<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2682567867861594911</id><updated>2024-10-06T22:30:47.911-07:00</updated><category term="My Review"/><category term="jamesmanguyperson"/><category term="Xbox 360"/><category term="PS3"/><category term="iPhone"/><category term="2010 Best"/><category term="James Award"/><category term="Review"/><category term="XBLA"/><category term="iOS"/><category term="iPod"/><category term="Video Game"/><category term="Why Haven&#39;t You Played This Yet?"/><category term="Dead Space"/><category term="PSN"/><category term="Update"/><category term="iPad"/><category term="2010 Game of the Year"/><category term="Game Dev Story"/><category term="Kinect"/><category term="Legend of Zelda"/><category term="Mass Effect 2"/><category term="Movie"/><category term="Retrospective"/><category term="SNES"/><category term="Wiiware"/><category term="Zelda"/><category term="2010 Disappointment"/><category term="2011"/><category term="2033"/><category term="A Nightmare on Elm Street"/><category term="Alan Wake"/><category term="Angry Birds"/><category term="Battleheart"/><category term="Bayonetta"/><category term="Bulletstorm"/><category term="Bungie"/><category term="But Which Is Better?"/><category term="Chaos Rings"/><category term="Dance Central"/><category term="EA Sports"/><category term="Epic Games"/><category term="Extraction"/><category term="FPS"/><category term="Fight Night"/><category term="Fight Night Champion"/><category term="Freddy Krueger"/><category term="Game Boy"/><category term="God of War 3"/><category term="Halo 2"/><category term="Heavy"/><category term="Heavy Rain"/><category term="Hot Springs Story"/><category term="Iron Man 2"/><category term="Iron Monkey"/><category term="Karate Kid"/><category term="Karate Kid 2010"/><category term="Legendary Wars"/><category term="Limbo"/><category term="Link"/><category term="MMA"/><category term="Megamind"/><category term="Metro"/><category term="NBA Jam"/><category term="NES"/><category term="Naughty Bear"/><category term="Nostalgia"/><category term="Plants vs Zombies"/><category term="Platinum Games"/><category term="Preview"/><category term="Project Natal"/><category term="Quick Review"/><category term="Quiz"/><category term="RPG"/><category term="Rain"/><category term="Red Dead Redemption"/><category term="Severed"/><category term="Shooter"/><category term="Show"/><category term="Singularity"/><category term="Snapshot"/><category term="Soundtrack"/><category term="Super Meat Boy"/><category term="Tiny Wings"/><category term="Toy Story 3"/><category term="UFC"/><category term="Undisputed 2010"/><category term="Vanquish"/><category term="Visceral Games"/><category term="Will Ferrell"/><category term="X-Men Arcade"/><category term="You Don&#39;t Know Jack"/><title type='text'>My Reviews</title><subtitle type='html'>My reviews on movies and video games.  If anyone has any requests, send me a message/comment and I&#39;ll do my best.  Thanks!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>54</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-8262118547218588262</id><published>2011-11-11T02:50:00.000-08:00</published><updated>2011-11-11T03:01:31.008-08:00</updated><title type='text'>Modern Warfare 3 Review/Rant</title><content type='html'>&lt;a href=&quot;http://www.entdepot.com/site/wp-content/uploads/2011/05/Call-of-Duty-Modern-Warfare-3_360box.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://www.entdepot.com/site/wp-content/uploads/2011/05/Call-of-Duty-Modern-Warfare-3_360box.jpg&quot; width=&quot;140&quot; /&gt;&lt;/a&gt;Activision is back again with their annual &lt;em&gt;Call of Duty, &lt;/em&gt;this years being done by Infinity Ward.&amp;nbsp; Since &lt;em&gt;Call of Duty 4: Modern Warfare&lt;/em&gt;, each year the reigns of the franchise swapped back and forth from Infinity Ward and Treyarch.&amp;nbsp; Though most came to the conclusion that Infinity Ward was the superior developer, Treyarch had&amp;nbsp;a massive hit with last year&#39;s &lt;em&gt;Black Ops&lt;/em&gt; and showed that they were more then second fiddle.&amp;nbsp; Taking everything that was good with &lt;em&gt;Modern Warfare 2 &lt;/em&gt;(Infinity Ward&#39;s release the previous year), adding in more balancing, and of course bringing back the fan-favorite Zombie Mode helped &lt;em&gt;Black Ops &lt;/em&gt;became both a critical and commercial success.&amp;nbsp; With Infinity Ward losing two of their development leads could they somehow top last years excellent shooter?&lt;br /&gt;
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Before I continue let me first explain why I&#39;m not posting this review on Vivid Gamer and instead decided to post this on my personal blogger.&amp;nbsp; For starters, I won&#39;t be covering the single-player campaign since I&#39;ve not played any &lt;em&gt;CoD &lt;/em&gt;campaign beside the first &lt;em&gt;Modern Warfare&lt;/em&gt; and realy have no desire to.&amp;nbsp; Secondly, this review is more or less just my thoughts on the game and how I feel with the few days I&#39;ve spent on it.&amp;nbsp; Lastly, I will most likely be avoiding any structure and will instead just write ideas as they come to mind giving an awkward flow that I feel isn&#39;t truly worth posting on Vivid Gamer.&amp;nbsp; Because of the above reasoning and the fact that many will feel I&#39;m merely flaming on &lt;em&gt;Modern Warfare 3 &lt;/em&gt;(bit of foreshadowing?) I am going to do my best to avoid posting my opinions for the main site I write for.&amp;nbsp; With that out of the way, here are my thoughts.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.cod8modernwarfare3.com/wp-content/uploads/modern-warfare-3-activision.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;179&quot; src=&quot;http://www.cod8modernwarfare3.com/wp-content/uploads/modern-warfare-3-activision.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;From the moment I turned on &lt;em&gt;Modern Warfare 3 &lt;/em&gt;I immediately felt the familiar feeling received from 2009s &lt;em&gt;Modern Warfare 2.&amp;nbsp; &lt;/em&gt;This was for better and worse because though&amp;nbsp;I have fond memories of playing the title, recent memories fill me more with disgust then anything else.&amp;nbsp; Unbalanced matches, a bevy of exploits, and the &lt;strong&gt;GOD AWFUL NOOB TUBES&lt;/strong&gt; were all I experienced when I attempted to play the game approximately a month ago.&amp;nbsp; How did &lt;em&gt;Modern Warfare 3 &lt;/em&gt;rectify my frustrations? Let me recap my first game played with my friend Roski on &lt;em&gt;Modern Warfare 3.&amp;nbsp; &lt;/em&gt;&lt;br /&gt;
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&lt;strong&gt;Me: &lt;/strong&gt;Alright cool the game feels familiar.&amp;nbsp; Map looks pretty cool.&amp;nbsp; Let&#39;s hop into some team deathmatch.&lt;br /&gt;
(Game starts. I choose the default Assault Rifle class)&lt;br /&gt;
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&lt;strong&gt;Me: &lt;/strong&gt;Alrite Rosk let&#39;s&amp;nbsp;do this!&amp;nbsp; &lt;br /&gt;
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(Approx. 35 seconds later, I get noob tubed)&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://trolls.viralprints.com/system/photos/4440/large/ffffuuuu.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; src=&quot;http://trolls.viralprints.com/system/photos/4440/large/ffffuuuu.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;My Reaction&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
I went on to end the game at the top of my team going positive nine but it&#39;s pretty funny that the first introduction I got to MP was a quickly timed noob tube.&amp;nbsp; As I began to play a little more I noticed a considerable amount of lag which helped my growing frustration as&amp;nbsp;I wasn&#39;t&amp;nbsp;gaining the success I normally would in previous iterations.&amp;nbsp; Since &lt;em&gt;Modern Warfare 2, &lt;/em&gt;I and my friends became quite skilled and hardly ever lost any matches.&amp;nbsp; It got to the point where we&#39;d purposely try to finish matches (Search &amp;amp; Destroy mainly) in the funniest fashion possible so that we could all laugh and enjoy watching the final kill cams.&amp;nbsp; This was even more magnified with the following years &lt;em&gt;Black Ops &lt;/em&gt;where we would constantly try to do ridiculous kills which sometimes resulted in us losing matches (Karma I suppose.)&amp;nbsp; Regardless though of me lacking the success achieved in other &lt;em&gt;CoD&lt;/em&gt;s, the game felt fun and I continued to notice things I enjoyed.&amp;nbsp; Unfortunately, I also noticed many things that truly frustrated me (see the above noob-tube experience.)&amp;nbsp; &lt;br /&gt;
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&lt;em&gt;Modern Warfare 3 &lt;/em&gt;was definitely enjoyable after some better orientation but there were tons of things I still took issue with.&amp;nbsp; I&#39;ve never enjoyed some of the more dumber techniques allowed in the game like &quot;drop-shotting&quot; or &quot;quick-scoping.&quot;&amp;nbsp; Drop-shotting is frustrating (and impossible) but doesn&#39;t compare to how irritating quick-scoping can be.&amp;nbsp; What adds to the frustration (aside from the ridiculous effectiveness it has) is the fact that the developers actually &lt;a href=&quot;http://www.youtube.com/watch?v=8IDYAAiJ61A&quot;&gt;programmed the game to include the technique&lt;/a&gt;!&amp;nbsp; Now it&#39;s easy to say, &quot;James stop complaining!&amp;nbsp; Games are an escape from reality and there are a ton of things that would be physically impossible to achieve yet the game still has them programmed in.&quot; to which I&#39;d reply,&quot;I don&#39;t care about the other things! Much like &lt;em&gt;Halo 2&lt;/em&gt;&#39;s stupid auto-aimed headshots, quick-scoping is stupid and should have been removed in the following titles or at least lessened.&quot;&amp;nbsp; These weren&#39;t the only&amp;nbsp;abominations that made their return from the past games but are easily the most frustrating.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;http://geekomode.com/wp-content/uploads/2011/01/modern-warfare-3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;164&quot; src=&quot;http://geekomode.com/wp-content/uploads/2011/01/modern-warfare-3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;If you&amp;nbsp;are an avid player of&amp;nbsp;&lt;em&gt;Call of Duty&lt;/em&gt; and&amp;nbsp;played &lt;em&gt;Black Ops &lt;/em&gt;following &lt;em&gt;Modern Warfare 2, &lt;/em&gt;you were able to notice many improvements the former made over the latter.&amp;nbsp; Killstreaks no longer stacked resulting in more camping, instant-tubing was disabled due to a time-delay, and graphically the game was a nice step-up from &lt;em&gt;Modern Warfare 2.&amp;nbsp; &lt;/em&gt;Though &lt;em&gt;Modern Warfare 3 &lt;/em&gt;has made many improvements over &lt;em&gt;Modern Warfare 2, &lt;/em&gt;I feel as if Infinity Ward is too stubborn to recognize Treyarch (&lt;em&gt;Black Ops&lt;/em&gt;) improvements to the &lt;em&gt;CoD &lt;/em&gt;formula and completely omitted what they added to this newest &lt;em&gt;Modern Warfare.&amp;nbsp; &lt;/em&gt;For example, the dive function introduced in last years game is no longer present and the tomahawk is&amp;nbsp;gone replaced by&amp;nbsp;&lt;em&gt;MW2&#39;s&lt;/em&gt; throwing knife.&amp;nbsp; This may be just a personal preference, but I thoroughly enjoyed the tomahawk more as opposed to the throwing knife and felt it was not only more accurate, but more satisfying.&amp;nbsp; Also, though tubing was still present in &lt;em&gt;Black Op&lt;/em&gt;s, it wasn&#39;t nearly as exploited as badly as it was in &lt;em&gt;Modern Warfare 2 &lt;/em&gt;and even worse, they&#39;ve introduced newer more effective ways to tube in &lt;em&gt;Modern Warfare 3!!&lt;/em&gt;&amp;nbsp; They&#39;ve introduced the XM23 which has a ton of tubes to use, though not as strong as traditional tubes, the fact that it&#39;s in the game is upsetting and seems to cater more towards cheap tactics then anything else.&amp;nbsp; Another thing that I feel regressed was the knifing/melee system in &lt;em&gt;Modern Warfare 3.&amp;nbsp; &lt;/em&gt;The lunge is back and though not nearly as strong as &lt;em&gt;Modern Warfare 2&#39;s &lt;/em&gt;Commando perk, it&#39;s just as broken as before.&amp;nbsp; It&#39;s incredibly easy to miss a lunge with opponents standing directly in front of you and while not as bad as &lt;em&gt;MW2&lt;/em&gt;, it definitely feels worse then &lt;em&gt;Black Ops.&amp;nbsp; &lt;/em&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Most people will read what I&#39;ve said and quickly think that I&#39;m dismissing the game before truly giving it a chance, but that&#39;s not at all what I&#39;m attempting to do.&amp;nbsp; I recognize that the game is enjoyable and notice many of the improvements and welcome additions added alongside returning favorites.&amp;nbsp; The riot shield makes it&#39;s return and though not as effective this time, it&#39;s definitely fun to use again.&amp;nbsp; Also, Spec Ops is back and is as awesome as ever including a new survival mode much like most horde modes of other shooters.&amp;nbsp; The introduction of different classes to compliment various playstyles is nice and definitely adds a new dimension to teams strategies.&amp;nbsp; Also, taking out enemy equipment, doing different objectives and even assists can add to your killstreak which helps reward the unsung team-players unlike previous &lt;em&gt;CoDs.&amp;nbsp; &lt;/em&gt;Additions like support streaks further encourage teamwork and definitely show me that Infinity Ward has made some steps forward in the franchise but I truly feel they&#39;ve taken some back by ignoring Treyarchs successes.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Issues&amp;nbsp;with latency are indeed upsetting resulting in many matches being one-sided due to another team having the jump on players can be resolved in a future update but some broken mechanics cannot.&amp;nbsp; This &quot;good with the bad&quot; has me torn because while I enjoy the new game, the last time I recall being this frustrated with a shooter was while playing &lt;em&gt;Modern Warfare 2 &lt;/em&gt;(or the horrendously buggy and laggy &lt;em&gt;Bioshock 2 &lt;/em&gt;MP.)&amp;nbsp; &lt;em&gt;Modern Warfare 3 &lt;/em&gt;tends to cater more towards arcadey shooters which is really good or bad depending on how you look at it.&amp;nbsp; Some may enjoy the absurdity of it all praising it&#39;s &quot;more fun&quot; feel while turning a blind eye to the overwhelming amount of &quot;camp-spots&quot; and severely unbalanced weapons.&amp;nbsp; Also, there is an excess of vehicles littered around each map resulting in an overabundance of car-bombs not unlike a Michael Bay movie.&amp;nbsp; More then enough times I questioned the developers placements of cars or other objects in each map though I&#39;ve also enjoyed some of the level designs in others.&amp;nbsp; Overall though I felt as if most maps once again catered to &quot;campers&quot; and lacked the balance and creativity of &lt;em&gt;Black Ops &lt;/em&gt;or even &lt;em&gt;Call of Duty 4 &lt;/em&gt;(which is still the franchise&amp;nbsp;pinnacle IMO.)&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;I am enjoying what Infinity Ward has done with the newest game but I can&#39;t ignore the issues I&#39;ve dealt with.&amp;nbsp; The new game modes like Kill Confirmed are fun additions but don&#39;t make up for the hair-pulling frustration I felt through much of my time.&amp;nbsp; Had Infinity Ward taken what was great about &lt;em&gt;Modern Warfare 2 &lt;/em&gt;&lt;strong&gt;and what was great about &lt;em&gt;Black Ops&lt;/em&gt;, &lt;/strong&gt;I could easily see myself loving it and singing it&#39;s praises.&amp;nbsp; As is though I&#39;m not really satisfied and feel that it&#39;s really nothing you haven&#39;t experienced before.&amp;nbsp; Perhaps with a future update or some balancing my opinion may change but for now, my feelings are indeed mixed.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Thanks for reading my rant/review on the newest &lt;em&gt;Modern Warfare.&amp;nbsp; &lt;/em&gt;Please leave a comment if you feel inclined to!&lt;em&gt;﻿&lt;/em&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot; unselectable=&quot;on&quot;&gt;&lt;br /&gt;
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&lt;div style=&quot;text-align: left;&quot;&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/8262118547218588262/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/11/modern-warfare-3-reviewrant.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8262118547218588262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8262118547218588262'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/11/modern-warfare-3-reviewrant.html' title='Modern Warfare 3 Review/Rant'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-2378836034116299245</id><published>2011-04-07T08:23:00.000-07:00</published><updated>2011-04-07T08:23:47.194-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Update"/><title type='text'>Update 4/7</title><content type='html'>I literally have a draft near finished of a review for Insidious but I&#39;m not really satisfied with it.&amp;nbsp; I tend to do that with some of my work and rather then publish a piece I don&#39;t like, I leave it there to just sit.&amp;nbsp; I wanted to continue writing a chapter 3 of my Zelda retrospective&amp;nbsp;but things are getting pretty hectic at work leaving me less time to write.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://static0.channels.com/thumbnails/assets/blip-tv/feeds/178-2226/366453/episodes/13976332_Gamer9302-Mario-20th-anniversary-Gameboy-Micro-review---jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; r6=&quot;true&quot; src=&quot;http://static0.channels.com/thumbnails/assets/blip-tv/feeds/178-2226/366453/episodes/13976332_Gamer9302-Mario-20th-anniversary-Gameboy-Micro-review---jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;I just ordered a GameBoy Micro and it&#39;s supposed to come in sometime between tomorrow and next&amp;nbsp;Wednesday.&amp;nbsp; I&#39;ve been meaning to get one since Michelley picked one up so now is better then later!&amp;nbsp; Since then I&#39;ve been on a GameBoy Advance kick, buying up games from every Gamestop I can.&amp;nbsp; For those that don&#39;t know, since Sunday Gamestop is no longer buying used GBA titles.&amp;nbsp; I initially didn&#39;t want many to know because it may hurt more then help my own collection, but I figured that I love you guys enough to let you know.&amp;nbsp; Also, on the 17th (next sunday) there is going to be a sale starting 5pm for Gamestop Plus members with a buy 2 get 2 free on all PS2, Gamecube, and GBA games.&amp;nbsp; I think it&#39;s a liquidation deal so you may want to get them while you can.&amp;nbsp; I&#39;ve already picked up copies of A Link to the Past, Astro Boy, Final Fantasy IV, Mega Man Zero, Kirby: Nightmare in Dreamland, Super Mario Bros 3 (20$ yikes!), and other great games and am continuing to look for more.&amp;nbsp; With that in mind, if you own some games you&#39;d like to get rid of, let me know please and I&#39;ll gladly take them off your hands (even buy them if you want.)&amp;nbsp; &lt;br /&gt;
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I just got added to the staff page of Vivid Gamer!&amp;nbsp; Check it out &lt;a href=&quot;http://vividgamer.com/staff/&quot;&gt;here&lt;/a&gt;.&amp;nbsp; Also, if you haven&#39;t already, go and &quot;like&quot; them on Facebook and follow them @VividGamer on twitter.&amp;nbsp; Lots of great updates, contests, freebies, and with E3 coming up expect even more cool stuff to win.&amp;nbsp; They&#39;re all really great people and have helped ease me in to the writing system so check out the site when you get a chance.&lt;br /&gt;
