<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;AkUBQ3o-eCp7ImA9WhRVGE8.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805</id><updated>2012-01-17T11:24:12.450-08:00</updated><category term="Videos" /><category term="Tournaments" /><category term="Hero Guides" /><category term="HoN Info" /><category term="Previews" /><category term="Patches" /><category term="Other" /><category term="Leaks" /><category term="Mods" /><category term="Spotlights" /><title>Heroes of Newerth Gaming - HoN Gamer</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://hongamer.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>189</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/Iaab" /><feedburner:info uri="blogspot/iaab" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DU4BRXoyeyp7ImA9WhRVGE0.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-2339294165846284462</id><published>2012-01-17T05:45:00.001-08:00</published><updated>2012-01-17T05:45:54.493-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-17T05:45:54.493-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Spotlights" /><title>HoN Hero Spotlight: Gravekeeper</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/HC5xFR8BzOcnIIIvOd0LjYLkX9E/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HC5xFR8BzOcnIIIvOd0LjYLkX9E/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/HC5xFR8BzOcnIIIvOd0LjYLkX9E/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HC5xFR8BzOcnIIIvOd0LjYLkX9E/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/wk_-RzIoWD8" width="560"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-2339294165846284462?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/cWaVcle68Mg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/2339294165846284462/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/hon-hero-spotlight-gravekeeper.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2339294165846284462?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2339294165846284462?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/cWaVcle68Mg/hon-hero-spotlight-gravekeeper.html" title="HoN Hero Spotlight: Gravekeeper" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/wk_-RzIoWD8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/hon-hero-spotlight-gravekeeper.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8MQH07cSp7ImA9WhRVFEQ.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-4555083916689062433</id><published>2012-01-13T14:48:00.000-08:00</published><updated>2012-01-13T14:48:01.309-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T14:48:01.309-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Previews" /><title>Hero Teaser: Gravekeeper</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/vx-N-eMQJa5Nr5nOB7qs0gD9jv0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vx-N-eMQJa5Nr5nOB7qs0gD9jv0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/vx-N-eMQJa5Nr5nOB7qs0gD9jv0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vx-N-eMQJa5Nr5nOB7qs0gD9jv0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div id="post_message_14794783"&gt;
&lt;div align="center"&gt;

      &lt;a href="http://i.imgur.com/x3GCN.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/x3GCN.jpg?4194" /&gt;&lt;/a&gt;     &lt;br /&gt;
&lt;br /&gt;
     &lt;/div&gt;
Gravekeeper is a ranged intelligence hero who calls upon the 
dead to aid him in battle!  Gravekeeper is effective at skirting around 
the edges of the battlefield harassing his enemies with the dead 
themselves.  The more death around him, the more potential Gravekeeper 
has to unleash unparalleled havoc!&lt;br /&gt;
&lt;br /&gt;
&lt;div align="center"&gt;
Abilities Teaser:&lt;br /&gt;
&lt;br /&gt;

      &lt;a href="http://i.imgur.com/cguCV.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/cguCV.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
Corpse Toss&lt;br /&gt;

&lt;br /&gt;
      &lt;a href="http://i.imgur.com/UsWWy.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/UsWWy.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Corpse Explosion&lt;br /&gt;
&lt;br /&gt;


      &lt;a href="http://i.imgur.com/5KQB2.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/5KQB2.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
Defiling Touch&lt;br /&gt;
&lt;br /&gt;

&lt;a href="http://i.imgur.com/q5WAO.jpg" target="_blank"&gt;&lt;img alt="" border="0" src="http://i.imgur.com/q5WAO.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Zombie Apocalypse&lt;br /&gt;
&lt;br /&gt;&lt;div align="left"&gt;
Look forward to seeing Gravekeeper's Defiling Touch in the hero spotlight coming soon!&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-4555083916689062433?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/HFrzFwOkrOY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/4555083916689062433/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/hero-teaser-gravekeeper.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4555083916689062433?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4555083916689062433?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/HFrzFwOkrOY/hero-teaser-gravekeeper.html" title="Hero Teaser: Gravekeeper" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/hero-teaser-gravekeeper.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04EQXkycSp7ImA9WhRVFEs.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-6547885818290373879</id><published>2012-01-13T06:41:00.000-08:00</published><updated>2012-01-13T06:45:00.799-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T06:45:00.799-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Leaks" /><title>New Dark Lady Alt</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2Wx0RhuRTbC2FgFMQ_NAFihBIPs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2Wx0RhuRTbC2FgFMQ_NAFihBIPs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2Wx0RhuRTbC2FgFMQ_NAFihBIPs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2Wx0RhuRTbC2FgFMQ_NAFihBIPs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;span style="font-size: large;"&gt;The new upcoming Dark Lady alternate avatar:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Shop Screen Display&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.heroesofnewerth.ru/images/shot00uiu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.heroesofnewerth.ru/images/shot00uiu.jpg" width="295" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Full Screen with Price&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i41.tinypic.com/21ou6mc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://i41.tinypic.com/21ou6mc.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-6547885818290373879?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/L-rOdaAUU_g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/6547885818290373879/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/dark-lady-alt.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6547885818290373879?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6547885818290373879?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/L-rOdaAUU_g/dark-lady-alt.html" title="New Dark Lady Alt" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i41.tinypic.com/21ou6mc_th.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/dark-lady-alt.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEUGRXg8fCp7ImA9WhRVFEs.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-4125868958833775363</id><published>2012-01-13T06:34:00.000-08:00</published><updated>2012-01-13T06:50:24.674-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T06:50:24.674-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patches" /><title>2.5.6 Patch Notes - Phoenix Ra</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_zXF9TqCgP8a-RbKxDFk2DxgA9s/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_zXF9TqCgP8a-RbKxDFk2DxgA9s/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_zXF9TqCgP8a-RbKxDFk2DxgA9s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_zXF9TqCgP8a-RbKxDFk2DxgA9s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://moonymage.deviantart.com/" style="margin-left: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img alt="" border="0" height="250" src="http://fc09.deviantart.net/fs70/f/2012/013/9/9/heroes_of_newerth_2_5_6_patch_by_moonymage-d4m6w39.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div id="post_message_14792794"&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: yellow;"&gt;&lt;b&gt;Version 2.5.6&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
------------&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The current Free Heroes were changed. The current available list is as follows:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/CorruptedDisciple.jpg" title="CorruptedDisciple" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Corrupted Disciple&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/MoonQueen.jpg" title="MoonQueen" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Moon Queen&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Hammerstorm.jpg" title="Hammerstorm" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Hammerstorm&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Predator.jpg" title="Predator" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Predator&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Nighthound.jpg" title="Nighthound" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Night Hound&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Kraken.jpg" title="Kraken" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Kraken&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Balphagore.jpg" title="Balphagore" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Balphagore&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Behemoth.jpg" title="Behemoth" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Behemoth&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/WitchSlayer.jpg" title="WitchSlayer" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Witch Slayer&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Chipper.jpg" title="Chipper" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Chipper&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Slither.jpg" title="Slither" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Slither&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/bomb.png" title="Bombardier" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Bombardier&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Demented.jpg" title="Demented" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Demented Shaman&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Empath.jpg" title="Empath" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Empath&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Voodoo.jpg" title="Voodoo" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Voodoo Jester&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Groups with less than 1150 MMR should have an easier time finding a match now&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;If a matchmaking game ends prematurely 
(whether due to an early remake or a player fails to connect) any groups
 who were in the match should now be able to re-queue and leave off at 
their previous wait time&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;A message will be broadcast notifying the group when they have been re-placed into the queue&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Made a few changes to how point gain/losses 
are adjusted for team mates if there is a leaver on the team, it's now a
 bit more lenient in terms of what conditions must be true in order for 
the team with the disconnected player(s) to receive an adjustment&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Made some adjustments to match fidelity 
slider, selecting "Fairer Matches" should now do a bit better job at 
finding other groups close to the skill range of the group that selected
 this option&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The UI should now remember the match fidelity slider setting selected when creating a group and entering the queue&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Greatly improved how the game client re-connects to game servers&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Players should no longer have to type 
"Reconnect" on the console or re-login manually as the client will 
automatically try to reconnect to the game server.  Players can still 
reconnect by re-logging or typing reconnect, but they will no longer 
have to do this, they can simply wait for the reconnect dialogue to 
display&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Gold gained from creeps and neutrals now normalizes over time&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;An example: Two heroes farm a lane for
 20 minutes getting equal creep kills. Before, their gold values would 
have differed greatly. Now, they will have nearly equal amounts of gold.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt;Amun-Ra&lt;/span&gt; Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Phoenix Ra&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;&lt;b style="color: black;"&gt;Phoenix Ra Screenshot: &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.heroesofnewerth.ru/images/shot00wuw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.heroesofnewerth.ru/images/shot00wuw.jpg" width="295" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: deepskyblue;"&gt;&lt;span style="color: black;"&gt;Concept Art:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://28.media.tumblr.com/tumblr_lxpd7muc3U1r9ztk6o1_500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="314" src="http://28.media.tumblr.com/tumblr_lxpd7muc3U1r9ztk6o1_500.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style="color: deepskyblue;"&gt;&lt;span style="color: black;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: deepskyblue;"&gt;&lt;span style="color: black;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: deepskyblue;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;
   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-4125868958833775363?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/WoVqjnLgla0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/4125868958833775363/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/256-patch-notes-phoenix-ra.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4125868958833775363?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4125868958833775363?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/WoVqjnLgla0/256-patch-notes-phoenix-ra.html" title="2.5.6 Patch Notes - Phoenix Ra" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/256-patch-notes-phoenix-ra.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0IBRH4_eCp7ImA9WhRVFE4.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-1084858885162727107</id><published>2012-01-12T23:25:00.001-08:00</published><updated>2012-01-12T23:25:55.040-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-12T23:25:55.040-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="HoN Info" /><title>Balance in the Works!</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sieQDnzKfXuqjAXky07NBIY0ugk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sieQDnzKfXuqjAXky07NBIY0ugk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sieQDnzKfXuqjAXky07NBIY0ugk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sieQDnzKfXuqjAXky07NBIY0ugk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Many of you don't know that a HUGE balance patch is in the works but  
there is! There have been countless messages to go over in general  
discussion, balance forums, competitor forums, tournaments, IMs, and  
emails which have all been extremely helpful in creating the upcoming  
patch. Going through all of these sources takes considerable time (and  
we try to give attention to every source!) to get a good basis of what  
needs to change, what could change, and what should not change. Even  
after making this list we want more then theory crafting, we put our  
changes into extensive testing to make sure we are making proper balance
  decisions.&lt;br /&gt;
&lt;br /&gt;
For your patience here's a sneak peak of &lt;u&gt;some&lt;/u&gt; balance changes expected to come:&lt;br /&gt;
&lt;span style="color: lime;"&gt;&lt;br /&gt;
Gemini&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Fire and Ice will require both dogs to channel&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;There have been many complaints of how hard it is to kill Gemini and 
 we agree! This change alone should help remedy much of that. Other 
areas  to be looked at are movespeed and stats transfer.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;Midas&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Lion's Pride will have healing reduced&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Midas is a hero that many people, including us, would say needs a nerf and most agree that the heal is the biggest problem.&lt;/i&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;&lt;br /&gt;
Zephyr&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Reducing the amount zephyr can heal&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Zephyr's survivability is a little too high, as evidenced both by our observations of competitive play and community feedback.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;Monarch&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Reducing the cast range on Crippling Pollen from 550 to 500&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Crippling Pollen started with a higher cast range when compared  
similar spells. Although only higher by 50 it becomes much easier to  
snag those heroes trying to attack from 600 range.&lt;/i&gt; &lt;i&gt;This slight touch on the spell seems to put it back into place.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;Ring of Sorcery&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Slightly increasing the manacost to activate&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Typically purchased selfishly this items focus is meant to be a team 
 item (like astrolabe and energizer). Increasing the mana cost will make
