&quot;Sex&quot;&gt;sexual themes&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/Advergaming&quot; title=&quot;Advergaming&quot;&gt;advergaming&lt;/a&gt;  (a form of &lt;a href=&quot;http://en.wikipedia.org/wiki/Advertising&quot; title=&quot;Advertising&quot;&gt;advertising&lt;/a&gt; in games), consumption of &lt;a href=&quot;http://en.wikipedia.org/wiki/Recreational_drug_use&quot; title=&quot;Recreational drug use&quot;&gt;drugs&lt;/a&gt;, consumption of &lt;a href=&quot;http://en.wikipedia.org/wiki/Alcoholic_beverage&quot; title=&quot;Alcoholic 
beverage&quot;&gt;alcohol&lt;/a&gt; or &lt;a href=&quot;http://en.wikipedia.org/wiki/Tobacco&quot; title=&quot;Tobacco&quot;&gt;tobacco&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Propaganda&quot; title=&quot;Propaganda&quot;&gt;propaganda&lt;/a&gt;,  or &lt;a href=&quot;http://en.wikipedia.org/wiki/Profanity&quot; title=&quot;Profanity&quot;&gt;profanity&lt;/a&gt;  in some games. Among others, critics of video games often include  parents&#39; groups, &lt;a href=&quot;http://en.wikipedia.org/wiki/Politician&quot; title=&quot;Politician&quot;&gt;politicians&lt;/a&gt;, organized &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Religious&quot; title=&quot;Religious&quot;&gt;religious&lt;/a&gt; groups, and other &lt;a href=&quot;http://en.wikipedia.org/wiki/Advocacy_group&quot; title=&quot;Advocacy 
group&quot;&gt;advocacy groups&lt;/a&gt;, even though all of these can be found in all  forms of entertainment and media. Various games have been accused of  causing &lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_addiction&quot; title=&quot;Video game addiction&quot;&gt;addiction&lt;/a&gt; and even &lt;a href=&quot;http://en.wikipedia.org/wiki/Violence&quot; title=&quot;Violence&quot;&gt;violent&lt;/a&gt;  behavior, though how much ground this holds is debatable. &quot;Video game  censorship&quot; is defined as the use of state or group power to control the  playing, distribution, purchase, or sale of video games or computer  games. Video game controversy comes in many forms, and censorship is a  controversial subject. Proponents and opponents of censorship are often  very passionate about their individual views.&lt;br /&gt;
Various national content rating organizations, such as the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Entertainment_Software_Ratings_Board&quot; title=&quot;Entertainment Software Ratings Board&quot;&gt;Entertainment  Software Ratings Board&lt;/a&gt; or ESRB in North America, rate software for  certain age groups and with certain content warnings. Some of these  organizations are optional industry self-regulation (such as the ESRB),  while others are part of national government censorship organizations.  Most video games display their rating on the front side of their  packaging. However, parents are not always aware of the existence of  these ratings.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-45&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-45&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h2&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Commercial_aspects&quot;&gt;Commercial aspects&lt;/span&gt;&lt;/h2&gt;&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Game_sales&quot;&gt;Game sales&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;rellink boilerplate seealso&quot;&gt;See also: &lt;a href=&quot;http://en.wikipedia.org/wiki/List_of_best-selling_video_games&quot; title=&quot;List of best-selling video games&quot;&gt;List of best-selling video  games&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;thumb tright&quot;&gt; &lt;div class=&quot;thumbinner&quot; style=&quot;width: 222px;&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://en.wikipedia.org/wiki/File:Videogameretaildisplay.jpg&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;thumbimage&quot; height=&quot;165&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Videogameretaildisplay.jpg/220px-Videogameretaildisplay.jpg&quot; width=&quot;220&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt; &lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; href=&quot;http://en.wikipedia.org/wiki/File:Videogameretaildisplay.jpg&quot; title=&quot;Enlarge&quot;&gt;&lt;img alt=&quot;&quot; height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;A