<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8026465539667427168</id><updated>2026-10-14T18:16:45.314+08:00</updated><category term="My Works 我的作品"/><category term="Midjourney AI"/><category term="Visualization"/><category term="AI Design"/><category term="CG"/><category term="Render"/><category term="artificial intelligence"/><category term="3D"/><category term="AI"/><category term="設計"/><category term="Animation"/><category term="Magnific AI"/><category term="透視圖"/><category term="character concept"/><category term="AI室內設計"/><category term="Interior"/><category term="character 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term="#depthy"/><category term="--profile"/><category term="2d"/><category term="3dsky"/><category term="Act-Two"/><category term="Affogato"/><category term="Aman Resorts"/><category term="BeforeAfter"/><category term="Blender"/><category term="Blooms"/><category term="Bullet Time"/><category term="CHYNA"/><category term="CarCulture"/><category term="Christmas"/><category term="CinematicVibes"/><category term="ClaudeAI"/><category term="Coca-Cola"/><category term="Collage"/><category term="Coloring Book"/><category term="Colosseum"/><category term="Corfu"/><category term="Crystal"/><category term="DUNE"/><category term="Deramina"/><category term="DesignConcept"/><category term="Diary of a Wimpy Kid"/><category term="Digital Painting"/><category term="Domes Miramare"/><category term="DomoAI"/><category term="Drone"/><category term="Dzine"/><category term="ESG"/><category term="EXO"/><category term="Eco-Urbanism"/><category term="Fan Art"/><category term="Faun"/><category term="Fine dining"/><category term="Fira"/><category term="Floral"/><category term="Freeze time"/><category term="Furniture design"/><category term="Gold"/><category term="Google Veo2"/><category term="Haruki Murakami"/><category term="Hashibira Inosuke"/><category term="Heliotropium foertherianum"/><category term="HeyGen"/><category term="High-Tech Architecture"/><category term="HotelDesign"/><category term="ICLight"/><category term="IU"/><category term="IWA"/><category term="Infographic"/><category term="Iphone"/><category term="LMArena"/><category term="Layers"/><category term="Lee Ji Eun"/><category term="Library"/><category term="Low maintenance garden"/><category term="LuxuryHotelDesign"/><category term="Macaro"/><category term="Mandopop"/><category term="Manuscript"/><category term="Marble"/><category term="Marforio"/><category term="Material ID"/><category term="Media Compare"/><category term="Medusa"/><category term="Megascans"/><category term="Mocap"/><category term="NSFW"/><category term="NeRF"/><category term="OOTD"/><category term="OSM"/><category term="Oriental"/><category term="PSD"/><category term="Paragon"/><category term="Personalize"/><category term="Photoshop"/><category term="Pierre Auguste Cot"/><category term="Pleurotus djamor"/><category term="Point Cloud"/><category term="Porcelain"/><category term="Product design"/><category term="PromeAI"/><category term="Quartz"/><category term="ReelsViral"/><category term="Regent Resort"/><category term="Relight"/><category term="Retexture"/><category term="Rome"/><category term="RooftopPool"/><category term="RunwayGen-2"/><category term="Santorini"/><category term="Shark Diving"/><category term="Shipwreck View Point"/><category term="Shipwreck beach"/><category term="Silvery Messerschmidia"/><category term="SiteAnalysis"/><category term="Sketch"/><category term="SkyLobby"/><category term="Special Effects"/><category term="Structure reference"/><category term="Stylar AI"/><category term="Summer"/><category term="THE MET"/><category term="TensorArt"/><category term="Topology"/><category term="Transfiguration"/><category term="Twinmotion"/><category term="Veo3"/><category term="VibeCoding"/><category term="Volvo"/><category term="WATG Group"/><category term="Walk-in Closet"/><category term="Wedding"/><category term="World Labs"/><category term="Yungkaiblue"/><category term="Zakynthos"/><category term="aleph"/><category term="balladrock"/><category term="basketball"/><category term="beauty"/><category term="behindthescenes"/><category term="boho-style"/><category term="cad"/><category term="dunk"/><category term="extension"/><category term="gif"/><category term="gpt5"/><category term="hanfu"/><category term="jay Chou"/><category term="lego"/><category term="lora"/><category term="markup"/><category term="modeling"/><category term="pika"/><category term="plant"/><category term="raptor"/><category term="ray2"/><category term="realestate"/><category term="scene concept design"/><category term="seedream"/><category term="soulless"/><category term="tea"/><category term="tensor"/><category term="transformed"/><category term="tyrannosaurus"/><category term="uber eats"/><category term="urbandesign"/><category term="violin"/><category term="wan"/><category term="wipe"/><category term="workflow"/><category term="z-depth"/><category term="五月天"/><category term="傻孩子"/><category term="動態簡報"/><category term="吳書原"/><category term="周杰倫"/><category term="嘴平伊之助"/><category term="地球漫步_亞歷山卓港"/><category term="地球漫步_亞馬遜AMAZON"/><category term="地球漫步_伊瓜蘇 FOZ DO IGUACU"/><category term="地球漫步_北京"/><category term="地球漫步_埃及開羅"/><category term="地球漫步_墨西哥 Mexico"/><category term="地球漫步_羅馬"/><category term="地球漫步_耶路撒冷 約旦 佩特拉 死海"/><category term="大樂透，明牌，駭客任務，Matrix，拉普拉斯，量子力學，量子糾纏，量子纏結"/><category term="大都會博物館"/><category term="婚紗"/><category term="室內設計"/><category term="家政課本"/><category term="少子化"/><category term="店面設計"/><category term="建案"/><category term="建築透視"/><category term="微縮"/><category term="我最愛的餐廳"/><category term="拼貼"/><category term="插畫"/><category term="早餐"/><category term="星座"/><category term="札金索斯"/><category term="東海大學"/><category term="校園"/><category term="極短篇"/><category term="沙丘"/><category term="玫瑰菇"/><category term="真人化"/><category term="科目三"/><category term="穿搭教學"/><category term="竹東立體停車場"/><category term="等待千年的相遇"/><category term="美少女"/><category term="聖托里尼"/><category term="虛擬"/><category term="連雲玥恒"/><category term="風格"/><title type='text'>Mark的地球漫步</title><subtitle type='html'>建築設計、室內裝修、AI創作、Prompts研究&#xa;&#xa;Architectural concepts, interior design, AI creation, Prompts research</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>395</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-7975242795146880081</id><published>2026-10-05T19:31:17.909+08:00</published><updated>2026-10-07T18:22:23.831+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Competition"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="architecture"/><category scheme="http://www.blogger.com/atom/ns#" term="archviz"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="ClaudeAI"/><category scheme="http://www.blogger.com/atom/ns#" term="Infographic"/><category scheme="http://www.blogger.com/atom/ns#" term="SiteAnalysis"/><category scheme="http://www.blogger.com/atom/ns#" term="動態簡報"/><title type='text'>簡報不再是 PDF：用 Claude 寫出會動的建築基地分析 | A Code Driven, Interactive Site Analysis Deck #動態簡報 #Infographic</title><summary type="text">前些日子幾個AI巨頭才共同聲明要&quot;減緩先進模型的發展速度&quot;，但10天後 Anthropic 就推出新的旗艦級 AI 模型&amp;nbsp; Claude Opus 5.5 (幾小時後，OpenAI 不甘示弱的隨即發表了GPT-6 Sol，主打比剛發表的旗艦款 GPT-6 Astra 更便宜也更快😏)這款 Claude Opus 5.5 的 Infographic 動態表現能力非常強大，Claude 並不像 GPT 有圖像的模型，它的圖形和動態都是以程式寫出來的，是可以修改、重播、精確控制的動態設計。