<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;D0MDQ3k7eSp7ImA9WhRUEkg.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610</id><updated>2012-01-22T19:04:32.701+01:00</updated><category term="Simple C Peel / C Apple Peel / Coming Apple Peel / iSky TouchPhone (T166/T168/T188﻿) / Yosion Apple Peel 520 II Apple iPod Touch 4 Tutorial." /><category term="resident evil 2 n64 nintendo 64 full motion video codec compression port" /><category term="IBM System/360" /><category term="Morita Shogi 64 森田将棋64 nintendo 64 n64 japan modem" /><title>Emu Console Exploit News</title><subtitle type="html">Emulation,retro systems,the old scene and sometimes other crap.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Emperor Coconut</name><uri>http://www.blogger.com/profile/02590579787849744527</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>276</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/FFAvT" /><feedburner:info uri="blogspot/ffavt" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;AkQDSX0_cCp7ImA9WhdbGEU.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-8844559137868604271</id><published>2011-10-17T23:46:00.006+02:00</published><updated>2011-10-17T23:52:58.348+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-17T23:52:58.348+02:00</app:edited><title>Hasta la vista, baby.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-TxmkR19UvTg/TpyjLhXcZjI/AAAAAAAAAAQ/kWzZ0HBpniY/s1600/nintendo-nerd-lord.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 238px; height: 320px;" src="http://1.bp.blogspot.com/-TxmkR19UvTg/TpyjLhXcZjI/AAAAAAAAAAQ/kWzZ0HBpniY/s320/nintendo-nerd-lord.jpg" alt="" id="BLOGGER_PHOTO_ID_5664581849655830066" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Lost interest so I won't be updating anymore but I'll leave it up until google one day kills blogger ;).&lt;br /&gt;&lt;br /&gt;Peace!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-8844559137868604271?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/7vlApQFbftQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/8844559137868604271/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/10/hasta-la-vista-baby.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/8844559137868604271?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/8844559137868604271?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/7vlApQFbftQ/hasta-la-vista-baby.html" title="Hasta la vista, baby." /><author><name>Emperor Coconut</name><uri>http://www.blogger.com/profile/02590579787849744527</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-TxmkR19UvTg/TpyjLhXcZjI/AAAAAAAAAAQ/kWzZ0HBpniY/s72-c/nintendo-nerd-lord.jpg" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/10/hasta-la-vista-baby.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4FRX8_cCp7ImA9WhdWEUk.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-5247718227003929621</id><published>2011-09-04T15:01:00.011+02:00</published><updated>2011-09-04T15:28:34.148+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-04T15:28:34.148+02:00</app:edited><title>Video of Virtua Cop 3 in action on the Xbox 1 posted by Garcimak.</title><content type="html">&lt;iframe width="420" height="345" src="http://www.youtube.com/embed/xg6SmzsaS3M" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;br /&gt;The Chihiro arcade game Virtua Cop 3 running on a so called "Trusty"-modded Xbox 1 which means it has a boosted CPU and 128mb ram.
&lt;br /&gt;
&lt;br /&gt;The game might run fine with *only* a 128mb ram mod, but it's currently unconfirmed.
&lt;br /&gt;
&lt;br /&gt;The 128mb ram mod is possible on all Xboxes except the very last 1.6 revision (slots have been removed on 1.6). The Xbox has 3 or 4 empty slots for the extra ram so all you need is a a second Xbox that you can remove the 64mb ram from and put into the other Xbox. It's not a total walk in the park to do and some soldering skills are for sure needed (and about 5 hours of time:) )
&lt;br /&gt;
&lt;br /&gt;Source: &lt;a href="http://www.emuxtras.net/forum/viewtopic.php?f=187&amp;amp;t=1315"&gt;http://www.emuxtras.net/forum/viewtopic.php?f=187&amp;amp;t=1315&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-5247718227003929621?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/jslitE0DRkE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/5247718227003929621/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/09/video-of-virtua-cop-3-in-action-on-xbox.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/5247718227003929621?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/5247718227003929621?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/jslitE0DRkE/video-of-virtua-cop-3-in-action-on-xbox.html" title="Video of Virtua Cop 3 in action on the Xbox 1 posted by Garcimak." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/xg6SmzsaS3M/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/09/video-of-virtua-cop-3-in-action-on-xbox.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEDQ38zcSp7ImA9WhdXFk4.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-4681199623586470529</id><published>2011-08-29T18:26:00.007+02:00</published><updated>2011-08-29T18:51:12.189+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-29T18:51:12.189+02:00</app:edited><title>Chihiro arcade games running on 128mb ram modded Xboxes.</title><content type="html">&lt;a href="http://2.bp.blogspot.com/-vcF6t8lgqAU/Tlu_ggGWV2I/AAAAAAAAAoY/DDklHTVUI3Q/s1600/Virtua%2BCop%2B3.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 266px; height: 400px;" src="http://2.bp.blogspot.com/-vcF6t8lgqAU/Tlu_ggGWV2I/AAAAAAAAAoY/DDklHTVUI3Q/s400/Virtua%2BCop%2B3.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5646317122932332386" /&gt;&lt;/a&gt;
&lt;br /&gt;The guys over at Assemblergames and Emuxtras have figured out a way to run Chihiro arcade games on modchipped/softmodded Xboxes with the extra 128mb mod, sadly the standard xboxes only came with 64mb ram so these games do boot on those but they seem to crash after entering the menu (this is the case with Virtua Cop 3 at least.)
&lt;br /&gt;
&lt;br /&gt;The cool thing is that the chihiro is soo similar to the xbox so Virtua Cop 3 even works with the xbox lightgun!.
&lt;br /&gt;
&lt;br /&gt;Follow the progress in this thread here!: &lt;a href="http://www.emuxtras.net/forum/viewtopic.php?f=187&amp;amp;t=1315"&gt;http://www.emuxtras.net/forum/viewtopic.php?f=187&amp;amp;t=1315&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;Extra info from wikipedia:
&lt;br /&gt;
&lt;br /&gt;"The Sega Chihiro system is a Sega arcade system board based on the architecture of the Xbox. The 733 MHz Intel Pentium III CPU and the Nvidia XChip graphics processor are common to both. Unlike the Xbox, Chihiro can support up to 512MB RAM through add-in memory modules. Chihiro games are distributed on Sega GD-ROM media, instead of standard DVD-ROM used by the Xbox.
