<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;C08ERXszfCp7ImA9WhRRFEk.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443</id><updated>2011-11-27T16:56:44.584-08:00</updated><title>The Old School Gamer</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.oldschool-gamer.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>42</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/CBqQ" /><feedburner:info uri="blogspot/cbqq" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DEINQXgyeyp7ImA9WhdTGEs.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-3023506009324815422</id><published>2011-07-16T18:36:00.001-07:00</published><updated>2011-07-16T18:36:30.693-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-16T18:36:30.693-07:00</app:edited><title>The Coming of a New Age</title><content type="html">The hour of twilight falls upon the current age of sites and from the ashes of this age a new generation shall arise. This next generation of websites will be bigger and better than the last and shall remain for the foreseeable future. Get ready.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-3023506009324815422?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/iGNLeAwUfmiAKQphF-pNhMaaw1s/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iGNLeAwUfmiAKQphF-pNhMaaw1s/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/iGNLeAwUfmiAKQphF-pNhMaaw1s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iGNLeAwUfmiAKQphF-pNhMaaw1s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/1F2hLCvJarg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/3023506009324815422/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2011/07/coming-of-new-age.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/3023506009324815422?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/3023506009324815422?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/1F2hLCvJarg/coming-of-new-age.html" title="The Coming of a New Age" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2011/07/coming-of-new-age.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8FRn04cCp7ImA9WhZSE08.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-5742569644503931657</id><published>2011-03-28T08:56:00.001-07:00</published><updated>2011-03-28T08:56:57.338-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-28T08:56:57.338-07:00</app:edited><title>SUPER STREET FIGHTER IV 3D EDITION NOW AVAILABLE IN NORTH AMERICA FOR NINTENDO 3DS</title><content type="html">SAN MATEO, Calif., March 28, 2011 – The legendary game franchise, Street Fighter is now available in full 3D, supporting global WiFi multiplayer matches in   Super Street Fighter IV 3D Edition, exclusively for the Nintendo 3DS system in North America. Punches and kicks fly off the screen in the Nintendo 3DS, offering consumers for the first time high quality, portable 3D entertainment without glasses.&lt;br /&gt;
&lt;br /&gt;
Super Street Fighter IV 3D Edition  utilizes the innovative features of Nintendo 3DS while bringing the console experience to the portable system. The acclaimed fighting style and gameplay mechanics, for which the series is known, are back and perfected for the 3DS with additional features for both hardcore and new player alike. Included are a dynamic over-the-shoulder cinematic camera and fully customizable accessible control schemes that help break down the walls of entry. What's more, players can choose from 35 playable characters including classic warriors like Ryu, Ken, and Chun-Li, as well as newcomers like Juri and Hakan, to battle friends across the world courtesy of enhanced, online multiplayer features. The Nintendo   StreetPass functionality also brings a new collectible figurine battle component to the franchise.&lt;br /&gt;
&lt;br /&gt;
Utilizing all the Nintendo 3DS connectivity features, players can compete in both local and online multiplayer   Super Street Fighter IV 3D Edition battles. Battle or watch matches as a spectator, with up to eight other players courtesy of LIVE! Channel mode. Alternatively, players can take advantage of Nintendo Wi-Fi Connection service and battle others one-on-one in INTERNET MATCH mode. Players can even send game data to another Nintendo 3DS system via DOWNLOAD PLAY mode, enabling two-player matches using just one   Super Street Fighter IV 3D Edition game card.&lt;br /&gt;
&lt;br /&gt;
As players bid for victory in   Super Street Fighter IV 3D Edition,  they can play in PRO mode or utilize the new LITE control scheme, which assigns shortcuts for hard to execute moves on the Nintendo 3DS Touch Screen. Massive combos can easily be achieved with the touch of a finger, a useful tool for players new to the   Street Fighter series. Experienced players may prefer PRO mode, where all the combos have to be executed the hardcore way, but with four more buttons to assign combinations of buttons.&lt;br /&gt;
&lt;br /&gt;
Another new introduction to the Street Fighter franchise is Figurine Mode, which employs the Nintendo 3DS   StreetPass feature to add a collectible meta-game. Players collect bottle-cap figurines from the Street Fighter characters, each with various attributes (Level, Health Points, Attack power, etc.). They then select a total of five figurines from their collection, which will automatically fight other players’ five figurines via   StreetPass chance encounter. When winning a StreetPass chance encounter, the gamer will receive exclusive   Super Street Fighter IV 3D Edition in-game currency and rewards.&lt;br /&gt;
&lt;br /&gt;
Offering brand new multiplayer and gameplay modes, a massive roster of characters, bonus stages and cinematic Ultra combos,   Super Street Fighter IV 3D Edition, exclusively for Nintendo 3DS, is now fully portable and comes packed with fresh, innovative features sure to delight series fans and newcomers alike.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-5742569644503931657?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ENzFKc0bzOhydp_73BknCIQZoV4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ENzFKc0bzOhydp_73BknCIQZoV4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ENzFKc0bzOhydp_73BknCIQZoV4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ENzFKc0bzOhydp_73BknCIQZoV4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/ilHqtcVECho" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/5742569644503931657/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2011/03/super-street-fighter-iv-3d-edition-now.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5742569644503931657?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5742569644503931657?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/ilHqtcVECho/super-street-fighter-iv-3d-edition-now.html" title="SUPER STREET FIGHTER IV 3D EDITION NOW AVAILABLE IN NORTH AMERICA FOR NINTENDO 3DS" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2011/03/super-street-fighter-iv-3d-edition-now.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUECQH0-eCp7ImA9WhZSE08.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-4432854422176097128</id><published>2011-03-28T08:50:00.000-07:00</published><updated>2011-03-28T08:54:21.350-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-28T08:54:21.350-07:00</app:edited><title>CAPCOM CONFIRMS NEW RESIDENT EVIL: OPERATION RACCOON CITY AND DEMO VERSION OF RESIDENT EVIL REVELATIONS</title><content type="html">Latest iterations of horror coming to home console, PC and handheld&lt;br /&gt;
San Mateo – March 29, 2011 – Capcom a leading worldwide developer and publisher of videogames, today announced Resident Evil: Operation Raccoon City, is in development for the PlayStation3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and PC. In addition it was also confirmed that the forthcoming Nintendo 3DS title, Resident Evil: The Mercenaries 3D,will ship with a playable demo of Resident Evil Revelations.&lt;br /&gt;
&lt;br /&gt;
Resident Evil: Operation Raccoon City is collaboration between Capcom and Vancouver based studio Slant 6 Games and is scheduled for release this Winter. Since the launch of the first title 15 years ago the Resident Evil series has enjoyed phenomenal success, selling over 45 million units worldwide to date. This latest offering will take the series in a completely new direction and offer a style of gameplay yet to be seen from the franchise.&lt;br /&gt;
&lt;br /&gt;
Resident Evil: Operation Raccoon City delivers a true third person team based shooter experience set within the dark and sinister Resident Evil universe and a reinterpretation of the events depicted in Resident Evil 2 and Resident Evil 3. The setting of the Resident Evil universe not only provides a rich backdrop to the action but delivers a unique and thrilling triple threat battle. Zombies and Bio-Organic Weapons (B.O.W’s) add to the mix as players not only compete against an opposing squad but also tackle this third unpredictable element, creating a brand new style of gameplay and breaking the conventions of traditional team based shooters.  &lt;br /&gt;
&lt;br /&gt;
It is September 1998 and the action centers once more on the ill-fated Raccoon City and the horrific consequences of the deadly T-virus outbreak from the Umbrella facility. With a cover up required, Umbrella orders an elite team into Raccoon City to destroy all evidence of the outbreak and eliminate any survivors. Hearing of this plan, the US Government dispatches its own special forces to uncover any evidence that exposes the cause of the viral infection and Umbrella’s actions. Players take on the role of an Umbrella Security Services soldier (U.S.S.), competing alone or in four player co-op in a battle against all the competing forces at play in Raccoon City.&lt;br /&gt;
&lt;br /&gt;
Expect the return of original Resident Evil enemies, iconic landmarks such as the Raccoon City Police Department and fan favorite characters, including Leon S. Kennedy, who as a rookie police officer in Raccoon City is on your hit list to eliminate. Players will experience a retelling of classic moments from past titles Resident Evil 2 and Resident Evil 3 and watch the events unfolding from the menacing perspective of the Umbrella Security Service, giving fans the chance to rewrite the history of the Raccoon City outbreak.&lt;br /&gt;
&lt;br /&gt;
In addition, Resident Evil: Operation Raccoon City will deliver a number of competitive online multiplayer modes. Each one of these will provide a unique gaming experience thanks to the three way combat between the Umbrella Security Service, US Special Ops and threat of zombies and B.O.W’s that could only exist in the deadly and twisted Resident Evil Universe. &lt;br /&gt;
&lt;br /&gt;
Purchasers of Resident Evil: The Mercenaries 3D, scheduled for release in the coming months, will get an extra taste of horror thanks to the addition of a playable demo of Resident Evil Revelations. Set on board an ocean liner, the demo lets players take control of one of the full game’s characters, Jill Valentine, as she explores the ship’s dark interior, killing any mysterious creatures that emerge from the shadows. A brand new title built from the ground up for the Nintendo 3DS, further details on Resident Evil Revelations will be revealed at this year’s E3.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-4432854422176097128?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RWxLl6Mofbkv3eEknosfAk3zSEM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RWxLl6Mofbkv3eEknosfAk3zSEM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RWxLl6Mofbkv3eEknosfAk3zSEM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RWxLl6Mofbkv3eEknosfAk3zSEM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/FdQlRDBlpL0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/4432854422176097128/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2011/03/capcom-confirms-new-resident-evil.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/4432854422176097128?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/4432854422176097128?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/FdQlRDBlpL0/capcom-confirms-new-resident-evil.html" title="CAPCOM CONFIRMS NEW RESIDENT EVIL: OPERATION RACCOON CITY AND DEMO VERSION OF RESIDENT EVIL REVELATIONS" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2011/03/capcom-confirms-new-resident-evil.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkABRn0yeip7ImA9Wx9bFk4.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-6992979440443101681</id><published>2011-02-25T03:52:00.000-08:00</published><updated>2011-02-25T03:52:37.392-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-25T03:52:37.392-08:00</app:edited><title>Nintendo of America Reveals Their 3DS Launch Lineup and Its Awesome</title><content type="html">NOA, in typical fashion, revealed the launch lineup for the 3DS yesterday. The system is slated to have 18 games at launch, including 3 different versions of Nintendogs + cats. Here is the list of games for your discernment.&lt;br /&gt;