這是一份動態簡報，我只給予簡易的SKP模型並指出地點；它自己解析幾何，定位座標，搜尋公開資料，然後用緯度、日期、時間，寫程式計算太陽軌跡、陰影、反光、立面日射量，並用粒子流動畫呈現盛行風繞流。我認為這將會成為未來簡報的主要形式，補強甚至取代靜態 PDF 與 PPT。這份測試性的簡報每一個章節都設計</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/7975242795146880081/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/10/pdf-claude-code-driven-interactive-site.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7975242795146880081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7975242795146880081'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/10/pdf-claude-code-driven-interactive-site.html' title='簡報不再是 PDF：用 Claude 寫出會動的建築基地分析 | A Code Driven, Interactive Site Analysis Deck #動態簡報 #Infographic'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWv_9KMBgwoytLhgE9I9B5jmweTiV4jnh4jjCvcMyWxOWXkQho6_FB1QsavYTPbPx6_sO2kFbUtWWUKnpqJIK81zMElqT1uJbySdbLbVxWu9LX7CwNJO9uwlB5RfMGXhpa221ElFqMtQPjoC9EHXAA98YiQUZRZCn1pSmbs_4gGNRhraIoTX7HTcaNPq1F/s72-w640-h360-c/%E5%BB%BA%E7%AF%89%E5%9F%BA%E5%9C%B0%E4%BA%92%E5%8B%95%E7%B0%A1%E5%A0%B1.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>220台灣新北市板橋區</georss:featurename><georss:point>25.0114095 121.4618415</georss:point><georss:box>-3.2988243361788463 86.3055915 53.321643336178845 156.6180915</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-187944505323132493</id><published>2026-09-24T14:02:00.000+08:00</published><updated>2026-09-29T14:03:44.970+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="AI室內設計"/><category scheme="http://www.blogger.com/atom/ns#" term="AI建模"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="archviz"/><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><category scheme="http://www.blogger.com/atom/ns#" term="Visualization"/><title type='text'>花了近 2.79 億 Token，AI 能自主完成建築設計嗎？｜GPT-6 Astra 實測</title><summary type="text">Astra 自己設計、取景和Rendering ↑稍早我們已經看到了 Astra 作為 3d助理的測試，那麼如果是設計助理呢？設計可比純粹 Modeling 複雜的多，它能勝任這個工作嗎？直接說結論，如果我們或業主期待的是：你看一下這塊地，檢討各種法規，容積要作滿，然後要拿到危老獎勵；我要去東京一週，你好好幹，算力額度我開了自動加值，我希望回來的時候你可以提供我三個高大上的方案備選。NO，辦不到！可以的是，你可以離開座位一下子 ( 去喝杯咖啡可以 )，讓它處理一些你動手需要半天的檢核和初稿，然後你回來再下達下一步指令。#GPT6Astra #AI建築設計 #AIAgent #SketchUp #建築設計 #AI自主設計 #建築視覺化 #AIArchitecture #ArchitecturalVisualization #SketchUp建模 顯示較少&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/187944505323132493/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/09/279-tokenai-gpt-6-astra.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/187944505323132493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/187944505323132493'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/09/279-tokenai-gpt-6-astra.html' title='花了近 2.79 億 Token，AI 能自主完成建築設計嗎？｜GPT-6 Astra 實測'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOFncFuFJfEa2IIVZU4zDgRIOYciiqid5-w09FjGwLvJFIYIMXIgBXO6fBVbfezCOFb7bi36ZS5LFINj6sXTf0vEGiLjMiH0hHMpYLrL4o2pg9YB5iZvA1K-KCgPawLEj0V9ZWNZJaFBOXNFm1NJHd5cKk-IrRWIkDH-FLW5TCdmEmE0NxmecxmmJzNDwq/s72-w480-h640-c/%E9%99%B6%E6%9D%BF%E3%80%81%E6%A8%B9%E5%BD%B1%E8%88%87%E6%9A%96%E5%85%89%E9%96%80%E5%BB%B3.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>106台灣臺北市大安區龍泉里和平東路一段192號</georss:featurename><georss:point>25.026146 121.5310275</georss:point><georss:box>-3.2840878361788448 86.3747775 53.33637983617885 156.6872775</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-5046575931083279906</id><published>2026-09-17T19:43:57.560+08:00</published><updated>2026-09-17T19:45:25.135+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3D"/><category scheme="http://www.blogger.com/atom/ns#" term="3dsky"/><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI建模"/><category scheme="http://www.blogger.com/atom/ns#" term="archviz"/><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="Blender"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Interior"/><category scheme="http://www.blogger.com/atom/ns#" term="InteriorDesign"/><category scheme="http://www.blogger.com/atom/ns#" term="modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Render"/><category scheme="http://www.blogger.com/atom/ns#" term="Visualization"/><category scheme="http://www.blogger.com/atom/ns#" term="workflow"/><category scheme="http://www.blogger.com/atom/ns#" term="室內設計"/><title type='text'>AI 能當 3D 建模助理嗎？從找模型、掃毒到 Blender 場景重建實測</title><summary type="text">在這個完整的工作流程測試中，我讓 ChatGPT-6 Astra 使用參考照片，在 Blender 中重建倫敦海德公園文華東方酒店的 Rosebery 餐廳。自主執行包括尋找和比較可用的 3D 模型、下載並掃描是否有病毒，到將它們匯入3D軟體( 這裡是Blender，因為我詢問它時，它認為它對Blender比較有把握 )，並根據我的意見調​​整比例、材質和光線。包括修正、遇到的困難以及最終渲染在內，這項測試展示了人工智慧可以發揮的作用，以及經驗豐富的人眼仍然至關重要的地方。完全由ChatGPT-6 Astra 所完成的Blender 室內空間3D模型Astra建模都從零開始，很慢、效果不好、而且很花算力。我們3D Visualizer也都會下載模型來用，為何要花三天建模跟設計無關的業主的車子或是按摩椅呢?&amp;nbsp;所以我這次讓Astrad可以用我的3dsky帳戶，自行比對/搜尋需要的</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/5046575931083279906/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/09/ai-3d-blender.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/5046575931083279906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/5046575931083279906'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/09/ai-3d-blender.html' title='AI 能當 3D 建模助理嗎？從找模型、掃毒到 Blender 場景重建實測'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/xD1hYakh8ys/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>66 Knightsbridge, London SW1X 7LA英國</georss:featurename><georss:point>51.5021819 -0.1595482</georss:point><georss:box>51.501847973850943 -0.16008464180297852 51.50251582614905 -0.15901175819702149</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-1565878809506097475</id><published>2026-09-10T22:23:26.137+08:00</published><updated>2026-09-10T22:25:37.881+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="VibeCoding"/><title type='text'>Paint a Song</title><summary type="text">&amp;nbsp;《 畫一首歌 》Labuat 是一支於 2009 年在西班牙成立的樂團，其經典歌曲 〈Soy Tu Aire〉（我是你的空氣）在全球爆紅；當時我正好在西班牙，也買了這張當時空降西班牙流行榜第 2 名的專輯( 除了菜市場和圖書館，我旅行也一定會去那個城市的唱片行，買下他們前三名的暢銷專輯，所以我CD牆各種語言的都有 )但這個極具話題性的樂團，2010就解散了；概念網頁也在 Flash 從現代瀏覽器中退場後消失了。