<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6313505288716709050</id><updated>2024-12-18T19:24:13.473-08:00</updated><category term="Aika"/><category term="Entropia Universe"/><category term="Onigiri Online"/><category term="Call of Thrones"/><category term="Galaxy Online II"/><category term="The Secret World"/><category term="Battlestar Galactica Online"/><category term="GhostX Ultimate"/><category term="Star Wars - The Old Republic"/><category term="Star Trek Online"/><category term="APB Reloaded"/><category term="Cryptogames"/><category term="Dead Island"/><category term="FairyLand 2 Online"/><category term="Ghost Recon Online"/><category term="Kingdom Under Fire II"/><category term="Path of Exile"/><category term="PlanetSide 2"/><category term="Ragnarok Online 2"/><category term="Scarlet Blade"/><category term="Warframe"/><category term="ArcheAge"/><category term="DC Universe Online"/><category term="Dragon Nest"/><category term="Metal Reaper Online"/><category term="Phantasy Star Online 2"/><category term="RIFT"/><category term="War Thunder"/><category term="Defiance"/><category term="Magic Campus"/><category term="Prospectors"/><category term="100 Years&#39; War"/><category term="Dead Frontier"/><category term="FEAR Online"/><category term="Need For Speed World"/><category term="Taikodom"/><category term="Dragonica"/><category term="Gunshine.net"/><category term="Infinite Realms"/><category term="League of Kingdoms"/><category term="League of Legends"/><category term="Metal Assault"/><category term="Arma 2: Free"/><category term="Closers Online"/><category term="Cryptocurrency"/><category term="Drakensang Online"/><category term="Faxion Online"/><category term="MapleStory Adventures"/><category term="Mission Against Terror"/><category term="Shards of the Dreams"/><category term="Six Gun Galaxy"/><category term="Updates"/><category term="Vindictus"/><title type='text'>All You Need to Know About Games</title><subtitle type='html'>General Information for Games</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default?max-results=10&amp;redirect=false'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default?start-index=11&amp;max-results=10&amp;redirect=false'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>263</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>10</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-8681486695787031343</id><published>2021-04-23T23:37:00.000-07:00</published><updated>2021-04-23T23:37:19.306-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="League of Kingdoms"/><title type='text'>League of Kingdoms (Part Two)</title><summary type="text">Game Interface
To know your way around this game, you must first of all get accustomed to these two “views”, the internal “Kingdom View” and the external “Field View”. 





The Kingdom View is where you will manage all of the important structures of your kingdom. It is here that you can build and upgrade structures using the resources that you’ve gathered or produced. 

Some of these structures </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/8681486695787031343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2021/04/league-of-kingdoms-part-two.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/8681486695787031343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/8681486695787031343'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2021/04/league-of-kingdoms-part-two.html' title='League of Kingdoms (Part Two)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf9IlNM4QhpTdgxjNIpDqIzvss4c8qjXQnPDwAykXAwVNAKt-C3rQOkHaQfvt0Fh8pIorny0pOQLMX0nB7itNTArt8r7iOpri7iXht9mzKcVZHKOwTHr0J7BXOmurkBCifNjHe30Lg_ZM/s72-c/League+of+Kingdoms+-+Kingdom+View.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-2742544506373177476</id><published>2021-03-27T23:13:00.001-07:00</published><updated>2021-04-23T23:45:20.274-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="League of Kingdoms"/><title type='text'>League of Kingdoms (Part One)</title><summary type="text">Do you like an MMO strategy game that is somewhat medieval-like, requires the constant training of infantries, archers and cavalries, involves the upgrading of structures and technology in your kingdom, needs you to band together into a strong alliance to fend or ward off potential hostiles, demands political tact with sprinkles of maneuverings, negotiations, intrigue and plenty of drama, and on </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/2742544506373177476/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2021/03/league-of-kingdoms-part-one.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2742544506373177476'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2742544506373177476'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2021/03/league-of-kingdoms-part-one.html' title='League of Kingdoms (Part One)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqJH29v6SqBZVx4uITg51Uj5RgzJ3E9vBCZKYQA77_-t6uitc75lsr2JHHLSLyOHXVU65YXvuaucT3MU4oXdxLFfXCx5xw7O0HxuMVqEgEEBcqaXxvVGPjJae1IHYThYJsiFgZn9iBem8/s72-w320-h178-c/League+of+Kingdoms.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-2720602310749344950</id><published>2020-08-20T22:10:00.000-07:00</published><updated>2020-08-20T22:10:03.796-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="Prospectors"/><title type='text'>Prospectors (Part Four)</title><summary type="text">Railway Station