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I apologize for the lack of content recently because I&#39;ve been primarily writing for the site but know that I will continue to update as often as I can and write some stuff for my blog.&amp;nbsp; Thanks for reading and leave me a comment when you can.&amp;nbsp;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/2378836034116299245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/04/update-47.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2378836034116299245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2378836034116299245'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/04/update-47.html' title='Update 4/7'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-4393781886151970894</id><published>2011-03-29T08:59:00.000-07:00</published><updated>2011-03-29T08:59:17.425-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Preview"/><category scheme="http://www.blogger.com/atom/ns#" term="Snapshot"/><title type='text'>Snapshot</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/7PK7ryjMHoY?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;Check out Retro Effects new title &lt;em&gt;Snapshot.&amp;nbsp; &lt;/em&gt;Some have called it a hybrid of &lt;em&gt;Portal &lt;/em&gt;and &lt;em&gt;Braid&lt;/em&gt;.&amp;nbsp; Regardless, the game looks to be a clever mix of puzzles and platforming and I can&#39;t wait.&amp;nbsp; As of now, there&#39;s no word on which consoles the game will be released on but it looks to be for PC.&amp;nbsp; Hopefully it&#39;ll do well enough to warrant a release on PSN or XBLA.</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/4393781886151970894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/snapshot.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/4393781886151970894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/4393781886151970894'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/snapshot.html' title='Snapshot'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-6476894985418036203</id><published>2011-03-27T21:20:00.000-07:00</published><updated>2011-03-27T21:20:17.981-07:00</updated><title type='text'>I CANT WAIT!!!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/J2J30Bz9Pzo?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;This trailer is for a flash game that became popular enough to be released for Mac and PCs.&amp;nbsp; The developer Tiny Build Games is hoping that it sells well enough to warrant a release on major consoles.&amp;nbsp; Watching the video gives me memories of &lt;em&gt;Alien Hominid &lt;/em&gt;and I&#39;m truly hoping for a release on XBLA.&amp;nbsp; What are your first impressions?&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/6476894985418036203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/i-cant-wait.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6476894985418036203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6476894985418036203'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/i-cant-wait.html' title='I CANT WAIT!!!'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-8439953819224496026</id><published>2011-03-22T13:41:00.000-07:00</published><updated>2011-03-22T18:23:05.063-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Update"/><title type='text'>Update 3/22</title><content type='html'>It&#39;s been a pretty game-filled weekend for me.&amp;nbsp; For starters, we hosted our Heavy Rain Night last friday at 1030 pm and got through the game at 830 the next morning.&amp;nbsp; Each of the four main characters were controlled by one of the guys and were as followed:&lt;br /&gt;
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Mikey - Ethan Mars&lt;br /&gt;
&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Roski - Norman Jayden&lt;/div&gt;Diover - Scott Shelby&lt;br /&gt;
Virgil - Madison Paige&lt;br /&gt;
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&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;We also decided (another testament to our nerdom) that we would come in costume.&amp;nbsp; Since the four main characters were taken, I was stuck with dressing up as Detective Blake.&amp;nbsp; You can catch all the pictures on my facebook if you&#39;d like and see how dumb we all looked.&amp;nbsp; Best costume of the night hands down belonged to Diover.&amp;nbsp; See for yourself:&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI6v8xqVRVAXh4baEAF5OnxQUXtNYX1T_zdCEHn5KMjJHXyxnxFAQAd6D-xuGllhPwlg1EXY9xrd7R5k5pDkXUdETaQQpPHDo_kPBnGCaPnJmidSFeRBUcc8upp7IqVMKGlMWB02L8Nsn3/s1600/188390_1319065113217_1728472859_526261_5586804_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI6v8xqVRVAXh4baEAF5OnxQUXtNYX1T_zdCEHn5KMjJHXyxnxFAQAd6D-xuGllhPwlg1EXY9xrd7R5k5pDkXUdETaQQpPHDo_kPBnGCaPnJmidSFeRBUcc8upp7IqVMKGlMWB02L8Nsn3/s200/188390_1319065113217_1728472859_526261_5586804_n.jpg&quot; width=&quot;150&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVKwlS5qFZtbT_LXsj9wJd8Pxxlgiv8sFI6H7aqOP-wkGAITwpwmOzuwe-UZMTTqCzaOVUR7FZmMRlPzBQAd2v5mlQaLMMOHz4oDgJcZ-A1od59NlvTKVvmuLcDlr-yVSJZ_WS5CzVDsEw/s1600/heavy-rain-scott-shelby-300x300.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVKwlS5qFZtbT_LXsj9wJd8Pxxlgiv8sFI6H7aqOP-wkGAITwpwmOzuwe-UZMTTqCzaOVUR7FZmMRlPzBQAd2v5mlQaLMMOHz4oDgJcZ-A1od59NlvTKVvmuLcDlr-yVSJZ_WS5CzVDsEw/s200/heavy-rain-scott-shelby-300x300.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Not bad huh? &lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Another great surprise was one of the &lt;strong&gt;BEST CAKES I&#39;VE EVER SEEN.&amp;nbsp; &lt;/strong&gt;For fans of my writing, you all know one of my favorite XBLA titles last year was &lt;em&gt;Super Meat Boy&lt;/em&gt;.&amp;nbsp; Feast your eyes on this greatness:&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhew-K0cMZaMM9_it9ldHMQCgHCU5ee4pNCytFVCNUYavidXAh3wXEMmhRfawKlPXceUFjYilHQWdVKAM7OCWGX271oP7Bwxk-inI4O60eV6rJZYui_RD2JcCMsGZArnnwLsP0comEWOWVi/s1600/200451_1319058793059_1728472859_526248_4638795_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhew-K0cMZaMM9_it9ldHMQCgHCU5ee4pNCytFVCNUYavidXAh3wXEMmhRfawKlPXceUFjYilHQWdVKAM7OCWGX271oP7Bwxk-inI4O60eV6rJZYui_RD2JcCMsGZArnnwLsP0comEWOWVi/s320/200451_1319058793059_1728472859_526248_4638795_n.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Is that not one of the coolest ice cream cakes you&#39;ve ever seen?&amp;nbsp; This was given to me by &lt;strong&gt;Michelley&lt;/strong&gt; (made the cake and her boss made the icing) and has got to be one of the most perfect desserts I&#39;ve ever had.&amp;nbsp; Not only was the cake chocolate, but the ice cream was a cool mix of banana and cookies and cream.&amp;nbsp; Seriously, I fell in love.&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Finally, last week I had received a message from a guy named Eric.&amp;nbsp; He had told me that he was brought to my blog from his friend Alex and I couldn&#39;t figure out who Alex was!&amp;nbsp; Upon further digging, I&amp;nbsp;found out that my friend Austin was a mutual friend with Alex and suggested for him to have a look.&amp;nbsp; Flash forward about a week and I&#39;m now writing for the newly made website Vivid Gamer.&amp;nbsp; You should check them (I guess us now?) out because not only do they have lots of good features, but there&#39;s also tons of giveaways!&amp;nbsp; Hmm..I wonder if&amp;nbsp;I&#39;m eligible for the Maw plush or the LBP2 giveaway...&lt;br /&gt;
&lt;br /&gt;
Check em out at: &lt;a href=&quot;http://www.vividgamer.com/&quot;&gt;vividgamer.com&lt;/a&gt;&lt;br /&gt;
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I&#39;m still working on beating &lt;em&gt;Yakuza 4&lt;/em&gt; and at a few hours in, I&#39;m kind of torn on my opinion.&amp;nbsp; On the one hand, I enjoy the story and feel of the game.&amp;nbsp; On the other hand, this game takes an eternity to truly get rolling!&amp;nbsp; I can say without a doubt that I&#39;ve spent more time watching cutscenes then I&#39;ve actually spent playing the game!&amp;nbsp; I&#39;ll continue pushing through it but I don&#39;t know how far I&#39;ll get because &lt;em&gt;Fight Night Champion&lt;/em&gt; is still calling me and &lt;em&gt;WWE All-Stars&lt;/em&gt; is just around the corner.&lt;br /&gt;
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Even though I&#39;ll be writing for Vivid Gamer now, this doesn&#39;t mean that I&#39;m going to stop writing on my blog.&amp;nbsp; The editors there enjoy some of my work and like my reviews, but I still want to play with some ideas on my blog.&amp;nbsp; If it&#39;s good enough quality, then I&#39;ll most likely attempt to have it posted there.&amp;nbsp; Please continue to give me feedback here and thanks for reading!&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/8439953819224496026/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/update-322.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8439953819224496026'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8439953819224496026'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/update-322.html' title='Update 3/22'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI6v8xqVRVAXh4baEAF5OnxQUXtNYX1T_zdCEHn5KMjJHXyxnxFAQAd6D-xuGllhPwlg1EXY9xrd7R5k5pDkXUdETaQQpPHDo_kPBnGCaPnJmidSFeRBUcc8upp7IqVMKGlMWB02L8Nsn3/s72-c/188390_1319065113217_1728472859_526261_5586804_n.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-8467005318151205563</id><published>2011-03-20T16:55:00.000-07:00</published><updated>2011-03-20T17:07:38.660-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Angry Birds"/><category scheme="http://www.blogger.com/atom/ns#" term="But Which Is Better?"/><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="iPod"/><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="Tiny Wings"/><title type='text'>But Which Is Better? #1</title><content type='html'>Every person in this entire world has had to choose between one thing or another.&amp;nbsp; With money being as tight as it is today, many of us are forced to decide which is better worth our time and money.&amp;nbsp; This is especially hard if the choices are similar in genre or content.&amp;nbsp; Should&amp;nbsp;you buy &quot;Scott Pilgrim Vs The World&quot; or &quot;Kick-Ass?&quot;&amp;nbsp; How about the &quot;Nintendo 3DS&quot; or save for the &quot;Sony NGP?&quot;&amp;nbsp; To help make life easier for you, I&#39;m introducing a new article titled &quot;&lt;strong&gt;But Which Is Better?&lt;/strong&gt;&quot; to weigh out the pros and cons of similar games and movies.&amp;nbsp; &lt;br /&gt;
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Today we pit two&amp;nbsp;pocket-gaming giants against eachother.&amp;nbsp; These bird-centered titles have collectively been #1 on the iTunes app store for over a year and still remain in the top 5 today.&amp;nbsp; Both priced at $1,&amp;nbsp;which is truly worth your 99 pennies?&amp;nbsp; (*Answer: Both!&amp;nbsp; Stop being cheap!)&amp;nbsp; But we&#39;re not here to discuss your penny-pinching, we&#39;re here to decide: &lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;WHICH IS BETTER?&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;/div&gt;﻿ &lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.rovio.com/img/angrybirds_big.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;104&quot; r6=&quot;true&quot; src=&quot;http://www.rovio.com/img/angrybirds_big.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;ANGRY BIRDS&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;﻿﻿ &lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://badassness.wpengine.netdna-cdn.com/wp-content/uploads/2011/03/Tiny-Wings-1-568x338.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;118&quot; r6=&quot;true&quot; src=&quot;http://badassness.wpengine.netdna-cdn.com/wp-content/uploads/2011/03/Tiny-Wings-1-568x338.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;TINY WINGS&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;﻿ &lt;br /&gt;
&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: left;&quot;&gt;﻿&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: center;&quot;&gt;OR&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;BRIEF DESCRIPTIONS&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;﻿&lt;strong&gt;Angry Birds&lt;/strong&gt; is truly a cultural phenomenon with over 100 million downloads, popular plushes, costumes, a tv show in the works, a spin-off title, and multiple devices supporting it.&amp;nbsp;&amp;nbsp;Seen as&amp;nbsp;the first game to legitimately give pocket gaming giants Sony and Nintendo a run for their money, Angry Birds remains one of the highest grossing games on the App store and nearly a year and a half after it&#39;s release, it continues to be downloaded&amp;nbsp;daily.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;strong&gt;Tiny Wings&lt;/strong&gt; recently released and while not the first title to dethrone Angry Birds at number 1, it&#39;s the only title that has remained at the top of the Paid apps for weeks.&amp;nbsp; While still being relatively new (only a month old) many have already predicted that Tiny Wings will be the Angry Birds of 2011.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;GAMEPLAY&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;Angry Birds gameplay is simple&amp;nbsp;in concept, but perfect in execution.&amp;nbsp; Similar to the flash title &quot;Crush the Castle,&quot; here players slingshot birds at pigs in an attempt to retrieve their stolen eggs.&amp;nbsp; Along the way, new birds with new powers are introduced as well as more difficult level designs.&amp;nbsp; Tiny Wings on the other hand, doesn&#39;t really have levels, but has more of a free-flowing feel.&amp;nbsp; Your bird&#39;s wings are too small for him to fly on his own, so he must use the momentum of hills to assist his flight.&amp;nbsp; Perfectly timed dives into the curves of hills allow your bird precious seconds in the air as&amp;nbsp;he continues forward until the nightfall comes and he falls asleep.&amp;nbsp; While both games are enjoyable, they each are different in play styles.&amp;nbsp; Angry Birds is more of a luck based game as opposed to Tiny Wings careful precision and timing.&amp;nbsp; Both are easy to pick up and nearly anyone can play either title but I&#39;d have to give Tiny Wings the edge in this category.&amp;nbsp; With Tiny Wings, if something messed up, I didn&#39;t have anyone to blame but myself.&amp;nbsp; Often times with Angry Birds, I would grow irritated at getting unlucky bounces or pigs that I thought I should have destroyed, still sit there at the edge, just looking at me with that ****-eating grin.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: right;&quot;&gt;Winner: &lt;strong&gt;Tiny Wings&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: right;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.appscout.com/image/TinyWings.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;213&quot; r6=&quot;true&quot; src=&quot;http://www.appscout.com/image/TinyWings.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: right;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;CONTENT&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;Tiny Wings has many different islands in the game, but they really feel like palette swaps at best.&amp;nbsp; I&#39;m assuming the developers are working on new skins or possibly bird-modifiers but just like Doodle Jump, there really is only so much you can do with these never-ending games.&amp;nbsp; I&#39;m sure there can be additions like multiplayer added in the future, but for now gamers are only given tasks to accomplish during their runs.&amp;nbsp; Angry Birds has &lt;strong&gt;over 240 levels&lt;/strong&gt; with new content given consistently!&amp;nbsp; Aside from the main objective, there are tons of golden eggs to find, a story (sort of), and multiple birds.&amp;nbsp; There really is no&amp;nbsp;contest here and even though Tiny Wings is still a young property, I don&#39;t really think they could have a chance of competing with Angry Birds content based solely on the different gameplay styles.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: right;&quot;&gt;Winner: &lt;strong&gt;Angry Birds&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: right;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://nintendopro.com/wp-content/uploads/2011/02/angryb.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;213&quot; r6=&quot;true&quot; src=&quot;http://nintendopro.com/wp-content/uploads/2011/02/angryb.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FUN FACTOR&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;While there&#39;s no doubt about Angry Birds popularity, surprisingly I&#39;ve found a good amount of people that either hate the game or find it downright boring.&amp;nbsp; Some find the game to just be lacking in engagement and while some games can pull off the &quot;Aim, Shoot, Cross Your Fingers and Watch&quot; gameplay (see Peggle), a lot of people can&#39;t stand Angry Birds.&amp;nbsp; Tiny Wings is much more engaged and has that addictive quality of other arcade titles like Pac-Man CE.&amp;nbsp; I often found myself saying, &quot;Okay just one more game&quot; more then a few times after playing and sadly the same can&#39;t be said about my time with Angry Birds.&amp;nbsp; If you own both titles, what compels you to play Angry Birds more: the &lt;u&gt;fun&lt;/u&gt; of the levels, or the need to &lt;u&gt;beat&lt;/u&gt; the levels?&amp;nbsp; Most flock towards the latter and this doesn&#39;t translate to &quot;fun&quot; in my opinion.&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt;Winner: &lt;strong&gt;Tiny Wings&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/VUnlE4cGgz0?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;MORE SATISFYING&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;﻿We all play games for some type of satisfaction and while I&#39;ve had my share (tomahawking in CoD, getting a pick 6 in Madden, etc) I get an incredibly satisfying feeling when my bird (I call him Beardy) transitions from one island to the next in Tiny Wings.&amp;nbsp; If you have no idea what I&#39;m talking about, rewatch the video above and you&#39;ll hear him cry &quot;YAHOOOO&quot; with such joy that you can&#39;t help but feel good.&amp;nbsp; However, the satisfaction I get from sticking it to those pigs in Angry Birds is a feeling I&#39;m sure EVERYONE has experienced.&amp;nbsp; The mocking smile they give whenever players fail is downright infuriating, making it all the more satisfying when you do eventually succeed.&amp;nbsp; Similar to the joy gamers get when they&#39;ve earned an achievement/trophy and they see it pop up on their screen, we often will do mundane tasks just to hear that &lt;a href=&quot;http://www.youtube.com/watch?v=DHr4DBWiBYU&quot;&gt;satisfying ping&lt;/a&gt;.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: right;&quot;&gt;Winner: &lt;strong&gt;Angry Birds&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: right;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;﻿&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/bNNzRyd1xz0?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;SUMMARY&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;To be honest, I&#39;m not really the biggest fan of Angry Birds and if given the choice between that or Tiny Wings, I&#39;d definitely play Tiny Wings.&amp;nbsp; However, Angry Birds is the perfect title for phone gamers in that you can stop and play at anytime, anywhere.&amp;nbsp; You can launch one bird now, reread my post, and then finish the level up after without ever missing a beat.&amp;nbsp; The same can&#39;t be said for Tiny Wings which requires more concentration.&amp;nbsp; I highly recommend getting both titles but you&#39;re torn between &lt;strong&gt;quantity &lt;/strong&gt;(Angry Birds) and &lt;strong&gt;quality &lt;/strong&gt;(Tiny Wings) and if you had to twist my arm, I&#39;d have to recommend Angry Birds.&amp;nbsp; There is just too much content here that more then warrants the asking price but hopefully Tiny Wings will insert some new features in future downloads.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;WINNER: &lt;strong&gt;ANGRY BIRDS!&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;em&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;So what do you think of my new article?&lt;/span&gt;&amp;nbsp; &lt;/span&gt;&lt;/em&gt;﻿&lt;em&gt;Do you agree with my choice or do you feel like I&#39;m a blind fool?&amp;nbsp; Leave me a comment or message and suggest some other games/movies you&#39;d like me to pit against each other!&amp;nbsp; Either way, thanks for reading!&lt;/em&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/8467005318151205563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/but-which-is-better-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8467005318151205563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8467005318151205563'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/but-which-is-better-1.html' title='But Which Is Better? #1'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-2179032070533855741</id><published>2011-03-17T14:30:00.000-07:00</published><updated>2011-03-17T14:30:38.202-07:00</updated><title type='text'>Game While Helping Japan</title><content type='html'>Companies like Capcom, Sega, and Shawnimals are all being extremely generous with donations for Japan relief and you can help too by buying or downloading some of their items.&amp;nbsp; Here is a list of some of the games and cool stuff you can purchase for a good cause.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;iOS Games&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Not only have Capcom and Sega have agreed to donate 100% of the proceeds to Japan relief, but they&#39;ve dropped&amp;nbsp;prices on these titles.&amp;nbsp; Hopefully Apple will agree to donate their 30% of their earnings as well!&amp;nbsp; *Hint Hint*&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