&lt;br /&gt;
•    Pilotwings Resort (Nintendo)&lt;br /&gt;
•    Steel Diver (Nintendo)&lt;br /&gt;
•    Nintendogs + Cats (Nintendo)&lt;br /&gt;
•    Super Street Fighter IV 3D Edition (Capcom)&lt;br /&gt;
•    The Sims 3 (EA)&lt;br /&gt;
•    Madden NFL Football (EA Sports)&lt;br /&gt;
•    Pro Evolution Soccer 2011 3D (Konami Digital Entertainment, Inc.)&lt;br /&gt;
•    LEGO Star Wars III: The Clone Wars (LucasArts)&lt;br /&gt;
•    RIDGE RACER 3D (Namco Bandai)&lt;br /&gt;
•    Super Monkey Ball™ 3D (Sega)&lt;br /&gt;
•    BUST-A-MOVE UNIVERSE (Square-Enix, Inc.)&lt;br /&gt;
•    SAMURAI WARRIORS: Chronicles (Tecmo Koei)&lt;br /&gt;
•    Asphalt 3D (Ubisoft)&lt;br /&gt;
•    Combat of Giants: Dinosaurs 3D (Ubisoft)&lt;br /&gt;
•    Rayman 3D (Ubisoft)&lt;br /&gt;
•    Tom Clancy’s Ghost Recon Shadow Wars (Ubisoft)&lt;br /&gt;
&lt;br /&gt;
Which games will I be getting? Personally I would like to give Street Fighter another chance, and I would also like Super Monkey Ball and Samurai Warriors: Chronicles. But Pilot Wings is simply a must have. Tell me what you're thinking. What games do you want? why? comment on the article or go to the Gamer Theory forums discuss the 3DS and its launch lineup!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-6992979440443101681?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/jC8ifJLqPW2UVSrowzwKKqgLv5s/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/jC8ifJLqPW2UVSrowzwKKqgLv5s/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/jC8ifJLqPW2UVSrowzwKKqgLv5s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/jC8ifJLqPW2UVSrowzwKKqgLv5s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/6zd9pWC7lCk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/6992979440443101681/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2011/02/nintendo-of-america-reveals-their-3ds.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6992979440443101681?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6992979440443101681?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/6zd9pWC7lCk/nintendo-of-america-reveals-their-3ds.html" title="Nintendo of America Reveals Their 3DS Launch Lineup and Its Awesome" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2011/02/nintendo-of-america-reveals-their-3ds.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU4BSXs4cSp7ImA9Wx9QEE4.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-2534847718858883852</id><published>2010-12-22T08:05:00.001-08:00</published><updated>2010-12-22T08:05:58.539-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-12-22T08:05:58.539-08:00</app:edited><title>Thanks for helping me replace my Wii</title><content type="html">Those of you who helped, you have my eternal thanks, I couldn't have gotten a new Wii without you guys and owe a debt of gratitude to you. That is all&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-2534847718858883852?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qz-_BhiN_epTiEgudcPF4JM1UsM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qz-_BhiN_epTiEgudcPF4JM1UsM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qz-_BhiN_epTiEgudcPF4JM1UsM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qz-_BhiN_epTiEgudcPF4JM1UsM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/Oe8p04Qfgus" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/2534847718858883852/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/12/thanks-for-helping-me-replace-my-wii.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/2534847718858883852?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/2534847718858883852?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/Oe8p04Qfgus/thanks-for-helping-me-replace-my-wii.html" title="Thanks for helping me replace my Wii" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/12/thanks-for-helping-me-replace-my-wii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8ERHc9cSp7ImA9Wx5UEkQ.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8185808042123336519</id><published>2010-10-16T21:34:00.000-07:00</published><updated>2010-10-16T23:43:25.969-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-10-16T23:43:25.969-07:00</app:edited><title>I need your help replacing a broken Wii.</title><content type="html">On Tuesday, the 12th of October my launch Wii kicked the bucket and I need your help to buy a new Wii since I cannot afford one in the foreseeable future. For various reasons which I shall not divulge here I am much better off obtaining an entirely new Wii than having my current one repaired. If you wish to help me out please do not hesitate to donate to my paypal account. Those who donate earn my eternal thanks and mention on a post plus a special tag of their choosing on the Gamer Theory forums. I'm seriously counting on you guys. Please help me out. You can donate to my paypal by using the chip in widget over to the right.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8185808042123336519?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/s0oGUH799SpEIt8In-67LKrsC3Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/s0oGUH799SpEIt8In-67LKrsC3Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/s0oGUH799SpEIt8In-67LKrsC3Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/s0oGUH799SpEIt8In-67LKrsC3Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/KIS8iDu0e0Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8185808042123336519/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/10/i-need-your-help-replacing-broken-wii.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8185808042123336519?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8185808042123336519?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/KIS8iDu0e0Q/i-need-your-help-replacing-broken-wii.html" title="I need your help replacing a broken Wii." /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/10/i-need-your-help-replacing-broken-wii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMFSXc8cSp7ImA9Wx5SEU4.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8989598112779065116</id><published>2010-08-06T14:32:00.000-07:00</published><updated>2010-08-06T14:33:38.979-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-08-06T14:33:38.979-07:00</app:edited><title>Bring Xenoblade Stateside!</title><content type="html">This is an open letter to Nintendo of America to bring Xenoblade Monolithsoft's latest RPG epic, stateside. I have been playing this incredible action RPG for many months thanks to import shop Play Asia and I have come to the conclusion that this is one game that American Wii owners cannot miss out on. So I am making this post to bring our demands to Nintendo of America. Comment on this article and tell NoA just how badly you want this game and how it must see a stateside release. No game this good should be ignored, so I ask all of you to join forces with me and get this game localized! Once I believe we have enough comments/signatures I will email this post to NoA's Public Relations division and see where it gets us.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8989598112779065116?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QxWnXwZVmmRGixvO8QraUQB8xcQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QxWnXwZVmmRGixvO8QraUQB8xcQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QxWnXwZVmmRGixvO8QraUQB8xcQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QxWnXwZVmmRGixvO8QraUQB8xcQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/sMVVrNmc_j0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8989598112779065116/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/08/bring-xenoblade-stateside.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8989598112779065116?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8989598112779065116?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/sMVVrNmc_j0/bring-xenoblade-stateside.html" title="Bring Xenoblade Stateside!" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>1</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/08/bring-xenoblade-stateside.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYMRXs-fCp7ImA9WxFaE00.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-1746617616823905873</id><published>2010-07-16T10:59:00.000-07:00</published><updated>2010-07-16T10:59:44.554-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-16T10:59:44.554-07:00</app:edited><title>Apple continues to stick their head in the sand</title><content type="html">Apple just held an event today to try and address the complaints surrounding the iPhone 4's signal reception problems, and all they came up with was another set of excuses. Many of the excuses they provided for the signal issues ended up being another round of playing the blame game with their consumers and sticking their heads in the sand once again. Apple really just needs to take a bite of humble pie here and fix the damn issue before they permanently damage their imaginary reputation, oh wait, it's already too late for that, isn't it?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-1746617616823905873?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fvWXDjBpJss5bwfJ2RN9acp5YIM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fvWXDjBpJss5bwfJ2RN9acp5YIM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fvWXDjBpJss5bwfJ2RN9acp5YIM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fvWXDjBpJss5bwfJ2RN9acp5YIM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/RFSVV7zfNiQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/1746617616823905873/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/07/apple-continues-to-stick-their-head-in.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1746617616823905873?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1746617616823905873?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/RFSVV7zfNiQ/apple-continues-to-stick-their-head-in.html" title="Apple continues to stick their head in the sand" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/07/apple-continues-to-stick-their-head-in.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4EQ3o8cCp7ImA9WxFaE00.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-5915077370954581344</id><published>2010-07-16T10:55:00.000-07:00</published><updated>2010-07-16T10:55:02.478-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-16T10:55:02.478-07:00</app:edited><title>Capcom Announces Mega Man Universe</title><content type="html">Capcom has announced Mega Man Universe for Xbox Live Arcade and Playstation Network. No details are available on the title yet, except that it will be a "revolutionary take on the seminal classic".I will have more details for you as they become available.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-5915077370954581344?