&lt;br /&gt;
&lt;br /&gt;Because the Chihiro and Xbox share the same hardware architecture, porting from the Chihiro is theoretically easier than porting from a different arcade platform. In practice, the much smaller memory-capacity of the Xbox (64MB), presents a formidable challenge for home-conversions of arcade titles which use Chihiro's larger memory configuration, however the Xbox release of OutRun 2 was able to retain the look and feel of the original 512 MB arcade version."
&lt;br /&gt;
&lt;br /&gt;Games available for Chihiro:
&lt;br /&gt;
&lt;br /&gt;Crazy Taxi High Roller
&lt;br /&gt;&lt;span style="color:#ff0000;"&gt;Ghost Squad&lt;/span&gt;
&lt;br /&gt;Gundam Battle Operating Simulator
&lt;br /&gt;&lt;span style="color:#ff0000;"&gt;Ollie King&lt;/span&gt;
&lt;br /&gt;Out Run 2
&lt;br /&gt;Sega Club Golf 2006 Next Tours
&lt;br /&gt;Sega Network Taisen Mahjong MJ 2
&lt;br /&gt;Sega Network Taisen Mahjong MJ 3
&lt;br /&gt;The House of the Dead III
&lt;br /&gt;&lt;span style="color:#ff0000;"&gt;Virtua Cop 3&lt;/span&gt;
&lt;br /&gt;Ford Racing Full Blown
&lt;br /&gt;Wangan Midnight Maximum Tune
&lt;br /&gt;Wangan Midnight Maximum Tune 2
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-4681199623586470529?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/yHPJ34heTHc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/4681199623586470529/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/chihiro-arcade-games-running-on-128mb.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4681199623586470529?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4681199623586470529?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/yHPJ34heTHc/chihiro-arcade-games-running-on-128mb.html" title="Chihiro arcade games running on 128mb ram modded Xboxes." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-vcF6t8lgqAU/Tlu_ggGWV2I/AAAAAAAAAoY/DDklHTVUI3Q/s72-c/Virtua%2BCop%2B3.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/chihiro-arcade-games-running-on-128mb.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEGRX07eSp7ImA9WhdXEU0.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-4700504288302772034</id><published>2011-08-23T15:31:00.004+02:00</published><updated>2011-08-23T15:37:04.301+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-23T15:37:04.301+02:00</app:edited><title>New homebrew game for the Pc-engine: Ultimate Rally Club.</title><content type="html">&lt;iframe width="420" height="345" src="http://www.youtube.com/embed/Q5mfzVgxabY" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;br /&gt;"The programmer Orion has released a racing game demo for the PCE CD with the help of Gregg (menu graphics and music) and myself (intro and ingame graphics.) There's also a small video on youtube (although the sound is slightly out of sync, the capture having a low frame rate)"
&lt;br /&gt;
&lt;br /&gt;Source: &lt;a href="http://www.pcenginefx.com/forums/index.php?topic=10164.0"&gt;http://www.pcenginefx.com/forums/index.php?topic=10164.0&lt;/a&gt; 
&lt;br /&gt;Official homepage: &lt;a href="http://onorisoft.free.fr/pce/games.htm"&gt;http://onorisoft.free.fr/pce/games.htm&lt;/a&gt; 
&lt;br /&gt;Iso of the game: &lt;a href="http://onorisoft.free.fr/pce/urc.zip"&gt;http://onorisoft.free.fr/pce/urc.zip&lt;/a&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-4700504288302772034?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/k2CwUTAF8hQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/4700504288302772034/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/new-homebrew-game-for-pc-engine.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4700504288302772034?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4700504288302772034?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/k2CwUTAF8hQ/new-homebrew-game-for-pc-engine.html" title="New homebrew game for the Pc-engine: Ultimate Rally Club." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Q5mfzVgxabY/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/new-homebrew-game-for-pc-engine.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAAQXs5eyp7ImA9WhdQF00.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-3604314094559653171</id><published>2011-08-16T12:47:00.008+02:00</published><updated>2011-08-18T23:25:40.523+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-18T23:25:40.523+02:00</app:edited><title>#CD64 message board still standing after 10 years.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-z1zz43YnUV0/TkpMGVYoNqI/AAAAAAAAAoQ/UKZVcClvLtY/s1600/CD64.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 320px; height: 241px;" src="http://2.bp.blogspot.com/-z1zz43YnUV0/TkpMGVYoNqI/AAAAAAAAAoQ/UKZVcClvLtY/s400/CD64.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5641405154938336930" /&gt;&lt;/a&gt;
&lt;br /&gt;Here's a funny thing I found , it's the old message board for the #CD64 IRC channel (which is long gone) but it's still being hosted here &lt;a href="http://www.network54.com/Forum/12471/"&gt;http://www.network54.com/Forum/12471/&lt;/a&gt; 
&lt;br /&gt;
&lt;br /&gt;The last post is from January 2001 which is the same year the N64 died in EU/US (yes I know Tony Hawk's Pro Skater 3 came out 2002 in low production but it doesn't count:P ). 