Street Fighter IV ~ $0.99&lt;br /&gt;
Sonic 1 ~$1.99&lt;br /&gt;
Sonic 2 ~$2.99&lt;br /&gt;
Sonic 4 ~ $3.99&lt;br /&gt;
Sonic Spinball ~ $0.99&lt;br /&gt;
Football Manager Handheld 2011 ~ $9.99&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;strong&gt;&lt;u&gt;Plushes&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPBPRm9zhX8RCU9YSwuP1MDiEf2XYyPpmKt2ks3TfbzzKlRRcu40gfd2M2NbhomnTIQGAuwmh9Sdgi1X7RAAqOlVHV4-sHpltStpGUkA_m0ATZuihhesZC4ZlxV2bKLq0SOKHAzFUjxGB4/s1600/Ninja-Devil01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPBPRm9zhX8RCU9YSwuP1MDiEf2XYyPpmKt2ks3TfbzzKlRRcu40gfd2M2NbhomnTIQGAuwmh9Sdgi1X7RAAqOlVHV4-sHpltStpGUkA_m0ATZuihhesZC4ZlxV2bKLq0SOKHAzFUjxGB4/s200/Ninja-Devil01.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;strong&gt;&lt;u&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;em&gt;Shawnimals&amp;nbsp;of Ninjatown fame have dropped the price on these two awesome&amp;nbsp;plushes. &amp;nbsp;Once again, 100% of the earnings are being donated so try to pick one up.&amp;nbsp; So far they&#39;ve already earned over $1000 to be donated to charity.&amp;nbsp; &lt;/em&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Wee Ninja - $10&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Wee Devil - $10&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;em&gt;Pick one (or both)&amp;nbsp;up &lt;a href=&quot;http://www.shawnimals.com/news/223&quot;&gt;HERE&lt;/a&gt;!!&lt;/em&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Even if you don&#39;t own an iPod/iPhone or feel the need to purchase a new plush (by the way they are seriously nice) there are countless amounts of places that you can donate to like your local Red Cross.&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Some links to websites collecting donations:&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;a href=&quot;http://www.worldvision.org/content.nsf/pages/japan-hea-2011-eappeal-pg3?open&amp;amp;campaign=113655219&quot;&gt;Donation 1&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://secure.savethechildren.org/site/c.8rKLIXMGIpI4E/b.6617251/k.7E71/Donate_to_the_Japan_Earthquake_Tsunami_Children_in_Emergency_Fund/apps/ka/sd/donor.asp?msource=wexgpjef0311&amp;amp;gclid=CL_h1fDE1qcCFQEHbAodlSVb8w&quot;&gt;Donation 2&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.unicefusa.org/news/releases/unicef-humanitarian-aid-japan-earthquake-tsunami.html?gclid=CM6p-IrF1qcCFQkFbAodSkgD-A&quot;&gt;Donation 3&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I know this may be old news to some, but I figured that it wouldn&#39;t hurt to help.&amp;nbsp; Sorry I don&#39;t have a real gaming article today but I will definitely put one up soon.&amp;nbsp; I&#39;ll be ordering some Wee Ninjas and Devils so if my local readers would like to place an order with me, please let me know as soon as possible.&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/2179032070533855741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/game-while-helping-japan.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2179032070533855741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2179032070533855741'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/game-while-helping-japan.html' title='Game While Helping Japan'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPBPRm9zhX8RCU9YSwuP1MDiEf2XYyPpmKt2ks3TfbzzKlRRcu40gfd2M2NbhomnTIQGAuwmh9Sdgi1X7RAAqOlVHV4-sHpltStpGUkA_m0ATZuihhesZC4ZlxV2bKLq0SOKHAzFUjxGB4/s72-c/Ninja-Devil01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-5950898660337546125</id><published>2011-03-16T10:54:00.000-07:00</published><updated>2011-03-16T10:56:52.542-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Boy"/><category scheme="http://www.blogger.com/atom/ns#" term="Legend of Zelda"/><category scheme="http://www.blogger.com/atom/ns#" term="Retrospective"/><category scheme="http://www.blogger.com/atom/ns#" term="SNES"/><category scheme="http://www.blogger.com/atom/ns#" term="Zelda"/><title type='text'>Zelda Retrospective Part 2</title><content type='html'>&lt;span id=&quot;goog_1496473101&quot;&gt;&lt;/span&gt;&lt;span id=&quot;goog_1496473102&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFniBHwLzgsclLslu23g1oi9WeZtzq06hQToweG33nd-m_TF-ZvOXl7WD5YxhHqHIRslR8IRIFhAL74jSrJ_Ic83IT16aZPRtIIKkyuROmWPYlGzD8tMqkQZVy5kmZIeac9aqv7eFlyyph/s1600/Legend_of_Zelda_A_Link_to_the_Past_SNES_ScreenShot1.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;175&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFniBHwLzgsclLslu23g1oi9WeZtzq06hQToweG33nd-m_TF-ZvOXl7WD5YxhHqHIRslR8IRIFhAL74jSrJ_Ic83IT16aZPRtIIKkyuROmWPYlGzD8tMqkQZVy5kmZIeac9aqv7eFlyyph/s200/Legend_of_Zelda_A_Link_to_the_Past_SNES_ScreenShot1.gif&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;In 1992 North America finally got their hands on the SNES&#39; A Link to the Past.&amp;nbsp; I remember countless hours playing this title as a kid yet just like it&#39;s NES predecessors, I never quite reached the end, at least not when it first released.&amp;nbsp; I had no idea as a child that this would eventually become my &lt;strong&gt;favorite game of all time&lt;/strong&gt;.&amp;nbsp; While it&#39;s true that I&#39;ve spent more hours playing other titles (Halo 2, COD, etc) I can&#39;t think of many other titles that I&#39;ve beaten multiple times, at different ages, that aged this gracefully.&amp;nbsp; My most recent playthrough was a couple years ago on the GBA port and I periodically do so because of how much I love this game.&amp;nbsp; Why do I love it so much?&amp;nbsp; Where do I begin?&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;http://www.negativeworld.org/images/articles/top10ratedgames/linktothepast.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;172&quot; r6=&quot;true&quot; src=&quot;http://www.negativeworld.org/images/articles/top10ratedgames/linktothepast.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;SNES Zelda returned Link to the top-down perspective from the first title and solidified the system we all know today.&amp;nbsp; The evil wizard Agahnim is threatening to break a seal created by the Seven Sages hundreds of years ago.&amp;nbsp; The seal is the only thing keeping recurring villian Ganon trapped in the Dark World and the only way to stop Agahnim is with the Master Sword.&amp;nbsp; In order to obtain the sword, Link must first prove his worth by retrieving 3 pendants.&amp;nbsp; After successfully gaining the sword Link comes face to face with Agahnim but &lt;span style=&quot;color: red;&quot;&gt;really old SPOILER &lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;he&#39;s too late and Princess Zelda is sent to the Dark World.&amp;nbsp; After defeating Agahnim Link is also sent to the Dark World where he must find and save the seven sages descendants until the final confrontation with Ganon.&lt;/span&gt;&amp;nbsp; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;http://sydlexia.com/imagesandstuff/snes100/snes01.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; r6=&quot;true&quot; src=&quot;http://sydlexia.com/imagesandstuff/snes100/snes01.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;I spent so much time trekking Hyrule and enjoying it&#39;s lush environment that I was actually upset when I saw it&#39;s state in the Dark World.&amp;nbsp; As nervous and excited as I was when I first entered this parallel universe, I was thankfully greeted with one of the &lt;a href=&quot;http://www.youtube.com/watch?v=sslj06K-Nlw&quot;&gt;greatest videogame themes of all time&lt;/a&gt;.&amp;nbsp; Seeing the state of Dark Hyrule truly made me sad the first time and made matters worse by granting Link the Magic Mirror.&amp;nbsp; With this mirror, players could instantly transfer from the Light World to the Dark and vice versa.&amp;nbsp; While this was an integral mechanic of the game, I hated having to transfer happy towns into broken down buildings filled with monsters.&amp;nbsp; Even though I was still a kid at the time, doing so today still kinda tugs at some strings and is a true testament to this game&#39;s timelessness.&amp;nbsp; Aside from aesthetics and such, gameplay also got a huge boost.&amp;nbsp; Instead of jabbing enemies to death, Link actually swung his sword now.&amp;nbsp; Link also could move in all 8 directions and was given new weapons that have become trademarks today (hookshot).&amp;nbsp; Bosses now filled the screens, puzzles were more creative, the game looked gorgeous (still does!) and the adventure was grand and memorable.&amp;nbsp; For anyone who has played this game, they can testify as to how great an adventure it truly is.&amp;nbsp; If you have yet to play it, your best bet is to get it on the Wii Virtual Console because the SNES version as well as the GBA port can be pretty pricey these days.&amp;nbsp; No matter how many games I&#39;ve played, this is truly and may always remain my favorite game of all time.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhACPyzSGbPdPoZdTpOCTLTZxva8FZZQmH9fJtkFkgjg0WYF94i1-ADrqjLYlH49TtzXRmsNiLy3ITVqeushQTDTZYDtvnkDdLCZGwtox16voeKlTL6a49vHiVLzZYRuNQ7ZZop1dlpFFHb/s1600/la_dx.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;170&quot; r6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhACPyzSGbPdPoZdTpOCTLTZxva8FZZQmH9fJtkFkgjg0WYF94i1-ADrqjLYlH49TtzXRmsNiLy3ITVqeushQTDTZYDtvnkDdLCZGwtox16voeKlTL6a49vHiVLzZYRuNQ7ZZop1dlpFFHb/s200/la_dx.gif&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;A few years later, development began on a port of A Link to the Past for the Game Boy.&amp;nbsp; Eventually, the Game Boy game became it&#39;s own original title and we were granted the excellent Link&#39;s Awakening.&amp;nbsp; Considered non-canonical (then again, is there really much order in Zelda lore?) Awakening is&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;ONCE AGAIN OLD SPOILER ALERT&lt;/span&gt; sort of a dream, which makes sense since it has little to do with Hyrule and Princess Zelda gets barely a passing mention.&amp;nbsp; Seeking further training following the events of A Link to the Past, Link has an accident and washes up on Koholint Island.&amp;nbsp; Here he is greeted by Marin (also seen in Zelda 64) and is told by an Owl that in order to return to Hyrule, he must awaken the Windfish.&amp;nbsp; In order to do so, he must gather the 8 instruments around the island.&amp;nbsp; The island is inhabited by Nighmarish creatures that wish to rule the Windfish&#39;s dreams but eventually Link accomplishes his task and is then &lt;span style=&quot;color: red;&quot;&gt;SPOILER THAT YOU SERIOUSLY SHOULD KNOW BY NOW&lt;/span&gt; told that this whole ordeal is just a dream.&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;http://www.gearlog.com/images/The%20Legend%20of%20Zelda%20Links%20Awakening.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; r6=&quot;true&quot; src=&quot;http://www.gearlog.com/images/The%20Legend%20of%20Zelda%20Links%20Awakening.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;Link&#39;s Awakening had memorable characters and added mechanics rarely seen even today in Zelda titles.&amp;nbsp; Players were granted the ability to jump (last seen in Zelda II) and many fourth wall breaking jokes were also put into the games dialogue.&amp;nbsp; Cameo appearances from Kirby, Wart (Mario 2), Yoshi, and even Chomp helped to further Awakening from previous Zelda titles but gameplay was classic Zelda and is widely regarded as one of the&amp;nbsp;greatest games of all time, even warranting a color remake released in 1998.&amp;nbsp; As much as I&#39;d like to, it&#39;s kind of hard for me to differentiate my memories of the original version and the remade DX version since I played both at a young age, but&amp;nbsp;one thing that remains&amp;nbsp;constant is the amount of fun both&amp;nbsp;games brought.&amp;nbsp; Minigames like fishing and the claw machine actually&amp;nbsp;had me amazed at what&amp;nbsp;Nintendo&#39;s classic handheld could do and I believe this was &lt;strong&gt;the first Zelda game&amp;nbsp;I ever beat&lt;/strong&gt;.&amp;nbsp;&amp;nbsp;I know most gamers get upset when developers pull the &lt;em&gt;&quot;it was all a DREAM&lt;/em&gt;&quot; twist at the end of games but I actually didn&#39;t mind it.&amp;nbsp; I appreciate the game for what it is and that&#39;s a memorable&amp;nbsp;and well-made game that I&#39;d recommend to any Game Boy owner anyday.&amp;nbsp; Various trading side-quests, robbing the store and having my name changed to THIEF, and Link&#39;s relationship with Marin.&amp;nbsp; Thinking back, I might have to say that &lt;strong&gt;Marin may be my first videogame character crush ever&lt;/strong&gt;!&amp;nbsp; Not really something to be proud of, but I could care less because I was young, Marin is an awesome character, and if you think I&#39;m a loser then you&#39;re an even bigger loser for reading the ramblings of a Zelda nerd!&amp;nbsp; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://fc09.deviantart.net/fs25/f/2008/103/1/0/_Link__s_awakening__by_kichisu.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;249&quot; r6=&quot;true&quot; src=&quot;http://fc09.deviantart.net/fs25/f/2008/103/1/0/_Link__s_awakening__by_kichisu.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;em&gt;Part 3 coming soon hopefully!&lt;/em&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/5950898660337546125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/zelda-retrospective-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5950898660337546125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5950898660337546125'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/zelda-retrospective-part-2.html' title='Zelda Retrospective Part 2'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFniBHwLzgsclLslu23g1oi9WeZtzq06hQToweG33nd-m_TF-ZvOXl7WD5YxhHqHIRslR8IRIFhAL74jSrJ_Ic83IT16aZPRtIIKkyuROmWPYlGzD8tMqkQZVy5kmZIeac9aqv7eFlyyph/s72-c/Legend_of_Zelda_A_Link_to_the_Past_SNES_ScreenShot1.gif" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-6838609681800146874</id><published>2011-03-15T12:47:00.000-07:00</published><updated>2011-03-15T12:47:57.941-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Dev Story"/><category scheme="http://www.blogger.com/atom/ns#" term="Hot Springs Story"/><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="iPod"/><title type='text'>Hot Springs Story</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja9PRaq7TrfJf0_kvyjgYPqyaeB0tptrANUmL6hmfUnT5nypUM_LBnPMyf38Y1taHRY7nw_NyLhqUobm3xTFhMq2H4a7jH6QNTiYytz46fHRCfuRs0rwAR4ntzVk1tIT3S9ALFAjEluhl9/s1600/Hot-Springs-Story-iPhone.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; q6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja9PRaq7TrfJf0_kvyjgYPqyaeB0tptrANUmL6hmfUnT5nypUM_LBnPMyf38Y1taHRY7nw_NyLhqUobm3xTFhMq2H4a7jH6QNTiYytz46fHRCfuRs0rwAR4ntzVk1tIT3S9ALFAjEluhl9/s200/Hot-Springs-Story-iPhone.jpg&quot; width=&quot;138&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;iOS Devices (2/28)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;$3.99 &lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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Hot Springs Story is Kairosoft&#39;s follow-up to one of my favorite iOS titles, &lt;a href=&quot;http://jamesmanguyperson.blogspot.com/2010/11/why-havent-you-played-this-yet-1.html&quot;&gt;Game Dev Story&lt;/a&gt;.&amp;nbsp; I loved Game Dev and everyone who even tried the game became instantly hooked.&amp;nbsp; My friend Roski literally &lt;strong&gt;deleted it from his phone because it was too addictive&lt;/strong&gt;.&amp;nbsp; Suffice it to say, the game was really good.&amp;nbsp; However, after a playthrough or two, there really isn&#39;t much left to do and you don&#39;t really go back to it.&amp;nbsp; Thankfully, Kairosoft released Hot Springs Story and fans can get addicted again!&amp;nbsp; But at a whopping $4 is it worth buying?&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://admintell.napco.com/ee/images/uploads/gamertell/hot_springs_story.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; q6=&quot;true&quot; src=&quot;http://admintell.napco.com/ee/images/uploads/gamertell/hot_springs_story.jpg&quot; width=&quot;138&quot; /&gt;&lt;/a&gt;&lt;/div&gt;If you&#39;ve played Game Dev Story then this game should instantly appeal to you.&amp;nbsp; There are similarities, but at the same time many differences in Hot Springs Story.&amp;nbsp; Instead of becoming a successful Video Game developer, you&#39;re trying to run a Hot Springs place where you must balance money, satisfaction of customers, decor, and compatibility.&amp;nbsp; I initially didn&#39;t understand all of the mechanics but quickly figured out what to do.&amp;nbsp; Aside from targeting specific demographics, you are constantly trying to rank in various magazines that grade scenery, restaurants, or your springs themselves.&amp;nbsp; Springs is more engaged compared to Game Dev but that&#39;s not really saying much.&amp;nbsp; Here you need to upgrade scenery, add perks to specific facilities, and consistently add to your constantly growing land.&amp;nbsp; Trust me when I say, it&#39;s much more fun then it sounds.&amp;nbsp; &lt;br /&gt;
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Although I enjoyed the game, I definitely would have to say that Game Dev Story is better in more ways then not.&amp;nbsp; Maybe it was due to the fact that in GDS you were designing specific games and titled each one as you eagerly awaited your scores, feedback, and sales but I truly feel GDS is superior.&amp;nbsp; Throw in the fact that it&#39;s also cheaper and I&#39;d definitely recommend it over HSS.&amp;nbsp; However, that isn&#39;t to say that I don&#39;t think HSS is worth it, just that if you had to choose between the two, GDS would be the better choice.&amp;nbsp; Some design flaws from GDS (like not being able to play landscape style) have been remedied and fans will definitely appreciate them.&amp;nbsp; But just like with GDS, Hot Springs also suffers from a lack of replayability.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; q6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
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&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Not much in replay value&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;$4?&amp;nbsp; (supposed to be $5 I think!)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;May not be engaging enough&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; q6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