  it less effective for the individual to use.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;HotBL&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;- Expect changes to come! A big thanks to everyone who contributed on the balance forums for this one!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;Too effective at all points in the game we're hoping to release a new
  concept to this item that will keep it's current effectiveness in  
helping carries farm during the mid game but not make it impossible for 
 other heroes to kill a hero with an early HotBL.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Our expected release date is Jan 27th. Many thanks to all our testers and everyone else who has helped contribute.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-1084858885162727107?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/T_Sn_uGZwDw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/1084858885162727107/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/balance-in-works.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/1084858885162727107?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/1084858885162727107?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/T_Sn_uGZwDw/balance-in-works.html" title="Balance in the Works!" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/balance-in-works.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQCRnc-fCp7ImA9WhRWGEg.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-3953743995489337379</id><published>2012-01-06T05:13:00.000-08:00</published><updated>2012-01-06T05:26:07.954-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-06T05:26:07.954-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patches" /><title>2.5.4 Patch Notes - Artesia</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Qt4JuEWPw1Dfpwoe_bNHHIEdCw8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Qt4JuEWPw1Dfpwoe_bNHHIEdCw8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://moonymage.deviantart.com/" style="margin-left: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img alt="" border="0" height="250" src="http://fc01.deviantart.net/fs70/f/2012/006/a/0/heroes_of_newerth_2_5_4_patch_by_moonymage-d4lgu56.png" width="400" /&gt;&lt;br /&gt;
&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: red;"&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Heroes Of Newerth Patch 2.5.4 Changelog&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
------------&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The current Free Heroes were changed. The current available list is as follows:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Soulstealer.jpg" title="Soulstealer" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Soulstealer &lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Silhouette.jpg" title="Silhouette" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Silhouette&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Defiler.jpg" title="Defiler" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Defiler&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Tremble.jpg" title="Tremble" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Tremble&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Andromeda.jpg" title="Andromeda" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Andromeda&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Blacksmith.jpg" title="Blacksmith" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Blacksmith&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pollywog.jpg" title="Pollywog" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Pollywog Priest&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Nymphora.jpg" title="Nymphora" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Nymphora&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Vindicator.jpg" title="Vindicator" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Vindicator&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gladiator.JPG" title="Gladiator" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Gladiator&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Devourer.jpg" title="Devourer" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Devourer&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pestilence.jpg" title="Pestilence" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Pestilence&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Magmus.jpg" title="Magmus" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Magmus&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pebbles.jpg" title="Pebbles" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Pebbles&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Rampage.jpg" title="Rampage" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Rampage&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new Early Access Hero: &lt;span style="color: deepskyblue;"&gt;Artesia&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Added a new Limited Edition Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Arcannis&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt; Wildsoul &lt;/span&gt;Alt Avatar: &lt;span style="color: deepskyblue;"&gt; Arctic Wildsoul&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Christmas Music has been removed&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Monarch &lt;/span&gt;is now pickable in Tournament Mode&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Minor tweaks to Dumpster and Fist of Sol Taunts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;NEW Artic Wildsoul Alt Avatar &lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://img194.imageshack.us/img194/3139/wsalt.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="197" src="http://img194.imageshack.us/img194/3139/wsalt.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;UPDATE:&lt;/b&gt; There is a new Bubbles Alt Avatar not mentioned in the patch notes, maybe S2 accidentally leaked it. Anyway the alt avatar is apparently Captain America Bubbles.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.heroesofnewerth.ru/images/shot00iqi.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.heroesofnewerth.ru/images/shot00iqi.jpg" width="300" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-3953743995489337379?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/-UqE_QrXvOU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/3953743995489337379/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/254-patch-notes-artesia.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/3953743995489337379?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/3953743995489337379?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/-UqE_QrXvOU/254-patch-notes-artesia.html" title="2.5.4 Patch Notes - Artesia" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/254-patch-notes-artesia.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEDQXc9cCp7ImA9WhRWGEs.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-6368788324904545627</id><published>2012-01-05T14:46:00.000-08:00</published><updated>2012-01-06T08:17:50.968-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-06T08:17:50.968-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>BardUI++v1.32 - Bard User Interface Mod Collection</title><content type="html">
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&lt;span style="font-size: large;"&gt;&lt;b&gt;BardUI++v1.32&lt;/b&gt;&lt;/span&gt; &lt;span style="color: #444444;"&gt;(Compatible with HoN v2.*)&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: white;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="http://www.fileserve.com/file/4Cf6JC5/BardUI.rar" target="_blank"&gt;DOWNLOAD BARD UI HERE&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Features:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;SelfUI&lt;/b&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ SelfUI to show the default SelfUI panel or set it to Hidden to hide both.&lt;span style="color: black; font-size: small;"&gt; &lt;/span&gt;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;The purple bar is your current experience. When you click that it 
will close, click it again to open it (will be saved between matches).&lt;/li&gt;
&lt;li&gt;The extra button when the panel is opened is the Fast Share button 
(aka  Monkey Button), clicking this will share the courier with your 
whole  team, click again to un-share with your whole team.&lt;/li&gt;
&lt;li&gt;The Fast Share button will always be on the SelfUI if SelfUI is 
enabled (highest priority). If you hide the SelfUI it will be shown on 
the UnitUI portrait.&lt;/li&gt;
&lt;li&gt;Movable and scalable.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt; open&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i51.tinypic.com/219e3xc.jpg" /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
closed&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i53.tinypic.com/2uq2alt.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: black;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="color: black;"&gt;
&lt;span style="font-size: x-large;"&gt;&lt;b&gt;TeamUI&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;   Clicking on the panel will select your ally, clicking on the 
panel while targeting an item or skill works. As well as dropping an 
item on the panel, this gives the item to your ally.&lt;/li&gt;
&lt;li&gt;Clicking on the skills will close the skills, click again to open them  (will be saved between matches).&lt;/li&gt;
&lt;li&gt;Clicking on the small handout on the right side of the panel will 
open the Side Panel. The tooltips should provide enough information of 
what these do. The Add Friend button is hidden when somebody is already 
your friend.&lt;/li&gt;
&lt;li&gt;Each panel is individually movable. &lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Open&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;img alt="" border="0" src="http://i53.tinypic.com/2v95751.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Closed&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i54.tinypic.com/29dbghe.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
Side Panel&lt;br /&gt;
&lt;img alt="" border="0" src="http://i56.tinypic.com/2zsn29k.jpg" style="height: 347px; width: 260px;" /&gt;&lt;br /&gt;
&lt;div style="color: black;"&gt;
&lt;/div&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;Clock (Match Stats)&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;K = Kills, D = Deaths, A = Assists&lt;/li&gt;
&lt;li&gt;Creep = Creep Kills / Creep Denies&lt;/li&gt;
&lt;li&gt;Match Time &amp;amp; Time of Day&lt;/li&gt;
&lt;li&gt;Kills: L = Legion total, H = Hellbourne total&lt;/li&gt;
&lt;li&gt;Rune: Time left before the rune spawns.&lt;/li&gt;
&lt;li&gt;Enabling the Day / Night Timer will replace it with the default Rune Timer.&lt;/li&gt;
&lt;li&gt;Disable BardUI++ Clock to show the default Clock Panel&lt;/li&gt;
&lt;li&gt;Movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Clock with Hellbourne's Base HP bar + label&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i55.tinypic.com/p96hk.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;Clock with Day / Night Bar &amp;amp; Timer enabled&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i55.tinypic.com/v3dpu8.jpg" style="height: 41px; width: 318px;" /&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Scoreboard&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;'Menu' button opens the Game Menu (F10). Shift + Right click this button to go directly to BardUI++ options.&lt;/li&gt;
&lt;li&gt;All buttons have tooltips which  should provide enough information of what they do.&lt;/li&gt;
&lt;li&gt;The green column states the amount of kills for that player (the header for this column shows the total amount of kills)&lt;/li&gt;
&lt;li&gt;The red column states the amount of deaths for that player (the header for this column shows the total amount of deaths)&lt;/li&gt;
&lt;li&gt;The orange column states the amount of assist for that player (the 
header for this column shows the amount of towers left for that team)&lt;/li&gt;
&lt;li&gt;&lt;span style="color: orange;"&gt;Shift+Click on Hero Icon on your own team = Vote Kick that player.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: orange;"&gt;Shift+Click on Player Name on anybody = Quick Ban that player. This will let you write a reason why you are banning this player.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: orange;"&gt;Shift+Right Click on Player Name on anybody = Auto Quick Ban that player.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Toggle Scoreboard hotkey switches between Large &amp;amp; Small&lt;/li&gt;
&lt;li&gt;Option to add extra information (Level, Hero, KDA, time of ban, and MatchID) to the reason.&lt;/li&gt;
&lt;li&gt;Option to send a message to everybody saying that you just banned a player.&lt;/li&gt;
&lt;li&gt;Option to also ignore the same player that you banned (prevents chat messages in game to be seen from this player).&lt;/li&gt;
&lt;li&gt;Disable BardUI++ Scoreboard to show the default scoreboard.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Large&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i56.tinypic.com/1547imr.jpg" /&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Minimap&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ Minimap to show the default minimap.&lt;/li&gt;
&lt;li&gt;Disable the "Team Colors" button will get rid of the green/red 
circle in the top right corner (this button toggles the hero model 
colors between team based (green/red) and player based.&lt;/li&gt;
&lt;li&gt;Movable and scalable.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Minimap with a tiny border.&lt;/span&gt;&lt;/b&gt; (building icons are not shown on the minimap because this screenshot was taking during a replay)&lt;br /&gt;
&lt;img alt="" border="0" height="200" src="http://i53.tinypic.com/15xs6d3.jpg" style="height: 310px; width: 310px;" width="200" /&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;UnitUI&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ UnitUI to show the default UnitUI&lt;/li&gt;
&lt;li&gt;&lt;span style="color: orange;"&gt;Clicking on your level (bottom left of the portrait) will toggle the Ability Queue System (default hotkey is L)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;The yellow border around your gold means that you're able to shop 
(if its not yellow, the items you buy will go into your stash).&lt;/li&gt;
&lt;li&gt;Ctrl+Right-Click to swap an item to your stash (only when near the base shop).&lt;/li&gt;
&lt;li&gt;Ctrl+Shift+Right-Click to sell an item (can be done from anywhere).&lt;/li&gt;
&lt;li&gt;You can also buyback by shift + left clicking your gold (the tooltip shows the buyback amount).&lt;/li&gt;
&lt;li&gt;You can target skills and items on your portrait.&lt;/li&gt;
&lt;li&gt;Most of the options speak for itself&lt;/li&gt;
&lt;li&gt;Options that affects your inventory also affects your Stash.&lt;/li&gt;
&lt;li&gt;When disabling the 3D portrait it will only show the unit's icon.&lt;/li&gt;
&lt;li&gt;The Fast Share button will automatically be toggled on if you hide 
the SelfUI (and the death timer and buyback button will also show up on 
your UnitUI). When you disable the UnitUI there will be an movable Fast 
Share button.&lt;/li&gt;
&lt;li&gt;The pH and mH values are Physical Effective HP and Magical Effective
 HP. These values are calculated from your current HP and your physical 
and magical armor values.&lt;/li&gt;
&lt;li&gt;The UnitUI and your Inventory are individually movable. Stats will always be aligned left of your UnitUI.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Ability Queue System&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
The first number is the amount of free skill points you have, if this is
 higher then 0 it will have an orange border and a glowing effect.&lt;br /&gt;
The other buttons are LevelUp buttons for your stats and the rest of your skills.&lt;br /&gt;
&lt;br /&gt;
The panel will automatically hide if you have no free skill points, so to queue abilities you need to toggle it.&lt;br /&gt;
This can be done by either clicking on your level at bottom left of the portrait or using the default hotkey which is L.&lt;br /&gt;
When you toggle the Ability Queue System and you have no free skill  
points to spend, clicking on the LevelUp buttons will queue you  
abilities.&lt;br /&gt;
Right clicking an ability will add a persistent skill block  (this is 
indicated by an orange border) which will stay there until the  skill 
has been maxed.&lt;br /&gt;
Clicking a skill block in the queue above the LevelUp buttons will remove it from the queue.&lt;br /&gt;
&lt;br /&gt;
See one of the screenshots for an example, in this  example you will max
 your ultimate first, then your first, then your  second, then your 
third skill and as last your stats, this way you have  all your 
abilities and stats queued up with only 5 skill blocks. This is possible
 because if a persistent  skill block cannot be leveled up when you get 
another skill point, it will look at the next one until  one is found 
that can be leveled up.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Stats open and Ability Queue System open&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="121" src="http://i51.tinypic.com/23tm341.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Stats closed, but Ability Queue System open&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="148" src="http://i55.tinypic.com/23ur0j5.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Stats open, but Ability Queue System closed and &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: medium;"&gt;skills &amp;amp; HP/MP bars swapped&lt;/span&gt;&lt;/b&gt; (and the HP/MP values have the new text outline)&lt;br /&gt;
&lt;img alt="" border="0" height="77" src="http://i54.tinypic.com/348hpc5.jpg" width="400" /&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;&amp;nbsp;

&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Command Panel&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable the BardUI++ Command Panel to show the default Command Panel&lt;/li&gt;
&lt;li&gt;Movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Commands enabled&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i54.tinypic.com/vpug0o.jpg" style="height: 125px; width: 184px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Move/Attack/Stop/Hold &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: medium;"&gt;Commands disabled, taunt disabled&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i52.tinypic.com/b9isgh.jpg" /&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;TargetUI&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ TargetUI to show the default TargetUI&lt;/li&gt;
