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3" /><category term="YouTube" /><category term="assassins creed" /><category term="Nvidia mobile Keppler" /><category term="hillbilly horror" /><category term="Overloaded Servers" /><category term="tripwire" /><category term="hacks" /><category term="test drive" /><category term="entertainment" /><category term="settlement" /><category term="Black Friday" /><category term="Sandy Bridge E" /><category term="boutique" /><category term="touchscreen" /><category term="stroke" /><category term="tram ride" /><category term="rambling" /><category term="shooter" /><category term="VP" /><category term="seal team 6" /><category term="tower defense" /><category term="simulator" /><category term="error 317002" /><category term="production" /><category term="unacceptable" /><category term="robot" /><category term="fole" /><category term="offline" /><category term="updates" /><category term="Paul Thurrott" /><category term="noobs" /><category term="shooters" /><category term="May 21st" /><category 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term="Lara Croft" /><category term="epic" /><category term="Steam" /><category term="7950" /><category term="38 studios" /><category term="Star Trek" /><category term="Adweek" /><category term="Infinite" /><category term="Tomb Raider" /><category term="doom" /><category term="challenge" /><category term="bioshock infinite" /><category term="Dragonborn" /><category term="ESRB" /><category term="2xp" /><category term="supermarket" /><category term="midagedgamer" /><category term="Irrational" /><category term="anger outlet" /><category term="badges" /><category term="Captain Scarlet" /><category term="2013" /><category term="competitive" /><category term="Adam Orth" /><category term="triple-A" /><category term="fallout" /><category term="TWICH" /><category term="AMD" /><category term="Flatout" /><category term="blocked" /><category term="killing floor" /><category term="battlezone" /><category term="Ati" /><category term="THQ" /><category term="Runic" /><category term="promotion" 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/><category term="complain" /><category term="UT3" /><category term="Steam expansion" /><category term="discount" /><category term="Advertising" /><category term="requirement" /><category term="Mass Effect" /><category term="7990" /><category term="tips" /><category term="metric" /><category term="arbitrary" /><category term="DRM" /><category term="Xbox720" /><category term="m570" /><category term="worst" /><category term="fair use" /><category term="Anthropomorphism" /><category term="zynga" /><category term="mainstream" /><category term="GTX 670" /><category term="cryptic" /><category term="dude" /><category term="Game on" /><category term="business" /><category term="reviews" /><category term="Sony" /><category term="video games" /><category term="WoW" /><category term="unlocks" /><category term="Gigabyte" /><category term="infectionator 2" /><category term="cloud" /><category term="blizzard" /><category term="Battlefield (series)" /><category term="disappointment" /><category term="Melt" /><category term="Grid 2" /><category term="microtransaction" /><category term="quality" /><category term="Benchmarks" /><category term="fun" /><category term="testing" /><category term="duh" /><category term="bugbear" /><category term="Endgame" /><category term="broke" /><category term="Gaige" /><category term="skill" /><category term="Portal 2" /><category term="multi monitor" /><category term="rules" /><category term="ati 7990" /><category term="billboard" /><category term="Windows 8" /><category term="Big Picture" /><category term="Shield" /><category term="Catalyst 12.8" /><category term="BF4" /><category term="Expansion" /><category term="IGN" /><category term="Cnet" /><category term="Humble Bundle" /><category term="watercooling" /><category term="cheating" /><category term="comparison" /><category term="black mesa" /><category term="forza" /><category term="internet" /><category term="lawsuit" /><category term="Bryan Brushwood" /><category term="upgrades" /><category term="ability" /><category term="Battlefield 1942" /><category term="falcon ridge" /><category term="women" /><category term="pre-order" /><category term="warchest" /><category term="tech" /><category term="rip-off" /><category term="justtalkintech" /><category term="law" /><category term="acura" /><category term="sinister" /><category term="Guild Wars 2" /><category term="tutorial" /><category term="edge" /><category term="medal of honor warfighter" /><category term="catastophe" /><category term="blog" /><category term="ID" /><category term="4a" /><category term="sexual harassment" /><category term="Crysis3" /><category term="VGVN" /><category term="aphasia" /><category term="SSD" /><category term="Tegra4" /><category term="Titan" /><category term="epic fail" /><category term="7970" /><category term="BF3" /><category term="IE" /><category term="unreal" /><category term="fail" /><category term="Death" /><category term="money" /><title>Mid Aged Gamer</title><subtitle type="html">Gaming news and views from a real gamer.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://midagedgamer.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>187</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/AXjcg" /><feedburner:info uri="blogspot/axjcg" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;CUABQ3k4fSp7ImA9WhBbGEs.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-2280882790098765899</id><published>2013-05-18T00:55:00.004-07:00</published><updated>2013-05-18T00:55:52.735-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-18T00:55:52.735-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Exer-gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="WebTv" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="nvidia" /><category scheme="http://www.blogger.com/atom/ns#" term="GTX" /><category scheme="http://www.blogger.com/atom/ns#" term="Shield" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="Meme" /><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="Bethesda" /><category scheme="http://www.blogger.com/atom/ns#" term="Fallout 4" /><category scheme="http://www.blogger.com/atom/ns#" term="fallout" /><category scheme="http://www.blogger.com/atom/ns#" term="android" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><title>Nvidia Shield is Real, Fallout 4, Xbox News, ExerGaming!</title><content type="html">&lt;div style="text-align: center;"&gt;
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The Midagedgamer Report for 5-17-2013&lt;/div&gt;
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This week: &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Shield is real, Fallout 4? More Xbox leaks the dumbest
meme ever and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So, have you been "High Intensity Exer-gaming"?"&amp;nbsp; The talking heads on your local news seem to
think so.&amp;nbsp; I guess this is what happens
when your ego won't allow you to admit that nobody really cares about your
opinion.&amp;nbsp;&amp;nbsp; Wii On Grandma!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/the-local-news-discovers-high-intensity-exer-gaming-508282064" target="_blank"&gt;&lt;span style="color: lime;"&gt;Dumbest Meme Ever!&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-rFwPvDvVycY/UXxQ1y1toyI/AAAAAAAABdE/T3WxU4bNN0c/s1600/Xbox-4-24.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="190" src="http://1.bp.blogspot.com/-rFwPvDvVycY/UXxQ1y1toyI/AAAAAAAABdE/T3WxU4bNN0c/s320/Xbox-4-24.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Admit it, even if you're a PC gamer you're at least curious
about the next generation Microsoft console to do battle with the much hyped
but yet to be seen PS4.&amp;nbsp; With hardware
closer to a PC than ever before what happens in the next 6 months will have
repercussions on even the most rabid keyboard thrasher.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The latest news is that the next Xbox will have TV
functionality built in.&amp;nbsp; Hmmm, shades of
the old &lt;span style="color: lime;"&gt;&lt;a href="http://en.wikipedia.org/wiki/MSN_TV" target="_blank"&gt;&lt;span style="color: lime;"&gt;WebTV&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;box Microsoft
was pushing around the time people were complaining about the loss of
"program manager" in Windows 95.&amp;nbsp;
Come to think of it, it sounds kind of like a rerun of 1995...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Anyway along with the TV bits the user interface (UI) is
apparently getting an upgrade on both the 360 and the new Xbox to have smaller
tiles just like the upcoming Windows 8.1 (Blue) update coming later this year
for Windows 8.&amp;nbsp; Oh yeah, and the points
system is being replaced with gift cards and "currency".&amp;nbsp; I wonder if they'll use bitcoins...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
We'll all know more next Tuesday (May 21st)&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: lime;"&gt;&lt;a href="http://www.theverge.com/2013/5/17/4340490/xbox-dashboard-update-beta-ui-changes-for-next-gen" target="_blank"&gt;&lt;span style="color: lime;"&gt;More Xbox Leaks&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Remember that funny little game controller with an android phone
glued to it.&amp;nbsp; You know, the one that kept
showing up in hotel rooms during CES like a some Vegas escort.&amp;nbsp; At the time it was interesting but seemed
like more of an engineering exercise than a product.&amp;nbsp; Well, it's a product.&amp;nbsp; Albeit one in search of a market.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The price of entry is kind of steep too.&amp;nbsp; $350 on pre-order (starting May 20th).&amp;nbsp; It's going to launch in June around the same
time as Ouya, which will now and forever be known as &amp;nbsp;"that other Android Gaming thing."&amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-cwFNrbPwopY/UO1RJ5HHfTI/AAAAAAAABMA/nnDgcLTZbmE/s1600/nvidiashield.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-cwFNrbPwopY/UO1RJ5HHfTI/AAAAAAAABMA/nnDgcLTZbmE/s1600/nvidiashield.jpg" /&gt;&lt;/a&gt;Just watch, somebody will say it.&amp;nbsp; You can look forward to a 5 inch 720P touch
screen, Tegra 4 CPU and a 72 Core Graphics processor.&amp;nbsp; It'll also support the streaming to PC feature
that figured so prominently in the CES demos.&amp;nbsp;&amp;nbsp;
The game library is essentially what you already own so long as you have
at least a 650 or better GTX GPU or 660M or better mobile GPU to hand off the
rendering duties.&amp;nbsp; It runs android 4.2
and has access to Google Play, TegraZone&amp;nbsp;
and of course PC games.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Great! but why?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.techradar.com/us/reviews/gaming/handheld-consoles/nvidia-shield-review-1123463/review" target="_blank"&gt;&lt;span style="color: lime;"&gt;The Shield drops&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Rumor mill, rumor mill, rumor mill!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
There may actually be a Fallout 4!&amp;nbsp; Bethesda has re-released the trailer for
Fallout 3 on YouTube and disabled comments.&amp;nbsp;
Speculation amongst the Fallout forum faithful is that Bethesda is
trying to drum up hype for yet another Fallout sequel.&amp;nbsp; On the other hand it could be the work of a
disgruntled employee on his way out.&amp;nbsp;
It's not to far-fetched since it seems Bethesda might as well change
their name to "Sequels R us."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.youtube.com/watch?feature=player_embedded&amp;amp;v=O7a1GVlC9SM" target="_blank"&gt;&lt;span style="color: lime;"&gt;Fallout3=Fallout 4?&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/iKQFXeE19DI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/2280882790098765899/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/05/nvidia-shield-is-real-fallout-4-xbox.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2280882790098765899?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2280882790098765899?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/iKQFXeE19DI/nvidia-shield-is-real-fallout-4-xbox.html" title="Nvidia Shield is Real, Fallout 4, Xbox News, ExerGaming!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/bwQWHqH-Hws/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/05/nvidia-shield-is-real-fallout-4-xbox.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQARH46fip7ImA9WhBbEUo.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-7387328682100005227</id><published>2013-05-10T01:38:00.000-07:00</published><updated>2013-05-10T01:59:05.016-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-10T01:59:05.016-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands2" /><category scheme="http://www.blogger.com/atom/ns#" term="Bing Gordon" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Call of Duty Ghosts" /><category scheme="http://www.blogger.com/atom/ns#" term="BGA" /><category scheme="http://www.blogger.com/atom/ns#" term="Volcanic Islands" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars" /><category scheme="http://www.blogger.com/atom/ns#" term="nvidia" /><category scheme="http://www.blogger.com/atom/ns#" term="Wolfenstein" /><category scheme="http://www.blogger.com/atom/ns#" term="Intel" /><title>News about Wolfenstein, EA and Star Wars, OUYA and more!</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/dd9s9Tc8mrU" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The Midaged Gamer Report for 5-10-2013&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
This week:&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
A new Wolfenstein, Star Wars by EA?&amp;nbsp; AMD's erupting, OUYA and Ghosts!&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
If you know who B.J.Blazkowicz is then you're going to want
to know about this next bit of news.&amp;nbsp;
Wolfenstein is coming back and this time it's coming from Bethesda.&amp;nbsp; It's called Wolfenstein:The New Order and is
described as an action-adventure shooter.&amp;nbsp;
That's generally accepted as code for an FPS with lots of cut scenes.&amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://www.gametrailers.com/side-mission/files/2013/05/WolfensteinTheNewOrder_Art.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="225" src="http://www.gametrailers.com/side-mission/files/2013/05/WolfensteinTheNewOrder_Art.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The developer, &amp;nbsp;MachineGames, is comprised largely of former &lt;a href="http://www.starbreeze.com/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Starbreeze studios&lt;/span&gt;&lt;/a&gt; alumni responsible for
such games as T&lt;i&gt;he chronicles of Riddick,
Syndicate and Payday the Heist&lt;/i&gt;.&amp;nbsp; The
game is set in 1960 against a backdrop of a world where the Nazis won the
second world war.&amp;nbsp; As the hero, it's your
responsibility to do something about it.&amp;nbsp;
Unfortunately, you're going to be doing it all by yourself as
MachineGames has confirmed that the game will not contain multiplayer play
modes.&amp;nbsp; Kind of a letdown after Enemy Territory.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
Look for Wolfenstein to be released around Christmas and
will be available for PC, XBox 360 and PS3.&amp;nbsp;
The trailer looks great but so do most Bethesda trailers.&amp;nbsp; The other concern is that the studio,
MachineGames, other work hasn't been exactly triple-A and there's no word on
the game engine being used.&amp;nbsp; Watch for
further developments as it gets closer to launch.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.computerandvideogames.com/404732/wolfenstein-the-new-order-announced-for-cross-gen-platforms/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Wofenstein:The New Order&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.ign.com/articles/2013/05/09/no-multiplayer-for-wolfenstein-the-new-order" target="_blank"&gt;&lt;span style="color: lime;"&gt;No Multiplayer&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.youtube.com/watch?feature=player_embedded&amp;amp;v=E6opaIl8h8U" target="_blank"&gt;&lt;span style="color: lime;"&gt;Trailer&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
You're a psycho...&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
Or at least you could be if you play Borderlands 2 and pick
up the latest DLC next week (May 14).&amp;nbsp;&amp;nbsp;
The sixth and apparently final character class is based on the psycho
NPC and goes by the name of Krieg.&amp;nbsp; Just
think of the fun you could have as a crazed madman charging at enemies like a
crazed hyena.&amp;nbsp; That's exactly what the
way you'll want to play him as well since his character perks are based on his
outgoing personality.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The DLC will be available May 14th for 9.99 or 800 Microsoft
points.&amp;nbsp; You may want to see if Steam has
a deal on it as well.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.computerandvideogames.com/404690/borderlands-2-dlc-krieg-the-psycho-releases-next-week/" target="_blank"&gt;&lt;span style="color: lime;"&gt;BL2 Krieg&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
EA's got the rights to develop Star Wars games after making
a deal with Disney shortly after they shut down Lucasarts video game publishing
operations.&amp;nbsp; EA developers Dice and
Visceral will do the heavy lifting which hopefully means using the Frostbite
3.0 engine.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The danger is EA showing out great looking games with a
lousy story like Battlefield 3.&amp;nbsp; Good
Star Wars games always have a good storyline.&amp;nbsp;
That's something EA doesn't have a great track record with.&amp;nbsp; See Mass Effect 3, Battlefield 3 and Medal of
Honor Warfighter for examples.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.computerandvideogames.com/404635/ea-secures-exclusive-rights-to-core-star-wars-game-development/" target="_blank"&gt;&lt;span style="color: lime;"&gt;EA Star Wars&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
AMD's got plans for you Nvidia.&amp;nbsp; They plan to come out swinging with an
entirely new GPU family called &lt;i&gt;Volcanic
Islands &lt;/i&gt;whose members will be named after islands in the Pacific
ocean.&amp;nbsp; Rumored to be due out late this
year which likely means Q1 2014 if history holds.&amp;nbsp; &amp;nbsp;It
appears that the new family shares nothing with the previous &lt;i&gt;Southern Islands &lt;/i&gt;architecture.&amp;nbsp; Instead there will be separate parallel and
serial processing units much like AMD's APU designs.&amp;nbsp; Why the wait if the roadblocks are in place
and we already know Nvidia's plans for the &lt;a href="http://www.mcvuk.com/news/read/geforce-gtx-700-series-detailed-significant-performance-boost-not-expected/0115198" target="_blank"&gt;&lt;span style="color: lime;"&gt;700 series&lt;/span&gt;&lt;/a&gt;?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://cdn2.wccftech.com/wp-content/uploads/2012/09/AMD-Radeon.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://cdn2.wccftech.com/wp-content/uploads/2012/09/AMD-Radeon.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
Where the Nvidia 700 series is essentially a rebranding of
the existing 600 series with some tweaks, AMD's designs are completely new.&amp;nbsp; It's also speculated that AMD is waiting for
their 20nm process to be ready at the TSMC foundry where the chips will be
made.&amp;nbsp; AMD's current GPUs run hotter primarily
because of the 28nm process.&amp;nbsp; It's hoped
that new architecture and a 20nm process can correct that.&amp;nbsp; That and a driver that actually works with
crossfire would be nice too.&amp;nbsp; They'd
better get it right if they want to avoid &lt;i&gt;Volcanic
Islands&lt;/i&gt; becoming the GPU's with the most appropriate namesake. &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.techpowerup.com/183704/amds-answer-to-geforce-gtx-700-series-volcanic-islands.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;AMD's Volcanic Islands&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
In what is likely to be taken as the first indication that
Intel hates PC enthusiasts as much as Sony hates second hand Playstation
games...&amp;nbsp; It appears (albeit unconfirmed
by the company) that the top end of the next generation of Intel &lt;i&gt;Core &lt;/i&gt;processors (Haswell) will only be
available in the soldered on BGA package. &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The new processors come in the form of the 4770R, 4670R and
4570R or just the "R" processors, all of them BGA only.&amp;nbsp; BGA packages are primarily designed for small
form factor PC's and laptops such as ultrabooks found primarily in OEM designs.&amp;nbsp; Truth be told the "R" in the
designation means updated onboard graphics capability supposedly 3 times better
than current HD4000 designs.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
Enthusiasts usually don't care about integrated graphics and
there will still be LGA socketed designs including a 4770K but the top end but
it's not the very top anymore.&amp;nbsp; It also
means that the DIY enthusiast is going to have less to choose from when they're
building a system.&amp;nbsp; Those who care about
integrated graphics&amp;nbsp; and replaceable
CPU's won't get the updated graphics core (HD52xx).&amp;nbsp; Instead they'll be stuck with the
HD4600.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The price of processor on board designs could also drive up
the price of performance oriented ultrabooks and OEM pc's which leaves little
room for a discrete graphics option.&amp;nbsp;
That means fewer choices for everyone no matter if they're a DIY type or
not.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://news.softpedia.com/news/Intel-Haswell-BGA-Chips-with-Better-Graphics-Prepared-for-Mini-PCs-343601.shtml" target="_blank"&gt;&lt;span style="color: lime;"&gt;BGA on top&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
If you're excited about the new Ouya console I've got good
news and bad news. The good news is that the company has received an additional
15 million in funding from companies like Nvidia and venture capital
firms.&amp;nbsp; The bad news is that the June 4th
launch has been pushed back to June 25th reportedly to more adequately meet customer
demand.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
The company is also gaining a new board member in the person
of &lt;a href="http://www.crunchbase.com/person/bing-gordon" target="_blank"&gt;&lt;span style="color: lime;"&gt;Bing Gordon&lt;/span&gt;&lt;/a&gt;,
former EA Chief creative officer (1998-2008.)&amp;nbsp;
Gordon also served in other roles with EA since its 1982 founding.&amp;nbsp; If you like SimCity (before the current
one)Need for Speed or Madden football you can thank this guy.&amp;nbsp;&amp;nbsp; Long story short, he knows the gaming
business and doesn't get involved with losers.&amp;nbsp;
That probably explains why he got out of EA when he did.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
According to the USA Today, it's
pretty rare for a crowd funded startup to catch the attention of venture
capital firms not to mention a major player in the graphics market.&amp;nbsp; It's not that surprising, however,
considering the company already had 8.6 million in funding exclusively from
potential customers.&amp;nbsp; It's a pretty safe
bet in my view.&amp;nbsp; I mean, how many
startups can claim a customer base before their product even launches?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.usatoday.com/story/tech/gaming/2013/05/09/ouya-venture-funding-release-postponed/2145903/" target="_blank"&gt;&lt;span style="color: lime;"&gt;OUYA updates&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
Are you afraid of ghosts?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.blogcdn.com/www.joystiq.com/media/2013/04/call-of-duty---ghosts.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="230" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/call-of-duty---ghosts.jpg" width="400" /&gt;&lt;/a&gt;Well if they take the form of
another Call of Duty game then you can count on it showing up around the same
time the new XBOX and PS4 launch.&amp;nbsp; It's
called Call of Duty: Ghosts and is set in the future but using current
weaponry.&amp;nbsp; Activision has turned once
again to Infinity Ward for development duties after they handled the previous
Modern Warfare titles.&amp;nbsp; Hmm, sounds kind of
like that other game that's coming out around the same time.&amp;nbsp; Battle Lawn 4 or something like that.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
In any case there'll be a demonstration
of it at the XBOX reveal on May 21st.&amp;nbsp; The
game is supposed to officially launch on November 5th and will be available for
PC and current and upcoming Microsoft and Sony consoles.&amp;nbsp; Price is in the $60 range on pre-order, of
course.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.trustedreviews.com/news/call-of-duty-ghosts-news-rumours-release-date" target="_blank"&gt;&lt;span style="color: lime;"&gt;COD&amp;nbsp; GHOSTS&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;a href="http://www.callofduty.com/ghosts" target="_blank"&gt;&lt;span style="color: lime;"&gt;COD&amp;nbsp;GHOST official site and trailer&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/M4OAUn8tYs8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/7387328682100005227/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/05/news-about-wolfenstein-ea-and-star-wars.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7387328682100005227?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7387328682100005227?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/M4OAUn8tYs8/news-about-wolfenstein-ea-and-star-wars.html" title="News about Wolfenstein, EA and Star Wars, OUYA and more!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/dd9s9Tc8mrU/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/05/news-about-wolfenstein-ea-and-star-wars.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0EER3c8eyp7ImA9WhBUFk0.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-8828728315011719156</id><published>2013-05-03T02:56:00.002-07:00</published><updated>2013-05-03T12:33:26.973-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T12:33:26.973-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Adam Orth" /><category scheme="http://www.blogger.com/atom/ns#" term="8" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Windows" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="Tiny Tina" /><category scheme="http://www.blogger.com/atom/ns#" term="Defiance" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="Win 8" /><category scheme="http://www.blogger.com/atom/ns#" term="7990" /><category scheme="http://www.blogger.com/atom/ns#" term="never settle" /><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="Grid 2" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="AMD" /><category scheme="http://www.blogger.com/atom/ns#" term="April" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Trek" /><category scheme="http://www.blogger.com/atom/ns#" term="2013" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>Monthly Gaming News Wrap up - April 2013</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/1mvpXPOMK6Y" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midaged Gamer Monthly Wrap for 5-3-2012&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Welcome the first Monthly Midaged Gamer Wrapup!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
We're going to take a look back at the most interesting news
from the month that's gone by and maybe even see if anything's changed since
our first look.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ouya, the android based game console, started shipping to
kickstarter backers in late March and a few less than patient reviewers were
already complaining about an unfinished interface and limited supply of game
titles.&amp;nbsp; Of course the official launch of
the console isn't till June 4th so you can write off the complaints as growing
pains.&amp;nbsp; Hey, it's the price you pay for
being an early adopter.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.joystiq.com/2013/04/17/ouya-kickstarter-review/?a_dgi=aolshare_twitter" target="_blank"&gt;&lt;span style="color: lime;"&gt;OUYA&lt;/span&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The biggest news out of EA so far this year(aside from the
SimCity launch failure) seems to be the massive layoffs as the
company..reorganizes.&amp;nbsp; In a year that's
seen the CEO quit and revenues decline it seems the only answer for EA is to
cut staff.&amp;nbsp;&amp;nbsp; I guess overcharging for
mediocre games and sticking the new mantra of "micro-transactions"
into almost every product they sell doesn't have anything to do with it.&amp;nbsp; If they keep this up EA could become the THQ
of 2013.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/401685/ea-layoffs-spread-across-the-uk-and-india/" target="_blank"&gt;&lt;span style="color: lime;"&gt;EA layoffs&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
As of this writing we've got 18 days (May 21st.) till the
big XBOX event, the same old rumors are still swirling around and the only
thing that's really changed is news from the enemy camp.&amp;nbsp;&amp;nbsp; On August 28th, gaming retailed Gamestop
will &lt;a href="http://www.computerandvideogames.com/404189/ps4-will-be-hands-on-at-gamestop-expo/" target="_blank"&gt;&lt;span style="color: lime;"&gt;exhibit the new PS4&lt;/span&gt;&lt;/a&gt; at its Las Vegas event.&amp;nbsp;
If you go, you'll be able to actually try out the console.&amp;nbsp; Of course nothing's free and tickets are $45
(USD).&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's a bit later than the XBOX reveal at E3 but at least
you won't have to wait till November to try it out.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
What we know so far about the next XBOX is this: &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;"&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;It willl launch in early November&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;it won't be backward compatible with the Xbox
360&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;There will continue to be an Xbox 360&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;It will cost $500 ($300 with a 2 year XBOX Gold
subsc. @ $10/mo.)&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;The new Xbox will contain an Blu-Ray drive&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;It will be based on X86 architecture (PC) likely
from AMD&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -0.25in;"&gt;The operating system will be running...&lt;/span&gt;&lt;a href="http://superuser.com/questions/490663/what-is-windows-8-core" style="text-indent: -0.25in;" target="_blank"&gt;&lt;span style="color: lime;"&gt;Windows 8 core&lt;/span&gt;. &lt;/a&gt;&lt;span style="text-indent: -0.25in;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;!--[if !supportLists]--&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
