<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-513563273642723032</id><updated>2024-09-01T11:46:39.968-03:00</updated><category term="Online Games"/><category term="OWE"/><category term="Social Networking"/><category term="Market Structure"/><category term="Wii"/><category term="Blizzard"/><category term="Console war"/><category term="Digital Rights"/><category term="Free-to-play"/><category term="Mass Media"/><category term="Metaplace"/><category term="MySpace"/><category term="PS3"/><category term="Raph Koster"/><category term="Specialization"/><category term="Webisodes"/><category term="introduction"/><title type='text'>Metanomics</title><subtitle type='html'>The Wealth of Virtual Nations&#xa;&#xa;Where the invisible hand is point-and-click.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>21</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-421135972515845827</id><published>2010-08-06T16:07:00.000-03:00</published><updated>2010-08-06T16:07:21.728-03:00</updated><title type='text'>Gaming beats out email time</title><summary type="text">In its latest report, Neilson reports that 10% of online time is spent playing games, second only to social networking which clocks in at a whopping 25% of time spent online. Email and instant messaging have a less predominant role in our time management since the same time last year.

And this makes a lot of sense given the way games and social networking are evolving. Facebook, the behemoth of </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/421135972515845827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/421135972515845827' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/421135972515845827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/421135972515845827'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2010/08/gaming-beats-out-email-time.html' title='Gaming beats out email time'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-3857245340499251906</id><published>2008-06-21T21:15:00.000-03:00</published><updated>2008-06-21T21:15:00.323-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><title type='text'>Zon!</title><summary type="text">When I posted about Metaplaces last week, I was reading their forums, and I was suprised to see about the idea that there could be a market for language learning MMOs, as there were a few people actively designing learning games for when they gained access.Seems theres one already out there for Mandarin Chinese, called Welcome to Zon!. And what better timing, than before the summer Olympics to </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/3857245340499251906/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/3857245340499251906' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3857245340499251906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3857245340499251906'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/zon.html' title='Zon!'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-764471719713243421</id><published>2008-06-21T08:00:00.000-03:00</published><updated>2008-06-21T08:03:16.324-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Blizzard"/><category scheme="http://www.blogger.com/atom/ns#" term="Digital Rights"/><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><title type='text'>Blizz&#39;s Copyright infrigment argument contended</title><summary type="text">Blizzard&#39;s Copyright infringement case got a pretty hefty counterargument the other week against the creators of Glider, a program that automates characters in WoW for the purposes of leveling and farming without player interaction. &quot;Botting&quot; has always, if not a legal matter, been a moral matter among players. By having competing players increase the value of thier own characters (as values in </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/764471719713243421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/764471719713243421' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/764471719713243421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/764471719713243421'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/blizzs-copyright-infrigment-argument.html' title='Blizz&#39;s Copyright infrigment argument contended'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-4851091615950328010</id><published>2008-06-20T11:34:00.002-03:00</published><updated>2008-06-20T11:37:36.185-03:00</updated><title type='text'>MMORPG Tycoon</title><summary type="text">Stumbled onto this over at Raph Koster&#39;s homepage. Apparently it was an indie game made far a game contest. Seems like a nice little representation of the marketing and production involved in launching a MMO. Check it out. Brag that you do better than real MMO devs.MMORPG Tycoon Little bit of fun on an otherwise word-heavy week of blogging.</summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/4851091615950328010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/4851091615950328010' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4851091615950328010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4851091615950328010'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/mmorpg-tycoon.html' title='MMORPG Tycoon'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-3970750857662249094</id><published>2008-06-20T08:00:00.000-03:00</published><updated>2008-06-20T08:00:02.095-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="OWE"/><category scheme="http://www.blogger.com/atom/ns#" term="Specialization"/><title type='text'>Specialization of trades in MMOs</title><summary type="text">This originally was a dev board post for Star Wars Galaxies roughly 5 years ago. Digging through old documents, I found it, and thought of it&#39;s application for the landscape of todays economic engines for MMOs. Its still strongly applicable to anyone considering how to craft a virtual economy, as well as in crafting a new OWE document.Some things have bee modified from the original in order to </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/3970750857662249094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/3970750857662249094' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3970750857662249094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3970750857662249094'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/specialization-of-trades-in-mmos.html' title='Specialization