typical retail display (in &lt;a href=&quot;http://en.wikipedia.org/wiki/Geneva&quot; title=&quot;Geneva&quot;&gt;Geneva&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Switzerland&quot; title=&quot;Switzerland&quot;&gt;Switzerland&lt;/a&gt;)  with a large selection of games for several major consoles&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;The three largest producers of and markets for computer and video  games (in order) are &lt;a href=&quot;http://en.wikipedia.org/wiki/North_America&quot; title=&quot;North America&quot;&gt;North  America&lt;/a&gt; (US and Canada), &lt;a href=&quot;http://en.wikipedia.org/wiki/Japan&quot; title=&quot;Japan&quot;&gt;Japan&lt;/a&gt; and  the &lt;a href=&quot;http://en.wikipedia.org/wiki/United_Kingdom&quot; title=&quot;United 
Kingdom&quot;&gt;United Kingdom&lt;/a&gt;. Other significant markets include &lt;a href=&quot;http://en.wikipedia.org/wiki/Australia&quot; title=&quot;Australia&quot;&gt;Australia&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/Spain&quot; title=&quot;Spain&quot;&gt;Spain&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Germany&quot; title=&quot;Germany&quot;&gt;Germany&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/South_Korea&quot; title=&quot;South Korea&quot;&gt;South  Korea&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Mexico&quot; title=&quot;Mexico&quot;&gt;Mexico&lt;/a&gt;,  &lt;a href=&quot;http://en.wikipedia.org/wiki/France&quot; title=&quot;France&quot;&gt;France&lt;/a&gt;  and &lt;a href=&quot;http://en.wikipedia.org/wiki/Italy&quot; title=&quot;Italy&quot;&gt;Italy&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-46&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-46&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  Both &lt;a href=&quot;http://en.wikipedia.org/wiki/India&quot; title=&quot;India&quot;&gt;India&lt;/a&gt;  and &lt;a href=&quot;http://en.wikipedia.org/wiki/People%27s_Republic_of_China&quot; title=&quot;People&#39;s Republic of China&quot;&gt;China&lt;/a&gt; are considered emerging  markets in the video game industry and sales are expected to rise  significantly in the coming years. &lt;a href=&quot;http://en.wikipedia.org/wiki/Ireland&quot; title=&quot;Ireland&quot;&gt;Irish&lt;/a&gt;  are the largest per capita consumers of video games&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-47&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-47&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;.&lt;br /&gt;
Sales of different types of games vary widely between these markets  due to local preferences. Japanese consumers tend to purchase console  games over computer games, with a strong preference for games catering  to local tastes. In &lt;a href=&quot;http://en.wikipedia.org/wiki/South_Korea&quot; title=&quot;South Korea&quot;&gt;South Korea&lt;/a&gt;, computer games are preferred,  especially &lt;a href=&quot;http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game&quot; title=&quot;Massively multiplayer online role-playing game&quot;&gt;MMORPG&lt;/a&gt; games  and &lt;a href=&quot;http://en.wikipedia.org/wiki/Real-time_strategy&quot; title=&quot;Real-time strategy&quot;&gt;real-time strategy&lt;/a&gt; games. There are over  20,000 &lt;a href=&quot;http://en.wikipedia.org/wiki/Internet_caf%C3%A9&quot; title=&quot;Internet café&quot;&gt;Internet cafés&lt;/a&gt; in South Korea where computer  games can be played for an hourly charge.&lt;br /&gt;
The &lt;a href=&quot;http://en.wikipedia.org/wiki/NPD_Group&quot; title=&quot;NPD 
Group&quot;&gt;NPD Group&lt;/a&gt; tracks computer and video game sales in the United  States. It reported in 2004 that:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Console and portable software sales: $6.2 billion, up 8% from 2003&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-sales_48-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-sales-48&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;li&gt;Console and portable hardware and accessory sales: $3.7 billion,  down 35% from 2003&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-sales_48-1&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-sales-48&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;li&gt;PC game sales: $1.1 billion, down 15% from 2006&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-ussales_49-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-ussales-49&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;/ul&gt;PC games that are &lt;a href=&quot;http://en.wikipedia.org/wiki/Digital_distribution&quot; title=&quot;Digital 
