<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-5860022205593533637</atom:id><lastBuildDate>Fri, 01 Nov 2024 10:34:05 +0000</lastBuildDate><title>For Good Gaming</title><description></description><link>http://godspeedgaming.blogspot.com/</link><managingEditor>noreply@blogger.com (Rajeshwor)</managingEditor><generator>Blogger</generator><openSearch:totalResults>55</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-839439632634016526</guid><pubDate>Fri, 10 Dec 2010 17:26:00 +0000</pubDate><atom:updated>2010-12-10T09:26:55.486-08:00</atom:updated><title>Guide to Barathrum, the Spirit Breaker</title><description>&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Century Gothic;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;div align=&quot;center&quot;&gt;        How to own&amp;amp;kill in pubs&lt;/div&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 742x811.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;607&quot; id=&quot;ncode_imageresizer_container_1&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=244&amp;amp;pictureid=8194&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;div align=&quot;right&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Changelog&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
2009/12/31   Added changelog section; Added Urn of Shadows/Blademail; Added Late game performance section&lt;br /&gt;
2010/5/10     Started to upgrade this guide to 6.67C&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Hero Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Barathrum is a &lt;i&gt;&lt;span style=&quot;color: yellow;&quot;&gt;speed based assassin&lt;/span&gt;&lt;/i&gt; with &lt;i&gt;&lt;span style=&quot;color: yellow;&quot;&gt;moderate global support&lt;/span&gt;&lt;/i&gt;ing  abilities. He has 2 active abilities and 2 passive ones, perfectly  supplementing each other. His first active skill is a charge from  anywhere on the map which stuns on the first hit. His second active  skill is a fade-blink attack that knocks enemies backward. His first  passive skill is an aura that both increases his movespeed and increases  his attack by movespeed. His second passive is a bash that procs 17% of  the time&lt;br /&gt;
His position in the team is a &lt;i&gt;&lt;span style=&quot;color: yellow;&quot;&gt;point disabler+burst dpser+ganker&lt;/span&gt;&lt;/i&gt;. He is &lt;span style=&quot;color: red;&quot;&gt;NOT the farming carry&lt;/span&gt;. Pick him if you wanna charge and kill lv 6+ and still retain enough late game power as secondary dpser. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Stats Analysis&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/heroes/spiritbreaker&quot; target=&quot;_blank&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Click for detailed stats&lt;/span&gt;&lt;/i&gt;&lt;/a&gt;&lt;ul&gt;&lt;li&gt;Average overall stats growth: no shortage is your biggest advantage&lt;/li&gt;
&lt;li&gt;Comfortable base attack and attack animation: During ganking, animation canceling helps early game&lt;/li&gt;
&lt;li&gt;Lower than average base movespeed to balance his skills&lt;/li&gt;
&lt;li&gt;Very high armor!&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;&lt;br /&gt;
Some &lt;strike&gt;Useless&lt;/strike&gt; Tips for beginners&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;i&gt;&lt;span style=&quot;color: cyan;&quot;&gt;&lt;ul&gt;&lt;li&gt;Your  early game depends more on your laning skills, the lack of disable is  made up with rather high damage and tough stats. You also gradually gain  faster movespeed.&lt;/li&gt;
&lt;li&gt;  Being a strength based ganker means you can improve  survivability+damage all in a Bracer, which is exactly what you need  early to mid game. In my opinion, any ganker who doesn&#39;t have a strength  growth of 5 needs these, and who has a strength gain of 5? NOBODY&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Skills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-0.jpg&quot; /&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;You can use this skill&lt;/span&gt; from  anywhere on any enemy or neutral creep in your sight. During the brief  cast animation you might lose sight. It takes 4 seconds on the same spot  for to charge up before actually moving, issuing another command will  break the spell. I don&#39;t think you can shorten this period.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;When Barathrum&lt;/span&gt; charges within 2500  distance of the target, a buff is visible in HIS status bar. An  experienced player always checks his status bar and will always know  when you charge him! An animation is played above the head of your  target for all your allies to see upon charge.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Gives vision on&lt;/span&gt; target upon cast, if  the target goes into invisibility you gain sight of the target. That is,  you see a patch of highlighted area with no target.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;You will always&lt;/span&gt; stun&amp;amp;hit the  target unless it&#39;s Puck who phase shifts, or you&#39;re stunned first which  breaks the spell. Pugna&#39;s Decrepify, Ghost Scepter&#39;s ability and the  typhoon staff seems to make the initial stun useless(citation needed).  You will hit&amp;amp;stun invisible targets!&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;If the target you&lt;/span&gt; charged splits into Manta Style based illusions, you still charge the real one&lt;span style=&quot;color: yellow;&quot;&gt;(thanks to doovad) &lt;/span&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/thumbsup.gif&quot; title=&quot;Thumbsup&quot; /&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Movement speed is&lt;/span&gt; increased every 4  seconds, a naked Barathrum will achieve max movespeed(522) after 12  seconds and become magic immune for the rest of the charge. The  movespeed buff lasts 2 seconds after whatever way the spell ends.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Upon charge Barathrum&lt;/span&gt; has 0 collision  size, he passes through units and trees. But his route is  uncontrollable, generally it&#39;s a straight line from you to your target,  but you will make the necessary turns to walk up&amp;amp;down hills.&lt;/li&gt;
&lt;li&gt;Using any items, levelings a skill or doing any action at all will break charge.(Thanks to SNOW37) &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/thumbsup.gif&quot; title=&quot;Thumbsup&quot; /&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
2.&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-1.jpg&quot; /&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Increases base+boots&lt;/span&gt; movespeed by 10% and deals 16% additional damage based on his CURRENT movespeed, the effects show on your attack bar.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;At Lv7, this skill alone&lt;/span&gt; increases  your attack by 47.2 and movespeed to 324, throw in a pair of Boots and  you have 380 movespeed and +60 attack. Do NOT underestimate this skill!&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;The damage increase&lt;/span&gt; is based on your CURRENT movespeed, charging, the speed rune and Dark Sear’s run fat boy run all increases your damage in turn.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;The additional damage&lt;/span&gt; used to take  place right before you attack, meaning Barathrum attacks twice in 1  move. Particularly useful in last hitting lol. But I haven’t noticed it  in recent versions and saw nothing on the changelog.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
3. &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-2.jpg&quot; /&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;This skill always procs&lt;/span&gt; 17% of the time, leveling it up doesn’t increase the chance!&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Although the damage&lt;/span&gt; is magical, the disable works on magic immune units meaning you can break a BKB tp or BKB channeling ultimate&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;It also triggers right&lt;/span&gt; before you attack, many times during last hitting I find it annoying&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Bashing a target will&lt;/span&gt; cause allied  agro on it to drop, if you auto attacked and bashed, your hero will turn  to another unit. Farmers watch out! But if you click attacked your  target, such things won’t happen&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
4.&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Your ultimate. Upon cast, you step backwards, fade and blink to  your targets other side(seen from the point he cast it) and bash him&lt;/li&gt;
&lt;li&gt;The bash effect is a lv4 Greater Bash, you don’t have to learn it to take effect, it&#39;s just there&lt;/li&gt;
&lt;li&gt;Once the casting animation is done, you will always bash your  target. During the 1 sec delay you can be disabled or killed. Even so,  your disabled form will still bash your target. &lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;i&gt;&lt;span style=&quot;color: cyan;&quot;&gt;For example, SNK stuns you during the fade time but you still blink-bash him in the stun.&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/blockquote&gt;If  your target blinked/jumped/tped/whatever and moved a LONG distance, you  will still appear right next to him and stun. I once ultimated a tping  Omniknight and ended up near his fountain. &lt;br /&gt;
If you died during fade, your carcass will bash your target. I remember a  few occasions. But my hero died right when he was about to blink, so it  might depend on when he dies&lt;br /&gt;
See what I mean by YOU ALWAYS BASH YOUR TARGET?&lt;/li&gt;
&lt;li&gt;A long cooldown of 75 sec, Aghanim’s Scepter will shorten the cooldown to 20 sec&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-2.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Empowering haste is maxed first&lt;/span&gt;. This is Barathrum&#39;s soul. &lt;span style=&quot;color: yellow;&quot;&gt;Greater Bash is taken only 1 level&lt;/span&gt; as it doesn&#39;t proc more often and the stun effect&amp;amp;damage increase is pathetic. &lt;span style=&quot;color: yellow;&quot;&gt;Charge of Darkness is maxed 2nd&lt;/span&gt;  and not 1st because the stun increase can&#39;t help you deal more damage  than leveling up Empowering haste, but it helps a lot so I level it up  2nd.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;After lv11, you can choose between stats and Greater Bash&lt;/span&gt;.  Personally I like stats better, higher levels of Greater Bash is  useless, but hey no hero&#39;s perfect right? Level up your ultimate at lv  16 duh&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Starters&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/54/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You need to concentrate on early game farming to jump start ganking Lv7,  and QB helps a lot. Barathrum&#39;s actual damage is quite high with  Empowering haste, QB just makes it more imba for last hitting. 3  Branches are used for a special purpose mentioned below.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Basic Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/19/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Needless to say, boots are your first priority. As you are an early game  melee ganker, items that directly increase hp is vital. &lt;span style=&quot;color: red;&quot;&gt;Urn of Shadows is now among the basic items.&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: silver;&quot;&gt;Why Urn of Shadows&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
--It offers a cheap and effective stats and mana regen package&lt;br /&gt;
--The points IMMENSELY increase ganking effectiveness. You can heal  effectively(hp+mp) after a successful gank and finish any escaping  enemies.&lt;br /&gt;
--Can a bracer finish off any escaping enemies? Can it heal you for 400  over 8 sec? NO. Do you have 20 item slots? NO. So get only 1 bracer.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Core items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/81/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
That&#39;s it. All the items you need to own the game. With these items you  have ridiculous burst damage during the charge+Netherstrike combo early  to mid game, few heroes can stand it, and if you can&#39;t win a solo(any  solo) it means your ememy is fat with the bounty from your newbie  teammates&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Situational Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/93/thumb.jpg&quot; /&gt;&lt;br /&gt;
This is also a VERY suitable early game survival item. because you&#39;re  ganking all the time in a high-risk-high-pay style. You can squeeze it  in after Boots, since urn of shadows requires you to go back to the  fountain, while this is totally available on the lane. After the 30th  minute mark, you can sell this for better items. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/113/thumb.jpg&quot; /&gt;&lt;br /&gt;
Barathrum can also become a semi-tank. If your side doesn&#39;t lack dps but  need someone to charge in, break enemy formation and taunt everyone  then this is perfect. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
A perfect dps booster for Barathrum. Synergizes with his playstyle. All  passive bonuses are useful. When skill is activated, adds(totally) 65  damage, 25 attack speed and 475 hp which drains away after 13 sec.  Deactivating it when you have less than 475 hp and activating it  immediately gives you an instant hp boost. Very useful to escape or land  a desperate kill. If you want further dps after MoM, this is perfect.  Cheap, burst damage, survivability.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;&lt;br /&gt;
Good survivability booster, increases disabling ability and a minor  increase in dps. With this, your ultimate cools down every 20 sec,  making it a powerful disabling blink that deals damage. Get this if your  side&#39;s dps is enough and survivability tops dps for you. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;br /&gt;
Good item if you get nuked and disabled a lot. Since this build centers  around MoM which makes you receive more damage, BKB is a nice choice  when you can&#39;t live long enough to deal damage.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/thumb.jpg&quot; /&gt;&lt;br /&gt;
What&#39;s better than a walking bomb? Get this to further increase your  team fight importance. Charge an enemy core disabler/dps, turn this on  after a successful stun and do your routine. They wll be forced to focus  fire you which hurt themselves or fall back which leaves your target  behind. Proper team fight sense is needed here. Blademail is not  newbie-friendly! Get this if you are the tank or getting focus fired a  lot. However, this does not increase survivability, so make sure you can  stand a lot of damage in the first place. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Luxury Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I play Barathrum as an early-mid game ganker with little need for items.  That&#39;s why my core item build for him is cheap and few to &lt;span style=&quot;color: darkorchid;&quot;&gt;(1) start ganking asap and (2) maxed item effect/gold returns&lt;/span&gt;. Of course there are other better items but they don&#39;t fit his pace.  &lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;i&gt;For  example, getting BoT instead of Treads+2 Bracers+Magic Wand greatly  increases your farming time and lowers the success of ganks. &lt;/i&gt;&lt;/span&gt;&lt;/blockquote&gt;To  me, Treads+2 Bracers+MoM+Armlet/Scepter/another item is A LOT of money  for a ganker. So I choose to leave this area blank of items because HE  SHOULD HAVE NONE. After the item build mentioned above, it&#39;s as if  discussing what luxury items CM or VS should have. The situational items  are already expensive enough.&lt;br /&gt;
&lt;br /&gt;
Rejected items&lt;br /&gt;
I&#39;ve added this section recently due to requests. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/73/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/72/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/91/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Walkthrough&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Early game&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
you should focus on last hitting&amp;amp;denying. Before you have Charge of  Darkness killing is kinduva small probability event due to your side&#39;s  lack of disable. If you have super strong lanemates, consider leveling  up Charge at lv2 and Bash at lv4. &lt;br /&gt;
From lv4 and more possibly lv5, you can land a kill on careless lane  enemies. Barathrum is generally an underestimated hero, you can make  folks pay heavily for their ignorance. Just don&#39;t push anything, wait  for an opportunity. Remember you have only a charge that stuns for 1.5  sec and cools down after 40 sec. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Lv 6-11&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
Ganking time, farm only when your skills are in cooldown, global  awareness is vital for you to net kills, save your teammates&#39; asses and  have Dota cry your name. Gank till you have a Mask of Death and some  500, then farm for your MoM and start a new round of ganking. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: wheat;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Lv 11+ &lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
If your side hasn&#39;t gotten the upper hand already, you need to play  carefully since you&#39;re the 2nd dpser and an important force to guide  game pace. Get Armlet or Aghanim&#39;s Scepter or BKB, support, support,  support.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;In this part, I will be  discussing Barathrum&#39;s potential and weaknesses as ganker, assassin and  burst dpser. It includes suggestions on playstyle and gives further  justification to item builds. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
How to kill with Barathrum:&lt;br /&gt;
At lv7, pick a target and charge. Upon hit, you will stun. When it&#39;s  over, he will normally have less than 50% hp and start to run. Since you  will have higher movespeed(in most cases), you can:&lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;chase&amp;amp;attack before finishing with a Netherstrike&lt;/li&gt;
&lt;li&gt;Netherstrike right after the stun and combo kill&lt;/li&gt;
&lt;/ul&gt;&lt;/blockquote&gt;Most players won&#39;t just stand there, they have skills  and as a melee hero you will get nuked. So either target a fragile hero  with less than 75%hp and combo him to death(yeah, it&#39;s entirely  possible), or call for help! &lt;br /&gt;
Keep Dust of Appearance with you against invisibility heroes. Since you  always stun an invisibility hero and you have his sight, you&#39;ll know  when to activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;BOOST YOUR SURVIVABILITY EARLY ON&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;Exchanging lives is generally a bad idea&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Not only do you have to initiate  a gank, you need to make it long enough to deal damage and hopefully  leave in 1 piece. Furthermore, you’re a secondary dpser, unlike VS, your  life matters a lot&lt;br /&gt;
That&#39;s why you should consider cheap effective items like bracers, Urn of Shadows, Poor Man&#39;s Shield/Vanguard. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;GANK EARLY AND OFTEN&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Book Antiqua;&quot;&gt;There’s enough time to farm later&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At lv7 you are in your peak  condition which lasts all through lv 11. As enemies level up, pack up on  hp/armor/items, you start to lose edge. Here&#39;s when proper items kick  in and help you teach them who runs the field. And what better way to  earn the gold than off your enemies&#39; bounty while you can?&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Use Charge of Darkness wisely&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;Experienced  enemies always notice you’re charging them except in confusion(team  fights, chasing etc) so charge when near if possible&lt;/li&gt;
&lt;li&gt;Charge newbies from afar when your target’s lane is on your  side(closer to your tower, your creeps are more etc) and there are  teammates&lt;/li&gt;
&lt;li&gt;Charge a fleeing enemy(even if he&#39;s all the way on the other side of  the map) ducking through shadows and your teammates need help with  vision, you don’t actually run there, you&#39;re just the spy cam&lt;/li&gt;
&lt;li&gt;It’s generally a bad idea to charge Puck, but most Pucks are newbies anyway so whatever&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Mana&amp;amp;Cooldown 101&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;At  lv7 a naked Barathrum has 312 mana, a full combo requires 320 mana  which is why you need 3 branches or a circlet, A magic wand or a bracer  will solve the problem, though I get both&lt;/li&gt;
&lt;li&gt;Your active skills cools down in 40/70 sec, you have no use for mana  in between and yet you won’t regenerate enough early game. So a good  way is to gank, farm a bit, go home and buy your bracers, magic wand and  charge from there&lt;/li&gt;
&lt;li&gt;Always calculate your mana, especially after your MoM&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;On soloing and teamplay&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Experienced gankers&amp;amp;team players can ignore this part completely&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;ul&gt;&lt;li&gt;Barathrum is essentially  an assassin, his team role is weaker than TH or Visage. However dota is  truly a teamplay game, even assassins need enough support so don’t  single out yourself and the other 4 dudes, you’re a team, act like one!&lt;/li&gt;
&lt;li&gt;Initiate a gank with the help of others, set the pace and get your side moving&lt;/li&gt;
&lt;li&gt;As the game moves on, killing depends more and more on team support and cooperation&lt;/li&gt;
&lt;li&gt;You are an awesome dpser early game even without your skills, so if  your side has ganking heroes with ample disable(Lion, Viper, VS, ES,  TH), following them to a gank gives you great edge&lt;/li&gt;
&lt;li&gt;Barathrum should start ganking lv6+ and if he has any gold at all,  it should mostly come from netting kills. Once everyone&#39;s over lv11, he  starts to lose edge. Time to farm a bit and get some items, then it&#39;s  teamplay time again. &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;How to pick your targets&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;ul&gt;&lt;li&gt;Early game it&#39;s essential to kill and get gold, so pick on easy targets, the easier the better&lt;/li&gt;
&lt;li&gt;Mid game, a properly equipped Barathrum is great against farming heroes without disables or escape mechanisms like:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/45/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/97/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/91/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/96/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/70/thumb.jpg&quot; /&gt;&lt;/li&gt;
&lt;li&gt;Once you have some items, start having ideas on enemy carries, call your teammates and pay them occasional visits&lt;/li&gt;
&lt;li&gt;There are always heroes hanging around with 50% alone or with a teammate, easy prey&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Correct Item Usage&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
When you are Charging an enemy, using Mask of Madness and Armlet will  cancel the stun. So you either activate them right after the first stun  or, if you&#39;re close enough, activate them first before charging. &lt;br /&gt;
After lv 10 enemies begin to pack on hp/armor/healing items, making it  harder for you to kill in a combo. Correct and timely usage of MoM and  Armlet is essential to maintain mid game ownage. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: mediumturquoise;&quot;&gt;&lt;span style=&quot;font-family: Impact;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Late Game Performance&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Ok I&#39;m saying this from pub game experience, correct me if I&#39;m wrong.&lt;br /&gt;
His dps comes second, since his skills only amplify movespeed and the  highest you can get is 522(by the way getting BoT and Yasha is highly  impractical), which defines him as an early-mid game dps. &lt;br /&gt;
Barathrum&#39;s greatest late game skill, imo, is Greater Bash. Coupled with  enough attack speed, he&#39;s an awesome single-hero disabler. &quot;Did I just  Bash him all the way from 75% hp to 30%?&quot; It took me a couple of matches  to believe myself. During team fights if you manage to bash enemy  dpsers half the time, you lower their dps greatly. However you cannot  deal as great damage anymore, coupling him with a ranged dps solves the  problem.</description><link>http://godspeedgaming.blogspot.com/2010/12/guide-to-barathrum-spirit-breaker.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-4761493213370150636</guid><pubDate>Wed, 24 Nov 2010 06:21:00 +0000</pubDate><atom:updated>2010-11-28T02:43:09.187-08:00</atom:updated><title>Guide for warding</title><description>&lt;span style=&quot;color: #00a6a6;&quot;&gt;Vision is your strongest allie in 90% of the  games, by having sight you can predict your enemies movements and  sometimes even manipulate them to take certain routes. Having vision of  keypoints will grant your team a very big advantage warding in it&#39;s self  it isn&#39;t hard it basicly consists of walking and putting a ward  somewhere. Which only cost 100 gp each. But what does make warding  something considerd an above average skill is timing and having an  underlying strategy behind your wards. When to ward certain places is  something very important, for two reasons one being the reason why waste  gold on something that doesn&#39;t grant a benefit. And the other being  variation. It may look obvious but not everyone realises that it&#39;s  rather easy to counterward someone that sticks to the same warding spots  all the time. For most keypoints there are several places to place your  wards. Adapt your wards to the game don&#39;t stick to the same places.  Also when the game continues keypoints change. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #0027a7;&quot;&gt;The Map: &lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9267&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
*&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #fe0000;&quot;&gt;Wards with runesight&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
*&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #fe6a00;&quot;&gt;Wards to block creepcamps&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
*&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ff00db;&quot;&gt;Wards to grant sight of keypoints&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
*&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #01fe91;&quot;&gt;Wards with basesight&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: #0027a7;&quot;&gt;-&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#table_of_contents&quot;&gt;Return to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #0027a7;&quot;&gt;Wardsspots: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt; So let&#39;s continue with a closer look on how much  vision each ward actually grants. Every ward tells a Tale and each Tale  is part of a strategy. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #fe0000;&quot;&gt;Rune wards a-m&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fe0000;&quot;&gt;Bottem Rune &lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;5&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;a. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Roshan Bottem RuneWard&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_1&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9273&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;- Keypoints: &quot;Roshan&quot;, Lower Rune, Bottem Sight For Mid lane&lt;br /&gt;
Having opponents who might for an early Roshan, or if you fear that one  of the more closer wards by the rune are Counterwarded. Not willing to  spend the time to walk to a better wardplace since time is money. Ward  this during early game or during the time that roshing becomes viable  for either party.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Your teams expects a Early Roshan, has bottem rune  sight, and your mid lane is hard to gank from bottem lane. You also  plan to runewhore ofcourse. Defensive Scourge ward, near useless for  Sentinel&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;4&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;b. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge High Hill RuneWard&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9274&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints:&quot;Roshan&quot;, Lower Rune spawn, Bottem River&lt;br /&gt;
This one is inferior to the one at the sentinel side, so you place this  ward when you really need this ward. This ward can be set from a save  distance if the enemy team is planning to team up for roshan playing  Scourge that is. You also plan to runewhore ofcourse.&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You take a lot of interest in this small area. Since this ward is considerd a last resort ward. &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;1&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;c. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel High Hill Rune Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_2&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9279&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoint: &quot;Roshan&quot;, Lower Rune spawn, A large  part of Sentinel Jungle, two crossroads, a large piece of the river.  This ward is the most common used ward for a reason, it grants vision a  lot of keypoints.&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You do not want to be ganked, and plan to runewhore ofcourse. On top of this it gives some safety on a possible jungler&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;2&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;d. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Jungle Rune Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_5&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_5&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9281&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: &quot;Roshan&quot;, Lower Rune Spawn, A small but vital Part of the Sentinel Jungle, 3 Crossroads.&lt;br /&gt;
When you plan To jungle in the sentinel Jungle this ward gives a lot of  safety since this single ward grants sight on half of the entrances to  your jungle.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You plan to Jungle in this jungle, Even though  it&#39;s a rather small amount of vision it gives it can be considerd one of  the best ward available. It&#39;s Defensive ward.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;6&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;e. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Sidestep Runeward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9285&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints:Bottem Rune, Entire Wood next to bottem  Lane. When your bottem lane might be ganked or your enemy is in the  sentinel woods. If you destroy that tree, it grants even more sight. But  it might spoil the location of your ward. When either Faction might  plan to push Bot this ward grants alerts of incoming Enemies&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You do not want bottem lane to be ganked, Your  fear their jungler. And you plan to runewhore yet again. It&#39;s a  Defensive Ward. Either Faction might plan to push Bot 1st tower.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;f. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Creepcamp Runeward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_15&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_15&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9284&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: &quot;Roshan&quot;,Bottem Rune Spawn, The River&quot;&lt;br /&gt;
When you want runesight, the sight is okay it can be used occaisonaly it&#39;s a better hidden ward in general&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You want to runewhore, you don&#39;t want this ward to  be found easely alias you know your enemie will counterward the more  obvious spots. Type: Defensive&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;3&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;g. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel High Hill Creep Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_6&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_6&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9283&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: &quot;Roshan&quot;,Bottem Rune Spawn, Mediocre Creep Camp.&lt;br /&gt;
When your opponent is planning to jungle in the sentinel Forest, you can block that strong creep camp with this ward&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You might try to hunt your opponent that is jungling, And you plan to runewhore ofcourse. Wardtype: Agressive&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;h. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Strong Camp Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_7&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_7&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9282&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: &quot;Roshan&quot;,Bottem Rune Spawn, Mediocre Creep Camp.&lt;br /&gt;
When your opponent is planning to jungle in the sentinel Forest, you can block that strong creep camp with this ward&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You want to runewhore, and expect to delay your opponents jungler. Type: Very Aggresive&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fe0000;&quot;&gt;Top Rune&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;10&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;i. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge River Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9280&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: Top Rune Spawn, Sentinel River, Uphill  Scourge Lane. During early game this is a great ward when the Sentinel  is playing Shadow Fiend and alike. Near Useless for the scourge&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You want a rune ward, and need sight on the scourge&#39;s half on middle lane, Type: Defensive Sentinel&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;13&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;j. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Toprune Hill ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=13000&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: Top Rune Spawn, 2 Scourge Jungle  Entrances, the river. This ward remains a good wardspot from early to  mid game, after both the first tower on Top and mid Lane have been  pushed it&#39;s only good for runesight. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Wants to hunt in the jungle of the  Scourge, Scourge wants to jungle. Neither Faction wants to be ganked on  Top, though both Factions plan to runewhore.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;14&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;k. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Toprune Hill&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9276&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: Top Rune Spawn, a lot of river.&lt;br /&gt;
Use this when your opponent is counterwarding, and when you need to swap around for a runespot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You have high interests in the rune, and know that your enemie is counterwarding.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;11&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;l. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Ancient Camp Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_22&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_22&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9277&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: Ancient Camp, Top Rune Spawn, A lot of river, and Sentinel Jungle roads. &lt;br /&gt;
This is a great ward, it&#39;s good from early game untill the first and  maybe even after the 2nd tower from the sentinel has been lost. A lot of  flee routes after teamfight on Mid have been covered by this ward as  well. When you Plan To push mid as Scourge this Ward is optional but  there are better spots available. When the sentinel needs a Runeward but  does not want to leave mid lane this is a good ward.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You plan to runewhore, Sentinel Might be planning  to Stack Ancients, Scourge might want to interrupt with the  AncientStacking. Scourge might Plan to push Mid. Sentinel Does not want  to leave mid lane, but needs a Rune ward&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;12&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;m. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel River Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_3&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_3&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9278&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: Top Rune Spawn, Sentinel uphill sight, Scourge river.&lt;br /&gt;
Best used during early game, for either party, when scourge wants to  push mid this one is optional but there are better alternatives for that  matter.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge needs a uphill ward on Mid lane for laning, Sentinel needs a runeward but does not want to leave mid lane. &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ff00db;&quot;&gt;Forest wards 01-19: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ff00db;&quot;&gt;Sentinel Forest: 01-04 &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;01. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Uberward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9552&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;-Keypoints: a large portion of the sentinal Jungle, a strong creep camp.&lt;br /&gt;
When the scourge is planning to push sentinel 2nd tower on either mid or  bottem lane. Or when either Faction just wants a lot of sight on the  Sentinel Jungle. Though there are better options for this.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sent is expecting Scourge to Push the 2nd tower on  mid or bot, Scourge is planning to do so. Type: Sent(Defensive),  Scourge(Aggresive)&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;9&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;02. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Jungle Ramp&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9553&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;when you want to have sight on the crossing point  from mid to bottem lane at the sentinel and suspect your enemies of  scouting roshan. Most of the time the first tower on bottem lane will be  lost by the sentinel by the time this ward is placed.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Being the sentinel you&#39;re expecting the scourge to  push from either bot to mid lane or the other way around. Being the  scourge you want to secure your pushes and want to obtain vision of some  crucial area&#39;s of the sentinel Jungle.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;03. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Central Jungle&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9554&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When the scourge plans to push the second tower on the bottem lane, when either party requires vision of the sentinel jungle.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is planning to push the second tower on  the bottem lane, also both parties are taking interest in vision of the  jungle but not in obstructing usage of it.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;04. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Mid Lane Jungle&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_17&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_17&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17775&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When the scourge is planning to push the mid first tower, or when scourge is permaganking the mid lane from the sentinel woods&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is planning to push the 1st tower on the middle lane, or Sentinel mid lane is getting permagank from the forest.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff00db;&quot;&gt;Scourge Forest: 05-10 &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;22&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;05. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Central Jungle Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17776&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When either party wants vision of the scourge  jungle it shows a lot of keypoints in the. As well as this grant some  safety at the mid Scourge laners and top Scourge laners but don&#39;t place  it being the scourge untill your first top tower has been lost though.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel want vision of a some keypoints in the  scourge jungle, Scourge either wants to defend it&#39;s jungler or expects  the sentinel to push the second tower&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;23&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;06. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Uberward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9557&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When being pressured as the scourge and want to  defend your jungler/2nd top tower. It&#39;s an awsome ward for the sentinel  to hunt down their jungler and to show many keypoints on the map enemies  scourge heroes pass this area a lot. It&#39;s the best ward available in my  honest opinion. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Well it&#39;s the uberward for a Reason it&#39;s shows the  Scourge Forest, it&#39;s a great ward from the 2 minutemark. It&#39;s shows  weaklingcreeppulls, 2 creep camps and the Scourge second tower. &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;19&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;07. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Hillward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9558&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When Sentinel is planning to push mid first and  second tower this actually applies for both Factions, or when Scourge  mid laners keep getting buttfucked from the scourge forest.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is receiving a lot of buttfucks in mid  lane from the Scourge woods, Sentinel is (expected to) push mid first  and second towers.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;20&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;08. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Hillward Entrance&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_20&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_20&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9559&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When Sentinel is planning to push mid first and  it&#39;s important to see who&#39;s coming from the river over who&#39;s inside the  jungle. This actually applies for both Factions, or when Scourge mid  laners keep getting buttfucked from the scourge forest.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is receiving a lot of buttfucks in mid  lane from the Scourge woods, Sentinel is (expected to) push mid first  tower and is buttfucking mid from top rune river and scourgejungle&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;21&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;09. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Hillward Exit&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9560&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Being sentinel when you&#39;re planning to push the  second mid tower, or when pushing the first tower you want to know what  the scourge is doing behind their towers. Also when sentinel is  pressureing the 2nd mid tower and Scourge is forced behind it&#39;s tower  sentinel gathers up this hill or leaves through it.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is planning/expected to push mid&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;24&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;10. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Secret Rosh Entrance&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9561&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When you require sight of the secret shop both  Factions, When sentinel is planning to push second bot tower, When  sentinel is permabackstabbing Sentinel mid lane from the secret  shop(first tower has to be down), when Scourge is stacking ancients,  when Sentinel is permabackstabbing bottemlane&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is stacking ancients or takes interest in  the secret shop, and expect activity at the bottem 1/2 towers, or  ganks/teamfights at the second tower on the middle&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #fe6a00;&quot;&gt;Creepspawn Blocking wards: 12-19&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fe6a00;&quot;&gt;Sentinel Jungle: 11-14 &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;11. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel UberBlock Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9583&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel when the scourge is jungling in your  jungle, and when being forced to stay defensive, at the lower and mid  lane but in general sent never uses the creepblockward, Scourge when  sent is jungling, this ward fucks up 1 pulling option, as well. Note:  This ward can be placed from 3 places the Furions and where the map is. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is not allowing sent to pull the strong  creep camp or stack it, Sent is being defensive at the lower and bottem  lane. Scourge is expected to push bot 2nd tower or 2nd tower on mid.  Neither party wants to see the camps stacked.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;7&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;12. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Creeppull Block Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17778&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge places this ward when the sentinel are pulling this camp to their lane. Mark the x:15 and x:45 moments for hunting them.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is pulling this lane.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;8&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;13. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Central Block Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_21&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_21&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9586&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When you know the opposing team is farming your jungle.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;You are aware of your opponent jungling the sentinel jungle and seriously plan to make it your bitch every couple of minuts&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;14. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Hidden Block Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9584&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When your ward blocking the creeppull camp has  been found and you take very high interest in blocking this area, it&#39;s  not the best ward for vision and it&#39;s mainly and basicly only purpose it  to block that creepcamp from spawning&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sent creeppullcamp is not gonna be pulled and it&#39;s a high priority&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fe6a00;&quot;&gt;Scourge Jungle: 15-18 &lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;15&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;15. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Creeppull Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_8&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_8&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17779&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when the Scourge is  pulling these creeps to their lane. Mark the x:15 and x:45 moments for  hunting them.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is pulling creeps and the sentinel does not want them to do so.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;16&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;16. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Strong Camp Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9588&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge places this ward when the sentinel is  pulling these creeps into their lanes, also the sentinel can place when  the scourge pulls them but that won&#39;t happen to often though. Either  part could and sometimes should ward this place if both Top lane has  opposing junglers and a lot of Gankers nearby.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;The other party is ganking here or pulling those creeps all the time&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;17&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;17. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Creeppull Block Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17777&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when the Scourge is  pulling these creeps to their lane. Mark the x:15 and x:45 moments for  hunting them. But both parties can also use this ward to check incoming  heroes from the river.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;No Creeppulls by the scourge and vision on the river is required to maintain control&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;18&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;18. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Hidden Block Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9590&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When Sentinel has no more options to secure this spot from being pulled.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel does not want scourge to pull this creepcamp they take high value in making sure it won&#39;t happen&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ff00db;&quot;&gt;Lane Wards: A-R&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ff00db;&quot;&gt;Top Lane: A-E &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;A. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Top Second Tower Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9456&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sent places this ward when they are afraid of the  scourge backstabbing them at their 2nd tower, as wel as mantaining sight  on this area due to heavy pressure on the middle lane near their base. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;It doesn&#39;t really tell much it&#39;s an occaisonal ward there might be activity expected in this area though.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;B. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Top First Tower Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9457&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when the scourge keeps  backstabbing the 1st tower, Scourge places this ward when planning to  push the 2nd tower in this lane&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge plans to push the second tower in this lane, Sent is fed of with being butfucked at toplane&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;C. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Top Lane Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9458&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When the scourge plans on farming this lane.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge wants to be alerted of incoming sentinel heroes while farming this lane.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;D. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Top Lane Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9459&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when laning, since the  fog can be abused by the scourge in either lasthitting moments and stuff  this ward can also be used to spot how far they are behind the trees.  It also alerts on inteleporting ScourgeHero when the waveclashing is a  little more towards the sentinel towers.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Plans on Farming and perhaps pushing the first tower on Top Lane&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;E. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Top Creeppull Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9460&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When the scourge keeps getting aid on the top  lane, as well as they are pulling creeps but sent isn&#39;t sure whether  they plan to pull scourge creeps to push the tower or wait a little  longer.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is towerhugging all the time and turning 2  v 2 into 2 v 3 options every now and then, as well as they might pull  creeps and the sentinel is aware of that. Sent hasn&#39;t decided whether  they push the tower or not.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff00db;&quot;&gt;Mid Lane: F- M &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;F. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;SentinelBase Mid Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_16&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_16&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9455&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Places this ward when they plan on pushing  into the sentinel base, and want to lure the sent out of their base  before. It&#39;s a ward to set up a teamfight.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourges tries to lure the sent out of their cave. And after winning that teamfight they plan on raxing Mid&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;G. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Mid Hill Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9461&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Either faction can place this ward when the scourge is planning to push the 2nd tower on the middle lane.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;The chances are that sentinel defences have to  come in from top lane or scourge jungle as well as that both parties  have heroes like pudge on this hill to take out one enemy. Either way  activity is expected around the 2nd tower from the Sentinel at the  middle lane. But it&#39;s also shows vision on activity of the ancient  creepstack as well as incoming ganks from mid to top lane by the  scourge, as well as the secret shop.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;H. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Mid Laning Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_14&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_14&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9462&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge places this ward during the early stages  of the game to maintain vision on the middle lane as well as uphill  sight during the lasthitting/denying fight.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is planning to farm on mid&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;I. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Mid River Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_9&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_9&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9463&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When either party is planning to farm mid, and the opposing team is getting aid from the Sentinel jungle for ganks and stuff.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Plans are to farm mid and trying to avoid being ganked from the sentinel woods, this ward ensures uphill sight on both lanes.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;J. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Mid LaningWard&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9464&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When sentinel is planning to farm mid, and  requires sight uphill on the scourge mid lane creeps as well. Most  likely used during the early moments of the game when the lasthitting  and denying moments matter a lot.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is planning to farm on mid, scourge might plan to push it. Scourge is ganking mid.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;K. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Mid Riverward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_10&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_10&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9465&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;It&#39;s never a ward to be placed in high priority,  but if you need to swap around a lot due to some excessive  counterwarding. Scourge should place this ward to be able to see up the  river ramp and incoming allies from the sentinel woods. Sentinel could  use the ward to be alerted of backstabbing gankers on the mid lane it  also grants a small amount of vision up the scourgeramp though it&#39;s  highly questionable. When scourge plans to push mid this ward can be  usefull and an okay ward but there are other and most of the time better  alternatives.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;It&#39;s important wards are swapped around a lot, Scourge is ganking mid from the sentinel woods. Scourge plans to push mid.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;28&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;L. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Mid Entrance Ward West&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9466&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Places this ward when they are planning  to push the mid second tower, or when that tower had been pushed it&#39;s a  good ward to keep track of scourge activities around their base&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is planning to push mid, and wants to be  sure that they are aware of incoming Scourge heroes. As well as where  they run of to after a possible teamfight in mid. This ward also keeps  vision on the exit and surroundings of the Scourge base which can be  extremely usefull.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;26&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;M. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Secret Shop Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9467&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;When you know your enemy has been farming for a  long time for a expensive item, and you just love to gank people on  their way buying their items. As well as after all 1st towers have been  pushed on the scourge terretory this ward is good for aggresive sentinel  or Defensive Scourge.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Some one is gonna get facefucked when he&#39;s going  to get his Expensive items, Both parties try to keep track of their  enemies on the scourge area.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;27&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;N. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Base MidEntrance East&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9468&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Places this ward when they are planning  to push the mid second tower, or when that tower had been pushed it&#39;s a  good ward to keep track of scourge activities around their base&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is planning to push mid, and wants to be  sure that they are aware of incoming Scourge heroes. As well as where  they run of to after a possible teamfight in mid. This ward also keeps  vision on the exit and surroundings of the Scourge base which can be  extremely usefull.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff00db;&quot;&gt;Bottem Lane: O-S &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;O. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Bot Second Tower Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9526&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge can place this ward when they plan to push the bottem lane 2nd tower&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;It is one of the more and so called Horrible  wards, but heck sometimes it&#39;s usefull if your only focus is this area  place it vision remains an allie worthy enough to eat the last cookie.  Anyway Scourge is definantly gonna push the 2nd tower on bot lane.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;P. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Bot First Tower Tailward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=17780&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge places when they want to know what&#39;s happening behind the 1st bottem tower and they most likely want to push it as well&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge needs sight on the backside of the 1st bottem tower and will most likely try to push it&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Q. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Bot First Tower Bellyward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9528&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge places this ward when they are constantly  lasthitting/denying close to the first tower this ward grant sight on  the creeps and cancels fogrunners for stuns, as well as they might plan  to push this tower.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge plans to farm this lane or push the bottem first tower.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;R. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Bot Laning Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9529&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel wants to be alerted of incoming Scourges,  as well as when they might plan to push this lane though there are  better alternatives&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel fears incoming ganks and scourgemembers and needs to be alerted of them. They might plan to push this tower.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;S. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Bot First Tower Tailward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9530&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when they plan to push  the scourge 1st and optional 2nd tower and want to be aware of what is  behind the scourge towers&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel plans to push Bottem 1st and perhaps second tower.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;25&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;T. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge Bot Second Tower Bellyward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9531&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel places this ward when they plan to push  scourge 1st and optional 2nd tower and also want to be aware of  scourgemembers behind their towers they might as well plan a occaisonal  gank on this lane from behind the tower, Scourge might place this ward  when they are keep getting skullfucked from behind at their first tower.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge fear to be skullfucked from behind the 1st tower, and Sentinel plans to push the 1 and perhaps even the second tower. &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #01fe91;&quot;&gt;Base Wards: I-VIII&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #01fe91;&quot;&gt;Sentinel Base: I-V &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;I. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel Top Base Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9566&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.  Scourge can place this ward when they plan to basepush top lane, to set  up this war you might need to walk inside the sentinal base for a short  moment, but uphillvision is quite important if you can&#39;t lure them out.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is gonna basepush Top.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;II. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel North Base Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9567&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.  Scourge places this ward when they plan to push mid or bot lane. Or just  need to know where the sentinel are hiding in their base.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is gonna basepush sent bot or mid&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;III. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel North-East Base Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9568&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.  Scourge places this ward when they plan to push mid or top and want  sight on the sentinel base during this proces.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is gonna basepush mid or top&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;IV. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel East-North Base Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9569&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.  Scourge places this ward when they want sight on the base of the  sentinel when they plan to push Bot or Mid&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is gonna basepush Mid or bot&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;V. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel East Base Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9570&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: Scourge places this ward when they plan to push Bot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge is gonna basepush Bot &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #01fe91;&quot;&gt;Scourge Base: VI-VIII &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;VI. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge North Base Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_11&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x553.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;300&quot; id=&quot;ncode_imageresizer_container_11&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9574&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must. Sentinel can place this ward to have sight when they plan to basepush Top.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is gonna basepush Top&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;VII. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge West Base Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9573&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must.Sentinel can place this ward when they plan to basepush Mid&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is gonna basepush Mid &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;VIII. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge East Base Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9571&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must. Sentinel can place this ward when they plan to base push mid&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is gonna basepush Mid&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;VIII. &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Scourge South Base Entrance Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9572&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;When to place:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Even though all base wards aren&#39;t really a must. Sentinel can place this ward when they are planning to basepush Bot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;The tale of this ward: &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Sentinel is gonna basepush Bot&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;Last words: &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;The trick in good warding is that you can make  sure your enemies are unable to gank you, with the minimum amount of  gold wasted on wards. It doesn&#39;t matter if it&#39;s aggresive or defensive  usage of wards it all comes down to see your enemies. Try not to stick  with the same wardspots all your games but swap around that makes it a  lot harder to find and spot your wards by counterwarders. Special thanks  to Eumellein, Heldarion, SNOW37 and nyu for this section&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;counterwarding&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;The Secret art of CounterWarding&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Vision is your strongest allie but also your  biggest enemie in 50% of the games, so how do you fix this problem?  Indeed getting rid of your opponents vision to remain unseen on their  radar this helps a lot for your gankers since they can more easely  suprisebutsecks enemies. It also forces your opponents to play more  defensive since they will be forced to either take big risks or suffer  the results. To be a great counterwarder you ought to have supreme map  awarenes. But some awsome luck is never wrong either.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;Things that ease the job of counterwarding.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Seeing your enemy  putting up their wards by your own wards or invisible/scouting (allies),  keep in mind that the casting range of wards is smaller than 800 AoE.  So basicly if you place your sentrie ward exactly where the enemy stood  when he placed the ward, you should be able to see where their ward was  placed so keep track of your enemies, in order to get of their radar.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Using a Gem of  Truesight, keep in mind a gem costs 700 gold so if you&#39;re able to  destroy 7 wards it has served it&#39;s cost. You can keep it in base after  your counterward a few wards. It has been done in the past but must of  the time the benefits aren&#39;t worth the risks. Since if you lose it your  enemy can use it against your own wards.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Using a Necrobook  3, these little fuckers are just plain imba when it comes down to a  wardwars, it&#39;s like comparing fighting daggers with laser-cannons.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Being  Ranged/Blinker Mobility and the ability to attack the wards that are  &quot;hidden&quot; out of melee range is a must to do some decent counterwarding.  Also keep this in mind when your enemy has nearly only active melee ward  placers some wards can be excluded from the list already.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Being able to use the &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#hot_map&quot;&gt;Hot Map&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Knowledge about your enemy&#39;s support their favourite ward spots&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Being aware of the strategy planned and played by both parties so you can more easely predict where their wards are placed.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Try to place your sentries in such a way that they cover more than 1 warding spot.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Don&#39;t just destroy  your enemies observers, also get rid of the sentries that they used to  (try) get rid of yours, else they&#39;ll easely destroy your sentries as  well and they can replace the same ward if they wished.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Keep track if some creepcamps ain&#39;t spawning. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;Additional Tricks:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt; Zeus&#39;Bolt grants a small moment of Truesight, it&#39;s usefull but you need an enemy in order to cast it so it&#39;s rather unreliable.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;- &lt;/span&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Hunting your enemies Crow to steal your enemies wards, it&#39;s mean but everything is allowed in love and DotA.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Note: Dust of Appearance does NOT reveal wards.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;hot_map&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;The Hot Map:&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=9593&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: #00a6a6;&quot;&gt;Woa  wtf is this you might think on the first look. And well I can&#39;t blame  you. So let me explain This map shows the sight given by all common and  less common used wards. The more red a place on the map is the more  wards that cover that area. The trick in finding your enemies ward is by  looking for the edges where you realize that they see you. What would  you do if you saw an 3-man gank coming in? What would you do if you knew  there spawned a rune on the lower rune spawn. Etc. all these factors  think of your opponent brighter as your self and watch how they move at  certain moments. This is still rather hard and even PusherStreet or  Axypa don&#39;t have a 90% rating of finding the wards from their enemies. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;How to use this map:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;Try to lure out &quot;un-normal&quot; Behaviour from your  enemies in the slim-red areas to find out which ward they&#39;ve put up  exactly. You&#39;re estimations she be not more than 800 AoE off since you  can still counterward this ward if you&#39;re off that far.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;Great Counter Wards Placements:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;The pictures below show where to place your  sentrie and the range of truesight they grand. I haven&#39;t shown to to  counterward all wards. But only the counterwards which are capable of  destroying 2 or more wardspots. For the others, just place them next to  the ones shown in the warding section. For all the others try to keep  your sentries hidden inside the trees to make it harder for your enemies  to spot them. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;1. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Bot Rune/Sentinel Forest AntiWard&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12801&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#1&quot;&gt;c.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#2&quot;&gt;d.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#3&quot;&gt;g.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;2. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Bot Rune Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12802&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#5&quot;&gt;a.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#4&quot;&gt;b.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#1&quot;&gt;c.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;3. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Sentinel West Forest Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_18&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_18&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12803&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#3&quot;&gt;g.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#6&quot;&gt;e. &lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#7&quot;&gt;12.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;4. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Sentinel Central Forest Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_4&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_4&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12804&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#1&quot;&gt;c.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#3&quot;&gt;g.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#8&quot;&gt;13.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;5. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Sentinel Hill Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12805&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#3&quot;&gt;g.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#9&quot;&gt;02.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;6. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Top Rune Mid Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_12&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_12&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12806&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#10&quot;&gt;i.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#11&quot;&gt;l.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#12&quot;&gt;m.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;7. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Top Rune Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12807&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#13&quot;&gt;j.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#14&quot;&gt;k.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;8. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge Double-Camp Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_19&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_19&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12808&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#15&quot;&gt;15.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#16&quot;&gt;16.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#17&quot;&gt;17.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;10. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge Hill Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12810&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#19&quot;&gt;07.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#20&quot;&gt;08.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#21&quot;&gt;09.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;11. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge Jungle Uber Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12812&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#22&quot;&gt;05.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#23&quot;&gt;06.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;12. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge West Forest Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_13&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_13&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12813&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#24&quot;&gt;10.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#25&quot;&gt;T.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;13. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge Secret Shop Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12814&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#26&quot;&gt;M.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#27&quot;&gt;N.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;14. &lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;Scourge Base Entrance Anti-Ward&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=12815&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Place to counter:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#28&quot;&gt;L.&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html#27&quot;&gt;N.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #005aff;&quot;&gt;Last words: &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #00a6a6;&quot;&gt;The trick in good counterwarding is that you&#39;re  aware of the enemies strategy and aware of where there wards are placed.  After knowing that start hunting hunting with sentries without having a  single clue will not add much to your team, it&#39;s better to resort to a  gem if that&#39;s the case. Special thanks to Eumellein, Heldarion, SNOW37  and nyu for this section.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/the-warding-basics&quot; target=&quot;_blank&quot;&gt; click here for extremely good info &lt;/a&gt; &lt;a href=&quot;http://www.playdota.com/guides/heldarions-total-warding&quot; target=&quot;_blank&quot;&gt; And here for additional info &lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: #0027a7;&quot;&gt;-&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/advancing-your-individual-skill#table_of_contents&quot; target=&quot;_blank&quot;&gt;Return to Table of Contents&lt;/a&gt;&lt;/div&gt;</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-for-warding.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-6096337262296367629</guid><pubDate>Wed, 10 Nov 2010 09:51:00 +0000</pubDate><atom:updated>2010-11-10T01:51:29.771-08:00</atom:updated><title>Guide To Puck</title><description>&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/character.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: yellow;&quot;&gt;Puck - The Faerie Dragon&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=141&amp;amp;pictureid=906&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: cyan;&quot;&gt;TABLE OF CONTENTS:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;1. Introduction&lt;br /&gt;
2. Stats, Pros and Cons&lt;br /&gt;
3. Skills Overview&lt;br /&gt;
4. Skill Build&lt;br /&gt;
5. Core Build&lt;br /&gt;
6. Viable Items Afterwards&lt;br /&gt;
7. Not Recommended Items&lt;br /&gt;
8. Combo Section&lt;br /&gt;
9. Strategy: How to Gank Safe&lt;br /&gt;
10. Phase Shift Section&lt;br /&gt;
11. Puck&#39;s Best Friends&lt;br /&gt;
12. Worst Enemies: They are fags&lt;br /&gt;
13. Credits&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: yellow;&quot;&gt;1. INTRODUCTION&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
Hi, this is my guide about Puck, the Faerie Dragon, a very fun hero to  play and challenging to master. I will be covering most that I know in  how to play him properly, especially, his most imba Linken hax ability,  Phase Shift. Hopefully, this guide would serve you well in your plays  with Puck.&lt;br /&gt;
&lt;br /&gt;
I recommend that in playing Puck that you at least know every hero in  the game, and knowledge on each hero&#39;s playstyle and behavior, so you  know what to expect from them, since knowledge helps you landing a  perfect Phase Shift escape from any of them.&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Puck, the Faerie Dragon&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&quot;Size and cuteness are so deceiving...&quot;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: seagreen;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;2. STATS, PROS AND CONS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Strength:&lt;/span&gt;&lt;/b&gt; &lt;span style=&quot;color: white;&quot;&gt;15 + 1.7&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/agility.jpg&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: green;&quot;&gt;Agility:&lt;/span&gt;&lt;/b&gt; &lt;span style=&quot;color: white;&quot;&gt;22 + 1.7&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/intelligence-c.jpg&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;Intelligence:&lt;/span&gt;&lt;/b&gt; &lt;span style=&quot;color: white;&quot;&gt;25 + 2.4&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Health:&lt;/span&gt; 435&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Mana:&lt;/span&gt; 325&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Damage:&lt;/span&gt; 38 - 49&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Armor:&lt;/span&gt; 2.1&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Affiliation:&lt;/span&gt; Sentinel&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Attack Animation:&lt;/span&gt; 0.5 / 0.8&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Casting Animation:&lt;/span&gt; 0.1 / 0.51&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Base Attack Time:&lt;/span&gt; 1.7&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Movespeed:&lt;/span&gt; 295&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Missile Speed:&lt;/span&gt; 900&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Attack Range:&lt;/span&gt; 600&lt;br /&gt;
&lt;span style=&quot;color: yellowgreen;&quot;&gt;Sight Range:&lt;/span&gt; 1800 / 1200&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;PROS:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
- Has the Linken Sphere hax Phase Shift&lt;br /&gt;
- Has a versatile skill that can help ganking and escaping&lt;br /&gt;
- AoE type spells = team destroyers&lt;br /&gt;
- Its cute appearance is often underestimated&lt;br /&gt;
- Quick burst damage combo spells that can synergize really well with any teammate&lt;br /&gt;
- Item-independent hero&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;CONS:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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- Squishy health, easily killed by nuker-fags&lt;br /&gt;
- Disables such as silence quickly shuts him off, making him very vulnerable to anything&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;3.SKILLS OVERVIEW&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-0.JPG&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;ILLUSORY O&lt;/span&gt;&lt;span style=&quot;color: yellow;&quot;&gt;R&lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;B&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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Sends a magic orb flying down a straight path damaging everything in its  way. At any time during the life of the orb the Faerie Dragon may  teleport up to it, taking its place.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 1 -&lt;/span&gt; 70 Damage.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 2 -&lt;/span&gt; 140 Damage.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 3 -&lt;/span&gt; 210 Damage.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 4 -&lt;/span&gt; 280 Damage.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Manacost -&lt;/span&gt; 125&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Cooldown -&lt;/span&gt; 15&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Author&#39;s Notes:&lt;/b&gt; Your bread-and-butter skill that allows you to  gank, chase, and escape in any situation effectively. Puck shoots out a  yellow orb that travels up to 1800 range, damaging anything it touches,  and gives aerial vision at the area, making it good for scouting  forests.&lt;br /&gt;
&lt;br /&gt;
The Orb only lasts for 3 seconds, so keep that in mind when using  Ethereal Jaunt, any long than that, and you&#39;ll miss the teleport.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-2.JPG&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;WANING RI&lt;/span&gt;&lt;span style=&quot;color: yellow;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;T&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Releases Puck&#39;s mystical faerie dust around him dealing damage and silencing enemies. &lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 1 -&lt;/span&gt; 60 Damage. 0.1 sec silence.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 2 -&lt;/span&gt; 120 Damage. 1 sec silence.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 3 -&lt;/span&gt; 180 Damage. 2 sec silence.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 4 -&lt;/span&gt; 240 Damage. 3 sec silence.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Manacost -&lt;/span&gt; 100/110/120/130&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Cooldown -&lt;/span&gt; 20&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Author Notes:&lt;/b&gt; Another great initiating skill that works perfect  with Orb. It has a 400 AoE, fairly large to hit a lot of enemies at  once. The silence part is great against spellcasters, delaying them from  any kind of disables long enough for your team to come in and do their  thing.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-3.JPG&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;PHASE SHI&lt;/span&gt;&lt;span style=&quot;color: yellow;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;T&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage. &lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 1 -&lt;/span&gt; 0.75 seconds invulnerability.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 2 -&lt;/span&gt; 1.50 seconds invulnerability.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 3 -&lt;/span&gt; 2.25 seconds invulnerability.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 4 -&lt;/span&gt; 3.00 seconds invulnerability.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Manacost -&lt;/span&gt; 50/40/30/20&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Cooldown -&lt;/span&gt; 6&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Author&#39;s Notes:&lt;/b&gt; The imba l337 built-in Linkens&#39; Sphere that lets  you dodge any kind of spell in the game, well almost, but it serves most  of his squishiness while making the enemy team QQ about it. This  deserves its own section below, so scroll down if you want to read it  now.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-4.JPG&quot; /&gt; &lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;DREAM &lt;/span&gt;&lt;span style=&quot;color: yellow;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;OIL&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Puck&#39;s powerful imagination engulfs an area, creating coils of volatile  magic that damages and stuns enemy unit as it latches on to them.  Stretching the coils beyond 600 range causes it to snap and deal  additional damage and stun time.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 1 -&lt;/span&gt; Initial Damage: 100 Damage and 0.5 sec stun. Coil Break: 100 Damage and 1.50 sec stun.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 2 -&lt;/span&gt; Initial Damage: 150 Damage and 0.5 sec stun. Coil Break: 150 Damage and 2.25 sec stun.&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;br /&gt;
Level 3 -&lt;/span&gt; Initial Damage: 200 Damage and 0.5 sec stun. Coil Break: 200 Damage and 3.00 sec stun.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Manacost -&lt;/span&gt; 100/150/200&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Cooldown -&lt;/span&gt; 85&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Author&#39;s Notes:&lt;/b&gt; One of the best ultimate that a ganker must have,  coiled enemies either has to choose to either stay there and get ripped  apart, or escape to only get disabled, even Leap and Blink can&#39;t escape  the long stun. It also has a long cooldown though, so use it wisely,  better if you can hit multiple heroes, not just one.&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;br /&gt;
4. THE 1337 SKILL BUILD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: yellow;&quot;&gt;Illusory Orb Build:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2 -&lt;/span&gt; &lt;span style=&quot;color: magenta;&quot;&gt;Phase Shift &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 4 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 5 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 6 -&lt;/span&gt; &lt;span style=&quot;color: cyan;&quot;&gt;Dream Coil &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 7 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv4&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 8 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 9 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 10 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv4&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 11 -&lt;/span&gt; &lt;span style=&quot;color: cyan;&quot;&gt;Dream Coil &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 12 -&lt;/span&gt; &lt;span style=&quot;color: magenta;&quot;&gt;Phase Shift &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 13 -&lt;/span&gt; &lt;span style=&quot;color: magenta;&quot;&gt;Phase Shift &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 14 -&lt;/span&gt; &lt;span style=&quot;color: magenta;&quot;&gt;Phase Shift &amp;lt;Lv4&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 15 -&lt;/span&gt; &lt;span style=&quot;color: white;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 16 -&lt;/span&gt; &lt;span style=&quot;color: cyan;&quot;&gt;Dream Coil &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 17-25 -&lt;/span&gt; &lt;span style=&quot;color: white;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
- Illusory Orb should be taken at level 1 first to allow you to chase and escape right away.&lt;br /&gt;
- Phase Shift is taken afterwards to allow you to evade any kind of harassment from early game up to late game.&lt;br /&gt;
- Illusory Orb should be maxed, and followed by Waning Rift to immediately build up your burst damage output.&lt;br /&gt;
- Get Dream Coil whenever you can, then stats last.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: yellow;&quot;&gt;Waning Rift Build:&lt;/span&gt;&lt;/b&gt; &lt;i&gt;&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;&amp;lt; credits to Lycan &amp;gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2 -&lt;/span&gt; &lt;span style=&quot;color: magenta;&quot;&gt;Phase Shift &amp;lt;Lv1&amp;gt;&lt;/span&gt; &lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 4 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 5 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 6 -&lt;/span&gt; &lt;span style=&quot;color: cyan;&quot;&gt;Dream Coil &amp;lt;Lv1&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 7 -&lt;/span&gt; &lt;span style=&quot;color: orange;&quot;&gt;Waning Rift &amp;lt;Lv4&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 8 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 9 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv3&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 10 -&lt;/span&gt; &lt;span style=&quot;color: lemonchiffon;&quot;&gt;Illusory Orb &amp;lt;Lv4&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 11 -&lt;/span&gt; &lt;span style=&quot;color: cyan;&quot;&gt;Dream Coil &amp;lt;Lv2&amp;gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
- A good alternative instead of maxing Orb first since Orb has a tendency to miss, while a 400 AoE silence nuke does not.&lt;br /&gt;
- Put one level of Phase Shift at level 2 in case there&#39;s a nuker/disabler on your lane that can be dodged; if none, go for Orb.&lt;br /&gt;
- Depends on who you are facing against on lane, probably at least one  of them has a disable ready just in case you orb right next to them.&lt;br /&gt;
- Waning Rift deals decent damage and the 3 second silence is wonderful  to have since it silences every enemy near you and silence counts as a  disable to them.&lt;br /&gt;
- The rest would be entirely up to you if you want to put more levels to Phase Shift or go for stats, your choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;Note:&lt;/span&gt;&lt;/b&gt; The two builds would pretty much  depend on who you&#39;re facing against. If there are nukers, ranged heroes  that you can&#39;t get near with, go for Orb first. But when there are TWO  melee heroes, then go for Rift. IMO, Orb helps you harass better without  the risk of getting too near with the enemy.&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;br /&gt;
5. CORE BUILD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/icon.JPG&quot; /&gt;&lt;b&gt;or&lt;/b&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt; &lt;b&gt;or&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/111/icon.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;b&gt;Bracers:&lt;/b&gt; These help you compensate for that squishiness of yours.&lt;br /&gt;
&lt;b&gt;Bottle:&lt;/b&gt; A Ganker&#39;s best friend, don&#39;t gank without it.&lt;br /&gt;
&lt;b&gt;Boots:&lt;/b&gt; Duh, this can be upgraded to either Phase, or BoT&lt;br /&gt;
&lt;b&gt;TP:&lt;/b&gt; Don&#39;t ever leave base without it, or until you go for BoT&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Sheepstick:&lt;/b&gt; I recently tested going for this first and it works  great. The additional stats gives huge survivability and early 3.5 sec  disable is pretty awesome.&lt;br /&gt;
&lt;b&gt;or&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Shiva&#39;s&lt;/b&gt; The item literally made for Puck. This adds additional firepower and slow for your usual combo.&lt;br /&gt;
&lt;b&gt;or&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Bloodstone:&lt;/b&gt; Gives Puck a huge boost of health and mana that he really needs, and a good source of regen to boot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;6. VIABLE ITEMS AFTERWARDS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/91/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Phase Boots:&lt;/b&gt; A cheap recipe to go for with the good boost of +20  MS, +16 Damage and +5 Armor, which Puck mostly lacks, and helps in  chasing enemies with it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;BoT:&lt;/b&gt; Your free-instant defend and push teleport item. Only  recommended though when late game comes and you need to defend more  often.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Necronomicon:&lt;/b&gt; Sweet item to go for with your combo. The aura buff  to your allies is great and the Mana Burn adds additional firepower to  your attacks, enemies can either stay and get mana burned or run away to  be Coil stunned and still be manaburned to death.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/102/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Force Staff:&lt;/b&gt; A fun way to force enemies to break off the coil,  although I don&#39;t recommend it since there a lot of items to go for which  are a lot better, get this if you have core already.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Heart:&lt;/b&gt; This pretty much solves Puck&#39;s pathetic health, but it  takes too long to make, and sometimes, you&#39;re better off without it.  &amp;lt;You&#39;ve got Phase Shift, remember?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/103/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Dagon:&lt;/b&gt; If you want additional burst damage to finish or ks a hero  quickly, then go for it. Also great in quickly dispatching enemy nukers  before they get to do anything.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Linken&#39;s:&lt;/b&gt; A true lifesaver for anyone, especially to fragile heroes like Puck, it gives you another chance to live if you screw up.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/21/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Ghost Scepter:&lt;/b&gt; Very useful against heroes who rely on their  auto-attack to deal damage like PA, Troll, etc.; plus Phase Shift cannot  dodge them, so this item is really good but situational, and wrong  timing means 44% amplified spell damage to you.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Eye of Skadi:&lt;/b&gt; A late-game item orb for Puck, the slow really helps a lot with chasing down enemies with your teammates.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;BKB:&lt;/b&gt; A really, really situational item, especially when there&#39;s a  Riki on their team. &amp;lt; I&#39;m not really sure if this blocks/negates any  silence effects on him though. &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Orchid:&lt;/b&gt; A useful item against any enemy spellcasters/initiators  and quickly making them useless. Plus, it&#39;s a good dps for autoattacking  heroes after initiating your combo. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Blink Dagger:&lt;/b&gt; More and more people say Blink Dagger is good and  makes Puck more a bitch to kill, since 3 sec Phase Shift means a 100%  safe, uninterrupted blink. Go for it after you have core preferably.&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;
There&#39;s still lots more items that are viable for Puck, so test out and find it for yourselves and discuss it here.&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;7. NOT RECOMMENDED ITEMS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/121/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Mekansm:&lt;/b&gt; Going for this is a no-no, even if your helping your  team. Problem is at early game, you only have enough mana for your  3-spell combo, adding a Meka makes things harder for you to be  mana-efficient, you&#39;re better off with offense than defense IMO.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Refresher:&lt;/b&gt; All of your spells have a reasonably low cooldown, I don&#39;t think this is really necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Aghanims:&lt;/b&gt; Puck isn&#39;t included in the list, so why bother?&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/113/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Vanguard:&lt;/b&gt; Puck shouldn&#39;t take any damage in the first place. If  you want survivability, go for other hp increasing items, not damage  block items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Lothar&#39;s Edge:&lt;/b&gt; Same reasons with Blink.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/67/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Damage Items:&lt;/b&gt; Puck is a spell-oriented hero, nuff said. Besides, Survival &amp;gt; Damage&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;
Obviously, in dressing Puck up with items, make sure to prioritize  Survivability &amp;lt;Strength and HP&amp;gt; and Intelligence, agility is a  shit stat for Puck anyway. So please keep that in mind.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;8. COMBO SECTION&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;INITIATING&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-0.JPG&quot; /&gt; &lt;b&gt;-&amp;gt;&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-1.JPG&quot; /&gt; &lt;b&gt;-&amp;gt;&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-2.JPG&quot; /&gt; &lt;b&gt;-&amp;gt;&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-4.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;Orb - &amp;gt; Jaunt -&amp;gt; Rift -&amp;gt; Coil&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
- The usual spell combo when ganking/initiating. It deals approximately 280(210) + 240(180) + 100(75) = &lt;b&gt;620(465) to enemies(heroes)&lt;/b&gt; with a level 1 Coil with a &lt;b&gt;total mana cost of 125 + 25 + 130 + 100 = 380.&lt;/b&gt;&lt;br /&gt;
- But always observe first before going in if there are enemies with a  powerful nuke or disable or just fragile heroes with no escape  mechanisms.&lt;br /&gt;
- Fragile Heroes with little to no escape mechanisms are pretty easy to  kill by yourself, your usual combo would pretty much eat away half or  2/3 of their health.&lt;br /&gt;
- Going against Disablers however, its best if you have invested for a  Lvl 1 Phase Shift at least, and better when there&#39;s an ally around.  Anticipating a nuke/disable and dodging it would pretty much screw their  chances of getting away from you.&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;ESCAPING&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-0.JPG&quot; /&gt; -&amp;gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-3.JPG&quot; /&gt; -&amp;gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-1.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;Orb + Shift + Jaunt&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
- Manacost of doing this combo costs &lt;b&gt;125 + 50 + 25 = 200&lt;/b&gt; at minimum, getting more levels of Shift means -10/-20/-30 mana cost at lvl 2/3/4.&lt;br /&gt;
&lt;b&gt;- This is where Mindgames come in:&lt;/b&gt; When you&#39;re in a situation like being chased down by an enemy:&lt;br /&gt;
1. Cast Orb in front of them, and then run at the opposite direction.  This    would pretty much confuse them if they should still follow you  or the Orb: &lt;br /&gt;
&lt;b&gt;*&lt;/b&gt; If they still continue to chase you down, then Jaunt when Orb reaches a relatively long distance. &lt;br /&gt;
&lt;b&gt;*&lt;/b&gt; If they stop and start chasing the Orb, thinking you will Jaunt there shortly, then don&#39;t Jaunt at all and continue to run.&lt;br /&gt;
- Use Orb at a nearby cliff/impassable terrain where enemies can&#39;t reach  you and Jaunt there, it would almost ensure a safe getaway.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;9. STRATEGY: HOW TO GANK SAFE&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;  &lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt;         &lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;b&gt;OPTIONAL&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.JPG&quot; /&gt; &lt;b&gt;Warding&lt;/b&gt;&lt;br /&gt;
Puck is a good choice for the team to buy Wards for them, covering rune  spots, stopping neutral spawning of enemy jungle if there are jungle  heroes around, and prevents ganks.&lt;br /&gt;
&lt;br /&gt;
This is mostly done in serious, high level games,and &lt;b&gt;ONLY&lt;/b&gt; buy wards when your team desperately needs one and there&#39;s no one else can afford it.       &lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;EARLY GAME:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt; &lt;b&gt;or&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/29/thumb.jpg&quot; /&gt; &lt;b&gt;or&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Start off with either a few circlets, tangoes and clarites, or a Magic  Wand, or a Courier and Bottle, depends if it&#39;s 4vs4 or 5vs5. You are  item-independent so buy a Courier for your team if needed. It&#39;s  recommended for you to go for dual lanes, and hopefully laning against  two enemies at once to fully utilize your AoE potential.&lt;br /&gt;
&lt;br /&gt;
Do the usual in lane: Last hit, deny, and HARASS. You&#39;re a ranged hero,  so take free hits on enemies whenever you get the chance. &lt;br /&gt;
&lt;br /&gt;
By the time you hit level 3 &amp;lt; Has Lv2 Illusory Orb by now &amp;gt;, start  harassing with this spell. But be sure to kill at least one or two  creeps while harassing the two heroes to maximize the AoE. By now, you  should be working on Bracers and Bottle &amp;lt; if you don&#39;t have it yet  &amp;gt;&lt;br /&gt;
&lt;br /&gt;
Don&#39;t get aggressive too much until you hit level 6 to start roaming and  ganking. Get yourself a Crow to refill your bottle or scout for runes  if you can.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;P.S.&lt;/b&gt; If you manage to farm up to 2700 gold, quickly buy a Mystic  Staff and work on Shiva immediately. The faster you can complete it, the  better. Since 200 dmg at early game is rather high for your burst AoE  combo.&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;[b]OR&lt;/div&gt;If you&#39;re aiming for Sheepstick, buy &lt;b&gt;FIRST an Ultimate Orb&lt;/b&gt; since the extra 190 HP and 130 MP is very, very beneficial for a fragile caster like him.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The objectives in early game:&lt;/b&gt; Stay safe, don&#39;t die without  bringing someone with you at least, and gank efficiently with good team  coordination. Oh, and at least 1-2 bracers, boots and a bottle before  you start roaming and killing anyone you see. And, be a rune-whore if  you can.&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;MID GAME:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
By now, you should have or almost finish your core build by now if  things go smoothly according to plan, but your role stays the same, gank  and push with teammates around. Don&#39;t ever stray off to far since  Puck&#39;s easily killed by disables.&lt;br /&gt;
&lt;br /&gt;
You should be either working on a luxury item at least, Guinsoo or  Shiva, Bloodstone, Linken if necessary, Dagon, etc. And you should be in  every team fights and initiating. Puck is a team-oriented hero, not  Rambo, and cannot get kills without teammates around efficiently.&lt;br /&gt;
&lt;br /&gt;
If you guys can, you should be pushing whenever you can or the enemy  team are all dead and destroying some rax, seriously, and ultimately,  finish the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;LATE GAME:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
This is where Puck is losing its effectiveness, since you all rely on  your carries/late-game heroes to do most of everything. Your job now is  to support them whenever you can. Disable the enemy team threat whenever  you can, or at least use all of your spells and items before you die,  since you&#39;re relatively easy to take down now.&lt;br /&gt;
&lt;br /&gt;
You keep yourself hidden from view so your enemies won&#39;t know where you  will Orb. It&#39;s best to use Orb when they cluster together so your combo  will be much easier to do, then Rift, Coil then shift so your teammates  can take over while you run to safety and strike from afar.&lt;br /&gt;
&lt;br /&gt;
Push, farm and defend, that&#39;s all you can do for now, in teamfights,  well, it&#39;s all about who initiates first, and it&#39;s a lot easier to  initiate when your team has a silence or another initiating skill like  Echo Slam, Ravage, Rain of Chaos, etc. Hopefully, the game will end by  now in your favor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/skill-3.JPG&quot; /&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: magenta;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;10.PHASE SHIFT SECTION&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
The uber godly spell-evading skill that deserves its own section. Phase  Shift is probably one of the best and underestimated skill. &lt;br /&gt;
&lt;br /&gt;
This skill takes practice to master, but is most rewarding when you know how to dodge every type of spell in the game.&lt;br /&gt;
&lt;br /&gt;
There are two ways you can dodge spells, auto-cast and manual-cast:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: yellow;&quot;&gt;Manual Cast:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Activating Phase Shift manually by pressing the hotkey F. This allows  you to dodge every projectile spells completely, like Storm Bolt, Elune  and even close-ranged spells like Call, Echo Stomp, Ravage if you can  anticipate it right. This method is the hardest thing to master, since  spells are either slow or fast, and you really need a good reaction time  and fast fingers before those spells land:&lt;br /&gt;
&lt;br /&gt;
Here&#39;s a short list of spells that can be manually dodged:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/117/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-3.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/skill-1.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/38/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/22/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-3.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/109/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/72/skill-2.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/86/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/63/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/104/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/28/skill-0.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/skill-3.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/17/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/81/skill-1.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/13/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/33/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-3.gif&quot; /&gt;&lt;/div&gt;You  can dodge AoE spells like these if you can time when an enemy is about  to use it e.g. Slardar gets close, Shifting when Splitter or Stomp is  about to activate, Blast as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All of these can be dodged, as long as you have fast fingers, Phase Shift ready, and of course, you aren&#39;t disabled or silenced.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Auto-cast:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Right-clicking means Autocast, this is a easier and safer method to  dodge spells, especially instant spells like Shadowraze, Lightning Bolt  that aren&#39;t projectiles as long as they&#39;re only damage-based. &lt;br /&gt;
&lt;br /&gt;
Here are a short list of spells that can be dodged &amp;lt;based from my experience:&amp;gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/16/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/skill-1.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/18/skill-1.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/91/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/75/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/44/skill-3.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/skill-3.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/skill-3.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/18/skill-3.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/skill-3.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/28/skill-3.jpg&quot; /&gt; &lt;/div&gt;&lt;br /&gt;
In short, almost any instant-animation spells that doesn&#39;t have to travel to get to you, Phase Shift can dodge it.&lt;br /&gt;
&lt;br /&gt;
Some say that spells like Laguna Blade, Lightning Bolt and Finger are  based off Storm Bolt, and you can dodge that with Manual Cast, problem  is, since it almost travels instantly to you that you need uber fast  reflexes to pull that off.&lt;br /&gt;
&lt;br /&gt;
Some spells with additional effects are quite tricky and I&#39;m not totally  sure if autocast Phase Shift will evade that, some say you may dodge  the stun/disable of some spells, but you are still damaged. Hey, it&#39;s  better than nothing right?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
P.S. I may need comments on other spells that I can add to the list, or anything I missed...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;11. PUCK&#39;S BEST FRIENDS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/98/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/58/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/14/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Initiators/AoE Disablers:&lt;/b&gt; What&#39;s better than having only one disabler like Puck on your team? Answer is two or more, seriously... &lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;+-+-+-+-+-+-+-+-+-+-+-+-+&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;12. WORST ENEMIES: THEY ARE FAGS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/96/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Silencer:&lt;/b&gt; The bane of Puck&#39;s chain-nuking madness. What he  basically does is add a 3 second silence to every spell you cast,  meaning... you can&#39;t Jaunt anymore since Orb is probably gone by then,  can&#39;t chain-combo anymore, and worse, cannot Phase Shift as long as he&#39;s  around. &lt;b&gt;So either don&#39;t pick Puck or gank him quickly with teammates.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/45/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/64/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/75/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/109/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Silence:&lt;/b&gt; A well-timed silence against you before you get to do  anything at all can make you look like a defenseless creep, waiting to  get pawned.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Nerubian Assassin:&lt;/b&gt; Pretty much the bane of everything fragile  looking and easy to kill. His three spell combo would pretty much kill  you before you can even do anything at all. Plus, mana burn screws your  early game combo.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/13/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Pugna:&lt;/b&gt; His Decrepify + Blast combo is not a threat since you got  Phase Shift. But the real problem is that when he places a Nether Ward  just when you&#39;re about to initiate, and after that, most of your health  are probably gone before you can even notice it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/101/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Ogre Magi:&lt;/b&gt; If he gets lucky in hitting you with a multicast or two, you&#39;re probably dead.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/18/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Heavy-hitting Nukers:&lt;/b&gt; Due to Puck&#39;s very fragile status, few of  these can quickly obliterate Puck if he&#39;s not too careful, or Phase is  in cooldown and not in auto-cast &amp;lt; most of them have instant-cast  spells &amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/37/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Doom Bringer&lt;/b&gt; Having him around is no fun, his Lvl Death already  hurts you even without the bonus damage, worse is that he dooms you  before you get to even do anything as it quickly rips your low health to  nothingness easily.</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-to-puck.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-4012472502571957109</guid><pubDate>Wed, 10 Nov 2010 08:50:00 +0000</pubDate><atom:updated>2011-12-20T06:57:05.312-08:00</atom:updated><title>Guide to Venomancer</title><description>&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10997&quot; /&gt;&lt;br /&gt;
(Awesome picture by Elsevilla from DeviantArt)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Table of content&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#intro&quot;&gt;*&lt;/a&gt;I Introduction&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#desc&quot;&gt;*&lt;/a&gt;II Hero description&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#skills&quot;&gt;*&lt;/a&gt;III Skills&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#sbuild&quot;&gt;*&lt;/a&gt;IV Skill Build&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#ibuild&quot;&gt;*&lt;/a&gt;V Item Build&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#gameplay&quot;&gt;*&lt;/a&gt;VI Gameplay Walkthrough&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#use&quot;&gt;*&lt;/a&gt;VII Using your skills&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#f&amp;amp;f&quot;&gt;*&lt;/a&gt;VIII Friends and foes&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#counter&quot;&gt;*&lt;/a&gt;IX Playing against him&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#cm&quot;&gt;*&lt;/a&gt;X Veno in organized games&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#rep&quot;&gt;*&lt;/a&gt;XI Replays&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/wendeks-guide-to-our-beloved-zerg#ccl&quot;&gt;*&lt;/a&gt;XII Conclusion&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
(Click on the little * to reach the wanted section)&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;intro&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;I Introduction&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Hello again and welcome to my second (but first one was on DA, maybe one  day I’ll update it and bring it on PD) guide. So why did I write this  guide? Mostly because Venomancer is one of my favorite heroes, but sadly  a lot of people play him wrong, or don’t play him at all. He’s fun,  he’s quite powerful (but clearly not OP), he’s interesting to play, but  most important thing is that he’s a Zerg, and that I love ‘em. (maybe  too young people won’t understand this, sadly (well now with SC2 this  sentence makes no more sense))&lt;br /&gt;
&lt;br /&gt;
This guide will be aimed at low-mid skilled players mainly, which means  it might be inaccurate for higher level play, but won’t cover the very  basics of the game. I myself mainly play on RGC, where the level is more  than decent (wards, even some counterwarding, no boots first and most  people can play their hero correctly) but nothing too high. Just to say  that things which might work in pubs could very well fail hard here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;desc&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;II Hero description&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
For those obsessed with death, poison is a necessary study. However,  Lesale went a step too far. He experimented upon himself with various  toxins and chemicals so that he could learn the secrets of death. These  twisted his mind and mutated his body into a hideous creature which  embodies an immense hatred for all things pure. He can strike an enemy  with a concentrated shot of poison or even spread a toxic gas throughout  an entire area, severely weakening beast and human alike.&lt;br /&gt;
&lt;br /&gt;
Strength : 18 + 1.85&lt;br /&gt;
Agility : 22 + 2.6&lt;br /&gt;
Intelligence : 15 + 1.75&lt;br /&gt;
&lt;br /&gt;
Advanced statistics : &lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;*   Affiliation: Scourge&lt;br /&gt;
* Attack Animation: 0.3 / 0.7&lt;br /&gt;
* Damage: 46 - 48&lt;br /&gt;
* Casting Animation: 0 / 0.51&lt;br /&gt;
* Armor: 3.1&lt;br /&gt;
* Base Attack Time: 1.7&lt;br /&gt;
* Movespeed: 290&lt;br /&gt;
* Missile Speed: 900&lt;br /&gt;
* Attack Range: 450&lt;br /&gt;
* Sight Range: 1800 / 800&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veno&#39;s stats aren&#39;t really impressive tbh. He got 55 starting stats,  which is kinda bad (Strygwyr has 65 for instance) but actually it&#39;s  around the average (55.6, but this &quot;average&quot; takes heroes such as Weaver  into account), and his stats growth is 6.2 which is around the average  (6.15). However, he suffers from a very bad Str growth which makes him  paper, as well as weak Int growth whereas his spells are quite mana  intensive. His Agi gain isn’t that bad but…guess what? You’re no carry.  More on this later.&lt;br /&gt;
Two other little things to notice : you have NO casting animation,  unlike say Leshrac (ever seen a Leshrac raising his hands to cast a  spell and then his 50 hps target jukes him and survives? Won&#39;t happen to  you), but he got a terrible backswing after attacking, which is why you  should animation cancel when you&#39;re chasing a target. If you don&#39;t know  what the fuck is this, please refer to this link .&lt;br /&gt;
&lt;br /&gt;
Pros : &lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+Awesome ganker with low-cooldown spells&lt;br /&gt;
+Can actually roam the map from level 1, and one of the best heroes to get First Blood&lt;br /&gt;
+Quite item-independent, yet he still benefits from them&lt;br /&gt;
+Extremely painful ultimate&lt;br /&gt;
+Free wards (although less powerful than purchased ones)&lt;br /&gt;
+Above average pusher&lt;br /&gt;
+Excellent lane control&lt;br /&gt;
+&amp;lt;3 Hydralisks!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Cons : (white is the color of purification and curative magic, so you hate it)&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;-Almost all his damage is magical, hence he’s raped by Hood and even worse, Pipe&lt;br /&gt;
-Below average stats&lt;br /&gt;
-Low base damage&lt;br /&gt;
-Heavily countered by TPs and regeneration&lt;br /&gt;
-3 of your skills can get the enemy denied by his allies&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, there are more pros than cons (the last pro is really important!).&lt;br /&gt;
Let’s start with serious things now!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;skills&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;III Skills&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkgreen;&quot;&gt;Venomous Gale&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/106/skill-0.gif&quot; /&gt; &lt;br /&gt;
Releases a Venomous Gale which poisons enemy units it comes in contact  with. Poisoned units take initial damage, damage over time, and have  their movement speed slowed for a short duration.&lt;br /&gt;
&lt;br /&gt;
Level 1 : 90 manacost, 50 strike damage, 10 duration damage (100 total damage)&lt;br /&gt;
Level 2 : 105 manacost, 70 strike damage, 20 duration damage (170 total damage)&lt;br /&gt;
Level 3 : 120 manacost, 70 strike damage, 40 duration damage (270 total damage)&lt;br /&gt;
Level 4 : 135 manacost, 100 strike damage, 50 duration damage (350 total damage)&lt;br /&gt;
&lt;br /&gt;
Cooldown is 22 seconds, casting range 800, AoE 125 and duration 15 seconds at all levels.&lt;br /&gt;
Slows by 50% at all levels. (only starting value, slow decreases over time)&lt;br /&gt;
AoE of 125 at all levels.&lt;br /&gt;
&lt;br /&gt;
Notes : Enemies under the effect of this spell can be denied (under 25%  of their max hps), so be careful when using it. Most people won’t think  about it when running though.&lt;br /&gt;
Damage is dealt every 3 seconds.&lt;br /&gt;
An important thing to notice is the way it scales. At level 2, its  damage is only slightly higher than your average nuke (150 damage), but  at level 3, it deals almost as much as a level FOUR nuke! (Dragon Slave  deals 280 damage, ok I cheated a bit since average is 300). That means  that you should be even more aggressive at level 5. Obviously it is a  bit countered by regen, but natural regen is really low at this stage,  and poison &amp;gt; salves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Poison Sting&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/106/skill-1.gif&quot; /&gt;&lt;br /&gt;
Adds poison damage to this hero&#39;s normal attacks, slowing movement speed by 10%. Lasts 7 seconds.&lt;br /&gt;
&lt;br /&gt;
Level 1 : 5 DPS (35 total damage)&lt;br /&gt;
Level 2 : 10 DPS (70 total damage)&lt;br /&gt;
Level 3 : 15 DPS (105 total damage)&lt;br /&gt;
Level 4 : 20 DPS (140 total damage)&lt;br /&gt;
&lt;br /&gt;
Slows by 10% at all levels and lasts 7 seconds.&lt;br /&gt;
&lt;br /&gt;
Notes : Deals magical damage and is lethal as of 6.63b. (wasn’t the case some time ago)&lt;br /&gt;
This is a fantastic tool for harassing early game since it will make  your enemies use all their regen quite quickly. You just have to hit  them every 7 seconds to keep them permanently harassed, even if it’s  just a little. At level 2 already, it negates a lot of a tango’s  regeneration.&lt;br /&gt;
Another use of this is to land a “last hit” on a fleeing enemy. Since it  is lethal, +140 dmg (105 with the natural resistance) can be the  difference between a failed gank and a kill.&lt;br /&gt;
The slow isn’t that big, but might still make a difference when chasing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Plague Ward&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/106/skill-2.jpg&quot; /&gt;&lt;br /&gt;
Summons an immobile serpentine ward. The ward is immune to magic. Lasts 40 seconds. &lt;br /&gt;
&lt;br /&gt;
Level 1 : 75 hit points, 11 max damage&lt;br /&gt;
Level 2 : 200 hit points, 21 max damage&lt;br /&gt;
Level 3 : 325 hit points, 32 max damage&lt;br /&gt;
Level 4 : 450 hit points, 42 max damage&lt;br /&gt;
&lt;br /&gt;
Manacost is 20, cooldown 5 seconds and duration 40 seconds at all levels.&lt;br /&gt;
&lt;br /&gt;
Notes : They deal piercing damage, which means they will own creeps but  do close to nothing against heroes (unless you have a ton of them, since  Rhasta’s wards also deal piercing damage and we all know how painful  they can be…)&lt;br /&gt;
You will mostly use them as mobile wards and to siege towers, not for DPS purposes.&lt;br /&gt;
It is possible to solo Roshan using those things, but I don’t like that  (more explanations in the “Gameplay Walkthrough” section)&lt;br /&gt;
Wards are immune to magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Poison Nova (Ultimate)&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/106/skill-3.gif&quot; /&gt;&lt;br /&gt;
Creates a ring of noxious poison that damages enemy units over a 12 second period. Can be improved by Aghanim&#39;s Scepter.&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;This spell got a very nice buff in 6.67, with improved  duration at levels 2, 3 and 4. I&#39;ll let both the new and old total  damage for a while to let people realize the difference.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Level 1 : 36 DPS for 12 seconds (432 total damage) (&lt;span style=&quot;color: red;&quot;&gt;unchanged&lt;/span&gt;)&lt;br /&gt;
Level 2 : 58 DPS for 1&lt;span style=&quot;color: red;&quot;&gt;4&lt;/span&gt; seconds (696 total damage) (&lt;span style=&quot;color: red;&quot;&gt;812&lt;/span&gt; total damage)&lt;br /&gt;
Level 3 : 81 DPS for 1&lt;span style=&quot;color: red;&quot;&gt;5&lt;/span&gt; seconds (972 total damage) (&lt;span style=&quot;color: red;&quot;&gt;1215&lt;/span&gt; total damage)&lt;br /&gt;
Level 4 (with Aghanim’s Scepter) : 108 DPS for 1&lt;span style=&quot;color: red;&quot;&gt;6&lt;/span&gt; seconds (1296 total damage) (&lt;span style=&quot;color: red;&quot;&gt;1728&lt;/span&gt; total damage)&lt;br /&gt;
&lt;br /&gt;
Manacost : 200/300/400/400&lt;br /&gt;
Cooldown : 140/120/100/60&lt;br /&gt;
AoE : 950 at all levels&lt;br /&gt;
&lt;br /&gt;
Notes : This skill does NOT deal lethal damage. Enemy units will be left at 1 hp. Your 2 other poisons are lethal, though.&lt;br /&gt;
Note the absurdly high damage that this does. It is close to Laguna  Blade’s damage, but in an AoE! (and quite a big one, see later for  screens) Early game, it will net you quite a lot of kills, and later in  the game, it can still turn the tide during teamfights.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Notice that as of 6.67, this spell is definitely the  one that deals the most damage of the whole game (save Obsidian  Destroyer&#39;s ult if he&#39;s farmed) at the last level : lvl 3 now deals  almost as much as old lvl 4 Poison Nova. And Aghanim&#39;s Scepter adds FIVE  HUNDRED damage, so basically it makes it even better to get than  before.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;sbuild&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;IV Skill Build&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkgreen;&quot;&gt;1. Venomous Gale&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;2. Poison Sting&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkgreen;&quot;&gt;3. Venomous Gale&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;4. Poison Sting&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkgreen;&quot;&gt;5. Venomous Gale&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;6. Poison Nova&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkgreen;&quot;&gt;7. Venomous Gale&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;8. Plague Ward&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;9. Poison Sting&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;10. Poison Sting&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;11. Poison Nova&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;12-15 Plague Ward&lt;/span&gt;/&lt;span style=&quot;color: orange;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;16. Poison Nova&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;17-25 Stats&lt;/span&gt;/&lt;span style=&quot;color: seagreen;&quot;&gt;Plague Ward&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This build seems quite self-explanatory for me. Venomous Gale is maxed  first because it will be your main ganking tool. One level of Poison  Sting is taken at 2 for the extra slow. Plague Ward is taken at 8 for  the vision it can grant, because at this time it becomes more important.  Getting it at 4 is accetable, although I&#39;m not sure it will be really  useful. As &lt;b&gt;badmafa&lt;/b&gt; pointed out however, getting it at level 2 is a  good idea if there&#39;s a jungling Enigma/Chen on the other side because  otherwise you might get ganked. It depends on the situation and your  playstyle. Poison Nova is taken whenever possible, this is a no-brainer.  Now, after 11, you have to decide whether you get Stats or the last  levels of Plague Ward. It all depends on the game. If you’re dying too  much, get stats. Only one level of Plague Ward is &lt;i&gt;needed&lt;/i&gt;, the others are good additions for pushing and such, but if you have trouble surviving, you should forget about them.&lt;br /&gt;
&lt;br /&gt;
Now, to solve once and for all the question of early Plague Wards :  you&#39;re a ganker, getting them early will delay your offensive power and  make you into a laner, probably stealing farm from your carry.&lt;br /&gt;
There&#39;s ONE, and only ONE situation where maxing Plague Wards early is  possible, and that&#39;s if you go for a pure pushing line-up. Something  that constantly pushes all three lanes at once. Ezalor, Leshrac,  Broodmother, Pugna... it&#39;s possible to get such a team.&lt;br /&gt;
Plague Wards have one big advantage over summons such as Spiderlings :  they&#39;re magic immune. That Pit Lord is going to feel useless when none  of his aoe spells can stop your push. Keep in mind that with this build,  a single Vanguard makes you kinda useless, but Plague Wards give very  few experience (12, 25 at lvl 4 iirc) and gold, so you aren&#39;t feeding  them if they manage to kill your wards.&lt;br /&gt;
Go for Gale (FB is still possible)PW/PW/Sting/PW/Nova/PW/Gale*3/Nova,  then decide between stats and the other levels of Sting. It will have  lost much of its power by then, so stats are probably a better option if  you went this route.&lt;br /&gt;
But that&#39;s one situation that won&#39;t happen a lot. Maxing Plague Wards  early if you&#39;re laning with Huskar or Juggernaut is just completely  retarded and it wastes the potential of your lane.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;ibuild&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;V Item build&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Start off with some basic regen (1 set of tangoes + 1 salve + 1 or 2  clarity(ies) I&#39;d say) and stat items. If the level of the game calls for  it, grab either a chicken or a set of wards. I personally prefer the  wards and let another support get the chick, then I&#39;ll upgrade it if I  get FB for instance.&lt;br /&gt;
So here is your core : &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Alright, that’s your core. You’re oriented support, so it’s not that expensive.&lt;br /&gt;
Boots of Speed are a no-brainer. Even if your natural movespeed is low,  you don’t really need the upgrades. BoT are excellent, but are a luxury,  and tbh I finish most of my games with BoS.&lt;br /&gt;
Magic Wand is just great to have on most heroes, and Veno is no  exception. Might grant you the mana needed to land that Gale or Nova, or  simply heal you enough to survive a gank. Also gives you some needed  stats.&lt;br /&gt;
One random bracer is there to fill space, don’t bother with it if you’re  doing well and can afford Point Booster but Veno is paper and against  Pudge or Lina for instance, I would definitely get one.&lt;br /&gt;
Bottle is here because you&#39;re a ganker, so this item perfectly fits your  role. Theory-speaking, it is not really wise to get one if your team  already has 2 (or more) other bottle-users (especially if you have  someone like Tinker who NEEDS the runes), but it&#39;s the most  cost-efficient item for regenerating purposes so now I almost always get  one for Veno. Bottle-crow is also a powerful option if you can&#39;t afford  to get the runes.&lt;br /&gt;