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&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Tons of fun&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Improved Battery Consumption (from GDS)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Simple yet addictive&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Visually and Audibly appealing&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE:&lt;span style=&quot;background-color: white; color: black;&quot;&gt; B-&lt;/span&gt; &lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;I truly wanted to give this game a &lt;/strong&gt;﻿&lt;strong&gt;score, but there are a lot of factors against justifying anything higher.&amp;nbsp; The price is kind of steep, there isn&#39;t much to do after you beat the game (knowing Kairosoft, there won&#39;t be any updates neither) so you kind of get the game as is.&amp;nbsp; A solid title but I&#39;d recommend waiting for a promotional price drop.&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/6838609681800146874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/hot-springs-story.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6838609681800146874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6838609681800146874'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/hot-springs-story.html' title='Hot Springs Story'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja9PRaq7TrfJf0_kvyjgYPqyaeB0tptrANUmL6hmfUnT5nypUM_LBnPMyf38Y1taHRY7nw_NyLhqUobm3xTFhMq2H4a7jH6QNTiYytz46fHRCfuRs0rwAR4ntzVk1tIT3S9ALFAjEluhl9/s72-c/Hot-Springs-Story-iPhone.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-5394471129349154870</id><published>2011-03-14T16:45:00.000-07:00</published><updated>2011-03-14T16:45:59.161-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Battleheart"/><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="iPad"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><title type='text'>Battleheart</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://a5.phobos.apple.com/us/r1000/006/Purple/e8/9e/5d/mzl.guktkimv.320x480-75.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; q6=&quot;true&quot; src=&quot;http://a5.phobos.apple.com/us/r1000/006/Purple/e8/9e/5d/mzl.guktkimv.320x480-75.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;iOS devices (2/7)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;$2.99 (price drops occasionally to $1)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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Battleheart has an undeniable charm about it.&amp;nbsp; While there is literally no story, you guide 4 characters (out of a dozen) through various stages until a final showdown with the face of evil.&amp;nbsp; Simple in style yet surprisingly deeper then one would expect, Battleheart had me draining my iPhone battery consistently.&amp;nbsp; Aside from the instantly likeable sprites, the game has surprising amounts of detail to abilities and animations.&amp;nbsp; I was amazed at the variety of enemies and different powers each party member possessed and enjoyed level grinding just to unlock new ones.&amp;nbsp; This is also another area that Battleheart excels in that it incorporates it&#39;s RPG elements very smoothly.&amp;nbsp; Each character starts at a low level but every 4-5 levels gained, they are granted a new ability.&amp;nbsp; Some may be passive, while others are activated by pushing the character and an icon appearing in the upper-left corner of the screen.&amp;nbsp; Finding party members that compliment eachother is a very rewarding experience and I found myself needing to switch out my knight because he didn&#39;t mesh well with others playstyles.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.downloadcheapapp.com/appimg/44574/battleheart-screenshot-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; q6=&quot;true&quot; src=&quot;http://www.downloadcheapapp.com/appimg/44574/battleheart-screenshot-5.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;This isn&#39;t to say that there aren&#39;t issues with the game, but they are more irritating then problematic.&amp;nbsp; One nuisance I have is the imprecise way to control each character and their powers.&amp;nbsp; You must first tap a character to bring up their powers and sometimes you must direct powers (especially projectiles) towards specific enemies.&amp;nbsp; I often found myself controlling the wrong character or healing the wrong person due to a lack of accuracy.&amp;nbsp; However, this didn&#39;t occur frequently and I didn&#39;t feel like it took too much away from my overall experience, but felt the need to address it.&amp;nbsp; Perhaps they&#39;ll release a patch with an alternate control scheme for those with big fingers?&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE:&lt;span style=&quot;background-color: white; color: black;&quot;&gt; A- &lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;What more could you really want from an iOS title?&amp;nbsp; Great graphics, a decent variety of characters and enemies, and a great system incorporating RPG elements.&amp;nbsp; Even after beating the final boss players are welcomed to test new characters out and continue searching for better weapons and gear.&amp;nbsp; &lt;/strong&gt;﻿&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/5394471129349154870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/battleheart.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5394471129349154870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5394471129349154870'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/battleheart.html' title='Battleheart'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-1518343743687377298</id><published>2011-03-08T18:04:00.000-08:00</published><updated>2011-03-08T18:04:29.090-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Legend of Zelda"/><category scheme="http://www.blogger.com/atom/ns#" term="Link"/><category scheme="http://www.blogger.com/atom/ns#" term="NES"/><category scheme="http://www.blogger.com/atom/ns#" term="Retrospective"/><category scheme="http://www.blogger.com/atom/ns#" term="SNES"/><category scheme="http://www.blogger.com/atom/ns#" term="Zelda"/><title type='text'>Zelda Retrospective Part 1</title><content type='html'>I thank God for granting me another year in decent health and am very thankful to everyone out there reading this.&amp;nbsp; Today I am 24 and not too long ago, one of my favorite game franchises celebrated it&#39;s 25th anniversary.&amp;nbsp; I&#39;m of course talking about &lt;strong&gt;The Legend of Zelda&lt;/strong&gt; and I felt that this would be the perfect time to reflect not only upon the franchise itself, but also the individual characters and the role they played in my life.&amp;nbsp; Join me on my retrospective of one of the most influential franchises in gaming history and possibly share your thoughts in a comment below.&lt;br /&gt;
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&lt;em&gt;Keep in mind, this is all opinionated and based entirely on my own experiences.&amp;nbsp; You&#39;re entitled to your own opinions and I respect them.&amp;nbsp; Also, this is mainly written fresh from the mind so there may be some errors.&lt;/em&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji-yVJZo4A0nkolWI1rLjfVgCfOBGOAA8RY50eFHShMEIlBTh2bNS44XRBlREwx78AKbE-EaBnjfQJcJwVnNiM_0YGWdyiOrlSTYG8jPafF2o9J2XzWyGorWJlMUvuAf4rDI_eLS0s-k5z/s1600/legend_of_zelda_cover_with_cartridge_gold.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; q6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji-yVJZo4A0nkolWI1rLjfVgCfOBGOAA8RY50eFHShMEIlBTh2bNS44XRBlREwx78AKbE-EaBnjfQJcJwVnNiM_0YGWdyiOrlSTYG8jPafF2o9J2XzWyGorWJlMUvuAf4rDI_eLS0s-k5z/s200/legend_of_zelda_cover_with_cartridge_gold.png&quot; width=&quot;138&quot; /&gt;&lt;/a&gt;&lt;/div&gt;I was born in 1987, the same year that The Legend of Zelda was released in America.&amp;nbsp; Technically, the Americanized Zelda franchise is the same age as mine but since it was first released in Japan in 1986, it really is 25 years old.&amp;nbsp; I began playing games at a young age and managed to beat the original Mario Bros at the age of 2 or 3.&amp;nbsp; I remember one day my pops inserted this shiny gold cartridge into our NES and this odd tan colored background came up.&amp;nbsp; I&#39;ve always had a good memory and would often memorize things my dad did whenever he played.&amp;nbsp; Sometimes, he would forget to hold down reset when turning his system off and *poof* all of his memory would be deleted, meaning he&#39;d start from the beginning.&amp;nbsp; This ensured that I spent many hours seeing the same sequences repeated which embedded them into my head.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.toy-tma.com/wp-content/uploads/2010/06/Legend-of-Zelda-NES.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;174&quot; q6=&quot;true&quot; src=&quot;http://www.toy-tma.com/wp-content/uploads/2010/06/Legend-of-Zelda-NES.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;When I finally decided to attempt this massive quest, I got to about the 2nd dungeon until I began to get lost.&amp;nbsp; Keep in mind that I was only 4 or 5 at the time and majority of the games we played as kids involved us moving right and beating up everything in our way so it&#39;s not surprising I would lose my way.&amp;nbsp; I eventually would grow tired of not knowing where to go and would eventually play something else but every so often I would go back and as I continued to grow I would get further and further.&amp;nbsp; This was before the internet was readily available with guides and I didn&#39;t have a subscription to Nintendo Power so I had to rely on help from my father or hope to get lucky.&amp;nbsp; For those who played the original Zelda, this game was ripe with secrets!&amp;nbsp; Whereas more current Zelda titles usually indicate explodable walls with an obvious crack, some walls in the original NES didn&#39;t have cracks and could easily be missed.&amp;nbsp; This resulted in many hours spent bombing every wall and attempting to burn every bush around which didn&#39;t really translate to much fun as a kid.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://store.timezonegaming.com/images/legendofzeldagb.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; q6=&quot;true&quot; src=&quot;http://store.timezonegaming.com/images/legendofzeldagb.jpg&quot; width=&quot;198&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Thankfully, I was able to replay through the Legend of Zelda on my GBA and made it all the way up to Ganon, yet for some reason never beat him.&amp;nbsp; I had a bad habit at the time of making it to the final level/dungeon/boss in most games but never beating them (like Beyond Good &amp;amp; Evil, Jak II) and regret not finishing him off.&amp;nbsp;&amp;nbsp;It might have had to do with the fact that I was spoiled with controls more akin to A Link to the Past and hated jabbing enemies to death as opposed to Link&#39;s sword slash.&amp;nbsp; This is not to take anything away from the Legend of Zelda and unlike some NES classics (Metroid) this game has actually aged pretty well.&amp;nbsp;&amp;nbsp;I as well as many others out there regard this title as one of the most influential titles ever created and while I don&#39;t consider it the best, it definitely is a great lesson in nostalgic gaming.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://media.wths.net/heimstead/pfisterr0629/Zelda%20Images/Zelda%202%20The%20Adventure%20of%20Link.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; q6=&quot;true&quot; src=&quot;http://media.wths.net/heimstead/pfisterr0629/Zelda%20Images/Zelda%202%20The%20Adventure%20of%20Link.jpg&quot; width=&quot;142&quot; /&gt;&lt;/a&gt;&lt;/div&gt;While I have warm fuzzy feelings when discussing the original Legend of Zelda, the same can&#39;t be said for it&#39;s sequel &lt;strong&gt;The Adventure of Link&lt;/strong&gt;.&amp;nbsp; I know that many fans out there are crying foul but please allow me the opportunity to defend my opinion.&amp;nbsp; I was a young kid and wasn&#39;t ready for the drastic changes along with the increased difficulty so I quickly dismissed this title.&amp;nbsp; Nintendo took a risk changing it&#39;s well&amp;nbsp;praised top-down perspective along with it&#39;s formula in favor of a more dominant side-scrolling romp.&amp;nbsp; These days it&#39;s a pretty wide agreement that Zelda II was a very good title, but like Mario 2, there are still some out there that consider it the dark sheep in their respective franchises.&amp;nbsp; It has been years since I touched Zelda II but I truly can&#39;t consider myself a fan unless I make an attempt to play through this underappreciated gem.&lt;br /&gt;
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*&lt;em&gt;I didn&#39;t realize how much I had to say about Zelda so I will be splitting this up into different parts.&amp;nbsp; I don&#39;t know how many parts I&#39;m going to have so I will try to continue as soon as possible.&amp;nbsp; Please let me know your opinions and feel free to share your own thoughts.&amp;nbsp; Thanks for reading!&lt;/em&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/1518343743687377298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/zelda-retrospective-part-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1518343743687377298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1518343743687377298'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/zelda-retrospective-part-1.html' title='Zelda Retrospective Part 1'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji-yVJZo4A0nkolWI1rLjfVgCfOBGOAA8RY50eFHShMEIlBTh2bNS44XRBlREwx78AKbE-EaBnjfQJcJwVnNiM_0YGWdyiOrlSTYG8jPafF2o9J2XzWyGorWJlMUvuAf4rDI_eLS0s-k5z/s72-c/legend_of_zelda_cover_with_cartridge_gold.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-3491996000128232969</id><published>2011-03-07T12:34:00.000-08:00</published><updated>2011-03-07T12:34:50.176-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EA Sports"/><category scheme="http://www.blogger.com/atom/ns#" term="Fight Night"/><category scheme="http://www.blogger.com/atom/ns#" term="Fight Night Champion"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Fight NIght Champion</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD9voU8qaxDJuwwjCXj5fG4rsSBZP1MEInFpUQdQw8nkVDos6C_TrhWid-iZfBfId_TiG-s_gxdfk22PaOKaUSp0tCeLJ5JVPK_k-DXz0mRkC0nrMEFgTclKBwddnhZ58SN_-1EU2a2vo1/s1600/Fight_Night_Champion_29250.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD9voU8qaxDJuwwjCXj5fG4rsSBZP1MEInFpUQdQw8nkVDos6C_TrhWid-iZfBfId_TiG-s_gxdfk22PaOKaUSp0tCeLJ5JVPK_k-DXz0mRkC0nrMEFgTclKBwddnhZ58SN_-1EU2a2vo1/s200/Fight_Night_Champion_29250.jpg&quot; width=&quot;186&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Developed by EA Canada (3/1)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
EA Sports boxing franchise has once again changed their name and while it&#39;s not as significant a jump from Knockout Kings to Fight Night, it is now treading some new water.&amp;nbsp; For starters, Champion is the first major sports title to be given a Mature rating (major as in simulation unlike NFL Blitz) and it definitely shows the difference.&amp;nbsp; Also, the controls have been streamlined making it much more simpler to throw punches out and string combos together.&amp;nbsp; Is the changes justified or should should this retooling have been hung up like EA&#39;s NBA Elite franchise?&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://irbgamer.com/wp-content/uploads/2010/12/4b482_fight_night_champion_111510-530px.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;111&quot; l6=&quot;true&quot; src=&quot;http://irbgamer.com/wp-content/uploads/2010/12/4b482_fight_night_champion_111510-530px.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The controls are much more simpler this year and the developers even mapped punches to the face buttons again.&amp;nbsp; While this is great for newcomers and fans of button mashers, most will elect to use the right stick.&amp;nbsp; However, veterans of Fight Night may initially be turned off due to what some have deemed &quot;over-simplication&quot; due to the fact that most strikes are flicks instead of quarter-circles or 3/4 circles now.&amp;nbsp; While it took me a few fights to get used to, I quickly learned the new system and saw how much easier it was to cue up combos.&amp;nbsp; Also, blocking is now done automatically without the need to aim it using the right stick.&amp;nbsp; This may seem like unnecessary but since players don&#39;t have to hold down block and aim the right stick, this leaves the stick open for striking out of blocks.&amp;nbsp; By allowing this change, it ensures quicker striking and smarter boxing (in my opinion.)&amp;nbsp; While technically similar, EA changed enough to cause veterans to be turned off, but I commend EA for making these changes.&amp;nbsp; I do have some issues with combos being thrown due to some oversensitive controls, but overall it didn&#39;t really ruin my experience with the game.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://evolveent.files.wordpress.com/2011/01/fight-night-champion.jpg?w=566&amp;amp;h=356&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;125&quot; l6=&quot;true&quot; src=&quot;http://evolveent.files.wordpress.com/2011/01/fight-night-champion.jpg?w=566&amp;amp;h=356&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Along with a change in control is the more mature feel of the title.&amp;nbsp; Immediately once you&#39;ve booted up the disc you&#39;re thrown into a bare knuckle brawl in a ring located at a penitentiary.&amp;nbsp; This new&amp;nbsp;story is called &quot;&lt;strong&gt;Champion Mode&lt;/strong&gt;&quot; and stars&amp;nbsp;fictional Middleweight Prospect Andre Bishop.&lt;strong&gt;&amp;nbsp; &lt;/strong&gt;The story follows his fall from grace and the dirty corrupt business between boxing promotors.&amp;nbsp; The dialogue is much more adult then one would initially expect from a sports title but overall fit the story and was enjoyable.&amp;nbsp; While the story itself was pretty cliche, I enjoyed it and liked the way EA Canada handled certain story elements.&amp;nbsp; Whether fighting through a broken hand, engaging in a bare-knuckle brawl, or being wary of a left hook, EA incorporated them well into the story and it switched things up from the typical tournament fare of past Fight Nights.&amp;nbsp; I must admit though that some of these challenges were downright ridiculous with one fight in particular practically having me run for half the fight!&amp;nbsp; Overall, it was enjoyable and I look forward to improvements in future installments.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://wegotthiscovered.com/wp-content/uploads/Fight-Night-Champion-615.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;103&quot; l6=&quot;true&quot; src=&quot;http://wegotthiscovered.com/wp-content/uploads/Fight-Night-Champion-615.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Aside from the main story, the in-ring action definitely wears it&#39;s Mature rating on it&#39;s sleeve.&amp;nbsp; The real-time damage caused by the fighters may not be apparent initially but once you see the blood gushing and the realistic bruising you&#39;ll quickly agree that the Mature rating was warranted.&amp;nbsp; Often times I was impressed at certain angles I was able to score the knockdowns with that I told my girlfriend to look and she immediately thought it looked too gross and realistic.&amp;nbsp; You&#39;d think that after three installments, the super slow-mo KOs would lose their touch, but I still enjoy watching the fighters hit the canvas after a perfectly timed uppercut.&amp;nbsp; I have to admit that I wasn&#39;t in love with FNR4 but have grown to really enjoy FNC.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Controls may be too simple for veterans of FNR4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Isaac Frost is RIDICULOUSLY CHEAP&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Some story mode fights aren&#39;t fun at all&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Combos sometimes thrown unintentionally due to sensitive controls&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Locked promotional fighters? (Classic Foreman)&lt;/span&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Champion Mode is a lot of fun&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Control changes are warranted and intuitive&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Damage is painfully realistic&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Fighter movement is much less robotic then FNR4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Controls are incredibly responsive&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Bare-Knuckle Brawls were incredibly satisfying&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE:&lt;span style=&quot;background-color: white; color: black;&quot;&gt; B&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;Champion Mode was enjoyable and the action seemed more quicker and fluid.&amp;nbsp; The controls took some getting used to but definitely add to the experience.&amp;nbsp; EA took a risk earning a Mature rating but it definitely paid off.&amp;nbsp; If you loved Round 3 but hated Round 4 (which was pretty good) Champion may rekindle your love for boxing games.&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/3491996000128232969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/fight-night-champion.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/3491996000128232969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/3491996000128232969'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/fight-night-champion.html' title='Fight NIght Champion'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD9voU8qaxDJuwwjCXj5fG4rsSBZP1MEInFpUQdQw8nkVDos6C_TrhWid-iZfBfId_TiG-s_gxdfk22PaOKaUSp0tCeLJ5JVPK_k-DXz0mRkC0nrMEFgTclKBwddnhZ58SN_-1EU2a2vo1/s72-c/Fight_Night_Champion_29250.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-6307109896788232729</id><published>2011-03-06T15:53:00.000-08:00</published><updated>2011-03-06T15:53:30.678-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dead Space"/><category scheme="http://www.blogger.com/atom/ns#" term="Extraction"/><category scheme="http://www.blogger.com/atom/ns#" term="PSN"/><category scheme="http://www.blogger.com/atom/ns#" term="Severed"/><category scheme="http://www.blogger.com/atom/ns#" term="XBLA"/><title type='text'>Dead Space 2 Severed (DLC)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPMSx8smkLB-AWhs0uq8ipk2X657fbXUSo_JWs6L-hLVMSPKkltUKEdgWSht0p-Mv4yJ5-2pjAidqE9eyIXRIXd0HIW8C1paVFa3Ji6Iroyg3mce2I6sCZcDpNGy8r49ccPWn2r8yUrCvd/s1600/severed.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPMSx8smkLB-AWhs0uq8ipk2X657fbXUSo_JWs6L-hLVMSPKkltUKEdgWSht0p-Mv4yJ5-2pjAidqE9eyIXRIXd0HIW8C1paVFa3Ji6Iroyg3mce2I6sCZcDpNGy8r49ccPWn2r8yUrCvd/s1600/severed.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;$7 for PSN or 560 pts for Xbox Live&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