&lt;li&gt;When using the option 'keep the TargetUI open after you lost sight 
of your target' will show a green or red border around your target's 
name. Green means you have vision of it and will be updated. Red means 
you have lost sight of your target and will not be updated anymore. When
 disabled the border will have the default color.&lt;/li&gt;
&lt;li&gt;Setting up a hotkey is not required but then you can't clear/hide 
the TargetUI once you have selected something. When setting up a hotkey 
that other mods use as well will likely break their functionality.&lt;/li&gt;
&lt;li&gt;Green portrait border = ally, Red portrait border = enemy, White 
portrait border = neutral. When selecting a hero it will have it's 
player color.&lt;/li&gt;
&lt;li&gt;Most of the other options speak for itself&lt;/li&gt;
&lt;li&gt;Movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;TargetUI when selecting an ally creep&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i55.tinypic.com/1zdx1s2.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;TargetUI when selecting an enemy building&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i52.tinypic.com/2gvod4m.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;TargetUI when selecting a hero&lt;/span&gt;&lt;/b&gt; The red border means that the window isn't updating anymore because you have lost sight of this unit.&lt;br /&gt;
&lt;img alt="" border="0" src="http://i54.tinypic.com/2wgvt02.jpg" style="height: 181px; width: 264px;" /&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;MultiSelectUI&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ MultiSelect UI to show the default MultiSelect UI&lt;/li&gt;
&lt;li&gt;White border = neutral&lt;/li&gt;
&lt;li&gt;Yellow border = ally&lt;/li&gt;
&lt;li&gt;Red border = enemy&lt;/li&gt;
&lt;li&gt;Green border = controllable unit (except for neutrals its still white)&lt;/li&gt;
&lt;li&gt;Yellow glow + yellow border = currently active controllable unit&lt;/li&gt;
&lt;li&gt;Use tab to cycle through your selection&lt;/li&gt;
&lt;li&gt;Right click or Shift + Click an icon to deselect that unit&lt;/li&gt;
&lt;li&gt;Click an icon to control that unit&lt;/li&gt;
&lt;li&gt;Movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;MultiSelectUI&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i53.tinypic.com/2nbvomh.jpg" style="height: 144px; width: 237px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Stash&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ Stash to show the default Stash&lt;/li&gt;
&lt;li&gt;Inherits the same options you use for your inventory (configured at UnitUI settings)&lt;/li&gt;
&lt;li&gt;Click an auto combined item to disassemble it.&lt;/li&gt;
&lt;li&gt;Ctrl+Right-Click to swap the item to your inventory (only when near the base shop).&lt;/li&gt;
&lt;li&gt;Ctrl+Shift+Right-Click to sell an item (can be done from anywhere).&lt;/li&gt;
&lt;li&gt;Movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Stash&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i56.tinypic.com/23r7j39.jpg" style="height: 125px; width: 184px;" /&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Chat&lt;/b&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ Chat to show the default Chat&lt;/li&gt;
&lt;li&gt;Movable and re-sizable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Chat History (Z)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="42" src="http://i54.tinypic.com/4r45zd.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;TeamChat (Enter)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="22" src="http://i52.tinypic.com/2u8lcg1.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;AllChat (Shift+Enter)&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;img alt="" border="0" height="21" src="http://i56.tinypic.com/11mdevp.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Attack Modifiers&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-large;"&gt; New in v1.30!&lt;/span&gt;&lt;span style="color: black; font-size: large;"&gt;&lt;br /&gt;
 &lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable BardUI++ Attack Modifiers to show the default Attack Modifiers&lt;/li&gt;
&lt;li&gt;To select an Attack Modifier you can click on its icons, or by using one of the cycling hotkeys (default , and .)&lt;/li&gt;
&lt;li&gt;When mousing over an icon it will show what it does in a tooltip, this can disabled in the options.&lt;/li&gt;
&lt;li&gt;Padding is the amount of pixels the Attack Modifiers are apart from each other&lt;/li&gt;
&lt;li&gt;The Orientation defines in what way the Attack Modifiers are aligned.&lt;/li&gt;
&lt;li&gt;Movable and scalable.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Attack Modifiers&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i52.tinypic.com/10sc2zq.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Attack Modifiers showing a tooltip and with a padding of 1 pixel&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="30" src="http://i51.tinypic.com/352kis7.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Vertical Attack Modifiers&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i52.tinypic.com/102v3vp.jpg" style="height: 126px; width: 38px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Respawn, Rune and Custom Announcers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Disable Respawn Announcer to not display the local message.&lt;/li&gt;
&lt;li&gt;Disable Rune Announcer to not display the local message.&lt;/li&gt;
&lt;li&gt;Disable "Announce seconds before the rune is spawned" to display the
 message at spawn time, instead of x seconds before. Same for Custom 
Announcer.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Respawn Announcer&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="14" src="http://i54.tinypic.com/2w3rxc9.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Rune Announcer&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;img alt="" border="0" height="15" src="http://i53.tinypic.com/2je8i09.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Custom Announcer&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="14" src="http://i55.tinypic.com/o51hyr.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;Miss Buttons&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Button padding is the amount of pixels the buttons are apart from each other&lt;/li&gt;
&lt;li&gt;The Orientation defines in what way the buttons are aligned.&lt;/li&gt;
&lt;li&gt;'Button x label' is the text that's visible on the button&lt;/li&gt;
&lt;li&gt;'Button x left' is the text that will be send to team chat when clicked with the left mouse button.&lt;/li&gt;
&lt;li&gt;'Button x right' is the text that will be send to team chat when clicked with the right mouse button.&lt;/li&gt;
&lt;li&gt;A total of 10 buttons are configurable.&lt;/li&gt;
&lt;li&gt;Both left &amp;amp; right click functions can be bound to a hotkey.&lt;/li&gt;
&lt;li&gt;Disabling a button will hide it from the group.&lt;/li&gt;
&lt;li&gt;Movable and scalable.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Miss Buttons (default)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i55.tinypic.com/2i20bit.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;My Custom Miss Buttons&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i56.tinypic.com/1zowbw3.jpg" style="height: 232px; width: 24px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;Buff Bars&lt;/span&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Green = Buff (dispellable)&lt;/li&gt;
&lt;li&gt;Blue = Buff or Debuff but not dispellable&lt;/li&gt;
&lt;li&gt;Red = Debuff (dispellable)&lt;/li&gt;
&lt;li&gt;Has time + Bright color = Normal Buff or Debuff&lt;/li&gt;
&lt;li&gt;No time + Dull color = Aura&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;Bar padding is the amount of pixels the buttons are apart from each other&lt;/li&gt;
&lt;li&gt;Buff bar stacking direction sets in what way the bars stack on top 
of each other. Upwards means they start at the bottom and end at the 
top. Vice versa for Downwards.&lt;/li&gt;
&lt;li&gt;Disable Buff Bars to hide them.&lt;/li&gt;
&lt;li&gt;Movable and re-sizable.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;BuffBars&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i55.tinypic.com/14keah5.jpg" style="height: 113px; width: 450px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: large;"&gt;&lt;b&gt;&lt;span style="font-size: x-large;"&gt;VoIP Sliders&lt;/span&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Bar padding is the amount of pixels the buttons are apart from each other&lt;/li&gt;
&lt;li&gt;Disable VoIP Sliders to hide them&lt;/li&gt;
&lt;li&gt;Movable and re-sizable.&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;VoIP Sliders&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i56.tinypic.com/eh1b1s.jpg" style="height: 99px; width: 318px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;b&gt;Miscellaneous&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;You can disable health and mana bar gloss on SelfUI, TeamUI, UnitUI and TargetUI.&lt;/li&gt;
&lt;li&gt;You can choose between an outline or a shadow on health and mana text values on SelfUI, TeamUI, UnitUI and TargetUI.&lt;/li&gt;
&lt;li&gt;You can enable health and mana bar draining effect on SelfUI, TeamUI, UnitUI and TargetUI.&lt;/li&gt;
&lt;li&gt;Disable BardUI++ tooltips to hide them.&lt;/li&gt;
&lt;li&gt;Disable Original KillBoard to hide it.&lt;/li&gt;
&lt;li&gt;Original KillBoard is movable&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Show Original KillBoard&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="70" src="http://i52.tinypic.com/34gats6.jpg" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Show BardUI++ tooltips&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="43" src="http://i55.tinypic.com/11mdf10.jpg" width="400" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-6368788324904545627?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/f2soI2wBEGw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/6368788324904545627/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/barduiv132-bard-user-interface-mod.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6368788324904545627?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6368788324904545627?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/f2soI2wBEGw/barduiv132-bard-user-interface-mod.html" title="BardUI++v1.32 - Bard User Interface Mod Collection" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i51.tinypic.com/219e3xc_th.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/barduiv132-bard-user-interface-mod.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YAQnY9fip7ImA9WhRWFkU.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-5722515309505233500</id><published>2012-01-04T05:52:00.000-08:00</published><updated>2012-01-04T05:52:23.866-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T05:52:23.866-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>Stumps! Modification</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/IFOJdbi0fBIf2x2ib-WQ6fmrpK8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IFOJdbi0fBIf2x2ib-WQ6fmrpK8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/IFOJdbi0fBIf2x2ib-WQ6fmrpK8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IFOJdbi0fBIf2x2ib-WQ6fmrpK8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;h3 class="post-title entry-title"&gt;


&lt;/h3&gt;
&lt;div class="post-header"&gt;


&lt;/div&gt;
&lt;div style="text-align: center;"&gt;

&lt;span style="font-size: medium;"&gt;&lt;b&gt;Stumps&lt;/b&gt; mod is a &lt;b&gt;Heroes of Newerth&lt;/b&gt; modification that allows you to juke easier by replacing trees with &lt;b&gt;Stumps&lt;/b&gt;, avoiding annoying miss clicks. The tree replacement is only a visible to yourself, the original trees are still there for other players. You&amp;nbsp; are the only one that sees &lt;b&gt;Stumps&lt;/b&gt; instead of them. &lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;

&lt;/div&gt;
&lt;div style="text-align: center;"&gt;

&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;a href="http://imageshack.us/photo/my-images/185/shot0035m.jpg/" style="margin-left: 1em; margin-right: 1em;" target="_blank" title="ImageShack - Image And Video Hosting"&gt;&lt;img border="0" height="320" src="http://img185.imageshack.us/img185/1975/shot0035m.jpg" width="400" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;b&gt;&lt;span style="font-size: large;"&gt;Download Link: &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;

&lt;a href="http://www.fileserve.com/file/v4yd8Hq/Stumps%20Hack.zip" target="_blank"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;Heroes of Newerth Stumps&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;Stumps&lt;/b&gt; mod is in &lt;b&gt;HoN&lt;/b&gt; mod file format&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;You will also need &lt;b&gt;HonModMan&lt;/b&gt; to use this mod&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;If you don't have the &lt;b&gt;Heroes of Newerth Modification Manager&lt;/b&gt; you can download it from the link below:&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;a href="http://www.fileserve.com/file/aYef6DD" target="_blank"&gt;Hon Modman 1.3.6&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-5722515309505233500?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/QKwAcPIQi-w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/5722515309505233500/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/stumps-modification.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5722515309505233500?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5722515309505233500?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/QKwAcPIQi-w/stumps-modification.html" title="Stumps! Modification" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/stumps-modification.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QHR3YycCp7ImA9WhRWF00.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-5241705170240067137</id><published>2012-01-03T02:39:00.000-08:00</published><updated>2012-01-04T11:28:56.898-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T11:28:56.898-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Spotlights" /><title>Artesia - Hero Teaser and Hero Spotlight</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/nbpHEVMybLzv6uuUbpZi1DtHo54/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nbpHEVMybLzv6uuUbpZi1DtHo54/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/nbpHEVMybLzv6uuUbpZi1DtHo54/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nbpHEVMybLzv6uuUbpZi1DtHo54/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Spotlight: Artesia&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;



&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/KwttrJAzmDo" width="560"&gt;&lt;/iframe&gt;&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="smallfont"&gt;
&lt;/div&gt;
&lt;div class="smallfont" style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Hero Teaser: Artesia&lt;/b&gt;&lt;/span&gt;
    &lt;/div&gt;
&lt;br /&gt;
Artesia is a ranged intelligence hero with a very unique play 
style!  She specializes in long range magic damage, so long range in 
fact that she has a global presence!  Artesia is most effective casting 
from the back lines in a team fight and chasing enemies down, however if
 played right, Artesia can be lethal even in close quartered combat.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Artesia Abilities Teaser:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/GdZIk.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/GdZIk.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Arcane Missile&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/Vl5Bc.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/Vl5Bc.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Dance of Death&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/Z3oRY.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/Z3oRY.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Arcane Bolts&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/ni4hg.jpg" target="_blank"&gt;       &lt;img alt="" border="0" src="http://i.imgur.com/ni4hg.jpg" /&gt;&lt;/a&gt;     &lt;br /&gt;
Essence Projection&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-5241705170240067137?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/NJzxWnXQU50" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/5241705170240067137/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2012/01/artesia-hero-teaser-and-hero-spotlight.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5241705170240067137?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5241705170240067137?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/NJzxWnXQU50/artesia-hero-teaser-and-hero-spotlight.html" title="Artesia - Hero Teaser and Hero Spotlight" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/KwttrJAzmDo/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2012/01/artesia-hero-teaser-and-hero-spotlight.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08GRns4cCp7ImA9WhRWE08.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-8073622925219067639</id><published>2011-12-31T00:57:00.000-08:00</published><updated>2011-12-31T00:57:07.538-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-31T00:57:07.538-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Previews" /><title>First Look: Artesia</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4TJZ2_7xcJ8mjlrs9lfuMvxRCSg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4TJZ2_7xcJ8mjlrs9lfuMvxRCSg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4TJZ2_7xcJ8mjlrs9lfuMvxRCSg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4TJZ2_7xcJ8mjlrs9lfuMvxRCSg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div id="post_message_14747563"&gt;
Here is your first look at the first hero of 2012, Artesia!&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://i.imgur.com/2vsV5.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
We wish everyone a Happy New Year and look forward to bringing you Artesia and much, much more in 2012!