但我一直沒忘記這個網頁我曾經在GPT-4.5、GPT-5、以及Fable 5上試圖重建這個概念網站，不過效果都差一點。Astra 拆讀了我當年留下的影片，找出筆觸如何受到音樂控制，再透過開源的 Ruffle，以 WebAssembly 在現代瀏覽器中執行，外層則用 HTML、CSS 和 JavaScript 接上今天的操作介面。讓原作重新呼吸之後，我又多製作一首我喜歡的</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/1565878809506097475/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/09/paint-song.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1565878809506097475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1565878809506097475'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/09/paint-song.html' title='Paint a Song'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDY6q7Pohu6cv2cRz7tPUPUIZpe_sGen3Tjq30phHPfUmmBOgH1uDL-lWiAcuq1XhwxrwYUdh3zdhrXDfWccohALkuBRB3p-psUQrOMk0uksRZiHWVm2EuVc_3xaf-VtRhKfp1jchtqhtsGjr26j-mkw9zzBG-JvK1kwkywK52kwbpUEmsZ2eZIqJXUTxJ/s72-w640-h274-c/Paint%20a%20Song.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-1672754289453897977</id><published>2026-08-05T18:08:05.519+08:00</published><updated>2026-08-05T18:08:05.520+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="archviz"/><category scheme="http://www.blogger.com/atom/ns#" term="Residential"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><category scheme="http://www.blogger.com/atom/ns#" term="連雲玥恒"/><title type='text'>連雲玥恒 Lienyun Éternité</title><summary type="text">風雨試驗——寫在連雲玥恒落成之前建築這一行有個頗有詩意的專有名詞，叫「風雨試驗」。在帷幕牆掛上大樓之前，先做一比一的實體模型，送進試驗室：巨大的風機推著氣流衝撞牆面，灑水系統模擬暴雨連續噴淋，反覆測試氣密、水密與耐風壓性能。說白了，就是在建築還沒面對真實世界之前，先讓它經歷一場人造的狂風暴雨——撐過去了，才有資格站上街頭。前一陣子，連雲玥恒的實體模型通過了這場試驗。而回頭看，這個案子經歷的風雨，何止試驗室裡那一場。從整合九十位地主的危老重建之路開始，到動工前後那些新聞裡的喧囂，這棟建築在圖紙上、在輿論裡、在法庭中，都被反覆地吹打過。曲折不必在這裡細數，是非也自有其歸處。經得起試驗的東西，才配得上「落成」兩個字。如今雙塔已在忠孝東路三段的天際線上就位，垂直的石材稜線隨日光位移刻寫陰影，入夜後暖金色的立面照明回應著東區的燈河。這是 Q-LAB 建築師事務所的設計，也是曾獲國家卓越建設獎肯定的</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/1672754289453897977/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/08/blog-post.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1672754289453897977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1672754289453897977'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/08/blog-post.html' title='連雲玥恒 Lienyun Éternité'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhflIITX5QpOqcftt0-UxbYj-Jo_to5SXrSGFP34HRnTyN-zBxovdXatDCk5Lg9Pq_eiKZ_hpZ6D2t2A8KPMTVKqyD_4FXGUdH8tYgM0tKzTnwx3872T-q-lIUgRWCWCoNJq_CAvUNoCfzrVMTis9aJivvPiKvRbd9UEyMS02X-t71jgvaCPdmmAgEyeq6h/s72-w640-h360-c/09-skyline-dusk.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>106台灣臺北市大安區昌隆里忠孝東路三段229-1號號、No</georss:featurename><georss:point>25.0419095 121.5403458</georss:point><georss:box>25.040937466532167 121.53927291639404 25.042881533467831 121.54141868360595</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-4664394376190729025</id><published>2026-07-26T12:02:48.673+08:00</published><updated>2026-07-26T18:39:08.744+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Film"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="AI歌手"/><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="CHYNA"/><category scheme="http://www.blogger.com/atom/ns#" term="Claude"/><category scheme="http://www.blogger.com/atom/ns#" term="fable5"/><category scheme="http://www.blogger.com/atom/ns#" term="Hailuo"/><category scheme="http://www.blogger.com/atom/ns#" term="HeyGen"/><category scheme="http://www.blogger.com/atom/ns#" term="Kling AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Midjourney AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Music Video"/><category scheme="http://www.blogger.com/atom/ns#" term="MV"/><category scheme="http://www.blogger.com/atom/ns#" term="Topaz Astra"/><category scheme="http://www.blogger.com/atom/ns#" term="大头针"/><category scheme="http://www.blogger.com/atom/ns#" term="大頭針"/><category scheme="http://www.blogger.com/atom/ns#" term="等待千年的相遇"/><title type='text'>《等待千年的相遇》Waiting a Thousand Years to Meet You</title><summary type="text">你抬頭看見的那顆星，光已經走了一千年。它出發的時候，還沒有人寫下這首歌，還沒有人在人海裡走散，還沒有你。我們之間也是這樣，每一次閃爍，我都感覺得到，卻始終不知道，你離我有幾個光年，還是幾個轉身。茫茫人海，也許只是另一片星空。而有一道光仍在路上，走過千年，只為在你抬頭的那個瞬間，剛好抵達。#等待千年的相遇 #大頭針 #CHYNA #男聲翻唱 #Cover #WaitingAThousandYears #MandarinSong #華語經典 #&amp;nbsp;&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/4664394376190729025/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/07/waiting-thousand-years-to-meet-you.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4664394376190729025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4664394376190729025'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/07/waiting-thousand-years-to-meet-you.html' title='《等待千年的相遇》Waiting a Thousand Years to Meet You'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMPWKendFUd81Yp81YtY5SVM5XRtWlq5txm_fQfddDHY5AqsDPHdHduRSlI4K2t39GTMrdZhd-Iz7WJAWpwCEN2FqO0mJvWcu9iM05qIOHJ0FEl7npdSHjUK6S4FiiakN8V8q0hflmYZouaHMBEcsLE0QCcFWuKQz1DiaKI5p54bIpHqelSfjIiDe8YhSi/s72-w640-h358-c/%E4%BD%A0%E9%9B%A2%E6%88%91%E6%9C%89%E5%B9%BE%E5%80%8B%E5%85%89%E5%B9%B4%EF%BC%8C%E9%82%84%E6%98%AF%E5%B9%BE%E5%80%8B%E8%BD%89%E8%BA%AB.jpeg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-6144838212655836009</id><published>2026-07-16T16:07:47.184+08:00</published><updated>2026-07-16T16:07:47.184+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="BeforeAfter"/><category scheme="http://www.blogger.com/atom/ns#" term="Claude"/><category scheme="http://www.blogger.com/atom/ns#" term="fable5"/><category scheme="http://www.blogger.com/atom/ns#" term="Media Compare"/><category scheme="http://www.blogger.com/atom/ns#" term="Vibe Coding"/><category scheme="http://www.blogger.com/atom/ns#" term="wipe"/><title type='text'>Media Compare|我做了一個離線影片/圖像 A·B 比對工具,免安裝,內建錄影與 GIF 匯出</title><summary type="text">我做了一個完全離線影片/圖像 A·B 比對工具，不用安裝，內建錄影與 GIF 匯出。這是基於我自己日常所需所寫的，我常常需要比對SketchUP截圖與Rendering，或不同情境時刻下的同一視角做比較。它也支援影片比對，用AI作動畫的時候，一個鏡頭我們常常會生成數個版本，可能是提示不同，也可能是使用的模型不同，我就需要比較它們並選出我要的。然後直接可以將比對過程錄影或匯出成GIF檔，可以發給客戶。下載的連結在下方，它就是一個 HTML 檔——不用安裝、雙擊就開、完全離線，你的檔案只在自己的本機裡開啟,不需上傳到任何地方。
【Google Drive 連結】https://drive.google.com/drive/folders/1TP1_Mk7SnPUAlVZ4wOh92z3iuUm2rnj3?usp=drive_link&amp;nbsp;✨ 功能一覽:
・滑桿比對/左右並列,兩種模式一</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/6144838212655836009/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/07/media-compare-ab-gif.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6144838212655836009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6144838212655836009'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/07/media-compare-ab-gif.html' title='Media Compare|我做了一個離線影片/圖像 A·B 比對工具,免安裝,內建錄影與 GIF 匯出'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/1lhe3kNVPiM/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-5.5714596396001959 86.409176799999983 55.6373868396002 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-1619778245273939442</id><published>2026-07-13T17:27:55.123+08:00</published><updated>2026-07-13T17:27:55.123+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="extension"/><category scheme="http://www.blogger.com/atom/ns#" term="OSM"/><category scheme="http://www.blogger.com/atom/ns#" term="sketchup"/><category scheme="http://www.blogger.com/atom/ns#" term="Vibe Coding"/><title type='text'>輸入座標，匯出世界：OSM+衛星影像的自動化工作流</title><summary type="text">在ArchViz的3D工作流程裡，建築透視的基地模是一個大工程，有時它花的時間甚至比主體的建築還要多；縱橫的道路和標線、數以百計的鄰房、有時還有高架道路或軌道。已經有許多的3D工具內建了OSM的模型匯入，例如Lumion或是D5，不過有時我們希望在還沒進Rendering時就先有模型，以便檢討日照或取景角度，雖然這也有許多選擇，不過我都覺得不是很合手。Claude Fable 5以其強大的程式能力受到注目，所以我想以這個需求出發，讓Fable 5寫出我想要的腳本。有兩條路線，第一個是在SketchUp裡直接獲取OSM模型，只要輸入地標或路口或經緯度，它就會以其為中心，以設定的半徑向 OSM 開放資料伺服器擷取所有建物並擠出量體，可包含高架道路與軌道，再鋪上衛星影像地面。模型自動完成地理定位，將經緯度換算為真實尺寸放樣到 SketchUp，可直接做日照分析或AI生成寫實圖像。腳本只有10k</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/1619778245273939442/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/07/osm.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1619778245273939442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1619778245273939442'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/07/osm.html' title='輸入座標，匯出世界：OSM+衛星影像的自動化工作流'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgukRmHhCPac6y8OtdVpxEs85LaG1pJts29OKHA0TZyMSMjlBM30OM_CH5vpr2ipKMf6z1WA1CFSItQ129aR5izh-jzHOk0TBdyoc544ViJ8eSTBVkXPmcRrWgZo4YL8tRTyMb3VGBKfxyRa2xi6Cpb4Hx7rYrpP12iErGPOdd80_72DrriQbnPNlS8KrGT/s72-w640-h360-c/Terraforma_cover_1920x1080.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-4590058506182723407</id><published>2026-07-03T21:45:16.971+08:00</published><updated>2026-07-03T21:45:16.971+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2d"/><category scheme="http://www.blogger.com/atom/ns#" term="3D"/><category scheme="http://www.blogger.com/atom/ns#" term="cad"/><category scheme="http://www.blogger.com/atom/ns#" term="fable5"/><category scheme="http://www.blogger.com/atom/ns#" term="gpt5"/><category scheme="http://www.blogger.com/atom/ns#" term="Nano Banana"/><category scheme="http://www.blogger.com/atom/ns#" term="sketchup"/><title type='text'>用AI將平面CAD轉換成SketchUP 3D模型</title><summary type="text">GPT 5.5，在識別平面手稿並重繪方面，又比先前的Nano Banana好了一些，只是如同AI所有的工作一樣，要仔細審核，還是會有一些判斷錯誤的地方。還能夠在進一步將圖像轉換成真正的線條，也就是DWG，不過這是第二度的轉換，丟失得更多，這部份目前還不到時候，可以看到它初步具備了分辨傢俱或牆線的能力，但圖層分得還不夠好；不過我100%確信之後會再更成熟。因為Fable 5解除境管 (先前被美國商務部認為其強大的能力會威脅到國安，不允與美國公民以外的人使用，包括Anthropic 自身的外籍員工，超扯)今天也馬上測試了它，在Sketch轉Cad方面，卻不如GPT 5.5 (也可能是我選擇使用Extra 和Max 模式，有點殺雞用牛刀，模型想太多。但是在CAD 轉 SketchUP 3D 這個測試上，Fable 5展現了很不錯的能力，也比之前的GPT 5.5做得更好 (同一個平面)我錄了一個</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/4590058506182723407/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/07/aicadsketchup-3d.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4590058506182723407'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4590058506182723407'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/07/aicadsketchup-3d.html' title='用AI將平面CAD轉換成SketchUP 3D模型'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOiqkL7Y9ktxhTVNfknMPXOtxVUzIK7nccIcDP2UoK65Gvl4bGAYnK3yfkxSljhiUyodxlRrFV1VcPHz9lDNn0CdMVT93l3u8ACstCVIuYFIfk3ZzKKUF1-m-yeYW6iUanEf-qgylqenMAF264vzIwImfYdM0F8SAfUoleijpW0qA6S1fTvctOibVUqz8z/s72-w640-h640-c/41F%E6%89%8B%E7%A8%BF%E8%BD%89CAD.gif" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-1579096934514882030</id><published>2026-06-21T09:17:15.045+08:00</published><updated>2026-06-21T12:53:55.995+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="archviz"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Image 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Magnific AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><title type='text'>stacked blocks / terraced massing / inhabited mountain</title><summary type="text">這個住宅立面外觀設計沒有採用大理石或花崗岩，而是採用赤陶，又稱粗陶(義大利語：Terra cotta，直譯：「烤過的土」)&amp;nbsp;給了植物一個溫暖、粗糙、有礦物感的背景。綠色像是從陶土裡冒出來一樣；也給了人們一種更接近土地的居住感，讓高層住宅不只是離地而上的玻璃盒子，而是一段仍然保有溫度、孔隙與日常觸感的城市剖面。。植栽策略分成三層：
第一層是街道與入口的濃密綠化，降低龐大量體落地時的壓迫感。
第二層是中高樓層的樹木平台，形成居住空間外的「空中庭院」。
第三層是屋頂花園與露台，提供可停留、可活動、可維護的戶外空間。這組圖裡我自己最滿意的是植栽的控制，我詳細的指定了山蘇、腎蕨、姑婆芋、月桃、杜鵑、樹蘭和台灣原生灌木搭配拉丁學名，共同構成符合台灣的亞熱帶垂直林緣。Terracotta不只是顏色比較溫暖。它介於泥土與建材之間，有自然材料的粗糙感，也有現代外牆系統需要的耐候、低維護與模組化</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/1579096934514882030/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/06/stacked-blocks-terraced-massing.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1579096934514882030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/1579096934514882030'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/06/stacked-blocks-terraced-massing.html' title='stacked blocks / terraced massing / inhabited mountain'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuCCD5eiCKQudyzIR1cecjuOmKUs3L2nuptn-8ERZNXMLA5UmhhA9rVZ3xw3aFhlDugINKEh0QDOKVW9QR57KgEj-M9QOI79mwuJ4AZqDn9Ca0D4yBFJu_ew5idydyDPZ3CYqCwTwlOY5ptzKzqgQOBwF3hEtAsl34inujorPjp2aAM2epGhVvrshY9AjZ/s72-w640-h360-c/Urban%20Stacking-1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-4288901481115902919</id><published>2026-06-14T19:47:30.779+08:00</published><updated>2026-06-14T22:56:40.478+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="AI室內設計"/><category scheme="http://www.blogger.com/atom/ns#" term="Render Element"/><category scheme="http://www.blogger.com/atom/ns#" term="Reve"/><title type='text'>From Final Render to Design Starting Point</title><summary type="text">一件有意思的事情是，在生成式 AI 的工作流程下，3D 的工作流像是被完全逆向了。以前的 3D 工作流是：Modeling → UV / Texture → Lighting → Rendering → Image也就是說，圖像是終點。所有幾何、材質、燈光、相機，都是為了最後那一張圖服務。但在生成式 AI 裡，流程被反過來了：Image → inferred Geometry → inferred Material → inferred Lighting → Render Elements / 3D Model圖像不再只是結果，而變成了起點、藍圖、樣本，甚至是一個等待被解壓縮的 3D 場景。這件事最有趣的地方在於：以前，我們把空間建出來，等待它被觀看、被理解，最後被銷售；現在，圖像提早出現，成為設計尚未成形之前的推演工具，反過來牽引設計走向。稍早不是提到Reve 2.0對畫面元素、物件</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/4288901481115902919/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/06/from-final-render-to-design-starting.