I really enjoyed &lt;a href=&quot;http://jamesmanguyperson.blogspot.com/2011/01/dead-space-2.html&quot;&gt;Dead Space 2&lt;/a&gt;&amp;nbsp;and once the first piece of downloadable content was announced, I couldn&#39;t wait for it&#39;s release.&amp;nbsp; However, this new content starred Gabe Weller from the Wii&#39;s Dead Space Extraction.&amp;nbsp; Regardless, I was eager for another reason to play Dead Space 2 so I quickly downloaded Severed.&amp;nbsp; I was pretty underwhelmed, to say the least.&lt;br /&gt;
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For the $7 you&#39;re paying, you&#39;re given two completely new chapters starring a protagonist (most don&#39;t really know) on a mission to save his wife.&amp;nbsp; This rescue mission takes place apparently moments after Isaac Clarke&#39;s romp on the Sprawl.&amp;nbsp; While I enjoyed seeing the place after the carnage Clarke had to endure, It almost seemed more of a rehash of Dead Space 2 with very little added.&amp;nbsp; I am glad that the developers brought back the very creepy Twitchers from Dead Space 1, but overall the experience felt like &lt;em&gt;more of the same&lt;/em&gt; which is sad because in the short amount of time spent with Gabe, I did find myself interested in his story.&amp;nbsp; Clocking in at a little over an hour (I took about 75 minutes on Zealot difficulty) though doesn&#39;t really seem to be giving buyers much for their buck.&amp;nbsp; If you love Dead Space&amp;nbsp;(especially it&#39;s story) then I&#39;d recommend checking it out.&amp;nbsp; For casual fans however, it&#39;s definitely passable.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE: &lt;span style=&quot;background-color: white; color: black;&quot;&gt;C-&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;﻿&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/6307109896788232729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/dead-space-2-severed-dlc.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6307109896788232729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/6307109896788232729'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/dead-space-2-severed-dlc.html' title='Dead Space 2 Severed (DLC)'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPMSx8smkLB-AWhs0uq8ipk2X657fbXUSo_JWs6L-hLVMSPKkltUKEdgWSht0p-Mv4yJ5-2pjAidqE9eyIXRIXd0HIW8C1paVFa3Ji6Iroyg3mce2I6sCZcDpNGy8r49ccPWn2r8yUrCvd/s72-c/severed.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-1348893448267750849</id><published>2011-03-02T16:53:00.000-08:00</published><updated>2011-03-02T16:53:51.026-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Bulletstorm"/><category scheme="http://www.blogger.com/atom/ns#" term="Epic Games"/><category scheme="http://www.blogger.com/atom/ns#" term="FPS"/><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="My Review"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Bulletstorm</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9v4OSwTumgXLxIbPmjXzUcaeLdCv-BEbE6pTAzAoCRhiM-N1Bj2S135nT8IcSgU7Wx-PaYUsOBVvECCIqZRuF3rX03GlM3_TCyxL0kg-H4mdws2POFDoeVg_TiqwWQzhXWP9cM1ZXp7YC/s1600/bulletstorm360.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9v4OSwTumgXLxIbPmjXzUcaeLdCv-BEbE6pTAzAoCRhiM-N1Bj2S135nT8IcSgU7Wx-PaYUsOBVvECCIqZRuF3rX03GlM3_TCyxL0kg-H4mdws2POFDoeVg_TiqwWQzhXWP9cM1ZXp7YC/s200/bulletstorm360.jpg&quot; width=&quot;146&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Developed by People Can Fly &amp;amp; Epic Games (2/22) &lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
I&#39;m sure by now most of you have seen or heard of Bulletstorm and if not, you probably know it as that game that makes fun of &lt;a href=&quot;http://www.youtube.com/watch?v=rReAgsi8goQ&quot;&gt;other shooters&lt;/a&gt;.&amp;nbsp; Epic actually released a free game spoof titled &lt;a href=&quot;http://www.youtube.com/watch?v=eE_msAKWdOs&quot;&gt;&lt;strong&gt;Duty Calls: The Calm Before the Storm&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;.&amp;nbsp; &lt;/strong&gt;Aside from the clever marketing campaign, Bulletstorm also got some free publicity by the Media targeting it as &quot;too violent a title marketed towards our youth.&quot;&amp;nbsp; I&#39;m sure many have completely glanced over this game deeming it too immature, but should you really pass this title by?&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://files.g4tv.com/ImageDb3/235034_S/Bulletstorm.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;125&quot; l6=&quot;true&quot; src=&quot;http://files.g4tv.com/ImageDb3/235034_S/Bulletstorm.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Bulletstorm is from the studio that brought you Gears of War and for fans of that franchise, it definitely shows.&amp;nbsp; Your hero Grayson Hunt is a loudmouth drunk who leads a former Black Ops squad on a mission for revenge.&amp;nbsp; You and your men were being used as mercenaries killing innocents under the lies of General Sarrano and now Hunt is seeking atonement.&amp;nbsp; The story is typical but the dialogue is oddly decent.&amp;nbsp; Penned by one of the writers for Marvels Punisher, we&#39;re treated to some of the most colorful language I&#39;ve seen in a video game.&amp;nbsp; Sometimes the cursing is overly excessive but overall it&#39;s not too grating.&amp;nbsp; Don&#39;t have high expectations for the story though because it&#39;s really just a reason to kill enemies in the most brutal fashion you possibly can.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.gamerreaction.tv/wp-content/uploads/2011/01/Bulletstorm_Screen_12.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; l6=&quot;true&quot; src=&quot;http://www.gamerreaction.tv/wp-content/uploads/2011/01/Bulletstorm_Screen_12.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Early in the game you&#39;re given a device which is essentially a energized lasso.&amp;nbsp; Using the energy leash, you can grab enemies out of the air, snatch up explosives, or use it to clear a path for your group.&amp;nbsp;&amp;nbsp;Hunt&amp;nbsp;can pull enemies into an electrical field&amp;nbsp;followed by wrapping another in an explosive and kicking him into a group&amp;nbsp;before his untimely demise.&amp;nbsp; These are what the game calls&amp;nbsp;&lt;em&gt;Skillshots&lt;/em&gt; and players are awarded with more points to be used for upgrades for every skillshot they achieve.&amp;nbsp;&amp;nbsp;Before I continue though lets get one thing straight: &lt;strong&gt;If you play Bulletstorm like typical shooters then you are completely missing the point.&amp;nbsp; &lt;/strong&gt;Is it possible to go through the entire game using the original assault rifle and leash?&amp;nbsp; I don&#39;t doubt it at all but given the creativity of some of these guns along with their respective skillshots, you&#39;d be doing yourself a great disservice to attempt such a boring feat.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.examiner.com/sites/default/files/styles/image_full_width/hash/ae/92/bulletstorm_screen_2_tga_jpgcopy_1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;179&quot; l6=&quot;true&quot; src=&quot;http://www.examiner.com/sites/default/files/styles/image_full_width/hash/ae/92/bulletstorm_screen_2_tga_jpgcopy_1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;Aside from the various weapons you wield, you&#39;re given control of different turrets (one of which you control from a helicopter in what is one of my favorite scenes) and also given the reigns of a remote control &lt;span style=&quot;color: red;&quot;&gt;*SPOILER REMOVED*&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;.&amp;nbsp; &lt;span style=&quot;color: white;&quot;&gt;While these are nice distractions, after awhile I grew tired of the braindead enemies.&amp;nbsp; The AI either directly runs at you or randomly fires near cover, but doesn&#39;t exhibit much logic.&amp;nbsp; Throw in the fact that there&#39;s only a handful of enemies and things sometimes get tedious.&amp;nbsp; I found myself eventually just kicking enemies into the environment instead of attempting various skillshots due to the fact that I&#39;ve either gotten most of them, or that some of these are downright ridiculous (have a cannonball travel 100 meters without bouncing and killing an enemy).&amp;nbsp; Overall though I&#39;d say the single-player is an enjoyable experience while it lasts.&amp;nbsp; Unfortunately, there isn&#39;t a proper co-op campaign and instead gamers are given a horde mode similar to GoW.&amp;nbsp; This isn&#39;t to say that it&#39;s not worth your $60, just to be wary of what you&#39;re &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: white;&quot;&gt;purchasing.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIhqQ2PutVFPpPCNiNbDR8RdbfcUEwW_6JcpkqJ08Ttwsk9nMTpORjZG9U0saEelltD3VHZoE8lZLc244hpa1B9srUmYclrzYWCCaF1Xt6Xs4c9dLSk5vfgoH6ZaTwsPPK8sJXiMo_lzwN/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;&lt;span style=&quot;font-family: inherit; font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;AI leaves much to be desired&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Not too much in the way of replay value&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Lacks a true co-op campaign&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Language may be a turnoff&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Plot is forgetful&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Partners are just plain bad&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; l6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Energy Leash feels fresh &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Skillshots are clever and fun&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Some really epic boss fights&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;The Sniper! (see &lt;strong&gt;Singularity&lt;/strong&gt;)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Using the Environment to take out enemies&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE: &lt;span style=&quot;background-color: white; color: black;&quot;&gt;B&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;While the story was enjoyable, I really didn&#39;t have the immediate desire to go through the campaign again.&amp;nbsp; The weapons are a lot of fun and the game has a lot of memorable moments.&amp;nbsp;&amp;nbsp;The game is a nice change from the typical shooters that Epic is trying to spoof.&amp;nbsp; Revolutionary though?&amp;nbsp; Not really.&amp;nbsp; &lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/1348893448267750849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/bulletstorm.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1348893448267750849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1348893448267750849'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/03/bulletstorm.html' title='Bulletstorm'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9v4OSwTumgXLxIbPmjXzUcaeLdCv-BEbE6pTAzAoCRhiM-N1Bj2S135nT8IcSgU7Wx-PaYUsOBVvECCIqZRuF3rX03GlM3_TCyxL0kg-H4mdws2POFDoeVg_TiqwWQzhXWP9cM1ZXp7YC/s72-c/bulletstorm360.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-5834299990093788057</id><published>2011-02-27T16:03:00.000-08:00</published><updated>2011-02-27T16:03:40.995-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Update"/><title type='text'>Update 2/27</title><content type='html'>I&#39;ve been playing a good amount of &lt;strong&gt;Marvel Vs Capcom 3&lt;/strong&gt; and already lost many nights playing against Mahcus and my brother.&amp;nbsp; I wanted to work on a review but there are still some issues that could easily be addressed in a future patch.&amp;nbsp; Overall it&#39;s not as technically sound as &lt;strong&gt;Super Street Fighter IV&lt;/strong&gt;, but I have to admit that it is a heck of a lot more fun.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
Also, I&#39;ve been working on &lt;strong&gt;Bulletstorm&lt;/strong&gt; and &lt;strong&gt;De Blob 2&lt;/strong&gt; so hopefully reviews will be released shortly.&amp;nbsp; Other great quick reviews coming out for iPhone titles like &lt;strong&gt;Battleheart &lt;/strong&gt;and &lt;strong&gt;League of Evil.&lt;/strong&gt;&amp;nbsp; In all honesty, I just haven&#39;t really had too much time with the computer like I used to.&amp;nbsp; I promise that more reviews will be coming out this week and I plan to release my 25th anniversary of Zelda Retrospective within the next week or so.&amp;nbsp; Hopefully you enjoy it (assuming people actually read my work) and I have more plans on releasing top 5 lists.&lt;br /&gt;
&lt;br /&gt;
Current Plans:&lt;br /&gt;
&lt;br /&gt;
Marvel Vs Capcom 3 review ft Mahcus Marks&lt;br /&gt;
Quick Reviews of Battleheart and League of Evil&lt;br /&gt;
New &quot;Why Haven&#39;t You Played This Yet?&#39;&lt;br /&gt;
Top 5 Games That We Better Support This Year!&lt;br /&gt;
&lt;br /&gt;
Which would you like to read first?&amp;nbsp;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/5834299990093788057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/update-227.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5834299990093788057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5834299990093788057'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/update-227.html' title='Update 2/27'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-2682718840639350009</id><published>2011-02-20T16:01:00.000-08:00</published><updated>2011-02-20T16:02:33.872-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Quiz"/><category scheme="http://www.blogger.com/atom/ns#" term="Show"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><category scheme="http://www.blogger.com/atom/ns#" term="You Don&#39;t Know Jack"/><title type='text'>You Don&#39;t Know Jack</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUxBfn0wX_Gswhz6WF-WI4kNWb79wbHqG9BD9OWAKUpiE6siPWUqXsUE99SnDnpDB9MLUhJ8uo4FrwfhEyGxqqCdjiEOBwVjGIQiBmmFbqrUE21qxr1IKWXfeVHzaKO9O2RhacG2IgO9sc/s1600/jaquette-you-don-t-know-jack-xbox-360-cover-avant-g.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; j6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUxBfn0wX_Gswhz6WF-WI4kNWb79wbHqG9BD9OWAKUpiE6siPWUqXsUE99SnDnpDB9MLUhJ8uo4FrwfhEyGxqqCdjiEOBwVjGIQiBmmFbqrUE21qxr1IKWXfeVHzaKO9O2RhacG2IgO9sc/s200/jaquette-you-don-t-know-jack-xbox-360-cover-avant-g.jpg&quot; width=&quot;140&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Developed by Jellyvision Games (2/8/11)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
You Don&#39;t Know Jack is not only my favorite quiz show game (currently) but is also my &lt;strong&gt;favorite party game &lt;/strong&gt;at the moment.&amp;nbsp; While that statement may not seem like much, consider that this means it beats out the Kinect, Rock Band, and other quiz games like PS3s Buzz.&amp;nbsp; This isn&#39;t to say that those games aren&#39;t enjoyable because the previous three mentioned are some of my favorites at parties, it&#39;s just a testament as to how enjoyable YDKJ truly is.&lt;br /&gt;
&lt;br /&gt;