distribution&quot;&gt;digitally distributed&lt;/a&gt; either directly or by networks  such as &lt;a href=&quot;http://en.wikipedia.org/wiki/Steam_%28content_delivery%29&quot; title=&quot;Steam (content delivery)&quot;&gt;Steam&lt;/a&gt; are not tracked by the NPD,  and Steam does not list sales numbers for games downloaded through their  service. &lt;a href=&quot;http://en.wikipedia.org/wiki/Copyright_infringement_of_software&quot; title=&quot;Copyright infringement of software&quot;&gt;Unauthorized distribution&lt;/a&gt;  is also rampant on the PC&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-forbes_50-0&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-forbes-50&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
These figures are sales in dollars, not units, Unit shipments for  each category were higher than the dollar sales numbers indicate,  because more software and hardware was discounted than in 2003. But with  the release of the next-generation consoles in 2006, these numbers  increased dramatically. The game and film industries are also becoming  increasingly intertwined, with companies like &lt;a href=&quot;http://en.wikipedia.org/wiki/Sony&quot; title=&quot;Sony&quot;&gt;Sony&lt;/a&gt; having  significant stakes in both. A large number of summer blockbuster films  spawn a companion game, often launching at the same time to share the  marketing costs.&lt;br /&gt;
&lt;h3&gt;&lt;span class=&quot;editsection&quot;&gt;&lt;/span&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Criticism&quot;&gt;Criticism&lt;/span&gt;&lt;/h3&gt;In &lt;a href=&quot;http://en.wikipedia.org/wiki/Australia&quot; title=&quot;Australia&quot;&gt;Australia&lt;/a&gt;,  the &lt;a href=&quot;http://en.wikipedia.org/wiki/United_Kingdom&quot; title=&quot;United
 Kingdom&quot;&gt;United Kingdom&lt;/a&gt; and other &lt;a href=&quot;http://en.wikipedia.org/wiki/PAL_region&quot; title=&quot;PAL region&quot;&gt;PAL  regions&lt;/a&gt;, generally when compared to the US, PAL gamers pay 40% to  50% more for the same product.&lt;sup class=&quot;Template-Fact&quot; style=&quot;white-space: nowrap;&quot; title=&quot;This 
claim needs references to reliable sources from February 2010&quot;&gt;[&lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wikipedia:Citation_needed&quot; title=&quot;Wikipedia:Citation needed&quot;&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;&lt;br /&gt;
As English is the main language in Australia and the UK there is  little impetus for translation (although regional differences naturally  exist). The differences between PAL and &lt;a href=&quot;http://en.wikipedia.org/wiki/NTSC&quot; title=&quot;NTSC&quot;&gt;NTSC&lt;/a&gt; are these  days irrelevant; most video displays run at least 60&lt;a href=&quot;http://en.wikipedia.org/wiki/Hertz&quot; title=&quot;Hertz&quot;&gt;Hz&lt;/a&gt;. But  there is a legal problem of &lt;a href=&quot;http://en.wikipedia.org/wiki/Regional_lockout&quot; title=&quot;Regional 
lockout&quot;&gt;regional lockout&lt;/a&gt; in Australia, with most DVD players  release coming &lt;a href=&quot;http://en.wikipedia.org/wiki/DVD_region_code#Legal_concerns&quot; title=&quot;DVD region code&quot;&gt;region-free&lt;/a&gt; to meet local laws.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-51&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-51&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