of trades in MMOs'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-6316127405125400423</id><published>2008-06-18T14:59:00.001-03:00</published><updated>2008-06-18T15:02:33.155-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><category scheme="http://www.blogger.com/atom/ns#" term="OWE"/><title type='text'>Chartalism in MMOs, Part 2</title><summary type="text">This post is a continuation of the paper MMO Chartalism. The goal of this postis to take the observations from the previous paper, and to extract some general theories of development that can be applied to future MMOs.The first and foremost problem with a MMO currency is the inflationary tendencies that arise from the nature of this game. A large reason for this is that the currencies to date </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/6316127405125400423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/6316127405125400423' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/6316127405125400423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/6316127405125400423'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/chartalism-in-mmos-part-2.html' title='Chartalism in MMOs, Part 2'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-4360641806462367324</id><published>2008-06-18T14:21:00.003-03:00</published><updated>2008-06-18T15:24:42.804-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><category scheme="http://www.blogger.com/atom/ns#" term="OWE"/><title type='text'>Chartalism in MMOs</title><summary type="text"> This was originally meant to be a lead in to my thesis paper for Economics. However, I learned fast that most professors frowned on linking games to &quot;pure&quot; economic theory. I hope it helps link &quot;Money as a Medium of Exchange&quot; to my metanomic  research better&quot;        In the long expanse of my playing history of Massively Multiplayer Online games (MMOs), currency has always been a frustrating </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/4360641806462367324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/4360641806462367324' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4360641806462367324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4360641806462367324'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/chartalism-in-mmos.html' title='Chartalism in MMOs'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-8237145517374489957</id><published>2008-06-16T12:25:00.000-03:00</published><updated>2008-06-18T15:23:58.409-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Free-to-play"/><category scheme="http://www.blogger.com/atom/ns#" term="Market Structure"/><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><title type='text'>Free to play has revenue</title><summary type="text">Virtual World news reported the other week that even free to play online games tended to average positive revenues. On average, most tended to garner 1.40$ USD from each player. Certainly not the 10-15$ that pay to play commands, but revenue is revenue, and given that most free-to-play are much less cost involved, their profits may be as favorable or just slightly less than than some of the less </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/8237145517374489957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/8237145517374489957' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/8237145517374489957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/8237145517374489957'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/free-to-play-has-revenue.html' title='Free to play has revenue'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-8057107107855091404</id><published>2008-06-11T14:43:00.006-03:00</published><updated>2008-06-13T16:57:34.987-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><category scheme="http://www.blogger.com/atom/ns#" term="OWE"/><title type='text'>Six Years Later: Groundwork for OWE v 2.0</title><summary type="text">It&#39;s hard to believe that for myself, its been six years since I started down the road that I follow now. It was my first year of undergrad, and I wrote the OWE as a way to help comprehend concepts in my Macroecoomic course. It was during my time working with stratics as an editorialist, so I took the extra step in polishing it into a paper-style presentation for others to view. It was very well </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/8057107107855091404/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/8057107107855091404' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/8057107107855091404'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/8057107107855091404'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/six-years-later-groundwork-for-owe-v-20.html' title='Six Years Later: Groundwork for OWE v 2.0'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-5888294145504623817</id><published>2008-06-10T16:42:00.009-03:00</published><updated>2008-06-18T15:24:55.195-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Market Structure"/><category scheme="http://www.blogger.com/atom/ns#" term="Metaplace"/><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Raph Koster"/><category scheme="http://www.blogger.com/atom/ns#" term="Social Networking"/><title type='text'>Metaplaces</title><summary type="text">Ok, I&#39;ll admit it. Im jealous. Envious and jealous. And a bit sad.It was a few weeks ago that I stumbled over this article on MMO population crises .  It made sense. It was well written (which I find hard to come by sometimes when it involves games and social behaviour), and it brought up valid points on both the mammoth machine and industry standard WoW has become, and how the industry can&#39;t </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/5888294145504623817/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/5888294145504623817' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/5888294145504623817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/5888294145504623817'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/metaplaces.html' title='Metaplaces'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-870637081826848443</id><published>2008-06-10T16:27:00.004-03:00</published><updated>2008-06-10T16:39:55.106-03:00</updated><title type='text'>Starting Over and Ramblings</title><summary type="text">I&#39;ve decided to revive this blog. I&#39;ll leave the earlier posts here, but apparently, its been a lot longer than I thought it was since the last time I posted anything involving Metanomics. Heck, even the term is relatively new to me, newer than the posts here. It&#39;s been nearly a year, but between work and a lack of direction in my academic life, I gave it up after working on the blog for a month.</summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/870637081826848443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/870637081826848443' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/870637081826848443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/870637081826848443'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2008/06/starting-over-and-ramblings.html' title='Starting Over and Ramblings'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-1611863090575406842</id><published>2007-09-27T10:39:00.001-03:00</published><updated>2007-09-27T10:47:28.157-03:00</updated><title type='text'>Halo 3 beats all in 24 hours</title><summary type="text">Really, this comes as no surprise to me. Halo sold 170 million USD$ in its first 24 hours. That&#39;s not including the extra systems that people bought just to play the game. I can&#39;t say much more, given I&#39;ve been playing it since the start of the week when a friend bought the system (Hence the lask of posts this week).But, 170 million. Thats more than Spiderman 3, the biggest blockbuster yet for </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/1611863090575406842/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/1611863090575406842' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/1611863090575406842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/1611863090575406842'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/halo-3-beats-all-in-24-hours.html' title='Halo 3 beats all in 24 hours'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-3679804639798515738</id><published>2007-09-21T12:30:00.000-03:00</published><updated>2007-09-21T13:58:55.960-03:00</updated><title type='text'>NBC offers Free episodes online</title><summary type="text">NBC has decided to part ways with Apple Itunes online store and begin to offer their TV episodes free of charge to viewers. Here&#39;s the catch, you can&#39;t skip the ads, and the file deletes itself a week after its been aired on TV.NBC apparently wanted to jack the price of each episode to over double the cost currently. Apple said no deal, and NBC took their ball and went home. Now they&#39;re going </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/3679804639798515738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/3679804639798515738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3679804639798515738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3679804639798515738'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/nbc-offers-free-episodes-online.html' title='NBC offers Free episodes online'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-2119414063621051632</id><published>2007-09-19T10:24:00.001-03:00</published><updated>2007-09-19T16:58:12.600-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Social Networking"/><title type='text'>Privacy be damned, I want my network!</title><summary type="text">Following up on yesterdays post about the plausibility of Yahoo&#39;s new social networking site to flourish given the possibility that cyber bullies, or for that anyone, has the ability to edit data on your profile wiki-style, is a report stating that most Facebook and Myspace users are OK with the sites selling thier personal information.Many of the users of both sites seem pretty naive from what </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/2119414063621051632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/2119414063621051632' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/2119414063621051632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/2119414063621051632'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/privacy-be-damned-i-want-my-network.html' title='Privacy be damned, I want my network!'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-3284503256077938954</id><published>2007-09-18T11:10:00.000-03:00</published><updated>2007-09-19T10:19:26.798-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Social Networking"/><title type='text'>Yahoo on the Social Network Bandwagon</title><summary type="text">Apparently, getting ad placement on Bebo wasn&#39;t enough for Yahoo, as now, they are testing the waters on their own social networking site. Apparently, getting thrashed once with Yahoo 360 wasn&#39;t enough. This time, they&#39;re playing the &quot;me too&quot; game, imitating Facebook. Given that Google and Microsoft already have the two big Social network players tied up for advertising dollars, it&#39;s basically </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/3284503256077938954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/3284503256077938954' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3284503256077938954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/3284503256077938954'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/yahoo-on-social-network-bandwagon.html' title='Yahoo on the Social Network Bandwagon'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-1311117718289364490</id><published>2007-09-14T14:54:00.000-03:00</published><updated>2007-09-14T16:19:16.437-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Console war"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>PS3, meet Gamecube</title><summary type="text">Delays in the release of the PS3 must of really set some of the marketing team off at Sony. Nintendo had a real lackluster preformance with the Gamecube after being last out of the gates last console war, and promised that they wouldn&#39;t fall behind again this time. Well, Nintendo&#39;s doing better than that now. Worldwide sales have the Wii outselling the Xbox 360. And the PS3, the latecomer to the </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/1311117718289364490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/1311117718289364490' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/1311117718289364490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/1311117718289364490'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/ps3-meet-gamecube.html' title='PS3, meet Gamecube'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-2633402180294937754</id><published>2007-09-13T11:37:00.000-03:00</published><updated>2007-09-13T13:43:06.732-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="MySpace"/><category scheme="http://www.blogger.com/atom/ns#" term="Webisodes"/><title type='text'>TV going to the Web</title><summary type="text">It&#39;s not entirely a new occurrence on video sites, but Quaterlife has been announced to be shown on Myspace.  