In a related story a "Creative Director" at
Microsoft sent the Internet into a rage when he tweeted responses to gamers'
outrage at the requirement for an always-on connection.&amp;nbsp; Adam Orth "Didn't see the drama"
but he sure saw the door when he suddenly departed the XBOX development team
about the same time Microsoft issued an apology for his comments.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/microsofts-adam-orth-the-always-on-tweeter-no-long-472244698" target="_blank"&gt;&lt;span style="color: lime;"&gt;Orth is OUT!&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The AMD 7990 Dual GPU video card finally launched in
April.&amp;nbsp; Unfortunately due to driver
issues it wasn't really worth the wait.&amp;nbsp;
A new graphics performance rating system finally put cold hard facts to
the deficiencies that many have long suspected with crossfire.&amp;nbsp; Then came news of a fix in the form of a
prototype driver given to PCPer but the public wouldn't get to see it till June
or July.&amp;nbsp; That leaves consumers with a
gamble.&amp;nbsp; Is it worth $1000 for a 7990 if
you can't use crossfire till July and is the new&amp;nbsp; "&lt;a href="http://sites.amd.com/us/promo/never-settle/Pages/nsreloadedx.aspx" target="_blank"&gt;&lt;span style="color: lime;"&gt;Never Settle&lt;/span&gt;&lt;/a&gt;" 8 game bundle enough to make up for the wait?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
$1000 for a video card that can't perform the job it was
designed for is a fail in anyone who actually has to work for a living.&amp;nbsp; An upgraded game bundle full of current
triple-A titles is nice but if you can't take advantage of them what's the
point?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-AMD-Improves-CrossFire-Prototype-Driver" target="_blank"&gt;&lt;span style="color: lime;"&gt;AMD 7990 driver woes&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
April gave us a release date for the upcoming racer, Grid
2.&amp;nbsp; It's due out May 28th and promises to
fill the void left by the mediocre release of NFS: Most Wanted.&amp;nbsp; What was surprising &amp;nbsp;was a subsequent announcement concerning a change
to multiplayer.&amp;nbsp; Codemaster's decided to
base multiplayer gameplay on a web based interface called Racenet.&amp;nbsp; Similar to EA's Battlelog and Autolog the
interface is designed to be more social media friendly as well as offering more
game modes.&amp;nbsp; Unfortunately if you do most
of your racing with people in the same room you may see Racenet as more of a hindrance
than a benefit.&amp;nbsp; Autolog and Battlelog
have done little more than annoy fans of their respective franchises, let's
hope Racenet doesn't do the same.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/400611/grid-2-multiplayer-details-revealed-new-gameplay-videos/?page=1#top_banner" target="_blank"&gt;&lt;span style="color: lime;"&gt;Grid 2 multiplayer details&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In what appears to be a trend in convergence, April also saw
the ramp up of two video games based on popular TV and movies.&amp;nbsp; Defiance and Star Trek: The Video Game both
launched in April ahead of their respective releases on TV and the
theater.&amp;nbsp; While the jury is still out on
the games the buzz for their respective franchises has been positive.&amp;nbsp; That translates into a halo effect for the
short term but time will tell if anyone still cares about them in 6 months.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: lime;"&gt;&lt;a href="http://www.defiance.com/en/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Defiance&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.forbes.com/sites/carolpinchefsky/2013/03/25/why-trekkers-should-play-star-trek-the-video-game/" target="_blank"&gt;&lt;span style="color: lime;"&gt;StarTrek: The Video Game&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Let's wrap up this month's report with a new rumor about the
next and last installment of Borderlands 2 DLC.&amp;nbsp;
Reportedly due out in June the next DLC will feature the Tiny Tina
character starring in "Tiny Tina's Assault on Dragon Keep."&amp;nbsp; The rumor comes from a tweet posted by
Anthony Burch who is apparently the lead writer for Borderlands' developer Gearbox.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
Tiny Tina's probably my favorite character in the game if
for nothing else all the controversy she stirred up earlier this year.&amp;nbsp; I love irreverence so if this rumor pans out
I know I'll be onboard for this DLC pack.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/404401/borderlands-2-dlc-revealed-tiny-tinas-assault-on-dragon-keep/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Tiny Tina's Assault on Dragon Keep&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Related Blog posts:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://midagedgamer.blogspot.com/2013/04/xbox-more-windows-than-console.html" rel="nofollow"&gt;&lt;span style="color: lime;"&gt;http://midagedgamer.blogspot.com/2013/04/xbox-more-windows-than-console.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://midagedgamer.blogspot.com/2013/04/a-real-amd-7990-next-xbox-and-windows-8.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;http://midagedgamer.blogspot.com/2013/04/a-real-amd-7990-next-xbox-and-windows-8.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://midagedgamer.blogspot.com/2013/04/eas-axe-swingin-bf4-battlelog-20-ouya.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;http://midagedgamer.blogspot.com/2013/04/eas-axe-swingin-bf4-battlelog-20-ouya.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://midagedgamer.blogspot.com/2013/04/always-on-no-big-deal.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;http://midagedgamer.blogspot.com/2013/04/always-on-no-big-deal.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: lime;"&gt;&lt;a href="http://midagedgamer.blogspot.com/2013/04/doom-4-doomed-black-ops-dlc-borderlands.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;http://midagedgamer.blogspot.com/2013/04/doom-4-doomed-black-ops-dlc-borderlands.html&lt;/span&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: lime;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;span style="color: lime;"&gt;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6696025.1911;sz=180x150;ord=[timestamp]?;lid=41000613802463973;pid=sku1874866;usg=AFHzDLv__2xaLKw-npqpEFAcD86TyEU2dw;adurl=http%253A%252F%252Fwww.samsclub.com%252Fsams%252Fxbox-360-250gb-console%252Fprod1510264.ip%253Fpid%253D_DoubleClick_Affiliates%2526ci_src%253D15781033%2526ci_sku%253Dsku1874866;pubid=547239;price=%24298.98;title=Xbox+360+250GB+Console...;merc=Sam%27s+Club;imgsrc=http%3A%2F%2Fs7d2.scene7.com%2Fis%2Fimage%2Fsamsclub%2Fs7product%2F0088537012711_A.jpg;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6533665.872;sz=180x150;ord=[timestamp]?;lid=41000613802463918;pid=64661;usg=AFHzDLsAfm_Qv1MBkd7dJzzQ3ZrImWw_kw;adurl=http%253A%252F%252Fwww.abt.com%252Fproduct%252F64661%252FMicrosoft-RKH041.html;pubid=547239;price=%24299.98;title=Microsoft+Xbox+360+Sli...;merc=Abt+Electronics+%26+Appliances;imgsrc=http%3A%2F%2Fcontent.abt.com%2Fmedia%2Fimages%2Fproducts%2Fl_RKH041.jpg;width=65;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6533665.873;sz=180x150;ord=[timestamp]?;lid=41000613802463918;pid=57717;usg=AFHzDLtFOysEIFDSbqr6pgv9UKg1HKS52g;adurl=http%253A%252F%252Fwww.abt.com%252Fproduct%252F57717%252FMicrosoft-RKB00001.html;pubid=547239;price=%24199.99;title=Microsoft+Xbox+360+Sli...;merc=Abt+Electronics+%26+Appliances;imgsrc=http%3A%2F%2Fcontent.abt.com%2Fmedia%2Fimages%2Fproducts%2Fl_RKB00001.jpg;width=55;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/gzh08q2fhgs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/8828728315011719156/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/05/monthly-gaming-news-wrap-up-april-2013.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/8828728315011719156?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/8828728315011719156?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/gzh08q2fhgs/monthly-gaming-news-wrap-up-april-2013.html" title="Monthly Gaming News Wrap up - April 2013" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/1mvpXPOMK6Y/default.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/05/monthly-gaming-news-wrap-up-april-2013.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04CSXc-eip7ImA9WhBUEU0.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-3473871486075768290</id><published>2013-04-27T15:32:00.003-07:00</published><updated>2013-04-27T15:32:48.952-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-27T15:32:48.952-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="always on" /><category scheme="http://www.blogger.com/atom/ns#" term="Paul Thurrott" /><category scheme="http://www.blogger.com/atom/ns#" term="May 21st" /><category scheme="http://www.blogger.com/atom/ns#" term="rumor" /><category scheme="http://www.blogger.com/atom/ns#" term="X86" /><category scheme="http://www.blogger.com/atom/ns#" term="Windows 8" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="E3" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="release date" /><category scheme="http://www.blogger.com/atom/ns#" term="console" /><title>XBOX more Windows than console</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-rFwPvDvVycY/UXxQ1y1toyI/AAAAAAAABdE/T3WxU4bNN0c/s1600/Xbox-4-24.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="190" src="http://1.bp.blogspot.com/-rFwPvDvVycY/UXxQ1y1toyI/AAAAAAAABdE/T3WxU4bNN0c/s320/Xbox-4-24.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Article first published as &lt;a href="http://technorati.com/entertainment/gaming/article/xbox-more-windows-than-console/" target="_blank"&gt;&lt;span style="color: lime;"&gt;XBOX More Windows than Console&lt;/span&gt;&lt;/a&gt; on Technorati.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
By now you're probably aware that May 21st is a &lt;a href="http://windowsitpro.com/paul-thurrotts-wininfo/here-comes-next-xbox" target="_blank"&gt;&lt;span style="color: lime;"&gt;big day for Microsoft&lt;/span&gt;&lt;/a&gt;.&amp;nbsp; That's when we'll
hopefully get some details about the next &amp;nbsp;generation Xbox.&amp;nbsp; Of course if it's anything like the PS4
announcement we'll just see a bunch of game demos.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That and at some point somebody's arms flailing about in
front of a Kinect sensor.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
EA, the game publishing giant, is apparently on board with
the new console after two anonymous&amp;nbsp;
sources leaked a few tantalizing tidbits about an &lt;a href="http://www.computerandvideogames.com/393418/microsoft-to-reveal-ea-partnership-at-next-xbox-event/" target="_blank"&gt;&lt;span style="color: lime;"&gt;exclusive add-on content deal&lt;/span&gt;&lt;/a&gt;.&amp;nbsp; Exactly what
that means, however, is still a matter of supposition.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Until now, all we really knew from all the leaked developer
kits, anonymous tips and antisocial behavior from a former creative director is
that the console was going to be based on Intel X86 architecture, require an
Internet connection to function and have a Blu-Ray Drive.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Which may as well be a press release for the Sony PS4.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Then on April 25th Paul Thurrott, longtime watcher of all
things Microsoft, wrote an article for WindowsITPro called, "&lt;a href="http://windowsitpro.com/paul-thurrotts-wininfo/here-comes-next-xbox" target="_blank"&gt;&lt;span style="color: lime;"&gt;HereComes the Next Xbox&lt;/span&gt;&lt;/a&gt;" &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Thurrott is a respected author, blogger and head honcho at
winsupersite.com and has access to those in the know at Microsoft.&amp;nbsp; Basically if Thurrott says it's real there's
a 99% chance it is.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
From his article we know this much about the next XBOX. &amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;"&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;We still
don'tknow its name will be but it definitely won't be XBOX 720.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;It'll
cost you $500&amp;nbsp;($300 w/2 year XBOX Live&amp;nbsp;sub. at $10/mo.)&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;It won't
run Xbox 360 software but&amp;nbsp;the 360 will still exist.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;·&lt;span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 10.5pt; line-height: 115%; text-indent: -0.25in;"&gt;It's
going to be running the Windows 8 Operating System&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;!--[if !supportLists]--&gt;&lt;br /&gt;






&lt;div class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -.25in;"&gt;
&lt;span style="font-size: 10.5pt; line-height: 115%; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Yes, you read that right.&amp;nbsp;
The next XBOX will be running Windows and not Windows RT or some strange
derivative.&amp;nbsp; Thurrott says it will be
based on Windows 8 Core which is the entry level Windows 8 operating system
complete with tiles and media player and all of that.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Of course it will be heavily modified for the console but at
its heart it's still Windows 8.&amp;nbsp; The
Modern (or Metro) tile interface would seem to lend itself to just such an
application so long as the translation from touch centric to something more in
line with a console could be adapted.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's the rub.&amp;nbsp;
Windows 8 may be Microsoft's one user interface to rule them all but on
a console, even one based on X86, you're still dealing with a limited
sandbox.&amp;nbsp; It has to be that way or else
you're just selling a $500 PC that you can't upgrade.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Thurrott stated in his article that the "always
on" Internet requirement wouldn't be as "draconian" as people
think.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The question that comes to the forefront is why have it at
all then?&amp;nbsp; How can a console be required
to always have a connection to the Internet if it isn't for DRM?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I think I've got the answer and it goes straight back to the
operating system.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Remember, Thurrott said the OS was based on Windows 8
core.&amp;nbsp; If that's so then it's going to be
subject to the same patch cycle as any other Windows 8 deployment.&amp;nbsp; Even in a sandbox, security holes, bug fixes
and the like will need to be applied on a regular schedule.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Which brings up a very real concern for the platform because
it's going to require Microsoft to be ever vigilant or face the potential
disaster of millions of Windows 8 consoles suddenly being bricked by an
unpatched vulnerability.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's my own supposition but it's the only way I can see an
"always on" requirement being less draconian.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
We'll know more in a few weeks at the announcement and at
this year's E3 where Microsoft is supposed to spill all the beans about the
console.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I guess this is what they meant by convergence.&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/CTyvuhU1axs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/3473871486075768290/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/xbox-more-windows-than-console.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3473871486075768290?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3473871486075768290?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/CTyvuhU1axs/xbox-more-windows-than-console.html" title="XBOX more Windows than console" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-rFwPvDvVycY/UXxQ1y1toyI/AAAAAAAABdE/T3WxU4bNN0c/s72-c/Xbox-4-24.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/xbox-more-windows-than-console.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEQBQH0ycSp7ImA9WhBUEE8.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-3350976498041071065</id><published>2013-04-26T04:23:00.001-07:00</published><updated>2013-04-26T17:25:51.399-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-26T17:25:51.399-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PCPER" /><category scheme="http://www.blogger.com/atom/ns#" term="WW" /><category scheme="http://www.blogger.com/atom/ns#" term="Frame Rating" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="Windows 8" /><category scheme="http://www.blogger.com/atom/ns#" term="drivers" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="TWIT" /><category scheme="http://www.blogger.com/atom/ns#" term="7990" /><category scheme="http://www.blogger.com/atom/ns#" term="never settle" /><category scheme="http://www.blogger.com/atom/ns#" term="catalyst" /><category scheme="http://www.blogger.com/atom/ns#" term="announcement" /><category scheme="http://www.blogger.com/atom/ns#" term="Paul Thurott" /><category scheme="http://www.blogger.com/atom/ns#" term="AMD" /><category scheme="http://www.blogger.com/atom/ns#" term="crossfire" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="always-on" /><category scheme="http://www.blogger.com/atom/ns#" term="Win8" /><title>A real AMD 7990, next Xbox and Windows 8?</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/9plcUg4IdpY" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://files.tested.com/photos/2013/04/24/47754-amd7990-teaser.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://files.tested.com/photos/2013/04/24/47754-amd7990-teaser.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midaged Gamer Report for 4-26-2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A real AMD 7990 launches but the drivers still stink, &amp;nbsp;The next Xbox and Windows 8?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'm going for quality, not quantity this week so let's see
where the train goes...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Let me start by apologizing if this next part bores you but
you're going to need some background to understand why the launch of the AMD
7990 is so disappointing.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Somewhere back around December 2011 we got the first hint of
a &lt;a href="http://www.pcper.com/news/Graphics-Cards/AMD-Radeon-HD-7990-Dual-GPU-Card-Coming-Q1-2012" target="_blank"&gt;&lt;span style="color: lime;"&gt;dua lGPU powerhouse&lt;/span&gt;&lt;/a&gt; based on AMD's Southern Islands platform.&amp;nbsp; The original launch date was supposed to be
the first quarter of 2012 but that didn't happen.&amp;nbsp; Four months later Nvidia beat AMD to the punch
by announcing the Dual GPU 690 which had 2 of Nvidia's GK104 GPU's (the same as
the GTX 680).&amp;nbsp; The only response from AMD
was a missed 7990 reveal at the 2012 Computex and subsequent delay moving the
forecasted launch to late August of 2012.&amp;nbsp;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It wasn't till October of last year that we finally saw a
dual GPU product announcement &lt;a href="http://www.pcper.com/news/Graphics-Cards/PowerColor-shows-new-cheaper-HD-7990-graphics-card-lower-clocks-Devil-13" target="_blank"&gt;&lt;span style="color: lime;"&gt;bearing the 7990 moniker&lt;/span&gt;&lt;/a&gt; but it was not based on any reference design from AMD but
rather something Powercolor had designed themselves. Apparently board partners
had gotten tired of waiting around for something to fit into the void the 7990 was
leaving.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
ASUS and Powercolor didn't wait for AMD's blessing, however,
with Powercolor using the 7990 label on their first dual GPU card without
complaint from AMD.&amp;nbsp; Powercolor's
subsequent offering, the Devil 13 and Asus' Ares 2 made no mention of the 7990
on their packaging.&amp;nbsp; That only fed the rumors
that there would be no official AMD Dual GPU offering to compete with Nvidia's
690.&amp;nbsp; That left the AMD faithful
wondering if they'd have to wait till AMD's next generation for a
"real" dual GPU card to battle Nvidia.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
All those rumors were finally put to rest this week but is
it too little too late?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
AMD calls their new 7990, Malta.&amp;nbsp; It's based on dual 28nm process 7970's, has 8.6
Billion transistors (2x4.3bil.), &amp;nbsp;6GB (3GBx2)
or DDR5, 384bit memory bus (x2), on a single PCB design.&amp;nbsp; The card takes 2 8 pin PCI-E power plugs and
promises 576GB/sec memory bandwidth and 4096 Stream processors (2x2048 per GPU).&amp;nbsp; Sounds good until you realize that all those
(x2's) are very reliant on software to make the real magic happen.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The 7990 designation continues with the new reference design
but AMD is quick to point out that this is the official 7990 where previous
partner produced cards were not.&amp;nbsp; That's not
the whole story, however.&amp;nbsp; The 7990 is
basically just another dual GPU stuck on a single PCB running in
crossfire.&amp;nbsp; Really, there's no difference
from two cross-fired 7970's aside from freeing up a slot and a couple of power
plugs.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.pcper.com/reviews/Graphics-Cards/AMD-Radeon-HD-7990-6GB-Review-Malta-Gets-Frame-Rated" target="_blank"&gt;&lt;span style="color: lime;"&gt;The real story&lt;/span&gt;&lt;/a&gt;, however, has nothing to do with hardware.&amp;nbsp; It's the Achilles heel of AMD GPU's for the
past 2 generations of their video cards.&amp;nbsp;
That being, the drivers.&amp;nbsp; From
PCPer's new performance rating system called Frame Rating we see that new
hardware still can't fix flaky drivers.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The 7990 is still hampered by deficiencies in the drivers
when using Crossfire even if both GPU's are on the same PCB.&amp;nbsp; That means the problems with runt frames and
erratic multi-GPU performance continue.&amp;nbsp;
AMD has tried to address the issue with not one but two beta drivers
with the latest given only to PCPer appearing to help but not eliminate
crossfire performance issues.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
At a $1000 price point the performance deficit caused by
AMD's continually sloppy driver development could push buyers straight into
Nvidia's 690 and Titan GPU's.&amp;nbsp; That goes
double when you consider buyers have been waiting for a year for a card that is
currently not a real competitor to Nvidia's high end offerings.&amp;nbsp; At this point PCPer has what amounts to a
prototype driver that could be the foundation to finally rid AMD of its
crossfire driver curse but you won't see it till midsummer.&amp;nbsp; &amp;nbsp;If you
can wait that long at least you can take advantage of a &lt;a href="http://sites.amd.com/us/promo/never-settle/Pages/nsreloadedx.aspx" target="_blank"&gt;&lt;span style="color: lime;"&gt;huge 8 game bundle&lt;/span&gt;&lt;/a&gt; AMD's offering with the 7990 including titles like Bioshock
Infinite, Tomb Raider and Crysis 3&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-AMD-Improves-CrossFire-Prototype-Driver" target="_blank"&gt;&lt;span style="color: lime;"&gt;AMD 7990 driver woes&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://cf.shacknews.com/promos/Xbox-4-24.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="190" src="http://cf.shacknews.com/promos/Xbox-4-24.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ok, enough about that...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
We finally have a date for the announcement of the next
Xbox.&amp;nbsp; Since the February announcement of
the PS4 (still bummed it's not called Orbis) &amp;nbsp;Xbox fans have had to listen to their Playstation
buddies go on and on about the PS4.&amp;nbsp; &amp;nbsp;The only information an Xbox fan got came from
a former Microsoft creative director's &lt;a href="http://www.computerandvideogames.com/399285/microsoft-creative-director-speaks-in-favour-of-always-online/" target="_blank"&gt;&lt;span style="color: lime;"&gt;bad attitude&lt;/span&gt;&lt;/a&gt;.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That was, until this week's &lt;a href="http://www.computerandvideogames.com/402932/next-xbox-event-on-may-21-microsoft-confirms/" target="_blank"&gt;&lt;span style="color: lime;"&gt;announcement&lt;/span&gt;&lt;/a&gt;
of a special XBOX event to be broadcast live on Xbox.com, Xbox Live and Spike
TV (in the U.S.) at 10AM May 21st.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Great, so the Xbox faithful finally get some credible news but
wait! There's still time to spread around some unofficial rumors so here we
go...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Of course the obligatory parade of Triple-A titles will be
announced but new this week are some third-party &lt;a href="http://windowsitpro.com/paul-thurrotts-wininfo/here-comes-next-xbox" target="_blank"&gt;&lt;span style="color: lime;"&gt;affirmations about the console&lt;/span&gt;&lt;/a&gt; coming from the person of one Paul Thurrott.&amp;nbsp; For the uninitiated Thurott is a well
respected tech blogger and author who runs &lt;a href="http://winsupersite.com/" target="_blank"&gt;&lt;span style="color: lime;"&gt;winsupersite.com&lt;/span&gt;&lt;/a&gt;
as well as hosting the weekly "&lt;a href="http://twit.tv/ww" target="_blank"&gt;&lt;span style="color: lime;"&gt;Windows Weekly&lt;/span&gt;&lt;/a&gt;"
podcast on the TWIT network that airs every Thursday.&amp;nbsp; Thurott has connections within Microsoft and
has been writing about the company and its products for decades.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Oh yeah, and he's a real big Call of Duty fan.&amp;nbsp; So there's that grain of salt...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I like Paul, in fact he's known to pull no punches when
Microsoft does wrong and was no fan of the reign of Steven Sinofsky.&amp;nbsp; Apparently the feeling was mutual as he
frequently found himself snubbed by the former Microsoft exec.&amp;nbsp; Why that's important will become clear in a
second but first the aforementioned "salt"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
Thurott is on record
as saying that Windows Vista wasn't that bad of an operating system.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
To which I say, you're delusional Paul.&amp;nbsp; Any operating system that can turn the
performance of a Core I7 into an Athlon 64 is bad.&amp;nbsp; If Apple would have embraced
"Hackintosh" users in 2006 I'm convinced Microsoft would've been
reduced to the market share of Linux because of Vista.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So there's that but I digress...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://3.bp.blogspot.com/-ppK4UVSf0Jg/T4lC-LMw2nI/AAAAAAAAArY/dgg_EW1hCU0/s1600/xboxctrllr.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-ppK4UVSf0Jg/T4lC-LMw2nI/AAAAAAAAArY/dgg_EW1hCU0/s320/xboxctrllr.JPG" width="320" /&gt;&lt;/a&gt;The real news is that he's managed to confirm that the next
Xbox will launch in early November, will not be backward compatible with the Xbox 360
and will cost $500.&amp;nbsp; If that price is too
steep you can get it for $300 if you agree to pay $10 a month (USD) over the
next 2 years for an Xbox Live Gold subscription.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The new Xbox will contain an Blu-Ray drive and its operating
system will be running...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://superuser.com/questions/490663/what-is-windows-8-core" target="_blank"&gt;&lt;span style="color: lime;"&gt;Windows 8core&lt;/span&gt;. &lt;/a&gt;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Yes friends and neighbors, you can finally rest assured that
Windows 8 is indeed the one platform to rule them all in the Windows
world.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Windows 8 core is the most basic version of Windows and
while it doesn't support virtualization it does support the tiled (Modern or
Metro) interface, has a desktop and supports most of the standard Windows
applications.&amp;nbsp; &amp;nbsp;You can bet it will be heavily modified but at
its "core"(pun intended) you've got a Windows PC.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Thurott also claims that the next Xbox will indeed be
required to have an active Internet connection but he qualifies that with the
statement that it "isn't as Draconian as many seem to believe."&amp;nbsp; Although he hasn't gone into detail on
exactly what that means.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
My guess (and that's all it is) is that the Windows 8 core
OS that the new Xbox runs on will be subject to the same security updates and
patches as any other Windows install.&amp;nbsp;
That means all those new Xbox owners are going to learn the phrase,
"Patch Tuesday"&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Windows 8 is more secure and better performing than Windows
7 but I 'm not so sure I'd want to run a console with it.&amp;nbsp;&amp;nbsp; It's still just a console after all.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That and I'm wondering if Microsoft thinks there's going to
be a bunch of 80" touch screen TV's flooding the market or will we all be flailing
our arms at a Kinect sensor to launch a game.&amp;nbsp;
The only other option is to navigate the "tiles" with a game
controller which to be frank would profoundly "suck."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The "Always On" thing bugs me though.&amp;nbsp; It's a fact of life that anyone with a PC or
Tablet these days is forced to lose hours of their lives to updates.&amp;nbsp; Thing is, I can still use my PC and current
consoles without always having to be connected to the Internet.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
May 21st will be interesting.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's it for this week and I've gone on for almost 1500