And now, Aghanim’s Scepter. There is no better item for Venomancer.  First of all, it gives useful stats and hp/mana that will definitely  help you. At level 16 (unfortunately not before like it does for Clock),  it will give your ultimate an absurd cooldown of 60 seconds. It means  you can almost spam it every gank while still having it up for big  fights. Not only that, it also significantly boosts your damage (unlike  Crix who gets +110 damage)&lt;br /&gt;
So, that’s only 5 items, actually 4 since you will often sell that  bracer to buy Ogre Axe. This is because first, you should ALWAYS carry a  TP scroll with you. That means you shouldn’t EVER run around with 3  pieces of Scepter, just let one in base and complete it when you have  everything. TP Scrolls save towers, teammates, and yourself.&lt;br /&gt;
The last slot should be reserved for wards/dust if your team needs them.  You are an item-independent support hero (though a fast Aghanim’s is  devastating), hence you should be the one getting wards or dust for the  team if there’s a need for it.&lt;br /&gt;
&lt;br /&gt;
About the boots : as of 6.66b, sticking with BoS until later isn&#39;t the  best choice anymore. Phase will give you impressive damage which is good  since your natural physical damage is quite low and the Phase ability  is still as useful as ever. On the other hand, Treads are damn cheap and  they can give some health. The movespeed is a bit low though, and the  AS is quite wasted. Get them if you&#39;re dying too much because it&#39;s a  hard game or you got outplayed or something.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;As of 6.67, there&#39;s really NO reason whatsoever to  skip Aghanim&#39;s Scepter. The damage boost is just more than what any  other item could provide, and it gives survivability as well.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Optional items&lt;/span&gt; : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt; Urn of Shadows&lt;br /&gt;
Urn is great on any support hero, so don&#39;t hesitate to get it if there  aren&#39;t too much in your team already (if there are two urns in the same  area, only one will get a charge when an enemy hero dies). Provides some  mana regeneration as well as welcome hps and another DoT nuke for you,  or a quick heal after a gank.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/102/icon.jpg&quot; /&gt; Force Staff&lt;br /&gt;
A lulz item that can save you, net you a kill and so much. It&#39;s cheap  and it gives you mana that you need (should get this right after Point  Booster imo), so there&#39;s nothing wrong with getting it. It can also act  as a pseudo-initiation item to get off a better Nova without spending  2150 gold only for that.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt; Eul&#39;s Scepter of Divinity&lt;br /&gt;
Another cheap item, and very cost effective. Can save you or allow you  to hold an enemy to give your allies the time to come. I&#39;m not really a  fan of this item but there&#39;s nothing wrong with getting it. And as Lycan  points out : &lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;&lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt;also when it&#39;s lategame you&#39;ve inniated and went for a nukerbuild...  what are you gonna do after casting your shit... better to eul yourself  most of the time.       &lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/icon.jpg&quot; /&gt; Kelen’s Dagger&lt;br /&gt;
Some people like this item on Veno. After all, he got a potentially  gamebreaking AoE ultimate, so it seems to require a dagger. Well…not  really. You should NOT be the first one to enter a fight, but rather the  second one. Your ult does a lot of damage, but it doesn’t stun, slow or  anything. Let that Earthshaker or Axe blink in first, and then just  follow up. Moreover, Poison Nova has a very large AoE and doesn’t really  need placement like Reverse Polarity does.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/icon.jpg&quot; /&gt; Kadghar&#39;s Pipe of Insight&lt;br /&gt;
Against heavy magical damage line-ups, a Pipe might be needed. I would  rather have a real tank buy this, but if they can’t afford it (getting  owned for instance) or your team has no tank, it is acceptable to get  it. It will also increase your own survivability against spells. Try to  have Point Booster before though, it will really help you.&lt;br /&gt;
Now that it isn&#39;t stackeable anymore and its build-up doesn&#39;t give any armor, you should really let a real tank get this item.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/21/icon.jpg&quot; /&gt; Ghost Scepter&lt;br /&gt;
This should be bought if there are some heavy DPSers in the enemy team  that are farmed enough to kill you in a few hits. You should probably  get this right after Aghanim&#39;s Scepter, because that&#39;s when physical  damage-dealers will probably start shining.&lt;br /&gt;
Now that it upgrades to Ethereal Blade it&#39;s even better than before, but  you shouldn&#39;t feel forced to upgrade it in every game where you get it.  Sometimes a Hex could help you a lot more.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Luxury items&lt;/span&gt; : &lt;br /&gt;
Now there are two possible kind of items you can get (or more like, try  to get) as luxuries : either moar support items, or you can also go  semi-carry route. Veno is really a subpar carry because he got no  scaling skill and his agi gain is under the average (PotM has 2.75 for  instance) and he also has a rather weak base damage, but he can still  become scary if the game drags on. I don&#39;t personally advocate this  route, but it is acceptable if there&#39;s no real carry in your team or if  the carries are noobs/got ganked too much and falled behind in gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/756/icon.jpg&quot; /&gt;  Ethereal Blade (this belongs to neither categories actually, it&#39;s not a  carry item but not a caster item either so I just put it there)&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Either read the WHOLE paragraph or consider it as a &lt;b&gt;REJECTED ITEM&lt;/b&gt;! It can be good, but you need to understand how it works for that.&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Ah... the new, classy item that  almost no one buys. When you first look at it, it seems to be the  perfect lategame item for Venomancer : it gives the highest agility in  the game to enhance his physical damage, is made of Ghost Scepter that  can sometimes help you against heavy DPSers (Ursa comes to mind) and  improves magical damage, which 3 of your skills are using.&lt;br /&gt;
But there is one problem : Ethereal Blade interacts weirdly with some of  your skills due to mechanics problems. Here is how it works for every  skill : &lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Venomous Gale&lt;/span&gt; : If you cast Ethereal Blade  before casting it, the buff will be applied but the initial damage  won&#39;t, despite the animation (the &quot;100!&quot; will still appear and the  little sound will still be played). If Ethereal Blade is cast after  Venomous Gale, there&#39;s no special interaction except improving the  damage of one instance of the DoT.&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Poison Nova&lt;/span&gt; : Works perectly fine if you cast  Ethereal Blade BEFORE it. However, if you cast Nova first and Ethereal  Blade afterwards, the buff will simply be removed from the banished  target and your ultimate will be completely WASTED.&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Poison Sting&lt;/span&gt; : Buff is removed from the target  when Ethereal Blade is cast, but since EB slows for 30% and the damage  isn&#39;t significant anymore, you don&#39;t really lose anything.&lt;br /&gt;
&lt;br /&gt;
So, it&#39;s a nice luxury item, but it should NEVER replace Aghanim&#39;s  Scepter, and in most games you shouldn&#39;t ever get 3300 gold in a row.  But well, it can happen and this item is definitely not a bad choice in  this situation.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt; Boots of Travel&lt;br /&gt;
If the game drags on, Boots of Travel will become more and more powerful  for the added mobility and the priceless teleportation ability. You’re  also quite a good pusher and tower sieger, so you can take down a tower  after a teamfight for instance.&lt;br /&gt;
Never hesitate to sell your other boots to get BoT, it&#39;s really worth it  when all your outer towers are gone and mobility becomes key. A  teamfight without you can mean the loss of the game even if you&#39;re not  the most gamebreaking hero during lategame.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt; Guinsoo&#39;s Scythe of Vyse&lt;br /&gt;
The item I usually aim for after BoT, though I almost never complete it  since game is over before. You’re a support, so play like a support. At  that time, at least one enemy carry/semi-carry is farmed and scary, and  3.5 seconds of disable can decide the outcome of a battle, thus of the  game. (have you ever seen three raxes down in a single push? It did  happen to me, great when you’re in the winning side, not when you’re  getting owned at the last second^^)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt; Orchid Malevolence&lt;br /&gt;
Serves the same purpose as Guinsoo’s, but against int carries (quite an  old-fashioned concept that post-6.60 players might not understand... but  watch 13abyknight&#39;s Storm and you&#39;ll get it more easily &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/tongue.gif&quot; title=&quot;Stick Out Tongue&quot; /&gt;  ) that rely on their spells to kill and/or survive. Heroes such as  Necrolyte, QoP or Storm Spirit might force you to get this if you ever  want to kill them.&lt;br /&gt;
I &lt;b&gt;don&#39;t recommand&lt;/b&gt; this item for like 95% of the games, but  sometimes it can become needed, especially against Storm, on which  Silence &amp;gt; Stun (since usually the former lasts longer than the  latter, and half a second is enough for Storm to GTFO). The easy  build-up is also very nice, but the manaregen is completely overkill.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; /&gt; Shiva&#39;s Guard&lt;br /&gt;
MOAR AoE slow is always cool, and the aura is very valuable lategame  when autoattacking heroes shine the most. Armor might help you survive  two more seconds, too.&lt;br /&gt;
&lt;br /&gt;
Those were the support items you could aim for as luxuries, but remember  you ain&#39;t supposed to farm too much. Sometimes though you&#39;ll get Triple  Kills or such so you better use that gold wisely &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/tongue.gif&quot; title=&quot;Stick Out Tongue&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Now the semi-carrying items that are decent on Veno : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/icon.jpg&quot; /&gt; Manta Style&lt;br /&gt;
Manta Style is a really good item for a lot of heroes, so there&#39;s no  reason why it wouldn&#39;t work with Veno if you want some DPS. Gives some  health with ult orb, agility that&#39;s always welcome and moar movespeed so  that you can chase even better. Images will probably die in a split  second but casting it can remove some annoying buffs or temporary add  some firepower. Helps to take down towers, also.&lt;br /&gt;
Note that Images get a fake Poison Sting buff which does nothing.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/icon.jpg&quot; /&gt; The Butterfly&lt;br /&gt;
I really don&#39;t like putting this item here, but I must face the truth :  any butterfly-wielding agility hero is damn scary lategame (yes, even  NA, I&#39;ve actually seen noobs NA with Butterfly + BF carry a game, what a  sad vision :/ ), so it can &quot;somewhat&quot; work. But then again that  shouldn&#39;t be your primary role and a Guinsoo&#39;s can be a LOT more  gamebreaking lategame than a fifth Butterfly in your team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Rejected items&lt;/span&gt; : &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/icon.jpg&quot; /&gt; Lothar&#39;s Edge&lt;br /&gt;
If you feel like you need an initiation item (but then please go read  again the reasons why you should NOT be doing this with Veno, as you  aren&#39;t Crixalis or Enigma), then get Dagger but not this. WW isn&#39;t a  reliable escape mechanism (it can work even against dust because of the  +ms, but any targeted stun will screw you) and the damage is kinda  wasted. There&#39;s really no reason to get this item. :/ Point Booster will  boost your survivability more than this for something like a third of  the price.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/icon.jpg&quot; /&gt; Sange &amp;amp; Yasha&lt;br /&gt;
This item just fails on Venomancer. You don’t really need the movespeed  and maim orb is wasted because you got two slows, one of which is one of  the best non-ultimate ones.You don’t need the str since anyway  Aghanim’s provides more hps. The only good part about this item is its  cheap cost, but then again Aghanim&#39;s isn&#39;t really more expensive  (actually it&#39;s less expensive) and is made of Point Booster, a really  cost-effective item.&lt;br /&gt;
If you really want movespeed that badly, get a single Yasha and turn it into Manta later.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/83/icon.jpg&quot; /&gt; / &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt; Orbs (and even worse, buff placers)&lt;br /&gt;
Lifesteal and other orbs aren&#39;t for you. Mjollnir&#39;s AS is quite useless  (Poison Sting only works every 7 seconds, it&#39;s not like you have a skill  with a proc chance) except for the Static Charge buff, so you *could*  get one if Axe is in your team because of the obvious synergy.&lt;br /&gt;
Skadi doesn&#39;t stack with Poison Sting, and I already talked specifically about S&amp;amp;Y&#39;s case.&lt;br /&gt;
The only orb that could be gotten is Diffusal Blade because of the  purge, ONLY if no one else can get it (either they are int/str or  they&#39;re agi with a natural orb such as Broodmother) or the other guy ran  out of charges &#39;cause the game is getting very, very long.&lt;br /&gt;
&lt;br /&gt;
Quite a boring part, but it&#39;s needed I think. I see too much people with  wrong items for Veno, then they wonder why they&#39;re getting owned by  that Mortred/Troll/PL, who&#39;s a real carry.&lt;br /&gt;
&lt;br /&gt;
Now, let&#39;s get to a more interesting part : &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;gameplay&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;VI Gameplay Walkthrough&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;Early game&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Get your starting items, then head for the rune closest to your short  lane (Sentinel bot/Scourge top, I know some people call it long lane,  but for me it’s short since you will fight at your tower). You should  try to get a First Blood, unless your lanemate got a useless hero like  Clinkz (I don’t consider Mortred useless for this since she can slow).  At 0:00, the rune will spawn. If there’s one where you are : good for  you, you are lucky. Take it (unless it’s a Regeneration, obviously) and  go own your enemies. Double Damage, Haste and Illusion rune all mean a  sure kill most of the time, while Invisibility is a bit less powerful in  this situation. If there’s no rune, you can still try to get a kill,  but DO NOT get too much greedy and chase past tower only to die.&lt;br /&gt;
You can also get First Blood mid, but it is harder since the enemy hero  will be closer to his tower. Last time I did it with Ogre Magi + Viper  for instance. That’s two slows and a stun, and it was enough to get the  kill. It’s really good if you can do it because it will give a huge  advantage to your own solo. I forgot to say it, but the said solo should  NOT be you, you’re much better in a lane. Soloing the short lane 1v2 is  fine though if you have a jungler, even if it wastes a bit of your  early game potential.&lt;br /&gt;
After your First Blood (hopefully), it’s not time to rest, at all.  Constantly harass your enemies, especially if they are melee. At level  3, you can usually get a kill with your lane partner. If not, at least  you will send an enemy (preferably a carry) back to base, making him  lose valuable experience and gold, and leaving his ally much more  vulnerable. At level 5 you should usually gank mid. As I already said,  Venomous Gale deals huge damage at this time, plus your solo should be  level 7 and able to do quite a lot of damage on his own. At level 6, you  get your ultimate. Your combo deals around 500 hps after reduction. Add  to this the 50 damage from Poison Sting (if it’s lvl 2) and your own  damage, and you can pretty much kill anyone except hard tanks like Roof.  (even Centaur isn&#39;t that bulky at this stage of the game)&lt;br /&gt;
Early game ends when you reach level 7-8.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;Mid game&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Mid game is the time for you to shine. You deal a lot of damage while  enemies still have low health pools. At this time, you shouldn’t be seen  laning and farming for more than a couple of minutes, unless you want  to disrupt the farm of an enemy carry. (like come in, attack him to get a  Sting, last-hit some creeps, attack him again a few times, go back  ganking or helping teammates)&lt;br /&gt;
Your Gale is spammable, so you can really gank the whole time. You got a  stick to help you regen, and maybe a bottle, that will usually be  enough. Try not to waste your ultimate on lone heroes unless it’s needed  (either to scare enemy gankers or to help you getting a kill during a  tough fight) as it has a pretty long cooldown as well as a really high  manacost.&lt;br /&gt;
Be sure to always have a TP scroll with you, because the first  teamfights will start occurring at that time. Your ult is devastating,  and anyone hit by it will usually die.&lt;br /&gt;
There aren’t too much to say about this time, even if it’s your best  one. Just keep on ganking, making sure your carry can farm and the enemy  one got nothing.&lt;br /&gt;
Mid game ends when you reach level 14-16 and you hopefully have your core items.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;Late game&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Unless you got owned hard, you have your Scepter by now and maybe a  luxury. You can use your ultimate on every gank, and it still deals very  high damage (more than Laguna Blade or Finger of Death, even with  Scepter) even if it will be getting less and less effective due to  heroes getting more regeneration. However, since the Heart nerf (Lil’  zerg thanks you for that IceFrog! &amp;lt;3) it will be really hard for  enemies to completely negate your damage, since Vanguard and Hood remain  situational. Pipe rapes you hard though, and if there is another aoe  ultimate in your team, be sure that you will have to face one, maybe  less now that it got nerfed. (armorless build-up and not stackeable  anymore)&lt;br /&gt;
Try to push as much as possible with your team by now. You can no longer  solo-kill anyone except squishy supports like Crystal Maiden or Chen.  Most heroes can 1v1 you without any problem, and TPs own your Damage  over Time spells, so when your allies aren’t here, you can’t do much.&lt;br /&gt;
Late game, either team will attempt to kill Roshan. If you notice that  enemies are missing (and you didn’t ward the area), you can always plant  a Plague Ward at Rosh thanks to its long casting range. It already made  me win decisive battles. Some people call it “maphack” when actually  it’s just intuition. =)&lt;br /&gt;
You could also solo Rosh with your Wards, but you shouldn’t. Why?  Because you would get ganked VERY easily (and it takes you a shitload of  time to do it, unlike Ursa), and more importantly, you would offer a  free Aegis to the enemy team, as well as the gold from Roshan. If your  team tries to help you, they will be fucked because of the 4v5 most of  the time, so not only will you die, some of your teammates are likely to  die too.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;Roaming&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;You can decide to play Veno as a  roamer. Roaming basically means that you won&#39;t stay in a lane for more  than a couple of waves, and that you will always be travelling from lane  to lane in order to gank your enemies or scare the shit out of them.&lt;br /&gt;
Veno is one of the few heroes who can do this because Gale&#39;s slow is 50%  at all levels and starting from lvl 2 he got a 60% slow. He&#39;s also  quite item-independent, which means that having a very low farming won&#39;t  hurt him too much. On the other hand, he&#39;s in no way the best roamer  out there, so if you really want a scary roamer you should probably get  Vengeful Spirit instead.&lt;br /&gt;
If you want to roam, you should still try to get FB as described above.  But instead of harassing the enemies, you head to another lane (probably  mid) and gank there. It doesn&#39;t even matter if the gank fails, putting  pressure is enough for your own solo to take some experience and gold  advantage over the enemy solo. Then go in a side lane again, and again  and again...&lt;br /&gt;
If you&#39;re roaming, you should get a lot more wards than usually since you&#39;ll be travelling more than the other heroes.&lt;br /&gt;
Roaming WILL get you underleveled and underfarmed. It can be a rewarding  strategy but it can also fail and in this case you&#39;re kinda screwed  because being underleveled means your spells aren&#39;t doing as much damage  as they should.&lt;br /&gt;
Even in the case of a roaming Veno, the Mid-game and Late-game  paragraphs still apply, as roaming doesn&#39;t really mean a lot after  Early-game ended.&lt;br /&gt;
Not to mention, doing this requires you to have a team you can actually  trust. NEVER roam in a pub, unless you have at least 2 friends playing  with you.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;Trilane&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&#39;k, so this isn&#39;t likely to  happen in a pub (unless a group of friends are stomping it), but in  other games, it can be quite common so I thought I could mention it.&lt;br /&gt;
Basically, you get two solos (usually mid and sentinel bot/scourge top)  and the three others go in the last lane. This is mainly done to ensure  complete lane domination, since the enemies will be forced into a  passive playstyle. You get a trilane mainly to ruin an enemy carry&#39;s  farm and to give freefarm to your own carry.&lt;br /&gt;
A good trilane for instance is Leoric + Venomancer + Lion. It has two  stuns, one hex and a powerful slow. Notice that the lane is made of two  item-independent heroes and one carry, and the two supporters are ranged  to harass more easily. Trilanes with 2 melees are less powerful (I  guess they could work if the melee was Ogre for instance), and if you  trilane with two carries, you defeat the purpose of it since they will  be fighting for farm.&lt;br /&gt;
You might end up underleveled in a trilane (this is the main reason why I  used to think that trilanes suck tbh), but actually if you and the  other support deny like they should, you can have a decent level,  sometimes even higher than the enemies&#39; if you forced them out of  experience range and/or killed them.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;use&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;VII Using your Skills&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Alright, so this is the part when I&#39;ll try to teach you into details how to play Veno.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;1. First Blood&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Okay, those are not the pictures I wanted to have, but they do show how  powerful can Gale&#39;s slow be when used with the right partner at early  levels to get a First Blood.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10981&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
I just casted lvl 1 Gale on him (I&#39;m only lvl 2, although Jugg is 3) and  he&#39;s screwed. Well, in his case it&#39;s even worse because Storm has  naturally low movespeed, but it works just as well with almost any hero  -heroes who are immune to that are Undying or Abaddon for instance,  because of big healthpool and heal/shield- .&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10982&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Here&#39;s what happens after a few seconds, the outcome of the fight seems  pretty obvious for me so I didn&#39;t feel like putting the third pic&#39; where  you actually see Storm die.&lt;br /&gt;
&lt;br /&gt;
I&#39;ll try to get some lvl 1 FB pics but it&#39;s kinda hard, there&#39;s always  something happening when I try that in -cm (such as enemies going for a  trilane top, or passive Jugg who just wants to farm creeps even if FB =  425 gold, etc...) because well, Luck and me aren&#39;t really friends. -_-&#39;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;2. Venomous Gale&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This spell is pretty easy to use : just click on the ground and see the projectile fly and spell doom for your enemies.&lt;br /&gt;
Unlike a lot of aoe nukes (Shockwave for instance), clicking right on  the enemy or on the floor won&#39;t change anything. This also means that  there&#39;s no way of being sure that it will hit, sometimes if you  missclick the enemy will just escape, laughing at you.&lt;br /&gt;
There&#39;s just one thing you have to know : the actual range is slightly  longer than the casting range. Here are two pictures showing that : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10983&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Here the little target is exactly at 800 range from Veno. Notice that  it&#39;s quite a long range actually, so never hesitate to throw one random  Gale at a running enemy if you think it has the slightest chance of  hitting. The projectile is faster than any hero excluding ROFLing Storm.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10984&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
And here you see that the Necromancer was still poisoned.&lt;br /&gt;
&lt;br /&gt;
Obviously this probably won&#39;t matter in most your games, but you should  still keep this in mind when playing Venomancer. DotA is a subtle game  and a slight difference can mean a lot in some fights.&lt;br /&gt;
&lt;br /&gt;
Second tip coming when I get a decent screen, this one can&#39;t be gotten against creeps unlike the previous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;3. Poison Sting&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&#39;k, this is a passive so there aren&#39;t a lot to say about it (some  passives are quite interesting, but not really this one), refer to the  notes in the skill&#39;s description for technical details.&lt;br /&gt;
Its main use is for harassing your lane opponents to death, especially  against melee heroes. Venomancer is one of the few heroes who can  completely screw an agressive Axe&#39;s early game, as well as kill him  fairly easily without any danger of retaliation.&lt;br /&gt;
Too bad I had a lulz pic but seems like I don&#39;t have the replay &#39;cause BL is acting weird these times. &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/frown.gif&quot; title=&quot;Frown&quot; /&gt;  Basically Jugg had been harassed to death and we had a lot of creeps  (since they couldn&#39;t get near them). But he has his tower so he stays  around to get exp and maybe gold. And then he draws aggro and gets owned  by the creeps (a dozen of them, we&#39;re at like lvl 3-4) solely because  of the harassment^^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;4. Plague Wards&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Use them mainly to scout or prevent juking. It is especially useful for  checking Roshan without taking the risk of getting raped in a split  second.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10985&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Notice the very long casting range. Use this to your advantage when  trying to keep a juking enemy in sight until Gale&#39;s cooldown is over.  (or any long-ranged spell your teammates may be able to cast soon)&lt;br /&gt;
The picture is taken from a sologame just for the guide, but it actually  happened to me at least once to pop a ward and the whole enemy team was  Roshing. I don&#39;t remember the details of the fight but my team won it  (I most probably died in the process, though) and then someone said  &quot;maphack!&quot; while I had been checking like that for the past ten minutes  or more. Remember : at 30th minute and more, Roshing becomes quite easy  and you should check as often as possible if you notice that a lot of  enemies have been missing for a minute or so. Don&#39;t get fooled because  you saw one of them on the map, unless he&#39;s their main carry obviously.  Even then it might be an illusion so always be careful.&lt;br /&gt;
&lt;br /&gt;
I&#39;ll upload a picture to illustrate the anti-juking if I ever get a decent screen of that happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;5. Poison Nova&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is rather easy to use : wait for your initiator to wtfstun  everyone, go in and click &#39;F&#39; (or any hotkey you have on that spell),  then win the fight.&lt;br /&gt;
There&#39;s one interesting fact about Poison Nova though, and it&#39;s another  reason why I don&#39;t really like Dagger for Veno : if an enemy unit is at  the edge of the aoe, the poison will &quot;jump&quot; on him and he&#39;ll get hit  just as if he had been standing right next to you.&lt;br /&gt;
&lt;br /&gt;
Here is a picture illustrating that : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10986&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
That&#39;s the theoretical range. Quite large, but nothing too impressive either.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=834&amp;amp;pictureid=10987&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Here I just went a little closer and... the creeps get hit! (look at the  previous screen, even the big troll got hit) Look how the range seems a  lot longer than in the first screen.&lt;br /&gt;
Abuse this to hit 4+ enemies during each teamfight. Unlike Magnus, you  DO NOT NEED to be in the middle of the fight to hit everyone. Poison  Nova has a huge aoe, use that.&lt;br /&gt;
&lt;br /&gt;
Early game though, big fights with 8+ people won&#39;t be happening. You  should use Nova in hard ganks (or if you&#39;re getting ganked, you can  easily bring someone with you and that&#39;s better than just running and  dying anyway) as a combo with Gale.&lt;br /&gt;
At level 7, your &quot;combo&quot; deals 350 + 432 + 70 = 852 magical damage,  which means 639 damage after reduction. That&#39;s not counting the hits  you&#39;re probably going to get in, and maybe Poison Sting will actually  apply twice on the target if the fight/chase gets a bit long.&lt;br /&gt;
You can see that it&#39;s quite a bit, so don&#39;t hesitate to go in. You can  easily gank 1v2 if the said 2 heroes aren&#39;t full health and you&#39;re SURE  that you can pull off Gale + Nova before they permadisable or instagib  you. Probably won&#39;t happen a lot, but it&#39;s possible.&lt;br /&gt;
&lt;br /&gt;
That&#39;s it for this part, this one looks a bit better than the walls of text before and after, doesn&#39;t it? &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;f&amp;amp;f&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;VIII Friends and foes&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/71/icon.gif&quot; /&gt; &lt;b&gt;Juggernaut&lt;/b&gt;&lt;br /&gt;
This guy deserves a special mention. He&#39;s your single best lane partner  in the game imo, for a very simple reason : he benefits more from a long  slow than from a short stun. His BladeFury deals 400 damage (yes,  that&#39;s more than all lvl 4 nukes) at level ONE if he can get near the  enemy for the whole duration (5 seconds) . Almost assured First Blood if  he&#39;s with you, and he&#39;s hopefully gonna be fed some kills (you aren&#39;t  supposed to get said kills, but it&#39;s better if you get it than if the  enemy escapes, obviously) to ensure some good mid-game ownage. Since  Jugg is magic immune while spinning, he also doesn&#39;t care about the fact  that the enemies will probably want to throw a stun, since they aren&#39;t  stunned themselves. (hm I feel like this is not clear, so I&#39;ll do it  again : a slowed enemy, unlike a stunned one, can cast his spells so one  of you two is likely to get hit by a disable of some kind. Since Jugg  is magic immune while using BladeFury, they either have to wait until  his spin is over (at which point one of them is probably dead) or they  have to stun you and let him get a kill)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/128/icon.jpg&quot; /&gt; &lt;b&gt;Ancient Apparition&lt;/b&gt;&lt;br /&gt;
That&#39;s a bit more theorycrafting because I haven&#39;t had the chance to  test this lane yet, but it looks promising : almost no hero can run out  of Cold Feet&#39;s range if he&#39;s slowed by 50%, so that&#39;s a sure 3.5 seconds  stun everytime you attack the enemies. One thing is certain, I wouldn&#39;t  like facing that lane. Problem is that you&#39;re both supports, so in that  case you should focus a bit more on farming than usually I guess. A  fast Aghanim&#39;s is devastating.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/45/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/55/icon.gif&quot; /&gt; Orb-walkers&lt;br /&gt;
They get a special mention because they really combo with you earlygame.  A bit like Jugg&#39;, they prefer your long slow rather than a short stun  because that&#39;s enough for them to orb-walk the enemy to death. Both of  you are also ranged which makes it even easier to make the enemy&#39;s  laning impossible.&lt;br /&gt;
&lt;br /&gt;
Other friends are : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/14/icon.gif&quot; /&gt; &lt;b&gt;Initiators&lt;/b&gt;&lt;br /&gt;
Those guys are the main reason why you don&#39;t really need a Dagger. Their  job is to jump in and wtfstun everyone, so that you can come after and  release Poison Nova and Venomous Gale on their whole team. They&#39;re also  much more tanky than you so they might actually survive the fight.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/90/icon.jpg&quot; /&gt;&lt;b&gt; Agressive early game heroes&lt;/b&gt;&lt;br /&gt;
They like you because together with them you can ensure some early-game  domination to give some advantage to your team&#39;s carry(ies) . Lina and  Leshrac are specific because Gale allows them to land their stun much  more easily, thus ensuring some kills.&lt;br /&gt;
&lt;br /&gt;
Now guys that you&#39;ll hate are mostly : &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/47/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/77/icon.jpg&quot; /&gt; &lt;b&gt;Healers, aka fags&lt;/b&gt;&lt;br /&gt;
They simply ruin your game. In lane, they will prevent you from getting  any kill, forcing you into a passive laning that wastes one of your best  parts. Try ganking other lanes or even roaming if you&#39;re against a lane  with a healer. During teamfights they&#39;ll render your Nova almost  useless too.&lt;br /&gt;
Omni is the worst because Repel &amp;gt; you. It&#39;s worth getting a diffusal blade against him.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/icon.jpg&quot; /&gt; &lt;b&gt;Khadgar&#39;s Pipe of Insight&lt;/b&gt;&lt;br /&gt;
This doesn&#39;t counter you as hard as the dudes above, but will still make  your presence negligible during teamfights. There isn&#39;t a lot you can  do about that except trying to lure them into using it at a wrong moment  and THEN using Nova. Most likely you&#39;ll just have to do with it :/&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/57/icon.gif&quot; /&gt;  &lt;b&gt;Instagibbers&lt;/b&gt;&lt;br /&gt;
You&#39;re squishy and you have low armor, so you&#39;re a perfect target for  those. Map awareness and wards will help you avoid getting instakilled  too often. And remember : in a teamfight, if you casted Gale and Nova,  the most important part of your work is done. If they want to kill you  at that time... let them do it and enjoy the triple kill of your Kunkka  ally. =)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;IX Playing against him&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Actually, that part is mostly there because the table of content was  copypasted from my old Strygwyr guide, and since he&#39;s one of the best  stompers, people need to learn how to counter him. Veno isn&#39;t the same  hero but I&#39;ll still mention a few useful tips against him : &lt;br /&gt;
-HOOD and PIPE will make him a lot less harmful for your team. If Veno  has other powerful nukers in his team, a Hood or just a single Cloak for  half your team isn&#39;t a bad idea (pure supports have probably better  items to get and they&#39;re kinda bound to die anyway ; in an -ap pub  everyone could get said Hood though)&lt;br /&gt;
-TPs &amp;gt; DoT. Now that&#39;s only theory because Veno will most likey be  with disabling allies, but juke + TP can still do it. Early game though,  you might die from his combo even after TP&#39;ing since the fountain regen  is %-based and not his damage. I mean, regenerating 40 hps/s while  losing 100 can still get you killed if you were low when TP&#39;ing.&lt;br /&gt;
-If Veno is in the opposite team, you should play very carefully early  game because he can really ruin one (or more if he goes roaming) of your  lanes. Try to get a dual ranged lane against him and people with  heals/natural regeneration (Broodmother, DK for instance)&lt;br /&gt;
&lt;br /&gt;
Those little points can really help you against the DotA Hydralisk. I won&#39;t mention obvious ones such as getting wards and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4012472502571957109&amp;amp;from=pencil&quot; name=&quot;cm&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;X Veno in organized games&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
This is aimed at -cm or -cd captains who would like trying Veno, because  he&#39;s quite underrated and captains probably wouldn&#39;t think about  picking him in most games. The main problem with Veno is that he&#39;s  easily counterpicked, and that he can fail miserably if he&#39;s not in the  right situation. That being said, he can still be a decent pick : think  about Storm who can wtfrape a game (not only talking about pubs here) or  completely feed if he&#39;s countered.&lt;br /&gt;
First, you should always lastpick him if possible. Easier if you didn&#39;t  have firstpick as you can be SURE that he won&#39;t get countered. But even  if you had firstpick, your opponent will probably have picked all his  support heroes as those are usually the first to get picked (Lion, CM,  Rylai, you name them) and getting another one might not be smart from  him, as almost every team needs at least a carry. (even pushing teams  usually rely on a carry Broodmother in case things don&#39;t go as planned)&lt;br /&gt;
The second good thing about Veno is that, being fairly item-independent,  he can help warding/dusting, and thus allow your main supporter to get  some decent items for himself. It&#39;s probably personal preference, but  I&#39;m not a fan of the 24-wards support with 1/10/4 and boots at the end  of the game. Much better imo if you have two 12-wards supports (or 16-8  for instance) but all your heroes have 1000 hps or more and no one is  feeding as hell.&lt;br /&gt;
The third thing is that, as I already said above, he can be really  deadly early game and feed a carry some easy gold both with the kills  and by constantly putting pressure on the enemy. Your lane opponents  won&#39;t be harassing your melee carry if they lose 100 hps when they&#39;re  approaching because of a nasty Zerg. The constant threat from a Gale  also helps with that, as a 50% slowed, half-hp hero is usually a dead  one.&lt;br /&gt;
The fourth point is &quot;abuse his perks and even his drawbacks&quot;. His main  drawback is that 75% of his damage (even more than that early game) is  both magical and over time, thus countered both by regeneration and  magic resistance. Then... why wouldn&#39;t you get some physical-oriented  heroes with him? Get him a Dazzle as ally and enemies will have to get  both magic resistance and high armor since Dazzle&#39;s spells are ALL  physical (yeah, even his nukes) What about Slardar? If that Viper runs  around with a Hood (+ his passive) but 900 hps and low armor, he&#39;s gonna  die in three hits from a Desolator Slardar.&lt;br /&gt;
And a last thing : Veno is often compared to Venge, who&#39;s a pure roamer.  Of course, if you only take that into account, there&#39;s no reason to  pick Veno over her. But first, she&#39;s often banned seeing as powerful she  is and how annoying it is to play against her. What can you do if your  main carry gets swapped and raped in two seconds? But Veno also has an  AoE ult which deals a shitload of damage early game (less than SK&#39;s one  though, but this one has 2 seconds channeling which can become a problem  when he doesn&#39;t have his dagger and it doesn&#39;t deal full damage if  target isn&#39;t close enough), and as I already said sometimes a long slow  is better than a short stun. Veno can also harass easily, thus allowing  his ally some freefarm and preventing the enemies from getting more than  one creep every minute.&lt;br /&gt;
&lt;br /&gt;
Well, I hope this &quot;little&quot; paragraph will show you that while Veno isn&#39;t  a top-pick that works in every game like Venge/Kunkka, he got some  serious points and he definitely deserves to be seen more.</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-to-venomancer.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-8182787131444552952</guid><pubDate>Tue, 09 Nov 2010 16:20:00 +0000</pubDate><atom:updated>2010-11-09T08:20:25.479-08:00</atom:updated><title>Guide To qop</title><description>&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.playdota.com/guides/die-smiling-updated-for-6.64&quot; target=&quot;_blank&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=6733&quot; /&gt;&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;(English is not my best language, so there will be some mistakes I think)&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Foreword&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This guide (my first one) is mainly for beginners. It could be that i  write sometimes a bit to &quot;pro&quot;-like (I&#39;m NOT pro^^) and that beginners  don&#39;t understand me. But I hope it&#39;s useful for good players, too.&lt;br /&gt;
It&#39;s about my favorite hero: Akasha the Queen of Pain. After she was  nerved to death, she became a more common hero in 6.63 because of a buff  of Scream of Pain and Shadow Strike.&lt;br /&gt;
But she is still weaker than in versions earlier versions than 6.52 because of pipe. &lt;br /&gt;
Because I started playing her intensively since 6.52, which was made  some time ago, I&#39;ve got some skill in playing her. And I will try to  teach you that in this guide.&lt;br /&gt;
Maybe (/hopefully) you noticed this gay pink look. It makes the guide easier to read and maybe female Dota players like it &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/p.gif&quot; title=&quot;P&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
For the hasty experianced players:&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Alt+Tab mini-guide&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
(Not my idea, I saw this in some other guide^^)&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;  &lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt;         Skillbuild:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5455&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5452&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5452&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5455&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5452&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5454&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5452&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5455&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5455&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5453&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5454&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5453&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5453&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5453&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5456&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5454&quot; /&gt;9x&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=5456&quot; /&gt;&lt;br /&gt;
Items:&lt;br /&gt;
Starting&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
Core&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=589&amp;amp;pictureid=7728&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=589&amp;amp;pictureid=7729&quot; /&gt;&lt;br /&gt;
Supportive&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
Semi-Carry&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
Anti-Nukes/Stunns/Disables&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/thumb.jpg&quot; /&gt;&lt;br /&gt;
Tips&lt;br /&gt;
- Choose preferable a solo lane&lt;br /&gt;
- Go ganking in early-midgame&lt;br /&gt;
- Use Blink to move around, dodge and pass cliffs, and chase, that means  nearly every time possible when you have a bit mana regeneration&lt;br /&gt;
- Always let other team mates (the initiator) begin fights.       &lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
1.0 Hero Information&lt;blockquote&gt; 1.1 Story&lt;br /&gt;
1.2 Pros / Cons&lt;br /&gt;
1.3 Roles&lt;/blockquote&gt;2.0 Skills&lt;blockquote&gt;2.1 Information / Using&lt;br /&gt;
2.2 Conclusion&lt;br /&gt;
2.3 Synergies&lt;br /&gt;
2.4 Skill Build&lt;br /&gt;
2.5 Area of influence&lt;br /&gt;
2.6 Litte Blink Guide&lt;/blockquote&gt;3.0 Items&lt;blockquote&gt; 3.1 Starting Items&lt;br /&gt;
3.2 Core Items&lt;br /&gt;
3.3 Advanced Items&lt;br /&gt;
3.4 Alternatives&lt;br /&gt;
3.5 Rejected Items&lt;br /&gt;
3.6 Dangerous Items&lt;br /&gt;
3.7 Item Synergies&lt;br /&gt;
3.8 How to use...&lt;/blockquote&gt;4.0 Strategy&lt;blockquote&gt;4.1 Early Game&lt;br /&gt;
4.2 Mid Game&lt;br /&gt;
4.3 Lategame&lt;br /&gt;
4.4 Ganking&lt;br /&gt;
4.5 Clashes&lt;/blockquote&gt;5.0 Allies / Enemies&lt;blockquote&gt;5.1 Allies&lt;br /&gt;
5.2 Enemies&lt;/blockquote&gt;6.0 The golden rules to play Akasha&lt;br /&gt;
7.0 Replays&lt;br /&gt;
8.0 Credits&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Hero Information&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Here are some things that saying you nothing and you don&#39;t want to know: The stats&lt;br /&gt;
(Year it&#39;s stolen from &lt;a href=&quot;http://www.playdota.com/heroes/queen-of-pain&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/p.gif&quot; title=&quot;P&quot; /&gt;)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
*   Affiliation: Scourge&lt;br /&gt;
* Attack Animation: 0.56 / 0.41&lt;br /&gt;
* Damage: 45 - 53&lt;br /&gt;
* Casting Animation: 0.452 / 1.008&lt;br /&gt;
* Armor: 1.6&lt;br /&gt;
* Base Attack Time: 1.7&lt;br /&gt;
* Movespeed: 300&lt;br /&gt;
* Missile Speed: 1500&lt;br /&gt;
* Attack Range: 550&lt;br /&gt;
* Sight Range: 1800 / 800&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/character.gif&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt;16 + 1.7&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/agility.jpg&quot; /&gt;18 + 2&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/intelligence-c.jpg&quot; /&gt;24 + 2.5&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;All in all: Her stats aren&#39;t very decent. The base  damage is fairly ok, the strength is low (very balanced because you have  Blink), the agility fairly high for a intelligence hero (but that just  matters for the semi-carry build) and the intelligence is fairly good  since version 6.65. Her int gain is ok, but nothing special for a int  hero. The agi gain is high for a int hero, but the str one isn&#39;t. But  that is ok, when she would have too much mana or life she would be a bit  too hard to kill because of Blink.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Story&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: plum;&quot;&gt;Akasha is one  of the many souls claimed by the blade, Frostmourne. Raised to serve  the Lich King as a Banshee, she desired to become pure substance once  more. Driving deep into the forests, she was able to subdue and possess a  Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys  nothing more than inflicting massive damage on her foes, using both the  poisonous strikes of her succubus host and the vicious howls retained  from her Banshee nature. Akasha breaks her enemies&#39; eardrums with  torturing screams, some so loud they manifest into powerful waves that  ripple across the lands, shattering all in their wake.&lt;br /&gt;
&lt;br /&gt;
Notice: She was a Night Elve, i think. Look &lt;a href=&quot;http://classic.battle.net/war3/undead/units/banshee.shtmlhttp://classic.battle.net/war3/undead/units/banshee.shtml&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Pros/Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Pros&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Very strong midgamer  &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Not completely useless in the other stages of the game &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Good ganker &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Blink is a wonderful escape, chase and moving over the map skill&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Good farming &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Tons of AoE Damage&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Low hp&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;Disablers are your death&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;You are getting weaker in Late Game&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt; &lt;span style=&quot;color: plum;&quot;&gt;You have no disable, just a slow.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Roles&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Akasha has different roles in the team.&lt;br /&gt;
1. AoE - Sonicwave / Scream of Pain&lt;br /&gt;
2. Ganker - Blink / Shadowstrike / Scream of Pain&lt;br /&gt;
3. Semi-Carry - Items (Look at the item part) / Blink / Shadowstrike &lt;br /&gt;
4. Antipusher - Scream of Pain / Sonicwave&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;Skills&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Information / Using&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;For a more detailed description of the skills look &lt;a href=&quot;http://www.playdota.com/heroes/queen-of-pain&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Shadow Strike&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Information&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Hurls a poisoned dagger which  deals large initial damage, and then deals damage ever three seconds  over 15 seconds. The poisoned unit has its movement speed slowed for a  short duration.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1&lt;/span&gt; - 50 strike damage, 10 duration damage and slows 20%&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2&lt;/span&gt; - 70 strike damage, 20 duration damage and slows 30%&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3&lt;/span&gt; - 70 strike damage, 40 duration damage and slows 40%&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 4&lt;/span&gt; - 100 strike damage, 50 duration damage and slows 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;Mana: 80 / 100 / 120 / 140&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: paleturquoise;&quot;&gt;&lt;br /&gt;
Cooldown: 20 / 17 / 14 / 11 seconds &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Using&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;- Mainly for ganking, use it when the ganked hero runs away&lt;br /&gt;
- NOT for harassing. You could do this, but you should not skill this early. I will explain it after the skill build.&lt;br /&gt;
- You can also use it on heros like Bloodseeker that are fast enough to chase you when you blink away.&lt;br /&gt;
- You shouldn&#39;t await to kill someone with it. If you follow my skill  build, you will not skill this before level 10. And on this level it  doesn&#39;t really hurt someone.&lt;br /&gt;
- The skill is based on Warden&#39;s the normal Shadow Strike.&lt;br /&gt;
- Does not stack with Viper strike.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorchid;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Blink&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-1.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Information&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Short distance teleportation that allows one to move in and out of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1&lt;/span&gt; - 200 - 700 Range Teleportation&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2&lt;/span&gt; - 200 - 850 Range Teleportation&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3&lt;/span&gt; - 200 - 1000 Range Teleportation&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 4&lt;/span&gt; - 200 - 1150 Range Teleportation&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;Mana: 60 &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: paleturquoise;&quot;&gt;Cooldown: 12 / 10 / 8 / 6 seconds&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Using&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;- Fleeing. That should be obviously. Blink away if you have low hp &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/p.gif&quot; title=&quot;P&quot; /&gt;&lt;br /&gt;
- Chasing. Obviously, too. Blink to the fleeing hero&lt;br /&gt;
- Moving around the map.&lt;br /&gt;
- You can also dodge skills like Hellfire Blast with it&lt;br /&gt;
- The skill is based on Warden&#39;s Blink&lt;br /&gt;
- When you aiming a point behind the maximum range of blink, you will not blink the maximum range. You can see it here:&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_8&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1278x390.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;169&quot; id=&quot;ncode_imageresizer_container_8&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2051&quot; width=&quot;556&quot; /&gt; -&amp;gt; too far&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_6&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1278x370.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;160&quot; id=&quot;ncode_imageresizer_container_6&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2050&quot; width=&quot;556&quot; /&gt; -&amp;gt; right&lt;br /&gt;
- You can fake blink by pressing the Blink hotkey and then stop a few  times. There will be still an animation. You can see it here&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_7&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 675x391.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;322&quot; id=&quot;ncode_imageresizer_container_7&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2055&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;Scream of Pain&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Information&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;The Queen of Pain lets loose a piercing scream, damaging nearby enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1&lt;/span&gt; - 85 damage&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2&lt;/span&gt; - 165 damage&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3&lt;/span&gt; - 225 damage&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 4&lt;/span&gt; - 300 damage&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;Mana: 140 / 140 / 140 / 140&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: paleturquoise;&quot;&gt;&lt;br /&gt;
Cooldown: 7 seconds&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Using&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;- This is your main damage skill, so use it whenever you want to make damage &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/rofl.gif&quot; title=&quot;Rofl&quot; /&gt;&lt;br /&gt;
- In a teamfight you have to be careful. Because you have to be nearly  in the center of the other team, you will die quickly. More to this you  will find in the strategy part.&lt;br /&gt;
- You don&#39;t hit units that are invisible or in fog. Sometimes you don&#39;t  even hit units that are directly next to you because they are in fog for  a second.&lt;br /&gt;
- The skill is based on Warden&#39;s Fan of Knifes, just the knifes are replaced by Banshee&#39;s attack effect.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2102&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Sonic Wave&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-3.gif&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/album.php?albumid=274&amp;amp;pictureid=2069&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Information&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Creates a gigantic wave of sound which deals heavy damage to all units in a line.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 1&lt;/span&gt; - 290 damage&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 2&lt;/span&gt; - 430 damage&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Level 3&lt;/span&gt; - 600 damage&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;Mana: 250 / 360 / 500&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: paleturquoise;&quot;&gt;&lt;br /&gt;
Cooldown: 135 / 135 / 135 seconds&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Using&lt;/span&gt; &lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;- You should use this in a clash and try to hit all enemy heroes. More to this at the strategy part.&lt;br /&gt;
- Also you can finish a fleeing hero even when he is invisible fairly easy because of the big Aoe.&lt;br /&gt;
- This skill is based on Dreadlord&#39;s Carrion Swarm.&lt;br /&gt;
Here is a picture that shows you the Aoe. You can see that its getting  bigger. It&#39;s hard to see the AoE, because Icefrog changed the Sonic Wave  effect in 6.54. But i made a copy of the skill in a own map. The wave  flys 1000 warcraft meters and the aoe grows from 100 to 300.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2215&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: plum;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;All in all, her skills are a bit unimaginative (3/4  skills are Warden&#39;s ones) and ... relatively bad. Shadow Strike is a  joke of a Venomous Gale, her Blink is a worse version of Magina&#39;s once,  her ulti doesn&#39;t do as much damage as other AoE ultis (Sandking, Lich)  or has a stun/disable (Tidehunter / Rooftrellen). And her Scream of Pain  is not as good as Death Pulse. The reason why she was a firstpick in  &amp;lt;6.52 is just the combination of all skills that makes her very  dangerous.&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Synergies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-1.gif&quot; /&gt; = Chasing and fleeing as I said before &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-1.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt; = Blinking to be near to you enemy and damage him&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-3.gif&quot; /&gt; = Aoe damage combo for teamfights&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-1.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-3.gif&quot; /&gt; &lt;br /&gt;
= Blink to your target, use SS, Scream, Blink, Scream, Blink Scream till  he has low hp and finish with your ultimate. That way you don&#39;t just do  Aoe damage, you can also kill  single targets. You don&#39;t make high  burst damage like slayer, but you are harder to get rid of.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;Scream Of Pain&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;Scream Of Pain&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;/&lt;span style=&quot;color: lime;&quot;&gt;Shadow Strike&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;Scream Of Pain&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Sonic Wave&lt;/span&gt;/&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;Scream Of Pain&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;/&lt;span style=&quot;color: deepskyblue;&quot;&gt;Sonic Wave&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Shadow Strike&lt;/span&gt;/&lt;span style=&quot;color: purple;&quot;&gt;Blink&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Sonic Wave&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Shadow Strike&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Shadow Strike&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Shadow Strike&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Sonic Wave&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;This is my recommended and the most common build.&lt;br /&gt;
Some people recommend to skill Shadow Strike one time at the start of  the game. Only do it when you are on a dual lane. You will nearly not  even notice the slow on level 1. But a blink level 2 earlyer is better  because it&#39;s getting hardly better on every level.&lt;br /&gt;
Taking Scream of Pain primary is the best choice, i think, because the damage is deadly in early game.&lt;br /&gt;
You CAN skill Blink instead of Sonic Wave on level 6 (Thanks to  CaLLizeR). Mobility is awesome in midgame. The bad thing is that you  can&#39;t use you &quot;&amp;lt;440? = Dead&quot; combo. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;color: purple;&quot;&gt;Area of influence&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Another thing you should always use, is her Area of influence.(Aoi). A  axe e.g have a very small Aoi. (Because of that he needs a dagger). With  Blink and Sonic Wave, your Aoi is really high. Look at this superb imba  top quality picture i made:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2217&quot; /&gt;&lt;br /&gt;
(When you skilled out all your skills)&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;High damage area&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
In the high damage radius you can do damage with Shadow Strike, Scream of Pain and Sonic Wave.&lt;br /&gt;
Radius: 1550&lt;br /&gt;
Damage: 775 + 250 over time (1025)&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Good damage area&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
In the good damage radius you can do damage with Scream of Pain and Sonic Wave.&lt;br /&gt;
Radius: 1450&lt;br /&gt;
Damage: 675&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Low damage area&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
In the low damage Radius you can do damage with Sonic Wave.&lt;br /&gt;
Radius: 2150&lt;br /&gt;
Damage: 450&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;color: purple;&quot;&gt;Litte Blink Guide&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Speed&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Firstly, I want to tell you, how superb your mobility is:&lt;br /&gt;
Boots of Travel + Blink level 4 whenever it&#39;s possible with maximum used range every time and animation canceling&lt;br /&gt;
= &lt;br /&gt;
As fast as a hero with around 500 ms.&lt;br /&gt;
But you don&#39;t have to care about trees and cliffs.&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2624&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
This is a map with some good positions where you can use Blink to reach  useful positions extremely fast. I think I don&#39;t have to make picktures  like in the ganking part. You will understand it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;How to aim&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
As i said before, you should always use Blink&#39;s the maximum range. As I  said in the description of the skill Blink, you can aim too far. In this  situation you will not Blink to the farest possible position. But how  can you aim right? Mainly it&#39;s experiance. Here is a picture of Level 4  Blinks distance. If you would aim too far, you would blink to Ward&#39;s  position.&lt;br /&gt;
Maybe the distance is not that high, but it can save your life.&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_22&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1278x370.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;160&quot; id=&quot;ncode_imageresizer_container_22&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2062&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Arial Black;&quot;&gt;The common projectile dodge&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/76/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/heroes/rogue-knight&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;  this are examples for heroes, that can shot a stunning projectiles.  They are faily easy to dodge. Just concentrate and wait for their  animation. They will stop moving for this. Then use you Blink quickly.  It isn&#39;t as hard as you think.&lt;br /&gt;
But there are also the hard guys:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/48/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/102/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/heroes/dwarven-sniper&quot; /&gt;&lt;br /&gt;
To dodge Alchi&#39;s stun, Snipers ultimate and (the hardest one) Tinkers  missle, you need experiance. I can&#39;t really teach you that because you  never know when the projectile will fly or it&#39;s simply too fast to use  Blink when it does.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Starting Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
Let you stay longer on the lane.&lt;br /&gt;
&lt;br /&gt;
2.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
Let you lasthit fairly easy and nuke a bit more (mainly for lasthits because the damage will not kill someone on low levels)&lt;br /&gt;
Not against double stunner lanes (Crix/Mirana,Atro/Kunkka) or high damage lanes (Tinker).&lt;br /&gt;
&lt;br /&gt;
3.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/19/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
Buy this when you play against heroes on the mid lane who spam their skills, e.g. Zeus. Upgrade the Magic Stick to a Magic Wand.&lt;br /&gt;
If you are Top/Bot, take #4.&lt;br /&gt;
&lt;br /&gt;
4.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
The Magic Wand rush build. The pictures are a bit confusing, I know. You  buy 3 GG-Branches and the RECIPE for the Wand. Then buy the Stick in  the Goblin Shop. Just works if you go Top/Bot.&lt;br /&gt;
If you are on the mid-lane, then buy #3.&lt;br /&gt;
&lt;br /&gt;
5.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
The most balanced start items. Can be taken against every lane.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Core Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: plum;&quot;&gt;Core&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: magenta;&quot;&gt; (2070 &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;)&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Optional&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;Helps  you ganking because you will pass the runespots anyway. When you stay  on your lane at the beginning you can check the runespots easily with  your blink. Storing runes is always good. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;For obvious reasons. Can be delayed for Null Talismans.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;Get  1 or 2 Null Talismans for mana (you really need it) and a health. Some  people now maybe ask : &quot;Why not bracers?&quot; Bracers are good on many  intelligence heroes. And they are defenetively not bad on Akasha. But  Null Talismans are better. You need mana for Blink. And Blink prevents  you better from dying than Hp ever could. Also intelligence gives you  damage that helps you lasthitting (your animation is good but your  damage is low).&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Optional&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;I  don&#39;t added it to the core items, because you sometimes need it,  sometimes you don&#39;t even have to buy it and sometimes you don&#39;t have a  scroll in you inventory. But I highly recommend to carry always 1 or 2  with you. 135 gold can save you (blink away and use it), towers (blink  to a tower, lol) and allies (Give them one or use it to kill heroes that  chase you friends into towers).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;I  really learned to love it. It can help you ganking (ganked heros use  their skills^^) more often and helps you against spamming heroes like  Zeus or Bristleback.&lt;br /&gt;
In early/mid game team fights (it isn&#39;t really effective in lategame)  you will get many charges. Look in the &quot;How to use&quot; part. You can swap a  Null Talisman with this item or just add it (you have not enought space  to add a part of a core item (Void Stone/Point Booster then).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;The  new item in 6.65 is a good choice for Akasha, preferable if you go  ganking. The little mana regneration and the charges that you get by  ganking seem to be made for that and the 6 strength will let you survive  the first nukes flying around. Because you have 5 more intelligence in  6.65 you can replace a Null Talisman by it. If you wan&#39;t to use it on a  enemy you should remember that it dispells.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt; Adding another Null Talisman is never a bad idea when you don&#39;t get enough farm.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Advanced items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Supportive&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_10&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1274x564.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;246&quot; id=&quot;ncode_imageresizer_container_10&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=3882&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Core&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Optional&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/89/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/101/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Luxury&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;  When you need more disable in your team (i personally think that you  can&#39;t have enough), build Guinsoo&#39;s. It&#39;s THE item for nearly every  intelligence hero in lategame and should be your first aim after core  because it gives you the only important thing that Akasha doesn&#39;t have: A  disable.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt; It gives you in combination with Blink superb mobility to gank and destroy creepwaves.&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Optional&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/89/thumb.jpg&quot; /&gt;  Instead rushing a Guinsoo&#39;s just with a Void Stone, you can build a  Ring of Health to get this. Is a good choice if you really want to focus  on ganking or want to make a Linken&#39;s or a Hood (i know, that is wasted  gold but it worth it I think).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt; It is an often underestimated Item that is great on Akasha, especially when you play against heroes like Riki.&lt;br /&gt;
It gives you strength and intelligence and the 2 baby warlocks are a  great help by ganking. Blink, summon , Shadow Strike, Scream of Pain and  hit, hit , hit to death. Also you can kill annoying wards. Skip it if  you have serious problems to micro, there are no invisible heroes or you  don&#39;t need to kill wards. It also counters heroes heroes like Luna or  Yunero a bit because they prevent you and your team a bit from damage  and AoE heroes will think twice about using skills because they don&#39;t  want to damage/kill themselves (Don&#39;t think that it really saves you  from it. 600 damage (after reduction) aren&#39;t that scary).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/101/thumb.jpg&quot; /&gt;  Eul&#39;s is a possibility, too. Since 6.60 you can use it on allys. This  way you can not just disable dangerous targets, you can also save allys  and use it on yourself when you see that you blinked in to hasty and  would die. The mana regeneration is something you really need and more  ms can&#39;t be wrong.&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Luxury&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;  Shivas let you tank a bit more and gives a nice aura which is annoying  in combination with Shadowstrike. A bit more Aoe can&#39;t be wrong, too.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;  Good synergy with Shadow Strike. Gives you also a bit hp, mana and ...  ok you don&#39;t really need attack speed but agility gives you also a bit  armor.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;  It&#39;s also possible, because it&#39;s cheaper in 6.6x and Sonic Wave&#39;s  cooldown is ways too high. I&#39;m still not a fan of this, but if you like  it, why not? You can buy a really helpful Point Booster in early game  after core items and build Guinsoo then. Also you can rush Guinsoo  without Point Booster or rush Aghanimn&#39;s instead of Guinsoo&#39;s.  Impossible is nothing^^. All in all you should know what you spend your  money for: You can always use your Ultimate in clash-orientated games.  The damage is not really imba, Shiva&#39;s one is higher. And the stats are  fairly nice, Life and Mana are the 2 things you mainly need.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
You end inventory could look like this:&lt;br /&gt;
Ganker&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;br /&gt;
or this:&lt;br /&gt;
Clash-power&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/101/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Semi-Carry&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_21&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 913x546.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;332&quot; id=&quot;ncode_imageresizer_container_21&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=3881&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Core&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt; or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt; &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/icon.jpg&quot; /&gt; or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt; or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Optional&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/102/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;&lt;b&gt;Luxury&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Because its a bit confusing, I made this picture. Just follow the lines of 1 colour:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 574x848.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;821&quot; id=&quot;ncode_imageresizer_container_1&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=4007&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
*Update 6.64: Power Treats gives you attack speed again, so you can buy it.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;  It can be easily build up and the Oblivion Staffs are granting you  improtant mana regeneration for ganking. Soul Burn has a good synergy  with your skills (more damage on 1 target than with Aghanimns).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt; You want to make physical damage, so Power Treats are a good choice for this build.&lt;br /&gt;
or&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt; As I said in the Supportive Build, it&#39;s awesome for Akasha.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt; Now you have good attackspeed. So lets incrase your damage with a Stygian Desolator.&lt;br /&gt;
Or&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;  As I mentioned before the synergy with Akasha&#39;s skills is great. And a  slow cant be better than pure damage. The stats make you not so squishi.&lt;br /&gt;
Or&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;  Also a choice against heroes that have evasion or Butterfly. It has  problems with Stygians and Skadi&#39;s orb effects. So just buy it if your  play against evasion heroes. Buying Stygian instead is better than  deactivating the bonus effect, i think.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Optional&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/102/thumb.jpg&quot; /&gt;Good  synergy. Gives you in fact a little extra Blink, that you don&#39;t need,  and the stats are perfect (damage, intelligence and attack speed), but  low. You CAN&#39;T push someone on cliffs. In fact it&#39;s nothing more a fun  item.&lt;br /&gt;
&lt;span style=&quot;color: plum;&quot;&gt;Luxury&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;  If the game isn&#39;t over you can buy a Assault Cuirass because of the  good synergy with Stygian Desolator (is good with Skadi, too) the amor  buff is useful, too.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt; It is indipendent from agility now. If you build Skadi, it&#39;s a good choice. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;  Pure damage. Simple but good. Buy this, if you bought Desolator,  because the pure damage let you make higher red numbers than Skadi.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
You end inventory could look like this:&lt;br /&gt;
A(r)mor destroyer&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
or this:&lt;br /&gt;
Ice, Poison and Thunder&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
or this:&lt;br /&gt;
Eagle eye&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Anti Nukes / Disables&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;Akashas biggest weakness is that she&#39;s dying quickly  against Nukes / Disables. This Items will help you. You can add one of  this to every item build. I just recommend Linken&#39;s more for the  Supportive and BKB more for the Semi-Carry build.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/thumb.jpg&quot; /&gt; Against nukes like Laguna Blade. Upgrade it to &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/thumb.jpg&quot; /&gt; if you have the money.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/thumb.jpg&quot; /&gt;  Always a good choice. Gives you nice stats, regeneration and prevents  you from some stuns (be fast and use Blink to save you then) and  sometimes from hard damage nukes like Laguna Blade. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;Against  mass disables / nukes. Is good for the semi-carry build, because you  will be a main target of disables / nukes even more and the damage/hp is  good for you, too.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Alternatives&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I&#39;m testing some Items in the next time.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/icon.jpg&quot; /&gt; &lt;br /&gt;
-&amp;gt; Added to Supportive&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Rejected Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/103/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/111/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/icon.JPG&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/29/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/103/thumb.jpg&quot; /&gt;  8250 gold. 800 damage. Useless in lategame. Buy Guinsoo&#39;s and Travels  instead. Or Power Treats and Stygian. And you COULD buy Divine Reaper  and Hyperstone for that money.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/111/thumb.jpg&quot; /&gt;You aren&#39;t a tank. You can get mana and mana regeneration with better items like Guinsoo&#39;s.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; /&gt;Year imba double ultimate ... not. Not enough mana.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/29/thumb.jpg&quot; /&gt;/&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/thumb.jpg&quot; /&gt;  You ARE item dependent. You NEED your coreitems or you can not gank  enough (since Icefrog nerved her clash-power the good combination of  nice ganking and fairly good Aoe damage is nearly the only good reason  to pick her). Let other heroes like Maiden, Warlock or Demon Witch buy  this.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Dangerous Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/icon.JPG&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/121/icon.JPG&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/icon.JPG&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/thumb.jpg&quot; /&gt;Reduces your damage to a minimum. You will just make around 375 damage with your Scream and Wave on in a teamfight.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/121/thumb.jpg&quot; /&gt;250  heal is not as annoying as Pipe is but it&#39;s bad for you, too. Let you  make 675 damage with Scream/Wave. Pipe+Mekansm let you make incredible  125 damage &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/ouch.gif&quot; title=&quot;Ouch&quot; /&gt;.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;You have nothing to interrupt this.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;As  i said before, disables counter you. Eul&#39;s is not that bad. You can  refresh your Blink cooldown while be cycloned. But a chainstun after  that is also your dead.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/thumb.jpg&quot; /&gt;All your advantage in ganking is useless when the whole world see you.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt; Another perfekt counter item. You can&#39;t nuke and Blink, and you get extra damage from nukes.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/thumb.jpg&quot; /&gt;  I started hating this thing. If you do your SoP+Ulti combo on 1 guy  with Blademail, you are nearly dead. If you hit 2 guys with Blademail,  you are dead. (And when you have an AoE based team, and you hit 5 guys  with Blademail, your team is dead).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;  When some heroes like Naix buy this item you have serious problems.  Your Blink has a lower cooldown but this item will give your opponent a  few seconds where you can&#39;t flee. And don&#39;t think you can face a Naix in  a face to face fight.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Item Synergies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt; + &lt;span style=&quot;font-size: x-large;&quot;&gt;(&lt;/span&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/icon.JPG&quot; /&gt; &lt;span style=&quot;font-size: x-large;&quot;&gt;)&lt;/span&gt; &lt;br /&gt;
= Superb Slow&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.JPG&quot; /&gt; +  &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-2.gif&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-3.gif&quot; /&gt;&lt;br /&gt;
= High damage to a single target&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/icon.JPG&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/skill-0.gif&quot; /&gt;&lt;br /&gt;
= Let you summons hit long time = High damage, good for ganking&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;How to use...&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;br /&gt;
-Storing runes and heal life/mana. The common using. While ganking you  will pass the rune spots and have nearly never ending life and mana.  Also the runes like haste, dd and invi will nearly grant you free kills.&lt;br /&gt;
-Fountain healing. The Bottle refreshes automaticly when you are in the  fountain. Using it will grant you more heal and should be done when ever  you are there.&lt;br /&gt;
-Botteling in fight. If you chase an enemy over a long time, your mana  will not be enough. So use it while chasing. If you are the one who have  to run, use it, too. Even if you will be hitted, there is some heal  that can save your life or some mana for Blink.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;br /&gt;
-As i said before, it let you gank more often because ganked heroes will  use their skills to flee and sometimes because they have panic. More  charges = you don&#39;t have to go back to fountain = more ganking.&lt;br /&gt;
-Surviving. In the most cases in early game it&#39;s that: 1 Hit to kill a  hero before he flees into the tower. I don&#39;t think that you can be  killed without skills, so you will have some charges at this destinating  moment. Use it and let them fail.&lt;br /&gt;
-Gank detector. The range is fairly high. So if you suddenly get charges  and don&#39;t see anyone, be careful. (If you suddenly get 15 charges run  for your life &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/biggrin.gif&quot; title=&quot;Big Grin&quot; /&gt;)&lt;br /&gt;
-Teamfight. I mentioned it before: In teamfights you will get 15 charges easily. Use them.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;br /&gt;
Ganking. Very simple. Use it on a target to slow and disable. Keep in  mind that the range is amazing. Even if a Antimage would blink away you  would get him.&lt;br /&gt;
Teamfights. Here you have some prioritys:&lt;br /&gt;
1. Dangerous non channeling heroes. Guys like Tc or Lich can kill a  whole team. Try to pick them out before they do it. Not that easy, I  know.&lt;br /&gt;
2. Channeling heroes: Enigma or Sandkings ultimates are extremely  dangerous. Try to stop them if you can. Stay out of range if you don&#39;t  want to be affected. You can join the fight after that by using Blink.&lt;br /&gt;
3. Physical damage carries: A good way to kill guys like Naix or  Mortred. When they don&#39;t leech life and make damage like insanes, your  team can kill them fairly easy.&lt;br /&gt;
4. Intelligence carries: Disable guys like Krobelus, Necrolyte, Leshrak  or Tinker and kill them with your team before they become dangerous.  (They are not meta anymore, so I swapped place 3 and 4)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;br /&gt;
-Farming. Scream + Shivas = Creepwave&lt;br /&gt;
-Teamfight. A additional nuke can&#39;t be to bad, especially if you win the  teamfight and the enemies die because they can&#39;t run away.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;br /&gt;
-Ganking. Blink, use Shadowstrike, use Necronomicon, take you and the  ugly little demons in a slot, order to attack use Scream, press tab till  you have the guy who has Manaburn, use it, order them to attack again.  When the ganked hero is still alive, Use Blink and Scream of Pain till  he is.&lt;br /&gt;
-Teamfight. Manaburn guys that have fairly low mana, but need it. Like  Enigma or Sandking. Maybe you can destroy enough mana to avoid their  ultimates. Also the blue guy will annoy AoE heroes with low hp, because  they kill him automaticly with their skills.&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Early Game&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Pick Akasha (^^), buy your items and choose your lane. You are very  variable in this. When you go mid, you are leveling fast and go ganking  to make kills. When you go to other lanes you can kill with your  lanepartner. Just in organizated games like clanwars, inhouses and -cm  games (yes, even in public) you should look against which lane you play.  Better don&#39;t buy the start items #2 if you play against a tinker in the  mid or a double stunner lane. Now guess against which lane you will  play (sorry, just experience can tell you that, no guide) and chose one  of this strategies:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Defensive: The &amp;lt;440 death combo&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I personally have a little strategy to make a kill when your opponent is  not a noob that let himself kill. Play a bit passively. Lasthit of  course. And remember the holy number : 442!&lt;br /&gt;
On level 7 you Scream of Pain in combination with Sonic Wave will do  this damage. When you just damage sometimes a bit and run directly a bit  back after that, he will just smile and keep beeing on the lane,  because he think you would be to scared.(Year mindgaming^^). But when he  (or she of course) haves ~ 400 hp, Blink-&amp;gt;Scream-&amp;gt;Wave. And he  dies smiling (xaxaxa what a bad joke &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/p.gif&quot; title=&quot;P&quot; /&gt;  ). Against good players it will work just 1 time, but it will work  (When I do it^^). And lasthit creeps all the time, of course. But just  do it against heroes like Potm that can flee to fast and are able to  become really dangerous. Of course it would work against a Mortred or a  Kunkka, but it grands unnecessary too much farm. Simply be agressive and  do the combo if they really are foolish enough to stay on lane with low  hp.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Offensive&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Against heroes that can&#39;t really kill you and need farm (nearly all  carrys) play agressive. Just hit them when they come to near. Of course  you have to last hit. But destroy the carry&#39;s farm is better than some  lasthits.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;Defensive&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Against a double stunner lane play VERY deffensive. Stay out off their  range. And just come near to make some lasthits. And just lasthit when  you don&#39;t go into stun range. If your opponents keep beeing between you  and the creeps, go ganking or ask your allies for a gank. Otherwise it  can destroy your game because ganking without regeneration form  Perserverence or Oblivion Staffs is hard. You have to go back to the  fountain too often.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Later early game&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;The ganker&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The aim of the ganker-Akasha is to abuse Blink and brust damage to kill  as much heroes as you can. Preferable dangerous carries. If you have a  carry in your team, leave the kills to him if possible.&lt;br /&gt;
After you are level 7 you are a imbalanced killing machine for a short  time when you was on a solo lane. Go ganking. That works great because  of the brust damage. Read at &quot;Ganking&quot; for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;The farmer&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The aim of a farmer-Akasha is to rush Guinsoo&#39;s/Orchid before go  ganking. It wastes her early-game gank potential, but you go ganking in  mid-game and you are useful in lategame because of good farm.&lt;br /&gt;
Just lasthit and sometimes hit creepwaves to 2/3 and use SoP. &lt;br /&gt;
Kill the lane opponent if you can, and if there are ganks near to you you should help of course.&lt;br /&gt;
If all goes right you will get Guinsoo&#39;s or Orchid around minute 25.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Arial Black;&quot;&gt;Runes&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
When you have a Bottle and you are in the mid, the rune race can begin.  Maybe you will play against heroes that use bottles, too. In fact you  will always win this &quot;race&quot; if you try it, because of your almighty  Blink.&lt;br /&gt;
But why you should run around the map and lose farm?&lt;br /&gt;
1. Staying on lane and farming. By leaving the lane for runes? Yes. If  you have low hp, you can&#39;t lasthit that easy because you always have to  care about your life. Without mana, you can&#39;t use Scream of Pain. And  SoP nearly grants you free lasthits. All in all you will not lose as  much farm as you think. Always store the runes.&lt;br /&gt;
2. Kills. Runes can help you getting them. You are near to the top/bot  and the mid lane. You can go to the Sentinel/Scourge wood for a good  ganking position or return to the mid to kill your opponent. Look at the  &quot;Ganking&quot; part for good ganking positions. You don&#39;t have to use runes  for that.&lt;br /&gt;
Here a little guide what to do with special runes:&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Illusion&lt;/span&gt;: Not the best ganking rune. But you  can send your illusions to the nearest lanes to make the players  scared^^. No, seriously, scout with them or let the enemies think that  you return to your lane. You can also use them for 1337-like actions  where you block the enemy with them, but if you are able to do that you  know what to do with runes anyway. For us mortals it&#39;s not much more  than a bottle-filler.&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Haste&lt;/span&gt;: Gives us the option to gank the farest lane (When you are bottom, it&#39;s the top lane, I think you know what i mean). &lt;br /&gt;
Run to the enemy, use SoP and start hitting him to death. Use ultimate to finish him if you have to.&lt;br /&gt;
&lt;span style=&quot;color: darkorchid;&quot;&gt;Invisible&lt;/span&gt;: Go next to a hero, order your  allies on the lane to get ready and kill them (if they will leave the  protection of their tower). You have the advantage of surprise.&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Regeneration&lt;/span&gt;: Store it and wait for the right  situation to use it. For example if you have low hp after a fight and  don&#39;t want to go back or you are chased.&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Double damage&lt;/span&gt;: A rune that you can abuse to  it&#39;s maximum because of Blink and Shadowstrike. You can get many hits,  especially if you cancel your attack animation.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Mid Game&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial Black;&quot;&gt;&lt;b&gt;The ganker/The farmer&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
In the midgame, when the ganking phase has begun, you should gank with  your mates. The only difference between the ganker and the farmer is,  that the farmer will have a Guinsoos/Orchid now. When you see that there  is a hudge creep wave which could destroy a tower / looks delicious,  buy a tp or blink to it and kill them with SoP or your Ultimate (when  there are REALLY many creeps). You can also return quickly to your mates  by using tp and /or blink. Sometimes there are little clashes  (teamfights). Look at the category &quot;Clashes&quot; for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Lategame&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You will do the same thing like in the mid game, but you will rather ganking and more ... clashing (is that the right word?^^).&lt;br /&gt;
When you can&#39;t win clashes, the enemy team will maybe have a very clash  orientated team. So try to push the lanes. Maybe they can&#39;t defend them  because they are to weak when they are splitted.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Ganking&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
Very simple. Always blink BEHIND the ganked heroes (not to a position  that is your dead, like a Sand King ultimate or the enemie&#39;s tower, of  course). That will grant you free hits. Maybe it will cut off the  fastest way back to the tower. Blink in, use Shadow Strike, Scream of  Pain, Blink, if you are skilled enough block the target, if not just  attack, Scream of Pain, Blink (he should be already dead now), Scream of  Pain and finish with Sonic Wave if necessary.&lt;br /&gt;
Let your mates begin the gank when there are more then 1 or 2 heroes  because they will try to let you die with them. And better don&#39;t try to  kill stunning/disabling heroes in the tower when they don&#39;t die after 1  Scream of Pain.&lt;br /&gt;
The not so simple thing is to surprise your enemys. Blink gives great options for that:&lt;br /&gt;
1. You are FAST. You don&#39;t have to care about trees and something like  this. Not so good players will not think that they will be ganked only a  few seconds after a &quot;miss&quot;.&lt;br /&gt;
2. You can let the enemy not see that you are coming. Just use cliffs and trees. You don&#39;t have to walk around them&lt;br /&gt;
Here are some placed where you can surprise your enemies with your blink.&lt;br /&gt;
A general tip, that is not just useful for Akasha. She always wants to  use her skills very dramaticly. They have a long animation, but you can  make it 10 times faster: Animation canceling. You can cancel the  animation of every skill. Just order them to move, when the skill is  casted. For example Scream of Pain&#39;s animation can be reduced to 0.1  seconds or something like this. This is especially useful if you chase  an enemie and don&#39;t want to lose him. It will look like Akasha is using  the skill without stop running. If you kill someone with a skill, you  can let her do her animation, because it looks cool &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/2guns.gif&quot; title=&quot;2guns&quot; /&gt;.&lt;br /&gt;
Now the ganking positions. Akashas Blink gives you a few options that other heroes don&#39;t have.&lt;br /&gt;
The &lt;span style=&quot;color: blue;&quot;&gt;blue&lt;/span&gt; points are for the places where you can simply gank. The &lt;span style=&quot;color: red;&quot;&gt;red&lt;/span&gt;  points are for the early/midgame when the first towers are not  destroyed. When the towers are destroyed, this positions change to  normal ganking positions. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2308&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Normal Ganking Places:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;1. Top lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_16&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1225x609.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;276&quot; id=&quot;ncode_imageresizer_container_16&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2296&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel/Scourge&lt;br /&gt;
When?: Gank when the Sentinel or Scourge pushed too far.&lt;br /&gt;
Fail chance: Low. No towers are very near. The ganked hero can buy a tp to flee.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;2. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_20&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 955x688.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;400&quot; id=&quot;ncode_imageresizer_container_20&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2304&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When?: Nearly always&lt;br /&gt;
Fail chance: Middle. A tower is very near. So maybe wait that the Scourge are pushing a bit. Normaly there is just 1 hero.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;3. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_5&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1181x646.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;304&quot; id=&quot;ncode_imageresizer_container_5&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2302&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When the Sentinel pushed a bit.&lt;br /&gt;
Fail chance: Low-High. Gets higher when the Sentinel hero is near to the tower.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;4. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_14&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 952x690.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;402&quot; id=&quot;ncode_imageresizer_container_14&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2303&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When the Sentinel pushed a bit.&lt;br /&gt;
Fail chance: Middle-High. Maybe you will be seen by jungeling heroes.  Ganking into the tower is suicide against stunners/disablers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;5. Bot lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_11&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1280x561.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;243&quot; id=&quot;ncode_imageresizer_container_11&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2307&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel/Scourge&lt;br /&gt;
When?: When someone pushed too far.&lt;br /&gt;
Fail chance: Low. But the ancient creep will hit you.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;6. Bot lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_9&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1210x657.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;301&quot; id=&quot;ncode_imageresizer_container_9&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2306&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel/Scourge&lt;br /&gt;
When?: When someone pushed too far.&lt;br /&gt;
Fail chance: Low with some stunner/disabler The ganked hero can buy a tp to flee. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;1. Top lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_13&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 922x657.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;396&quot; id=&quot;ncode_imageresizer_container_13&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2295&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When?: When a hero is fleeing or hiding behind the tower with low hp.&lt;br /&gt;
Fail chance: If you hunt him fairly low, but better don&#39;t try to kill  him in tower, especially if he has a mate and one or both of them can  disable. Thats suicide.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;2. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_15&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1276x584.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;254&quot; id=&quot;ncode_imageresizer_container_15&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2301&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When?: When a hero is fleeing.&lt;br /&gt;
Fail chance: Low-Mid. If you hunt into the 2nd tower and he still has  1/3 hp an ally could use tp to save him. Also it&#39;s near to base so maybe  someone who saw you hunting could be fast enought to save his mate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;3. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_19&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1060x610.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;319&quot; id=&quot;ncode_imageresizer_container_19&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2298&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When a hero is fleeing.&lt;br /&gt;
Fail chance: Mid. You are near to tower and to the woods. When someone  run into the trees it&#39;s nearly impossible to hit him with SoP.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;4. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_4&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1186x544.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;255&quot; id=&quot;ncode_imageresizer_container_4&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2297&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When a hero is fleeing.&lt;br /&gt;
Fail chance: Mid. You are near to tower and to the woods. When someone  run into the trees it&#39;s nearly impossible to hit him with SoP. And  sometimes someone sees you. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;5. Bot lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_3&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1280x608.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;264&quot; id=&quot;ncode_imageresizer_container_3&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2305&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
*I made a mistake. The place is a bit more near the 1st Scourge tower.&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When?: When a hero is fleeing.&lt;br /&gt;
Fail chance: Mid. If someone wants to make ancient spot or goes to secred shop he maybe see you. Also it&#39;s near to base.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;6. Bot lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_18&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1198x652.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;302&quot; id=&quot;ncode_imageresizer_container_18&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2293&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When a hero is fleeing. There is a wood for juking so you shouldn&#39;t gank into tower.&lt;br /&gt;
Fail chance: Mid-High. You will not die i think, but there is a wood for  juking. When your enemy is able to run into it, you will fail because  SoP just hits heroes that you see.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;7. Top lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_17&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1155x547.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;263&quot; id=&quot;ncode_imageresizer_container_17&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2294&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Sentinel&lt;br /&gt;
When?: When a hero is fleeing.&lt;br /&gt;
Fail chance: Low-Mid. Maybe someone wants to go to secred shop. But  there is the possibility that your victim goes to it. Sometimes players  do that when they are low hp to buy something before going back.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;8. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 946x656.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;385&quot; id=&quot;ncode_imageresizer_container_2&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2299&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When: When a hero is fleeing.&lt;br /&gt;
Fail chance: Low-Mid. Maybe the ganked hero is smart enough to go into  the woods next to the 1st tower. Yes you can be next to Roshan without  getting attacked. But don&#39;t go to the altar behind him. Then he will  attack.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;9. Mid lane&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_12&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1274x606.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;264&quot; id=&quot;ncode_imageresizer_container_12&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=274&amp;amp;pictureid=2300&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Who?: Scourge&lt;br /&gt;
When: When a hero is fleeing.&lt;br /&gt;
Fail chance: Mid-High. Hard to get killed there but maybe someone goes  to the secred shop. Also you could fail blink and stuck in the trees.  And you can&#39;t blink to the middle of the lane. So he could flee into the  woodnext to the 2nd tower.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Clashes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;Fight in clashes is not that easy. You are very  fragile and have a high priority to be killed. When you are just blinkin  in, and use SoP, you are dead. If you use Sonic Wave first, the other  team will run back, and heal. To be really effective, your team need a  initiator.&lt;br /&gt;
Like this guys : &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif&quot; title=&quot;Treant&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif&quot; title=&quot;Tide&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/es.gif&quot; title=&quot;Es&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/enig.gif&quot; title=&quot;Enig&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif&quot; title=&quot;Lock&quot; /&gt;&lt;br /&gt;
When the initiator used his ultimate (the good initiating skills are always the ultimates)&lt;br /&gt;
The other team can&#39;t flee anymore without loosing 1 , 2 or 3 heroes. And  then you can hunt the other ones. So you can use your ultimate. Try to  hit all enemy heroes. Now the enemy team should be near to dead (if not,  you will) and you can blink in and scream savely, because they are not  thinking about killing you anymore (hopefully^^ that is just  psychology). Hunt them to death.&lt;br /&gt;
If the enemy team have 2/3 hp now and is just more angry, you have a  serious problem. You and your team should go back. When the fight is  balanced, it&#39;s time to use your items. With the semi-carry build, just  hit and damage (and use you skills. Never stop using them) And try to  stop channelings with your Orchid or shut down a dangerous nuker like  leshrak or thinker for a few seconds. &lt;br /&gt;
With the supportive build, Try to shut down their carry with superb slow and hex.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Now the compact version:&lt;br /&gt;
1. Wait for the initiator to initiate&lt;br /&gt;
2. Use Ultimate&lt;br /&gt;
3. Hex/silence/manaburn with Necronomicon dangerous guys (I wrote about this before in the Item part&lt;br /&gt;
4. Look at the enemy team: &lt;br /&gt;
Low hp? Blink + Scream and hunt with ss if they try running&lt;br /&gt;
1/2 hp? Blink + Scream whenever you can&lt;br /&gt;
Nearly full hp and angry? Try to go back without losing someone. Don&#39;t run around panicly and don&#39;t leave your team alone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: purple;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Allies / Enemies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Allies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Other Gankers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Because you can make kills with them &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/p.gif&quot; title=&quot;P&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/14/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/44/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Initiators&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
As is said before you need them to get your full potential in a clash.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/58/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/25/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/98/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Other AoE&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Just 1 AoE is fairly useless. More of them are deadly.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/14/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/icon.jpeg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/90/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Other heroes that can suddenly appear&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Surprise, Surprise!&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Healers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
They make you lesser fragile.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/12/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/47/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Special Allys&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Earthshaker&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;br /&gt;
Ganker, Initiator and Aoe. A perfect partner.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Crystal Maiden&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/icon.JPG&quot; /&gt;&lt;br /&gt;
The mana regeneration is amazing for ganking in early game. You don&#39;t even need a Void Stone or some Sobi Mask.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Undying&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/icon.gif&quot; /&gt;&lt;br /&gt;
Initiate, Aoe and let you make even more damage with his ulti. Also he can heal you what makes you lesser fragile.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Enemies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You can&#39;t use Blink and die. Outch.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/29/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/27/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Damage reducers / healers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
They&#39;re making you useless.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/66/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/47/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;0.5 second killers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You can&#39;t do anything you are just dead.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/105/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Silencers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Obviously&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/96/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/109/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/45/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Special Enemies&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Bloodseeker&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/35/icon.gif&quot; /&gt;&lt;br /&gt;
The 2nd longest silence. You can&#39;t just stand there because of low hp and you can&#39;t run because of low hp.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Lucifer&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/37/icon.gif&quot; /&gt;&lt;br /&gt;
The longest silence. Lvl? Death! + Doom = A dead Akasha&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Storm Spirit&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/53/icon.JPG&quot; /&gt;&lt;br /&gt;
Disable? Check. Damage? Ugly. That would be ok but in lategame he&#39;s  rolling and rolling and rolling and we can&#39;t flee. One time I saw some  funny 25 Bloodstone charges Storm that fucked my whole team simply by  rolling from fountain into it. And guess who was the one that died  instantly. Well, my teammate followed me into the death when he rolled  the second time and the game was over... I want to say that: He&#39;s more  dangerous for you than any other farmed carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Tinker&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/102/icon.jpg&quot; /&gt;&lt;br /&gt;
Extreme Damage. In early/mid game a rocket, laser, rearm, rocked&lt;br /&gt;
combo is your dead.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;  &lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt;                                  &lt;span&gt;+&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Khadgar&#39;s Pipe of Insight&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/icon.JPG&quot; /&gt;&lt;br /&gt;
Reduces you damage hardly.&lt;br /&gt;
&lt;span&gt;=&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;The worsest thing that can happen&lt;/span&gt;&lt;br /&gt;
A Tinker on drugs. This hero and 3653 gold can make you useless. Pipe,  rearm, pipe , rearm... You can only try to kill him with an overkill of  AoE and/or normal attacks.       &lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/span&gt;-&amp;gt; Nerved&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Nightcrawler&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;br /&gt;
The new hero in 6.65 is really dangerous. Burst damage? Yes. A skill  that makes him laugh about your Blink? Yes. Invisibility that makes him  laugh even more because you can&#39;t hit him with Scream of Pain?  Unfortunately. Removing Shadow Strike? Yes. Insane movementspeed to  chase you? You know...&lt;br /&gt;
Try to counter him with Necronomicon.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-to-qop.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-4238474646005647698</guid><pubDate>Tue, 09 Nov 2010 16:19:00 +0000</pubDate><atom:updated>2010-11-09T08:19:05.701-08:00</atom:updated><title>Guide To Sniper</title><description>&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #7f5217;&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Kardel Sharpeye, the Dwarven Sniper&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;i&gt;&lt;a href=&quot;http://www.playdota.com/forums/members/funnywarfare/&quot; target=&quot;_blank&quot;&gt;&lt;br /&gt;
&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=8738&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;i&gt;&lt;div align=&quot;center&quot;&gt;Kardel Sharpeye is a  testament to his name and race. Using only his finely honed skills of  marksmanship and his trusty rifle, he systematically destroys his  opponents from afar. Taking great care to aim for the most vulnerable of  areas, he is capable of severely injuring an opponent, and with a  little extra time, has been known to simply dispose of an enemy in a  single shot. His rifle is equipped with a secondary barrel, capable of  launching a short burst of shrapnel at close range, causing massive  damage.&lt;/div&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;topofpage&quot;&gt;&lt;/a&gt;Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#000&quot;&gt;The Alt-Tab Mini Guide&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#001&quot;&gt;Hero Statistics&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#002&quot;&gt;Hero Introduction&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#003&quot;&gt;Skills&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#004&quot;&gt;Skill Builds&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#005&quot;&gt;Item Build&lt;/a&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#105&quot;&gt;Early Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#205&quot;&gt;Mid Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#305&quot;&gt;Optional Core&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#405&quot;&gt;Luxury Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#505&quot;&gt;Rejected Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#605&quot;&gt;Reasoning&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VII.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#006&quot;&gt;Gameplay and Strategies&lt;/a&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#106&quot;&gt;Shrapnel Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#206&quot;&gt;Assassinate Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#306&quot;&gt;General Gameplay&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#406&quot;&gt;Team Battles&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VIII.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#007&quot;&gt;Friends and Foes&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IX.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#008&quot;&gt;Conclusion&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;X.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#009&quot;&gt;FAQ&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XI.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#010&quot;&gt;Replays&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XII.&lt;/span&gt; &lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#011&quot;&gt;Credits and Changelog&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Or you can try &#39;Ctrl+F&#39; and search for the thing that you are looking for.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;000&quot;&gt;&lt;/a&gt;Alt-Tab Mini Guide&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Starting Items&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Mid&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Side&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Extension&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Luxuries&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1. Farm up your core.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2. Push towers.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3. Stick with your team.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4. Take part in large pushes and team battles rather than farming one lane alone.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;001&quot;&gt;&lt;/a&gt;Hero Statistics&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;STR&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;AGI&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;INT&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/agility-c.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/intelligence.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;16+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.7&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;21+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.9&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;15+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.6&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;___&lt;/span&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/asblue.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Affiliation:&lt;/span&gt; Sentinel&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Animation:&lt;/span&gt; 0.17 / 0.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Damage:&lt;/span&gt; 36 - 42&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Casting Animation:&lt;/span&gt; 0.3 / 0.51&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Armor:&lt;/span&gt; 2&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Base Attack Time:&lt;/span&gt; 1.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Movespeed:&lt;/span&gt; 290&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Missile Speed:&lt;/span&gt; 3000&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Range:&lt;/span&gt; 550&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sight Range:&lt;/span&gt; 1800 / 800&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;002&quot;&gt;&lt;/a&gt;Hero Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;Sniper has always been considered as an extremely fragile hero  that dies in a matter of seconds. However he is also at the same time  one of the most powerful carries and pushers in DotA. His extremely long  range usually keeps him safe out of battle. He can use his skills from  afar and deal tremendous damage with them. He is the only hero in the  game that can out-range towers. Because of his simplicity he is often  referred to as a &quot;newbie&quot; hero, however he is commonly used in  competitive DotA, and sometimes, it can be hard to use Kardel to his  maximum potential.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to pick&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt; Your team needs a ranged carry&lt;/li&gt;
&lt;li&gt; Your team is using a pusher strategy&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to not pick&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt; Enemy team has lots of burst damage/stunners&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Pros and Cons&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Highest range in the game&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Fast pusher&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent farmer&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent attack animation&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] High damage nuke that can finish off fleeing enemies&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Very good agility gain&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Best INT gain amongst AGI heroes&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Needs quite a bit of survivability&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Big target for enemy gankers early game&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Low mana pool early on&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Below average movespeed  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;003&quot;&gt;&lt;/a&gt;Skills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sh&lt;u&gt;r&lt;/u&gt;apnel&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-0.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Fires  a ball full of shrapnel into the air. which promptly explodes,  showering the target area in explosive pellets. Enemy units that walk in  this area get damaged and slowed. Deals 30% damage to buildings. Lasts  for 10 seconds. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;15% Slow / 10 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;20% Slow / 20 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;25% Slow / 30 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;30% Slow / 40 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill works as a DoT in  an AoE. What&#39;s great about it is that it is one of the only skills in  the game that affects towers too. This is also your primary farming  skill. It can also be used for lane control, ganking and escaping. The  slow is decent and usually enough to perform one of the above stated  strategies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Headshot&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-1.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;A shot to the head deals bonus damage and stuns for a short duration. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.01 sec&lt;/td&gt;&lt;td&gt;25% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.1 sec&lt;/td&gt;&lt;td&gt;30% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.2 sec&lt;/td&gt;&lt;td&gt;35% chance to deal 40 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.3 sec&lt;/td&gt;&lt;td&gt;40% chance to deal 50 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: hero physical&lt;br /&gt;
• Works on allied creeps.&lt;br /&gt;
• Stun is blocked by magic immunity. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill improves your quite  low damage. The stun is also nice and it syn-energizes well with  Shrapnel. This skill also helps you with last hitting a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Take Aim&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-2.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Kardel uses his dwarf engineering skills to make modifications to his rifle, enhancing the range of his rifle.  &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +65&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +130&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +195&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +260&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Level 3 and 4 of this skill allow Kardel to out-range towers. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; Take Aim is what makes Kardel a  formidable tower pusher. It allows him to keep out of danger (most of  the time) and deal tremendous amounts of damage through his other skills  to enemies. Also note that if this skill is maxed it is possible to  out-range the enemy fountain, allowing you to destroy it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Assassina&lt;u&gt;t&lt;/u&gt;e&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-3.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Take time to draw a bead, and then deal a large amount of damage to the target at a huge range. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;20 sec&lt;/td&gt;&lt;td&gt;1500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 355 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;275&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;2000&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 505 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;375&lt;/td&gt;&lt;td&gt;10 sec&lt;/td&gt;&lt;td&gt;2500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 655 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical&lt;br /&gt;
• Crosshair on target is visible to allies only.&lt;br /&gt;
• Invisibility doesn&#39;t affect the effect of this skill.&lt;br /&gt;
• Interrupts channeling spells.&lt;br /&gt;
• Interrupt works on magic immune units.&lt;br /&gt;
• Takes 1.7/1.65/1.5 seconds to cast.  &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This is your only major nuke  and it has quite a few purposes. It is primarily used for killing  fleeing heroes, but it also has other purposes. It can cancel channeled  spells, meaning TP&#39;s and spells like Freezing Field will be canceled  when the target hero is hit with the launched projectile. Because of  it&#39;s very short cooldown it can be used prior to battles, or just in the  midst of battle, to deal a lot of damage to one hero, weakening him a  lot, and allowing him to be finished off by allies or by Kardel himself.   &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;004&quot;&gt;&lt;/a&gt;Skill Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Reasoning:&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; helps with our lane control, farming, and pushing. So we try to max it as early as possible. &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; helps with our harassing and pushing ability, so take it early on as well. &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;  should be left for the mid game however it is possible to take one  level of it early on the help with our last-hitting, as our damage is  pretty bad early game. Take &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt; whenever you can, and finish with &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;. &lt;br /&gt;
&lt;br /&gt;
Skill nothing before the creeps start fighting and wait for a situation where you could need &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  and skill it (early first blood or ally has to be saved). When the  creeps start attacking and you realize that you might not need it too  early, skill &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;, which make last hitting easier. On the second level you should take the skill that you didn&#39;t take on the first level.&lt;br /&gt;
&lt;br /&gt;
Look at who you will be laning with and against to decide which skill you will take on level 4:&lt;br /&gt;
&lt;br /&gt;
Solo vs Dualstunner lane (like Lina + Sven) : &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs high burst damage solo lane (like Tinker): &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs non high burst damage lane (like Traxex): &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs deffensive + carry lane (like Spectre + Warlock) : &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs aggressive + carry lane (like Lion + Naix):  &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Dual vs anything: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
In general: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt; when you can play agressive, &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; when you have to keep distance and farm because you can&#39;t kill anyone and your opponent(s) will try and can kill you easily.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Build Alternatives:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;There are only a couple of major alternatives to the standard skill build. The first one is taking both &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; and &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;, skipping &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  early on, to farm and possibly even kill heroes faster. Personally this is not recommended as &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; is a great and important skill, and you get just as much farming power with it as you would with &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
The other one is grabbing a couple of levels of &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; early on. Still, max &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;, and levels 2 and 4 grab some stats instead of &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;. &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;  give you some HP and MP which actually helps a bit early game. This  again is not recommended over the standard skill build, since when you  get your first survivability and mana regeneration items, the extra &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; don&#39;t become as useful as &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;005&quot;&gt;&lt;/a&gt;Item Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;105&quot;&gt;&lt;/a&gt;Early Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Side Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Proceed to your position. There you may finish your personal survivability booster codenamed &quot;Magic Wand&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Water and food allow you to stay in the battlefield for prolonged periods.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;205&quot;&gt;&lt;/a&gt;Mid Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core Equipment&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Power Treads and Magic Wand will give you survivability that is  necessary for a slow moving low hp Sniper. If you want to buy Orchid and  you want to be able to spam Shrapnel for pushing and farming, buy an  Oblivion Staff after that. The next important item to buy is Lothar’s  Edge, because it will save your ass many times and gives you damage and  attack speed that are good for being a carry in mid/lategame.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;305&quot;&gt;&lt;/a&gt;Optional Core Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Urn is a very good item for Sniper. It gives him the hp and mana regen  that he needs. However there sometimes might be a better Urn carrier on  your team, and you should let them get it instead of you. Otherwise go  ahead and make this instead of a bracer.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A flask of whiskey to keep your morale up. A good item if you want to  push in early/mid game. While switching the lanes you can refresh your  mana to push the next tower. If you don’t want bottle, Magic Wand is  enough for a burst heal.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
.338 Lapua Magnum armor-piercing bullets at your service. Probably the  best out there. A cookie-cutter item for Sniper. Your high range is  useless without high damage.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Neurotoxin-coated rounds. 8 paralysing rounds for free. A very  interesting item. The stats are good for your carry role, the orb is  amazing against low hp heroes, but just in early/mid game. The orb loses  it’s effectiveness in early game. Purge is good for ganking because you  have 2 slows or 1 extreme slow that increase your overall DPS. Also  Diffusal Blade is a must-have item against Warlock’s Infernal. Benefits  from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Electroshocking rounds for superior crowd-control. Like Diffusal Blade  this item is very effective in early/mid game. With this item you can  push faster. But because you can upgrade it to Mjollnir it isn’t useless  in late game. And it is just an orb effect, so you can also buy Skadi.  All in all an item that is useable in any situation. Benefits from:  Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adrenaline pack. Your range is high, but that will not save you when you  are facing disables because their range is long, too or the disablers  use fog to hide so that you don’t notice them till it’s too late. All in  all this item will turn you rambo for a few seconds, but it won’t help  you against physical dps carries.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Ultra-light boots with a built-in radio. The radio allows you to call a  transport chopper for extra mobility. You should change your boots to  this one in mid/late game. You can push everywhere and it changes your  Assassinate to something like Zeus’s ultimate. But if the game is not  focused on ganking and pushing, Power Treads are more useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Buy it instead of Lothar&#39;s Edge. In games with higher skilled players  that buy Dust/Gem/Necronomicon, Lothar&#39;s isn&#39;t as useful as lower  skilled games. Here Dagger is a cheaper alternative. You can dodge,  blink to places that are hard to reach and kill your opponents and  Assassinate&#39;s Area of Influence is huge (2700/3200/3700). The problem is  that it doesn&#39;t give you dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