   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-8073622925219067639?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/gWB8uZR7FhA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/8073622925219067639/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/first-look-artesia.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8073622925219067639?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8073622925219067639?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/gWB8uZR7FhA/first-look-artesia.html" title="First Look: Artesia" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/first-look-artesia.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUYCRHc6eyp7ImA9WhRXGU4.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-4512124086180887386</id><published>2011-12-26T14:05:00.000-08:00</published><updated>2011-12-26T14:06:05.913-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-26T14:06:05.913-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>Smart Attack Modifier Cycling Mod</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mtP8UxFhoTMCV6Z3-dMd28NyAj4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mtP8UxFhoTMCV6Z3-dMd28NyAj4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mtP8UxFhoTMCV6Z3-dMd28NyAj4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mtP8UxFhoTMCV6Z3-dMd28NyAj4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;
&lt;div style="color: white;"&gt;
SAMC&lt;span style="font-size: large;"&gt;v1.&lt;/span&gt;&lt;span style="font-size: large;"&gt;0&lt;/span&gt;&lt;span style="font-size: large;"&gt;0 &lt;/span&gt;&lt;b&gt;(Smart Attack Modifier Cycling)&lt;/b&gt;&lt;/div&gt;
&lt;span style="color: black;"&gt;
&lt;/span&gt;&lt;span style="color: black; font-size: x-large;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: black; font-size: x-large;"&gt;&lt;a href="http://www.fileserve.com/file/Px3ddfq/Attack%20Modifier%20Hack.zip" target="_blank"&gt;Download here&lt;/a&gt;&lt;/span&gt;&lt;span style="color: white;"&gt; (Compatible with HoN v2.*)&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black;"&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Features:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Stacking Attack Modifiers just became useful.&lt;br /&gt;
It will keep any Lifesteal Attack Modifier up as long as possible.&lt;br /&gt;
Cycling speed is based on your attack speed and the lowest debuff from any other attack modifier.&lt;br /&gt;
There's also an option to disable automatic cycling and bind a hotkey to do the same.&lt;br /&gt;
&lt;br /&gt;
Missed attacks and status effects on you or your target (and thus AM's not being applied)&lt;br /&gt;
or switching targets are not accounted for while cycling through all your Attack Modifiers.&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: x-small;"&gt;
&lt;/span&gt; &lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Supported Lifesteal Attack Modifiers:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: red; font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;Hungry Spirit&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red;"&gt; &lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;br /&gt;
&lt;b&gt;Elder Parasite&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red;"&gt; &lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Whispering Helm&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
Symbol of Rage&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;Supported &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;          &lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Attack Modifiers from skills:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lemonchiffon;"&gt;&lt;b&gt;Slither's&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; &lt;u&gt;                           Toxicity&lt;/u&gt; 7000ms&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
Gauntlet's&lt;/b&gt; &lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; &lt;u&gt;                       Enfeeble&lt;/u&gt;                            4000ms&lt;br /&gt;
&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Accursed's&lt;/b&gt; &lt;/span&gt;&lt;span style="font-size: x-small;"&gt; &lt;u style="color: red;"&gt;                       Sear&lt;/u&gt;&lt;span style="color: red;"&gt;                                    2000ms&lt;/span&gt;&lt;br style="color: red;" /&gt;&lt;span style="color: red;"&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;Supported &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;          &lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Attack Modifiers from items:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Shieldbreaker&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; &lt;u&gt;                   Broken Armor&lt;/u&gt;                    5000ms&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Frostwolf Skull's&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; &lt;u&gt;        Frostwolf's Skull&lt;/u&gt;            3000ms&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Frostburn &lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;u&gt;Chilled&lt;/u&gt;                                2000ms (it doesn't stack 3 times yet! so its not really supported, avoid stacking this for now)&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Icebrand &lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;u&gt;Chilled&lt;/u&gt;                                1500ms&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; (it doesn't stack 5 times yet! so its not really supported&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;, avoid stacking this for now&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;)&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;Excluded Attack Modifiers:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;          &lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Beardulons'&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; &lt;u&gt;Bear Root&lt;/u&gt; (chance on hit, and is a pet)&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="color: red; font-size: x-small;"&gt;&lt;b&gt;Harkon's Blade&lt;/b&gt;&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; (manual toggle, overrides all AM's)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Example 1:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;
When you have an attack speed of 0.5 seconds (2 attacks per second).&lt;br /&gt;
And you have the &lt;span style="color: red;"&gt;Whispering Helm&lt;/span&gt; item along with the &lt;span style="color: yellow;"&gt;Shieldbreaker&lt;/span&gt; item.&lt;br /&gt;
You will attack 9 times (4.5 seconds) with &lt;span style="color: red;"&gt;Lifesteal&lt;/span&gt; and only attack once with &lt;span style="color: yellow;"&gt;Shieldbreaker&lt;/span&gt; (0.5 seconds).&lt;br /&gt;
This is because the debuff from &lt;span style="color: yellow;"&gt;Shieldbreaker &lt;/span&gt;is 5 seconds.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;Example 2:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;
When you have an attack speed of 0.75 seconds (3/4th attacks per second).&lt;br /&gt;
And you have the &lt;span style="color: red;"&gt;Symbol of Rage&lt;/span&gt; item along with the &lt;span style="color: yellow;"&gt;Shieldbreaker&lt;/span&gt; item, &lt;u&gt;and the &lt;span style="color: deepskyblue;"&gt;Frostwolf's Skull&lt;/span&gt; item&lt;/u&gt;.&lt;br /&gt;
You will attack 2 times (1.5 seconds) with &lt;span style="color: red;"&gt;Lifesteal&lt;/span&gt;, one time with &lt;span style="color: yellow;"&gt;Shieldbreaker&lt;/span&gt; (0.75 seconds) and one time with &lt;span style="color: deepskyblue;"&gt;Frostwolf's Skull&lt;/span&gt; (0.75 seconds).&lt;br /&gt;
This is because the lowest debuff is from &lt;span style="color: deepskyblue;"&gt;Frostworlf's Skull&lt;/span&gt; which is only 3 seconds.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-4512124086180887386?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/iyb4OXfkcNU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/4512124086180887386/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/smart-attack-modifier-cycling-mod.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4512124086180887386?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4512124086180887386?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/iyb4OXfkcNU/smart-attack-modifier-cycling-mod.html" title="Smart Attack Modifier Cycling Mod" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/smart-attack-modifier-cycling-mod.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QBQ3k-cSp7ImA9WhRWF00.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-6564954046983443520</id><published>2011-12-26T04:16:00.000-08:00</published><updated>2012-01-04T11:29:12.759-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T11:29:12.759-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>Heroes of Newerth Instant Hero Pick Mod</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VHgnFJHRHE5Ei2H_4dstIo8tteA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VHgnFJHRHE5Ei2H_4dstIo8tteA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VHgnFJHRHE5Ei2H_4dstIo8tteA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VHgnFJHRHE5Ei2H_4dstIo8tteA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;u&gt;&lt;span style="color: darkorange;"&gt;Hon Instant Hero Picker Mod&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;This is an instant-pick mod, which wont ever needed to be updated.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;Hero picker Features:&lt;/b&gt;&lt;/span&gt;&lt;b&gt;
&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;ul style="text-align: center;"&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Pick any hero instantly in All Pick, no matter if MM or Public&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="color: red; font-size: medium;"&gt;No more waiting for updates&lt;/span&gt;&lt;span style="font-size: medium;"&gt; after a new hero gets implemented,&lt;br /&gt;
 -  the program automatically adds the button for the new hero by itself&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Updates only will be of cosmetic nature and change/improve the layout&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Includes Auto-Random&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Includes Auto-Ready&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Can be set to None (no auto pick)&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Supports F2P ownership and EA-Heroes&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Offers alternative picking method&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Shows if something is selected with different color on the statusbar&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Quickly Deactivate the program by right-clicking the statusbar-button in the main menu&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;Update-able&lt;/span&gt;&lt;/li&gt;
&lt;li style="text-align: left;"&gt;&lt;span style="font-size: medium;"&gt;.honmod Format &lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;Screenshots:&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://img88.imageshack.us/img88/7871/finalinstantpick3.jpg" target="_blank"&gt;&lt;img alt="" border="0" src="http://img88.imageshack.us/img88/7871/finalinstantpick3.th.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;Free 2 Play Heroes of Newerth Users Support&lt;/span&gt;&lt;span style="color: red; font-size: medium;"&gt; NEW IN 1.5&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;a href="http://img801.imageshack.us/img801/7549/instantpicknewinterface.jpg" target="_blank"&gt;&lt;img alt="" border="0" src="http://img801.imageshack.us/img801/7549/instantpicknewinterface.th.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;Statusbar-Button Screenshot Selected/Unselected, and mouse over preview:&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;img alt="" border="0" src="http://imageshack.us/m/683/1600/statusbarhover.jpg" /&gt;&lt;img alt="" border="0" src="http://imageshack.us/m/825/5994/statusbarswitch.jpg" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;
DOWNLOAD HON INSTANT HERO PICKER HERE:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;a href="http://www.fileserve.com/file/xRE7KdU/Instant%20Hero%20Picker.zip" target="_blank"&gt;Click me to Download&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Requires Hon Modman, If you dont have the Modification Manager you can Download it below:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt; &lt;a href="http://www.blogger.com/goog_1190517368"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;a href="http://www.fileserve.com/file/aYef6DD/HoN_ModMan_1.3.6.zip" target="_blank"&gt;Download&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-6564954046983443520?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/SpX6hlFxCk4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/6564954046983443520/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/heroes-of-newerth-instant-hero-pick-mod.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6564954046983443520?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6564954046983443520?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/SpX6hlFxCk4/heroes-of-newerth-instant-hero-pick-mod.html" title="Heroes of Newerth Instant Hero Pick Mod" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/heroes-of-newerth-instant-hero-pick-mod.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMDSHc4cSp7ImA9WhRWF00.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-5571466228410701236</id><published>2011-12-24T02:37:00.000-08:00</published><updated>2012-01-04T11:47:59.939-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T11:47:59.939-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="HoN Info" /><title>Happy HoNidays! Tons of awesome stuff available now!</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/oBon-Spu6BaKSUb5jgUh7CmOfoA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oBon-Spu6BaKSUb5jgUh7CmOfoA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/oBon-Spu6BaKSUb5jgUh7CmOfoA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oBon-Spu6BaKSUb5jgUh7CmOfoA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="margin-left: 1em; margin-right: 1em;"&gt;
&lt;img alt="" border="0" height="254" src="http://www.heroesofnewerth.com/newsletter/vol17/images/nl01.jpg" width="400" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/fi9n0CXGM6Q" width="560"&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's a very special time of year and that calls for some very special 
stuff from us here at S2 Games. The list below contains some special 
thank you's from the team to our players PLUS a few special offers that 
simply can't be missed! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;To start, &lt;span style="color: yellow;"&gt;everything in the store will be 25% off Gold and Silver coins until December 27th at midnight&lt;/span&gt;! Huzzah! (Excludes sub-accounts, stat resets, and nickname changes)&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="color: red;"&gt;Legacy players get another exclusive benefit!&lt;/span&gt; There's a &lt;span style="color: red;"&gt;FREE&lt;/span&gt; symbol in the store waiting for players with Legacy accounts but only until &lt;span style="color: green;"&gt;December 27th at midnight&lt;/span&gt;. Thanks again for your support!&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="color: green;"&gt;Jollywood and Christmas Keeper are available once more until December 27th at midnight&lt;/span&gt; and they are FREE! Go pick them up and show your Christmas spirit before they're gone!&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;Ho ho ho! &lt;span style="color: red;"&gt;Santa Midas is now available&lt;/span&gt;
 for purchase in the store. Go pick him up and enjoy throwing presents 
and reindeer at your foes! Yes, we're serious. Thank community member 
Veldt for this amazing alt avatar! &lt;span style="color: green;"&gt;Only available until December 30th&lt;/span&gt;!&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;There's a &lt;span style="color: red;"&gt;new symbol called Silver Lord&lt;/span&gt;.
 You can only buy it with silver coins so it's great way to show your 
friends how awesome you are at HoN! It'll be available from now on in 
the store!&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;Need some more coins for all the awesome stuff? It's time for a &lt;span style="color: yellow;"&gt;double silver coin week&lt;/span&gt;! From now until &lt;span style="color: green;"&gt;December 31st at midnight&lt;/span&gt;, players will earn double coins from Matchmaking games. Let's get it on!&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span style="font-size: medium;"&gt;We also have a &lt;span style="color: red;"&gt;very special offer for all of our free-to-play players&lt;/span&gt;. From right now until &lt;span style="color: red;"&gt;December 27th at midnight EST&lt;/span&gt;, we're offering a package deal with &lt;span style="color: green;"&gt;EVERY hero in the game for only $10&lt;/span&gt;. Don't miss this amazing offer! (Excludes EA heroes) &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;a href="https://www.heroesofnewerth.com/holiday_special.php" target="_blank"&gt;CLICK HERE FOR THIS AMAZING DEAL!&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;br /&gt;
Don't forget! &lt;span style="color: red;"&gt;Player Santa is still up and running until January 2nd&lt;/span&gt;!