words so you must be asleep by now.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Remember, next week is the big monthly wrap up!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'm out.&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/XLWsSgV1KTQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/3350976498041071065/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/a-real-amd-7990-next-xbox-and-windows-8.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3350976498041071065?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3350976498041071065?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/XLWsSgV1KTQ/a-real-amd-7990-next-xbox-and-windows-8.html" title="A real AMD 7990, next Xbox and Windows 8?" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/9plcUg4IdpY/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/a-real-amd-7990-next-xbox-and-windows-8.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQHo5fyp7ImA9WhBVFEw.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-2138496469346969752</id><published>2013-04-19T00:37:00.000-07:00</published><updated>2013-04-19T15:55:31.427-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-19T15:55:31.427-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="Layoffs" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="bundle" /><category scheme="http://www.blogger.com/atom/ns#" term="BF4" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlelog" /><category scheme="http://www.blogger.com/atom/ns#" term="Metro Last Light" /><category scheme="http://www.blogger.com/atom/ns#" term="upcoming games" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>EA's Axe a swingin', BF4 Battlelog 2.0, OUYA growing pains</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/4MjQd1wobos" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-Xb18oLYawEQ/UVV-UjgQ8xI/AAAAAAAABas/XuNO_ij7_rg/s1600/battlefield-4-artwork-ME3050126415_2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="164" src="http://1.bp.blogspot.com/-Xb18oLYawEQ/UVV-UjgQ8xI/AAAAAAAABas/XuNO_ij7_rg/s320/battlefield-4-artwork-ME3050126415_2.jpg" width="320" /&gt;&lt;/a&gt;The Midagedgamer Report for 4-19-2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
BF4 brings Battlelog 2.0, OUYA growing pains, EA's axe keeps
swinging and some other crap&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's been a slow news week which is both a good and bad
thing.&amp;nbsp; Good that this will be short, bad
that it'll be long on editorials so hang on and let's get going!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Well it seems that with the Fall launch of Battlefield 4
will come a new Battlelog dubbed Battlelog 2.0.&amp;nbsp;
Dice has leaked a partial screenshot showing some of the redesign.&amp;nbsp; It's supposed to be accessible via mobile,
console and web browser.&amp;nbsp; Supposedly
you'll be able to "track your stats and interact with friends".&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Sounds&amp;nbsp;
just like Grid 2's "Racenet" only worse.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So if Battlelog 1.0 wasn't annoying enough you can now look forward to the "mobile optimized" Battlelog 2.0.&amp;nbsp;&amp;nbsp;Gee, I wonder if it'll have a timeline like Facebook.&amp;nbsp;&amp;nbsp;Maybe we'll even be able to "Like" our battlefield buddies and exchange family photos...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Excuse me while I go throw up...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/401773/battlefield-4-battlelog-2-teaser-image/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Battlelog 2.0&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6534889.3539;sz=180x150;ord=[timestamp]?;lid=41000613802463511;pid=1318413;usg=AFHzDLumKbnTEQJQuycK3whrAcy7WLpA0Q;adurl=http%253A%252F%252Fwww.kohls.com%252Fproduct%252Fprd-1318413%252Fminecraft-enderdragon-graphic-tee-boys-8-20.jsp%2526pfx%253Dpfx_shopcompare%2526cid%253Dshopping3;pubid=547239;price=%248.98;title=Minecraft+Enderdragon+...;merc=Kohl%27s;imgsrc=http%3A%2F%2Fmedia.kohls.com.edgesuite.net%2Fis%2Fimage%2Fkohls%2F1318413%3Fwid%3D500%26hei%3D500%26op_sharpen%3D1;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6696025.1894;sz=180x150;ord=[timestamp]?;lid=41000613802463973;pid=164662;usg=AFHzDLtvI_ime53aIGr91Bw6Pn80l1GaHg;adurl=http%253A%252F%252Fwww.samsclub.com%252Fsams%252Favery-3279-t-shirt-transfers-inkjet-dark-fabric-5-sheets%252F139237.ip%253Fpid%253D_DoubleClick_Affiliates%2526ci_src%253D15781033%2526ci_sku%253D164662;pubid=547239;price=%2413.47;title=Avery+3279+-+T-Shirt+T...;merc=Sam%27s+Club;imgsrc=http%3A%2F%2Fs7d2.scene7.com%2Fis%2Fimage%2Fsamsclub%2Fs7product%2F0007278203279_A.jpg;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Joystiq did another article on the Ouya console this week
and so far Richard Mitchell has a few complaints about the console.&amp;nbsp;&amp;nbsp; Most of them he admits can be attributed to
the fact that the consoles that kickstarter backers received are very early
models.&amp;nbsp; The chief complaints are a
rather uninspiring game library, controller issues and problems with the
interface.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In Ouya's defense he does reiterate that these are very
early models and firmware updates have corrected some of these issues.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ouya may not be ready for primetime but it doesn't
officially launch till June 4th either.&amp;nbsp;
So it's probably best to consider it a beta product.&amp;nbsp; If it had all the issues the author mentioned
on official launch that would be a bird of a different color.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In short, it's really just a beta device right now and
feedback good or bad will ultimately make the product better.&amp;nbsp; That's what Beta's are for.&amp;nbsp; Imagine if you could have early access to a
PS4 console. &amp;nbsp;&amp;nbsp;I'd be willing to bet all
the same issues would show up.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.joystiq.com/2013/04/17/ouya-kickstarter-review/?a_dgi=aolshare_twitter" target="_blank"&gt;&lt;span style="color: lime;"&gt;OUYA&lt;/span&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you've been contemplating a graphics upgrade you may want
to consider the Nvidia option.&amp;nbsp; Starting
Tuesday, Nvidia announced a new bundle to replace the Freebie Steam game bundle
they were offering.&amp;nbsp; Consumers who
purchase a Geforce 660 or above video card will get a free copy of the game
Metro: Last Light.&amp;nbsp; The sequel to Metro
2033 set in post Apocalyptic Moscow from 4A studios and the now defunct THQ &amp;nbsp;(&lt;i&gt;rights
since purchased by publisher Deep Silver&lt;/i&gt;) is due to launch May 14th for
$49.99 but you get it free if you take advantage of Nvidia's bundle.&amp;nbsp; AMD's bundle is still better but at least
this time around you get a triple-A title for your trouble instead of a bunch
of Steam freebies with some upgrade credits.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.anandtech.com/show/6904/nvidias-spring-game-bundle-announced-metro-last-light" target="_blank"&gt;&lt;span style="color: lime;"&gt;Metro Last Light&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWY/qTTeFrAN6ME/s1600/EA+office.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWY/qTTeFrAN6ME/s1600/EA+office.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
EA's swingin' the axe again.&amp;nbsp;
It seems since former CEO John Riccitiello announced his resignation
last month heads have been rolling throughout the company.&amp;nbsp; Last week saw 200 layoffs throughout EA's
studios and this week finds the company admitting that it's undergoing a
"restructuring" .&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The latest high profile target was the London Playfish
studio which has been reportedly "made redundant" .&amp;nbsp; EA announced the closing down of all the
studio's Facebook &amp;nbsp;games with much of the
studios creative assets split among other EA divisions.&amp;nbsp; Whomever's left is at risk of being labeled
"redundant"&amp;nbsp; A fate that's
already befallen employees at EA's Hyderbad studio in India.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
After 2 years of Triple-A flops, bad launches and lackluster
performance in the mobile space perhaps the biggest problem with EA is a lack
of focus.&amp;nbsp; Trying to be everything to
everybody can only lead to being nothing to nobody.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/401685/ea-layoffs-spread-across-the-uk-and-india/" target="_blank"&gt;&lt;span style="color: lime;"&gt;EA layoffs&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Finally, &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
CVG has put together a list of the 29 most promising PC
games to be release in 2013.&amp;nbsp; Of course
Battlefield 4 is on the list but so is Dragon Age 3, Watch Dogs, Elder Scrolls
online, Company of Heroes 2 and a reboot of Command and Conquer as a Free to
Play game based on the Frostbite 2.0 engine.&amp;nbsp;
Worth a look.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/401033/best-pc-games-2013/?page=5#top_banner" target="_blank"&gt;&lt;span style="color: lime;"&gt;29 hottest prospects of 2013&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1277;sz=300x250;ord=[timestamp]?;lid=41000613802464048;pid=23746430;usg=AFHzDLvftaj2z74zojotC2JHJm4pWq6kaw;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fpc%252Fproduct-prod4290393%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23746430;pubid=547239;price=%2459.99;title=EA+SimCity+Limited+Edition+PC+19714;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23746430i_01.jpg;width=151;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/AH4Gv9g-rOM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/2138496469346969752/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/eas-axe-swingin-bf4-battlelog-20-ouya.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2138496469346969752?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2138496469346969752?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/AH4Gv9g-rOM/eas-axe-swingin-bf4-battlelog-20-ouya.html" title="EA's Axe a swingin', BF4 Battlelog 2.0, OUYA growing pains" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/4MjQd1wobos/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/eas-axe-swingin-bf4-battlelog-20-ouya.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIDRH06fyp7ImA9WhBVFEw.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-3418375520889475396</id><published>2013-04-12T00:11:00.002-07:00</published><updated>2013-04-19T16:02:55.317-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-19T16:02:55.317-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Adam Orth" /><category scheme="http://www.blogger.com/atom/ns#" term="Couchmaster" /><category scheme="http://www.blogger.com/atom/ns#" term="falcon ridge" /><category scheme="http://www.blogger.com/atom/ns#" term="thunderbolt" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="codemasters" /><category scheme="http://www.blogger.com/atom/ns#" term="Bethesda" /><category scheme="http://www.blogger.com/atom/ns#" term="Grid 2" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Layoffs" /><category scheme="http://www.blogger.com/atom/ns#" term="Nerdy tek" /><category scheme="http://www.blogger.com/atom/ns#" term="USB" /><category scheme="http://www.blogger.com/atom/ns#" term="Intel" /><title>Orth is out, Grid 2 = Most Wanted? EA layoffs &amp; more</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/A2dAYkhfJzk" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report for 4-12-2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Mr. "Don't see the drama" don't see a paycheck no
more, Grid 2 = NFS:Most Wanted, EA layoffs and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Fi2.ytimg.com%2Fvi%2Fid_Bqp6VHrI%2Fmqdefault.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Fi2.ytimg.com%2Fvi%2Fid_Bqp6VHrI%2Fmqdefault.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Remember Adam Orth?&amp;nbsp;
You know that guy who last week set the console gaming world on fire
with his twitter account?&amp;nbsp; Well
apparently he's no longer the creative director of anything having resigned his
position after Friday's apology from Microsoft's Larry Hyrb of the XBOX group...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;i&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;"We apologize for the inappropriate comments made by an
employee on Twitter yesterday...This person is not a spokesperson for
Microsoft, and his personal views do not reflect the customer centric approach
we take to our products or how we would communicate directly with our loyal
consumers. We are very sorry if this offended anyone, however we have not made
any announcements about our product roadmap, and have no further comment on
this matter." &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;a href="http://kotaku.com/microsoft-apologizes-for-employees-always-online-tweet-470911765" target="_blank"&gt;&lt;span style="color: lime;"&gt;Microsoft Apology&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;The commentary on various forums
on the topic has ranged from "good riddance" to "I feel sorry
for the guy".&amp;nbsp; I don't feel sorry
for him at all.&amp;nbsp; An attitude like that in
a retail business is poisonous.&amp;nbsp; This went
far beyond even the &lt;a href="http://digidyn.blogspot.com/2013/03/twitter-activism-busybody-backfire.html" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Adria Richards&lt;/span&gt;&lt;/a&gt; fiasco a few weeks
back.&amp;nbsp; Orth left absolutely no room for
interpretation and suffered the consequences.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/microsofts-adam-orth-the-always-on-tweeter-no-long-472244698" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Orth is OUT!&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQhFRthIma6tU47YqcPDeJhLrLFhLnvP7SKQqcATs4swPobWWYiqg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQhFRthIma6tU47YqcPDeJhLrLFhLnvP7SKQqcATs4swPobWWYiqg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
More news about the upcoming Grid 2, specifically about the
multiplayer modes.&amp;nbsp; The upcoming game due
out May 28th in the U.S and the 31st in Europe is going to offer up to 12
player online racing as well as a new "anti-griefing" system designed
to match player racing styles so that you don't end up with more aggressive
"paint swappers" racing against players trying to achieve a clean
race.&amp;nbsp; There's also integration with
social and mobile apps as well as what sounds like a very "Autolog"
like "Racenet" which like Battlefield 3's "Battlelog" is
the only way to launch a multiplayer game.&amp;nbsp;
The game will feature modes like Race with the option for
"Liveroutes" , Endurance, Drift, Touge, Checkpoint, Face-off, Time
Attack as well as Challenge events in the form of Overtake and Power Lap.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://community.codemasters.com/t5/Codies-Blog/GRID-2-The-LiveRoutes-System/ba-p/160544" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Liveroutes&lt;/span&gt;&lt;/a&gt;
is interesting because it's a race mode that tries to leverage the "open
world" dynamic the whole game is based on.&amp;nbsp;
It basically means the track can change at certain points based on
what's going on in the race.&amp;nbsp; No more
memorizing turn 4 or anticipating a straightaway.&amp;nbsp; Sounds a bit like Need For Speed:Most Wanted
but where EA failed maybe Codemasters can succeed.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I have to wonder if Codemaster's is overreaching this time
though.&amp;nbsp; The very EA like online
interface and dizzying array of race modes could be biting off more than the
developers can chew.&amp;nbsp; Then again,
Codemasters has had 5 years to develop it.&amp;nbsp;
We'll see on May 28th.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/400611/grid-2-multiplayer-details-revealed-new-gameplay-videos/?page=1#top_banner" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Grid2 multiplayer details&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Pete Hines, PR President for Bethesda has an opinion.&amp;nbsp; He thinks that people who complain about new
games launching with DLC at day one don't get it .... &lt;i&gt;"&lt;/i&gt;&lt;i&gt;I don't think they quite understand the development process and the
point at which you have to stop making the game and you have to finish the
game." &lt;/i&gt;He goes on to
say that DLC often happens in the middle of all of that somewhere.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
More like an
aborted development cycle to milk more money out of content that should have
already been there.&amp;nbsp; DLC is fine but
launch day DLC is just another case of squeezing more money out of your customers
and you know it Pete.&amp;nbsp; Of course how valuable
can an opinion be from anyone&amp;nbsp; that heads
up "PR and Marketing"&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/400341/bethesdas-hines-thinks-some-gamers-misunderstand-day-one-dlc/" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Pete says you don't get it&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Frack.1.mshcdn.com%2Fmedia%2FZgkyMDEyLzA1LzEyLzE2XzE4XzUyXzgwOV9maWxl%2F91cc9e45" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="148" src="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Frack.1.mshcdn.com%2Fmedia%2FZgkyMDEyLzA1LzEyLzE2XzE4XzUyXzgwOV9maWxl%2F91cc9e45" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In case you were
wondering when the next update of Intel's Thunderbolt interface was coming (and
who wasn't..ha ha) Your wait will soon be over.&amp;nbsp;
It'll be out....soon.&amp;nbsp; As in the end
of the year or early 2014 depending on how fast you want to go.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
At the National
Association of Broadcasters convention this week Intel announced the new Falcon
Ridge controller that provides 20Gbps (that's 2.5Gigabytes per second) bandwidth
as well as Redwood Ridge which is a low power version of the interface offering
&amp;nbsp;the same 10Gbps bandwidth of current
Thunderbolt controllers.&amp;nbsp; Both controllers
offer Displayport 1.2 compatibility by the way for improved display performance.
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000032728107&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="Huge Savings Click Here!" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000032728107&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;Redwood Ridge will launch with Haswell&amp;nbsp; later this year, Falcon Ridge sometime after
that.&amp;nbsp; Meanwhile USB 3.0 still maxes out
at 5Gbps but a new standard promises to match existing the existing 10Gbps
bandwidth of Thunderbolt.&amp;nbsp; It still doesn't
have Displayport capability or the ability to transfer video and data over the
same cable, however.&amp;nbsp; What it does have
is better adoption and a lower price point.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The only thing
keeping Thunderbolt from supplanting USB 3.0 at this point is the high price of
cables and relatively small selection of devices to connect to.&amp;nbsp; It's a catch 22 situation which is why Intel
is pushing the new standard to Hollywood as a replacement for the aging Firewire
standard still in use today.&amp;nbsp; A classic
case of trying to get professionals and early adopters with deeper pockets to
foot the bill for newer technology.&amp;nbsp; They
get the latest and greatest and after a few years we get lower prices.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;Intel also discussed future plans for Thunderbolt
cabling to include optical fiber instead of copper which could theoretically
make bandwidth limitless but increase the cost of cables even further with the
need for optical transceivers and such.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A promising
interface but nothing's going to happen till the cost comes down and more
devices are out there to use it.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So why should a
gamer care?&amp;nbsp; With Displayport capability
and high bandwidth straight off the PCI-E bus the days of being limited to only
what you can cram into into a laptop case are over.&amp;nbsp; Imagine eventually being able to have a drop
in performance "Dock" to play the latest games at the highest
settings but retain the low power and portability of an ultrabook.&amp;nbsp; Bandwidth is king and it'd be nice if Intel could
finally get Thunderbolt into the mainstream.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.bit-tech.net/news/hardware/2013/04/09/intel-falcon-ridge/1" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Thunderbolt update&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWY/qTTeFrAN6ME/s1600/EA+office.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWY/qTTeFrAN6ME/s1600/EA+office.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
On the job front, EA has laid off a bunch of people in its
Montreal studios supposedly to "sharpen their focus for new platforms and
mobile."&amp;nbsp; Rumor of the layoffs has
been circling around since earlier this week with some reports saying most of
the layoffs are in the Q&amp;amp;A department.&amp;nbsp;
Regardless, it makes no sense to be slashing staff if you're ramping up
for a new platform.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If the recent launch debacle of SimCity and the complete
failure of Warfighter are any indication EA may be cleaning house.&amp;nbsp; Unfortunately, quality seems to be the major
issue in the past few years.&amp;nbsp; If the
rumors are true and most of the layoffs are Q&amp;amp;A people then they've
completely missed the mark.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Anytime I hear the words "Streamline our operations"
in a company press briefing it usually means they're circling the wagons.&amp;nbsp; All the more reason to make sure you're
putting out a quality product instead of pumping out marginal games with huge
development costs.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/04/11/ea-lays-off-staff-streamlining-operations-for-next-gen?utm_campaign=ign+main+twitter&amp;amp;utm_source=twitter&amp;amp;utm_medium=social" target="_blank"&gt;&lt;span style="color: cyan;"&gt;EA Layoffs&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Finally,&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Fgfx.esl.eu%2Fmedia%2Feu%2Ffifa13%2Fnews%2Fcouchmaster.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="213" src="http://images-onepick-opensocial.googleusercontent.com/gadgets/proxy?container=onepick&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&amp;amp;url=http%3A%2F%2Fgfx.esl.eu%2Fmedia%2Feu%2Ffifa13%2Fnews%2Fcouchmaster.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you've just been dying to do some hardcore gaming on your
new 80" flatscreen but the console just wasn't cutting it, Couchmaster may
put you back in the game (no pun intended).&amp;nbsp;
No, it's not a new gaming console, well at least not the kind you're
thinking of.&amp;nbsp; It's a wraparound padded
desk designed to handle your PC mouse, keyboard and a few other USB
accessories.&amp;nbsp; To be honest it kind of
looks like a craft project but at $150 U.S. it's reasonably priced for what it
is.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Obviously, only single gamers need apply unless you're trying to become single again...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.pcper.com/news/General-Tech/Couch-surfing-gamers-take-note" target="_blank"&gt;&lt;span style="color: cyan;"&gt;Couchmaster&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
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&lt;/script&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/kM2f5z8MsYM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/3418375520889475396/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/orth-is-out-grid-2-most-wanted-ea.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3418375520889475396?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3418375520889475396?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/kM2f5z8MsYM/orth-is-out-grid-2-most-wanted-ea.html" title="Orth is out, Grid 2 = Most Wanted? EA layoffs &amp; more" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/A2dAYkhfJzk/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/orth-is-out-grid-2-most-wanted-ea.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEESXYzeSp7ImA9WhBWGEU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-5076933720108917697</id><published>2013-04-09T12:52:00.005-07:00</published><updated>2013-04-13T12:16:48.881-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-13T12:16:48.881-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video" /><category scheme="http://www.blogger.com/atom/ns#" term="companionship" /><category scheme="http://www.blogger.com/atom/ns#" term="angel" /><category scheme="http://www.blogger.com/atom/ns#" term="fish" /><category scheme="http://www.blogger.com/atom/ns#" term="midagedgamer" /><category scheme="http://www.blogger.com/atom/ns#" term="friend" /><category scheme="http://www.blogger.com/atom/ns#" term="Anthropomorphism" /><category scheme="http://www.blogger.com/atom/ns#" term="pets" /><category scheme="http://www.blogger.com/atom/ns#" term="aquarium" /><title>My fish is dead </title><content type="html">&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://3.bp.blogspot.com/-T7lQo2HJV1s/TrcZHDwXkhI/AAAAAAAAABg/zjD8OWanK5Q/s1600/IMG_0038.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="150" src="http://3.bp.blogspot.com/-T7lQo2HJV1s/TrcZHDwXkhI/AAAAAAAAABg/zjD8OWanK5Q/s200/IMG_0038.JPG" width="200" /&gt;&lt;/a&gt;No, it's not some kind of metaphor or weird urban slang I
just made up (&lt;i&gt;although it might be after
this&lt;/i&gt;).&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In many of my Midagedgamer Reports my little finned friend
would curiously watch me as I recorded the weekly video reports.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
He was an Angel Fish and while I know he had the attention
span of ...well...a fish, he became a constant companion over the past few
years.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'm still convinced he watched TV as he'd always move to the
corner of the tank with the best view of my plasma screen when it was on.&amp;nbsp; If I were in the room he made sure he was out
front and would follow my every move.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Did you ever feel like someone was watching you? Chances are
in my living room you were and it was my little Angel fish.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Pets enrich our lives even if it's only in the simplest of
ways.&amp;nbsp; Could it be possible that I'm
projecting human qualities on an animal who could only respond to the most
basic of stimuli?&amp;nbsp; Of course, spend
enough time with anything and it's bound to happen.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ever pat the dash of your car when arriving home after a
particularly treacherous journey?&amp;nbsp; How about
when you slap your monitor for screwing up your last paragraph in your term
paper...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
They call that &lt;span lang="EN"&gt;Anthropomorphism
by the way...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-1mNgycd7uyA/UWRwcG2xnLI/AAAAAAAABbw/IKwrDMuzHgo/s1600/IMG_0018.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/-1mNgycd7uyA/UWRwcG2xnLI/AAAAAAAABbw/IKwrDMuzHgo/s200/IMG_0018.JPG" width="200" /&gt;&lt;/a&gt;&lt;span lang="EN"&gt;Whether or not
I'm projecting, the fact of the matter is I feel the loss.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I've lost my little writing companion and aquatic overseer.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'll miss you buddy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;/script&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/RHjLwkXNp10" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/5076933720108917697/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/my-fish-is-dead.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5076933720108917697?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5076933720108917697?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/RHjLwkXNp10/my-fish-is-dead.html" title="My fish is dead " /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-T7lQo2HJV1s/TrcZHDwXkhI/AAAAAAAAABg/zjD8OWanK5Q/s72-c/IMG_0038.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/my-fish-is-dead.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEGQ3w7fCp7ImA9WhBWGEU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-5571814363620827263</id><published>2013-04-05T12:54:00.000-07:00</published><updated>2013-04-13T12:17:02.204-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-13T12:17:02.204-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Adam Orth" /><category scheme="http://www.blogger.com/atom/ns#" term="always on" /><category scheme="http://www.blogger.com/atom/ns#" term="Dealwithit" /><category scheme="http://www.blogger.com/atom/ns#" term="arrogant" /><category scheme="http://www.blogger.com/atom/ns#" term="internet" /><category scheme="http://www.blogger.com/atom/ns#" term="twitter" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><title>Always On, No Big Deal?</title><content type="html">Article first published as &lt;a href="http://technorati.com/entertainment/gaming/article/always-on-no-big-deal/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Always On, No Big Deal?&lt;/span&gt;&lt;/a&gt; on Technorati.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Zxt-SHryP0c/UV8qrQjm54I/AAAAAAAABbg/PCWhUYNFilc/s1600/-plugged-in-hub-computer-rack.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-Zxt-SHryP0c/UV8qrQjm54I/AAAAAAAABbg/PCWhUYNFilc/s320/-plugged-in-hub-computer-rack.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
"Sorry, I don't get the drama"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's what Microsoft Studios Creative Director, Adam Orth, &amp;nbsp;says about &lt;a href="http://www.computerandvideogames.com/399285/microsoft-creative-director-speaks-in-favour-of-always-online/" target="_blank"&gt;&lt;span style="color: lime;"&gt;forcing gamers to have an "always on" connection&lt;/span&gt;&lt;/a&gt; to play a game.&amp;nbsp; In a tweet that left no room for ambiguity he
defiantly proclaimed,&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;"&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;;"&gt;Every
device now is 'always on'. That's the world we live in. #dealwithit"&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's hard to gauge whether Orth's dismissive stance on
forcing customers to keep the Microsoft umbilical cord attached is real or just
a sloppy attempt at market research.&amp;nbsp; The
discussion did arise out of rumors that suggested the next XBOX will require
persistent connectivity.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
When confronted by a BioWare designer &amp;nbsp;about launch day failures of SimCity and
Diablo3 that were directly related to the requirement for "always on"
connection, Orth's tweeted back, "electricity goes out too."&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;Official or not the
exchange has not gained Orth nor Microsoft any friends with an almost immediate
backlash against his twitter account forcing him to switch to protected status.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Whether arrogance or avarice,
events like this prove where the gaming industry's&amp;nbsp; focus is.&amp;nbsp;
Hint, it's not the customer.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