&lt;br /&gt;
&lt;br /&gt;I find the post "No Hope for Banjo Tooie. Woolie, Nov 24, 2000" specially funny cause 11 years later it would actually finally get cracked ;).   &lt;a href="http://www.network54.com/Forum/12471/message/975715511/Confirmed"&gt;http://www.network54.com/Forum/12471/message/975715511/Confirmed/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-3604314094559653171?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/2xX7KCyb3-g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/3604314094559653171/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/cd64-message-board-still-standing-after.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3604314094559653171?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3604314094559653171?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/2xX7KCyb3-g/cd64-message-board-still-standing-after.html" title="#CD64 message board still standing after 10 years." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-z1zz43YnUV0/TkpMGVYoNqI/AAAAAAAAAoQ/UKZVcClvLtY/s72-c/CD64.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/cd64-message-board-still-standing-after.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EARXY_cCp7ImA9WhdQE0w.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-420508463472850486</id><published>2011-08-14T11:41:00.005+02:00</published><updated>2011-08-14T11:54:04.848+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-14T11:54:04.848+02:00</app:edited><title>Sprite Anthology Vol.1 Vampire FHD, Cool Castlevania SOTN:ish game being sold at this years Comiket.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-cEzFv2nyIk4/TkeZrGJTIxI/AAAAAAAAAoI/zfpmEgtp57A/s1600/CastlevanianSOTNclone6.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 308px;" src="http://1.bp.blogspot.com/-cEzFv2nyIk4/TkeZrGJTIxI/AAAAAAAAAoI/zfpmEgtp57A/s400/CastlevanianSOTNclone6.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640646023967875858" /&gt;&lt;/a&gt;
&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-Uvw6HBCa2ZE/TkeZkdFOniI/AAAAAAAAAn4/ngi8d1u8_vA/s1600/CastlevanianSOTNclone4.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 339px; height: 251px;" src="http://1.bp.blogspot.com/-Uvw6HBCa2ZE/TkeZkdFOniI/AAAAAAAAAn4/ngi8d1u8_vA/s400/CastlevanianSOTNclone4.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640645909865733666" /&gt;&lt;/a&gt;
&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-DkGG3nQDUqo/TkeZkH7NZ1I/AAAAAAAAAnw/PJmBYYI_cFg/s1600/CastlevanianSOTNclone3.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 306px;" src="http://3.bp.blogspot.com/-DkGG3nQDUqo/TkeZkH7NZ1I/AAAAAAAAAnw/PJmBYYI_cFg/s400/CastlevanianSOTNclone3.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640645904186566482" /&gt;&lt;/a&gt;
&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-GNzNGFtGe_Y/TkeZkLAa7uI/AAAAAAAAAno/0SteAFCz_ws/s1600/CastlevanianSOTNclone2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 393px; height: 211px;" src="http://4.bp.blogspot.com/-GNzNGFtGe_Y/TkeZkLAa7uI/AAAAAAAAAno/0SteAFCz_ws/s400/CastlevanianSOTNclone2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640645905013731042" /&gt;&lt;/a&gt;
&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-6d-0w1XvhLc/TkeZj-oSeeI/AAAAAAAAAng/VioR-ucot70/s1600/CastlevanianSOTNclone1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 242px;" src="http://3.bp.blogspot.com/-6d-0w1XvhLc/TkeZj-oSeeI/AAAAAAAAAng/VioR-ucot70/s400/CastlevanianSOTNclone1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640645901691288034" /&gt;&lt;/a&gt;
&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-OubUD_lzeGw/TkeZkbiltRI/AAAAAAAAAoA/TdDF38BesfA/s1600/CastlevanianSOTNclone5.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 246px;" src="http://4.bp.blogspot.com/-OubUD_lzeGw/TkeZkbiltRI/AAAAAAAAAoA/TdDF38BesfA/s400/CastlevanianSOTNclone5.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5640645909452010770" /&gt;&lt;/a&gt;
&lt;br /&gt;Here's a really nice looking Castlevania: Symphony of the Night-inspired sidescroller I stumbled over. It seems the demo is being sold at this years Comiket in Japan but will be made available for download later on when it becomes more complete , check out the official site here: &lt;a href="http://spritesoftblog.blog110.fc2.com/"&gt;http://spritesoftblog.blog110.fc2.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-420508463472850486?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/kSoPW1M8ntI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/420508463472850486/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/sprite-anthology-vol1-vampire-fhd-cool.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/420508463472850486?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/420508463472850486?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/kSoPW1M8ntI/sprite-anthology-vol1-vampire-fhd-cool.html" title="Sprite Anthology Vol.1 Vampire FHD, Cool Castlevania SOTN:ish game being sold at this years Comiket." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-cEzFv2nyIk4/TkeZrGJTIxI/AAAAAAAAAoI/zfpmEgtp57A/s72-c/CastlevanianSOTNclone6.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/sprite-anthology-vol1-vampire-fhd-cool.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkQHQXYzcSp7ImA9WhdRFkQ.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-6158813405722496887</id><published>2011-08-07T06:03:00.004+02:00</published><updated>2011-08-07T06:12:10.889+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-07T06:12:10.889+02:00</app:edited><title>64drive available for pre-order!.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-JdGV9H4QrUs/Tj4PvZWvBRI/AAAAAAAAAnY/v46WJHbwrvY/s1600/64drivepreorder.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 204px;" src="http://1.bp.blogspot.com/-JdGV9H4QrUs/Tj4PvZWvBRI/AAAAAAAAAnY/v46WJHbwrvY/s400/64drivepreorder.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5637961090448950546" /&gt;&lt;/a&gt;&lt;br /&gt;Marshallh is now taking pre-orders for his new Nintendo 64 flashcart, this is a high quality product that has been in the makings for probably 2 years now and it's the only N64 flashcart you'll ever need "it only does everything" ;).&lt;br /&gt;&lt;br /&gt;Buybuybuy: &lt;a href="http://64drive.retroactive.be/purchase.php"&gt;http://64drive.retroactive.be/purchase.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/ZdWsFpVall0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/PYnJmnKtTsI" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-6158813405722496887?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/EenuImjBnmg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/6158813405722496887/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/64drive-available-for-pre-order.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6158813405722496887?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6158813405722496887?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/EenuImjBnmg/64drive-available-for-pre-order.html" title="64drive available for pre-order!." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-JdGV9H4QrUs/Tj4PvZWvBRI/AAAAAAAAAnY/v46WJHbwrvY/s72-c/64drivepreorder.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/64drive-available-for-pre-order.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYNQH08eCp7ImA9WhdREkQ.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-6777978572686241196</id><published>2011-08-02T15:28:00.005+02:00</published><updated>2011-08-02T15:36:31.370+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-02T15:36:31.370+02:00</app:edited><title>Video of the Neogeo prototype game "Last Odyssey Pinball Fantasia" surfaces.</title><content type="html">&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/gjK7-H4LBO8" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;The owner of &lt;a href="http://www.neogeoprotos.com/"&gt;http://www.neogeoprotos.com/&lt;/a&gt; posted this clip back in April on youtube, he also has a old article on the game here:  &lt;a href="http://www.neogeoprotos.com/games/last_odyssey.htm"&gt;http://www.neogeoprotos.com/games/last_odyssey.htm&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-6777978572686241196?