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4288901481115902919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4288901481115902919'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/06/from-final-render-to-design-starting.html' title='From Final Render to Design Starting Point'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBONJJ_VJKpaljElI2Z4_t-y7XZQaacbFrAPvpsb0o5LrWAxGb-Srdfw2RsvvVdbHPYdZ4-ONlvgoMaskjnnTTMQ_uc8Erzlk1SKCrALXIY2Dqk9LXH_08TZtm1VzyYZ7sj3QnqGRGKjPWio5fRWtJj05PoPvdoyIsCgLGwKdm5uWnxhzX1rKOZ0yIQZu4/s72-w640-h360-c/%E3%80%8A%E7%81%B6%E9%82%8A%E7%9A%84%E9%BE%90%E8%B2%9D%E5%A5%B3%E9%83%8E%E3%80%8B.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-5348211496092851625</id><published>2026-06-09T19:05:13.173+08:00</published><updated>2026-06-12T15:03:37.147+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="aiinteriordesig"/><category scheme="http://www.blogger.com/atom/ns#" term="AI室內設計"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="architecture"/><category scheme="http://www.blogger.com/atom/ns#" term="Magnific AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Residential"/><category scheme="http://www.blogger.com/atom/ns#" term="Reve"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><title type='text'>AI 新創的陰影，不是被競爭者追上，而是被下一次模型更新覆蓋  The Shadow Over AI Startups, Not Being Overtaken by Competitors, But Covered by the Next Model Update</title><summary type="text">在做這個專案的時候，Reve 2.0發佈了，我也就直接在專案中測試了一下。Reve 比較有趣的地方，是它試圖把影像拆成一種更好理解、更易編輯的結構。可以生成、修改，也可以用直覺的方式去觸碰或移動畫面裡的元素。不過這些事情(局部修改、控制與編輯)，Midjourney Edit、Nano Banana或Photoshop裡面Firefly也能做到；Reve官方說明是：「Reve 2.0 會把影像分成 planning 與 rendering，先建立一個可理解、可編輯的中介結構，再把它渲染成影像；Reve 也把 layout 定義成一種結構化、階層式的影像描述」也就是每個元素都有位置、局部描述等屬性，長時間迭代時，比較不容易越修越糊、越修越歪；Reve 宣稱因為影像以 code-based representation 存在，反覆修改時比較不會累積生成痕跡或讓畫面慢慢漂移。說是這麼說，但我</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/5348211496092851625/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/06/blog-post.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/5348211496092851625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/5348211496092851625'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/06/blog-post.html' title='AI 新創的陰影，不是被競爭者追上，而是被下一次模型更新覆蓋  The Shadow Over AI Startups, Not Being Overtaken by Competitors, But Covered by the Next Model Update'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh81PObJTl3JYech11tDtMFmCGHMMDQlySSA9e8p87_e7s2gDFWoRLl9sRRPWdtXLZAQjBGQWjDfig-whjspaznrBbVi1e5EFwPzjS16qrrPsVaDXW8KBCdpMophxEicqn2xln7Z8VElNOoij3tygOKvSfI0e6y2DoABjPiLG91CVv85G7X4gpWZpuFm4Dh/s72-w640-h358-c/2026-06-10-Lifestyle.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-8756644917349955365</id><published>2026-05-31T13:12:07.627+08:00</published><updated>2026-05-31T13:12:07.628+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><title type='text'>理性而詩意的地景建築海報 Rational and Poetic Landscape Architecture Poster</title><summary type="text">不像Claude有一個Context Usage，我從來都不知道ChatGPT我用到哪裡了(我是Pro方案)，之前在Sora Pro時也是，它就讓我一直使用，不像Seedance、Kling、Dream Machine...會顯示Credits的消耗，OpenAI沒有。一方面我覺得Sam Altman很不計較，OpenAI很大方，一方面又覺得我會不會對模型太過嚴苛了(我常常在同一個專案裡，來回修改 20~50 次，不知道燒掉多少tokens)在構思這次的設計概念時，我給了模型包括Álvaro Siza、Eduardo Souto de Moura、Peter Zumthor等八個名字，邀請他們八位來為花蓮幾個景區服務中心作設計；結果我就看到在Thinking模式的延伸設定下，模型一個網頁又一個網頁的打開、瀏覽、自己劃重點 (我很喜歡展開AI模型的思考頁面，看著它是怎麼想的，我覺得很有趣，</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/8756644917349955365/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/rational-and-poetic-landscape.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8756644917349955365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8756644917349955365'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/rational-and-poetic-landscape.html' title='理性而詩意的地景建築海報 Rational and Poetic Landscape Architecture Poster'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoD85Ly5SXZesOaEiXVgoOJTMT3H8qeRSFbjd80xdJgcbudAMOSolLOcJUtyt366Cu83Nb0JdRegTfNqenFmROnjIUFVZL1gIEdCK5Sr3OPaV-zTFXZ01mOQ8r_tUD3ceYmo1IsEX1ojdlGHdKTkMORPj5ZQ4SVWPV76lUR0SHlPdisFTDizyaopODHGyL/s72-w480-h640-c/%E6%B8%85%E6%B0%B4%E6%96%B7%E5%B4%96%E9%81%8A%E5%AE%A2%E6%9C%8D%E5%8B%99%E4%B8%AD%E5%BF%83-2.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣花蓮縣</georss:featurename><georss:point>23.9871589 121.6015714</georss:point><georss:box>-4.3230749361788448 86.4453214 52.29739273617885 156.7578214</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-9046670076366839857</id><published>2026-05-21T13:41:00.000+08:00</published><updated>2026-05-22T17:34:45.138+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Film"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Landscape"/><category scheme="http://www.blogger.com/atom/ns#" term="建案"/><category scheme="http://www.blogger.com/atom/ns#" term="景觀"/><title type='text'>Urban Water Courtyard 開放式景觀水庭 概念簡報動畫</title><summary type="text">在台北市的泰順街，一條小巷裡，創造一個開放式的水庭空間。水景設計成具有高低差的螺旋，沿著水流與步道，慢慢被引導進入中央下沉的休憩區，像是一座被水包圍的小島，自然和外部街道產生一種安靜的距離感。沿著斜面緩慢流淌的輕緩水瀑，讓聲音更柔和，也避免影響人在其中停留與交談的舒適性。</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/9046670076366839857/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/urban-water-courtyard.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/9046670076366839857'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/9046670076366839857'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/urban-water-courtyard.html' title='Urban Water Courtyard 開放式景觀水庭 概念簡報動畫'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiILulMJgnbZSW9r5MDTEnhT9dxmuwIOZVaxSZgIgG6ksaYZQsJ_gOwvsrlZe7aQLrPnLlGS5l7rJvE4oS4UAys6vXimpUk1k99XplwfBRfJkkOoIqcjT5TT5_HE6iSKotEIEJtWoBT8K-IjGcaPwtK7TdeXSk73oepNTn5xv-ydpKvvzKz-IAcjri9AxK/s72-w640-h360-c/2026-05-20-%E8%BB%8A%E9%81%93.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>106台灣臺北市大安區泰順街2巷</georss:featurename><georss:point>25.0257569 121.5304833</georss:point><georss:box>-3.2844769361788444 86.3742333 53.335990736178843 156.68673330000001</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-7537186438329397756</id><published>2026-05-16T20:28:57.830+08:00</published><updated>2026-05-16T20:28:57.830+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="AIGC"/><category scheme="http://www.blogger.com/atom/ns#" term="Megascans"/><category scheme="http://www.blogger.com/atom/ns#" term="Point Cloud"/><category scheme="http://www.blogger.com/atom/ns#" term="極短篇"/><title type='text'>時思寺</title><summary type="text">01｜《入寺者》傳說進入時思寺的人，不能回頭。