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&lt;/script&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/CRQpVjVK8F0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/5571814363620827263/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/always-on-no-big-deal.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5571814363620827263?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5571814363620827263?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/CRQpVjVK8F0/always-on-no-big-deal.html" title="Always On, No Big Deal?" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-Zxt-SHryP0c/UV8qrQjm54I/AAAAAAAABbg/PCWhUYNFilc/s72-c/-plugged-in-hub-computer-rack.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/always-on-no-big-deal.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEARX48eip7ImA9WhBWGEU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-7510698322214629357</id><published>2013-04-05T07:20:00.000-07:00</published><updated>2013-04-13T12:17:24.072-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-13T12:17:24.072-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Adam Orth" /><category scheme="http://www.blogger.com/atom/ns#" term="always on" /><category scheme="http://www.blogger.com/atom/ns#" term="Black ops 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Doom 4" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands 2" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Steam" /><category scheme="http://www.blogger.com/atom/ns#" term="microtransactions" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Savegame" /><category scheme="http://www.blogger.com/atom/ns#" term="PS3" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Patch" /><title>Doom 4 Doomed? Black Ops DLC, Borderlands 2 Patch/DLC and More!</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/jAFCPb3wWnY" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report for April 5, 2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Is Doom 4 doomed?, Pretty guns in Black Ops 2, Borderlands 2
patch and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I really, really hope you haven't been holding your breath
for the release of Doom 4.&amp;nbsp; Of course if
you did you expired somewhere around Quakecon 2008 anyway.&amp;nbsp; Kotaku reports that after 5 years the
cornerstone franchise of FPS gaming isn't getting anything new anytime
soon.&lt;br /&gt;
&lt;br /&gt;
The wrench in the works is a now confirmed rumor that all development for the game was basically tossed out in
2011.&amp;nbsp; The stated reason was that all the
work to that point basically looked like Call of Duty meets demons. In other
words just another franchise FPS.&amp;nbsp; ID's
failed game RAGE apparently took up all of the developers attention suggesting
someone took their eye off the Cacodemon.&amp;nbsp;
Mismanagement and attrition of key talent seems to round out the balance
of the blame.&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-GKekixZFagI/UV7bBIc2a1I/AAAAAAAABbQ/e_N-W7JytU4/s1600/Cacodemon_encounter.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-GKekixZFagI/UV7bBIc2a1I/AAAAAAAABbQ/e_N-W7JytU4/s320/Cacodemon_encounter.png" width="320" /&gt;&lt;/a&gt;ZeniMax (parent of Id and Bethesda) has apparently just
about had it with Id, making non-specific threats to get the game out "or else". &amp;nbsp;This &amp;nbsp;after the game was again
"re-imagined" to take advantage of next generation consoles.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The real question is, does anyone really care about Doom
anymore?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/five-years-and-nothing-to-show-how-doom-4-got-off-trac-468097062" target="_blank"&gt;&lt;span style="color: lime;"&gt;Doom4 or bust!&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
There is a new trailer for the Black Ops 2 showing the addition of micro-transactions to customize your weapons.&amp;nbsp; It's already out on Xbox 360 and will show up
on PS3 and PC on April 12th.&amp;nbsp; I guess if
they can't fix the multiplayer they can at least let you put a nice paisley
print on your Mac 10.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://m.computerandvideogames.com/398988/black-ops-2-trailer-shows-off-microtransaction-items" target="_blank"&gt;&lt;span style="color: lime;"&gt;BlackOps 2 Microtransactions&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="MWave 88x31" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In related news the next batch of Black Ops 2 DLC is
scheduled for release on April 16th for the Xbox 360 and you can get it for
1200 Microsoft points or $15 US.&amp;nbsp; Yes,
that means it's XBOX only folks.&amp;nbsp; It's
called Uprising, gives you 4 new maps and basically has you fending off, you
guessed it, zombies.&amp;nbsp; The twist on an
otherwise tired zombie theme is that you can play as one of 4 mobsters voiced
by Hollywood icons like Ray Liota, Michael Madsen, Joe Pantoliano and Chazz
Palminteri.&lt;br /&gt;
&lt;br /&gt;
If you don't know who they
are just Google their name with the word "mafia" and your questions
will be answered.&amp;nbsp; Of the four additional
maps one is called, "Encore" which happens to be set in a deserted
music festival in London.&amp;nbsp; Sounds like a
Left for Dead 2 ripoff to me.&amp;nbsp; I've said
it before, I'm sick of zombies and making my character sound like something out
of the &lt;i&gt;Sopranos&lt;/i&gt; isn't going to make a
bit of difference.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/04/04/call-of-duty-black-ops-ii-uprising-dlc-announced" target="_blank"&gt;&lt;span style="color: lime;"&gt;BLOPS2 DLC Uprising&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Speaking of Uprising, Microsoft Studios Creative Director
Adam Orth caused one when he tweeted out that he didn't think requiring an
always-on connection to play a game was a big deal ...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="background-position: initial initial; background-repeat: initial initial; margin-bottom: 0.0001pt;"&gt;
&lt;i&gt;&lt;span lang="EN"&gt;"Sorry, I don't get the drama around having an
'always online' console,...Every device now is 'always on'. That's the world we
live in. #dealwithit."&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="background-position: initial initial; background-repeat: initial initial; margin-bottom: 0.0001pt;"&gt;
&lt;i&gt;&lt;span lang="EN"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="background-position: initial initial; background-repeat: initial initial; margin-bottom: 0.0001pt;"&gt;
&lt;span lang="EN"&gt;Is this guy for real?&amp;nbsp; Or is this just a sneaky way to take a
reading on the market for such things. &amp;nbsp;There's been lots or speculation on just how
connected the next Xbox will be lately and this just added fuel to the
fire.&amp;nbsp; &amp;nbsp;Not many statements come from highly placed
Microsofties without being carefully curated.&amp;nbsp;&amp;nbsp;
That or this guy needs to get out in the real world once in awhile.&amp;nbsp; Talk about living in a bubble!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="background-position: initial initial; background-repeat: initial initial; margin-bottom: 0.0001pt;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="background-position: initial initial; background-repeat: initial initial; margin-bottom: 0.0001pt;"&gt;
&lt;span lang="EN" style="color: lime;"&gt;&lt;a href="http://www.computerandvideogames.com/399285/microsoft-creative-director-speaks-in-favour-of-always-online/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Adam Orth or is that Oaf&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Borderlands 2 has released its &lt;a href="http://www.gearboxsoftware.com/community/articles/1024/borderlands-2-update-notes" target="_blank"&gt;&lt;span style="color: lime;"&gt;latest patch&lt;/span&gt;&lt;/a&gt; addressing a number of game bugs and enabling the "Ultimate
Vault Hunter" mode.&amp;nbsp; Don't expect
any raise in level caps unless you purchase the "Ultimate Vault Hunter
Upgrade( DLC) pack though, that's reserved for DLC only.&lt;br /&gt;
&lt;br /&gt;
Borderlands 2
is a great game but it's wrong to tie a raise in level cap to the purchase of
DLC.&amp;nbsp; The only reason they can get away
with it is the lack of an online multiplayer mode.&amp;nbsp; Other than Duels, a higher level character
playing along with you in co-op can only benefit you.&amp;nbsp; Strangely, the most curious thing about the
new DLC has to do with the raise in level cap.&amp;nbsp;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-6qVQpcAqcrE/UGaU6OhjEgI/AAAAAAAAA1k/Nqu7uTHZZoU/s1600/blackops2zombies.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="168" src="http://4.bp.blogspot.com/-6qVQpcAqcrE/UGaU6OhjEgI/AAAAAAAAA1k/Nqu7uTHZZoU/s320/blackops2zombies.jpg" width="320" /&gt;&lt;/a&gt;In screenshots featuring the new DLC it shows a level 61
player going up against a level &lt;b&gt;63 &lt;/b&gt;opponent!&amp;nbsp; Worse, it's in the early missions of the
game.&lt;br /&gt;
&lt;br /&gt;
One of the tweaks from the patch allows you to
repeat a playthrough of the original campaign while keeping your stats and
weapons.&amp;nbsp; If the game progressively
levels like it does your first time through you could be facing level 100+ foes
that you have no hope of defeating.&amp;nbsp;
Where's the fun in that?&amp;nbsp; Maybe
they need to just get rid of level caps period.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://cdn2.steampowered.com/v/gfx/apps/224200/ss_6a14e315180ff57f0f83c6eadd14298d2cd3ae68.1920x1080.jpg?t=1364932045" target="_blank"&gt;&lt;span style="color: lime;"&gt;BL2DLC level strangeness&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
From the official release...&lt;/div&gt;
&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;Update v1.4.0 (Released 4/2/2013)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;General&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50!&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Added new items to the Black Market:&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;One additional ammo upgrade for each ammo type, at 50 Eridium each.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Two more bank storage space upgrades, at 50 and 100 Eridium respectively.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Increased the maximum amount of Eridium players can hold from 99 to 500.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Addressed instances of audio distortion tied to Axton's turret and kill skills.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Mr. Torgue DLC) Critical hits against Midgets now register properly.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Captain Scarlett DLC) Fixed an issue with the "Shady Dealings" challenge where a purchase could sometimes not count toward its completion.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;Missions&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Wildlife Preservation&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Medical Mystery&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Captain Scarlett DLC) Let There Be Light&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;o&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Mr. Torgue DLC) Eat Cookies and Crap Thunder&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;Equipment&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Clients are now able to see explosions caused by Norfleets in multiplayer.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue causing Relics to sometimes not show the Favorite indicator.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer's 'One Two Boom' orb.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed class mods that increase the skill grade of Axton's Metal Storm, Onslaught and Quick Charge skills to function as intended.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Mechromancer's Prodigy class mod now correctly increases reload speed.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;(Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Courier New, Courier, monospace; font-size: x-small;"&gt;&lt;i&gt;•&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Assigned price to Anshin 'Evolution' shield so that players can sell it for money if desired.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
You may not have noticed but the Steam Cloud service went
down for a few hours this past Monday.&amp;nbsp;&amp;nbsp;
That meant your saved games, screenshots and other Steam public shares
weren't available.&amp;nbsp; That annoyed me so I
did a video on how to find and back up your saved games that you may find
useful.&amp;nbsp; Find it at the link below.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://midagedgamer.blogspot.com/2013/04/how-to-recover-from-steam-cloud-failure.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;Manually backing up your Steam Saved games.&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Finally...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-kLfL3Hxwlww/UJhMeWi2AHI/AAAAAAAAA_0/5_D7i4__g_s/s1600/youtube.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="149" src="http://2.bp.blogspot.com/-kLfL3Hxwlww/UJhMeWi2AHI/AAAAAAAAA_0/5_D7i4__g_s/s200/youtube.jpg" width="200" /&gt;&lt;/a&gt;Change is a comin' and this will be the last weekly
midagegamer report video. &amp;nbsp;Honestly,
after a year of weekly scheduled YouTube postings rarely breaking 50 views and
YouTube getting increasingly hostile over monetizing them, I think I finally
got the hint.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Nobody really seems to like them no matter what's in them and they're a lot
of work to put together especially when nobody's interested. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;I will do a monthly
gaming news wrap-up video, however, but only so long as someone wants to watch
it.&amp;nbsp; Of course I'll continue to post
gaming how-to's and other items of interest on YouTube but only the monthly
report will be on a schedule.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The weekly blog entries, on the other hand, have been
steadily growing so the report will continue in a weekly print format on
http://midagedgamer.blogspot.com&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'd like to say thanks to those of you who regularly viewed
the weekly video reports.&amp;nbsp; It's because of
you that I'm even bothering with a monthly installment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
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&lt;/script&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/J8dp4PgCDAs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/7510698322214629357/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/doom-4-doomed-black-ops-dlc-borderlands.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7510698322214629357?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7510698322214629357?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/J8dp4PgCDAs/doom-4-doomed-black-ops-dlc-borderlands.html" title="Doom 4 Doomed? Black Ops DLC, Borderlands 2 Patch/DLC and More!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/jAFCPb3wWnY/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/doom-4-doomed-black-ops-dlc-borderlands.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0AGSHo9cCp7ImA9WhBXGU8.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-457772548552110667</id><published>2013-04-02T11:02:00.000-07:00</published><updated>2013-04-02T11:02:09.468-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-02T11:02:09.468-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="offline" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming PC" /><category scheme="http://www.blogger.com/atom/ns#" term="game save" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands 2" /><category scheme="http://www.blogger.com/atom/ns#" term="cloud" /><category scheme="http://www.blogger.com/atom/ns#" term="Steam" /><category scheme="http://www.blogger.com/atom/ns#" term="howto" /><category scheme="http://www.blogger.com/atom/ns#" term="Valve" /><category scheme="http://www.blogger.com/atom/ns#" term="steam cloud" /><category scheme="http://www.blogger.com/atom/ns#" term="save" /><title>How to recover from a Steam cloud failure</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/2Zy7jvw3Oxk" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
This is just a short video on how to recover your saved game files from Valve's Steam client. &amp;nbsp;I show you the &amp;nbsp;locations of the saved game folders as well as how to set up the Steam Cloud. &amp;nbsp;Enjoy!&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 120x90" border="0" height="150" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000613802038326&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17"&gt;&lt;/a&gt;&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000613802038326&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17"&gt;&lt;img alt="268959_Leaderboard - 90% off used games" border="0" height="265" src="http://gan.doubleclick.net/gan_impression?lid=41000613802038326&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="320" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000034388664&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17"&gt;&lt;img alt="JJGames Retro Video Games 90% Off" border="0" height="78" src="http://gan.doubleclick.net/gan_impression?lid=41000000034388664&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/ffSpcZ4qsgA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/457772548552110667/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/04/how-to-recover-from-steam-cloud-failure.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/457772548552110667?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/457772548552110667?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/ffSpcZ4qsgA/how-to-recover-from-steam-cloud-failure.html" title="How to recover from a Steam cloud failure" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/2Zy7jvw3Oxk/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/04/how-to-recover-from-steam-cloud-failure.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIDQH09fCp7ImA9WhBXFUs.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-7859053849803528526</id><published>2013-03-29T04:48:00.002-07:00</published><updated>2013-03-29T07:16:11.364-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-29T07:16:11.364-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Frostbite 3" /><category scheme="http://www.blogger.com/atom/ns#" term="PCPER" /><category scheme="http://www.blogger.com/atom/ns#" term="Into Darkness" /><category scheme="http://www.blogger.com/atom/ns#" term="preorder" /><category scheme="http://www.blogger.com/atom/ns#" term="Frame Rating" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Defiance" /><category scheme="http://www.blogger.com/atom/ns#" term="Irrational" /><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Trek" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 4" /><category scheme="http://www.blogger.com/atom/ns#" term="bioshock infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="Coca Cola Park" /><category scheme="http://www.blogger.com/atom/ns#" term="console" /><title>Battlefield 4, Bioshock Infinite, a new way to rate your graphics card and more!</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/Od-4_adygM8" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report for 3-29-2013 &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://3.bp.blogspot.com/-Xb18oLYawEQ/UVV-UjgQ8xI/AAAAAAAABao/C7wG8_YaTKo/s1600/battlefield-4-artwork-ME3050126415_2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="164" src="http://3.bp.blogspot.com/-Xb18oLYawEQ/UVV-UjgQ8xI/AAAAAAAABao/C7wG8_YaTKo/s320/battlefield-4-artwork-ME3050126415_2.jpg" width="320" /&gt;&lt;/a&gt;This Week: &amp;nbsp;Battlefield 4, Bioshock Infinite, a new way to
rate your graphics card and more!&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Battlefield 4 hype machine's been started with the
release of a 17 minute video showing single player gameplay as well as details
about platforms and special editions.&amp;nbsp;
The video also highlights the new Frostbite 3.0 game engine which promises
a better lighting and weather system as well as new animations and of course
what every father wishes for his son, "&lt;a href="http://battlefieldlog.com/2013/03/26/battlefield-4-details-like-frostbite-3-0-improved-destruction-revealed-at-press-event/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Improved,efficient destruction&lt;/span&gt;&lt;/a&gt;"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;If you're dumb
enough, I mean interested in pre-orders you can get a special
"Premium" expansion pack and if you do it through Origin you'll get
additional exclusive content&amp;nbsp; from their
"Digital Deluxe edition" .&amp;nbsp;
Release is scheduled for the fall on PC and current generation
consoles.&amp;nbsp;&amp;nbsp; That begs the question of how
console sales of the game will be affected by a refresh of both major console
platforms in the same time period.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I chafe at the word "Premium" almost as badly as I
do with the word "Pre-Order"&amp;nbsp;
Ask anyone who bought SimCity or Diablo 3 on Pre-order if they got their
money's worth.&amp;nbsp;&amp;nbsp; Fool me once shame on
you, Fool me twice EA?&amp;nbsp; Don't think so.&amp;nbsp; I'm happy to wait for a sale six months later
or better yet just skip it altogether. &amp;nbsp;&amp;nbsp;In
case you're still interested, pre-order price is set at 59.99 across all three
platforms (&lt;i&gt;Xbox, PS3 and PC&lt;/i&gt;) with
Gamefly offering a &lt;a href="http://www.dealzon.com/deals/cheap-battlefield-4#battlefield-4-pc" target="_blank"&gt;&lt;span style="color: lime;"&gt;20%off coupon&lt;/span&gt;.&lt;/a&gt; Hmm, discounts on a pre-order this far out? I'm suspicious.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/03/27/first-battlefield-4-details-officially-revealed-powered-by-frostbite-3" target="_blank"&gt;&lt;span style="color: lime;"&gt;BF4info&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.youtube.com/watch?v=U8HVQXkeU8U" target="_blank"&gt;&lt;span style="color: lime;"&gt;BF4 Video&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
BioShock Infinite has launched and if you buy a physical
copy of the game from Irrational games they'll get it to you for 1.99
shipping.&amp;nbsp; Amazon's got free shipping by
the way and Steam will download it to your hard drive today.&amp;nbsp; If you want it it's going to set you back $60
no matter who you buy it from.&amp;nbsp; So far
reviews have been decent with a 94/100 reviewer score on Metacritic and an 8.9
user score although some reviewers have been a little disappointed in the pace
of the game.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.metacritic.com/game/xbox-360/bioshock-infinite" target="_blank"&gt;&lt;span style="color: lime;"&gt;Bioshock Infinite metacritic&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-1OhaDT2Yk_Y/UVV-hHynB7I/AAAAAAAABaw/sEmfBxTzJVQ/s1600/defiance-po_7_pac_m_130118154136.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-1OhaDT2Yk_Y/UVV-hHynB7I/AAAAAAAABaw/sEmfBxTzJVQ/s200/defiance-po_7_pac_m_130118154136.jpg" width="200" /&gt;&lt;/a&gt;If you've always wanted to "play a movie" it seems
2013 is your year.&amp;nbsp; It started with the
Walking dead &amp;nbsp;Game in 2012 which was
designed to be a companion to the popular television series on AMC.&amp;nbsp; Released by Telltale it follows an episodic
formula similar to their recent "Back to the Future" series.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Now we have two new titles trying to cash in on the
trend.&amp;nbsp; &lt;i&gt;Defiance&lt;/i&gt; is a game based on the upcoming television series on SyFy
channel of the same name.&amp;nbsp; &lt;i&gt;Star Trek: The Video Game&lt;/i&gt; launches April
23rd just weeks ahead of &lt;i&gt;StarTrek: Into
Darkness&lt;/i&gt; set to hit theaters May 17th.&amp;nbsp;
While not a direct adaptation characters, voice acting and design are
all consistent with the movie.&amp;nbsp; &lt;i&gt;Defiance&lt;/i&gt; will be available April 2nd at
$60 and &lt;i&gt;Star Trek: The Video game&lt;/i&gt;
will set you back $50.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.defiance.com/en/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Defiance&lt;/span&gt;&lt;/a&gt; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.forbes.com/sites/carolpinchefsky/2013/03/25/why-trekkers-should-play-star-trek-the-video-game/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Star Trek: The Video Game&lt;/span&gt;&lt;/a&gt; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you happen to be taking in a ball game at Coca-Cola park
in Allentown PA. you may want to check out the men's room.&amp;nbsp; They're installing video games at the men's
urinals that activate when you approach them.&amp;nbsp;
Don't ask about the controller.&amp;nbsp; I
bet they're going to sell a lot more large sodas from now on.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/03/26/hands-free-gaming-at-the-urinal" target="_blank"&gt;&lt;span style="color: lime;"&gt;Gaming in the restroom&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Are you one of the lucky few who already has your OUYA
console?&amp;nbsp; They started shipping to the
kickstarter backers but the rest of us will have to wait till June 4th to pick
ours up for $99.&amp;nbsp; Early adopters of the
Tegra 3 powered android console will find a library of 104 games so far from a
deep bench of 8000 developers.&amp;nbsp; The
console will also run apps like XBMC and Flixster.&amp;nbsp;&amp;nbsp;&amp;nbsp; The games are all free to try out but
nothing's free forever so have some plastic money at the ready once you run
into that free-to-play paywall.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.engadget.com/2013/03/28/ouya-kickstarter-update/" target="_blank"&gt;&lt;span style="color: lime;"&gt;OUYA shipping&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I hesitated to include this last bit of news in this week's
report.&amp;nbsp; That's primarily due to my distaste
for gaming benchmarks and the subjective analysis that comes from them.&amp;nbsp; Weeks' worth of fanboy articles have been
written based on nothing more than a bias toward a particular brand and 1 Frame
per second.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So here comes Ryan Shrout of PCPer who's been racking his
brains out trying to come up with a different way of quantifying graphics card
performance.&amp;nbsp; In the process it's also
showed up how weak AMD's crossfire multi-card GPU performance really is.&amp;nbsp; You have to give it to the guys at PCPer,
AMD's been a major sponsor but that didn't stop them from calling it like they
saw it.&amp;nbsp; In fact it's because of that
candor that I had any interest at all.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Without trying to summarize 16000 words of what Ryan's been
up to I'd direct you to his &lt;a href="http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-Dissected-Full-Details-Capture-based-Graphics-Performance-Testin" target="_blank"&gt;&lt;span style="color: lime;"&gt;article&lt;/span&gt;&lt;/a&gt;
for the specifics of his new process of evaluating graphics performance.&amp;nbsp; As I understand it, instead of basing ratings on data that hasn't made it to your
monitor yet like FRAPS this method is based on what you actually see. &amp;nbsp;It's called Frame Rating and uses an
external capture card to collect the data then process it and display the results graphically on-screen without interfering with the system being tested.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
For a primer on what Frame Rating is see this &lt;a href="http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-New-Graphics-Performance-Metric" target="_blank"&gt;&lt;span style="color: lime;"&gt;article&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1369;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23745814;usg=AFHzDLvqJCSPzf1JtXXBQC_-g_SoYuaPqQ;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fmicrosoft-xbox-360%252Fproduct-prod4290449%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23745814;pubid=547239;price=%2459.99;title=Take-Two+Interactive+B...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23745814i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp;&amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6675805.3069;sz=180x150;ord=[timestamp]?;lid=41000613802463762;pid=NV2197265;usg=AFHzDLtYH4Wk7z2NpRqc9N1INpXxI-sGZA;adurl=http%253A%252F%252Fwww.unbeatablesale.com%252Fnv2197265.html;pubid=547239;price=%2433.74;title=LOGITECH+963290-0403+E...;merc=UnbeatableSale;imgsrc=http%3A%2F%2Fsite.unbeatablesale.com%2Fimg008%2Fnv2197265.jpg;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp;&amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6696025.1870;sz=180x150;ord=[timestamp]?;lid=41000613802463973;pid=sku9594294;usg=AFHzDLsazy4a3GdIz-gvAfjneKJIN5gdRQ;adurl=http%253A%252F%252Fwww.samsclub.com%252Fsams%252Fneogeostick-video-game-accessory%252Fprod9040293.ip%253Fpid%253D_DoubleClick_Affiliates%2526ci_src%253D15781033%2526ci_sku%253Dsku9594294;pubid=547239;price=%2449.99;title=Neo+Geo+X+Joystick;merc=Sam%27s+Club;imgsrc=http%3A%2F%2Fs7d2.scene7.com%2Fis%2Fimage%2Fsamsclub%2Fs7product%2F0069577122230_A.jpg;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/knTv1FpErlI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/7859053849803528526/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/battlefield-4-bioshock-infinite-new-way.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7859053849803528526?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7859053849803528526?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/knTv1FpErlI/battlefield-4-bioshock-infinite-new-way.html" title="Battlefield 4, Bioshock Infinite, a new way to rate your graphics card and more!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Od-4_adygM8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/battlefield-4-bioshock-infinite-new-way.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQER3o-fyp7ImA9WhBbEUo.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-6121890528785862640</id><published>2013-03-28T02:21:00.001-07:00</published><updated>2013-05-10T02:31:46.457-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-10T02:31:46.457-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online" /><category scheme="http://www.blogger.com/atom/ns#" term="subscription" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Valve" /><category scheme="http://www.blogger.com/atom/ns#" term="cheat" /><category scheme="http://www.blogger.com/atom/ns#" term="Call of Duty" /><category scheme="http://www.blogger.com/atom/ns#" term="Multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="FPS" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="Origin" /><category scheme="http://www.blogger.com/atom/ns#" term="noobs" /><category scheme="http://www.blogger.com/atom/ns#" term="Steam" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Dice" /><category scheme="http://www.blogger.com/atom/ns#" term="lag" /><category scheme="http://www.blogger.com/atom/ns#" term="Premium" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="updates" /><category scheme="http://www.blogger.com/atom/ns#" term="Activision" /><title>Top 10 - Why Multiplayer gaming sucks </title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-MwYMz05J3OQ/UIoDmpBQ8kI/AAAAAAAAA9o/9aAqv07uufI/s1600/badgamer.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-MwYMz05J3OQ/UIoDmpBQ8kI/AAAAAAAAA9o/9aAqv07uufI/s1600/badgamer.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Right up front I'll admit that I'm probably not telling you