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/8F6yvmxkyL0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/6777978572686241196/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/video-of-neogeo-prototype-game-last.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6777978572686241196?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6777978572686241196?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/8F6yvmxkyL0/video-of-neogeo-prototype-game-last.html" title="Video of the Neogeo prototype game &quot;Last Odyssey Pinball Fantasia&quot; surfaces." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/gjK7-H4LBO8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/video-of-neogeo-prototype-game-last.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0QFSH08fCp7ImA9WhdREkQ.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-6458499493894986039</id><published>2011-08-02T15:15:00.004+02:00</published><updated>2011-08-02T15:21:59.374+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-02T15:21:59.374+02:00</app:edited><title>Bart reveals some new pictures of his Sega Model 3 emu.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-ZEyZqMqYI9I/Tjf5GAFYGoI/AAAAAAAAAnI/3tW-972xxJM/s1600/08012011_SkiChamp_2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 310px;" src="http://2.bp.blogspot.com/-ZEyZqMqYI9I/Tjf5GAFYGoI/AAAAAAAAAnI/3tW-972xxJM/s400/08012011_SkiChamp_2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5636247340174547586" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-3I04jI9lgZg/Tjf5GA-8NHI/AAAAAAAAAnQ/p7d7taD6UZE/s1600/08012011_SkiChamp_3.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 310px;" src="http://2.bp.blogspot.com/-3I04jI9lgZg/Tjf5GA-8NHI/AAAAAAAAAnQ/p7d7taD6UZE/s400/08012011_SkiChamp_3.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5636247340415988850" /&gt;&lt;/a&gt;&lt;br /&gt;"A lot of people have been asking me when the next version of Supermodel will be released. The answer is: when it's ready. I'd like to get it out before the end of the month so I can start working on dynamic recompiling CPU cores but I can't guarantee anything given my hectic schedule. There are still some sound bugs to resolve and lots of little loose ends to tie up here and there before a release can be made."&lt;br /&gt;&lt;br /&gt;Keep your eyes peeled to his blog for updates: &lt;a href="http://www.trzy.org/Supermodel/WhatsNew.html"&gt;http://www.trzy.org/Supermodel/WhatsNew.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-6458499493894986039?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/mSx_zk2ay1A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/6458499493894986039/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/08/bart-reveals-some-new-pictures-of-his.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6458499493894986039?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6458499493894986039?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/mSx_zk2ay1A/bart-reveals-some-new-pictures-of-his.html" title="Bart reveals some new pictures of his Sega Model 3 emu." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-ZEyZqMqYI9I/Tjf5GAFYGoI/AAAAAAAAAnI/3tW-972xxJM/s72-c/08012011_SkiChamp_2.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/08/bart-reveals-some-new-pictures-of-his.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcHQX46fyp7ImA9WhdWEUk.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-779601286456663076</id><published>2011-07-31T23:55:00.007+02:00</published><updated>2011-09-04T16:53:50.017+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-04T16:53:50.017+02:00</app:edited><title>Virtual Jaguar Ubuntu 64bit Working.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/--xJSRaMCYBs/TjXQZBfykvI/AAAAAAAAAnA/_17_L_0E-fs/s1600/atarijaguar.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 387px; height: 278px;" src="http://2.bp.blogspot.com/--xJSRaMCYBs/TjXQZBfykvI/AAAAAAAAAnA/_17_L_0E-fs/s400/atarijaguar.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5635639637041124082" /&gt;&lt;/a&gt;
&lt;br /&gt;I'm just gonna dump this here since the old .debs on launchpad aren't working in Ubuntu 64bit and I had issues compiling it myself, so I got a friend to compile it for me cause i'm a lazy bastard and theres probably more people out there than me that want to try it in Ubuntu without a bunch of hassle: &lt;a href="http://www.megaupload.com/?d=XIU0GJA0"&gt;Virtualjaguar.tar.gz&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-779601286456663076?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/ESBR8hY6nzE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/779601286456663076/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/virtual-jaguar-ubuntu-64bit-working.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/779601286456663076?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/779601286456663076?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/ESBR8hY6nzE/virtual-jaguar-ubuntu-64bit-working.html" title="Virtual Jaguar Ubuntu 64bit Working." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/--xJSRaMCYBs/TjXQZBfykvI/AAAAAAAAAnA/_17_L_0E-fs/s72-c/atarijaguar.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/virtual-jaguar-ubuntu-64bit-working.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUEQ3o4fyp7ImA9WhdREEg.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-1875421039503594434</id><published>2011-07-30T20:19:00.004+02:00</published><updated>2011-07-30T20:23:22.437+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-30T20:23:22.437+02:00</app:edited><title>GoldenEye: X - Patch 4a Released.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-QqEDTvJbYqU/TjRLpeZ5xvI/AAAAAAAAAm4/qY8j2Z6kMuE/s1600/goldeneyex.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/-QqEDTvJbYqU/TjRLpeZ5xvI/AAAAAAAAAm4/qY8j2Z6kMuE/s400/goldeneyex.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5635212209655760626" /&gt;&lt;/a&gt;&lt;br /&gt;"Welcome to Patch 4a of the GoldenEye: X project! Since the most recent release, we've been working to bring in new content, but also improve things already released. You'll find four more maps available for play in Virtual Reality mode, and some updates to already available ones. &lt;br /&gt;&lt;br /&gt;Every standard body and head is now available, as well as some bonus heads wearing those ever-cool sunglasses. Some edits have been made to weapons, correcting muzzle flash locations and on-screen positioning. The GoldenEye sight is your default aimer, and can even be used in multiplayer. &lt;br /&gt;&lt;br /&gt;Other colouration changes have been made in an attempt to better help distinguish GE:X from Perfect Dark. For more information, check out the detailed list below. Those of us working on the GoldenEye: X project sincerely hope you enjoy this update to the game, and would like to thank everyone for their continued support." &lt;br /&gt;&lt;br /&gt;Download: &lt;a href="http://www.goldeneyevault.com/files/pdmulti/GEX%5BWreck%5D/GEX_4a_07-30-11.zip"&gt;http://www.goldeneyevault.com/files/pdmulti/GEX%5BWreck%5D/GEX_4a_07-30-11.zip&lt;/a&gt;&lt;br /&gt;More info: &lt;a href="http://www.goldeneyevault.com/viewfile.php?id=202"&gt;http://www.goldeneyevault.com/viewfile.php?id=202&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-1875421039503594434?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/PDjujg7GJyQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/1875421039503594434/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/goldeneye-x-patch-4a-released.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1875421039503594434?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1875421039503594434?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/PDjujg7GJyQ/goldeneye-x-patch-4a-released.html" title="GoldenEye: X - Patch 4a Released." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-QqEDTvJbYqU/TjRLpeZ5xvI/AAAAAAAAAm4/qY8j2Z6kMuE/s72-c/goldeneyex.