However, video game consoles are still sold fully in Australia. Some  effort has been made to increase awareness of the issue, specifically to  Nintendo of Australia,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-52&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-52&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  was in the form of a formal report outlining the issues, published by  Aaron Rex Davies.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-53&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-53&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  The report has gone on to gain a lot of attention in the public media.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-54&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game#cite_note-54&quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/8329550574818541126/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/history-of-games-and-free-download.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/8329550574818541126'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/8329550574818541126'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/06/history-of-games-and-free-download.html' title='History Of Games And Free Download'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-7507600592988929230</id><published>2010-05-20T10:01:00.000-07:00</published><updated>2010-05-20T10:01:50.632-07:00</updated><title type='text'>Advertising</title><content type='html'>&lt;div id=&quot;articlebody&quot;&gt;  &lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKMm39akzwhlEN4FFw5jODpB0XFM8yAV-PT8O1K4T1F2Rg2wkHXJWxx_mrMU5ZuLrdSgoaaL_ruDTwgWQ8MxsrW6S31FoLo80nicvGBAGOfHJnE_5sAfYVIjb2FmPgq8oltfqqz-j76qQ/s1600/advertising-creative.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKMm39akzwhlEN4FFw5jODpB0XFM8yAV-PT8O1K4T1F2Rg2wkHXJWxx_mrMU5ZuLrdSgoaaL_ruDTwgWQ8MxsrW6S31FoLo80nicvGBAGOfHJnE_5sAfYVIjb2FmPgq8oltfqqz-j76qQ/s320/advertising-creative.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Definition: &lt;/b&gt;Advertising is attempting to influence the  buying behavior of your customers or clients by providing a persuasive  selling message about your products and/or services.&lt;br /&gt;
There are  many different types of advertising that are effective for small  businesses, from traditional forms of advertising such as signage,  yellow pages listings and newspaper advertising through newer forms such  as pay per click advertising on the Internet.&lt;br /&gt;
Technically,  advertising is only one way of promoting your business, and you will  want to be sure that whatever form of advertising you choose fits in  with your marketing plan and overall marketing strategy.&lt;/div&gt;&lt;div&gt;&lt;b&gt;Also  Known As: &lt;/b&gt;Advertising is often confused with promotion, public  relations, or marketing.&lt;/div&gt;&lt;div&gt;&lt;b&gt;Common Misspellings: &lt;/b&gt;advertizing&lt;/div&gt;&lt;div&gt;&lt;b&gt;Examples:  &lt;/b&gt;&lt;/div&gt;For examples of advertising, see the Sponsored Links on any  of the Small Business: Canada pages.&lt;!--/gc--&gt;&lt;/div&gt;&lt;script type=&quot;text/javascript&quot;&gt;
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Sellers.©2004-2010&quot;&gt;&lt;span class=&quot;t&quot;&gt;#1 China Wholesale  Store&lt;/span&gt;&lt;span class=&quot;d&quot;&gt;Wholesale 1000&#39;s of Items from 120,000  Verified Sellers.©2004-2010&lt;/span&gt;&lt;span class=&quot;u&quot;&gt;DHgate.com&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div onmouseout=&quot;zhl(0)&quot; onmouseover=&quot;return zhl(1,2)&quot;&gt;&lt;a href=&quot;http://googleads.g.doubleclick.net/aclk?sa=l&amp;amp;ai=Bn7Dx5Gj1S-K1PIHH_Aa_3syKDfmk6uIB4dib4BOVopaHBZCSFBADGAMgqKX3ASgJOABQjp_0iwNgtwSgAfHM9P4DsgEWc2JpbmZvY2FuYWRhLmFib3V0LmNvbcgBAdoBPGh0dHA6Ly9zYmluZm9jYW5hZGEuYWJvdXQuY29tL2NzL21hcmtldGluZy9nL2FkdmVydGlzaW5nLmh0bYACAakCa-lFPaHvtz7IAo36wgGoAwG4AwHoA6cE6ANT6AO0BegD0AL1AyIEAAQ&amp;amp;num=3&amp;amp;sig=AGiWqtxNbE72ySYBLy8eKTHG5UHUEIKChw&amp;amp;client=ca-primedia-premium_js&amp;amp;adurl=http://www.lsbf.org.uk/scholarships2010/scholarships2010.html&quot; lnp=&quot;2&quot; target=&quot;_blank&quot; title=&quot;Get £9500 Scholarship for MSc in Marketing, Limited 