anything you don't already know.&amp;nbsp; Just
point your confused friends to this page when they're wondering why you're
tearing up the furniture after your 150th round of Battlefield 3.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This list is ordered from what I feel is the most egregious
to the annoying.&amp;nbsp; Your mileage may
vary.&amp;nbsp; &amp;nbsp;Too much of any of them puts the furniture in
jeopardy. &amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;1. Cheats&lt;/span&gt; - This one's easy and we've all suffered them.&amp;nbsp; Aimbots, world hacks, stat boosters and the
pond scum who love them.&amp;nbsp; Both
Battlefield and Call of Duty are rife with these self-centered morons who ruin
it for the rest of us.&amp;nbsp; There's just
nothing like having hundreds of hours of experience in a game and getting pwned
50 times by some 12 year old with a $10 hack.&amp;nbsp;
You can be sure that if the developer leaves an opening someone's going
to exploit it.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-swR-2zAyeEg/UVQJyHAjbEI/AAAAAAAABaM/c3loYtpziNc/s1600/bf3mapglitch.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://2.bp.blogspot.com/-swR-2zAyeEg/UVQJyHAjbEI/AAAAAAAABaM/c3loYtpziNc/s320/bf3mapglitch.jpg" width="320" /&gt;&lt;/a&gt;&lt;span style="color: cyan;"&gt;2. Lag -&lt;/span&gt; You can't help this if say you're in North America
and the server's in Germany.&amp;nbsp; Adding more
&lt;/div&gt;
servers in a region can fix it but that rarely happens. &amp;nbsp;Which is probably why you're crossing an ocean
to play in the first place.&amp;nbsp; &lt;br /&gt;
&lt;div class="MsoNormal"&gt;
It can be almost imperceptible showing itself at those times
when you know you should have hit what you were aiming at but didn't because it
really wasn't there anymore.&amp;nbsp; Other times
it can be more obvious with an annoyingly slow frame rate.&amp;nbsp; One of the worst cases you can suffer is the rubber
banding&amp;nbsp; effect.&amp;nbsp; This is where your character keeps getting
reset in the same spot as the server tries to compensate for excessive lag.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Online games can be sensitive to player induced lag and many
have instituted a maximum ping time to the client to combat it.&amp;nbsp; Most dedicated game servers will &amp;nbsp;try to tune the game performance to the
slowest connected client. &amp;nbsp;Problem is,that can lead to the rubber banding effect so you're more likely to run into a maximum ping restriction.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="MWave 88x31" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;3. Game Server Admins&lt;/span&gt; - Most online game servers are
privately run with only a handful of "official" &lt;/div&gt;
developer controlled
examples.&amp;nbsp; As such you have to deal with
a game environment that doesn't necessarily follow the official template.&amp;nbsp; Ridiculously high ticket counts, weapon
restrictions and draconian banning practices can ruin an otherwise good game.&amp;nbsp; &lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-s5TNAOQTPS8/UVQLUPit1QI/AAAAAAAABaY/TxIkKRO4Bww/s1600/banned-bf3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-s5TNAOQTPS8/UVQLUPit1QI/AAAAAAAABaY/TxIkKRO4Bww/s320/banned-bf3.jpg" width="320" /&gt;&lt;/a&gt;&lt;span style="color: cyan;"&gt;4. Player Matching &lt;/span&gt;- Call of Duty and Team Fortress 2 try to
do it but never do it well, Battlefield 3 doesn't even try which means you
could end up like a duck in a shooting gallery if you don't check out the leader
boards before you join.&lt;br /&gt;
&lt;br /&gt;
You'd think
player matching would be a good thing but you usually end up with a bunch of
players at a much higher level than you&amp;nbsp;
anyway.&amp;nbsp; I prefer choosing my own
servers but it would be nice if games like Battlefield 3 made it easier to figure
out who you're playing against before you get in a game.&amp;nbsp; Something along the line of an average player
level indicator or a color code in the server list would be helpful.&amp;nbsp; Are you Listening EA??&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;5. Who you have to play with&lt;/span&gt; - It'd be nice if everyone
followed the rules and did what they were supposed to do but they don't.&amp;nbsp; Cheaters, noobs and people who just take the
game too seriously can turn a game sour fast.&amp;nbsp;
A few here or there can be safely ignored but in numbers you may as well
give up.&amp;nbsp; It's why I prefer co-op.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;6. Game tweaks &lt;/span&gt;- BF3 is the biggest offender.&amp;nbsp; Every patch contains "fixes" that
change multiple game elements.&amp;nbsp; Weapon
effectiveness , map elements or even the availability of equipment can be
affected which makes every logon a roll of the dice.&amp;nbsp; Hmm, maybe that's why Battlefield's developer
is named "Dice."&amp;nbsp; In their
constant fiddling all they do is throw off the game balance and annoy players.&amp;nbsp; Worse it's usually done to support new DLC
even if you don't buy it.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-s02X-Rd38a4/UN2iIRn9MjI/AAAAAAAABGc/1ks3Xdxdvaw/s1600/bf3premiuma.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-s02X-Rd38a4/UN2iIRn9MjI/AAAAAAAABGc/1ks3Xdxdvaw/s1600/bf3premiuma.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;7. " Premium" &lt;/span&gt;- From reducing the amount of
available servers for "normal" players to special "events"
that give an unfair advantage.&amp;nbsp; This is
the most blatant evidence of a software publisher's money machine in
action.&amp;nbsp; From "double experience
weekends" to early access to new maps this tactic will allow you to buy
your way to the top of the leader boards if you have the scratch.&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;8. DLC &lt;/span&gt;- Make no mistake, this is nothing but a money
machine for the publishers.&amp;nbsp; A few new
maps and weapons may be nice to have but they end up skewing the whole game for
everyone else.&amp;nbsp; DLC or downloadable
content is meant to extend the life of an old game.&amp;nbsp; The more DLC available the weaker the core
game is.&amp;nbsp; The mark of a great game is re-playability
without a bunch of tacky add-ons.&amp;nbsp; If you
have to keep adding content to keep things interesting you've either held
something back at launch or your game is boring.&amp;nbsp; 'Nuff said.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: cyan;"&gt;9. Huge Game update&lt;/span&gt;s -I realize that games have to be
constantly fixed but there's no reason that a game that is 5 GB fully installed
needs a 4GB patch every 3 months or EVER.&amp;nbsp;
Publishers like to "preload" DLC and extra features whether
you buy them or not.&amp;nbsp; So come patch day,
everyone suffers.&amp;nbsp; Expect more of this as
the new PS4 plans to "pre-load" full installations to your console
based on what Sony "thinks" you'd like to buy.&amp;nbsp; Hope you're nowhere near your Internet Download
cap!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-Lr4mJi8hcf0/UVQJkyIDCiI/AAAAAAAABaE/UXbilHf3i5Q/s1600/kidgamaer.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-Lr4mJi8hcf0/UVQJkyIDCiI/AAAAAAAABaE/UXbilHf3i5Q/s320/kidgamaer.jpg" width="320" /&gt;&lt;/a&gt;&lt;span style="color: cyan;"&gt;10. Slow game joins&lt;/span&gt; - This could be lag but more likely it's
just too much preload going on.&amp;nbsp; It
wouldn't be such a big deal but sometimes the delay is so bad that the game
ends before you get a chance to play.&amp;nbsp;
You get tired of seeing "Loading" after awhile.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Some of you may think I've missed one, namely "noobs."&amp;nbsp; Hey, like the say, we were all noobs once.&amp;nbsp; Instead of cursing them in the chat window
just point them toward the unranked servers to practice on.&amp;nbsp; Otherwise let them learn the hard way...as
practice targets.&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1234;sz=300x250;ord=[timestamp]?;lid=41000613802464048;pid=23398164;usg=AFHzDLtE6XgSuzS2EqLzWwKe7P_NZJ8BCQ;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fkeyboard-mouse-accessories%252Fgaming-keyboards-and-mice%252Fproduct-prod4090134%253Fcm_mmc%253DPerformics-_-Technology-_-Keyboard%252C%252520Mouse%252520and%252520Accessories-_-Gaming%252520Keyboards%252520and%252520Mice%2526ci_src%253D14110944%2526ci_sku%253D23398164;pubid=547239;price=%24149.99;title=SteelSeries+Shift+Gaming+Keyboard+64105;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23398164i_01.jpg;width=151;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/j0kZELjPRuY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/6121890528785862640/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/top-10-why-multiplayer-gaming-sucks.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/6121890528785862640?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/6121890528785862640?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/j0kZELjPRuY/top-10-why-multiplayer-gaming-sucks.html" title="Top 10 - Why Multiplayer gaming sucks " /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-MwYMz05J3OQ/UIoDmpBQ8kI/AAAAAAAAA9o/9aAqv07uufI/s72-c/badgamer.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/top-10-why-multiplayer-gaming-sucks.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEER3k5fSp7ImA9WhBXEEU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-5465633855520642832</id><published>2013-03-23T09:13:00.000-07:00</published><updated>2013-03-23T17:06:46.725-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-23T17:06:46.725-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands" /><category scheme="http://www.blogger.com/atom/ns#" term="single-player" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="2k" /><category scheme="http://www.blogger.com/atom/ns#" term="Call of Duty" /><category scheme="http://www.blogger.com/atom/ns#" term="Multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="FPS" /><category scheme="http://www.blogger.com/atom/ns#" term="BL2" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="shooters" /><category scheme="http://www.blogger.com/atom/ns#" term="Dice" /><category scheme="http://www.blogger.com/atom/ns#" term="COD" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Gearbox" /><category scheme="http://www.blogger.com/atom/ns#" term="Activision" /><title>From the Borderlands to the Battlefield</title><content type="html">&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-J7E1t9qpTEo/UU3TycXavBI/AAAAAAAABYE/woooIZIJnkk/s1600/borderland2bf3.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-J7E1t9qpTEo/UU3TycXavBI/AAAAAAAABYE/woooIZIJnkk/s320/borderland2bf3.jpg" width="320" /&gt;&lt;/a&gt;There's two types of games I tend to play the most often and
it's no surprise that one of them is a good First Person Shooter.&amp;nbsp; The other is a good driving game but since
there's been few really good titles and I can't afford a good control setup to
adequately experience them I spend a lot of time shooting at virtual
people.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I like realism but I know it's still a game and that short
of a Star Trek style holodeck I can't expect too much.&amp;nbsp; Still I want an interesting environment to
look at and challenging opponents that have just as much chance to win as I do.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Angry Birds and The Simpsons: Tapped Out may be popular with
the masses but aside from a convenient time sink they don't do much for
me.&amp;nbsp; They're considered "casual games"
and after awhile they stop being fun and start turning into a career once you
pass a certain level.&amp;nbsp; That's their hook
and it's something I recognize in games in general.&amp;nbsp; How obvious that hook is separates a good
game from an also-ran.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In the past few months I've spent a lot of time with
Borderlands 2 and Battlefield 3.&amp;nbsp; &amp;nbsp;During that time I've been trying to identify
exactly what it was that made one more engaging than the other.&amp;nbsp; A good game draws you in and before you know
it entire evenings have evaporated without notice.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Borderlands is like that.&amp;nbsp;
Both the original and the sequel have this subtle quality of being just
challenging enough to keep you coming back but not so easy as to become
repetitive. &amp;nbsp;&amp;nbsp;The story is as over the
top as you can get but does a great job of setting the mood. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A hallmark of the series is the seamless gameplay experience
between single player and cooperative mode. &amp;nbsp;The ability to help out your friends on a
particularly difficult single player mission is nothing short of
brilliant.&amp;nbsp; Another nice feature is how &amp;nbsp;your accomplishments follow you regardless of
the play mode.&amp;nbsp; That's far more valuable
than any badge on somebody's leaderboard.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Battlefield 3 is a whole different story.&amp;nbsp; It's a game with split personalities.&amp;nbsp; A single player mode that had no bearing on
multiplayer and seems like it's just tacked on.&amp;nbsp;
&amp;nbsp;I've had "epic moments"
with BF3 but most of the time I'm just waiting for the ticket count to drop to
zero.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's this trait that's most like its Activision competitor, Call
of Duty. &amp;nbsp;You could literally spend &amp;nbsp;days in the single player mode and have
nothing to show for it when you were done.&amp;nbsp;
The gameplay is very linear much like Call of Duty but without the
saving grace of a good story.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Battlefield's multiplayer was a completely different
experience and the real focus of the Battlefield series since the release of
Battlefield 2. &amp;nbsp;And it's obvious with
features, achievements and rewards only available in its online multiplayer
mode. &amp;nbsp;Too bad Dice couldn't get a handle
on the cheats, hacks and glitches that plague the game.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-wFRkSKzcLgE/TqNSojIOMpI/AAAAAAAAAAs/v1a2lzUm7hE/s1600/tn_558__Battlefield3v1a_1299059928.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-wFRkSKzcLgE/TqNSojIOMpI/AAAAAAAAAAs/v1a2lzUm7hE/s200/tn_558__Battlefield3v1a_1299059928.png" width="200" /&gt;&lt;/a&gt;I've spent over 200 hours playing BF3 and about half of that
on Borderlands 2 so far.&amp;nbsp; Yes I know
they're vastly different games and have a different focus but the success of
one shows the failure of the other.&amp;nbsp;
They're both FPS games and emphasize the development of your player
character.&amp;nbsp; Battlefield does it with rank
and unlocks while Borderlands does it with level and stat boosters.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The difference is that Borderlands concentrates on the
gaming experience where Battlefield concentrates on the game environment.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Nobody in their right mind would ever say that Borderlands
was anything but an arcade shooter.&amp;nbsp;
Invisible rocks block your path, physics are a mere suggestion and controls
can be vague.&amp;nbsp; Battlefield, on the other
hand, strives to be as realistic as possible with highly detailed scenery and
physics effects.&amp;nbsp; Aim and shoot and
chances are you'll hit something in Borderlands,&amp;nbsp; Battlefield makes you seriously consider things
like bullet drop, armor and firing position if you want to hit anything smaller
than the broadside of a barn.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's ok but it's tough for developers to keep making near
photo realistic environments with all their physics along for the ride.&amp;nbsp; It may be great for selling DLC every 6
months but it ruins re-playability. &amp;nbsp;After awhile it gets tedious when you constantly
reminded that you're just in a very pretty sandbox.&amp;nbsp; Play Battlefield 3 and you're guaranteed to &amp;nbsp;know more about the map than your
opposition.&amp;nbsp; Borderlands 2 is the
reverse.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;I've mentioned before
that Battlefield 3's multiplayer experience has been going downhill for the
past year.&amp;nbsp; If I buy a DLC pack it might
extend my interest another month or so but ultimately I'll get burned out on it
too.&amp;nbsp; With cheating so rampant it's
roughly a 1 in 5 chance of having a good multiplayer game in BF3.&amp;nbsp; Worse, where DLC in Borderlands extends your
co-op and single player game, DLC in BF3 offers nothing to its single player
mode.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In short Battlefield is being supported by a regular parade
of DLC and paid add-ons like the shortcut kits.&amp;nbsp;
Borderlands 2 has these as well but they enhance an already good gaming
experience instead of trying to crutch a marginal one.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Don't get me wrong, I like Battlefield 3 when it's
good.&amp;nbsp; It's just that it's not good that
often and the only response from EA/Dice is to buy more DLC.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I don't believe 2K/Gearbox is driven by any greater humanitarian
philosophy but they have made a more playable game.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Games are about having fun regardless of &amp;nbsp;the motivations of their creators are.&amp;nbsp; If I'm not enjoying the experience what's the
point?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I mean, why should I invest tens of hours in something that
only serves to aggravate me.&amp;nbsp; Battlefield
does that now and the blame lies squarely in Dice's lap.&amp;nbsp; They made a good looking game with great
potential but never fully delivered.&amp;nbsp; &amp;nbsp;Adding insult to injury they relentlessly push
DLC and subscriptions to the exclusion of all else.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you're going to have multiple ways to experience a game
they need to be seamless and I don't mean forcing me onto a website just to start
the game.&amp;nbsp; Who cares how realistic the
explosions are if the game modes and thus anything I accomplish in them are
completely isolated from each other? &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-3SVWgZHyOIM/UU3RvClpmGI/AAAAAAAABX8/kXX_Adm1Ljo/s1600/borderlands+2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-3SVWgZHyOIM/UU3RvClpmGI/AAAAAAAABX8/kXX_Adm1Ljo/s1600/borderlands+2.jpg" /&gt;&lt;/a&gt;This is the same mistake Call of Duty makes over and over
again.&amp;nbsp; It has a great story and good
looks but the Multiplayer is stuck back in 2002 and is easily exploited by
those with less than honorable intentions.&amp;nbsp;
In short it's not much fun for anyone but a hardcore player or a cheat. &amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Battlefield 3's design comes closest to Call of Duty's and
makes the same mistakes with the only difference being where each game's
strengths lie.&amp;nbsp; Call of Duty is about the
Story, Battlefield is about the environment but in the end they fail in the
same way.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Borderlands 2 is like playing a character in a comic
book.&amp;nbsp; It's a good looking game but it's
not about&amp;nbsp; a game engine or realistic
bullet drop.&amp;nbsp; it's about having fun
blasting bad guys with goofy looking weapons.&amp;nbsp;
All of this framed within an interesting story and a unified single and
multiplayer experience.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If I buy DLC for Borderlands it's because I want more of
what I already have.&amp;nbsp; Which is exactly
why I won't buy it for Battlefield 3.&amp;nbsp; In
short, I'm not satisfied with what I got from the core game so why would I
throw more money at it in hopes of a better experience?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;I'm hopeful that
Battlefield 4 will learn from the mistakes of its predecessor but EA is all
about the money machine these days.&amp;nbsp; That
means it will probably look great and you'll be able to count the rivets on
every tank.&amp;nbsp; It just won't be very
interesting past that point.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Dice will continually fiddle with the physics and EA will
push them to release DLC packs to keep the money machine humming along and I'll
probably be writing the same article a year from now. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;If you ever see an
(Updated) in the title you know what happened...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6675805.2436;sz=300x250;ord=[timestamp]?;lid=41000613802463762;pid=DH19728;usg=AFHzDLtpNMpgSMF7e3TMwQJbO2dfSwLorw;adurl=http%253A%252F%252Fwww.funtoymall.com%252Fdh19728.html;pubid=547239;price=%2446.50;title=Electronic+Arts+19728+Battlefi;merc=FuntoyMall;imgsrc=http%3A%2F%2Fsite.unbeatablesale.com%2Fimg350%2Fdh19728.gif;width=135;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1220;sz=300x250;ord=[timestamp]?;lid=41000613802464048;pid=23643292;usg=AFHzDLu26l2DBlljPkFqWhu9v5EZECOOXA;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fpc%252Fproduct-prod4260058%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23643292;pubid=547239;price=%2459.99;title=2K+Games+Borderlands+2+PC+41103;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23643292i_01.jpg;width=151;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/9jiOUXXYoZs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/5465633855520642832/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/from-borderlands-to-battlefield.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5465633855520642832?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5465633855520642832?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/9jiOUXXYoZs/from-borderlands-to-battlefield.html" title="From the Borderlands to the Battlefield" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-J7E1t9qpTEo/UU3TycXavBI/AAAAAAAABYE/woooIZIJnkk/s72-c/borderland2bf3.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/from-borderlands-to-battlefield.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIFQHY8cCp7ImA9WhBQGUk.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-4492596207891042208</id><published>2013-03-22T03:01:00.004-07:00</published><updated>2013-03-22T03:01:51.878-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-22T03:01:51.878-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="reviews" /><category scheme="http://www.blogger.com/atom/ns#" term="warfighter" /><category scheme="http://www.blogger.com/atom/ns#" term="IGN" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="Valve" /><category scheme="http://www.blogger.com/atom/ns#" term="Early Access" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="sale" /><category scheme="http://www.blogger.com/atom/ns#" term="irrational games" /><category scheme="http://www.blogger.com/atom/ns#" term="Origin" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Steam" /><category scheme="http://www.blogger.com/atom/ns#" term="I was there" /><category scheme="http://www.blogger.com/atom/ns#" term="Dice" /><category scheme="http://www.blogger.com/atom/ns#" term="PS3" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Simcity" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 4" /><category scheme="http://www.blogger.com/atom/ns#" term="bioshock infinite" /><title>IGN too close to publishers? Steam Early Access, Origin Sale and more!</title><content type="html">&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/YXlWUF1omq4" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report for 3-22-2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
IGN in cahoots with EA?, Steam Early Access, Origin likes
you and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-1jtCFnPLOMQ/UUwqzA-0YKI/AAAAAAAABXs/KbRrKtAa_9Q/s1600/bf4scene-tag.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="164" src="http://4.bp.blogspot.com/-1jtCFnPLOMQ/UUwqzA-0YKI/AAAAAAAABXs/KbRrKtAa_9Q/s320/bf4scene-tag.png" width="320" /&gt;&lt;/a&gt;First we get movie reviews on a gaming website now it
appears that gaming news icon IGN may (or may not) have exclusive access to
content from the upcoming Battlefield 4.&amp;nbsp;
The Battlefield 4 website went live Wednesday and somebody dug into its
code and found a snippet suggesting that IGN already had a promotional&amp;nbsp; article written proclaiming "IGN
predicting Battlefield 4 to be game of the year".&amp;nbsp; A check of the site today shows no evidence
of the code but the suggestion that IGN may be partnering with EA to promote
the game is a natural leap.&amp;nbsp; Whether or
not is true is something entirely different.&amp;nbsp;
It does call into question how impartial a game review can really be
when there's such a close relationship with a publisher.&amp;nbsp; As though movie reviews weren't bad
enough.&amp;nbsp; By the way the BF4 website is &lt;a href="http://www.battlefield.com/battlefield-4"&gt;here&lt;/a&gt;.&amp;nbsp; If you have an Origin account and log into
the website you'll earn the special "I Was There" in-game dog tag to
show all your jealous friends...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.dsogaming.com/news/battlefield-4-official-website-now-live-ign-controversy-arises-due-to-the-websites-source-code/" target="_blank"&gt;&lt;span style="color: lime;"&gt;IGN too friendly with pubs?&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ever wish you had a say in how your favorite game got
developed?&amp;nbsp; Well Valve has just launched
Steam Early Access where gamers can play games that are still in
development.&amp;nbsp; Most of the games are of
the indie variety but include titles like ARMA 3.&amp;nbsp; It's an interesting opportunity born out of
Valves community based Greenlight program.&amp;nbsp;
Smaller developers rarely have the resources to fully flesh out a game
before launch so getting the fans involved could produce a better product.&amp;nbsp;&amp;nbsp; Hopefully the free help translates into discounts
and freebies for the participants. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/5991562/steam-will-now-let-you-play-some-games-before-they-even-come-out" target="_blank"&gt;&lt;span style="color: lime;"&gt;Playit before it's done&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In case you haven't noticed, EA's Origin service is having a
week long sale that ends March 26th on over 200 games.&amp;nbsp; Some are up to 70% off with Crysis 3 and Dead
Space 3 around $30 US and the BF3 Premium subscription now half price at
$24.99.&amp;nbsp; That's almost funny, now that
BF4 is announced who cares about Premium anyway?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 120x90" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;They call it an "Origin Player Appreciation
Sale"&amp;nbsp; I call it damage control
after the SimCity debacle.&amp;nbsp; Who cares,
take advantage while you can.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/396813/origin-player-appreciation-sale-offers-discounts-on-over-200-games/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Origin Appreciates you&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Seems Battlefield 4 isn't the only game IGN has a sneak peak
at.&amp;nbsp; They've released a glowing review of
the upcoming Bioshock:Infinite due out March 26th.&amp;nbsp; Hailing this latest installment of the
Bioshock universe as &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"&lt;i&gt;A stunning
original world of retro-sci-fi technology and gorgeous scenery. A cast of fully
fleshed-out, memorable characters who deliver real emotional impact."&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I don't know about you but with all this gushing going on in
reviews that sound like they came right out of the publisher's PR department I
have to wonder how impartial IGN really is.&amp;nbsp;
It's not a stretch to suggest that publishers may be willing to give early
access to a review site if they know they're among friends.&amp;nbsp; Even flaws seem to be glossed over in favor
of phrases like, "You Will Believe a City Can Fly"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Really?&amp;nbsp;&amp;nbsp; Even bad reviews
of games like Medal of Honor:Warfighter try to soften the blow by acting
apologist and highlighting irrelevant bright spots like this from IGN's review
of Warfighter.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
" &lt;i&gt;Warfighter
strives for this by giving you a genuine impression of what it’s like to live
as a Tier 1 operator, the elite operatives at the center of the modernized
Medal of Honor series. It’s clear from the first cutscene all the way to the
end credits that developer Danger Close has the utmost respect for the
extraordinary skills and bravery of these soldiers.&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&amp;nbsp;If Medal of Honor extended the same level of
respect to its players, Warfighter might have accomplished more than its
numerous significant failures and lack of player agency has allow&lt;/i&gt;ed." &lt;a href="http://www.ign.com/articles/2012/10/27/medal-of-honor-warfighter-review" target="_blank"&gt;&lt;span style="color: lime;"&gt;from IGN's review of Warfighter&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ok, the last paragraph was somewhat useful but it's a negative
review, so what's up with all this about "striving to give a genuine
impression."&amp;nbsp; How's that even