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sJ6K77SRl5HTEHuTVO2aPKXmbBk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sJ6K77SRl5HTEHuTVO2aPKXmbBk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sJ6K77SRl5HTEHuTVO2aPKXmbBk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sJ6K77SRl5HTEHuTVO2aPKXmbBk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/AY5aEb6GkPI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/5915077370954581344/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/07/capcom-announces-mega-man-universe.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5915077370954581344?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5915077370954581344?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/AY5aEb6GkPI/capcom-announces-mega-man-universe.html" title="Capcom Announces Mega Man Universe" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/07/capcom-announces-mega-man-universe.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUQHRXo4eCp7ImA9WxFVGEg.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-635235642441889500</id><published>2010-06-18T02:28:00.000-07:00</published><updated>2010-06-18T02:28:54.430-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-18T02:28:54.430-07:00</app:edited><title>The Stupid Gamer Podcast Episode 45: E3 Edition</title><content type="html">Sorry about this its a bit late.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jeff and I return with yet another newcomer Sean from Anime3000.com as we go over the events of the major press conferences and dish out our takes on things and tell you what we liked and didn't like. Grab a snack and a drink for this one people, its a long one.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/podpress_trac/web/1918/0/StupidGamerEP045.mp3"&gt;MP3 Download&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/?feed=podcast"&gt;Podcast RSS&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=261032461"&gt;iTunes Link&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/podpress_trac/play/1918/0/StupidGamerEP045.mp3"&gt;MP3 Stream&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-635235642441889500?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gRM9uLiui91kwepz8HsWvqKJw_Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gRM9uLiui91kwepz8HsWvqKJw_Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gRM9uLiui91kwepz8HsWvqKJw_Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gRM9uLiui91kwepz8HsWvqKJw_Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/ZB3vaQJFkQs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/635235642441889500/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/stupid-gamer-podcast-episode-45-e3.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/635235642441889500?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/635235642441889500?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/ZB3vaQJFkQs/stupid-gamer-podcast-episode-45-e3.html" title="The Stupid Gamer Podcast Episode 45: E3 Edition" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/stupid-gamer-podcast-episode-45-e3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcDRng4fCp7ImA9WxFVGEg.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-6917988763085628302</id><published>2010-06-18T02:24:00.000-07:00</published><updated>2010-06-18T02:24:37.634-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-18T02:24:37.634-07:00</app:edited><title>Press Release: NINTENDO INTRODUCES GLASSES-FREE 3D GAMING, AND UNLEASHES THE INDUSTRY’S BEST FRANCHISES IN ENTIRELY NEW WAYS</title><content type="html">&lt;b&gt;A Dream Lineup: Nintendo 3DS, Zelda, Donkey Kong Country, Kirby, Mario, Golden Sun, GoldenEye, Mickey Mouse, Kid Icarus, Animal Crossing, Nintendogs, PilotWings, Paper Mario …&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
LOS ANGELES, June 15, 2010 - Nintendo is raising the bar - again.&lt;br /&gt;
&lt;br /&gt;
Nintendo changed the world of video games with touch-screen gaming on the Nintendo DS™ in 2004. Nintendo then pioneered the motion-controlled gaming revolution with the Wii™ console and the Wii Remote™ controller back in 2006. Today the company unveils an even more immersive gaming experience: Nintendo 3DS™.&lt;br /&gt;
&lt;br /&gt;
At the E3 Expo today, Nintendo gave the world the first look at a portable system that lets people view games in 3D, without the need for special glasses. Nintendo also announced a substantial list of upcoming games for Nintendo 3DS, the Wii console and the Nintendo DS family of systems - a lineup that reads like a who's who of some of the greatest franchises in video game history with a completely new look and feel.&lt;br /&gt;
&lt;br /&gt;
"The additional dimension of depth in 3D makes it easier for players to judge distances while giving developers a new tool to create games and experiences that play with both height and depth," said Nintendo video game designer Shigeru Miyamoto, who pioneered the fully rendered 3D video game world with Super Mario 64™.&lt;br /&gt;
&lt;br /&gt;
Nintendo 3DS comes with a 3.53-inch top screen and a 3.02-inch bottom touch screen. It has three cameras - one inner and two outer - to deliver the 3D effect and take 3D pictures. It includes a motion sensor, a gyro sensor and even a Slide Pad that allows 360-degree analog input. At the E3 Expo, Nintendo showed attendees a range of games and applications for Nintendo 3DS that reinvent some of the industry's most beloved franchises. These include:&lt;br /&gt;
&lt;br /&gt;
    * Kid Icarus™: Uprising, the long-awaited franchise follow-up to the NES™ classic.&lt;br /&gt;
    * Mario Kart™, which shows off the potential of driving and tossing bananas in 3D.&lt;br /&gt;
    * nintendogs™ + cats, a new version of the best-selling nintendogs franchise that lets players interact even more with their virtual puppies - and kittens&lt;br /&gt;
    * PilotWings Resort™, a flying simulation that lets players soar above Wuhu Island.&lt;br /&gt;
    * Animal Crossing™, a new installment of the charming community-building franchise.&lt;br /&gt;
    * StarFox 64™ 3D, a game that demonstrates the true distance and depth of outer space using Nintendo's well-known franchise.&lt;br /&gt;
    * Steel Diver™, a new submarine-navigation game from Nintendo.&lt;br /&gt;
    * Paper Mario™, which brings paper-based 2D environments to life. &lt;br /&gt;
&lt;br /&gt;
Nintendo 3DS also comes to market with the strongest third-party support of any video game system in Nintendo history. Games on display at the&lt;br /&gt;
&lt;br /&gt;
Nintendo booth at the E3 Expo include:&lt;br /&gt;
&lt;br /&gt;
    * DJ Hero® 3D from Activision&lt;br /&gt;
    * RESIDENT EVIL® REVELATIONS from Capcom&lt;br /&gt;
    * The Sims™ 3 from Electronic Arts&lt;br /&gt;
    * HIDEO KOJIMA'S METAL GEAR SOLID SNAKE EATER 3D "The Naked Sample" from Konami&lt;br /&gt;
    * Professor Layton and the Mask of Miracles (name not final) from LEVEL-5&lt;br /&gt;
    * RIDGE RACER® (name not final) from Namco Bandai Games&lt;br /&gt;
    * KINGDOM HEARTS franchise game from Square Enix&lt;br /&gt;
    * DEAD OR ALIVE® 3D (name not final) from Tecmo Koei Games&lt;br /&gt;
    * SAMURAI WARRIORS® 3D from Tecmo Koei Games&lt;br /&gt;
    * Battle of Giants™: Dinosaur Strike from Ubisoft&lt;br /&gt;
    * Hollywood 61 (name not final) from Ubisoft&lt;br /&gt;
&lt;br /&gt;
A sampling of other Nintendo 3DS games already in planning includes  SUPER STREET FIGHTER IV 3D Edition (name not final) from Capcom; Madden NFL and FIFA Soccer games from Electronic Arts; CODENAME: Chocobo Racing® 3D and a FINAL FANTASY ® franchise game and from Square Enix; a NINJA GAIDEN® (name not final) game from Tecmo Koei Games; Saint's Row: Drive By from THQ; Assassin's Creed™Lost Legacy, Tom Clancy's Ghost Recon™ and Tom Clancy's Splinter Cell Chaos Theory™ from Ubisoft; and a Batman game from Warner Bros. Additional games are in development by Atlus, AQ Interactive, Disney Interactive Studios, Harmonix, Hudson Soft, Majesco, Marvelous Entertainment, Rocket, SEGA, Takara Tommy and Take-Two Interactive.&lt;br /&gt;
&lt;br /&gt;
Nintendo also announced a substantial slate of games on the way for its Wii console and Nintendo DS family of systems, with a list of characters and franchises that appeal to all types of gamers.&lt;br /&gt;
&lt;br /&gt;
 "If the video game industry had an All-Star team, Nintendo's games would fill the starting lineup," said Cammie Dunaway, Nintendo of America's executive vice president of Sales &amp; Marketing. "The combination of advanced interface and engaging game play broadens our appeal to all audiences. This is evidenced perfectly at the E3 Expo this year by the incredible new experience and controls that Wii MotionPlus brings to The Legend of Zelda: Skyward Sword."&lt;br /&gt;
&lt;br /&gt;
Wii:&lt;br /&gt;
&lt;br /&gt;
    * The Legend of Zelda™: Skyward Sword: The game marks a turning point for the franchise, as the introduction of full motion controls enabled by the Wii MotionPlus™ accessory synchronizes player movements with Link's actions while offering the most intuitive play control of any Legend of Zelda game to date. The game is scheduled to launch in 2011.&lt;br /&gt;
    * Donkey Kong Country™ Returns: The classic franchise makes a return with new levels and updated graphics, but with the same sense of fun and excitement of the original. For the first time in the series, two people can play through the entire game cooperatively. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * Kirby's Epic Yarn™: Kirby's entire immersive world is created from different fabrics and textiles. Kirby himself is made from yarn, which gives him the versatility to take the shape of a car, submarine, parachute or UFO. The game is scheduled to launch this fall.&lt;br /&gt;
    * Wii Party™: A party game that brings the fun off the screen and into the living room. Players must perform tasks in the real world to achieve success in the game. The game is scheduled to launch this fall.&lt;br /&gt;
    * Mario™ Sports Mix: A collection of four amazing sports - Mario style. Players can compete with their favorite Mushroom Kingdom characters in basketball, volleyball, hockey and dodgeball. The game is scheduled to launch in 2011.&lt;br /&gt;
    * PokéPark™ Wii: Pikachu's Adventure: The first Pokémon adventure game on the Wii console puts Pikachu™ at the center of a fun, expansive area filled with adventure, Attractions and Pokémon. Players take on the role of Pikachu and interact with Pokémon and compete in Skill Games and Attractions, such as races, battles and other challenges, to save the PokéPark from disaster. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * Samurai Warriors™ 3: Players can choose from more than 35 playable samurai characters, many based on actual figures from Japanese history. Each samurai has different skills and weapons, and each one offers a different perspective on the overall story of the unification of Japan. The game is scheduled to launch on Sept. 27.&lt;br /&gt;
    * GoldenEye 007™ from Activision: The original revolutionized first-person shooters, and this Wii-exclusive sequel features four-player split-screen competition or up to eight players competing online. It's the signature GoldenEye experience for a new era, and is scheduled to launch this fall.&lt;br /&gt;
    * Disney Epic Mickey from Disney Interactive Studios: In this Wii exclusive, players take Mickey Mouse on an epic journey of creativity and discovery. In Wasteland, an alternate world with lands inspired by Disney's animated films and theme parks, players use paint and paint thinner to change the world and affect the outcome of the game. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * NBA JAM from Electronic Arts: In this revival of the classic franchise with vintage game play, the Wii-exclusive sequel includes new features that bring outrageous moves and over-the-top hoops action to new levels. The game is scheduled to launch this October.&lt;br /&gt;