While it may not be the first series shown entirely on the internet, it&#39;s probably the most high profiled. Between co-producers Edward Zwick and Marshall Herskovitz, there&#39;s enough big-name products they have made that you would think that their show would make it on prime time. But it </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/2633402180294937754/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/2633402180294937754' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/2633402180294937754'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/2633402180294937754'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/tv-going-to-web.html' title='TV going to the Web'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-4817825522982332618</id><published>2007-09-12T14:24:00.000-03:00</published><updated>2007-09-19T10:21:00.258-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Social Networking"/><title type='text'>Yahoo gets in on the social networking scene</title><summary type="text">So, after being pummeled of late by Google, Yahoo signs a deal with Bebo for advertising rights. Good for them.Social networking is becoming huge, and just about everyone has been affected by it. The networking sites themselves, while just a relatively new concept, have just recently reached a critical mass state for many of thier communities. Basically, now that the ball is rolling, it doesn&#39;t </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/4817825522982332618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/4817825522982332618' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4817825522982332618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4817825522982332618'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/yahoo-gets-in-on-social-networking.html' title='Yahoo gets in on the social networking scene'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-4249660442990553526</id><published>2007-09-12T14:03:00.000-03:00</published><updated>2007-09-12T16:45:56.277-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Mass Media"/><category scheme="http://www.blogger.com/atom/ns#" term="Online Games"/><title type='text'>Gaming media outstrips music and video sales</title><summary type="text">From Digital Spy:A report by Strategy Analytics has revealed that online gaming is now officially outselling both video and music in the digital entertainment market.The firm has stated that the online games market generated $3.8 billion dollars in 2006 and is predicted to grow to $11.8 billion dollars by 2011, with online sales accounting for one third of all software revenue.Now, this is only </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/4249660442990553526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/4249660442990553526' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4249660442990553526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/4249660442990553526'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/gaming-media-outstrips-music-and-video.html' title='Gaming media outstrips music and video sales'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-5784476441402652971</id><published>2007-09-12T10:47:00.000-03:00</published><updated>2007-09-12T14:02:53.721-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Market Structure"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>More Periperals, More Audience?</title><summary type="text">Yesterday, Nintendo released news that they will be adding yet another periperhal to its extensive lineup of plastic pieces that are meant to enchance gameplay, entice others to play on a Wii due to its inviting nature of peripherals, or just reward happy Wii-faithfuls with goodies. I guess it all depends on which camp of gamer you fall under.  Theres actually two really strong arguments to be </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/5784476441402652971/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/5784476441402652971' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/5784476441402652971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/5784476441402652971'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/more-periperals-more-audience.html' title='More Periperals, More Audience?'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-513563273642723032.post-100752976495285654</id><published>2007-09-11T10:51:00.000-03:00</published><updated>2007-09-11T12:30:55.487-03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="introduction"/><title type='text'>And so it begins</title><summary type="text">    So I&#39;m sitting here, staring at the blank page, and wondering to myself &quot;what exactly is the plan here?&quot; Blogs always seemed something others would do, something I would read, not plan out myself and write. But, as fate would have it, I&#39;ve been compelled to start writing. The reason for writing is straightforward. I&#39;m lost as it would be, not quite sure where I want my life&#39;s lessons to take </summary><link rel='replies' type='application/atom+xml' href='http://metanomics.blogspot.com/feeds/100752976495285654/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/513563273642723032/100752976495285654' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/100752976495285654'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/513563273642723032/posts/default/100752976495285654'/><link rel='alternate' type='text/html' href='http://metanomics.blogspot.com/2007/09/and-so-it-begins.html' title='And so it begins'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/17135569575924195913</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>