While this item is bad on many heroes, it is a choice for Sniper if you  want to gank a lot. The only problem is that it is useless if you buy  Manta and/or Skadi that are better items. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;405&quot;&gt;&lt;/a&gt;Luxury Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
An attached flashbang launcher. Disorients your enemies.&lt;br /&gt;
A item that fits Sniper perfectly. The mana regeneration let you spam  Shrapnel to push towers, the damage and attack speed is needed to be the  carry and the silence will rape all guys who try to dodge your  ultimate. Benefits from: Any damage you deal&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
I think it’s obvious that the item is perfect to deal damage. The  evasion allows you to fight against ranged physical dps carries easily.  But don’t be foolish and fight in melee range against melee carries like  Naix. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lightweight Kevlar Armor. Doesn&#39;t constrain movement. This item will  help you destroying towers quickly. I don’t have to talk about the dps, I  think. But if there is a melee hero who could use it also, it’s better  if he buys it. Then the aura will affect anyone and the armor is not  that wasted. Benefits from: Physical damage&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Thermal scope, allows you to spot the most uncovered parts of your  enemy. Obvious. Damage. Benefits from: Physical damage, attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Schmidt &amp;amp; Bender 6x42 PM II scope for delivering 100% precise shots.  Unusable with any rounds other than the ordinary due to different  trajectory. More stun. Bash doesn’t stack additional, but the chance is  still higher so that it will work pretty much like a Skadi with less  slow and more damage. When you are facing heroes with evasion it’s a  must-have. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Dummies of yourself to deceive your enemies. Very well synergy with  Sniper. The movement speed and the stats are perfect and the illusions  also get high range. When you are not facing a high AoE team this item  is very useful. Benefits from: Stats&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Improved electroshocking rounds. Look at the Maestrom. The only  difference is that you should use it’s skill on a often attacked hero,  that isn’t you in the most cases. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Freezing rounds. Quite expensive due to a complicated manufacturing  technology. I really think Sniper is the best carrier for this item. No  one can flee, the stats are nice and it’s just a buff, not an orb. So  you should get it if you got Maestrom/Mjollnir and vice-versa. The only  problem is the price.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;505&quot;&gt;&lt;/a&gt;Rejected Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Why would a sniper need something that looks like a green excrement?  Seriously, Assassinate is your finishing move, not your nuke. The  cooldown is low anyway and your manapool small. Don&#39;t buy it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Shrapnel will give the minions time to hit. And strength and  intelligence is needed. So it is a good item? Not really. Shrapnel slows  for a short time and you can hit invisible heroes with your ultimate  anyway. It&#39;s better to get physical dps items and attack speed because  they will make you (combined with Take Aim and Headshot) a hard carry.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/95/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This item is completely useless. It just takes a inventory slot. Firstly  you aren&#39;t a ricer. Ricing would waste your pushing and ganking  potential. If you want to farm, buy Orchid. The mana regeneration will  let you spam Shrapnel, which results in many lasthits. And you push. And  you can gank because of the Silence. And it gives you physical dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/12//thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lifesteal in general is not really bad, but not a good choice because  you shouldn&#39;t play rambo anyway. Your health points are too low for  this. Buy one of the orbs that are mentioned before.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This will help you spam Shrapnel and push but it doesn&#39;t give you physical dps. Go for Orchid instead. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;605&quot;&gt;&lt;/a&gt;Item Build Reasoning&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Early game its important to grab some stat and regen items. This is what  the branches and tangos/clarities/salves are for. Grab exactly 3  tangos, as we will use these to build our magic wand. Next try to buy  your bracer parts or boots of speed. Then proceed to complete you basic  laning phase items. &lt;br /&gt;
&lt;br /&gt;
This is the order that we want to complete our starting items: Wand and  Treads. Also you should decide whether to go for Bracers or Wraiths at  this point. Right after this you should start on farming Lothars.  However instead of going straight for Lothars, you can try to instead  farm up an optional item. Anyways, either way you will farm up your  Lothars eventually and thats when you should try to farm up your next  item. Since you will start getting quite a lot of kills at this point  you luxury shouldn&#39;t take too long to complete.&lt;br /&gt;
&lt;br /&gt;
Then keep on adding luxuries to your build until the game ends. The  Lothars, should hopefully minimize your losses in the process. Try to  buy items that will synergize with other items, instead of buying random  items. For example here are some very late game builds that synergize  well:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Sniper Commando (Carry, Illusions give you high dps)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Assassin (Dps carry that kills anyone with a few hits)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Guerilla (Ganker)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mortar Team (Pusher, Mjolnir for killing creeps quickly)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Gatling (Carry, high as to trigger Ministuns often)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Of course those item builds are quite expensive, but rewarding if you complete one.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;006&quot;&gt;&lt;/a&gt;Gameplay and Strategies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;106&quot;&gt;&lt;/a&gt;Shrapnel Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;AoE&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9097&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
This picture shows you that Shrapnel’s AoE is decent. The only special  thing that you have to know about Shrapnel is the positioning of it and  abusing it&#39;s AoE.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Farming&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Instead of simply using the skill on the center of a creep wave, you can also harass you opponent with it. Look at this picture:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9099&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
You will not just hit all the creeps, you will also hit heroes in an  area behind them. Usually they don’t want to be damaged, so they will go  out of the AoE and then they can’t last hit/deny the melee creeps  easily.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8774&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Destroying Towers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Shrapnel also damages towers. I  don’t have to explain much here I think. You push while farming with it  and your creeps will fight near to the tower. Use it so that you will  hit creeps,  heroes, and the tower at the same time. Notice that the  tower is fat and can’t move, so you don’t need to have the whole tower  in your aiming circle.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9098&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Fleeing&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8786&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
It&#39;s obviously how to use Shrapnel to flee. Aim between you and the  enemy hero. What is important here is to cancel the animation. Look  here:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8787&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
If I wouldn&#39;t have canceled the animation I would be dead.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8788&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
And there Weaver pawned me. Using Shrapnel against heroes that can blink  or move very fast isn&#39;t super effective, but sometimes it is worth a  try.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Ganking&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;The most important thing here is  not clicking directly on the enemy hero. That&#39;s as effective as aiming  Elune&#39;s Arrow directly on a moving hero.&lt;br /&gt;
&lt;br /&gt;
First look which way your gank target is going. Make sure that he is  cornered by Shrapnel and your allies, so that he has to walk into it. I  guess you know that already if you play Pudge/Mirana/Lina/Kunkka, etc.  sometimes.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8791&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
In this pic you see a siuation where Leoric had to run into my Shrapnel because he was chased by my allies.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;206&quot;&gt;&lt;/a&gt;Assassinate Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Basic Use&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is quite obvious. High  casting time that can be interrupted easily, huge range, very high  damage and it ignores invisibility; the perfect skill for finishing off  near-to-death heroes. Use it on low HP heroes to kill them. It is so  simple but why is it, that some people don&#39;t understand how to use it  correctly?&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Common Faults&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8799&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some people always complain that you are stealing a kill when you use  Assassinate on a low HP hero. Someone has to get the lasthit and you are  a carry (not the best one, thats true). So ignore these guys that flame  at you. You just secured a kill. But there are situations where you can  waste your ultimate.&lt;br /&gt;
&lt;br /&gt;
Lets pretend you (Sniper), Vengeful Spirit and Lion gank 2 heroes.   Vengeful and Lion use their skills and would surely kill someone and the  other hero runs away with 200 hp. While reading this and thinking about  it is obvious what to do: Use Assassinate on the fleeing hero. But I  see so many people who use Assassinate at the beginning of a fight,  trying to weaken the ganked hero, who would of died anyways. Always,  when ganking, try to save Assassinate to finish off the ganked heroes.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Using Assassinate in Fights&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;I see too many people using Assassinate when someone starts attacking them.&lt;br /&gt;
&lt;br /&gt;
If you are lucky and your target doesn&#39;t interrupt Assassinate or kills  you, this will happen; You use it, your target will notice the low hp  and will run away.&lt;br /&gt;
&lt;br /&gt;
The best way is to use Shrapnel and attack the hero to force him to run away and finish him off with Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Special Cases&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;But there are a lot of heroes who will make it not that easy for you to kill them.&lt;br /&gt;
&lt;br /&gt;
1. Invisibility&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;You fight against them, they are  low hp and go invisible. But hey, you can Assassinate invisible heroes.  The problem is that you can&#39;t target them. So you have to use  Assassinate before they turn invisible.&lt;br /&gt;
&lt;br /&gt;
Heroes that have an invisibility based skill:&lt;br /&gt;
&lt;br /&gt;
Treant Protector&lt;br /&gt;
Sandking&lt;br /&gt;
Phantom Lancer&lt;br /&gt;
Stealth Assassin&lt;br /&gt;
Bounty Hunter&lt;br /&gt;
Templar Assassin&lt;br /&gt;
Bone Fletcher&lt;br /&gt;
Nerubian Weaver&lt;br /&gt;
Broodmother&lt;br /&gt;
Nerubian Assassin&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Lothar&#39;s Edge&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
2. Blinking Heroes&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Some heroes have Blink skills.  The good thing is that they use these skills to flee most of the time,  not to dodge. But if they just run away they will probably wait for your  Assassinate to dodge it. So never use it too hastily against these  guys, and never wait till you can&#39;t see them anymore.&lt;br /&gt;
&lt;br /&gt;
Heroes that can blink are:&lt;br /&gt;
&lt;br /&gt;
Anti-Mage&lt;br /&gt;
Morphling&lt;br /&gt;
Mirana&lt;br /&gt;
Faceless Void&lt;br /&gt;
Meepo&lt;br /&gt;
Furion&lt;br /&gt;
Akasha&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Dagger&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
3. Invulnerability&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8790&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some guys can turn invulnerable. But usually just for a short time, so  it&#39;s the best to wait until they can&#39;t see you anymore  so that they  can&#39;t see that you are casting it. The good thing is that invulnerable  heroes don&#39;t have any invisibility based skills.&lt;br /&gt;
&lt;br /&gt;
Heroes that have skills that can go invulnerable:&lt;br /&gt;
&lt;br /&gt;
Panda Brewmaster&lt;br /&gt;
Lord of Avernus&lt;br /&gt;
Juggernaut&lt;br /&gt;
Naga Siren&lt;br /&gt;
Puck&lt;br /&gt;
Storm Spirit&lt;br /&gt;
Atropos&lt;br /&gt;
Obsidian Destroyer&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
4. Magic Immunity&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;These guys are ugly. Nothing more to say.&lt;br /&gt;
&lt;br /&gt;
Guys that are ugly:&lt;br /&gt;
&lt;br /&gt;
Juggernaut&lt;br /&gt;
Omniknight&lt;br /&gt;
Naix&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Black King Bar&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
There is a solution to all these heroes:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/text.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This disables all their ugly abilities, even Riki&#39;s ultimate and it  allow Assassinate to deal more damage. The only things that can  interrupt your ultimate now are certain items and passive stuns.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;306&quot;&gt;&lt;/a&gt;General Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;The TP Scroll&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is an important thing to  know when playing Sniper. Usually enemies will be trying to gank you to  stop you from farming, so it is a good idea to always have an escape  mechanism with you. You will need one before you get Lothars, and even  after that Lothars can be unreliable if enemies get Dust or Necronmicon.&lt;br /&gt;
&lt;br /&gt;
So always carry 1 extra TP scroll with you. If your teammates have  warned of a mia, and after some time you are sure that the enemy is  going to gank you, then just TP to a different lane where you can  farm/push rather peacefully.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Conservation&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Since Sniper&#39;s mana pool is  rather low early game, it is important for us to know when we can use  our spells. If you can afford to to use your spells for early pushes and  harrasing then do so. However try to keep your mana up, so that you  always have one Shrapnel ready. This last Shrapnel can be used for last  ditch efforts against ganks.&lt;br /&gt;
&lt;br /&gt;
Once you get your Oblivion Staff, you don&#39;t really need to worry about  conserving your mana anymore. The regen will provide you with enough  mana to spam Shrapnel, and even have some left over for an Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Early Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;After you finish the laning  phase, and even during the laning phase, you should be trying to farm  and push to the best of your ability. That one extra tower down early  game, is huge for your team. After you push one tower in a lane, go to a  different lane and push one tower there. Pushing any furhter than the  second tower alone is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Other than pushing just try to farm one lane. When enemies come to gank  you or try to deny XP then just TP to a different lane, and start  farming there. Snipers attack animation is very good, so last hitting  should be fairly easy.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point you should have  your basic core build finished. That means that you can and should try  sticking with your team and doing pushes together with your team. You  should also take part in team battles. Income should be coming from hero  kills at this point.&lt;br /&gt;
&lt;br /&gt;
Your team should try to push down the tier 2 tower in each lane.  Hopefully you can also get some tower kills, and that will result in a  big boost in your money.&lt;br /&gt;
&lt;br /&gt;
If your team is turtling, and does not want to push, then just try to  stop enemy pushes as best as you can. Your Shrapnel is an excellent tool  that can be used for stopping large pushes, so use it.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Late Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point your DPS should be  pretty high. You should have at least one luxury at this point. With  your team behind your back, you are quite a formidable carry. Also if no  one has soloed Roshan yet, then it is our priority to do so. You most  likely will not be able to kill him alone, so make sure to bring a  couple of teammates to help.&lt;br /&gt;
&lt;br /&gt;
Your team should definitely be trying to push into the enemy base at  this point. You will want to end the game very soon, or other harder  carries will out DPS and overcome you.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;406&quot;&gt;&lt;/a&gt;Team Battles&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Sniper&#39;s role in team battles is rather simple. It is to deal as much  damage as possible without dying. Because of his long attack and skill  range, most of the time, he is out of harms way in team battles. There  are a couple of things that you should do for team battles:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1)&lt;/span&gt; When the initiators initiate, use Shrapnel.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2)&lt;/span&gt; Concentrate and attack either their disabler or carry.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3)&lt;/span&gt; Use Assassinate to finish off fleeing hereos.&lt;br /&gt;
&lt;br /&gt;
Do not go into the middle of the battle without the proper support. Just  try to stay back and use your skills from afar. As soon as you see  someone as a target for Assassinate, then use it. It just tells your  team to leave that hero to die and move on to the next one. Also if you  have any items with abilities, such as Orchid or Manta, then right at  the beginning of the battle use them. If you have orchid it is important  the you silence their most dangerous spell caster so he doesn&#39;t rip  apart/ disable your whole team. &lt;br /&gt;
&lt;br /&gt;
If your team is losing the battle(or already lost it) and you can`t kill  anyone, then just run away, as there is no point staying and getting  killed.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;007&quot;&gt;&lt;/a&gt;Friends and Foes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Friends&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less your target moves, the more bullets it catches.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Output Booster&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/118/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/101/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/24/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
What could be better than delivering even more precise shots?&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Groupers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/93/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/thumb.jpeg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Your Shrapnel hits an area. The more concentrated the enemies are, the better the overall impact is.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Replenishers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/70/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
More mana equals to more Shrapnels, which equals to more farming and pushing.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Amplifiers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/63/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/13/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A weakened opponent is a dead opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Foes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Burners&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/72/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
They render you useless.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less you move, the more bullets you catch.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Hard hitters&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/102/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You are fragile, they hit hard. Questions?&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;008&quot;&gt;&lt;/a&gt;Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;Overall, Sniper is an excellent hero that can deal huge damage  from afar. He is very prone to dying however, so it is crucial that you  are always on the lookout for incoming ganks. Once you get farmed up,  you are quite a force to contend with, especially with your team behind  your back. We, the guide writers, hope that this guide has taught you a  lot about how to play Kardel, and we hope that you use this information  and apply it to your next games when playing this hero.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-create.g?blogID=5860022205593533637&quot; name=&quot;009&quot;&gt;&lt;/a&gt;FAQ&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;1. What should Sniper focus more on, farming or pushing?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It&#39;s pretty much your choice and you must decide which one is the  correct choice. If you fear of getting ganked, then just farm but don&#39;t  go too far out of the range of your tower without a TP scroll. If the  enemy is distracted for some reason then go ahead and push the tower  that you want to push as fast as you can. Destroying towers gives you a  lot of money (around 2 creeps waves), so sometimes it is even faster  than just farming creeps. Remember, because of the lack of an escape  mechanism, ALWAYS carry a TP scroll around with you, until you get  lothars.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;2. Why skip Headshot early, if it provides a lot of DPS?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The reason is because it actually doesn&#39;t provide that much DPS. One  level is by far enough to boost our DPS. The proc chance is based on our  IAS%, and that only becomes important mid-game, and that is when we  will be trying to skill Headshot. Take Aim is much superior early game,  as it provides us with safer farming and pushing early on.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;3. Why wasn&#39;t ______ mentioned in the item build?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It is not possible to list every item for Sniper in the item build. Only  items that actually work on Sniper are listed there. Other items just  aren&#39;t good for Sniper and shouldn&#39;t be gotten for him.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;4. Why is Sniper considered a &quot;newbie&quot; hero?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is because of his easy to use skills. He has two passives, and  Shrapnel and Assassinate are very easy to use, and take little practice  to understand them. Also because of his long range, he is often out of  harms way, and this appeals to new players a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;5. Help! My team always yells at me for kill stealing!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You are never, ever stealing a kill with Assassinate. You are just  guaranteeing that the fleeing hero will die. Your team should never be  blaming you for stealing kills, besides you need the gold, because you  are a carry.</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper_09.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-5807988292341624553</guid><pubDate>Tue, 09 Nov 2010 16:15:00 +0000</pubDate><atom:updated>2010-11-09T08:15:14.167-08:00</atom:updated><title>Guide To Sniper</title><description>&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #7f5217;&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Kardel Sharpeye, the Dwarven Sniper&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;i&gt;Written by &lt;a href=&quot;http://www.playdota.com/forums/members/piejonk/&quot; target=&quot;_blank&quot;&gt;Piejonk&lt;/a&gt;, &lt;a href=&quot;http://www.playdota.com/forums/members/ikrivetko/&quot; target=&quot;_blank&quot;&gt;iKrivetko&lt;/a&gt; and &lt;a href=&quot;http://www.playdota.com/forums/members/funnywarfare/&quot; target=&quot;_blank&quot;&gt;FunnyWarfare&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=8738&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;i&gt;&lt;div align=&quot;center&quot;&gt;Kardel Sharpeye is a  testament to his name and race. Using only his finely honed skills of  marksmanship and his trusty rifle, he systematically destroys his  opponents from afar. Taking great care to aim for the most vulnerable of  areas, he is capable of severely injuring an opponent, and with a  little extra time, has been known to simply dispose of an enemy in a  single shot. His rifle is equipped with a secondary barrel, capable of  launching a short burst of shrapnel at close range, causing massive  damage.&lt;/div&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;topofpage&quot;&gt;&lt;/a&gt;Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#000&quot;&gt;The Alt-Tab Mini Guide&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#001&quot;&gt;Hero Statistics&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#002&quot;&gt;Hero Introduction&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#003&quot;&gt;Skills&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#004&quot;&gt;Skill Builds&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#005&quot;&gt;Item Build&lt;/a&gt;&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#105&quot;&gt;Early Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#205&quot;&gt;Mid Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#305&quot;&gt;Optional Core&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#405&quot;&gt;Luxury Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#505&quot;&gt;Rejected Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#605&quot;&gt;Reasoning&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#006&quot;&gt;Gameplay and Strategies&lt;/a&gt;&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#106&quot;&gt;Shrapnel Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#206&quot;&gt;Assassinate Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#306&quot;&gt;General Gameplay&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#406&quot;&gt;Team Battles&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VIII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#007&quot;&gt;Friends and Foes&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IX.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#008&quot;&gt;Conclusion&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;X.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#009&quot;&gt;FAQ&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#010&quot;&gt;Replays&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#011&quot;&gt;Credits and Changelog&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Or you can try &#39;Ctrl+F&#39; and search for the thing that you are looking for.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;000&quot;&gt;&lt;/a&gt;Alt-Tab Mini Guide&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Starting Items&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Mid&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Side&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Extension&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Luxuries&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1. Farm up your core.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2. Push towers.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3. Stick with your team.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4. Take part in large pushes and team battles rather than farming one lane alone.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;001&quot;&gt;&lt;/a&gt;Hero Statistics&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;STR&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;AGI&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;INT&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/span&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/agility-c.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/intelligence.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;16+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.7&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;21+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.9&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;15+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.6&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;___&lt;/span&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/asblue.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Affiliation:&lt;/span&gt; Sentinel&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Animation:&lt;/span&gt; 0.17 / 0.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Damage:&lt;/span&gt; 36 - 42&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Casting Animation:&lt;/span&gt; 0.3 / 0.51&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Armor:&lt;/span&gt; 2&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Base Attack Time:&lt;/span&gt; 1.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Movespeed:&lt;/span&gt; 290&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Missile Speed:&lt;/span&gt; 3000&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Range:&lt;/span&gt; 550&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sight Range:&lt;/span&gt; 1800 / 800&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;002&quot;&gt;&lt;/a&gt;Hero Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; Sniper has always been considered as an extremely fragile hero  that dies in a matter of seconds. However he is also at the same time  one of the most powerful carries and pushers in DotA. His extremely long  range usually keeps him safe out of battle. He can use his skills from  afar and deal tremendous damage with them. He is the only hero in the  game that can out-range towers. Because of his simplicity he is often  referred to as a &quot;newbie&quot; hero, however he is commonly used in  competitive DotA, and sometimes, it can be hard to use Kardel to his  maximum potential.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to pick&lt;/span&gt;&lt;ul&gt;&lt;li&gt; Your team needs a ranged carry&lt;/li&gt;
&lt;li&gt; Your team is using a pusher strategy&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to not pick&lt;/span&gt;&lt;ul&gt;&lt;li&gt; Enemy team has lots of burst damage/stunners&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Pros and Cons&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Highest range in the game&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Fast pusher&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent farmer&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent attack animation&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] High damage nuke that can finish off fleeing enemies&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Very good agility gain&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Best INT gain amongst AGI heroes&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Needs quite a bit of survivability&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Big target for enemy gankers early game&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Low mana pool early on&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Below average movespeed  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;003&quot;&gt;&lt;/a&gt;Skills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sh&lt;u&gt;r&lt;/u&gt;apnel&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-0.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Fires  a ball full of shrapnel into the air. which promptly explodes,  showering the target area in explosive pellets. Enemy units that walk in  this area get damaged and slowed. Deals 30% damage to buildings. Lasts  for 10 seconds. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;15% Slow / 10 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;20% Slow / 20 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;25% Slow / 30 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;30% Slow / 40 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill works as a DoT in  an AoE. What&#39;s great about it is that it is one of the only skills in  the game that affects towers too. This is also your primary farming  skill. It can also be used for lane control, ganking and escaping. The  slow is decent and usually enough to perform one of the above stated  strategies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Headshot&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-1.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;A shot to the head deals bonus damage and stuns for a short duration. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.01 sec&lt;/td&gt;&lt;td&gt;25% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.1 sec&lt;/td&gt;&lt;td&gt;30% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.2 sec&lt;/td&gt;&lt;td&gt;35% chance to deal 40 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.3 sec&lt;/td&gt;&lt;td&gt;40% chance to deal 50 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: hero physical&lt;br /&gt;
• Works on allied creeps.&lt;br /&gt;
• Stun is blocked by magic immunity. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill improves your quite  low damage. The stun is also nice and it syn-energizes well with  Shrapnel. This skill also helps you with last hitting a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Take Aim&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-2.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Kardel uses his dwarf engineering skills to make modifications to his rifle, enhancing the range of his rifle.  &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +65&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +130&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +195&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +260&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Level 3 and 4 of this skill allow Kardel to out-range towers. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; Take Aim is what makes Kardel a  formidable tower pusher. It allows him to keep out of danger (most of  the time) and deal tremendous amounts of damage through his other skills  to enemies. Also note that if this skill is maxed it is possible to  out-range the enemy fountain, allowing you to destroy it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Assassina&lt;u&gt;t&lt;/u&gt;e&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-3.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Take time to draw a bead, and then deal a large amount of damage to the target at a huge range. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;20 sec&lt;/td&gt;&lt;td&gt;1500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 355 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;275&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;2000&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 505 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;375&lt;/td&gt;&lt;td&gt;10 sec&lt;/td&gt;&lt;td&gt;2500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 655 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical&lt;br /&gt;
• Crosshair on target is visible to allies only.&lt;br /&gt;
• Invisibility doesn&#39;t affect the effect of this skill.&lt;br /&gt;
• Interrupts channeling spells.&lt;br /&gt;
• Interrupt works on magic immune units.&lt;br /&gt;
• Takes 1.7/1.65/1.5 seconds to cast.  &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This is your only major nuke  and it has quite a few purposes. It is primarily used for killing  fleeing heroes, but it also has other purposes. It can cancel channeled  spells, meaning TP&#39;s and spells like Freezing Field will be canceled  when the target hero is hit with the launched projectile. Because of  it&#39;s very short cooldown it can be used prior to battles, or just in the  midst of battle, to deal a lot of damage to one hero, weakening him a  lot, and allowing him to be finished off by allies or by Kardel himself.   &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;004&quot;&gt;&lt;/a&gt;Skill Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Reasoning:&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; helps with our lane control, farming, and pushing. So we try to max it as early as possible. &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; helps with our harassing and pushing ability, so take it early on as well. &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;  should be left for the mid game however it is possible to take one  level of it early on the help with our last-hitting, as our damage is  pretty bad early game. Take &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt; whenever you can, and finish with &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;. &lt;br /&gt;
&lt;br /&gt;
Skill nothing before the creeps start fighting and wait for a situation where you could need &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  and skill it (early first blood or ally has to be saved). When the  creeps start attacking and you realize that you might not need it too  early, skill &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;, which make last hitting easier. On the second level you should take the skill that you didn&#39;t take on the first level.&lt;br /&gt;
&lt;br /&gt;
Look at who you will be laning with and against to decide which skill you will take on level 4:&lt;br /&gt;
&lt;br /&gt;
Solo vs Dualstunner lane (like Lina + Sven) : &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs high burst damage solo lane (like Tinker): &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs non high burst damage lane (like Traxex): &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs deffensive + carry lane (like Spectre + Warlock) : &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs aggressive + carry lane (like Lion + Naix):  &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Dual vs anything: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
In general: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt; when you can play agressive, &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; when you have to keep distance and farm because you can&#39;t kill anyone and your opponent(s) will try and can kill you easily.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Build Alternatives:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;There are only a couple of major alternatives to the standard skill build. The first one is taking both &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; and &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;, skipping &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  early on, to farm and possibly even kill heroes faster. Personally this is not recommended as &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; is a great and important skill, and you get just as much farming power with it as you would with &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
The other one is grabbing a couple of levels of &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; early on. Still, max &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;, and levels 2 and 4 grab some stats instead of &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;. &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;  give you some HP and MP which actually helps a bit early game. This  again is not recommended over the standard skill build, since when you  get your first survivability and mana regeneration items, the extra &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; don&#39;t become as useful as &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;005&quot;&gt;&lt;/a&gt;Item Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;105&quot;&gt;&lt;/a&gt;Early Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Side Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Proceed to your position. There you may finish your personal survivability booster codenamed &quot;Magic Wand&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Water and food allow you to stay in the battlefield for prolonged periods.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;205&quot;&gt;&lt;/a&gt;Mid Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core Equipment&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Power Treads and Magic Wand will give you survivability that is  necessary for a slow moving low hp Sniper. If you want to buy Orchid and  you want to be able to spam Shrapnel for pushing and farming, buy an  Oblivion Staff after that. The next important item to buy is Lothar’s  Edge, because it will save your ass many times and gives you damage and  attack speed that are good for being a carry in mid/lategame.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;305&quot;&gt;&lt;/a&gt;Optional Core Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Urn is a very good item for Sniper. It gives him the hp and mana regen  that he needs. However there sometimes might be a better Urn carrier on  your team, and you should let them get it instead of you. Otherwise go  ahead and make this instead of a bracer.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A flask of whiskey to keep your morale up. A good item if you want to  push in early/mid game. While switching the lanes you can refresh your  mana to push the next tower. If you don’t want bottle, Magic Wand is  enough for a burst heal.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
.338 Lapua Magnum armor-piercing bullets at your service. Probably the  best out there. A cookie-cutter item for Sniper. Your high range is  useless without high damage.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Neurotoxin-coated rounds. 8 paralysing rounds for free. A very  interesting item. The stats are good for your carry role, the orb is  amazing against low hp heroes, but just in early/mid game. The orb loses  it’s effectiveness in early game. Purge is good for ganking because you  have 2 slows or 1 extreme slow that increase your overall DPS. Also  Diffusal Blade is a must-have item against Warlock’s Infernal. Benefits  from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Electroshocking rounds for superior crowd-control. Like Diffusal Blade  this item is very effective in early/mid game. With this item you can  push faster. But because you can upgrade it to Mjollnir it isn’t useless  in late game. And it is just an orb effect, so you can also buy Skadi.  All in all an item that is useable in any situation. Benefits from:  Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adrenaline pack. Your range is high, but that will not save you when you  are facing disables because their range is long, too or the disablers  use fog to hide so that you don’t notice them till it’s too late. All in  all this item will turn you rambo for a few seconds, but it won’t help  you against physical dps carries.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Ultra-light boots with a built-in radio. The radio allows you to call a  transport chopper for extra mobility. You should change your boots to  this one in mid/late game. You can push everywhere and it changes your  Assassinate to something like Zeus’s ultimate. But if the game is not  focused on ganking and pushing, Power Treads are more useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Buy it instead of Lothar&#39;s Edge. In games with higher skilled players  that buy Dust/Gem/Necronomicon, Lothar&#39;s isn&#39;t as useful as lower  skilled games. Here Dagger is a cheaper alternative. You can dodge,  blink to places that are hard to reach and kill your opponents and  Assassinate&#39;s Area of Influence is huge (2700/3200/3700). The problem is  that it doesn&#39;t give you dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
While this item is bad on many heroes, it is a choice for Sniper if you  want to gank a lot. The only problem is that it is useless if you buy  Manta and/or Skadi that are better items. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;405&quot;&gt;&lt;/a&gt;Luxury Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
An attached flashbang launcher. Disorients your enemies.&lt;br /&gt;
A item that fits Sniper perfectly. The mana regeneration let you spam  Shrapnel to push towers, the damage and attack speed is needed to be the  carry and the silence will rape all guys who try to dodge your  ultimate. Benefits from: Any damage you deal&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
I think it’s obvious that the item is perfect to deal damage. The  evasion allows you to fight against ranged physical dps carries easily.  But don’t be foolish and fight in melee range against melee carries like  Naix. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lightweight Kevlar Armor. Doesn&#39;t constrain movement. This item will  help you destroying towers quickly. I don’t have to talk about the dps, I  think. But if there is a melee hero who could use it also, it’s better  if he buys it. Then the aura will affect anyone and the armor is not  that wasted. Benefits from: Physical damage&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Thermal scope, allows you to spot the most uncovered parts of your  enemy. Obvious. Damage. Benefits from: Physical damage, attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Schmidt &amp;amp; Bender 6x42 PM II scope for delivering 100% precise shots.  Unusable with any rounds other than the ordinary due to different  trajectory. More stun. Bash doesn’t stack additional, but the chance is  still higher so that it will work pretty much like a Skadi with less  slow and more damage. When you are facing heroes with evasion it’s a  must-have. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Dummies of yourself to deceive your enemies. Very well synergy with  Sniper. The movement speed and the stats are perfect and the illusions  also get high range. When you are not facing a high AoE team this item  is very useful. Benefits from: Stats&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Improved electroshocking rounds. Look at the Maestrom. The only  difference is that you should use it’s skill on a often attacked hero,  that isn’t you in the most cases. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Freezing rounds. Quite expensive due to a complicated manufacturing  technology. I really think Sniper is the best carrier for this item. No  one can flee, the stats are nice and it’s just a buff, not an orb. So  you should get it if you got Maestrom/Mjollnir and vice-versa. The only  problem is the price.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;505&quot;&gt;&lt;/a&gt;Rejected Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Why would a sniper need something that looks like a green excrement?  Seriously, Assassinate is your finishing move, not your nuke. The  cooldown is low anyway and your manapool small. Don&#39;t buy it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Shrapnel will give the minions time to hit. And strength and  intelligence is needed. So it is a good item? Not really. Shrapnel slows  for a short time and you can hit invisible heroes with your ultimate  anyway. It&#39;s better to get physical dps items and attack speed because  they will make you (combined with Take Aim and Headshot) a hard carry.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/95/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This item is completely useless. It just takes a inventory slot. Firstly  you aren&#39;t a ricer. Ricing would waste your pushing and ganking  potential. If you want to farm, buy Orchid. The mana regeneration will  let you spam Shrapnel, which results in many lasthits. And you push. And  you can gank because of the Silence. And it gives you physical dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/12//thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lifesteal in general is not really bad, but not a good choice because  you shouldn&#39;t play rambo anyway. Your health points are too low for  this. Buy one of the orbs that are mentioned before.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This will help you spam Shrapnel and push but it doesn&#39;t give you physical dps. Go for Orchid instead. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;605&quot;&gt;&lt;/a&gt;Item Build Reasoning&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Early game its important to grab some stat and regen items. This is what  the branches and tangos/clarities/salves are for. Grab exactly 3  tangos, as we will use these to build our magic wand. Next try to buy  your bracer parts or boots of speed. Then proceed to complete you basic  laning phase items. &lt;br /&gt;
&lt;br /&gt;
This is the order that we want to complete our starting items: Wand and  Treads. Also you should decide whether to go for Bracers or Wraiths at  this point. Right after this you should start on farming Lothars.  However instead of going straight for Lothars, you can try to instead  farm up an optional item. Anyways, either way you will farm up your  Lothars eventually and thats when you should try to farm up your next  item. Since you will start getting quite a lot of kills at this point  you luxury shouldn&#39;t take too long to complete.&lt;br /&gt;
&lt;br /&gt;
Then keep on adding luxuries to your build until the game ends. The  Lothars, should hopefully minimize your losses in the process. Try to  buy items that will synergize with other items, instead of buying random  items. For example here are some very late game builds that synergize  well:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Sniper Commando (Carry, Illusions give you high dps)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Assassin (Dps carry that kills anyone with a few hits)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Guerilla (Ganker)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mortar Team (Pusher, Mjolnir for killing creeps quickly)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Gatling (Carry, high as to trigger Ministuns often)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Of course those item builds are quite expensive, but rewarding if you complete one.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;006&quot;&gt;&lt;/a&gt;Gameplay and Strategies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;106&quot;&gt;&lt;/a&gt;Shrapnel Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;AoE&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9097&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
This picture shows you that Shrapnel’s AoE is decent. The only special  thing that you have to know about Shrapnel is the positioning of it and  abusing it&#39;s AoE.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Farming&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Instead of simply using the skill on the center of a creep wave, you can also harass you opponent with it. Look at this picture:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9099&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
You will not just hit all the creeps, you will also hit heroes in an  area behind them. Usually they don’t want to be damaged, so they will go  out of the AoE and then they can’t last hit/deny the melee creeps  easily.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8774&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Destroying Towers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Shrapnel also damages towers. I  don’t have to explain much here I think. You push while farming with it  and your creeps will fight near to the tower. Use it so that you will  hit creeps,  heroes, and the tower at the same time. Notice that the  tower is fat and can’t move, so you don’t need to have the whole tower  in your aiming circle.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9098&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Fleeing&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8786&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
It&#39;s obviously how to use Shrapnel to flee. Aim between you and the  enemy hero. What is important here is to cancel the animation. Look  here:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8787&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
If I wouldn&#39;t have canceled the animation I would be dead.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8788&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
And there Weaver pawned me. Using Shrapnel against heroes that can blink  or move very fast isn&#39;t super effective, but sometimes it is worth a  try.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Ganking&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;The most important thing here is  not clicking directly on the enemy hero. That&#39;s as effective as aiming  Elune&#39;s Arrow directly on a moving hero.&lt;br /&gt;
&lt;br /&gt;
First look which way your gank target is going. Make sure that he is  cornered by Shrapnel and your allies, so that he has to walk into it. I  guess you know that already if you play Pudge/Mirana/Lina/Kunkka, etc.  sometimes.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8791&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
In this pic you see a siuation where Leoric had to run into my Shrapnel because he was chased by my allies.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;206&quot;&gt;&lt;/a&gt;Assassinate Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Basic Use&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is quite obvious. High  casting time that can be interrupted easily, huge range, very high  damage and it ignores invisibility; the perfect skill for finishing off  near-to-death heroes. Use it on low HP heroes to kill them. It is so  simple but why is it, that some people don&#39;t understand how to use it  correctly?&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Common Faults&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8799&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some people always complain that you are stealing a kill when you use  Assassinate on a low HP hero. Someone has to get the lasthit and you are  a carry (not the best one, thats true). So ignore these guys that flame  at you. You just secured a kill. But there are situations where you can  waste your ultimate.&lt;br /&gt;
&lt;br /&gt;
Lets pretend you (Sniper), Vengeful Spirit and Lion gank 2 heroes.   Vengeful and Lion use their skills and would surely kill someone and the  other hero runs away with 200 hp. While reading this and thinking about  it is obvious what to do: Use Assassinate on the fleeing hero. But I  see so many people who use Assassinate at the beginning of a fight,  trying to weaken the ganked hero, who would of died anyways. Always,  when ganking, try to save Assassinate to finish off the ganked heroes.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Using Assassinate in Fights&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;I see too many people using Assassinate when someone starts attacking them.&lt;br /&gt;
&lt;br /&gt;
If you are lucky and your target doesn&#39;t interrupt Assassinate or kills  you, this will happen; You use it, your target will notice the low hp  and will run away.&lt;br /&gt;
&lt;br /&gt;
The best way is to use Shrapnel and attack the hero to force him to run away and finish him off with Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Special Cases&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;But there are a lot of heroes who will make it not that easy for you to kill them.&lt;br /&gt;
&lt;br /&gt;
1. Invisibility&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;You fight against them, they are  low hp and go invisible. But hey, you can Assassinate invisible heroes.  The problem is that you can&#39;t target them. So you have to use  Assassinate before they turn invisible.&lt;br /&gt;
&lt;br /&gt;
Heroes that have an invisibility based skill:&lt;br /&gt;
&lt;br /&gt;
Treant Protector&lt;br /&gt;
Sandking&lt;br /&gt;
Phantom Lancer&lt;br /&gt;
Stealth Assassin&lt;br /&gt;
Bounty Hunter&lt;br /&gt;
Templar Assassin&lt;br /&gt;
Bone Fletcher&lt;br /&gt;
Nerubian Weaver&lt;br /&gt;
Broodmother&lt;br /&gt;
Nerubian Assassin&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Lothar&#39;s Edge&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
2. Blinking Heroes&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Some heroes have Blink skills.  The good thing is that they use these skills to flee most of the time,  not to dodge. But if they just run away they will probably wait for your  Assassinate to dodge it. So never use it too hastily against these  guys, and never wait till you can&#39;t see them anymore.&lt;br /&gt;
&lt;br /&gt;
Heroes that can blink are:&lt;br /&gt;
&lt;br /&gt;
Anti-Mage&lt;br /&gt;
Morphling&lt;br /&gt;
Mirana&lt;br /&gt;
Faceless Void&lt;br /&gt;
Meepo&lt;br /&gt;
Furion&lt;br /&gt;
Akasha&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Dagger&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
3. Invulnerability&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8790&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some guys can turn invulnerable. But usually just for a short time, so  it&#39;s the best to wait until they can&#39;t see you anymore  so that they  can&#39;t see that you are casting it. The good thing is that invulnerable  heroes don&#39;t have any invisibility based skills.&lt;br /&gt;
&lt;br /&gt;
Heroes that have skills that can go invulnerable:&lt;br /&gt;
&lt;br /&gt;
Panda Brewmaster&lt;br /&gt;
Lord of Avernus&lt;br /&gt;
Juggernaut&lt;br /&gt;
Naga Siren&lt;br /&gt;
Puck&lt;br /&gt;
Storm Spirit&lt;br /&gt;
Atropos&lt;br /&gt;
Obsidian Destroyer&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
4. Magic Immunity&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;These guys are ugly. Nothing more to say.&lt;br /&gt;
&lt;br /&gt;
Guys that are ugly:&lt;br /&gt;
&lt;br /&gt;
Juggernaut&lt;br /&gt;
Omniknight&lt;br /&gt;
Naix&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Black King Bar&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
There is a solution to all these heroes:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/text.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This disables all their ugly abilities, even Riki&#39;s ultimate and it  allow Assassinate to deal more damage. The only things that can  interrupt your ultimate now are certain items and passive stuns.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;306&quot;&gt;&lt;/a&gt;General Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;The TP Scroll&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is an important thing to  know when playing Sniper. Usually enemies will be trying to gank you to  stop you from farming, so it is a good idea to always have an escape  mechanism with you. You will need one before you get Lothars, and even  after that Lothars can be unreliable if enemies get Dust or Necronmicon.&lt;br /&gt;
&lt;br /&gt;
So always carry 1 extra TP scroll with you. If your teammates have  warned of a mia, and after some time you are sure that the enemy is  going to gank you, then just TP to a different lane where you can  farm/push rather peacefully.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Conservation&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Since Sniper&#39;s mana pool is  rather low early game, it is important for us to know when we can use  our spells. If you can afford to to use your spells for early pushes and  harrasing then do so. However try to keep your mana up, so that you  always have one Shrapnel ready. This last Shrapnel can be used for last  ditch efforts against ganks.&lt;br /&gt;
&lt;br /&gt;
Once you get your Oblivion Staff, you don&#39;t really need to worry about  conserving your mana anymore. The regen will provide you with enough  mana to spam Shrapnel, and even have some left over for an Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Early Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;After you finish the laning  phase, and even during the laning phase, you should be trying to farm  and push to the best of your ability. That one extra tower down early  game, is huge for your team. After you push one tower in a lane, go to a  different lane and push one tower there. Pushing any furhter than the  second tower alone is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Other than pushing just try to farm one lane. When enemies come to gank  you or try to deny XP then just TP to a different lane, and start  farming there. Snipers attack animation is very good, so last hitting  should be fairly easy.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point you should have  your basic core build finished. That means that you can and should try  sticking with your team and doing pushes together with your team. You  should also take part in team battles. Income should be coming from hero  kills at this point.&lt;br /&gt;
&lt;br /&gt;
Your team should try to push down the tier 2 tower in each lane.  Hopefully you can also get some tower kills, and that will result in a  big boost in your money.&lt;br /&gt;
&lt;br /&gt;
If your team is turtling, and does not want to push, then just try to  stop enemy pushes as best as you can. Your Shrapnel is an excellent tool  that can be used for stopping large pushes, so use it.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Late Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point your DPS should be  pretty high. You should have at least one luxury at this point. With  your team behind your back, you are quite a formidable carry. Also if no  one has soloed Roshan yet, then it is our priority to do so. You most  likely will not be able to kill him alone, so make sure to bring a  couple of teammates to help.&lt;br /&gt;
&lt;br /&gt;
Your team should definitely be trying to push into the enemy base at  this point. You will want to end the game very soon, or other harder  carries will out DPS and overcome you.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;406&quot;&gt;&lt;/a&gt;Team Battles&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Sniper&#39;s role in team battles is rather simple. It is to deal as much  damage as possible without dying. Because of his long attack and skill  range, most of the time, he is out of harms way in team battles. There  are a couple of things that you should do for team battles:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1)&lt;/span&gt; When the initiators initiate, use Shrapnel.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2)&lt;/span&gt; Concentrate and attack either their disabler or carry.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3)&lt;/span&gt; Use Assassinate to finish off fleeing hereos.&lt;br /&gt;
&lt;br /&gt;
Do not go into the middle of the battle without the proper support. Just  try to stay back and use your skills from afar. As soon as you see  someone as a target for Assassinate, then use it. It just tells your  team to leave that hero to die and move on to the next one. Also if you  have any items with abilities, such as Orchid or Manta, then right at  the beginning of the battle use them. If you have orchid it is important  the you silence their most dangerous spell caster so he doesn&#39;t rip  apart/ disable your whole team. &lt;br /&gt;
&lt;br /&gt;
If your team is losing the battle(or already lost it) and you can`t kill  anyone, then just run away, as there is no point staying and getting  killed.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;007&quot;&gt;&lt;/a&gt;Friends and Foes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Friends&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less your target moves, the more bullets it catches.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Output Booster&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/118/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/101/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/24/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
What could be better than delivering even more precise shots?&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Groupers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/93/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/thumb.jpeg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Your Shrapnel hits an area. The more concentrated the enemies are, the better the overall impact is.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Replenishers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/70/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
More mana equals to more Shrapnels, which equals to more farming and pushing.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Amplifiers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/63/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/13/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A weakened opponent is a dead opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Foes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Burners&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/72/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
They render you useless.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less you move, the more bullets you catch.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Hard hitters&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/102/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You are fragile, they hit hard. Questions?&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;008&quot;&gt;&lt;/a&gt;Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; Overall, Sniper is an excellent hero that can deal huge damage  from afar. He is very prone to dying however, so it is crucial that you  are always on the lookout for incoming ganks. Once you get farmed up,  you are quite a force to contend with, especially with your team behind  your back. We, the guide writers, hope that this guide has taught you a  lot about how to play Kardel, and we hope that you use this information  and apply it to your next games when playing this hero.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;009&quot;&gt;&lt;/a&gt;FAQ&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;1. What should Sniper focus more on, farming or pushing?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It&#39;s pretty much your choice and you must decide which one is the  correct choice. If you fear of getting ganked, then just farm but don&#39;t  go too far out of the range of your tower without a TP scroll. If the  enemy is distracted for some reason then go ahead and push the tower  that you want to push as fast as you can. Destroying towers gives you a  lot of money (around 2 creeps waves), so sometimes it is even faster  than just farming creeps. Remember, because of the lack of an escape  mechanism, ALWAYS carry a TP scroll around with you, until you get  lothars.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;2. Why skip Headshot early, if it provides a lot of DPS?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The reason is because it actually doesn&#39;t provide that much DPS. One  level is by far enough to boost our DPS. The proc chance is based on our  IAS%, and that only becomes important mid-game, and that is when we  will be trying to skill Headshot. Take Aim is much superior early game,  as it provides us with safer farming and pushing early on.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;3. Why wasn&#39;t ______ mentioned in the item build?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It is not possible to list every item for Sniper in the item build. Only  items that actually work on Sniper are listed there. Other items just  aren&#39;t good for Sniper and shouldn&#39;t be gotten for him.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;4. Why is Sniper considered a &quot;newbie&quot; hero?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is because of his easy to use skills. He has two passives, and  Shrapnel and Assassinate are very easy to use, and take little practice  to understand them. Also because of his long range, he is often out of  harms way, and this appeals to new players a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;5. Help! My team always yells at me for kill stealing!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You are never, ever stealing a kill with Assassinate. You are just  guaranteeing that the fleeing hero will die. Your team should never be  blaming you for stealing kills, besides you need the gold, because you  are a carry.</description><link>http://godspeedgaming.blogspot.com/2010/11/guide-to-sniper.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-8026780584007066989</guid><pubDate>Tue, 09 Nov 2010 16:15:00 +0000</pubDate><atom:updated>2010-11-09T08:15:04.789-08:00</atom:updated><title></title><description>&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #7f5217;&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Kardel Sharpeye, the Dwarven Sniper&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;i&gt;Written by &lt;a href=&quot;http://www.playdota.com/forums/members/piejonk/&quot; target=&quot;_blank&quot;&gt;Piejonk&lt;/a&gt;, &lt;a href=&quot;http://www.playdota.com/forums/members/ikrivetko/&quot; target=&quot;_blank&quot;&gt;iKrivetko&lt;/a&gt; and &lt;a href=&quot;http://www.playdota.com/forums/members/funnywarfare/&quot; target=&quot;_blank&quot;&gt;FunnyWarfare&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=8738&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;i&gt;&lt;div align=&quot;center&quot;&gt;Kardel Sharpeye is a  testament to his name and race. Using only his finely honed skills of  marksmanship and his trusty rifle, he systematically destroys his  opponents from afar. Taking great care to aim for the most vulnerable of  areas, he is capable of severely injuring an opponent, and with a  little extra time, has been known to simply dispose of an enemy in a  single shot. His rifle is equipped with a secondary barrel, capable of  launching a short burst of shrapnel at close range, causing massive  damage.&lt;/div&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;topofpage&quot;&gt;&lt;/a&gt;Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#000&quot;&gt;The Alt-Tab Mini Guide&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#001&quot;&gt;Hero Statistics&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#002&quot;&gt;Hero Introduction&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#003&quot;&gt;Skills&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#004&quot;&gt;Skill Builds&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#005&quot;&gt;Item Build&lt;/a&gt;&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#105&quot;&gt;Early Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#205&quot;&gt;Mid Game&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#305&quot;&gt;Optional Core&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#405&quot;&gt;Luxury Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;V.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#505&quot;&gt;Rejected Items&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#605&quot;&gt;Reasoning&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#006&quot;&gt;Gameplay and Strategies&lt;/a&gt;&lt;blockquote&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;I.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#106&quot;&gt;Shrapnel Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;II.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#206&quot;&gt;Assassinate Mini-Guide&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;III.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#306&quot;&gt;General Gameplay&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;IV.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#406&quot;&gt;Team Battles&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;VIII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#007&quot;&gt;Friends and Foes&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;IX.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#008&quot;&gt;Conclusion&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;X.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#009&quot;&gt;FAQ&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XI.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#010&quot;&gt;Replays&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;XII.&lt;/span&gt; &lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#011&quot;&gt;Credits and Changelog&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Or you can try &#39;Ctrl+F&#39; and search for the thing that you are looking for.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;000&quot;&gt;&lt;/a&gt;Alt-Tab Mini Guide&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Starting Items&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Mid&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Side&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Extension&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Luxuries&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1. Farm up your core.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2. Push towers.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3. Stick with your team.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4. Take part in large pushes and team battles rather than farming one lane alone.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;001&quot;&gt;&lt;/a&gt;Hero Statistics&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;STR&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;AGI&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;INT&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/span&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/agility-c.jpg&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/intelligence.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;16+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;1.7&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;21+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.9&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;15+&lt;/span&gt;&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.6&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;___&lt;/span&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/asblue.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Affiliation:&lt;/span&gt; Sentinel&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Animation:&lt;/span&gt; 0.17 / 0.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Damage:&lt;/span&gt; 36 - 42&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Casting Animation:&lt;/span&gt; 0.3 / 0.51&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Armor:&lt;/span&gt; 2&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Base Attack Time:&lt;/span&gt; 1.7&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Movespeed:&lt;/span&gt; 290&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Missile Speed:&lt;/span&gt; 3000&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Attack Range:&lt;/span&gt; 550&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sight Range:&lt;/span&gt; 1800 / 800&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;002&quot;&gt;&lt;/a&gt;Hero Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; Sniper has always been considered as an extremely fragile hero  that dies in a matter of seconds. However he is also at the same time  one of the most powerful carries and pushers in DotA. His extremely long  range usually keeps him safe out of battle. He can use his skills from  afar and deal tremendous damage with them. He is the only hero in the  game that can out-range towers. Because of his simplicity he is often  referred to as a &quot;newbie&quot; hero, however he is commonly used in  competitive DotA, and sometimes, it can be hard to use Kardel to his  maximum potential.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to pick&lt;/span&gt;&lt;ul&gt;&lt;li&gt; Your team needs a ranged carry&lt;/li&gt;
&lt;li&gt; Your team is using a pusher strategy&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;When to not pick&lt;/span&gt;&lt;ul&gt;&lt;li&gt; Enemy team has lots of burst damage/stunners&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Pros and Cons&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Highest range in the game&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Fast pusher&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent farmer&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Excellent attack animation&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] High damage nuke that can finish off fleeing enemies&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Very good agility gain&lt;br /&gt;
[&lt;span style=&quot;color: lightgreen;&quot;&gt;+&lt;/span&gt;] Best INT gain amongst AGI heroes&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Needs quite a bit of survivability&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Big target for enemy gankers early game&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Low mana pool early on&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Below average movespeed  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;003&quot;&gt;&lt;/a&gt;Skills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Sh&lt;u&gt;r&lt;/u&gt;apnel&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-0.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Fires  a ball full of shrapnel into the air. which promptly explodes,  showering the target area in explosive pellets. Enemy units that walk in  this area get damaged and slowed. Deals 30% damage to buildings. Lasts  for 10 seconds. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;15% Slow / 10 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;20% Slow / 20 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;25% Slow / 30 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;120&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;1200&lt;/td&gt;&lt;td&gt;325&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;30% Slow / 40 DPS&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill works as a DoT in  an AoE. What&#39;s great about it is that it is one of the only skills in  the game that affects towers too. This is also your primary farming  skill. It can also be used for lane control, ganking and escaping. The  slow is decent and usually enough to perform one of the above stated  strategies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Headshot&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-1.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;A shot to the head deals bonus damage and stuns for a short duration. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.01 sec&lt;/td&gt;&lt;td&gt;25% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.1 sec&lt;/td&gt;&lt;td&gt;30% chance to deal 30 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.2 sec&lt;/td&gt;&lt;td&gt;35% chance to deal 40 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;0.3 sec&lt;/td&gt;&lt;td&gt;40% chance to deal 50 damage and ministun&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: hero physical&lt;br /&gt;
• Works on allied creeps.&lt;br /&gt;
• Stun is blocked by magic immunity. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This skill improves your quite  low damage. The stun is also nice and it syn-energizes well with  Shrapnel. This skill also helps you with last hitting a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Take Aim&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-2.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Kardel uses his dwarf engineering skills to make modifications to his rifle, enhancing the range of his rifle.  &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +65&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +130&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +195&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Attack Range +260&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Level 3 and 4 of this skill allow Kardel to out-range towers. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; Take Aim is what makes Kardel a  formidable tower pusher. It allows him to keep out of danger (most of  the time) and deal tremendous amounts of damage through his other skills  to enemies. Also note that if this skill is maxed it is possible to  out-range the enemy fountain, allowing you to destroy it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;Assassina&lt;u&gt;t&lt;/u&gt;e&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/23/skill-3.gif&quot; /&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Take time to draw a bead, and then deal a large amount of damage to the target at a huge range. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/site/stable.jpg&quot; /&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: black;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;20 sec&lt;/td&gt;&lt;td&gt;1500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 355 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;275&lt;/td&gt;&lt;td&gt;15 sec&lt;/td&gt;&lt;td&gt;2000&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 505 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;375&lt;/td&gt;&lt;td&gt;10 sec&lt;/td&gt;&lt;td&gt;2500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;Deals 655 Damage&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
• Damage type: magical&lt;br /&gt;
• Crosshair on target is visible to allies only.&lt;br /&gt;
• Invisibility doesn&#39;t affect the effect of this skill.&lt;br /&gt;
• Interrupts channeling spells.&lt;br /&gt;
• Interrupt works on magic immune units.&lt;br /&gt;
• Takes 1.7/1.65/1.5 seconds to cast.  &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Usage:&lt;/span&gt; This is your only major nuke  and it has quite a few purposes. It is primarily used for killing  fleeing heroes, but it also has other purposes. It can cancel channeled  spells, meaning TP&#39;s and spells like Freezing Field will be canceled  when the target hero is hit with the launched projectile. Because of  it&#39;s very short cooldown it can be used prior to battles, or just in the  midst of battle, to deal a lot of damage to one hero, weakening him a  lot, and allowing him to be finished off by allies or by Kardel himself.   &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;004&quot;&gt;&lt;/a&gt;Skill Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #fff8c6;&quot;&gt;1.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;4.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;/&lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;5.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;6.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;7.&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;8.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;9.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;10.&lt;/span&gt; &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;11.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;12.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;13.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;14.&lt;/span&gt; &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;15.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;16.&lt;/span&gt; &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;17.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;18.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;19.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;20.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;21.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;22.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;23.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;24.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;25.&lt;/span&gt; &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Reasoning:&lt;/span&gt; &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; helps with our lane control, farming, and pushing. So we try to max it as early as possible. &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; helps with our harassing and pushing ability, so take it early on as well. &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;  should be left for the mid game however it is possible to take one  level of it early on the help with our last-hitting, as our damage is  pretty bad early game. Take &lt;span style=&quot;color: #41627e;&quot;&gt;Assassinate&lt;/span&gt; whenever you can, and finish with &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;. &lt;br /&gt;
&lt;br /&gt;
Skill nothing before the creeps start fighting and wait for a situation where you could need &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  and skill it (early first blood or ally has to be saved). When the  creeps start attacking and you realize that you might not need it too  early, skill &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;, which make last hitting easier. On the second level you should take the skill that you didn&#39;t take on the first level.&lt;br /&gt;
&lt;br /&gt;
Look at who you will be laning with and against to decide which skill you will take on level 4:&lt;br /&gt;
&lt;br /&gt;
Solo vs Dualstunner lane (like Lina + Sven) : &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs high burst damage solo lane (like Tinker): &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Solo vs non high burst damage lane (like Traxex): &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs deffensive + carry lane (like Spectre + Warlock) : &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
Solo vs aggressive + carry lane (like Lion + Naix):  &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;&lt;br /&gt;
Dual vs anything: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
In general: &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt; when you can play agressive, &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; when you have to keep distance and farm because you can&#39;t kill anyone and your opponent(s) will try and can kill you easily.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Skill Build Alternatives:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;There are only a couple of major alternatives to the standard skill build. The first one is taking both &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt; and &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;, skipping &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;  early on, to farm and possibly even kill heroes faster. Personally this is not recommended as &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt; is a great and important skill, and you get just as much farming power with it as you would with &lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
The other one is grabbing a couple of levels of &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; early on. Still, max &lt;span style=&quot;color: #82cafa;&quot;&gt;Shrapnel&lt;/span&gt;, and levels 2 and 4 grab some stats instead of &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;. &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt;  give you some HP and MP which actually helps a bit early game. This  again is not recommended over the standard skill build, since when you  get your first survivability and mana regeneration items, the extra &lt;span style=&quot;color: #eac117;&quot;&gt;Stats&lt;/span&gt; don&#39;t become as useful as &lt;span style=&quot;color: #806517;&quot;&gt;Take Aim&lt;/span&gt;/&lt;span style=&quot;color: #f39213;&quot;&gt;Headshot&lt;/span&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;005&quot;&gt;&lt;/a&gt;Item Builds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;105&quot;&gt;&lt;/a&gt;Early Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Side Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8991&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Proceed to your position. There you may finish your personal survivability booster codenamed &quot;Magic Wand&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Lane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Water and food allow you to stay in the battlefield for prolonged periods.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;205&quot;&gt;&lt;/a&gt;Mid Game&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Core Equipment&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Power Treads and Magic Wand will give you survivability that is  necessary for a slow moving low hp Sniper. If you want to buy Orchid and  you want to be able to spam Shrapnel for pushing and farming, buy an  Oblivion Staff after that. The next important item to buy is Lothar’s  Edge, because it will save your ass many times and gives you damage and  attack speed that are good for being a carry in mid/lategame.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Bracers or Wraith Bands&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Whenever you have the feeling that nukers kill you too quickly and you  can’t farm well enough, you should buy one or two Bracers. They give you  hp and are easy to farm. But remember that Lothar’s Edge is much more  useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adding 1 or 2 Wraith Bands is never a bad idea. They give you a bit of  everything you need: A bit more hp, a bit more damage which is good on  lower levels where Sniper&#39;s damage is poor and a bit mana for using  Shrapnel more often. But if you have problems with nukers you should buy  Bracers and if you farm very well you should go for Lothar&#39;s Edge and  luxury items.&lt;br /&gt;
&lt;br /&gt;
Its really your choice whether you should go for Wraiths or Bracers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;305&quot;&gt;&lt;/a&gt;Optional Core Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Urn is a very good item for Sniper. It gives him the hp and mana regen  that he needs. However there sometimes might be a better Urn carrier on  your team, and you should let them get it instead of you. Otherwise go  ahead and make this instead of a bracer.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A flask of whiskey to keep your morale up. A good item if you want to  push in early/mid game. While switching the lanes you can refresh your  mana to push the next tower. If you don’t want bottle, Magic Wand is  enough for a burst heal.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
.338 Lapua Magnum armor-piercing bullets at your service. Probably the  best out there. A cookie-cutter item for Sniper. Your high range is  useless without high damage.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Neurotoxin-coated rounds. 8 paralysing rounds for free. A very  interesting item. The stats are good for your carry role, the orb is  amazing against low hp heroes, but just in early/mid game. The orb loses  it’s effectiveness in early game. Purge is good for ganking because you  have 2 slows or 1 extreme slow that increase your overall DPS. Also  Diffusal Blade is a must-have item against Warlock’s Infernal. Benefits  from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/85/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Electroshocking rounds for superior crowd-control. Like Diffusal Blade  this item is very effective in early/mid game. With this item you can  push faster. But because you can upgrade it to Mjollnir it isn’t useless  in late game. And it is just an orb effect, so you can also buy Skadi.  All in all an item that is useable in any situation. Benefits from:  Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Adrenaline pack. Your range is high, but that will not save you when you  are facing disables because their range is long, too or the disablers  use fog to hide so that you don’t notice them till it’s too late. All in  all this item will turn you rambo for a few seconds, but it won’t help  you against physical dps carries.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Ultra-light boots with a built-in radio. The radio allows you to call a  transport chopper for extra mobility. You should change your boots to  this one in mid/late game. You can push everywhere and it changes your  Assassinate to something like Zeus’s ultimate. But if the game is not  focused on ganking and pushing, Power Treads are more useful.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Buy it instead of Lothar&#39;s Edge. In games with higher skilled players  that buy Dust/Gem/Necronomicon, Lothar&#39;s isn&#39;t as useful as lower  skilled games. Here Dagger is a cheaper alternative. You can dodge,  blink to places that are hard to reach and kill your opponents and  Assassinate&#39;s Area of Influence is huge (2700/3200/3700). The problem is  that it doesn&#39;t give you dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
While this item is bad on many heroes, it is a choice for Sniper if you  want to gank a lot. The only problem is that it is useless if you buy  Manta and/or Skadi that are better items. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;405&quot;&gt;&lt;/a&gt;Luxury Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
An attached flashbang launcher. Disorients your enemies.&lt;br /&gt;
A item that fits Sniper perfectly. The mana regeneration let you spam  Shrapnel to push towers, the damage and attack speed is needed to be the  carry and the silence will rape all guys who try to dodge your  ultimate. Benefits from: Any damage you deal&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
I think it’s obvious that the item is perfect to deal damage. The  evasion allows you to fight against ranged physical dps carries easily.  But don’t be foolish and fight in melee range against melee carries like  Naix. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lightweight Kevlar Armor. Doesn&#39;t constrain movement. This item will  help you destroying towers quickly. I don’t have to talk about the dps, I  think. But if there is a melee hero who could use it also, it’s better  if he buys it. Then the aura will affect anyone and the armor is not  that wasted. Benefits from: Physical damage&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Thermal scope, allows you to spot the most uncovered parts of your  enemy. Obvious. Damage. Benefits from: Physical damage, attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Schmidt &amp;amp; Bender 6x42 PM II scope for delivering 100% precise shots.  Unusable with any rounds other than the ordinary due to different  trajectory. More stun. Bash doesn’t stack additional, but the chance is  still higher so that it will work pretty much like a Skadi with less  slow and more damage. When you are facing heroes with evasion it’s a  must-have. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Dummies of yourself to deceive your enemies. Very well synergy with  Sniper. The movement speed and the stats are perfect and the illusions  also get high range. When you are not facing a high AoE team this item  is very useful. Benefits from: Stats&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Improved electroshocking rounds. Look at the Maestrom. The only  difference is that you should use it’s skill on a often attacked hero,  that isn’t you in the most cases. Benefits from: Attack speed&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Freezing rounds. Quite expensive due to a complicated manufacturing  technology. I really think Sniper is the best carrier for this item. No  one can flee, the stats are nice and it’s just a buff, not an orb. So  you should get it if you got Maestrom/Mjollnir and vice-versa. The only  problem is the price.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;505&quot;&gt;&lt;/a&gt;Rejected Equipment&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Why would a sniper need something that looks like a green excrement?  Seriously, Assassinate is your finishing move, not your nuke. The  cooldown is low anyway and your manapool small. Don&#39;t buy it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Shrapnel will give the minions time to hit. And strength and  intelligence is needed. So it is a good item? Not really. Shrapnel slows  for a short time and you can hit invisible heroes with your ultimate  anyway. It&#39;s better to get physical dps items and attack speed because  they will make you (combined with Take Aim and Headshot) a hard carry.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/95/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This item is completely useless. It just takes a inventory slot. Firstly  you aren&#39;t a ricer. Ricing would waste your pushing and ganking  potential. If you want to farm, buy Orchid. The mana regeneration will  let you spam Shrapnel, which results in many lasthits. And you push. And  you can gank because of the Silence. And it gives you physical dps.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/12//thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Lifesteal in general is not really bad, but not a good choice because  you shouldn&#39;t play rambo anyway. Your health points are too low for  this. Buy one of the orbs that are mentioned before.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This will help you spam Shrapnel and push but it doesn&#39;t give you physical dps. Go for Orchid instead. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;605&quot;&gt;&lt;/a&gt;Item Build Reasoning&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Early game its important to grab some stat and regen items. This is what  the branches and tangos/clarities/salves are for. Grab exactly 3  tangos, as we will use these to build our magic wand. Next try to buy  your bracer parts or boots of speed. Then proceed to complete you basic  laning phase items. &lt;br /&gt;
&lt;br /&gt;
This is the order that we want to complete our starting items: Wand and  Treads. Also you should decide whether to go for Bracers or Wraiths at  this point. Right after this you should start on farming Lothars.  However instead of going straight for Lothars, you can try to instead  farm up an optional item. Anyways, either way you will farm up your  Lothars eventually and thats when you should try to farm up your next  item. Since you will start getting quite a lot of kills at this point  you luxury shouldn&#39;t take too long to complete.&lt;br /&gt;
&lt;br /&gt;
Then keep on adding luxuries to your build until the game ends. The  Lothars, should hopefully minimize your losses in the process. Try to  buy items that will synergize with other items, instead of buying random  items. For example here are some very late game builds that synergize  well:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Sniper Commando (Carry, Illusions give you high dps)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Assassin (Dps carry that kills anyone with a few hits)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Guerilla (Ganker)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mortar Team (Pusher, Mjolnir for killing creeps quickly)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Gatling (Carry, high as to trigger Ministuns often)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Of course those item builds are quite expensive, but rewarding if you complete one.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;006&quot;&gt;&lt;/a&gt;Gameplay and Strategies&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;106&quot;&gt;&lt;/a&gt;Shrapnel Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;AoE&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9097&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
This picture shows you that Shrapnel’s AoE is decent. The only special  thing that you have to know about Shrapnel is the positioning of it and  abusing it&#39;s AoE.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Farming&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Instead of simply using the skill on the center of a creep wave, you can also harass you opponent with it. Look at this picture:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9099&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
You will not just hit all the creeps, you will also hit heroes in an  area behind them. Usually they don’t want to be damaged, so they will go  out of the AoE and then they can’t last hit/deny the melee creeps  easily.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8774&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Destroying Towers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Shrapnel also damages towers. I  don’t have to explain much here I think. You push while farming with it  and your creeps will fight near to the tower. Use it so that you will  hit creeps,  heroes, and the tower at the same time. Notice that the  tower is fat and can’t move, so you don’t need to have the whole tower  in your aiming circle.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=676&amp;amp;pictureid=9098&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Fleeing&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8786&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
It&#39;s obviously how to use Shrapnel to flee. Aim between you and the  enemy hero. What is important here is to cancel the animation. Look  here:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8787&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
If I wouldn&#39;t have canceled the animation I would be dead.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8788&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
And there Weaver pawned me. Using Shrapnel against heroes that can blink  or move very fast isn&#39;t super effective, but sometimes it is worth a  try.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Ganking&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;The most important thing here is  not clicking directly on the enemy hero. That&#39;s as effective as aiming  Elune&#39;s Arrow directly on a moving hero.&lt;br /&gt;
&lt;br /&gt;
First look which way your gank target is going. Make sure that he is  cornered by Shrapnel and your allies, so that he has to walk into it. I  guess you know that already if you play Pudge/Mirana/Lina/Kunkka, etc.  sometimes.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8791&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
In this pic you see a siuation where Leoric had to run into my Shrapnel because he was chased by my allies.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;206&quot;&gt;&lt;/a&gt;Assassinate Mini-Guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Basic Use&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is quite obvious. High  casting time that can be interrupted easily, huge range, very high  damage and it ignores invisibility; the perfect skill for finishing off  near-to-death heroes. Use it on low HP heroes to kill them. It is so  simple but why is it, that some people don&#39;t understand how to use it  correctly?&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Common Faults&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8799&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some people always complain that you are stealing a kill when you use  Assassinate on a low HP hero. Someone has to get the lasthit and you are  a carry (not the best one, thats true). So ignore these guys that flame  at you. You just secured a kill. But there are situations where you can  waste your ultimate.&lt;br /&gt;
&lt;br /&gt;
Lets pretend you (Sniper), Vengeful Spirit and Lion gank 2 heroes.   Vengeful and Lion use their skills and would surely kill someone and the  other hero runs away with 200 hp. While reading this and thinking about  it is obvious what to do: Use Assassinate on the fleeing hero. But I  see so many people who use Assassinate at the beginning of a fight,  trying to weaken the ganked hero, who would of died anyways. Always,  when ganking, try to save Assassinate to finish off the ganked heroes.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Using Assassinate in Fights&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;I see too many people using Assassinate when someone starts attacking them.&lt;br /&gt;
&lt;br /&gt;
If you are lucky and your target doesn&#39;t interrupt Assassinate or kills  you, this will happen; You use it, your target will notice the low hp  and will run away.&lt;br /&gt;
&lt;br /&gt;
The best way is to use Shrapnel and attack the hero to force him to run away and finish him off with Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Special Cases&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;But there are a lot of heroes who will make it not that easy for you to kill them.&lt;br /&gt;
&lt;br /&gt;
1. Invisibility&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;You fight against them, they are  low hp and go invisible. But hey, you can Assassinate invisible heroes.  The problem is that you can&#39;t target them. So you have to use  Assassinate before they turn invisible.&lt;br /&gt;
&lt;br /&gt;
Heroes that have an invisibility based skill:&lt;br /&gt;
&lt;br /&gt;
Treant Protector&lt;br /&gt;
Sandking&lt;br /&gt;
Phantom Lancer&lt;br /&gt;
Stealth Assassin&lt;br /&gt;
Bounty Hunter&lt;br /&gt;
Templar Assassin&lt;br /&gt;
Bone Fletcher&lt;br /&gt;
Nerubian Weaver&lt;br /&gt;
Broodmother&lt;br /&gt;
Nerubian Assassin&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Lothar&#39;s Edge&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
2. Blinking Heroes&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Some heroes have Blink skills.  The good thing is that they use these skills to flee most of the time,  not to dodge. But if they just run away they will probably wait for your  Assassinate to dodge it. So never use it too hastily against these  guys, and never wait till you can&#39;t see them anymore.&lt;br /&gt;
&lt;br /&gt;
Heroes that can blink are:&lt;br /&gt;
&lt;br /&gt;
Anti-Mage&lt;br /&gt;
Morphling&lt;br /&gt;
Mirana&lt;br /&gt;
Faceless Void&lt;br /&gt;
Meepo&lt;br /&gt;
Furion&lt;br /&gt;
Akasha&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Dagger&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
3. Invulnerability&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=685&amp;amp;pictureid=8790&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Some guys can turn invulnerable. But usually just for a short time, so  it&#39;s the best to wait until they can&#39;t see you anymore  so that they  can&#39;t see that you are casting it. The good thing is that invulnerable  heroes don&#39;t have any invisibility based skills.&lt;br /&gt;
&lt;br /&gt;
Heroes that have skills that can go invulnerable:&lt;br /&gt;
&lt;br /&gt;
Panda Brewmaster&lt;br /&gt;
Lord of Avernus&lt;br /&gt;
Juggernaut&lt;br /&gt;
Naga Siren&lt;br /&gt;
Puck&lt;br /&gt;
Storm Spirit&lt;br /&gt;
Atropos&lt;br /&gt;
Obsidian Destroyer&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
4. Magic Immunity&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;These guys are ugly. Nothing more to say.&lt;br /&gt;
&lt;br /&gt;
Guys that are ugly:&lt;br /&gt;
&lt;br /&gt;
Juggernaut&lt;br /&gt;
Omniknight&lt;br /&gt;
Naix&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Black King Bar&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
There is a solution to all these heroes:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/text.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This disables all their ugly abilities, even Riki&#39;s ultimate and it  allow Assassinate to deal more damage. The only things that can  interrupt your ultimate now are certain items and passive stuns.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;306&quot;&gt;&lt;/a&gt;General Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;The TP Scroll&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;This is an important thing to  know when playing Sniper. Usually enemies will be trying to gank you to  stop you from farming, so it is a good idea to always have an escape  mechanism with you. You will need one before you get Lothars, and even  after that Lothars can be unreliable if enemies get Dust or Necronmicon.&lt;br /&gt;
&lt;br /&gt;
So always carry 1 extra TP scroll with you. If your teammates have  warned of a mia, and after some time you are sure that the enemy is  going to gank you, then just TP to a different lane where you can  farm/push rather peacefully.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Conservation&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;Since Sniper&#39;s mana pool is  rather low early game, it is important for us to know when we can use  our spells. If you can afford to to use your spells for early pushes and  harrasing then do so. However try to keep your mana up, so that you  always have one Shrapnel ready. This last Shrapnel can be used for last  ditch efforts against ganks.&lt;br /&gt;
&lt;br /&gt;
Once you get your Oblivion Staff, you don&#39;t really need to worry about  conserving your mana anymore. The regen will provide you with enough  mana to spam Shrapnel, and even have some left over for an Assassinate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Early Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;After you finish the laning  phase, and even during the laning phase, you should be trying to farm  and push to the best of your ability. That one extra tower down early  game, is huge for your team. After you push one tower in a lane, go to a  different lane and push one tower there. Pushing any furhter than the  second tower alone is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Other than pushing just try to farm one lane. When enemies come to gank  you or try to deny XP then just TP to a different lane, and start  farming there. Snipers attack animation is very good, so last hitting  should be fairly easy.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mid Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point you should have  your basic core build finished. That means that you can and should try  sticking with your team and doing pushes together with your team. You  should also take part in team battles. Income should be coming from hero  kills at this point.&lt;br /&gt;
&lt;br /&gt;
Your team should try to push down the tier 2 tower in each lane.  Hopefully you can also get some tower kills, and that will result in a  big boost in your money.&lt;br /&gt;
&lt;br /&gt;
If your team is turtling, and does not want to push, then just try to  stop enemy pushes as best as you can. Your Shrapnel is an excellent tool  that can be used for stopping large pushes, so use it.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Late Game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;At this point your DPS should be  pretty high. You should have at least one luxury at this point. With  your team behind your back, you are quite a formidable carry. Also if no  one has soloed Roshan yet, then it is our priority to do so. You most  likely will not be able to kill him alone, so make sure to bring a  couple of teammates to help.&lt;br /&gt;
&lt;br /&gt;
Your team should definitely be trying to push into the enemy base at  this point. You will want to end the game very soon, or other harder  carries will out DPS and overcome you.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;406&quot;&gt;&lt;/a&gt;Team Battles&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Sniper&#39;s role in team battles is rather simple. It is to deal as much  damage as possible without dying. Because of his long attack and skill  range, most of the time, he is out of harms way in team battles. There  are a couple of things that you should do for team battles:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;1)&lt;/span&gt; When the initiators initiate, use Shrapnel.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;2)&lt;/span&gt; Concentrate and attack either their disabler or carry.&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;3)&lt;/span&gt; Use Assassinate to finish off fleeing hereos.&lt;br /&gt;
&lt;br /&gt;
Do not go into the middle of the battle without the proper support. Just  try to stay back and use your skills from afar. As soon as you see  someone as a target for Assassinate, then use it. It just tells your  team to leave that hero to die and move on to the next one. Also if you  have any items with abilities, such as Orchid or Manta, then right at  the beginning of the battle use them. If you have orchid it is important  the you silence their most dangerous spell caster so he doesn&#39;t rip  apart/ disable your whole team. &lt;br /&gt;
&lt;br /&gt;
If your team is losing the battle(or already lost it) and you can`t kill  anyone, then just run away, as there is no point staying and getting  killed.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;007&quot;&gt;&lt;/a&gt;Friends and Foes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Friends&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less your target moves, the more bullets it catches.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Output Booster&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/118/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/101/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/24/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
What could be better than delivering even more precise shots?&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Groupers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/93/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/98/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/116/thumb.jpeg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Your Shrapnel hits an area. The more concentrated the enemies are, the better the overall impact is.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Replenishers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/70/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
More mana equals to more Shrapnels, which equals to more farming and pushing.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Damage Amplifiers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/63/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/13/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A weakened opponent is a dead opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Foes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Mana Burners&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/72/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
They render you useless.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Disablers&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The less you move, the more bullets you catch.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #fff8c6;&quot;&gt;Hard hitters&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/102/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You are fragile, they hit hard. Questions?&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;008&quot;&gt;&lt;/a&gt;Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; Overall, Sniper is an excellent hero that can deal huge damage  from afar. He is very prone to dying however, so it is crucial that you  are always on the lookout for incoming ganks. Once you get farmed up,  you are quite a force to contend with, especially with your team behind  your back. We, the guide writers, hope that this guide has taught you a  lot about how to play Kardel, and we hope that you use this information  and apply it to your next games when playing this hero.  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/guides/i-shot-the-sheriff#topofpage&quot;&gt;&lt;i&gt;&lt;div align=&quot;right&quot;&gt;Back to top&lt;/div&gt;&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;&lt;span style=&quot;color: #c8b560;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;009&quot;&gt;&lt;/a&gt;FAQ&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;1. What should Sniper focus more on, farming or pushing?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It&#39;s pretty much your choice and you must decide which one is the  correct choice. If you fear of getting ganked, then just farm but don&#39;t  go too far out of the range of your tower without a TP scroll. If the  enemy is distracted for some reason then go ahead and push the tower  that you want to push as fast as you can. Destroying towers gives you a  lot of money (around 2 creeps waves), so sometimes it is even faster  than just farming creeps. Remember, because of the lack of an escape  mechanism, ALWAYS carry a TP scroll around with you, until you get  lothars.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;2. Why skip Headshot early, if it provides a lot of DPS?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The reason is because it actually doesn&#39;t provide that much DPS. One  level is by far enough to boost our DPS. The proc chance is based on our  IAS%, and that only becomes important mid-game, and that is when we  will be trying to skill Headshot. Take Aim is much superior early game,  as it provides us with safer farming and pushing early on.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;3. Why wasn&#39;t ______ mentioned in the item build?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
It is not possible to list every item for Sniper in the item build. Only  items that actually work on Sniper are listed there. Other items just  aren&#39;t good for Sniper and shouldn&#39;t be gotten for him.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;4. Why is Sniper considered a &quot;newbie&quot; hero?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is because of his easy to use skills. He has two passives, and  Shrapnel and Assassinate are very easy to use, and take little practice  to understand them. Also because of his long range, he is often out of  harms way, and this appeals to new players a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ee9a4d;&quot;&gt;5. Help! My team always yells at me for kill stealing!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
You are never, ever stealing a kill with Assassinate. You are just  guaranteeing that the fleeing hero will die. Your team should never be  blaming you for stealing kills, besides you need the gold, because you  are a carry.</description><link>http://godspeedgaming.blogspot.com/2010/11/kardel-sharpeye-dwarven-sniper-written.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-4534598081198896224</guid><pubDate>Wed, 03 Nov 2010 07:36:00 +0000</pubDate><atom:updated>2010-11-03T00:41:59.967-07:00</atom:updated><title>Guide To Murloc Nightcrawler</title><description>&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10506&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10318&quot; /&gt;&lt;/div&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;span style=&quot;color: indigo;&quot;&gt;Slark&lt;/span&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;/div&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10513&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;This guide is dedicated to anyone wishing to  play Slark. Due to the hero difficulty he is not recommended for total  beginners. This is a community guide, which means that I will need your  help to make this guide better ^^ Feel free to add sections and  graphical additions - I will credit them if necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/forums/151985/6-66-triggers/#post713374&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4534598081198896224&quot; name=&quot;Pro&#39;s&quot;&gt;&lt;/a&gt;Pros and Cons of Slark&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;+ The best heal for free&lt;br /&gt;
+ Great counter against heroes relying on stats/raw damage &lt;br /&gt;
+ Ridiculous ganker, especially 1vs1&lt;br /&gt;
+ Able to counter debuffs&lt;br /&gt;
+ Built-in counter-ward skill&lt;br /&gt;
+ Does not need regeneration&lt;br /&gt;
- 2nd lowest HP in game&lt;br /&gt;
- Item dependent late-game&lt;br /&gt;
- Easily counter-picked and  easily counterable&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4534598081198896224&quot; kind=&quot;&quot; name=&quot;What&quot;&gt;&lt;/a&gt;What kind of hero am I playing?&lt;/div&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;Slark the Nightcrawler is a ganker, meaning  that he gets cheap items and kills heroes so that carries meaning those  the most item-dependent for fullfilling their role can farm in peace. He  does that mostly mid-game. He can shift to be a carry-late game  although that&#39;s not his natural role.&lt;br /&gt;
He has all that a ganker needs - burst damage provided by Dark Pact, an  escape mechanism and pin down skill - Pounce and a skill to hunt -  Shadow Dance. &lt;br /&gt;
What separates Slark from other gankers is the way he does it. He is a &lt;b&gt;hit-and-run&lt;/b&gt;  type of hero - he quickly runs in, eliminates an enemy or two and runs  away, only to strike back again, hitting stronger. Imagine him on the  basis of a cavalry knight. The only difference is that he&#39;s a parasite,  meaning he gets stronger with each skirmish unless you kill him  outright.&lt;br /&gt;
His secondary role is to nullify the potential of tanks and carries in  team battles. Essence shift, reduced stats, easier to kill and they deal  less damage. Simple.&lt;br /&gt;
To master Slark you need to master three things - &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Chasing, Escaping and Surviving.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4534598081198896224&quot; name=&quot;When&quot;&gt;&lt;/a&gt;When to (not) pick Slark?&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;Slark is recommended against physical-based  lineups, as well as lineups lacking in nuke spells. 2 or 3 carries  relying on DPS to kill or/and tanks should make your day. The reason is  because you can kill all heroes alike, but you&#39;re also nullifying the  threat from enemy carries. It is best to take Slark as one of the last  heroes of your team, as Slark can be easily counter-picked.&lt;br /&gt;
&lt;br /&gt;
Do &lt;b&gt;NOT&lt;/b&gt; pick Slark against nuke and disable-heavy lineups. This is because your paper HP does not allow you such encounters.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4534598081198896224&quot; name=&quot;How&quot;&gt;&lt;/a&gt;How do I use my skills to fulfill my role?&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-0.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10508&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-0.jpg&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;Looks might be deceving. This may look like a weak AoE tool but in fact its uses are much useful than they may seem initially.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;a) As a farming/pushing tool &lt;/span&gt;&lt;/b&gt;- Once  it hits level 4 feel free to use it to push or to farm in both jungle  and the lane. Be aware of enemies that might abuse the loss of HP and  gank you though. Safest way to use it is to use it as far away from your  enemies as possible when farming.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;b) As a ganking tool&lt;/span&gt; &lt;/b&gt;- Your early-mid damage isn&#39;t too shining so this helps you net a kill or two. &lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;c) As a defense tool&lt;/span&gt; &lt;/b&gt;- WHAT? Yes.  After two seconds, you lose most of the most annoying debuffs in the  game. The key is to predict when some of them will be cast on you 2  seconds later. Practice makes perfect. Here&#39;s a list of the debuffs:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;[B06Z]-Quillbeast Poison&lt;br /&gt;
[BPSE]-Hellfire Blast, War Stomp, Light Strike Array, Magic Missile,  Headshot, Chaos Bolt, Reverse Polarity, Split Earth, Shuriken Toss, MKB  Bash, Hoof Stomp, Basher Bash, Sunder Stun, Troll melee Bash,  Assassinate Stun, Fireblast, Ravage, Reaper&#39;s Scythe stun, Dragon Tail,  Aftershock, Fissure, Craggy Exterior, Avalanche, Malefice lvl 2/3/4 o.o,  Mana Void, Charge of Darkness Stun...&lt;br /&gt;
[B06Q]-Primal Roar Slow&lt;br /&gt;
[BSTN]-Generic ministun, Expulsion level 1, Dreamcoil ministun, Fissure, Cold Snap&lt;br /&gt;
[BHtc]-Thunder Clap Slow&lt;br /&gt;
[B0BM]-Echo Stomp&lt;br /&gt;
[B0BR]-Earth Splitter slow&lt;br /&gt;
[B0C1]-Spirit Bear Entangle&lt;br /&gt;
[BEer]-Overgrowth Entangle&lt;br /&gt;
[B02U]-Viscous Nasal Goo&lt;br /&gt;
[B07E]-Poison Touch Slow&lt;br /&gt;
[B0CF]-Cold Feet Stun&lt;br /&gt;
[B06M]&lt;br /&gt;
[B07N]-Meat Hook Ministun&lt;br /&gt;
[B08S]&lt;br /&gt;
[B00Q]-Vacuum Stun, Smokescreen&lt;br /&gt;
[B072]-Unstable Concoction Stun&lt;br /&gt;
[BUan]-Malefice&lt;br /&gt;
[B095]-Battery Assault&lt;br /&gt;
[B083]-Life Break Slow, Overload, Electric Vortex&lt;br /&gt;
[B02V]-Epicenter&lt;br /&gt;
[B01Y]-Charge of Darkness Faerie Fire&lt;br /&gt;
[BNab]-Gush&lt;br /&gt;
[B08R]-Open Wounds Slow&lt;br /&gt;
[B066]-Frostmourne Slow&lt;br /&gt;
[B03I]-Dismember&lt;br /&gt;
[B063]-Slithereen Crush&lt;br /&gt;
[Bena]-Ensnare&lt;br /&gt;
[Beng]-Ensnare&lt;br /&gt;
[B03C]-Spirit Lance Slow&lt;br /&gt;
[B00L]-Track&lt;br /&gt;
[BHca]-Frost Arrows / Frost Attack&lt;br /&gt;
[Bcsd]-Frost Arrows / Frost Attack, but used on 2nd position&lt;br /&gt;
[B079]-Geostrike&lt;br /&gt;
[B0BQ]-Stone Gaze Purge&lt;br /&gt;
[B0B9]&lt;br /&gt;
[Bprg]-Many other Purges&lt;br /&gt;
[B08M]-Psionic Trap Slow&lt;br /&gt;
[B02G]-Earthshock&lt;br /&gt;
[B01X]-Bloodrage&lt;br /&gt;
[B01D]-Incapacitating Bite&lt;br /&gt;
[B092]-Stifling Dagger Slow&lt;br /&gt;
[B0AQ]-Venomous Gale&lt;br /&gt;
[BEsh]-Many other Shadow Strikes&lt;br /&gt;
[B001]-Viper Strike&lt;br /&gt;
[B017]-Frostbite&lt;br /&gt;
[B0AE]&lt;br /&gt;
[B0AD]&lt;br /&gt;
[B08O]-Waning Rift Silence&lt;br /&gt;
[Bfro]-Ranged EoS, Frost Breath, Crystal Nova, Frost Attack, Freezing Field, Frost Armor, Frost Attack Lucifer&lt;br /&gt;
[B027]-Poison Nova (???)&lt;br /&gt;
[B028]-Poison Nova Phoenix Fire&lt;br /&gt;
[B05H]-Penitence Slow&lt;br /&gt;
[B0BS]-Sticky Napalm Slow&lt;br /&gt;
[Bcri]-Grave Chill&lt;br /&gt;
[B0BF]-Flaming Lasso&lt;br /&gt;
[B0BE]&lt;br /&gt;
[B090]-Schakles&lt;br /&gt;
[B008]&lt;br /&gt;
[B06W]-Frost Breath Slow&lt;br /&gt;
[B04B]-Fiend&#39;s Grip&lt;br /&gt;
[B02F]-Nightmare&lt;br /&gt;
[BUsp]&lt;br /&gt;
[Bust]&lt;br /&gt;
[B0CC]-Cold Feet&lt;br /&gt;
[BCri]&lt;br /&gt;
[B03J]-Ignite&lt;br /&gt;
[BEsh]-Shadow Strike&lt;br /&gt;
[B001]-Viper Strike&lt;br /&gt;
[B0AQ]-Venomous Gale&lt;br /&gt;
[Bena]-Ensnare&lt;br /&gt;
[Beng]-Ensnare&lt;br /&gt;
[B078]-Earthbind&lt;br /&gt;
[Bdet]-Dust of Appearance&lt;br /&gt;
[A1LD]-Ice Blast FX&lt;br /&gt;
[B0CD]-Ice Blast&lt;br /&gt;
[A1JA]-Ice Blast Slow Aura&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
As you may notice, by your Dark Pact you may remove such annoying spells  as Rhasta&#39;s Shackles, Venomancer&#39;s Poison Nova, Slithice&#39;s Ensnare,  Rooftrellen&#39;s Overgrowth, Gondar&#39;s Track or even Dust of Appearance,  Amplify damage(as of 6.66b) and Bane&#39;s Fiend&#39;s Grip. Most specifically,  STUNS! ABUSE IT! I cannot stress this enough.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 1 - &lt;/span&gt;&lt;/b&gt;Use Dark pact right before  Shadow Dance ends. The natural instinct of your enemy is to stun/disable  Slark the moment he shows up again. Dark Pact triggers and the  disables/stuns are off, allowing you to escape or continue your pursuit.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 2 -&lt;/span&gt; &lt;/b&gt; Use mindgames in pubs. An early Dark Pact can make you look the one dying while a moment later the tides might turn around.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-1.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10509&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-1.jpg&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;A combination of Pudge&#39;s hook and Mirana&#39;s leap.&lt;br /&gt;
You use it for ganking and for escaping. This skill may be a bit  difficult to beginners. Imagine being an animal and you have to jump  directly on your foe. The leash area of effect is only 110 which means  you must be accurate enough to be right at your foe(&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;melee range&lt;/span&gt;&lt;/b&gt;) for the leash to attach. Be wary that the leash also applies to &lt;b&gt;creeps&lt;/b&gt;.  The most guaranteed way to leap is to leap on a target hero just after  you striked them once or when they run away in a straight pattern.&lt;br /&gt;
Running away is simple. Jump away from your enemies, preferably not into  another enemy unless intended to keep him/her from not chasing you. &lt;br /&gt;
Make use of the terrain. You can jump over cliffs and jump into places  people won&#39;t go, allowing you to teleport back to base or shorten your  way from one place to another. Or should I say, from foe to foe.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 1 -&lt;/span&gt;&lt;/b&gt; In a bit narrow areas or  when with a teammate, feel free to use the Pounce time to get ahead of  your enemy and block his route of escape. &lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 2 - &lt;/span&gt;&lt;/b&gt;Abuse this against low-hp  heroes just wanting to leap/rofl out/go invisible/etc. In the case of  invisible heroes, have a habit of using Dark Pact right before they go  invisible. As Dark Pact works against invisible heroes, this might net  you a kill in close situations.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 3 -&lt;/span&gt; &lt;/b&gt; Try to use Dark pact in  combination with either Shadow Dance or Pounce. Try to predict when  you&#39;ll be most likely stunned/disabled in 2 seconds.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 4 -&lt;/span&gt; &lt;/b&gt; Self-damage of Dark Pact is non-lethal. You &lt;b&gt;CANNOT&lt;/b&gt; suicide.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Mini-tip -&lt;/span&gt;&lt;/b&gt; At the start of the game, feel free to block creeps. If they come quicker due to their speed, jump over them. &lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-2.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10510&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-2.jpg&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;This might seem like a no-brainer, but there  is the importance of priority. You should focus on Strength heroes  first, dps/carry heroes second and nukers/spellcasters last. Convince  your teammates to prioritize the reverse.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 1&lt;/span&gt;&lt;/b&gt; - Slark&#39;s damage early-game is  really deceiving. While you might deal 50sh damage, remember, that you  take 1 strength from non-strength heroes and 2 strength from  strength-based heroes. This gives you  additional19/38 damage against  them as early as level 2.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 2 -&lt;/span&gt;&lt;/b&gt; The length of Essence shift  is 60 seconds for a reason. Use all of it. If you lack an enemy hero to  gank nearby, unload the massive dps on some jungle creeps or towers.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-3.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10512&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/skill-3.jpg&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;The skill has 2 sides, the active part and the passive part.&lt;br /&gt;
You use the active part(invisibility) similarily to Pounce, meaning you  can use it for both escaping and initiating. The smoke might seem like  an overkill, but the truth is that the smoke as well as you moving like a  swarm of parasites adds chaos to the battle.&lt;br /&gt;
Abuse Dark Pact and Pounce during your ultimate, it&#39;s only &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;5.5 seconds&lt;/span&gt;&lt;/b&gt;!&lt;br /&gt;
&lt;br /&gt;
The passive part is much more interesting. Until level 6 you are more or  less like a piece of garbage unable to do much in the lane. Once you  hit level 6 though, you are able to sustain your life with more or less  ease.&lt;br /&gt;
To regain your life BUT to be in &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;experience range of creeps(1000)&lt;/span&gt;&lt;/b&gt; you got two methods:&lt;br /&gt;
&lt;span style=&quot;color: darkorchid;&quot;&gt;A)&lt;/span&gt; Is to wait until night and make use of  the fact that creeps have a vision of 800(1400 during day) so be between  the 800-1000 range of creeps&lt;br /&gt;
&lt;span style=&quot;color: darkorchid;&quot;&gt;B)&lt;/span&gt; Or, much easier, is to hide between trees and juke spots.&lt;br /&gt;
&lt;br /&gt;
To gain the passive bonus you have to &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;OUT of sight&lt;/span&gt;&lt;/b&gt;  of your enemies. This means you don&#39;t have to be neccesarily outside  their circular day/night range, but to be in the enemies&#39;s &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;fog of war&lt;/span&gt;&lt;/b&gt;.  This is very intuitive and might take practice to master but if you do,  you&#39;re really likely to escape your pursuers, unless you run into an  unexpected enemy.&lt;br /&gt;
&lt;br /&gt;