    * Just Dance 2® from Ubisoft: The second installment of the popular franchise features hot dance moves choreographed by experts in every style of music. Up to eight players can compete or, for the first time, two players can dance side by side as a duo. It's a nonstop dance party only available on Wii this fall.&lt;br /&gt;
    * Sonic Colors™ from SEGA: In Sonic's latest adventures, he blasts through obstacles like never before as he uses colored power-ups to boost his abilities and speed through stages. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * New Carnival Games® from 2K Play: This sequel to the multimillion-selling original features more than 30 new games and 300 new prizes, plus multiplayer action for every game. Only available on Wii this September.&lt;br /&gt;
&lt;br /&gt;
Nintendo DS Family:&lt;br /&gt;
&lt;br /&gt;
    * Pokémon Ranger™: Guardian Signs: The third installment in the action-packed Pokémon Ranger series lets players take on the role of a Pokémon Ranger tasked with protecting Pokémon, people and nature. With new Ranger Signs to call powerful Pokémon, including Legendary Pokémon, and the addition of multiplayer missions, players investigate the nefarious actions of the Pokémon Pinchers, who have been disrupting the peace by chasing and catching Pokémon. The game is scheduled to launch this fall.&lt;br /&gt;
    * Golden Sun™: Dark Dawn: A classic role-playing game branches out with a new look, countless adventures and heroic battles. The game picks up 30 years after the first two games in the series left off with amazing graphics and beautifully animated summoning abilities that span both Nintendo DS screens. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * Dragon Quest® IX: Sentinels of the Starry Skies™: For the first time, this storied franchise is appearing exclusively on the Nintendo DS family of systems. Character customization, cooperative multiplayer adventuring and an epic story make for a one-of-a-kind experience. The game is scheduled to launch on July 11.&lt;br /&gt;
    * Professor Layton and the Unwound Future™: This third installment in the series includes more than 165 puzzles and even more animated sequences and voice acting than the previous game. The game is scheduled to launch on Sept. 20.&lt;br /&gt;
    * Mario vs. Donkey Kong™: Miniland Mayhem: Players use the stylus to draw red girders and control items like ladders, pipes, springs and conveyor belts. The goal is to bring the Mini Toys to the door. Using an intuitive tool kit, players can create new level maps and share them with the public. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * Super Scribblenauts™ from Warner Bros. Interactive Entertainment: The sequel to the smash-hit original includes 120 new levels, the ability to use more than 10,000 adjectives, a hint system and a level editor for players to create their own levels and objectives. The game is scheduled to launch in Q4.&lt;br /&gt;
    * Ghost Trick™: Phantom Detective from Capcom: Players are transported into the spirit world of a murder victim who has lost his memory and returned as a ghost. Players must possess and manipulate objects to solve puzzles and the mystery. The game is scheduled to launch this fall.&lt;br /&gt;
    * Rock Band® 3 from MTV Games: The franchise makes its first appearance on Nintendo DS with a stylish interface that puts players into the Rock Band universe like never before. Eight play modes challenge players in guitar, bass, drums, keyboards and vocals, and both co-op and competitive multiplayer options are available. The game is scheduled to launch this holiday season.&lt;br /&gt;
    * Okamiden™ from Capcom: Players use a brush to draw bridges into existence, traverse canyons and connect winding paths through space. This sequel to Okami follows the story of an adorable wolf pup that fights off a new threat that has drained vibrant colors from the world. The game is scheduled to launch in 2011.&lt;br /&gt;
    * FINAL FANTASY®: THE 4 HEROES OF LIGHT™ from Square Enix: This first original FINAL FANTASY game for the Nintendo DS family of systems uses charming storybook visuals and a fun, intuitive combat system. Players can customize their characters and up to four players can join forces for cooperative play. The game is scheduled to launch on Oct. 5.&lt;br /&gt;
    * Sonic Colors™ from SEGA: The portable version of the game doubles the excitement and action by using both screens as a giant, unified landscape. The game is scheduled to launch this holiday season.&lt;br /&gt;
&lt;br /&gt;
For the duration of the E3 Expo, Nintendo will provide fans with exclusive videos and Nintendo content on the Nintendo E3 Network. People can visit http://e3.nintendo.com to watch developer interviews, get all the information about new games and see coverage coming directly from the show floor. The same exclusive content also will be streamed through the Nintendo Channel to Wii owners who have a broadband Internet connection.&lt;br /&gt;
&lt;br /&gt;
Remember that Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about these and other features, visit http://wii.com or http://www.nintendodsi.com.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-6917988763085628302?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/EbYfQIomjeQ5iw05mJWi8Igdqus/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EbYfQIomjeQ5iw05mJWi8Igdqus/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/EbYfQIomjeQ5iw05mJWi8Igdqus/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EbYfQIomjeQ5iw05mJWi8Igdqus/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/r798gQ8FFp0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/6917988763085628302/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/press-release-nintendo-introduces.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6917988763085628302?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6917988763085628302?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/r798gQ8FFp0/press-release-nintendo-introduces.html" title="Press Release: NINTENDO INTRODUCES GLASSES-FREE 3D GAMING, AND UNLEASHES THE INDUSTRY’S BEST FRANCHISES IN ENTIRELY NEW WAYS" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/press-release-nintendo-introduces.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UGQH8-fip7ImA9WxFVFU0.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8178481813913503722</id><published>2010-06-14T00:38:00.000-07:00</published><updated>2010-06-14T00:40:21.156-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-14T00:40:21.156-07:00</app:edited><title>E3 2010: Microsoft's Big Surprise Is Ruined. Xbox Kinect Becomes The Laughingstock of The Internet</title><content type="html">Those of you who were waiting to watch the premiere of the Kinect, formerly Project Natal, well its probably better to just watch something else.  Reports are coming in from everywhere about the Microsoft Natal Press Briefing. Natal is now called Kinect (the name gets me every time) and it will be launching with a plethora of casual games, which were...inspired if you will by other, more notable and successful titles by Nintendo, including the horribly named Kinectimals. Meanwhile VG247 is reporting that Kinect will have 2 SKUs, the best one being priced at $190. Discussion on this turn of events can be found on the forums at&lt;a href="http://forums.gamertheory.com"&gt;Gamer Theory&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8178481813913503722?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/DrqniLD1ZeGMIlkLpOUZQic4Pv4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DrqniLD1ZeGMIlkLpOUZQic4Pv4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/DrqniLD1ZeGMIlkLpOUZQic4Pv4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DrqniLD1ZeGMIlkLpOUZQic4Pv4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/dms54T82yis" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8178481813913503722/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/e3-2010-microsofts-big-surprise-is.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8178481813913503722?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8178481813913503722?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/dms54T82yis/e3-2010-microsofts-big-surprise-is.html" title="E3 2010: Microsoft's Big Surprise Is Ruined. Xbox Kinect Becomes The Laughingstock of The Internet" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/e3-2010-microsofts-big-surprise-is.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUMHQnc6cSp7ImA9WxFVEEg.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-440971475736203680</id><published>2010-06-08T21:23:00.000-07:00</published><updated>2010-06-08T21:23:53.919-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-08T21:23:53.919-07:00</app:edited><title>The Stupid Gamer Podcast Episode 44</title><content type="html">its a bit late but Google decided to let Blogger have a seizure on their users. &lt;br /&gt;
&lt;br /&gt;
This time its just Jeff and I as we discuss the opening of the Gamer Theory Forums and our wishes and expectations for E3, a short episode content-wise, but still a good listen.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=" http://stupidgamer.com/podpress_trac/web/1916/0/StupidGamerEP044.mp3"&gt;MP3 Download&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/?feed=podcast"&gt;Podcast RSS Feed&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=261032461"&gt;iTunes Link&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/podpress_trac/play/1916/0/StupidGamerEP044.mp3"&gt;MP3 Stream&lt;/a&gt;(opens into a new tab/window)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-440971475736203680?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/IGsaEvf0rBtWOErYWLnJVSbUiE8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IGsaEvf0rBtWOErYWLnJVSbUiE8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/IGsaEvf0rBtWOErYWLnJVSbUiE8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IGsaEvf0rBtWOErYWLnJVSbUiE8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/xdH71XPtfMM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/440971475736203680/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/stupid-gamer-podcast-episode-44.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/440971475736203680?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/440971475736203680?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/xdH71XPtfMM/stupid-gamer-podcast-episode-44.html" title="The Stupid Gamer Podcast Episode 44" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/stupid-gamer-podcast-episode-44.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ENR3k8fip7ImA9WxFWFk0.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-2519723345218760865</id><published>2010-06-03T17:01:00.000-07:00</published><updated>2010-06-03T17:01:36.776-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-03T17:01:36.776-07:00</app:edited><title>The Old School Gamer And Stupid Gamer Forums Get a Name Change And a New Host</title><content type="html">The Forums you currently know and love will soon be no more. Yes, just as the caterpillar weaves a silk cocoon and becomes a Butterfly the forums will undergo a metamorphosis to become the Gamer Theory Forums! Futher information about this can be found by &lt;a href="http://www.freeforum101.com/oldschoolgamerf/viewtopic.php?t=202&amp;sid=fc1bd8d460f41e15af88ffdd51bbd26f&amp;mforum=oldschoolgamerf"&gt;clicking here&lt;/a&gt; and more information on Gamer Theory itself will be forthcoming as it becomes available!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-2519723345218760865?