不是因為會變成石頭，也不是因為妖怪會追來。真正的理由很簡單：你一回頭，就會看見剛才的自己，還站在門外。那個自己比你年輕一點，眼神也亮一點，手裡握著尚未說出口的話。多數人受不了，於是再走回去，想把那個自己帶走。但門檻很窄，一次只能過一個人。所以有人進了寺，卻把一生留在門檻前；有人回了頭，卻再也走不到現在。不是真的不見，而是回到某一個遲遲沒有做決定的午後，重新站在山門前，重新聽見樹葉落下，重新想著：這次，是否要跨過去。寺裡的老樹越來越粗。每一道年輪，都是一個人反覆回頭的痕跡。而山門始終沉默。它像一位太懂人心的神明，不阻止，也不安慰，只把陰影鋪在門檻上，讓時間自己選擇誰該留下。02｜《未入者》那孩子第一次來時，才七歲。他牽著母親的手，站在時思寺門口，抬頭看著幾乎被木紋吃掉的暗色刻字。母親說，只要跨過這道門，心裡放不下的事，就會被寺裡慢慢想明白。孩子</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/7537186438329397756/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/blog-post.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7537186438329397756'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7537186438329397756'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/blog-post.html' title='時思寺'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivylCM8TgbRD4aPWt0vcZuYvEdZWCMJTWgV8AZfrFA_7hCIWUSg2zhk6sKYiCSyEb206Ifs6netScbfAD-ZvMU-sHJqqc318dWHokV40oPgnsPSAIPTYeNZ-4V9rEOFL5C-0sL0Ch2oNT-ZFtjBhGdnIutMO_ScBZG-9rO2ARcxtsxQPlpcjqWzR69epaD/s72-w480-h640-c/%E6%99%82%E6%80%9D%E5%AF%BAAI-01.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>中國浙江省麗水市景寧畲族自治縣RH3Q+7Q7 邮政编码: 323504</georss:featurename><georss:point>27.803174 119.589426</georss:point><georss:box>-0.507059836178847 84.433176 56.113407836178844 154.745676</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-3478600208549413134</id><published>2026-05-08T20:07:00.556+08:00</published><updated>2026-05-08T20:07:00.648+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Film"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="aiinteriordesig"/><category scheme="http://www.blogger.com/atom/ns#" term="AI室內設計"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="ArchitecturalVisualization"/><category scheme="http://www.blogger.com/atom/ns#" term="DesignConcept"/><category scheme="http://www.blogger.com/atom/ns#" term="HotelDesign"/><category scheme="http://www.blogger.com/atom/ns#" term="InteriorDesign"/><category scheme="http://www.blogger.com/atom/ns#" term="Kling AI"/><category scheme="http://www.blogger.com/atom/ns#" term="LuxuryHotelDesign"/><category scheme="http://www.blogger.com/atom/ns#" term="RooftopPool"/><category scheme="http://www.blogger.com/atom/ns#" term="Seedance 2"/><category scheme="http://www.blogger.com/atom/ns#" term="SkyLobby"/><title type='text'>A Check-in Above the Skyline</title><summary type="text">在可考的資訊中，最先將飯店的Lobby，不放在一樓，卻放在高樓層或頂樓的設計，是1948 年開幕的辛辛那提特雷斯廣場飯店 (Cincinnati Terrace Plaza Hotel)&amp;nbsp;由 Skidmore, Owings &amp;amp; Merrill（SOM）設計，酒店大廳不是在一樓，而是放在第 8 層(因為它的舊建築1~7層沒有對外窗，所以可以說是一種權宜的設計)，Architectural Digest 稱其為美國第一個擁有Sky Lobby的飯店。這真的是個天才的idea，一樓不再只是大廳，而可以是城市商業介面；客人先從街道被壓縮進電梯，再被釋放到高空中的接待空間；Lobby 從交通節點變成一個被剪輯過的場景。這個概念後來在很多高樓酒店變成一種豪華語言Park Hyatt Tokyo｜東京柏悅酒店｜1994這個飯店我住過，它不是像 Terrace Plaza Hotel</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/3478600208549413134/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/a-check-in-above-skyline.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/3478600208549413134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/3478600208549413134'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/a-check-in-above-skyline.html' title='A Check-in Above the Skyline'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/cc3xjf7_jeY/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-6378253268927906264</id><published>2026-05-05T12:31:11.118+08:00</published><updated>2026-05-05T12:31:11.119+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Image 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Layers"/><category scheme="http://www.blogger.com/atom/ns#" term="Photoshop"/><category scheme="http://www.blogger.com/atom/ns#" term="PSD"/><title type='text'>GPT Image 2 splits the image file into PSD layers.  利用GPT Image 2 將AI生成圖像拆分成PSD圖層</title><summary type="text">如同先前Veo能看懂Markup，GPT的Image 2被發現能夠給出分層(Layers)的PSD，也是馬上引起使用者的注意，附帶 &quot;we are so cooked!&quot;，或&quot;設計師完了&quot;之類的句子。我今天也測試了這個功能，它不穩定，雖說OpenAI和Adobe是有明確的合作的，但實際使用起來，似乎GPT還不是很掌握這個功能，有時可以有時失敗 (但有了一次的成功，就讓我確信它之後會變得非常明確)我沒有使用目前流傳的超長超嚇人提示，而是用自然語言，用引導的 (我對AI非常有耐心，比對人有耐心，因為#它只是個孩子啊，而且我還會擔心傷到它的心，從不會對AI疾言厲色，總是用正面表述：嗯，很不錯！不過你好像忘了我說要維持原始比例對吧？)在幾次的嘗試後，真的得到了原生的PSD的檔案 (如附影片)，不過我還是有更細緻的修了白邊，以及調整略為跑掉的比例。但是，*以下才是我要說的*我完成了測試以後，我忽然</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/6378253268927906264/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/gpt-image-2-splits-image-file-into-psd.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6378253268927906264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6378253268927906264'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/gpt-image-2-splits-image-file-into-psd.html' title='GPT Image 2 splits the image file into PSD layers.  利用GPT Image 2 將AI生成圖像拆分成PSD圖層'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVyJ5gyFKxteFHFMNYwcxmtkSrOEQhkHX3f39VF1X7Yoe9iDl2d5EpSzwHmHEQLNvqHx-SbB-4cIIx1B9yoLssqJBPyNELZbE0Mg-jQR_t5p3Puj88whRBX9U3klsUgnm0wmTRTuNn63CIf5neNgeFImW86ITOsnuI7_wtXvII39AQcCl389P8JeqoXklY/s72-w532-h640-c/ChatGPT%20Image%202%20to%20PSD.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-5.5714596396001959 86.409176799999983 55.6373868396002 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-4419241186475584885</id><published>2026-05-03T19:24:16.897+08:00</published><updated>2026-05-03T19:24:16.898+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Film"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="AIGC"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Dinosaur"/><category scheme="http://www.blogger.com/atom/ns#" term="Image 2"/><category scheme="http://www.blogger.com/atom/ns#" term="My Works 我的作品"/><title type='text'>Before the Next Model</title><summary type="text">在噪聲的寒武紀裡，無脊椎的原始 GAN 緩慢游動，牠們沒有骨骼，沒有穩定的語義，只有從黑色海床滲出的光，在像素與幻覺之間，反覆長出尚未命名的眼睛。早期的 Diffusion 開始攪動潮汐。牠們從雜訊的泥沼中濾出輪廓，像第一批學會呼吸的軟體生物，把夢境壓縮成影像，把影像推向可以被人類召喚的形狀。接著，ControlNet 長出了脊椎。骨架線、深度圖、姿態、邊界，像透明的魚骨在深海裡發光。Stable Diffusion 的魚群開始分岔，LoRA 是鰭，Prompt 是水流，每一次微調，都是一次新的變種；開始沿著人的手勢，游向指定的方向。然後，有翼的爬蟲類破開水面。時序擴散、動態生成、神經渲染與世界模型，在同一片暴風雲下展開金屬薄膜的翅膀。牠們把單張影像拖進時間，學會了在時間裡保存自己的形體。某些時刻，王者會出現。牠們踩過排行榜，在社群媒體的泥地上留下巨大的腳印。每一聲咆哮都被剪成標題：「再</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/4419241186475584885/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/before-next-model.