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/goldeneye-x-patch-4a-released.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYASHg4fSp7ImA9WhdSGUw.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-7904911191413789190</id><published>2011-07-29T05:49:00.008+02:00</published><updated>2011-07-29T06:02:29.635+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-29T06:02:29.635+02:00</app:edited><title>Atari's Jaguar steals 3DO's thunder on CBS This Morning.</title><content type="html">(This picture is resized, click on it for better quality)&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i.imgur.com/aRayr.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 500px; height: 2135px;" src="http://i.imgur.com/aRayr.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;(This picture is resized, click on it for better quality)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.megaupload.com/?d=YAG3W8MC"&gt;JAG_3DO.TXT&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-7904911191413789190?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/EVcThhf6tq8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/7904911191413789190/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/ataris-jaguar-steals-3dos-thunder-on.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/7904911191413789190?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/7904911191413789190?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/EVcThhf6tq8/ataris-jaguar-steals-3dos-thunder-on.html" title="Atari's Jaguar steals 3DO's thunder on CBS This Morning." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><thr:total>1</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/ataris-jaguar-steals-3dos-thunder-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEUFQnk5cSp7ImA9WhdSFU4.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-8744788751678067068</id><published>2011-07-24T21:23:00.006+02:00</published><updated>2011-07-24T21:36:53.729+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-24T21:36:53.729+02:00</app:edited><title>GoldenEye: X - Patch 4a Official Trailer.</title><content type="html">&lt;iframe width="500" height="349" src="http://www.youtube.com/embed/Ltmne88eAWc" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Oddjob!&lt;br /&gt;&lt;br /&gt;Looking pretty damn good, works with 64drive/Everdrive 64 and probably even Z64/Doctor v64!.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.goldeneyevault.com/ "&gt;http://www.goldeneyevault.com/ &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-8744788751678067068?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/JndTWUoG5Zc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/8744788751678067068/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/goldeneye-x-patch-4a-official-trailer.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/8744788751678067068?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/8744788751678067068?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/JndTWUoG5Zc/goldeneye-x-patch-4a-official-trailer.html" title="GoldenEye: X - Patch 4a Official Trailer." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Ltmne88eAWc/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/goldeneye-x-patch-4a-official-trailer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UDSXg5eip7ImA9WhdSFUw.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-1925720685610170293</id><published>2011-07-24T13:38:00.012+02:00</published><updated>2011-07-24T14:41:18.622+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-24T14:41:18.622+02:00</app:edited><title>Pokemon Breeder Mini Translated.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-7Ch21mCJaG4/TiwIk8y84ZI/AAAAAAAAAmo/_77HQnRD1zA/s1600/pokemonminifantranslation.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 138px;" src="http://2.bp.blogspot.com/-7Ch21mCJaG4/TiwIk8y84ZI/AAAAAAAAAmo/_77HQnRD1zA/s400/pokemonminifantranslation.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5632886664821793170" /&gt;&lt;/a&gt;&lt;br /&gt;Rejoice Pokemon fans over the world, Pokemon Breeder Mini has been fan translated! (ポケモンそだてやさんミニ Pokemon Sodateyasan Mini).&lt;br /&gt;&lt;br /&gt;"The most text intensive game for the Pokémon mini is now playable in English ! Thanks to the efforts of Mr.Blinky, snesy and Wa"&lt;br /&gt;&lt;br /&gt;"I was worried for a while on successfully completing the translation due to difficulties in translating the large quantity of japanese dialogs. After doing all the graphic translations and code patches I was simply stuck, Unable to translate those dialogs. &lt;br /&gt;&lt;br /&gt;Months passed by without any progress. But then, Lupin found someone who is very good at japanese. This person is no one else then snesy. &lt;br /&gt;&lt;br /&gt;He's great at japanese. As soon as he joined, it took him just a couple of days to translate all those japanese dialogs. With the translations now done I could pick up the thread and continue. Less then two weeks later I finished the translation."&lt;br /&gt;&lt;br /&gt;Grab it here:  &lt;a href="http://www.pokemon-mini.net/download/patches/breeder-mini-translated.zip"&gt;http://www.pokemon-mini.net/download/patches/breeder-mini-translated.zip&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-1925720685610170293?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/QSakofUQesY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/1925720685610170293/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/pokemon-breeder-mini-translated.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1925720685610170293?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1925720685610170293?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/QSakofUQesY/pokemon-breeder-mini-translated.html" title="Pokemon Breeder Mini Translated." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7Ch21mCJaG4/TiwIk8y84ZI/AAAAAAAAAmo/_77HQnRD1zA/s72-c/pokemonminifantranslation.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/pokemon-breeder-mini-translated.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcFQn45eSp7ImA9WhdTF00.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-7049314153805334982</id><published>2011-07-15T07:14:00.007+02:00</published><updated>2011-07-15T07:33:33.021+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-15T07:33:33.021+02:00</app:edited><title>The 64drive release is nearing!.</title><content type="html">Newsletter from the maker of the 64drive:&lt;br /&gt;&lt;br /&gt;"It all started as a "what if"... if I could have anything for my N64, what would be it be? No restrictions on cost, no cheaping out on features. For once, a clean and polished product with good aesthetic sense.&lt;br /&gt;&lt;br /&gt;Tinkering with the N64 has been my foremost hobby for more than 5 years now. I love pretty much everything about it, not just the games but the system and its hardware. This has given me a unique opportunity to create something for N64 lovers using my accumulated knowledge and skill.&lt;br /&gt;&lt;br /&gt;The project itself is coming very near to a releasable state. I just released a video on YouTube a few days ago.&lt;br /&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/PYnJmnKtTsI" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;In addition to being an enticing item for collectors, the 64drive is an extremely versatile tool for coding. Its USB 2.0 capabilities alone already eclipse any other N64 "backup" product ever made, and that's just the start.&lt;br /&gt;&lt;br /&gt;Once the 64drive launches I will release a detailed PDF document giving specific information on the cartridge's hardware design and how to write code to use its features, including access of the USB functionality and memory card. A debugging LED and button come on each board standard.&lt;br /&gt;&lt;br /&gt;As far as release goes, the first units will be sold in the coming weeks. I will be sending out updates as the day approaches.&lt;br /&gt;&lt;br /&gt;Thank you all for showing your support, and giving me the encouragement to develop this amazing product.