This skill is what makes him a hit-and-runner ganker and not a carry.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;NOTE:&lt;/span&gt;&lt;/b&gt; The passive bonus also wears off when seen by &lt;b&gt;towers&lt;/b&gt;.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;NOTE 2: &lt;/span&gt;&lt;/b&gt;The passive bonus does not wear off near neutral creeps, only unless attacked by them. Abuse it during jungling.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 1:&lt;/span&gt; &lt;/b&gt; You should get to know how to juke if you want to remain out of vision.&lt;b&gt; Juking&lt;/b&gt;  means manouvering between trees and paths to be able to remain out of  sight, confuse your enemy and escape. In Slark&#39;s case, this is vital, as  a few seconds out of sight can get you back in the heat of battle and  maybe even score a kill or two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 2475x2447.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;549&quot; id=&quot;ncode_imageresizer_container_2&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=145&amp;amp;pictureid=8351&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Here is a map of juking paths made by Lycan. Feel free to use it as reference.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 2: &lt;/span&gt;&lt;/b&gt;Some targetted spells(mostly  those that throw a projectile) can be avoided(or some of their effects),  such as Hellfire Blast, Storm Bolt etc. if you activate your  invisibility while it&#39;s thrown at you. In a team battle it may be  difficult but in 1vs1 situations the projectile is usually slow enough  to dodge in time. Have your fingers on the skill hotkeys at all time.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 3:&lt;/span&gt; &lt;/b&gt;When ganking and not focused,  a good idea is to wait out until you lose some health. You gain  approximately 12/18/24% max HP in 5.5 seconds just by this ultimate.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 4:&lt;/span&gt; &lt;/b&gt;If any enemy has sight of  you, your passive gets removed. Use this to tell your teammates if there  is an invisible hero or a ward of any kind nearby.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 5:&lt;/span&gt; &lt;/b&gt;There is a 0.7 second casting  delay between removal and activation of the skill. Hide in a juking  spot and you&#39;ll have a temporary charge upon your enemy, often giving  you an element of surprise.&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Tip 6:&lt;/span&gt; &lt;/b&gt;You may use all sorts of items without revealing yourself. Most notably, this involves the &lt;b&gt;teleportation scroll&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 667x385.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;320&quot; id=&quot;ncode_imageresizer_container_1&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=11575&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
Here is a picture by Lycan depicting the range of your skills.&lt;br /&gt;
The Dark Pact AoE is 350. That&#39;s how far your damage goes after 2 seconds. Remember though that it&#39;s dealt in intervals.&lt;br /&gt;
The fat line shows your Pounce range, while the small circle shows just  how close you should be to your enemy upon landing for the 3.5 sec leash  to attach.&lt;br /&gt;
Click the real-size picture to see the real range.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10515&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
Level 1 - &lt;span style=&quot;color: magenta;&quot;&gt;&lt;b&gt;Pounce&lt;/b&gt;&lt;/span&gt;/&lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;Essence Shift&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;Essence Shift&lt;/b&gt;&lt;/span&gt;/&lt;span style=&quot;color: magenta;&quot;&gt;&lt;b&gt;Pounce&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Dark Pact&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Dark Pact&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Dark Pact&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: slategrey;&quot;&gt;&lt;b&gt;Shadow Dance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Dark Pact&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 8 - &lt;span style=&quot;color: magenta;&quot;&gt;&lt;b&gt;Pounce&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 9 - &lt;span style=&quot;color: magenta;&quot;&gt;&lt;b&gt;Pounce&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 10 - &lt;span style=&quot;color: magenta;&quot;&gt;&lt;b&gt;Pounce&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: slategrey;&quot;&gt;&lt;b&gt;Shadow Dance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 12 - &lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;Essence Shift&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 13 - &lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;Essence Shift&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 14 - &lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;Essence Shift&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: yellow;&quot;&gt;&lt;b&gt;Stats&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: slategrey;&quot;&gt;&lt;b&gt;Shadow Dance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Pounce is taken at level 1 for escape purposes. Don&#39;t let the small  distance fool you - you can e.g. dodge being trapped by an Earthshaker&#39;s  fissure.&lt;br /&gt;
Dark Pact is maxed first due to the fact that your priority is getting your offensive potential up as quickly as possible.&lt;br /&gt;
One level of essence shift is required for early-mid game ganks. Any  more is not needed until later due to the 15 second duration being  enough. If you find your lane to lack disables and you got the proper  environment to be aggressive, feel free to get Shift first.&lt;br /&gt;
Pounce is maxed second because of the range bonus is required to adjust to enemies speeding up.&lt;br /&gt;
Essence Shift is naturally maxed last and Shadow Dance is taken when necessary due to its usefulness.&lt;br /&gt;
For a more &lt;b&gt;defensive build&lt;/b&gt;, max Pounce first with only one level of Dark pact at level 4. For an &lt;b&gt;offensive build&lt;/b&gt;,  max Essence shift first with only one level of pounce and dark pact  early. This build is highly efficient against melee/short range lanes as  well, because the essence shift provides you a means of harassment and  lane control, while dark pact is not so efficient.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10514&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
Slark has two issues. He needs to pump up his &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;offensive&lt;/span&gt;&lt;/b&gt; potential to start ganking as quickly as possible but he needs to &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;boost his HP&lt;/span&gt;&lt;/b&gt;  as quickly as possible not to die, as well. This item build also  reflects and keeps to his hit-and-run playing style. This item build is  meant to be as all-round and as for many uses as possible. This does not  make this the item the best for YOUR specific game, but to make it as  good as possible for an average, non-competitive game.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Early Game Items:&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
Competetive games:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/93/icon.jpg&quot; /&gt;&lt;/div&gt;Non-competitive games:&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/48/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
You take the branches for a Good Game and a later Magic Stick, while the  Shield protects you against early harassment and improves your  lasthitting. The heals are necessary in non-public. Feel free to  exchange the branch/heal with 1 or 2 clarities if necessary. Competitive  games don&#39;t require heals as you would rather go with a babysitter with  extra heals or a healing spell.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/93/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
The moment you use your heals(trust me, you WILL), get your hands on the  Magic Wand and 1-2 Wraiths. Don&#39;t take any more Wraiths as you will  have issues with your inventory space. The Magic Wand solves your mana  problems while the Wraiths provide a cheap bonus.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Boots Choice&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;/div&gt;The next Item you&#39;re going to get are the Power Treads, all pieces of which can be bought in the side shop. &lt;br /&gt;
We choose these as Slark desperately needs attack speed and stats to do  what he does best. Set them according to your needs. In a majority of  cases, strength is the best option.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Core item and orb choice discussion&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/80/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/84/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Sange &amp;amp; Yasha or Diffusal Blade&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
Pin-down items. These 2 items fit to the largest amount of situations. Both orbs are equally good for him.&lt;br /&gt;
S&amp;amp;Y is known to be a pretty mediocre item but Essence Shift makes it  actually worth it on him and make the maim almost reliable. Also, both  Yasha and Sange increase his offensive and defensive potential at the  same time.&lt;br /&gt;
The Diffusal Blade on the other hand quickly burns the target&#39;s mana,  often rendering your foe unable to use their escape skill.(e.g. Blink)&lt;br /&gt;
S&amp;amp;Y follows the rule of&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt; &quot;hit and run&quot;&lt;/span&gt;&lt;/b&gt;, while Diffusal Blade follows the rule of &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;&quot;kill before they kill you&quot;&lt;/span&gt;&lt;/b&gt;.  The slow from Purge is comparable to that you gain via Maim, with the  difference that Purge is instantaneous, removes buffs and is ranged BUT  it is limited to a cooldown and charges, while S&amp;amp;Y lacks the above  pro&#39;s but it&#39;s more reliable as a general slow. Bear in mind the lack of  survivability on Diffusal Blade. Depends what you need, really.&lt;br /&gt;
&lt;br /&gt;
When to choose which, then? Diffusal Blade is suggested for competitive  games where mana is key and the Purge could be helpful to your allies  and as a counter versus summons. Additionally, you are more quickly fit  for team battles do to your offensive potential. S&amp;amp;Y on the other  hand works great&lt;b&gt; &lt;span style=&quot;color: darkorchid;&quot;&gt;as a whole&lt;/span&gt;&lt;/b&gt; rather than in parts, so it is suggested for pubs where you got more time to farm.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;How about other orbs?&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/82/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/83/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Helm of the Dominator/Satanic and Eye of Skadi&lt;/b&gt;&lt;/div&gt;Carry items.  HotD and Satanic is especially effective versus hard carries. Feel free  to use Dominate of HotD for more ganking options. The minus of  HotD/Satanic lies in the mediocrity of HotD in midlate game until you  get Satanic, making you resolve to other items and your allies for your  all-round potential in that time.&lt;br /&gt;
Skadi on the other hand is a luxurious alternative to S&amp;amp;Y so if you  can farm it up, there is no orb superior to it. The minus here is the  cost.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Mjollnir and Desolator&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
Glass Cannon Items. You gain no direct survivability whatsoever through  them and only Mjollnir is situational due to Static shield&#39;s use - use  if applicable(e.g. Axe in your team). Thus Desolator is the weakest  option due to bad build-up and no survival boost.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Verdict:&lt;/span&gt;&lt;/b&gt; Take a pin-down orb if you  can rely on your team for your survival. Carry items are better when you  can&#39;t rely on your team or when you got sufficient environment to farm  uninterrupted for a period. Glass Cannon items are not recommended, but  remain situational, should you encounter such a rare situation in which  those items would be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Note:&lt;/span&gt;&lt;/b&gt; I am &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;NOT REJECTING&lt;/span&gt;&lt;/b&gt;  those orbs. I just picked the most all-round options suitable for the  most occasions. Feel free to adjust your orb item to your needs if  necessary.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Follow-ups&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/76/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Armlet of Mordiggian&lt;/b&gt;&lt;/div&gt;If you feel you need extra protection  against physical or/and burst damage, get this. This item is not rushed  as your low HP doesn&#39;t support the degen by then yet. It&#39;s just too  risky.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Black King&#39;s Bar&lt;/b&gt;&lt;/div&gt;A must in any game where nukes/disables are  dominant. It allows you to continue attacking - something you do. The  Hp/damage bonus is also really nice.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/113/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Hood/Pipe/Vanguard&lt;/b&gt;&lt;/div&gt;These three items are highly recommended  to take in situations in which you don&#39;t have the proper  healing/protective support from your allies. Just one of them will  suffice, depending on the enemy lineup - you want to take the Hood  against magic-damage based lineups, while Vanguard against  physical-damage based lineups. A pipe is a late-game luxury and a fancy  addition versus AoE lineups.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/74/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Manta Style&lt;/b&gt;&lt;/div&gt;For burst-damage and pushing line-ups. An Armlet  is recommended for a boosted effect, as the strength passes to images.  The stolen agility passes to images but they don&#39;t steal stats by  themselves. As its cooldown is 50 seconds, use it in battle first time  for burst damage and after 50 seconds use it for the &quot;charged&quot; images.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/72/icon.jpg&quot; /&gt;&lt;br /&gt;
Cranium Basher&lt;/div&gt;&lt;/b&gt;While it is unwise to get this item without a  proper HP and attack speed boost, the item finds its use should you  require another disable midlate-game.&lt;br /&gt;
&lt;br /&gt;
In non-competitive games, feel free to skip the above for luxuries if needed.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=4534598081198896224&quot; name=&quot;Luxuries&quot;&gt;&lt;/a&gt;Luxuries&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Assault Cuirass&lt;/b&gt;, &lt;b&gt;Butterfly and Orchid Malevolence&lt;/b&gt;&lt;/div&gt;After  Buriza, Assault Cuirass provides you great EHP, attack speed and a nice  desolator-like effect. Being a late-game item, being a siege machine is  useful.  Butterfly serves as an overkill vs DPS carries option. Orchid  Malevolence is your ultimate ganking/burst-damage option. It&#39;s up to  you.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Rejected Items&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/81/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Mask of Madness&lt;/b&gt;&lt;/div&gt;The only orb I highly discourage, the 30%  increased damage against you and the mediocrity of other gains make this  item a no-no. You got the second smallest strength out of all heroes  and even a few seconds of berserk in a team fight could be perilous for  you and using MoM without Berserk is a pure waste of money. In short -  you&#39;re too paper to use this. Some people might advise Dark Pact&#39;s  removal of debuffs/stuns/disables is enough to consider MoM. Even if  you&#39;re lucky to negate a certain portion of a disable, you won&#39;t escape  massive nukes. Additionally, the self-damage of Dark Pact is amplified.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Heart of Tarrasque&lt;/b&gt;&lt;/div&gt;It&#39;s not worth the effort(3200 is a bit  hard to farm) and the 8 seconds delay makes the additional regen not too  useful. Your ultimate is enough for regen while other items can be  served for HP which are cheaper and better in building up.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/122/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Vladimir&#39;s Offering&lt;/b&gt;&lt;/div&gt;Best served on a teammate. You don&#39;t  have the time nor the money nor the item space(!) to invest in something  that can be replaced by something more useful. You don&#39;t need lifesteal  to survive, all you need is to be able to get away enough to get the  proper regeneration. Use your skills, not your muscles, broadly  speaking.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/69/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Radiance&lt;/b&gt;&lt;/div&gt;Sparkles won&#39;t make your death any prettier. You just won&#39;t live enough to use it.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=541&amp;amp;pictureid=10517&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Early game(1-11 level)&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
You should lane with a babysitter or someone with a good lane presence,  especially if you are starting. Solo in a lane only under if you are  experienced enough and under your team&#39;s consent.&lt;br /&gt;
Do your classic lasthitting/denying. Make sure to get as much farm as  possible. When the lane is pushed away, get necessary items in the  sideshop. If you&#39;re facing at least one melee hero, take advantage of  harassing them - especially if they&#39;re strength heroes.&lt;br /&gt;
If an ally is coming to gank, surprise your enemies by using a low dark  pact. At a lower level the hp loss is hardly noticable so you may  surprise your enemies with some nice damage. Instinctively, they will  probably back up(to get less damage) which is your opportunity to  Pounce. If they stay, they are dead.&lt;br /&gt;
Try to be helpful to your teammate but avoid initiating first unless chasing. Slark is &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;NOT&lt;/span&gt;&lt;/b&gt; a tower-diving hero, so abuse mindgames and try to net as many kills as possible away from the enemy tower.&lt;br /&gt;
&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Mid-game(11-20)&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
By mid-game you should gank &amp;gt; farm &amp;gt; push.&lt;br /&gt;
Take advantage of ganks. Abuse your movement speed to be in experience range of any enemy hero killed(1000).&lt;br /&gt;
The moment you get your S&amp;amp;Y or Diffusal Blade you should focus  solely on ganking while pushing becomes your second priority, farming  being the third priority.&lt;br /&gt;
Your role in team battle is to either fish out one lone enemy and kill him OR nullify the tank/carry dps potential. &lt;br /&gt;
The combo is to alternate between Pounce, Dark Pact and Shadow Dance.  The order depends on what type of enemy you meet, but it&#39;s usually  Pounce-&amp;gt;Dark Pact-&amp;gt;Shadow Dance.&lt;br /&gt;
When on low health, do &lt;b&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;NOT&lt;/span&gt;&lt;/b&gt; escape to the fountain. Take around 10 seconds out of battle and join back, preferably netting a kill on a surprised enemy.&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Late game(20-25)&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
Your late-game priority changes to pushing. You should initiate in as  many team battles as possible, as reducing the tank/carry potential of  the other team will become even more so time-requiring. &lt;br /&gt;
Your dps starts to wane as carries will(or not, depending on how well  you did) will have item-boosting stats that will render your essence  shift much less effective than it was earlier. Hopefully, by this time  you and your team members have more pushing power to win.&lt;br /&gt;
If the tanks/carries of the other team overpowered you, this means you did your job wrong... or your ally fed them &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/wink.gif&quot; title=&quot;Wink&quot; /&gt;&lt;/span&gt;  &lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;span style=&quot;color: #357ec7;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;    &lt;b&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Favourite allies&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/58/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/77/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/icon.jpg&quot; /&gt;&lt;br /&gt;
Babysitters and strong lane control heroes&lt;/div&gt;&lt;/b&gt;You&#39;d like them in  your lane to protect you from harassment and give you as much farm and  preferably a kill or two. What&#39;s not to like?&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Worst enemies&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/27/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/90/icon.jpg&quot; /&gt; etc.&lt;br /&gt;
&lt;b&gt;Nukers, Burst damage and AoE heroes&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
A lineup of these or a majority of these means constant death to you.  They just won&#39;t allow you to approach them. They just kill you faster  than you kill them and they often have the ability to surprise you or  backstab you. Avoid if possible.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/40/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/104/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Image heroes&lt;/b&gt;&lt;/div&gt;Your AoE is a bit mediocre to deal with them and you can&#39;t leech off stats of an image hero. Annoying, isn&#39;t it?&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/27/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/17/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Sight, Truesight, Blademail and Mjollnir&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
The more sight your enemy has of you, the less you can use your  ultimate, as well as your passive. In case of wards, notify your  teammates of a ward nearby. Blademail just kills you. Mjollnir is a  unique counter since your HP might easily take some dps but not magic  damage - your increasing attack speed also backfires when put together  with the Static Charge on the enemy.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;b&gt;Special mention:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/35/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/81/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Strygwyr and Slardar&lt;/b&gt;&lt;/div&gt;The first one makes your ultimate&#39;s  passive not trigger more than half of the time while the second one(even  though you can dispell his skills) will either land a stun or an  amplify damage debuff on you. Wasting 150 health just to take it off is  really bothersome.</description><link>http://godspeedgaming.blogspot.com/2010/11/slark-table-of-contents-introduction.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-4133975214757791102</guid><pubDate>Sun, 31 Oct 2010 02:59:00 +0000</pubDate><atom:updated>2010-10-30T19:59:06.720-07:00</atom:updated><title>Guide To Chen</title><description>&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Foreword:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Welcome to my Chen guide. I notcied this forum contains no guide for  this awesome hero so I decided to write one myself. Most of the members  of this forum complain about the complexity of Chen and the so called  &#39;micro&#39; you require to play him effectively. They seem to forget,  Icefrog is not making this map excusively for the &#39;competitive scene&#39; of  DotA and that you don&#39;t have to compete with players like Kuroky,  Misery or Puppey and it is not needed to play him &#39;perfectly&#39;.&lt;br /&gt;
The problem with Chen is, people don&#39;t dare to try him and miss a great hero concept due to their decision.&lt;br /&gt;
I don&#39;t want to lie, most of the time you need more concentration and  faster fingers to play Chen on the level you would do with a &#39;normal&#39;  hero but it&#39;s not as bad as people make it sound.&lt;br /&gt;
That&#39;s why I first thought of the name &#39;not as hard as people use to  say&#39; for this guide but the current title just sounds more epic.&lt;br /&gt;
Just see this guide as an inspiration to try something new or to improve your skills.&lt;br /&gt;
But enough of that now, let&#39;s start with the real guide.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;1b&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Table of Contents:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Just click on the text to jump to the section.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;1. Pros and Cons&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#2a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;2. Hero Details&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#3a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;2.1. Skill Explanation&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#4a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;3. Creeps&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#5a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;3.1. Creep Stats&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#6a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;4. Skill Build&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#7a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;5. Item Build&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#8a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;6. Hero Synergy&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#9a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7. Strategy Section&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#10a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.1. Picking Chen&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#11a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.2. Choosing the jungle&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#12a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.3. Jungling&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#13a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.4. Micromanagement&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#14a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.5. Warding&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#15a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.6. Ganking&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#16a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.7. Pushing&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#17a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.8. Team Battles&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#18a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;7.9. Map awareness&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#19a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;8. Replays&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#20a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;9. Epilogue&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#21a&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;10. Credits&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;1a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;1. Pros and Cons&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Strong ganking especially early game&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] High capability of disabling the enemy&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Good pushing&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Global heal&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Damage enhancing ability&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Jungle hero&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Item independant&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Needs concentration&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Loses most of his power lategame&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Fragile&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Not as mobile as other heroes (Creeps can&#39;t teleport via Scrolls)&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Luck dependant to a certain extent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;2a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;2. Hero Details:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Background Story&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Prophesying  a new dawn, a new world cleansed of the old evils, the Holy Knight&#39;s  entrance into the war against the Scourge forever changed the course of  history. A crusader riding under the banner of Hextar, the Holy Knight  promises ever-lasting glory and redemption for those who march with him,  and obstacles ahead to test the faith of all those sworn to forever  cleanse evil from the land. Fanatically devoted to his cause, his  followers come from every race, every background, and will stop at  nothing to see the Scourge destroyed. If ever the redeeming hand of God  touched earth, its name was Chen, the Holy Knight.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Strength&lt;/span&gt; - 20 + [1.5]&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Agility&lt;/span&gt; - 15 + [2.1]&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Intelligence&lt;/span&gt; - 21 + [2.8]&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/character.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Advanced Statistics:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Affiliation:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Sentinel&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Damage:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;43 - 53&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Armor:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;1.1&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Movespeed:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;300&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Starting HP/MP:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;530/273&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Attack Range:&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;600&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;3a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Skill Explanation:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
(You can also look it up at the &lt;a href=&quot;http://www.playdota.com/heroes/holy-knight&quot; target=&quot;_blank&quot;&gt;Hero Information&lt;/a&gt; but I rewrote it with comments, for completeness.)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;(Active, Single-Target, Affects Enemies)&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/skill-0.JPG&quot; /&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;11 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;7sec&lt;/td&gt;&lt;td&gt;8% movement speed reduction, and 7% increased damage taken &lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;12 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;7sec&lt;/td&gt;&lt;td&gt;16% movement speed reduction, and 14% increased damage taken &lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;13 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;7sec&lt;/td&gt;&lt;td&gt;24% movement speed reduction, and 21% increased damage taken &lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;14 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;7sec&lt;/td&gt;&lt;td&gt;32% movement speed reduction, and 28% increased damage taken &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;i&gt;Chen&#39;s Skills themselves are very simple. There&#39;s not much more to  say than &#39;click on the skill icon, click on an enemy, he becomes slower  and gets more damage. The bonus damage is phyisical, though, and gets  therefore reduced by armor.&lt;br /&gt;
With this skill, your allies can deal more damage and your creeps can reach the enemy hero more easily and use their spells.&lt;br /&gt;
What I read recently in an mechanics thread in the DA forum:&lt;br /&gt;
If the Penitence slow is purged, the unit will continue to receive extra damage for the remaining time.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;(Active, Single-Target, Affects any unit)&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/skill-1.JPG&quot; /&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________&lt;/span&gt;&lt;/td&gt;&lt;td&gt;  If cast on enemy, will deal variable damage based on the unit&#39;s faith.  If cast on allied Hero, it will teleport the hero to safety. Instantly  teleports Chen&#39;s persuaded units to safety.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;170&lt;/td&gt;&lt;td&gt;30 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;50-100 Damage to foes, 6 second casting time for allies&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;170&lt;/td&gt;&lt;td&gt;28 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;100-200 Damage to foes, 5 second casting time for allies&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;170&lt;/td&gt;&lt;td&gt;26 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;150-300 Damage to foes, 4 second casting time for allies&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;170&lt;/td&gt;&lt;td&gt;24 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;200-400 Damage to foes, 3 second casting time for allies&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;i&gt;It can be used in two different ways. As a pewpew spell with &lt;b&gt;pure&lt;/b&gt; (!) damage like Tinker&#39;s Laser or as a TP scroll for your allies/ creeps back to the base.&lt;br /&gt;
If you don&#39;t want to be ported back all the time by a very funny allied  Chen, use the -disablehelp command, it will prevent him from using Test  of Faith on you.&lt;br /&gt;
The recent cooldown buff (6.67) at higher levels made it more useful as the game progresses.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;(Active, Single Target, Affects Enemy non-hero unit)&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/skill-2.JPG&quot; /&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Takes control of a target enemy unit.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;30 sec&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;1 Unit Max. 75 HP Bonus&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;30 sec&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;1 Unit Max. 150 HP Bonus&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;30 sec&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;2 Unit Max. 225 HP Bonus&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;4&lt;/span&gt;&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;30 sec&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;3 Unit Max. 300 HP Bonus&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;i&gt;Aaahhh, the skill what makes the hero. You can control any non-hero  unit on the map except Ancients like Dragons or Roshan. The best would  be if you control big and scary neutrals with spells instead of those  cute kobolds. You can find more information about the controllable  creeps below.&lt;br /&gt;
If you persuade a new creep above your max unit count, a random  persuaded unit (which could be the one you just persuaded) will die.&lt;br /&gt;
Beware of Hand of Midas, Lucifer, Naix or Clinkz (more information  below), they can transmute, eat, infest or death pact your persuaded  creeps.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;(Active, Instant, Affects Allied heroes, persuaded creeps and self)&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/108/skill-3.JPG&quot; /&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________&lt;/span&gt;&lt;/td&gt;&lt;td&gt;Fully regenerates your converted creeps. Heals all allied heroes on the map. &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;________.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_______.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__________________________.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Cooldown&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;C. Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;AoE&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Duration&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;1&lt;/span&gt;&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;120 (30*) sec&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;200 HP Healed&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;2&lt;/span&gt;&lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;120 (30*) sec&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;300 HP Healed&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;3&lt;/span&gt;&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;120 (30*) sec&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;400 HP Healed&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;i&gt;Heals all your allies and creeps. Goes through magic immunity. Upgradable with Aghanim&#39;s Scepter(*). Period.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;4a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;3. Creeps:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Aaahhh, the cool stuff.&lt;br /&gt;
I will only give information about the creep camps and the creeps themselfes.&lt;br /&gt;
If you want to know more about Neutrals and Spawning read &lt;a href=&quot;http://www.playdota.com/mechanics/neutralcreeps&quot; target=&quot;_blank&quot;&gt;this&lt;/a&gt; article from the Mechanics section of Playdota.com.&lt;br /&gt;
Lets start with the basics, the creep camps in the jungle. I won&#39;t list  the ancient camps, because we are interested in persuading, not farming.  If you forgot it, we can&#39;t control ancients.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/guides/1244066100.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Map explanation and list of creeps spawning in each camp:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;Hard Camps (1/ 5/ 9/ 11):&lt;/span&gt;&lt;br /&gt;
Contain:&lt;br /&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: white;&quot;&gt;
&lt;li&gt;Centaur Outrunner&lt;br /&gt;
Centaur Khan&lt;/li&gt;
&lt;li&gt;Dark Troll x2&lt;br /&gt;
Dark Troll Warlord&lt;/li&gt;
&lt;li&gt;Polar Furbolg Champion&lt;br /&gt;
Polar Furbolg Ursa Warrior&lt;/li&gt;
&lt;li&gt;Satyr Trickster&lt;br /&gt;
Satyr Soulstealer&lt;br /&gt;
Satyr Hellcaller&lt;/li&gt;
&lt;li&gt;Wildkin x2&lt;br /&gt;
Enraged Wildkin&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Medium Camps (2/ 4/ 7/ 8):&lt;/span&gt;&lt;br /&gt;
Contain:&lt;br /&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: white;&quot;&gt;
&lt;li&gt;Ogre Mauler x2&lt;br /&gt;
Ogre Magi&lt;/li&gt;
&lt;li&gt;Giant Wolf x2&lt;br /&gt;
Alpha Wolf&lt;/li&gt;
&lt;li&gt;Mud Golem x2&lt;/li&gt;
&lt;li&gt;Satyr Trickster x2&lt;br /&gt;
Satyr Soulstealer x2&lt;/li&gt;
&lt;li&gt;Centaur Outrunner&lt;br /&gt;
Centaur Khan&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Easy Camps (3/ 10):&lt;/span&gt;&lt;br /&gt;
Contain:&lt;br /&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: white;&quot;&gt;
&lt;li&gt;Kobold x3&lt;br /&gt;
Kobold Tunneler&lt;br /&gt;
Kobold Taskmaster&lt;/li&gt;
&lt;li&gt;Gnoll Assassin x3&lt;/li&gt;
&lt;li&gt;Forest Troll Berserker x2&lt;br /&gt;
Forest Troll High Priest&lt;/li&gt;
&lt;li&gt;Forest Troll Berserker x2&lt;br /&gt;
Kobold Taskmaster&lt;/li&gt;
&lt;li&gt;Fel Beast x2&lt;br /&gt;
Ghost&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;5a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Stats:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;1. Creeps we want to persuade:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/17/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7684&amp;amp;albumid=603&amp;amp;dl=12584003%2019&amp;amp;thumb=1&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7678&amp;amp;albumid=603&amp;amp;dl=12584003%2019&amp;amp;thumb=1&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
There are 3 Camps every Chen loves to see. Namely the Furlbolg camp, the  Centaur camp and the strong Troll camp. Those units are the best you  can get because they offer disables.&lt;br /&gt;
The Furlbolg offers the best damage you can get and a 25% slow within a  300 AoE. Almost sure firstblood if you can get the stomp off nex to a  stunner assisting you.&lt;br /&gt;
The Centaur is a great creep the entire game. 2 seconds of AoE stun is  just devasting and the attackspeed aura helps your allies.&lt;br /&gt;
The Troll helps in initiating a gank, because he can ensnare a unit from  550 range which gives your Centaur/ Furlbolg/ ally time to get close  and unleash their spells. He also supports pushing by summoning two  additional units.&lt;br /&gt;
Just to have mentioned it, Furlbolgs are better early game because their  Stomp deals more damage than the Centaur stomp and the slow is almost  as good as the stun early on.&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;HP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Damage&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Armor&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Spells&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Centaur Khan&lt;/b&gt;&lt;/td&gt;&lt;td&gt;1100&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;49-55 (Chaos)&lt;/td&gt;&lt;td&gt;4 (Heavy)&lt;/td&gt;&lt;td&gt;320&lt;/td&gt;&lt;td&gt;1.65&lt;/td&gt;&lt;td&gt;War Stomp, Endurance Aura&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Polar Furbolg Ursa Warrior&lt;/b&gt;&lt;/td&gt;&lt;td&gt;1100&lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;49-55 (Chaos)&lt;/td&gt;&lt;td&gt;4 (Heavy)&lt;/td&gt;&lt;td&gt;320&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Thunder Clap&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Dark Troll Warlord&lt;/b&gt;&lt;/td&gt;&lt;td&gt;1100&lt;/td&gt;&lt;td&gt;550&lt;/td&gt;&lt;td&gt;49-54 (Piercing)&lt;/td&gt;&lt;td&gt;1 (Heavy)&lt;/td&gt;&lt;td&gt;320&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Raise Dead, Ensnare&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Spells:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Unit&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Mana&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;CD&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;C.Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AoE&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Duration&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;War Stomp&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Centaur&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;20 sec&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;2 sec&lt;/td&gt;&lt;td&gt;Stuns for 2 sec, 25 damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Endurance Aura&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Centaur&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;15% attack speed bonus&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Thunder Clap&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Furlbolg&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;12 sec&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;3 sec&lt;/td&gt;&lt;td&gt;25% movement and attack speed slow&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Raise Dead&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Troll&lt;/td&gt;&lt;td&gt;50&lt;/td&gt;&lt;td&gt;25 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;40 sec&lt;/td&gt;&lt;td&gt;Summons 2 Skeletons, 150 HP, 24-25 damage&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Ensnare&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Troll&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;20 sec&lt;/td&gt;&lt;td&gt;550&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;1.5 sec&lt;/td&gt;&lt;td&gt;Immobilizes the enemy&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;2. Creeps we should persuade:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7686&amp;amp;albumid=603&amp;amp;dl=12584003%2019&amp;amp;thumb=1&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7682&amp;amp;albumid=603&amp;amp;dl=12584003%2019&amp;amp;thumb=1&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
There are two big camps left which contain the other two good creeps  available. Take one of them, if you can&#39;t get one of the other strong  creeps. First, there is the big Satyr camp with the Satyr Hellcaler. He  has a 100 damage shockwave and a HP reg aura.&lt;br /&gt;
The Enraged Wildekin can summon a Tornado which will damage and slow  nearby enemies and provides a +3 armor aura. It&#39;s btw the &#39;tankiest&#39;  creep you can get due to his high armor and armor aura. The Tornado can  be used to clear creep waves or stacked creep camps or to keep enemies  from initiating with their Blink Dagger due to its high AoE (600) and  controllability.&lt;br /&gt;
The Satyr offers nothing really exciting and the Tornado is a bit hard  to control, but because of their high damage, HP and their spells they  are some of the best creeps you can get.&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;HP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Damage&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Armor&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Spells&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Satyr Hellcaler&lt;/b&gt;&lt;/td&gt;&lt;td&gt;1100&lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;49-55 (Chaos)&lt;/td&gt;&lt;td&gt;0 (Heavy)&lt;/td&gt;&lt;td&gt;290&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Shockwave, Unholy Aura&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Enraged Wildekin&lt;/b&gt;&lt;/td&gt;&lt;td&gt;950&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;50-56 (Chaos)&lt;/td&gt;&lt;td&gt;4 (Heavy)&lt;/td&gt;&lt;td&gt;320&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Tornado, Toughness Aura&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Spells:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Unit&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Mana&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;CD&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;C.Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AoE&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Duration&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Shockwave&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Satyr&lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;8 sec&lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;100 damage to units in a line&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Unholy Aura&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Satyr&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;3 HP regen for allied units&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Tornado&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Wildekin&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;120 sec&lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;40 sec&lt;/td&gt;&lt;td&gt;Summons a Tornado which damages for 45 per sec (150 AoE) - 15 per sec (600 AoE), slows for 15%&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Toughness Aura&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Wildekin&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;3 armor for allied units&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;3. Creeps we could persuade:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7687&amp;amp;albumid=603&amp;amp;dl=12584063%2088&amp;amp;thumb=1&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/101/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?pictureid=7735&amp;amp;albumid=603&amp;amp;dl=12585667%2029&amp;amp;thumb=1&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
There are the good, the bad... and the guys who have no BAM.&lt;br /&gt;
Support is a important part of Chen and sometimes you should give up  offensive potential in exchange for supporting your allies. And  sometimes, the creeps just don&#39;t spawn like you want so you have to take  one of those.&lt;br /&gt;
The Alpha Wolf can be a lategame creep who increases the damage  potential of your carry. It is also the fastest creep available with 350  MS.&lt;br /&gt;
The Ogre Magi increases the effective health of allies with his Frost  Armor which is slightly worse than Lich&#39;s (8 bonus armor instead of 9/  12 at level 3/ 4).&lt;br /&gt;
The Satyr Soulstealer can burn the targets mana and can shut down the early game of some heroes like Tiny or Panda.&lt;br /&gt;
And please, don&#39;t dare to persuade the other creeps left. Those I listed recently are already almost a reason to laugh at you.&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;HP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MP&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Damage&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Armor&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;MS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AS&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;___&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Spells&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Alpha Wolf&lt;/b&gt;&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;30-33 (Normal)&lt;/td&gt;&lt;td&gt;3 (Heavy)&lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Command Aura, Critical Strike&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Ogre Magi&lt;/b&gt;&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;24-27 (Normal)&lt;/td&gt;&lt;td&gt;0 (Heavy)&lt;/td&gt;&lt;td&gt;270&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Frost Armor&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Satyr Soulstealer&lt;/b&gt;&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;24-27 (Normal)&lt;/td&gt;&lt;td&gt;1 (Heavy)&lt;/td&gt;&lt;td&gt;270&lt;/td&gt;&lt;td&gt;1.35&lt;/td&gt;&lt;td&gt;Manaburn&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Spells:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Unit&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;____&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Mana&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;CD&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;__&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;C.Range&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;AoE&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Duration&lt;/span&gt;&lt;span style=&quot;color: #101410;&quot;&gt;_&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;color: white;&quot;&gt;Effects&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Command Aura&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Wolf&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;30% damage bonus&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Critical Strike&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Wolf&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;20% chance, 2x damage multiplier&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt1&quot;&gt;&lt;td&gt;&lt;b&gt;Frost Armor&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Ogre&lt;/td&gt;&lt;td&gt;40&lt;/td&gt;&lt;td&gt;5 sec&lt;/td&gt;&lt;td&gt;800&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;45 sec&lt;/td&gt;&lt;td&gt;8 bonus armor, slows for 30% MS, 20% AS&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;alt2&quot;&gt;&lt;td&gt;&lt;b&gt;Manaburn&lt;/b&gt;&lt;/td&gt;&lt;td&gt;Satyr&lt;/td&gt;&lt;td&gt;50&lt;/td&gt;&lt;td&gt;18 sec&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;N/A&lt;/td&gt;&lt;td&gt;100 Mana burned&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;6a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;4. Skill Build:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Level 1 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;/ &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt; (*)&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 8 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 9 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 10 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;/ &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 12 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 13 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 14 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: grey;&quot;&gt;Attribute Bonus&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 17+ - &lt;span style=&quot;color: grey;&quot;&gt;Attribute Bonus&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Explanation:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Cookie-Cutter build.&lt;br /&gt;
We take Holy Persuasion at level 1 to start jungling immediately and we  max it first. The number of creeps you can persuade stays at 1 with  level 1 and level 2 Holy Persuasion, so leveling it up again at level 3  is pretty useless.&lt;br /&gt;
Instead, take it at level 4 and 5.&lt;br /&gt;
Max out Penitence after Holy Persuasion. As your early game is build upon ganking it is more helpful than Test of Faith.&lt;br /&gt;
The damage of Test of Faith should not be underestimated and even though  it&#39;s not as good as Chen&#39;s other skills it&#39;s clearly better than Stats.&lt;br /&gt;
Get Hand of God whenever you can. There should be no reason why you skip this ability.&lt;br /&gt;
After level 16 it&#39;s your decision but i would suggest you take Stats rather than nothing. Haha, funny shit.&lt;br /&gt;
&lt;br /&gt;
(*) One level of Test of Faith can be taken at level 2 or 3 for  teleporting purposes. It can save your allies and creeps or deal the  final blow to a red HP enemy.&lt;br /&gt;
I have to admit, I don&#39;t recommend it. In the most cases Penitence is  way superior to Test of Faith. In ealry levels you are most of the time  jungling or ganking and you won&#39;t be able to use ToF on an ally in  danger.&lt;br /&gt;
Penitence offers a slow, increased damage and makes it possible for your  creep to get his stomp of. Keep in mind, your Penitence will stay at  level 1 until you reach level 8 if you take Test of Faith early. But you  always should adapt to the situation. If the lane you are supporting  has one or two stunners (and one of them is ranged, like Lion) he can  initiate the gank for you and you can afford to take ToF at level 2 or  3.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Alternative Build:&lt;/span&gt;&lt;br /&gt;
Level 1 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: navy;&quot;&gt;Holy Persuasion&lt;/span&gt;&lt;br /&gt;
Level 8 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 9 - &lt;span style=&quot;color: cyan;&quot;&gt;Test of Faith&lt;/span&gt;&lt;br /&gt;
Level 10 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 12 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 13 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 14 - &lt;span style=&quot;color: royalblue;&quot;&gt;Penitence&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: grey;&quot;&gt;Attribute Bonus&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: orange;&quot;&gt;Hand of God&lt;/span&gt;&lt;br /&gt;
Level 17+ - &lt;span style=&quot;color: grey;&quot;&gt;Attribute Bonus&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Alternative build. You sacrifice your slow for some random nuking power.  You can find this build mostly in high level league games, where the  Chen player has not to worry about initiating because all the other  players pick heroes with stuns/ slows/ etc.&lt;br /&gt;
Actually, I don&#39;t recommend this build. This is a guide, therefore it is  mainly for new players and those should stick with the skill build  above. Penitence makes it much easier to get your creeps into melee  range.&lt;br /&gt;
Test of Faith is also highly mana intensive (170 Mana at all levels),  make sure you carry Clearity Potions with you if you follow this build.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;7a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;5. Item Build:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Starting Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/29/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/15/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/47/thumb.jpg&quot; /&gt;&lt;br /&gt;
A chicken is absolutely necessary. Maybe a bunch of Wards to prevent  being ganked (more information about defensive warding later). Add a  combination of Branches, Tangos and the first part of your Ring of  Basilius and there we go.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Core Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/124//thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/119/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/27/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/28/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;br /&gt;
Get Boots asap. Finish your RoB. Get more Wards, Dust and upgrade the Courier if needed. You don&#39;t need more to be effective.&lt;br /&gt;
Ring of Basilius helps your creeps tanking the jungle creeps, and gives slight manaregen. (&lt;b&gt;Also for your creeps!&lt;/b&gt; They normally don&#39;t regenerate mana.)&lt;br /&gt;
Boots are a no brainer.&lt;br /&gt;
&lt;b&gt;6.65 Addition:&lt;/b&gt; With the new Urne of Shadows Bracers are now  useless for Chen. The new Item offers everything we need: HP, a bit  Manareg and it profits from your ganking. Feel free to get one but make  sure your teammates don&#39;t get it, too, because only one charge is gained  per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Extended Core Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/118/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/117/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/121/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/64/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/39/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/40/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;&lt;br /&gt;
The money you don&#39;t need to buy wards can be used to build a Mekansm.  After finishing it, work for Aghanim&#39;s. Normally, the game should end at  this point of the game.&lt;br /&gt;
Mekansm grants you an additional healing ability and helps your allies and creeps surviving. Chen is a natural Meka carrier.&lt;br /&gt;
Since 6.60 it&#39;s possible to use Aghanim&#39;s Scepter on Chen. It  dramatically reduces the cooldown of your ultimate (120 seconds --&amp;gt;  30 seconds). With those two items you are able to regenerate tons of  your allies&#39; hitpoints.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Extended Extended Core Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;br /&gt;
If you are a really rich guy after finishing Aghanim&#39;s and Mekansm  upgrade your boots. I recommend getting Boots of Travel because of the  mobility it offers, which is needed in this stage of the game.&lt;br /&gt;
If you don&#39;t have enough money or need more HP, get Power Treads. The AS is some kind of wasted but 10 more Strength is cool.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Luxury Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;br /&gt;
If you are a really, really rich guy build one of those.&lt;br /&gt;
Heart for survival, Guinsoo for disable or Shivas for a bit of both. But  you shouldn&#39;t be farming for it. Always remember, you are not a carry,  you should be spending your money on Wards or Dust or something else.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Situational Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/122/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/763/thumb.jpg&quot; /&gt;&lt;br /&gt;
Hood or Pipe if you are facing a team full of spellcasters. But you  should skip Meka if you have to build a Pipe, because otherwise you  might not be able to afford it. Vlads can be a good decision if you want  to support your carry and if you have enough money after finishing  Aghanim&#39;s.&lt;br /&gt;
Arcane Boots, it&#39;s situational I think.&lt;br /&gt;
Replenishing your creeps mana is nice and it gives you loads of mana for yourself, but it lacks HP.&lt;br /&gt;
If you go for a pushing strat or want a heavy early game dominance with  spamming your spells everytime they are off cooldown, it might be nice.&lt;br /&gt;
In every other case, the 10 Str from Power Treads are just too good to pass.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Rejected Items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/82/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/102/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
That&#39;s something I read repetitively in this Forums. &#39;HotD and Necro3 to  maximize your blablabla.&#39; or &#39;A good Chen should be able to control all  those Creeps perfectly.&#39; No thanks. It&#39;s hard enough to control your  hero and your persuaded creeps to help your team, you shouldn&#39;t be  concerned about overextending yourself. Also, Mekansm and Aghanim&#39;s are  way better than those two items.&lt;br /&gt;
For a further explanation why I reject Necronomicon, read &lt;a href=&quot;http://www.playdota.com/forums/109378-page2/loktar-ogar-victory-death/#post533970&quot; target=&quot;_blank&quot;&gt;The Necronomicon issue&lt;/a&gt; and &lt;a href=&quot;http://www.playdota.com/forums/109378-page4/loktar-ogar-victory-death/#post714550&quot; target=&quot;_blank&quot;&gt;The Necronomicon issue 2&lt;/a&gt;. But beware: Wall of text.&lt;br /&gt;
Force staff is good in theory to help your Centaur/ Furlbolg landing its  Stomp but it adds no survivability like Meka and Aghs. And if you get  it after those items it will be to late to be effective.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;8a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;6. Hero Synergy:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
Ok... I won&#39;t list every DotA hero here, because everyone loves disables  and heals in their team and everyone hates them if the enemy got such  spells.&lt;br /&gt;
In general, Chen works well with every stunner, slower and heroes who need a solo lane to gain fast expirience.&lt;br /&gt;
&lt;br /&gt;
I will list only certain, important heroes for Chen.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/81/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Slardar&lt;/span&gt;... great shit. He can initiate a gank  with his Sprint/ Stun combo and your creep can hit the second stun/  slow. His ultimate increases the bonus damage of Penitence even more  (Reminder: Penitence&#39;s bonus damage is &lt;b&gt;physical&lt;/b&gt;!) and he&#39;s a natural Armlet carrier, that means he will kiss your ass for heals. He&#39;s one of your best allies.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/icon.jpg&quot; /&gt;&lt;br /&gt;
The &lt;span style=&quot;color: lime;&quot;&gt;Vengeful Spirit&lt;/span&gt; is a good ally for almost  the same reason like Slardar. Good opening Stun, Armor reduction... But  Venge is most of the time used as a ganker rather than a carry like  Slardar. She does not have to farm and can leave her lane freely. You  can roam the map as a couple and kill everything in your way. Very  romantic.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/95/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Dirge&lt;/span&gt; profits greatly from your heals because  he is one of the few natural tanks in DotA. His damage enhancing and  slowing aura stacks with Penitence and not to forget: more creeps, more  soul rippin&#39;, bro!&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/63/icon.jpg&quot; /&gt;&lt;br /&gt;
Your creeps are no heroes. &lt;span style=&quot;color: red;&quot;&gt;Witch Doctor&lt;/span&gt;&#39;s  Paralyzing Cask will jump between you and your creeps even if you are  alone. They get stunned for 5 seconds (!) each jump and you will get  stunned repetitively, too. Enough time for the Troll to get off his  Maledict and Death Ward (which will target you automatically). That is  resulting in death, most of the time. Sad but true.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/37/icon.gif&quot; /&gt;&lt;br /&gt;
The only hero that counters every other hero. &lt;span style=&quot;color: red;&quot;&gt;Doombringer&lt;/span&gt;  just eats you alive. His ultimate will prevent you from using spells or  even items, that means no healing for you, my friend. Your creeps are  just a little snack, thanks to Devour. His nuke is powerful early game  (500 damage if you are unlucky) and combined with Doom&#39;s damage you will  go down quickly. Doom on you, Doom.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/44/icon.jpg&quot; /&gt;&lt;br /&gt;
Personally, I love to play &lt;span style=&quot;color: red;&quot;&gt;Rexxar&lt;/span&gt;. His maphack  hawk warns him if you plan a gank and will find you in the jungle, his  pig will prevent you from escaping, his axes will cut you in pieces and  his ultimate provides a single target stun for you and makes your creeps  crawl. I can&#39;t think of a better counter. Well, perhaps if he gets Hand  of Midas...&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;9a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;7. Strategy Section:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;right&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/guide-to-chen-.html#1b&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;Go back to the Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;10a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Picking Chen:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
It starts right here. Basically, it is never a bad idea to pick Chen  because his strong early game can&#39;t even be fucked up by his &#39;counters&#39;.  But there are situations where you should start thinking of whether it  is smart to pick Chen or not. Remember, if you play Chen there will be  another solo lane. If your team consists of four melee heroes who can&#39;t  solo a lane properly there is not much space for a jungle hero. But if  your team is picking like that they are retarded anyway and you can&#39;t do  much about it.&lt;br /&gt;
&lt;br /&gt;
The second possible situation would be if the enemy team has a bunch of heroes who can easily get rid of your creeps. &lt;span style=&quot;color: red;&quot;&gt;Clinkz&lt;/span&gt;, &lt;span style=&quot;color: red;&quot;&gt;Naix&lt;/span&gt;, &lt;span style=&quot;color: red;&quot;&gt;Doom&lt;/span&gt; and &lt;span style=&quot;color: red;&quot;&gt;Enchantress&lt;/span&gt;  (and partially Enigma, but he can&#39;t convert strong creeps) can kill or  even control your assistants with just one click. You also should look  out for heroes who are likely to get &lt;span style=&quot;color: red;&quot;&gt;Hand of Midas&lt;/span&gt; or &lt;span style=&quot;color: red;&quot;&gt;Helm of the Dominator&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;11a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Choosing the jungle:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Next issue. You can jungle and gank from either the Sentinel or from the  Scourge jungle regardless of which afflication you are. Your own jungle  offers good ganking possibities in one lane (your long lane) and is  very safe of ganks if you ward properly. The enemy jungle offers good  ganking on two lanes (short and mid lane) but is harder to defend.&lt;br /&gt;
Keep in mind that you are way stronger early on than most of the other  jungling heroes who use summons like Enigma, Lycan or Furion. You can  take over their jungle and prevent them from farming/ leveling.&lt;br /&gt;
&lt;br /&gt;
The other factor, that has to be considered, is the hero lineup of the  respective lanes. Is your long lane an offensive one with hero(es) like  Mirana/ ES/ Sandking/ etc or a defensive lane with carry and babysitter?&lt;br /&gt;
Which lane will need more support? Can your solo handle the enemies lineup?&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;In general, it&#39;s always better to take the jungle near the more offensive lane&lt;/span&gt; so you can get more gold and expirience and the most improtant: gank the shit out of the enemy heroes.&lt;br /&gt;
&lt;br /&gt;
Of course you can change the jungle later, but the early levels are the most important.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;12a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Jungling:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Finally, this is an easy, short one. Go into the jungle, Persuade a  creep and hit the other ones. If the creep is still alive, go to another  camp and start pummeling them. If the creep dies, persuade another one.  Repeat.&lt;br /&gt;
&lt;br /&gt;
Although I should mention that Chen is not a jungler like Syllabear,  Troll or Terrorblade who goes there to make fast gold. Chen&#39;s priority  should be ganking. That means, if you have the choice between killing  the small camp or ganking a sidelane, always choose the sidelane.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;13a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Micromanagement:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
I just don&#39;t want to talk about this obvious one, but I have to.&lt;br /&gt;
One word: Controlgroups. Ctrl + [Number] and there you go. The best way how to do it you have to find on yourself.&lt;br /&gt;
&lt;br /&gt;
Another way of controlling your creeps efficiently is the &lt;span style=&quot;color: lime;&quot;&gt;Subgroup Control Key&lt;/span&gt;.&lt;br /&gt;
Credits for this go to Eumellein.&lt;br /&gt;
&lt;i&gt;Holding down the Ctrl key while issuing an order only gives the order  to the highlighted subgroup. This feature is very handy for using  concentrated firepower and moving Heroes into and out of battle without  breaking your selection. This key must be enabled in the options menu:  Options --&amp;gt; Gameplay --&amp;gt; Subgroup Order modifier key.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
In easier words: Press the Ctrl button and give a command (for example  attacking a unit). Only the highlighted subgroup (for example your hero)  will follow your command. In order to use this feature, you have to  activate it in the Gameplay menu.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;14a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Warding:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
By god, you could write a whole guide about this section. Lucky us, there are already two of them (&lt;a href=&quot;http://www.playdota.com/guides/heldarions-total-warding&quot; target=&quot;_blank&quot;&gt;Heldarion&#39;s&lt;/a&gt; and &lt;a href=&quot;http://www.playdota.com/guides/the-warding-basics&quot; target=&quot;_blank&quot;&gt;Eumellein&#39;s&lt;/a&gt;) about warding. Read them if you want in-depth information about it.&lt;br /&gt;
I highly recommend you read the section about blocking the spawning of creeps.&lt;br /&gt;
&lt;br /&gt;
I prepared a map with my recommended warding spots. They cover the spots  where the enemies will run through if they want to gank you and the  rune spots.&lt;br /&gt;
Of course there are more possible warding spots which you can use but you should read that in one of the two guides above.&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=7724&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Red&lt;/span&gt; Spots: Wards for &lt;span style=&quot;color: white;&quot;&gt;Sentinel jungle&lt;/span&gt; if you are &lt;span style=&quot;color: white;&quot;&gt;Sentinel&lt;/span&gt;. Grants vision over the bottom rune spot, the right part of the sentinel jungle and the bottom river.&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;Orange&lt;/span&gt; Spots: Wards for &lt;span style=&quot;color: white;&quot;&gt;Scourge jungle&lt;/span&gt; if you are &lt;span style=&quot;color: white;&quot;&gt;Sentinel&lt;/span&gt;. Grants vision over the Scourge top lane, top rune spot and parts of the mid lane.&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Green&lt;/span&gt; Spots: Wards for the &lt;span style=&quot;color: white;&quot;&gt;Scourge jungle&lt;/span&gt; if you are &lt;span style=&quot;color: white;&quot;&gt;Scourge&lt;/span&gt;. Grants vision over the upper part of the Scourge jungle and top rune.&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Blue&lt;/span&gt; Spots: Wards for the &lt;span style=&quot;color: white;&quot;&gt;Sentinel jungle&lt;/span&gt; if you are &lt;span style=&quot;color: white;&quot;&gt;Scourge&lt;/span&gt;. Grants vision over the bottom river and the Sentinel bottom lane.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Concerning counter-warding... If there is a camp in your jungle without  creep spawns, buy some Sentry Wards, place them near the camp and  destroy the ward the enemy team placed. Easy as that.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;15a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Ganking:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
In this point, Chen is not that much different from other heroes.  Waiting for the right situation, run up to your enemy and use the right  abilities at the right time. The difference is, your abilities are  spread over many units.&lt;br /&gt;
I really can&#39;t give you a straight instruction how to gank because it  depends on your allies, your creeps and the enemies. I will instead try  to give you a bunch of general &#39;rules&#39; who to kill and enemy  sucsessfully.&lt;br /&gt;
&lt;br /&gt;
You should always try to engage your enemy when he does not expect it  and to trap him between you and your allies. The best targets for your  ganks are of course low HP heroes without escaping skills like Blink or  Invisibility.&lt;br /&gt;
Start with Penitence and attack. If your creep got a disable, try to get  it close to the enemy (unless it&#39;s a Troll) and time the stun/ slow/  snare with your allies&#39; disables. Try to chain as much stuns and slows  as possible and keep on attacking with all your units.&lt;br /&gt;
&lt;br /&gt;
Don&#39;t be afraid of tower diving, a dying creep is not the end of the  world. A dead enemy hero is more important than your creeps, you can be  as greedy as you want. Chen himself should at best always stay in the  background and just throw his spells and attacks at the target.&lt;br /&gt;
&lt;br /&gt;
I don&#39;t know what to say more... there are a lot of little tricks which  will improve your ganking but at the beginning you should be focusing on  the basics. You will get better with more practice and watching replays  helps, too.&lt;br /&gt;
&lt;br /&gt;
Finally, &lt;span style=&quot;color: lime;&quot;&gt;I made some screenshots which show a good gank&lt;/span&gt;, although it&#39;s not that hard to kill a Sniper as Chen.&lt;br /&gt;
Very easy example and nothing special, but watch it if you are new to Chen.&lt;br /&gt;
&lt;/span&gt;&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;span style=&quot;color: white;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt; &lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8682&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8683&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8684&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8685&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8686&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8687&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=603&amp;amp;pictureid=8688&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;16a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Pushing:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
You just made a successful gank resulting in a double kill? Don&#39;t be  afraid of sending your creeps forward to attack the tower. Your creeps  can tank the tower for some time if all treants/ ghuls are gone. The  Wildekin is a great pusher due to his high armor, armor aura and AoE  damage thanks to the Tornado. The Troll Warlord can summon 2 additional  units which can tank the towers damage.&lt;br /&gt;
Using your Mekansm can help, too.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;17a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Team Battles:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
That&#39;s the point of the game where it is getting hard. Controlling up to  4 units in a fight of 10 heroes is really difficult. The most important  points:&lt;br /&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: white;&quot;&gt;
&lt;li&gt;Stay alive!&lt;/li&gt;
&lt;li&gt;Try to hit as many units as possible with the spells of your creeps.&lt;/li&gt;
&lt;li&gt;Use Penitence and other single-target spells like the Troll&#39;s Ensnare on the main target/ the most dangerous enemy.&lt;/li&gt;
&lt;li&gt;Always stay near your teammates to heal them with Mekansm if necessary.&lt;/li&gt;
&lt;li&gt;Use Hand of God as early as possible if you have Aghanim&#39;s. If not,  use it anytime you want but make sure all allies are still alive.&lt;/li&gt;
&lt;li&gt;Hope the best.&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Remember, you don&#39;t need to play like a member of MYM. Just give your best, support your allies and annoy your enemies. &lt;span style=&quot;color: lime;&quot;&gt;Keep a cool head&lt;/span&gt;, try to analyze the situation and make your decisions who to stun, when to heal and who to pummel.&lt;br /&gt;
Again, I just can say, you will get the better the more you practice.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;18a&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: lightblue;&quot;&gt;&lt;b&gt;Map awareness:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Probably the most important point for every hero, especially for those who have global skills like Chen.&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Watch the minimap&lt;/span&gt; in every free second you  have! If you warded properly it will provide every information you need  to gank and to not be ganked. It will tell you when to use Hand of God  and when you should TP to a tower to defend it. Relly, watch the  minimap.&lt;/span&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-chen.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-760088015351982175</guid><pubDate>Sun, 24 Oct 2010 17:21:00 +0000</pubDate><atom:updated>2010-10-24T10:30:06.583-07:00</atom:updated><title>Guide To Pugna: The Oblivion</title><description>&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;336&quot; originalwidth=&quot;463&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9220&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Because Nether Ward will zap yo&#39; ass.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9252&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=10747&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hey guys, thanks for checking out my Pugna guide &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Pugna (AKA Poogn0r, Poogles, Puggs, Puglicious) is a creepy skeleton in a cape. He can be used incredibly well or incredibly badly - making him a challenging but rewarding hero to master. That&#39;s also why I wrote this guide; I&#39;m sick of watching people fail with this amazing hero! &lt;br /&gt;
&lt;br /&gt;
Nether Ward remains one of the most underrated spells in DotA - did you know if a Decrepified level 11 Rhasta casts all his skills, he will be instantly killed by Netherward? I love watching an enemy Lina die before Laguna Blade even occurs, or watching a Zeus get slamboozled as he casts his 450 manacost ultimate!&lt;br /&gt;
&lt;br /&gt;
Pugna has a versatile and unique skill set. He can be an amazing counter-pick when the enemy chooses spellcasters, or he can be they key hero in a push strategy. &lt;br /&gt;
&lt;br /&gt;
Hope you enjoy the guide,&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Tony&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: cyan;&quot;&gt;&lt;u&gt;TABLE OF CONTENTS:&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;!NOTE: If you want to jump to a section of the guide, just click the numbers on the left in the table of contents - they&#39;re all anchor links!&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#guide&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;1&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- A Closer Look at Pugna&#39;s Skills&lt;/span&gt;&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;
&lt;i&gt;Nether Blast&lt;br /&gt;
Decrepify&lt;br /&gt;
Nether Ward&lt;br /&gt;
Life Drain&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#squish&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;2&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Skill and Item Build Options&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Skill Build&lt;br /&gt;
Solo Pugna&lt;br /&gt;
Dual-Lane Pugna&lt;br /&gt;
Danger Lane Solo Pugna&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#schmoo&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;3&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Gameplay Guide&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Early Game Laning&lt;br /&gt;
Early Game Pushing&lt;br /&gt;
Mid Game Ganking&lt;br /&gt;
Late Game&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#flu&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;4&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Advanced Techniques&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Blast Cancelling&lt;br /&gt;
&#39;Decrepiteliporting&#39;&lt;br /&gt;
Nether Ward Usage&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#goo&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;5&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Allied and Opposition Hero Consideration&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Recommended Allies&lt;br /&gt;
Pugna Food&lt;br /&gt;
Worst Enemies&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#boo&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;6&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Drafting Pugna&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Push Strategy&lt;br /&gt;
Counter-Picking&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#yoohoo&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;7&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Replays&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=760088015351982175#poo&quot;&gt;&lt;span style=&quot;color: #eeeeee; font-size: medium;&quot;&gt;8&lt;/span&gt;&lt;/a&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;- Wrapping Up&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;guide&quot;&gt;&lt;/a&gt;1&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;A Closer Look at Pugna&#39;s Skills&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;br /&gt;
The values below are for the maximum level of each spell. To see the additional information please go &lt;a href=&quot;http://www.playdota.com/heroes/oblivion&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;here&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Nether Blast&lt;/span&gt;&lt;/b&gt; (B) &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9214&quot; /&gt;&lt;br /&gt;
Creates a blast of exploding pulses from the Nether Plane, dealing damage to units and buildings. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sandybrown;&quot;&gt;&lt;b&gt;Mana Cost:&lt;/b&gt; 145 &lt;b&gt;Cooldown:&lt;/b&gt; 5.5 seconds &lt;br /&gt;
&lt;b&gt;Casting Range:&lt;/b&gt; 400 &lt;b&gt;AOE:&lt;/b&gt; 400&lt;br /&gt;
&lt;b&gt;Damage:&lt;/b&gt; 325 magical damage (100 exact damage to buildings)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Tips:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;- Cast delay of 0.5 seconds. Note that during this delay you can press &#39;s&#39; to stop the spell and re-target it if needed.&lt;br /&gt;
- The 100 building damage goes straight through the Glyph of Fortification buff without being reduced.&lt;br /&gt;
- During pushes this spell is ideally placed so that the far edge of the AOE just touches a tower, and the rest knocks out the enemy creep wave. This should keep you out of harm&#39;s way.&lt;br /&gt;
- Compared to other casters, this nuke has very poor range and can often place you in danger. Luckily you have a spell to deal with that - Decrepify!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Decrepify &lt;/span&gt;&lt;/b&gt;(C) &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9196&quot; /&gt;&lt;br /&gt;
Pugna casts a powerful banishing magic on a unit. The unit is sent to the ethereal plane for a small period of time, reducing its movement speed by 50% and rendering it unable to attack. Units under the effect of Decrepify take 44% extra damage from Spells.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sandybrown;&quot;&gt;&lt;b&gt;Mana Cost:&lt;/b&gt; 100 &lt;b&gt;Cooldown:&lt;/b&gt; 7 seconds &lt;b&gt;Casting Range:&lt;/b&gt; 700&lt;br /&gt;
&lt;b&gt;Duration:&lt;/b&gt; 3.5 seconds&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Tips:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;- Only magical and pure damage can harm Decrepified units&lt;br /&gt;
- Decrepify has just received a handy buff! It now has 700 range at level 4 and can be used with Scream of Pain &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
- The following spells DO NOT deal any damage to a Decrepified unit: Echo Slam, Heat Seaking Missile and Blade Fury.&lt;br /&gt;
- Decrepify does not amplify the heal effect of Mekansm.&lt;br /&gt;
- You can save an ally from Omnislash by Decrepifying him.&lt;br /&gt;
- You can Decrepify your Nether Ward to keep it alive (new feature of map 6.65)&lt;br /&gt;
- This spell is obviously amazing to amplifiy magical damage on a target, but late game it becomes very important to save your team from physical damage. In certain situations it is also better to Decrepify a teammate or yourself - for instance the Decrepify/TP Scroll combo. This spell takes good judgement to use well. &lt;br /&gt;
&lt;br /&gt;
Here&#39;s an example:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;552&quot; originalwidth=&quot;510&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9787&quot; /&gt;&lt;br /&gt;
Here I am being chased by Bane Elemental, Clockwerk and a hungry Slardar. I&#39;ve already dropped my ward but I&#39;m in dire straights and will probably die.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9793&quot; /&gt;&lt;br /&gt;
After a very strong nuke combo by them, I am brought down to a sliver of HP. Since they have no nukes left, I quickly decrepify myself. Our Lord of Avernus also helps me out with shield, and my team is now racing in for the kill...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;474&quot; originalwidth=&quot;544&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9794&quot; /&gt;&lt;br /&gt;
See how the 3 enemy heroes are now very poorly positioned; bunched around me, they take high damage from Aphotic Shield, Nether Blast and Life Drain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;553&quot; originalwidth=&quot;551&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9791&quot; /&gt;&lt;br /&gt;
Now for the coup de grace - they are all torn apart by Antimage&#39;s ultimate. The Decrepify caused them all to be horribly out of position and they paid for it with their lives. I die as well unfortunately, but Decrepify turned a 0 kill 1 death fight into a 3 kill 1 death situation. &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; originalheight=&quot;15&quot; originalwidth=&quot;15&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Nether Ward&lt;/span&gt;&lt;/b&gt; (W) &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9215&quot; /&gt;&lt;br /&gt;
Summons a Nether Ward that prevents enemy heroes from regenerating mana and can cast Mana Flare, which deals damage to enemy heroes as they cast spells. Lasts 25 seconds. Each level increases the area of effect of the Ward&#39;s Mana Flare, the Mana Flare damage, the negative mana regen and the hp of the ward.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sandybrown;&quot;&gt;&lt;b&gt;Mana Cost:&lt;/b&gt; 80 &lt;b&gt;Cooldown:&lt;/b&gt; 35 seconds &lt;b&gt;AOE:&lt;/b&gt; 1600 &lt;br /&gt;
&lt;b&gt;Duration:&lt;/b&gt; 25 seconds&lt;br /&gt;
&lt;b&gt;Mana Regen Reduction:&lt;/b&gt; 6 mana points per second &lt;br /&gt;
&lt;b&gt;Damage:&lt;/b&gt; 1.5 magical damage per point of mana used &lt;b&gt;HP:&lt;/b&gt;300&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Tips:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;- Mana Flare is triggered when an enemy casts a spell and the damage is based on that spells mana cost.&lt;br /&gt;
- The damage of Mana Flare is dealt prior to the spell being cast, so if it deals fatal damage the enemy&#39;s spell will have no effect.&lt;br /&gt;
- The Mana Flare range is impressive, so the ward can be well hidden to keep it safe.&lt;br /&gt;
- Always have Nether Ward down before a battle begins - the highest mana cost spells are often used to initiate a battle (For example Echo Slam or Black Hole).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This my favourite spell by far - here&#39;s a closer look at effective Nether Ward use:&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Lina vs Pugna&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot; unselectable=&quot;on&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 599x610.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;566&quot; id=&quot;ncode_imageresizer_container_1&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;610&quot; originalwidth=&quot;599&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9208&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
During a push I place Nether Ward close to the scourge base entrance. It&#39;s within attacking range to draw the enemies closer to our Centaur&#39;s Blink/Stomp. To my surprise, Lina decides to engage me with spells. At this point she&#39;s only used Light Strike Array and Dragon Slave, you can see her HP has already been slammed down by Mana Flare. Note also the strategic observer ward I&#39;ve placed over the cliff so I can see into their base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot; unselectable=&quot;on&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 780x675 and weights 116KB.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;481&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;675&quot; originalwidth=&quot;780&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9209&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Lina tries to finish me off with Laguna, but Nether Ward deals a buttload of damage and fries her before it even fires. Booyah!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(All of my screenshots are taken from the replays attached to this guide.)&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Ultimate: Life Drain&lt;/span&gt;&lt;/b&gt; (D) &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9207&quot; /&gt;&lt;br /&gt;
Pugna summons a very powerful draining magic that absorbs the life essence of an enemy unit. Lasts 9 seconds. &lt;br /&gt;
&lt;br /&gt;
Can be improved by Aghanim&#39;s Scepter (* show improved values).&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sandybrown;&quot;&gt;&lt;b&gt;Mana Cost:&lt;/b&gt; 225 &lt;b&gt;Cooldown:&lt;/b&gt; 22 (*0) &lt;b&gt;Casting Range:&lt;/b&gt; 850 &lt;br /&gt;
&lt;b&gt;Duration:&lt;/b&gt; 9 seconds&lt;br /&gt;
&lt;b&gt;Damage:&lt;/b&gt; 185 (*250) magical damage per second, health drains to Pugna&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Tips:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;- Channeling spell&lt;br /&gt;
- HP drained depends on the actual damage dealt, so Decrepify increases it and magic resistance decreases it. (Please not that Decrepifying yourself does not improve the amount of life drained - only Decrepifying your opponent does that.)&lt;br /&gt;
- Will drain as long as the target is within 850 range. Note that if an enemy hero uses Blink during this spell, but remains within 850 range, Life Drain will still continue.&lt;br /&gt;
- Destroys images on the first damage tick&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This spell can really turn the tide of battle, but it takes expert timing to use correctly. The effectiveness of Life Drain is also very dependent on the heroes chosen by your enemies and allies. If the other team is loaded with stuns it can make your life pretty tough. Try to get this spell off while your target is disabled (my personal favourite is Naga Siren&#39;s net) and when your enemies have wasted their disables.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;395&quot; originalwidth=&quot;552&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=10066&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Gogo Life Drain&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=10068&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Dead spider is dead&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;squish&quot;&gt;&lt;/a&gt;2&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Skill and Item Build Options&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Skill Build:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Depending on your opponents you may choose to change this, but I find this is most effective:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;1 - Nether Blast&lt;br /&gt;
2 - Nether Ward/Decrepify&lt;br /&gt;
3 - Nether Blast&lt;br /&gt;
4 - Nether Ward&lt;br /&gt;
5 - Nether Blast&lt;br /&gt;
6 - Life Drain&lt;br /&gt;
7 - Nether Blast&lt;br /&gt;
8 - Nether Ward&lt;br /&gt;
9 - Nether Ward&lt;br /&gt;
10 - Decrepify/Nether Ward&lt;br /&gt;
11 - Life Drain&lt;br /&gt;
12 - Decrepify&lt;br /&gt;
13 - Decrepify&lt;br /&gt;
14 - Decrepify&lt;br /&gt;
15 - Stat Boost&lt;br /&gt;
16 - Life Drain&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nether Blast is always maxed first, I don&#39;t think anyone will have any issues with that. However, choosing between Nether Ward and Decrepify is less obvious.&lt;br /&gt;
&lt;br /&gt;
I always prioritize Nether Ward because it shines in early and mid game battles when spell damage is at its peak strength. Decrepify is a very strong counter to physical damage, which of course makes more sense in late game. Also, you only need to throw in 1 level of Decrepify and you can still coordinate with your team to amplify their nukes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Starting items:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Pugna is a very versatile hero and these item builds are by no means gospel, they are simply a guide. Use your initiative to make item choices in-game, depending on your opponents and the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Option 1&lt;/b&gt; - &lt;span style=&quot;color: red;&quot;&gt;Solo Pugna&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;42&quot; originalwidth=&quot;164&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9202&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Pugna is a strong ranged solo and this item set is also easily incorporated into one of his later items - Mekansm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Option 2&lt;/b&gt; - &lt;span style=&quot;color: red;&quot;&gt;Dual-Lane Pugna&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;42&quot; originalwidth=&quot;292&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9200&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This is a pretty self-explanatory item set, of course the most important item is the chicken. When you are playing dual-lane Pugna you need to be responsible for supporting your team. The only time you wouldn&#39;t buy chicken is if you were buying the team&#39;s first set of wards instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Option 3&lt;/b&gt; - &lt;span style=&quot;color: red;&quot;&gt;Solo Pugna in the &#39;Danger Lane&#39;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;42&quot; originalwidth=&quot;84&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9195&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Soloing Pugna in the long &#39;Danger Lane&#39; is a more advanced tactic, I will attempt to find (or create) a recent replay of this technique. (Unfortunately all of MYM|Maelk&#39;s danger lane Pugna replays are for an older patch.) With Boots and his natural fast movement speed, Pugna can escape the ganks that are commonly inflicted on this lane. However it requires very sharp map awareness and more submissive hero positioning. Only more experienced players should attempt this strategy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Mid Game Items:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
After the initial laning phase there are many items that are intelligent choices for Poogles.&lt;br /&gt;
&lt;br /&gt;
Pugna is a natural supporter - he is almost completely item independent so you should focus on stocking up on support items whenever possible:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;42&quot; originalwidth=&quot;163&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9221&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
These are your key support items. Keep a stranglehold on the map with strong observer warding and kill the enemy obs with sentries. Always have a TP Scroll on you so you can help out in battles. Counter enemy invis heroes with dust and be sure to gank them early as possible when they are more vulnerable.&lt;br /&gt;
&lt;br /&gt;
Warding is an integral part of Pugna&#39;s game, so if you are unfamiliar with appropriate warding spots, please go &lt;a href=&quot;http://www.playdota.com/guides/heldarions-total-warding&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;here&lt;/span&gt;&lt;/b&gt;&lt;/a&gt; to see Heldarion&#39;s Total Warding Guide.&lt;br /&gt;
&lt;br /&gt;
In addition to support items, you can use your own judgement to choose between the following initial items:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;42&quot; originalwidth=&quot;287&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9213&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Mekansm and Basilius are usually top priority unless another teammate chooses to buy these. They are almost essential for pushing towers, which is one of Puglicious&#39; main goals.&lt;br /&gt;
&lt;br /&gt;
Pugna&#39;s HP and armour is amongst the lowest in DotA, so it is very important to buff him up a bit. This can be achieved in a number of ways - 2 Bracers, a fast Mekansm and/or an early Point Booster are all viable ways to bump up his early survivability. However, don&#39;t go too ballistic on Bracers and leave yourself no inventory space for support items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Late Game Item Choices:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;39&quot; originalwidth=&quot;528&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9234&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Wow, it&#39;s a regular smorgasbord of items... That&#39;s basically because Pugna doesnt &lt;i&gt;need&lt;/i&gt; items, he can simply choose items that are most suitable to beat his enemies. If they have mass spell damage - Khadgar&#39;s Pipe. If they have a huge amount of physical damage - Ghost Scepter. If you need mobility to multi-lane push - Boots of Travel. You get the idea.&lt;br /&gt;
&lt;br /&gt;
However, Pugna should push hard enough that his team wins long before he starts considering this pricey list of top tier items. If you spend ages trying to farm up these big items, the enemy carry heroes will become much more of a threat. You should win early as possible when playing Puggs.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;schmoo&quot;&gt;&lt;/a&gt;3&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Gameplay Guide&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Early Game Laning Phase:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
If you are dual-laning, you should begin to support your team before the creeps even spawn. Buy a chicken and share it immediately, or use your wards before the first creepspawn. Use them to block the enemy &#39;pull spot&#39; and/or to protect your solo hero from ganks.&lt;br /&gt;
&lt;br /&gt;
Pugna can be a strong solo or a good lane partner. Typically if you choose to dual-lane, pick a melee stunner as your lane partner - this way you can support him with your range and use his stun to hit all your blasts.&lt;br /&gt;
&lt;br /&gt;
Practice the typical lane control techniques so you gain an advantage over your opponents. Also, make sure you use the &#39;s&#39; hotkey to cancel any Nether Blasts that are off-target. Level as fast as you can and pick up your early boots and support items.&lt;br /&gt;
&lt;br /&gt;
If you have your lane on lockdown, or if you have an extremely aggressive pushing lane like KotL/Pugna, try to take out the enemy&#39;s first tower before your opponents can resist you.&lt;br /&gt;
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&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Early Game Pushing Phase:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
As soon as you have level 7 and boots, you have the potential to take down enemy towers quickly. Look to find weak lanes and coordinate with your teammates to take towers in quick succession.&lt;br /&gt;
&lt;br /&gt;
If the other team defends, use your early game advantage to own them in team clashes. Always drop your Nether Ward in a hidden location that is close enough to deal damage. When pushing top or bottom tower, place an observer ward behind it here to gain vision of approaching heroes. Last hit the tower with Nether Blast if it&#39;s at risk of being denied, but if possible leave the money to your carry hero. Remember, taking towers quickly provides far more money than farming creeps, and can give you the item advantage that allows you to break the enemy base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;Mid Game Ganking Phase:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
During battles you should be able to feed on enemy spellcasters by zapping them with Nether Ward. It&#39;s a win/win situation - if they use spells to fight, they die to Mana Flare. If they choose to spend time stalling until they find the ward and kill it, your team will run over the top of them with your own offensive skills.&lt;br /&gt;
&lt;br /&gt;
Always look to save allied heroes with your Meka and/or Decrepify. Never ever Decrepify a hero that your team is killing with physical damage. Think quickly and choose your targets well.&lt;br /&gt;
&lt;br /&gt;
Poogles is weak as hell so you&#39;ll need your wits about you to survive battles.&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Here&#39;s an example of a mid game battle with a strong Nether Ward presence:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9212&quot; /&gt;&lt;br /&gt;
Nether Ward is right above the battle, just out of harm&#39;s way. See how Rhasta (top right in this screenshot) has instantly been zapped down to a sliver of HP - all he has cast is Voodoo and Serpent Wards. Slayer dies to Nether Ward; she tried to Laguna Blade CM to stop Freezing Field. My team wins this battle 4 kills to nil and then pushes a tower over in moments.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;This is another amazing mid game clash where a well-placed Nether Ward bags me an ultra-kill:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;80&quot; originalwidth=&quot;333&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9218&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Click to view 4 screenshots...&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9225&quot; /&gt;&lt;br /&gt;
OD ignores my warnings, puts on his Rambo bandana and runs headlong into 5 enemies. I sigh, drop my Nether Ward and we all run in to help. Tiny combos them to start with...&lt;br /&gt;
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&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9226&quot; /&gt;&lt;br /&gt;
Nether Blast pwns 2 heads and OD has just survived the first onslaught thanks to using Astral Imprisonment on himself...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9227&quot; /&gt;&lt;br /&gt;
Pig runs forward, Quill Sprays OD to death and I kill him with Life Drain...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9228&quot; /&gt;&lt;br /&gt;
I bag one final hilarious kill as Morphling teleports back to his Replicate clone - killing himself on Nether Ward in the process. You can see the Mana Flare animation has been fired right across the map to his teleport location. ULTRAKILL. OD&#39;s Ramboing wasn&#39;t so bad after all!&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Late Game:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Sure, you&#39;ve lost a bit of power but you&#39;ve still got some tricks up your sleeve. Screw over the enemy damage dealers with Decrepify and continue to take down towers with Nether Blast. Your ward is still a frighteningly strong spell - particularly because enemy ultimates now cost upward of 400 mana. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Please click to see the screenshots of a 5v5 late game clash in a war:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;In this -CM match I have drafted Pugna, Earthshaker, Lich, Pudge and Bloodseeker onto the Scourge team. The Sentinel have drafted Alchemist, Enigma, Crystal Maiden, Warlock and Tiny. (Here I&#39;m actually playing Pudge, but the Netherward was so strong I wanted to show this fight)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17261&quot; /&gt;&lt;br /&gt;
The Sentinel have predicted that we are taking Roshan, so they engage us starting with Warlock&#39;s ultimate. We are very well prepared - Netherward is put down immediately in an unreachable spot to the right of screen, our Bloodseeker purges away the Golem, and I initiate by hooking their Enigma away from the fight...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17262&quot; /&gt;&lt;br /&gt;
The Sentinel feel they are committed to continue the fight, and Pugna&#39;s Netherward starts to do its dirty work...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17263&quot; /&gt;&lt;br /&gt;
The Netherward strikes continue, and our positioning has kept all our heroes quite safe from all their initiating spells. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17264&quot; /&gt;&lt;br /&gt;
Earthshaker joins the party, things are looking grim for the Sentinel. In the bottom right corner you can see Crystal Maiden is half-dead from Netherward zaps. Only a few seconds have passed, so I&#39;m still rootin&#39; around with Enigma way up in the top of the frame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17265&quot; /&gt;&lt;br /&gt;
Enigma finally breaks free of Dismember and Rot and desperately tries to cast Black Hole, only to be pimpslapped to death by Netherward...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=17266&quot; /&gt;&lt;br /&gt;
Chain Frost whips around between Warlock and Alchemist and we win the battle 5 kills to nil, then we kill Roshan anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Take a wild guess as to how much damage Netherward did during that fight.&lt;br /&gt;
&lt;br /&gt;
Chances are you&#39;re guessing too low - here&#39;s the maths:&lt;br /&gt;
&lt;br /&gt;
Tiny casts blink (90), Avalanche (120) and Toss (120) - 330 mana&lt;br /&gt;
Alchemist casts Unstable Concoction (120), Acid Spray (160) and Chemical Rage (150) - 430 mana&lt;br /&gt;
Crystal Maiden casts Frostbite (150) and Freezing Field (400) - 550 mana&lt;br /&gt;
Enigma only gets to attempt his ult for 300 mana&lt;br /&gt;
Warlock was zapped for Upheaval - 130 mana&lt;br /&gt;
&lt;br /&gt;
All up that&#39;s a glorious 1740 mana, triggering a grand total of 2610 Netherward zap damage! &lt;br /&gt;
&lt;br /&gt;
That&#39;s more than twice as much damage as a level 3 Laguna Blade with Aghanim&#39;s upgrade. Ouch.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;a href=&quot;&quot; name=&quot;flu&quot;&gt;&lt;/a&gt;4&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Advanced Techniques&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Blast Cancelling&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
If you know your Nether Blast is about to miss, press &#39;s&#39; to cancel the spell and save your mana.&lt;br /&gt;
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&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Decrepiteliporting&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
If you&#39;re taking high physical damage you can often escape by Decrepifying yourself and teleporting back to base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;DecrepiNetherwarding&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
You can buy precious seconds by Decrepifying your Netherward, keeping it alive and kicking!&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Nether Ward Usage&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Always, always, ALWAYS use Nether Ward during team clashes. It costs a mere 80 mana and can often deal more damage than a Zeus ultimate during fights.&lt;br /&gt;
&lt;br /&gt;
Find a close location to hide the ward before a fight and do your best to Decrepify heroes who will take high Mana Flare damage. Here is another example:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Zeus vs Pugna&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9232&quot; /&gt;&lt;br /&gt;
I have placed Nether Ward in a hidden location near the scourge top tower. Zeus decides to attack when he sees his ally Abaddon is near. His HP drops to red in the blink of an eye - I&#39;ve used Decrepify/Nether Blast and all he has cast so far is Lightning Bolt.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9233&quot; /&gt;&lt;br /&gt;
Zeus casts Arc Lightning gets gutted by Nether Ward before he can even think about using his ultimate.&lt;br /&gt;
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&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;goo&quot;&gt;&lt;/a&gt;5&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Allied and Opposition Hero Consideration&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Recommended Allies:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;High Damage Nukers -&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9191&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Decrepify an enemy and *poof* he&#39;ll vanish under a cloud of nukes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Fast Pushers -&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9193&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Pugna&#39;s specialty is pushing, so when you combine his power with another pusher he&#39;s very hard to stop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Long Disablers -&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9192&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Life Drain anyone?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;Pugna Food:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Spellcasters -&lt;/b&gt; &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9203&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
If these guys think they can fight with Nether Ward around, they&#39;ve got another thing coming. All of them have monumental mana consumption and low HP... Pugna smells blood!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Special Mentions -&lt;/b&gt; &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9204&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
These guys are in the &#39;Pugna Food&#39; section for a few reasons. If Sand King uses his ultimate in the fog and gets zapped by Nether Ward, it will disable his blink dagger and make all the Epicenter damage useless. Juggernaut is countered by Pugna because Decrepified units take zero damage from Blade Fury and Omnislash. It&#39;s extremely easy to bait an enemy Juggernaut into wasting Omnislash on you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Worst Enemies:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Assassins -&lt;/b&gt; &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9230&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Get caught in their combo and you&#39;ll be dead before you hit the ground. To survive their ganks you&#39;ll need good map control and warding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Anti-Mage Type Heroes -&lt;/b&gt; &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9346&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
With terrifying high-damage combos and almost no fear of your spells, these guys will pop a cap in yo&#39; ass.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;boo&quot;&gt;&lt;/a&gt;6&lt;b&gt; &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Drafting Pugna&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
This is a slightly more advanced section. If you&#39;re interested in trying Pugna in Clan Wars like -CM or -CD, check it out. &lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Obviously you can&#39;t just pick Pugna and automatically win the game. The success of your team&#39;s lineup depends on the synergy with your teammate&#39;s heroes and the way you counter the opposing picks.&lt;br /&gt;
&lt;br /&gt;
Here are some examples of effective drafts using Pugna.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;1 - The Push Strategy&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Pugna&#39;s AOE, ability to deal high damage to towers and his item independence make him ideal in a push strat.&lt;br /&gt;
&lt;br /&gt;
A typical lineup should include Pugna, a support summoner, some AOE heroes and a strong battle initiator so you can kill a key hero (this is almost always Vengeful Spirit).&lt;br /&gt;
&lt;br /&gt;
Just as important as your picks are your bans. You need to remove strong counter-push heroes and AOE heroes like Sand King, Earthshaker etc. When banning and picking you must also consider how the lanes will be arranged - ie you can&#39;t pick Pugna and solo him mid against Viper or Bane Elemental because he&#39;ll get obliterated.&lt;br /&gt;
&lt;br /&gt;
Finally, you can&#39;t make your push strat intentions blatantly obvious as you are drafting, because your opposing drafter will counter you easily. Pick &#39;all-rounder&#39; type heroes first that don&#39;t give away your intentions. Here&#39;s an example draft:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9198&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Picks -&lt;/span&gt; (let&#39;s say I have first pick) &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;30&quot; originalwidth=&quot;28&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=729&amp;amp;pictureid=9199&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
See how during the first 2 rounds of picking there is no real clear indication of my strategy. VS, Panda and Lock can work in any lineup. In fact, if the enemy chose Pit Lord or another amazing anti push hero, I could simply change my mind and not go for a push strat after all.&lt;br /&gt;
&lt;br /&gt;
In this case, they have drafted strong ganking heroes, which will make the laning phase difficult. I assume they will use mid solo Bane, a PotM/NA lane and finally KotL/PL lane.&lt;br /&gt;
&lt;br /&gt;
Therefore I will put Warlock solo mid against Bane because he can easily survive with heal and probably outfarm him with his range and damage advantage. Pugna will solo a lane with Chen nearby in the jungle to support him, and Panda/VS will lane together which is quite a strong combination.&lt;br /&gt;
&lt;br /&gt;
NA will prove to be a problem early, but luckily it&#39;s easy to counter him during pushes with Sentry Wards. The main threat once the pushing phase begins will be KotL&#39;s Illuminate. But don&#39;t worry - we have VS for that, who will just Nether Swap KotL into the middle of our massive army where he will drop like a fly. Their team is filled with heroes who are very vulnerable to Nether Ward, so the early battles should be a breeze if you use it well.&lt;br /&gt;
&lt;br /&gt;
They have chosen a hard carry - PL - and that should make it much easier to win all the early battle because he will be trying to farm while his team defends 4v5.&lt;br /&gt;
&lt;br /&gt;
Overall both teams have drafted strong lineups, but KotL is their only anti-push hero. With coordination it should be easy to push early and break base before PL becomes a threat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;2 - The Counter-Pick&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Suppose your opposition decides to go for a massive high damage AOE combo. Something like Rhasta/Enigma/Sand King/Lina/Warlock.&lt;br /&gt;
&lt;br /&gt;
On paper it looks like an incredible combo, but it&#39;s actually a lineup filled with Pugna food.&lt;br /&gt;
&lt;br /&gt;
If any of those heroes use their ultimate in the presence of Nether Ward, they&#39;ll find themselves in deep trouble. Sand King is also worth a special mention here - if he uses Epicentre in the fog and Nether Ward zaps him, it will prevent his blink dagger from working and his combo will be useless! Their combo also focuses on pushing towers, so Pugna&#39;s AOE will be a strong push counter.&lt;br /&gt;
&lt;br /&gt;
If it were me I would choose 2 key heroes to counter their high manacost spamming combo - Silencer and Pugna. Silencer simply breaks down their combo so badly with his Last Word aura, while Pugna provides an equally scary threat from Nether Ward whenever they use a high mana cost spell.&lt;br /&gt;
&lt;br /&gt;
Basically any time you see a lineup with 2 or 3 Pugna food heroes in it, Pugna is worth considering.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-pugna-oblivion.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-8854849789502351602</guid><pubDate>Fri, 22 Oct 2010 18:29:00 +0000</pubDate><atom:updated>2010-10-22T11:29:07.745-07:00</atom:updated><title>Gondar, the Bounty Hunter</title><description>&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;div&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/character.gif&quot; /&gt;&lt;/div&gt;&lt;i&gt;&lt;b&gt;Summary:&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
First and foremost; Gondar is a pure ganker and roamer once he reaches  level 6, thanks to his lovely skill Track. In short, the Bounty Hunter  has 3 nukes - 2 which are physical-based(Wind Walk and Jinada) while the  third one is magical-based(Shuriken). Wind Walk is perfect for roaming,  scouting, warding and initiating during a gank. Jinada comes equip with  a critical and maim which will aid in ganking. Shuriken Toss is a  ranged nuke that possesses a mini-stun, perfect for finishing off an  enemy with low health out of attack range. And last but not least, what  makes Gondar a bounty hunter - Track. This sexy skill makes ganking your  job and definitely worth it. Gives bonus MS aura and true sight vision  for you and your allies while decreasing the target&#39;s armor. And best of  all - this shit gives you bonus cash regardless of how the target dies.  Just remember, this &lt;i&gt;is&lt;/i&gt; how Gondar makes his income and gets money. You do &lt;span style=&quot;color: red;&quot;&gt;NOT&lt;/span&gt; farm creeps, neutrals or last-hit heroes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/icon.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;b&gt;Pros:&lt;/b&gt;&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Above average base movespeed(315).&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] You counter invisible heroes(Track).&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Above average sight vision during night(1000).&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] You counter channeling skills(Shuriken Toss).&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] You receive greater bonus gold without last-hitting heroes(Track).&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Not very item dependent.&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Wind Walk allows you to escape many situations where no true sight is present.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Cons:&lt;/b&gt;&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Mana issues early on.&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Fragile.&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] No AoE, not as effective in clashes, can only focus on one target at a time.&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Terrible lane presence.  &lt;/div&quot;&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;________________________________________________&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;Skills:&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Shuriken &lt;b&gt;T&lt;/b&gt;oss&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
The Bounty Hunter throws a shuriken at a target unit, dealing damage.&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 1&lt;/span&gt;] - 100 Damage&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 2&lt;/span&gt;] - 200 Damage&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 3&lt;/span&gt;] - 250 Damage&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 4&lt;/span&gt;] - 325 Damage&lt;br /&gt;
&lt;br /&gt;
Cooldown: 10 Seconds.&lt;br /&gt;
Mana Cost: 90/115/135/155&lt;br /&gt;
Casting Range: 650&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Shuriken Toss is a medicore nuke in DotA&#39;s pool, but  it is a solid one with Gondar&#39;s skill set. If you see an enemy  channeling a dangerous skill, nuke them with Shuriken Toss ASAP(Ex: CM  blinks in and ulties, you Shuriken Toss on reaction). Lots of Bounty  Hunter players like to last-hit and kill-steal with this nuke, do not  make the same mistake. Only exception I would go for a killsteal is if  I&#39;m with a support hero like Dazzle or Venge who do not need the money.  But if there is a carry like Sven or Nevermore nearby, make sure you  give them the kill if they can get it(Afterall, Track gives you your  money). Last but not least, always make sure you have enough mana for  this nuke when the time counts.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-1.jpg&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Jinada&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Passively adds a critical strike and maim to Bounty Hunter&#39;s next  attack, has a cooldown. Slows for 25% attack and movement speed at all  levels.&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 1&lt;/span&gt;] - 1.4x critical multiplier. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 2&lt;/span&gt;] - 1.6x critical multiplier. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 3&lt;/span&gt;] - 1.8x critical multiplier. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 4&lt;/span&gt;] - 2.0x critical multiplier.&lt;br /&gt;
&lt;br /&gt;
Passive Ability&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Jinada is Gondar&#39;s other dangerous nuke which is based  on physical damage. The best part about this skill is that it scales  the entire game, so you will be dishing out hard hits later in the game  as well as early game. The slow it grants is great for aiding in ganks.  Pop out of Wind Walk, maim them, Track, then finish the target off with  your allies.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-2.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;W&lt;/b&gt;ind Walk&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 1&lt;/span&gt;] - 30 backstab damage, lasts 15 seconds. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 2&lt;/span&gt;] - 60 backstab damage, lasts 20 seconds. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 3&lt;/span&gt;] - 90 backstab damage, lasts 25 seconds. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 4&lt;/span&gt;] - 120 backstab damage, lasts 30 seconds. &lt;br /&gt;
&lt;br /&gt;
Cooldown: 15 Seconds.&lt;br /&gt;
Mana Cost: 50&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Wind Walk is one of the perfect skills for initiating  undetected during a gank. It is also very useful for roaming passed the  other teams common ward spots and warding yourself. This skill can also  be used as an escape mechanism but do not rely on it too much, because  it is easily countered by dust, true sight, and AoE abilities. The  backstab damage it gives is also a small aid in your physical burst  damage.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;T&lt;b&gt;r&lt;/b&gt;ack&lt;/span&gt;&lt;/span&gt; (&lt;i&gt;Ultimate&lt;/i&gt;)&lt;br /&gt;
Tracks an enemy hero for 30 seconds or until it dies. Allied units near  the tracked target gain 20% movement speed increase. If the target dies,  Bounty Hunter gets bonus gold.&lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 1&lt;/span&gt;] - 75 bonus gold, reduces target&#39;s armor by 1. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 2&lt;/span&gt;] - 150 bonus gold, reduces target&#39;s armor by 3. &lt;br /&gt;
[&lt;span style=&quot;color: orange;&quot;&gt;Level 3&lt;/span&gt;] - 225 bonus gold, reduces target&#39;s armor by 5. &lt;br /&gt;
&lt;br /&gt;
Cooldown: 10/7/5 Seconds.&lt;br /&gt;
Manacost: 70/60/50&lt;br /&gt;
Casting Range: 750/950/1150&lt;br /&gt;
Aura Range: 800 (Allies within this range of the tracked target get the movement speed bonus)&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Ah, Track. This is what makes Gondar a bounty hunter  and is a skill you will soon love to use. Track gives true sight of the  target, gives 20% bonus MS to allies nearby, decreases the target&#39;s  armor and gives Gondar bonus gold regardless of how it dies. Remember in  &lt;span style=&quot;color: white;&quot;&gt;priority&lt;/span&gt; to tracking you will want to aim  for invis heroes, blinkers, and any good jukers before you start tagging  away mindlessly with track.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;b&gt;Hero Track Priority:&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
1.) &lt;b&gt;Invisibility:&lt;/b&gt; Priority: &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;High&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/14/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/104/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/64/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/57/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/15/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/89/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/32/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/118/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;When you are around any enemy heroes with invisibility, you make sure their ass is instantly tracked upon sight.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
2.) &lt;b&gt;Blinkers:&lt;/b&gt; Priority: &lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Medium&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/22/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/83/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/97/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/62/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/53/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/82/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Blinkers are excellent jukers and difficult to chase and spot, so make sure they are tracked.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
3.) &lt;b&gt;Miscellaneous:&lt;/b&gt; Priority: &lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Low&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/29/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/115/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/8/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/54/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/50/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/117/icon.jpeg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/107/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/128/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/93/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/109/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/65/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;If there are no invisible or blink heroes present, make sure these heroes are tracked.&lt;/span&gt;  &lt;/div&quot;&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;________________________________________________&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;i&gt;Skill Build:&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Level 1:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-2.gif&quot; /&gt;(To prevent being first-blood.)&lt;br /&gt;
&lt;b&gt;Level 2:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-1.jpg&quot; /&gt;(The 25% slow and critical will do more damage and help more than Shuriken Toss can at level 1.)&lt;br /&gt;
&lt;b&gt;Level 3:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-0.gif&quot; /&gt;(Shuriken Toss is maxed out from here on, this is your best early game nuke.) &lt;span style=&quot;color: red;&quot;&gt;Note:  If there is an enemy hero in lane with a dangerous channeling skill  such as Rhasta&#39;s Shackles, take this skill on level 2 instead of Jinada  for just incase.&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;Level 4:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 5:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 6:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-3.jpg&quot; /&gt;(Always remember to take Track when you can.)&lt;br /&gt;
&lt;b&gt;Level 7:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 8:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-1.jpg&quot; /&gt;(Jinada  is taken over Wind Walk and maxed next because the damage it gives is  more valuable than the backstab from Wind Walk. The maim cooldown  improves as well which will be more helpful in ganks. And last but not  least; 15 seconds of Wind Walk is all you need to initiate, roam, and  escape.)&lt;br /&gt;
&lt;b&gt;Level 9:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-1.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 10:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-1.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 11:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 12:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-2.gif&quot; /&gt;(Wind Walk is maxed from here on out.)&lt;br /&gt;
&lt;b&gt;Level 13:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-2.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 14:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-2.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 15:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=337&amp;amp;pictureid=3526&quot; /&gt;&lt;br /&gt;
&lt;b&gt;Level 16:&lt;/b&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/skill-3.jpg&quot; /&gt;  &lt;/div&quot;&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;________________________________________________&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;i&gt;Item Build:&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Starting Items: Level 1-5:&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/33/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;OR&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/31/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;OR&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/54/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Two sets of tangos are taken for health regeneration  during the laning phase. Two clarity potions are taken for your mana  needs. Three branches are taken for early stats and will be turned into  magic wand later. Slipper is taken for a small boost in damage and will  be turned into a wraith later on. Make sure to ask if anyone on your  team is going Urn of Shadows, if no one is, take a Gauntlet of Strength  instead, which will be used to create Urn of Shadows later on. If you&#39;re  an avid quelling blade user on melee heroes, it can be gotten on Gondar  as well to make last-hitting creeps easier.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Early Mid Game: Level 6-10:&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OR&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OR&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/61/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OR&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/60/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Around this time you should have your wand by now, two  wraith bands, a bottle or Urn of Shadows, boots, and last but not  least, a set of wards. These wards priority will be used on your enemies  jungle to prevent their carrry from farming freely. Also, if your  support(s) can handle all the warding and you find yourself without  having to ward at all, be free to take a void stone or ring of health to  form a perseverance with the extra cash you have.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Mid Game: Level 11-15:&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/91/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/50/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OR&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/91/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/98/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/89/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/50/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Your phase boots should be complete for mid game. Why  phase boots you ask? Because the damage boost it gives is all going into  your Jinada beefing it up. You should also have a Mithril Hammer around  this time, make sure to save this for Desolator. Don&#39;t forget to keep  your enemies jungle warded as well.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;Late Game: 16-25:&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/122/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OR&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/87/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/73/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;If the game drags into this long, make sure you have  Desolator and MKB complete. Vlads is taken to boost up your carry if he  is melee and if no other support is going vlads. Perserverance can be  upgraded into Battlefury if Vlads is not needed. Remember to also sell  your phase boots for travels for the mobility. Heart or Butterfly are  100% complete luxury, do not expect to get them under any other  circumstance.&lt;/span&gt;  &lt;/div&quot;&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;________________________________________________&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;i&gt;Best Allies and Worst Foes:&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Best Allies:&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] &lt;b&gt;Gankers:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/105/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Make sure to always have an ally ganker with you when  ganking and to avoid ganking alone as much as possible. Heroes with  stuns, disables, and nukes are perfect for this job.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] &lt;b&gt;Support:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/34/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/58/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Support heroes who can restore your mana and health  are greatly appreciated and make your life so much easier. Less fountain  trips means more ganking, roaming, and scouting.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Worst Foes:&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] &lt;b&gt;True Sight:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/81/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/123/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Enemy heroes with true sight completely counter  Gondar&#39;s stealth which is a big blow. Try to stay away from them when  you know you&#39;re vulnerable.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] &lt;b&gt;Burst Damage:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/100/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Due to Gondar&#39;s low STR, burst damage is very  dangerous and will often be the cause of your death. You need to be  extremely careful when around these heroes, as their combos can  instantly wipe you out.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] &lt;b&gt;Disablers:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/27/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/37/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Disablers are another major threat when playing Gondar. All it takes is usually one or two(at most), to finish you off.&lt;/span&gt;  &lt;/div&quot;&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;________________________________________________&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt; &lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt; &lt;div&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;i&gt;Ganking:&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;When to hunt:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;It&#39;s highly recommended and best to start your  ganking-spree once you reach level 6. After you have Track skilled, you  will be ganking and roaming non-stop until the game comes to an end. If  you do not have your bottle or urn by this time, have your crow bring  you an extra clarity or tango if needed. Make sure to have some wards  with you when you roam pass their jungle so you can make sure their  carry will be spotted if trying to jungle.&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;The Prey:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Hardcore Carries:&lt;/b&gt; Priority: &lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;High&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/24/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/40/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/110/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Your job above all: is to make sure their carry does  not farm freely and to gank them as much as possible. Always remember;  it doesn&#39;t matter how much times you ganked that Crystal Maiden when  that Phantom Lancer has farmed up and is destroying your base. Know your  priorities and have them on lock.&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Semi-Carries:&lt;/b&gt; Priority: &lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;Medium&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/84/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/89/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Heroes who can semi-carry are your next victims.  Always keep an eye and be aware of who on the opposing team is able to  semi-carry. If their carry has just been ganked and you&#39;re looking for a  new target, semi-carries will be your main focus.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Fragile Easy Gold:&lt;/b&gt; Priority: &lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: yellow;&quot;&gt;Low&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/21/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/103/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;There will be a few opportunities when you are roaming  and there will be an easy target spotted for some quick cash. You may  gank them with your allies and gain some extra gold. But please, do not  spend most of your time looking to gank fragile heroes who are not  carries. They are only there to derail your focus and should never ever  receive your full attention.&lt;/span&gt;  &lt;/div&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/gondar-bounty-hunter.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-2313029085630175088</guid><pubDate>Fri, 22 Oct 2010 17:41:00 +0000</pubDate><atom:updated>2010-10-22T10:41:41.787-07:00</atom:updated><title>Guide to Terrorblade the Soul Keeper!</title><description>&lt;span style=&quot;color: seagreen;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: seagreen;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-large;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 649x433.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;370&quot; id=&quot;ncode_imageresizer_container_1&quot; src=&quot;http://www.playdota.com/img/art/19060/fanart/f1247762151.jpg&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Introduction:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Hello there! I&#39;ve been playing  DOTA for the past 5 years and I have played so many matches Pub&#39;s and  Inhouse games and I want to create a guide on my favorite hero  Terrorblade. Note that this is my first guide so it is not perfect  please do not flame my guide and give destructive comments rather give  me some tips to help me improve my guide. also if you find any typo here  or any mistakes please notify me please bear with me english is not my  native language .&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Contents:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;/span&gt;&lt;/li&gt;