possible in a game so flawed that even EA (the publisher) had to admit it.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I guess that's why I work for free...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/03/22/bioshock-infinite-xbox-360ps3-review" target="_blank"&gt;&lt;span style="color: lime;"&gt;IGN Reviews Bioshock Infinite&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1326;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23397691;usg=AFHzDLuO7e5pS-QSGxCsEumzwRcD2Y2rqw;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fmonitors%252Fproduct-prod4100032%253Fcm_mmc%253DPerformics-_-Technology-_-Monitors-_-NULL%2526ci_src%253D14110944%2526ci_sku%253D23397691;pubid=547239;price=%24199.99;title=ViewSonic+24%22+Widescre...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23397691i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1328;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=22225450;usg=AFHzDLuudLZjMbsGEMJyS-qa-6SISEkqaQ;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fkeyboard-mouse-accessories%252Fgaming-keyboards-and-mice%252Fproduct-prod4220090%253Fcm_mmc%253DPerformics-_-Technology-_-Keyboard%252C%252520Mouse%252520and%252520Accessories-_-Gaming%252520Keyboards%252520and%252520Mice%2526ci_src%253D14110944%2526ci_sku%253D22225450;pubid=547239;price=%24199.99;title=Logitech+G19+Gaming+Ke...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F22225450i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/g0Sbp9sXmKk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/4492596207891042208/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/ign-too-close-to-publishers-steam-early.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/4492596207891042208?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/4492596207891042208?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/g0Sbp9sXmKk/ign-too-close-to-publishers-steam-early.html" title="IGN too close to publishers? Steam Early Access, Origin Sale and more!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/YXlWUF1omq4/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/ign-too-close-to-publishers-steam-early.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMCSXs7eip7ImA9WhBQFUU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-5233934229549635290</id><published>2013-03-17T21:54:00.003-07:00</published><updated>2013-03-17T21:54:28.502-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-17T21:54:28.502-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="aimbot" /><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="hacks" /><category scheme="http://www.blogger.com/atom/ns#" term="tech" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="JTT" /><category scheme="http://www.blogger.com/atom/ns#" term="cheat" /><category scheme="http://www.blogger.com/atom/ns#" term="exploit" /><category scheme="http://www.blogger.com/atom/ns#" term="Multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="FPS" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="Origin" /><category scheme="http://www.blogger.com/atom/ns#" term="discussion" /><category scheme="http://www.blogger.com/atom/ns#" term="spoiler" /><category scheme="http://www.blogger.com/atom/ns#" term="justtalkintech" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>Just Talkin' - Tech Episode 3</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/1TyAGce5LGA?list=PLkJ2oXoVNo0Ik22CaBWhS74svbDdUVdLm" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Today's installment allows you to eavesdrop on a discussion about
how rampant cheating has brought down an otherwise decent game.&amp;nbsp; What follows is too average players with
hundreds of hours of experience discussing why the game no longer holds much
interest.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A little background first:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
When Battlefield 3 launched it was one of the most
anticipated FPS's in recent history.&amp;nbsp;
Building on a rabid fan base stretching back a decade, it introduced the
most realistic gaming engine (Frostbite 2.0) any FPS fan had seen to that
point.&amp;nbsp; It continues to be the engine for
other EA titles like Medal of Honor and Need For Speed due to it's realistic
physics effects and visuals.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Unfortunately along with all that progress came the hacks,
exploits and the cheaters who love them.&amp;nbsp;
In the Year and half that's gone by EA/Dice have made only cursory
overtures to deal with cheats.&amp;nbsp; Instead, focusing
on DLC, the Premium subscription and purchasable upgrades.&amp;nbsp; Game hacks are so prevalent in Battlefield 3
that it's said an average server can expect to have at least 10% of its players
engaging in some manner of cheat. &amp;nbsp;&amp;nbsp;Entire businesses have sprung up with their
only product being game hacks for BF3 and EA/Dice have done virtually nothing
to stop it.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In short EA's decided
that cheats are best dealt with by the community that plays the game.&amp;nbsp; Unfortunately they've given them few tools to
combat the problem.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1181;sz=300x250;ord=[timestamp]?;lid=41000613802464048;pid=23643292;usg=AFHzDLu26l2DBlljPkFqWhu9v5EZECOOXA;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fpc%252Fproduct-prod4260058%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23643292;pubid=547239;price=%2459.99;title=2K+Games+Borderlands+2+PC+41103;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23643292i_01.jpg;width=151;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;iframe bordercolor="#000000" frameborder="0" height="250" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1207;sz=300x250;ord=[timestamp]?;lid=41000613802464048;pid=23643470;usg=AFHzDLtLHJs8QhyM1o1ZALFBwB1rYWWW5w;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fmicrosoft-xbox-360%252Fproduct-prod4260104%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23643470;pubid=547239;price=%2459.99;title=2K+Games+Borderlands+2+Xbox+360+49101;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23643470i_01.jpg;width=151;height=135" vspace="0" width="300"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/uF_mVapfKQY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/5233934229549635290/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/just-talkin-tech-episode-3.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5233934229549635290?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/5233934229549635290?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/uF_mVapfKQY/just-talkin-tech-episode-3.html" title="Just Talkin' - Tech Episode 3" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/1TyAGce5LGA/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/just-talkin-tech-episode-3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUENRng5fSp7ImA9WhBQE0k.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-7826800255025001148</id><published>2013-03-15T03:34:00.006-07:00</published><updated>2013-03-15T03:34:57.625-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-15T03:34:57.625-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="Samsung" /><category scheme="http://www.blogger.com/atom/ns#" term="Borderlands 2" /><category scheme="http://www.blogger.com/atom/ns#" term="free" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="phone" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="nvidia" /><category scheme="http://www.blogger.com/atom/ns#" term="SXSW" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="Gaige" /><category scheme="http://www.blogger.com/atom/ns#" term="OUYA" /><category scheme="http://www.blogger.com/atom/ns#" term="gesture" /><category scheme="http://www.blogger.com/atom/ns#" term="maxis" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Simcity" /><category scheme="http://www.blogger.com/atom/ns#" term="Galaxy S4" /><category scheme="http://www.blogger.com/atom/ns#" term="console" /><title>EA's sorry about SimCity, What's an OUYA? and more! </title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/5XNCh8aZOH0" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer report for March 15, 2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ea apologizes for SimCity but no refunds!, New Borderlands 2
character coming, What's an OUYA? and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-YR1BkgGc3UU/UUL4VvKJn1I/AAAAAAAABXc/KF3wF3dRWNA/s1600/ouya-xl.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="213" src="http://2.bp.blogspot.com/-YR1BkgGc3UU/UUL4VvKJn1I/AAAAAAAABXc/KF3wF3dRWNA/s320/ouya-xl.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The big news out of EA this week?&amp;nbsp; If you found yourself looking at a blank
dialog box instead of playing SimCity, EA's got a consolation prize for
you.&amp;nbsp; They're going to offer you one of
their downloadable games for free.&amp;nbsp; Watch
your email March 18th for details on how and what you'll be getting for the
frustration you suffered last week.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
SimCity developer Maxis' GM Lucy Bradshaw was quoted last
Friday (March 8th) as saying the reason for the outage was.."a lot more
people logged on than we expected.&amp;nbsp; More
people played and played in ways we never saw in beta....OK, we agree that was
dumb but we are committed to fixing it."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's all very well and nice and it's refreshing to hear &amp;nbsp;an EA developer admitting the inadequacies of
their beta programs.&amp;nbsp; But only time will
tell if they've learned from their mistakes.&amp;nbsp;
Time will also tell if the "free game" is salve for the wound
or just a burnt offering.&amp;nbsp; Didn't see
anything about a refund in there BTW.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The following&amp;nbsp;
comments come from the referenced EA article...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"Why do I want another game to play on your obviously
buggy and unreliable Origin service? Giving me another game that has a good
chance of not working due to your servers isn't going to make me happy. Givi ng
me an offline version of SimCity will&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"Maybe you should think about NOT having this stupid
Always Online DRM crap? Yeah? Might solve the problem of bad design and bad
decisions on your part. "&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ea.com/news/a-simcity-update-and-something-for-your-trouble" target="_blank"&gt;&lt;span style="color: lime;"&gt;EA apologizes for SimCity&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 120x90" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;More Borderlands 2 DLC in the works and it appears we'll be
getting a sixth playable character.&amp;nbsp;
October saw the introduction of Gaige a female cyborg mechromancer which
seems like a cross between a siren and a commando.&amp;nbsp; At last weekend's South by Southwest Gearbox
hinted at a new character which appears to be focused on Melee combat much like
Brick in the first game.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
These are DLC only, however, and not available to premium
subscription members which makes me wonder what the point is of having it if I
have to keep buying extra stuff?&amp;nbsp; I
wonder if Gearbox is looking at Borderlands 2 like EA looks at Battlefield
3.&amp;nbsp; You know, a money machine?&amp;nbsp; If so it doesn't bode well for Borderlands
3...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ah well, wait a year and you'll get it all for $60 on a Steam
sale....&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.vg247.com/2013/03/09/borderlands-2-character-dlc-teased-at-sxsw/" target="_blank"&gt;&lt;span style="color: lime;"&gt;New Borderlands 2 DLC&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So are you one of those people looking to break out of the
shackles of traditional console gaming with their high prices, subscription
models and closed ecosystems?&amp;nbsp; Then OUYA
may have your alternative.&amp;nbsp; OUYA is an
Android based gaming console that will go for around $100 when it officially
launches in June.&amp;nbsp; Funded by a successful
Kickstarter project started by Julie Uhrman and Yves Behar back in August 2012 the
project managed to attract 8.5 Million US. That was 8 times their target by the
way. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The news this week was the announcement that Kickstarter backers
can expect to see their new OUYA boxes show up by March 28th.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
What's significant about OUYA isn't just the migration of
android based games from mobile devices to your HD TV.&amp;nbsp; It's the freedom afforded to developers to
develop without the restrictions that come from other platforms like Xbox and
Playstation.&amp;nbsp; OUYA claims that, "&lt;i&gt;Anyone can make a game, every OUYA console
is a developer kit.&amp;nbsp; No need to purchase
a license or an expensive SDK&lt;/i&gt;.."&amp;nbsp;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The platform is more of a boon for indie game developers
than even Valve's &lt;i&gt;Steam&lt;/i&gt; can
offer.&amp;nbsp; The question remains whether this
will be the functional alternative to mainstream consoles or end up a hobbyist
platform for the true believer.&amp;nbsp; If it
becomes the Linux equivalent to Windows in the console gaming world the result
will likely be less than revolutionary. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The other issue to consider is that with a few exceptions,
Android based games are made for mobile devices with 4" screens.&amp;nbsp;&amp;nbsp; That may not translate well to your 50"
HDTV.&amp;nbsp;&amp;nbsp; That is, unless you're ok with
the bulk of your gaming looking like something from the original Sony
Playstation. &amp;nbsp;&amp;nbsp;Of course that can change
with time but developers will need to ramp up their efforts if OUYA has any
chance of being a force in the console market.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In the end if OUYA serves no other purpose than to soften
the draconian licensing and development practices of the Sony and Microsoft's
of the world that's a good thing.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;&lt;a href="http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console" target="_blank"&gt;&lt;span style="color: lime;"&gt;OUYA shipping March 28th&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you've been wondering why Nvidia's been shut out of the
next generation consoles your answer may finally be here.&amp;nbsp; In a nutshell, Sony and Microsoft are cheap
and AMD is too.&amp;nbsp; Apparently Nvidia passed
on the opportunity to be in the next generation of consoles because the big 2
weren't offering enough scratch for the effort.&amp;nbsp;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
" (They) &lt;i&gt;didn't
want to do the business at the price those guys were willing to pay&lt;/i&gt;",
Tony Tomasi Nvidia SVP of content&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
AMD came in cheaper so they got the gig.&amp;nbsp; Sony claims it wasn't about the technology
just the price.&amp;nbsp;&amp;nbsp; That's really all there
is to it.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/03/14/why-nvidia-isnt-powering-the-playstation-4" target="_blank"&gt;&lt;span style="color: lime;"&gt;Why Nvidia's not in your next console&lt;/span&gt;&lt;/a&gt; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I guess it had something to do with the "support
offline group play" feature that got a new phone from Samsung on the
gaming news radar this week.&amp;nbsp; Yes the
highly anticipated Samsung S4 has been officially announced.&amp;nbsp; It's a phone that lets you do things by
waving your fingers at it.&amp;nbsp; It's set for
release at the end of April.&amp;nbsp; Must be a
slow news week...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/396162/samsung-s4-boasts-hand-gestures-improves-on-apple-retina-display/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Samsung Galaxy S4&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's it for this week.&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1305;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23438380;usg=AFHzDLvxtL83B_23GgetcshNFAwZ3sua0A;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fkeyboard-mouse-accessories%252Fgaming-keyboards-and-mice%252Fproduct-prod4220104%253Fcm_mmc%253DPerformics-_-Technology-_-Keyboard%252C%252520Mouse%252520and%252520Accessories-_-Gaming%252520Keyboards%252520and%252520Mice%2526ci_src%253D14110944%2526ci_sku%253D23438380;pubid=547239;price=%24119.98;title=Logitech+G510+Gaming+K...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23438380i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6533665.862;sz=180x150;ord=[timestamp]?;lid=41000613802463918;pid=59727;usg=AFHzDLvJ9rmggamCELm_CcxWoBqOsDhA-A;adurl=http%253A%252F%252Fwww.abt.com%252Fproduct%252F59727%252FSony-PSV22031.html;pubid=547239;price=%24249.99;title=Sony+PlayStation+Vita+...;merc=Abt+Electronics+%26+Appliances;imgsrc=http%3A%2F%2Fcontent.abt.com%2Fmedia%2Fimages%2Fproducts%2Fl_PSVSCE22031.jpg;width=110;height=51" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/dOm7Rtk9na4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/7826800255025001148/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/eas-sorry-about-simcity-whats-ouya-and.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7826800255025001148?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/7826800255025001148?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/dOm7Rtk9na4/eas-sorry-about-simcity-whats-ouya-and.html" title="EA's sorry about SimCity, What's an OUYA? and more! " /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/5XNCh8aZOH0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/eas-sorry-about-simcity-whats-ouya-and.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUCSXw_cSp7ImA9WhBRGE0.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-8914937437557337163</id><published>2013-03-08T21:37:00.001-07:00</published><updated>2013-03-08T22:51:08.249-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-08T22:51:08.249-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="server" /><category scheme="http://www.blogger.com/atom/ns#" term="online" /><category scheme="http://www.blogger.com/atom/ns#" term="network" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlelog" /><category scheme="http://www.blogger.com/atom/ns#" term="diablo3" /><category scheme="http://www.blogger.com/atom/ns#" term="launch" /><category scheme="http://www.blogger.com/atom/ns#" term="maxis" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="autolog" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Simcity" /><category scheme="http://www.blogger.com/atom/ns#" term="always-on" /><category scheme="http://www.blogger.com/atom/ns#" term="failure" /><title>Nothing simulated about SimCity's launch failure</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-UBG8aQAz5Cg/UTq6-JYoA5I/AAAAAAAABW8/gm75jm0-3vw/s1600/SimCity_2013_Limited_Edition_cover.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-UBG8aQAz5Cg/UTq6-JYoA5I/AAAAAAAABW8/gm75jm0-3vw/s320/SimCity_2013_Limited_Edition_cover.png" width="224" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This week produced not one but two major product launches
with 2 huge failures.&amp;nbsp; Yes I'm talking
about SimCity and Tomb Raider.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Of course in the case of SimCity the memory of the nearly
disastrous launch of last year's Diablo 3 came racing back to the gaming
community's consciousness.&amp;nbsp; And why not?
The failure was almost identical and the recovery even more clumsy.&amp;nbsp; As of today SimCity is still suffering the
effects with EA &lt;a href="http://www.forbes.com/sites/davidthier/2013/03/07/ea-pledges-everything-we-have-to-fixing-simcity-servers/" target="_blank"&gt;&lt;span style="color: lime;"&gt;disabling functionality&lt;/span&gt;&lt;/a&gt; such as achievements, leaderboards and region filters.&amp;nbsp; Developer Maxis is racing to add servers and
patch issues but still seem to be in a state of denial.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"&lt;i&gt;This has been an exciting and challenging week for the
team here at Maxis, the culmination of years of planning and development.&amp;nbsp; We have been overwhelmed by the outpouring of
support and enthusiasm from our fans which has made it even more upsetting for
us that technical issues have become more prominent in the last 24
hours.&lt;/i&gt;.."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Outpouring of support? Most of the forum posts I've seen
aren't exactly supportive...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;span style="font-size: 12.0pt; line-height: 115%;"&gt;"&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span lang="EN" style="font-size: 12pt; line-height: 115%;"&gt;How many times in the last few years have games with online
features or requirements been screwed up when the servers became overloaded?
You’d think that someone in the games industry would have noticed this by now.."
From a comment on &lt;/span&gt;&lt;/i&gt;&lt;span lang="EN" style="font-family: Georgia, serif; font-size: 10.5pt; line-height: 115%;"&gt;&lt;a href="http://www.forbes.com/sites/davidthier/2013/03/07/ea-pledges-everything-we-have-to-fixing-simcity-servers/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Forbes&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-size: 12pt; line-height: 115%;"&gt;"&lt;/span&gt;&lt;i&gt;&lt;span lang="EN" style="font-size: 12pt; line-height: 115%;"&gt;I've been trying to play for the
last 4 hours and still haven't even started my first city. I have been a die
hard Simcity addict for going on 18 years. Not any longer. I am fed up with it
and wish I hadn't wasted £65 on it."&amp;nbsp;
From a comment on&lt;/span&gt;&lt;/i&gt;&lt;span lang="EN" style="font-family: Helvetica, sans-serif; font-size: 10.5pt; line-height: 115%;"&gt; &lt;a href="http://techcrunch.com/2013/03/07/we-built-this-simcity-on-a-shaky-foundation-of-drm/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Techcrunch&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span lang="EN" style="font-family: Georgia, serif; font-size: 10.5pt; line-height: 115%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
When
even Amazon has to suspend sales of your game I have to question what they mean
by "years of planning and development."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-q9mt0IgwiGA/UTm0HLro6FI/AAAAAAAABWw/RrYsD2IQLUA/s1600/simcity-amazon-fail.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="224" src="http://1.bp.blogspot.com/-q9mt0IgwiGA/UTm0HLro6FI/AAAAAAAABWw/RrYsD2IQLUA/s320/simcity-amazon-fail.jpg" width="320" /&gt;&lt;/a&gt;What metrics did EA and Maxis use to plan for launch
day?&amp;nbsp; Did anyone even look at those pre-order numbers?&amp;nbsp; Was nothing learned
from two closed betas?&amp;nbsp; Beta players
reported slow load times which resulted in Maxis adding a few more servers. Even
in a tightly controlled sandbox the cracks were starting to show.&amp;nbsp; So I suppose &amp;nbsp;&lt;a href="http://www.gamespot.com/news/second-simcity-beta-this-month-6403682" target="_blank"&gt;&lt;span style="color: lime;"&gt;two closed betas&lt;/span&gt;&lt;/a&gt; were considered an adequate load test.&amp;nbsp; Apparently not&amp;nbsp; when thousands stared at an empty dialog box
when the game went live.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So far the biggest news to come out of this debacle is Maxis'
GM Lucy Bradshaw falling on the sword via a rumored internal memo that
states...&lt;/div&gt;
&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;"I'd like to say that it's not fair — that the game score (from
polygon.com) shouldn't be punished for a server problem, &lt;u&gt;But it is
fair."&lt;/u&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;


&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;"SimCity is an online
game and critics and consumers have every right to expect a smooth experience
from beginning to end, I and the Maxis team take full responsibility to deliver
on our promise."&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Couple that
with EA "&lt;a href="http://www.forbes.com/sites/davidthier/2013/03/08/ea-suspending-simcity-marketing-over-server-struggles/" target="_blank"&gt;&lt;span style="color: lime;"&gt;suspending marketing&lt;/span&gt;&lt;/a&gt;" of the game due to the continuing server issues and no
matter how great the game is, the failure of the launch will forever color
it.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 120x90" border="0" height="150" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276182&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/a&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Now, let's
address the elephant in the room.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;All of this
trouble, all of this pain comes from one source and that lands squarely in the
lap of EA.&amp;nbsp; You can't even blame Maxis
for this one because we all know EA's penchant for sticking always-on DRM where
it doesn't belong.&amp;nbsp; That's what sunk
SimCity's launch period.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;There is
absolutely no reason that any game from any publisher should require a
persistent Internet connection.&amp;nbsp; At least
not for a single player game.&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;I've said it
before, the Internet is not ubiquitous when it comes to access and having to be
constantly connected offers the consumer nothing.&amp;nbsp; It does however offer publishers like EA the
opportunity to intrude into a gaming experience they were never invited to.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Real time
ads, dynamic updates and unwanted invitations to online promotions are the real
focus.&amp;nbsp; EA wants to turn every product it
sells into a perpetual money machine but they can't do that without absolute
control of the experience.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Want DLC?
you're going to have to buy it from EA.&amp;nbsp;
Forget about community contributed maps or character tweaks.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Think about
it, when's the last time you heard about a Battlefield 3 mod?&amp;nbsp; Remember Battlefield 1942?&amp;nbsp; That game got new life with a community
supported mod called Desert Combat and spawned the fortunes of developer DICE.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;The only
time an online connection was required was for multiplayer gameplay.&amp;nbsp; It wasn't to annoy you with popup ads for new
DLC or track your every move.&amp;nbsp; It was
just simple connectivity to other players.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;That's as it
should be but it isn't anymore.&amp;nbsp; It's
disappointing to not be able to play a multiplayer game when servers go offline
but the single player experience should NEVER be affected by it.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Take another
popular franchise that EA has applied the same formula to.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;Need for
Speed started out as a single player game with later versions allowing
multiplayer gaming via LAN connections.&amp;nbsp;
As time went on EA began requiring connections to their servers that forced
players onto web servers even if they were playing in the same room.&amp;nbsp; It's culminated in the requirement for
players to log into an interface called the "Autolog" that forces you
to be online even if you're playing in single player mode.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;There are Need for speed titles just a few years
old that are now unplayable in multiplayer because EA has shut down the
servers.&amp;nbsp; How far behind can single
player modes be?&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;


&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;(By the way, if Autolog sounds familiar it's the predecessor of Battlefield
3's Battlelog.&amp;nbsp; The web based interface
that disables any type of gameplay unless you're logged into EA servers. )&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="361259_Buy Direct and SAVE on Mad Catz products" border="0" height="200" src="http://gan.doubleclick.net/gan_impression?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/a&gt;&lt;i&gt;&lt;span lang="EN" style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ansi-language: EN; mso-ascii-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;


&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
If we're going to be required to connect to a web server
even to play a game in "offline" mode then we have to trust that EA
will perpetually provide access which history shows they won't.&amp;nbsp; That puts your $60 to $120&amp;nbsp; (addl. &lt;i&gt;DLC
or Subscription cost&lt;/i&gt;) investment in jeopardy.&amp;nbsp; It's like selling you a car but giving you
keys that will only start it for five years.&amp;nbsp;
After that even though the car is perfectly fine it will never run again
because of your now useless keys.&amp;nbsp;
Leaving you with nothing to show for your money.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Is that a future you're willing to accept?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/L5xq0oVTH8w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/8914937437557337163/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/nothing-simulated-about-smcitys-launch.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/8914937437557337163?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/8914937437557337163?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/L5xq0oVTH8w/nothing-simulated-about-smcitys-launch.html" title="Nothing simulated about SimCity's launch failure" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-UBG8aQAz5Cg/UTq6-JYoA5I/AAAAAAAABW8/gm75jm0-3vw/s72-c/SimCity_2013_Limited_Edition_cover.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/nothing-simulated-about-smcitys-launch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkAASX07cSp7ImA9WhBRF04.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-954360563515085915</id><published>2013-03-08T02:46:00.001-07:00</published><updated>2013-03-08T03:32:28.309-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-08T03:32:28.309-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="server" /><category scheme="http://www.blogger.com/atom/ns#" term="Jorgensen" /><category scheme="http://www.blogger.com/atom/ns#" term="warfighter" /><category scheme="http://www.blogger.com/atom/ns#" term="microtransaction" /><category scheme="http://www.blogger.com/atom/ns#" term="fail" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="sheep" /><category scheme="http://www.blogger.com/atom/ns#" term="Amazon" /><category scheme="http://www.blogger.com/atom/ns#" term="nvidia" /><category scheme="http://www.blogger.com/atom/ns#" term="Tomb Raider" /><category scheme="http://www.blogger.com/atom/ns#" term="physx" /><category scheme="http://www.blogger.com/atom/ns#" term="revenue" /><category scheme="http://www.blogger.com/atom/ns#" term="launch" /><category scheme="http://www.blogger.com/atom/ns#" term="epic fail" /><category scheme="http://www.blogger.com/atom/ns#" term="Square Enix" /><category scheme="http://www.blogger.com/atom/ns#" term="AMD" /><category scheme="http://www.blogger.com/atom/ns#" term="APEX" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="Simcity" /><title>SimCity &amp; Tomb Raider launch fails, EA backpedals and more!</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/6Tr0q1d5Q5A" width="420"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;The Midagedgamer report for 3-8-2013&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;This week EA CFO backpedals, Tomb Raider, SimCity =launch
day fails, and more!&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;So it seems that last week's comment by EA CFO Blake J.