 Whenever you buy an item with gold coins, you're able to gift a copy of
 that item to a friend for free! Get in that giving mood!  (Excludes 
sub-accounts, stat resets, and nickname changes)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-5571466228410701236?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/WknMkgnsP-0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/5571466228410701236/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/happy-honidays-tons-of-awesome-stuff.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5571466228410701236?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/5571466228410701236?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/WknMkgnsP-0/happy-honidays-tons-of-awesome-stuff.html" title="Happy HoNidays! Tons of awesome stuff available now!" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/fi9n0CXGM6Q/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/happy-honidays-tons-of-awesome-stuff.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkAARns8fyp7ImA9WhRXFUQ.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-2480291018442582174</id><published>2011-12-23T14:49:00.000-08:00</published><updated>2011-12-22T14:59:07.577-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-22T14:59:07.577-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Leaks" /><title>Bloodhunter - New avatar and Dumpster Taunt</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gDC_f3M10jO8u1MFMiXWHD0Q6pA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gDC_f3M10jO8u1MFMiXWHD0Q6pA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gDC_f3M10jO8u1MFMiXWHD0Q6pA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gDC_f3M10jO8u1MFMiXWHD0Q6pA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;We have 2 leaks today from the next patch quite possibly. First one is the new Dumpster Taunt, you can watch the video below.&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/JRigRJhvtVk" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
And the second is the new blood hunter alt avatar leak. Below is his in-game shop model, his concept art and a video.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/QUaXt3H_o28" width="560"&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i40.tinypic.com/29ftoyg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://i40.tinypic.com/29ftoyg.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://a7.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/390874_10150445865839102_63037549101_8698638_1536225365_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="314" src="http://a7.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/390874_10150445865839102_63037549101_8698638_1536225365_n.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Update:&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Another leaked avatar; here is the Santa Midas avatar:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://img834.imageshack.us/img834/3439/midasalt.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://img834.imageshack.us/img834/3439/midasalt.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-2480291018442582174?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/0mxs0hUD4kk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/2480291018442582174/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/bloodhunter-new-avatar-and-dumpster.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2480291018442582174?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2480291018442582174?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/0mxs0hUD4kk/bloodhunter-new-avatar-and-dumpster.html" title="Bloodhunter - New avatar and Dumpster Taunt" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/JRigRJhvtVk/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/bloodhunter-new-avatar-and-dumpster.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMMSH0-fyp7ImA9WhRXFUQ.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-6311870603144456395</id><published>2011-12-23T14:20:00.000-08:00</published><updated>2011-12-22T14:21:29.357-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-22T14:21:29.357-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patches" /><title>Version 2.5.3 - Dominatrix Torturer</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RAMxJQTjMOpwaAsAHd8-hQjYRRQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RAMxJQTjMOpwaAsAHd8-hQjYRRQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RAMxJQTjMOpwaAsAHd8-hQjYRRQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RAMxJQTjMOpwaAsAHd8-hQjYRRQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: yellow;"&gt;&lt;b&gt;Version 2.5.3&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
-------------&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt; Create a Guide&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;You can now create your own hero guides in the game client in the Herodex&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt; Added content for the store for Christmas. 
This content will become available over the coming days. Stay tuned to 
the MotD for more information as these become available!&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Dominatrix Torturer is now available.&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Sol's Fist Taunt size increased from 1.1 to 1.85&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt; Monarch&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Noxious Cloud increased manacost from 100 to 100/115/130/145&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Noxious Cloud no longer gives vision&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-6311870603144456395?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/tdmoWQVXwnw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/6311870603144456395/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/version-253-dominatrix-torturer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6311870603144456395?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6311870603144456395?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/tdmoWQVXwnw/version-253-dominatrix-torturer.html" title="Version 2.5.3 - Dominatrix Torturer" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/version-253-dominatrix-torturer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0IAR386fSp7ImA9WhRXGU0.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-6038308381592463904</id><published>2011-12-23T05:09:00.000-08:00</published><updated>2011-12-26T04:12:26.115-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-26T04:12:26.115-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>Last Hit Assist 1.6.3</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/77e66IIsW9pBDKABi6fMVj_wnvc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/77e66IIsW9pBDKABi6fMVj_wnvc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/77e66IIsW9pBDKABi6fMVj_wnvc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/77e66IIsW9pBDKABi6fMVj_wnvc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;b&gt;Last Hit Assist 1.6.3&lt;/b&gt; adds a little tick to the creep hp bars indicating a best guess of the active hero's damage.&lt;br /&gt;
&lt;br /&gt;
For creeps without mana, it shows the % of the bar that would be done by
 listed minimum damage, assuming max hp of 550 + 10 * (# of creep 
upgrades so far) and armor of 2, the stats on a melee creep without any 
rax pushed down. For creeps with mana, the assumed max hp is 300 + 10 * 
(# of creep upgrades) and armor is 0, the stats on a ranged creep 
without any rax pushed down.&lt;br /&gt;
&lt;br /&gt;
This is rough; it will be wrong if the creeps have modified armor, if 
you are about to proc an ability modifying your attack damage like 
Whiplash, or if anything else would modify damage done. It does, 
however, properly account for effect of the Logger's Hatchet on both 
ranged and melee heroes.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="360" src="http://i45.tinypic.com/m9c8ib.png" width="400" /&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Download: &lt;a href="http://www.fileserve.com/file/zXwcztV/Last%20Hit%20Assist.zip" target="_blank"&gt;Heroes of Newerth Last hit assist mod&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;a href="http://www.fileserve.com/file/aYef6DD/HoN_ModMan_1.3.6.zip" target="_blank"&gt;Hon ModMan1.3.6&amp;nbsp; &lt;/a&gt;is required to run Last hit Assist mod&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-6038308381592463904?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/EctLhC2xPjY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/6038308381592463904/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/last-hit-assist-163.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6038308381592463904?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/6038308381592463904?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/EctLhC2xPjY/last-hit-assist-163.html" title="Last Hit Assist 1.6.3" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i45.tinypic.com/m9c8ib_th.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/last-hit-assist-163.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQHQX4zfCp7ImA9WhRXFE0.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-8133096924639481631</id><published>2011-12-20T08:48:00.000-08:00</published><updated>2011-12-20T10:38:50.084-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-20T10:38:50.084-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>HoN Range indicator Mods</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/CtEeTXQ1MAOmv1CK_oai4MWlQgg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CtEeTXQ1MAOmv1CK_oai4MWlQgg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/CtEeTXQ1MAOmv1CK_oai4MWlQgg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CtEeTXQ1MAOmv1CK_oai4MWlQgg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;span style="color: darkred;"&gt;Cast Range Indicators&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;SCREENSHOTS&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="160" src="http://dl.dropbox.com/u/12523985/mod2/screenshot.png" width="400" /&gt;&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="AoE"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="color: darkred;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: darkred;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;AoE Range Indicators&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: lime;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;SCREENSHOTS&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="276" src="http://dl.dropbox.com/u/12523985/mod/screenshot.png" width="400" /&gt;&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="Target"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="color: darkred;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: darkred;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Target Range Indicators&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: lime;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;SCREENSHOTS&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="148" src="http://dl.dropbox.com/u/12523985/mod5/screenshot1.png" width="400" /&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="129" src="http://dl.dropbox.com/u/12523985/mod5/screenshot2.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkred;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Tower Range Indicators&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;SCREENSHOTS&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="157" src="http://dl.dropbox.com/u/12523985/mod3/screenshot.png" width="400" /&gt;&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="Reveal"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="color: darkred;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: darkred;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Reveal Range Indicators&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;a href="http://adf.ly/2ELsN" target="_blank"&gt;&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;SCREENSHOTS&lt;/b&gt;&lt;br /&gt;
&lt;img alt="" border="0" height="263" src="http://dl.dropbox.com/u/12523985/mod4/screenshot.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: darkred;"&gt;Other Range Indicators&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/CorruptedDisciple.jpg" title="CorruptedDisciple" /&gt;Corrupted Disciple's Electric Tide&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;Fayde's Cull&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gladiator.JPG" title="Gladiator" /&gt;Gladiator's Flagellation&lt;a href="http://www.blogger.com/goog_784729993"&gt;&lt;br /&gt;
&lt;/a&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Keeper.jpg" title="Keeper" /&gt;Keeper of the Forest's Root&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Predator.jpg" title="Predator" /&gt;Predator's Terror&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Soulstealer.jpg" title="Soulstealer" /&gt;Soulstealer's Demon Hands AOE mod&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Thunderbringer.jpg" title="Thunderbringer" /&gt;Thunderbringer's Lightning Rod&lt;br /&gt;
&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/WretchedHag.jpg" title="WretchedHag" /&gt;Wretched Hag's Sonar Scream&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: black; text-align: center;"&gt;
&lt;a href="http://www.fileserve.com/file/W56Qtjc/AOE%20mods.rar" target="_blank"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Download all of the above mention mods here!!!&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="color: black;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="color: white; font-size: large;"&gt;&lt;b&gt;Mods wont work without Hon Modification Manager, you can download the latest version from the link below:
&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;a href="http://www.blogger.com/goog_541721323"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.fileserve.com/file/aYef6DD/HoN_ModMan_1.3.6.zip" target="_blank"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Hon modman 1.3.6 Download&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-8133096924639481631?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/etxHQ3-bZ_o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/8133096924639481631/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/hon-range-indicator-mods.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8133096924639481631?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8133096924639481631?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/etxHQ3-bZ_o/hon-range-indicator-mods.html" title="HoN Range indicator Mods" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/hon-range-indicator-mods.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcHRH8_eSp7ImA9WhRWF00.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-3311018755030690279</id><published>2011-12-20T05:13:00.000-08:00</published><updated>2012-01-04T11:07:15.141-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T11:07:15.141-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mods" /><title>HoN Modification Manager 1.3.6 - Latest version</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3qiZys-XRNOYP5hEpUxgbigs5jw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3qiZys-XRNOYP5hEpUxgbigs5jw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3qiZys-XRNOYP5hEpUxgbigs5jw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3qiZys-XRNOYP5hEpUxgbigs5jw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="About"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;u&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt; &lt;b&gt;&lt;span style="font-size: large;"&gt;Hon Modman 1.3.6&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: medium;"&gt;What is this?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
This is a program designed to remove mod incompatibilities and the need 
to update mods every new patch. It is also capable of maintaining a list
 of installed mods which can be enabled/disabled individually and offers
 an automatic update feature for mods.&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;What is the downside?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Compatible mods need to come in a format different from the simple 
resources*.s2z scheme, which is usually a little more work for modders 
to create. (There are however facilities implemented allowing simple 
conversion from .honmod to .s2z)&lt;br /&gt;
Incompatibilities with ".s2z mods" will persist as well (unless they are converted to the new format).&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;What does it look like?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Like this:  (shown are three example mods)&lt;br /&gt;
&lt;a href="http://i48.tinypic.com/15wji3o.png" target="_blank"&gt;&lt;img alt="" border="0" src="http://i48.tinypic.com/15wji3o_th.png" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: xx-small;"&gt;(click to view full size)&lt;/span&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;
&lt;br /&gt;
How does it work?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
When choosing "Apply Mods" from the program menu the enabled mods are 
applied to the original files from resources0.s2z and compiled into a 
single s2z mod named "resources999.s2z".&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;u&gt;Download&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.fileserve.com/file/aYef6DD/HoN_ModMan_1.3.6.zip" target="_blank"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Click Me!&lt;/b&gt;&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;u&gt;Installation &amp;amp; Usage&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
To install the program download the zip file linked above containing the
 program. You can place it anywhere you wish.
The program will try to detect the location of your Heroes of Newerth 
install automatically; if it can't it'll ask you for the folder (usually
 something like "C:\Program Files\Heroes of Newerth").&lt;br /&gt;
&lt;br /&gt;
To install mods (*.honmod files) put them into the mods directory (see 
below for locations) or drag them onto the program window. Any mod files in that directory that are compatible will 
automatically show up in the program.&lt;br /&gt;
To use installed mods you need to enable them first (e.g. by 
double-clicking on them), then select "Apply Mods" from the "File" menu.