&lt;span style=&quot;color: lime;&quot;&gt;
&lt;li&gt;Hero Overview&lt;/li&gt;
&lt;li&gt;Hero Statistics&lt;/li&gt;
&lt;li&gt;Pros and Cons&lt;/li&gt;
&lt;li&gt;Skills&lt;/li&gt;
&lt;li&gt;Skill Build&lt;/li&gt;
&lt;li&gt;Item Build&lt;/li&gt;
&lt;li&gt;Strategies&lt;/li&gt;
&lt;li&gt;Replays&lt;/li&gt;
&lt;li&gt;Changelog&lt;/li&gt;
&lt;/span&gt; &lt;/ul&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Hero Overview&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;In my opinion I think that Terrorblade is one of the most  underestimated hero&#39;s of the game mainly because he is hard to use  especially his ultimate: Sunder and he has no disable or slow and the  fact that he has low HP makes him a glass canon in clashes. But in a  hands of an experienced player, TB can definitely turn the tide of  battle with illusions that can deal almost the same damage as the real  one and even countergank heroes. In this guide I&#39;ll be teaching you how  to unleash his full potential as a late game carry. So, what are we  waiting for? Let&#39;s get started. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Hero Statistics:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/110/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Affiliation&lt;/span&gt;: Scourge&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Damage&lt;/span&gt;: 48 - 54&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Armor:&lt;/span&gt; 5.1&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Movespeed:&lt;/span&gt; 300&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Attack Range:&lt;/span&gt; 100 (melee)&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Attack Animation:&lt;/span&gt; 0.3 / 0.6&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Casting Animation:&lt;/span&gt; 0.5 / 0.51&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Base Attack Time:&lt;/span&gt; 1.5&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Missile Speed:&lt;/span&gt; Instant&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Sight Range:&lt;/span&gt; 1800 / 800&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/site/strength.jpg&quot; /&gt;&lt;br /&gt;
15 + 1.9&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/site/agility-c.jpg&quot; /&gt;&lt;br /&gt;
22 + 3.2&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/site/intelligence.jpg&quot; /&gt;&lt;br /&gt;
19 + 1.75&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We can see that Terrorblade has high agility gain, very low strength  gain and an average intelligence gain but his low str can be compensated  by his high armor which can add to his EHP. He also has average  movespeed, but he has a very fast BAT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Pros and Cons&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Pros:&lt;br /&gt;
&lt;br /&gt;
[+] High armor&lt;br /&gt;
[+] High Attack Speed/ BAT&lt;br /&gt;
[+] Can countergank heroes&lt;br /&gt;
[+] At Late game Illusion Pawns and can Push Insane&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Cons:&lt;br /&gt;
&lt;br /&gt;
[-] Very low Str gain&lt;br /&gt;
[-] Cannot lane independently&lt;br /&gt;
[-] Very Item Dependent&lt;br /&gt;
[-] Hard to use Ultimate: Sunder&lt;br /&gt;
[-] Very weak at Early game&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;When to Pick Terrorblade:&lt;br /&gt;
&lt;br /&gt;
1.) You have at least one carry on your team&lt;br /&gt;
2.) You Like to pawn with Illusions&lt;br /&gt;
3.) You have patience in farming&lt;br /&gt;
4.) You want to own at Late game&lt;br /&gt;
5.) You have map awareness&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;When NOT to Pick Terrorblade:&lt;br /&gt;
&lt;br /&gt;
1.) You want to KS (i.e Dagon)&lt;br /&gt;
2.) You play support&lt;br /&gt;
3.) You are a Noob (Kidding)&lt;br /&gt;
4.) You are Impatient at farming&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Skills&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Soul Steal&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/110/skill-0.png&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;• Damage type: magical&lt;br /&gt;
• Not channeling.&lt;br /&gt;
• The link will end if the target is farther than 575 units away from Soul Keeper.&lt;br /&gt;
• If cast on an ally, there is a sub-ability that allows you to terminate the link.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Author&#39;s Note: Soul Steal has now recently been  buffed up. This spell no longer channels and can be used while running  or attacking your enemy. you should be aware of the range of the link.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Conjure Image&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/110/skill-1.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Creates 1 Illusion&lt;br /&gt;
Deal 25%/35%/45%/55% damage&lt;br /&gt;
Take 300% more damage&lt;br /&gt;
Last 30 seconds&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Authors Note: Nothing much to say about this skill,  it is the 2nd most strongest illusion on the game. I&#39;ll show the  mechanics on illusions later.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Metamorphosis&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/110/skill-2.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;• Terrorblade gains 20 additional movement speed when under Metamophosis.&lt;br /&gt;
• Metamorphosed Terrorblade regenerates 3 HP per second as oposed to normal 0.25.&lt;br /&gt;
• While in this state, Terrorblade will have a Base Attack Time of 1.6 seconds.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Author&#39;s Note: Very nice skill. It&#39;s give extra HP  as well as being range for 60 sec. you can also use this to conjure  yourself while in metamorphosis so that all your illusions can become  range. but, it has a long cooldown 50 sec. at level 4.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Sunder&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/110/skill-3.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;• Damage type: direct HP removal&lt;br /&gt;
• Interrupts channeling spells of the target.&lt;br /&gt;
• Magic immunity on the target or Terrorblade will prevent that unit  from having their HP changed. The other unit will still change its hp  correctly.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Author&#39;s Note: Terrorblade&#39;s Ultimate, this is a  very hard skill to use because it is effective if your HP is below 40%.  but if used correctly can turn the tide of battles can counter ganks.  You can also use this on your allies and illusions.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;The Jungle Build&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1. &lt;span style=&quot;color: cyan;&quot;&gt;Soul Steal&lt;/span&gt;&lt;br /&gt;
2. &lt;span style=&quot;color: yellow;&quot;&gt;Conjure Image&lt;/span&gt;&lt;br /&gt;
3. &lt;span style=&quot;color: cyan;&quot;&gt;Soul Steal&lt;/span&gt;&lt;br /&gt;
4. &lt;span style=&quot;color: lime;&quot;&gt;Metamorphosis&lt;/span&gt;&lt;br /&gt;
5. &lt;span style=&quot;color: cyan;&quot;&gt;Soul Steal&lt;/span&gt;&lt;br /&gt;
6. &lt;span style=&quot;color: red;&quot;&gt;Sunder&lt;/span&gt;&lt;br /&gt;
7. &lt;span style=&quot;color: cyan;&quot;&gt;Soul Steal&lt;/span&gt;&lt;br /&gt;
8. &lt;span style=&quot;color: yellow;&quot;&gt;Conjure Image&lt;/span&gt;&lt;br /&gt;
9. &lt;span style=&quot;color: yellow;&quot;&gt;Conjure Image&lt;/span&gt;&lt;br /&gt;
10. &lt;span style=&quot;color: yellow;&quot;&gt;Conjure Image&lt;/span&gt;&lt;br /&gt;
11. &lt;span style=&quot;color: red;&quot;&gt;Sunder&lt;/span&gt;&lt;br /&gt;
12. &lt;span style=&quot;color: lime;&quot;&gt;Metamorphosis&lt;/span&gt;&lt;br /&gt;
13. &lt;span style=&quot;color: lime;&quot;&gt;Metamorphosis&lt;/span&gt;&lt;br /&gt;
14. &lt;span style=&quot;color: lime;&quot;&gt;Metamorphosis&lt;/span&gt;&lt;br /&gt;
15. &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
16. &lt;span style=&quot;color: red;&quot;&gt;Sunder&lt;/span&gt;&lt;br /&gt;
17-25. &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Explanation:&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Since the start of 6.67b. Soul Steal has received it&#39;s buff that it  needed. We are going to Max it first so that we can survive in the Lane  or Jungling, and it has a very low mana cost 80 only on all levels. next  at level 4 get 1 level of Metamorphosis for escape purposes, since it  adds 20 MS and 3 HP regen, It can mean the difference between life and  death. After leveling Soul Steal next up is Conjure Image since it will  make your illusions stronger. And of course get Sunder As soon as  possible.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Starting Items: level 1-6&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/54/thumb.jpg&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/34/thumb.jpg&quot; /&gt; x3 + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/24/thumb.jpg&quot; /&gt; x2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Early-Mid game: level 7-11&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/66/thumb.jpg&quot; /&gt; +  &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2905 gold.&lt;br /&gt;
&lt;br /&gt;
At Early-Mid you should have at least have a Power Treads and 3 wraith  bands. with stats your hp should have at least be 1k or more.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Mid-Late game: level 12-18&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/66/thumb.jpg&quot; /&gt; +  &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/98/thumb.jpg&quot; /&gt; +&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/80/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 7205 gold.&lt;br /&gt;
&lt;br /&gt;
at Mid-Late game getting SnY should be your first priority since it  gives Agility and Strength. Which can benefit illusions and the maim is  good because you can use it while in meta form.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Late or End game: level 19-25&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/125/thumb.jpg&quot; /&gt; or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/8/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
at late or end game it is kinda situational what item will you buy: if  you feel like your dying alot in clashes then go for HoT, but if you  think you need more damage and evasion go for Butterfly.&lt;br /&gt;
&lt;br /&gt;
Total Cost: 12705 with Heart&lt;br /&gt;
13205 with Butterfly&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Extension Items&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/74/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Getting Manta on TB is great since it adds stats and can generate 2 more  illusions of TB while not as powerful as conjure image it can  definitely help in clashes and pushes. And on version 6.69 manta can now  be used while TB is in Meta form.&lt;br /&gt;
&lt;br /&gt;
Total Cost: 4900 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/88/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
If you&#39;ve been farming the whole game and you have a shitload of money.  might as well buy a skadi. it is the ultimate item on TB. with Stats and  HP and MP boost as well as cold attack with this item you can ensure no  one escapes you and your illusions will love this item.&lt;br /&gt;
&lt;br /&gt;
Total Cost: 5950 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/764/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Orb of Venom is now a good option to TB. First of all it&#39;s very cheap  for a 12% slow. Illusions can benefit from the slow and You&#39;ll also need  it because it is a component of EoS. you can get this Early-Mid game if  you have extra cash.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/84/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Due to some Debates, I&#39;ve decided to include Diffusal Blade as well. the  Agility and Int stats are a welcome. even though the mana burn will  only work on melee illusions (not in meta form). the purge can help you  net some kills. and if there are no more charges then you can upgrade it  to level 2.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/762/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Soul Ring is also included here, it gives good HP and Mana regen and you  can also use Sacrifice to get more mana. don&#39;t worry about the HP loss  you can always get it back by using Soul Steal. But be careful in using  Soul Ring since you don&#39;t have that much max HP to support it.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Rejected Items&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/103/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Please Don&#39;t get this it is a waste of money. and the old go to roshan,  get your hp around 20% and sunder dagon an enemy is stupid and risky.  And it doesn&#39;t even benefit TB in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/87/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/86/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/83/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Other Orb effects aren&#39;t usefull on TB except for SnY, Diffusal and EoS.  Desolator gives only raw damage and it isn&#39;t transfereed to illusions.  as for Satanic and HotD the lifesteal is good but your illusions don&#39;t  lifesteal and you have your Ultimate. Sunder which is better than  Lifesteal. Mjollnir/Maelstrom is a bad choice since it doesn&#39;t give any  stat bonuses and the AS and DMG from it cannot be transferred to  illusions.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/113/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
While getting Vanguard seems good at first, actually the Damage  Reduction cannot be transferred to illusions. and it gives no stat  bonuses. HoT is far superior than Vanguard.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/67/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/68/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/69/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/73/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/71/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/72/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Direct Damage Items Cannot be transferred to illusions, Illusions can  only inherit damage from stats. (i.e Butterfly.). As for Buriza,  Illusions can crit strike but the damage is only minimal almost as 1/4  of the original crit. Illusions cannot also Bash even though you can see  the &quot;Swirly&quot; thing that indicates a bash it is a fake bash. Illusions  cannot cleave. As for radiance it is kinda good with the immolation and  everything but the 60 damage is useless on illusions.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/122/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Vladimir&#39;s Might seem good because of it&#39;s lifesteal aura and damage.  but since you&#39;ll be always metamorphing the whole game the aura is  useless and the damage is so little and cannot be transferred to  illusions.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/items/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Don&#39;t buy lothar please. I&#39;ve seen alot of noobs and Pub games buy this  shit and still doing the old Windwalk + Sunder + Dagon. It is a retard  item. Period.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Game Play&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Early Game level: 1-6&lt;/span&gt; &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Buy all your starting items and head on to TOP when you are in scourge  and BOT lane when you are in sentinel. DO NOT SOLO. this is the worst  you can have in a lane. Find a partner usually the one who can babysit  you (i.e Warlock) or any support hero. Once your in your lane. wait for  the neutrals so spawn and go to the weakest neutral. my suggestions are  the Kobold + 2 Trolls or the Witch + 2 Fel Beasts, also the 3 Harpies  and the 4 Satyrs. First conjure yourself and let the illusion go to the  creeps. when the illusions in near dying take out your illusion and the  real TB will attack the creeps. this way the creeps will focus on you  not your illusion. Once you lose your mana buy all your items and  suicide. this will make going back to the base less time consuming. To  Sum up Early Game. Farm--Farm--Farm--Suicide--Farm.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Early-Mid game level: 7-11&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Come Early-Mid game ganking now happens. In this stage you are still  farming at neutral creeps, it is IMPORTANT that you have Map Awareness  (i.e someone is missing in their lane.) there is a chance that he/she  will gank you. to prevent this try sending your illusion to scout the  whole neutral camp. then go back to farming. Just be patient and try not  to die alot a this stage. To Sum up Early-Mid game.  Farm--Survive--Farm.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Mid-Late game level: 12-18&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Now once you have your SnY and Treads. you can stop farming at neutrals  and you can participate in pushes and clashes. It is important that you  Metamorph before going to battle since it gives a Huge advantage. being  range. In this stage just push the enemies towers and still try to farm  for Heart or Butterfly. Remember, STICK with your TEAMATES.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Late or End Game level: 19-25&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
End Game! and it&#39;s your time to Shine! at this stage you are already  pawning everyone that comes in your way. Your illusions can dish and  take damage at the same time. In clashes if you are Focus Fired then  your HP drops below 40% use sunder and Beat the hell out of your  enemies. Then coordinate with your teamates to push towers and  eventually win the game.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Mini-Guide to Illusions.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Illusions can&#39;t use any active ability. Passive item abilities that illusions can use:&lt;br /&gt;
&lt;br /&gt;
Evasion&lt;br /&gt;
Critical Strike (it should be noted that the red number is before the illusion reduction)&lt;br /&gt;
Feedback (only works on melee illusions)&lt;br /&gt;
Movespeed (flat and percentage)&lt;br /&gt;
Attribute bonus (Strength, agility and intelligence)&lt;br /&gt;
Flat HP or mana&lt;br /&gt;
True Sight&lt;br /&gt;
Radiance burn aura (the aura still will not affect units already affected by a different Radiance aura)&lt;br /&gt;
Endurance Aura&lt;br /&gt;
Quelling Blade&#39;s demolish&lt;br /&gt;
&lt;br /&gt;
Passive item abilities that illusions can&#39;t use (even if the animation might show something different):&lt;br /&gt;
&lt;br /&gt;
Raw damage or armor (from abilities or items)&lt;br /&gt;
HP or mana regeneration&lt;br /&gt;
Orb effects (except Feedback on melee illusions)&lt;br /&gt;
Cleave&lt;br /&gt;
Bash (it works in some rare scenarios, read more about it below), this includes the interrupt on Monkey King Bar&lt;br /&gt;
Damage block&lt;br /&gt;
Spell resistance&lt;br /&gt;
Backstab&lt;br /&gt;
&lt;br /&gt;
Bash on Illusions&lt;br /&gt;
&lt;br /&gt;
Illusions may proc the skill Bash, however they will never deal any  bonus damage, also the stun they place is &quot;fake&quot; because despite the  animation the target can still move, also if another bash hits the unit  while in this &quot;Fake bash&quot; state it will only prolong the fake buff, this  is also true the opposite way, if a real unit bashes a target and then  the illusion &quot;fake&quot; bashes the real bash will be prolonged.&lt;br /&gt;
&lt;br /&gt;
It should be noted that since the last remake of Basher illusions can no  longer bash using it, however MKB Bash remained unchanged.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Allies And Rivals&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Allies:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
With a Disable and a AoE Slow which can help you Kill your enemies easily and Brilliance Aura can help you Spam your illusions.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/77/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Dazzle&#39;s Skills are a God Send to TB nearly all his skills can help out  TB. with Poison touch to slow an enemy, Shallow grave to prevent you  from dying, Shadow Wave to heal you and his ultimate: Weave can make  tanks into nothing more than paper. what more can you ask for?&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/47/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Omniknight is everyone&#39;s best friend. with Heal, repel and Guardian angel you can basically survive any clash.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/27/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/26/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/112/thumb.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/8/thumb.jpg&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Any Disabler and Stunners can help TB kill his opponent in a matter of seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;left&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Rivals&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/41/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Your no.1 Threat is Raigor. If he sees you pushing your lane with a lot  of creeps then he blinks and unleashes his full combo on you. your dead  before you even had a chance of using sunder.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/97/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Mortred&#39;s Critical can kill you in almost 5 hits and it&#39;s worse if she  is fed and is item locked with BKB then your basically dead.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/70/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Harbringer is like the Ultimate counter to TB. all his skills can kill  him very easily. Like, Arcane Orb hurts alot and it can kill your  illusions in 3-4 hits. And once your HP drops below 40% he will cast  Sanity&#39;s Eclipse and you will Die without a chance of using Sunder.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://media.playdota.com/hero/96/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Silencer is not much of a threat when his alone. but in clashes he will  usually stay back of the team and once he cast global silence you won&#39;t  be able to use sunder or your skills. Try to gank him alone and kill  him.</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-terrorblade-soul-keeper.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-1870478123261390593</guid><pubDate>Sun, 17 Oct 2010 07:35:00 +0000</pubDate><atom:updated>2010-10-17T00:35:17.194-07:00</atom:updated><title>Rooftrellen, the mighty tree</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: xx-large; line-height: 48px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/icon.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/character.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This is my guide for:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=348&amp;amp;pictureid=11914&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: I spent a lot of time making this guide readable and colorful. This guide has a great layout compared to my other guides. so please don&#39;t give this guide a low rating just because of the layout.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Table of contents:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This guide will be containing:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkred; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;1. Hero intro&lt;br /&gt;
2. Background history&lt;br /&gt;
3. Pros and Cons of Tree&lt;br /&gt;
4. Why and When to pick tree&lt;br /&gt;
5. Skiis&lt;br /&gt;
6. Skill build&lt;br /&gt;
7. Items section&lt;br /&gt;
8. Early game items&lt;br /&gt;
8.5. Core items&lt;br /&gt;
9. Mid game items&lt;br /&gt;
10. Late game items&lt;br /&gt;
11. Optional items&lt;br /&gt;
12. Situational items&lt;br /&gt;
13. Rejected items&lt;br /&gt;
14. Early game strategies&lt;br /&gt;
14.5 Sentinel placing strategies&lt;br /&gt;
15. Mid game strategies&lt;br /&gt;
16. Late game strategies&lt;br /&gt;
17. Rune section&lt;br /&gt;
18. Good allies/worst enemies&lt;br /&gt;
18.5 Replays/videos&lt;br /&gt;
19. Credits&lt;br /&gt;
20. The end&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;1. Hero intro:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;T&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;he Treant Protector&#39;s main focus is helping allies and absorbing damage, although his Overgrowth spell is one of the most powerful offensive abilities in the game. Rooftrellen can buff both his own and his allies&#39; armor and hit point regeneration to very high levels with Natural Armor, and if that isn&#39;t enough to keep them safe he can turn them invisible with Nature&#39;s Guise. As long as they remain near a tree, they will remain hidden. Eyes in the Forest give Rooftrellen the ability to spy on his enemies. Although most of his abilities are defensive in nature, the Treant Protector&#39;s offensive power should not be underestimated. Using Overgrowth he can entangle all enemies in a large area around him, dealing lots of damage and stopping their movement for several seconds. In addition, the Treant Protector is no slouch in combat himself, with a powerful physical attack and near unstoppable constitution. Much like nature itself, this hero should not be underestimated.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;2. Background history:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;3. Pros and Cons of Tree&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Pros:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;-Can cast invis on allies (Nature&#39;s Guise)&lt;br /&gt;
-Has a warding skill (Setntinels)&lt;br /&gt;
-Very high base damage&lt;br /&gt;
-Very high str growth&lt;br /&gt;
Can tank really well (Due to Living Armor)&lt;br /&gt;
-Dosen&#39;t need a lot of mana&lt;br /&gt;
-Spammable skills&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Cons:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;-Requires some micromanagement&lt;br /&gt;
-Not newbie friendly&lt;br /&gt;
-Low agi growth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;4. When and why to pick Tree:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;When:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;-When your team needs an AOE disabler&lt;br /&gt;
-When your team needs a tank&lt;br /&gt;
-When the other team had picked weak heros (Like lion)&lt;br /&gt;
-When your team needs someone that can ward&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;When not:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;-Don&#39;t pick Tree if the enemy team has too many disablers&lt;br /&gt;
-Don&#39;t pick Tree if the enemy team has nuker/silencers&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Why pick Tree?&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;-He can ward very well at little cost of some mana&lt;br /&gt;
-He can become invisible&lt;br /&gt;
-He has a powerful AOE disable&lt;br /&gt;
-He&#39;s very fun to play of you played him for a while&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: If you want to learn more about Tree&#39;s skills, stats, hp etc. etc. Then please go to:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;a href=&quot;http://www.playdota.com/heroes/treant-protector&quot; style=&quot;color: #eeeeee; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;http://www.playdota.com/heroes/treant-protector&lt;/a&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;5. Skills:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-0.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;•&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;*If the unit has a distance more than 375 to the closest tree, the invisibility will be removed.&lt;br /&gt;
* Can be used on units even if they aren&#39;t close to a tree, but the invisibility will be removed almost instantly.&lt;br /&gt;
* Treant Protector can cast spells without losing invisibility from Nature&#39;s Guise.&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This could be a life saving and ganking skill. But what truly makes this skill great is that you can cast it on allies. Always remember to cast this on a low hp ally!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-1.png&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;* Forest Sentinel in passive mode has Permanent Invisibility and Sight Range 500.&lt;br /&gt;
* When activated, the Forest Sentinel loses Permanent Invisibility and its Sight Range decreases to 100.&lt;br /&gt;
* Active Forest Sentinel searches for targets in 525 AoE.&lt;br /&gt;
* When an active Forest Sentinel hits a target, it transforms back into the passive form.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This is your warding and nuking skill. In order to kill with this skill you must have Sentinels in the right places. Otherwise it will just do little or no damage to your enemies. (More will be explained later)&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: More about Sentinels will be mentioned at eh &quot;sentinel placing&quot; strategy section!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: cyan; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Transform Sentinel:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-2.png&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;* Cooldown is shared with all Sentinels.&lt;br /&gt;
* When cast on ground, affects the closest Forest Sentinel to the targeted point.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This is your activate Sentinel skill.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-3.png&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;* Can target structures.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This is a spammable and tanking skill. The 4hp regeneration in early game is great. You CAN cast this on buildings so I suggest casting this on low hp towers since it restores their hp and gives them bonus armor. If you cast this on heros like Axe then they can become invincible. XD&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/99/skill-4.png&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;* Damage type: magical&lt;br /&gt;
* Prevents usage of the Blink spell.&lt;br /&gt;
* Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Very powerful skill. The best thing about it is that its AOE skill. Always combine this with Dagger and Refresher!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;6. Skill build:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: Since this is an In-depth guide, there will be multiple skill builds!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Classic build:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;1.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;2.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;3.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;4.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;5.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;6.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;7.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;8.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;9.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;10.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;11.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;12.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;13.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;14.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;15.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;16.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;17-25.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This is the classic build that most people use before the change in v6.67.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkgreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is gotten first because it provides you with good laning capabilities and gives you good armor for tanking needs.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s Guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is only gotten at mid game because not a lot of people will gank you in early game. But take 1 level of it in early game just in case&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is maxed after Living Armor because it&#39;s your only nuke/stun/ward, but in early game we need more mana for armor.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is take ASAP because its a mass AOE disable.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Tanking Build:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;1.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;2.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;3.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;4.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;5.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;6.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;7.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;8.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;9.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;10.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;11.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;12.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;13.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;14.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;15.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;16.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;17.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;18.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;19-25.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;is maxed ASAP becuase it&#39;s your main tanking skill.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;is taken in early game becuase it gives you more mana and hp.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;isn&#39;t taken very early becuase your a tank. Although 1 level of it in early game can act as wards.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;is taken ASAP becuase it&#39;s your main disable.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nuking build:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: This is the new build which involves taking advantage of his Sentinels.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;1.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;2.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;3.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;4.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;5.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;6.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;7.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;8.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;9.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;10.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;11.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;12.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;13.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;14.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;15.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;16.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;17-25.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: palegreen; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living Armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;is maxed after Sentinels because its your main nuke/ward .&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forest Sentinel&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is taken ASAP becuase it&#39;s your main nuke.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Overgrowth&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;is taken ASAP becuase it&#39;s your main disable.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nature&#39;s guise&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;isn&#39;t taken until mid game becuase there aren&#39;t that many ganks in early game. But take it at level 4 just in case.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;7. Item section:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;There are 3 ways to play Tree: Normal (Sort of a combination between a tank and caster), Tanker, and caster. So there will be 3 types of skill build.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;8. Good starting items:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/31/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/35/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/36/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/15/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/10/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/13/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/60/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/48/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/43/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/51/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/54/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Since there are too many starting items that are good on Tree. Just simply pick anything you can afford in this pile of good and basic items!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;8.5 Core items:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;*Note: There are 3 types of core items. Pick one that your suitable with.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Tanker Core:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/48/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/18/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;2x Bracers&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;give you good hp mana and agi. Its also a cheap item.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Treads&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a must for Tree. More stats, more attack speed. But in late game you can sell treads and get BoT.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stout shield&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is required because you are a tank!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Cloak&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;gives you good magic resistance.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The new&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Urn&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a great item on Tree. He will be tanking a lot so some healing item will help.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Caster core:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;2x Bracers&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;give you good hp mana and agi. Its also a cheap item.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Treads&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a must for Tree. More stats, more attack speed. But in late game you can sell treads and get BoT.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Bottle&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is gotten because you are a caster, and casters need a lot of mana!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Magic wand&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s gotten because it allows you to continuosly spam armor and give you good hp regeneration.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;TP&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;scroll is gotten because it gives you lane domination in early games and can occasionally save lives.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Normal core:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/762/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Bracer&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;give you good hp mana and agi. Its also a cheap item.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;A&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;null&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is gotten because you are both a tanker and a caster. Which will require a lot of both hp and mana.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Treads&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a must for Tree. More stats, more attack speed. But in late game you can sell treads and get BoT.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The new&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Urn&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;i&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a great item on Tree. He will be tanking a lot so some healing item will help.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Soul ring&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a great item combined with Urn. You can instantly gain 150 mana by activating soul ring but loose 150 hp. But then you can easily use Urn on yourself to restore hp!&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;TP&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;scroll is gotten because it gives you lane domination in early games and can occasionally save lives.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;9. Mid game items(Extentions):&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/113/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/59/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/122/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vanguard&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is probably one of the best early-mid game tanking item in the entire game. 70%chance to block 40 damage is insane in early-mid game. If you are planning to get Poor Man&#39;s Shield then please don&#39;t get Vanguard. The damage block from both items stacks but stacks very poorly. So get one or another. Like I said before, Vanguard is great for heroes that are level 6-14. But in late game you might want to switch to +armor items.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Hood&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;i&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;s a good anti-nuker item. You might want to get this if there are a lot of nukers. But if there are many disablers then you might want to consider getting BKB.&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dagger&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a must on all Trees. It is the key to landing a perfect Overgrowth and its a great escape tool. Blink+Overgrowth is a deadly combo at all stages of the game.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Necrobook&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is actually pretty good on Tree. Combined with Overgrowth, its basically GG. Summon your Necros while ultiing and command them to attack the entangled enemies. Watch as they get torn apart by your freaky combo xD.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Hyperstone&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;w&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;ill work wonders on Tree. It provides him with an insane amount of attack speed. Plus, you can turn this into an Ac later on.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Although Tree is good with&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vlads&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;, sometimes your allies will get it for you. If that happens then don&#39;t spend 2000g on this. Vlads provides Tree with decent armor and a great lifesteal aura. The Necrs summoned from Necrobook also gets the aura bonus&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/rofl.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Rofl&quot; /&gt;.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;10. Late game luxries:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/69/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;provides Tree with good amount of armor and gives him monster attack speed. Very good choice.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Heart gives Tree about 1000(!)hp. This is the ultimate tanking item and I advise all tanking Trees to get this item in late game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is another good tanking item. The armor isn&#39;t really why its often used. The 200 damage nuke and the slow is! This is a great ganking item as well as a great Anti-DPS item.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a very powerful anti-disabler item. Simply activate Avatar and charge into battle. Get this if you have trouble with disablers.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/107/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is undoubtfully the deadliest item for Tree. The refresh CD ability is just insane. 2 ulties=10 second disable! This is not a must item although its one of the best items Tree can buy.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;provides Tree with an awsome disable as well as almost unlimited mana. This item has great synergies with Refresher.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can be used as a powerful silence as well as more damage. The Soul Burn ability is tree&#39;s only possible silence!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/69/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;could be used for more damage while ulting someone. +60 damage is very high and could become even higher combined with Orchid.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;11. Optional Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/112/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is more of a supporter item. The spell block is great but BkB is simply better.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/120/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a pure support item. Again, this item could be replaced by BKB. But if you need a anti-nuker item. Then get this!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/76/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a DPS item. Most DPS Trees don&#39;t really have much of a future simply because he dosen&#39;t have any DPS skills. But you can still get this if you need some STR/ASPD.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/83/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;isn&#39;t really that good on Tree. If you combine this with AC, however. Then you will become the beast.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/72/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is ok I guess. But there are just too many better items. Plus, this item costs a shitload of money.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;12. Situational items:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/95/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is an okay farming item. But due to the fact that it cost a lot and people always forgetting to use it it might not be so great after all.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/21/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is sort of an anti-DPSer item. This item gives very poor stats and cost a lot. I wouldn&#39;t really buy this item.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/78/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can be used for ganking. But it gives no damage and useless Agi.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/17/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is ONLY for wind walkers/heroes with invis skills.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;13. Rejected items:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/101/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is awful on Tree. Sure, the extra Ms helps you gank. But the Ms bonus is very minimum. The active skill is awful. In my opinion, Cyclone makes a hero invincible and immobile for 2.5 second. What&#39;s the point of that? If you want a disab;e then get Guinsoo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;works horribly with Tree. Tree&#39;s Living armor is just awful with Blademail. It gives you more damage reduction but Blademail carriers often requires minimum damage reduction to make Blademail do more damage.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/756/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;dosen&#39;t really amplifies any damage at all. Plus, the Agi bonus is almost useless.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;cost simply too much. If you have been beyond godlike for an hour or so then you might have enough gold to get this item.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/77/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is useless. You already have an invis skill!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;14. Early game strategies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;General strategy:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;In early game, your objective is to stay alive. Which is a very easy task for Tree because his Living armor and Nature&#39;s guise. Not a lot of people like to get invis-counters in early game so spam Nature&#39;s Guise if possible. If you need some lane staying capability then spam armor, and always cast armor on damaged towers since they will restore tower hp too and give it more armor. You shouldn&#39;t really be ganking that much until level 6. But if you had obtained a&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;DD&lt;/span&gt;&amp;nbsp;rune then feel free to gank. By the way, tried to get some +hp starting items like Ganulet and Circlet, they will help you a lot in early game!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Heroes to watch out for!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/29/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/103/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/100/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/33/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/55/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Justification:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/29/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;alone isn&#39;t really a threat. But if he&#39;s spotted with an enemy hero. Then he can do some serious damage. He&#39;s rot does mega damage in early game and can hook you back to him.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Cast Nature&#39;s Guise whenever he starts Rotting!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/103/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can push like there is no tomorrow. Watch out if you&#39;re laning with him. He can push a tower down in just 5 minutes and he can also trap you with Sprout.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Harass him back! Spam living armor! Your attack is strong enough to do some serious damage on Furion. Hide behind the trees. When he comes. Attack! Use Guise if you need to run. Eventually he&#39;ll ran back to the fountain, giving you lane domination for a while!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/100/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can&#39;t do a lot of dmage in early game. But onces he hit level 6 and gets Vlads then beware! He&#39;s attack will be too OP for you to handle alone, so get an ally to help you kill him.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;S&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Living armor is a great way to fend him off. Level 4 armor gives you about 50% damage reduction which is more than enough to withstand Ursa&#39;s attack. Use Guise to run away and use Overgrowth to kill him!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/51/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is famous for her arrow. The only thing that you need to worrie about her is her arrow. Her arrow is slow and dodgeable so dodge it at all costs (by simply moving left or right).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dodge the arrow!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/33/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can creep pull very well (Sneak in behind the enemy tower before creeps spawn and when creeps spawn, he tanks the creep damage and spin while ally creeps destroy the enemy tower). Tree is a great counter to that. Living armor will counter Axe&#39;s spin and plus, Tree does mega damage to Axe.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Try to not get caught up in Axe&#39;s spin or Call. Both of them are very dangerous. Use Guise to run away. If creeps are attacking your tower, then simply attack the creeps and they&#39;ll follow you. Get a range hero to come to your lane and start harassing Axe!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Harass Axe if you can! If not then get a ranged hero to come to your lane!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is somewhat a challenging opponent. He can Mana Drain you and stun you. But if you spam armor on yourself you should be fine.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Spam armor on yourself! Bring more healing items!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is sort of a more sneaky version of Lion. He&#39;s mana burn dosen&#39;t sting that much, since you have low Int. But he&#39;s impale and Urna Swarm is really annoying.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Harass him! Avoid his annoying beetles.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;is a more freaky version of NA. It&#39;s just impossible to farm with this guys. But there is a useable solution.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Try to get him to Blink away by harassing him whenever possible. Use guise to get away. Whenever he comes up and last hit then harass him. Place a few Sentinels around him to harass him even more. Bring tons of clarity potions.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/55/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;can harass very well due to his spear. But he is useless with out a lot of hp. So try to run him out of hp. Place Sentinels the area and harass him to bring down his hp. If uses a healing item than attack it to bring the heal to minimum.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Solution:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: white; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Ran him out of hp! By either via attack or Sentinels&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Laning scenarios:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vs 1 meele:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Your task is very simple. Just last hit and harass! Trei to avoid being ganked and call mias.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vs 2 meeles:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Again, the task is pretty simple. But there are 2 heros this time so be careful. Use Nature guise to run away and cast armor on yourself if you need a heal.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vs 1 meele and 1 range:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The meele hero isn&#39;t a big deal but beware of the ranged one. He/she will most likely to harass the shit out of you. Play safe, go back to fountain if you need a big heal. I would suggest the use of Healing Salves in this situation.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vs 2 ranges&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vs 2 ranges means that you have to be really careful when farming. Due to the fact that ranged heros can harass the shit out of meele heroes. So instead of pushing I would saty back and only come up when last hitting. Simply let them push, and when they Push to your tower then cast armor on it.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;End of early game strategies&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;14.5 Sentinel placing strategies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;COMING SOON!&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;15.Mid game strategies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Mid game is very easy for Tree, he has one of the best ganking skills and ultimate in game and can gank very well.In mid game, you should be ganking a lot. Use Overgrowth to stun and use Nature&#39;s Guise to hide. Use blink dagger to land your ultimate. You should probably have gotten your core and ungraded them into extentions by now. If you haven&#39;t then I suggest that you kill a few heroes and farm for a while. Anyways, mid game is like food to Tree, everything is very easy. The max death I got in late game was 1.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;16.Late game strategies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;There isn&#39;t really a general strategy for late game. You have good skills, all of your items are good. You become the tank.... I&#39;m not gonna say much about late game. But please beware of carries!&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Good allies/worst enemies:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Disablers/silencers/stunners:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/38/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/96/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/112/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Healers:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/47/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/12/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Gankers:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/100/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/45/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Wind-walkers:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/104/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/15/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/42/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: &#39;Arial Black&#39;; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Mana burners:&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/hero/121/thumb.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: x-large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;17. Rune section:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: royalblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Double damage:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Gives 2x of your original damage.&lt;br /&gt;
&lt;br /&gt;
DD is one of the best runes for Tree. He can gank early in the game if he obtained a DD. But DD is very rare to find and the duration isn&#39;t that good.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Regeneration&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;:&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Grants the user 100hp and 50 mana regeneration per second for 30 seconds.&lt;br /&gt;
&lt;br /&gt;
This rune is your life saver in early game but sucks in late game. The duration is a little short and this rune will be dispelled when you are attacked. Still, it&#39;s a very good rune in early game.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: deepskyblue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Invisibility:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Grants 45 second invisibility.&lt;br /&gt;
&lt;br /&gt;
Useless, you already have Nature&#39;s Guise.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Haste:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Hast is the rune you want to find. n mid and early game DD and Regen will take the spotlight but in late game Haste is the best. This rune can help you gank very well and can save your life! Always keep an eye out for this.&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Illusion:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Tahoma; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Gives 2 illusions of yourself when used.&lt;br /&gt;
&lt;br /&gt;
Illusion can be a real pain in the @$$ if used correctly. When you get this rune, send an image to the enemy hero and watch as he waste mana on the Illusion! Illusions will help a lot when you land a perfect ultimate.&lt;/span&gt;&lt;/span&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/rooftrellen-mighty-tree.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-5830860893319872352</guid><pubDate>Sun, 17 Oct 2010 07:09:00 +0000</pubDate><atom:updated>2010-10-17T00:29:36.632-07:00</atom:updated><title>Guide To Phantom Lancer</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: blue;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large; font-weight: 900;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #919390; font-family: verdana, geneva, lucida, &#39;lucida grande&#39;, arial, helvetica, sans-serif; font-size: 13px; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;GUIDE TO AZWRAITH, THE PHANTOM LANCER&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=471&amp;amp;pictureid=5823&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Ok now that were all done with that cool pic of the icy gorilla of dota lets move on to some pl stats&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;WARNING: WALL OF TEXT COMING UP NOT FOR T3H FAINT AT H34RT&lt;/span&gt;&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/nuke.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Nuke&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;~ PHANTOM LANCER, A TALE OF A GORILLA&lt;/div&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Although his true name is unknown to his allies, Azwraith&#39;s assigned name tells you enough. Like the Angel of Death, Azrael, he fights to rid the world of those who choose to embrace undeath. He is able to appear and disappear at will like a wraith, often appearing in many places at once. Azwraith is more than capable of dispatching the undead using his lance, each blow sending them closer to the spirit-realm. This lance is the source of his astounding ability to duplicate himself, whenever it draws blood he can use their life to create weaker copies of himself.[/SIZE][/COLOR][/I][/FONT]&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: green; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;b&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;TECHNICAL STATISTICS&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Starting HP&lt;/b&gt;: 492 ||&amp;nbsp;&lt;b&gt;Starting MP:&lt;/b&gt;&amp;nbsp;273 ||&amp;nbsp;&lt;b&gt;Base Damage&lt;/b&gt;: 45-67&lt;br /&gt;
&lt;b&gt;Base Armor&lt;/b&gt;: 3.2 ||&amp;nbsp;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: green; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Strength&lt;/span&gt;&lt;/b&gt;: 18 + 2 ||&amp;nbsp;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Agility&lt;/span&gt;&lt;/b&gt;: 23 + 2.8 ||&amp;nbsp;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: green; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Intelligence&lt;/span&gt;&lt;/b&gt;: 21 + 2&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Looking at his stats it is clear that he is......AN AGILITY HERO!!!!!!!!!!...wait...u already knew that...right.&lt;br /&gt;
Whatever,aside from that it is seen that for an agility hero he has mediocre strength and not so great starting HP..slightly higher than nevermores or lunas im guessing.His base agility itself is really good and his agility gain is pretty much above good but its not like mortreds or tb&#39;s.But for an agility hero Azzy has a huge base intelligence and int growth(nerd&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/on2long.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;On2long&quot; /&gt;).&lt;br /&gt;
His armour is allright if you ask me but te thing that truly sets him apart is his base damage.His damage cap is one of the highest in the game if not the highest but it comes with a cost...the damage gap..for him its 22 points but his average damage is ....carry 1 there....that adds to 5...divided by 2.....=56 which is really good considering many times the strikes will max out to 67 at level 1 ensuring a last hit&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
After looking at his skills its clearly evident he is supposed to be a late gamer...duh... he requires some coordination to play but nothing great&lt;br /&gt;
&lt;br /&gt;
His role in a team is to farm up early to mid and start owning with some good combo&#39;s.For him farming is of the utmost importance even though its damn easy after he gets some attack speed.He is used for mass chaos and confusion to make his illusion absorb shock and damage from the opponent and make them fear the phantom lancer...He is truly a force to be reckoned with and really really fun to play&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Pros:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
* Looks cool&lt;br /&gt;
* Good agi and agi gain&lt;br /&gt;
* Good int and int gain&lt;br /&gt;
* Massive damage&lt;br /&gt;
* Has good nuke to domnate a lane and...ks&lt;br /&gt;
* Has an escape mechanism&lt;br /&gt;
* Best image hero in dota&lt;br /&gt;
* One of the best late-gamers&lt;br /&gt;
* Ability to play games with you oppponents mind&lt;br /&gt;
* Massive pushing ability&lt;br /&gt;
* Great last hitting and farming capability&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkred; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Cons:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
* Melee&lt;br /&gt;
* Sad str and str gain&lt;br /&gt;
* Sad base HP&lt;br /&gt;
* Armour isnt that good&lt;br /&gt;
* Somewhat item dependent&lt;br /&gt;
* Sorta squishy&lt;br /&gt;
* Needs to floss&lt;br /&gt;
* Broken Horn&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: green; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;SKILLS&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://web.dota-allstars.com/static/images/dota/BTNWindsArrows.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&amp;nbsp;Spiri&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: orange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;t&lt;/span&gt;&amp;nbsp;Lance :&lt;br /&gt;
&lt;br /&gt;
Throws a magical spirit from his lance at a target damaging it and slowing it down for 3 seconds. An illusion is created attacking the target.&lt;br /&gt;
Casting range: 750 || Cooldown: 7 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Level 1 - Deals 100 damage and Cripples for 10%. Illusion lasts 2 seconds. (125 Mana)&lt;br /&gt;
Level 2 - Deals 150 damage and Cripples for 20%. Illusion lasts 4 seconds. (130 Mana)&lt;br /&gt;
Level 3 - Deals 200 damage and Cripples for 30%. Illusion lasts 6 seconds. (135 Mana)&lt;br /&gt;
Level 4 - Deals 250 damage and Cripples for 40%. Illusion lasts 8 seconds. (140 Mana)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Comment&lt;/b&gt;: Really good early game skill doesnt require too much mana considering Azzy&#39;s good nerdyness. Decent damage used for damage early game and ksing late game..the cripple effect is like and icing.Whats more it produces an image on contact cool eh?Late game that image can produce its own image and so on.&lt;br /&gt;
note:When Azzy already has an image and uses this skill,his image will also do a non damaging spirit lance animation so that the opponent cant figure out the real azzy.It only has 1 drawback..azzy&#39;z images being sorta retarded launches their animation a lil later than yours so a eral life geek who observes minute detail can guess who is the real Azzy.&lt;br /&gt;
But we can fool them and use this to our advantage..ill tell u how later&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://web.dota-allstars.com/static/images/dota/BTNDoppelwalk.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Dopple&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: orange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;W&lt;/span&gt;alk:&lt;br /&gt;
&lt;br /&gt;
Allows the Phantom Lancer to become invisible for a period of time, leaving behind a duplicate of himself to confuse enemies. 10% movement bonus at all levels. Lasts 8 seconds.&lt;br /&gt;
This illusion lasts 20 seconds || Cooldown: Varies per level&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Level 1 - 150 mana. 30 second cooldown.&lt;br /&gt;
Level 2 - 120 mana. 25 second cooldown.&lt;br /&gt;
Level 3 - 90 mana. 20 second cooldown.&lt;br /&gt;
Level 4 - 60 mana. 15 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Comment&lt;/b&gt;: Ok so its not a wind walk but hey it cost relatively less mana if you look at you mana pool.Its basically used for instant escapes and sudden ganks and fooling your opponent and dodging projectile type animation(storm bolt, toss etc).One perk is that its instant no casting time whatsoever so you can keep running and use dopplewalk and not be interrupted for a milisecond.This also leaves behind an image which is programmed to face the direction you were running when you activated this skill and the image will keep running in that direction for 600 units so unlike windwalk the enemy wont know you went invi so he might not use certin items like dust until its too late.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://web.dota-allstars.com/static/images/dota/BTNMassTeleport.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Ju&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: orange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;x&lt;/span&gt;tapose(passive):&lt;br /&gt;
&lt;br /&gt;
Whenever the Phantom Lancer attacks he will randomly create a duplicate of himself. Limit of 5 images. Duplicates last 20 seconds.&lt;br /&gt;
Passive Ability || Images deal 25% damage and receive 400%.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Level 1 - 3% chance.&lt;br /&gt;
Level 2 - 6% chance.&lt;br /&gt;
Level 3 - 9% chance.&lt;br /&gt;
Level 4 - 12% chance.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Comment&lt;/b&gt;:This is Azzy&#39;s creme&#39; la creme&#39; really. This allows you to generate images like a machine and the chances might not be high but its better than trolls bash so get attackspeed. The images deal 25% of your damage so 4 of them is essentially a 100% damage increase which is huge. This makes you one of the best farmers and pushers around and very formidable in combat.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://web.dota-allstars.com/static/images/dota/BTNBanish.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&amp;nbsp;Phantom&#39;s E&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: orange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;d&lt;/span&gt;ge(passive):&lt;br /&gt;
&lt;br /&gt;
Gives the Phantom Lancer an edge in combat by increasing Juxtapose&#39;s image generation and increasing magic resistance. Additionally, it enables his images to generate their own images.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Level 1 - 10% magic resistance, 3% chance illusions will duplicate, 2% increase in Juxtapose.&lt;br /&gt;
Level 2 - 15% magic resistance, 5% chance illusions will duplicate, 4% increase in Juxtapose.&lt;br /&gt;
Level 3 - 20% magic resistance, 7% chance illusions will duplicate, 6% increase in Juxtapose&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Comment&lt;/b&gt;: Magic resistance..Images producing images..what more do you want? This is one of the best late game ultimates and makes a properly played Azzy near invincible in combat.Cant find any negative side.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Level 1 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dopplewalk&lt;/span&gt;&lt;br /&gt;
Level 2 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Spirit Lance&lt;/span&gt;&lt;br /&gt;
Level 3 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Spirit Lance&lt;/span&gt;&lt;br /&gt;
Level 4 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dopplewalk&lt;/span&gt;&lt;br /&gt;
Level 5 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Spirit Lance&lt;/span&gt;&lt;br /&gt;
Level 6 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dopplewalk&lt;/span&gt;&lt;br /&gt;
Level 7 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Spirit Lance&lt;/span&gt;&lt;br /&gt;
Level 8 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: yellow; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dopplewalk&lt;/span&gt;&lt;br /&gt;
Level 9 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorchid; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Juxtapose&lt;/span&gt;&lt;br /&gt;
Level 10 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Phantom Edge&lt;/span&gt;&lt;br /&gt;
Level 11 - Phantom Edge&lt;br /&gt;
Level 12 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorchid; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Juxtapose&lt;/span&gt;&lt;br /&gt;
Level 13 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorchid; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Juxtapose&lt;/span&gt;&lt;br /&gt;
Level 14 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorchid; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Juxtapose&lt;/span&gt;&lt;br /&gt;
Level 15 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 16 -&amp;nbsp;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Phantom Edge&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Now in most properly co-ordinated games against half competent opponents you will be using this skill build for Azzy since they will be ganking the livin shit outta poor ol Azzy as HE is the agility hero, as HE is super squishy early and most importantly as HE will be able to dice the other team apart into nothingness if farmed.&lt;br /&gt;
If by any means you are playing against complete and utter retards OR by some miracle are farming and getting kills in proper games use a more agressive skill build.I dont like to dwell much on the question of builds as his skills alow his build to be very flexible but&amp;nbsp;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;to get an idea of agressiveness-I WOULD GET 1 LEVEL OF DOPPLE WALK AND THEN FOCUS ON ALTERNATING BETWEEN LANCE AND JUXTA AS THIS WILL ALLOW YOU TO GET YOUR ULTI SOMEWHERE AROUND LEVEL 7ISH&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Moving on...&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;b&gt;Item Builds&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
OK now the controvertial part comes..im keepin this short an simple basically Azzy bein an infinite image hero may have a VERY flexible item build...but for me i find the following build very effective in mostly every situation&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;CORE:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=471&amp;amp;pictureid=5824&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
p.s-i would like to thank juddernaught for this pic&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;This item build is self explainatory:&lt;br /&gt;
You get circlets cuz u get circlets u turn them into wraiths cuz your name is AZWRAITH (on a more serious note get bracers if you have survival issues) and you get boot cuz you have sensitive feet and u get a diff cuz thats the best orb for an image hero as no other orb effects go to images and yasha cuz u can move really fast and your damage and attackspeed increase which is exactly what you need. Nothing more nothing less&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Later:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://web.dota-allstars.com/static/images/dota/BTNINV_ThrowingAxe_02.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
If you get yasha on an image hero next best thing to ketchup is to turn it into a manta.People who wont do that need to burn in hell(&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/ouch.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Ouch&quot; /&gt;)&lt;br /&gt;
&lt;b&gt;Why we dont make Phase Boots?&lt;/b&gt;&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Phase Boots Give us:&lt;br /&gt;
&lt;br /&gt;
* 30% attack speed&lt;br /&gt;
* +65 movement speed&lt;br /&gt;
* Phase Ability&lt;br /&gt;
* +12 damage&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Reasons not to get this:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
*You do not have any major dps skill like bash or critcal strike or god strength like effect to directly benefit from the attackspeed. You need the attackspeed to produce illusions and frankly speaking having just 1 illusion techincally makes your attackspeed 2X . So why waste 1.5ish k on something that you can ge by producing 1 image.&lt;br /&gt;
*Bot movement speed is superior.&lt;br /&gt;
*Phase doesnt go to your images and im pretty sure if you phase in dopplewalk you come outta invis&lt;br /&gt;
*+12 damage is a joke..1 illusion/2 wraith bands = same thing first is for no cost the second is 1k.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;BTW GAME SHOULD END AT THIS JUNCTURE WITH YOUR PUSHING ABILITIES!&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
If for some strange reason or by the will of god or your teams retarded mental capacity to own even when u have a manta the gome doesnt finish treat yourself to one of these&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/cool.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Cool&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Luxury:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/125/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/67/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/71/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;b&gt;The Butterfly:&lt;/b&gt;&lt;br /&gt;
This is probably the single best and most bought luxury item on ANY agility hero.It gives attackspeed damage and +30 evasion which can be converted to a very high amount of EHP. After Phantoms edge got changed into giving spell resistance instead of evasion this is the most viable luxury item on Azzy&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Monkey King Bar:&lt;/b&gt;&lt;br /&gt;
Very useful item and a good substitute for a butterly.Used mainl to counter evasion heroes but gives really good stats.Although Azzy&#39;s images dont get the bonus hundred damage or the ministun.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Divine Rapier:&lt;/b&gt;&lt;br /&gt;
If and only IF your farming rice cakes and want some kick or if your positive you wont die.As it is killing Azzy late game is damn confusing&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Buriza-Do-Kyanon:&lt;/b&gt;&lt;br /&gt;
Yes i know people will say &quot;but if you get this peaple can find the real Azzy as the real one will be doing like 700-900crits so why get this?&quot;&lt;br /&gt;
Well you really answered it yourself.While you do 700-900 crits your images will be doing like 200 so dont you think that the enemies will die even before they find the real one? so it doesnt matter, a thumbs up to this item.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;OK IF YOUR GET THESE ITEMS YOU-ARE-A-NOOB:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/122/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/7/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/114/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/108/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Vladimir Offering&#39;s Life Steal DOES NOT go over to your images.The rest of the items in that list show your true self&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Optional Items you can get in the Middle of the game:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Against casters:&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/116/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;For Physical Survivability:&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/113/icon.JPG&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Althought vangaurd really isnt recommended since its slows your farming like hell..even then its for the stupidly retarded ones.. its your descision really.The new heart also is a bit piss weak compared to the one before.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: purple; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;STRATEGY&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Early Game:&lt;/u&gt;&lt;/b&gt;&amp;nbsp;Now i aint gonna drag on and on..i just got 1 word for ya...SURVIVE. Atleast until you get your diffusal. The secret to survival is lane control.You can start controlling a lane by DENYING.Remember for every time you hit your opponents creep the closer to get to THEIR tower and vice-versa...So start denying and stay near your tower..wait for your opponent to make a freakin mistake.They are humans you know&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/santa.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Santa&quot; /&gt;.And once they make a mistake capitalize by lancing em..send em back to their fountain to heal,get a kill if possible.WHile both of the effects are good, the latter being better.But seriously if your laned against people like viper, witch doctor or warlock or peaople like that SWITCH LANES IMMEDIATELY OR RISK THE GAME COMPLETELY!!! Let the pros like kuroky,merlini and loda take risks like that.And PLEASE PLEASE dont waste your dopplewalk on retarded things like sneaking up or going past them.Also if possible ask for ganks in your lane if you have co-operative teammates.&lt;br /&gt;
Once you get your diffusal blade which should be somewhere around level 11 even if your playing moderately, things should even out and tip the scales in your favour if your engaging one guy in combat.Remember..early game&amp;nbsp;&lt;u&gt;&lt;b&gt;PLAY SMART&lt;/b&gt;&lt;/u&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;JUST FOLLOW THE 2 GOLDEN RULES TO BEIN A LATE GAME AGILITY CARRY HERO AND YOU SHOULD BE FINE&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;* Kill-Steal..yes kill steal. I know most of you dont like this but trust me when your an agility carry heroes who is shit weak you gotta be selfish, you gotta get every dime and cent you can muster cuz every time to kill steal you get 200 gold closer to your target.Kill at EVERY option, whenever its available.You might get abused like crap in a pu game..but trust me....30mins into the game and your mates will be grovelling at your feet thanking you for their success.Azzy has been given a skill like lance for a reason..ok 2.Slowing is good but its meant to land the final blow early game on an enemy i.e kill steal most of the time early. So use it..KILL STEAL.&lt;br /&gt;
&lt;br /&gt;
* DO NOT I REPEAT DO NOT PARTICIPATE IN A GANK EARLY GAME!!!!!!!Atleast not ulti you get your diffusal.Cuz if you do your nothin but a invisible sack a potatoes worth a free 200G launching green beams from his mouth who is nothing more than an annoyance to the enemy. Whenever you see an enemy near you and atleast one enemey missing from the map...GTFO.If there is a gank going on around you where atleast 1 or 2 of you allies are there..wait for some time to see if you can ks if you can good, if you cant better luck next time either way dopple outta there as soon as things go outta control.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Mid Game:&lt;/u&gt;&lt;/b&gt;&amp;nbsp;This is where you start glow...not shine but glow.You should have your diff blade boots and a yasha. Right now you can take on most heroes one on one, Can move in and outta combat like a shadow and launch lances like crazy.Now you can start ganking.However there are some rules:&lt;br /&gt;
&lt;br /&gt;
* Do not stay in the front line..you are not the tank.&lt;br /&gt;
* Do not initiate..you dont have a stun (lance is hardly a initiation skill)&lt;br /&gt;
* Come in only when there is utter confusion in the hopes of spawing some images creating more utter confusion adn chaos i.e crowd control&lt;br /&gt;
* Dopple in make the real Azzy stay near the enemy or behind them so he doesnt get hit by an aoe and use the image like its the real thing so that the enemies thing your the real Azzy comin in to save the day and hopefully waste a nuke or two on it.If they do good , if not bad luck better luck next time. Either way that should be a cue for your allies to bring in the heat and go all out which brings me to the next point&lt;br /&gt;
* When your allies do go all out you target the final line of your opponents casters and decimate them one by one. With a diffusal and the enemy caster already on a shortage of mana you can prolly take out 2 in less than 10 seconds which should give you just about enough time to dopple out and wait in the back and see if you can ks the HI-HP heroes like doom and treant with your lance&lt;br /&gt;
* Go in with 1k come out with 2-2.5&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/cool.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Cool&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Late Game:&lt;/u&gt;&lt;/b&gt;&amp;nbsp;This is where you start to shine so much even you gotta wear shades&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/dark/cool.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Cool&quot; /&gt;. Right now you should have finished your manta and BoT and you should be on your way in completeting or already have completed a high tier game ending item like butterfly or buriza. No hero on the dota roster is a match for you one on one now ( maybe an equally farmed up mortred who knows which is the real you but its still chance based.I mean a 1-1.5k crit can screw up any agility hero).Right now you can prolly 2v1 or even 3v1 though i dont recommend it.Just Go to a lane: push, spawn 7 images in less than 2 seconds,TP to another lane, push, spawn 7 more images in less than 2 seconds and finally tp t the last lane, push, spawn 7 more images and push. Rinse-Repeat. To hero kill or mass hero kill.&lt;br /&gt;
1) Dopple in&lt;br /&gt;
2) Right click on desired food&lt;br /&gt;
3) right click on the next desired food&lt;br /&gt;
4) If you can manage right click one more&lt;br /&gt;
5) Dopple out&lt;br /&gt;
6) Laugh&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;MIND GAMES&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
OK SO TO LEARN ABOUT THE ART OF MIND GAMING I SUGGEST YOU VISIT&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=244924&quot; style=&quot;color: #eeeeee; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Totalnewbies ART OF MINDGAMES&lt;/a&gt;&amp;nbsp;This is total newbie showing mind games at its best&amp;nbsp;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Next off, another guide writer Juddernaught who explained the art of mind games while playing Azzy so well i decided to quote him as he did not leave out ANYTHING!!!(seriously)&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 547px;&quot;&gt;&lt;div class=&quot;smallfont&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 2px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border-bottom-style: inset; border-bottom-width: 1px; border-color: initial; border-left-style: inset; border-left-width: 1px; border-right-style: inset; border-right-width: 1px; border-top-style: inset; border-top-width: 1px; width: 530px;&quot;&gt;Images are your best friend: they do a lot of work for you and are expendable. They can be used for a variety of purposes:&lt;br /&gt;
&lt;u&gt;Scouting:&lt;/u&gt;&lt;br /&gt;
The image created by Dopplewalk lasts 20 seconds, that&#39;s more than enough time for you to get to a rune or to scout the jungle. You can scout with your Juxtapose images, but each only lasts about 7 seconds. They are best used when you&#39;re jungling and want to scout out an area since you can start them running in different directions, covering lots of ground. They are also helpful during pushes because once you have killed the creep wave and you have left over images, send them in different directions (into the jungles, Rosh, behind you, ahead of you, etc). They won&#39;t survive until the next wave anyway, so you may as well put their sight to good use.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Drawing Enemy Fire:&lt;/u&gt;&lt;br /&gt;
Azwraith gets dominated by chain stuns and focus-fire due to his fairly low HP. The way to counter this is to go out of your enemies&#39; sight (behind trees, up cliffs, around corners, out of range, etc.), Dopplewalk, and control that image like you would control yourself. If played right, enemies will fire away on that image. This is especially the case when you think they are coming to gank you as they are very eager to get a kill. I have successfully drawn Rooftrellen&#39;s mass entangle, Rexxar&#39;s roar, Lion&#39;s finger, Bane&#39;s grasp, and a bunch of stuns with my illusion. The trick is to make your enemy think it&#39;s you since they can&#39;t tell a difference. Although this may not seem like much since you&#39;re not killing anyone, you just made them waste their precious mana with (hopefully) their strongest spell. Now they are less of a threat to both you and your teammates. Plus, you can trash talk a little. Go on, you earned it.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Avoiding Spells:&lt;/u&gt;&lt;br /&gt;
In a related concept, since Dopplewalk has no transition time into invisibility, you can use it to avoid spells. Although this isn&#39;t really &quot;using your images,&quot; one is created in the process, so I stuck this here. For example, if you have a storm bolt coming at you, activate Dopplewalk or Manta. The spell will fail and you will be unharmed. Additionally, the enemy, anticipating the stun will hit, will likely come in after you. They will attack the illusion, leaving you an opportunity to hit back.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Confusing your Enemy:&lt;/u&gt;&lt;br /&gt;
As mentioned earlier, when you cast Spirit Lance, your images mimic you but shortly afterward. Therefore, by casting the lance, you give away your position. This can be helpful however. First, make sure you can Dopplewalk. Second, cast your lance. Third, Dopplewalk. You know that &quot;real&quot; one your enemy was looking for? Well, he&#39;s a fake one now. You can run around searching for an opening to strike or bail if you have to.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Jungling:&lt;/u&gt;&lt;br /&gt;
Images play an important role in jungling because they allow you to tackle creeping earlier and harder. It&#39;s like having a friendly hero with you but better because they don&#39;t leach your experience. The basics are: go in and attack, creating some images, then you back out a little while your images do most of the work. Some people recommend moving on to another creep camp once you&#39;ve spawned a few images, but I prefer to stay at one until it&#39;s over. Why? Well, 1) that ensures you get the experience, 2) if enemies come to gank you, you already have duplicates to confuse them, 3) if only one enemy shows up, you already have a ganking squad, 4) you can use your 7 images to scout the area after the camp is dead. What camp you can kill depends on the creep strength and your items. Once you get diffusal most of the creeps will be easy pickings but with manta and a vitality booster, creeps should be trembling in fear (except Rosh, who eats your illusions like a fat kid eats cake).&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Slowing your Enemy:&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;i&gt;&lt;b&gt;WARNING&lt;/b&gt;&lt;/i&gt;&lt;/u&gt;: Uber-micro Required! Having a hard time catching that speedy Strygwyr or Barathrum? Spirit Lance and Diffusal Blade slow. Well, so can images. After casting Spirit Lance, your enemy is crippled for a decent slow. If you plan it right and can chase. After casting the spell, quickly tell your real hero to attack the enemy and take control of your image. Then, have your image, who runs at your speed, run in front of their hero. Use that image to block the enemy as you would your own creeps. You can catch up and initiate the beating.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;u&gt;&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: medium; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;IMAGES: AN IN DEPTH SURVEY OF WHAT THEY LIKE&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;&lt;br /&gt;
&lt;u&gt;&lt;i&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Images will not benefit from:&lt;/div&gt;&lt;/span&gt;&lt;/i&gt;&lt;/u&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border-bottom-style: inset; border-bottom-width: 1px; border-color: initial; border-left-style: inset; border-left-width: 1px; border-right-style: inset; border-right-width: 1px; border-top-style: inset; border-top-width: 1px;&quot;&gt;&lt;div&quot;&gt;* Direct bonus to damage items (i.e. items that say +x to damage do not give that bonus damage to images)&lt;br /&gt;
* Direct bonus to armour items (Chain mail, Platemail, etc)&lt;br /&gt;
* Direct regeneration items (Ring of Regen, Ring of Health, etc)&lt;br /&gt;
Increased Attack Speed percent (Hyper stone, Treads, Hand of Midas, Monkey King Bar, Butterfly)&lt;br /&gt;
Frost Attack (Eye of Skadi)&lt;br /&gt;
* Lifesteal (Satanic, Mask of Madness, Mask of Death, Helm of Dominator) Note: the graphic appears, but the images don&#39;t actually leach life&lt;br /&gt;
Chain Lightning (Maelstrom)&lt;br /&gt;
* Cleave - Percentage Splash Damage applied to nearby targets (Battlefury)&lt;br /&gt;
* Maim (Sange, Sange and Yasha)&lt;br /&gt;
% Chance for Microstun that disrupts concentration spells and gives bonus damage (Monkey King Bar)&lt;br /&gt;
Corruption effect - minus to armor upon hit (Stygnian Desolator). Images will benefit from the corruption given by your main hero&lt;br /&gt;
* Damage block (Stout Shield, Vanguard)&lt;br /&gt;
Spell items - images can&#39;t cast spells (Dagon, Guinsoo, Mechanism, Mantastyle, etc)&lt;br /&gt;
*Magic resistance items (Planeswalker Cloak)&lt;/div&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;u&gt;&lt;i&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Images will benefit from:&lt;/span&gt;&lt;/i&gt;&lt;/u&gt;&lt;/div&gt;&lt;div align=&quot;center&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border-bottom-style: inset; border-bottom-width: 1px; border-color: initial; border-left-style: inset; border-left-width: 1px; border-right-style: inset; border-right-width: 1px; border-top-style: inset; border-top-width: 1px;&quot;&gt;&lt;div&quot;&gt;*Stat bonus items (Wraith Bands, Bracers, Null Talisman, Ultimate Orb, etc)&lt;br /&gt;
*Feedback (Diffusal Blade, Manta Style)&lt;br /&gt;
*Critical Strike (Crystalys / Buriza ) Just the critical strike ability is transferred to images not the bonus damage from the item.&lt;br /&gt;
*Evasion (Butterfly, Radiance)&lt;br /&gt;
*Raw movement speed gain items (Boots, Treads, Boots of Travel)&lt;br /&gt;
% Movement Speed gain items (Sange and Yasha, Yasha).&lt;br /&gt;
*True Sight (Gem of True Sight)&lt;br /&gt;
*Radiance burning aura (Radiance) - Note that while images get the burning aura only one such aura will apply to an enemy at a given time (i.e. 4 images do not mean 4xdamage from the burn aura) The bonus damage from the Radiance item itself does not transfer&lt;br /&gt;
*Direct Hit Point bonus items (Vitality Booster, Point Booster, Soul Booster, Heart of Tarresque, Manta Style)&lt;br /&gt;
*Direct Mana Point bonus items (Energy Booster, Point Booster, Soul Booster, etc)&lt;/div&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Hmm..Im not gonna waste time stickin pics of good allies bad enemies..figure it out yourself or you wont learn a thing.Experience it yourselves and make your own mistakes and then learn from em..But i can give you some basic.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;GOOD ALLIES:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Stunners like DK, Rexxar,a good mirana or even a REALLY good techies&lt;br /&gt;
* Slowers like viper and drow.&lt;br /&gt;
* Miscl: Mini stunners like enigma and witch docter&lt;br /&gt;
Heroes that give you a passve boost like lycan&lt;br /&gt;
Barathrum and vengeful spirit&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;BAD ENEMIES:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Just one kind...AOE freaks&lt;br /&gt;
&lt;br /&gt;
Warlock&lt;br /&gt;
Leshrac&lt;br /&gt;
Tormented soul&lt;br /&gt;
Tiny&lt;br /&gt;
Invoker&lt;br /&gt;
And his worst nightmare and arch enemy:&lt;b&gt;&lt;u&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: red; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: large; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;EARTHSHAKER!!!!&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: small; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: lime; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;IMPORTANT NOTE:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
*To counter a gem carrying dude gank that guy and take that gem&lt;br /&gt;
*To counter dust..kill the guy fast if you can..if not use the movement speed buff from your dopple to get outta there until it wears off&lt;br /&gt;
*TO counter people such as gondar and slardar..outfarm and outlevel them..nothing else you can do&lt;/span&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-azwraith-phantom-lancer-ok-now.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-6418416728151534068</guid><pubDate>Sun, 17 Oct 2010 06:43:00 +0000</pubDate><atom:updated>2010-10-16T23:56:16.837-07:00</atom:updated><title>N&#39;aix the Lifestealer</title><description>&lt;div align=&quot;center&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP9Dy92QegoecVcXvmmi1PiNb7GyEDLiwLhSnzpm1yI_aeJB-HsuAFnZA34zCYeTQZ8ANT8nufhZ9xmfzVDaee9xM5PW0ipcn0k9UuDo4L3sy5-BEUzZMlxWAS1QIfwWWoZ_ZVZItqnslt/s1600/character.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP9Dy92QegoecVcXvmmi1PiNb7GyEDLiwLhSnzpm1yI_aeJB-HsuAFnZA34zCYeTQZ8ANT8nufhZ9xmfzVDaee9xM5PW0ipcn0k9UuDo4L3sy5-BEUzZMlxWAS1QIfwWWoZ_ZVZItqnslt/s1600/character.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: -webkit-xxx-large;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Background Story:&lt;/span&gt;&lt;br /&gt;
There once was a man in  Lordaeron so consumed by greed that he was beyond remorse. Eventually caught  trying to steal Prince Arthas&#39; sacred ring, he was tried and hanged. Yet his  body, so corrupted by his desire to steal, rose by itself in the form of a  monstrous ghoul. So came into being N&#39;aix, his old name long forgotten: the  embodiment of lust and greed, bent on stealing the life of every living creature  he encounters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Side:&lt;/span&gt; &lt;span style=&quot;color: lime;&quot;&gt;Scourge&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Tavern:&lt;/span&gt; Dark Tavern&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Icon Place:&lt;/span&gt; 1 Row 4  Column&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Pros &amp;amp;  Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Easy Farming&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Damage based on enemies life&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] Good Line Control&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: lime;&quot;&gt;+&lt;/span&gt;] One of the best characters 1v1&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Very easy to kill him in early game&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Nothing without items&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Is not the best character for teamplay&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;[&lt;span style=&quot;color: red;&quot;&gt;-&lt;/span&gt;] Very good only in 1v1  battles&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkslategrey;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Alt+Tab Mini Guide (Forest N&#39;aix)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt;  &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Starting Gear:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15132&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15131&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15139&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Skill Build:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;1.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;2.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;3.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;4.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;5.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;6.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;7.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;8.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;9.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;10.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;11.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;12.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;13.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;14.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;15.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;16.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;17-25.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span style=&quot;color: sienna;&quot;&gt;Ending Gear:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/7/thumb.jpg&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkslategrey;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Alt+Tab Mini Guide (Lane  N&#39;aix)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt;  &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Starting Gear:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Skill Build:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;1.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;2.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;3.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;4.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;5.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;6.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;7.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;8.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;9.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;10.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;11.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;12.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;13.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;14.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;15.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;16.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;17-25.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span style=&quot;color: sienna;&quot;&gt;Ending Gear:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/7/thumb.jpg&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Base stats&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;47&quot; originalwidth=&quot;47&quot; src=&quot;http://www.playdota.com./img/site/strength-c.jpg&quot; /&gt;  &lt;span style=&quot;color: yellow;&quot;&gt;25 + 2.4/lvl&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;47&quot; originalwidth=&quot;47&quot; src=&quot;http://www.playdota.com./img/site/agility.jpg&quot; /&gt;&lt;span style=&quot;color: yellow;&quot;&gt; 18 + 1.9/lvl&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;47&quot; originalwidth=&quot;47&quot; src=&quot;http://www.playdota.com./img/site/intelligence.jpg&quot; /&gt;&lt;span style=&quot;color: yellow;&quot;&gt; 15 + 1.75/lvl&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Basic &lt;span style=&quot;color: white;&quot;&gt;Damage&lt;/span&gt;: 52-62&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Basic &lt;span style=&quot;color: white;&quot;&gt;Armor&lt;/span&gt;: 1.6&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Hitpoints&lt;/span&gt;: 625&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Mana&lt;/span&gt;: 195&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Skills:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/122/skill-0.jpg&quot; /&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Rage&lt;/span&gt;&lt;/span&gt; (Hotkey  &lt;span style=&quot;color: red;&quot;&gt;R&lt;/span&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;N&#39;aix goes into a maddened rage, becoming immune to magic spells and gaining  increased attack speed.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: navy;&quot;&gt;Level 1&lt;/span&gt;: +30% to attack speed and magic immunity.  Duration: 2.5 seconds.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: blue;&quot;&gt;Level 2&lt;/span&gt;: +45% to attack speed and magic immunity.  Duration: 3.25 seconds.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Level 3&lt;/span&gt;: +60% to attack speed and magic  immunity. Duration: 4 seconds.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Level 4&lt;/span&gt;: +80% to attack speed and magic  immunity. Duration: 4.75 seconds.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Manacost&lt;/span&gt;: 75&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Cooldown&lt;/span&gt;: 15&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Duration&lt;/span&gt;: Based on skill level.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Notes&lt;/span&gt;:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Activating &lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt; will cancel out most  debuffs.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Bash from a meele heroes will affect you, but not from ranged.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- You will not take damage from &lt;span style=&quot;color: orange;&quot;&gt;Blademail&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- &lt;span style=&quot;color: lightblue;&quot;&gt;Mekansm&lt;/span&gt; will not heal you.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Attack speed will stack with other items.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Doesnt cancel &lt;span style=&quot;color: yellow;&quot;&gt;Repel&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Will not cancel &lt;span style=&quot;color: darkred;&quot;&gt;Rupture&lt;/span&gt;, but will cancel damage  done by this spell for &lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt; period.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;Spells that go trough&lt;/span&gt; &lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Doom&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Fiend&#39;s Grip (No damage)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Sanity&#39;s Eclipse (No damage)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Nether Swap&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Omnislash&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Landmines&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Wild Axes&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Toss&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Counter Helix&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Haunt&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Global Silence&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Culling Blade&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Charge of Darkness&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Viper Strike (Slows only)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Primal Roar (Slows only) (Stuns if you are primary target)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Reapers Scythe (Stuns only)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Reverse Polarity (Stuns only)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Dismember (Stuns Only)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Rot (Slow only)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Pit of Malice&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Overgrowth&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- All passive auras&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: This skill wil help us to kill heavy  nukers like Lina or Demonwitch. Also you can use this skill before using &lt;span style=&quot;color: lightblue;&quot;&gt;Scroll of Town portal&lt;/span&gt;, so no one can interrupt your cast.  Also this skill can be used when you are running from  someone.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/122/skill-1.jpg&quot; /&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Feast&lt;/span&gt;&lt;/span&gt;  (Passive)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Regenerates a portion of an enemy&#39;s current HP and deals the same portion  per attack.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: navy;&quot;&gt;Level 1&lt;/span&gt;: 4% of victims current health.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: blue;&quot;&gt;Level 2&lt;/span&gt;: 5% of victims current health.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Level 3&lt;/span&gt;: 6% of victims current  health.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Level 4&lt;/span&gt;: 7% of victims current  health.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Manacost&lt;/span&gt;: None&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Cooldown&lt;/span&gt;: None&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Duration&lt;/span&gt;: None&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Notes&lt;/span&gt;:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Damage is &lt;span style=&quot;color: white;&quot;&gt;physical&lt;/span&gt;. Its will be reduced by  armor.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Doesnt work on Roshan.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Doesnt work on illusions.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Works against &lt;span style=&quot;color: paleturquoise;&quot;&gt;magic immunes&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: This skill adds very nice damage to  N&#39;aix attacks. Also this skill makes us dangerous to most tanks like Centaur  Warchief.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/122/skill-2.jpg&quot; /&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/span&gt;  (Hotkey &lt;span style=&quot;color: red;&quot;&gt;W&lt;/span&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;N&#39;aix rends the enemy, slowing his movespeed and allowing his allies to  feast on his life force, regenerating a portion of the damage dealt. The victim  slowly recovers movement speed over 8 seconds.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: navy;&quot;&gt;Level 1&lt;/span&gt;: 10% lifesteal to any attacking unit.  Cooldown: 24&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: blue;&quot;&gt;Level 2&lt;/span&gt;: 15% lifesteal to any attacking unit.  Cooldown: 20&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Level 3&lt;/span&gt;: 20% lifesteal to any attacking unit.  Cooldown: 16&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Level 4&lt;/span&gt;: 25% lifesteal to any attacking unit.  Cooldown: 12&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Manacost&lt;/span&gt;: 110&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Cooldown&lt;/span&gt;: Based on skill level.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Duration&lt;/span&gt;: 8&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Notes&lt;/span&gt;:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- After casting this spell, slow rating is hight, but victim will recover  normal speed after 8 seconds. Slow rating: 80% / 70% / 60% / 50% / 30% / 10% /  10% / 10%&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Cancels channeling spells&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Life steal will be added to any damage, including &lt;span style=&quot;color: lightblue;&quot;&gt;magical&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Linken Sphere&lt;/span&gt; will block channeling  cancel, but not the slow.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: N&#39;aix can gang anyone with this  spell. Adds very big lifesteal to our attacks, and it stacks with &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;. Also you can use this spell to prevent casting of  channeling spells, or for escaping from  someone.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/122/skill-3.jpg&quot; /&gt;&lt;span style=&quot;color: indigo;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Infest&lt;/span&gt;&lt;/span&gt; (Hotkey  &lt;span style=&quot;color: red;&quot;&gt;T&lt;/span&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: navy;&quot;&gt;Level 1&lt;/span&gt;: Can Infest allied and neutral units. After  consuming will be healed for current hitpoints of consumed unit. Cooldown:  100&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: blue;&quot;&gt;Level 2&lt;/span&gt;: Can Infest allied, neutral and enemy units.  After consuming will be healed for current hitpoints of consumed unit. Cooldown:  60&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Level 3&lt;/span&gt;: Can Infest allied, neutral and enemy  units. After consuming will be healed for maximum hitpoints of consumed unit.  Cooldown: 30&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Manacost&lt;/span&gt;: 50&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Cooldown&lt;/span&gt;: Based on skill level.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Duration&lt;/span&gt;: Until consuming.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Notes&lt;/span&gt;:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- No one can see N&#39;aix on the map.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- N&#39;aix will get experience in Infested unit.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- If the Infested unit is killed before N&#39;aix uses Consume, he will not be  healed.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Auras of N&#39;aix will affect all units around Infested unit, except  Radiance.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- All buffs and regeneration stops, until N&#39;aix consumes unit.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Enemies dont see green orb on top of Infested unit.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- You will be immune for spells like &lt;span style=&quot;color: paleturquoise;&quot;&gt;Wrath of the  Thundergod&lt;/span&gt; or &lt;span style=&quot;color: purple;&quot;&gt;Haunt&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: orange;&quot;&gt;Creeps that cannot be&lt;/span&gt; &lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;ed:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Catapults of &lt;span style=&quot;color: red;&quot;&gt;Sentinel&lt;/span&gt; and &lt;span style=&quot;color: lime;&quot;&gt;Scourge&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Neutral units of type &quot;&lt;span style=&quot;color: seagreen;&quot;&gt;Tree&lt;/span&gt;&quot;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Roshan&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Dominated Creeps&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Illusions&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Infernal (Summoned by Warlock)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Pandaren Elementals (Summoned by Pandaren Brewmaster)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Spirit Bear (Summoned by Lone Druid)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;- Healing Ward (Summoned by Juggernaut)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: This is very expensive skill. It can  be used for ganging, for hiding from enemies or for  healing.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Game  Strategy&amp;amp;Item Builds&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: teal;&quot;&gt;Forest N&#39;aix&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt;  &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Forest N&#39;aix.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
This strategy is  possible only in game 5v5 or 4v4. N&#39;aix can very easy farm in woods because he  has &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill, what gives very nice lifesteal to  him.&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Base Items:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15132&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15131&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15139&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;FAQ&lt;/span&gt;: &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;: Why i should buy &lt;span style=&quot;color: white;&quot;&gt;Healing  Salve&lt;/span&gt;?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;: It is not essential, but if your command need  help, and you have low hitpoints, it will instantly heal you, and you will not  waste your time.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: After buying this dont go on the creep spot,  because creeps will not be spawned if you staying on it. Wait before all neutral  creeps will be spawned, then go to the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Skill  Build:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;1.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;2.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;3.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;4.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;5.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;6.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;7.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;8.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;9.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;10.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;11.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;12.&lt;span style=&quot;color: purple;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;13.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;14.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;15.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;16.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;17-25.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;FAQ&lt;/span&gt;: &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;:Why we will take &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; on 1  level?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;:&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; on 1 level allows us  to farm easy in forest.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;:Why we will take &lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; only on level 8?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;:Because you will farm only in forest before you  get level 8, and on level 8 you should go to the lane and start  teamplay.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;:Why &lt;span style=&quot;color: green;&quot;&gt;Infest&lt;/span&gt; on level  6?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;:Allows us to farm in forest without any problems,  because we can get great heal from level 5  monsters.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;br /&gt;
When you are farmed enough and get 8  level, go to the town, sell your &lt;span style=&quot;color: white;&quot;&gt;Quelling Blade&lt;/span&gt; and  &lt;span style=&quot;color: white;&quot;&gt;Stout Shield&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
Your inventory should look like  this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15135&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/52/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/43/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Buying &lt;span style=&quot;color: white;&quot;&gt;Blades of Attack&lt;/span&gt; is not essential. If you havent much gold,  go to the forest and farm some more. Also you need to farm 500 gold for &lt;span style=&quot;color: white;&quot;&gt;Gloves of Haste&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
After farming your inventory should  look like this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/52/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/43/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/10/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Then you must to start ganging and teamplay. Try to  stalking someone in the woods or kill lone hero by using &lt;span style=&quot;color: orange;&quot;&gt;Open  Wounds&lt;/span&gt; skill. Or you should push one line. After doing it and getting  about 900 gold go to the town and buy &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet of  Mordiggian&lt;/span&gt; receipt.&lt;br /&gt;
&lt;br /&gt;
Your inventory should look like this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Now you can play with your team and gang your  enemies by using &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; skill. Also dont forget  about stalking in the woods, and last hitting. Also you shoud try to gang your  enemies who stands on lane by using &lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt; skill on  the allied &lt;span style=&quot;color: red;&quot;&gt;Treant&lt;/span&gt; or &lt;span style=&quot;color: lime;&quot;&gt;Ghoul&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Dont  forget about activating &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet of Mordiggian&lt;/span&gt; &lt;span style=&quot;color: red;&quot;&gt;before&lt;/span&gt; battle/gang starts. It gives hitpoints boost to you, but  drains hitpoints overtime. So you must try to hit your enemy so many times as  you can, and you will be healed by &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill, and it  will prevent losing your hitpoints.&lt;br /&gt;
And dont forget to &lt;span style=&quot;color: red;&quot;&gt;deactivate&lt;/span&gt; it after ending of battle/gang.&lt;br /&gt;
&lt;br /&gt;
After this  you should farm about 2000 gold.&lt;br /&gt;
Go to the town and buy &lt;span style=&quot;color: lightblue;&quot;&gt;Kelen&#39;s Dagger&lt;/span&gt;. &lt;br /&gt;
Your inventory should look like  this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Now you can instantly gang your enemies, or do a  last hit. Playing with team will bring to you many frags&amp;amp;gold. Next item ill  be &lt;span style=&quot;color: darkorchid;&quot;&gt;Stygian Desolator&lt;/span&gt;. It will add good damage to  us. Also -Armor=&amp;gt;More Damage done by &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;=&amp;gt;More  life steal.&lt;br /&gt;
After getting &lt;span style=&quot;color: darkorchid;&quot;&gt;Stygian Desolator&lt;/span&gt; you  should get &lt;span style=&quot;color: yellowgreen;&quot;&gt;Assault Cuirass&lt;/span&gt;. More -Armor=&amp;gt;More  damage&amp;amp;lifesteal.&lt;br /&gt;
&lt;br /&gt;
Your inventory finally should look like  this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Last item  slot for your choise. You can read &quot;Last Slot Suggesions&quot; section for more  info.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: teal;&quot;&gt;Lane  N&#39;aix&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Hide&quot; /&gt;  &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Lane N&#39;aix.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Standard strategy used in  all games. Taking &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; on 2 level and early &lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; allows to stay and farm on lane for a long  time.&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Base Items:&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;FAQ&lt;/span&gt;: &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;: Why i should buy 3x &lt;span style=&quot;color: white;&quot;&gt;Gauntlets  of Ogre Strength&lt;/span&gt;, when i can make &lt;span style=&quot;color: white;&quot;&gt;Bracer&lt;/span&gt;?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;: Because we dont need +3 to Agility and  Intelligence, and +9 Strength will be better then +6 to Strength and +3 to  Agility and Intelligence.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;: Why do i need &lt;span style=&quot;color: white;&quot;&gt;Ancient Tango of  Essifation&lt;/span&gt; if i will take &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; on 1  level?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;: Because you must take &lt;span style=&quot;color: orange;&quot;&gt;Open  Wounds&lt;/span&gt; on 1 level, and &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; will not freeze your  hitpoints on 100%.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Best lane for N&#39;aix is solo &lt;span style=&quot;color: yellow;&quot;&gt;Middle&lt;/span&gt; lane. If other player already stands solo then you  should go &lt;span style=&quot;color: yellow;&quot;&gt;Down&lt;/span&gt; (if you are &lt;span style=&quot;color: red;&quot;&gt;Sentinel&lt;/span&gt;) and &lt;span style=&quot;color: yellow;&quot;&gt;Up&lt;/span&gt; (if you are &lt;span style=&quot;color: lime;&quot;&gt;Scourge&lt;/span&gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Skill Build:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;1.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;2.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;3.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;4.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;5.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;6.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;7.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;8.&lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;9.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;10.&lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;11.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;12.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;13.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;14.&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;15.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;16.&lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;17-25.&lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;FAQ&lt;/span&gt;: &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;: Why should i pick &lt;span style=&quot;color: orange;&quot;&gt;Open  Wounds&lt;/span&gt; on first level?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;: Because it can help you to run from someone, kill  someone if he goes near tower, or if you want to kill Axe.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;Q&lt;/span&gt;: Why should i pick &lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; so early?&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: lime;&quot;&gt;A&lt;/span&gt;: Because it can save you from hard nukes, and  prevent some skills like &lt;span style=&quot;color: lightblue;&quot;&gt;Cold  Feet&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
After few lining you should go to the  town and create &lt;span style=&quot;color: white;&quot;&gt;Power Treads&lt;/span&gt;.&lt;br /&gt;
If you have hard  nukers in command, like Lina, Demon Witch and others, try to gang someone using  &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; and their abilities. After farming/ganging  on lanes you should start to create &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet of  Mordiggian&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
Your inventory should look like this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/52/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/43/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Then you should go on lane or in the forest and farm  for &lt;span style=&quot;color: white;&quot;&gt;Gloves of Haste&lt;/span&gt;. Also dont forget to help to your  team and also try to gang someone. Also you can stalk in the &lt;span style=&quot;color: red;&quot;&gt;Sentinel Woods&lt;/span&gt; (if you are &lt;span style=&quot;color: lime;&quot;&gt;Scourge&lt;/span&gt;) or  in &lt;span style=&quot;color: lime;&quot;&gt;Scourge Woods&lt;/span&gt; (if you are &lt;span style=&quot;color: red;&quot;&gt;Sentinel&lt;/span&gt;).&lt;br /&gt;
&lt;br /&gt;
After few farming/stalking/ganging you shoud  sell one of your &lt;span style=&quot;color: white;&quot;&gt;Gauntlets of Ogre Strength&lt;/span&gt; and buy  &lt;span style=&quot;color: white;&quot;&gt;Gloves of Haste&lt;/span&gt;.&lt;br /&gt;
Now its time for pushing lane and  ganging. Use your &lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; in gangs and cast &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; on running heroes, and also cast &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; to prevent casting of chanelling  spells.&lt;br /&gt;
&lt;br /&gt;
After some time, you must create &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet of  Mordiggian&lt;/span&gt;.&lt;br /&gt;
Your inventory should look like this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/31/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Dont forget  about activating &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet of Mordiggian&lt;/span&gt; &lt;span style=&quot;color: red;&quot;&gt;before&lt;/span&gt; battle/gang starts. It gives hitpoints boost to you, but  drains hitpoints overtime. So you must try to hit your enemy so many times as  you can, and you will be healed by &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill, and it  will prevent losing your hitpoints.&lt;br /&gt;
And dont forget to &lt;span style=&quot;color: red;&quot;&gt;deactivate&lt;/span&gt; it after ending of battle/gang.&lt;br /&gt;
&lt;br /&gt;
Now you can  play with your team and gang your enemies by using &lt;span style=&quot;color: orange;&quot;&gt;Open  Wounds&lt;/span&gt; skill. Also dont forget about stalking in the woods, and last  hitting. Also you shoud try to gang your enemies who stands on line by using  &lt;span style=&quot;color: seagreen;&quot;&gt;Infest&lt;/span&gt; skill on the allied &lt;span style=&quot;color: red;&quot;&gt;Treant&lt;/span&gt; or &lt;span style=&quot;color: lime;&quot;&gt;Ghoul&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
After 5-8  minutes sell your &lt;span style=&quot;color: white;&quot;&gt;Gauntlets of Ogre Strength&lt;/span&gt;.&lt;br /&gt;
After  few farming you should have about 2000 gold.&lt;br /&gt;
Go to the town and buy &lt;span style=&quot;color: lightblue;&quot;&gt;Kelen&#39;s Dagger&lt;/span&gt;. Your inventory should look like  this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=1178&amp;amp;pictureid=15130&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Now you can instantly gang your enemies, or do a  last hit. Playing with team will bring to you many frags&amp;amp;gold. Next item ill  be &lt;span style=&quot;color: darkorchid;&quot;&gt;Stygian Desolator&lt;/span&gt;. It will add good damage to  us. Also -Armor=&amp;gt;More Damage done by &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;=&amp;gt;More  life steal.&lt;br /&gt;
&lt;br /&gt;
After getting &lt;span style=&quot;color: darkorchid;&quot;&gt;Stygian Desolator&lt;/span&gt;  you should get &lt;span style=&quot;color: yellowgreen;&quot;&gt;Assault Cuirass&lt;/span&gt;. More  -Armor=&amp;gt;More damage&amp;amp;lifesteal.&lt;br /&gt;
&lt;br /&gt;