Jorgensen caused an uproar loud enough to cause him to issue a
"clarification."&amp;nbsp; concerning
micro-transactions.&amp;nbsp; Jorgensen claimed he
was only referring to mobile games most of which are already "Free to
Play"...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;span style="color: white;"&gt;"The real core of
the micro transaction business is within the mobile part of our business which
is the free-to-play business."&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWU/Byia8d6fT58/s1600/EA+office.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="color: white;"&gt;&lt;img border="0" height="129" src="http://4.bp.blogspot.com/-oqm-8VfA7Gk/UTmwsdAA07I/AAAAAAAABWU/Byia8d6fT58/s200/EA+office.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Of course in the same breath he still likes the idea of
milking a franchise...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;"It allows someone to take a game that maybe they
played for 1,000 hours and play it for 2,000 hours...We are very conscious that
we don't want to make consumers feel like they're not getting value. We want to
make sure consumers are getting value."&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Paying twice for a game isn't much of a value proposition to
me Blake.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.polygon.com/2013/3/6/4070584/ea-wont-have-micro-transactions-in-all-future-games-exec-clarifies" target="_blank"&gt;&lt;span style="color: lime;"&gt;EA CFO clarifies micro-transactions&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-UBQvyWB6jyY/T3DMBMv8IeI/AAAAAAAAAp0/IeXBNDJehmQ/s1600/nvida+log.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="color: white;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-UBQvyWB6jyY/T3DMBMv8IeI/AAAAAAAAAp0/IeXBNDJehmQ/s200/nvida+log.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: white;"&gt;So Tomb Raider launched this week and if you happen to have
a high performance Nvidia based gaming rig your experience probably
sucked.&amp;nbsp; Nvidia's on the case but blames
the developer for not getting the code to them on time.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: white;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;"Unfortunately,
NVIDIA didn't receive final code until this past weekend which substantially
decreased stability, image quality and performance over a build we were
previously provided. We are working closely with Crystal Dynamics to address
and resolve all game issues as quickly as possible.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;
&lt;i&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;
&lt;i&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;"In the
meantime, we would like to apologize to GeForce users that are not able to have
a great experience playing Tomb Raider, as they have come to expect with all of
their favorite PC games,"&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: white;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;
&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;At this stage in the game (&lt;i&gt;pardon
the pun&lt;/i&gt;) why are we still coding games for specific GPU's?&amp;nbsp; That crap should have went by the wayside
somewhere around the last sale of the 3DFX Voodoo 5 cards.&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;&lt;a href="http://www.computerandvideogames.com/394749/tomb-raider-pc-nvidia-working-to-resolve-major-issues-with-geforce-gpus/" target="_blank"&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;
&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;&lt;span style="color: lime;"&gt;Nvidia Tomb Raider issues&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-hansi-theme-font: minor-latin;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;While we're on the subject...SimCity launched this week or
at least that's what everyone expected to happen when they logged in to their
Origin client Tuesday morning (March 5).&amp;nbsp;
Similar to the dreaded "Error 37" suffered on Diablo 3's
launch day users found themselves in endless queues just trying to launch the
game.&amp;nbsp; It got bad enough that Amazon
actually suspended sales with a note on the games product page saying, &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;"&lt;i&gt;Important Note on "SimCity "Many customers
are having issues connecting to the "SimCity" servers. EA is actively
working to resolve these issues, but at this time we do not know when the issue
will be fixed.&amp;nbsp; Please visit
https://help.ea.com/en/simcity/simcity for more information&lt;/i&gt;."&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-q9mt0IgwiGA/UTm0HLro6FI/AAAAAAAABWs/CRZbzTfeAEo/s1600/simcity-amazon-fail.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="140" src="http://4.bp.blogspot.com/-q9mt0IgwiGA/UTm0HLro6FI/AAAAAAAABWs/CRZbzTfeAEo/s200/simcity-amazon-fail.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: white;"&gt;The status of the game was also set to
"Currently unavailable" We don't know when or if this item will be
available again."&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Yet another example of a promising game brought down by an
unbridled profit motive.&amp;nbsp; Why pay full
price for a game that's so dependent on being online?&amp;nbsp; Is it DRM or just a part of the EA strategy
to constantly sell you something even after you bought the product.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Just as in Diablo 3 SimCity requires a constant Internet
connection even for single player gameplay.&amp;nbsp;
Which is ridiculous for a so-called Triple-A title.&amp;nbsp; Of course the tech pundits turned tech
apologists acknowledging that this was indeed a problem but that this was the
way things were going to be from now on and citing how "smooth"
Diablo 3 runs now.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="color: white;"&gt;&lt;img alt="361259_Buy Direct and SAVE on Mad Catz products" border="0" height="200" src="http://gan.doubleclick.net/gan_impression?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: white;"&gt;Smooth?&amp;nbsp; did we forget
how long it took to get the servers straightened out?&amp;nbsp; or the hacking of the marketplace?&amp;nbsp; I suppose that's all part of
"smooth"&amp;nbsp; If anything kills PC
gaming it's exactly this kind of event where poor planning and unbridled greed
trump common sense.&amp;nbsp; Great job EA and
Square Enix...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.neoseeker.com/news/22370-simcity-players-still-reporting-long-server-queues-wait-time-could-be-hours/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Sim City zero day fail&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/394990/amazon-withdraws-simcity-downloads-amidst-server-debacle/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Amazon pulls SimCity&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;In PS4 news it appears that NVIDIA's &amp;nbsp;PhysX and APEX technologies will be showing up
in Sony's next generation console.&amp;nbsp;
Considering it's an AMD GPU, that proves once and for all that the much
hyped physics engine is nothing more than a bit of driver code not exclusive to
NVIDIA hardware.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;So as you're enjoying fluttering flags and rippling waves
lapping the shore of some virtual sea remember that apparently NVIDIAs &amp;nbsp;done what AMD couldn't.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;That's not fanboy, it's fact...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/394981/playstation-4-gets-nvidia-physx-and-apex-support/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Nvidia on an AMD&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Finally some commentary...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;It's interesting to note that this week's launch day
failures of two highly anticipated games shared a common flaw.&amp;nbsp; The need to be &amp;nbsp;connected to the
Internet just to play a game (although Tomb Raider is somewhat less draconian in its approach.).&amp;nbsp; Then we
have EA's CFO looking at games as nothing more than an opportunity to nickel
and dime you to death and a pattern starts to reveal itself.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;It's all about creating a constant revenue stream instead of
concentrating on making a quality product.&amp;nbsp;
Everyone's got a right to make a buck but sacrificing the core product
for it is inexcusable.&amp;nbsp; When you release
a flawed game like Warfighter or inadequately prepare your infrastructure for a
launch day that requires everyone to phone home, you're not doing your due
diligence.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-r33D4n4n-44/UTmxEUNdx3I/AAAAAAAABWc/tIn_8Rq_Ues/s1600/Sheep-Fleece.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="color: white;"&gt;&lt;img border="0" height="167" src="http://2.bp.blogspot.com/-r33D4n4n-44/UTmxEUNdx3I/AAAAAAAABWc/tIn_8Rq_Ues/s200/Sheep-Fleece.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: white;"&gt;Worse, the tech pundits have turned tech apologists for the
industry every time we have an event like this and quite simply it needs to
stop.&amp;nbsp; It is NOT acceptable to require an
online connection to play the single player mode of ANY game.&amp;nbsp; It's also NOT acceptable to require an
Internet connection without first adequately preparing the back end to support
it.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;I mean, how could you NOT know what the load was going to be
when most games have pre-orders 3 to 6 months out from launch day?&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;The response, "Oops! so sorry"&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;Not good enough guys, this isn't your first trip to the
rodeo.&amp;nbsp; There is no excuse but it seems
everyone is making them anyway.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;There's no reason to keep accepting this.&amp;nbsp; Remember, you're the customer, the game
industries' bread and butter and you are under no obligation to buy their
wares.&amp;nbsp; It seems the industry has
forgotten that fact and replaced humility with arrogance.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;If you want to fix it the answer is simple.&amp;nbsp; If you don't want to be fleeced stop acting
like a sheep.&amp;nbsp; Ignore the industry apologists
and the lame excuses.&amp;nbsp; This is not the
future and NOT the way it has to be but nothing changes until you take
action.&amp;nbsp; Vote with your wallet and
support publishers who focus on a quality product instead of their money machine.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="color: white;"&gt;There's an old adage that says build a better mousetrap and
the world will beat a path to your door.&amp;nbsp;
We need to remind the game publishers of that lesson.&amp;nbsp; They need to stop focusing on revenue
projections and start focusing on making a good product.&amp;nbsp; Do that and the revenue will take care of
itself.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1278;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23745903;usg=AFHzDLsI9GbmaqcaydZAx82lp_mpYnoDzg;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fsony-playstation-3%252Fproduct-prod4570671%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23745903;pubid=547239;price=%2459.99;title=Tomb+Raider+Xbox+360+9...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23745903i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1285;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23746430;usg=AFHzDLvftaj2z74zojotC2JHJm4pWq6kaw;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fpc%252Fproduct-prod4290393%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23746430;pubid=547239;price=%2459.99;title=EA+SimCity+Limited+Edi...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23746430i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/H2p7qY75BrE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/954360563515085915/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/simcity-tomb-raider-launch-fails-ea.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/954360563515085915?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/954360563515085915?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/H2p7qY75BrE/simcity-tomb-raider-launch-fails-ea.html" title="SimCity &amp; Tomb Raider launch fails, EA backpedals and more!" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/6Tr0q1d5Q5A/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/simcity-tomb-raider-launch-fails-ea.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0cGRXg6eyp7ImA9WhBREUQ.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-2323252555533845022</id><published>2013-03-01T20:01:00.001-07:00</published><updated>2013-03-01T20:30:24.613-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-01T20:30:24.613-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="discussion" /><category scheme="http://www.blogger.com/atom/ns#" term="controller" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="new" /><category scheme="http://www.blogger.com/atom/ns#" term="editorial" /><category scheme="http://www.blogger.com/atom/ns#" term="consoles" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="nvidia" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Shield" /><title>Just Talkin Tech Episode 1</title><content type="html">&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/egptmI1jhCo" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
This is the first episode of a new video series called "Just Talkin' Tech" It's nothing fancy just me and a friend of mine casually talking over tech topics. &amp;nbsp;Sometimes it's about gaming, sometimes it's about IT. &amp;nbsp;The first one is gaming related and I hope you enjoy the humor. &amp;nbsp;IT related JTT's as I'll call them from now on will show up on my infotechasiseeit blog here...&lt;a href="http://infotechasiseeit.blogspot.com/" target="_blank"&gt;http://infotechasiseeit.blogspot.com&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1236;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23379256;usg=AFHzDLvpsWltNHsarJjpNh7GB2VJEjvtww;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fperipherals%252Fcomputer-enclosures%252Fproduct-prod4100046%253Fcm_mmc%253DPerformics-_-Technology-_-DIY%252520Computer%252520Parts-_-Computer%252520Enclosures%2526ci_src%253D14110944%2526ci_sku%253D23379256;pubid=547239;price=%24129.99;title=CoolerMaster+HAF+XM+RC...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23379256i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6533665.860;sz=180x150;ord=[timestamp]?;lid=41000613802463918;pid=67134;usg=AFHzDLvd5fRFp1Az3iuX4jj-bDL4ZVk9fA;adurl=http%253A%252F%252Fwww.abt.com%252Fproduct%252F67134%252FApple-Z0MS0004T.html;pubid=547239;price=%242599.00;title=Apple+27+%22+iMac+3.4GHz...;merc=Abt+Electronics+%26+Appliances;imgsrc=http%3A%2F%2Fcontent.abt.com%2Fmedia%2Fimages%2Fproducts%2Fl_MD095LLA.jpg;width=101;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/ELUorClUeKk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/2323252555533845022/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/just-talkin-tech-episode-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2323252555533845022?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/2323252555533845022?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/ELUorClUeKk/just-talkin-tech-episode-1.html" title="Just Talkin Tech Episode 1" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/egptmI1jhCo/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/just-talkin-tech-episode-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAGQX0-fCp7ImA9WhBREUo.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-6625946825012947838</id><published>2013-03-01T04:36:00.003-07:00</published><updated>2013-03-01T14:18:40.354-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-01T14:18:40.354-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="H110" /><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="H90" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="VGVN" /><category scheme="http://www.blogger.com/atom/ns#" term="Call of Duty" /><category scheme="http://www.blogger.com/atom/ns#" term="Assassins Creed 4" /><category scheme="http://www.blogger.com/atom/ns#" term="Lara Croft" /><category scheme="http://www.blogger.com/atom/ns#" term="Tomb Raider" /><category scheme="http://www.blogger.com/atom/ns#" term="Corsair" /><category scheme="http://www.blogger.com/atom/ns#" term="microtransactions" /><category scheme="http://www.blogger.com/atom/ns#" term="watercooling" /><category scheme="http://www.blogger.com/atom/ns#" term="TresFX" /><category scheme="http://www.blogger.com/atom/ns#" term="AMD" /><category scheme="http://www.blogger.com/atom/ns#" term="Video game voters network" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 4" /><category scheme="http://www.blogger.com/atom/ns#" term="IGN Hardocp" /><category scheme="http://www.blogger.com/atom/ns#" term="MW3" /><title>Nickels, Dimes and EA, Fight for your gamer rights &amp; AMD's got perfect hair forever! </title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/XZEcDl9BdHw" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report for 3-1-2013&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&amp;nbsp; EA wants
to nickel and dime you, Stand up for your Video game rights! and perfect hair
forever!&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Ok, you know how much I hate the money machine that is
gaming by subscription.&amp;nbsp; It's not enough
to overpay for a game now the EA's and Activisions of the world want to keep
charging you for what you should already have.&amp;nbsp;
Now comes a bald faced admission from&amp;nbsp;
EA's CFO and Executive Vice president Blake J. Jorgensen that this is
indeed the new revenue model.&amp;nbsp; His &lt;a href="http://penny-arcade.com/report/editorial-article/ea-to-use-mobile-microtransactions-and-a-unified-back-end-to-fight-falling-" target="_blank"&gt;&lt;span style="color: lime;"&gt;quote&lt;/span&gt;&lt;/a&gt;...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
“The next and much bigger piece is microtransactions within
games. ... we’re building into all of our games the ability to pay for things
along the way, either to get to a higher level to buy a new character, to buy a
truck, a gun, whatever it might be, and consumers are enjoying and embracing
that way of the business,”&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://4.bp.blogspot.com/-zOi0C_K-DSY/UTCQqRfb3HI/AAAAAAAABVM/coH01mXFvwo/s1600/bf3+tollgate.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="131" src="http://4.bp.blogspot.com/-zOi0C_K-DSY/UTCQqRfb3HI/AAAAAAAABVM/coH01mXFvwo/s200/bf3+tollgate.png" width="200" /&gt;&lt;/a&gt;That's nice but if the EA and Activisions of the world want
to make it work then the next Battlefield or Call of Duty better start out Free
to Play.&amp;nbsp; Free to Play's not a bad model when
its done correctly.&amp;nbsp;&amp;nbsp; In games like Star
Trek Online I've actually bought upgrades I didn't need just to support what I
felt was a great game.&amp;nbsp; Free to Play and
Microtransactions are synonymous what isn't is charging me an inflated price up
front and expecting me to pay for the game twice.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://technorati.com/entertainment/gaming/article/the-future-of-gaming-micro-transactions/?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+trarticles+%28All+articles+at+Technorati%29" target="_blank"&gt;&lt;span style="color: lime;"&gt;Triple-A and Microtransactions&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This isn't gaming related which is exactly the point.&amp;nbsp; Checking my twitter feed found a story about
the upcoming &amp;nbsp;sequel to Will Ferrell's &lt;i&gt;Anchorman&lt;/i&gt; , Anchorman &lt;i&gt;2 &lt;/i&gt;on IGN.&amp;nbsp; Why am I getting movie news on a gaming
site?&amp;nbsp; It's not even a movie based on a
game!&amp;nbsp; Stop it!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="MWave 88x31" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000014142389&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;&lt;a href="http://www.ign.com/articles/2013/03/01/john-c-reilly-to-cameo-in-anchorman-2" target="_blank"&gt;&lt;span style="color: lime;"&gt;IGN does movies&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It seems there's an active gamers lobby to keep the
politicians out of our chosen pastime. &amp;nbsp;The Video Game Voters Network is out to stop
Washington from painting video games with a broad brush.&amp;nbsp;&amp;nbsp; It looks to be a growing grassroots lobby
backed up by the Entertainment Software Association (ESA) Check them out at the
link below and give yourself a voice louder than any forum post.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="https://secure.videogamevoters.org/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Video Game Voters Network&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
HardOCP did a review of the new 140MM Corsair Hydro H90 and
H110 CPU coolers.&amp;nbsp; The big difference? no
frills, no blinkin' lights, no colored coolant and 140mm radiator instead of
the H50/H70's 120MM size.&amp;nbsp; The H90 has a
singlewide (like a mobile home) 140mm radiator while the H110 has a 280mm
radiator.&amp;nbsp; These new coolers are single
core radiators roughly half the thickness of an H70.&amp;nbsp; Check them &amp;nbsp;out at &lt;a href="http://www.hardocp.com/article/2013/02/27/corsair_h90_h110_hydro_liquid_cpu_cooler_review#.UTAqczBKLus" target="_blank"&gt;&lt;span style="color: lime;"&gt;HardOCP&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000035380376&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="MiniInTheBox" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000035380376&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;Kotaku decided to let us all know what the next Assassin's
Creed game will be called and even gave a few shots of the box art.&amp;nbsp; Apparently the game is called Assassin's
Creed 4: Black Flag.&amp;nbsp; Due out, who knows,
price? nothing yet.&amp;nbsp; In spite of the
misleading title the game will not have you running around dispatching unruly
household pests armed only with a blade and can of Raid.&amp;nbsp; No, it's all about pirates!&amp;nbsp; Check out the &lt;span style="color: lime;"&gt;&lt;a href="http://kotaku.com/5987529/assassins-creed-iv-black-flag-is-the-next-assassins-creed-ubisoft-confirms-now-about-that?tag=assassin.s-creed" target="_blank"&gt;&lt;span style="color: lime;"&gt;link&lt;/span&gt;&lt;/a&gt;
&lt;/span&gt;to Kotaku to keep up with the unfolding tale of AssCreed 4...&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
What? It's a contraction...really..&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-HKtVaF1UEZY/UTCRkNfzhDI/AAAAAAAABVU/o5-MO8Vfj-Y/s1600/tombraider-hair.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="115" src="http://2.bp.blogspot.com/-HKtVaF1UEZY/UTCRkNfzhDI/AAAAAAAABVU/o5-MO8Vfj-Y/s200/tombraider-hair.jpg" width="200" /&gt;&lt;/a&gt;AMD is bragging about hair.&amp;nbsp;
Specifically Lara Croft's hair in the new Tomb Raider scheduled for
release on Tuesday March 5th.&amp;nbsp; Apparently
TresFX is a physics implementation that makes items that are difficult to
realistically render, like hair, look more natural in video games.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Which makes perfect sense since Tomb Raider only allows a
third person view and all of us will naturally be looking at Lara's...hair.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.bit-tech.net/news/hardware/2013/02/26/amd-tressfx/1" target="_blank"&gt;&lt;span style="color: lime;"&gt;TresFX&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Finally, Battlefield 4 is coming out next year not late this
year.&amp;nbsp; EA Boss Frank Gibeau says it'll
stay in a modern setting.&amp;nbsp; Hmm, we've
already went after the Russians, spent most of our BF time ripping up the
middle east so I guess it's China's turn?&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;It's also being developed
for next gen consoles like the PS4 and new Xbox.&amp;nbsp; In other words, there's a very real
possibility that Battlefield is about to enter the trap of Call of Duty's
Modern Warfare series.&amp;nbsp; That means It'll
look good but basically be a collection of new DLC following a copycat BF3 storyline.&amp;nbsp; I hope I'm wrong but I wasn't about MW3!&amp;nbsp; Talk about milking a franchise!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/01/31/new-battlefield-game-coming-next-year" target="_blank"&gt;&lt;span style="color: lime;"&gt;BF4info&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000036422375&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17"&gt;&lt;img alt="" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000036422375&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/cbZmgOdgJfQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/6625946825012947838/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/03/the-midagedgamer-report-for-3-1-2013.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/6625946825012947838?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/6625946825012947838?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/cbZmgOdgJfQ/the-midagedgamer-report-for-3-1-2013.html" title="Nickels, Dimes and EA, Fight for your gamer rights &amp; AMD's got perfect hair forever! " /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/XZEcDl9BdHw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/03/the-midagedgamer-report-for-3-1-2013.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4NRXc-cCp7ImA9WhBREEU.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-4272216250283727060</id><published>2013-02-28T14:03:00.000-07:00</published><updated>2013-02-28T14:29:54.958-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-28T14:29:54.958-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="toll booth" /><category scheme="http://www.blogger.com/atom/ns#" term="Blake Jorgensen" /><category scheme="http://www.blogger.com/atom/ns#" term="subscription" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="pay" /><category scheme="http://www.blogger.com/atom/ns#" term="penny arcade" /><category scheme="http://www.blogger.com/atom/ns#" term="revenue" /><category scheme="http://www.blogger.com/atom/ns#" term="simpsons" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Dice" /><category scheme="http://www.blogger.com/atom/ns#" term="free to play" /><category scheme="http://www.blogger.com/atom/ns#" term="Need For Speed" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Premium" /><category scheme="http://www.blogger.com/atom/ns#" term="triple-A" /><category scheme="http://www.blogger.com/atom/ns#" term="micro-transactions" /><title>The future of gaming, micro-transactions</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-t_xpAxtTTYk/US_EQ-I7VwI/AAAAAAAABU0/0A8OCm0kEcU/s1600/bf3+tollgate.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="211" src="http://3.bp.blogspot.com/-t_xpAxtTTYk/US_EQ-I7VwI/AAAAAAAABU0/0A8OCm0kEcU/s320/bf3+tollgate.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Article first published as &lt;a href="http://technorati.com/entertainment/gaming/article/the-future-of-gaming-micro-transactions/" target="_blank"&gt;&lt;span style="color: lime;"&gt;The Future of Gaming: Micro-Transactions&lt;/span&gt;&lt;/a&gt; on Technorati.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="line-height: 115%;"&gt;&lt;span style="font-family: Times, Times New Roman, serif;"&gt;Star Trek Online, Lord of Ultima, Dungeons and Dragons
online and The simpsons What's the common thread? You can play them but if you
want to see the closing credits you're going to need to peel off some green.&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10.5pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.5pt; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's become a very lucrative space with &lt;a href="http://penny-arcade.com/report/editorial-article/ea-to-use-mobile-microtransactions-and-a-unified-back-end-to-fight-falling-" target="_blank"&gt;&lt;span style="color: lime;"&gt;$25 million made by EA&lt;/span&gt;&lt;/a&gt; in the last quarter of 2012 just on their&amp;nbsp; &lt;i&gt;Simpsons
&lt;/i&gt;mobile&amp;nbsp; game alone.&amp;nbsp;&amp;nbsp; EA and other large publishers like
Activision have been actively exploring &amp;nbsp;new revenue models&amp;nbsp; to &amp;nbsp;offset declines in traditional boxed sales.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's a trend that's gradually finding its way into the
traditional gaming space of PC's and consoles.&amp;nbsp;
Subscriptions, upgrades and DLC&amp;nbsp;
have become more commonplace but game publishers see an opportunity to
push the model even further.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276192&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 125x125" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276192&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;The typical triple-A game title now averages $60.&amp;nbsp; DLC is usually around $15 with upgrades
usually a fraction of that.&amp;nbsp; If you were
to take advantage of all the extra content you could&amp;nbsp; essentially pay for the game twice when you
were done.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Of course you don't have to purchase the extra content but
your experience will be diminished compared to those that do.&amp;nbsp; EA's &lt;a href="http://penny-arcade.com/report/editorial-article/ea-to-use-mobile-microtransactions-and-a-unified-back-end-to-fight-falling-" target="_blank"&gt;&lt;span style="color: lime;"&gt;Blake J. Jorgensen&lt;/span&gt;&lt;/a&gt; thinks that's where the money is.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"&lt;i&gt;The next and
much bigger piece is micro transactions within games...&amp;nbsp; we’re building into all of our games the
ability to pay for things along the way, either to get to a higher level to buy
a new character, to buy a truck, a gun, whatever... and consumers are enjoying
and embracing that way of the business&lt;/i&gt;"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
I'm not so sure consumers are "enjoying
"micro-transactions as much as they're just tolerating them at this
point.&amp;nbsp; The model &amp;nbsp;can work if your upfront investment is minimal
but the future may not be so certain if we're still paying triple-A prices.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's not unlike going to a movie, paying your $15 admission
and upon arriving in the theater finding very few seats all
of them occupied.&amp;nbsp; You inquire of the
management and find that your ticket only entitles you to see the movie not to
sit down unless you pay an additional charge.&amp;nbsp;
Thus starts a chain of events that eventually ends in your $15 movie
costing $40.&amp;nbsp; That doesn't even include
the popcorn!&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It's not as farfetched as it seems.&amp;nbsp; EA's own Battlefield 3 already employs such a
model that disenfranchises those who don't purchase a "premium"
subscription or additional DLC. &amp;nbsp;Even
franchises like Need For Speed aren't immune with Most Wanted &lt;a href="http://www.cinemablend.com/games/Need-Speed-Most-Wanted-DLC-Packs-Include-Legends-Heroes-53015.html" target="_blank"&gt;&lt;span style="color: lime;"&gt;getting paid DLC&lt;/span&gt;&lt;/a&gt; in the next few weeks.&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
It seems the trend of "micro-transactions" is at
least a part of the immediate future.&amp;nbsp;
Time will tell if gamers will tolerate all the extra tolls along the
way.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1222;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23644166;usg=AFHzDLt-iiOG7Yq9Fat9oxyhDnuUDKD7vQ;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fvideo-games%252Fpc%252Fproduct-prod4260268%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Video%252520Games%2526ci_src%253D14110944%2526ci_sku%253D23644166;pubid=547239;price=%2449.99;title=2K+Games+XCOM+Enemy+Un...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23644166i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6533665.859;sz=180x150;ord=[timestamp]?;lid=41000613802463918;pid=53194;usg=AFHzDLtT8KStDP_Fpn4QH46yY5xMxQy6Vw;adurl=http%253A%252F%252Fwww.abt.com%252Fproduct%252F53194%252FHamilton-H39515753.html;pubid=547239;price=%24645.00;title=Hamilton+American+Clas...;merc=Abt+Electronics+%26+Appliances;imgsrc=http%3A%2F%2Fcontent.abt.com%2Fmedia%2Fimages%2Fproducts%2Fl_H39515753.jpg;width=43;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/v3eSuBpXYzo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/4272216250283727060/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/02/the-future-of-gaming-micro-transactions.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/4272216250283727060?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/4272216250283727060?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/v3eSuBpXYzo/the-future-of-gaming-micro-transactions.html" title="The future of gaming, micro-transactions" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-t_xpAxtTTYk/US_EQ-I7VwI/AAAAAAAABU0/0A8OCm0kEcU/s72-c/bf3+tollgate.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/02/the-future-of-gaming-micro-transactions.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMHR3ozeCp7ImA9WhBSGEo.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-1252357844764244307</id><published>2013-02-26T03:06:00.000-07:00</published><updated>2013-02-26T03:27:16.480-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-26T03:27:16.480-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="frostbite 2" /><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="LAN" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlelog" /><category scheme="http://www.blogger.com/atom/ns#" term="Multiplayer" /><category scheme="http://www.blogger.com/atom/ns#" term="web" /><category scheme="http://www.blogger.com/atom/ns#" term="battlezone" /><category scheme="http://www.blogger.com/atom/ns#" term="cooperative" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="Origin" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 3" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Dice" /><category scheme="http://www.blogger.com/atom/ns#" term="Premium" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 4" /><category scheme="http://www.blogger.com/atom/ns#" term="servers" /><category scheme="http://www.blogger.com/atom/ns#" term="Patch" /><title>So long to the Battlefield</title><content type="html">&lt;a href="http://3.bp.blogspot.com/-hSdvXpzZnM4/USyFywx2ciI/AAAAAAAABUc/9bW9lnZMaFk/s1600/donewithbf3.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="268" src="http://3.bp.blogspot.com/-hSdvXpzZnM4/USyFywx2ciI/AAAAAAAABUc/9bW9lnZMaFk/s320/donewithbf3.png" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;That's it, I'm done...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Back in October 2011 most of the &lt;a href="http://fastharry.com/2011/10/26/dices-battlefield-3-is-awesome-for-sure/" target="_blank"&gt;&lt;span style="color: lime;"&gt;reviews&lt;/span&gt;&lt;/a&gt;