Places Avail.&quot;&gt;&lt;span class=&quot;t&quot;&gt;London MSc in Marketing&lt;/span&gt;&lt;span class=&quot;d&quot;&gt;Get £9500 Scholarship for MSc in Marketing, Limited Places  Avail.&lt;/span&gt;&lt;span class=&quot;u&quot;&gt;www.LSBF.org.uk/Marketing&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/7507600592988929230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/05/advertising.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/7507600592988929230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/7507600592988929230'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/05/advertising.html' title='Advertising'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKMm39akzwhlEN4FFw5jODpB0XFM8yAV-PT8O1K4T1F2Rg2wkHXJWxx_mrMU5ZuLrdSgoaaL_ruDTwgWQ8MxsrW6S31FoLo80nicvGBAGOfHJnE_5sAfYVIjb2FmPgq8oltfqqz-j76qQ/s72-c/advertising-creative.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-497130108558303116</id><published>2010-05-06T11:28:00.000-07:00</published><updated>2010-05-06T11:28:40.476-07:00</updated><title type='text'>Techno Eureka</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGs_xp0W0K1gqKuOOkTJ-FHkKw4weZM-LrUJGNwX3YO3SxkIsdhpkjIaUR9GBHoAn_KU_CpkuxeCBx3TdBmoSAbNvh5K9M_3rp-58eChC7h5kOi1Y01908jvFofQYaQ-yl3tHknVhZRC0/s1600/3.1182958309.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGs_xp0W0K1gqKuOOkTJ-FHkKw4weZM-LrUJGNwX3YO3SxkIsdhpkjIaUR9GBHoAn_KU_CpkuxeCBx3TdBmoSAbNvh5K9M_3rp-58eChC7h5kOi1Y01908jvFofQYaQ-yl3tHknVhZRC0/s320/3.1182958309.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Sensational and revealing, the place where Image Atract its Abstractions. we give U media reloaded. In a way that you&#39;ve never seen before, you can count on 2Concept media blogging as the best eye through which you can see the world of media on the internet. We will deliver graphics like never before and in case you don&#39;t know we are experts at web graffiti. &lt;br /&gt;
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Don&#39;t blush... you&#39;ve never seen a blog that thrills with all the lattest on Media, we are here to rock and tingle your senses On the Internet.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOszr4ospwmhejjGR6edraeck2pryrErZfJU9sE1heDGSuw-Gw2KNFGgVId5zciPyQjtO7tmaD5DGXdMEiuXp1yGTXoaT6jttR81u8ZRlpTgtlEhyphenhyphen52OSfpvvpK7daigSzEq4kCBS3MA/s1600/2uiezki.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOszr4ospwmhejjGR6edraeck2pryrErZfJU9sE1heDGSuw-Gw2KNFGgVId5zciPyQjtO7tmaD5DGXdMEiuXp1yGTXoaT6jttR81u8ZRlpTgtlEhyphenhyphen52OSfpvvpK7daigSzEq4kCBS3MA/s320/2uiezki.jpg&quot; /&gt;&lt;/a&gt;Like the images you see, they are quite sensational, yes its techno reloaded. you could shout eureka if it makes you feel better. its web collections of images.&lt;br /&gt;
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Its the beauty of a blog that make it popular, we are new and we will make media a blogging thing...&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1bsEDYFxlhH3Mb8eV2_bNihlucWMpNF6iXByXJojYvqVNzNHdUmUxo4veeDHtYpIFwMogoQatnNutBIbeWZo4R078MB_nYqZa4pUcQRs-uqy4v_lZ4vgkLFY8betBlF4o-uUSFtfydwU/s1600/johanafterglow.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1bsEDYFxlhH3Mb8eV2_bNihlucWMpNF6iXByXJojYvqVNzNHdUmUxo4veeDHtYpIFwMogoQatnNutBIbeWZo4R078MB_nYqZa4pUcQRs-uqy4v_lZ4vgkLFY8betBlF4o-uUSFtfydwU/s200/johanafterglow.jpg&quot; width=&quot;155&quot; /&gt;&lt;/a&gt; Its The techno, its the image, come and let us take you where you&#39;ve longed to be.....&lt;br /&gt;
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Collection of image, collection of arts, collections of entertainment, its 2Concept Media....</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/497130108558303116/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/05/techno-eureka.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/497130108558303116'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/497130108558303116'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/05/techno-eureka.html' title='Techno Eureka'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGs_xp0W0K1gqKuOOkTJ-FHkKw4weZM-LrUJGNwX3YO3SxkIsdhpkjIaUR9GBHoAn_KU_CpkuxeCBx3TdBmoSAbNvh5K9M_3rp-58eChC7h5kOi1Y01908jvFofQYaQ-yl3tHknVhZRC0/s72-c/3.1182958309.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-6069168557309571265</id><published>2010-04-03T14:24:00.000-07:00</published><updated>2010-04-03T14:28:23.558-07:00</updated><title type='text'>The First Ipad Review...</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUTxtcIA1Hfu0Qhav7068TQWrmvCP46kvkjIVGjqshHtr-A05VP-qLBURXPwNBgu_Eefqru1MihQh4mVEzH5fxkO1icrIb0DMrca8PsxTX_6dXaN1RAcTgfrOtwoOf6kW18tl1bD8lP3w/s1600/iPad.bmp,hmedium.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 203px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUTxtcIA1Hfu0Qhav7068TQWrmvCP46kvkjIVGjqshHtr-A05VP-qLBURXPwNBgu_Eefqru1MihQh4mVEzH5fxkO1icrIb0DMrca8PsxTX_6dXaN1RAcTgfrOtwoOf6kW18tl1bD8lP3w/s320/iPad.bmp,hmedium.