 You'll need "Apply Mods" &lt;u&gt;each and every time&lt;/u&gt; the game was patched or you have installed/uninstalled/updated any mods. The program will remind you of this.&lt;br /&gt;
&lt;br /&gt;
The default locations for the mods directory are:&lt;br /&gt;
&lt;b&gt;&lt;/b&gt; C:\Program Files\Heroes of Newerth\game\mods&lt;br /&gt;
&lt;br /&gt;
Check the mods section on the right side for mods that go with modman &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-3311018755030690279?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/ubsTbdq_Ys0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/3311018755030690279/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/hon-modification-manager-136.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/3311018755030690279?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/3311018755030690279?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/ubsTbdq_Ys0/hon-modification-manager-136.html" title="HoN Modification Manager 1.3.6 - Latest version" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i48.tinypic.com/15wji3o_th.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/hon-modification-manager-136.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A04NRXszfCp7ImA9WhRXEU8.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-4627770457879473388</id><published>2011-12-17T05:53:00.000-08:00</published><updated>2011-12-17T05:53:14.584-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-17T05:53:14.584-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patches" /><title>Version 2.5.2.1 - Fist of Sol and Mother Nature</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ABHQaTlyJ-QVyAQbER464XEirGQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ABHQaTlyJ-QVyAQbER464XEirGQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ABHQaTlyJ-QVyAQbER464XEirGQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ABHQaTlyJ-QVyAQbER464XEirGQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: yellow;"&gt;&lt;b&gt;Version 2.5.2.1&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
------------&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The current Free Heroes were changed. The current available list is as follows:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Valkyrie.jpg" title="Valkyrie" /&gt;&lt;span style="color: deepskyblue;"&gt; Valkyrie&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/MonkeyKing.jpg" title="MonkeyKing" /&gt;&lt;span style="color: deepskyblue;"&gt; Monkey King&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt;&lt;span style="color: deepskyblue;"&gt; Gemini&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Chronos.jpg" title="Chronos" /&gt;&lt;span style="color: deepskyblue;"&gt; Chronos&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Swiftblade.jpg" title="Swiftblade" /&gt;&lt;span style="color: deepskyblue;"&gt; Swiftblade&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Zephyr.jpg" title="Zephyr" /&gt;&lt;span style="color: deepskyblue;"&gt; Zephyr&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Engineer.jpg" title="Engineer" /&gt;&lt;span style="color: deepskyblue;"&gt; Engineer&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;&lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/Parasite.jpg" title="Parasite" /&gt;&lt;span style="color: deepskyblue;"&gt; Parasite&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Thunderbringer.jpg" title="Thunderbringer" /&gt;&lt;span style="color: deepskyblue;"&gt; Thunderbringer&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/WretchedHag.jpg" title="WretchedHag" /&gt;&lt;span style="color: deepskyblue;"&gt; Wretched Hag&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/Martyr.jpg" title="Martyr" /&gt;&lt;span style="color: deepskyblue;"&gt; Martyr&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Puppet.jpg" title="Puppet" /&gt;&lt;span style="color: deepskyblue;"&gt; Puppet Master&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/PlagueRider.jpg" title="PlagueRider" /&gt;&lt;span style="color: deepskyblue;"&gt; Plague Rider&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pharaoh.jpg" title="Pharaoh" /&gt;&lt;span style="color: deepskyblue;"&gt; Pharoah&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new Taunt: Fist of Sol&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt;Keeper of the Forest&lt;/span&gt; Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Mother Nature Keeper&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Health Bars for heroes now have Health Pips and glow when you hover over them&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Each small section is 200 Health and each large section is 1000 Health&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;New options for colorblind players&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Health Pips or Colorblind options can be turned on and off in the Mod Options section&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;/dnd will now ignore mentor/player spectate requests&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;You can no longer player spectate or mentor in a Tournament Rules game&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Fixed player count with player spectators/mentors&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;For mentors/player spectators, we no longer do:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;PSR checks&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Leaver check&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Verified check&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Private server check&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: lime;"&gt; Hellflower&lt;/span&gt;: Can no longer tab to the invisible gadget&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Aluna.jpg" title="Aluna" /&gt;&lt;span style="color: deepskyblue;"&gt; Aluna&lt;/span&gt;: Recalibrated Déja Vu timer mechanics to be more accurate with the channel bar in the majority of cases&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/AmunRa.jpg" title="AmunRa" /&gt;&lt;span style="color: deepskyblue;"&gt; Amun-Ra&lt;/span&gt;: Fixed Ra's&lt;span style="color: steelblue;"&gt; Path of Destruction &lt;/span&gt;projectile from going more than 600 range if he gets teleported within the same frame he reaches its cast point&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Cthulhuphant.jpg" title="Cthulhuphant" /&gt;&lt;span style="color: deepskyblue;"&gt; Cthulhuphant&lt;/span&gt;: Fixed his&lt;span style="color: steelblue;"&gt; Trample &lt;/span&gt;projectile from still going after he dies&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;&lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;: Added a check so her Illusions will interact properly with deleted units&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;&lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;: Added a death check so if multiple&lt;span style="color: steelblue;"&gt; Burning Shadows &lt;/span&gt;illusions are present on a unit when the target dies, then the excess illusions attacking that unit all  die&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;&lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;:&lt;span style="color: steelblue;"&gt; Burning Shadows &lt;/span&gt;sight gadgets are unable to be tabbed to. Illusions are still selectable via tabbing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Fayde.jpg" title="Fayde" /&gt;&lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;: Fixed&lt;span style="color: steelblue;"&gt; Burning Shadows &lt;/span&gt;so &lt;span style="color: lime;"&gt; Barbed Armor &lt;/span&gt;properly returns the damage done to &lt;span style="color: deepskyblue;"&gt; Fayde&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt;&lt;span style="color: deepskyblue;"&gt; Gemini&lt;/span&gt;: Extremely minor tweak to alt avatar animation when walking&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt;&lt;span style="color: deepskyblue;"&gt; Gemini&lt;/span&gt;: Made some effects not play through fog&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt;&lt;span style="color: deepskyblue;"&gt; Gemini&lt;/span&gt;: Fixed teleporting to the wrong place when dying&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Fixes a bug where &lt;span style="color: deepskyblue;"&gt; Gemini &lt;/span&gt;drops items that drop on death (ie, &lt;span style="color: lime;"&gt; Bound Eye&lt;/span&gt;) at the killer's feet instead of the pet's feet&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gladiator.JPG" title="Gladiator" /&gt;&lt;span style="color: deepskyblue;"&gt; Gladiator&lt;/span&gt;: Fixed his invisible gadgets so they can't be tabbed to&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Kraken.jpg" title="Kraken" /&gt;&lt;span style="color: deepskyblue;"&gt; Kraken&lt;/span&gt;: Fixed so he stops displacing the target with his&lt;span style="color: steelblue;"&gt; Tsunami Charge &lt;/span&gt;if he gets unbound from his projectile&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Magebane.jpg" title="Magebane" /&gt;&lt;span style="color: deepskyblue;"&gt; Magebane&lt;/span&gt;: Optimized Mana Combustion&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Midas.jpg" title="Midas" /&gt;&lt;span style="color: deepskyblue;"&gt; Midas&lt;/span&gt;: Updated&lt;span style="color: steelblue;"&gt; Elemental &lt;/span&gt;Warp's tooltip&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Tundra.JPG" title="Tundra" /&gt;&lt;span style="color: deepskyblue;"&gt; Tundra&lt;/span&gt;: Fixed units so they play their idle animation when the stun of&lt;span style="color: steelblue;"&gt; Avalanche &lt;/span&gt;wears off&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-4627770457879473388?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/pKpBYMbMCBk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/4627770457879473388/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/version-2521-fist-of-sol-and-mother.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4627770457879473388?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/4627770457879473388?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/pKpBYMbMCBk/version-2521-fist-of-sol-and-mother.html" title="Version 2.5.2.1 - Fist of Sol and Mother Nature" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/version-2521-fist-of-sol-and-mother.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIMSHw4cCp7ImA9WhRQGU0.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-2417004090935169158</id><published>2011-12-14T14:38:00.000-08:00</published><updated>2011-12-14T14:43:09.238-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-14T14:43:09.238-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Hero Guides" /><title>Deadwood Guide</title><content type="html">
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&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="margin-left: 1em; margin-right: 1em;"&gt;
&lt;div style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/123/icon_128.jpg" /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;blockquote style="margin-left: 1em; margin-right: 1em;"&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: grey;"&gt;A guide to improve your gameplay as&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: #323f5c;"&gt;&lt;b&gt;&lt;u&gt;Deadwood&lt;/u&gt;&lt;/b&gt; &lt;span style="font-size: small;"&gt;v2.1.8&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div id="post_message_12311991"&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Table of Contents&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=160773#1"&gt;&lt;span style="color: silver;"&gt;&lt;u&gt;Basics&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Lore&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Basic Stats&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Advanced Stats&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Hero Role&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=160773#2"&gt;&lt;span style="color: silver;"&gt;&lt;u&gt;Skills&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Description &amp;amp; In-Depth Analysis&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=160773#3"&gt;&lt;span style="color: silver;"&gt;&lt;u&gt;Items&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Initial Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Core Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Luxury Items&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Items to Avoid&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=160773#4"&gt;&lt;span style="color: silver;"&gt;&lt;u&gt;Gameplay&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Laning&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Ganking&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Team Clashes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Good Teammates&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Enemies to Avoid&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;/blockquote&gt;
&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="1"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Introduction&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;i&gt;&lt;b&gt;This guide is intended for the casual &lt;span style="color: #598202;"&gt;5v5&lt;/span&gt; games on &lt;span style="color: #598202;"&gt;Forest of Caldavar&lt;/span&gt; and &lt;span style="color: #598202;"&gt;Normal Mode&lt;/span&gt;. Do not expect to follow these guidelines and be successful in any other conditions.&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Deadwood is just another hardcore ganker, who's also able to initiate 
and deal decent auto-attack DPS. He is a hero that is best played solo 
in the middle lane, as he needs to gain levels as early as possible. 
Given the right circumstances, he has the ability to totally dominate 
the early- and mid game, and should thus capitalize on this as much as 
possible in order to be viable at the later stages of the game. He's is a
 hero that excels at quickly bringing down single targets, and catching 
the enemy off guard, even when they got good map control through wards 
by using the woods to his advantage. In the hands of a good player, he 
can be an extremely important asset to a team that's capable of causing 
unstoppable havoc on the opposing team's carry while your own carry 
farms your team's way to victory.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Lore&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;Born of the cruelly tainted lands of Newerth, 
Deadwood is the undead husk of the first Keeper of the Forest. All 
around him, living things wilt, and he has little hesitation to destroy 
trees or use them as weapons. Despite seeking the destruction of 
Newerth, he still commands the incredible strength and natural powers of
 a forest guardian, thus combining the cruelty of the Hellbourne with 
the powers that once belonged only to the Beast Horde.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Nothing here will make you a better Deadwood player, but it'll give you a
 good feel of Deadwood's theme and background. We can immediately draw a
 conclusion that Deadwood was the very first of a line of Keeper of the 
Forests. For some unknown reason he's now joined the Hellbourne forces. 
Claimed by dark magic? Betrayed to the point where his lust for revenge 
made him switch sides?. It'll remain a mystery for now, but it seems 
like Deadwood's mind was twisted from a will to look over and guard the 
forest, into a desire of completely destroying it. As the first forest 
guardian, Deadwood is very likely to be one of the oldest characters on 
Newerth - chances are he's even older than ol' Bubbles. His powers and 
abilities still remains from his time as a guardian of the forest, 
despite no longer being one.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Basic Stats&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Let's look at Deadwoods base stats and gains,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Damage:&lt;/b&gt; 56 - 61&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Attack Range:&lt;/b&gt; 128 (Melee)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Attack Speed:&lt;/b&gt; 0.68&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Armor:&lt;/b&gt; 2.74&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Move Speed:&lt;/b&gt; 300&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Strength:&lt;/b&gt; &lt;span style="color: #598202;"&gt;25 (+2.7)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Agility:&lt;/b&gt; 16 (+2)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Intelligence:&lt;/b&gt; 16 (+1.5)&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;What really should catch your
 mind at first here is Deadwood's high base damage. It's a good way 
above average, and combined with Uproot, last hitting should be 
extremely easy for you. However, Deadwood is a melee hero, so you run 
the risk of being harassed by auto-attacks or hit by spells every time 
you're going for a creep kill. Your high base HP combined with average 
movement speed comes to the rescue though. Starting with 625HP, you're 
not gonna be that easy to take down at an early gank, and your staying 
power in a lane is really great. Deadwood's stat gains are nothing more 
than average. You do have a decent chunk of strength gain, however. At 
lv25  you'll be quite tough with over 2.2kHP, and that's with no items. 