&lt;br /&gt;&lt;br /&gt;-marshallh"&lt;br /&gt;&lt;br /&gt;----&gt; &lt;a href="http://64drive.retroactive.be/"&gt;http://64drive.retroactive.be/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-7049314153805334982?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/AIUvkehaN3Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/7049314153805334982/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/64drive-release-is-nearing.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/7049314153805334982?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/7049314153805334982?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/AIUvkehaN3Y/64drive-release-is-nearing.html" title="The 64drive release is nearing!." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/PYnJmnKtTsI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/64drive-release-is-nearing.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk4HQXYzeSp7ImA9WhdTF00.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-1101565851037182687</id><published>2011-07-15T06:25:00.006+02:00</published><updated>2011-07-15T06:42:10.881+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-15T06:42:10.881+02:00</app:edited><title>Robinson's Requiem released for the Atari Jaguar commercially.</title><content type="html">&lt;iframe width="500" height="349" src="http://www.youtube.com/embed/VDESIJhhc84" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Heres another thing that I missed back in May, Songbird Productions released a port of Robinson's Requiem for the Atari Jaguar, this game was also on various computers but the only other console port was on the 3DO.&lt;br /&gt;&lt;br /&gt;For sale over at &lt;a href="http://songbird-productions.com/robreq.shtml"&gt;http://songbird-productions.com/robreq.shtml&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-1101565851037182687?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/o4y_WHWQkEo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/1101565851037182687/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/robinsons-requiem-released-for-atari.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1101565851037182687?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/1101565851037182687?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/o4y_WHWQkEo/robinsons-requiem-released-for-atari.html" title="Robinson's Requiem released for the Atari Jaguar commercially." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/VDESIJhhc84/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/robinsons-requiem-released-for-atari.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAGRHg8cCp7ImA9WhdTF00.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-273535325642081673</id><published>2011-07-15T03:17:00.017+02:00</published><updated>2011-07-15T06:05:25.678+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-15T06:05:25.678+02:00</app:edited><title>N64 PIF/CIC-NUS-6105 Algorithm Reverse Engineered.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-bmTHp1IdQpg/Th-ezTxt78I/AAAAAAAAAmg/STVS_33NRfw/s1600/banjooo.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 500px; height: 309px;" src="http://4.bp.blogspot.com/-bmTHp1IdQpg/Th-ezTxt78I/AAAAAAAAAmg/STVS_33NRfw/s400/banjooo.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5629392663555731394" /&gt;&lt;/a&gt;&lt;br /&gt;"Recently, LaC challanged us to find a small and concise algorithm that would emulate the behaviour of PIF/CIC-NUS-6105 challenge/response (C/R) protection scheme. &lt;br /&gt;&lt;br /&gt;This would allow the replacement of 'pif2.dat' file of Project 64, that contains all the 268 C/R pairs used by 'Jet Force Gemini' and 'Banjo Tooie', with a concise algorithm. &lt;br /&gt;&lt;br /&gt;After many hours of careful, exhaustive and detailed analysis of 'pif2.dat' C/R pairs, I'm pleased to announce that I've finally found a very concise algorithmic representation of the C/R process, which emulates the desired behaviour of the PIF/CIC-NUS-6105."&lt;br /&gt;&lt;br /&gt;---&gt;  &lt;a href="http://www.emutalk.net/threads/53217-N64-PIF-CIC-NUS-6105-Algorithm-Finally-Reversed"&gt;http://www.emutalk.net/threads/53217-N64-PIF-CIC-NUS-6105-Algorithm-Finally-Reversed&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;What does this actually mean? well it means that Banjo Tooie will work on the upcoming 64drive flashcart and any other flashcart that doesn't have a host cart port! (when somebody makes a crack;) and the issues these games had in Surreal 64 for Xbox 1 will be solved.&lt;br /&gt;&lt;br /&gt;X-Scale - N64 hero of the month!:)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-273535325642081673?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/1l5WBFot7jA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/273535325642081673/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/n64-pifcic-nus-6105-algorithm-reversed.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/273535325642081673?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/273535325642081673?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/1l5WBFot7jA/n64-pifcic-nus-6105-algorithm-reversed.html" title="N64 PIF/CIC-NUS-6105 Algorithm Reverse Engineered." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-bmTHp1IdQpg/Th-ezTxt78I/AAAAAAAAAmg/STVS_33NRfw/s72-c/banjooo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/n64-pifcic-nus-6105-algorithm-reversed.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0IMRX84eSp7ImA9WhdTFk0.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-6542535408117843620</id><published>2011-07-14T03:05:00.002+02:00</published><updated>2011-07-14T03:06:24.131+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-14T03:06:24.131+02:00</app:edited><title>Nintendo and Silicon Graphics join forces to create world's most advanced video entertainment technology.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-TfB-WwiqEok/Th5A8hPmrUI/AAAAAAAAAmQ/8zv7gAIIdx4/s1600/web.archive.org%2B2011-7-14%2B3%253A4%253A47.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 319px; height: 400px;" src="http://1.bp.blogspot.com/-TfB-WwiqEok/Th5A8hPmrUI/AAAAAAAAAmQ/8zv7gAIIdx4/s400/web.archive.org%2B2011-7-14%2B3%253A4%253A47.png" alt="" id="BLOGGER_PHOTO_ID_5629007992719846722" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-6542535408117843620?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/RBMorHN5-fE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/6542535408117843620/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/nintendo-and-silicon-graphics-join.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6542535408117843620?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6542535408117843620?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/RBMorHN5-fE/nintendo-and-silicon-graphics-join.html" title="Nintendo and Silicon Graphics join forces to create world's most advanced video entertainment technology." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-TfB-WwiqEok/Th5A8hPmrUI/AAAAAAAAAmQ/8zv7gAIIdx4/s72-c/web.archive.org%2B2011-7-14%2B3%253A4%253A47.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/nintendo-and-silicon-graphics-join.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMHQng7eyp7ImA9WhdTFUw.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-3770755885009062952</id><published>2011-07-13T01:21:00.003+02:00</published><updated>2011-07-13T01:30:33.603+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-13T01:30:33.603+02:00</app:edited><title>Atari XL/XE Space Harrier Conversion Project Released.</title><content type="html">&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/-B-_6-RuJR0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;"I’m very pleased to be able to finally announce the release of Space Harrier for the Atari XL/XE series of computers with 64K of memory or more.&lt;br /&gt;&lt;br /&gt;In the .zip is a MaxFlash cartridge image suitable for emulators. Of course you can also use the cartridge image to program a real 8Mbit MaxFlash cartridge to run on a real machine."