Even though it&#39;s fairly common knowledge, for those in the dark YDKJ is actually a revival from a PC franchise that came out in the 90s.&amp;nbsp; Praised for it&#39;s wit and snarky humor, YDKJ became a hit nationwide.&amp;nbsp; As the rise of console gaming grew, Jellyvision didn&#39;t make the leap to consoles as smoothly as other franchises releasing only&amp;nbsp;two games for the PS1 earning moderate success.&amp;nbsp; Aside from these two titles, there were over 15 YDKJ&#39;s released along with compilation packs from &#39;95-&#39;03.&amp;nbsp; For close to eight years the franchise seemed buried (aside from a beta and success in other countries) which makes the revival all the more impressive.&amp;nbsp; I owned volume 2 on the PC and while many times my brother and I didn&#39;t understand the content (rightfully so) we had a blast playing it.&amp;nbsp; In case I didn&#39;t make myself clear in the first paragraph, this game definitely does&amp;nbsp;it&#39;s previous entries justice.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer-Components-ImageFileViewer/CommunityServer-Components-SiteFiles-imagefeed-featured-thq-youdontknowjack/ydkj0208_2D00_610.jpg_2D00_610x0.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;177&quot; j6=&quot;true&quot; src=&quot;http://www.gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer-Components-ImageFileViewer/CommunityServer-Components-SiteFiles-imagefeed-featured-thq-youdontknowjack/ydkj0208_2D00_610.jpg_2D00_610x0.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Up to four players can get in on one of 74 episodes consisting of 11 questions each divided into 3 rounds.&amp;nbsp; Majority of questions are multiple choice and scores are determined on how quickly players buzz the right answers in.&amp;nbsp; Those with itchy fingers may want to hold off before answering though because if you get the wrong answer, you could lose just as many points (sometimes downwards of -$2000).&amp;nbsp; Every player is given one screw that can be used on an opponent to force them to answer a question but once again, it can backfire.&amp;nbsp; If a player is screwed and gets the answer right, the screwee (?) loses cash.&amp;nbsp; Peppered in every game is a dis-or-dat usually reserved for the losing players where they must determine if a statement belongs in column A or column B.&amp;nbsp; While some are difficult, majority of them are easy (tweets from Dalai Lama or Taylor Swift?)&amp;nbsp; The first two rounds follow the above order (round 1 worth $2000 a question while round 2 doubles that) but the final round is known simply as the Jack Attack.&amp;nbsp; There will be a clue given and slowly one word will be floating closer towards the screen.&amp;nbsp; During this time, other words will quickly float by and players must buzz in when the two words match and fit the clue.&amp;nbsp; Often times this is truly the game changer and left me with my friends anxiously waiting to see who actually pulled off the comeback win.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.platformnation.com/wp-content/uploads/2011/01/Chicken.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; j6=&quot;true&quot; src=&quot;http://www.platformnation.com/wp-content/uploads/2011/01/Chicken.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Certain omissions from previous installments are understandable due to the lack of a keyboard (like my favorite Gibberish Questions) but overall this is definitely a solid title.&amp;nbsp; Some people may gripe at the lack of visuals but the writing is hilarious and had us laughing the entire time.&amp;nbsp; You could easily lose a night quickly playing through the many episodes but don&#39;t fear because they&#39;re already releasing DLC episodes for purchase.&amp;nbsp; Throw in the fact that the game released with a $30 price tag and you have a solid title that is a great addition to your party nights.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDSkaBiCPBYvU1D0agyDwfmpPn4w7ssoUuWIddIbo1IyJY3XHjk3TC5ibdZyg3Eqe8xDRyegil6Tcmpcco1mH3WjuWPOfpwWz_9u7xHHTDNk2OoNws7X9I-na42-QTElo6D_n22Z4lvaZB/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; j6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDSkaBiCPBYvU1D0agyDwfmpPn4w7ssoUuWIddIbo1IyJY3XHjk3TC5ibdZyg3Eqe8xDRyegil6Tcmpcco1mH3WjuWPOfpwWz_9u7xHHTDNk2OoNws7X9I-na42-QTElo6D_n22Z4lvaZB/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;No more Snickerclish Testgum?&amp;nbsp; Umm..I mean Gibberish Questions.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Humor may not be for everyone&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;If you&#39;re a loner, don&#39;t bother &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Online play doesn&#39;t replicate the joy of playing locally&lt;/span&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; j6=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn2700jZlf39riS9GbEiR9_qOdAm_xPUJlDViEx-K_UwBLHFpPWS_2JXO7xedwbK-W_jqJHaG7lkPDtJHFIeobIGqcfzAwlVnVHpoAVbkFu454cVyTv70D2fBNnDs3MfeBKSEeoFF70U46/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Lots of fun and at a great price!&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Wrong answers of the day are great as is the entire sponsor/commercials &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Writing is once again strong and funny&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Promise of future DLC means this game will stay in your system for a long time&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Simple enough for anyone to get into&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Some of the most fun you&#39;ll have playing with your friends on the same sofa&lt;/span&gt;&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;strong&gt;FINAL GRADE:&lt;span style=&quot;background-color: white; color: black;&quot;&gt; A &lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;Incredibly fun party game that anyone can play.&amp;nbsp; I highly recommend you pick it up or at least give it a rental for a free friday night.&amp;nbsp; The humor is more hit then miss and I found my friends and I really getting into the games.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/2682718840639350009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/you-dont-know-jack.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2682718840639350009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2682718840639350009'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/you-dont-know-jack.html' title='You Don&#39;t Know Jack'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUxBfn0wX_Gswhz6WF-WI4kNWb79wbHqG9BD9OWAKUpiE6siPWUqXsUE99SnDnpDB9MLUhJ8uo4FrwfhEyGxqqCdjiEOBwVjGIQiBmmFbqrUE21qxr1IKWXfeVHzaKO9O2RhacG2IgO9sc/s72-c/jaquette-you-don-t-know-jack-xbox-360-cover-avant-g.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-7955476168241995846</id><published>2011-02-17T11:49:00.000-08:00</published><updated>2011-02-17T11:49:52.445-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="iPad"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="iPod"/><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="Legendary Wars"/><category scheme="http://www.blogger.com/atom/ns#" term="Plants vs Zombies"/><category scheme="http://www.blogger.com/atom/ns#" term="Why Haven&#39;t You Played This Yet?"/><title type='text'>Why Haven&#39;t You Played This Yet? #4</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.platformnation.com/wp-content/uploads/2011/02/Legendary-Wars-Logo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; j6=&quot;true&quot; src=&quot;http://www.platformnation.com/wp-content/uploads/2011/02/Legendary-Wars-Logo.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;Legendary Wars &lt;span style=&quot;font-size: xx-small;&quot;&gt;by Liv Games&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;iPhone/iPod/iPad&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;$&lt;strike&gt;2.99 &lt;/strike&gt;.99c&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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Are you a fan of Plants vs Zombies or tower defense games in general?&amp;nbsp; Are you a cheap person who insists on paying no more then $1 for games?&amp;nbsp; If you answered yes to either one of those questions then download Legendary Wars NOW.&amp;nbsp; Normally priced at $3, they&#39;re doing a sale and I happily picked the title up.&amp;nbsp; After putting some time into it I can say that it truly is a lot of fun.&amp;nbsp; Many reviewers have stated that this game is actually better then PvZ and to that claim, I disagree.&amp;nbsp; Plants vs Zombies has an unrivaled charm that anyone regardless of age can enjoy along with some of the simplest yet most satisfying controls on whichever platform the game is on.&amp;nbsp; That&#39;s not to take away from Legendary Wars though which actually improves on some of the PvZ aspects, while also having some of their own.&amp;nbsp; For example, after you have chosen a unit to control and pick which lane to progress in, it isn&#39;t the simplest task to switch to another unit and you often times find yourself sending a character out to die.&amp;nbsp; This isn&#39;t a deal breaker though and is most likely being remedied in the upcoming update.&amp;nbsp; Another issue one might have is that there aren&#39;t nearly as many units at your disposal in this game compared to PvZ, but like the debate in MvC2 and MvC3 (more on that another day) more doesn&#39;t necessarily mean better.&amp;nbsp; In Legendary Wars each unit can be upgraded and leveled up individually, opening up different methods of strategy.&amp;nbsp; Do you upgrade your knights for cheap powerhouses, or do you improve your archers for an aerial assault?&amp;nbsp; The RPG elements are welcome and with endless modes plus the ability to replay levels, I can easily say this game is well worth your money even at the regular price of $3.&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;u&gt;Bottom Line&lt;/u&gt;: &lt;strong&gt;ITS ONLY A DOLLAR SO DOWNLOAD IT NOW!&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;Plants vs Zombies fans finally have some new material to play&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;RPG elements mean you can upgrade the game to fit your playstyle&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;Multiple enemy types and unit types (though not as many as PvZ)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;Decently sized questmode&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/7955476168241995846/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/why-havent-you-played-this-yet-4.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/7955476168241995846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/7955476168241995846'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/02/why-havent-you-played-this-yet-4.html' title='Why Haven&#39;t You Played This Yet? #4'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-2766082245513490877</id><published>2011-01-31T09:48:00.000-08:00</published><updated>2011-01-31T09:52:34.482-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dead Space"/><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="iPad"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="iPod"/><category scheme="http://www.blogger.com/atom/ns#" term="Iron Monkey"/><title type='text'>Dead Space (iOS)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://androidmobilez.com/uploadfiles/androidmobilezcom-1295089308/ea-release-official-dead-space-ios-gameplay-trailer_1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;131&quot; s5=&quot;true&quot; src=&quot;http://androidmobilez.com/uploadfiles/androidmobilezcom-1295089308/ea-release-official-dead-space-ios-gameplay-trailer_1.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Developed by Iron Monkey Studios (released 1/25/11)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Price: $7&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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Before I start this review let me first clear up that &lt;strong&gt;Dead Space for iOS is NOT a port of the console version.&amp;nbsp; &lt;/strong&gt;Dead Space is actually an independent story with a different protagonist and is sort of an interquel.&amp;nbsp; &lt;br /&gt;
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If you read my &lt;a href=&quot;http://jamesmanguyperson.blogspot.com/2011/01/dead-space-2.html&quot;&gt;Dead Space 2 review&lt;/a&gt;&amp;nbsp;then you already know what you&#39;re getting into with the iPhone/iPad version.&amp;nbsp; If the screenshot doesn&#39;t wow you then check out the &lt;a href=&quot;http://www.youtube.com/watch?v=wQJjPVSW2T0&quot;&gt;gameplay for yourself.&lt;/a&gt;&amp;nbsp; Dead Space is truly one of the best looking titles on the iPhone (along with Infinity Blade and Chaos Rings) but graphics mean nothing if gameplay doesn&#39;t deliver right?&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://gamrfeed.vgchartz.com/galleries/2011-01-05/dead-space-for-ios/dead-space-for-ios_1294264594.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; s5=&quot;true&quot; src=&quot;http://gamrfeed.vgchartz.com/galleries/2011-01-05/dead-space-for-ios/dead-space-for-ios_1294264594.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Dead Space is going to shock you with how natural the controls feel.&amp;nbsp; The left side of the screen controls movement while the right side is aiming.&amp;nbsp; Unfortunately there is no inversion for aiming but I&#39;m sure EA will release an update.&amp;nbsp; I play inverted and had no problems adjusting to the game so you shouldn&#39;t have a problem too.&amp;nbsp; Along with amazing controls, you&#39;re given a surprising amount of content from it&#39;s console counterparts.&amp;nbsp; Upgradeable weapons and suits?&amp;nbsp; Check.&amp;nbsp; Multiple tools for destruction?&amp;nbsp; 5 including 2 new ones.&amp;nbsp; Scares and a great final battle?&amp;nbsp; Check and check.&amp;nbsp; The last point may come as a surprise because I didn&#39;t think there&#39;d be many scares in the iPhone version.&amp;nbsp; I&#39;m happy to say that while not nearly as good as it&#39;s console brothers, it does deliver and have even heard of some gamers too scared to continue playing.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://toucharcade.com/wp-content/uploads/2011/01/ds2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; s5=&quot;true&quot; src=&quot;http://toucharcade.com/wp-content/uploads/2011/01/ds2.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Dead Space for iPhone clocked in at about 3 hours for me to complete the first time but can be beaten in under 2.&amp;nbsp; While not a long game, there are definite replay values here with the developers providing phone backgrounds to unlock along with a bevy of achievements.&amp;nbsp; You can even link your EA account to the iPhone to unlock a power node and a special secret in Dead Space 2.&amp;nbsp; The developers took a lot of time to create a decent product and there&#39;s even some decent voice work done.&amp;nbsp; The story itself is okay but what do you really expect from the iPhone?&amp;nbsp; If you&#39;re a fan of 3rd Person Shooters or Survival Horror, do yourself a favor and buy Dead Space on iOS.&amp;nbsp; &lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Final Grade: B+&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;﻿&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/2766082245513490877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/dead-space-ios.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2766082245513490877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/2766082245513490877'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/dead-space-ios.html' title='Dead Space (iOS)'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-1864234695747737999</id><published>2011-01-30T14:24:00.000-08:00</published><updated>2011-01-30T14:24:06.320-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dead Space"/><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="My Review"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Visceral Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Dead Space 2</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZUQG-jN1zJZKpnezWVF2GNlLlS6uNMFHbHypWXgksf29w-BJGPmuF4efNbepsUntr5feLue-MgMsxXd1yo5fucehXkMps5jQWL975maL1VZuzORbjArd7OyuZljEowNXIkCIbonWKkuss/s1600/dead-space-2-20100604030234827-000.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; s5=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZUQG-jN1zJZKpnezWVF2GNlLlS6uNMFHbHypWXgksf29w-BJGPmuF4efNbepsUntr5feLue-MgMsxXd1yo5fucehXkMps5jQWL975maL1VZuzORbjArd7OyuZljEowNXIkCIbonWKkuss/s200/dead-space-2-20100604030234827-000.jpg&quot; width=&quot;146&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Developed by Visceral Games (1/25/11)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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While Dead Space garnered critical acclaim, this shouldn&#39;t prevent people from seeing that it was a pretty obvious sci-fi take of Capcom&#39;s &lt;strong&gt;Resident Evil 4&lt;/strong&gt;.&amp;nbsp; The difference between Dead Space and most other games that steal ideas though (see Darksiders) is that it managed to surpass RE 4 in many ways.&amp;nbsp;&amp;nbsp;Dead Space was a scary game with great action sequences, a pretty decent story, interesting characters, and the ability to move and shoot!&amp;nbsp; While that last point may not seem like a big deal, it took Capcom over 6 titles to finally implement some mechanic that allows their heroes to move and shoot (coming soon to the 3DS).&amp;nbsp; Capcom released RE5 and while not a bad title, it didn&#39;t live up to expectations and even more tragically, &lt;strong&gt;wasn&#39;t even scary&lt;/strong&gt;.&amp;nbsp; Could Visceral Games succeed where Capcom failed?&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://gamernode.com/upload/manager//News%20Images/dead_space_2_production1254352257.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; s5=&quot;true&quot; src=&quot;http://gamernode.com/upload/manager//News%20Images/dead_space_2_production1254352257.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;*I&#39;m going to try to keep the spoilers to a minimum and will indicate any upcoming with a &lt;span style=&quot;color: red;&quot;&gt;SPOILER &lt;/span&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;so don&#39;t worry.*&lt;/span&gt;&lt;br /&gt;
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Dead Space 2&amp;nbsp;is truly a roller coaster ride and&amp;nbsp;many reviews have stated that&amp;nbsp;it reminds them of&amp;nbsp;Uncharted 2.&amp;nbsp; To be honest, I&#39;d have to agree with them because Dead Space has a lot more epic moments in it as opposed to the first title.&amp;nbsp; There&#39;ll be times when you&#39;re sitting there gripping&amp;nbsp;your controller not realizing that&amp;nbsp;you&#39;re in control of the events taking place and at any moment&amp;nbsp;Isaac (main character) could be ripped to shreds.&amp;nbsp; Does it achieve the grand scale of Uncharted 2 though?&amp;nbsp;&amp;nbsp;Not really but it doesn&#39;t have to.&amp;nbsp; Visceral&amp;nbsp;had the groundwork of a solid title already in Dead Space so&amp;nbsp;slight alterations were all that were needed&amp;nbsp;for a great title.&amp;nbsp;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://playstationlifestyle.net/wp-content/uploads/2010/01/scan4p.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; s5=&quot;true&quot; src=&quot;http://playstationlifestyle.net/wp-content/uploads/2010/01/scan4p.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;For starters, &lt;strong&gt;this game is still scary.&amp;nbsp; &lt;/strong&gt;If you played the first game and didn&#39;t jump, chances are you weren&#39;t playing in the right atmosphere (lights off sound up) or you have Chuck Norris like nerves.&amp;nbsp; Granted, many of the frights come from jump scares, there were moments that actually had my adrenaline pumping.&amp;nbsp; The controls are near perfect this time around and refined ensuring that if Isaac dies, it usually can be blamed on the player and not the game itself.&amp;nbsp; One of my favorite additions is the reworking of Isaac&#39;s Kinesis.&amp;nbsp; The first game made it&amp;nbsp;crucial to shoot off Necromorphs limbs but in this title, you could shoot off an enemies arm, kinesis it, and then fire it through another enemy impaling him on a wall 15 feet away!&amp;nbsp;While it may seem like a gimmick, using this trick is integral to conserve ammo which is scarce on harder difficulties.&amp;nbsp; You&#39;re gonna need every bit of ammo too with new enemy types and reworked (and slightly harder) old necromorphs.&amp;nbsp; No worries though because Isaac is given a better arsenal this time around (although I stuck with the Plasma Cutter).&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://gamernode.com/upload/manager///Dan%20Crabtree/News/dead-space-2-screenshot1270657633.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;104&quot; s5=&quot;true&quot; src=&quot;http://gamernode.com/upload/manager///Dan%20Crabtree/News/dead-space-2-screenshot1270657633.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The story is pretty interesting though some parts get kinda hokey.&amp;nbsp; If you&#39;re a fan of the Dead Space universe then you should enjoy many of the nods to the original and how the game messes with your sense of comfort.&amp;nbsp; There were times that I was sure I would be bombarded by enemies, only to see myself worked up for nothing.&amp;nbsp; At other times, I would be relaxed when out of nowhere *BLARGH* and I&#39;m pinned against a wall!&amp;nbsp; Visceral found a decent balance of jump scares and genuinely creepy moments that fans new and old will enjoy.&amp;nbsp; Also, there are over 100 different text/audio logs to find, each giving the universe more life.&amp;nbsp; I enjoyed much of the main story although there were quite a few that disappointed like *&lt;span style=&quot;color: red;&quot;&gt;minor SPOILER&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;*&lt;/span&gt; &lt;span style=&quot;background-color: black; color: white;&quot;&gt;the ending battle and lack of real boss fights.&lt;/span&gt; &lt;/span&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;color: lime;&quot;&gt;END OF SPOILERS&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;*&lt;/span&gt;&lt;br /&gt;
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The newest edition to the Dead Space world is the addition of multiplayer.&amp;nbsp; Two teams of four controlling either the Necromorphs, or the humans.&amp;nbsp; From what I&#39;ve heard, it&#39;s similar to Left 4 Dead but have yet to truly try it.&amp;nbsp; I will update my review later when I&#39;ve spent some time with it to give my full views but as for now, it seems to be just icing on the cake of a great 3rd person shooter.&lt;br /&gt;