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/NOdtenoCWq42qscmPzGg0pK1HBU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NOdtenoCWq42qscmPzGg0pK1HBU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/NOdtenoCWq42qscmPzGg0pK1HBU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NOdtenoCWq42qscmPzGg0pK1HBU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/S0Wj2Hbl8go" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/2519723345218760865/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/old-school-gamer-and-stupid-gamer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/2519723345218760865?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/2519723345218760865?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/S0Wj2Hbl8go/old-school-gamer-and-stupid-gamer.html" title="The Old School Gamer And Stupid Gamer Forums Get a Name Change And a New Host" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/old-school-gamer-and-stupid-gamer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MHRn49eCp7ImA9WxFWFk0.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-1463973823148812329</id><published>2010-06-03T16:56:00.000-07:00</published><updated>2010-06-03T16:57:17.060-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-03T16:57:17.060-07:00</app:edited><title>Nintendo To Stream Live Video Of Their E3 Press Conference Over The Internet</title><content type="html">For those of you who simply cannot access IGN or Gamespot on Tuesday June 15th Nintendo has you covered. Just go to &lt;a href="http://e3.nintendo.com"&gt;e3.nintendo.com&lt;/a&gt; to get your front row seat to the conference, no press credentials required!. And in the extreme off chance that you cannot even access that site (it's been known to happen) You can sit right here at my blog or the forums at &lt;a href="http://forums.gamertheory.com"&gt;forums.gamertheory.com&lt;/a&gt; and see the news as it happens!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-1463973823148812329?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/O2OviHRn_PsDilYGnGBWt1ZCdpM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/O2OviHRn_PsDilYGnGBWt1ZCdpM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/O2OviHRn_PsDilYGnGBWt1ZCdpM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/O2OviHRn_PsDilYGnGBWt1ZCdpM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/IjsVX1enuWo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/1463973823148812329/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/06/nintendo-to-stream-live-video-of-their.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1463973823148812329?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1463973823148812329?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/IjsVX1enuWo/nintendo-to-stream-live-video-of-their.html" title="Nintendo To Stream Live Video Of Their E3 Press Conference Over The Internet" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/06/nintendo-to-stream-live-video-of-their.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8ER3k6fyp7ImA9WxFWEUQ.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8929205541462070771</id><published>2010-05-29T21:46:00.000-07:00</published><updated>2010-05-29T21:46:46.717-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-29T21:46:46.717-07:00</app:edited><title>The Stupid Gamer Podcast Episode 43</title><content type="html">Rahmel joins us this week as we discuss premium PSN details, Insomniac going multiplatform, Killzone 3, and so much more. Please enjoy the show!&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/podpress_trac/web/1907/0/StupidGamerEP043.mp3"&gt;MP3 Download&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://stupidgamer.com/?feed=podcast"&gt;Podcast RSS&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=261032461"&gt;iTunes Link&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8929205541462070771?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/XHLfR6tf5LTcVp5ZITvW2otaJtM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XHLfR6tf5LTcVp5ZITvW2otaJtM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/XHLfR6tf5LTcVp5ZITvW2otaJtM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XHLfR6tf5LTcVp5ZITvW2otaJtM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/cU-8omfJwzc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8929205541462070771/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/stupid-gamer-podcast-episode-43.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8929205541462070771?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8929205541462070771?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/cU-8omfJwzc/stupid-gamer-podcast-episode-43.html" title="The Stupid Gamer Podcast Episode 43" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/stupid-gamer-podcast-episode-43.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkAEQngzfyp7ImA9WxFXGEw.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8215366863095660626</id><published>2010-05-25T13:18:00.000-07:00</published><updated>2010-05-25T13:18:23.687-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-25T13:18:23.687-07:00</app:edited><title>Press Release: INSOMNIAC GAMES SELECTS EA PARTNERS FOR NEW PUBLISHING AGREEMENT</title><content type="html">&lt;b&gt;INSOMNIAC GAMES SELECTS EA PARTNERS FOR NEW PUBLISHING&lt;br /&gt;
AGREEMENT&lt;/b&gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;i&gt;&lt;b&gt;New Franchise Marks the Independent Studio’s First Multiplatform Release&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
 &lt;b&gt;&lt;br /&gt;
Redwood Shores, Calif. – May 25, 2010 –&lt;/b&gt; Today, Electronic Arts Inc. (NASDAQ: ERTS) announced a publishing agreement with independent developer Insomniac Games that will bring the studio’s upcoming, all-new franchise to the PlayStation 3 computer entertainment system and the Xbox 360 videogame and entertainment system. This will be the first multiplatform release in Insomniac’s storied 16-year history. Published through the distinguished EA Partners program, the new title will mark the introduction&lt;br /&gt;
of a brand new universe from Insomniac, creators of the universally-acclaimed Spyro the Dragon, Ratchet &amp; Clank and Resistance franchises that have combined to sell more than 35 million copies worldwide. The still unnamed title is in production at the company’s Burbank studio. Terms of the agreement were not disclosed.&lt;br /&gt;
 &lt;br /&gt;
“Working with EA Partners allows us to extend the reach of our games to a multiplatform audience while retaining ownership of the intellectual property,” said Ted Price, founder and CEO of Insomniac Games. “We are excited and eager to introduce Insomniac to a new group of gamers while reinforcing to our loyal fans what makes our games special.”&lt;br /&gt;
 &lt;br /&gt;
“This is an exciting day for all of us at EA Partners and for gamers everywhere,” said David DeMartini, Senior Vice President and General Manager of EA Partners. “Insomniac is renowned for their commitment to quality and their ability to create unique, exciting worlds for gamers to explore. We look forward to help them bring their next blockbuster franchise to the millions of diehard Insomniac fans on PlayStation and the soon to be millions of diehard Insomniac fans on Xbox 360.”&lt;br /&gt;
 &lt;br /&gt;
Ship timing for the game was not announced.&lt;br /&gt;
 &lt;br /&gt;
For more information on Insomniac Games, please visit &lt;a href="www.insomniacgames.com"&gt;www.insomniacgames.com&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8215366863095660626?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/lxzUHuFGTOTF0A36t9pLfmkpJyw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/lxzUHuFGTOTF0A36t9pLfmkpJyw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/lxzUHuFGTOTF0A36t9pLfmkpJyw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/lxzUHuFGTOTF0A36t9pLfmkpJyw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/dABQ_YO1kCo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8215366863095660626/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/press-release-insomniac-games-selects.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8215366863095660626?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8215366863095660626?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/dABQ_YO1kCo/press-release-insomniac-games-selects.html" title="Press Release: INSOMNIAC GAMES SELECTS EA PARTNERS FOR NEW PUBLISHING AGREEMENT" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/press-release-insomniac-games-selects.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUAQXczfCp7ImA9WxFXGEw.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-1758867801475471908</id><published>2010-05-25T13:10:00.000-07:00</published><updated>2010-05-25T13:10:40.984-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-25T13:10:40.984-07:00</app:edited><title>Press Release: SUPER MARIO GALAXY 2 OFFERS MORE FUN THAN ONE PLANET CAN HANDLE</title><content type="html">&lt;i&gt;&lt;b&gt;Latest Mario Game for Wii Features New Levels, Power-Ups and Playable Characters&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
REDMOND, Wash., May 24, 2010 -&lt;/b&gt; One of the most beloved video game characters on Earth is ready to embark on a spectacular new mission. Available exclusively for Nintendo's top-selling console, the game Super Mario Galaxy 2 sends players on a remarkable interstellar adventure designed to please fans and series newcomers alike.&lt;br /&gt;
&lt;br /&gt;
Like the original Super Mario Galaxy, Super Mario Galaxy 2 lets players take control of Mario as he travels to a host of imaginative planets, collecting Power Stars and striving to rescue Princess Peach™ from the malevolent Bowser. This new installment enhances the action with an array of new power-ups, gravity-defying levels and inventive game options. For the first time in this series, players can hop on the back of Mario's pal Yoshi, who aids him on his quest in select stages. Also, players now can choose to play as Mario or later in the game in select stages as his brother, Luigi.&lt;br /&gt;
&lt;br /&gt;
"Super Mario Galaxy 2 brings so many fun new elements to the franchise," said Cammie Dunaway, Nintendo of America's executive vice president of Sales &amp; Marketing. "Our developers have created entire new worlds filled with great characters, inventive power-ups and that distinctive Mario charm."&lt;br /&gt;
&lt;br /&gt;
New power-ups in Super Mario Galaxy 2 include Cloud Mario and Rock Mario, which enable Mario to create temporary cloud platforms or smash through obstacles as a boulder. With the Spin Drill, he can tunnel from one side of a planet to another. Items such as the new Dash Pepper and Blimp Fruit give Yoshi the power to move around in unusual ways, like running up vertical walls or floating to new heights. Yoshi can also use his tongue to grab enemies and items, or to swing across dangerous chasms. In addition to Power Stars, players can collect Comet Medals that unlock even more challenging levels.&lt;br /&gt;
&lt;br /&gt;
For friends who enjoy gaming together and have an additional Wii Remote controller, Super Mario Galaxy 2 offers the Co-Star mode that was introduced in the original Super Mario Galaxy, but with even more ways to interact. This mode allows two players to team up and cooperate as they zoom from planet to planet, where the second player controls a Luma that can defeat enemies, grab coins and pick up Starbits. Super Mario Galaxy 2 also features in-game guides that illustrate how to perform certain moves and clear tricky levels, lending players of any experience level a helping hand as they progress through the game.&lt;br /&gt;
&lt;br /&gt;