Your inventory finally should look  like this:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/76/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/14/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/87/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;38&quot; originalwidth=&quot;38&quot; src=&quot;http://www.playdota.com./img/items/7/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Comment&lt;/span&gt;: Last item  slot for your choise. You can read &quot;Last Slot Suggesions&quot; section for more  info.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Last Slot Item  Suggesions:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkred;&quot;&gt;My&lt;/span&gt; suggesion:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/img/items/74/icon.jpg&quot; /&gt;  Illusions will have &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill, also 3x N&#39;aix better  then one.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Draxtrul16&lt;/span&gt;&#39;s sugession:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt;  Adds nice damage, allows us to farm easy. You can create it before &lt;span style=&quot;color: darkorchid;&quot;&gt;Armlet&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Allies  and Enemies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Allies:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/18/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/128/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/34/icon.JPG&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;This heroes dont need very good items to gang someone.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Ancient Apparition&lt;/span&gt;: If you use &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; he can use &lt;span style=&quot;color: lightblue;&quot;&gt;Cold  Feet&lt;/span&gt; and freeze enemy.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: paleturquoise;&quot;&gt;Crystal Maiden&lt;/span&gt;: If you use &lt;span style=&quot;color: orange;&quot;&gt;Open Wounds&lt;/span&gt; she can use &lt;span style=&quot;color: deepskyblue;&quot;&gt;Freezing  Field&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/58/icon.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;He can cast &lt;span style=&quot;color: plum;&quot;&gt;Shadow Word&lt;/span&gt; on you or enemy, or do much  damage by &lt;span style=&quot;color: darkorchid;&quot;&gt;Fatal Bounds&lt;/span&gt;. His &lt;span style=&quot;color: orange;&quot;&gt;Infernal&lt;/span&gt; has stun when falling and haves good  damage.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/77/icon.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;He is the best. He can heal you by &lt;span style=&quot;color: teal;&quot;&gt;Shadow Wave&lt;/span&gt;, slow  your opponents by &lt;span style=&quot;color: lime;&quot;&gt;Poison Touch&lt;/span&gt;, save your live by &lt;span style=&quot;color: purple;&quot;&gt;Shallow Grave&lt;/span&gt;, and seriously decrease armor to your  opponents by &lt;span style=&quot;color: darkslateblue;&quot;&gt;Weave&lt;/span&gt;. When opponents armor  decreased, &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; will do more damage, and N&#39;aix will  regenerate more life per hit.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/22/icon.gif&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Can cast &lt;span style=&quot;color: royalblue;&quot;&gt;Replicate&lt;/span&gt;. Our illusion will have  &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Enemies:&lt;/span&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkred;&quot;&gt;Early game enemies&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/18/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/69/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/128/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/34/icon.JPG&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;They can do much damage to you in early game, but in late game you will kill  them without problems.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/70/icon.jpg&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; will not block his ultimate &lt;span style=&quot;color: purple;&quot;&gt;Sanity&#39;s Eclipse&lt;/span&gt;. He can cast &lt;span style=&quot;color: palegreen;&quot;&gt;Astral  Prison&lt;/span&gt; on himself, wait before your rage ends, then use &lt;span style=&quot;color: darkorange;&quot;&gt;Guinsoo&#39;s Scythe of Vyse&lt;/span&gt;, and kill you by &lt;span style=&quot;color: teal;&quot;&gt;Arcane Orb&lt;/span&gt; what deals 250+  damage.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/71/icon.gif&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Rage&lt;/span&gt; will not block &lt;span style=&quot;color: wheat;&quot;&gt;Omnislash&lt;/span&gt;. And 10+ hits with criticals about 700 damage is  deadly for us.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/93/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; originalheight=&quot;64&quot; originalwidth=&quot;64&quot; src=&quot;http://www.playdota.com./img/hero/22/icon.gif&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Dark Seer&lt;/span&gt;: Can cast &lt;span style=&quot;color: plum;&quot;&gt;Wall of  Replica&lt;/span&gt;. Our illusion will have &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt;  skill.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Morphling&lt;/span&gt;: Can cast &lt;span style=&quot;color: royalblue;&quot;&gt;Replicate&lt;/span&gt;. Our illusion will have &lt;span style=&quot;color: red;&quot;&gt;Feast&lt;/span&gt; skill.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;stg_table tborder&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;br /&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/naix-lifestealer.html</link><author>noreply@blogger.com (Rajeshwor)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP9Dy92QegoecVcXvmmi1PiNb7GyEDLiwLhSnzpm1yI_aeJB-HsuAFnZA34zCYeTQZ8ANT8nufhZ9xmfzVDaee9xM5PW0ipcn0k9UuDo4L3sy5-BEUzZMlxWAS1QIfwWWoZ_ZVZItqnslt/s72-c/character.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-193727362312379474</guid><pubDate>Sat, 16 Oct 2010 14:30:00 +0000</pubDate><atom:updated>2010-10-16T12:14:40.974-07:00</atom:updated><title>Naix Guide</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;div class=&quot;s_part&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;N`aix&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/hero/naix.gif&quot; width=&quot;64&quot; /&gt; &lt;/div&gt;&lt;div style=&quot;float: left; width: 50%;&quot;&gt;&lt;ol class=&quot;strat_list&quot;&gt;&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#introduction&quot;&gt;Introduction&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#stats&quot;&gt;Stats&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#skills&quot;&gt;Skills&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#itembuild&quot;&gt;Item Build&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#skillbuild&quot;&gt;Skill Build&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#earlygame&quot;&gt;Early Game&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#middlegame&quot;&gt;Middle Game&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#lategame&quot;&gt;Late Game&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#conclusion&quot;&gt;Conclusion&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#comments&quot;&gt;Comments&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;font-size: 10px; text-align: left; text-transform: uppercase;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;s_part&quot; style=&quot;text-align: left;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=193727362312379474&quot; id=&quot;introduction&quot; name=&quot;introduction&quot;&gt;&lt;/a&gt;&lt;/b&gt;This Strategy  is Reaper666&#39;s entry for Dota Strategy&#39;s contest, hope you enjoy it. N&#39;aix is a  killing machine, and my favorite hero, This is my first strategy, and hopefully,  with this guide, I&#39;ll show you how to destroy everyone and survive possibly with  100% hp left, Some people think this is a weak hero, some think he&#39;s strong, I  say, its all about the tactics, he&#39;s extremely strong, but only if used right,  and is probably why some people say he&#39;s weak, they cant figure out how to play  him right, read this and not only will you be godlike but most enemies wont be  able to get away. prepare to be hated by your enemies and making Ursa warriors  and Centaurs scream and run at the sight of you.&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#top&quot;&gt;Back to Top&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;s_part&quot;&gt;&lt;div class=&quot;part1&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;N`aix&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/hero/naix.gif&quot; width=&quot;64&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=193727362312379474&quot; id=&quot;stats&quot; name=&quot;stats&quot;&gt;&lt;/a&gt; &lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;N`aix - The Lifestealer&lt;/h3&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;Range&lt;/b&gt;: 100 | &lt;b&gt;Move Speed&lt;/b&gt;:  315&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;Primary&lt;/b&gt;: STR&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;Str&lt;/b&gt;: 25 + 2.4 | &lt;b&gt;Agi&lt;/b&gt;: 18 + 1.9 |  &lt;b&gt;Int&lt;/b&gt;: 15 + 1.75&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;Damage&lt;/b&gt;: 57 - 67 | &lt;b&gt;HP&lt;/b&gt;: 625 | &lt;b&gt;Mana&lt;/b&gt;:  195&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;HP Regen&lt;/b&gt;: 1.00 | &lt;b&gt;Mana Regen&lt;/b&gt;: 0.61&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;b&gt;Attack Speed&lt;/b&gt;:  0.69 | &lt;b&gt;Armor&lt;/b&gt;: 2&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;part2&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;Rage&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/skill/rage.gif&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Rage&lt;/b&gt; (&lt;b&gt;R&lt;/b&gt;)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Naix goes into  a maddened rage, becoming immune to magic spells and gaining increased attack  speed.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 1 - 30% Increased Attack Speed and Magic Immunity. Lasts for  2.5 seconds.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 2 - 45% Increased Attack Speed and Magic Immunity. Lasts  for 3.25 seconds.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 3 - 60% Increased Attack Speed and Magic Immunity.  Lasts for 4 seconds.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 4 - 80% Increased Attack Speed and Magic  Immunity. Lasts for 4.75 seconds.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Mana Cost: 75&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Cooldown: 15&amp;nbsp;&lt;/div&gt;&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;red&quot;&gt;Comment: &lt;/span&gt;A multifunction skill, at level 4 (of the skill not  the hero) usually when you press this your hp will start going up as the enemy&#39;s  hp will drop rapidly which will cause him to run which will cause you to Open  wound him and laugh, more uses will be discussed further on.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;part3&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;Feast&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/skill/feast.gif&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Feast&lt;/b&gt; (&lt;b&gt;F&lt;/b&gt;)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Regenerates a portion of enemy&#39;s  current HP and deals the same portion per attack.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 1 - 4%&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 2 -  5%&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 3 - 6%&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 4 - 7%&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;• Does not work on Roshan.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;• Works  against magic immune units.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;• The heal is independent of the damage.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Mana  Cost: N/A&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Cooldown: N/A&amp;nbsp;&lt;/div&gt;&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;red&quot;&gt;Comment: &lt;/span&gt;Your insane lane  staying, hero destroying skill, this is the reason people will stay away from  you, and why you dont need too much hp at the beginning even tho you will have a  nice amount probably.THEORETICAL example for those of you who don&#39;t get it: You  have 1000hp centaur has 2000hp, you hit you deal 7% of his hp now he&#39;s at 93%  and 1860hp, you did 140dmg and heal for 140 which is 14% of your hp!!! and is  why i said your hp doesnt matter that much 1on1 atleast.. this is THEORETICAL  armor etc will affect the outcome of the fight ofcoures.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;part4&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;Open Wounds&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/skill/openwounds.gif&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Open Wounds&lt;/b&gt; (&lt;b&gt;W&lt;/b&gt;)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;N&#39;aix rends the enemy,  slowing his movespeed and allowing his allies to feast on his life force,  regenerating a portion of the damage dealt. The victim slowly recovers movement  speed over 8 seconds.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 1 - 10%&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 2 - 15%&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 3 - 20%&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 4 - 25%&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Casting no longer causes Naix to loose attack  focus.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Mana Cost: 110&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Cooldown: 24/20/16/12&amp;nbsp;&lt;/div&gt;&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;red&quot;&gt;Comment:  &lt;/span&gt;Another multifunction skill, this thing is for Chasing, escaping and  helping allies, Insane too, this skill can make you win starting with 30% hp vs  100% hp enemy. altho it wont be enough to chase lots of the times, but we&#39;ll fix  that.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;img alt=&quot;Infest&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/skill/infest.gif&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Infest&lt;/b&gt; (&lt;b&gt;T&lt;/b&gt;)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;The Lifestealer tears its way  into the unfortunate body of a target unit, laying dormant and undetectable  inside its living frame until he is ready to consume it and come to form.  Regains health from the infested unit.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 1 - Allied and Neutral units.  Consumes current health.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 2 - Allied, Enemy and Neutral units. Consumes  current health.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Level 3 - Allied, Enemy and Neutral units. Consumes max  health.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Mana Cost: 50&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Cooldown: 100/60/30 seconds&amp;nbsp;&lt;/div&gt;&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;red&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;red&quot;&gt;Comment: &lt;/span&gt;The enemy will hate you if they actually hurt you and  you escape and come back 30secs later with 100% hp and only 50mana less cause  you found a nice little centaur at the jungle , not to mention when they are  about to kill you and you disappear into one of their monsters leaving them  confused and then pop out of nowhere healed and kill them, this skill is great,  its for healing, instant killing of Dominated creatures or neutrals or creeps,  and can be used to surprise or move across the map without getting hurt, ill  explain later on.&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#top&quot;&gt;Back to Top&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;s_part&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=193727362312379474&quot; id=&quot;skillbuild&quot; name=&quot;skillbuild&quot;&gt;&lt;/a&gt; &lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;Skill Build:&lt;/h3&gt;&lt;div style=&quot;text-align: left;&quot;&gt;1. Feast&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;2. Open Wounds&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;3. Feast&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;4. Rage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;5.  Feast&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;6. Rage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;7. Feast&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;8. Rage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;9. Rage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;10. Infest&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;11.  Infest&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;12. Open Wounds&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;13. Open Wounds&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;14. Open Wounds&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;15. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;16. Infest&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;17. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;18. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;19. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;20. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;21.  Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;22. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;23. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;24. Stats&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;25. Stats&amp;nbsp;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#top&quot;&gt;Back to Top&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;s_part&quot;&gt;&lt;div style=&quot;float: left; width: 90px;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=193727362312379474&quot; id=&quot;itembuild&quot; name=&quot;itembuild&quot;&gt;&lt;/a&gt; &lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;Item Build:&lt;/h3&gt;&lt;div style=&quot;text-align: left;&quot;&gt;1.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-79-RingofRegeneration.html&quot; title=&quot;View Details for Ring of Regeneration&quot;&gt;&lt;img alt=&quot;View Details for Ring of Regeneration&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofregeneration.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Ring of Regeneration (350)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;2  HP Regeneration&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Your Feast skill will be enough only if you dont get harrased  + you&#39;ll need this for Vlad&#39;s.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;2.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-89-AnimalCourier.html&quot; title=&quot;View Details for Animal Courier&quot;&gt;&lt;img alt=&quot;View Details for Animal Courier&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/animalcourier.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Animal Courier (170)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Active:  Summon Animal Courier&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Creates an Animal Courier to carry items. 5 manacost.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note: 1 charge.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Hopefully you don&#39;t need to go back to the fountain for  health issues thanks to the Ring and Feast, and if thats the case this is great  for obvious reasons, he gets the items to you., if you prefer a Bracer and  Tangos that&#39;s your choise.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;3.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-78-MaskofDeath.html&quot; title=&quot;View Details for Mask of Death&quot;&gt;&lt;img alt=&quot;View Details for Mask of Death&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/maskofdeath.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Mask of Death (900)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Passive:  Lifesteal&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;10% lifesteal on attacks. Orb effect.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Second item to get for  Vlad&#39;s, important cause Feast does 7% of CURRENT enemy&#39;s hp which means the less  he has the less you steal.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;4. Vladmir`s Offering&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Complete this item asap,  first base item, Armor, regen, mana regen and most importantly Lifesteal that&#39;s  not orb, Feast wont do as explained in Mask of Death&#39;s description.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;5.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-82-BootsofSpeed.html&quot; title=&quot;View Details for Boots of Speed&quot;&gt;&lt;img alt=&quot;View Details for Boots of Speed&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/bootsofspeed.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Boots of Speed (500)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;55 Movement  Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note: Movement speed bonus doesn&#39;t stack with Boots of Travel, Phase  Boots, Power Treads, or Boots of Speed.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;This item will turn to Powertreads,  get this core item second for you&#39;ll need it to escape and to chase.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;6.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-9-PowerTreads.html&quot; title=&quot;View Details for Power Treads&quot;&gt;&lt;img alt=&quot;View Details for Power Treads&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/powertreads.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Power Treads (1450)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;60 Movement  Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;25 Attack Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;8 Selected Attribute&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Active: Switch Attribute&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Switches the attribute that receives a bonus. From Strength to Intelligence,  Intelligence to Agility, and Agility to Strength.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note: Can only carry one.  Movement speed bonus doesn&#39;t stack with Boots of Travel, Phase Boots, Power  Treads, or Boots of Speed.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Boots of Speed + Gloves of Haste + Boots  of Elvenskin or Robe of the Magi or Belt of Giant Strength&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;Complete  this core item second, very important for this build, for the simple fact we  depend, especially at the beginning on lifestealing and later on stunning and  maim procs to chase and get the kill, and no, Open Wounds wont do, atleast not  vs everyone, if you choose BoT for the active and extra speed thats your choise.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;7.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-103-ArmletofMordiggian.html&quot; title=&quot;View Details for Armlet of Mordiggian&quot;&gt;&lt;img alt=&quot;View Details for Armlet of Mordiggian&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/armletofmordiggian-bxfd.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Armlet of Mordiggian  (2200)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;9 Damage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;15% Attack Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;5 Armor&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;5 HP Regeneration&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Active: Unholy Strength&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Add 31 damage, 10 attack speed, and 25 strength  while active. Drains 37 HP per second. Activating has a 5 second cooldown. You  can&#39;t die from the 35 HP loss per second, nor from the health loss when  deactivating.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note: Can only carry one.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Helm of Iron Will +  Gloves of Haste + Blades of Attack + Armlet of Mordiggian Recipe  Scroll&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;Naix&#39;s toy, this item is INSANE, It&#39;s like they made it for  Nai&#39;x, you click and get 25str, 25% attack speed, 5armor and 30dmg/s to self  which wont matter since you steal so much hp. Perfect, get it!&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;8.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-14-Yasha.html&quot; title=&quot;View Details for Yasha&quot;&gt;&lt;img alt=&quot;View Details for Yasha&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/yasha.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Yasha  (2150)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;16 Agility&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;15 Attack Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;10% Movement Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note:  Movement speed bonus doesn&#39;t stack with Yasha, Sange and Yasha, or Manta  Style.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Blade of Alacrity + Boots of Elvenskin + Yasha Recipe  Scroll&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;This is what I get next, for Movement speed and attack speed,  your hp now should be enough so you dont need Sange so much, but you do need to  stun alot with Cranium, this will help, If you choose to get Cranium first, so  be it.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;9.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-16-CraniumBasher.html&quot; title=&quot;View Details for Cranium Basher&quot;&gt;&lt;img alt=&quot;View Details for Cranium Basher&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/craniumbasher.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Cranium Basher (3100)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;40 Damage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;6 Strength&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Passive: Bash&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;25% chance for melee heroes (10% for  ranged) to bash on attack. 1.4 seconds stun. 2 seconds cooldown. Doesn&#39;t  function with other Cranium Bashers, Troll Warlord&#39;s Bash, Slithereen Guard&#39;s  Bash, or Faceless Void&#39;s Time Lock.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Belt of Giant Strength + Javelin  + Cranium Basher Recipe Scroll&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;That&#39;s it, you&#39;re a killing machine  now, they cant hide and they cant run, click Rage and watch them drop.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-14-Yasha.html&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot; title=&quot;View Details for Yasha&quot;&gt;&lt;img alt=&quot;View Details for Yasha&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/yasha.gif&quot; /&gt;&lt;/a&gt;10.  Sange and&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Yasha (2150)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;16 Agility&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;15 Attack  Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;10% Movement Speed&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Note: Movement speed bonus doesn&#39;t stack with  Yasha, Sange and Yasha, or Manta Style.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Blade of Alacrity + Boots of  Elvenskin + Yasha Recipe Scroll&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;Complete this to turn into a even  more of a killing machine, no one, and I mean no one, not even ursa will attemp  to jump you alone, most likely they will run when they see you cause there&#39;s  nothing that can stop you from chasing them.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;11.&lt;a class=&quot;item_title&quot; href=&quot;http://www.dotastrategy.com/item-29-BlackKingBar.html&quot; title=&quot;View Details for Black King Bar&quot;&gt;&lt;img alt=&quot;View Details for Black King Bar&quot; border=&quot;0&quot; src=&quot;http://www.dotastrategy.com/images/item/blackkingbar.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Black King Bar (3900)&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;10 Strength&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;24 Damage&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Active: Avatar&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Gives magic immunity. Duration and cooldown  decrease each time it is used. Lasts 10/9/8/7/6/5 seconds. 80/75/70/65/60/55  seconds cooldown.&lt;/div&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal;&quot;&gt;&lt;strong&gt;Ogre Axe + Mithril Hammer + Black King Bar Recipe  Scroll&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;This is the item that&#39;ll make NO ONE able to touch you,  atleast not 1on1 and thanks to this even 2-3 wont be able to help their friend,  you&#39;re godlike now, with this Nothing can stop you from beating the crap out of  anyone.&amp;nbsp;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/naix-guide.html#top&quot;&gt;Back to Top&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;s_top&quot; style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;s_part&quot;&gt;&lt;div style=&quot;float: left; text-align: left; width: 90px;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;r_content&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=193727362312379474&quot; id=&quot;earlygame2&quot; name=&quot;earlygame&quot;&gt;&lt;/a&gt; &lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;Early Game:&lt;/h3&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #000099;&quot;&gt;&lt;u&gt;Pros:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;ul&gt;&lt;li style=&quot;text-align: left;&quot;&gt;A very strong 1on1 hero, Best if you ask me.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Gains a good 2.4str per level.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;One of the fastest Base AS.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Great at all stages of the game.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Stealthy, it&#39;s hard to spot this guy till it&#39;s too late. &lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Very high survivability if used right.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Can surprise or disappear using his Ultimate.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Can become godlike and hated if used right. &lt;/li&gt;
&lt;/ul&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #990000;&quot;&gt;&lt;u&gt;Cons:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;ul&gt;&lt;li style=&quot;text-align: left;&quot;&gt;Easy to kill from afar, in other words needs to be able to fight back to  stay alive.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Not good at lane control (fixed by Vlad&#39;s) no AoE&#39;s at all.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Depends on his mana alot and doesn&#39;t have alot of it, Mana burn is deadly on  him.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Timing his abilities is crucial and can be easily countered by  silence/disable/stun to get away from him, Rage is 4.75secs timing is  everything.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Surprising the enemy is very important, attack when he least expects it or  you&#39;ll become the prey, atleast early-mid.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;Target of harasses and can die very fast if not careful, no escape spell  untill 6 (10 with this build) which also isnt really an escape it depends on  your mana and if you have someone closeby to infest.&lt;/li&gt;
&lt;/ul&gt;&lt;h4 style=&quot;text-align: left;&quot;&gt;Use him smart and you&#39;ll own the game, making even Ursa 1on1 run in screams  when he sees you, not true until atleast mid game tho so careful. &lt;/h4&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;&lt;u&gt;Starting Items:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Ring of Regeneration&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofregeneration.gif&quot; title=&quot;Ring of Regeneration&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Animal Courier&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/animalcourier.gif&quot; title=&quot;Animal Courier&quot; width=&quot;64&quot; /&gt; If you&#39;re not facing  nukers that can kill you this should do+Ring will be used to make Vlad&#39;s.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Bracer&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/bracer.gif&quot; title=&quot;Bracer&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Ancient Tango of Essifation&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ancienttangoofessifation.gif&quot; title=&quot;Ancient Tango of Essifation&quot; width=&quot;64&quot; /&gt; For the extra HP, I prefer Ring for the long-term durability  and knowing ill use it for Vlad&#39;s + Courier so I don&#39;t have to run to buy stuff,  but this might be a even better idea alot of the times, your choice.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;If you&#39;re in a game with less than 5 per side, you can also buy combinations  like:&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Ring of Regeneration&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofregeneration.gif&quot; title=&quot;Ring of Regeneration&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Boots of Speed&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/bootsofspeed.gif&quot; title=&quot;Boots of Speed&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Animal Courier&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/animalcourier.gif&quot; title=&quot;Animal Courier&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Ring of Basilius&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofbasilius.gif&quot; title=&quot;Ring of Basilius&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Ring of Regeneration&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofregeneration.gif&quot; title=&quot;Ring of Regeneration&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Mask of Death&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/maskofdeath.gif&quot; title=&quot;Mask of Death&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Ring of Regeneration&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/ringofregeneration.gif&quot; title=&quot;Ring of Regeneration&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Just examples of decent items you can use. &lt;/div&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;Choosing a Lane:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Personally I prefer Upper or Lower for two reasons:&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;1) Got a nearby shop for Death Mask.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;2) Only have to watch out from one side not two like when you&#39;re at the  middle.&lt;/div&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #0000cc;&quot;&gt;&lt;u&gt;Lane Partner:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Best partners obviously will be any hero that can stun / disable, you don&#39;t  want the enemy to get away, your damage is great at all stages thanks to Feast,  but if you can&#39;t get close it&#39;s worth nothing, also if you&#39;re facing a good lane  controller you might wanna get a partner unless he&#39;s not good enough at it to  damage the tower too badly, although him getting close to your tower could work  for your favor, i&#39;ll explain further on in Tactics section.&lt;/div&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #990033;&quot;&gt;&lt;u&gt;Lane Enemy:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;1 Ranged - &lt;/strong&gt;Don&#39;t get too close, you&#39;re fragile, and you have  no escape tool, if he gets reckless and gets over confident and close to your  tower, don&#39;t be afraid to attack him, ranged heroes wont last long 1on1 vs you,  don&#39;t attack unless you&#39;re certain you can win cause running away from ranged  will be hard, and you don&#39;t have Infest yet probably.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;2 Ranged - &lt;/strong&gt;Get a lane partner, you&#39;re fragile and it&#39;s you  don&#39;t pay attention for 1 second or just don&#39;t judge the distance well enough,  and they jump you, they will be all over you and will kill you easily. &lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;1 Melee - &lt;/strong&gt;Shouldn&#39;t be a problem, last hit as much as  possible but if it&#39;s a stunner, be alittle more careful, still shouldn&#39;t be a  problem tho, even hit him from time to time if you have the creeps as advantage,  Feast will hurt even early game.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;2 Melee - &lt;/strong&gt;If none of them are stunners or teleporters (blink  etc), don&#39;t worry too much but be on your guard, you&#39;re fragile and try not to  get too close or they will jump you, in certain cases you can actually beat them  both tho, if you have the right item&#39;s and they are the right heroes, always be  ready to escape tho.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;Always be on your guard no matter who you&#39;re facing, 1 Melee won&#39;t do  anything you can take him 1on1 unless its Ursa early, but then again you never  know who&#39;s lurking behind the corner.&lt;/strong&gt;&lt;/div&gt;&lt;h2 style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Hero killing tactics:&lt;/u&gt;&lt;/span&gt;&lt;/h2&gt;&lt;ul&gt;&lt;li style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;The element of surprise - &lt;/strong&gt;You can&#39;t imagine how important  this is, here&#39;s a scenario, the enemy hero is pushing and pushing towards your  tower, and there most of his creeps die and he stays there for 3secs too long  which you use to Open wound him and Rage just as his last creep dies, you and  all your creeps attack him, there&#39;s a good possibility he will die if he&#39;s a Int  hero or Agi, but even if he doesn&#39;t, you can count on it that his hp will be  very low. This tactic works try it, ofcoures you can do it in many ways, from  the side, rushing, and ofcoures Infest if you&#39;re experienced, can be deadly  especially if you get into a Dominated creep they keep close, also, even if  you&#39;re at 50% hp or so most of the heroes you&#39;ll be able to bring down, thats  the beauty of it, you pop out of their creep while they are all alone and beat  the crap out of them, they wont know what happened till it&#39;s too late, its all  about the timing.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;Timing of skills - &lt;/strong&gt;Don&#39;t be reckless, 15secs if along  cooldown when it takes you 5secs to bring someone to 30% hp and making him  escape.. don&#39;t use rage as the battle begins unless you know you&#39;ll need it to  survive, in which case you probably wont win cause if you need it at the  beginning to survive what will happen after the 4.75secs? especially late game  when you need it to proc stun alot so they wont get away. also timing your open  wounds is very important, do it the second you realise there&#39;s no other way to  catch them, if you know that they are faster use it the second they turn, if  you&#39;re faster use it to finish them off, or if you&#39;re low on hp and need it to  survive, use your brain and you&#39;ll come on top possibly with 100% hp and a  smile.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;Don&#39;t be reckless - &lt;/strong&gt;Never ever be reckless, as much as  you&#39;re strong 1on1 its enough that 1nuker or 1disabler comes and casts 1 little  spell on you to turn the battle around, always watch out for additional enemies  that might just jump in, especially when they already know you&#39;re strong which  will make them call for help instantly as they spot you, you&#39;re best 1on1, you  can assassinate just about anyone but they will learn from mistakes so never be  off your guard.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;THINK - &lt;/strong&gt;Best tip I can give you is to think before you make  a move or it could turn into your funereal instead of their&#39;s.. Is it worth the  risk? Can I finish him off or not? Is it worth the risk to chase him? Will i be  able to escape if another one comes? Will he die if I cast it now? will I?  Should I pop out of the creep now or in 10seconds, just Think before you act,  and this is true for all of the heroes, when it comes down to it, it&#39;s all about  the tactics.&lt;/li&gt;
&lt;li style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;Jump on Opportunities - &lt;/strong&gt;If you see a good opportunity to  jump a hero, even if you don&#39;t finish him off, it was worth a try, just don&#39;t  die, below is an example of a good opportunity I took and it paid off, Note -  Slithereen guard is a good partner, very good.&lt;/li&gt;
&lt;/ul&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot; &quot; border=&quot;0&quot; height=&quot;30&quot; src=&quot;http://www.dotastrategy.com/&quot; width=&quot;38&quot; /&gt;&lt;img alt=&quot; &quot; border=&quot;0&quot; height=&quot;30&quot; src=&quot;http://www.dotastrategy.com/&quot; title=&quot;Slithereen guard uses ultimate on an enemy hero, me and a Broodmother jump the opportunity.&quot; width=&quot;38&quot; /&gt;&lt;img alt=&quot;Mouse over to see what happened&quot; border=&quot;0&quot; height=&quot;384&quot; src=&quot;http://img162.imageshack.us/img162/6158/49142871jr7.jpg&quot; title=&quot;Slithereen guard used ultimate on an enemy hero, Broodmother and me jumped in.&quot; width=&quot;512&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot; &quot; border=&quot;0&quot; height=&quot;30&quot; src=&quot;http://www.dotastrategy.com/&quot; width=&quot;38&quot; /&gt;&lt;u&gt;&amp;nbsp;Its hard to see but he did use  his ultimate on her, and you can see him on the 2nd picture.&lt;/u&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;&lt;u&gt;Items you Should Have:&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;img alt=&quot;Vladmir`s Offering&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/vladimirsoffering.gif&quot; title=&quot;Vladmir`s Offering&quot; width=&quot;64&quot; /&gt;&lt;img alt=&quot;Boots of Speed&quot; border=&quot;0&quot; height=&quot;64&quot; src=&quot;http://www.dotastrategy.com/images/item/bootsofspeed.gif&quot; title=&quot;Boots of Speed&quot; width=&quot;64&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Hopefully you have atleast those or more, Next what you should get is  Powertreads ofcoures.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;/ul&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/naix-guide.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-5592465118246527696</guid><pubDate>Sat, 16 Oct 2010 14:28:00 +0000</pubDate><atom:updated>2010-10-16T07:28:05.313-07:00</atom:updated><title>DotA 6.69 Quest Guide | Dota 6.69 Secret, Hidden Quest and Easter Egg</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial; font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;div class=&quot;post-header-line-1&quot;&gt;&lt;/div&gt;&lt;div class=&quot;post-body&quot;&gt; &lt;style&gt;
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&lt;/style&gt;  &lt;br /&gt;
&lt;div class=&quot;sharer&quot;&gt;&lt;a buzz_button_rendered=&quot;true&quot; class=&quot;google-buzz-button&quot; data-button-style=&quot;normal-count&quot; href=&quot;http://www.google.com/buzz/post&quot; rel=&quot;nofollow&quot; style=&quot;text-decoration: none;&quot; title=&quot;Post on Google Buzz&quot;&gt;&lt;span class=&quot;buzz-counter&quot; dir=&quot;ltr&quot; id=&quot;buzz-1324352650&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/a&gt;&amp;nbsp;&lt;img border=&quot;0&quot; jquery1287238751572=&quot;76&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnrdFF7oHJ707m83U68MGZdNCIgEE0rgl_w8BqTLzoYWdpK92H2_KQuQDWCSqkpVbLiNlsEvXMK5hKzWWqVzxUjoycQ1ND-q6WZvvtYMpf6sYJZpnGLemwd6p_69ez1lKCh-yCQYrO94/s400/Icarus+the+Phoenix+reborn.jpg&quot; width=&quot;450&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;KonaBody&quot;&gt;&lt;br /&gt;
&lt;b&gt;Dota 6.69 Quest&lt;/b&gt;,&lt;b&gt; Secret,  Hidden Quest and Easter Egg&lt;/b&gt;. &lt;a href=&quot;http://www.dota-blog.com/2010/07/dota-669-map-official-dota-allstars-669.html&quot;&gt;DotA  6.69&lt;/a&gt; contain a hidden secret which will allow you to &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD3&quot;&gt;fight&lt;/span&gt; Icarus  the Phoenix. To fight him, you must destroy the &lt;b&gt;PreRune&lt;/b&gt;, the &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Red Runes&lt;/span&gt;&lt;/b&gt; and then kill all the &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;IceFrogs&lt;/span&gt;&lt;/b&gt; on the map.&lt;br /&gt;
&lt;br /&gt;
OK, let&#39;s start with  the &lt;b&gt;PreRune&lt;/b&gt;:&lt;br /&gt;
&lt;a href=&quot;&quot; name=&quot;more&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOK8A1CAXWsbCCo-ChbEntFKrCBed1H3O4nOTqrGU0nqb2Zjt7pFsX0RrLItEWgMmNhcDLFWyfPlxK2FjzVgwmiMKtI_bzwTSr3q0wxAzoCET_ostUcCWbG2K0qwyfa6HNxVnJDygXzk/s1600/Prerune.jpg&quot; imageanchor=&quot;1&quot; rel=&quot;nofollow&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; jquery1287238751572=&quot;56&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOK8A1CAXWsbCCo-ChbEntFKrCBed1H3O4nOTqrGU0nqb2Zjt7pFsX0RrLItEWgMmNhcDLFWyfPlxK2FjzVgwmiMKtI_bzwTSr3q0wxAzoCET_ostUcCWbG2K0qwyfa6HNxVnJDygXzk/s400/Prerune.jpg&quot; width=&quot;450&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
After you destroyed, 2 &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Red Runes&lt;/span&gt;&lt;/b&gt; will appear on the map.&lt;br /&gt;
&lt;br /&gt;
Continue  with the first &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Red Rune&lt;/span&gt;&lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqUqe5ByxviUNUPbK5BuKvhjcvkXNjXCnzoEsltyCCuKV5tuIFQh9yK47yJOTVtFVrcBD9DddtNoaAzK6wOo91V4PTngurCLnxv1IhbKfhDkv5v1UyaLO1k1-bPop03bRKiTdze_9NnHw/s1600/Red+Rune+1.jpg&quot; imageanchor=&quot;1&quot; rel=&quot;nofollow&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; jquery1287238751572=&quot;58&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqUqe5ByxviUNUPbK5BuKvhjcvkXNjXCnzoEsltyCCuKV5tuIFQh9yK47yJOTVtFVrcBD9DddtNoaAzK6wOo91V4PTngurCLnxv1IhbKfhDkv5v1UyaLO1k1-bPop03bRKiTdze_9NnHw/s400/Red+Rune+1.jpg&quot; width=&quot;450&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
After destroy the first Red Rune,  5 &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;IceFrog&lt;/span&gt;&lt;/b&gt; on the Scourge area will  appear. But this time we will go with the second &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Red  Rune&lt;/span&gt;&lt;/b&gt; first:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK6TvbYw0D3ajw1j3ZY97LdkOjwk7C9utjh93l5nBqwB4KsXAjXR1XlvNnOx9yk9iBIXFR9cqwfO26ytNf4FNrXcDbRtk-Pmpc8yxqvpvcjHJt9ZPoUihXJ-tiohy8Ki3_WcC_IKMjDow/s1600/Red+Rune+2.jpg&quot; imageanchor=&quot;1&quot; rel=&quot;nofollow&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; jquery1287238751572=&quot;74&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK6TvbYw0D3ajw1j3ZY97LdkOjwk7C9utjh93l5nBqwB4KsXAjXR1XlvNnOx9yk9iBIXFR9cqwfO26ytNf4FNrXcDbRtk-Pmpc8yxqvpvcjHJt9ZPoUihXJ-tiohy8Ki3_WcC_IKMjDow/s400/Red+Rune+2.jpg&quot; width=&quot;450&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
After that, you can start killing  the &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;IceFrog&lt;/span&gt;&lt;/b&gt; on the Sentinel area. Let&#39;s  start hunting! You will need Gem of Truesight (IceFrog is invisible) and Dagon  (IceFrog can only be killed with magic damage) before start the  hunt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQSX9ITV55X3TfucRuHZXdQcVNm0e04w282SdTEuw32v3dC7Nri6beWdWhq21dJIT4s9JJ8sp6q4xXVRgyMlM10Zw9lYY_zLhptQXnORRQBuGoSNckv6j3QI7gG1ZQwiiXDbCMFcVxLZE/s1600/Secret+Frog.jpg&quot; imageanchor=&quot;1&quot; rel=&quot;nofollow&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; jquery1287238751572=&quot;59&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQSX9ITV55X3TfucRuHZXdQcVNm0e04w282SdTEuw32v3dC7Nri6beWdWhq21dJIT4s9JJ8sp6q4xXVRgyMlM10Zw9lYY_zLhptQXnORRQBuGoSNckv6j3QI7gG1ZQwiiXDbCMFcVxLZE/s400/Secret+Frog.jpg&quot; width=&quot;450&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The above is the example of the  &lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;IceFrog&lt;/b&gt;&lt;/span&gt;. It&#39;s very tiny and nearly  transparent (after the Gem of Truesight). Enable the health bar to make them  easier to see. Check out the map below for all the location of the &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;IceFrog&lt;/span&gt;&lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;65&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBp-7HI6C_m0IkkYXFtGgbLjondxHieoqJaepvD3ptwr67JYwAnh0ZauQamhnK6pxAYz1NaGRrnwFPOfE1rndkApvVGWV-JldXNlMYujN1jhxzrj-KvYNMaM9YFK5XYpdAQcpuPOMAURo/s1600/Frog+hidden+quest+dota+2.png&quot; /&gt; &lt;img border=&quot;0&quot; jquery1287238751572=&quot;61&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvaTOV1dWbm3HovZM55jjBWukTwCG-byGdi2wyTxTwxeAyV9J8ctXubfXv415fCBgq10hxVGaPXsS5A3PZwKhCZ8xF9rQg_3ku33nWQXkX41g1YKJxz91gXF2ckjiLkrVdEJAatgjAfXA/s1600/Frog+hidden+quest+dota.png&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IceFrog#1 - Near top rune (power up/normal  rune) spot on the hill to the hidden shop direction.&lt;br /&gt;
&lt;br /&gt;
IceFrog#2 - Near the  Prerune.&lt;br /&gt;
&lt;br /&gt;
IceFrog#3 - Scourge bottom lane. At the spawn point of creeps a  bit to the left.&lt;br /&gt;
&lt;br /&gt;
IceFrog#4 - Near the Scourge low level Neutral creeps  are.&lt;br /&gt;
&lt;br /&gt;
IceFrog #5 - On the top Scourge camp, near the  trees.&lt;br /&gt;
&lt;br /&gt;
IceFrog#6 - Near the spawn point of Sentinel bottom lane. Next to  the sea/waterfall.&lt;br /&gt;
&lt;br /&gt;
IceFrog#7 - On the Sentinel&#39;s base, on the bottom of  the the Hunter&#39;s Hall, among the trees. &lt;br /&gt;
&lt;br /&gt;
IceFrog#8 - On the Sentinels  middle lane middle leveled Neutral creeps spot. Behind the statue.  &lt;br /&gt;
&lt;br /&gt;
IceFrog#9 - Its behind the creeps near the #8. &lt;br /&gt;
&lt;br /&gt;
IceFrog #10 -  Near the Sentinel Neutral creeps spot on the bottom lane which nearest to the  enemy tower.&lt;br /&gt;
&lt;br /&gt;
After killed all the IceFrogs, suddenly you will be killed  and a message appear: &quot;Player has been killed by Phoenix&quot;. Well done, if that  message appear, &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD4&quot;&gt;the Phoenix&lt;/span&gt; is already appear  on the boss spot on the top left bottom of the map.&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;67&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1umm_ArWlaMcs-3wBGsDY57SrWGxoUEWuDi0hFbF0yTSk6Zf_Q34wVDdy4ki284YVo2VMRl6MtdxbZXJ65hgX7SfvUlYJPEqZZP0ayXjepltOR0p9IEtR0DyKIvPcSvegXmc3L6zGUJ8/s400/Icarus+the+Phoenix.jpg&quot; width=&quot;450&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
He&#39;s waiting for you, prepare  yourself before go to the battle!&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;70&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVmmH-SbBB-EN9GNOGQ0blzK6AN5yD7aCbqUZms-R-p7izOnjXRRezNFwLQIXcaQJe5B16-iKzFxfxquQfuKZ-qoEZzYNy8MdzQNCBq0JUX3IkMVo3LFJdZSF7yayg4HRy8ZdSCM4wmz8/s400/Icarus+the+Phoenix+2.jpg&quot; width=&quot;450&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, he got 20,000 HP and  very fast regeneration. Leave him for couple seconds and his health will be full  again.&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;40&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5oGWL3Sug5KkXmo3nhOGitpyXQMRMsAA8IIj-Kc7M3pqnEaf9KMj7N7hNijk1Y6ButD3YW8ANjd78FPAuQz9PZoCb8SIQvdd1-mnw76vdf1-ZCDD6Uafw1vh60dprOyhTpcXsv00WPRs/s1600/Super+Nova+2.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
It&#39;s his skill, summon a Super Nova. When the  Super Nova is falling, all units will be stunned (global) for about 10 seconds.  Very annoying..&lt;br /&gt;
&lt;br /&gt;
After you killed him, he will transform into an egg. Too  bad i didn&#39;t manage to capture the &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD1&quot;&gt;picture&lt;/span&gt; of  Phoenix on Egg form, because i thought i already won -_-;; Yes, we&#39;re not win  yet people, in fact, the trouble start here.&lt;br /&gt;
&lt;br /&gt;
Please welcome the Phoenix  Reborn!&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;41&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnrdFF7oHJ707m83U68MGZdNCIgEE0rgl_w8BqTLzoYWdpK92H2_KQuQDWCSqkpVbLiNlsEvXMK5hKzWWqVzxUjoycQ1ND-q6WZvvtYMpf6sYJZpnGLemwd6p_69ez1lKCh-yCQYrO94/s400/Icarus+the+Phoenix+reborn.jpg&quot; width=&quot;450&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Honestly, i don&#39;t know how much HP he  has, because the health bar won&#39;t budge no matter how many time i attack him :(  I use &quot;whosyourdaddy&quot; cheat (which usually give you one hit kill) but i still  need about 5 hits before i can actually kill the fire bird. After you defeated  him, you will got 5 Ancient Medallion.&lt;br /&gt;
&lt;br /&gt;
&lt;img border=&quot;0&quot; jquery1287238751572=&quot;72&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPoqIX89ioNGR-gTiJ5gela_QWAy3DcIFv-jFqb3tnftlOn4b4Hn45jVYUQzGNoQj4NOO0vhLlr_alcq_qH4Lzv9cH9S0MRy0bI8lOm48CQZUU2DT94phuXJyHgufG_XM4I9Dbpwbl6-g/s400/Ancient+Medallion.jpg&quot; width=&quot;450&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Ancient Medallion&lt;/b&gt; gives you  +75 all stats, 9 illusions (active), 3x critical and some evasions. Nice! You  deserve it after defeated such a nasty boss.&lt;br /&gt;
&lt;br /&gt;
Well, that&#39;s the end. So, do  you satisfied? &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD7&quot;&gt;Share&lt;/span&gt; this guide with the  other and let them know how scary is the Phoenix ;)&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/dota-669-quest-guide-dota-669-secret.html</link><author>noreply@blogger.com (Rajeshwor)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnrdFF7oHJ707m83U68MGZdNCIgEE0rgl_w8BqTLzoYWdpK92H2_KQuQDWCSqkpVbLiNlsEvXMK5hKzWWqVzxUjoycQ1ND-q6WZvvtYMpf6sYJZpnGLemwd6p_69ez1lKCh-yCQYrO94/s72-c/Icarus+the+Phoenix+reborn.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-6950239959734117044</guid><pubDate>Tue, 12 Oct 2010 04:27:00 +0000</pubDate><atom:updated>2010-10-13T15:45:47.369-07:00</atom:updated><title>Dota Changelogs Map 6.69</title><description>Download v6.69 from here: &lt;br /&gt;
&lt;a href=&quot;http://www.mediafire.com/?b6mcvmcadm7qylc&quot;&gt;Download from rmediafire&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://rapidshare.com/files/424874488/DotA_v6.69.w3x&quot;&gt;Download from rapidshare&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;This patch is focused primarily on balance improvements. Rather than wait until more content is finished for one bigger patch, I&#39;ve decided to release a smaller patch first for general gameplay improvements while working on content for next patch. Let me know what you guys think and as always feel free to email me any requests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;72&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/heroes.jpg&quot; /&gt;&lt;/div&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/alch.gif&quot; title=&quot;Alch&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/alchemist&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Alchemist&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4&lt;br /&gt;
- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/axe.gif&quot; title=&quot;Axe&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/axe&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Axe&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Battle Hunger slow increased to 10%&lt;br /&gt;
- Cooldown on Aghanim&#39;s Culling Blade reduced from 15 to 10 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bane.gif&quot; title=&quot;Bane&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bane-elemental&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bane Elemental&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300&lt;br /&gt;
- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn&#39;t work properly)&lt;br /&gt;
- Added -disablehelp for Nightmare, to stop direct casting on allies (&lt;a href=&quot;http://www.playdota.com/forums/312389/tweak-nightmare/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;3123839&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Nightmare fixed so it properly stops enemy potions (&lt;a href=&quot;http://www.playdota.com/forums/312389/tweak-nightmare/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;3123839&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bat.gif&quot; title=&quot;Bat&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/batrider&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Batrider&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Fixed a bug with Sticky Napalm overhead text (+1, +2, etc) that was recently added from being visible to the enemy&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/beast.gif&quot; title=&quot;BM&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/beastmaster&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Beastmaster&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Hawk&#39;s HP reduced from 100/200 to 50/100&lt;br /&gt;
- Invisibility on Hawk reworked. It now fades out automatically whenever it hasn&#39;t moved for 8 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bone.gif&quot; title=&quot;Bone&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bone-fletcher&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bone Fletcher&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bh.gif&quot; title=&quot;Bh&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bounty-hunter&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bounty Hunter&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25&lt;br /&gt;
- Track cast range increased from 750/950/1150 to 900/1050/1200&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/brood.gif&quot; title=&quot;Brood&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/broodmother#skill332&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Broodmother&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased XP given for killing Broodmother&#39;s Spiderlings &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/cw.gif&quot; title=&quot;Cw&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/clockwerk-goblin&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Clockwerk&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed increased from 310 to 315&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/cm.gif&quot; title=&quot;Cm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/crystal-maiden&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Crystal Maiden&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Crystal Nova slow duration reduced from 5 to 3.5/4/4.5/5 seconds. &lt;br /&gt;
- Crystal Nova damage increased from 80/130/180/230 to 100/150/200/250.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sp.gif&quot; title=&quot;Sp&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-priest&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Dazzle&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Shallow Grave now has a duration indicator for allies&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/dirge.gif&quot; title=&quot;Dirge&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/undying&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Dirge&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Fixed over-sized click boundaries for Tombstone&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/doom.gif&quot; title=&quot;Doom&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/doom-bringer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Doom Bringer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base armor reduced by 2&lt;br /&gt;
- Doom cast range reduced from 650 to 550&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/enchant.gif&quot; title=&quot;Enchant&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/enchantress&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Enchantress&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Aghanim&#39;s Scepter added to Enchantress (Increases her attack and Impetus range by 150)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide ability code&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show ability code&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show ability code&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;Aghanim Upgrade Ability Code: A1WB&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/enig.gif&quot; title=&quot;Enig&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/enigma&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Enigma&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Eidolons HP reduced from 200/225/225/275 to 180/200/220/240&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/void.gif&quot; title=&quot;Void&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/faceless-void&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Faceless Void&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
-Strength growth increased from 1.4 to 1.6&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/furion.gif&quot; title=&quot;Furion&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/prophet&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Furion&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Wrath of Nature (Aghanim&#39;s version) max chain increased from 12/14/16 to 14/16/18&lt;br /&gt;
- Force of Nature Treants can now attack air units (&lt;a href=&quot;http://www.playdota.com/forums/275356/fix-force-nature/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;275356&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Sprout code improved to reduce the chances of heroes sometimes popping out of it&lt;br /&gt;
- Sprout targeting change from 6.67 removed&lt;br /&gt;
- Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target (&lt;a href=&quot;http://www.playdota.com/forums/279863/remakefurion-ult-castability/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;275356&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide ability code&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show ability code&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show ability code&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1W8&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Aghanim Upgraded Ability Code: A1W9&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/Gyrocopter_18x18.gif&quot; title=&quot;Gyro&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gyrocopter&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Gyrocopter&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Homing Missile now adds an ally only visual effect on targeted enemies&lt;br /&gt;
- Homing Missile cast range increased by 150&lt;br /&gt;
- Homing Missile cooldown from 20/18/16/14 to 20/17/14/11&lt;br /&gt;
- Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/husk.gif&quot; title=&quot;Husk&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/sacred-warrior&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Huskar&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Berserker&#39;s Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/voke.gif&quot; title=&quot;Voke&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/invoker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Invoker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Invoker now gains attribute points for each orb he levels&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;+2 Intelligence for Exort&lt;br /&gt;
+2 Agility for Wex&lt;br /&gt;
+2 Strength for Quas&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/thd.gif&quot; title=&quot;Thd&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/twin-head-dragon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Jakiro&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased Macropyre (Aghanim&#39;s version) travel distance&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/jugg.gif&quot; title=&quot;Jugg&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/juggernaut&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Juggernaut&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Omnislash no longer wastes a strike by considering banished units in its search&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/kotl.gif&quot; title=&quot;Kotl&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/keeper-of-the-light&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Keeper of the Light&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Recall is now targetable through the minimap&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sylla.gif&quot; title=&quot;Sylla&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lone-druid&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lone Druid&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Leash range increased to 1100&lt;br /&gt;
- True Form movement speed from 270 to 280&lt;br /&gt;
- The &quot;-ms&quot; command now shows the movement speed of your Spirit Bear as well (&lt;a href=&quot;http://www.playdota.com/forums/298418/syllabear-command/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;298418&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Spirit Bear attack point improved&lt;br /&gt;
- Fixed common scenarios where Spirit Bear would miss its attack as the target was moving&lt;br /&gt;
- Casting Summon Spirit Bear while the bear is still alive will restore that bear&#39;s health instead of not allowing you to cast.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/skel.gif&quot; title=&quot;Skel&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/skeleton-king&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Leoric&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Hellfire Blast damage redistributed to some on impact and some dps (&lt;a href=&quot;http://www.playdota.com/forums/312517/tweak-hellfire-blast/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;312517&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Scoreboard now displays Skeleton King&#39;s ultimate cooldown time&lt;br /&gt;
- Skeleton King will be automatically selected for you after he reincarnates&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lesh.gif&quot; title=&quot;Lesh&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tormented-soul&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Leshrac&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Pulse Nova AoE increased from 300/350/400 to a constant 400&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lina.gif&quot; title=&quot;Lina&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slayer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lina Inverse&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Laguna Blade (Aghanim&#39;s version) damage increased from 600/875/1150 to 600/925/1250&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/luna.gif&quot; title=&quot;Luna&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/moon-rider&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Luna&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Eclipse (Aghanim&#39;s version) target limit increased from 5 to 6&lt;br /&gt;
- Strength growth increased from 1.75 to 1.9&lt;br /&gt;
- Movement speed increased from 320 to 330&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lycan.gif&quot; title=&quot;Lycan&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lycanthrope&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lycanthrope&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Shapeshift duration increased from 14/15/16 to a constant 18 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/geo.gif&quot; title=&quot;Geo&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/geomancer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Meepo&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Strength gain increased from 1.3 to 1.6&lt;br /&gt;
- Improved Geomancer&#39;s base damage by 5&lt;br /&gt;
- Fixed some targeting issues with casting poof (&lt;a href=&quot;http://www.playdota.com/forums/300996/clickability-meepo-poof/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;300996&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/mag.gif&quot; title=&quot;Mag&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/magnatuar&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Magnataur&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Skewer damage rescaled to 70/140/210/280&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/morph.gif&quot; title=&quot;Morph&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/morphling&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Morphling&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Adaptive Strike damage type changed from Physical to Magical (&lt;a href=&quot;http://www.playdota.com/forums/248693/morphlings-adaptive-strike/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;248693&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Replicate cannot target Morphling&#39;s own illusions anymore&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/necro.gif&quot; title=&quot;Necro&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolyte&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Necrolyte&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Attack range reduced from 600 to 550&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/panda.gif&quot; title=&quot;Panda&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/pandarena-brewmaster&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Pandarean Brewmaster&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Cooldown on the Boulder ability on Primal Split&#39;s Earth Panda decreased from 10 to 7 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/pa.gif&quot; title=&quot;Pa&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-assassin&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Phantom Assassin&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base Strength increased from 17 to 20&lt;br /&gt;
- Strength growth decreased from 2.05 to 1.85&lt;br /&gt;
- Phantom Strike cooldown from 30/20/10/5 to 20/15/10/5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lancer.gif&quot; title=&quot;Lancer&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-lancer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Phantom Lancer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Strength growth reduced from 2.0 to 1.7&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/pit.gif&quot; title=&quot;Pit&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/pit-lord&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Pit Lord&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Dark Rift AoE increased from 375 to 450 &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/potm.gif&quot; title=&quot;Potm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/priestess-of-the-moon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Priestess of the Moon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Leap cooldown improved from 40/35/30/20 to 30/26/22/18&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/qop.gif&quot; title=&quot;Qop&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/queen-of-pain&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Queen of Pain&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Sonic Wave (Agahnim&#39;s version) cooldown improved from 120/100/80 to 100/70/40&lt;br /&gt;
- Shadow Strike cooldown rescaled from 20/17/14/11 to 20/16/12/8&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/razor.gif&quot; title=&quot;Razor&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lightning-revenant&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Razor&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Static Link drains damage over 8 seconds instead of 10. &lt;br /&gt;
- Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28&lt;br /&gt;
- Plasma Field cooldown from 16 to 14&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sand.gif&quot; title=&quot;Sand&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/sand-king&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sand King&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Epicenter (Aghanim&#39;s version) now gives one more pulse&lt;br /&gt;
- Fixed some lag with Epicenter&lt;br /&gt;
- Fixed a bug with Sand Storm if you recast it very quickly while still invisible&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sf.gif&quot; title=&quot;Sf&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-fiend&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Shadow Fiend&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Added a new command (-souls) to see the number of souls you have collected&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/murloc.gif&quot; title=&quot;Murloc Nightcrawler&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/murloc-nightcrawler&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Slark&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Decreased base Agility from 21 to 15 and increased starting damage by the same amount&lt;br /&gt;
- Pounce damage rescaled from 50/75/100/125 to 40/80/120/160&lt;br /&gt;
- Dark Pact cooldown reduced from 10 to 10/9/8/7&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sb.gif&quot; title=&quot;Sb&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/spiritbreaker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Spirit Breaker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Greater Bash no longer messes up the target&#39;s command&lt;br /&gt;
- Nether Strike mana cost from 200/250/300 to 125/150/175&lt;br /&gt;
- Nether Strike (Aghanim&#39;s version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target (&lt;a href=&quot;http://www.playdota.com/forums/306008/remakenether-strike/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;306008&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/storm.gif&quot; title=&quot;Storm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/storm-spirit&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Storm Spirit&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2&lt;br /&gt;
- Electric Vortex mana cost increased from 100 to 100/110/120/130&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/techie.gif&quot; title=&quot;Techie&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-techies&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Techies&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base damage increased by 5&lt;br /&gt;
- Remote Mine autoselection removed&lt;br /&gt;
- Remote Mines cast time reduced from 2 to 1.5 seconds&lt;br /&gt;
- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700) (&lt;a href=&quot;http://www.playdota.com/forums/297625/tweak-detonate/#post1566124&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;297625&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide ability code&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show ability code&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show ability code&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1WF&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tink.gif&quot; title=&quot;Tink&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tinker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Tinker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Laser&#39;s miss mechanic reworked. &lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Old Miss:&lt;br /&gt;
=========&lt;br /&gt;
10/15/20/25% chance to miss affecting a 250 AoE for 9 seconds&lt;br /&gt;
&lt;br /&gt;
New Miss:&lt;br /&gt;
=========&lt;br /&gt;
100% chance to miss on the primary target for 2 seconds.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tiny.gif&quot; title=&quot;Tiny&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/stone-giant&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Tiny&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- War Club hit count and AoE increased&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tb.gif&quot; title=&quot;Tb&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/soul-keeper&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Terrorblade&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base Intelligence increased from 15 to 19&lt;br /&gt;
- Fixed melee/range item to update properly for Metamorphosis transformation&lt;br /&gt;
- Fixed Manta Style interaction with Metamorphosis (so he can use it properly now)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide ability code&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show ability code&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show ability code&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1RI&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/Thrall_18x18.gif&quot; title=&quot;Thrall&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/far-seer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Thrall&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Static Storm cooldown increased from 60 to 75&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/troll.gif&quot; title=&quot;Troll&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/troll-warlod&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Troll Warlord&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Battle Trance self duration increased from 8 to 10 seconds&lt;br /&gt;
- Fixed melee/range item to update properly for Berserker Rage transformation&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/vs.gif&quot; title=&quot;Vs&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/vengeful-spirit&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Vengeful Spirit&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/veno.gif&quot; title=&quot;Veno&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/venomancer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Venomancer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Plague Ward&#39;s bounty increased from 3-9 to 14-17&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/viper.gif&quot; title=&quot;Viper&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/netherdrake&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Viper&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Viper Strike (Aghanim&#39;s version) mana cost reduced from 125/175/250 to 125&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/Wisp_18x18.gif&quot; title=&quot;Wisp&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/guardian-wisp&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Guardian Wisp&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75&lt;br /&gt;
- Relocate cooldown increased from 80/60/40 to 90/75/60&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lock.gif&quot; title=&quot;Lock&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/warlock&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Warlock&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased Infernal movement speed from 320/330/340 to 320/340/360&lt;br /&gt;
- Immolation from multiple Infernals now stack (&lt;a href=&quot;http://www.playdota.com/forums/281065/fixinfernals-immolation/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;281065&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/wr.gif&quot; title=&quot;Wr&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/windrunner&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Wind Runner&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Night vision reduced to that of normal heroes (1200-&amp;gt;800)&lt;br /&gt;
- Shackleshot&#39;s search angle reduced from 30 to 26 degrees&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/wd.gif&quot; title=&quot;Wd&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/witch-doctor&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Witch Doctor&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces&lt;br /&gt;
- Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;58&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/items.jpg&quot; /&gt;&lt;/div&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNCritterChicken.gif&quot; title=&quot;AnimalCourier&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/animal-courier&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Animal Courier&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Automatically upgraded to Flying Courier when you put the recipe on it (&lt;a href=&quot;http://www.playdota.com/forums/148581/courierauto-upgrading/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;148581&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_05.gif&quot; title=&quot;AghanimsScepter&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/aghanims-scepter&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Aghanim&#39;s Scepter&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif&quot; title=&quot;ArmletOfMordiggian&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/armlet-of-mordiggian&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Armlet of Mordiggian&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)&lt;br /&gt;
- Recipe cost decreased from 900 to 700&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNBootsOfSpeed.gif&quot; title=&quot;BootsOfSpeed&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/boots-of-speed&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Boots of Speed&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed from 50 to 55&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNRunedBracers.gif&quot; title=&quot;Bracer&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNTalisman.gif&quot; title=&quot;NullTalisman&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNRevenant.gif&quot; title=&quot;WraithBand&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/bracer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bracer&lt;/span&gt;&lt;/a&gt;, &lt;a href=&quot;http://www.playdota.com/items/null-talisman&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Null Talisman&lt;/span&gt;&lt;/a&gt; &amp;amp; &lt;a href=&quot;http://www.playdota.com/items/wraith-band&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Wraith Band&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Added +3 bonus damage to Bracer/Null/Wraith&lt;br /&gt;
- Increased Bracer/Null/Wraith recipe costs from 175/150/125 to 190/170/150&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Weapon_Crossbow_10.gif&quot; title=&quot;Buriza&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/buriza-do-kyanon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Buriza Do Kyanon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Critical strike factor from 2.4 to 2.5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNLesserClarityPotion.gif&quot; title=&quot;ClarityPotion&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/clarity-potion&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Clarity Potion&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Double clicking on Clarity Potion causes it to be used on your hero&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_06.gif&quot; title=&quot;Dagon&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/dagon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Dagon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Now requires a Null Talisman instead of a Blades of Attack&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif&quot; title=&quot;EtherealBlade&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ethereal-blade&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Ethereal Blade&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Slow on Ether Blast increased from 30 to 45% &lt;br /&gt;
- Cooldown on Ether Blast from 35 to 30&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfPurification.gif&quot; title=&quot;EulsScepterOfDivinity&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/euls-scepter-of-divinity&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Eul&#39;s Scepter of Divinity&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Mana regeneration increased from 125% to 150% to match its components&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNGhostScepter.gif&quot; title=&quot;GhostScepter&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ghost-scepter&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Ghost Scepter&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Cooldown increased from 25 to 30&lt;br /&gt;
- Cost increased from 1500 to 1600&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNIceShard.gif&quot; title=&quot;EyeOfSkadi&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/eye-of-skadi&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Eye of Skadi&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- No longer requires the 300 gold recipe&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNGoldGloves.gif&quot; title=&quot;HandOfMidas&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/hand-of-midas&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Hand of Midas&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Transmute now gives 2.5 XP when used on a unit (&lt;a href=&quot;http://www.playdota.com/forums/274725/tweak-minor-hand-midas-change/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;2744725&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNHealingSalve.gif&quot; title=&quot;HealingSalve&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/healing-salve&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Healing Salve&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Double clicking on Healing Salve causes it to be used on your hero&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNHoodOfCunning.gif&quot; title=&quot;HoodOfDefiance&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/hood-of-defiance&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Hood of Defiance&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Recipe changed from 2x RoR + Cloak + Helm to 2x RoR + Cloak + RoH (&lt;a href=&quot;http://www.playdota.com/forums/297602/remakehood-defiance/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;297602&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNWand.gif&quot; title=&quot;MagicStick&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNStarWand.gif&quot; title=&quot;MagicWand&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/magic-stick&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Magic Stick&lt;/span&gt;&lt;/a&gt; &amp;amp; &lt;a href=&quot;http://www.playdota.com/items/magic-wand&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Magic Wand&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- AoE for gaining charges reduced from 1600 to 1200&lt;br /&gt;
- No longer give you charges if a spell was cast from the fog of war&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_ThrowingAxe_02.gif&quot; title=&quot;Manta&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/manta-style&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Manta Style&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased recipe cost by 50 (Yasha recipe cost was reduced by 50)&lt;br /&gt;
- Rebalanced Manta Style for melee and ranged heroes&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Old Manta: &lt;br /&gt;
==========&lt;br /&gt;
Deals 33%&lt;br /&gt;
Takes 350%&lt;br /&gt;
Cooldown: 50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Manta (ranged):&lt;br /&gt;
====================&lt;br /&gt;
Deals 28%&lt;br /&gt;
Takes 400%&lt;br /&gt;
Cooldown: 50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Manta (melee):&lt;br /&gt;
====================&lt;br /&gt;
Deals 33%&lt;br /&gt;
Takes 350%&lt;br /&gt;
Cooldown: 35&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif&quot; title=&quot;Mjollnir&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/mjollnir&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Mjollnir&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Static Charge changed from a chance on attacks to a chance on any damage&lt;br /&gt;
- Double click now activates Static Charge on yourself&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Weapon_Halberd_10.gif&quot; title=&quot;MonkeyKingBar&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/monkey-king-bar&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Monkey King Bar&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Damage increased by 8 to be equal to the total damage from its components&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNNecromancerMaster.gif&quot; title=&quot;Necronomicon3&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/necronomicon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Necronomicon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base attack time improved on Necronomicon Warriors from 1.0 to 0.75&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/LeragasTheVile/OrbOfVenom_18x18.gif&quot; title=&quot;OrbOfVenom&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/orb-of-venom&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Orb of Venom&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Duration increased to 4 seconds&lt;br /&gt;
- Price from 600 to 550&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNPhaseBoots.gif&quot; title=&quot;PhaseBoots&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/phase-boots&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Phase Boots&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Readjusted bonuses:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Base Movement Speed 70 -&amp;gt; 60&lt;br /&gt;
Phase Burst: 12% -&amp;gt; 15%&lt;br /&gt;
Phase Duration: 5 -&amp;gt; 4&lt;br /&gt;
Phase Cooldown: 10 -&amp;gt; 8&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNWirtsLeg.gif&quot; title=&quot;PowerTreadsStrength&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/power-treads&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Power Treads&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Attribute reduced bonus from +10 to all attributes to +8 to all attributes&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNRingVioletSpider.gif&quot; title=&quot;RingOfBasilius&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ring-of-basilius&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Ring of Basilius&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Armor bonuses rebalanced. &lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;- Aura Armor decreased from +3 armor to +2 armor. &lt;br /&gt;
- Added +1 armor for the holder. &lt;br /&gt;
&lt;br /&gt;
Same overall Armor for the item holder, 1 less for allies&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNJapaneseSword.gif&quot; title=&quot;Sange&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/sange&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sange&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Added a 20% Attack Speed reduction to the slow on Maim&lt;br /&gt;
- Reduced recipe cost from 750 to 700&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNSpell_Holy_BlessingOfStrength.gif&quot; title=&quot;SangeAndYasha&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/sange-and-yasha&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sange and Yasha&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased the Attack Speed reduction on Maim&#39;s slow from 15% to 30%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNPhilosophersStone.gif&quot; title=&quot;SoulBooster&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/soul-booster&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Soul Booster&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Mana regen from 10% to 50% &lt;br /&gt;
- Health regen from 1hp to 2hp&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNAbility_Gouge.gif&quot; title=&quot;StygianDesolator&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/stygian-desolator&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Stygian Desolator&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Buff duration from 5 to 7 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/SupportiveVestments/UrnOfShadows.gif&quot; title=&quot;Urn of Shadows&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/urn-of-shadows&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Urn of Shadows&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Soul Release now causes HP loss instead of magical damage when used on enemies (same overall dps as before, no longer disables dagger)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNINV_Sword_10.gif&quot; title=&quot;Yasha&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/yasha&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Yasha&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Reduced recipe cost from 750 to 700&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg&quot; /&gt;&lt;/div&gt;* Added a new loading screen&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide information&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show information&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show information&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Kunkka decided to try out a new style for the loading screen in 6.69 (all sentinel heroes). Please give him your feedback by emailing him at kendrick@imaginaryfs.com&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide image&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show image&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show image&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://media.playdota.com/misc/6.69/6.69.jpg&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
* Rebalanced the assist Gold &amp;amp; XP system&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide details&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show details&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show details&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Most recent versions (since 6.55) have an extra portion of the gold/xp that is not a pure split like standard XP usually is. &lt;br /&gt;
&lt;br /&gt;
For XP &quot;heroes&quot; means the number of heroes in the area. &lt;br /&gt;
For Gold &quot;Assist&quot; means the number of heroes in the area besides the killer. &lt;br /&gt;
&lt;br /&gt;
&quot;Level&quot; always means the level of the dying target&lt;br /&gt;
&lt;br /&gt;
6.68&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 15*Level + 50&lt;br /&gt;
2 Heroes: 15*Level + 50&lt;br /&gt;
3 Heroes: 14*Level + 50&lt;br /&gt;
4 Heroes: 13*Level + 50&lt;br /&gt;
5 Heroes: 12*Level + 50&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 10*Level + 45 (2 heroes involved in kill)&lt;br /&gt;
2 Assist: 9*Level + 40 (3 heroes involved in kill)&lt;br /&gt;
3 Assist: 8*Level + 35 (4 heroes involved in kill)&lt;br /&gt;
4 Assist: 7*Level + 30 (5 heroes involved in kill)&lt;br /&gt;
5 Assist: 7*Level + 30 (5 heroes involved in kill but no one got last hit)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.69&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 20*Level + 120&lt;br /&gt;
2 Heroes: 15*Level + 90&lt;br /&gt;
3 Heroes: 7*Level + 30&lt;br /&gt;
4 Heroes: 6*Level + 15&lt;br /&gt;
5 Heroes: 5*Level + 10&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 9*Level + 95 (2 heroes involved in kill)&lt;br /&gt;
2 Assist: 8*Level + 20 (3 heroes involved in kill)&lt;br /&gt;
3 Assist: 6*Level + 10 (4 heroes involved in kill)&lt;br /&gt;
4 Assist: 6*Level (5 heroes involved in kill)&lt;br /&gt;
5 Assist: 6*Level (5 heroes involved in kill but no one got last hit)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://media.playdota.com/misc/6.69/XPGold.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide reference&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show reference&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show reference&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Basic Information:&lt;br /&gt;
===================&lt;br /&gt;
This isn&#39;t changed, just overview information.&lt;br /&gt;
&lt;br /&gt;
Streak Ending:&lt;br /&gt;
---------------&lt;br /&gt;
3 Streak: 50&lt;br /&gt;
4 Streak: 100&lt;br /&gt;
5 Streak: 150&lt;br /&gt;
6 Streak: 200&lt;br /&gt;
7 Streak: 250&lt;br /&gt;
8 Streak: 300&lt;br /&gt;
9 Streak: 350&lt;br /&gt;
10+ Streak: 400&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death Punishment:&lt;br /&gt;
------------------&lt;br /&gt;
Level * 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hero Kill Gold:&lt;br /&gt;
----------------&lt;br /&gt;
200 + Level * 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hero Kill XP:&lt;br /&gt;
--------------&lt;br /&gt;
Split evenly in 1000 AoE&lt;br /&gt;
Level 1: 100&lt;br /&gt;
Level 2: 120&lt;br /&gt;
Level 3: 160&lt;br /&gt;
Level 4: 220&lt;br /&gt;
Level 5-25: 100 * ( Level - 2 )&lt;br /&gt;
Example: &lt;br /&gt;
Level 10 = 100 * ( 10 - 2 ) = 800&lt;br /&gt;
Level 20 = 100 * ( 20 - 2 ) = 1800&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.55&lt;br /&gt;
====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 8*Level&lt;br /&gt;
2 Heroes: 8*Level&lt;br /&gt;
3 Heroes: 8*Level&lt;br /&gt;
4 Heroes: 8*Level&lt;br /&gt;
5 Heroes: 8*Level&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 40&lt;br /&gt;
2 Assist: 40&lt;br /&gt;
3 Assist: 40&lt;br /&gt;
4 Assist: 40&lt;br /&gt;
5 Assist: 40&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.64&lt;br /&gt;
====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 12*Level&lt;br /&gt;
2 Heroes: 12*Level&lt;br /&gt;
3 Heroes: 12*Level&lt;br /&gt;
4 Heroes: 12*Level&lt;br /&gt;
5 Heroes: 12*Level&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 5*Level + 30&lt;br /&gt;
2 Assist: 5*Level + 30&lt;br /&gt;
3 Assist: 5*Level + 30&lt;br /&gt;
4 Assist: 5*Level + 30&lt;br /&gt;
5 Assist: 5*Level + 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.65&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 15*Level&lt;br /&gt;
2 Heroes: 15*Level&lt;br /&gt;
3 Heroes: 14*Level&lt;br /&gt;
4 Heroes: 13*Level&lt;br /&gt;
5 Heroes: 12*Level&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 10*Level + 45&lt;br /&gt;
2 Assist: 9*Level + 40&lt;br /&gt;
3 Assist: 8*Level + 35&lt;br /&gt;
4 Assist: 7*Level + 30&lt;br /&gt;
5 Assist: 7*Level + 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.68&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 15*Level + 50&lt;br /&gt;
2 Heroes: 15*Level + 50&lt;br /&gt;
3 Heroes: 14*Level + 50&lt;br /&gt;
4 Heroes: 13*Level + 50&lt;br /&gt;
5 Heroes: 12*Level + 50&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 10*Level + 45&lt;br /&gt;
2 Assist: 9*Level + 40&lt;br /&gt;
3 Assist: 8*Level + 35&lt;br /&gt;
4 Assist: 7*Level + 30&lt;br /&gt;
5 Assist: 7*Level + 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6.69&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Bonus XP &lt;br /&gt;
---------&lt;br /&gt;
1 Hero: 20*Level + 120&lt;br /&gt;
2 Heroes: 15*Level + 90&lt;br /&gt;
3 Heroes: 7*Level + 30&lt;br /&gt;
4 Heroes: 6*Level + 15&lt;br /&gt;
5 Heroes: 5*Level + 10&lt;br /&gt;
&lt;br /&gt;
Bonus Gold&lt;br /&gt;
-----------&lt;br /&gt;
Hero Killer: 0&lt;br /&gt;
1 Assist: 9*Level + 95&lt;br /&gt;
2 Assist: 8*Level + 20&lt;br /&gt;
3 Assist: 6*Level + 10&lt;br /&gt;
4 Assist: 6*Level &lt;br /&gt;
5 Assist: 6*Level&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
* Added a couple of new juke spots&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide screenshots&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show screenshots&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show screenshots&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://media.playdota.com/misc/6.69/1.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://media.playdota.com/misc/6.69/2.jpg&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
* Couriers can now carry Gem of Truesight (it loses its truesight while on courier)&lt;br /&gt;
* Reduced Glyph cooldown from 6 minutes to 5 minutes&lt;br /&gt;
* XP AoE increased from 1000 to 1200&lt;br /&gt;
* Added Slark, Chaos Knight and Magnus to CM&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide extra information&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show extra information&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: auto;&quot; type=&quot;button&quot; value=&quot;Show extra information&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;More heroes will be enabled soon. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
* Added a new Ancient creep camp (Thunder Lizards, has Frenzy &amp;amp; Slam)&lt;br /&gt;
* Satyr&#39;s Purge no longer autocasts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Added a sound effect that notifies allies near the location you are teleporting to&lt;br /&gt;
* Added 4 more options to -music (other6/7/8/9)&lt;br /&gt;
* Added a new soundset for King Leoric (&lt;a href=&quot;http://www.playdota.com/forums/279632-page2/soundset-king-leoric-skeleton-king/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;279632&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a rabbit courier&lt;br /&gt;
* Improved Shadow Raze visual effect to match the AoE a little more&lt;br /&gt;
* Added a new effect when you get a last hit with Necromastery on Nevermore (&lt;a href=&quot;http://www.playdota.com/forums/266930/visual-necromastery/#post1351626&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;266930&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Lich now has his icy hands effect only when he gets Aghanim&#39;s Scepter&lt;br /&gt;
* Sven now transforms into a red version when he casts his ultimate (&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1WH&lt;/span&gt;)&lt;br /&gt;
* Added various small doodads around the map&lt;br /&gt;
* Changed Bristleback&#39;s model and hero icon (&lt;a href=&quot;http://www.playdota.com/forums/210183/model-icon-bristleback/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;210183&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Added sound effect for Meepo&#39;s attack&lt;br /&gt;
* Added sound effect for Troll Warlord&#39;s melee attack&lt;br /&gt;
* Added Scepter visual effect for Enchantress&lt;br /&gt;
* Various misc improvements on Phantom Lancer&#39;s model&lt;br /&gt;
* Added -disablehelp for Bloodrage (&lt;a href=&quot;http://www.playdota.com/forums/233159/add-bloodrage-disablehelp/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;233159&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a new icon for Call Down (&lt;a href=&quot;http://www.playdota.com/forums/315263/iconset-gyrocopter-updated/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;315263&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a new visual effect while casting Curse of the Silent&lt;br /&gt;
* Hand of Midas bounty text is now easier to see (&lt;a href=&quot;http://www.playdota.com/forums/258830/visual-hand-midas/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;258830&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a ground effect when the water is gushing out from Torrent (&lt;a href=&quot;http://www.playdota.com/forums/146694/animation-torrent/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;146694&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New ability icon for Spirits (&lt;a href=&quot;http://www.playdota.com/forums/296349-page4/hero-icon-io/#post1549914&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;296349&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Changed the illusion creation visual effect on Terrorblade&#39;s Conjure Image&lt;br /&gt;
* Added new hero icon for Io (&lt;a href=&quot;http://www.playdota.com/forums/296349-page3/hero-icon-io/#post1544067&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;296349&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added new icon for Haunt (&lt;a href=&quot;http://www.playdota.com/forums/240283/icon-spectre/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;240283&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added new icon for Reality (&lt;a href=&quot;http://www.playdota.com/forums/240283/icon-spectre/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;240283&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added new icon for Flaming Fists (&lt;a href=&quot;http://www.playdota.com/forums/263836/icon-flaming-fists/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;263836&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Greater Bash Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Track Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Amplify Damage Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Slardar&#39;s Bash Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Plague Wards Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Greater Bash Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Soul Rip Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Grow Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Lion Hero Icon (&lt;a href=&quot;http://www.playdota.com/forums/280720/icon-re-import-better-quality-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;280720&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;57&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/bugs.jpg&quot; /&gt;&lt;/div&gt;* Fixed Charge of Darkness showing a dummy unit with HP bar&lt;br /&gt;
* Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles. &lt;br /&gt;
* Fixed visible caster units during Light Strike Array and Split Earth&lt;br /&gt;
* Fixed converted creeps from sometimes being slowed by Enchant&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fixed Healing Ward to indicate the level to your allies instead of just for you&lt;br /&gt;
* Fixed Roshan&#39;s interaction with Familiars&lt;br /&gt;
* Fixed some issues with a small number of spells not properly detecting Meld and Ghostwalk as invisible&lt;br /&gt;
* Fixed Sonic Wave targeting mechanism when casting towards a location with an allied unit (&lt;a href=&quot;http://www.playdota.com/forums/298969/fix-sonic-wave/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;298969&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed using Conjure Image while magic immune (&lt;a href=&quot;http://www.playdota.com/forums/298995/magic-immunity-fix-terrorblade/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;298995&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed Roshan not dispelling Urn of Shadows&lt;br /&gt;
* Fixed some cast mechanism issues with Techie&#39;s Suicide (&lt;a href=&quot;http://www.playdota.com/forums/242147/buff-techies-suicide/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;242147&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed Liquid Fire interaction with Siege units (&lt;a href=&quot;http://www.playdota.com/forums/263667/tweak-liquid-fire/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;263667&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed a rare situation where Relocate would fail to teleport you&lt;br /&gt;
* Fixed a bug with freezing a leaver Spirit Breaker&lt;br /&gt;
* Fixed Tango dispelling Urn of Shadows healing effect&lt;br /&gt;
* Fixed Static Storm scoreboard cooldown being a little off&lt;br /&gt;
* Fixed a bug with Scepter Dismember and Linken&#39;s Sphere&lt;br /&gt;
* Fixed some AI issues with Firefly&lt;br /&gt;
* Fixed lag on first cast of Adaptive Strike&lt;br /&gt;
* Fixed a couple of abilities with slightly incorrect cooldowns on scoreboard&lt;br /&gt;
* Fixed some courier tooltips&lt;br /&gt;
* Fixed Dragon Slave targeting mechanism when casting towards a location with an allied unit &lt;br /&gt;
* Fixed interaction between Level 3 Rupture and Force Staff&lt;br /&gt;
* Fixed the scourge Glyph not showing the new icon (&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1WH&lt;/span&gt;)&lt;br /&gt;
* Fixed some inconsistencies in the visual AoE of some abilities (no balance changes here, just making the cursors more consistent for: Avalanche, Storm Bolt, Rocket Flare, Pit of Malice, Expulsion, Chronosphere, Earthbind, Spin Web, Dream Coil, Weave, Maledict, Vacuum, Sanity&#39;s Eclipse)&lt;br /&gt;
* Fixed damage AoE on Waning Rift being slightly less than the silence AoE&lt;br /&gt;
* Fixed a very minor visual glitch when attempting to buy a recipe for power treads&lt;br /&gt;
* Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray&lt;br /&gt;
* Fixed AoE on Strygwyr&#39;s thirst being off by 25&lt;br /&gt;
* Fixed Sticky Napalm triggering Linken Sphere&lt;br /&gt;
* Fixed interaction bugs with Soul Rip and Ethereal state&lt;br /&gt;
* Fixed AoE on Song of the Siren being off by 25&lt;br /&gt;
* Fixed a rare bug with Spirit Bear losing track of his items&lt;br /&gt;
* Fixed some minor duration inconsistencies with God&#39;s Strength&lt;br /&gt;
* Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return &lt;br /&gt;
* Fixed Sticky Napalm compatibility problems with Shiva&#39;s Guard &lt;br /&gt;
* Fixed some possible lag scenarios with Soul Catcher&lt;br /&gt;
* Fixed a very rare cause where you could Soul Ring usage could be lethal&lt;br /&gt;
* Courier can no longer use Ghost Scepter (to prevent some abuses)&lt;br /&gt;
* Fixed some minor incorrect behaviors when using burning spears at very low hp&lt;br /&gt;
* Fixed some rare damage cap issues with Dragon Slave and Sonic Wave&lt;br /&gt;
* Fixed some minor duration inconsistencies with Insatiable Hunger&lt;br /&gt;
* Fixed Sticky Napalm malfunctioning when cast on units in Fog of War&lt;br /&gt;
* Fixed a fatal error possible with Skewer&lt;br /&gt;
* Fixed a minor visual bug when Unstable Concoction explodes in midair&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.68c&quot; border=&quot;0&quot; id=&quot;6.68c&quot; src=&quot;http://media.playdota.com/changelogs/1280863283.jpg&quot; /&gt; &lt;br /&gt;
* Fixed a few important bugs &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.68b&quot; border=&quot;0&quot; id=&quot;6.68b&quot; src=&quot;http://media.playdota.com/changelogs/1280342347.jpg&quot; /&gt; &lt;br /&gt;
* Fixed a major bug with Techies Remote Mines&lt;br /&gt;
* Fixed Geomancer clones restoring mana with Arcane Boots&lt;br /&gt;
* Wisp can no longer teleport to the enemy fountain&lt;br /&gt;
* Fixed a small bug with Flak Cannon against buildings when gyro has very low damage&lt;br /&gt;
* Fixed a bug when casting tether from outside of range limit while being moved with Relocate&lt;br /&gt;
* Fixed an issue with illusions and flak cannon&lt;br /&gt;
* Fixed a few other minor things &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.68&quot; border=&quot;0&quot; id=&quot;6.68&quot; src=&quot;http://media.playdota.com/changelogs/1278608782.jpg&quot; /&gt; &lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;72&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/heroes.jpg&quot; /&gt;&lt;/div&gt;* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new hero (Wisp)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Hero Class: Guardian Wisp&lt;br /&gt;
Hero Name: Io&lt;br /&gt;
&lt;br /&gt;
Range: 525&lt;br /&gt;
Movement Speed: 295&lt;br /&gt;
Hero Type: Strength&lt;br /&gt;
Starting Armor: 0&lt;br /&gt;
Starting Damage: 33-42&lt;br /&gt;
&lt;br /&gt;
Agility: 14 + 1.6&lt;br /&gt;
Strength: 17 + 1.9&lt;br /&gt;
Intelligence: 23 + 1.7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tether:&lt;br /&gt;
=======&lt;br /&gt;
Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds. &lt;br /&gt;
&lt;br /&gt;
Movement Bonus: 20/25/30/35%&lt;br /&gt;
Stun Duration: 1.25/1.5/1.75/2.0&lt;br /&gt;
&lt;br /&gt;
Cooldown: 12&lt;br /&gt;
Manacost: 40&lt;br /&gt;
&lt;br /&gt;
If you try to tether a unit that is a outside its range (by up to 900) Io will latch on and pull himself closer to the unit.&lt;br /&gt;
&lt;br /&gt;
Tether transfers other states on the hero to the allied unit. This includes Overcharge, Relocate and any time you regenerate hp/mp.&lt;br /&gt;
&lt;br /&gt;
Note: Has a sub ability that lets you break the tether.&lt;br /&gt;
&lt;br /&gt;
Credit: Based on Tether from http://www.playdota.com/forums/215750/intel-sentinel-io-aurora-wisp/&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1TA&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirits:&lt;br /&gt;
=========&lt;br /&gt;
Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.&lt;br /&gt;
&lt;br /&gt;
You have two sub abilities. One to move them outwards and one to call them back in. You can stop them at any distance by toggling the ability order.&lt;br /&gt;
&lt;br /&gt;
Damage per Spirit: 25/50/75/100&lt;br /&gt;
Slow: 30%&lt;br /&gt;
&lt;br /&gt;
Cooldown: 14&lt;br /&gt;
Manacost: 120/130/140/150&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1T8&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overcharge:&lt;br /&gt;
============&lt;br /&gt;
Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally. &lt;br /&gt;
&lt;br /&gt;
This is a toggle ability.&lt;br /&gt;
&lt;br /&gt;
Attack Speed: 60/80/100/120&lt;br /&gt;
&lt;br /&gt;
Note: This bonus affects a tethered unit as well.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1VO&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Relocate:&lt;br /&gt;
=========&lt;br /&gt;
Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds. &lt;br /&gt;
&lt;br /&gt;
There is a casting delay and the enemy has visual indicators on the minimap and the world of the teleport before it happens. &lt;br /&gt;
&lt;br /&gt;
Cast Delay: 2.5/2.25/2.0&lt;br /&gt;
Cooldown: 80/60/40&lt;br /&gt;
Manacost: 100&lt;br /&gt;
&lt;br /&gt;
Note: If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from returning back with you. -disablehelp is available for this ability.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1TB&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new hero (Thrall)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Hero Class: Far Seer&lt;br /&gt;
Hero Name: Thrall&lt;br /&gt;
&lt;br /&gt;
Range: 600&lt;br /&gt;
Movement Speed: 300&lt;br /&gt;
Hero Type: Intelligence&lt;br /&gt;
Starting Armor: 1&lt;br /&gt;
Starting Damage: 49-53&lt;br /&gt;
&lt;br /&gt;
Agility: 15 + 1.4&lt;br /&gt;
Strength: 19 + 1.9&lt;br /&gt;
Intelligence: 22 + 2.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thunder Strike:&lt;br /&gt;
===============&lt;br /&gt;
Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.&lt;br /&gt;
&lt;br /&gt;
Damage per strike: 50/75/100/125&lt;br /&gt;
Secondary AOE: 200&lt;br /&gt;
&lt;br /&gt;
Cooldown: 16&lt;br /&gt;
Manacost: 100/110/120/130&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1TV&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glimpse:&lt;br /&gt;
========&lt;br /&gt;
Thrall forces the target back to it&#39;s previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.&lt;br /&gt;
&lt;br /&gt;
Cast Range: 600/1000/1400/1800&lt;br /&gt;
&lt;br /&gt;
Cooldown: 60/50/40/30&lt;br /&gt;
Manacost: 160/130/100/70&lt;br /&gt;
&lt;br /&gt;
Note: The glimpse effect has some travel time, the target isn&#39;t instantly moved back.&lt;br /&gt;
Credit: Based on Glipse from http://www.playdota.com/forums/242499/int-sent-sephael-spirit-arbiter/&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SW&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kinetic Field:&lt;br /&gt;
==============&lt;br /&gt;
Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.&lt;br /&gt;
&lt;br /&gt;
Has a 1.2 second cast delay before the field is fully formed.&lt;br /&gt;
&lt;br /&gt;
Duration: 2.5/3/3.5/4 seconds&lt;br /&gt;
&lt;br /&gt;
Cooldown: 14&lt;br /&gt;
Cast Range: 900&lt;br /&gt;
Manacost: 70&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SU&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Static Storm:&lt;br /&gt;
==============&lt;br /&gt;
Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.&lt;br /&gt;
&lt;br /&gt;
Final DPS: 170/210/250&lt;br /&gt;
AOE: 375&lt;br /&gt;
Manacost: 125/175/225&lt;br /&gt;
Cooldown: 60&lt;br /&gt;
&lt;br /&gt;
Note: The damage starts off slow and ramps up continuously until it reaches the max&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1U6&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new hero (Eredar)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Hero Class: Shadow Demon&lt;br /&gt;
Hero Name: Eredar&lt;br /&gt;
&lt;br /&gt;
Range: 500&lt;br /&gt;
Movement Speed: 295&lt;br /&gt;
Hero Type: Intelligence&lt;br /&gt;
Starting Armor: 3&lt;br /&gt;
Starting Damage: 53-57&lt;br /&gt;
&lt;br /&gt;
Agility: 18 + 2.2&lt;br /&gt;
Strength: 17 + 1.9&lt;br /&gt;
Intelligence: 26 + 2.7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Disruption:&lt;br /&gt;
============&lt;br /&gt;
Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar&#39;s control which last for 6 seconds.&lt;br /&gt;
&lt;br /&gt;
Displacement duration: 2.5 seconds&lt;br /&gt;
Illusion Outgoing Damage: 30/40/50/60%&lt;br /&gt;
Illusion Incoming Damage: 150%&lt;br /&gt;
Illusion Duration: 6 seconds&lt;br /&gt;
&lt;br /&gt;
Cast Range: 700&lt;br /&gt;
Manacost: 75&lt;br /&gt;
Cooldown: 16&lt;br /&gt;
&lt;br /&gt;
Note: Can target enemy, ally or self.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1S8&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soul Catcher:&lt;br /&gt;
==============&lt;br /&gt;
Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
Damage Amplification: 20/30/40/50%&lt;br /&gt;
&lt;br /&gt;
AOE: 500&lt;br /&gt;
Cast Range: 600&lt;br /&gt;
Manacost: 50&lt;br /&gt;
Cooldown: 13&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SB&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shadow Poison:&lt;br /&gt;
===============&lt;br /&gt;
Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each stack increases the damage it would deal exponentially, up to 4 stacks.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
Level 1 Per stack: 20/40/80/160 + 50 each further stacks&lt;br /&gt;
Level 2 Per stack: 35/70/140/280 + 50 each further stacks&lt;br /&gt;
Level 3 Per stack: 50/100/200/400 + 50 each further stacks&lt;br /&gt;
Level 4 Per stack: 65/130/260/520 + 50 each further stacks&lt;br /&gt;
&lt;br /&gt;
AOE: 150&lt;br /&gt;
Travel Distance: 1500&lt;br /&gt;
&lt;br /&gt;
Cooldown: 3&lt;br /&gt;
Manacost: 50&lt;br /&gt;
&lt;br /&gt;
Note: This has a sub ability to let you release the poison at any time. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1S4&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demonic Purge:&lt;br /&gt;
===============&lt;br /&gt;
Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.&lt;br /&gt;
&lt;br /&gt;
Damage: 200/300/400&lt;br /&gt;
&lt;br /&gt;
Cooldown: 50&lt;br /&gt;
Manacost: 200&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SA&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new hero (Gyrocopter)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Hero Class: Gyrocopter&lt;br /&gt;
Hero Name: Aurel Vlaicu&lt;br /&gt;
&lt;br /&gt;
Range: 375&lt;br /&gt;
Movement Speed: 305&lt;br /&gt;
Hero Type: Agility&lt;br /&gt;
Starting Armor: 2&lt;br /&gt;
Starting Damage: 41-51&lt;br /&gt;
&lt;br /&gt;
Agility: 24 + 2.4&lt;br /&gt;
Strength: 18 + 1.8&lt;br /&gt;
Intelligence: 23 + 2.1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rocket Barrage:&lt;br /&gt;
===============&lt;br /&gt;
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
Damage per rocket: 10/12/14/16&lt;br /&gt;
&lt;br /&gt;
Cooldown: 6.5&lt;br /&gt;
Manacost: 90&lt;br /&gt;
&lt;br /&gt;
Note: The rockets can only hit units you have vision over. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SO&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Homing Missile:&lt;br /&gt;
================&lt;br /&gt;
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.&lt;br /&gt;
&lt;br /&gt;
Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)&lt;br /&gt;
&lt;br /&gt;
Maximum Damage: 100/200/300/400&lt;br /&gt;
Stun Duration: 2.5&lt;br /&gt;
&lt;br /&gt;
Cooldown: 20/18/16/14&lt;br /&gt;
Manacost: 120/130/140/150&lt;br /&gt;
Cast Range: 900&lt;br /&gt;
&lt;br /&gt;
Notes: Towers do half damage. Enemy has vision over the rocket once it starts moving.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1SQ&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Flak Cannon:&lt;br /&gt;
=============&lt;br /&gt;
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.&lt;br /&gt;
&lt;br /&gt;
Your attack range is still limited to 375 range. &lt;br /&gt;
&lt;br /&gt;
Attacks: 3/4/5/6&lt;br /&gt;
Manacost: 50&lt;br /&gt;
Cooldown: 20&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1TW&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call Down:&lt;br /&gt;
===========&lt;br /&gt;
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.&lt;br /&gt;
&lt;br /&gt;
Primary Missle Damage: 250/300/350&lt;br /&gt;
Primary Missle Slow: 20%&lt;br /&gt;
Primary Missle Slow Duration: 2&lt;br /&gt;
&lt;br /&gt;
Secondary Missle Damage: 100/150/200&lt;br /&gt;
Secondary Missle Slow: 50%&lt;br /&gt;
Secondary Missle Slow Duration: 3&lt;br /&gt;
&lt;br /&gt;
Cast Range: 1000&lt;br /&gt;
&lt;br /&gt;
AOE: 400&lt;br /&gt;
Cooldown: 55/50/45&lt;br /&gt;
Manacost: 125&lt;br /&gt;
&lt;br /&gt;
Note: The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1T5&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/alch.gif&quot; title=&quot;Alch&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/alchemist&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Alchemist&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Unstable Concoction manacost from 90 to 120&lt;br /&gt;
- Unstable Concoction damage rescaled from 150/200/250/300 to 120/180/240/300&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/am.gif&quot; title=&quot;Am&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/anti-mage&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Anti-Mage&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Spell Shield increased from 10/20/30/40 to 15/25/35/45&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/axe.gif&quot; title=&quot;Axe&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/axe&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Axe&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Battle Hunger now slows the target by 8% until it runs out or kills another unit&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bane.gif&quot; title=&quot;Bane&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bane-elemental&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bane Elemental&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Brain Sap cooldown from 20 to 16&lt;br /&gt;
- Fiend&#39;s Grip Scepter upgrade now drains 10% mana per second instead of 5%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bs.gif&quot; title=&quot;Bs&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bloodseeker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Blood Seeker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Agility gain increased from 2.6 to 3.0&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/bh.gif&quot; title=&quot;Bh&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bounty-hunter&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bounty Hunter&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Jinada cooldown from 21/16/11/6 to 15/12/9/6&lt;br /&gt;
- Track now gives 50 bonus bounty to all units affected by the track aura of that target&lt;br /&gt;
- Track bonus gold is treated as Reliable Gold&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/brood.gif&quot; title=&quot;Brood&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/broodmother#skill332&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Broodmother&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Armor decreased by 2&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/ck.gif&quot; title=&quot;Ck&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/chaos-knight&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Chaos Knight&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Reality Rift manacost increased from 50 to 70&lt;br /&gt;
- Starting str decreased by 4 and increased base damage by 4 to keep it constant&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/cw.gif&quot; title=&quot;Cw&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/clockwerk-goblin&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Clockwerk&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Armor increased by 1&lt;br /&gt;
- Battery Assault damage increased from 10/30/50/70 to 15/35/55/75&lt;br /&gt;
- Hookshot cooldown rescaled from 80/60/40 to 70/55/40&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/dirge.gif&quot; title=&quot;Dirge&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/undying&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Dirge&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Tombstone cast range increased from 250 to 600&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/doom.gif&quot; title=&quot;Doom&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/doom-bringer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Doom Bringer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- LVL? Death mana cost rescaled from 85/105/125/145 to 110&lt;br /&gt;
- Scorched Earth mana cost increased from 60 to 60/65/70/75&lt;br /&gt;
- Scorched Earth movement speed bonus reduced from 20% to 16%&lt;br /&gt;
- Starting intelligence reduced from 16 to 13&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/drow.gif&quot; title=&quot;Drow&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/drow-ranger&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Drow Ranger&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- No longer has full night vision (same as the other heroes now, 800)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/voke.gif&quot; title=&quot;Voke&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/invoker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Invoker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Strength gain increased from 1.4 to 1.7&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/thd.gif&quot; title=&quot;Thd&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/twin-head-dragon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Jakiro&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Macropyre travel range from 600/750/900 to 900&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/jugg.gif&quot; title=&quot;Jugg&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/juggernaut&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Juggernaut&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Healing Ward manacost rescaled from 140 to 80/100/120/140&lt;br /&gt;
- Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/aa.gif&quot; title=&quot;Ancient Apparition&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ancient-apparition&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Kaldr&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Armor reduced by 1&lt;br /&gt;
- Ice Blast cooldown from 44/32/20 to 45&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/dp.gif&quot; title=&quot;Dp&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/death-prophet&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Krobelus&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Carrion Swarm cooldown decreased from 9 base to 8 base (5-&amp;gt;4 when fully upgraded)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/ta.gif&quot; title=&quot;Ta&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/templar-assassin&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lanaya&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Psi Blades spill range from 320 to 320/340/360/380&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/skel.gif&quot; title=&quot;Skel&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/skeleton-king&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Leoric&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Vampiric Aura lifesteal improved from 10/16/22/28% to 15/20/25/30%&lt;br /&gt;
- Reincarnation manacost increased from 100 to 140&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Reworked Hellfire Blast&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Old Hellfire Blast:&lt;br /&gt;
=============&lt;br /&gt;
Stun Duration: 2&lt;br /&gt;
Damage: 100/150/200/250&lt;br /&gt;
Cooldown: 8&lt;br /&gt;
Manacost: 140&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Hellfire Blast:&lt;br /&gt;
==============&lt;br /&gt;
Ignites the target on fire, dealing damage over time. Stuns the target for a brief period followed by a movement speed reduction.&lt;br /&gt;
&lt;br /&gt;
Stun Duration: 2&lt;br /&gt;
Slow Duration: 2&lt;br /&gt;
Slow Amount: 15%&lt;br /&gt;
Damage per second: 30/45/60/75&lt;br /&gt;
Cooldown: 8&lt;br /&gt;
Manacost: 140&lt;br /&gt;
&lt;br /&gt;
Note: The dps duration is the full 4 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: AHtb (same as before)&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lesh.gif&quot; title=&quot;Lesh&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tormented-soul&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Leshrac&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Split Earth stun duration increased from 1.25/1.5/1.75/2 to a constant 2&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lich.gif&quot; title=&quot;Lich&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lich&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lich&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed increased by 10&lt;br /&gt;
- Starting damage rescaled from 37-56 to 42-51&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lina.gif&quot; title=&quot;Lina&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slayer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Lina Inverse&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Laguna Blade level 1 cooldown from 150 to 120&lt;br /&gt;
- Light Strike Array cooldown from 8 to 7&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/luna.gif&quot; title=&quot;Luna&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/moon-rider&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Luna&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Eclipse now turns day into night for 10 seconds&lt;br /&gt;
- Lunar Blessing bonus damage increased from 6/12/18/24 to 8/16/24/32&lt;br /&gt;
- Lunar Blessing now always provides full night vision&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/dusa.gif&quot; title=&quot;Dusa&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gorgon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Medusa&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed decreased from 300 to 290&lt;br /&gt;
- Strength gain decreased from 1.85 to 1.65&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/furion.gif&quot; title=&quot;Furion&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/prophet&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Furion&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Teleport now has a tp scroll style indicator displayed for your allies&lt;br /&gt;
- Agility increased from 15 + 1.5 to 18 + 1.9&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/geo.gif&quot; title=&quot;Geo&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/geomancer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Meepo&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed increased from 300 to 305&lt;br /&gt;
- Poof manacost from 140/120/100/80 to 80&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/naix.gif&quot; title=&quot;Naix&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lifestealer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Naix&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base damage improved by 5&lt;br /&gt;
- Casting Open Wounds no longer loses attack focus&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/weaver.gif&quot; title=&quot;Weaver&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-weaver&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Nerubian Weaver&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Shukuchi now has a 0.25 second fade time&lt;br /&gt;
- The Swarm manacost increased from 75 to 100&lt;br /&gt;
- The Swarm vision reduced from to 500 to 250&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/ns.gif&quot; title=&quot;Ns&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nightstalker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Nightstalker&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Base damage increased by 10&lt;br /&gt;
- Crippling Fear&#39;s miss chance from 10/20/30/40% to 40%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/ogre.gif&quot; title=&quot;Ogre&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ogre-magi&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Ogre Magi&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Int gain increased from 1.9 to 2.4&lt;br /&gt;
- Fireblast rescaled from 75/125/175/275 to 80/145/210/275 (&lt;a href=&quot;http://www.playdota.com/forums/146745/solution-ogre-magi/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;146745&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Multi Cast manacost increase for Firebalst rescaled from 30/80/110 to 30/70/110 (&lt;a href=&quot;http://www.playdota.com/forums/146745/solution-ogre-magi/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;146745&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/od.gif&quot; title=&quot;Od&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/obsidian-destroyer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Obsidian Destroyer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Astral Imprisonment no longer causes the target to lose vision over that area&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter to Obsidian Destroyer&lt;/span&gt; (along with a new visual effect)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Damage Multiplier from 8/9/10 to 9/10/11 and cast range from 600/650/700 to 700/750/800&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1VW&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/omni.gif&quot; title=&quot;Omni&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/omniknight&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Omni Knight&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Movement speed increased by 5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/panda.gif&quot; title=&quot;Panda&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/pandarena-brewmaster&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Pandarean Brewmaster&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/potm.gif&quot; title=&quot;Potm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/priestess-of-the-moon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Priestess of the Moon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Moonlight Shadow&#39;s cooldown rescaled from 160 to 180/160/140,&lt;br /&gt;
- Moonlight Shadow&#39;s duration rescaled from 7/9/11 to 11. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/puck.gif&quot; title=&quot;Puck&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/puck&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Puck&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Illusory Orb cooldown decreased from 15 to 13&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/pudge.gif&quot; title=&quot;Pudge&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/butcher&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Pudge&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Flesh Heap is now retroactive (Meaning it keeps track of your kills and is always updating your str based on your current level of flesh heap)&lt;br /&gt;