Your agility gain is not bad for a strength hero, and will supply you 
with decent natural armor. Deadwood's intelligence gain is not the best,
 and you'll need to boost your mana needs through items in the early 
phases of the game. You'll have an easier time at late game, but you'll 
still want to keep those items as long as possible to supply your mana.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Advanced Stats&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Cast point/backswing:&lt;/b&gt; Rotten Grasp 0.15/0.85; Uproot 0/1.0;  Oakbolt 0.3/0.3; Clearcutting 0/0;  Willowmaker 0.4/0.6&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Damage point/backswing:&lt;/b&gt; 0.4/0.3&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Sight range day/night:&lt;/b&gt; 1800/1200&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Missile speed:&lt;/b&gt; Instant&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Turn rate:&lt;/b&gt; 0.54&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;You got fairly good numbers to work 
with here. Deadwood's damage point is good. Not the best, but good. As 
already mentioned, your last hitting will be easy as pie with your base 
damage plus your boost from Uproot. Note that the damage point/cast 
point and the backswing together make up your whole animation while 
attacking, and that your backswing is the part of the animation after 
the blow is landed/projectile sent/etc. In other words, it is completely
 cosmetic and should be canceled whenever possible (also referred to as 
animation canceling) by issuing another command, preferably a move or 
hold command.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Take a look at your cast points. Your cast point on Rotten Grasp is only
 0.15 seconds. That's pretty fast! However, you do have a backswing of a
 grand 0.85 seconds. That's pretty slow... Cancel it to speed up your 
chase or escape. It also gives the enemy a much smaller time window to 
notice that you have casted it. They do hear the sound when it's cast 
however, so any player that's not half asleep will know that you've 
casted it. With 0/1 seconds on Uproot, you can literally grab your tree 
as you run by, not stopping at all. Oakbolt's cast point is just 
average, cancel the backswing for faster chasing. Clearcutting is 
instant nothing more to say there. Willowmaker has 0.6 seconds of 
backswing which is almost as long and superfluous as Rotten Grasp's and 
Uproot's; you do want to cancel this one too in order to get those extra
 last hits in. I can't stress this enough folks, &lt;span style="color: #598202;"&gt;cancel&lt;/span&gt; your backswings!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Another good point on Deadwood is his sight range at night. 1200 is 400 
more than average (800), which means that you can have sight on a lot of
 enemy heroes while they can't see you at night. Abuse this at your 
best, ganking is always better at night time. Keep in mind, the day and 
night-cycles shift every other 7.5 minutes.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Deadwood's turn rate is average, at 0.54 (or 540 degrees / sec). Now, 
for the sake of argument, let's say you're being chased at low HP, and 
you want to throw an Oakbolt at the chaser to slow it down. Deadwood 
will actually have to stop and turn until the target is within his 180 
frontal degree arc before he'll cast. This will take some time, and 
combined with the 0.3/0.3 cast time on Oakbolt, it might just be a 
better idea to keep running depending on how many you're being chased 
by. In a 1on1 situation you'll most of the time have the benefit from 
Oakbolt's snare, but if two guys or more are chasing you you'll allow 
the other enemy hero to gain ground on you, maybe enough to cast it's 
own stun/snare that will be the death of you. It's highly &lt;span style="color: #598202;"&gt;situational&lt;/span&gt;, so please do keep this information in mind.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Hero Role&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;We all know the four main groups of roles in Heroes of Newerth: 
Initiator, Support, Ganker and Carry. If you wanna be good at this game,
 it is crucial that you understand your role on your team. You don't win
 games by building and playing Glacius as a carry hero. Maybe in noob 
stomps, but not in pro play. Glacius was simply not designed to be 
played as a carry hero. With that in mind, it's time to learn Deadwood's
 role.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;The most important factor to look at when it comes to hero roles are 
their skills. All 4 of Deadwood's skills are active. They revolve around
 (1) surprising the enemy, (2) trapping the enemy in place, (3) slowing 
down the enemy, and most importantly; (4) dealing burst damage. This 
screams &lt;span style="color: #598202;"&gt;&lt;b&gt;GANKER&lt;/b&gt;&lt;/span&gt; all the way, and Deadwood shouldn't be picked for anything else.  Deadwood is also a great &lt;span style="color: #598202;"&gt;initiator&lt;/span&gt;,
 being able to bring key opponents down in a matter of seconds. Although
 Deadwood dish out enough DPS through auto-attacks to be called a &lt;span style="color: #598202;"&gt;soft-carry&lt;/span&gt;,
 there are far better picks for carrying, but he can certainly help the 
team dish out some extra, raw auto-attack DPS in teamfights later on. 
Now, what's a ganker's job on a team? Your job as Deadwood is to run 
around the map, setting up kills (remember, &lt;span style="color: #598202;"&gt;carries get priority on last hits!&lt;/span&gt;),
 and just as important; constantly be on the opposing carries' arses all
 the time. A good ganker makes sure his own carry farms well while the 
enemy carry doesn't get any farm at all. At later stages of the game 
you'll be unloading all of your skills at the start of the fight, then 
whiffing the enemy down with your auto-attacks.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="2"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Skill Description &amp;amp; In-Depth Analysis&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It's time to take a look at what this guy can do with his awesome skills and how to best utilize them,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/123/ability1_128.jpg" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Rotten &lt;/b&gt;&lt;/span&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Grasp&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;Calling upon the deep corruption underground, Deadwood can root anyone standing in the target area after a short delay.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Action:&lt;/b&gt; Target Position&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Type:&lt;/b&gt; Magic&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Range:&lt;/b&gt; 1,300&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Radius:&lt;/b&gt; 200&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Cast Time:&lt;/b&gt; 1.0 Seconds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #01dfd7;"&gt;&lt;b&gt;Mana Cost:&lt;/b&gt;&lt;/span&gt; 120&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #e8d857;"&gt;&lt;b&gt;Cooldown:&lt;/b&gt;&lt;/span&gt; 13.0 Seconds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #ff0008;"&gt;&lt;b&gt;Required Level:&lt;/b&gt;&lt;/span&gt; 1 / 3 / 5 / 7&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;
&lt;b&gt;&lt;u&gt;Activation&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
After a 2 second delay, applies Rotten Grasp to all enemies in the 
radius or who walk into the radius. Effect lasts 1 / 1.7 / 2.3 / 3 
seconds.&lt;br /&gt;
The effect during the delay is stealthed. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Rotten Grasp Effect&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
-1 / -2 / -3 / -4 Armor&lt;br /&gt;
Immobilized&lt;br /&gt;
100 Magic damage per second&lt;/span&gt;
        &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;br /&gt;
Rotten&lt;/span&gt;&lt;/span&gt; Grasp is easily the single most skill-reliant ability that 
Deadwood possesses. In short, this skill has mainly three uses: &lt;span style="color: #598202;"&gt;Trapping&lt;/span&gt; and/or &lt;span style="color: #598202;"&gt;chasing&lt;/span&gt; opponents, as well as &lt;span style="color: #598202;"&gt;escaping&lt;/span&gt;
 ganks. Think of it as a weak, limited AoE-version of Keeper of the 
Forest's Root. First, let's take a quick glance at how far the range of 
this skill is,&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="108" src="http://a.imageshack.us/img831/3052/rottengrasprange.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
Including the radius of the AoE, you end up with a max range of 1500 
units. That is pretty far, which makes this skill so great at surprise 
ganking and initiation. Assuming you're not revealed by wards or 
anything, you can approach safe from the Fog of War, and cast this 
without the enemy noticing before it is too late.&lt;br /&gt;
Before we talk about how to use it, let's go over some mechanics and how the skill works:&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;When the skill is cast, it will take affect after a 2 second delay. The enemy &lt;span style="color: #598202;"&gt;can not&lt;/span&gt;
 see the visuals of this skill before it goes off under any 
circumstances. No form for true sight will reveal it. It's only a 
cosmetic visual for you and your allies.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Deadwood performs an animation to cast 
this skill, and a short sound-clip is played. If the enemy has sight on 
you, they will both see and hear you cast the spell, effectively giving 
them a heads-up.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Any enemy &lt;span style="color: #598202;"&gt;initially getting caught&lt;/span&gt; in it's AoE will have the debuff applied for it's full duration. Any enemy &lt;span style="color: #598202;"&gt;walking in it after it's gone off&lt;/span&gt; will also have the debuff applied, only for the remaining duration.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Enemies take 100 Magic damage per second, this is your only source of Magic damage.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Enemies receive &lt;span style="color: #598202;"&gt;reduced armor&lt;/span&gt;. This synergizes greatly with you ultimate and auto-attacks.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;The skill issues an Immobilized state to
 the enemy, disabling any ability classified as a travel ability for 
it's duration. This includes&lt;/span&gt;&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Midas.jpg" title="Midas" /&gt; Elemental Warp&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/DrunkenMaster.jpg" title="DrunkenMaster" /&gt; Stagger&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/MonkeyKing.jpg" title="MonkeyKing" /&gt; Illusive Dash&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/MonkeyKing.jpg" title="MonkeyKing" /&gt; Heavenly Vault&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Dampeer.jpg" title="Dampeer" /&gt; Vampiric Flight&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Myrmidon.png" title="Myrmidon" /&gt; Wave Form&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/DoctorRepulsor.JPG" title="DoctorRepulsor" /&gt; Ludicrous Speed&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Magebane.jpg" title="Magebane" /&gt; Flash&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/WretchedHag.jpg" title="WretchedHag" /&gt; Flash of Darkness&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Kraken.jpg" title="Kraken" /&gt; Tsunami Charge&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Chronos.jpg" title="Chronos" /&gt; Time Leap&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pandamonium.jpg" title="Pandamonium" /&gt; Flurry&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pandamonium.jpg" title="Pandamonium" /&gt; Cannonball&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Valkyrie.jpg" title="Valkyrie" /&gt; Courageous Leap&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/DarkLady.jpg" title="DarkLady" /&gt; Charging Strikes&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Maliken.jpg" title="Maliken" /&gt; teleport-to-sword on Sword Throw&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Bubbles.jpg" title="Bubbles" /&gt; teleport-to-shell on Shell Surf&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/TabletOfCommand.jpg" title="Tablet Of Command" /&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/Portalkey.jpg" title="Portalkey" /&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-family: CENTURY GOTHIC;"&gt;These abilities will be &lt;span style="color: #598202;"&gt;disabled&lt;/span&gt;
 as long as the heroes are affected by Rotten Grasp. Use this knowledge 
to easily get heroes that has an annoying escape mechanism like 
Magebane.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Psuedo-blink abilities like Night Hound's Pounce and Silhouette's Sky Dance &lt;span style="color: #598202;"&gt;are not&lt;/span&gt; classified as travel abilities and will still work. They may use their skills to move out from the affected area, however they &lt;span style="color: #598202;"&gt;will still&lt;/span&gt; have the debuff applied to them and be immobilized for it's remaining duration.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;You can get rid of the debuff though 
items like Geometer's Bane, but if you end up in the AoE again it will 
be re-applied immediately, as the mechanics of the skill constantly 
applies the debuff in the affected area. Magic Immunity from spells or 
Shrunken Head completely ignores Rotten Grasp and will debuff it.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It does &lt;span style="color: #598202;"&gt;not&lt;/span&gt;
 reveal invisible units. This means invisible units remain invisible, 
while heroes like Night Hound and Scout can become invisible while 
they're stuck in it. They still take full effect from the skill, 
however.&lt;/span&gt;&lt;/li&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/ul&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;br /&gt;
&lt;b&gt;How to Rotten Grasp:&lt;/b&gt; Rotten Grasp is your main way of setting up 
kills, as it allows you to get in melee range of your ultimate. Your 
goal is to trap your target(s) in the area, walk up to them and finish 
them off. Easier said than done? Sure is. Because of the 2 second delay,
 it is easily dodged by simply running away from the area before it goes
 off. If an enemy is moving (which they will be most of the time), you 
have to predict their movements, and aim the skill accordingly.&lt;br /&gt;
&lt;br /&gt;
This skill is easiest to land if you're in the Fog of War without the 
enemy knowing, but let's say you're laning against someone. Sure if 
you're mid you can sometimes use the hill to cast safe from the fog. 