For more information about Super Mario Galaxy 2, visit &lt;a href="www.supermariogalaxy.com"&gt;www.supermariogalaxy.com&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-1758867801475471908?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/X4Lazccgt3SxLioUBTO57tajE8Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/X4Lazccgt3SxLioUBTO57tajE8Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/X4Lazccgt3SxLioUBTO57tajE8Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/X4Lazccgt3SxLioUBTO57tajE8Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/meK5hz17tDI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/1758867801475471908/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/press-release-super-mario-galaxy-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1758867801475471908?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1758867801475471908?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/meK5hz17tDI/press-release-super-mario-galaxy-2.html" title="Press Release: SUPER MARIO GALAXY 2 OFFERS MORE FUN THAN ONE PLANET CAN HANDLE" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/press-release-super-mario-galaxy-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8DRH85cCp7ImA9WxFXGEw.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-4034121648213621416</id><published>2010-05-25T13:04:00.000-07:00</published><updated>2010-05-25T13:04:35.128-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-25T13:04:35.128-07:00</app:edited><title>Capcom Releases DLC For Phoenix Wright Ace Attorney on Wiiware.</title><content type="html">Episode 5: Rise from the Ashes  is a special final episode created for Phoenix Wright: Ace Attorney .  “Rise from the Ashes” is set two months after the events of Phoenix Wright: Ace Attorney’s last episode, “Turnabout Goodbyes.” This episode is also the longest in the Ace Attorney series to date, spanning ten chapters (three investigations and seven trials).  In order to buy and play this DLC you need to own Phoenix Wright: Ace Attorney on WiiWare.  “Rise from the Ashes” is available in North America for 100 Wii Points.  To buy this DLC you need to own Phoenix Wright Ace Attorney on Wiiware.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-4034121648213621416?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/X89zKnsdg-7e42jk3_alQqkJvuI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/X89zKnsdg-7e42jk3_alQqkJvuI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/X89zKnsdg-7e42jk3_alQqkJvuI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/X89zKnsdg-7e42jk3_alQqkJvuI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/QMWo65sBLyI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/4034121648213621416/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/capcom-releases-dlc-for-phoenix-wright.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/4034121648213621416?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/4034121648213621416?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/QMWo65sBLyI/capcom-releases-dlc-for-phoenix-wright.html" title="Capcom Releases DLC For Phoenix Wright Ace Attorney on Wiiware." /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/capcom-releases-dlc-for-phoenix-wright.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcHQHg5cCp7ImA9WxFXE08.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-1203448190028479871</id><published>2010-05-19T19:35:00.000-07:00</published><updated>2010-05-19T19:37:11.628-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-19T19:37:11.628-07:00</app:edited><title>Press Release: DRAGON QUEST IX: SENTINELS OF THE STARRY SKIES LAUNCHES ON JULY 11</title><content type="html">&lt;i&gt;&lt;b&gt;Character Customization, Cooperative Multiplayer Adventuring and an Epic Story Make for a One-of-a-Kind Nintendo DS Experience&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;REDMOND, Wash., May 19, 2010 -&lt;/b&gt; Launching in the United States on July 11, DRAGON QUEST IX: Sentinels of the Starry Skies for the Nintendo DS family of systems lets players enjoy an adventure that is entirely their own, yet can be shared with others anywhere, anytime. Developed by Square Enix Co., Ltd., this game has already become a phenomenon with players of all ages and backgrounds in Japan, with more than 4.2 million units sold.&lt;br /&gt;
&lt;br /&gt;
Before setting off on their adventure, players can create their own heroes, deciding how they would like their face, hair and clothing to look. As the story unfolds, players become stronger, smarter and more powerful, and can customize companions who join their group. Players will have fun discovering more than 1,000 pieces of clothing, armor, weapons and other items that will provide them with a unique appearance and special abilities. Players can also change the class of their character at any time, choosing from a variety of vocations that will affect their abilities and strengths in the game.&lt;br /&gt;
&lt;br /&gt;
In DRAGON QUEST IX: Sentinels of the Starry Skies, players begin their adventure as a city guardian who is sent to retrieve a sacred tree's fruits, which have the power to grant wishes. Players travel the world, conquer fearsome monsters and unravel an epic storyline. During their journey, players will encounter mighty opponents in fast-paced battles, and also interact with a colorful cast of characters.&lt;br /&gt;
&lt;br /&gt;
DRAGON QUEST IX: Sentinels of the Starry Skies contains special modes that let players share their adventure with others, allowing up to four players to team up via a local wireless connection and experience the fun of tackling challenging monsters and dungeons cooperatively with their own characters. Players can even leave the game active in their backpacks, pockets or purses and still interact with other players via an interactive "Tag Mode." Information about players' characters can be wirelessly transmitted to others, and treasure maps and customized greetings can be exchanged automatically by players who come within range of one another when their games are set to Tag Mode.&lt;br /&gt;
&lt;br /&gt;
Players looking to enjoy a variety of different game activities can take on special side quests. Some of these quests will be earned by progressing through the game, while additional quests will be made available for free download for players with broadband Internet access after the game launches, providing hours of additional content for virtual adventurers to enjoy either on their own or with friends. Some downloadable quests will continue the main storyline of the game, while others offer standalone missions.&lt;br /&gt;
&lt;br /&gt;
"DRAGON QUEST IX: Sentinels of the Starry Skies is one of the biggest games ever to hit Nintendo DS, with an incredible amount of content for every kind of player to enjoy," said Cammie Dunaway, Nintendo of America's executive vice president of Sales &amp; Marketing. "This new game has all of the elements of an instant classic: customization options, a great story, and the ability to share a nearly limitless experience with friends."&lt;br /&gt;
&lt;br /&gt;
For more information about DRAGON QUEST IX: Sentinels of the Starry Skies, please visit &lt;a href="http://dragonquest.nintendo.com"&gt;dragonquest.nintendo.com&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-1203448190028479871?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/5Y_1Jj4i7jJxgFK_EYbgQc8awKg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5Y_1Jj4i7jJxgFK_EYbgQc8awKg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/5Y_1Jj4i7jJxgFK_EYbgQc8awKg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5Y_1Jj4i7jJxgFK_EYbgQc8awKg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/Eptq0Zim_vI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/1203448190028479871/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/press-release-dragon-quest-ix-sentinels.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1203448190028479871?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/1203448190028479871?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/Eptq0Zim_vI/press-release-dragon-quest-ix-sentinels.html" title="Press Release: DRAGON QUEST IX: SENTINELS OF THE STARRY SKIES LAUNCHES ON JULY 11" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/press-release-dragon-quest-ix-sentinels.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04EQ3g-eSp7ImA9WxFXEUk.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-5394187341661046005</id><published>2010-05-17T18:25:00.000-07:00</published><updated>2010-05-17T18:25:02.651-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-17T18:25:02.651-07:00</app:edited><title>Press Release: AHA AND NINTENDO JOIN FORCES TO PROMOTE HEALTHY LIVING THROUGH ACTIVE-PLAY VIDEO GAMES</title><content type="html">&lt;b&gt;&lt;i&gt;Consumers Motivated to 'Get Informed, Get Empowered, Get Active&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;NEW YORK, May 17, 2010 –&lt;/b&gt; The American Heart Association and Nintendo of America today announced a first-of-its-kind, multifaceted strategic relationship aimed at helping people create healthy lifestyles through physically active play. The two organizations will work together on multiple fronts to help consumers discover how active-play video games contribute to healthy living. Their joint efforts will arm consumers with information, provide people with hands-on experiences and arrange a summit of representatives from different backgrounds to discuss the benefits of active-play video games.&lt;br /&gt;
&lt;br /&gt;
"Our two organizations come from different worlds, but we share a common goal," said Clyde Yancy, M.D., president of the American Heart Association. "Showing people accessible ways to stay active has been a part of our mission for decades, but our research tells us nearly 70 percent of Americans are getting no regular physical activity. As an organization we are looking for ways to change this. Nintendo has demonstrated clear leadership in active-play video games with the popularity of the Wii system, and I'm confident that together we can encourage Americans to become more physically active."&lt;br /&gt;
&lt;br /&gt;
Recent research indicates that the average person spends more than eight hours of each day sitting down*. The American Heart Association has been conducting its own studies to investigate the reasons why many Americans aren't more physically active. In a recent survey, more than half of respondents identified lack of time as one of the main obstacles preventing them from enjoying regular physical activity. Of those who almost never exercise, nearly 40 percent said that "exercise is not fun." The American Heart Association and Nintendo aim to help eliminate these common barriers with a call to action that motivates people to "Get Informed," "Get Empowered" and "Get Active."&lt;br /&gt;
&lt;br /&gt;
"Nintendo has been helping people get up off the couch and get playing since the Wii system launched in 2006," said Cammie Dunaway, Nintendo of America's executive vice president of Sales &amp; Marketing. "By joining forces with the American Heart Association, we further our commitment to bringing fun and accessible active-play video games to a broader audience."&lt;br /&gt;
&lt;br /&gt;
To "Get Informed" about products that can be used to create a more physically active lifestyle, consumers will see the iconic American Heart Association brand on boxes for the Wii Fit Plus and Wii Sports Resort software and for the Wii system itself beginning this summer. Nintendo and the American Heart Association will also launch an online information center at www.activeplaynow.com, where visitors can read about the benefits of physically active play, conduct personal assessments and learn more about living a more physically active lifestyle.&lt;br /&gt;
&lt;br /&gt;