&lt;br /&gt;&lt;br /&gt;----&gt;  &lt;a href="http://sheddyshack.co.uk/"&gt;http://sheddyshack.co.uk/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-3770755885009062952?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/PUf98R71Se4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/3770755885009062952/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/atari-xlxe-space-harrier-conversion.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3770755885009062952?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3770755885009062952?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/PUf98R71Se4/atari-xlxe-space-harrier-conversion.html" title="Atari XL/XE Space Harrier Conversion Project Released." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/-B-_6-RuJR0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/atari-xlxe-space-harrier-conversion.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYCR3g6fip7ImA9WhdTE0s.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-3088266766820813528</id><published>2011-07-11T07:52:00.006+02:00</published><updated>2011-07-11T08:02:46.616+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-11T08:02:46.616+02:00</app:edited><title>Wode on the Gamecube w00t.</title><content type="html">&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/pKGwzPU0Bs4" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Back in March Emu_kidid modified the Wode (Wii addon that runs GC/Wii isos from SD card) to work on the ol' Gamecube, pretty awesome!.&lt;br /&gt;&lt;br /&gt;Check out the tutorial here: &lt;a href="http://www.gc-forever.com/forums/viewtopic.php?f=26&amp;t=416"&gt;http://www.gc-forever.com/forums/viewtopic.php?f=26&amp;t=416&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And some extra pics: &lt;a href="http://www.gc-forever.com/forums/viewtopic.php?f=26&amp;t=472"&gt;http://www.gc-forever.com/forums/viewtopic.php?f=26&amp;t=472&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-Mb6mA4_2K44/ThqQ-l9RSmI/AAAAAAAAAmA/vYk_lwI9jOE/s1600/fusion1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 353px;" src="http://4.bp.blogspot.com/-Mb6mA4_2K44/ThqQ-l9RSmI/AAAAAAAAAmA/vYk_lwI9jOE/s400/fusion1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5627970089368242786" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-3088266766820813528?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/jkI2pTHJ4_w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/3088266766820813528/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/wode-on-gamecube-w00t.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3088266766820813528?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3088266766820813528?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/jkI2pTHJ4_w/wode-on-gamecube-w00t.html" title="Wode on the Gamecube w00t." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/pKGwzPU0Bs4/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/wode-on-gamecube-w00t.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcMSX09fSp7ImA9WhdTE0s.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-3520520275807647785</id><published>2011-07-11T06:32:00.006+02:00</published><updated>2011-07-11T08:01:28.365+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-11T08:01:28.365+02:00</app:edited><title>Awesome radio station.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-BKmzWfUd-CE/ThqRmIXjnwI/AAAAAAAAAmI/RDR8rQTY-MM/s1600/kgjb.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 130px; height: 130px;" src="http://4.bp.blogspot.com/-BKmzWfUd-CE/ThqRmIXjnwI/AAAAAAAAAmI/RDR8rQTY-MM/s400/kgjb.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5627970768620199682" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://keygenjukebox.com/"&gt;http://keygenjukebox.com/&lt;/a&gt; radio that streams keygen music! :).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-3520520275807647785?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/IN1izRDxJME" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/3520520275807647785/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/httpkeygenjukeboxcom-awesome-radio.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3520520275807647785?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/3520520275807647785?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/IN1izRDxJME/httpkeygenjukeboxcom-awesome-radio.html" title="Awesome radio station." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-BKmzWfUd-CE/ThqRmIXjnwI/AAAAAAAAAmI/RDR8rQTY-MM/s72-c/kgjb.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/httpkeygenjukeboxcom-awesome-radio.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEAAQ3o5cCp7ImA9WhZaF0Q.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-9146567228339912984</id><published>2011-07-04T18:19:00.003+02:00</published><updated>2011-07-04T18:25:42.428+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-04T18:25:42.428+02:00</app:edited><title>Dreamworld Pogie Source Code Released (NES).</title><content type="html">&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/ZZendV6WHTI" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;"Hi, about 10 minutes ago I was found a page on yolkfolk.com which had downloadable dreamworld pogie source.&lt;br /&gt;(http://yolkfolk.com/site/news.php?id=137)&lt;br /&gt;When I opened archive, it was like "Oh, no!!"&lt;br /&gt;but..name of files, and numbers of it was logical.For second I though it's too easy, but...&lt;br /&gt;The only thing that needed to be done with sources was...merging files together..that's all.Oh, and change file to *NES.Header from Adventurer Dizzy plays it's role excellent.&lt;br /&gt;And so, I'm first Dizzy fan to play this game(?).&lt;br /&gt;I knew Yolkfolk.com and Dizzy.pl powers combined can overcome anything."&lt;br /&gt;&lt;br /&gt;Thanks Dizzy.pl &amp; Yolkfolk.com!.  :).&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://nesdev.parodius.com/bbs/viewtopic.php?t=7934"&gt;http://nesdev.parodius.com/bbs/viewtopic.php?t=7934&lt;/a&gt;&lt;br /&gt;Download: &lt;a href="http://www.snesorama.us/board/showthread.php?t=67453"&gt;http://www.snesorama.us/board/showthread.php?t=67453&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-9146567228339912984?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/YJRbQQM7ULw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/9146567228339912984/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/dreamworld-pogie-source-code-released.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/9146567228339912984?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/9146567228339912984?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/YJRbQQM7ULw/dreamworld-pogie-source-code-released.html" title="Dreamworld Pogie Source Code Released (NES)." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/ZZendV6WHTI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/dreamworld-pogie-source-code-released.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8HQ3k-cCp7ImA9WhZaF0w.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-4895970086251405752</id><published>2011-07-03T19:00:00.005+02:00</published><updated>2011-07-03T19:07:12.758+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-03T19:07:12.758+02:00</app:edited><title>Factor 5 Snes Devkit Console on German Ebay.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-G3h5SPCsj08/ThCg6RP8pBI/AAAAAAAAAlI/bp2wyL4xkZk/s1600/pegasus-3.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/-G3h5SPCsj08/ThCg6RP8pBI/AAAAAAAAAlI/bp2wyL4xkZk/s400/pegasus-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172857508897810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-k3F4nuWDPNE/ThCg6yrt2sI/AAAAAAAAAlg/sZMF3zb4qDs/s1600/pegasus-4.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-k3F4nuWDPNE/ThCg6yrt2sI/AAAAAAAAAlg/sZMF3zb4qDs/s400/pegasus-4.