- Reduced Flesh Heap aoe from 525 to 450&lt;br /&gt;
- Meat Hook damage type changed from physical to pure&lt;br /&gt;
- Meet Hook damage adjusted from 100/200/300/400 to 90/180/270/360&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/qop.gif&quot; title=&quot;Qop&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/queen-of-pain&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Queen of Pain&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Scream of Pain manacost rescaled from 140 to 110/120/130/140&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/razor.gif&quot; title=&quot;Razor&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lightning-revenant&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Razor&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Static Link cooldown decreased from 45/40/35/30 to 35/30/25/20&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter to Razor&lt;/span&gt; (along with a new visual effect)&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Increases striking speed from 0.85/0.75/0.60 to 0.7/0.6/0.5 and can target structures. Does not reduce structure&#39;s armor.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1UV&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sand.gif&quot; title=&quot;Sand&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/sand-king&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sand King&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Armor increased by 1&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sniper.gif&quot; title=&quot;Sniper&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dwarven-sniper&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sniper&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Assassinate kills now give XP even if you are outside of range (&lt;a href=&quot;http://www.playdota.com/forums/208147/sniper-give-him-exp/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;208147&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Night vision increased from 800 to 1000 (&lt;a href=&quot;http://www.playdota.com/forums/197918/sniper-nearly-un-t-downable-suggestion/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;197918&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/spec.gif&quot; title=&quot;Spec&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/spectre&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Spectre&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Desolate damage increased from 15/25/35/45 to 20/30/40/50&lt;br /&gt;
- Dispersion reflection increased from 5/10/15/20 to 10/14/18/22&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sb.gif&quot; title=&quot;Sb&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/spiritbreaker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Spirit Breaker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Empowering haste from 4/6/8/10 to 6/8/10/12&lt;br /&gt;
- Aghanim&#39;s Scepter Nether Strike now also increases cast range (400/550/700-&amp;gt;550/700/850)&lt;br /&gt;
- Charge of Darkness speed boost updates at smoother 0.5 intervals and displays a counter above your head (&lt;a href=&quot;http://www.playdota.com/forums/267094/remake-charge-darkness-simple-but-effective/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;267094&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
- Added a button to make it more obvious how to initiate the charge earlier. You can still use the old move method though. (&lt;a href=&quot;http://www.playdota.com/forums/193994/tweak-charge-darkness/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;193994&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/sa.gif&quot; title=&quot;Sa&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/stealth-assassin&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Stealth Assassin&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Base agility increased by 10&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Base damage and armor decreased to remain the same overall after the extra agility&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tc.gif&quot; title=&quot;Tc&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tauren-chieftan&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Tauren Chieftain&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Natural Order aoe from 250 to 275&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/techie.gif&quot; title=&quot;Techie&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-techies&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Techies&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Remote mines now detonate when killed (&lt;a href=&quot;http://www.playdota.com/forums/145024/rework-remote-mines/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;145024&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tb.gif&quot; title=&quot;Tb&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/soul-keeper&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Terrorblade&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Soul Steal&#39;s secondary ability is now in the same position as the primary ability with the same hotkey (&lt;a href=&quot;http://www.playdota.com/forums/210124/fix-animation-soul-steal/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;210124&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tink.gif&quot; title=&quot;Tink&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tinker&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Tinker&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Armor increased by 1&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/tiny.gif&quot; title=&quot;Tiny&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/stone-giant&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Tiny&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
- Avalanche cooldown decreased from 20 to 17&lt;br /&gt;
- Toss cast range from 500/700/900/1100 to 700/900/1100/1300&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter to Tiny&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Can target trees to pick them up as weapons (same as Stone Giant from ladder). Makes your attack range longer, gives you bonus damage against buildings and 50% splash in a 300 aoe for 3 attacks. Adds an extra level of upgrade to your toss damage that your ultimate normally does. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1VH&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/vs.gif&quot; title=&quot;Vs&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/vengeful-spirit&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Vengeful Spirit&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Magic Missile manacost rescaled from 95/110/125/140 to 110/120/130/140&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/veno.gif&quot; title=&quot;Veno&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/venomancer&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Venomancer&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Poison Sting slow from 10 to 11/12/13/14&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/viper.gif&quot; title=&quot;Viper&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/netherdrake&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Viper&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter to Viper&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Cast Range increased from 500 to 800 and cooldown from 80/50/30 to 12&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: A1UZ&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/visage.gif&quot; title=&quot;Visage&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolic&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Visage&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Gravekeeper&#39;s Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer &lt;br /&gt;
- Gravekeeper&#39;s Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16 per layer &lt;br /&gt;
- Familiars maximum damage rescaled from 84/105/126 to 56/98/154&lt;br /&gt;
- Familiars cooldown from 160 to 180/160/140&lt;br /&gt;
- Soul Assumption&#39;s mana cost increased from 100 to 150&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/lock.gif&quot; title=&quot;Lock&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/warlock&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Warlock&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Fatal Bonds cooldown decreased from 30 to 25&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter to Warlock&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
With Aghanim&#39;s Warlock calls down two golems. HP, Attack and Bounty of each is halved to be roughly the same total as before. Deals twice the impact damage and lands 0.3 seconds apart.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;Ability Code: S00U&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/heroes/zeus.gif&quot; title=&quot;Zeus&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lord-of-olympia&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Zeus&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Arc Lightning cooldown from 2.5 to 2.25 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;58&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/items.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new recipe item (Arcane Boots)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
This item replaces Arcane Ring.&lt;br /&gt;
&lt;br /&gt;
Arcane Boots:&lt;br /&gt;
===========&lt;br /&gt;
500 - Boots of Speed &lt;br /&gt;
1000 - Energy Booster&lt;br /&gt;
&lt;br /&gt;
+65 Movement Speed&lt;br /&gt;
+250 Mana&lt;br /&gt;
Replenish Mana (Restores 135 mana to allies in 600 aoe, 45 cd, 25 manacost)&lt;br /&gt;
Can be Disassembled&lt;br /&gt;
Original Idea from: &lt;a href=&quot;http://www.playdota.com/forums/245602/item-arcane-ring-arcane-boots/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;245602&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added new basic item (Orb of Venom)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Located at the secret shops and side shops&lt;br /&gt;
&lt;br /&gt;
- Costs 600 Gold.&lt;br /&gt;
- Adds a poison effect to your attacks. Deals 3dps and lasts 3 seconds. 4% slow for ranged, 12% slow for melee.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Chest_Chain_14.gif&quot; title=&quot;AssaultCuirass&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/assault-cuirass&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Assault Cuirass&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Attack Speed decreased from 40% to 35%&lt;br /&gt;
- Aura Attack Speed increased from 15% to 20%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNCritterChicken.gif&quot; title=&quot;AnimalCourier&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/animal-courier&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Animal Courier&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Price decreased from 200 to 170&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Chest_Plate06.gif&quot; title=&quot;BladeMail&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/blade-mail&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Blade Mail&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Damage Return&#39;s duration increased from 3.5 to 4 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; title=&quot;Bloodstone&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/bloodstone&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Bloodstone&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Heal on wielder&#39;s death increased from 25 per charge to 30&lt;br /&gt;
- Now only loses a third of its charges on death (reduced from a half)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Weapon_Crossbow_10.gif&quot; title=&quot;Buriza&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/buriza-do-kyanon&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Buriza Do Kyanon&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Damage increased by 6 (to equal the total of crystalys and demon edge)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Hammer_10.gif&quot; title=&quot;CraniumBasher&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/cranium-basher&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Cranium Basher&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Removed 25% chance to do 25 bonus damage (stun is still the same)&lt;br /&gt;
- Cranium Basher bonus damage increased from 30 to 40&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNDustOfAppearance.gif&quot; title=&quot;DustOfAppearance&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/dust-of-appearance&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Dust of Appearance&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Reduced AOE from 1250 to 1050&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif&quot; title=&quot;EtherealBlade&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ethereal-blade&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Ethereal Blade&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Removed Wraith Band from recipe (same bonuses still though)&lt;br /&gt;
- You can now target yourself&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfPurification.gif&quot; title=&quot;EulsScepterOfDivinity&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/euls-scepter-of-divinity&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Eul&#39;s Scepter of Divinity&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Cast range increased from 600 to 700&lt;br /&gt;
- Added double click support for Euls (&lt;a href=&quot;http://www.playdota.com/forums/174341/gameplay-euls-quick-cast-testmap/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;174341&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNIceShard.gif&quot; title=&quot;EyeOfSkadi&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/eye-of-skadi&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Eye of Skadi&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Orb of Venom added as a component. Final bonuses are the same as before.&lt;br /&gt;
- Recipe price decreased from 750 to 300&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNHeartOfAszune.gif&quot; title=&quot;HeartOfTarrasque&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/heart-of-tarrasque&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Heart of the Tarrasque&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Delay on regeneration reduced from 8 to 6 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNStormHammer.gif&quot; title=&quot;Maelstrom&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/maelstrom&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Maelstrom&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Recipe cost decreased from 900 to 800&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNSpellShieldAmulet.gif&quot; title=&quot;Mekansm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/mekansm&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Mekansm &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- AoE of Restore increased from 450 to 750&lt;br /&gt;
- HP aura regen increased from 3 to 4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/WeaponDealer/BTNOrcMeleeUpTwo.gif&quot; title=&quot;QuellingBlade&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/quelling-blade&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Quelling Blade&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Tree Chop cooldown decreased from 15 to 10 &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNBlueSentryWard.gif&quot; title=&quot;SentryWard&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/sentry-wards&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Sentry Wards&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Increased truesight vision from 800 to 950&lt;br /&gt;
- Reduced natural vision to just around itself&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/SupportiveVestments/UrnOfShadows.gif&quot; title=&quot;Urn of Shadows&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/urn-of-shadows&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Urn of Shadows&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- Heal no longer dispels from neutral creep damage&lt;br /&gt;
- Added a team notice when someone buys Urn of Shadows recipe&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.blogger.com/forums/assault_fps/smilies/items/Protectorate/BTNAdvancedUnholyArmor.gif&quot; title=&quot;Vanguard&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/vanguard&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #64a8e5;&quot;&gt;Vanguard &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
- HP bonus from 300 to 275&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;* Added a new gold mechanic to the game&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&quot;&lt;i&gt;Reliable Gold&lt;/i&gt;&quot; - Any bounty you get from hero kills or from the extra &quot;aoe kill gold&quot; bonus (feature from few patches ago) is added to your Reliable Gold pool. &lt;br /&gt;
&lt;br /&gt;
&quot;&lt;i&gt;Unreliable Gold&lt;/i&gt;&quot; - It is everything else (creep kills, neutrals, etc). &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Dying can only take away gold from your Unreliable Gold pool and not from your Reliable Gold.&lt;/b&gt; Buying items uses up your Unreliable Gold first before using your Reliable Gold.&lt;br /&gt;
&lt;br /&gt;
An example: You have 910 total gold (500 Unreliable, 410 Reliable). If you buy Boots of Speed, you&#39;ll have 410 total gold left (0 Unreliable, 410 Reliable). However, if you bought Chainmail, you would have 360 Reliable Gold left.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The process is seamless to the user, you won&#39;t have to do anything extra to make it work.&lt;/b&gt; Your total gold is still displayed in the same place. Your Reliable Gold is displayed in your scoreboard title. &lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://beta.getdota.com/65022871.png&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
This is a new experimental idea that may be adjusted and tweaked over time depending on feedback and results after it is released. As always, let me know anything you want to see in future versions.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Buyback uses reliable gold first. There are some other plans and ideas for buyback adjustments in the future but I would like to see these changes stabilize first before considering further stuff. There may also be some other changes related to the aoe bounty in the future but I want to take it slow one step at a time and see how this change is reflected in games first.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Support gold bounty gained for kills is now displayed ontop of each hero&lt;/span&gt; (not a change to bounty, but revealing the &quot;extra&quot; area bounty that was added a few patches ago, &lt;a href=&quot;http://www.playdota.com/forums/16775/floattext-bonus-gold/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;16775&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Minor adjustment (+50) to the extra aoe XP bounty&lt;/span&gt;&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Lane creeps vision from 1400/800 to 1100/800&lt;/span&gt;&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Day-Night now cycles at 25% faster rate&lt;/span&gt;&lt;br /&gt;
* The autozoom restore function in -zm is increased to give extra time to temporarily zoom in &lt;br /&gt;
* Game now displays a message to your allies if you buy back&lt;br /&gt;
* Added a -ub (-Unban) game mode to override the default -cm changed hero restrictions. You use this in combination with cm, -ubcm&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Reworked the -CM Ban and Picks process&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
Instead of 4 bans and then 5 picks, now it is 3 bans and then 3 picks followed by 2 bans and 2 picks. &lt;br /&gt;
&lt;br /&gt;
Old CM:&lt;br /&gt;
=======&lt;br /&gt;
Summary: 4 bans then 5 picks.&lt;br /&gt;
&lt;br /&gt;
Ban Phase: Each team bans 4 heroes. 40 Seconds for each step.&lt;br /&gt;
Process: 1-1-1-1-1-1-1-1&lt;br /&gt;
&lt;br /&gt;
Pick Phase: Each team then picks 5 heroes. 60 Seconds for each step.&lt;br /&gt;
Process: 1-2-2-2-2-1&lt;br /&gt;
&lt;br /&gt;
60 seconds of extra time is provided in each team&#39;s time bank.&lt;br /&gt;
&lt;br /&gt;
New CM:&lt;br /&gt;
=======&lt;br /&gt;
Summary: 3 bans then 3 picks then 2 bans then 2 picks.&lt;br /&gt;
&lt;br /&gt;
Ban Phase #1: Each team bans 3 heroes. 30 seconds for each step&lt;br /&gt;
Process: 1-1-1-1-1-1&lt;br /&gt;
&lt;br /&gt;
Pick Phase #1: Each team then picks 3 heroes. 50 seconds for each step.&lt;br /&gt;
Process: 1-2-2-1&lt;br /&gt;
&lt;br /&gt;
Ban Phase #2: Each team then bans 2 heroes. 50 seconds for each step&lt;br /&gt;
Process: 1-1-1-1&lt;br /&gt;
&lt;br /&gt;
Pick Phase #2: Each team then picks 2 heroes. 50 seconds for each step&lt;br /&gt;
Process: 1-1-1-1&lt;br /&gt;
&lt;br /&gt;
90 seconds of extra time is provided in each team&#39;s time bank.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added death animation for Throne&lt;/span&gt; (&lt;a href=&quot;http://www.playdota.com/forums/82594/frozen-thrones-death-animation/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;82594&lt;/span&gt;&lt;/a&gt;) &lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;4 new Courier models&lt;/span&gt; (&lt;a href=&quot;http://www.playdota.com/forums/222933/chicken-let-model-new-chicken/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;222933&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a Flying Courier morph ability&lt;/span&gt; (&lt;a href=&quot;http://www.playdota.com/forums/175819/crow-vulture-change-form/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;175819&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added Mini Viper and Snow Owl flying courier models (&lt;a href=&quot;http://www.playdota.com/forums/175819/crow-vulture-change-form/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;175819&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a mini-goblin zeppelin flying courier model&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new ability to the courier that drops all the items that do not belong to you to their respective CoPs and then gathers all items that are yours onto the courier. &lt;/span&gt;&lt;br /&gt;
* Changed the courier morph hotkey to G to avoid conflicts with the new ability&lt;br /&gt;
* Game now displays a message when an ally purchases Dust, Observer Wards, Sentry Wards or Gem&lt;br /&gt;
* Added -il as a shortcut for -invokelist (&lt;a href=&quot;http://www.playdota.com/forums/43834/give-invokelist-abbreviation/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;43834&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Increased Anti-Backdoor regeneration rate&lt;br /&gt;
* Fixed some visual issues with ground textures of some scourge buildings (&lt;a href=&quot;http://www.playdota.com/forums/217304/ground-texture-issues/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;217304&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed some buff icon inconsistencies (&lt;a href=&quot;http://www.playdota.com/forums/218840/list-incorrect-buff-icons/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;218840&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added Hook and Arrow Accuracy information to replay data&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
&quot;AA_Total&quot;+PlayerID,Amount&lt;br /&gt;
&quot;AA_Hits&quot;+PlayerID,Amount&lt;br /&gt;
&quot;HA_Total&quot;+PlayerID,Amount&lt;br /&gt;
&quot;HA_Hits&quot;+PlayerID,Amount&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
* New visual effect for Vengeful Spirit&#39;s scepter&lt;br /&gt;
* New visual effect for Witch Doctor&#39;s Aghanim Scepter&lt;br /&gt;
* New visual effect Puck&#39;s Scepter (&lt;a href=&quot;http://www.playdota.com/forums/206094/cosmetic-puck-aghanims-effect/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;206094&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Axe (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Pudge (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Spiritbreaker (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Sand King (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Jakiro (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Night Stalker (&lt;a href=&quot;http://www.playdota.com/forums/264503/cosmetics-aghanim-effects-remade-pudge/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;264503&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an Aghanim&#39;s visual effect for Earthshaker (&lt;a href=&quot;http://www.playdota.com/forums/166075/added-aghanims-agha-effect-faceless-void/#post775063&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;166075&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
* New Tidehunter hero story (&lt;a href=&quot;http://www.playdota.com/forums/244461/neutral-leviathan-background-story-plz-read/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;244461&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added flavor text for Phase Boots (&lt;a href=&quot;http://www.playdota.com/forums/19010/cosmetic-phase-boots/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;19010&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
* Reworked when the visual effect is shown for Berserker&#39;s Blood (&lt;a href=&quot;http://www.playdota.com/forums/268354/visual-huskar-must-read-asap/#post1360102&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;268354&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Improved Chaos Bolt animation (&lt;a href=&quot;http://www.playdota.com/forums/247368/animation-chaos-bolt-model-touchup-tweaks/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;247368&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Earthbind visual effect&lt;br /&gt;
* Added an extra visual effect for Nether Swap&lt;br /&gt;
* Added a visual damage indicator for Ethereal Blade (&lt;a href=&quot;http://www.playdota.com/forums/204930/ethereal-blade-bonus-damage-info/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;204930&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a Burst visual effect for flying courier (&lt;a href=&quot;http://www.playdota.com/forums/21388/animation-burst-give-bird-some-love-1-a/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;21388&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added an aura visual for Leoric&#39;s Vampiric Aura (&lt;a href=&quot;http://www.playdota.com/forums/14145/visual-skeleton-kings-vampiric-aura/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;14145&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed some visual issues with Soul Steal (&lt;a href=&quot;http://www.playdota.com/forums/210124/fix-animation-soul-steal/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;210124&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New visual effect of Strafe (&lt;a href=&quot;http://www.playdota.com/forums/205629/buff-fx-clinkz-strafe/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;205629&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added a visual effect for the int stealing event on Silencer&#39;s Last Word (&lt;a href=&quot;http://www.playdota.com/forums/9993/cosmetic-nortroms-intelligence-steal/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;9993&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Added temporary text overhead info for Sticky Napalm indicating stack counts&lt;br /&gt;
&lt;br /&gt;
* New Breathe Fire icon (&lt;a href=&quot;http://www.playdota.com/forums/208513/icon-breathe-fire/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;208513&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Earthbind Icon (&lt;a href=&quot;http://www.playdota.com/forums/202929/icon-earthbind/#post941196&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;202929&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New March of the Machines Icon (&lt;a href=&quot;http://www.playdota.com/forums/223523/icon-march-machines&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;223523&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Morph Icon (&lt;a href=&quot;http://www.playdota.com/forums/255633-page2/icons-morph/#post1285852&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;255633&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Scourge Glyph Icon (&lt;a href=&quot;http://www.playdota.com/forums/217705/icon-glyph-fortification&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;217705&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Strafe icon (&lt;a href=&quot;http://www.playdota.com/forums/205629-page2/buff-fx-clinkz-strafe/#post1156682&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;205629&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Toss Icon (&lt;a href=&quot;http://www.playdota.com/forums/238905/icon-toss-wild-axes/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;238905&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* New Torrent Icon (&lt;a href=&quot;http://www.playdota.com/forums/218829/icon-torrent-better-than-last-one/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;218829&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; originalheight=&quot;25&quot; originalwidth=&quot;57&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/bugs.jpg&quot; /&gt;&lt;/div&gt;* Fixed Familiars tooltip&lt;br /&gt;
* Fixed Forge Spirit tooltip&lt;br /&gt;
* Fixed a bug with Curse of the Silent&lt;br /&gt;
* Fixed a bug with Charge of Darkness&lt;br /&gt;
* Fixed Invoke from triggering last word&lt;br /&gt;
* Fixed Rot dispelling curse of the silent&lt;br /&gt;
* Fixed Flaming Lasso scoreboard timer&lt;br /&gt;
* Fixed Batrider interaction bugs with Land Mines&lt;br /&gt;
* Fixed a minor rare bug with the caster unit for primal roar&lt;br /&gt;
* Fixed some visual glitches with passive Crystalys icon (&lt;a href=&quot;http://www.playdota.com/forums/208005/icon-crystalys-passive-icon/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;208005&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed some visual glitches with passive Attribute Bonus icon (&lt;a href=&quot;http://www.playdota.com/forums/208766/icon-attribute-bonus-passive-icon/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;208766&lt;/span&gt;&lt;/a&gt;)&lt;br /&gt;
* Fixed a bug with the interaction of Ion Shell and Focus Fire&lt;br /&gt;
* Fixed some areas where you could get stuck with TP Scroll&lt;br /&gt;
* Fixed a bug that could allow courier to gain attack capability&lt;br /&gt;
* Fixed a bug with Soul Ring when your mana capacity changes&lt;br /&gt;
* Fixed some rare bugs with Hex interactions with some abilities&lt;br /&gt;
* Fixed Dark Pact not properly dispelling Crippling Fear or Void&lt;br /&gt;
* Fixed a bug with picking up Linken&#39;s Sphere while waveforming&lt;br /&gt;
* Fixed the launch projectile location for Dragon Knight&#39;s Elder Form&lt;br /&gt;
* Fixed X Marks The Spot when used on an ally carrying Linken Sphere&lt;br /&gt;
* Fixed some AI bugs with attacking roshan while teleported close inside &lt;br /&gt;
* Fixed a bug with moon wells water mechanic when you get stuck inside it&lt;br /&gt;
* Fixed a minor rare bug that produced the &quot;cannot construct unit&quot; message&lt;br /&gt;
* Fixed a very rare bug that could sometimes cause Toss to not throw anything&lt;br /&gt;
&lt;br /&gt;
* About Phoenix&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border-bottom: #336699 1px solid; border-left: #336699 1px solid; border-right: #336699 1px solid; border-top: #336699 1px solid; margin: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br /&gt;
I had mentioned a Phoenix hero was in the works in the past. I&#39;ve decided to save the hero for another update instead of putting him in this one. I want to work on him more.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Thanks to all the beta testers, translators and players that provided feedback. Send me an email and let me know what you&#39;d like to see in 6.69 and beyond. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.67c&quot; border=&quot;0&quot; id=&quot;6.67c&quot; src=&quot;http://media.playdota.com/changelogs/1269966530.jpg&quot; /&gt; &lt;br /&gt;
* Fixed casting distance exploits with Skewer&lt;br /&gt;
* Fixed a bug that could sometimes cause everyone in the game gets a massive FPS drop for a minute&lt;br /&gt;
* Fixed Cleave/Anchor Smash from instantly killing Swarm creatures&lt;br /&gt;
* Various performance improvements when casting The Swarm&lt;br /&gt;
* Fixed Soul Steal channeling text in the tooltip&lt;br /&gt;
* Non-hero units now do half damage to The Swarm&lt;br /&gt;
* Commands like -test and -wtf are now restricted if there is a gamebot deciding the mode to be used&lt;br /&gt;
* Fixed a bug with lifesteal and The Swarm creatures&lt;br /&gt;
* Fixed a rare Mac issue with shared Soul Ring&lt;br /&gt;
* Added passive icon for Strygwyr&#39;s Thirst &lt;br /&gt;
* Added passive icon for Plague</description><link>http://godspeedgaming.blogspot.com/2010/10/dota-changelogs-map-669.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-6648560307559200042</guid><pubDate>Mon, 11 Oct 2010 10:37:00 +0000</pubDate><atom:updated>2010-10-11T03:46:17.265-07:00</atom:updated><title>Guide To Ezalor</title><description>&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;099&quot;&gt;&lt;/a&gt;Table Of Contents&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Click on any section below to go to that section of the guide.&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#01&quot;&gt;1. Introduction and Foreword&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#02&quot;&gt;2. The Hero&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#03&quot;&gt;3. The Skills&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#031&quot;&gt;3.1. Mini Guide to Illuminate&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#04&quot;&gt;4. Skill Build&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#05&quot;&gt;5. Courier and Wards&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#06&quot;&gt;6. Roles&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#07&quot;&gt;7. Items&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#071&quot;&gt;7.1. Item Build&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#08&quot;&gt;8. Early Game Strategy&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#09&quot;&gt;9. Mid Game Strategy&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#10&quot;&gt;10. Late Game Strategy&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#11&quot;&gt;11. Heavy Push Strategy&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#12&quot;&gt;12. Drafting&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#13&quot;&gt;13. Replays&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#14&quot;&gt;14. Conclusion&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;Changelog&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;March 23rd, 2010 - Started writing the guide&lt;br /&gt;
March 25th, 2010 - Added Screenshots&lt;br /&gt;
March 27th, 2010 - Large chunk of the guide is erased accidentally&lt;br /&gt;
March 27th, 2010 - Erased sections are rewritten &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;&lt;br /&gt;
March 28th, 2010 - Added Replays and Screenshots&lt;br /&gt;
March 30th, 2010 - Tweaked Skill Build a little&lt;br /&gt;
March 31st, 2010 - Finished a rough draft&lt;br /&gt;
April 1st, 2010 - Changed the FAQ format into &quot;Q&amp;amp;A&quot;&lt;br /&gt;
April 4th, 2010 - Fixed a lot of grammar and spelling errors&lt;br /&gt;
April 4th, 2010 - Submitted the guide for publishing&lt;br /&gt;
April 10th, 2010 - Guide is Published!&lt;br /&gt;
July 3rd, 2010 - Guide is on the Spotlight!&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;01&quot;&gt;&lt;/a&gt;1. Introduction and Foreword&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;First of all, Ezalor, Keeper of the Light (Kotl from now on) is one of the best support heroes in the game. He seems like a straightforward hero, but has many layers to his usage. He is very versatile and can be used in many different ways. I rarely see other Kotl players using him the way he, in my opinion, should be used, and surprisingly, nobody has written a guide on him. I really enjoy playing this hero, and although he does not get much credit at the end of the day, he can contribute a lot to the team. Also, Kotl is not very beginner-friendly, and will surely die a lot, but even so, his deaths are all for the team. Keep in mind that this is guide is geared towards competitive and organized games, where you and your opponents know what they&#39;re doing. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: darkgreen;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;02&quot;&gt;&lt;/a&gt;2. The Hero&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/strength.jpg&quot; /&gt;&lt;span style=&quot;font-size: medium;&quot;&gt; Strength: 16 + 1.8 per Level&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/agility.jpg&quot; /&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;Agility: 15 + 1.6 per Level&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/intelligence-c.jpg&quot; /&gt; &lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;Intelligence:&lt;/span&gt; 22 + 2.8 per Level&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/asblue.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Affiliation: Sentinel&lt;br /&gt;
Attack Animation: &lt;span style=&quot;color: lime;&quot;&gt;0.3&lt;/span&gt; / &lt;span style=&quot;color: red;&quot;&gt;0.85&lt;/span&gt;&lt;br /&gt;
Damage: 38 - 54&lt;br /&gt;
Casting Animation: &lt;span style=&quot;color: lime;&quot;&gt;0.3&lt;/span&gt; / &lt;span style=&quot;color: red;&quot;&gt;2.4&lt;/span&gt;&lt;br /&gt;
Armor: 1.1&lt;br /&gt;
Base Attack Time: 1.7&lt;br /&gt;
Movespeed: 315&lt;br /&gt;
Missile Speed: 900&lt;br /&gt;
Attack Range: 600&lt;br /&gt;
Sight Range: 1800 / 800&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;Pros/Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Pros&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;+ Very item &lt;b&gt;independent&lt;/b&gt;&lt;br /&gt;
+ High movespeed&lt;br /&gt;
+ Great attack animation&lt;br /&gt;
+ Has semi-escape mechanisms&lt;br /&gt;
+ Can heal teammate&#39;s/self&#39;s mana &lt;b&gt;instantly&lt;/b&gt;&lt;br /&gt;
+ Can deal some damage in the right situation&lt;br /&gt;
+ Great at pushing, and even better at counter-pushing&lt;br /&gt;
+ Has 3 very useful skills built into his ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
- Fragile and very vulnerable&lt;br /&gt;
- No stuns/disables&lt;br /&gt;
- Not a reliable source of damage&lt;br /&gt;
- Attack and casting animations both have long backswings&lt;br /&gt;
- Requires good team support/communication; Team dependent&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;Comments&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Kotl is an excellent support hero who has nice abilities. He has high natural MS and is naturally built to support, requiring nearly no items/farm. He does have a semi-escape mechanism via Blinding Light, but is very vulnerable to nukes. He has a lot of the characteristics that you want a support hero to have, which makes him a good pick in competitive games. He fits into a lot of teams, especially into today&#39;s mana-intensive, high-spell-dependent metagame.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;03&quot;&gt;&lt;/a&gt;3. The Skills&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-0.JPG&quot; /&gt;&lt;br /&gt;
&lt;u&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Illuminate&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: Point&lt;br /&gt;
* Ability Hotkey: T&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Channels a ball of positive energy, letting it build up 100 damage per second. When released, it damages all enemies in a line. The distance also improves with channeling time.&lt;br /&gt;
&lt;br /&gt;
Your one and only damaging spell is unfortunately a channeling spell, but this is actually not much of a problem. This spell allows you to push, defend, and harass with ease. It does have a high mana cost: 150 mana, but does wonders when used correctly, and only has a 10 second cooldown at all levels. It deals up to 200/300/400/500 damage with 800 range at all levels. The AOE is 350 and casting range is 230, which is very interesting because... The place where you cast your Illuminate is &amp;lt;230 range in front of you, but it has an AOE of 350, which means it will actually hit units right behind you. Also, since it has 350 AOE, it actually has a range of 1150 (800+350). You can also cancel it earlier than the maximum time by performing another action, in which case the damage will round &lt;b&gt;down&lt;/b&gt; to the nearest 100. In the early game, you should use this as much as you can at the enemy(s), allowing your carry/lane partner to farm more easily.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;&lt;u&gt;Notes&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
• Damage type: magical&lt;br /&gt;
• Illuminate gives increasing vision of the target area as it is channeled, so it can be used to scout hidden places like Roshan.&lt;br /&gt;
• Can damage Meat Wagons and Glaive Throwers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;031&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Mini Guide to &quot;Illuminate&quot;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Illuminate is actually a fairly simple spell to use. However, because this is a guide for organized games, where (hopefully) you and your enemies are decent players, its hard to make your illuminating placements not obvious. To excecute an illuminate that will hit your target, Fog of War is your best friend. Keep in mind that your enemy will not see the big lightning ball even when it gets really big, unless you are in their vision. Use trees, hills and other hiding spots to surprise your opponents.&lt;br /&gt;
I have taken a few screenshots of a couple of places where you are in the fog while casting Illuminate. Do feel free to try any place you want; These are just some examples that I like to use.&lt;br /&gt;
Note: Be careful for enemy wards. Against a good enemy warder, you may be in sight of them because of an observer ward. If you get caught, you will likely die quickly. Try to be aware of their placements and/or counterward them.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Click on &quot;show&quot; to view screenshots.&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Maximum Length of Illuminate&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_1&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11545&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Shows the maximum range and animation of Illuminate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Sentinel Side&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Top Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_18&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_18&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11551&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_3&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_3&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11552&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
These are very safe places to charge up Illuminate. You will rarely get caught and you have a lot of room to work with.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Top Lane - Defensive Illuminating &lt;/span&gt;&lt;br /&gt;
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&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11550&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
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This one is actually not the best example, because the enemies will probably see you here. Go a little more to the left to avoid being seen.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Middle Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_4&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11547&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_5&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_5&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11548&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
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For both of the above places, you will be easily spotted by observer wards, since you are near very common warding places. Just be a little more aware of things like this in the mid lane. Also, make sure that the enemy and enemy creeps are on the bottom of the hill so you are in the Fog.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Middle Lane - Defensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_6&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11546&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
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Safe and effective early on, but if your tower is getting pushed by 4 enemy stunners... well you know what not to do. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Bottom Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_7&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11542&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Safe, but is not as effective because of its position. The heroes usually wont be standing near the illuminating area if you are playing offensively.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Bottom Lane - Defensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_8&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11541&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_9&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_9&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11540&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Both of these very safe spots. For the second picture, make sure to run to the left after illuminating, because the enemies are surely going to look for you in the forest, and running into them is not a good idea.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Scourge Side&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Top Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_10&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_10&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11589&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
A very safe place to Illuminate while being in the Fog. Unfortunately, this Illuminate won&#39;t reach the tower, so if the enemy is tower hugging, theres not much you can do if you want to harass them with Illuminate.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Top Lane - Defensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
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&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_11&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_11&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11588&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Both of these are excellent, ideal places to charge up Illuminate. It hits a large area of where enemies usually stand, while having trees to provide you with Fog. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Middle Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_12&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11586&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This is a very interesting Illuminate which seems like a mistake, but its not. On the Scourge side, there are no hills that curve towards the inside of the lane, so you can&#39;t use the hills for Fog. However, standing on top of the hill does provide you with Fog, but only if the enemy didn&#39;t put wards to see your side of the hill. Nonetheless, this is the only good Illuminating place in the Scourge middle lane, and is still fairly effective if used properly.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Middle Lane - Defensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_15&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11585&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The small patch of trees where Kotl is standing in this screenshot is the ideal place to use Illuminate if you&#39;re defending Mid. However, it only hits units fairly close to the tower, and enemies usually don&#39;t go that close to the tower when theres an enemy Kotl defending. Knowing this and Offensive Illuminating for Scourge, I would say that going middle with Kotl on the Scourge side is not the best idea.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Bottom Lane - Offensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_17&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11584&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Safe, effective, and covering a large area, this Illuminate is perfect. It can hit those pesky ranged tower-huggers, so its very useful.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Bottom Lane - Defensive Illuminating&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_14&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11582&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_16&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_16&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11583&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The first screenshot is quite risky, and should only be used if you have good backup (Example: Sven). I don&#39;t recommend using the position of the first screenshot at daytime, because they can actually see you. The second screenshot, however, is extremely safe, but not so effective for getting the heroes. It&#39;s good for clearing creep waves, though.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Scouting/Checking Roshan&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_19&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11549&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
You could actually do it from any angle above the hill around Roshan. This is just an example to show how it works.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;Special Illuminates!&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_21&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11544&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_20&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_20&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11543&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
I just wanted to point out these &quot;special&quot; places where you can press on the side of a high point/ledge, and your illuminate will go on the other side of the ledge, increasing the range by a lot. There are not many situations where you could actually make use of this though. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Again, these are not the only places where you should Illuminate. In fact, there are no limits to where you &quot;should&quot; do it. All I can suggest is to use the Fog, and go to places where you yourself would not expect an Illuminate to come from.&lt;br /&gt;
**Note that sometimes, the &quot;lightning ball&quot; from the Illuminate will not face the direction where you clicked it to be. (This happens in many of the screenshots above) This will happen often in tight, narrow paths, which you will have to use when casting Illuminate so you&#39;re in the Fog of War. Just ignore this cosmetic problem when casting Illuminate; It will still go where you clicked it to go.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-1.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Mana Leak&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: Unit&lt;br /&gt;
* Ability Hotkey: E&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all of its mana, it will be paralyzed while the bond is repaired.&lt;br /&gt;
&lt;br /&gt;
Basically a Mana draining version of Bloodseeker&#39;s Rupture, but instead of the amount drained being based on the distance travelled, it is based on the enemy&#39;s maximum mana pool. When casted, the target will have 3.5/4/4.5/5% of it&#39;s maximum mana drained for 5/6/7/8 seconds. If the target runs out of mana from Mana Leak, it will be slowed by 60% for 2 seconds. Mana Leak has a cooldown of 20 seconds and a mana cost of 75 at all levels. Casting range improves (550/700/850/1000 range) per level.&lt;br /&gt;
I feel that people only use this skill for chasing enemies, because it has a slow applied to the enemy if it runs out of mana, but it can be used in many other ways. For example, using it on an enemy Tidehunter before a battle, retreating, then having your initiator go in will give your team a large advantage in the battle. If Tidehunter walks into your team under Mana Leak, attempting to use Ravage, he will risk losing his mana before he gets in the middle of the battle. You could also use Mana Leak to stop chasers from getting you or your teammate. Just remember to cancel the backswing animation, as Kotl has a backswing of 2.4 seconds after casting (as long as Crystal Maidens!)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;&lt;u&gt;Notes&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
• If the target travels over 300 distance in less than 0.1 second (by using blink skills, for example), Mana Leak will not decrease its mana for that distance. Therefore, using it on an enemy Earthshaker or Sand King before a battle (to discourage him from blinking in) will not actually drain any of his mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-2.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: Unit&lt;br /&gt;
* Ability Hotkey: C&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Channels chakras through a friendly unit, creating a surge of mana.&lt;br /&gt;
&lt;br /&gt;
A simple, yet mind-blowingly useful spell. This is Kotl&#39;s signature spell, and the main reason why he is picked in competitive games. When casted on your teammate, it heals 75/150/225/300 of his or her mana instantly, with a cooldown of 19/18/17/16 seconds. It also has a long casting range of 900, and a mana cost of 40/55/70/85. Because of the mana cost, you actually only heal 35/95/155/215 mana &lt;b&gt;when you cast it on yourself&lt;/b&gt;. Remember to cancel the backswing animation on Kotl, because it is pointless to watch your hero wave his wand around for 2 and a half seconds finishing the casting of a spell that heals your mana &lt;b&gt;instantly.&lt;/b&gt; Its simple: just perform another action right after you cast Chakra Magic, and you&#39;ll save some precious time. Also, remember to keep checking the cooldown on it. Never let it sit off cooldown, because mana is precious. Even if your teammate has 350/390 mana, Chakra him; theres no point in wasting time. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Note: &lt;u&gt;&lt;b&gt;Always check you and your teammates&#39; amount of mana.&lt;/b&gt;&lt;/u&gt; I really want to emphasize this because your main skill is the ability to heal mana. If you don&#39;t do it all the time, and/or heal somebody who has full mana or doesnt need mana, you are wasting a hero pick of your team. You will have to use your own judgement to decide who needs the mana more, and who needs it urgently. For example, say you are trying to quickly push a lane, and you have a Necrolyte and Furion on your team. Necrolyte has 40/450 mana, and Furion has 90/420. Even though Necrolyte is lower on mana, Furion&#39;s Treants are the main pushing tool, and it will be useless to cast Chakra Magic on Necrolyte because his heal will not help your team push nearly as much as Treants would. Good decision making of things like these are the difference between a good Kotl player and an excellent Kotl player.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;&lt;u&gt;Notes&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
• Cannot target allies with magic immunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-3.JPG&quot; /&gt;&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Spirit Form&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: Instant&lt;br /&gt;
* Ability Hotkey: F&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Ezalor turns his body luminescent temporarily. His mastery of light becomes so powerful that he can freely cast Illuminate without channeling, cast a brilliant light that blinds foes, and teleport allies from anywhere to his side at light speed.&lt;br /&gt;
&lt;br /&gt;
Spirit Form, Kotl&#39;s ultimate, actually has 3 spells built in one! I will explain each of them separately, just for clarity.&lt;br /&gt;
Spirit Form itself costs 100 mana, has a cooldown of 80/70/60 seconds, and lasts 40 seconds.&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-4.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Recall&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: Unit&lt;br /&gt;
* Ability Hotkey: R&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Target an allied hero. Teleports that hero to your location. If the target takes player based damage during this period, this ability is interrupted.&lt;br /&gt;
&lt;br /&gt;
The above description explains basically everything. You and your teammates need very good communication (or Ventrilo, etc), to make full use of this spell. You yourself also need to be sharp and aware: both are qualities of a good support player.&lt;br /&gt;
This is like a free TP scroll for your teammates.. and...&lt;br /&gt;
Pros: Your teammate can move, cast, and do actions as if they were not using a TP scroll. It cannot be cancelled unless..&lt;br /&gt;
Cons: If the targetted, Recalling hero takes damage from other heroes, the TP will be cancelled.&lt;br /&gt;
Recall has a Mana Cost of 100, a global casting range, and a cooldown of 40 seconds (which means you will only be able to recall one teammate per Spirit Form usage, since Spirit Form only lasts 40 seconds).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;&lt;u&gt;Notes&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
• Since the cooldown and mana cost take effect upon casting, the mana will be deducted and the spell will go into cooldown even if the spell is interrupted.&lt;br /&gt;
• This ability can target any allied hero on the map.&lt;br /&gt;
• The -disablehelp command can prevent an allied Keeper of the Light from casting this ability on you.&lt;br /&gt;
• This skill interrupts channeling spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/121/skill-5.JPG&quot; /&gt;&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Blinding Light&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
* Ability Type: Active&lt;br /&gt;
* Targeting Type: AoE&lt;br /&gt;
* Ability Hotkey: B&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Blind nearby units, causing them to miss 80% of the time.&lt;br /&gt;
&lt;br /&gt;
This is your semi-escape mechanism which can be used in various ways. The ideal situation to use this in would be when a enraged, overpowered Ursa comes at you. Not only do you push the enemy away, but he will miss 80% of the time for the next 3/4/5 seconds. You can also use it to push the enemies into your team in a team fight. You will be fairly safe when you do this, because even though you will be near the enemy team when you cast it, they will be missing 80% of their physical attacks on you. The spell pushes all units from the central casting point outwards by 300 range.&lt;br /&gt;
Blinding Light has a cooldown of 20 seconds, a low mana cost of 50 mana, and a casting range of 600.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;b&gt;&lt;u&gt;Notes&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
• Causes knockback of 250 range over 0.4 seconds, centered on the middle of the target AoE.&lt;br /&gt;
• If a unit being knock-backed collides with a tree, the tree is destroyed.&lt;br /&gt;
&lt;br /&gt;
Click &#39;show&#39; for 2 pictures of Blinding Light&#39;s animation&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_22&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_22&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11538&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_23&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 800x600.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;416&quot; id=&quot;ncode_imageresizer_container_23&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=890&amp;amp;pictureid=11539&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Basically shows how Blinding Light works. All the units that get pushed will have the 80% chance to miss for 3/4/5 seconds. Note that it will take a slight moment after you click for the circle to appear.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Illuminate &quot;Upgrade&quot;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;This isn&#39;t actually a spell, but is rather a boost to your Illuminate. When you have Spirit Form activated, all the Illuminates you perform will be done by a ghost form of Kotl charging up where you casted it. Meanwhile, you will not have to stand there and channel Illuminate, and will be free to move around and do anything as if you were not casting Illuminate. This comes in especially handy when you want to bait the enemies into the Illuminate, because you can cast it, lure the enemies into it, since you do not seem to be charging anything and have a 400 damage nuke blasted at them. Note that You can press &quot;T&quot; anytime into the charging to make your ghost release the Illuminate right away.&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;04&quot;&gt;&lt;/a&gt;4. Skill Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Note: The skill builds below are certainly not the only skill builds there are. They are just models and guidelines to what is most commonly effective. They will just be the builds in a competitive game where you do, in my opinion, what a Kotl is supposed to do.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;u&gt;Laning/Babysitting Build&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Level 1 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 8 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 9 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 10 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 12 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 13 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 14 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 17-25 - &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;In this Skill Build, &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt; is maxed out first because the instant burst of mana is extremely useful in the early game, especially if you and your lane partner want more mana for harassing power, which leads to you having lane control. &lt;br /&gt;
Next, &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is added because the extra channeling time is not a big deal (since you will be using it in the forest to harass enemies or for defending purposes), but the damage increase is very noticeable. A 500 damage AOE spell in the early-mid game can be devastating if used correctly. Therefore, we add &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; second.&lt;br /&gt;
&lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; is not very useful if you are just babysitting (letting your lane partner/carry farm more easily) and playing defensively, but the slow and mana &quot;burn&quot; can help. I prefer getting &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; over &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; &lt;u&gt;only&lt;/u&gt; if you are focusing on babysitting your lane partner, letting him/her farm, and not going for hero kills. &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is also added first in this build because the damage from &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is more noticeable early on (when enemies have low HP), while &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; is based of the % of the target&#39;s mana pool, which will increase later on in the game. However, feel free to change it up according to the situation.&lt;br /&gt;
Lastly, &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; is skilled whenever possible because you &lt;u&gt;do&lt;/u&gt; have the mana to use it to its full potential, even in the early game. You want to be in &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; as much as you can in battles, since the spells it provides are invaluable.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;u&gt;Standard Build&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;*Note: When it says, for example &quot;&lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;/&lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&quot;, it means that I recommend getting Mana Leak over Illuminate for that Level.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Level 1 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;/&lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;/&lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;&lt;br /&gt;
Level 8 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;/&lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 9 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 10 - &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 12 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 13 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 14 - &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;&lt;br /&gt;
Level 17-25 - &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;This build, in my opinion, is the standard (or atleast my standard) skill build for Kotl in a typical game. &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt; is, again, maxed first because the extra boost of mana is very effective early game. It is simply too useful to give up for an extra Level of another spell.&lt;br /&gt;
Either &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; or &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; can be leveled at Level 2 and Level 4. &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; should be added if you really want that extra harassing damage and you&#39;re not going for a kill. &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; should be added if you want to get an early kill or two, or if the enemies have a high mana pool and depend heavily on Mana. The slow from &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; really helps get those few extra hits in for an early kill attempt. By Level 10, I recommend having &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; maxed over &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; because when you&#39;re Level 10, big pushes and teamfights will often happen, and the burst AOE damage of &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is at its peak strength. Adding &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; past Level 1 is not very beneficial early on, as the enemies still have a fairly low Mana pool. &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; depletes Mana based on % of the enemy&#39;s mana, so it burns a lot more on, for example, Obsidian Destroyer than on Tiny. You want to add Mana Leak over stats, because you will really want to have a chasing spell once you stop babysitting. Kotl&#39;s main weakness is his lack of a stun/disable/escape mechanism, and &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; is the only semi-solution. &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; will also be more effective Late game, where Int heroes have extremely high Mana pools. On the other hand, &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is much more useful early, when heroes have rather low HP. However, you should remember to &lt;b&gt;adapt&lt;/b&gt; to your current game situation, because nothing is for sure in a DotA game.&lt;br /&gt;
Lastly, &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; is taken whenever possible because, again, you &lt;u&gt;do&lt;/u&gt; have the mana to use the spells to its full potential, even in the early game. You want to be in &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; as much as you can in battles, since the spells it provides are invaluable.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Questions [Q&amp;amp;A]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q&lt;/b&gt;: Why do you add &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt; at Level 1 as opposed to &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; or even &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; for a first blood attempt?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A&lt;/b&gt;: Rarely will a Kotl be part of a first blood attempt because there are just many other heroes who can contribute a lot more than a 200 damage nuke over 2 seconds or a short slow. Also, &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt; allows your lane partner to start spamming his spells right off the bat, earning you better control of the lane from Level 1. Since it only costs 40 mana for you to cast &lt;span style=&quot;color: mediumturquoise;&quot;&gt;Chakra Magic&lt;/span&gt;, you can just keep spamming it on your ally. &lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q&lt;/b&gt;: Why do you get &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; at Level 6?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A&lt;/b&gt;: When you are Level 6, the skills that &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt; provides are far superior to an extra Level of &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;. Recall helps bring your lane partner back to the lane if he had died, went ganking and left the lane, or went to get the rune. Blinding Light is your main escape mechanism, so its best to have it as soon as possible. These are all small things that make Kotl such a solid support hero, and you certainly don&#39;t want to lose these assets by not adding &lt;span style=&quot;color: lime;&quot;&gt;Spirit Form&lt;/span&gt;.&lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q&lt;/b&gt;: Is it good to get &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt; in the early Levels?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A&lt;/b&gt;: I do not recommend adding &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt; early game at all. Even though this may seem like a good idea for increasing your HP and MP by a bit, it is certainly not worth stalling the levels of your other far more important skills. &lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q&lt;/b&gt;: Why does it say &quot;&lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt;/&lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt;&quot; for Level 8? I thought you said &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; was more useful than &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; early game.&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A&lt;/b&gt;: Yes, I did say that &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is better than &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; early game. Situationally, you might want to have the extra second and 0.5% of burned Mana from &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; if you are facing many &quot;squishy&quot; Mana-dependent heroes like Slayer or maybe Nevermore. However, in most cases, &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; is better than &lt;span style=&quot;color: lightblue;&quot;&gt;Mana Leak&lt;/span&gt; just because &lt;span style=&quot;color: orange;&quot;&gt;Illuminate&lt;/span&gt; deals such significant AOE damage in early team fights. &lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;05&quot;&gt;&lt;/a&gt;5. Courier and Wards &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Kotl is a natural support hero; Therefore, he is best suited to buy the chicken and/or the first set of observer or sentry wards. I&#39;ve actually seen a Crystal Maiden in a competitive game (I believe it was MyM|PusHer), who&#39;s starting items were Observer Wards, Sentry Wards &lt;u&gt;and&lt;/u&gt; the courier. She had 3 gold left over, and had no heal or stat items. Kotl can actually do this if you are skilled enough, confident, and have a good team, but this is very risky. Below is what I think Kotl should do in the beginning of the game in relation to getting courier and wards.&lt;/span&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/29/icon.jpg&quot; /&gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/124/icon.jpg&quot; /&gt; &lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;I think Kotl is not the best hero to get the courier, unless he is the only support hero in the team. Often, there will be another semi-support hero along with Kotl on a team (For example, Witch Doctor). Its better to have that other support hero buy the courier, because Kotl has very low starting stats and armour, which makes him very vulnerable to any early harassment. However, he needs to be aggressive in the lane, so he needs the gold for regeneration items and some ironwood branches. If you don&#39;t buy the courier from the start, make sure to be the one upgrading it to a crow once you have the gold; It is certainly a good investment for your 200 gold.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/27/icon.JPG&quot; /&gt;&lt;br /&gt;
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Kotl has a relatively high starting MS (315), allowing him to place wards quickly, which naturally makes him the hero getting the wards instead of the hero getting the courier. In my opinion, Kotl should get the wards at Level 1, and the team should have another hero get the courier. Although this is only the best case scenario, it is perfectly fine to get both the courier and the starting wards, and do not hold yourself back from doing so if you have to. Just make sure that you get at least one of them, because you are a main support hero, and both of these items are crucial to the team&#39;s early game success.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;b&gt;If you are doubtful about your skill in placing observer/sentry wards, please refer to &lt;a href=&quot;http://www.playdota.com/guides/heldarions-total-warding&quot; target=&quot;_blank&quot;&gt;Heldarions Total Warding Guide&lt;/a&gt;. Its an wonderfully written warding guide with a LOT of useful information. &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;06&quot;&gt;&lt;/a&gt;6. Roles&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Kotl as a Full Support Hero&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;This is the most common role that a Kotl is assigned. Kotl has all the tools to support well and babysit well. He barely needs any items, and if he does, he has Illuminate to get creeps very quickly. He can actually farm quite quickly, but the farm is much more useful for the carry, as Kotl needs barely any items to be useful. In this role, play defensively and cautiously. Your main use will be to provide Mana and some defending/pushing power. You really don&#39;t need much money and experience, so stay back in team fights. It is quite hard to master Kotl&#39;s support play-style and make a big impact in a battle, but he is meant to be played passively.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: plum;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Kotl as a Pushing/Creep-Clearing Hero&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Because of Illuminate, Kotl has an excellent ability to clear creep waves with ease. Kotl may be placed in a push-heavy lineup not only because of Illuminate, but because of Chakra Magic as well. In this role, you will actually cast Chakra Magic on yourself a lot, because Illuminate costs quite a bit of Mana (150) and you will run out very quickly. Your main goal will be to actually kill as many creeps as you can. If there are no creeps to illuminate and you have your Chakra Magic off cooldown, make sure to heal the teammate who needs Mana the most.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;07&quot;&gt;&lt;/a&gt;7. Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: green;&quot;&gt;Useful Items&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Wards are the essential items of the support hero. It provides invaluable sight to prevent ganks, start ganks, and to scout other useful places such as the rune spots. Try to have 1 or 2 observer wards at all times. If you notice that the enemies seem to know where you are, counterward the common areas with sentry wards. Replenish your wards throughout the game, as it is your main role to do so.&lt;br /&gt;
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As mentioned above in the &quot;Courier and Wards&quot; section, I think that Kotl should be the hero upgrading the crow rather than the hero getting the courier. He has a high MS, which makes him a natural warder, and needs some extra money for stats and heals. Upgrade the crow as soon as you have the gold, because the other heroes need the gold a lot more, even if it&#39;s just 200. Again, if needed, buy both the courier and the starting observer wards because you are a main support hero, so you shouldn&#39;t be greedy; Just do it, it helps the team a whole lot.&lt;br /&gt;
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Try to grab your Boots of Speed as soon as possible, after you upgrade the crow. It provides you with mobility to escape minor gank attempts and to place wards more quickly. With just a Boots of Speed, you have 365 MS, which is already quite high when compared to other support heroes like Crystal Maiden, who would have only 330 MS.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt;&lt;br /&gt;
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Once you have some extra gold, getting Power Treads will provide you with 190HP and extra MS, a very good investment. Of course, BoT the best choice, but it is very expensive and you probably won&#39;t be able to afford it unless your team kills numerous towers early on. Of course, you&#39;ll have to make the in-game decision whether or not you should upgrade to one of these. I personally like getting Treads because it is cheap enough, yet very beneficial for 950 gold.&lt;br /&gt;
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One of the best items for its price in today&#39;s metagame. 225 heal to HP and MP is a lot, and can help you in more ways than imaginable. Certainly fits into Kotl&#39;s low budget item build, and provides some much needed stats, even if its just a little. A must-have item for Kotl. &lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;br /&gt;
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Urn of Shadows has become extremely popular on support heroes, and for a good reason. It provides a bit of HP, Mana regen, and since you will be near the battles providing Mana, you will pick up atleast a few charges on the Urn, allowing you and your teammates to stay in the lane longer. The best part of all is that it costs only 875 gold, and comes in very small, useful pieces. Excellent item for Kotl, and almost any other support hero. &lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/icon.jpg&quot; /&gt;&lt;br /&gt;
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Mekansm is an obvious item that Kotl can make use of. He has the Mana to repeatedly use it whenever its off cooldown. The whole thing comes in small parts, so its easy for Kotl to build up. Stats are nice, the heal is invaluable, and the armour is a nice bonus to increasing your EHP. Get this if you have the gold, but try to have Observer Wards on hand. It only costs 200 gold, yet provides a lot more than what any component of Mekansm can provide.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; /&gt;&lt;br /&gt;
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Expensive Intelligence items are always good, but cost a heck of a lot. I doubt that a Kotl, in a competitive game doing what hes supposed to do, will farm a BoT, Mekansm, and Shiva&#39;s Guard. Nonetheless, these items are awesome items for Kotl, and will make a big impact if you somehow get the gold for them. If you do get the gold to get one of these, I recommend getting Guinsoo&#39;s (Hex Stick), just because Hex is such a powerful skill to have in the late game. The stats provided are ever so useful, but again, it is very expensive and you should not expect to finish any of these items in a typical game.&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: sandybrown;&quot;&gt;Situational Items&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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Bracers are a purely situational item. Because of your need of inventory slots for Dust, Wards, and Counter Wards, a Bracer will really fill things up. However, it is a viable replacement to Urn, and does provide some much needed HP for a very low price. I think saving an extra 500 gold for Strength Treads is much more useful, but again, Bracers are a thing to consider in-game.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/116/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/120/icon.jpg&quot; /&gt;&lt;br /&gt;
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Hood of Defiance is obviously good to prevent nukes from killing you in 2 seconds. However, its real benefit comes when you upgrade it to a Pipe. Although Pipe of Insight costs 3653 gold altogether, a 400 magic damage barrier for every hero on your team is priceless in a team battle. These are certainly not must-have items, and I don&#39;t recommend getting Hood of Defiance and not upgrading it to a Pipe. It costs a bit too much for its use, but is certainly an item to consider if you have the gold.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/21/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/114/icon.jpg&quot; /&gt;&lt;br /&gt;
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I don&#39;t think these items need much explanation. Get them if you feel that you are being focused a lot, but want to stay in the battle longer. Kotl is going to die a lot anyways, so there are many other item choices that are more worth the money than Blademail and Ghost Scepter.&lt;br /&gt;
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Vladmir&#39;s Offering is actually a viable option for Kotl. Since you are the support hero, you are not a bad hero to get Vlads. The whole team benefits a lot from the auras, but only get it if you have 2 or more melee DPS heroes on your team who seem to be lacking some damage and HP in battles. It does cost 1950 gold, but it comes in small, helpful pieces. This is another item that you&#39;ll have to consider getting in-game.&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Rejected Items&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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People tend to get Vanguard on &quot;squishy&quot;, ranged heroes like Kotl. Well, Kotl is not meant to be a tank, and does not need the survivability to be used at his full potential. For 2225 gold, you could get a lot of other items to help the team and yourself. Vanguard is quite a waste of money.&lt;br /&gt;
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I&#39;ve actually seen a Kotl player get Dagon for &quot;burst damage&quot;. Well, Kotl is not meant to deal massive amounts of damage. If you really want to deal some damage, you have a spell that does 500 magical damage in an AOE. Why waste 2850 gold to get an item that does 400 to one target?&lt;br /&gt;
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Obviously, the damage bonus from Phase Boots is wasted. Also, it doesn&#39;t matter if you get creep blocked, and the burst movespeed isnt really what Kotl needs. He already has 365 MS with Treads, which also gives him 190 HP. Phase Boots is a waste, and for 50 gold less, Treads is much more beneficial for him.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/107/icon.jpg&quot; /&gt;&lt;br /&gt;
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Kotl&#39;s skills have a low enough cooldown for you not to have to buy a 5300 gold item to make up for it. Refresher orb is simply a waste, and another rejected item.&lt;br /&gt;
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I don&#39;t know why, but a lot of players like pulling epic l33t mindgames with Blink Dagger and Illuminate. Well, if you want to fool around and have your teammates yell at you in a competitive game, while wasting 2150 gold, be my guest. Oh, and I forgot about how you can Recall teammates onto high cliffs, trapping them there while you blink away... Real smart... /sarcasm&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/123/icon.jpg&quot; /&gt;&lt;br /&gt;
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You already have a spell that heals 300 mana every 16 seconds. Its not worth it to waste 1700 gold buying something you already have. Don&#39;t waste your money with Arcane Ring.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/762/icon.jpg&quot; /&gt;&lt;br /&gt;
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Soul Ring is a useless item for Kotl simply because he already has a reliable source of mana via Chakra Magic. He doesn&#39;t have enough HP anyways to support the loss of 150HP, so this item is just a waste of money for Kotl.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/71/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/69/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/68/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/72/icon.jpg&quot; /&gt;&lt;br /&gt;
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DPS items are rejected because Kotl is not a DPS hero, and attacks slow anyways.&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;071&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;Item Build&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;span style=&quot;color: green;&quot;&gt;&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Starting Items at Base&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
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Option 1:  &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;This is the most common build that I see, and I also use this build often. This build is for a Kotl who wards first, and upgrades the crow. It provides a &lt;b&gt;lot&lt;/b&gt; of heal, a small bonus to stats, and the ever-important observer wards. A solid start which allows you and your laning partner to stay in lane for a fairly long time. &lt;/span&gt;&lt;br /&gt;
Total cost: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;596&lt;br /&gt;
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Option 2: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/29/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;This is the same build as above, except you will be the one getting the Courier instead of the Observer wards. Again, this build provides a &lt;b&gt;lot&lt;/b&gt; of heal, a small bonus to stats, and the courier, which is essential for carries because they want to go back as little as possible. A solid start which allows you and your laning partner to stay in lane for a fairly long time.&lt;/span&gt;&lt;br /&gt;
Total cost: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;596&lt;br /&gt;
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Option 3: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/29/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;In this build, you will be getting both the Courier and the Observer wards. This leaves you with only 200 gold, so I recommend getting one salve and one tango. Tango will be for minor harassment, and Salve will be used surviving (if you do at all) a fairly large fight. Since you buy both the Courier and the Observer wards, the team will have more gold, but you will have to play more defensively. Feel free to change up the build, throwing in some Ironwood branches or some clarity potions. &lt;/span&gt;&lt;br /&gt;
Total cost: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;590&lt;br /&gt;
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Option 4: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/27/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;This is an Advanced Starting Item Build. Only more experienced and skillful players should attempt this build from Level 1. You will get both Observer wards and &lt;b&gt;Sentry Wards&lt;/b&gt; at Level 1 for counterwarding the enemy&#39;s wards. This is for a more offensive lane, since you are trying to eliminate their wards so they won&#39;t see you. You will, once again, be left with 200 gold for a tango and a salve. Again, feel free to change up the build, throwing in some Ironwood branches and clarity potions.&lt;/span&gt;&lt;br /&gt;
Total cost: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;590&lt;br /&gt;
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&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Core Items&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/124/icon.jpg&quot; /&gt;   &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/icon.jpg&quot; /&gt;  [&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/27/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/28/icon.jpg&quot; /&gt;]&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;A fairly cheap Core build with no big items, mostly because all a good Kotl needs are wards and maybe treads. Treads provides a nice bit of HP and more MS, Urn of Shadows provides great bonuses and an incredibly useful heal, and Magic Wand is for that extra burst to HP/MP that everyone loves. The TP scroll and Observer wards are quite self-explanatory. However, it is situational whether or not you want to get Sentry wards and/or Dust of Appearance. Dust is obviously for those pesky invisible heroes, and it is your role, as a support hero, to buy the dust for the team. Sentry wards are for mainly for counterwarding, and whether or not you get it depends on the game situation, your knowledge of where their wards are, and your overall warding skill. Try to counterward if you have gold for Sentry wards, because having sight is a key factor in a competitive game, and if the enemy doesn&#39;t have much sight, you will have a big advantage.&lt;br /&gt;
Total cost: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/site/coin.jpg&quot; /&gt;3569. &lt;br /&gt;
This seems like a lot, but its actually very little compared to other heroes who have a Core Item Build of 6000+ gold. Plus, all of Kotl&#39;s Core items come in small, affordable, and useful parts. &lt;/span&gt;&lt;br /&gt;
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&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;Luxury Items&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;b&gt;Note: Don&#39;t expect to finish anything more than Mekansm, because in a realistic game, you&#39;ll rarely farm enough gold for Luxury Items. However, if you find yourself with a fairly large sum of money, then go for any of the following.&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/120/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/122/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/111/icon.jpg&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Whether or not you will get one of these items, and which you should get will depend on the game&#39;s situation. Again, do not expect to finish much more than Mekansm, because your role includes continuously buying wards for the team. Of course, if you can, try to get some Luxury Items so you can help the team, but don&#39;t steal the carry&#39;s farm to get them.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Questions [Q&amp;amp;A]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q:&lt;/b&gt; How about &lt;span style=&quot;color: darkorange;&quot;&gt;Bracers&lt;/span&gt;, when should I get them?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A:&lt;/b&gt; Bracers/Nulls do provide a nice stat boost, but they take up a much needed inventory slot. In the mid-game, your inventory should contain Boots/Treads, Observer wards, Sentry wards/Dust, a TP scroll, a Magic Wand and an Urn of Shadows. Thats already 6 extremely important items. I don&#39;t think putting an extra Bracer in there would be very wise, but if you feel like you need it, by all means, get a Bracer/Null Talisman.&lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q:&lt;/b&gt; Is it good to get an early &lt;span style=&quot;color: magenta;&quot;&gt;Point Booster&lt;/span&gt; just for the HP/MP bonus?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A:&lt;/b&gt; I actually used to do this, but the mana feels like its wasted sometimes because of Chakra Magic, and the HP doesn&#39;t seem like that much. For 250 gold less, Power Treads provides the same amount of HP, and extra MS and IAS while saving a precious inventory slot. If you feel like the HP/MP from Point Booster would really help, grab one once you have the gold, because it &lt;b&gt;is&lt;/b&gt; a viable item on Kotl.&lt;br /&gt;
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&lt;i&gt;&lt;b&gt;Q:&lt;/b&gt; Why do you need &lt;span style=&quot;color: cyan;&quot;&gt;Clarity Potions&lt;/span&gt; as Starting Items when you have Chakra Magic already?&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;A:&lt;/b&gt; You will often find yourself not using Illuminate much, but rather continously casting Chakra Magic on your teammate. Even though it costs very little mana to cast, it adds up when you spam it, so its good to have Clarity potions for yourself when you have low mana, and use Chakra Magic for your teammate. Also, Chakra Magic doesn&#39;t heal a lot of mana in the early levels, so its always good to have a secondary source of mana until you get to Level 5-7.&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: sandybrown;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;08&quot;&gt;&lt;/a&gt;8. Early Game Strategy&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Right off the bat, you should put a ward that allows you to see the rune and prevents your lane from getting ganked. You should use your good attack animation to your advantage and get a couple of hits to harass the enemy early on, but only if you have the lane in your control and you are safe. Chakra Magic your lane partner whenever possible, and Illuminate the heroes if you can. Try not to get the kills on the creeps with your Illuminate, which seems kind of silly, but there are two reasons for this. &lt;br /&gt;
1) You do not want to push the lane in the early game, as it will let the enemy farm more easily than your lane partner because the creeps are near the enemy&#39;s side of the map.&lt;br /&gt;
2) You do not need the gold. You need almost no items, while your teammates probably need a lot of gold for items.&lt;br /&gt;
Continue to ward and counterward, while trying to do as much as you can to help your lane partner have a good early game. Kotl is not much of a force late game, so you have to make use of your early game advantage. If your partner gets a high cs and lots of farm early on, your job is basically complete for the rest of your game. This is why each and every minute of your early game is so vital for a Kotl player.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: yellowgreen;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;09&quot;&gt;&lt;/a&gt;9. Mid Game Strategy&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Once you are about Level 9-10, your lane partner should have some decent DPS items. Use Mana Leak to help your carry chase, as it is extremely powerful in the fact that it burns Mana. You have to be careful in the Mid game, because nukes will be flying everywhere, and you will have no defense because of your low HP. Play smartly and be very aware of where the enemy is. You still need to continuously ward, and if you do it correctly, you should be safe from ganks and surprise attacks. Cast your Chakra Magic whenever possible, and make use of your Illuminate as much as you can, because it will soon become very weak. Kotl is usually picked in a Mid game nuking powerhouse strategy, so try to make an impact before the late game comes. &lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: darkorchid;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;10&quot;&gt;&lt;/a&gt;10. Late Game Strategy&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;If the game goes farther than expected, and you reach Level 16+, you will have to play very cautiously. You have certainly lost a lot of your impact, and unlike other heroes, you don&#39;t have many tricks up your sleeves. Illuminate will still do a bit of damage in team fights when combined with other AOE disables (Ex. Black Hole, Ravage). Try to use Blinding Light in the beginning of the battles, as it well help your initiator and carry hero attack a lot more safely. Recall your teammates to bring them into the battle, and to situationally save them. Don&#39;t stop using Chakra Magic, because 300 Mana is still a lot for a lot of str/agi heroes like Tidehunter or Phantom Lancer. Continue warding as much as you can, because map control is very important in a long game. There is not much more you can do if heroes start to turn Level 20+. All you can do is support and ward, helping your carry as much as you can. Your impact is basically gone, but you are still a great counter-push hero and your Mana Leak will burn a lot of Mana from int heroes who now will have a very high mana pool. &lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;11&quot;&gt;&lt;/a&gt;11. Heavy Push Strategy&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;This is a highly advanced and team-dependent strategy. Do not attempt this strategy unless you have a very well-coordinated team and are fairly skilled in this field. This strategy can be divided into two strategies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;1.&lt;/span&gt; Choosing a group of strong pushing heroes and gathering up &lt;u&gt;in the mid game&lt;/u&gt; for a big push. The heroes will usually get to Level 7-8, when they have their main skill maxed out and have their ultimate. &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Heroes often used&lt;/b&gt;&lt;/u&gt;: &lt;br /&gt;
Kotl, Enigma, Furion, Necrolyte, Broodmother, Vengeful Spirit, Warlock, Lycan&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Heroes you should ban (assuming it is captains mode)&lt;/u&gt;&lt;/b&gt;: &lt;br /&gt;
Pit Lord, Earthshaker, Medusa, Rhasta, Tidehunter, Magnataur, Kunkka. Basically any hero that loves having a lot of units to kill, can kill many units easily and quickly, or heroes that have strong AOE damage/stuns.&lt;br /&gt;
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&lt;b&gt;&lt;u&gt;Gameplay&lt;/u&gt;&lt;/b&gt;: A solo Furion is preferred by many clans, like MyM, for example. Furion&#39;s treants have quite a bit of HP, and having him at Level 7 will make him able to &quot;double&quot; the amount of creeps. You should usually play defensively, basically trying to Level up and last hit. After a bit of farm is achieved (a Mekansm/Necromonicon from the solo, an Arcane ring from another hero, and maybe even a Vlads if there are some melee summons/heroes), then you should group up in a lane and use all your summons to push, putting pressure on the enemy heroes. The healer is very important in this strategy (usually Necrolyte), as burst damage will rip your lineup apart. If you execute this strategy well enough, the other team will not have much chance to counter, since each &quot;right click&quot; from everyone will do 400+ dmg, without even mentioning creeps or extra nukes. An early rosh might even be preferred to further boost the heroes&#39; Levels, but is very risky due to enemy wards. If this strategy fails when you first push, it will be hard to come back, because the enemies will be positioned and ready. Again, a very risky and team-dependent strategy, requiring good teamwork.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Kotl&#39;s job&lt;/b&gt;&lt;/u&gt;: Obviously, spam Chakra Magic whenever possible. I find it ironic that I put Arcane ring on the rejected items list, but for this strategy only, you might want an Arcane ring for even more Mana heal. Recall is especially important if your teammates die, since you will probably be Level 6+ in this strategy.. Illuminate in the Fog, because the enemies have more high Level spells to throw at you if they see you. Mana Leak is not recommended for this build, because it will be like a permanent 5v5 team fight where Illuminate will be superior, but if you can afford to, put a Level in Mana Leak.&lt;br /&gt;
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&lt;span style=&quot;font-size: medium;&quot;&gt;2.&lt;/span&gt; Choosing 5 strong Level 1 pushers and going to one lane, &lt;u&gt;pushing right off the bat&lt;/u&gt;. This is even more risky and advanced, requiring extremely good team coordination and communication. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Heroes often used&lt;/u&gt;&lt;/b&gt;: &lt;br /&gt;
Kotl, Necrolyte, Furion, Pugna, Venomancer, Warlock, Broodmother&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Heroes you should ban (assuming it is captains mode)&lt;/b&gt;&lt;/u&gt;: &lt;br /&gt;
Pit Lord, Medusa, Nerubian Assasin, Puck, Tauren Chieftain. Pugna and Furion if you didn&#39;t choose them.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Gameplay&lt;/b&gt;&lt;/u&gt;: You will be pushing a lane with all 5 heroes from Level 1. Usually mid is the preferred lane, because it is the shortest, making you push slightly faster. Your team needs to put constant pressure on the enemies, summoning whenever possible and healing when needed. Extremely good teamwork is required to pull this off, as well as great communication. If done correctly, the enemies will not have much room to do anything, and since they are Level 1, they will die extremely easily. After taking down a couple of towers, assuming that you did, your team should have an Arcane ring and maybe a Mekansm, using the crow to bring it over. Keeping constant pressure is extremely important in this tactic, so spending 150-400 gold buying back early on is not a bad choice. If you do seem to be struggling, you have no choice but to keep pushing, because the heroes in this strategy are not mid-late game friendly, and you will be torn apart if that stage of the game comes. Again, note that you need a very well coordinated team for this, so do not expect to succeed against skilled players on your first try.&lt;br /&gt;
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&lt;u&gt;&lt;b&gt;Kotl&#39;s job&lt;/b&gt;&lt;/u&gt;: Spam Chakra Magic on Furion, since his Treants are, arguably, the most important thing in this strategy. Do cast Chakra Magic on the other heroes depending on who needs it the most, but I think that Furion&#39;s treants are extremely important. Illuminate does clear creeps quickly, so use it to put pressure on the enemies and to push, but be aware of your own mana, because if your Mana goes below the cost of Chakra Magic, you will have to use a clarity potion, wasting precious time. Thats basically all you have to do. If you reach Level 6, Recall your teammates to put on constant pressure, but in a non-em game, you might actually not reach Level 6, unless the strategy fails.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/post-edit.g?blogID=5860022205593533637&amp;amp;postID=6648560307559200042&quot; name=&quot;12&quot;&gt;&lt;/a&gt;12. Drafting&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;right&quot;&gt;&lt;a href=&quot;http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html#099&quot;&gt;~Back to Table of Contents&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Kotl is not an extremely common pick, and should only be picked in either pushing teams or in teams with lots of Mana dependent heroes. He is an excellent babysitter, and is usually picked together with a carry as the 3rd and 4th pick (4th and 5th if you had first pick). A lot of heroes go well with him, especially now, with the high nuking and mana-oriented metagame. He is food for a lot of heroes, though, so look at the enemy&#39;s team before picking him.&lt;/b&gt;&lt;br /&gt;
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&lt;span style=&quot;color: orange;&quot;&gt;&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Allies and Enemies&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;Allies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/104/icon.gif&quot; /&gt;&lt;br /&gt;
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The most famous hero that Kotl is paired with. Phantom Lancer is a natural carry hero who can greatly benefit Chakra Magic because it will allow him to constantly spam his 7 second cooldown nuke. PL also needs babysitting, and Kotl&#39;s Illuminate harassing the enemies will give PL a lot of much needed early farm. Also, Mana Leak might be able to set up an early kill or two when combined with a Lance. A typical good laning partner. &lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/38/icon.jpg&quot; /&gt;&lt;br /&gt;
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Sven is another good carry hero who needs babysitting early game. Also, any Sven player would agree that he runs out Mana extremely quickly, so Chakra Magic is perfect for him. He has an AOE stun, which could pair up with Illuminate for a lot of damage. Mana Leak is good, as Sven chases a lot, and Warcry gives you even more MS on top of your already high MS.&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/icon.gif&quot; /&gt;&lt;br /&gt;
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Combined with Kotl, Broodmother can push extremely fast without having to worry about Mana. Brood also needs a good early game, so Kotl can help a lot with that. Again, Mana Leak will slow a lot when coupled with Brood&#39;s passive slow, and you both have high damage &quot;nukes&quot;. An excellent pushing combo when played correctly.&lt;br /&gt;
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&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/41/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/105/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/114/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/91/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/72/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/53/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/27/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/102/icon.jpg&quot; /&gt;&lt;br /&gt;
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Basically any hero who is very Mana-dependent but has a low Mana pool, and requires a fair amount of farm/babysitting to do well later on in the game.&lt;br /&gt;
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&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Enemies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I&#39;m not going to put any specific enemy to Kotl, because almost every hero, when played correctly, can be an extreme hazard to Kotl. I will simply list some of Kotl&#39;s general enemies, but only ones who are common picks in competitive games. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/79/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/62/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/51/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/72/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/53/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/82/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/102/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The biggest enemies are the ones who do a lot of burst nuking damage, but don&#39;t have to chase to kill you. Kotl has extremely low health and has no protection against nukes, so you have to play cautiously. (Mana Leak doesn&#39;t drain Mana when the target is Blinking, so heroes like Storm Spirit, Puck, and QoP will still get you.)&lt;br /&gt;
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&lt;span style=&quot;color: sienna;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Special Notable Enemies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/13/icon.jpg&quot; /&gt;&lt;br /&gt;
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Pugna is an often counterpick to high mana-consuming teams. Since Kotl is often used in these teams, Pugna&#39;s Nether Ward will really mess up the team. The degeneration is also annoying, and the zap will notify the enemies of any incoming Illuminates. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/19/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
When enemies see a Kotl on the other side of the lane, they will go and grab a Magic Wand/Stick asap. These items are a &quot;counter&quot; to you, because of two reasons. First of all, you will be using Chakra Magic whenever possible, and the enemies will get a free charge even if you cast it up to 1600 range away. Secondly, the enemies will get a charge on their Wand/Stick when you cast your Illuminate, notifying them of it, so it basically makes Illuminate useless if you are facing decent opponents.</description><link>http://godspeedgaming.blogspot.com/2010/10/ezalor-keeper-of-light-table-of.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-7198791745697918510</guid><pubDate>Mon, 11 Oct 2010 10:35:00 +0000</pubDate><atom:updated>2010-10-11T03:35:51.867-07:00</atom:updated><title>Guide To Bone Fletcher</title><description>&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;color: dimgrey;&quot;&gt;Bone Fletcher: Close Up&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/15/character.gif&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: lemonchiffon;&quot;&gt;&lt;b&gt;Before We Begin:&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Ah, yes. Bone Fletcher. He&#39;s been around since the early stages of DotA, and has been relatively unchanged and untouched ever since. A lot of people probably started off playing him, before moving on to other heroes. I know I did. This guide is for newbie players and pro players alike, so don&#39;t be shy to be reading this no matter what gaming experience you have.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;Table of Contents:&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: cyan;&quot;&gt;1. Hero Breakdown&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: cyan;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;      -1.1: General Statistics&lt;br /&gt;
-1.2: Miscellaneous&lt;br /&gt;
-1.3: Skills&lt;br /&gt;
-1.3.1: Skill Tree&lt;br /&gt;
-1.4: The Good and the Bad&lt;br /&gt;
-1.5: Roles in Battle&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;2. The Three Phases of Gameplay&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;      -2.1: Early game&lt;br /&gt;
-2.1.1: Item purchase&lt;br /&gt;
-2.1.2: Gameplay&lt;br /&gt;
-2.2: Mid-game&lt;br /&gt;
-2.2.1: Item purchase&lt;br /&gt;
-2.2.2: Gameplay&lt;br /&gt;
-2.3: End-game&lt;br /&gt;
-2.3.1: Item purchase&lt;br /&gt;
-2.3.2: Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: yellow;&quot;&gt;3. Habits of a Good Fletcher&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;4. Allies and Enemies&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: lime;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;      -4.1: Allies&lt;br /&gt;
-4.2: Enemies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;&lt;b&gt;1. Hero Breakdown&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;1.1 General Statistics&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Strength: 15 + 1.6&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Agility: 22 + 3&lt;/span&gt;&lt;br /&gt;
Intelligence: 16 + 1.55&lt;br /&gt;
&lt;br /&gt;
HP (at start): 435&lt;br /&gt;
Mana (at start): 208&lt;br /&gt;
Damage (at start): 37-43&lt;br /&gt;
Armor (at start): 2.1&lt;br /&gt;
Attack range: 600&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;1.2 Miscellaneous&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Background Story:&lt;br /&gt;
&lt;br /&gt;
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.&lt;br /&gt;
&lt;br /&gt;
Other names for Bone Fletcher:&lt;br /&gt;
bf, clinkz, bone, fletcher&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: cyan;&quot;&gt;1.3 Skills&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/15/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: seagreen;&quot;&gt;Strafe&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Fire a large amount of arrows in a short time period. 90% increased attack speed.&lt;br /&gt;
&lt;br /&gt;
Level 1: Lasts 4 seconds.&lt;br /&gt;
Level 2: Lasts 6 seconds.&lt;br /&gt;
Level 3: Lasts 8 seconds.&lt;br /&gt;
Level 4: Lasts 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Manacost&lt;/span&gt;: 90&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Cooldown&lt;/span&gt;: 60/50/40/30&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
This is, at mid-game till endgame, your killer skill. It allows you to fire 90% faster for a whopping 10 seconds, for no penalty at all, for just 90 mana. There is no casting animation, therefore it can be triggered without any delay. Note that despite what playdota has stated on the site, there is NO animation on Bone Fletcher when Strafe is activated, at least none that I have seen. The only clue of whether or not this skill is active on your hero is only on the status bar, where a shimmering icon of Strafe can be seen, so be careful of when it disappears.&lt;br /&gt;
&lt;br /&gt;
Despite popular, contrary belief, this skill is NOT required in your early game stats. I will explain, later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/15/skill-1.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Increases the damage of the Hero&#39;s attack by adding fire.&lt;br /&gt;
&lt;br /&gt;
Level 1: Additional 20 damage&lt;br /&gt;
Level 2: Additional 30 damage&lt;br /&gt;
Level 3: Additional 40 damage&lt;br /&gt;
Level 4: Additional 50 damage&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Manacost&lt;/span&gt;: 8&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Cooldown&lt;/span&gt;: 2/0/0/0&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
Searing Arrows is the best farming tool you have in your arsenal in early game. With practice and a good sense of projectile movement, last hits will always be yours with this handy skill. Ever since they buffed the skill in 6.66, you have no cooldown at all starting from hero level 3. This is wonderful news, and abuse it to ascertain your victory.&lt;br /&gt;
&lt;br /&gt;
Note that Searing Arrows deal physical damage. Armor reduction is considered in the final damage calculation. This makes your best targets to be most Intelligence heroes and a select few Strength heroes, because they have not much armor to speak of. Agility heroes will be less affected by this due to the fact that they have naturally high Agility gains, and therefore naturally higher armor. Not that this should stop you from harassing them.&lt;br /&gt;
&lt;br /&gt;
***Thanks to everyone who pointed this fact out to me in the first edition of this guide. Sorry about that.***&lt;br /&gt;
&lt;br /&gt;
Another note about this spell is that when manual casted, it counts as a SPELL. Therefore, you CAN attack when Frostbitten/Overgrowthed/Decryptified, simply by manual casting Searing Arrows. Interestingly enough, this does not work if Pugna casts Decryptify on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/15/skill-2.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Turn invisible for a period of time, increasing movement speed.&lt;br /&gt;
&lt;br /&gt;
Level 1: Lasts 20s, increases movespeed by 10%&lt;br /&gt;
Level 2: Lasts 25s, increases movespeed by 20%&lt;br /&gt;
Level 3: Lasts 30s, increases movespeed by 30%&lt;br /&gt;
Level 4: Lasts 35s, increases movespeed by 40%&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Manacost&lt;/span&gt;: 75&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Cooldown&lt;/span&gt;: 20s&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
This skill is officially your best friend. Ever.&lt;br /&gt;
&lt;br /&gt;
With just Power Treads and a Level 4 Windwalk activated, you have a movespeed of 504. That&#39;s faster than most heroes can ever achieve. Not only that, you turn invisible and you gain 0 unit collision (meaning you pass through other units). Therefore, this means that they can buy all the truesight they want, but if they can&#39;t catch you it&#39;s meaningless.&lt;br /&gt;
&lt;br /&gt;
As with most invisibility, doing anything breaks the Windwalk effect on you. This includes casting spells and attacking. Take note that even &lt;i&gt;attempting&lt;/i&gt; to attack will break Windwalk. In my experience, it is possible to cancel an attack before invisibility is broken. This is done by cancelling the attack animation &lt;i&gt;just before Fletcher releases his arrow.&lt;/i&gt; This means that Fletcher can reach back, draw an arrow and nock his bow, and you can still cancel it. This gets progressively harder to do as your attack speed increases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/15/skill-3.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: sienna;&quot;&gt;Death Pact&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Kills target unit, regaining a percentage of its life.&lt;br /&gt;
&lt;br /&gt;
Level 1: Converts 50% of HP of target to health&lt;br /&gt;
Level 2: Converts 100% of HP of target to health&lt;br /&gt;
Level 3: Converts 150% of HP of target to health&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Manacost&lt;/span&gt;: 100&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;Cooldown&lt;/span&gt;: 20&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
This skill, being your ultimate, is a bit of a letdown after all the attack based skills you have in the previous 3 skill slots, but never underestimate the power of Death Pact.&lt;br /&gt;
&lt;br /&gt;
Ever since an upgrade in 6.6x (I forget), Death Pact has not only been able to be casted on Neutral and Allied creeps, but on Enemy creeps as well. This is a critical issue, but I will explain that later. This skill is what keeps you in lane for so long, and will be the source of your HP in early game through mid game.&lt;br /&gt;
&lt;br /&gt;
Note that any enemy or neutral creeps you Death Pact (commonly referred to as &quot;eating&quot;) will count as a creep kill, and you gain EXP and gold for doing it, while any allied creeps you &quot;eat&quot; will count as a deny and any enemy heroes in range will naturally gain less EXP from that creep.&lt;br /&gt;
&lt;br /&gt;
Also, Death Pact converts a percentage of the creep&#39;s &lt;b&gt;current&lt;/b&gt; health, not &lt;b&gt;max&lt;/b&gt; health. Keep this in mind when selecting creeps to cast this on.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;1.3.1 Skill Tree&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is my recommended skill tree for the Bone Fletcher. Note that this is OPTIONAL, and the guide does not STRICTLY require you to learn the following skills in the exact same order as what I am writing down here. You are free to experiment to which skills learned when suits you the most, and this is the one I&#39;m most comfortable with. Please note, however, that Searing Arrows should be maxxed out as your first skill, as only an insane player would not max out your best early game skill first.&lt;br /&gt;
&lt;br /&gt;
Level 1: &lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;/&lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;*&lt;br /&gt;
Level 2: &lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;/&lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;*&lt;br /&gt;
Level 3: &lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;&lt;br /&gt;
Level 4: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 5: &lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;&lt;br /&gt;
Level 6: &lt;span style=&quot;color: sienna;&quot;&gt;Death Pact&lt;/span&gt;&lt;br /&gt;
Level 7: &lt;span style=&quot;color: orange;&quot;&gt;Searing Arrows&lt;/span&gt;&lt;br /&gt;
Level 8: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 9: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 10: &lt;span style=&quot;color: seagreen;&quot;&gt;Strafe&lt;/span&gt;&lt;br /&gt;
Level 11: &lt;span style=&quot;color: sienna;&quot;&gt;Death Pact&lt;/span&gt;&lt;br /&gt;
Level 12: &lt;span style=&quot;color: seagreen;&quot;&gt;Strafe&lt;/span&gt;&lt;br /&gt;
Level 13: &lt;span style=&quot;color: seagreen;&quot;&gt;Strafe&lt;/span&gt;&lt;br /&gt;
Level 14: &lt;span style=&quot;color: seagreen;&quot;&gt;Strafe&lt;/span&gt;&lt;br /&gt;
Level 15: &lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;&lt;br /&gt;
Level 16: &lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;&lt;br /&gt;
Level 17: &lt;span style=&quot;color: white;&quot;&gt;Windwalk&lt;/span&gt;&lt;br /&gt;
Level 18: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;/&lt;span style=&quot;color: sienna;&quot;&gt;Death Pact&lt;/span&gt;**&lt;br /&gt;
Level 19: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 20: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 21: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 22: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 23: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 24: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;&lt;br /&gt;
Level 25: &lt;span style=&quot;color: yellow;&quot;&gt;Stats&lt;/span&gt;/&lt;span style=&quot;color: sienna;&quot;&gt;Death Pact&lt;/span&gt;**&lt;br /&gt;
&lt;br /&gt;
Rationale:&lt;br /&gt;
&lt;br /&gt;
All right, here&#39;s the breakdown on the skill tree.&lt;br /&gt;
&lt;br /&gt;
Note that at level 1, I placed a * to mark it. This is because you should NOT learn any skill at all at the very beginning of the game. It is not uncommon for people to attempt a First Blood via ambush or simply sending 3 people to a single lane for it. In this case, you do NOT want to be a Level 1 Bone Fletcher with Searing Arrows as your only skill. Therefore, before inputting any skill points into any skill at level 1, take stock of your surroundings and who you&#39;re facing, then decide.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;QUESTION! Why no Windwalk, or Strafe?&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
In the very early game, Bone Fletcher does not require much more than a Level 1 Windwalk, mainly because it is extremely unlikely that you will require the extra movespeed to give chase to another person for that last hit, provided they are decent players of any sort. In fact, Windwalk will mostly be required only to enter invisibility for that precious few seconds to escape imminent death, where you can regroup at your tower or go back to your fountain for healing. Therefore, waste not stat points in Windwalk.&lt;br /&gt;
&lt;br /&gt;
The same theory goes for Strafe, although for a different reason. In the very early game, you have no need for Strafe. Sure, you gain extra 90% attack speed for 4~6 seconds, but with that kind of damage it&#39;s not going to make much of a difference. Searing Arrows is powerful, yes, but in the early stages when it&#39;s still at Level 1 or 2, it&#39;s basically just a minor upgrade to your damage. Your attack speed isn&#39;t all that fantastic either, so an extra 90% won&#39;t amount to much, maybe 2 or 3 extra arrow hits or low to medium damage. With a 90 manacost, you can hardly afford that in early game.&lt;br /&gt;
&lt;br /&gt;
The Bone Fletcher&#39;s weakness is fragility. With a starting HP of less than 500, you&#39;re easy food for any powerful nukers that will go your way. Therefore, you need some outside assistance, namely, stats. Don&#39;t input skill points into Strafe and Windwalk in early game; they&#39;re not all that useful. Go for some stat points instead; don&#39;t scoff at the 38 HP. It just might save your bony behind in a pinch.&lt;br /&gt;
&lt;br /&gt;
That was a little long, but I wanted to go into detail. Next section.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;1.4 The Good and the Bad&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
There are many upsides and downsides to playing any hero in DotA, and Bone Fletcher is no exception. Here&#39;s a summary.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;THE GOOD:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
-Best invisibility in the game. Longest duration with a relatively short cooldown, and a whopping great movespeed modifier to boot.&lt;br /&gt;
&lt;br /&gt;
-Only orb effect in game that can damage buildings. Manual castable on buildings, which will make them ignore you (Unless you&#39;re the only unit in range). Cheapest orb, too.&lt;br /&gt;
&lt;br /&gt;
-High damage due to Searing Arrows lets you farm VERY easily, and gives you access to powerful lane control.&lt;br /&gt;
&lt;br /&gt;
-Very high damage output&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;THE BAD:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
-Highly fragile in terms of HP&lt;br /&gt;
&lt;br /&gt;
-Extremely mana-intensive for an Agility hero with low Intelligence gain&lt;br /&gt;
&lt;br /&gt;
-Lack of nuke makes it hard sometimes to kill&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;1.4 Roles in Battle&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
After highlighting all that, I think it&#39;s pretty clear to everyone that the Bone Fletcher was designed specifically to be the DPS of the group. He is a hero that needs protection, all the way till he grows strong enough to fend for himself, and even then he requires good support from his team to pull through.&lt;br /&gt;
&lt;br /&gt;
When in a major clash, avoid being in the center of everything. You&#39;re not meant to be there. Much like Sniper/Drow Ranger, stay on the outside of the battle and keep those Searing Arrows flying. Pick out those you can easily take down in a few shots, and reduce their number from 5 to 4 heroes as soon as you can. Leave the disabling to your team, and concentrate your fire on one guy to take him down fast.&lt;br /&gt;
&lt;br /&gt;
Before clashing, try to stay behind, but not behind your team, behind theirs. That&#39;s where the support heroes usually hang out, letting their tanks do their job of taking all the hits. This can be accomplished easily via Windwalk and smart usage of the forest. This also puts you out of the way of all those AOE ultimates like Echo Slam and Chain Frost, leaving you relatively unharmed by the nukes of the enemy team. Note that if the enemy has true sight, it would be unwise to hang around an area where they can see you, so make sure you check them for Gem/Dust/Wards first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;b&gt;2. The Three Phases of Gameplay&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.1 Early Game&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.1.1 Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Note that these items are assuming you picked Bone Fletcher, not randomed him.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
At game start, you should have enough cash on hand to purchase 2 Circlets of Nobility and 2 sets of Tango of Essafication. You will need a lot of circlets later on, so head out there and start farming.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
As stated earlier, the Bone Fletcher is not exactly very strong in the HP department. Therefore, to remedy this situation, go for Wraith Bands. One Wraith Band costs 460 gold apiece. Mass them, for they are your source of HP, damage and mana for your early till mid game. Purchase four of them if you can, but if you can&#39;t farm out 4 Wraith Bands, make sure you have at least 3.&lt;br /&gt;
&lt;br /&gt;
A lot of people choose to forego these awesome items and go straight for stuff like Demon Edge and Eaglehorn, but that is folly. Four Wraith Bands provide you with 228 HP, 24 damage, 24% attack speed and 156 mana. These stats are what will help you survive your early game well.&lt;br /&gt;
&lt;br /&gt;
Note that as and when you can, purchase items using your Circle of Power. Do not wait till you have to go back to base to buy these items, just in case you die and lose the gold. Common sense, but I thought I&#39;d say it anyway. Treads can be wholly made at the side shops, but if you&#39;re in mid lane then form Treads with your Circle too.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.1.2 Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Your job in early game is not to kill, but to farm and survive. Therefore, concentrate your energy on making sure that you get most, if not all of your last hits. This is made easier by the presence of Searing Arrows. When you&#39;re not trying for a last hit, do NOT, I repeat, do NOT attempt to attack the creeps to lower their HP. This not only gives the enemy chance to deny you, but also makes your creeps push that much faster towards the enemy tower. You do not want that. As much as possible, stick to your own tower.&lt;br /&gt;
&lt;br /&gt;
This is not to say that you should spend your time idling away while waiting for last hits to pop up in front of you. Once you reach level 3, start manual casting Searing Arrows on the enemy heroes. This is a pain, as they have no real way of hitting you back without causing your creeps targeting them. Abuse this to your heart&#39;s content, just ensure that you remember to get your last hits.&lt;br /&gt;
&lt;br /&gt;
When faced with an undesirable situation, for example you&#39;re 1 hero facing 2, go for a more defensive approach. Remember, survival. It doesn&#39;t work out in your favour if you get a kill just to be killed off by the second hero, because the only real guy who benefits is the second hero who killed you. Stick to purely last hitting and denying creeps, and try to bring the waves as close to your tower as you can so you can hug and farm at the same time. If they come to harass you, throw them a couple of Searing Arrows right back, if you know you can get away with just a few scratches. Don&#39;t let them think they can harass you for free all the time, or they&#39;ll be doing it so often you won&#39;t farm at all. Prevention is better than cure, after all.&lt;br /&gt;
&lt;br /&gt;
Always ensure you have 75 mana left in your mana pool to cast Windwalk. The moment you spot danger of any kind coming your way, get ready to press that W button. The moment an enemy hero appears, or you suspect a hero is going to make his appearance, turn invisible and wait things out first. Again, survival is key.&lt;br /&gt;
&lt;br /&gt;
In some games, you will encounter people who purchase Sentry Wards in the early levels, say 3~4. This should not be likely because you shouldn&#39;t be casting Windwalk much, but you will find some paranoid people around. When they do, continuously check their inventory, and watch for when the ward count goes down. This means they have planted a ward. You now know the general area of the ward, and when it will expire. Keep these in mind and play cautiously until the ward expires.&lt;br /&gt;
&lt;br /&gt;
After you reach level 9 or so, you should have your 4 Wraith Bands and Power Treads ready and waiting. At this point, early game is over for you, and you enter mid game.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;2.2 Mid game&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: darkorange;&quot;&gt;2.2.1 Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/55/thumb.jpg&quot; /&gt;&lt;br /&gt;
OR&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/56/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The first damage element in your item build. Go for the damage first, so you can start killing people. Depending on which you got, form either an MKB or a Butterfly.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.2.2 Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The start of mid game is more or less the same of your early game. Farm, farm and farm some more. Unless your team is feeding so badly in the other lanes that you have to do something about it, ignore them and go in with your life in your chosen lane, but be more alert for incoming ganks, as in mid game people will tend to gank more and more. Pay attention to the minimap, and when your ally says that an enemy is missing, start being cautious. Stay away from the river side, and hug your tower if you think is necessary.&lt;br /&gt;
&lt;br /&gt;
Once you farm out your first damage item, either Demon Edge or Eaglehorn depending on the situation, start becoming aggressive. Abandon your lane of choice and start hunting people down. This should be around level 13, 12 if your farming was exceptionally good. Employ the help of your team mates, and don&#39;t feel bad about taking the last hit from hero kills, because you really do need that cash. Target low HP heroes, mainly the support and the DPS, and you should be able to take them down within 6-8 hits by yourself. When a tower falls, try to get within 1000 radius of it; you get extra gold just by being there. If all goes well, you will get Butterfly/MKB by level 15 or 16, and that&#39;s when you start owning the game proper.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;2.3 End game&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.3.1 Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Now that you&#39;ve reached this point, you should pretty much be owning the game. In the case where you aren&#39;t, consider going for a BKB to offset those pesky nukes that are killing you off before you can kill THEM off. Or get a Buriza for that extra damage, or a Satanic for that matter, because Searing Arrows loses it&#39;s effectiveness nearing the end game. However, there is one item on the list that you HAVE to get, and that is this.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Orchid Malevolence. This baby gives you more damage, more attack speed, a 5 second silence so that stupid QOP can&#39;t blink away, but most important of all, 225% mana regen. You need this. As stated before, Bone Fletcher is a VERY mana intensive hero. Every last one of his skills is active, and Strafe isn&#39;t helping much since it means you&#39;re depleting your mana pool faster. Once your mana&#39;s gone, well, there goes your ability to Windwalk and heal, and chances are there goes your life too. With an Orchid Malevolence in hand, you can more or less turn Searing Arrows on and leave it on, provided you don&#39;t keep casting Strafe. Your mana goes up, and so does your chance of survival too.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;2.3.2 Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Basically, you are the killer now. Da MAN. But do not fall into the trap of thinking that you are all-powerful; three heroes with good nukes and stuns can still tear you apart like a rag-doll. Pick off stragglers as and when you can, stick with your team and perform ganks, and when pushing as a team scout ahead and in the forest with your invisibility. Just be careful of any truesight they might have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;u&gt;3. Habits of a Good Fletcher&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
A) Always ensure that at all times, you can cast Windwalk. This not only entails keeping a sharp eye for enemy heroes, but also making sure that before you exit Windwalk to attack an enemy, your cooldown is over. Windwalk lasts 35s while its cooldown is 20s. It is therefore possible to pop out, ambush an enemy, then disappear before they realize you were hitting them again. Never ever exit Windwalk before your cooldown is done, unless you are ABSOLUTELY sure that you can get away with it.&lt;br /&gt;