Additionally, later this year Nintendo and the American Heart Association will convene a multidisciplinary summit of representatives from areas such as science, health care, research, physical activity, fitness and video gaming. The goal will be to bring together thought leaders, each with a unique perspective, to take a closer look at the synergies and potential benefits of active-play video games and physically active lifestyles. Some of the people involved in the development of the summit include Dr. Timothy Church, exercise physiologist and chair of the American Heart Association's Physical Activity Committee; Hank Wasiak, a communications industry leader and self-help author; and Michael D. Gallagher, president and chief executive officer of the Entertainment Software Association, the trade association representing U.S. computer and video game publishers.&lt;br /&gt;
&lt;br /&gt;
"Video games' remarkable ability to inspire and motivate are keys to reaching new audiences. This alliance between Nintendo and the American Heart Association marks an extraordinary opportunity, not only for both groups but for the interactive entertainment software industry at large," Gallagher said. "At a time when most Americans could benefit from more regular physical exercise, these high-profile efforts to promote healthy entertainment help to make active-play video games even more appealing to consumers of all kinds."&lt;br /&gt;
&lt;br /&gt;
The American Heart Association and Nintendo also will help people to "Get Empowered" by making personal choices about creating a healthy lifestyle. People can find fun new ways to incorporate physical activity into their lives, such as participating in Start! Heart Walk events and using the American Heart Association's My Life Check test to evaluate their lifestyles. The relationship is also designed to help people "Get Active" through active-play video games like Nintendo's Wii Fit Plus and Wii Sports Resort, which also will be showcased at select Start! Heart Walk events around the country.&lt;br /&gt;
&lt;br /&gt;
Separate from this strategic relationship, the American Heart Association has recognized Nintendo of America as one of its Start! Fit-Friendly Companies, a designation for employers who go above and beyond when it comes to their employees' health and provide opportunities for wellness in the workplace.&lt;br /&gt;
&lt;br /&gt;
For more information about Nintendo, visit www.nintendo.com. For more information about the American Heart Association, visit americanheart.org.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-5394187341661046005?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/AYYyd3_4izI8rrFnmir2qeM7Emo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/AYYyd3_4izI8rrFnmir2qeM7Emo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/YwLddM9sWZE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/5394187341661046005/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/press-release-aha-and-nintendo-join.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5394187341661046005?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5394187341661046005?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/YwLddM9sWZE/press-release-aha-and-nintendo-join.html" title="Press Release: AHA AND NINTENDO JOIN FORCES TO PROMOTE HEALTHY LIVING THROUGH ACTIVE-PLAY VIDEO GAMES" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/press-release-aha-and-nintendo-join.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYBSX88eip7ImA9WxFXEUk.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-5348602871166028677</id><published>2010-05-17T16:48:00.000-07:00</published><updated>2010-05-17T16:49:18.172-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-17T16:49:18.172-07:00</app:edited><title>Press Release: NINTENDO DOWNLOAD: NEW DOWNLOADABLE GAMES WILL BLOW YOUR MIND, NOT YOUR BUDGET</title><content type="html">Just because Nintendo offers a rich selection of downloadable games doesn't mean you have to be rich to enjoy them. Available for just 500 Nintendo DSi Points apiece, Looksley's Line Up and Frogger Returns for the Nintendo DSiWare service offer immersive virtual world fun and arcade-inspired thrills, respectively, at a budget-friendly price. Check out the complete lineup of incredible titles for the hand-held Nintendo DSi system, and while you're at it, be sure to download the hilarious new Photo Dojo game, available for zero Nintendo DSi Points through June 10 (the game will require 200 Nintendo DSi Points for download as of June 11).&lt;br /&gt;
&lt;br /&gt;
BIT.TRIP RUNNER marks a fresh installment in one of the WiiWare service's most acclaimed game series, while the Super NES classic Kirby Super Star arrives on the Virtual Console service, each available to download for only 800 Wii Points. Also, fans of Band Hero for the Wii system can be among the first to play the new Band Hero 1 Track Pack, featuring music from Miley Cyrus ("7 Things"), Selena Gomez ("Falling Down") and Demi Lovato ("Here We Go Again"). This pack will be exclusive to Wii for one week starting May 18, 2010.&lt;br /&gt;
&lt;br /&gt;
This week also brings new additions to the "Big Name Games" section of the WarioWare: D.I.Y. series, featuring downloadable microgames from some of the industry's most talented figures. Gary and Allison, hosts of the Nintendo Channel's "Nintendo Week" program, have each created an original microgame to add to the series' wild mix. New "Big Name Games" will be added every Monday through July 26, all available to download for zero Nintendo DSi Points to anyone with broadband Internet access and a copy of either WarioWare: D.I.Y. for the Nintendo DS family of systems or WarioWare: D.I.Y. Showcase software for the WiiWare service. Visit the Nintendo Channel on your Wii system today to learn more about these games and to get a look at Gary and Allison's imaginative creations.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Nintendo DSiWare&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Looksley's Line Up&lt;br /&gt;
Publisher: Nintendo&lt;br /&gt;
Players: 1&lt;br /&gt;
ESRB Rating: E (Everyone)&lt;br /&gt;
Price: 500 Nintendo DSi Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; Looksley the rabbit needs your assistance to finish the story he's writing. Guide him through a world based on famous fairy tales and folk stories from around the globe, helping him to gather inspiration by finding hidden items along the way. In this unique take on hidden-picture games, you'll move the Nintendo DSi system to change your view of various 3-D dioramas. Peer deeply into the scene as you shift the system, watching as layers within the diorama move to reveal previously unseen letters and objects. As you collect these letters and objects, you'll meet new characters and spell words that will open additional stages with more sets of hidden items to find. Particular stages contain secret pictures, testing your observation skills even further. Scour each scene's incredible depth and detail as you lend Looksley a hand in completing his masterpiece. Players of all ages will love this visual puzzle challenge and be amazed to see that even the same spot can look different from another angle.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Frogger Returns&lt;br /&gt;
Publisher: Konami Digital Entertainment&lt;br /&gt;
Players: 1&lt;br /&gt;
ESRB Rating: E (Everyone)&lt;br /&gt;
Price: 500 Nintendo DSi Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; Frogger is coming to a Nintendo DSi system near you! Frogger Returns takes the heart-pounding challenge of arcade Frogger and moves it into the next dimension. Classic top-down 2-D game play is updated with colorful 3-D graphics, a new perspective, new levels, new enemies and game-changing power-ups to dodge and use. Four stages take the original journey of Frogger from highway to home through a new adventure. Use multiple modes to attack your top scores, race against the clock or just get Frogger to his home pad.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;A Topsy Turvy Life: Turvy Drops&lt;br /&gt;
Publisher: TECMO KOEI GAMES&lt;br /&gt;
Players: 1&lt;br /&gt;
ESRB Rating: E (Everyone)&lt;br /&gt;
Price: 200 Nintendo DSi Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; Turn the Nintendo DSi system upside down and draw blocks on the touch screen to fill spaces in this topsy-turvy take on puzzle games. Play "Endless Mode" to see just how many points you can get as the blocks on the bottom screen fill faster and faster. The more blocks you clear at once, the higher your score. Play "Puzzle Mode" to test your brain against 30 mind-bending puzzles. Clear all the blocks within the specified time and turn limits. Can you solve the puzzles before time is up?&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Flips: More Bloody Horowitz&lt;br /&gt;
Publisher: Electronic Arts&lt;br /&gt;
Players: 1&lt;br /&gt;
Price: 200 Nintendo DSi Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; Anthony Horowitz, the best-selling creator of Alex Rider, gives horror a whole new look in this mischievous collection of macabre tales, exclusive to the Flips series. Including three new stories – each with its own unique feature, such as illustrations and sound effects – Flips: More Bloody Horowitz finds Horowitz at his most wicked. The Flips series brings modern classics to the Nintendo DSiWare service, allowing readers to collect, solve, interact and learn as they progress through the various stories and challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;WiiWare&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;BIT.TRIP RUNNER&lt;br /&gt;
Publisher: Aksys Games&lt;br /&gt;
Players: 1&lt;br /&gt;
ESRB Rating: E (Everyone)&lt;br /&gt;
Price: 800 Wii Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; Discover the fastest, most exhilarating action-platformer to hit the WiiWare service. Race across the moon, kicking down crystal walls and sliding under chomping moon-slugs. Bound through the Robotic Mines and face off against the MinerMech. Dash through the Big City on a quest to find friends and defeat the final boss together. RUNNER is the fourth entry in the award-winning and critically acclaimed BIT.TRIP series. You control CommanderVideo as he runs, jumps, slides and kicks. With exciting modern and retro challenges, you can move through more than 50 levels of addictive game play. Chiptune supergroup Anamanaguchi makes a guest appearance. Join CommanderVideo on his most epic journey yet!&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Blood Beach&lt;br /&gt;
Publisher: Coresoft Inc.&lt;br /&gt;
Players: 1&lt;br /&gt;
ESRB Rating: T (Teen) – Blood, Violence&lt;br /&gt;
Price: 1,000 Wii Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; You are hopelessly outnumbered and have no choice but to fight and win. Just you, your guns and the thin stretch of Blood Beach stand between you and the entire Japanese Imperial Navy. You have an impressive arsenal of weapons, including the M2 BMG, 40mm M1 and, of course, your Thompson SMG. But the Imperial Japanese Navy will hit you with everything they can muster – "Zeros," "Bettys" and even Takao-class battleships – in their methodical and relentless push to recapture the Solomon Islands. High scores can be saved for Easy, Normal and Hard levels of difficulty.&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Virtual Console&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Kirby Super Star&lt;br /&gt;
Original platform: Super NES&lt;br /&gt;
Publisher: Nintendo&lt;br /&gt;
Players: 1-2&lt;br /&gt;
ESRB Rating: E (Everyone)&lt;br /&gt;
Price: 800 Wii Points&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;Description:&lt;/b&gt; That awful King Dedede is at it again – he's stolen all the food in Dream Land. It's up to Kirby to get it back and ultimately save Pop Star from being overtaken. In what may be the most diverse adventure yet for the round, pink hero, Kirby journeys through six main games and two minigames, finishing with the ultimate showdown in The Arena. Each game offers its own story and style of platforming action, as well as unique environments and an assortment of enemies. Swallowing an enemy allows Kirby to copy the abilities of that enemy, granting him the power to perform special attacks and giving him a new hat to don. In a strategic twist, Kirby can now give up an acquired ability and use it to turn an enemy into a helper. The helper will follow Kirby around and automatically fight as his ally or offer a second player the chance to join in the game by controlling it. There's never a dull moment as Kirby dashes, flies and swallows enemies in his battle against King Dedede, Dyna Blade and Meta Knight.&lt;br /&gt;