The railway station is something that was just recently implemented by the game developers. Situated at (-01/-01), this train station allows players to move cargo (materials and tools) in between Yukon and Wild West.To make use of the system, you must first move the cargo, that you wish to transport, into your storage area on the plot where the railway station is. After </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/2720602310749344950/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2020/08/prospectors-part-four.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2720602310749344950'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2720602310749344950'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/08/prospectors-part-four.html' title='Prospectors (Part Four)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihfUB2LWRa3FLElRj3NiSvuOeLfooX5qEJlJxj-cw7kzLiOf6zE95ENMiCu_8jcnlMwyHmAShaFPC9yA3_P4pk_czRYmvOUDaivzdlcabPxCqv_-QO6zn7QqkS9Zj5hEn_hgQRoUicrhE/s72-c/Prospectors+-+Railway+Station.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-4419001081926601276</id><published>2020-07-27T05:57:00.001-07:00</published><updated>2020-08-20T22:17:49.159-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="Prospectors"/><title type='text'>Prospectors (Part Three)</title><summary type="text">Work &amp;amp; EnergyIn Prospectors, you can order your worker to do work in two ways.





The first way is to manually send your worker to the plot, where the job is, then order him to perform the task after having reached there. However, this method of working is highly discouraged (in my opinion) due to the fact that it adds in an additional uncertainty, i.e. there may not necessarily be any </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/4419001081926601276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-three.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/4419001081926601276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/4419001081926601276'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-three.html' title='Prospectors (Part Three)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXE55B_VfrENssFrYAlKhswRvdXS2Zc7s4ZdbY6-MkjQcsdIYUjvSf7ywRtIX_y9orCMF0EiunG43S1QKpGjgqZXBQeXBnfqNiJCpLWEb3AwVY3nH6BHjrEBi7KAt0F_nA0UazOY7-TsA/s72-c/Prospectors+-+Job+Gone.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-3709895478840670632</id><published>2020-07-19T22:30:00.003-07:00</published><updated>2020-07-28T19:12:59.679-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="Prospectors"/><title type='text'>Prospectors (Part Two)</title><summary type="text">World of ProspectorsThe world of Prospectors exists in the form of a grid of squares. Each square on that grid represents a plot of land and attached to it, 
is a corresponding &quot;coordinate&quot; to represent its exact location in the 
world.Starting at the very center of that world (00/00) is the &quot;government&quot; building (which at present doesn&#39;t seem to do anything in particular). Each progressive </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/3709895478840670632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-two.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/3709895478840670632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/3709895478840670632'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-two.html' title='Prospectors (Part Two)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEialwcOqLncjvgHkF93A1k6XYoPesoTBXtYd_2Z5xBzf32KCqrN8Nd7UnBLzLVagS-XKPX3Fa3-6LPDXaramD3kofDNnZw94YuU2tBZevRzdKXwTxFbrDTMfckDvHuLE0lleOVOTfWndaA/s72-w320-h169-c/Prospectors+-+World+Center.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-8076187146661003984</id><published>2020-07-10T05:10:00.002-07:00</published><updated>2020-07-19T22:38:13.859-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptogames"/><category scheme="http://www.blogger.com/atom/ns#" term="Prospectors"/><title type='text'>Prospectors (Part One)</title><summary type="text">Prospectors is an online, massive multiplayer, economic strategy cryptogame whereby players interact with each other &quot;economically&quot; via the control of three workers (no more, no less).You can choose to play the game at a basic, &quot;peon&quot; level, by just sending your workers out to work for others (for a fee/wage), or you can choose to make them farm for raw resources on &quot;free/unrented&quot; plots, then </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/8076187146661003984/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-one.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/8076187146661003984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/8076187146661003984'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/07/prospectors-part-one.html' title='Prospectors (Part One)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijM3wSsUhyphenhyphen38m31q0agVghdfqFLe6xXOgNisijy53XRu3UyROHG-y_hMOzWaEnT27HOyoNnd1Cc78NFX1xAslsLGZd0yDryi732GMkHaYoYXze7SCJG4BtVglGvoRt9ZvT2ldmeDmzqVM/s72-w400-h201-c/Prospectors.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-4691471353035003421</id><published>2020-07-05T19:30:00.000-07:00</published><updated>2020-07-05T19:30:08.875-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryptocurrency"/><title type='text'>Cryptocurrency Primer</title><summary type="text">
  Way back in 2017, I remembered myself having made a rambling post about
  cryptocurrencies. Back then, I was pretty skeptical about them. I found them clunky and hard
  to use, not to mention that there were hardly much uses for them except for
  sending them back and forth between people.