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*&lt;em&gt;Note, the 360 version comes with 2 discs while the PS3 version only comes with one.&amp;nbsp; While that may seem like an advantage for PS3 players, I have seen that you can access multiplayer from either Disc 1 or Disc 2 with the 360.&amp;nbsp; This means that two people can play multiplayer off one copy of the game!&amp;nbsp; EA sadly requires online pass codes but I can help you with that (just send me a message or e-mail).&amp;nbsp; Don&#39;t fret though PS3 players, because your copies (I think collectors only) come with a free copy of the Wii&#39;s Dead Space Extraction with Move support!&lt;/em&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLLEAZRwcMdIaWwnYOJ5OkzxPiEe5fUaR_adDzfIsh8Vqb1hF22uX4VHjgdJo-6YXZf7pqb_9VrpkWBrn9St8zENcdQLziNiML7mwakxG7Nw9QUpLccGXOLZO6FoeJ3UpW-qea0Ptf2ZZ/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; s5=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLLEAZRwcMdIaWwnYOJ5OkzxPiEe5fUaR_adDzfIsh8Vqb1hF22uX4VHjgdJo-6YXZf7pqb_9VrpkWBrn9St8zENcdQLziNiML7mwakxG7Nw9QUpLccGXOLZO6FoeJ3UpW-qea0Ptf2ZZ/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Game may be too short for some (my first playthrough took a little over 10 hours)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Disappointing Final Fight&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Some deaths can be pretty cheap&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Pregnants and Guardians are bullet wasters!&lt;/span&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwXi8Gf009zbzkvaL13v0uNIIwfHQsdHHDJ7vCDY4YfW_LRZGyX86_chyphenhyphenoZcYQET1z4LlwiiLL-6cqV-MmY6g0fVGsmA4uWqARdwuUfbfBcWd6uvMlW2E4jWv-iNMrIXTRO9CZWeuATuuc/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; s5=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwXi8Gf009zbzkvaL13v0uNIIwfHQsdHHDJ7vCDY4YfW_LRZGyX86_chyphenhyphenoZcYQET1z4LlwiiLL-6cqV-MmY6g0fVGsmA4uWqARdwuUfbfBcWd6uvMlW2E4jWv-iNMrIXTRO9CZWeuATuuc/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;Some truly epic moments&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;One of the best openings I&#39;ve played through in awhile&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Kinesis is a blast to use&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Lots of great scares&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Fun combat and more variety of enemies&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Isaac Clarke is a much better character now that he has a voice&lt;/span&gt;&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;FINAL GRADE: &lt;/span&gt;﻿&lt;span style=&quot;background-color: white; color: black; font-size: large;&quot;&gt;A&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;I had a lot of fun playing Dead Space 2 and while not as great a leap like Uncharted 2 did from it&#39;s previous title, it&#39;s still a solid follow up and a great way to start off 2011.&amp;nbsp; Throw in the upcoming DLC and you&#39;re looking at a title that any fan of survival-horror/3rd person shooters should own.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/1864234695747737999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/dead-space-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1864234695747737999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1864234695747737999'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/dead-space-2.html' title='Dead Space 2'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZUQG-jN1zJZKpnezWVF2GNlLlS6uNMFHbHypWXgksf29w-BJGPmuF4efNbepsUntr5feLue-MgMsxXd1yo5fucehXkMps5jQWL975maL1VZuzORbjArd7OyuZljEowNXIkCIbonWKkuss/s72-c/dead-space-2-20100604030234827-000.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-390469271061581415</id><published>2011-01-12T12:44:00.000-08:00</published><updated>2011-01-12T13:24:06.517-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="jamesmanguyperson"/><category scheme="http://www.blogger.com/atom/ns#" term="My Review"/><category scheme="http://www.blogger.com/atom/ns#" term="Platinum Games"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Vanquish"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Vanquish (Xbox 360/PS3)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://image3.examiner.com/images/blog/replicate/EXID6894/images/vanquishboxart.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://image3.examiner.com/images/blog/replicate/EXID6894/images/vanquishboxart.jpg&quot; width=&quot;141&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Developed by Platinum Games (10/19)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
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Platinum Games released (arguably) one of the best action games of all time last year with Bayonetta and followed up with another crazy title in Vanquish.&amp;nbsp; In development since 2007, Vanquish was directed by Shinji Mikami and given Mikami&#39;s track record we were expecting an amazing experience (Resident Evil, Viewtiful Joe, Devil May Cry) or another big letdown (God Hand, P.N. 03).&amp;nbsp; &lt;br /&gt;
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Although Vanquish was developed by the same makers of Bayonetta, the gameplay is different trading crazy hand to hand action for third person bulletfests.&amp;nbsp; Try and imagine Gears of War, mixed with Lost Planet 2&#39;s bosses, and then shooting the whole thing with 10 kilos of adrenaline!&amp;nbsp; To say it&#39;s over the top would be an understatement because &lt;strong&gt;Vanquish is one of the most ridiculous experiences of the year&lt;/strong&gt;.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.brashgames.co.uk/wp-content/uploads/2010/10/Vanquish-new.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; n4=&quot;true&quot; src=&quot;http://www.brashgames.co.uk/wp-content/uploads/2010/10/Vanquish-new.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;At the games core is a duck and cover system not unlike Gears of War.&amp;nbsp; Your character (Sam) has a choice of 8 different weapons and 2 grenade types which are all upgradeable.&amp;nbsp; Sam can dodge quickly and his suit utilizes an Augmented Reality (AR) mode which is essentially bullet-time.&amp;nbsp; Be wary of using AR mode too much because it overheats Sam&#39;s suit rendering him more vulnerable to enemy fire.&amp;nbsp; Fret not though unless you&#39;re playing on Hard mode or (Heaven Help You) God Hard mode where the enemies get ridiculously accurate.&amp;nbsp; I beat the game on Hard and you truly have to take advantage of every bit of cover because there are times where the game swarms you with danger.&amp;nbsp; There were many times where I yelled out because my suit overheated and I was on the verge of visiting the death screen again (which you&#39;ll most likely see often too on Hard and above).&amp;nbsp; Throughout the frustration though I never stopped having fun while my character fought towering bosses and robots in ever changing environments.&amp;nbsp; One section that sticks out for me was a fight along two monorails where one of them literally is suspended above yours and you&#39;re forced to change perspectives to continue firing upon the enemy.&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://static.gamesradar.com/images/mb/GamesRadar/us/Games/V/Vanquish/Bulk%20Viewers/PS3%20360/2010-08-06/21174vq100623_019--article_image.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; n4=&quot;true&quot; src=&quot;http://static.gamesradar.com/images/mb/GamesRadar/us/Games/V/Vanquish/Bulk%20Viewers/PS3%20360/2010-08-06/21174vq100623_019--article_image.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;If the game sounds too crazy and downright silly, that&#39;s because it doesn&#39;t take itself seriously.&amp;nbsp; There are tons of in-jokes and the developers poke fun at many staples of the space shooter.&amp;nbsp; Gruff sounding&amp;nbsp;main character that smokes? Check.&amp;nbsp; Grizzled veteran who believes in no nonsense toughness?&amp;nbsp; Check.&amp;nbsp; Hottie behind the scenes that buzzes in your ear?&amp;nbsp; Check.&amp;nbsp; Enemies that are either Nazi&#39;s, Russians, Robots, or Aliens?&amp;nbsp; Check and check!&amp;nbsp; The plot sees San Francisco being taken out by the Russians in a terrorist takeover.&amp;nbsp; They then threaten to take out New York next unless Madam President of the US unconditionally surrenders.&amp;nbsp; Is there a plot twist that involves some stupid government conspiracy?&amp;nbsp; &lt;strong&gt;What do you think?&lt;/strong&gt;&amp;nbsp; Aside from the developers having fun with the ridiculous premise and characters, the enemies are just as fun sometimes changing from an axe wielding megabot into a cheetah like scorpion.&amp;nbsp; &lt;br /&gt;
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Bosses are fun, the characters are hilarious, the shootouts are intense, and the premise is so bad it&#39;s good but I bet you&#39;re wondering &lt;em&gt;what&#39;s the downside?&amp;nbsp;&lt;/em&gt;&amp;nbsp;Sadly, many feel that the game is too short and while I wanted to disagree, the truth is that for the asking price ($60) you&#39;re not given enough meat.&amp;nbsp; I played on Hard and beat the game in a little over 6 hours and that included constantly dying and taking my time on certain segments.&amp;nbsp; There are 5 acts each consisting of roughly 6-9 chapters but they&#39;re over quickly and the game actually encourages beating them as fast as you can.&amp;nbsp; I&#39;m replaying under Casual and have already beaten a chapter and a half in about an hour!&amp;nbsp; True there are some extra challenges nad collectibles to find, but does that justify paying 10$ per hour of gameplay?&amp;nbsp; &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6_GKs4rl0EvFtZjHdyRo3sHImnLp0aLd7_RT9XOtzYENQn7bVT8V2dI65_kTXsRtjD_bJkCB-eQs6LpwbM4nYPHPiIk80POVsIK1v0WsTMKwbj51_71gqIX9sc6u3iKYQrUJSVqCYVId6/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; n4=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6_GKs4rl0EvFtZjHdyRo3sHImnLp0aLd7_RT9XOtzYENQn7bVT8V2dI65_kTXsRtjD_bJkCB-eQs6LpwbM4nYPHPiIk80POVsIK1v0WsTMKwbj51_71gqIX9sc6u3iKYQrUJSVqCYVId6/s1600/20456_268424379225_702779225_3591388_7791915_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Pathetic&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Story takes roughly 4-6 hours to complete&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Premise and characters may be too hokey for some&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Some enemies are ridiculously cheap&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUBvJUYZim2tbg6SssEs-33FWl1YrNTOKS4STXwkcMv5Tfw5PYdUD-orTt3OwFmq6yBWvZ9lZM6w0B2cuj6vyiNKI0A-IbLm_Be2k_MDQRrtUXVB8jLqLjg35aVzCki_MyG2UBn0tZYyp7/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; n4=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUBvJUYZim2tbg6SssEs-33FWl1YrNTOKS4STXwkcMv5Tfw5PYdUD-orTt3OwFmq6yBWvZ9lZM6w0B2cuj6vyiNKI0A-IbLm_Be2k_MDQRrtUXVB8jLqLjg35aVzCki_MyG2UBn0tZYyp7/s1600/20456_268424389225_702779225_3591389_4734698_a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Very Nice!&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;The game is a blast to play&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;The cover system is done very well and the game looks gorgeous during AR mode&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;The story doesn&#39;t take itself too seriously providing laughs for the right audience&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;You won&#39;t find anything else in 2010 that comes close to being the adrenaline shot this title is&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;FINAL GRADE: &lt;span style=&quot;background-color: white; color: black;&quot;&gt;B-&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;&lt;span style=&quot;background-color: black; color: white;&quot;&gt;While I wanted to give this game a higher grade I honestly believe it deserves nothing greater then a B-.&amp;nbsp; Some can argue it deserves lower given the asking price but just because a game is short, doesn&#39;t mean it has to be bad.&amp;nbsp; I enjoyed my brief time with Vanquish and definitely recommend you pick it up as a rental or purchase it when the price drops.&amp;nbsp; &lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/390469271061581415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/vanquish-xbox-360ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/390469271061581415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/390469271061581415'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/vanquish-xbox-360ps3.html' title='Vanquish (Xbox 360/PS3)'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6_GKs4rl0EvFtZjHdyRo3sHImnLp0aLd7_RT9XOtzYENQn7bVT8V2dI65_kTXsRtjD_bJkCB-eQs6LpwbM4nYPHPiIk80POVsIK1v0WsTMKwbj51_71gqIX9sc6u3iKYQrUJSVqCYVId6/s72-c/20456_268424379225_702779225_3591388_7791915_a.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-5787230206834240733</id><published>2011-01-06T16:52:00.000-08:00</published><updated>2011-01-06T16:52:01.094-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chaos Rings"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone"/><category scheme="http://www.blogger.com/atom/ns#" term="Why Haven&#39;t You Played This Yet?"/><title type='text'>Why Haven&#39;t You Played This Yet? #3</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.crunchgear.com/wp-content/uploads/2010/03/chaos_rings_3-620x479.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;154&quot; n4=&quot;true&quot; src=&quot;http://www.crunchgear.com/wp-content/uploads/2010/03/chaos_rings_3-620x479.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;Chaos Rings &lt;span style=&quot;font-size: xx-small;&quot;&gt;by Square Enix&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;iPhone/iPod&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;strike&gt;$13 &lt;/strike&gt;$5.99&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
It&#39;s not hard to figure out why most people were turned off by Square Enix&#39; &lt;strong&gt;Chaos Rings&lt;/strong&gt; and the reason why is because &lt;strong&gt;we&#39;re cheap&lt;/strong&gt;.&amp;nbsp; Why on earth would anyone spend $13 on some weird RPG when you could spend $1 on Angry Birds?&amp;nbsp; The answer: &lt;strong&gt;Quality &lt;/strong&gt;over &lt;strong&gt;Quantity&lt;/strong&gt;.&amp;nbsp; Chaos Rings was crafted by the RPG kings behind Final Fantasy and to be honest, I&#39;m not really a big fan of Final Fantasy (more on that some other day.)&amp;nbsp; Surprisingly, I&#39;m enjoying Chaos Rings though and if you have the slightest interest in turn-based RPGs then I suggest you download it.&amp;nbsp; In my opinion, most RPGs on the iPhone should be turn-based because of the lack of physical buttons.&amp;nbsp; Don&#39;t get me wrong, I enjoyed Zeldaesque games like &lt;strong&gt;Zenonia&lt;/strong&gt; but often times the game doesn&#39;t seem to do what I want it to.&amp;nbsp; Chaos Rings has turn-based combat so there&#39;s no way of blaming the device for any mistakes made.&amp;nbsp; With traditional RPGs, random battles are inevitable but thankfully there&#39;s a way of turning off random encounters.&amp;nbsp; Personally, I didn&#39;t mind the hundreds of battles and it&#39;s always fun learning new techniques and leveling your characters up.&amp;nbsp; Many reviewers in the App store disliked the leveling up system and stated that the game is too short and too easy.&amp;nbsp; For a game on your phone, how long do you expect it to be?&amp;nbsp; For starters, the main quest takes&amp;nbsp;about 4-6 hours but there are 4 different scenarios to play through!&amp;nbsp; While each scenario roughly follows the same story, the characters personalities and plot twists help it to not feel too stale.&amp;nbsp; I&#39;ve racked up 11 hours of gameplay already and have finished two scenarios, yet can&#39;t help myself to want to continue playing.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
Bottom Line: &lt;strong&gt;You&#39;ll Get Your Moneys Worth&lt;/strong&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;4 stories roughly 4-6 hours each = about 20 hours of gameplay &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;Fun newly developed property (not a simple remake or port) designed specifically for iOS.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;Impressive graphics for iPhones (nowhere near as nice as Infinity Blade though)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: xx-small;&quot;&gt;For &lt;strong&gt;RPG FANS ONLY&lt;/strong&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/5787230206834240733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/why-havent-you-played-this-yet-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5787230206834240733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5787230206834240733'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2011/01/why-havent-you-played-this-yet-3.html' title='Why Haven&#39;t You Played This Yet? #3'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-8854437478678385421</id><published>2010-12-31T13:03:00.000-08:00</published><updated>2011-01-03T12:12:02.513-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2010 Best"/><category scheme="http://www.blogger.com/atom/ns#" term="2011"/><title type='text'>2011&#39;s Best Upcoming Games</title><content type='html'>2010 was a great year for gaming, but 2011&#39;s list of games looks very promising as well!&amp;nbsp; These are the titles I&#39;m most looking forward to and hopefully they won&#39;t be pushed back to 2012.&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Listed in no particular order:&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.lanceagena.com/wp-content/uploads/2010/08/Batman-Arkham_City_Batman-Harley.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; n4=&quot;true&quot; src=&quot;http://www.lanceagena.com/wp-content/uploads/2010/08/Batman-Arkham_City_Batman-Harley.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Batman: Arkham City&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Batman: Arkham Asylum was one of my favorite games of 2009 and even earned the world record for &quot;Most Critically Acclaimed Superhero Game Ever.&quot;&amp;nbsp; While oddly specific, the award was given to the correct title because Arkham Asylum is truly the greatest superhero game ever created.&amp;nbsp; Even if you&#39;re not a fan of Batman I suggest you check out Arkham Asylum and look forward to what seems to be a bigger and better sequel.&lt;br /&gt;
&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSgbQMwOMGjz1iWo_KiB9gUYmlGIhe4pC7eeJXVCjq_XhxJzhX7tqc_O2ZSBPJkd5MWEJguAAKZ_mdr116Kw43SDI0-SXO-3TNZqxI8K8IyCwiEAC8Djj-2jdZVg9s7-KmZz7_d-N5jjc/s1600/mass_effect_3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;107&quot; n4=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSgbQMwOMGjz1iWo_KiB9gUYmlGIhe4pC7eeJXVCjq_XhxJzhX7tqc_O2ZSBPJkd5MWEJguAAKZ_mdr116Kw43SDI0-SXO-3TNZqxI8K8IyCwiEAC8Djj-2jdZVg9s7-KmZz7_d-N5jjc/s200/mass_effect_3.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Mass Effect 3&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The final chapter to the Mass Effect trilogy!&amp;nbsp; Mass Effect 2 was my &lt;a href=&quot;http://jamesmanguyperson.blogspot.com/2010/12/2010s-xbox-360-game-of-year.html&quot;&gt;Xbox 360 Game of the Year&lt;/a&gt;&amp;nbsp;so it&#39;s only fitting that it&#39;s sequel is high on my list of anticipated games.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://files.g4tv.com/ImageDb3/249862_S/Portal-2-Co-Op.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; n4=&quot;true&quot; src=&quot;http://files.g4tv.com/ImageDb3/249862_S/Portal-2-Co-Op.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Portal 2&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Originally released in the Orange Box collection, Portal was one of the funniest and most creative games I played at the time.&amp;nbsp; While short, it left&amp;nbsp;gamers all around satisfied, spawned an internet meme, and &lt;a href=&quot;http://www.youtube.com/watch?v=Y6ljFaKRTrI&quot;&gt;one of the most memorable video game credit songs ever.&lt;/a&gt;&amp;nbsp; GlaDos returns in the main story and Valve even included multiplayer this time around.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://t3chh3lp.com/storage/post-images/gaming/games/marvel-vs-capcom-3-box-art.jpg?__SQUARESPACE_CACHEVERSION=1289928803334&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://t3chh3lp.com/storage/post-images/gaming/games/marvel-vs-capcom-3-box-art.jpg?__SQUARESPACE_CACHEVERSION=1289928803334&quot; width=&quot;141&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Marvel Vs Capcom 3&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Multiplatform&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