&lt;br /&gt;
Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-5348602871166028677?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PfzWynsxuDgpuQLQR8G3HAKIVrU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PfzWynsxuDgpuQLQR8G3HAKIVrU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PfzWynsxuDgpuQLQR8G3HAKIVrU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PfzWynsxuDgpuQLQR8G3HAKIVrU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/Ji04bUjnjzg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/5348602871166028677/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/just-because-nintendo-offers-rich.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5348602871166028677?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/5348602871166028677?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/Ji04bUjnjzg/just-because-nintendo-offers-rich.html" title="Press Release: NINTENDO DOWNLOAD: NEW DOWNLOADABLE GAMES WILL BLOW YOUR MIND, NOT YOUR BUDGET" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/just-because-nintendo-offers-rich.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MMRH4-eip7ImA9WxFQGEQ.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-6209488592564302312</id><published>2010-05-14T21:58:00.000-07:00</published><updated>2010-05-14T21:58:05.052-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-14T21:58:05.052-07:00</app:edited><title>NPD Sales Results for April 2010</title><content type="html">PlayStation 3 180.8K&lt;br /&gt;
PSP 65.5K&lt;br /&gt;
Xbox 360 185.4K&lt;br /&gt;
Wii 277.2K&lt;br /&gt;
Nintendo DS 440.8K&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. TOM CLANCY’S SPLINTER CELL: CONVICTION* 360 UBISOFT Apr-10 486.1K&lt;br /&gt;
2. POKEMON SOULSILVER VERSION NDS NINTENDO OF AMERICA Mar-10 242.9K&lt;br /&gt;
3. NEW SUPER MARIO BROS. WII WII NINTENDO OF AMERICA Nov-09 200.3K&lt;br /&gt;
4. POKEMON HEARTGOLD VERSION NDS NINTENDO OF AMERICA Mar-10 192.6K&lt;br /&gt;
5. GOD OF WAR III* PS3 SONY Mar-10 180.3K&lt;br /&gt;
6. WII SPORTS RESORT W/ WII MOTION PLUS* WII NINTENDO OF AMERICA Jul-09&lt;br /&gt;
7. BATTLEFIELD: BAD COMPANY 2 360 ELECTRONIC ARTS Mar-10 166K&lt;br /&gt;
8. WII FIT PLUS W/ BALANCE BOARD* WII NINTENDO OF AMERICA Oct-09&lt;br /&gt;
9. JUST DANCE WII UBISOFT Nov-09&lt;br /&gt;
10. SUPER STREET FIGHTER IV PS3 CAPCOM USA Apr-10 143K&lt;br /&gt;
&lt;br /&gt;
These numbers are absolutely abysmal, even for a historically slow month. I'm not quite sure what happened here, but May should be a more active month, at least for the Wii since it has the Black Wii Sports Resort Motion Plus bundle that just released here in the US.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-6209488592564302312?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mm_5Yajrw8s7WRxjhxWEl7qR3VQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mm_5Yajrw8s7WRxjhxWEl7qR3VQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mm_5Yajrw8s7WRxjhxWEl7qR3VQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mm_5Yajrw8s7WRxjhxWEl7qR3VQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/_vbyGKznrSY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/6209488592564302312/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/npd-sales-results-for-april-2010.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6209488592564302312?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/6209488592564302312?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/_vbyGKznrSY/npd-sales-results-for-april-2010.html" title="NPD Sales Results for April 2010" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/npd-sales-results-for-april-2010.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0UER304fCp7ImA9WxFQFk8.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8084447288588354188</id><published>2010-05-11T15:14:00.000-07:00</published><updated>2010-05-11T18:53:26.334-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-11T18:53:26.334-07:00</app:edited><title>Wolfire Games Presents The Humble Indie Bundle Pay What You Want Charity Drive</title><content type="html">&lt;a href="http://www.wolfire.com/humble"&gt;Link&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
In a world so often consumed by greed, hatred and bloodshed we often forget about those who are suffering and helpless while we are busy taking care of our own hides. Wolfire Games presents a way for gamers to turn their attention to those who would otherwise be forgotten. They are selling a pack of 5 games made by independent developers and they are allowing you to pay whatever you think they're worth. Better yet they are allowing you to decide how the money gets divided, you can split it between charity and the developers, have all of it go to the charity, all to the developers, or something else entirely. its your choice. I think everyone should take part in this, these are great games and the money is going to great causes no matter what. If you are concerned about DRM, you don't need to be, all of these games are 100% DRM free.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8084447288588354188?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2fEcf81PevBGCxHY5cTyGor-p0I/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2fEcf81PevBGCxHY5cTyGor-p0I/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2fEcf81PevBGCxHY5cTyGor-p0I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2fEcf81PevBGCxHY5cTyGor-p0I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/x-c-V2VlMZM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8084447288588354188/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/wolfire-games-presents-humble-indie.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8084447288588354188?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8084447288588354188?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/x-c-V2VlMZM/wolfire-games-presents-humble-indie.html" title="Wolfire Games Presents The Humble Indie Bundle Pay What You Want Charity Drive" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/wolfire-games-presents-humble-indie.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkACQ3czcCp7ImA9WxFQFk0.&quot;"><id>tag:blogger.com,1999:blog-8867710544921255443.post-8794371103726051640</id><published>2010-05-11T10:59:00.000-07:00</published><updated>2010-05-11T10:59:22.988-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-11T10:59:22.988-07:00</app:edited><title>Press Release: "KILL BIG" TODAY AS LOST PLANET  2 SHIPS FOR THE XBOX 360  AND PLAYSTATION 3</title><content type="html">&lt;b&gt;Four Player Co-op, Deep Levels of Customization, And A Variety Of Unique Robotic Vital Suits Set The Stage For An Action Packed Battle With Larger Than Life Enemies&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;SAN MATEO, Calif. – May 11, 2010 – &lt;i&gt;&lt;/i&gt;&lt;/b&gt;Capcom, a leading worldwide developer and publisher of video games, today announced the global availability of Lost Planet 2 for Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system. Produced by Jun Takeuchi of the highly acclaimed 2009 title Resident Evil 5, Lost Planet 2 is the sequel to landmark third-person shooter Lost Planet: Extreme Condition. Lost Planet 2 features a campaign playable in both online four-player co-operative mode and two-player splitscreen, plus 16-player online multiplayer. In every game mode, Lost Planet 2 allows players to customize their unique characters with upgradable weapons, abilities, taunts, and character parts. A Lost Planet trademark, players can also pack some real firepower as they pilot robotic vital suits. Following community feedback from Lost Planet: Extreme Condition, the Vital Suits return with more variety, including some that carry two or three players.&lt;br /&gt;
&lt;br /&gt;
Set over ten years after the events of the first game, the story of Lost Planet 2 begins after terraforming efforts have melted away the iconic snow and ice of E.D.N III giving way to harsh deserts, lush jungles, and city environments. Players control their hero through six interconnected episodes, each seen from the perspective of a different human faction residing on the planet. Utilizing Capcom’s proprietary graphics engine, MT Framework 2.0, the planet comes to life with foliage and structures that react to the massive explosions resulting from the battles that are taking place all over the planet. The true stars of Lost Planet 2 are the larger than life Akrid that inhabit E.D.N. III. Players will utilize teamwork tactics, their arsenal of weapons, and numerous robotic vital suits as they fight for control of the thermal energy that is held within these beasts.&lt;br /&gt;
&lt;br /&gt;
In addition to the intense co-operative campaign mode, Lost Planet 2 contains a robust multiplayer versus mode allowing for up to 16-players in a match. The competitive mayhem of the multiplayer versus mode of Lost Planet 2 will take place across ten different maps and five different game types, including Data Post Battle, Akrid Egg Battle, Fugitive, Elimination and Team Elimination. Also offered today via XBOX Live and PlayStation Network is the first piece of downloadable content for Lost Planet 2 with Map Pack #1 available for 400 Microsoft Points or $4.99 on PSN. Featuring two new maps for the online multiplayer, Helix and Back to the Island, Map Pack #1 was originally offered as a pre-order item but is now available to all.&lt;br /&gt;
&lt;br /&gt;
Lost Planet 2’s deep levels of customization allow players to customize their character and express their individuality online. Extending past Lost Planet 2 characters, players can unlock Capcom favorites Albert Wesker of the Resident Evil series, and Dead Rising’s Frank West to play throughout the campaign and in online multiplayer matches. Console-specific skins include Dominic Santiago and Marcus Fenix from the Gears of War® games for XBOX 360 owners. Available as a future download, PS3™ owners will be able to download a skin from Monster Hunter series.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8867710544921255443-8794371103726051640?l=www.oldschool-gamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rlmQqjwghVEE-Q-6VkUC7YYjj4g/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rlmQqjwghVEE-Q-6VkUC7YYjj4g/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rlmQqjwghVEE-Q-6VkUC7YYjj4g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rlmQqjwghVEE-Q-6VkUC7YYjj4g/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/CBqQ/~4/Ef359IQdnZU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.oldschool-gamer.com/feeds/8794371103726051640/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.oldschool-gamer.com/2010/05/press-release-kill-big-today-as-lost.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8794371103726051640?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8867710544921255443/posts/default/8794371103726051640?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/CBqQ/~3/Ef359IQdnZU/press-release-kill-big-today-as-lost.html" title="Press Release: &quot;KILL BIG&quot; TODAY AS LOST PLANET  2 SHIPS FOR THE XBOX 360  AND PLAYSTATION 3" /><author><name>Brad Mosbacher</name><uri>http://www.blogger.com/profile/16681652314285918567</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.oldschool-gamer.com/2010/05/press-release-kill-big-today-as-lost.html</feedburner:origLink></entry></feed>