  Now come 2020, although my stance on them still has not changed, I&#39;ve found
  that there are way, </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/4691471353035003421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2020/07/cryptocurrency-primer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/4691471353035003421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/4691471353035003421'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/07/cryptocurrency-primer.html' title='Cryptocurrency Primer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-1203249617636782028</id><published>2020-07-01T00:19:00.004-07:00</published><updated>2020-07-01T00:21:54.728-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Updates"/><title type='text'>Five Years Hiatus</title><summary type="text">Its pretty frightening how a decision to temporarily suspend my gaming hobby (due to IRL problems) would have, in the blink of an eye, resulted in a five year vacuum on my blog.But now that things have gotten better for me and I have decided to once again pick it back up, I&#39;m now faced with a nasty problem... How do I continue from where I&#39;ve left off? 😓Since it has been so long, whatever that I</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/1203249617636782028'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/1203249617636782028'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2020/07/five-years-hiatus.html' title='Five Years Hiatus'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-7192499718475318650</id><published>2015-08-28T18:59:00.001-07:00</published><updated>2015-08-28T18:59:48.902-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Metal Reaper Online"/><title type='text'>Metal Reaper Online (Part Five)</title><summary type="text">Additional Need to Knows
Weapon Skills

At times, while out hunting mobs, one may come across &quot;peculiar&quot; weapons (with skills) such as that shown above. These skills (on the weapon) are known as &quot;Finishing Skills&quot;.


The way these work is that, when you attack mobs continuously (with the weapon), you will gradually build up some kind of a &quot;rage indicator&quot;. And as you build it up, the weapon </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/7192499718475318650/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2015/08/metal-reaper-online-part-five.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/7192499718475318650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/7192499718475318650'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2015/08/metal-reaper-online-part-five.html' title='Metal Reaper Online (Part Five)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5cNjyL3fHduT6nvuiN94MPBjHDgkuUkxPNd6iFNEByujGY-unJfWA_rjJE4_L1KLT_sc2FqZdj0TinPyXbVQ374u9Rbw_XbFSCR4yWisaymNFsIL-dwdd0ueBekRO8GuWT7hSUv_9_mA/s72-c/MRO+Weapons+With+Skills.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6313505288716709050.post-2333393664044770137</id><published>2015-08-07T19:09:00.000-07:00</published><updated>2015-08-28T19:02:18.621-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Metal Reaper Online"/><title type='text'>Metal Reaper Online (Part Four)</title><summary type="text">Gameplay (Continued)
Character Progression Related
In terms of character progression related gameplay, I&#39;ve found that there&#39;s not too many eye-catching features found in this game.

As far as I can see, there&#39;s your typical focus on equipment upgrades, skill learning and perhaps attainment of titles (but I wonder if you can call that a &quot;progression&quot; though).
Equipment Focused
The following are </summary><link rel='replies' type='application/atom+xml' href='http://buladifu.blogspot.com/feeds/2333393664044770137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://buladifu.blogspot.com/2015/08/metal-reaper-online-part-four.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2333393664044770137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6313505288716709050/posts/default/2333393664044770137'/><link rel='alternate' type='text/html' href='http://buladifu.blogspot.com/2015/08/metal-reaper-online-part-four.html' title='Metal Reaper Online (Part Four)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimYS_zhT6-l2SAHSkoeUn-lnqn0HLdBGOFz5nN38gzSbqqtOtZqR548vFT6DTM6irgE5ORw3e5OTCCNIk0tMv9PmBGK8p3mH1fqNfH-XZbjIZMB5oune5qwCXZX6p5rRo4Ngp4cw3Eu1c/s72-c/MRO+Character+Info.png" height="72" width="72"/><thr:total>0</thr:total></entry></feed>