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5456025771538348114&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;div class=&quot;textMedBlackBold&quot;&gt;By Rosa Golijan&lt;/div&gt;&lt;img src=&quot;http://msnbcmedia3.msn.com/i/MSNBC/Components/Sources/Art/source-Gizmodo.jpg&quot; border=&quot;0&quot; vspace=&quot;0&quot; width=&quot;120&quot; height=&quot;17&quot; hspace=&quot;0&quot; /&gt;&lt;div class=&quot;textTimestamp&quot;&gt;&lt;span id=&quot;udtD&quot;&gt;updated &lt;span class=&quot;time&quot;&gt;8:08  a.m. PT,&lt;/span&gt; &lt;span class=&quot;date&quot;&gt;Thurs., April  1, 2010&lt;/span&gt;&lt;/span&gt;&lt;script language=&quot;javascript&quot;&gt;   function UpdateTimeStamp(pdt) {    var n = document.getElementById(&quot;udtD&quot;);    if(pdt != &#39;&#39; &amp;&amp; n &amp;&amp; window.DateTime) {     var dt = new DateTime();     pdt = dt.T2D(pdt);     if(dt.GetTZ(pdt)) {n.innerHTML = dt.D2S(pdt,((&#39;&#39;.toLowerCase()==&#39;false&#39;)?false:true));}    }   }   UpdateTimeStamp(&#39;634057312839370000&#39;);&lt;/script&gt;&lt;/div&gt;&lt;/div&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;&lt;span id=&quot;byLine&quot;&gt;&lt;/span&gt;The first iPad reviews  are in and so far they&#39;re sounding pretty great with very few  reservations. Here are the highlights of what the early reviewers are  saying:&lt;/p&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;&lt;span id=&quot;byLine&quot;&gt;&lt;/span&gt;&lt;b&gt;&lt;strong&gt;The  Wall Street Journal&#39;s &lt;/strong&gt;&lt;/b&gt;&lt;a href=&quot;http://ptech.allthingsd.com/20100331/apple-ipad-review/&quot;&gt;&lt;strong&gt;Walt  Mossberg&lt;/strong&gt;&lt;/a&gt;&lt;b&gt;&lt;strong&gt; is in love with the iPad&#39;s interface  and design:&lt;/strong&gt;&lt;/b&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;The  iPad is an advance in making more-sophisticated computing possible via a  simple touch interface on a slender, light device. Only time will tell  if it&#39;s a real challenger to the laptop and netbook.&lt;/p&gt;&lt;blockquote&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;Apple has pretty much nailed it  with this first iPad, though there&#39;s certainly room for improvement.  Nearly three years after making a splash with the iPhone, Apple has  delivered another impressive product that largely lives up to the hype.&lt;/p&gt;&lt;/blockquote&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;&lt;span id=&quot;byLine&quot;&gt;&lt;/span&gt;&lt;b&gt;&lt;strong&gt;New York  Times&#39; &lt;/strong&gt;&lt;/b&gt;&lt;a href=&quot;http://www.nytimes.com/2010/04/01/technology/personaltech/01pogue.html?ref=technology&quot;&gt;&lt;strong&gt;David  Pogue&lt;/strong&gt;&lt;/a&gt;&lt;b&gt;&lt;strong&gt; was sure to clarify just where the device  excels:&lt;/strong&gt;&lt;/b&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p class=&quot;textBodyBlack&quot;&gt;The iPad  is not a laptop. It&#39;s not nearly as good for creating stuff. On the  other hand, it&#39;s infinitely more convenient for consuming it - books,  music, video, photos, Web, e-mail and so on. For most people,  manipulating these digital materials directly by touching them is a  completely new experience - and a deeply satisfying one.&lt;/p&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/6069168557309571265/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/04/by-rosa-golijan-updated-808.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/6069168557309571265'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/6069168557309571265'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/04/by-rosa-golijan-updated-808.html' title='The First Ipad Review...'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUTxtcIA1Hfu0Qhav7068TQWrmvCP46kvkjIVGjqshHtr-A05VP-qLBURXPwNBgu_Eefqru1MihQh4mVEzH5fxkO1icrIb0DMrca8PsxTX_6dXaN1RAcTgfrOtwoOf6kW18tl1bD8lP3w/s72-c/iPad.bmp,hmedium.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-7365487595056730231</id><published>2010-03-30T08:09:00.000-07:00</published><updated>2010-03-30T08:26:36.713-07:00</updated><title type='text'>The Media Blog With A Difference</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3RSEi7Xf6v1zhdeQUeMOu9qbdO7xsmtE8jLmw1KNR8lnz_d-6jk2At4yRcjmungpky4K750en8K_6UmG66TgJ1doMLRvcEfSG06D2RsSYe6mX1ztmXmQLhWmHGXApvRbyqhWz7bQhnpA/s1600/1763012856_58547bb9c3.