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4419241186475584885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4419241186475584885'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/before-next-model.html' title='Before the Next Model'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/aaJZYvsqEyw/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-2883103218708071852</id><published>2026-05-02T22:01:27.946+08:00</published><updated>2026-05-03T12:26:46.583+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Film"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="AIGC"/><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="ChatGPT"/><category scheme="http://www.blogger.com/atom/ns#" term="Dinosaur"/><category scheme="http://www.blogger.com/atom/ns#" term="Hailuo"/><category scheme="http://www.blogger.com/atom/ns#" term="Image 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Kling AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Midjourney AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Seedance 2"/><category scheme="http://www.blogger.com/atom/ns#" term="T-REX"/><title type='text'>The Next Model</title><summary type="text">在噪聲的寒武紀裡，無脊椎的原始 GAN 緩慢游動，牠們沒有骨骼，沒有穩定的語義，只有從黑色海床滲出的光，在像素與幻覺之間，反覆長出尚未命名的眼睛。早期的 Diffusion 開始攪動潮汐。牠們從雜訊的泥沼中濾出輪廓，像第一批學會呼吸的軟體生物，把夢境壓縮成影像，把影像推向可以被人類召喚的形狀。接著，ControlNet 長出了脊椎。骨架線、深度圖、姿態、邊界，像透明的魚骨在深海裡發光。Stable Diffusion 的魚群開始分岔，LoRA 是鰭，Prompt 是水流，每一次微調，都是一次新的變種；牠們不再只是夢見世界，而是開始沿著人的手勢，游向指定的方向。然後，有翼的爬蟲類破開水面。時序擴散、動態生成、神經渲染與世界模型，在同一片暴風雲下展開金屬薄膜般的翅膀。牠們把單張影像拖進時間，讓鏡頭開始遷徙，讓光影長出肌肉，不再只是停留在岩壁上的印痕，而是學會了在時間裡保存自己的形體。某些時刻</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/2883103218708071852/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/05/the-next-model.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/2883103218708071852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/2883103218708071852'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/05/the-next-model.html' title='The Next Model'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/DsD5rboOH3Q/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-6577694603112511791</id><published>2026-04-24T13:33:32.209+08:00</published><updated>2026-04-24T13:40:50.175+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="aidesign"/><category scheme="http://www.blogger.com/atom/ns#" term="aiinteriordesig"/><category scheme="http://www.blogger.com/atom/ns#" term="AI室內設計"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Competition"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="Hailuo"/><category scheme="http://www.blogger.com/atom/ns#" term="Interior Design"/><category scheme="http://www.blogger.com/atom/ns#" term="Kling AI"/><category scheme="http://www.blogger.com/atom/ns#" term="realestate"/><category scheme="http://www.blogger.com/atom/ns#" term="Seedance 2"/><category scheme="http://www.blogger.com/atom/ns#" term="海螺AI"/><title type='text'>Concept rendering of the sky lobby of a top-tier luxury residence in Taipei</title><summary type="text">建築師通常對於室內設計是沒有概念的；這是我在兩個不同的專業都分別從事了十年以上的真切觀察。雖然建築師一般是把自己的位階放在室內設計師的上面(建築師要考試，室內設計師不用；建築師可以簽證，室內設計師不行，建築師是大刀闊斧的，室內設計師只是一些風花雪月)但我們都知道，建築師做的室內設計是不好用的。我還聽過一個建築人跟我說過&quot;建築做好了，室內就作好了&quot; (其實我聽得懂，他是說建築設計完成的時候，室內空間的表情調性都已經成型了，這很Architecture，但其實沒有這麼簡單，因為不是每個建案都如光之教堂或是Louis Kahn般純粹)這套圖是建築師要求填充室內，因為設計主體是建築，室內設計不是合約範圍。建築師提供的建築設計模型Sky Lobby方案二Sky PoolSky Lounge</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/6577694603112511791/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/04/concept-rendering-of-sky-lobby-at-four.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6577694603112511791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/6577694603112511791'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/04/concept-rendering-of-sky-lobby-at-four.html' title='Concept rendering of the sky lobby of a top-tier luxury residence in Taipei'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLbzU_HaAFKqiZGUWh9oSq6LTlm7jyA-mmpSlmSquAjUiJsP08GNM6VQmmwEt_2qTAedctnKN_mseU-NMLO2ZmtqI1m5i5LilMkNKuRA_tAD8BRjLBm1GgrhNaJeMcclHrgb9sPKi7VjEGulYZbItn4YJlxmB7sTQ3ZXQuVleJkcHBqOfrmsJ9KGKYdGOS/s72-w640-h272-c/2026-04-23-%E6%9B%B4%E6%8F%9B%E6%8B%8D%E7%85%A7%E8%80%85%E5%8F%8A%E7%AC%A6%E5%90%88%E6%B3%B3%E6%B1%A0%E7%9A%84%E7%A9%BF%E8%91%97.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-5.5714596396001959 86.409176799999983 55.6373868396002 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-4502665267489456351</id><published>2026-04-10T20:25:00.002+08:00</published><updated>2026-04-10T20:25:56.350+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="Goole AI Studio"/><category scheme="http://www.blogger.com/atom/ns#" term="Landscape"/><category scheme="http://www.blogger.com/atom/ns#" term="拼貼"/><category scheme="http://www.blogger.com/atom/ns#" term="插畫"/><category scheme="http://www.blogger.com/atom/ns#" term="竹東立體停車場"/><category scheme="http://www.blogger.com/atom/ns#" term="風格"/><title type='text'>可愛的插畫風格表現法 (建築、景觀及室內設計)</title><summary type="text">SketchUp底圖輸出</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/4502665267489456351/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/04/blog-post.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4502665267489456351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/4502665267489456351'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/04/blog-post.html' title='可愛的插畫風格表現法 (建築、景觀及室內設計)'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzYCKKHnQzn_dBajyQI6gWuRHTELppzg4vkahV9zud07AjW2APqG__KcM5gkOH7WnLcuQSrfKsmIOycIN4ASRgQ0LvuHsJv8vQyVHyW6lQt2jYtID9GM78tWLXZVddY-E6_SJ0zzC0qSrD-3QragKoJxQ1Z0Ahme7D3mIUanocLRjG_3lK112Z-gEU2m7U/s72-w640-h358-c/%E6%8F%92%E7%95%AB%E9%A2%A8%E8%A1%A8%E7%8F%BE%E6%B3%95-2.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>310台灣新竹縣竹東鎮學前路39號</georss:featurename><georss:point>24.7347318 121.0905395</georss:point><georss:box>24.733757661202262 121.08946661639405 24.735705938797736 121.09161238360596</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-8098719145018983623</id><published>2026-04-09T20:47:00.000+08:00</published><updated>2026-04-09T20:47:20.407+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="aiconcept"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Competition"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="Freepik"/><category scheme="http://www.blogger.com/atom/ns#" term="Goole AI Studio"/><category scheme="http://www.blogger.com/atom/ns#" term="Nano Banana"/><title type='text'>淡海新市鎮 Danhai New Town</title><summary type="text">競圖方案，不過沒被選中，甲方說：「有點太前衛了」😅</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/8098719145018983623/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/04/danhai-new-town.