of Battlefield 3 were like this...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Reviewer: &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;span lang="EN"&gt;" &lt;/span&gt;&lt;i&gt;When you are running
full tilt down an alley, literally hopping over obstacles with your legs
swinging, it feels so life like you say to yourself, wow, is this cool."&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Me: &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&amp;nbsp;Bulls**t, what is
this guy, 12? &lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;I've never tripped over so many non-existent rocks or felt so
out of contact with the terrain in a game since the PC version of
Battlezone.&amp;nbsp; Yeah, Frostbite 2 is pretty
but it's not the second coming.&amp;nbsp;
Collision detection is about as good as Borderlands 2 and moving around
the maps is only slightly better.&amp;nbsp; I
can't count how many times I've spent in vain trying just to run up a flight of
stairs.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Reviewer:&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;"I have played
most of the maps more than a few times, and never once did I feel like I was
trapped by prone snipers."&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Me:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Again, I repeat, Bulls**t.&amp;nbsp; We've all
had the experience of the A-hole camped out on a hill overlooking the enemy base
racking up spawn kills.&amp;nbsp; &amp;nbsp;Or maybe it's the Jet aces who can take out
opposing aircraft before they even get off the ground.&amp;nbsp; Don't even get me started with the aimbot
hacks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-size: large;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span lang="EN" style="font-size: large;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Look, at this point the novelty has definitely worn off and all EA cares
about is milking the franchise with DLC, paid perks (shortcut kits) and
"Premium" memberships that keep the more frugal amongst us relegated
to second class status.&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-family: Georgia, Times New Roman, serif; font-size: large; margin-left: 1em; margin-right: 1em;"&gt;&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000613802411758&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="281153_Free Shipping, free stickers on hot moto-inspired shirts, shorts, hoodies, footwear, caps at MetalMu" border="0" height="70" src="http://gan.doubleclick.net/gan_impression?lid=41000613802411758&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large; text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large; text-align: justify;"&gt;What follows is my list of "I'm tired(s)"&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of being kicked off of servers because of
issues outside of my control like say a version incompatibility with PUNKBUSTER.&amp;nbsp; I mean c'mon, PUNKBUSTER?&amp;nbsp; That creaky POS didn't work on anything but
the most moronic of hacks in the 90's why do they still use it?&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of losing points, bonuses, medals and ribbons
because a server hiccup drops me off a server.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of not getting credit for a kill when I'm the
only person who shot at the enemy.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of unloading an entire clip of an assault rifle
at point blank range into an enemy player and getting taken out with one shot
of their pistol.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of knife attacks being almost completely
indefensible unless they come straight at you.&amp;nbsp;
Don't give me that crap about hearing them sneak up either, that's Bulls**t.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of EA's insistence on using a web browser as
the front end of its game.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of having to go online just to play cooperative
mode.&amp;nbsp; Even Borderlands 2 has a LAN mode!&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of ever fewer servers available to non-Premium
players.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of stat lags taking up to 24 hours to resolve.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of server lag on connections with less than a
50ms ping.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of being bounced off of servers halfway through
a game because a private server's "VIP member" joined the game.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of issues on the tiny number of "official"
EA servers (&lt;i&gt;which rarely show up in
browse lists&lt;/i&gt;) causing the rest of the servers to develop ridiculous lag
times.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of Dice's constant fiddling with game
mechanics&amp;nbsp; just to wrench the latest DLC
into the rest of the game or satisfy a bunch of whiners.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of surprise maintenance windows and hours long multi-gigabyte
downloads to satisfy DLC that I'LL NEVER BUY!&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of half of the servers that I CAN get on being
populated by hackers that EA/Dice either can't or won't address.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of map bugs and glitches in a game that's going
on 2 years old still not being addressed.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of the auto balance system in general.&amp;nbsp; I've yet to see it create an evenly matched
set of teams.&amp;nbsp; It's only data points are
length of time on the server and how many players are on each side.&amp;nbsp; If you've got 20 level 50 colonels against 30
level 20 "whatever's" who do you think is going to win?&amp;nbsp;&amp;nbsp; Auto balance won't help you there.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of stupid administrative options on ranked
servers that allow restrictions on weapons or have 4 figure ticket counts.&amp;nbsp; Ever get bounced for using a sniper rifle? I
have.&amp;nbsp; How about 1500 ticket conquest
maps or 2000 point death matches?&amp;nbsp; Those
are just endurance contests and no fun unless you like sticking pins in your
eyeballs.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;span lang="EN" style="color: orange; text-indent: -0.25in;"&gt;I'm tired of Bulls**t stats that ding me for quitting a
server that I got disconnected from by no fault of my own. &amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;/ul&gt;
&lt;!--[if !supportLists]--&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Finally, I'm just sick of wasting my time and not enjoying the game
anymore.&amp;nbsp; It used to be out of 10 games
at least half would be worth playing.&amp;nbsp;
Now it's less than 1.&amp;nbsp; I've
invested over 200 hours in Battlefield 3 and managed to make it to a 1 star
colonel.&amp;nbsp; All without hacks or a "Premium"
membership.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&amp;nbsp;That's not bad for someone without a
"sh*t bucket" (&lt;i&gt;&lt;span style="color: lime;"&gt;&lt;a href="http://www.youtube.com/playlist?list=PL5EFADE5F1A6F7492" target="_blank"&gt;&lt;span style="color: lime;"&gt;Battlefield Friends&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;reference BTW&lt;/i&gt;).&amp;nbsp; The game is
all about EA's money machine, Rambo wannabe's and hacks. &amp;nbsp;It really hasn't been fun in
months. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000030276192&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;img alt="236405_GameTap GameTap Games on Demand 125x125" border="0" height="200" src="http://gan.doubleclick.net/gan_impression?lid=41000000030276192&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Perhaps that's the lesson of video games.&amp;nbsp;
After a year, regardless of DLC, most of them run their course and
you're looking toward the next chapter of the story.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&amp;nbsp;I play games to have fun not to stroke my ego
or massage any dark sociopathic tendencies.&amp;nbsp;
Outside of the hacks that's all you'll find on the ranked servers now.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Which is exactly why I'm against subscription models and paid DLC.&amp;nbsp;&amp;nbsp; The reality is that after 6 months there's
nothing new under the sun.&amp;nbsp; DLC just
gives you new maps that tend to fall out of favor in a few weeks.&amp;nbsp; Weapon upgrades and new game modes are just
variants on what's already there.&amp;nbsp; You're
literally beating a dead horse.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;Which is why I'm done.&amp;nbsp; I've
officially uninstalled Battlefield 3 from all my PC's preserving only my saved
games and player status for any bonuses it affords me when Battlefield 4 comes
out.&amp;nbsp;&amp;nbsp; Which I'm sure I'll have had quite
enough of about a year after ITS release as well.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;So long for now, Battlefield.&amp;nbsp; The
first 6 months were fun...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/UBEW-2pCItQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/1252357844764244307/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/02/so-long-to-battlefield.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/1252357844764244307?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/1252357844764244307?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/UBEW-2pCItQ/so-long-to-battlefield.html" title="So long to the Battlefield" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-hSdvXpzZnM4/USyFywx2ciI/AAAAAAAABUc/9bW9lnZMaFk/s72-c/donewithbf3.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/02/so-long-to-battlefield.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8EQnY_cCp7ImA9WhBSFUw.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-3950849132164265086</id><published>2013-02-21T23:16:00.003-07:00</published><updated>2013-02-21T23:16:43.848-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-21T23:16:43.848-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="crysis" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="pc" /><category scheme="http://www.blogger.com/atom/ns#" term="Windows 8" /><category scheme="http://www.blogger.com/atom/ns#" term="UT3" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><category scheme="http://www.blogger.com/atom/ns#" term="Unreal 3" /><category scheme="http://www.blogger.com/atom/ns#" term="treyarch" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock" /><category scheme="http://www.blogger.com/atom/ns#" term="Crysis 3" /><category scheme="http://www.blogger.com/atom/ns#" term="Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="DLC" /><category scheme="http://www.blogger.com/atom/ns#" term="Layoffs" /><category scheme="http://www.blogger.com/atom/ns#" term="announcement" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="Activision" /><category scheme="http://www.blogger.com/atom/ns#" term="console" /><title>PS4 announced, EA &amp; Activision layoffs and more</title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/S9zt7cntDh8" width="420"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;
The Midagedgamer Report for February 22, 2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Activision and EA Layoffs, PS4 is announced, kinda and not
much else.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Activision is dumping it's licensed property business and
with it about 30 employees.&amp;nbsp; In case you
don't know, licensed properties come from other popular media like comic books
and movies.&amp;nbsp; Activision's stable includes
James Bond, Spider-Man and Family guy.&amp;nbsp;
Probably not a bad move since most licensed properties usually end up
being an embarrassment to the developer and the publisher.&amp;nbsp; Superman anyone?&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Activision is also laying off some of it's Treyarch (Black
ops 2) development studio in an effort to..&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"...better align our development talent against the needs of DLC development... "&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In other words to keep milking franchises with more DLC instead of producing new original titles. &amp;nbsp;It's all about the cash flow guys.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.ign.com/articles/2013/02/19/layoffs-hit-activision-treyarch?utm_campaign=ign+main+twitter&amp;amp;utm_source=twitter&amp;amp;utm_medium=social" target="_blank"&gt;&lt;span style="color: lime;"&gt;Activision layoffs and reduction in "licensed properties&lt;/span&gt;"&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Not to be outdone, EA has also confirmed layoffs in its
Montreal and Los Angeles Studios.&amp;nbsp; Frank
Gibeau said in a statement on Thurdsay...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"Thousands of our existing employees have been
retrained and redeployed to work on the new platforms and initiatives.&amp;nbsp; But when it is not possible to redeploy a
team, we soften the tough decisions with assistance."&amp;nbsp; The "assistance" comes from...
"...outplacement services and severance packages to ease their transition
to a new job."&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Hmm, I wish someone had eased my transition...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="361259_Buy Direct and SAVE on Mad Catz products" border="0" height="200" src="http://gan.doubleclick.net/gan_impression?lid=41000000036349921&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="200" /&gt;&lt;/a&gt;I'm wondering how many more reports of layoffs we're going
to hear about between now and the holiday season.&amp;nbsp; With both major consoles moving to X86
architecture the need for programming skills on previous platforms will quickly
evaporate.&amp;nbsp;&amp;nbsp; Methinks EA better include
some free programming classes in its severance package.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/392900/ea-layoffs-hit-la-montreal-and-smaller-locations/" target="_blank"&gt;&lt;span style="color: lime;"&gt;EAlayoffs&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Crysis 3 has officially launched.&amp;nbsp; Check out Ryan Shrout's game stream video below.&amp;nbsp; Warning, it was sponsored by AMD which means
most of it was like sitting through an AMD infomercial.&amp;nbsp; Just turn down the sound and enjoy the
gameplay.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.youtube.com/watch?v=baih7pEGZZs&amp;amp;feature=share&amp;amp;list=UUtKh7t3br1obEQL6EyiAq0w" target="_blank"&gt;&lt;span style="color: lime;"&gt;pcper crysis 3 game stream&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Bioshock Infinite is finally complete.&amp;nbsp; 2K's development studio Irrational Games has
reported that the game has gone gold and will release on March 26th for
Xbox360, PC and Playstation.&amp;nbsp; Amazing how
much life they can still get out of the Unreal 3 engine.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://irrationalgames.com/insider/pencils-down-hands-up-bioshock-infinite-has-gone-gold/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Bioshock Infinite&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you're like me and had nothing better to do then you
probably caught the online stream Wednesday of the Playstation 4
announcement.&amp;nbsp; From over 2 hours of
coverage we've learned this much...It's officially going to be called the PS4,
the controller has a touchpad and a bunch of developers are making games for
it.&amp;nbsp; The rest we already knew like it
will be based on X86 architecture and have 8GB of DDR5 RAM hooked to an 8 core
AMD processor with onboard GPU and a "massive" amount of storage.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/-CGAcYYDXnRE/UScLxtYcVaI/AAAAAAAABUE/mK6vCCS99Hc/s1600/ps4.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="110" src="http://1.bp.blogspot.com/-CGAcYYDXnRE/UScLxtYcVaI/AAAAAAAABUE/mK6vCCS99Hc/s200/ps4.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So we pretty much learned nothing new outside of confirming
information leaked months ago to all the gaming websites.&amp;nbsp; We didn't see what the console will look
like, what the media format will be nor what it will cost.&amp;nbsp; Just that it will be out around Holiday 2013.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
We've heard nothing from Microsoft about the upcoming XBOX &amp;nbsp;by the way but if the rumors are anything like
the PS4 rumors then it'll be pretty much the same spiel.&amp;nbsp; Which begs the question.&amp;nbsp; If consoles will finally be based on PC
hardware then what's the point of having them?&amp;nbsp;
Why would I want to limit myself to a locked up ecosystem when I could
do so much more on a PC?&amp;nbsp; Especially when
newer operating systems like Windows 8 are designed to be more
interactive.&amp;nbsp; Perhaps this is the
ultimate irony in that PC's will finally triumph over consoles by actually
"BEING" consoles!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.pcmag.com/article2/0,2817,2415671,00.asp" target="_blank"&gt;&lt;span style="color: lime;"&gt;PS4 announcement&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Guess what, there's been another Origin update!&amp;nbsp; Yes version 9.1.13.89 was released this week
and it contained......"miscellaneous bug fixes"&amp;nbsp; Get yours today!&amp;nbsp; Like you had a choice...&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That's it for this week.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6536000.1199;sz=180x150;ord=[timestamp]?;lid=41000613802464048;pid=23379470;usg=AFHzDLtveS9kc24w-cZtzsaT2Zl6Wy3avg;adurl=http%253A%252F%252Fwww.officemax.com%252Ftechnology%252Fvideo-gaming-gadgets%252Fgaming-consoles%252Fsony-playstation-vita%252Fproduct-prod4060422%253Fcm_mmc%253DPerformics-_-Technology-_-Video%252520Gaming%252520and%252520Gadgets-_-Gaming%252520Consoles%2526ci_src%253D14110944%2526ci_sku%253D23379470;pubid=547239;price=%24329.98;title=Sony+Playstation+Vita+...;merc=OfficeMax;imgsrc=http%3A%2F%2Fwww.officemax.com%2Fcatalog%2Fimages%2F397x353%2F23379470i_01.jpg;width=95;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;iframe bordercolor="#000000" frameborder="0" height="150" hspace="0" marginheight="0" marginwidth="0" scrolling="no" src="http://ad.doubleclick.net/adi/N7433.148119.BLOGGEREN/B6696025.1799;sz=180x150;ord=[timestamp]?;lid=41000613802463973;pid=sku9494241;usg=AFHzDLugl1264b7Q3Lkirt-EEt2p2r0nnw;adurl=http%253A%252F%252Fwww.samsclub.com%252Fsams%252Fps3-500gb-vudu-bundl-street-date-1-27-13%252Fprod8940141.ip%253Fpid%253D_DoubleClick_Affiliates%2526ci_src%253D15781033%2526ci_sku%253Dsku9494241;pubid=547239;price=%24298.98;title=Exclusive+PS3+500GB+Co...;merc=Sam%27s+Club;imgsrc=http%3A%2F%2Fs7d2.scene7.com%2Fis%2Fimage%2Fsamsclub%2Fs7product%2F0071171999181_A.jpg;width=85;height=85" vspace="0" width="180"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/zVr85dJgWxI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/3950849132164265086/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/02/ps4-announced-ea-activision-layoffs-and.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3950849132164265086?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/3950849132164265086?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/zVr85dJgWxI/ps4-announced-ea-activision-layoffs-and.html" title="PS4 announced, EA &amp; Activision layoffs and more" /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/S9zt7cntDh8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/02/ps4-announced-ea-activision-layoffs-and.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU4CSHg6eip7ImA9WhBTGUo.&quot;"><id>tag:blogger.com,1999:blog-8281611235925450975.post-14887807572865394</id><published>2013-02-15T17:11:00.002-07:00</published><updated>2013-02-15T17:19:29.612-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-15T17:19:29.612-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="warfighter" /><category scheme="http://www.blogger.com/atom/ns#" term="Gamestop" /><category scheme="http://www.blogger.com/atom/ns#" term="Bin Laden" /><category scheme="http://www.blogger.com/atom/ns#" term="EA" /><category scheme="http://www.blogger.com/atom/ns#" term="Medal of Honor" /><category scheme="http://www.blogger.com/atom/ns#" term="Colonial Marines" /><category scheme="http://www.blogger.com/atom/ns#" term="Valve" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><category scheme="http://www.blogger.com/atom/ns#" term="seal team 6" /><category scheme="http://www.blogger.com/atom/ns#" term="Aliens" /><category scheme="http://www.blogger.com/atom/ns#" term="Epic games" /><category scheme="http://www.blogger.com/atom/ns#" term="copyright" /><category scheme="http://www.blogger.com/atom/ns#" term="Steam" /><category scheme="http://www.blogger.com/atom/ns#" term="Layoffs" /><category scheme="http://www.blogger.com/atom/ns#" term="used games" /><category scheme="http://www.blogger.com/atom/ns#" term="lawsuit" /><category scheme="http://www.blogger.com/atom/ns#" term="Linux" /><category scheme="http://www.blogger.com/atom/ns#" term="Pirate Bay" /><title>Steam 4 Linux, Pirating the Pirate Bay &amp; more </title><content type="html">&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/pRRsHbb4t7I" width="560"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Midagedgamer Report 2-15-2013&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
This Week:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Goodbye physical media! Gamestop closing stores, the
ultimate irony and more!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Internet is the future not to mention the past and
present.&amp;nbsp; In fact it's all a gamer needs
If you agree with Epic Games founder Tim Sweeney.&amp;nbsp; Sweeney believes that the way we get our
games now is inefficient.&amp;nbsp; What with all
that advertising, packaging and retail channel stuff.&amp;nbsp; From Sweeney, &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
"Once you have a game, it's available pervasively
online and your devices are all Internet-connected.&amp;nbsp; Do you really need to run television ads to
get people to find it at the top of the App Store?"&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Epic games boss claims getting rid of all that pesky
marketing and physical copy stuff will allow more money to flow to
development.&amp;nbsp; Again from Sweeney, "
I'm looking forward to our digital future.&amp;nbsp;
Development budgets are going to be the dominant cost in the industry."&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-E9XOyIklxoU/UEHXQ-5o8MI/AAAAAAAAAys/QL-aUK7_W28/s1600/gamestop.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="141" src="http://2.bp.blogspot.com/-E9XOyIklxoU/UEHXQ-5o8MI/AAAAAAAAAys/QL-aUK7_W28/s200/gamestop.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Really Tim? Why aren't they now? Considering the even mix of
physical and digital media the assertion rings hollow.&amp;nbsp; If the prospect of waiting for multi-gigabyte
downloads and being forced to be connected to the Internet just to play a game are
attractive that rings true.&amp;nbsp; Of course
recent history shows that's rarely the ideal situation, Diablo 3 anyone?&amp;nbsp; This is just another example of a game
company trying to switch to a subscription model to milk a franchise.&amp;nbsp; I don't believe for a second that going to an
all digital delivery system is beneficial to development teams.&amp;nbsp; More likely it's just cheap CEO's looking to
pad their own fortunes.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/391121/physical-retail-is-inefficient-says-epic-games-boss/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Epic games boss says retail is inefficient&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In a related story the Epic Games boss says he's "more
enthusiastic now than ever" for next generation consoles.&amp;nbsp; He thinks next gen consoles will reflect
gaming pc's now.&amp;nbsp; I guess he doesn't
quite understand that next gen consoles could barely stand up to a mainstream
business PC right now when it comes to gaming.&amp;nbsp;
Sweeney is likely more excited about the prospect of Microsoft and Sony
switching to more of an online than physical media focus.&amp;nbsp; Sweeney's Digital future indeed.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/391111/epic-more-enthusiastic-than-ever-for-next-gen-consoles/" target="_blank"&gt;&lt;span style="color: lime;"&gt;epic games boss enthusiastic&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-ubCsZGFnUjQ/UR7L0SbbsoI/AAAAAAAABTU/QtX0S-pLgZo/s1600/win-aliens-colonial-marines-limited-edition-and-xbox-360-competition-0.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="123" src="http://3.bp.blogspot.com/-ubCsZGFnUjQ/UR7L0SbbsoI/AAAAAAAABTU/QtX0S-pLgZo/s200/win-aliens-colonial-marines-limited-edition-and-xbox-360-competition-0.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
If you thought Aliens: Colonial Marines looked good, hold
off.&amp;nbsp; Seems everybody hates it, including
the developer.&amp;nbsp; With the project bouncing
around multiple studios for the past 2 years it's no surprise the hype didn't
live up to the reality.&amp;nbsp;&amp;nbsp; Gearbox led the
way on the project but outsourced a large portion of it to Timegate who prompty
decided to toss most of the work including art and design.&amp;nbsp; So much for outsourcing.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://kotaku.com/5984068/how-aliens-colonial-marines-fell-apart?" target="_blank"&gt;&lt;span style="color: lime;"&gt;Aliens Colonial marines&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In Valve news a whole bunch of people got axed this
week.&amp;nbsp; Gabe says it's no big deal and no
projects will be affected.&amp;nbsp; CVG says that
nobody's criticizing the company from the inside, just the outside.&amp;nbsp; Which makes me want to put on my captain
obvious shades.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/391135/steam-boss-holtman-exits-valve-amid-layoffs/" target="_blank"&gt;&lt;span style="color: lime;"&gt;The axe falls at Valve&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
GameStop did its own study and found that 60% of console
players won't buy anything from Sony or Microsoft that blocks used games. &amp;nbsp;Bravo gamers! It's time the big boys
remembered whom is serving whom.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/390887/gamestop-research-60-of-players-wont-buy-consoles-that-block-used-games/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Gamestop says 60% of its customers won't buy MS or Sony consoles&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000023488307&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="146032_Stylin' Trucks Brand Logo 120x60" border="0" src="http://gan.doubleclick.net/gan_impression?lid=41000000023488307&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" /&gt;&lt;/a&gt;By the way, GameStop is going to be closing 250 stores this
year although they will be opening 60 to 70 new stores.&amp;nbsp; It's likely a pre-emptive action to offset a
potential drop in sales from next gen console hostility to used games.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/390873/gamestop-plans-to-close-250-outlets/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Gamestop closing stores&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
So if you've been breathlessly awaiting Steam for Linux to
exit "Beta" you can breathe now.&amp;nbsp;
Valve has brought the platform to official status with great
fanfare.&amp;nbsp;&amp;nbsp; With 50 games cut up to 75%
till February 21st now's the time to get in on all that OpenGL goodness.&amp;nbsp; Thing is, unless somebody convinces Microsoft
to make a port of DirectX to the open source community your selection of games
are going to be stuck in 90's.&amp;nbsp; OpenGL
can do graphics but not much else.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Any serious gamer who's tried to make their game controller
or sound card work on a Linux platform knows that.&amp;nbsp; Windows owes its continuing existence to two
factors; Business and gamers. &amp;nbsp;That's
because it takes a lot less fiddling to make things happen on Windows these
days. &amp;nbsp;The truth is that Linux on the
desktop is roughly at the level of Windows 95 and in some scenarios, Windows
3.1.&amp;nbsp; Gabe Newell is well aware of that
so I wouldn't be surprised if he had something up his sleeve for his upcoming
Steam Box. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/391436/valve-launches-steam-for-linux-with-opening-sale/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Steam for Linux out of Beta&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Speaking of Valve, there was a 110MB client update on
Thursday morning.&amp;nbsp; Support for Linux, of
course as well as some other client tweaks.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://store.steampowered.com/news/9951/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Steam client update&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000035499560&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="" border="0" height="100" src="http://gan.doubleclick.net/gan_impression?lid=41000000035499560&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" style="cursor: move;" width="200" /&gt;&lt;/a&gt;The guy who took out Osama Bin Laden offered to consult on
Medal of Honor: Warfighter but EA turned him down.&amp;nbsp; He was told the production was "stacked
with consultants"&amp;nbsp; Wow, considering
how bad the game was it couldn't have hurt to hire on someone who actually knew
about military tactics.&amp;nbsp; &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://www.computerandvideogames.com/390629/ea-turned-down-consultancy-from-the-man-who-shot-bin-laden/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Another reason Warfighter sucked&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Finally, &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
For some, there can be no greater betrayal than violating
the edict of honor among thieves. The Pirate bay is looking to sue a copycat
site for copyright infringement.&amp;nbsp; Talk
about your pots calling kettles black!&amp;nbsp;
Regardless of how you view their "mission" or copyright law
you can't escape the irony. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&amp;nbsp;&lt;a href="http://arstechnica.com/tech-policy/2013/02/the-pirate-bay-we-will-sue-copycat-site-for-copyright-infringement/" target="_blank"&gt;&lt;span style="color: lime;"&gt;Pirate bay suing for copyright infringement&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000613802241103&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17"&gt;&lt;img alt="361259_Primer Wireless Headset" border="0" height="79" src="http://gan.doubleclick.net/gan_impression?lid=41000613802241103&amp;amp;pubid=21000000000592772&amp;amp;lsrc=17" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/blogspot/AXjcg/~4/Q4Hr2-vZQpc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://midagedgamer.blogspot.com/feeds/14887807572865394/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://midagedgamer.blogspot.com/2013/02/steam-4-linux-pirating-pirate-bay-more.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/14887807572865394?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8281611235925450975/posts/default/14887807572865394?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/AXjcg/~3/Q4Hr2-vZQpc/steam-4-linux-pirating-pirate-bay-more.html" title="Steam 4 Linux, Pirating the Pirate Bay &amp; more " /><author><name>James Walker</name><uri>https://plus.google.com/101701320065000543937</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-v2NrXbIcdNY/AAAAAAAAAAI/AAAAAAAAA-I/mmPJkTz3zX4/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/pRRsHbb4t7I/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://midagedgamer.blogspot.com/2013/02/steam-4-linux-pirating-pirate-bay-more.html</feedburner:origLink></entry></feed>