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 192px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3RSEi7Xf6v1zhdeQUeMOu9qbdO7xsmtE8jLmw1KNR8lnz_d-6jk2At4yRcjmungpky4K750en8K_6UmG66TgJ1doMLRvcEfSG06D2RsSYe6mX1ztmXmQLhWmHGXApvRbyqhWz7bQhnpA/s320/1763012856_58547bb9c3.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5454446204120415794&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;whenever you see a media blog, you have to check for what they stand for, we at 2Concept Media stands for genuine Media Consultancy and Services, we are African reaching out to the world at large, we bring all the happenings in Nigeria on a one stop blog site that you&#39;ve never seem to have imagined.&lt;br /&gt;&lt;br /&gt;2Concept Media is the no one Media blog that has sprung out to bring about Internet Media Service to every visitors and with lots of freebies to go with.&lt;br /&gt;&lt;br /&gt;At 2Concept Media, we are poised to bring your products and services to the door step of all Internet visitors, we are strategized to advertise your organization through the amount of traffic we are pulling on our blog, since it is a blog, we intend to link these blog with every bloggers on the internet. You can trust us on exposure of your products and services to thousands of visitors around the globe.&lt;br /&gt;&lt;br /&gt;We also are affiliates from Google, Skype, Ebay and other companies with growing presence on the internet. you can trust us for the best is yet to come.&lt;br /&gt;&lt;br /&gt;email us at: info2conceptmedia@gmail.com&lt;br /&gt;Or Call us on: +2348060262708</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/7365487595056730231/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/03/media-blog-with-difference.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/7365487595056730231'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/7365487595056730231'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/03/media-blog-with-difference.html' title='The Media Blog With A Difference'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3RSEi7Xf6v1zhdeQUeMOu9qbdO7xsmtE8jLmw1KNR8lnz_d-6jk2At4yRcjmungpky4K750en8K_6UmG66TgJ1doMLRvcEfSG06D2RsSYe6mX1ztmXmQLhWmHGXApvRbyqhWz7bQhnpA/s72-c/1763012856_58547bb9c3.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-757232825024152637.post-1616537275680883871</id><published>2010-03-26T05:19:00.000-07:00</published><updated>2010-03-26T05:28:57.613-07:00</updated><title type='text'>Welcome to the world leading media blog.</title><content type='html'>We are here again, we are the leading media company which head office is located in west africa Nigeria.&lt;br /&gt;You are welcome to do business with us. Our services span through the media world; from Advertising to Branding, Tv and Radio, you&#39;ve not experienced an African media company that bring most of media works on the internet. We are closer to you with the internet as our major medium, we can do business globaly.&lt;br /&gt;&lt;br /&gt;You can email us on info2conceptmedia@gmail.com or call us on +2348060262708 or +2348087772650. Thanks for doing business with us. www.2conceptmedia.blogspot.com Your number 1 media blog.</content><link rel='replies' type='application/atom+xml' href='http://2conceptmedia.blogspot.com/feeds/1616537275680883871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://2conceptmedia.blogspot.com/2010/03/welcome-to-world-leading-media-blog.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/1616537275680883871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/757232825024152637/posts/default/1616537275680883871'/><link rel='alternate' type='text/html' href='http://2conceptmedia.blogspot.com/2010/03/welcome-to-world-leading-media-blog.html' title='Welcome to the world leading media blog.'/><author><name>Levi Simeon</name><uri>http://www.blogger.com/profile/00019569635220855266</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJi-ogQyzWC0hcCXfhiMGqBgicU3MWN7hVZTO-wUzvq2JfvdqN2gRhPL5XH4Cu2y_MH9ICsLgeuoJLEQqAZSQoVyxKQd3XMvZwdZx9obr5QQEOoWXLRpwW9WIvmF1ir98/s220/lordofseals3.JPG'/></author><thr:total>0</thr:total></entry></feed>