&lt;br /&gt;
B) Abuse the fact that you have a castable orb effect. Especially in the early game, &quot;orb-walking&quot;, as I term it, can be very helpful. There are many names for this procedure, I believe.&lt;br /&gt;
&lt;br /&gt;
For those who don&#39;t know, &quot;orb-walking&quot; is done as follows. Using the Searing Arrows hotkey (R), manual cast on the enemy. Once the arrow leaves your bow, immediately start walking towards the enemy, canceling any waiting time for your attack cooldown. Once you&#39;re sure you can fire again, repeat the process. This not only bypasses enemy creep aggro, but also helps you to keep within range of the target, should he run away from you.&lt;br /&gt;
&lt;br /&gt;
C) Keep an eye out for True Sight on the enemy team. I cannot stress this enough. Whenever you see a hero for the first time after a period of time, check his inventory. Just a cursory glance will do; just to make sure he has no dust/gem/sentry wards/Necronomicon level 3. If you see any of these items, stay FAR FAR away from them, or wait for an ally to initiate a gank before you go in. Never ever attempt to kill a hero with true sight, because you can&#39;t know where his allies are. Who knows but that Shadow Shaman is lurking somewhere waiting to turn you into a chicken?&lt;br /&gt;
&lt;br /&gt;
D) Know when and how to break Windwalk. This might seem to be a simple matter of attacking someone, but it is important to choose a location to do it as well. Here are some screenshots to show you an example.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 798x407.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;283&quot; id=&quot;ncode_imageresizer_container_1&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://i74.photobucket.com/albums/i251/Wakka02/Untitled2.jpg&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This is example of Bone Fletcher ambushing Dwarven Sniper at the bottom Sentinel first tower. As you can see, Fletcher is attempting to cut off Sniper&#39;s back route and pin him against the tower, but if you were Sniper, would you REALLY run backwards through Fletcher, or attempt to escape through the left via the forest? Chances are, Sniper will attempt to use the forest to his advantage, and Fletcher&#39;s chances of killing Sniper lowers considerably due to blasted Fog of War.&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 798x477.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;332&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://i74.photobucket.com/albums/i251/Wakka02/Untitled.jpg&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
This is the same example, taken in the same place with the same settings. By positioning himself halfway across both routes, Sniper will be forced to run through Fletcher&#39;s range either way. In many cases, you will have only one chance to kill a hero; don&#39;t waste it by putting yourself in a bad spot.&lt;br /&gt;
&lt;br /&gt;
E) This is a point many Fletcher players overlook. Death Pact has -no- requirement on casting, save that there be a creep around you before you can cast it. Therefore, when you&#39;re duking it out with an enemy hero mano-a-mano, do not forget about this spell. Many people neglect the existence of this spell and end up paying with their lives for it. Before you decide that a battle&#39;s lost and you attempt to Windwalk, try &quot;eating&quot; a creep first, and see if that turns the tide in your favour. Of course, before doing so, ensure you will still have mana to Windwalk. Rule number 1 still applies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;&lt;u&gt;4. Allies and Enemies&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;4.1 Allies&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Basically, any good ally you have would be support based. Stuns, nukes, damage amplifiers, silence, the works. Stick to these bosom friends of yours, and remember to thank them after you grab all the kills.&lt;br /&gt;
&lt;br /&gt;
Disablers&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/27/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Basically, heroes like these are your best friends.&lt;br /&gt;
&lt;br /&gt;
Damage amplifiers&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/24/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/115/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Heroes like these help to boost your attack damage. It&#39;s always good to have heroes like these on your team, because they help you to kill that much more efficiently.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: lime;&quot;&gt;4.2 Enemies&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/79/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/43/thumb.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
These two heroes are your mortal enemies in early game, simply because of Mana Burn and Mana Break. Fletcher NEEDS his mana in early game, because without that golden 75 mana to windwalk with he&#39;s just food waiting to be eaten. These two stop you from doing that, and subsequently own you in the process.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/37/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/96/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Heroes like these have one point in common, and that is silence. Once you&#39;re silenced, it means no spells, no windwalk, no Death Pact, no life. You&#39;re almost always dead when Doom Bringer casts Doom on you, because you can&#39;t do anything but try to run. Keep an eye out for these heroes.&lt;br /&gt;
&lt;br /&gt;
Note: Searing Arrows does not trigger Last Word, but also does not remove Curse of the Silent.</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-bone-fletcher.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-2239305049436550318</guid><pubDate>Mon, 11 Oct 2010 10:34:00 +0000</pubDate><atom:updated>2010-10-11T03:34:45.594-07:00</atom:updated><title>Guide To Broodmother</title><description>&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;.......&lt;/span&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/imagename.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/character.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Introduction&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
This hero underwent quite a few changes over course of a year. Initially a forgotten hero, she rose to popularity when his Lifesteal Ultimate was buffed immensely (20sec duration, 60/45/30secs cd per lvl. Another contributing buff was her reduced attack animation, which means easier animation cancelling while chasing). Much rage ensued in the old forum, the majority begging Icefrog to nerf this hero. And nerfed she was.&lt;br /&gt;
Albeit being nerfed, she still managed to show herself in the competitive scene from time to time. &lt;br /&gt;
&lt;br /&gt;
During the early days in the scene, she was built more towards a pure carry. The typical build was maxing Bite for early game ganking power. Building up Treads + BKB + Butterfly and carrying the team to victory. Brood getting banned every single game was a norm back then. It was clear that more nerfing was needed, and so her Ultimate was nerfed from 20secs to 12secs. Around that time, teams who were still using brood in their lineup converted to a Pusher playstyle, making Spiderlings to take out towers. As more and more teams gets accustomed to playing against brood (and upon developing decent counters), we see less of her nowadays. That and the ever changing metagame in the competitive scene meant she will disappear once again like our dearest Pitlord. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Changelog Summary&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
*2 of her skills remained unchanged, namely Spawn Spiderlings and Incapacitating Bite&lt;br /&gt;
*Web once had true sight and cost 140mana. Now it no longer has true sight, has reduced vision but grants higher movespeed bonus and cost 50mana with lower CD as well (30secs at lvl 4)&lt;br /&gt;
*Hunger (Ultimate) went through a series of changes. Once it had 60secs CD at all levels, then reduced to 45secs. Soon after, it was changed again to 60/45/30sec. At this point, many were crying imbalanced all over the forums. Over the nerfing process, the bonus dmg + lifesteal was reduced, the duration was reduced from 20 to 12 secs (biggest nerf) while the CD was changed back to 60/45/30.&lt;br /&gt;
*Improvement in her attack animation was one of the biggest buff on her.&lt;br /&gt;
*Improvement to BKB. No longer cancels Hunger upon activation&lt;br /&gt;
*Was once a very strong jungler prior to the neutral creep changes around v6.51. Her solid laning ability overshadows her viability as a jungler however.&lt;br /&gt;
*In v6.60, changed spiderling&#39;s armor type from medium to normal and now take damage from first towers (50-&amp;gt;100 %)&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;What is this Guide about?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
There are 3 kinds of Brood Playstyle. &lt;br /&gt;
A pure Solo Carry, a Jungler and a Pusher. The era of a solo carry is over, you won&#39;t see Brood maxing Bite for early game ownage anymore. Jungler Brood is quite ridiculous if you ask me. That was so 2 years ago. So this guide will be about Pusher Brood. If you like to know more on how to play a Solo Carry or Jungler, feel free to ask though. &lt;br /&gt;
I know alot of people like to base on Competitive Builds for viable builds. Now that is bad. You can take insights from what they build, and try to understand the reasons as to why the items are chosen. Never take them whole, as they are not always right. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Skill Build&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
1) Web&lt;br /&gt;
2) Bite&lt;br /&gt;
3) Spiderlings&lt;br /&gt;
4) Spiderlings&lt;br /&gt;
5) Spiderlings&lt;br /&gt;
6) Hunger&lt;br /&gt;
7) Spiderlings&lt;br /&gt;
&lt;br /&gt;
*Upon maxing spiderlings, you can either max up Web or Bite next. I usually go for Bite, but when faced with a high stun/disable team, I&#39;d go for Web first for a more passive play. Going head-on biting stunner heroes can be non-productive&lt;br /&gt;
*Level Hunger whenever available, leave stats last&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Skill Information&lt;/b&gt;&lt;/span&gt;: &lt;a href=&quot;http://www.playdota.com/heroes/broodmother&quot; target=&quot;_blank&quot;&gt;Black Arachnia DotA Hero - DotA Allstars Official Websites&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/skill-0.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Spiderling Tips&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
*Hit the Ranged Creep once before nuking him with a Lvl 4 Spiderling&lt;br /&gt;
*When pushing, send 1-2 spiderlings across the map (into the forest or fogged regions) to scout for enemies. Eg. if you are pushing Btm lane, send spiderlings to cut through the forest into mid lane. Chances are, some enemy heroes are coming from that direction to defend the btm lane. &lt;br /&gt;
*If your spiders are idling, send them to the forest to kill creeps&lt;br /&gt;
*If they are still idling, send them to towers to backdoor&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/skill-1.gif&quot; /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Web Tips&lt;/span&gt;&lt;/b&gt;:&lt;br /&gt;
*Never place webs side by side, space them apart around 1500 Range from each other. Ensures better coverage&lt;br /&gt;
*Can destroy trees. Used for escaping, chasing (making shortcuts), Anti-Juke, destroy Treant&#39;s Eye, etc&lt;br /&gt;
*Can be used for Rune vision, but note the limited vision (150AoE). You must place it directly on the rune location.&lt;br /&gt;
*You can create web prior to ganking if you feel the invisibility buff will help in initiating the attack. Better yet is to create the web in their escape route, so you get a speed boost as you pass by your own web when chasing down the stragglers.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/skill-2.jpg&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Bite&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
*At higher levels, avoid chasing a hero with your spiderlings. They tend to block you, unless you have phase boots. &lt;br /&gt;
*Have a habit to &quot;animation cancel&quot; as you chase the enemy. You will land more hits that way.&lt;br /&gt;
*If you lose chase, drop a web for a speed boost to catch up with the enemy.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/89/skill-3.gif&quot; /&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Hunger&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
*At early levels, you can use it for extra dps when taking down towers&lt;br /&gt;
*Watch out for heroes with diffusal, it will purge your lifesteal.&lt;br /&gt;
*BKB will not dispel your Hunger, so always hunger first before BKB.  &lt;br /&gt;
&lt;br /&gt;
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 744x735.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;549&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=121&amp;amp;pictureid=1717&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Gameplay Summary&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
1 -- Create 2 webs at mid lane&lt;br /&gt;
2 -- Eat lone tree to buy your Mana Booster (nice tactic if you are playing as Scourge)&lt;br /&gt;
3 -- Create web here to Anti-juke your fleeing enemy solo if needed.&lt;br /&gt;
4 -- Lay webs here during pushes. More vision for you and your allies.&lt;br /&gt;
5 -- Destroy these trees with web for easier access of neutral camps. Hang around the jungle and farm if you have nothing else to do&lt;br /&gt;
6 -- When enemy is pushing, you sneak into their base and swarm with spiderlings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Gameplay&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
To play a pusher brood is simple. Push them before they push you. To do so, you must push earlier than them and keep the pressure going. Early game, you will buy these few items:&lt;br /&gt;
&lt;br /&gt;
-- 2x tangoes&lt;br /&gt;
-- 4x clarities&lt;br /&gt;
-- 4x branches&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;After that&lt;/span&gt;:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/123/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
-- Bracers if necessary, usually you won&#39;t need since you will hiding under webs most of the time.&lt;br /&gt;
-- Flasks mainly for self-healing and for allies. You have lifesteal but that requires creeps to suck, and is usually a slow process. You need to push fast.&lt;br /&gt;
-- TP scrolls, to jump to another lane once you are done with the towers in the current one.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/91/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;br /&gt;
You can be flexible with the type of boots to buy, &lt;br /&gt;
Treads -- The +30% ias is helpful early game when used with Hunger. Usually, I will set treads to strength for the extra +HP.&lt;br /&gt;
Phase boots -- You get better chasing power with phase since you will no longer be blocked (by own spiderlings or creeps). Useful during late game when teamfights get messy&lt;br /&gt;
Travels -- Travels is nice if you want to abuse the Pushing Brood playstyle. It allows you to respond to opportunities immediately. Like for example, the whole enemy team is pushing mid, you can immediately jump to the bottom lane and ninja their raxxes.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Why an Arcane Ring?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
For sustainable pushing. &lt;br /&gt;
To spam spiderlings like no tomorrow and overwhelm your opponents. Push early while their AoE nukes are still weak to counter your spiderlings. Why not Vlads? It is an unneeded item. Pubbers always get this because they see competitive players get them too! Your spiderlings don&#39;t need the extra armor, they are expendables. You can always spawn a new one. Brood doesn&#39;t need the extra lifesteal lol. The mana regeneration (0.80) is pathetic. Arcane gives 3.33/sec, along with a 300mana boost. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;The Alternative Item&lt;/span&gt;: &lt;span style=&quot;color: yellow;&quot;&gt;Orchid&lt;/span&gt; is commonly made in competitive games (for the mana regen) when playing the pusher playstyle. It works well throughout the game, unlike Arcane Ring. However, Orchid lacks the mana pool bonus and the build-up is pretty slow. For 1700 gold, Arcane provides an immediate boost to your pushing power. In lower-level games, a sudden push and dominance during early game can severely cripple the enemy team for the entire game. And that,.. is what we want to achieve with an Arcane Brood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Game starts&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Head to mid lane to solo. Create your first web near your tower. The second web will be near the enemy tower. See the picture above. Your first task is to get enough money for a mana booster (1000gold). Last hit for gold, and harass at every opportunity. Once you have that amount, head to the lone tree, eat it, move in a few steps and wait for the fog to clear. You will see Secret Shop merchant, buy the Mana Booster from him. This strategy allows you not having to leave your lane for too long.&lt;br /&gt;
&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 747x335.&lt;/td&gt;&lt;/tr&gt;
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&lt;br /&gt;
There will be two types Solos you will face. An AoE and non-AoE hero. Non-Aoe Heroes are easy to handle. Typical examples are Tinker, Sniper, Zeus, Lich (AoE but low dmg). You can spawn spiderlings to swarm them. They will most likely retreat to they second tower, if they dont, your spiders will most likely harass them to red health. Finish off with your nuke.&lt;br /&gt;
For AoE type heroes (eg. KotL, SF, Necrolyte, Pitlord, DP, Leshrac) you can try to clean them off with the same method. Swarm them with spiders. I can&#39;t exactly explain to you how to handle them, try watching the replays. If he is too strong, abandon the lane and push the side lanes. Call for an ally to take your place in Mid.&lt;br /&gt;
&lt;br /&gt;
The next strategy that follows is to push the Btm and Mid lane, while leaving top for your carry. Do this only once all the outer towers have been destroyed. Hang around in their jungle and farm. &lt;br /&gt;
&lt;br /&gt;
The best way to push is to push when the enemy are busy doing something. Eg, pushing your towers as a team or engaging in a teamfight. Use this opportunity to strike their base. If the game allows backdooring, you may choose to backdoor, if it doesn&#39;t, you can push the lane which is about to enter the enemy base. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Other items&lt;/span&gt;&lt;/b&gt;:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
*Aim for BKB if you are facing a nuker/stunner/disabler team&lt;br /&gt;
*Go straight for Butterfly if you feel you can handle the stuns/nukes w/o magic immunity&lt;br /&gt;
*Still having cash? Go for anything else you like survivability or DPS items, except items with orb effects.&lt;br /&gt;
&lt;br /&gt;
If they keep stalling your pushes, keep farming for your DPS items and win the game as a carry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Notable Allies&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
1) CM -- You can forgo Arcane Ring if you have her in your team. &lt;br /&gt;
2) Lycan -- His howl will increase your spiderlings&#39; dmg potential by a mile. Nice to have, but by no means necessary to have him in your team.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Broodmother Counters&lt;/b&gt;&lt;/span&gt;:&lt;br /&gt;
1) Diffusal -- Purge destroys your lifesteal&lt;br /&gt;
2) Axe -- considered to be one of the strongest counters to spiderlings. An Axe with vanguard cannot be kill by spiderlings. Avoid him and push other lanes.&lt;br /&gt;
3) Strong AoE nukers -- Shadow friend, Tormented Soul, Pitlord etc will screw up your pushes. If there are too many of them in the enemy lineup, don&#39;t pick Broodmother!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Conclusion&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Again, the entire strategy of an Arcane Pusher Brood is to get the Ring fast and push. Take out the outer towers. If everything goes well, all towers can be down by the 15th min. Keep up the pressure, while your other carries farm up. Look at the replays if you are still unsure. If you have decent allies, you will not lose. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And thanks for reading &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-broodmother.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-3736451871566805186</guid><pubDate>Mon, 11 Oct 2010 10:34:00 +0000</pubDate><atom:updated>2010-10-11T03:34:09.327-07:00</atom:updated><title>Guide to the Faceless Void</title><description>&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a contents:=&quot;&quot; href=&quot;&quot; name=&quot;Table&quot; of=&quot;&quot;&gt;&lt;/a&gt;TaO&lt;/span&gt;&lt;span style=&quot;font-size: medium;&quot;&gt; Instructions, Click on a paragraph to get there.&lt;br /&gt;
Click on the paragraph&#39;s picture to get back.&lt;ul&gt;&lt;li&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Intro&quot;&gt;Introduction&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Links &amp;amp; Videos&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Anal&quot;&gt;Analysis&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Mecha&quot;&gt;Mechanics&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Items&lt;/li&gt;
&lt;li&gt;Skills&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Build&quot;&gt;Skill &amp;amp; Item Build&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Skill Build&lt;/li&gt;
&lt;li&gt;Item Build&lt;/li&gt;
&lt;li&gt;Used Items&lt;/li&gt;
&lt;li&gt;Situational items&lt;/li&gt;
&lt;li&gt;Rejected Items&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Strat&quot;&gt;Strategy&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Early Game&lt;/li&gt;
&lt;li&gt;After MoM&lt;/li&gt;
&lt;li&gt;After Butter&lt;/li&gt;
&lt;li&gt;Using Time Walk&lt;/li&gt;
&lt;li&gt;Proper Chronoing&lt;/li&gt;
&lt;li&gt;Chrono Pictures&lt;/li&gt;
&lt;li&gt;Art of Ganking&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Team&quot;&gt;Teamplay section&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Supporting heroes&lt;/li&gt;
&lt;li&gt;Chrono heroes&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Enemy&quot;&gt;Enemies and Things to Avoid&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;color: #009900;&quot;&gt;
&lt;li&gt;Things to Avoid&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;color: #ffcc33;&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#Repa&quot;&gt;Replays&lt;/a&gt;&lt;/li&gt;
&lt;/span&gt;&lt;/ul&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a align=&quot;center&quot; href=&quot;&quot; name=&quot;&amp;lt;div&quot;&gt;&lt;/a&gt;&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7782&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&amp;gt;Intro&lt;br /&gt;
&lt;br /&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Links &amp;amp; Videos&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;a href=&quot;http://www.youtube.com/watch?v=gu3qaKj9djA&quot; target=&quot;_blank&quot;&gt;Nekdolan&#39;s other videos on youtube!&lt;/a&gt; &lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/heroes/faceless-void&quot; target=&quot;_blank&quot;&gt;Faceless void&#39;s skills and stats&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;&lt;a href=&quot;&quot; name=&quot;Anal&quot;&gt;&lt;/a&gt;Anal&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7784&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
Faceless Void is a very fragile agility carry hero. Starts with very few hp, but good base damage. Getting farm at early stages is not hard, it is risky. You might just get harassed to death and lose a lot of xp/gold while you go heal at fountain or wait for provisions on your courier or are even dead. Scoring kills at the early phase of the game is pleasing, but it is very hard for you. When at ganks, you are suposed to fight, just don&#39;t overdo it or you&#39;ll get killed and lose gold/xp. Play it safe, get your gold when possible, do your role.&lt;br /&gt;
&lt;br /&gt;
At the mid game, you are suposed to keep farming until your ult is ready, then either TP to gank or call for a gank on your lane. You are not suposed to be fighting for farm against your enemies, go to an empty lane and farm. Pay close attention to the map so that you can evade ganks and make ganks yourself. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;[center]&lt;a href=&quot;&quot; name=&quot;Mecha&quot;&gt;&lt;/a&gt;Mecha&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7781&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Skills&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/83/skill-0.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/83/skill-1.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/83/skill-2.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/83/skill-3.gif&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
&lt;b&gt;Time Walk:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;
&lt;li&gt;Level 1: 120 mana, 13 cooldown, 700 cast range, 300 AoE, 10% slow.&lt;/li&gt;
&lt;li&gt;Level 2: 120 mana, 13 cooldown, 900 cast range, 300 AoE, 20% slow.&lt;/li&gt;
&lt;li&gt;Level 3: 120 mana, 13 cooldown, 1100 cast range, 300 AoE, 30% slow.&lt;/li&gt;
&lt;li&gt;Level 4: 120 mana, 13 cooldown, 1300 cast range, 300 AoE, 40% slow.&lt;/li&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;It has a short casting time when void raises his hands. When you travel you become invulnerable so you won&#39;t take damage and cannot be targeted. This skill is similar to morphling&#39;s waveform. When TW is finished there&#39;s a small period when you cannot issue commands to faceless! Since you don&#39;t have channeling spells just repeat the same command until void moves again. TW can be used under some spells like: ensnare/bite and those that are similar to these two.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Backtrack:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;
&lt;li&gt;Level 1: 10% chance.&lt;/li&gt;
&lt;li&gt;Level 2: 15% chance.&lt;/li&gt;
&lt;li&gt;Level 3: 20% chance.&lt;/li&gt;
&lt;li&gt;Level 4: 25% chance.&lt;/li&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Whenever faceless receives damage (if the damage is above 6) there&#39;s a chance that this skill will trigger and that it will heal void back. This skill won&#39;t evade stuns even if the damage is backtracked! Silence and Doom and hex won&#39;t disable this skill! Actually nothing can. Bactrack is one of the most relaiable skills of dota! A disabled skill (most passives can be disabled) has a chane of 0% to work while BT 25% from level 7 till the end of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Time Lock:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;
&lt;li&gt;Level 1: 10% chance per attack. 40 damage.&lt;/li&gt;
&lt;li&gt;Level 2: 15% chance per attack, 50 damage.&lt;/li&gt;
&lt;li&gt;Level 3: 20% chance per attack, 60 damage.&lt;/li&gt;
&lt;li&gt;Level 4: 25% chance per attack, 70 damage.&lt;/li&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;It is the same as melee bash. The damage it deals is magical and avatar can block it, but the stun effect will work even if it doesn&#39;t deal damage. The effect lasts twice as long on creeps and half on Roshan. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Chronosphere:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;
&lt;li&gt;Level 1: 3 Seconds, 150 mana, 120 cooldown, 500 cast range, 425 AoE.&lt;/li&gt;
&lt;li&gt;Level 2: 4 Seconds, 175 mana, 110 cooldown, 550 cast range, 425 AoE.&lt;/li&gt;
&lt;li&gt;Level 3: 5 Seconds, 200 mana, 100 cooldown, 600 cast range, 425 AoE.&lt;/li&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;This spell has a 0.5 casting time and there&#39;s another little pause before it will stop the units. This spell only stops units and will never stop spells. Of course it will stop channeling since it is the same as a long duration stun. Avatar won&#39;t work against this either. This skill won&#39;t stop: omnislash, wards and spirits (like Exorcism) after they&#39;ve been casted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;[&lt;a href=&quot;&quot; name=&quot;Build&quot;&gt;&lt;/a&gt;Build&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7779&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-family: Trebuchet Ms;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Skill Build&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;.&lt;/span&gt;&lt;ol style=&quot;list-style-type: decimal;&quot;&gt;&lt;li&gt;&lt;span style=&quot;color: #33cc00;&quot;&gt;Time Walk&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #ffcc00;&quot;&gt;Backtrack&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #33cc00;&quot;&gt;Time Walk&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #ffcc00;&quot;&gt;Backtrack&lt;/span&gt;/&lt;span style=&quot;color: #cc0000;&quot;&gt;Time Lock&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #33cc00;&quot;&gt;Time Walk&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #3333ff;&quot;&gt;Chronosphere&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #33cc00;&quot;&gt;Time Walk&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #ffcc00;&quot;&gt;Backtrack&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #ffcc00;&quot;&gt;Backtrack&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Time Lock&lt;/span&gt;/&lt;span style=&quot;color: #ffcc00;&quot;&gt;Backtrack&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #3333ff;&quot;&gt;Chronosphere&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Time Lock&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Time Lock&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Time Lock&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Time Walk has its obvious use to dodge enemy ganks and get into allied ganks. Backtrack is the follow up for having a safer time farming, building a little bit tankiness, so that you can stand more harassing and farm longer.&lt;br /&gt;
A rank of Time Lock can be skilled for ganking purposes. Also, it may just come in handy for farming because it gives you a little extra damage every now and then.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Starting Items&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/54/icon.jpg&quot; /&gt; OR &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/48/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Early Items&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/94/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Optional: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/113/thumb.jpg&quot; /&gt; OR &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
PT Wand are the best fitting survival boosting items for Void. PT gives you IAS and stats for a very cheap price, Wand is good on the majority of heroes, I would say all the heroes benefit of it. TPs for aiding on team battles you have the upper hand on it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Follow-Up Items&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/74/icon.jpg&quot; /&gt; OR/AND &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/81/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Extension/Luxury Items&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/84/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/73/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/125/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/71/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;[&lt;a href=&quot;&quot; name=&quot;Strat&quot;&gt;&lt;/a&gt;Strat&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7787&quot; /&gt;&lt;/a&gt;[/size]&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Early Game&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Take the upper lane on scourge, or the lower one if you are with the sentinel. The next thing you should know is creep controlling, which is essential for voids lane management. The most important thing next to denies, and last hit is this! Creep control is about to lure the creeps under your tower using their scripted AI. This will screw the enemies framing, since they won&#39;t be able to last hit effectively. The next part is very important! There are only two guides including this that explains. Remember this is not creep pulling!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Creep Lure Technic:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Basics: creep, and tower AI: If you are close to the melee creeps, and you issue an attack command against the enemy hero the creeps will start to attack you. Because of that your own creeps will attack the other creeps. If the creeps are close to you, and the tower isn&#39;t attacking the enemy hero they will follow you even if the tower is hitting them. The towers priority is: those that attack the allied hero, the one that attacks the tower, the one that is close. This is all you have to know to accomplish the following movements:&lt;ul&gt;&lt;li&gt;If enemy creeps are coming for the tower and your creeps are still far, then: Stand next to the tower with the Hold Position key and when the creeps get close start to run backwards until you reach your own wave. If the enemy attacks the tower the tower will fight back, since no one else is hitting it, and you are already far away.&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;If the fighting is close to your towers attack range then you could lure the creeps by attacking the hero (you don&#39;t need to hit him!) and running instantly backwards. This will draw all creeps towards your tower thanks to the simple AI. If you are close enough to the creeps they will attack you, even if you targeted the hero on the other side of the map.&lt;/li&gt;
&lt;/ul&gt;&lt;div align=&quot;center&quot;&gt;&lt;b&gt;Example:&lt;/b&gt;&lt;br /&gt;
&lt;a href=&quot;http://img9.indafoto.hu/9/3/49983_a38b49209472b0772d3937c7ec229295/3608161_26b060698e638a67c46578c3a2024c27_xl.jpg&quot; target=&quot;_blank&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 560x268.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;266&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://img9.indafoto.hu/9/3/49983_a38b49209472b0772d3937c7ec229295/3608161_26b060698e638a67c46578c3a2024c27_m.jpg&quot; width=&quot;556&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;ul&gt;&lt;li&gt;You can see that this trick is pretty useful. Sometimes I start it from halfway between the two towers, and end up farming at my own tower. I haven’t seen anyone do this in games, so I think players don&#39;t really know about it. We may receive some hits by luring the creeps, but it is regenerated pretty fast and backtrack might evade it.&lt;/li&gt;
&lt;/ul&gt;Depending on the heroes you face, and the players agression you have to play a passive or a farming style. Passive style is used to stay in XP range and out of spell/attack range. You are suposed to wait until the creepwawe reaches their safety zone (tower) where you will be able to farm a bit. When using this style you have to match your movement to the enemies and maintain the distance, as much as possible. Otherwise you may get killed. Time walk can save you one time, but it doesn&#39;t give you any hp regen to stay in lane longer. Remember this: you may lose more by being greedy epecially when one creep kill means half of your hp! If the enemy group don&#39;t play agressively, then you can use the farming playstyle. Concentrate on lasthits and lane deny. As long as no creep can be last hitted attack your own creeps under half hp to draw the lane towards your tower! &lt;br /&gt;
&lt;br /&gt;
Help your ally if possible. You can time walk to an enemy slowing its move speed so that your friend might escape. Be careful this is a double edged sword, since the next target is obviously you! Never stand still! Move forward and back or move vertically, but try to remain in xp range. Standing units are targets. They get easily ganked, harassed, hooked. You can use time walk to avoid some annoying spell like the lich or Yurnero&#39;s ulti, and it&#39;s good (yet expensive) against impetus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Mid Game&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
You can do three things at this time: push/farm neutrals/gank&lt;br /&gt;
&lt;br /&gt;
If the wave is already at the enemies tower, then go and kill some neutrals. If they try to gank you while you are killing neutrals (they have wards), don&#39;t worry! With time walk you should be able to get away. Help in team fights, but don&#39;t die if possible! If you have time to farm, and you see no chance to be ganked then you can bother with last hits. If you don&#39;t kill creeps enough you won&#39;t farm anything before you are ganked. Simply start frenzy when the first creep gets below half hp. This will push our lane towards the enemy. As I sad earlier when we get close to the enemy, go back and farm neutrals. During your period of neutral creeping, the enemies will most likely push back, and when the creepwave gets big enough go back there, and start the process all over. If an enemy is farming on your lane call for a gank or move to another lane.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Farming neutrals:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
The true power of MoM is farming, and farming fast so that you can move on to the next creep camp. We will do this pretty often if there are no free lanes for pushing. Always keep one finger on &quot;w&quot;, so in case you are ganked you can escape instantly! The damage from ganks (if avoided with TW = you didn&#39;t die) can (should) be regained by killing neutrals. After that go back to push...&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Excaping:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Running away with MoM? It sounds stupid, but it&#39;s pretty effective to save you. First you Time Walk away and after that you maintain the distance between you and the enemy with frenzy. Since it gives you insane MS and lasts as long as the time-walk&#39;s CD you just have to run for 10 sec and TW again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;After Butter(late game)&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
With proper chronoing, and good team members we can defeat the enemy at their own towers. If the attack is finished and our team is retreating, and we have half of our hp, than we should kill some ancients to regain our hit points. It is unlikely for the enemy to go there, when they need to push back the creep waves, even if, they get there: you always have time walk.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Note:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
With butter you can solo roshan without loosing 1 point of hp! That&#39;s because the lifesteal from mom will be greater than roshan&#39;s damage output. If the enemy team is killing Roshan you can chrono them so you can kill him instead of the enemy. Do this when Roshan has nearly no hp left. Even if you cast chrono late you can steal the aegis and time-walk away.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Using Time Walk&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Example&lt;/b&gt;&lt;br /&gt;
&lt;a href=&quot;http://img1.indafoto.hu/9/3/49983_a38b49209472b0772d3937c7ec229295/3609803_5d60ba06079ddf8dfd10f61dad4d1250_l.jpg&quot; target=&quot;_blank&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_6&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
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&lt;/div&gt;When chasing an enemy use time walk to block his path. When running away, use any possible terrain obstacle to lose the heat. The slow effect can help you deploy chrono properly. Always think forward! Try to guess the enemies movements. Time walk makes you invulnerable, but you can still use items like MoM.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Spell dodge:&lt;/b&gt; Dodging needs three things: no lag, good timeing and a lot off luck. Even though it&#39;s hard to do it&#39;s still more reliable than backtrack! Just remember that if you try to use time walk over the casting range void will start to walk instead of casting. Some spells may hit even if we manage to escape, if the effect has a longer delay than the time faceless is invulnerable. On the other hand some spells can be avoided without having good tieing since they need to search for targets over time! Omnislash for example or chain frost. Some spells work on invulnerable heroes too! There are two that I know off: Hook and Nether Strike.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;b&gt;Example:&lt;/b&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://people.inf.elte.hu/nekdolan/01.gif&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;b&gt;The difference between Time walk &amp;amp; blink:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Although time walk is similar to blink, the differences between the two spells are very important. Blink spells have lower CD, mana cost and no slow effect. In addition if a hero blinks in to fog of war the enemy won&#39;t be able to trace him. Time-walk shows the direction in which void travels, so fast heroes like balanar can still catch them! To avoid this there&#39;s a simple, but effective trick: If you can travel to the other side of the forest, don&#39;t do it instead TW in the forest itself! Since both the forest and the other side is in fog of war for the enemy, they will think that you escaped to the other side, and will continoue to pursue you there. When the coast is clear you can get out of the forest, or use a TP scroll before that. There are spots in forests and on hills, that can be only reached by time walk/blink and thoose around it cannot see this place.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Proper Chronoing&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Our goal is to freeze as many enemies as possible. If we can freeze a tower by freezing others, than we should do it, if it&#39;s not ours. You should know that the chrono&#39;s casting range inproves with level, and there&#39;s a little casting time when void raises his hands. Before you use it hit &#39;c&#39; to see the area of effect, and then right click to cancel it. If you use it after Time Walk, than void might not cast it, because of TW-s order canceling effect). To avoid this hit &#39;c&#39; and after that left click, and repeat this until you see the bubble. Kind of a stupid way to do it, but it is effective and you can adjust the chrono every time you recast it. To adjust chrono don&#39;t bother with the circle you see! Instead concentrate on the units highlighted in green. Because of the strange shape of the circle some highlighted units won&#39;t be affected, since they aren&#39;t in the circle. The more time it takes to place chrono the less effective it will be. Don&#39;t place it if the heroes are too far on the edge of the AOE. This ulti is too good to make one waste. Try to cast chrono so that your team will benefit the most. That means place it as far from than as you can. Ranged heroes can attack the hero in the middle. This is important, so never forget! Placing chrono so that your melee heroes can attack the enemy stuck on the edge is too risky. Always make sure that you catch all the heroes you wanted. If you miss one, then attack him, if your teammates can deal with those caught in chrono. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Who to attack first?&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
When chrono is placed, and we managed to capture more than one hero, we have to decide which one to get first. Even without chrono we can decide which enemy to attack, since we can get anywhere with time walk. With bash we can disable this hero, so which one to choose is important! So the list goes by this: I. Disablers/stunners, II. Damage dealers, III. Tanks, IV Heroes with Blink. You might also get a hint by reading the &quot;things to avoid&quot; section.&lt;br /&gt;
Chrono has great synergy with: Omnislash, Macropyre, Mass Serpent Ward, Exorcism, Poison Nova, Death Ward and with Epicenter plus blink. Here&#39;s some extra inf thanks to &lt;u&gt;Rémi&lt;/u&gt; &quot;strikes_ is right about Radiance&#39;s immolation, it doesn&#39;t damage freezed units inside Chronosphere, regardless of the position of Radiance-equiped hero (inside or outside the sphere). The same for similar spells such as Infernal&#39;s immolation, Leshrac&#39;s Nova, Pudge&#39;s Rot...&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Art of Ganking&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
First of all know that ganking won&#39;t give you the same amount of money, which you would gain by farming. Gank is optional.. sometimes is worth it sometimes not. Since you have TW as an escape skill you can farm lanes in a relatively safe status. Ganking-time starts when you have MoM. Ganking is not the same as freezing people with chrono. First of all chrono doesn&#39;t last long enough, and secondly it costs too much mana which you will need for TW. Don&#39;t start the gank with TW! Just go there, and start hitting one of your opponents. Since in ganks you have the advantage of numbers he (or them) will try to escape. If the enemy can overpower your team, than cast chrono. That is not necessary in most cases, so if you see that the enemy is trying to escape than activate berserk to catch them (no extra damage while you chase). If you still can&#39;t get to them, than cast TW to slow them, and to bash them into tiny pieces. Remember this: never start with chrono unless it&#39;s a team battle or you need it to overpower the enemy. You will lose many kills if you can&#39;t support your timewalk spell with mana! Also if the enemy is lucky enough to reach their tower you will need chrono to freeze both the tower and the hero. With lifesteal you can regain much of your hp under chrono. This is the last reason why you shouldn&#39;t rush casting it. Chrono will be great later when teams will move as one, but untill than bash and time-walk is much more effective, because of the small number of heroes in one place. Don&#39;t forget: the best way to make a successful gank is called cooperation!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Chrono Pictures&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Chrono explained in high detail!&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://img3.indafoto.hu/9/3/49983_a38b49209472b0772d3937c7ec229295/3589021_9ca3a9d5c622f7a789361e9517d7ac0f_l.jpg&quot; target=&quot;_blank&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_7&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
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&lt;a href=&quot;&quot; name=&quot;Team&quot;&gt;&lt;/a&gt;Team&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#TaO&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7778&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Supporting heroes&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Void is very weak early game, so he will need someone to look after him in higher level games. Most healers can support faceless, but some of them are better than the others.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;u&gt;Chrono heroes&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Chrono heroes are the ones that need a long duration AOE disable to work properly, but in return they can deal lots &amp;amp; lots of damage. Since chrono can stop chanelling spells some heroes won&#39;t work properly with faceless. Enigma for example. Although Witch Doctor&#39;s ultimate is also chaneling he can use it from the outside of chrono.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;[&lt;a href=&quot;&quot; name=&quot;Enemy&quot;&gt;&lt;/a&gt;Enemy&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.playdota.com/guides/competitive-guide-for-faceless-void#ToA&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=614&amp;amp;pictureid=7783&quot; /&gt;&lt;/div&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Disablers (silence, hex, stun, doom, smoke):&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
We won&#39;t be able to cast TW to get to safety, if we get too many of these. We will lose our awesome Chronosphere too. Get BKB if this becomes too troublesome. Doom is an exception since it disables items too along with stun and evasion except backtrack. Backtrack works fine, and if we concentrate on hp we should survive no matter how many stuns we receive. Disable can make you useless. A damage void can be easily killed outside chrono with the help of these. Remember that hit-points and backtrack are the only things you have in all situation. Silence, hex, doom, smoke cannot disable backtrack.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Melee damage counters (blade mails, Tiny): &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
This is a real pain especially if frenzy is on. Avatar blocks return damage according to the mechanics forum. So buy BKB if they go mass blade mails. Buying Heart also helps with return damage and stuff. As I said avatar blocks it. Never forget that the damage from blade mails can be greater than your own damage! The armor blocks much of your damage, but you will get back the full amount (X percent of it) in magic damage!</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-faceless-void.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-6445620366777907956</guid><pubDate>Mon, 11 Oct 2010 10:32:00 +0000</pubDate><atom:updated>2010-10-11T03:32:31.978-07:00</atom:updated><title>Guide to Ancient Apparation</title><description>&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: deepskyblue;&quot;&gt;Stone Cold&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Darkjr&#39;s guide to Kaldr, The Ancient Apparition&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Intro&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
First, English is not my native language, so feel free to tell me if there is any errors. If you think that something in my guide is not right, leave a comment and I will see. Also, this guide isn’t made for someone that can’t support more than 4 active spells, duh.&lt;br /&gt;
&lt;br /&gt;
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&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Background story&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Defeated in a battle long forgotten, this once great mage was banished to a tomb of ice for all eternity. For countless ages he lay in unbearable anguish until he was discovered by minions of the Lich King. In a vain attempt to gain favor with this ancient soul for his own purposes, the Lich King released him. But this soul no longer knew gratitude, it no longer knew friend from foe, it knew only pain. With it&#39;s bodylong since decayed, the soul took up the only form it knew. Consumed with hatred, even a touch from this monstrosity causes agony. Able to conjure devastating ice storms with a mere thought and hurl soul-shattering bolts of frost seemingly impossible distances, this creature punishes all who dare to stand their ground against it.&lt;br /&gt;
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&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;To-do list&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
I&#39;ve replied to your comments and will adapt my guide to them whenever I can:&lt;br /&gt;
- Test Ice Blast with Skeleton King&#39;s Ultimate&lt;br /&gt;
- Adapt starting items to Sobi Mask&lt;br /&gt;
- Add notes to skills&lt;br /&gt;
- Add infos to items&lt;br /&gt;
- Remake Ice Blast Mini-Guide&lt;br /&gt;
- Make a section for Bloodstone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Changelog&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
(11/02/2010) - Guide uploaded&lt;br /&gt;
(11/02/2010) - Minor changes&lt;br /&gt;
(11/02/2010) - Remade the Alt-tab mini-guide&lt;br /&gt;
(12/02/2010) – Moved Urn of Shadows to optional core and added Point Booster to situational items&lt;br /&gt;
(12/02/2010) – Added a note to Ice Blast and Meepo to Best Allies&lt;br /&gt;
(15/02/2010) – Minors fixes&lt;br /&gt;
(19/02/2010) - Guide published&lt;br /&gt;
(19/04/2010) - I&#39;ve decided to remake the guide with a new more effective core, Eul&#39;s instead of Guinsoo&lt;br /&gt;
(19/04/2010) - Guide adapted to V6.67c&lt;br /&gt;
(20/04/2010) - Work on things written in comments&lt;br /&gt;
(22/04/2010) - Added Mjoft&#39;s replay&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Table of content&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1. Alt-tab mini-guide&lt;br /&gt;
2. Stats&lt;br /&gt;
3. Pros / Cons&lt;br /&gt;
4. Skills&lt;br /&gt;
5. Items&lt;br /&gt;
6. Gameplay&lt;br /&gt;
7. Enemies / Allies&lt;br /&gt;
8. Replays&lt;br /&gt;
9. Ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;1. Alt-tab mini-guide&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Skills&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Normal build&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;1. Cold Feet &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;2. Ice Vortex &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;3. Cold Feet &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;4. Ice Vortex &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;5. Cold Feet &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;6. Ice Blast &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;7. Cold Feet &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;8-9. Ice Vortex &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;10. Stats &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;11. Ice Blast &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: indigo;&quot;&gt;12-15. Chilling Touch &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;16. Ice Blast &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;17-25. Stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Items&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Starting&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/32/thumb.jpg&quot; /&gt;(or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/31/thumb.jpg&quot; /&gt;)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/38/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Core&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/96/thumb.jpg&quot; /&gt;(or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/97/thumb.jpg&quot; /&gt;)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/61/thumb.jpg&quot; /&gt; then -&amp;gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;&lt;br /&gt;
Trouble surviving: &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt; after Nulls&lt;br /&gt;
&lt;br /&gt;
Optional / Situational&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/25/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/21/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/112/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/114/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/86/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/64/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Extensions / Luxuries&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/110/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/8/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/103/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/88/thumb.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/7/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Gameplay&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1. Harass with &lt;span style=&quot;color: lime;&quot;&gt;Cold Feet&lt;/span&gt; early game&lt;br /&gt;
2. Don’t use &lt;span style=&quot;color: darkorange;&quot;&gt;Ice Vortex&lt;/span&gt; early game, besides for kills&lt;br /&gt;
3. Gank at level 6&lt;br /&gt;
4. DON’T FORGET &lt;span style=&quot;color: red;&quot;&gt;ICE BLAST&lt;/span&gt; and initiate team battle with it&lt;br /&gt;
5. Map awareness&lt;br /&gt;
6. Stick with your team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;2. Stats&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Hero Type: Intelligence&lt;br /&gt;
&lt;br /&gt;
HP: 492&lt;br /&gt;
Mana: 325&lt;br /&gt;
&lt;br /&gt;
Strength: 18 + 1.4&lt;br /&gt;
Agility: 20 + 2.2&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Intelligence: 25 + 2.6&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Advanced stats&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Affiliation: Neutral &lt;br /&gt;
Attack Animation: 0.45 / 0.3 &lt;br /&gt;
Damage: 44 - 54 &lt;br /&gt;
Casting Animation: 0.01 / 0.75 &lt;br /&gt;
Armor: 4.8 &lt;br /&gt;
Base Attack Time: 1.7 &lt;br /&gt;
Movespeed: 295 &lt;br /&gt;
Missile Speed: 1250 &lt;br /&gt;
Attack Range: 600 &lt;br /&gt;
Sight Range: 1800 / 1400 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;3. Pros / Cons&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Pros:&lt;/span&gt;&lt;br /&gt;
+ Very powerful early game&lt;br /&gt;
+ Good int gain&lt;br /&gt;
+ Good base armor&lt;br /&gt;
+ Very powerful ultimate&lt;br /&gt;
+ Good casting animation&lt;br /&gt;
+ Spammable spells&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Cons:&lt;/span&gt;&lt;br /&gt;
- Lack of strength / HP&lt;br /&gt;
- Ultimate is hard to place well&lt;br /&gt;
- Chilling Touch can be a debuff for your team if you don’t use it correctly&lt;br /&gt;
- Silence is a pain for him&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;4. Skills&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Cold Feet&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-0.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.&lt;br /&gt;
&lt;br /&gt;
Casting Range: 700&lt;br /&gt;
Damage per second: 37.5 / 50 / 62.5 / 75&lt;br /&gt;
Stun duration if triggered: 1.25 / 2 / 2.75 / 3.5&lt;br /&gt;
Cooldown: 15 / 13 / 11 / 9&lt;br /&gt;
Manacost: 150&lt;br /&gt;
&lt;br /&gt;
Notes&lt;br /&gt;
&lt;br /&gt;
• Deals 37.5/50/62.5/75 magic damage at 0.8, 1.6, 2.5, 3.4 seconds&lt;br /&gt;
• Effect ends when the unit dies, the distance is over 765 or it no longer has the aura placed buff&lt;br /&gt;
• Blocked by Linken&#39;s Sphere&lt;br /&gt;
&lt;br /&gt;
Uses&lt;br /&gt;
Harass, nuke, disable, combo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Ice Vortex&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-1.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.&lt;br /&gt;
&lt;br /&gt;
Casting Range: 1500&lt;br /&gt;
AOE: 275&lt;br /&gt;
Movement Reduction: 18 / 22 / 26 / 30&lt;br /&gt;
Magic Resistance: -10 / -15 / -20 / -25&lt;br /&gt;
Duration: 12&lt;br /&gt;
Cooldown: 6&lt;br /&gt;
Manacost: 80 / 90 / 100 / 110&lt;br /&gt;
&lt;br /&gt;
Notes&lt;br /&gt;
&lt;br /&gt;
• Since all your spells are magical, Ice Vortex boost them all.&lt;br /&gt;
• New units are checked for every 0.1 seconds.&lt;br /&gt;
• Does not affect magic immune units&lt;br /&gt;
• Does not affect Forged Spirit, Familiar, Stone Form&lt;br /&gt;
&lt;br /&gt;
Uses&lt;br /&gt;
Scout: Since it has a very long range (1500) you can place it to watch against enemy ganks, but don’t spam it if you don’t have a good mana pool to support it.&lt;br /&gt;
Initiate: It breaks magic resistance, duh, use your nuke after&lt;br /&gt;
Chasing: It slows enemies, duh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: royalblue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Chilling Touch&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-2.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.&lt;br /&gt;
&lt;br /&gt;
Casting Range: 800&lt;br /&gt;
AOE: 400&lt;br /&gt;
Maximum number of attacks: 2 / 3 / 4 / 5 (or 40 seconds)&lt;br /&gt;
Bonus Damage: 40 / 50 / 60 / 70&lt;br /&gt;
Attack Speed Reduction: -15%&lt;br /&gt;
Cooldown: 50 / 46 / 42 / 38&lt;br /&gt;
Manacost: 140&lt;br /&gt;
&lt;br /&gt;
Notes&lt;br /&gt;
• Damage type: magic&lt;br /&gt;
• Extra damage is it&#39;s own instance of damage as opposed to added to the attack.&lt;br /&gt;
• If an attack is interrupted before dealing damage the count of attacks is not lowered. &lt;br /&gt;
&lt;br /&gt;
Uses&lt;br /&gt;
Use it only just before a team battle or your team will suffer of a -15% ASR. Not good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Ice Blast&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within 200 area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them for 7 seconds where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.&lt;br /&gt;
&lt;br /&gt;
Casting Range: Global (!!!)&lt;br /&gt;
AOE: *&lt;br /&gt;
Impact Damage: 250 / 350 / 450&lt;br /&gt;
Shatter Threshold: 10% / 11% / 12%&lt;br /&gt;
Cooldown: 44 / 32 / 20&lt;br /&gt;
Manacost: 100 / 125 / 150&lt;br /&gt;
&lt;br /&gt;
Notes&lt;br /&gt;
• Damage type: magic&lt;br /&gt;
• * The area of effect for the damage is 225+50*TimeTraveled capped at 1000, The area of effect for HP freeze is 275 along the path of the second projectile and upon the final strike area.&lt;br /&gt;
• First projectile has a 1500 movespeed, stops when the caster dies or casts the second part of the skill&lt;br /&gt;
• First projectile clears fog in a 500 radius circle at its end.&lt;br /&gt;
• When a hero dies under the threshold the kill is granted to Kaldr.&lt;br /&gt;
• Fatal damage is 100000000 physical and clears all debuffs prior damaging.&lt;br /&gt;
• The instant kill does not work on Illusions or Meepo clones.&lt;br /&gt;
• HP freeze prevents most kinds of healing including those from skills or items.&lt;br /&gt;
• The frozen buff can be purged, and the shatter damage will not kill you if you are affected by Shallow Grave.&lt;br /&gt;
&lt;br /&gt;
There is an interesting note from elsoloist:&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;  &lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt; Having played onli AA (ok, 95% of the games i played is AA), since his introduction as a practice to perfect AA play, it&#39;s important to note that the current iceblast is pretty bugger (doesnt do all that it says), as sometimes, the aoe that does damage and the aoe that surrounds the point that gain the freezing debuff is different. What i mean is that if u and ur opponent is like this: You -------X--Opponent, there could be chance that when u toss ur ice blast to x, ur opponent get the debuff, but no damage. The opposite can sometime happen, but i&#39;m not sure how the layout would be like. &lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;
Uses&lt;br /&gt;
Initiate: Works well in the face of 5 enemy heroes and it freezes their HP&lt;br /&gt;
Kill: Always fun when you are at your fountain and kill someone fleeing with low HP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Mini-guide to Ice Blast&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
When you press &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-3.jpg&quot; /&gt;, click where you want you ultimate go. It is important to know that it will ONLY influence the direction Ice Blast will go. Now watch the little “missile” go (it move really fast, 1500 ms) and when it is at the location that you want to stop, press &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/128/skill-3.jpg&quot; /&gt; again. The second part of the spell is now activated and another missile is launched from Kaldr and will blast the area that the first missile stoped (The movespeed of this one depends of the distance it has to travel. It needs about 2 seconds to reach its destination). The second projectile will freeze the HP of all heroes it meets and damage is done only in the AoE. Instant kill when an hero is under the effect of the HP freeze and is under 10 to 12% of his max HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Tips and tricks&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1v1: You and your enemy are level 16. You have your core. No spell in cooldown. Let’s start.&lt;br /&gt;
Chilling touch before initiating the battle&lt;br /&gt;
Ice vortex (Behind him if he doesn’t do anything or farm, in front of you if he charges at you)&lt;br /&gt;
Disable with Eul&#39;s&lt;br /&gt;
Cold feet (~7 second disable, hell yeah)&lt;br /&gt;
Wack, wack, wack&lt;br /&gt;
Ult him and wack to death &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Skill build &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1. Cold Feet&lt;br /&gt;
2. Ice Vortex&lt;br /&gt;
3. Cold Feet&lt;br /&gt;
4. Ice Vortex&lt;br /&gt;
5. Cold Feet&lt;br /&gt;
6. Ice Blast&lt;br /&gt;
7. Cold Feet&lt;br /&gt;
8-9. Ice Vortex&lt;br /&gt;
10. Stats&lt;br /&gt;
11. Ice Blast&lt;br /&gt;
12-15. Chilling Touch&lt;br /&gt;
16. Ice Blast&lt;br /&gt;
17-25. Stats&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Skill choice&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Cold Feet is your main nuke/disable. Level whenever you can. Ice Vortex is leveled right after, because Ice Vortex/Cold Feet is a good combo. Take Ice Blast when you can for obvious reasons. Take one stat point at level 10 to give you a little more survivability and mana. Take Chilling Touch right after since you might not use it early game, since you don’t have a large mana pool.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Special build&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1. Cold Feet&lt;br /&gt;
2. Chilling Touch&lt;br /&gt;
3. Cold Feet&lt;br /&gt;
4. Chilling Touch&lt;br /&gt;
5. Cold Feet&lt;br /&gt;
6. Ice Blast&lt;br /&gt;
7. Cold Feet&lt;br /&gt;
8. Chilling Touch&lt;br /&gt;
9. Chilling Touch&lt;br /&gt;
10. Ice Vortex&lt;br /&gt;
11. Ice Blast&lt;br /&gt;
12. Ice Vortex&lt;br /&gt;
13. Ice Vortex&lt;br /&gt;
14. Ice Vortex&lt;br /&gt;
15. Stats&lt;br /&gt;
16. Ice Blast&lt;br /&gt;
17-25. Stats&lt;br /&gt;
&lt;br /&gt;
Not very sure of this build, but Chilling Touch can input a very good amount of damage with a good ganker with you (you are better not do that if you are planning to be alone, Ice Vortex would be a better choice), but personally, I don’t use this built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;5. Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Beginning:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/32/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/32/icon.jpg&quot; /&gt;(or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/31/icon.jpg&quot; /&gt;)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/38/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Obvious reasons, mana and health and start your Null Talismans / Bracers&lt;br /&gt;
&lt;br /&gt;
Core:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/96/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/96/icon.jpg&quot; /&gt;(or &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/97/icon.jpg&quot; /&gt;)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/16/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/61/icon.jpg&quot; /&gt; then -&amp;gt; &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
2x Null (or Bracers) for mana and health, boots: my first choice would be Power Treads (Str for your HP needs) since he lacks strength terribly, Boots of Travel if you want to, or just normal boots is okay, it depends on your farming. Grab a Void Stone first while doing your Eul&#39;s for mana regen / spammability. Why Eul&#39;s? For a powerful disabling stack. Disable, then Cold Feet. For the win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Items to consider&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Optional Core&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/755/icon.jpg&quot; /&gt; Trouble staying alive? This is the item for you. It is one of the only item that you could take if you need to delay your core. Try to stick with your team most of the time to heal them (and yourself) and have charges. Buy it before Guinsoo if you need to.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Extensions / Luxuries&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; /&gt; Need armor? Another slow?&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt; Think you are made of paper?&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt; For a powerful 7 second disable and even 9.5 if put Eul&#39;s after, it sure rocks. Only works if the enemy hero doesn’t call himself Lycan with is ultimate (It’s always fun to see a chicken running at 522 ms, but it is not the purpose of this item).&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/103/icon.jpg&quot; /&gt; Ice Vortex / Dagon always welcome.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt; Ice Vortex / Soul Burn always welcome too + DPS.&lt;br /&gt;
Note on Soul Burn: Amplify damage (20%) and it is dealt at the end of the duration as MAGIC damage. Also silence the target and lasts 5 seconds. Only hope the targeted hero is on the Ice Vortex at the end of the duration, or ask a perma-disabler to have it stay.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt; More slow, yay. (Skadi is not an orb since your hero is ranged, only a buff placer)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/7/icon.jpg&quot; /&gt; Alright, it may sounds weird, but anyways. It is an alternate way to Shiva and try a wannabe DPSer. Don’t take it if someone else does.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/icon.jpg&quot; /&gt; For supporting your allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Optional / Situational&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/25/icon.jpg&quot; /&gt; For early game ganks and mana needs.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/21/icon.jpg&quot; /&gt; Scared of Ursa, or glass cannons? (Very situational and underestimated item)&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/112/icon.jpg&quot; /&gt; Too many nukers?&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/104/icon.jpg&quot; /&gt; You hate invisible heroes?&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/114/icon.jpg&quot; /&gt; Anti glass cannons for the win.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/64/icon.jpg&quot; /&gt; Good for staying alive early game and boost your mana pool. Vitality Booster could also do the job, depending of your needs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: darkorange;&quot;&gt;Orb effect item&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Kaldr doesn&#39;t need orb effects.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/86/icon.jpg&quot; /&gt; Wannabe DPSer + good orb, for fun only, because there are better items for Kaldr.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Rejected items&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/107/icon.jpg&quot; /&gt; First on the list and you know why, extremely low cooldown skills.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/71/icon.jpg&quot; /&gt; Try to have a better attack speed before getting this.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/77/icon.jpg&quot; /&gt; The hell, disable all of them before thinking of that.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/74/icon.jpg&quot; /&gt; I’ve seen someone with that… MS? Eul’s. DPS? Take Orchid. And they both have a disable included.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/91/icon.jpg&quot; /&gt; Treads and BoT are better. Okay, let me explain myself. The Ancient Apparition lacks terribly of HP. The damage bonus of Phase boots isn&#39;t as appealing as the strength bonus of Power Treads. BoT are for supporting purpose, which Phase boots don&#39;t have.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/111/icon.jpg&quot; /&gt; What? It is a good item for him! Since Eul&#39;s is in core and your spells doesn’t cost more than 150 mana each, you don’t need a lot more mana regen. If you need HP, take Tarrasque goddamn. I recommend Guinsoo’s if you REALLY want infinite mana. Anyway, If I would build one, I&#39;d stick with Perseverance, because Bloodstone is better when you have it early and I don&#39;t think it really is effective to build it late game.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/83/icon.jpg&quot; /&gt; I’d rather want to see a super-tank Kaldr with 3 Tarrasques than one with lifesteal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Final builds&lt;/span&gt;&lt;br /&gt;
If you ever reach all those 6 items in a real game… &lt;br /&gt;
&lt;br /&gt;
Nuke + Disable&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/110/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/103/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
DPS + Disable&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/88/icon.JPG&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Support + Disable&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/101/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/92/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/8/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/104/icon.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Why your builds always have a Tarrasque?&lt;br /&gt;
I want to stay with my team as much as possible for support purpose.&lt;br /&gt;
&lt;br /&gt;
And Guinsoo?&lt;br /&gt;
I&#39;m sorry if it disturbs you. I like disables. Kaldr is a nice supporter. That&#39;s all you need to know.&lt;br /&gt;
&lt;br /&gt;
Do I have to follow those builds?&lt;br /&gt;
Not necessarily. A good combination of the core and extension / optional items does a great job. And don’t forget that your build MUST be in function of your game. Anyways, you will probably never have a final item build in a normal game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;6. Gameplay &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Early Game: Level 1&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Take with you 2 Mantles of Intelligence (2 Gauntlets or 1 Gauntlet and 1 Mantle can do the job if you need more HP), 1 Circlet of Nobility, 1 Tango and 2 Clarities. &lt;br /&gt;
&lt;br /&gt;
You should not go to the middle lane unless no one is a good pick to solo in your team. The thing is that it could be very difficult for you to stay in lane if you face a nuker like Lina or a spell spammer like Zeus. A good lane partner would be a disabler or a stunner to provide you an easy first blood. However, a good nuker can do the job.&lt;br /&gt;
&lt;br /&gt;
Kaldr have a good attack animation, so it will be easy for you to last hit and deny creeps. For the enemy heroes, harass them as much as possible, it is your role at this state of the game. You have to prevent them to do anything.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, don’t spam your Cold Feet. Use it when they come to last hit a creep so they will have to get away, or they will take damage and be disabled. Don’t use any other spell unless you think you can have the kill. The key is communication. Have your partner know what you are intending to do.&lt;br /&gt;
&lt;br /&gt;
Buy boots when you have 500 gold and try to not miss too much exp.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Mid Game: Level 6&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Alright, if you are in a 2v1 situation (you and your partner vs enemy), just kill him. In a 2v2, Ice Blast them both if you can and if you have enough mana to support it, do a Ice Vortex / Cold Feet combo on the hero that have the less HP. If your lane partner is good, you should do a double kill with the shatter. In a 1v2, do the same thing, but only if you think that you can kill one hero without tanking too much damage, or be dead. If you ever are in a 1v0 lane, you can use Ice Vortex to scout, but I recommend you to go kill some heroes when you reach level 6.&lt;br /&gt;
&lt;br /&gt;
Next, as Kaldr and having an ultimate with global range, like Silencer and Lord of Olympia, you must check the map as much as you can and kill those fleeing heroes. Oh, yeah, and as a teammate of the Ancient Apparition, you must say it when you see someone fleeing, even if you think it is maybe too late. A fountain kill is always fun (or very raging, depending on which side you are). &lt;br /&gt;
&lt;br /&gt;
When you are in a big battle (let’s say 5v5), Chilling Touch before the battle and cast Ice Blast. It is better to initiate than to kill with this spell, because of the HP freeze. They are now more vulnerable to your attacks. Spam Ice Vortex and Cold Feet on the glass cannon (or disabler) whenever you can.&lt;br /&gt;
&lt;br /&gt;
For items, buy your Null Talismans / Bracers, then a Void Stone. Always have a TP for emergencies or to return to your base faster. Buy a Mystic Staff and an Ultimate Orb after that.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Late Game: Level 16&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I will assume that you have your core now and you should have it mid game if you had a good early game. This means Eul&#39;s. Now have fun with your Ice Vortex / Eul&#39;s / Cold Feet combo. Stay with your team and support it as much as you can. Initiate all fights with Ice Blast. Always target the disablers and glass cannons first, and buff your team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: deepskyblue;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;7. Enemies / Allies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;Enemies to avoid&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/100/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/35/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/64/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/37/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/96/icon.JPG&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/75/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/74/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
If you can’t use your spells, what can you do? Silencer also prevent you from spamming your spells. For all illusion users, especially Meepo&#39;s clones, I have to warn you of something about &lt;span style=&quot;color: red;&quot;&gt;Ice Blast&lt;/span&gt;. Instant kill does NOT work on them.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: lime;&quot;&gt;Best allies&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/100/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/44/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/124/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/24/icon.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/26/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/112/icon.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/74/icon.gif&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Fall in love with a combo of Enrage / Overpower / Chilling Touch. Beastmaster and Troll for extra DPS. Murloc does well with Chilling Touch and Kaldr with Pounce. Perma-disablers are always good teammates. And Geomancer is made for Chilling Touch, it input so much damage!</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-ancient-apparation.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5860022205593533637.post-396247628032974508</guid><pubDate>Mon, 11 Oct 2010 10:30:00 +0000</pubDate><atom:updated>2010-10-11T03:31:29.862-07:00</atom:updated><title>Guide To Crystal maiden</title><description>&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=10324&quot; /&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Guide to Rylai Crestfall, Crystal Maiden&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Updated for DotA 6.66b&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;i&gt;While Maiden is not as strong as she used to be before the nerf to her aura she&#39;s still a good hero that works wonders in the right line up. Her aura is invaluable to the entire team early game, she has a nice disable, a slow that works exceptionally well with just 1 skill point and an ultimate that has the potential to do a lot of damage. She can make a team win all her lanes while still providing wards, being a great ganker and adding good AoE in team fights.&lt;br /&gt;
The reason I&#39;m writing this guide is that even though she&#39;s a fairly easy hero to play I still see decent players use her plain wrong on a regular basis.&lt;br /&gt;
It&#39;s my first guide and the only plan I had in mind while writing it was to teach people how to play Crystal Maiden so please excuse the rather chaotic format &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt; &lt;br /&gt;
One last thing: This guide is geared towards somewhat experienced players. That doesn&#39;t mean you have to be pro or anything but I&#39;m going to assume you&#39;re playing anywhere above pub level so that playing a support hero that gets a chicken and wards for the team actually pays off. You might even do well with this kind of build in a public game if you get people to listen to you and gank but that is definitely not going to happen every game.&lt;/i&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Hero Statistics&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8892&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8893&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Notes:&lt;/span&gt;&lt;br /&gt;
Those are the stats of a &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;fragile caster&lt;/b&gt;&lt;/span&gt;. As you can see though, while her damage and attack animation are nothing to brag about they&#39;re not much worse than those of most casters. Some people on these forums act like last hitting, denying and harassing with CM are close to impossible which is simply wrong.&lt;br /&gt;
One thing that does stand out though is her &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;cast animation&lt;/b&gt;&lt;/span&gt; or rather the &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;back swing&lt;/b&gt;&lt;/span&gt; of it which is a whopping &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;2.4 seconds&lt;/b&gt;&lt;/span&gt;. This means that you only take 0.3 seconds to actually cast a spell but afterwards maiden stands there doing nothing but waving her wand through the air for 2.4 seconds. You should &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;always cancel&lt;/b&gt;&lt;/span&gt; that part of the animation, as soon as you see Crystal Nova or Frost Bite being cast just order another command right away, don&#39;t waste time.&lt;/blockquote&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Hero Abilities&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8894&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=10330&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Notes:&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Damage type: magical&lt;/li&gt;
&lt;li&gt;Will slow the affected units&#39; movespeed by 30% and attack speed by 20%. This &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;slow does not stack with other frost based slows&lt;/b&gt;&lt;/span&gt; (Freezing Field, Skadi, Shiva&#39;s, Frost Nova, Frost Armour, Chain Frost, Dual Breath, Elder Dragon Form level 3 and itself).&lt;/li&gt;
&lt;li&gt;The maximum range at which you can hit a target is 1100 (700 cast range + 400 AoE).&lt;br /&gt;
Here is a picture to demonstrate how far this is:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_1&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_1&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8889&quot; width=&quot;556&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
&lt;li&gt;Even though the animation suggests the opposite the &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;damage and slow is applied the instant the spell is cast&lt;/b&gt;&lt;/span&gt; (similar to quill spray).&lt;/li&gt;
&lt;li&gt;Does not aggro creeps.&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;A great slow on early levels that turns into a decent source of AoE damage later. Its range is outstanding.&lt;/b&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8896&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=10329&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Notes:&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Damage type: magical&lt;/li&gt;
&lt;li&gt;The &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;overall damage is 140/140/210/210&lt;/b&gt;&lt;/span&gt; as it deals 70 at the beginning of every second the spell is on the target.&lt;/li&gt;
&lt;li&gt;Renders the target impossible to move or attack.&lt;/li&gt;
&lt;li&gt;Sends a stop command to the target which &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;acts like a mini stun&lt;/b&gt;&lt;/span&gt; by cancelling the last action of the hero (including channelling spells and tp scrolls)&lt;/li&gt;
&lt;li&gt;If a unit affected by Frost Bite goes invisible you can still see it until Frost Bite wears off.&lt;/li&gt;
&lt;li&gt;Can be dispelled by BKB, Purge, Manta, Mirror Image, Phantasm, Blade Fury, Rage, Time Lapse, Aphotic Shield and Repel&lt;/li&gt;
&lt;li&gt;Blink- and Metarmophosis-based skills cannot be used while under the effect of Frostbite. Those are Blink (AM and QoP), Teleport, Metamorphosis, True Form, Elder Dragon Form, Firefly, Berserker Rage, Split Shot, Shape Shift, Phase Shift, Spirit Form, Flesh Golem, Chemical Rage and Burrow (Scarabs).&lt;/li&gt;
&lt;li&gt;Can&#39;t be used on flying unit&#39;s (Batrider in Firefly mode), it does work on hovering unit&#39;s (Viper, Visage, OD, Batrider without Firefly) though.&lt;/li&gt;
&lt;li&gt;When a hovering unit dies while under the effect of Frost Bite it is stuck in the ground for the rest of the game. In the case of Batrider that means that he permanently loses flying vision during Firefly.&lt;/li&gt;
&lt;li&gt;Lasts 10 seconds on creeps level 5 or lower. This includes lane creeps, most neutral creeps and summons, even the fountain but not Sylla&#39;s Spirit Bear and Roshan.&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Frost Bite is a great disable which is very useful during the entire game. It lasts longer and does more damage on early levels than similar spells but in return it only prevents few spells from being cast and the damage doesn&#39;t increase by much.&lt;/b&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8898&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8899&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Notes:&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Stacks with the Brilliance Aura given by Ring of Basillus.&lt;/li&gt;
&lt;li&gt;The bonus mana regeneration is not considered for percentage mana regeneration increases.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Brilliance Aura is among the most useful abilities in the game. It makes your allies win their lanes without you even needing to gank (and I&#39;m not saying you shouldn&#39;t)!&lt;/b&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8900&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=10328&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: yellow;&quot;&gt;Notes:&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;(**) Total area of effect of the spell.&lt;/li&gt;
&lt;li&gt;(***) Area of effect of each explosion.&lt;/li&gt;
&lt;li&gt;Damage type: magical&lt;/li&gt;
&lt;li&gt;The slow is applied on all enemy units within an AoE of 635, even if they aren&#39;t hit by any explosion (lasts 1 second).&lt;br /&gt;
Just like Crystal Nova Freezing Field slows movement speed by 30% and attack speed by 20% and again, it &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;does not stack with any other frost based slows&lt;/b&gt;&lt;/span&gt;.&lt;/li&gt;
&lt;li&gt;Every 0.1 seconds one explosion is made, for a total of 40 explosions.&lt;/li&gt;
&lt;li&gt;Can be improved by Aghanim&#39;s Scepter (* shows the improved values).&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Freezing Field is a rather situational Ultimate. Under the right circumstances it has the potential to wreak havok but often it&#39;s cancelled early.&lt;/b&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;blockquote&gt;Level 1 - &lt;span style=&quot;color: #00b2ee;&quot;&gt;Frost Bite&lt;/span&gt;&lt;br /&gt;
Level 2 - &lt;span style=&quot;color: #ccffff;&quot;&gt;Brilliance Aura&lt;/span&gt;/&lt;span style=&quot;color: lightskyblue;&quot;&gt;Crystal Nova&lt;/span&gt;&lt;br /&gt;
Level 3 - &lt;span style=&quot;color: #ccffff;&quot;&gt;Brilliance Aura&lt;/span&gt;&lt;br /&gt;
Level 4 - &lt;span style=&quot;color: lightskyblue;&quot;&gt;Crystal Nova&lt;/span&gt;/&lt;span style=&quot;color: #ccffff;&quot;&gt;Brilliance Aura&lt;/span&gt;&lt;br /&gt;
Level 5 - &lt;span style=&quot;color: #ccffff;&quot;&gt;Brilliance Aura&lt;/span&gt;&lt;br /&gt;
Level 6 - &lt;span style=&quot;color: #1d7cf2;&quot;&gt;Freezing Field&lt;/span&gt;&lt;br /&gt;
Level 7 - &lt;span style=&quot;color: #ccffff;&quot;&gt;Brilliance Aura&lt;/span&gt;&lt;br /&gt;
Level 8-10 - &lt;span style=&quot;color: #00b2ee;&quot;&gt;Frost Bite&lt;/span&gt;&lt;br /&gt;
Level 11 - &lt;span style=&quot;color: #1d7cf2;&quot;&gt;Freezing Field&lt;/span&gt;&lt;br /&gt;
Level 12-14 - &lt;span style=&quot;color: lightskyblue;&quot;&gt;Crystal Nova&lt;/span&gt;&lt;br /&gt;
Level 15 - &lt;span style=&quot;color: #ffcc00;&quot;&gt;Attribute Bonus&lt;/span&gt;&lt;br /&gt;
Level 16 - &lt;span style=&quot;color: #1d7cf2;&quot;&gt;Freezing Field&lt;/span&gt;&lt;br /&gt;
Level 17-25 - &lt;span style=&quot;color: #ffcc00;&quot;&gt;Attribute Bonuses&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Justification:&lt;/b&gt;&lt;/span&gt; &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Frost Bite on level 1&lt;/b&gt;&lt;/span&gt; is a no brainer, great disable and nice to harass with. After that &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Aura is maxed&lt;/b&gt;&lt;/span&gt;, it&#39;s simply her best skill. You should get &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;one level of Crystal Nova&lt;/b&gt;&lt;/span&gt; for the slow though, it stays the same on all levels, &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;then Bite is maxed, then Nova&lt;/b&gt;&lt;/span&gt; for the damage. &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Freezing Field whenever possible&lt;/b&gt;&lt;/span&gt; for some nice AoE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Variations:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Depending on how aggressive your lane is you can get &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Nova at any time between levels 2 and 4&lt;/b&gt;&lt;/span&gt;. Say if you&#39;re laning with Juggernaut go for the level 2 Nova and see if you can get first blood, if for some reason you&#39;re laning with say Tide you might want to get aura earlier to help out the rest of your team more.&lt;/li&gt;
&lt;li&gt;In a few lanes having a few points in Bite rather early is fairly important, such as CM+Admiral. In that lane I might go Bite, Aura, Bite, Aura, Aura, Nova, Aura, then continue just like the normal build.&lt;br /&gt;
Another situation when levelling Frost Bite earlier can be a good idea is when laning against an Anti Mage or Queen of Pain. Depending on how well your team can utilize Brilliance Aura you could even max it first if that means you will win your lane.&lt;/li&gt;
&lt;li&gt;If you&#39;re going for an &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;instant first blood&lt;/b&gt;&lt;/span&gt; with 3-4 heroes (and only then!) you can go for &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Nova first&lt;/b&gt;&lt;/span&gt;. The slow allows you to get in more hits than the low level frost bite would. In any other cases Frost Bite is far superior (as to why read the Q&amp;amp;A section below).&lt;/li&gt;
&lt;li&gt;If you don&#39;t like maxing Nova you don&#39;t have to, I do think though that it&#39;s best to max it. Some people tend to get stats when they die too fast but that&#39;s just silly. I mean do you think 78 hp is going to help, with Maiden&#39;s crappy armour? Better get those extra levels of Nova so you can deal some burst damage before you die.&lt;/li&gt;
&lt;li&gt;Sometimes it&#39;s better to skill Freezing Field a bit later (read the Q&amp;amp;A section below).&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Skill build Q&amp;amp;A:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Q:&lt;/b&gt;&lt;/span&gt; Don&#39;t you have too little mana with that build?&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;A:&lt;/b&gt;&lt;/span&gt; With 3 gg branches (or a Wand) you only won’t have enough mana to cast all your spells at the same time on levels 6 and 16. At level 6 you need about 5 seconds between the first and the last spell, level 16 you need about 2 seconds. With a charge on your wand/stick you’re good anytime.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Q:&lt;/b&gt;&lt;/span&gt; Why do you get your ultimate at level 6?&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;A:&lt;/b&gt;&lt;/span&gt; I used to delay it myself but let’s face it: If you don’t get your ultimate that’s one level more of Frost Bite; half a second disabling time and at level 8 (and &lt;b&gt;only&lt;/b&gt; at level 8) 70 damage. If you ask me simply having the option to cast your ultimate is a lot more valuable than that.&lt;br /&gt;
Yes, casting Bite three times and Nova twice is more efficient than casting Bite, Nova and Freezing Field but it also requires the battle to last for 30 seconds, you need to stay alive and in range to cast your spells for the entire time. This doesn&#39;t happen a lot and when it does and you went for Freezing Field you can still do that, again, it&#39;s about the option to cast Freezing Field, skilling it doesn&#39;t mean you have to use it when there&#39;s no good opportunity.&lt;br /&gt;
If you can not farm at least 3 branches or a magic stick (boots become more important at some point and so are wards) then skill your ultimate a bit later. This should be very rare though as gg branches are extremely cheap.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Q:&lt;/b&gt;&lt;/span&gt; But don&#39;t all pros skip Freezing Field until later in the game?&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;A:&lt;/span&gt;&lt;/b&gt; No. This is a common misconception. In the making of this guide I ran a lot of pro replays through parsers and there were hardly any players that didn&#39;t level Freezing Field at level 6. People do have different skill builds with Maiden but I believe the skill build I listed above is the best; it&#39;s also the most common among pro players.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Q:&lt;/b&gt;&lt;/span&gt; Shouldn&#39;t you get Frost Nova at level 1?&lt;br /&gt;
&lt;b&gt; &lt;span style=&quot;color: #99ffff;&quot;&gt;A:&lt;/span&gt;&lt;/b&gt; The slow from Frost Nova allows you to get in a lot more hits when you’re chasing than level 1 Frost Bite does. Thus, as mentioned above, if you’re trying to get first blood right away (which is often done in competitive games) yes, Frost Nova is superior there. For laning however Frost Bite beats Frost Nova by far. Sure, you might think now that you can land more hits on the slowed target than with Frost Bite but in reality there will be creeps and usually another hero which will definitely attack you when you’re trying to chase someone for 5 seconds in the lane. Frost Bite is far more useful here as it renders the target immobile so you don’t have to charge into enemy creeps. It also deals 60 more damage at level 1. That easily makes up for Frost Nova&#39;s AoE.&lt;br /&gt;
So yes, Frost Nova is better for killing but Frost Bite is simply better for wearing your enemies down which is what you will be doing on level 1 most of the time, then, when they&#39;re low you can use Frost Nova to try to get a kill.&lt;/li&gt;
&lt;/ul&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;Item Build&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Starting Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/23/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/24/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/22/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/29/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/34/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Always get a chicken.&lt;/b&gt;&lt;/span&gt; Don&#39;t be a douche bag, just do it, chances are the rest of your team needs the money more than you do.&lt;br /&gt;
If you have to buy wards right away because noone else is going to well then again just do it, it&#39;s all for the greater good. Since you won&#39;t have much money left I suggest getting a set of tangos and a couple of gg branches, if you need regen after that just use the chicken.&lt;br /&gt;
If there&#39;s another hero that can buy the first set of wards (and there should be in most games) I suggest you get the items listed above. If you know that you&#39;ll be harassed a lot and/or like playing very aggressively you can get an extra healing salve or set of tangos instead of 2 branches. Sometimes starting with a magic stick might also be a good idea, for example if you&#39;re laning against a Zeus or Bristle Back.&lt;br /&gt;
Another thing I sometimes do is buying tangos for another hero. When we use a Centaur+CM lane in a clan war for example Centaur usually starts off with a stout shield, a quelling blade and a flask and I pass him a set of tangos. That way we don’t have to pass the tangos back and forth all the time. It’s a pretty situational thing though.&lt;br /&gt;
&lt;br /&gt;
If you&#39;d like to go for a different combination of items that&#39;s fine, &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;just make sure your team has a chicken and a set of wards. &lt;/b&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Core Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/16/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/94/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/26/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/27/thumb.jpg&quot; /&gt; + &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/124/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/30/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/755/thumb.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
In most games the &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;first thing&lt;/b&gt;&lt;/span&gt; you should do once you get 200 gold is &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;upgrading the chicken&lt;/b&gt;&lt;/span&gt;. Having a crow is simply much better since it&#39;s faster and items in a crow are actually safe; I&#39;m pretty sure you&#39;ll never see a decent player use a chicken to buy his Sacred Relic from the secret shop. It&#39;s always useful, for your team as well as yourself, so you don&#39;t have to walk back to the base every time you want to buy a new set of wards.&lt;br /&gt;
Around the &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;6 minute mark&lt;/b&gt;&lt;/span&gt; your first couple of &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;wards&lt;/b&gt;&lt;/span&gt; will run out and you will definitely want to replace those. If you can afford it also start counter warding, especially when you know where your enemies have their wards.&lt;br /&gt;
The &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;first real item&lt;/b&gt;&lt;/span&gt; you should buy for yourself are &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;boots&lt;/b&gt;&lt;/span&gt;. Most heroes get some other items like bracers first but since you&#39;re playing support that would delay your boots by too much, you need them for ganking and escaping ganks.&lt;br /&gt;
Also &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;grab a tp scroll and keep one for the rest of the game&lt;/b&gt;&lt;/span&gt;. Crystal Maiden is great for so called &quot;save TPs&quot;. Basically anytime an enemy decides to tower dive to kill one of your allies you should tp there as fast as possible and freeze him in tower range. This will often save your ally as well as giving you a good chance to get a kill so always look out for those opportunities. (There are of course situations when you can not save your ally and you&#39;ll only suicide in the process, in that case you obviously shouldn&#39;t tp.)&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Next&lt;/b&gt;&lt;/span&gt; you should get a &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Magic Wand&lt;/b&gt;&lt;/span&gt;. You can get the parts earlier, both Magic Stick and gg branches are great for their price but getting Boots is usually more important than completing the Wand. This means that you might have to (temporarily) drop or sell a gg branch but really, it&#39;s not a huge loss.&lt;br /&gt;
If needed you can also use the crow to get some regen (tangos or flasks) for both you and your lane mate. Sometimes it is smarter to simply go back to the fountain to heal though, I trust you can make that decision.&lt;br /&gt;
The &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;last item&lt;/b&gt;&lt;/span&gt; I listed as &quot;core&quot; is &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Urn of Shadows&lt;/b&gt;&lt;/span&gt; and this item is simply amazing. It provides some survivability, comes in small parts but most importantly it has an incredible active ability that is invaluable when pushing but also great during and after ganks. Many people tend to skip this item when someone else has it already but due to the long cool down I actually think having two per team is ideal, three is still okay. If three of your team mates have it already though you should probably skip it and get a bracer or point booster instead.&lt;/blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Luxury Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;Before I start listing items I just want to make sure the following is clear to everyone: The items listed above really are Crystal Maiden&#39;s core items. This might seem to be a very cheap core build but please consider that Maiden will hardly ever get to farm, shouldn&#39;t really take any kills from other players and will probably die a lot. Also &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;wards&lt;/b&gt;&lt;/span&gt; are not a one time investment, they &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;should be bought over and over again&lt;/b&gt;&lt;/span&gt; to provide map control. When playing Crystal Maiden you might well find yourself walking around with this core build for the entire game, this does not mean you&#39;re playing badly, more like the opposite.&lt;br /&gt;
Thus, when thinking about further items for Crystal Maiden we have to consider a couple of things: Firstly they should be easy to farm, secondly &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Crystal Maiden does not have a lot of item slots left over.&lt;/b&gt;&lt;/span&gt; This is the reason bracers are not usually included in my build and should only be bought if the game goes horribly wrong!&lt;br /&gt;
Now, without further ado:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/66/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Strength Treads&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Treads might seem like a horrible investment at first; the attack speed boost is completely useless and for 50 gold more you could get an Ogre Axe which can be used in a BKB or Aghanim’s. But they have one big advantage: They don’t take up an extra slot and as I mentioned before you won’t have a lot of those left over. Most pros have actually started getting strength treads on Maiden in 6.64, by now phase boots are a decent alternative again though.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/91/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Phase Boots&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Phase boots are pretty great for getting in range to cast your spells and provide some survivability due to the bonus ms. They&#39;re not as good as the old phase boots obviously - armour was far better for Maiden than the extra damage is - but the extra mobility is pretty nice and they come in small pieces.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/64/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Point Booster&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Point Booster is a very cost efficient item that solves your mana issues and provides some much needed survivability. It’s basically like getting a bracer and a null, just that it requires only one slot which makes it far superior. It is harder to farm for but it&#39;s worth it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/14/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Kelen&#39;s Dagger&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Dagger is great for setting up ganks as well as positioning yourself for a nice ultimate in team fights.&lt;br /&gt;
It is usually a good choice if you can somehow farm it very early in the game as it helps your ganking a lot. It’s definitely the best choice of luxury items if someone else on your team is warding for some reason. It doesn&#39;t exactly solve your mana issues though consider leaving Nova at level 1 for a while when going for a Dagger.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/108/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Black King Bar&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
BKB is obviously gotten to prevent your opponents from cancelling your ultimate right away. Personally I find it a bit overrated; Freezing Field only lasts a maximum of four seconds anyways and with some good positioning or just a good AoE disable by your team (Ravage, Black Hole) I find it rather unnecessary, especially for the cost. I know a lot of people will disagree here though and if you find yourself being stunned the second you cast your ultimate every time and with a lot of cash on your hands then you should definitely consider it. I also recommend getting it when you have a Pit Lord or Treant Protector on your team as they can stop your enemies from moving and attacking but not from throwing their stuns at you. Ogre Axe being a part of the recipe is fairly nice.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/106/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Aghanim&#39;s Scepter&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Let’s face it; the biggest reason to get this is that it requires a Point Booster which you will probably have already. The stats are decent but the boost to your ultimate isn’t overwhelming. Still, it’s okay when you can land your ultimates consistently (again, Black Hole, Ravage and the like are your friends) but generally there are better items.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/121/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Mekansm&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Mekansm is a good support item for Crystal Maiden, it just has two disadvantages: Unlike any of the 3 items above it will not help you with your ultimate and it also costs some mana while not increasing your mana pool.&lt;br /&gt;
Thus it is best in games when you can not land your ultimate and a BKB will not change this (for example when an enemy Naga always saves her net for you). Either get a Point Booster first or only get one level of Nova when going for Mekansm.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/21/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Ghost Scepter&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Ghost Scepter is a vastly underrated, yet very, very situational item. Its purpose is to counter well farmed physical damage carries late game when they can kill a support hero like Crystal Maiden with just a few hits.&lt;br /&gt;
On the other hand it also makes you very susceptible to nukes thus you have to think carefully about when to buy and use it.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/104/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Necronomicon&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Necronomicon is obviously a great counter for invisible heroes or heroes with small mana pools that are very reliant on their mana (Leoric, refresher Tide or Treant) and works rather well in Push strats.&lt;br /&gt;
However Neconomicon is most effective when you can farm it fast and it doesn&#39;t help with Crystal Maiden&#39;s ultimate at all thus you should only get it in rather extreme situations, usually there are better Necronomicon carriers on your team.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/92/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Boots of Travel&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Mobility is extremely important in DotA, especially towards late game when a single push can end the game. Now CM is not exactly the type of hero that after a won team battle can TP to the other side of the map and single handedly take down a tower and a couple of barracks but she can help do so at least. You should only get this very late into the game though; BoT shouldn’t be your first luxury item.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/items/99/thumb.jpg&quot; /&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Guinsoo&#39;s Scythe of Vyse&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Okay, now this is a super, super, super luxury item. I’m pretty sure if you play CM as &lt;strike&gt;ward bitch&lt;/strike&gt; map control technician you will be able to farm this in less than 1% of your games (not counting stomps) but if you can it’s extremely powerful, especially late game.&lt;br /&gt;
&lt;br /&gt;
Again, in most games you will probably end up with your core, treads and a point booster but &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;it&#39;s far better to play Crystal Maiden as a true supporter and ending up with few items than aiming for all those big shiny items and taking farm from heroes that need it more than you&lt;/b&gt;&lt;/span&gt;.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;b&gt;Playing Crystal Maiden&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Laning&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Lane Partners&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;The amount of heroes that Crystal Maiden can form strong lanes with is incredible&lt;/b&gt;&lt;/span&gt; and only matched by very few heroes. Here are some examples:&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/52/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/105/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/66/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/39/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/33/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/81/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/23/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/100/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/117/thumb.jpeg&quot; /&gt;&lt;br /&gt;
Note that many more are possible, being a ranged hero that doesn&#39;t need much farm and has a targeted disable means she can lane with almost any hero in the game, she works very well in tri lanes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Why not to solo&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;I generally discourage soloing CM&lt;/b&gt;&lt;/span&gt;. It&#39;s not that she wasn&#39;t able to do it at all, she&#39;s got 600 range, nova which she can use to farm and a disable that can save her life if need be but she still remains a weak solo, mostly due to her attack animation. And why would you want to solo such a great dual laner anyways? I&#39;ve heard some people say that getting her aura even earlier will help the rest of the team even more but you always have to consider if that is worth giving an enemy hero easy farm while one of your heroes gets less experience because the solo lane is occupied. The answer to that will pretty much always be no.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;How to play in dual lanes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
When you get to your lane &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;be aggressive&lt;/b&gt;&lt;/span&gt;. You have 600 range, go make use of that, harass some. Don&#39;t be afraid to spam Bite, it only costs 115 mana and you have aura but always save the mana for one Bite in case you get into trouble. Also make sure that whenever you cast it you &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;follow up with at least one hit&lt;/b&gt;&lt;/span&gt; on that enemy so you&#39;re actually doing some damage. When you feel like you can get a kill go for it and use Frost Nova as well, just make sure you make good use of the slow, don&#39;t just cast Nova right after Bite, instead cast it when Bite has worn off.&lt;br /&gt;
Also &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;always look for lanes to gank&lt;/b&gt;&lt;/span&gt;. Especially when you’re laning with a hero like Sniper who is able to hold the lane by himself for a while you should keep your eyes open for an opportunity to gank. Maybe your enemies pushed to far, or they’re low, maybe there’s an invisibility or haste rune.&lt;br /&gt;
When you’re laning with a melee hero that can’t farm too well without you being there I suggest you &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;go ganking after killing one of your opponents&lt;/b&gt;&lt;/span&gt;. That makes it easier on your ally to farm, especially if your enemy thinks you’re just going around the trees to sneak up on him.&lt;br /&gt;
As far as creeps are concerned &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;focus on denying and harassing&lt;/b&gt;&lt;/span&gt;, leave the last hits to your lane partner (if he can&#39;t get them feel free to take them of course).&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;About tri lanes&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Playing Crystal Maiden in a tri lane is similar to playing her in a dual lane, except that you can be &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;even more aggressive&lt;/b&gt;&lt;/span&gt;.&lt;br /&gt;
You should probably &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;go for first blood right away&lt;/b&gt;&lt;/span&gt;, hide somewhere behind the trees and surprise your enemies from behind once you see them.&lt;br /&gt;
After that, depending on the game you have to decide if you want to permanently keep your opponents away from creeps (this may sound extreme but it&#39;s possible with allies like VS and Sven) or if you would rather gank more and get some kills. Most of the time the latter is better so you don&#39;t lose your other lanes. Tri lanes usually consist of one hero that can make good use of the farm (Sven, Slardar, Naix, Kunkka) and two strong item independent gankers (Maiden is one of those). After creating a decent advantage for your carry in the first few minutes you and your ganker buddy should &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;start roaming&lt;/b&gt;&lt;/span&gt; in between lanes. Make sure though that your opponents do not have a ward between the tri lane and the mid lane, they should never feel completely save.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Roaming&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
For those who don&#39;t know: A &quot;roaming&quot; hero is one that doesn&#39;t have a definite lane, instead he choses to switch between lanes constantly, attempting to get kills wherever he goes with the help of the heroes that already are in the lane.&lt;br /&gt;
Crystal Maiden is a good roamer but be warned: &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Roaming does not work in just any line up.&lt;/b&gt;&lt;/span&gt; You at least need a strong dual lane as well as one solo hero with strong offensive capabilities (SF or Tinker work well), otherwise you will just walk from lane to lane without ever killing anyone.&lt;br /&gt;
Basically roaming is very similar to tri laning: You start off with your dual lane, you skill Nova first and try an instant first blood. After that you leave the lane and either go to mid lane (where your strong solo should be positioned) or come back in case the enemy heroes in the lane that&#39;s up against your dual lane are too careless. &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Keep alternating between the lanes but never go to a lane where you can&#39;t land a kill&lt;/b&gt;&lt;/span&gt; (for example if you have a solo Treant that is not level 6 yet or doesn&#39;t have his ultimate don&#39;t waste your time).&lt;/blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Ganking&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
As Crystal Maiden your role is typically to &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;initiate the ganks&lt;/b&gt;&lt;/span&gt;. If you can get in Bite range then you should Bite your enemy first and use Nova once Bite has worn off, otherwise use Nova to get into Range. Depending on the situation you can sometimes wait the entire 5 seconds before you Bite your enemy, often you will want to use Bite earlier though to prevent your enemy from running to his tower for example.&lt;br /&gt;
If you can get off a good freezing field then go for it. Many people think this spell is only good in team battles but let’s face it, in most team battles you get stunned and focused down anyways, Freezing Field is not like Black Hole or Overgrowth, the cool down isn’t as long and it’s just not as valuable. If it can get you a kill then go for it.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Team Battles&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Team battles are definitely the most complicated part of DotA thus it’s hard for me to give you any specific advice here. If you can, then try to get in a good ultimate. This can be very easy at times, especially with a Tide or Enigma on your team or when you somehow managed to farm a Dagger + BKB. In other games it will be close to impossible. When your enemies have mass stuns while your allies have very little it becomes difficult. Just remember that if you stay alive and Bite and Nova repeatedly you’ll be far more of a help to your team than if you run in, cast a crappy Freezing Field for a second, then die. The gold you lose from dying is not so important, not being there to disable enemies however is. Thus you shouldn’t be too afraid of death; &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;if you can land a good ultimate but you’ll die in the process then go for it&lt;/b&gt;&lt;/span&gt;. But charging in thinking “doesn’t matter if I die” isn’t a smart thing to do.&lt;br /&gt;
Also as with many other heroes always make sure you &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;cast all your spells before you die&lt;/b&gt;&lt;/span&gt;, in team battles that usually means Nova first, run in, Bite, Freezing Field but really, it all depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Farming&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
As mentioned before &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Crystal Maiden should not farm much&lt;/b&gt;&lt;/span&gt;. She is one of the heroes that work fairly well with close to no farm, thus it is better to leave creeps to your allies most of the time. There will be situations though when there is little else to do. After a team battle in which all of your allies either died or lost so much HP that they have to go heal at the fountain for example you can not gank and there is no one else to take the farm so farming yourself is perfectly fine.&lt;br /&gt;
Interestingly CM, a hero that should take so little farm, has 3 spells that help her do so:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Crystal Nova can often be used to get a couple of creeps as well as lowering the other creeps&#39; HP so you can defend, push or just simply farm faster. I don&#39;t mean spam it all game long but when you don&#39;t need Nova for a second and there&#39;s a low hp creep or two around you can just use Nova to last hit it provided you can spare the mana. While CM&#39;s attack animation isn&#39;t as bad as everyone claims (it&#39;s pretty damn good for harassing actually) it does kind of blow when it comes to last hitting.&lt;/li&gt;
&lt;li&gt;Frost Bite is particularly good to kill neutral creeps. As mentioned before no matter how many skill points you put into it, it will always last 10 seconds on creeps that are level 5 or below, that&#39;s 700 damage! This means it will kill all creeps below level 4 and do significant damage to level 5 creeps.&lt;br /&gt;
When using Frost Bite to farm you have to &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;be sure there are no enemies nearby&lt;/b&gt;&lt;/span&gt;. Crystal Maiden is an easy kill anyways, take away her only disable and she becomes food for most enemies.&lt;/li&gt;
&lt;li&gt;Using Freezing Field on creeps might seem silly but in certain situations it&#39;s actually a good idea. Let&#39;s take the following scenario: Your team has just killed several opponents in the forest and now wants to push mid lane. There is a huge creep wave outside your base top lane though that will push down your tower and barracks if you don&#39;t stop it. Now in most low level games the carry will probably shout &quot;I&#39;ll def&quot; acting like he just made a huge sacrifice when in reality he just wants to farm. And hey, farm for your carry is good right? True, but let&#39;s assume your enemies actually seem to be winning this game, say their carry is getting too strong and you just managed to take him out. This is your chance to push. Well, then Maiden should TP. She&#39;s pretty worthless when it comes to taking down buildings anyways and with her ultimate she can stop a creep wave just like a carry could, maybe even faster.&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Using Freezing Field correctly&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
There are two key factors that decide whether your Freezing Field is successful: Positioning and Timing. Basically you want to hit as many opponents as possible but even more importantly you don&#39;t want to be interrupted. There are 4 ways to accomplish this:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;BKB/Repel&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
This is probably the easiest way not to get interrupted. Just activate your BKB before you cast your ultimate. There are some abilities that go through BKB (Bash, Pit of Malice and a whole lot of Ultimates come to mind) but when playing against those heroes you should think twice about getting that BKB anyways.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Using your allies&#39; disables&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Global Silence, Ravage, Black Hole, Reverse Polarity and similar spells can all help you greatly in landing a good ultimate and making sure you can&#39;t be disabled. The best part is that many of those also ensure that you can not even get beaten to death plus noone can run from you. Thus, if you have a hero with some big disable on your team always wait for him to initiate, then blink/walk in and cast your ultimate.&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Positioning&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Basically by hiding behind a tree or up a ramp or cliff you can break the line of sight between yourself and your enemy. Many stuns in DotA are targeted, your ultimate isn&#39;t. Thus you can still cast it while they can&#39;t stop you.&lt;br /&gt;
A little example:&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Bad positioning:&lt;/b&gt;&lt;/span&gt; I&#39;m right next to two stunners. In this scene WD stunned me about a second after I started channeling and they beat me to death. (Casting my ultimate there was a very desperate attempt to escape.)&lt;br /&gt;
&lt;table class=&quot;ncode_imageresizer_warning&quot; id=&quot;ncode_imageresizer_warning_2&quot; style=&quot;width: 556px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;td1&quot; width=&quot;20&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;td2&quot;&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; height=&quot;417&quot; id=&quot;ncode_imageresizer_container_2&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8890&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
Cookie to whoever can tell me why there&#39;s Sven&#39;s face instead of Maiden&#39;s, this is not photoshopped.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;&lt;div style=&quot;margin: 5px 20px 20px;&quot;&gt;&lt;input class=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display != &#39;&#39;) { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;&#39;; this.innerText = &#39;&#39;; this.value = &#39;Hide&#39;; for (i=0;i&amp;lt;this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;).length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName(&#39;img&#39;)[i]); } } else { this.parentNode.parentNode.getElementsByTagName(&#39;div&#39;)[1].getElementsByTagName(&#39;div&#39;)[0].style.display = &#39;none&#39;; this.innerText = &#39;&#39;; this.value = &#39;Show&#39;;}&quot; style=&quot;font-size: 10px; margin: 0px; padding: 0px; width: 45px;&quot; type=&quot;button&quot; value=&quot;Show&quot; /&gt; &lt;/div&gt;&lt;div class=&quot;alt2&quot; style=&quot;border: 1px solid rgb(51, 102, 153); margin: 0px; padding: 6px;&quot;&gt;&lt;div style=&quot;display: none; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Good positioning:&lt;/b&gt;&lt;/span&gt; Since I&#39;m up on the cliff my enemies don&#39;t have vision of me. Thus neither Rhasta nor Sven or Alchemist can stop me from channelling, yet I&#39;m still able to damage them.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/forums/picture.php?albumid=699&amp;amp;pictureid=8891&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Timing&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
This is extremely important in ganks. Sometimes you just have to wait a second until all your enemies have cast their disables, then you can go in and channel away.&lt;br /&gt;
Doesn&#39;t require any big items or great allies, just an open eye for all enemies and the spells they cast. It gets problematic in bigger fights though, especially when your enemies have low cool down (mini) stuns like Lightning Bolt, Hellfire Blast or Slithereen Crush.&lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Warding&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
Warding is key in any decent level game. It helps your team in ganking, avoiding ganks, getting runes, picking the right battles and even in battles because you can have vision of opponents you wouldn&#39;t usually see.&lt;br /&gt;
As CM your job is to provide wards for the team. And the oh so popular &quot;bought wards, they&#39;re on the chicken&quot; doesn&#39;t cut it, you also need to place them.&lt;br /&gt;
I could probably also write a guide about warding but luckily others have done that already, so I&#39;ll just recommend you take a good look at &lt;a href=&quot;http://www.playdota.com/guides/the-warding-basics&quot; target=&quot;_blank&quot;&gt;this guide&lt;/a&gt;, it is very well done and covers most important ward spots.&lt;br /&gt;
The key here, besides knowing all the ward spots, is to be smart. &lt;span style=&quot;color: #99ffff;&quot;&gt;&lt;b&gt;Predict where the game is going&lt;/b&gt;&lt;/span&gt; and where wards are needed the most. Sometimes you might not need wards at all (usually when either team desperately tries to push the enemy base, though a ward in the enemy base can be very nice, especially if you have a Pudge or similar on your team).&lt;br /&gt;
Also note that during mid and late game you can use the crow for warding when you run out of item slots. Obviously the crow can not place wards anymore but it can still bring you wards, you pass another item on to the crow for a second, place the ward, give the remaining wards back to the crow and take your item again. This should not be done early game though because the crow is usually in high demand during the laning phase.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Overall/Random Tips&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Always watch your positioning&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Positioning is one of the most important things in DotA. Good positioning wins games, bad positioning loses them very fast.&lt;br /&gt;
With a fragile hero like Crystal Maiden it&#39;s especially crucial. Fighting at the front of a team battle will get you killed about as fast as a Furion trying to heal at the wrong fountain. Unless you&#39;re trying to cast Freezing Field stay back and cast your spells from a save distance.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Stay with your team&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Crystal Maiden is a team player. She&#39;s hardly a force to be reckoned with; unless you get very lucky with her ultimate she can hardly take a hero 1 on 1. Thus, especially as the game progresses it becomes extremely important that you stick with your team. There will be times when you have to go alone, for warding for example. Try staying out of fights for that time; again, chances are you&#39;re not going to win them.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;About Frost Bite...&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Okay, this might seem pretty random but remember how I mentioned Frost Bite having that stop command when you cast it? Well, Frost Bite itself may not prevent people from casting spells or channelling tps, the stop command does though. I&#39;ll just quote Merlini from his Zeus guide here, he talks about Lightning Bolt and even though it might not seem so at first the two spells have a lot in common:&lt;br /&gt;
&lt;div style=&quot;margin: 5px 20px 20px; width: 96%;&quot;&gt;&lt;div class=&quot;smallfont&quot; style=&quot;margin-bottom: 2px;&quot;&gt;Quote:&lt;/div&gt;&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;   &lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset; width: 530px;&quot;&gt;&lt;div&gt;Originally Posted by &lt;b&gt;Merlini&lt;/b&gt;      &lt;a href=&quot;http://www.playdota.com/guides/showthread.php?p=169823#post169823&quot; rel=&quot;nofollow&quot;&gt;&lt;img alt=&quot;View Post&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://media.playdota.com/forums/assault_fps/buttons/viewpost.gif&quot; /&gt;&lt;/a&gt;     &lt;/div&gt;&lt;div class=&quot;fixwrapq&quot; style=&quot;font-style: italic; word-wrap: break-word;&quot;&gt;1. Lightning Bolt has a very short mini-stun. Some uses are obvious - canceling tps, canceling long channeled spells (Black Hole, Shackle). Others are less obvious. Canceling blink animation of QoP. Interrupting the delicate timing of Earthshaker&#39;s Blink Echo, Fissure, Enchant Totem combo. Canceling 1 of your opponent&#39;s attacks. The last one may seem ridiculous, who cares about just one attack? My argument is that, in the solo lane, everything matters. One gank, one extra attack thrown in, can upset the balance in one person&#39;s favor. Use the mini-stun to maximum effectiveness!&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;Basically what this means is that sometimes you shouldn&#39;t cast Frost Bite right away, instead you wait a second for your opponent to do something and cancel his action. The easiest ones are spells that you can easily predict such as Centaur&#39;s Stomp or Panda&#39;s Clap but after a while you&#39;ll discover more and more. As Merlini said this might not make a huge difference - if you&#39;re lucky you&#39;re wasting a quarter of a second of your opponent&#39;s time. But in the end that split second might just make a difference.&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Allies and Enemies&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;b&gt;Good allies&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;AoE disablers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/116/thumb.jpeg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/99/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/111/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/25/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/80/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/98/thumb.jpg&quot; /&gt;&lt;br /&gt;
These guys can help you tremendously with landing good ultimates, just remember that neither Overgrowth nor Pit of Malice silence your enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Spammers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/18/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/90/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/109/thumb.jpg&quot; /&gt;&lt;br /&gt;
I guess this is kind of obvious, Brilliance Aura benefits all heroes that can spam their spells, some more than others.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Juggernaut&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;br /&gt;
The one weakness that Frost Bite has compared to other disables is that it doesn&#39;t stop enemies from casting their spells - which really doesn&#39;t matter when you are laning with Juggernaut since Blade Fury turns him magic immune anyways. And the 5 second slow from Frost Nova makes it impossible for enemies to escape the Fury.&lt;br /&gt;
They form one of the strongest lanes out there and the extra mana from Brilliance Aura allows Juggernaut to farm really quick by using Blade Fury. And what more could a support hero like Crystal Maiden ask for than a well farmed carry on her team?&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;b&gt;Omniknight&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/47/thumb.gif&quot; /&gt;&lt;br /&gt;
Omniknight is a great ally for Maiden: They can form a very strong lane, he benefits greatly from her aura and he can repel her for some uninterrupted Freezing Fields.&lt;br /&gt;
Too bad he&#39;s currently not a very good pick, diffusal blade just counters him too hard.&lt;/blockquote&gt;&lt;span style=&quot;color: #99ff66;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;b&gt;Tough Enemies&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;I don&#39;t think there&#39;s any hard counter to CM. I mean sure, I could list the obligatory Anti Mage and Doom Bringer that come up as counters in every second guide but noone actually uses those to counter Crystal Maiden. Anti Mage is too weak and also Frost Bite disables his blink, Doom is a pain to play against but even if he manages to doom and kill you it&#39;s not that bad, I mean usually there are better targets for him than the underfarmed support hero.&lt;br /&gt;
Some heroes that are really annoying though are the ones that can dispel Frost Bite and also Bat Rider, because he becomes immune to it once he activates Firefly.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/47/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/122/thumb.jpg&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/12/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/71/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/40/thumb.gif&quot; /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; onload=&quot;NcodeImageResizer.createOn(this);&quot; src=&quot;http://www.playdota.com/img/hero/117/thumb.jpeg&quot; /&gt;&lt;br /&gt;
Generally though people do not pick heroes to counter support heroes, so don&#39;t worry too much.  &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/smile.gif&quot; title=&quot;Smile&quot; /&gt; &lt;/blockquote&gt;&lt;/blockquote&gt;</description><link>http://godspeedgaming.blogspot.com/2010/10/guide-to-rylai-crestfall-crystal-maiden.html</link><author>noreply@blogger.com (Rajeshwor)</author><thr:total>0</thr:total></item></channel></rss>