A sequel to the 10 year old MVC2, this fighter should be high on any fighting fans list.&amp;nbsp; While not nearly as many characters on this roster as opposed to MVC2, gamers get to play as fan favorites Chris Redfield, Dante, and Deadpool along with surprises like Arthur (Ghouls and Ghosts) and Amaterasu (shame on you for not knowing where he&#39;s from.)&amp;nbsp; The game looks gorgeous and seems to be just as over-the-top crazy as you&#39;d expect it to be so definitely check this game out when it releases in March.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;*Note: Capcom you&#39;re hit and miss with DLC &lt;/em&gt;&lt;br /&gt;
&lt;em&gt;Great: Mega Man 9&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;Horrible: RE:5 DLC and MVC3 special bonus character dlc? (seriously you have to buy a special edition to unlock Jill and Shuma Gorath)&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://multiplayerblog.mtv.com/wp-content/uploads/2010/06/journey.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;111&quot; n4=&quot;true&quot; src=&quot;http://multiplayerblog.mtv.com/wp-content/uploads/2010/06/journey.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Journey&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;PSN&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Another artsy title from the makers of &lt;strong&gt;Flower &lt;/strong&gt;and &lt;strong&gt;Flow.&amp;nbsp; &lt;/strong&gt;I honestly have no idea what the game is about, but Flower was a great title and judging from their the makers track record, Journey looks to be cut from the same atmospheric vine. &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://spawnkill.com/wp-content/uploads/2010/12/MS.-SPLOSION-MAN-TEASER-noscale.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://spawnkill.com/wp-content/uploads/2010/12/MS.-SPLOSION-MAN-TEASER-noscale.jpg&quot; width=&quot;154&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Ms. Splosion Man&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;XBLA&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
A sequel to one of my favorite arcade titles, Ms. Splosion Man will hopefully be another dose of crazy platforming action.&amp;nbsp; After Twisted Pixel (creators) released Comic Jumper I felt they took a stepback gameplay wise.&amp;nbsp; Maybe Twisted Pixel realized their fans were unhappy with Comic Jumper and decided to give us what we wanted (even if we didn&#39;t know it) with this sequel.&amp;nbsp; Regardless of the reason, I&#39;m just thankful this game is coming out and you should be too. &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://bulk2.destructoid.com/ul/183372-header.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; n4=&quot;true&quot; src=&quot;http://bulk2.destructoid.com/ul/183372-header.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Last Guardian&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Playstation 3&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
From the creators of &lt;strong&gt;Ico &lt;/strong&gt;and &lt;strong&gt;Shadow of the Colossus.&lt;/strong&gt;&amp;nbsp; If you never played these two classics on PS2, don&#39;t worry because you can &lt;a href=&quot;http://www.amazon.com/ICO-Shadow-Colossus-Collection-Playstation-3/dp/B002I0J5FG/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1293828792&amp;amp;sr=8-1&quot;&gt;pre-order the collection&lt;/a&gt;&amp;nbsp;which rereleases in May.&amp;nbsp; My early nominee for Best Story of the year.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://playstationlifestyle.net/wp-content/uploads/2010/12/feature-Uncharted-3-Drake.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;87&quot; n4=&quot;true&quot; src=&quot;http://playstationlifestyle.net/wp-content/uploads/2010/12/feature-Uncharted-3-Drake.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Uncharted 3: Drake&#39;s Deception&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Playstation 3&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
One of the main reasons Xbox 360 owners want a PS3, the Uncharted series is one of the best 3rd person/action-platformers in this current age of consoles.&amp;nbsp; Uncharted 2 was truly epic so hopefully Uncharted 3 delivers!&lt;br /&gt;
&lt;br /&gt;
I could go on and on about all the upcoming titles that I&#39;m looking forward to, but I&#39;m sure you know most of them already and if not, here&#39;s more of the games I want (in list form):&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Nintendo 3DS (yes the whole system)&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;The Legend of Zelda: Skyward Sword&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Pokemon Black/White&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;LittleBigPlanet 2&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Twisted Metal&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Mortal Kombat&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Duke Nukem Forever&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;Dead Space 2&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Thanks for supporting me in 2010 and hopefully I&#39;ll be able to continue reviewing games and movies in the upcoming year!</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/8854437478678385421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2011s-best-upcoming-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8854437478678385421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/8854437478678385421'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2011s-best-upcoming-games.html' title='2011&#39;s Best Upcoming Games'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSgbQMwOMGjz1iWo_KiB9gUYmlGIhe4pC7eeJXVCjq_XhxJzhX7tqc_O2ZSBPJkd5MWEJguAAKZ_mdr116Kw43SDI0-SXO-3TNZqxI8K8IyCwiEAC8Djj-2jdZVg9s7-KmZz7_d-N5jjc/s72-c/mass_effect_3.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-1298378944659083658</id><published>2010-12-30T10:13:00.000-08:00</published><updated>2010-12-30T10:17:44.510-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2010 Game of the Year"/><category scheme="http://www.blogger.com/atom/ns#" term="James Award"/><category scheme="http://www.blogger.com/atom/ns#" term="Red Dead Redemption"/><title type='text'>2010&#39;s Game of the Year!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.cinemablend.com/images/gallery/s23529/red_dead_redemption_12692807009071.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://www.cinemablend.com/images/gallery/s23529/red_dead_redemption_12692807009071.jpg&quot; width=&quot;141&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Red Dead Redemption&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;By Rockstar Games (released 5/18)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Was there really any doubt as to what would win the game of the year?&amp;nbsp; Red Dead Redemption literally has something for everyone boasting impressive visuals, a stellar soundtrack, and one of the best stories of the year.&amp;nbsp; Many people thought of Red Dead Redemption as just another Grand Theft Auto clone and in all honesty, I don&#39;t disagree with that.&amp;nbsp; The real question though, is that a bad thing?&amp;nbsp; In my opinion, RDR nearly outshines GTA in everyway possible (aside from DLC but more on that later) trading in bustling cities for a more natural environment.&amp;nbsp; A lot of love went into developing this game and it&#39;s apparent from the moment you start the campaign.&amp;nbsp; Playing through the story you meet a colorful cast of characters who (in my opinion of course) are much more likeable then GTA&#39;s roster, though that&#39;s not to take anything away from that games characters.&amp;nbsp; Besides the people you&#39;ll meet, Red Dead is incredibly atmospheric and every bit of the game seems to compliment eachothers strengths.&amp;nbsp; Many people specifically bring up when John Marston&#39;s (main character) enters into Mexico as one of the most epic moments this year and I couldn&#39;t agree more.&amp;nbsp; Rather then give you a link to a video I&#39;d much prefer you experience it yourself and do yourself two favors by not getting off your horse and taking your time getting to your destination.&amp;nbsp; Aside from the single-player, Rockstar seemed to get the multiplayer right this time around bringing multiple gametypes and surprisingly fun shootouts.&amp;nbsp; If competitive gaming isn&#39;t your thing, maybe you and a gang of your friends playing cooperatively is!&amp;nbsp; You, alongside 3 friends get several missions&amp;nbsp;varying from storming gang hideouts, to escorting caravans.&amp;nbsp; Red Dead also recently released some new DLC titled &lt;strong&gt;Undead Nightmare&lt;/strong&gt; which introduces zombies along with other beasts of fantasy and as we all know, &lt;strong&gt;everythings better when Zombies are involved.&lt;/strong&gt;&amp;nbsp; I could go on and on praising this game but instead, check out &lt;a href=&quot;http://www.metacritic.com/game/xbox-360/red-dead-redemption&quot;&gt;metacritic&lt;/a&gt;&amp;nbsp;or play the game yourself to see why it&#39;s won so many awards.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.unwinnable.com/wp-content/uploads/2010/12/Mass-Effect-2-PS3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://www.unwinnable.com/wp-content/uploads/2010/12/Mass-Effect-2-PS3.jpg&quot; width=&quot;173&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;em&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Runner Up&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;strong&gt;&lt;u&gt;Mass Effect 2&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;ul&gt;&lt;li style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;I loved it&lt;/li&gt;
&lt;li style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;I&#39;ve written two articles about it already&lt;/li&gt;
&lt;li style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;Out on PC, Xbox 360, and next month PS3&lt;/li&gt;
&lt;li&gt;Why talk about it more?&amp;nbsp; Go play it!&lt;/li&gt;
&lt;/ul&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/1298378944659083658/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-game-of-year.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1298378944659083658'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/1298378944659083658'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-game-of-year.html' title='2010&#39;s Game of the Year!'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-7432379433117949894</id><published>2010-12-29T10:24:00.000-08:00</published><updated>2010-12-29T10:28:09.326-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2010 Disappointment"/><category scheme="http://www.blogger.com/atom/ns#" term="James Award"/><title type='text'>2010&#39;s Most Disappointing Game</title><content type='html'>Before I say which game was the biggest disappointment this year let me first make a couple things clear:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;These games are &lt;strong&gt;NOT BAD! &lt;/strong&gt;They just didn&#39;t live up to my expectations.&lt;/li&gt;
&lt;li&gt;This is &lt;strong&gt;my opinion&lt;/strong&gt;.&amp;nbsp; Take your fanboyism somewhere else if you disagree.&lt;/li&gt;
&lt;/ul&gt;With that out of the way, I regretfully bring you 2010&#39;s biggest letdowns.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://files.g4tv.com/ImageDb3/235162_S/Fable-3-Box-Art-Reveals-PC-Version.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://files.g4tv.com/ImageDb3/235162_S/Fable-3-Box-Art-Reveals-PC-Version.jpg&quot; width=&quot;141&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;u&gt;Fable III&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;By Lionhead Studios (released 10/26)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Fable and Xbox go hand in hand like God of War with Playstation or Mario with Nintendo.&amp;nbsp; Obviously, Fable comes nowhere near as good as the other two franchises named but the point is still valid that Fable has and will most likely always be a Microsoft exclusive.&amp;nbsp; With that being said, Fable was supposed to be this incredible title that Peter Molyneux (designer) hyped up.&amp;nbsp; Each year his games were&amp;nbsp;letdowns but they still very enjoyable.&amp;nbsp; I actually played through Fable 2 a couple times and enjoyed it&#39;s hokey humor so naturally, I was looking forward to it&#39;s sequel.&amp;nbsp; Sadly, I feel like Fable 3 seemed to be more of the same but whereas some games did it successfully (see Fallout: New Vegas) Fable 3 actually seemed worse off.&amp;nbsp; Yes your decisions more greatly affect the outcome of Albion and true the graphics are better but what else has evolved since Fable 2 came out two years ago?&amp;nbsp; Even in the graphical department it seemed to be only a minor improvement.&amp;nbsp; The combat seems largely unchanged and you now have an infinite amount of magic.&amp;nbsp; With your ability to consistently spam magic, you can quickly dispose of waves of enemies as you troll through the sadly boring world.&amp;nbsp; I tried my hardest to finish the game but I could never play more then one hour without &lt;strong&gt;fighting to stay awake.&amp;nbsp; &lt;/strong&gt;Don&#39;t get me wrong, I&#39;ve gotten well past halfway through but it&#39;s a chore playing this title and at the end of the day, games are meant to be fun.&amp;nbsp; Fable 2 = Fun.&amp;nbsp; Fable 3 = Nyquil.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;*I&#39;m aware of the fact that Fable 3 has gotten relatively favorable scores garnering an &lt;/span&gt;&lt;a href=&quot;http://www.metacritic.com/game/xbox-360/fable-iii&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;80 overall&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&amp;nbsp;on Metacritic.&amp;nbsp; Doesn&#39;t change the fact that I don&#39;t like it.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Honorable Mentions: &lt;strong&gt;Gran Turismo 5, Comic Jumper, 70% of the games on the Kinect and Playstation Move, and Alan Wake.&lt;/strong&gt;&lt;/span&gt;&lt;/em&gt;</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/7432379433117949894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-most-disappointing-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/7432379433117949894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/7432379433117949894'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-most-disappointing-game.html' title='2010&#39;s Most Disappointing Game'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2682567867861594911.post-5825150345355434356</id><published>2010-12-28T10:14:00.000-08:00</published><updated>2010-12-28T10:14:36.573-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2010 Best"/><category scheme="http://www.blogger.com/atom/ns#" term="Dance Central"/><category scheme="http://www.blogger.com/atom/ns#" term="James Award"/><category scheme="http://www.blogger.com/atom/ns#" term="Kinect"/><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>2010&#39;s Xbox 360 Game of the Year</title><content type='html'>&lt;div style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;&quot;&gt;&lt;a href=&quot;http://xbox360media.ign.com/xbox360/image/article/104/1046674/masseffect2_1258506784.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/104/1046674/masseffect2_1258506784.jpg&quot; width=&quot;140&quot; /&gt;&lt;/a&gt;&lt;strong&gt;&lt;u&gt;Mass Effect 2&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Bioware (released 1/26)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
While it&#39;s a known fact that Mass Effect 2 is coming to PS3&#39;s next year, let me remind everyone that it was an Xbox 360 exclusive (and available for as low as $10 new.)&amp;nbsp; Granted it&#39;s also available for PCs, I&#39;m a console gamer so that point is irrelevant to me.&amp;nbsp; I already stated in one of my &lt;a href=&quot;http://jamesmanguyperson.blogspot.com/2010/03/mass-effect-2-review-xbox-360.html&quot;&gt;earlier reviews&lt;/a&gt;&amp;nbsp;that &lt;strong&gt;I never played through Mass Effect 1, &lt;/strong&gt;so for me to recognize it as not only one of the best 360 games of the year, but one of the best games of the year truly shows what a masterpiece Bioware has made.&amp;nbsp; Incredible storytelling, beautiful graphics and set pieces, talented voiceovers, and great combat are only pieces of what make Mass Effect 2 one of my favorite games of the year.&amp;nbsp;&amp;nbsp;Throw in&amp;nbsp;a customizeable story, tons of side quests, and stellar DLC and you&#39;re left with a title that every gamer should play.&amp;nbsp; I could go on and on about every detail that makes Mass Effect 2 great, but there really is no excuse as to why any gamer shouldn&#39;t play this game now.&amp;nbsp; Well..unless you only own the Wii.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
*&lt;em&gt;Wii gamers you have &lt;strong&gt;nothing to gripe about!&amp;nbsp; &lt;/strong&gt;You have Donkey Kong Country Returns, Super Mario Galaxy 2, and Epic Mickey this year so shut up about me not giving them any love!&amp;nbsp; &lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://upload.wikimedia.org/wikipedia/en/thumb/9/9d/Dance_Central_boxart.png/250px-Dance_Central_boxart.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; n4=&quot;true&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/thumb/9/9d/Dance_Central_boxart.png/250px-Dance_Central_boxart.png&quot; width=&quot;139&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;em&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Runner Up&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;&lt;u&gt;Dance Central&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Seriously James?&amp;nbsp; &lt;/em&gt;Well..Yeah!&amp;nbsp; Let&#39;s think about this really, can you name another title that is single-handedly selling an $150 piece of equipment?&amp;nbsp; (&lt;span style=&quot;color: red;&quot;&gt;If you can then good for you!&lt;/span&gt;&lt;span style=&quot;color: black;&quot;&gt;)&amp;nbsp; &lt;/span&gt;People who don&#39;t normally play games talk about wanting to try that &lt;em&gt;dancing game with the &lt;strong&gt;connects&lt;/strong&gt;&lt;/em&gt;.&amp;nbsp; I saw the &lt;a href=&quot;http://www.youtube.com/watch?v=0OT1eI96fBk&quot;&gt;hilarious looking demo&lt;/a&gt;&amp;nbsp;during E3 and didn&#39;t think anything about the game, but after reading some reviews decided to make the purchase.&amp;nbsp; Not only does Dance Central seem to perfectly capture your movements, but its an insane amount of fun!&amp;nbsp; I don&#39;t dance and I know a lot of my friends don&#39;t, but once we pop this game in it doesn&#39;t even matter.&amp;nbsp; Halo Reach is definitely a fantastic shooter, but Dance Central is something everyone can play and I truly found it the more enjoyable of the two.&amp;nbsp; Then again, if you&#39;re not social/unfriendly/shy/a loner then Dance Central isn&#39;t for you.&amp;nbsp; Me on the other hand?&amp;nbsp; Love it.</content><link rel='replies' type='application/atom+xml' href='http://jamesmanguyperson.blogspot.com/feeds/5825150345355434356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-xbox-360-game-of-year.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5825150345355434356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2682567867861594911/posts/default/5825150345355434356'/><link rel='alternate' type='text/html' href='http://jamesmanguyperson.blogspot.com/2010/12/2010s-xbox-360-game-of-year.html' title='2010&#39;s Xbox 360 Game of the Year'/><author><name>James Damian</name><uri>http://www.blogger.com/profile/04650448075360214971</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9yMwZfDsgaOZBoYqA2pmV4dqp-nV7wJmhCGrIjmYpgvPVUsop3Tzpq2ebOxnjkvuWzxfngWuqBi8VVFvuOXl4LALHVJtrAsWkHHiC9eclbqvPd_0RDmmlWYkw2gzVQkg/s220/200451_1319058833060_1728472859_526249_3350341_n.jpg'/></author><thr:total>0</thr:total></entry></feed>