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172866483739330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-xAUaYXY2wcA/ThCg6sVmBdI/AAAAAAAAAlY/miH0cyXRGuE/s1600/pegasus-2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-xAUaYXY2wcA/ThCg6sVmBdI/AAAAAAAAAlY/miH0cyXRGuE/s400/pegasus-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172864780338642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-hHC_6Y2pQWE/ThCg6b__XwI/AAAAAAAAAlQ/NRqoUMDSwxQ/s1600/pegasus-1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-hHC_6Y2pQWE/ThCg6b__XwI/AAAAAAAAAlQ/NRqoUMDSwxQ/s400/pegasus-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172860394757890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-eKq42Lsltps/ThCg7FjZT8I/AAAAAAAAAlo/m8AG6pYA5hE/s1600/pegasus-6.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/-eKq42Lsltps/ThCg7FjZT8I/AAAAAAAAAlo/m8AG6pYA5hE/s400/pegasus-6.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172871549112258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-nUZRvXEwXkA/ThCg_H8bKNI/AAAAAAAAAlw/zX_25IhazMY/s1600/pegasus-5.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/-nUZRvXEwXkA/ThCg_H8bKNI/AAAAAAAAAlw/zX_25IhazMY/s400/pegasus-5.jpg" alt="" id="BLOGGER_PHOTO_ID_5625172940910438610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I guess they used one of these to make Super Turrican 1/2 and Indiana Jones Greatest Adventures :).&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://cgi.ebay.com/PEGASUS-SNES-Konsole-maybe-FACTOR-5-Development-Kit-/270775738779?clk_rvr_id=245413966040"&gt;http://cgi.ebay.com/PEGASUS-SNES-Konsole-maybe-FACTOR-5-Development-Kit-/270775738779?clk_rvr_id=245413966040&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-4895970086251405752?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/iLscQL4Ds_k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/4895970086251405752/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/factor-5-snes-devkit-console-on-german.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4895970086251405752?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/4895970086251405752?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/iLscQL4Ds_k/factor-5-snes-devkit-console-on-german.html" title="Factor 5 Snes Devkit Console on German Ebay." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-G3h5SPCsj08/ThCg6RP8pBI/AAAAAAAAAlI/bp2wyL4xkZk/s72-c/pegasus-3.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/factor-5-snes-devkit-console-on-german.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYNQXsyeSp7ImA9WhZaF0w.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-6159597538681433614</id><published>2011-07-03T18:51:00.005+02:00</published><updated>2011-07-03T18:56:30.591+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-03T18:56:30.591+02:00</app:edited><title>Dragon's Lair prototype for Genesis dumped.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-n24B6R64wig/ThCeU6JXeVI/AAAAAAAAAlA/6sZX5Kn47qs/s1600/dragons%2Blair%2Bgenesis%2Bcart.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/-n24B6R64wig/ThCeU6JXeVI/AAAAAAAAAlA/6sZX5Kn47qs/s400/dragons%2Blair%2Bgenesis%2Bcart.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5625170016628865362" /&gt;&lt;/a&gt;&lt;br /&gt;"Original purchase price: $800&lt;br /&gt;Previous owner: Gknight&lt;br /&gt;&lt;br /&gt;Don't ask me why, but I love this one! It's a port of the SNES game with some distinct differences in graphics and is 100% complete. The only glitch I've seen is that when you duck and fire your weapon, there is no firing animation, so you just shoot the object from your head."&lt;br /&gt;&lt;br /&gt;Download: &lt;a href="http://snesorama.us/board/showpost.php?p=520116&amp;postcount=1"&gt;http://snesorama.us/board/showpost.php?p=520116&amp;postcount=1&lt;/a&gt;&lt;br /&gt;Source: &lt;a href="http://www.digitpress.com/forum/showpost.php?s=65111d8ac7cd16852c838bdf16c364f9&amp;p=1831108&amp;postcount=6"&gt;http://www.digitpress.com/forum/showpost.php?s=65111d8ac7cd16852c838bdf16c364f9&amp;p=1831108&amp;postcount=6&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-6159597538681433614?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/poajI1wT3AA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/6159597538681433614/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/07/dragons-lair-prototype-for-genesis.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6159597538681433614?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/6159597538681433614?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/poajI1wT3AA/dragons-lair-prototype-for-genesis.html" title="Dragon's Lair prototype for Genesis dumped." /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-n24B6R64wig/ThCeU6JXeVI/AAAAAAAAAlA/6sZX5Kn47qs/s72-c/dragons%2Blair%2Bgenesis%2Bcart.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/07/dragons-lair-prototype-for-genesis.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UBSXk8eyp7ImA9WhZaEk8.&quot;"><id>tag:blogger.com,1999:blog-8851725029238022610.post-2259777375273777076</id><published>2011-06-28T02:30:00.003+02:00</published><updated>2011-06-28T02:34:18.773+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-06-28T02:34:18.773+02:00</app:edited><title>Computer Networks - The Heralds Of Resource Sharing (Arpanet, 1972)</title><content type="html">&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="349" width="500"&gt;&lt;param value="true" name="allowfullscreen"&gt;&lt;param value="always" name="allowscriptaccess"&gt;&lt;param value="high" name="quality"&gt;&lt;param value="true" name="cachebusting"&gt;&lt;param value="#000000" name="bgcolor"&gt;&lt;param name="movie" value="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf"&gt;&lt;param value="config={'key':'#$aa4baff94a9bdcafce8','playlist':['format=Thumbnail?.jpg',{'autoPlay':false,'url':'ComputerNetworks_TheHeraldsOfResourceSharing_512kb.mp4'}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ComputerNetworks_TheHeraldsOfResourceSharing/','scaling':'fit','provider':'h264streaming'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'controls':{'playlist':false,'fullscreen':true,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true}},'h264streaming':{'url':'http://www.archive.org/flow/flowplayer.pseudostreaming-3.2.1.swf'}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" name="flashvars"&gt;&lt;embed src="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" cachebusting="true" bgcolor="#000000" quality="high" flashvars="config={'key':'#$aa4baff94a9bdcafce8','playlist':['format=Thumbnail?.jpg',{'autoPlay':false,'url':'ComputerNetworks_TheHeraldsOfResourceSharing_512kb.mp4'}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ComputerNetworks_TheHeraldsOfResourceSharing/','scaling':'fit','provider':'h264streaming'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'controls':{'playlist':false,'fullscreen':true,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true}},'h264streaming':{'url':'http://www.archive.org/flow/flowplayer.pseudostreaming-3.2.1.swf'}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" height="339" width="500"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Recommended viewing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8851725029238022610-2259777375273777076?l=emuconsoleexploitnews.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/FFAvT/~4/snridufMqLY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://emuconsoleexploitnews.blogspot.com/feeds/2259777375273777076/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://emuconsoleexploitnews.blogspot.com/2011/06/computer-networks-heralds-of-resource.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/2259777375273777076?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8851725029238022610/posts/default/2259777375273777076?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/FFAvT/~3/snridufMqLY/computer-networks-heralds-of-resource.html" title="Computer Networks - The Heralds Of Resource Sharing (Arpanet, 1972)" /><author><name>Emperor Coconut</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="23" src="http://1.bp.blogspot.com/_Y5mjq4dxax0/S1u5V6xEXmI/AAAAAAAAADU/e3iVn-GXx5o/S220/oldkitty.PNG" /></author><thr:total>0</thr:total><feedburner:origLink>http://emuconsoleexploitnews.blogspot.com/2011/06/computer-networks-heralds-of-resource.html</feedburner:origLink></entry></feed>