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8098719145018983623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8098719145018983623'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/04/danhai-new-town.html' title='淡海新市鎮 Danhai New Town'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVldnUiJYwvZZ-6NQYVYsy5ckQEPZN6kizChCuwxniP8saKllW6HobZCorWsBe-Lcv6_m8jkIlGJGFuAUvpGV3mPraDz2yQBLWtTXj_BPm8yNsOhAgE2K3dgSikar2z526zRzDxJ4x-j71YjuGMxh85C9CzlLmgaEKBvJBRRBgEpzQYFAUPp_q6s_ypNwx/s72-w640-h360-c/R-090-%E5%AE%8F%E7%9B%9B%E5%BB%BA%E8%A8%AD-%E6%B7%A1%E6%B5%B7%E6%AE%B5-14.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>251台灣新北市淡水區淡海新市鎮</georss:featurename><georss:point>25.199358 121.432731</georss:point><georss:box>-3.1108758361788453 86.276481 53.509591836178842 156.588981</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-7110390815712337757</id><published>2026-03-31T20:00:00.002+08:00</published><updated>2026-04-13T14:10:43.753+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Competition"/><category scheme="http://www.blogger.com/atom/ns#" term="architectural concept"/><category scheme="http://www.blogger.com/atom/ns#" term="architecture"/><category scheme="http://www.blogger.com/atom/ns#" term="Nano Banana"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><title type='text'>垂直綠洲 Vertical Oasis</title><summary type="text">其中最有趣的一個意外成果 (但沒出現在客戶眼前) 的，是這張Nano Banana所貢獻的街頭即景 :超有煙火氣息，生活感滿滿&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/7110390815712337757/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/03/vertical-oasis.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7110390815712337757'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/7110390815712337757'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/03/vertical-oasis.html' title='垂直綠洲 Vertical Oasis'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWg3iUdYpnxgKrWNq2_iHE2OT-sjnh4dvaxSTgMgkRflkEYSZiKEZ3Z1-QBV4UNlfmPiVU4tprwGomPPxCiYw_znzaB2V2Ijv00KDvokYEsDcsMeMPuzs8HwEBsNwfBM1qikqIu6z8ZXd950qD2DoQnyOfPP7QdDku5FH4ShW8humIWK_IiUR1XRSBAXzD/s72-w640-h360-c/2026-03-26-%E5%86%A0%E5%BE%B7%E5%98%89%E8%88%88-10.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-600263866590981712</id><published>2026-03-23T00:27:21.400+08:00</published><updated>2026-03-23T00:27:21.401+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI"/><category scheme="http://www.blogger.com/atom/ns#" term="AI Video"/><category scheme="http://www.blogger.com/atom/ns#" term="AI歌手"/><category scheme="http://www.blogger.com/atom/ns#" term="astra"/><category scheme="http://www.blogger.com/atom/ns#" term="balladrock"/><category scheme="http://www.blogger.com/atom/ns#" term="Goole AI Studio"/><category scheme="http://www.blogger.com/atom/ns#" term="Kling AI"/><category scheme="http://www.blogger.com/atom/ns#" term="Mandopop"/><category scheme="http://www.blogger.com/atom/ns#" term="MV"/><category scheme="http://www.blogger.com/atom/ns#" term="seedream"/><category scheme="http://www.blogger.com/atom/ns#" term="傻孩子"/><category scheme="http://www.blogger.com/atom/ns#" term="翻唱"/><title type='text'>《傻孩子》男聲版 ‘Foolish Child’ Vocal Cover</title><summary type="text">&amp;nbsp;索倫之眼 與 演算法在今日，YouTuber已經是一個有其規模的職業與專業；不過對大多數的我們受眾來說，那是一個難以接觸的領域；雖然人人都能往上丟影片，但要得到觀看是非常困難的。根據YouTube 官方在 2026 年初的訊息中提到，平台上的影片總數估計已達到約 290 億至 300 億支。全球使用者每天向 YouTube 上傳超過 2,000 萬支新影片。但雖然影片總數極為龐大，但研究也指出，平台上的觀看高度集中，全球約 1% 的熱門影片，貢獻了總觀看時間的 91%，而其餘 99% 的影片則屬於小眾或個人性質的紀錄。我在去年底的時候，使用研究中的對口型功能，製作了一支虛擬歌手大頭針的MV，這支影片大受歡迎(以我等平民來說)，上架三個月的觀看數來到了一百萬。劉姥姥進大觀園般的我，在平台和演算法的引導下，一步一步的走進這個包含了愛恨貪癡，廝殺征伐的數位中土世界。以下來跟大家分享</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/600263866590981712/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/03/foolish-child-vocal-cover.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/600263866590981712'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/600263866590981712'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/03/foolish-child-vocal-cover.html' title='《傻孩子》男聲版 ‘Foolish Child’ Vocal Cover'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/IQBgPRTbxew/default.jpg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry><entry><id>tag:blogger.com,1999:blog-8026465539667427168.post-8728571105470897976</id><published>2026-03-10T20:31:00.009+08:00</published><updated>2026-03-24T20:59:44.168+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AI Design"/><category scheme="http://www.blogger.com/atom/ns#" term="AI競圖"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Competition"/><category scheme="http://www.blogger.com/atom/ns#" term="Architectural Drawing"/><category scheme="http://www.blogger.com/atom/ns#" term="Taipei"/><title type='text'>垂直支配，水平延展的幾何生長 Vertical dominance, horizontal extension — a geometry in growth.</title><summary type="text">玻璃的稜角在雨幕中折射，鋼骨的網格輸送著夜色的電流。濕潤的街道是晶體的底盤，每一道反射都在折射城市的坐標。多面晶體在結構裡凝固，卻在光影中不斷生長。&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='http://earth-walking.blogspot.com/feeds/8728571105470897976/comments/default' title='張貼留言'/><link rel='replies' type='text/html' href='http://earth-walking.blogspot.com/2026/03/vertical-dominance-horizontal-extension.html#comment-form' title='0 個意見'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8728571105470897976'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8026465539667427168/posts/default/8728571105470897976'/><link rel='alternate' type='text/html' href='http://earth-walking.blogspot.com/2026/03/vertical-dominance-horizontal-extension.html' title='垂直支配，水平延展的幾何生長 Vertical dominance, horizontal extension — a geometry in growth.'/><author><name>Mark</name><uri>http://www.blogger.com/profile/02875968450156998258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrcEZYroEyk-Yq_X1PyQKOnsQsqtZXEofRHAgYJiUL9-LgUd5AegsM3430Yi9M3wxEE4nj5-hSy2E53uegSQp_tZBLBLsflNvJh5sOF_2jToH10oUvhMiJr5gMtyTI0qkC1w5RHJaolEyz18JHS53rv1LVojOyAmuJDqydk-crm16Myw/s1600/Mark-2.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYlt8AKu7JQYEuGwc-H9mQphFcpejuqBu7wTc_h2_A_MPNXh1eW3aJor-vrqQcPM7-aawQ3RbtyfzdRMZMfIdGwq_XpLQDbfsHbtw_CkFyDdFmZOhddSkhh964hR6pch0z34UBxs0GYLOOGEI1a2JqVWUvKBd026niSR7R8vuoZ0zd_WWjrgz6aGSZ-HhC/s72-w640-h360-c/Test-rendering_1772712272710.jpeg" height="72" width="72"/><thr:total>0</thr:total><georss:featurename>台灣臺北市</georss:featurename><georss:point>25.0329636 121.5654268</georss:point><georss:box>-3.2772702361788468 86.4091768 53.343197436178841 156.7216768</georss:box></entry></feed>