However, when the enemy DO have sight on you, they will try to dodge it,
 which is why you have to be the better player and predict where they 
will be heading. In this case, a good way to hit would be to: (1) &lt;span style="color: #598202;"&gt;Always&lt;/span&gt;
 keep moving around. Make random turns and just move back and forth 
changing to circles and so forth. Be unpredictable. (2) Cancel the 
backswing animation &lt;span style="color: #598202;"&gt;immediately,&lt;/span&gt; (3) then 
proceed to either (3a) keep walking in the same pattern you did before 
you casted it, assuming the enemy did not notice that you casted it, or 
(3b) if the enemy is competent, it will notice, so hope for the best and
 start walking against it to force it to either walk into you or your 
Grasp. Also note that while the enemy may know the direction of the cast
 by looking at you, they won't know at what range you casted it - 
behind, on top, or in front of them. It really boils down to a game of 
prediction. It takes practice and you'll have to study each individual 
opponent's movement patterns.&lt;br /&gt;
&lt;br /&gt;
When ganking, make a teammate throw a stun/snare on the opponent for a 
guaranteed hit. Always try to make sure the outer ring of the AoE just 
covers the target, and place it in the direction the target is most 
likely to run. If you don't have the support of your teammates or they 
don't have a stun/snare, just study the way your target(s) move. If they
 mostly walk around in circles or keep to the same pattern, you can 
almost hit with 100% certainty. If a creep is about to die, you can set 
up a Grasp for that melee guy (ranged even) who's certain to walk up for
 the last hit. Remember, just keep trying and you'll master it in no 
time.&lt;br /&gt;
&lt;br /&gt;
For chasing, you simply cast it ahead of the enemy, preferably at a 
choke point, forcing the enemy to walk into you (and your comrades) or 
get stuck in your Grasp.&lt;br /&gt;
&lt;br /&gt;
Rotten Grasp can also be used defensively, and yes it's quite straight 
forward. Be it to save yourself or an ally, just cast it so that it'll 
hit the chasers or block a choke point for the escape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/123/ability2_128.jpg" /&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Uproot&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;Deadwood can turn any tree into a weapon by simply tearing it out of the ground.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Action:&lt;/b&gt; Target Entity&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Type:&lt;/b&gt; Physical&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Range:&lt;/b&gt; 100&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;b&gt;Cast Time:&lt;/b&gt; 1.0 Seconds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #01dfd7;"&gt;&lt;b&gt;Mana Cost:&lt;/b&gt;&lt;/span&gt; 30&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #e8d857;"&gt;&lt;b&gt;Cooldown:&lt;/b&gt;&lt;/span&gt; 15.0 Seconds&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="color: #ff0008;"&gt;&lt;b&gt;Required Level:&lt;/b&gt;&lt;/span&gt; 1 / 3 / 5 / 7&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;
&lt;b&gt;&lt;u&gt;Activation&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Picks up the target tree, getting +15 / 30 / 45 / 60 damage for 5 attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Uproot Effect&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
15 / 30 / 45 / 60 Damage&lt;/span&gt;
        &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;br /&gt;
This skill does what it says. You get 5 charges/hits with added bonus 
damage, and the subskill Oakbolt. Every time you hit something, you lose
 a charge, which means you lose the tree after 5 hits. The skill is 
mainly used to boost your last hitting while laning, and just raw DPS 
when attacking enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;
&lt;img alt="" border="0" src="http://honwiki.net/w/images/7/71/Deadwoodskill2sub.gif" /&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Oakbolt&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Action:&lt;/b&gt; Target Unit&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Type:&lt;/b&gt; Physical&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Range:&lt;/b&gt; 650&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Cast Time:&lt;/b&gt; 0.6 Seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #01dfd7;"&gt;&lt;b&gt;Mana Cost:&lt;/b&gt;&lt;/span&gt; N/A&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #e8d857;"&gt;&lt;b&gt;Cooldown:&lt;/b&gt;&lt;/span&gt; N/A&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;
&lt;b&gt;&lt;u&gt;Activation&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Throws your tree at the target enemy, stunning them for 0.1 seconds, 
dealing 30 / 60 / 90 / 120 Physical damage, and applies Son of a Birch 
for 1.5 / 2 / 2.5 / 3 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Son of a &lt;del&gt;&lt;/del&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;&lt;u&gt;B*tch&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;&lt;u&gt;Birch&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
75% Movement Slow, decreasing over 1.5 / 2 / 2.5 / 3 seconds.&lt;/span&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
In short, Oakbolt has two main uses: &lt;span style="color: #598202;"&gt;Chasing&lt;/span&gt; and &lt;span style="color: #598202;"&gt;interupting&lt;/span&gt; channeling spells. Look at this image to get a feel of its range:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="187" src="http://img695.imageshack.us/img695/4308/oakbolt.png" width="400" /&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;When cast, removes all charges of Uproot.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;If cast on units (enemies), performs a 
mini-stun, which in itself is extremely useful to stop channeling spells
 or Homecoming Stones.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It also deals Physical damage and applies a &lt;span style="color: #598202;"&gt;75%&lt;/span&gt; snare. You normally deal more damage with auto-attacks (boosted by Uproot) so don't even use it when you're on 1 charge left, &lt;span style="color: #598202;"&gt;unless&lt;/span&gt;
 your opponent is running from you in case you want a slow. If you're 
opponent is low enough to die from one or two auto-attack after you can 
use it to kill it faster.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Your opponent will basically be crawling when initially hit, which makes it easier to follow up with a successful Rotten Grasp.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;If you're on your way to a lane to gank,
 it's a good idea to make sure you pick up a tree early, so that Uproot 
will be off cooldown when you arrive, allowing you to use Oakbolt and 
immediately pick up a new tree.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;You can use Oakbolt to snag last hits, 
or harass your lane opponent. However, try to do this only on your last 
charge of Uproot. By continuously spamming Oakbolt on your opponent, 
they will either keep backing off, denying them last hits, or just take 
it and ignore it, which gives you an excellent opportunity to surprise 
them with a quick, animation canceled Rotten Grasp.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Being Physical damage, you can throw 
this on Magic Immune units! They will take the damage, but neither the 
mini-stun nor the slow will take effect.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/blockquote&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/123/ability3_128.jpg" /&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Clearcutting&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;Deadwood, not 
known for his love of nature, can gain the ability to destroy trees he 
walks through. Empowered by the destruction he has caused, Deadwood 
gains movement speed, attack speed, and slow resistance when destroying 
trees.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Action:&lt;/b&gt; Target Self&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Cast Time:&lt;/b&gt; 0 Seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #01dfd7;"&gt;&lt;b&gt;Mana Cost:&lt;/b&gt;&lt;/span&gt; 50&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #e8d857;"&gt;&lt;b&gt;Cooldown:&lt;/b&gt;&lt;/span&gt; 25.0 Seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #ff0008;"&gt;&lt;b&gt;Required Level:&lt;/b&gt;&lt;/span&gt; 1 / 3 / 5 / 7&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;
&lt;b&gt;&lt;u&gt;Activation&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Applies Clearcutting to self for 12 / 14 / 16 / 18 seconds. Any tree run
 through and killed grants one charge. Maximum of 1 / 2 / 3 / 4 charges.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Clearcutting Effect&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
+3% Movement Speed per charge&lt;br /&gt;
+15 Attack Speed per charge&lt;br /&gt;
Treewalking&lt;br /&gt;
+25% Slow Resistance per charge&lt;/span&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
Clearcutting is the skill I tend to use the least. However it does have 
alot of uses to it, it is also Deadwood's only ability that 
"technically" scales. You want to use this skill to &lt;span style="color: #598202;"&gt;surprise&lt;/span&gt; the enemy, &lt;span style="color: #598202;"&gt;escape&lt;/span&gt; ganks and boost your &lt;span style="color: #598202;"&gt;DPS&lt;/span&gt; through increased attackspeed.&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;When activated, you gain 
treewalking, which is extremely useful. Your treewalking is also 
different from normal treewalking because it destroys any tree you walk 
through.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;While destoying trees is pretty badass, it does leave a trail that other heroes - allies or enemies -  can follow.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;With 4 charges, not only do you get +60 
Attack Speed and more Movement Speed, but you're also immune to slows 
with 100% Movement Slow Resistance (does not apply to AS)! You can 
basically laugh at Zephyr as you walk through his ultimate at full speed
 or escape Slither/Armadon's otherwise annoying slows.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;b&gt;How to Clearcutting:&lt;/b&gt; While you'll most of the time use this skill
 only for escapes or the speed boosts, it can be used as a ganking tool.
 Let's say you're Hellbourne, and the enemy is pushing the top lane. You
 can walk deep into the forest at some point and hide, safe from enemy 
sight. From here you can prepare yourself for a successful Rotten Grasp,
 because it's not an angle most people will be expecting a gank from, 
letting you catch them off guard. Run or or preferably blink in with 
Portal Key and quickly take down a key opponent if you're able to, while
 your team follows up immediately after. You can gank during the laning 
phase like this too, but it's not recommended as most of the time you 
can just approach like a normal ganker. Alternatively you can use this 
skill to run straight through any tree you were hiding behind before you
 casted that Rotten Grasp, instead of walking around it.&lt;br /&gt;
&lt;br /&gt;
Don't hesitate using this skill for pure DPS whenever you're entering 
teamfights or whatever. Simply build up charges for the AS-boost.&lt;br /&gt;
&lt;br /&gt;
Using this skill as an escape mechanism is great. Whenever you see the 
enemy coming to gank you just activate the skill and juke the sh*t outta
 them! Simply run into the forest if it's thick - or straight through to
 safety if there's just a few trees around. While they may be able to 
follow your tracks, you will constantly be under the Fog of War. You 
also get a 12% speed boost with 4 charges to help your escape. With 
Portal Key, you can easily avoid damage this way for 3 seconds in order 
to blink away. Any slows or snares will be a waste on you if you're 
close to trees to build up your charges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/123/ability4_128.jpg" /&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Willowmaker&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: grey;"&gt;&lt;i&gt;An ageless and 
powerful force, Deadwood uses his stump arm to punch an enemy, dealing 
massive damage and lowering the targets strength.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Action:&lt;/b&gt; Target Entity&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Type:&lt;/b&gt; Physical&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Range:&lt;/b&gt; 150&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;b&gt;Cast Time:&lt;/b&gt; 1.0 Seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #01dfd7;"&gt;&lt;b&gt;Mana Cost:&lt;/b&gt;&lt;/span&gt; 100 / 150 / 200&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #e8d857;"&gt;&lt;b&gt;Cooldown:&lt;/b&gt;&lt;/span&gt; 85.0 / 75.0 / 65.0 Seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: silver;"&gt;&lt;span style="color: #ff0008;"&gt;&lt;b&gt;Required Level:&lt;/b&gt;&lt;/span&gt; 6 / 11 / 16&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;
&lt;b&gt;&lt;u&gt;Activation&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Deals 350 / 650 / 950 Physical damage, applies Willowmaker and stuns the target for 1.5 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Willowmaker Effect&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Lowers total strength by 20% for 5 seconds.&lt;/span&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
If Deadwood's right arm is this &lt;span style="color: #598202;"&gt;awesome&lt;/span&gt;, 
why doesn't he always use it? This is Deadwood's signature move, his 
very own verion of Falcon Punch; Deadwood Punch! Notoriously known to 
one-shot people, Willowmaker is mainly used to deal &lt;span style="color: #598202;"&gt;burst&lt;/span&gt; Physical damage. Look at the skill in mid-cast; would you want to get hit by that?&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="185" src="http://img651.imageshack.us/img651/1152/pawnch.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
Let's get the facts straight:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It's the Physical version of Pyromancer and Witch Slayer's ultimates - only better!&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It deals Physical damage, which is why 
it's so superior to Magical nukes early game, as most heroes will have 
&amp;lt;5.5 Physical armor. However it scales worse into late game.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It &lt;span style="color: #598202;"&gt;stuns&lt;/span&gt; for 1.5 seconds, which is always handy for some extra time to finish people off. But the real deal behind this is that it &lt;span style="color: #598202;"&gt;goes through Magic Immunity&lt;/span&gt;. Yep you heard it, Deadwood is one of the few guys who's able to stun Magic Immune units.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;This makes him great at stopping &lt;span style="color: #598202;"&gt;carries&lt;/span&gt; because he can stun through their Shrunken Head. You can also stop Magic Immune channelers this way.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Since it's Physical, any reduction in 
Physical armor will boost it. Rotten Grasp, Sol's Blessing and 
Shieldbreaker are some ways to increase the power of this skill.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;Criticals and anything that could 
normally proc on auto-attacks won't. Attack modifiers are not applied 
(with the exception of Frostwolf Skull), and neither is your auto-attack
 damage. This means, in order to use this with a Shieldbreaker, you'll 
have to hit your target before you use Willowmaker on them.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;The skill is blocked by Nullstone, so 
make sure you trigger its cooldown by throwing an Oakbolt at your target
 before you use it.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;It lowers the targets strength by 20% on
 use. This means that the target's max HP is actually reduced for 5 
seconds. It is applied before the damage, and goes through Magic 
Immunity. It will only reduce health gained from raw strength, however. 
This means that HP gained from say a Beastheart will be unaffected.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;To give an example, let's imagine a 
target with 0 Physical armor, thus taking full damage, and 1100 HP, 
spread out at 150 base / 950 strength:&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;img alt="" border="0" height="400" src="http://a.imageshack.us/img690/5446/willowmaker.png" width="314" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;How to Willowmaker:&lt;/b&gt; There is no rocket science into using this 
skill. Point - click - kill. Or so many people seem to think. I've been 
accused several times for "picking a cheap, R-click-hero", which may be 
true - Willowmaker will definitely one-shot  the squishiest targets 
during the early stages of the game. However, people seem to forget that
 you have to be in &lt;span style="color: #598202;"&gt;melee range&lt;/span&gt; to use the 
skill. Any decent player won't just let you run up to them and hit them,
 which means you'll need the aid of an ally - in which case most people 
are dead anyways - or hit them with a successful Rotten Grasp. This is 
why mastering Rotten Grasp is so essential in becoming a successful 
Deadwood player.&lt;br /&gt;
&lt;br /&gt;
So, when do you use this skill? Use it whenever it's off its low 
cooldown, because it'll snag you a kill most of the times. Using Rotten 
Grasp first when you go for a kill will not only let you get up in 
melee-range, but it'll also reduce the target's &lt;span style="color: #598202;"&gt;Physical armor&lt;/span&gt;
 which boost your damage as it's Physical. In teamfights, don't waste 
this skill on weak heroes like Glacius (especially not if he just 
unloaded his whole arsenal)  for cheap kills. Save it for the most 
dangerous opponent like the carry, or a key disabler.&lt;br /&gt;
&lt;br /&gt;
Don't fret using Willowmaker if you find yourself in a tight situation, a
 1.5 second stun can be the difference between getting killed or making 
an escape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Skill Build&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I've seen many different ways of building Deadwood, but honestly, I 
can't see any other skill build for this hero than the following one:&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: medium;"&gt;&lt;span style="color: #484d21;"&gt;1 Uproot&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #422054;"&gt;2 Rotten Grasp&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #484d21;"&gt;3 Uproot&lt;/span&gt; / &lt;span style="color: #422054;"&gt;Rotten Grasp&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #422054;"&gt;4 Rotten Grasp&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #422054;"&gt;5 Rotten Grasp&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #476d06;"&gt;6 Willowmaker&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #422054;"&gt;7 Rotten Grasp&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #484d21;"&gt;8 Uproot&lt;/span&gt; / &lt;span style="color: #705c94;"&gt;Clearcutting&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #484d21;"&gt;9 Uproot&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #705c94;"&gt;10 Clearcutting&lt;/span&gt;/&lt;span style="color: #484d21;"&gt;Uproot&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #476d06;"&gt;11 Willowmaker&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #705c94;"&gt;12 Clearcutting&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #705c94;"&gt;13 Clearcutting&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #705c94;"&gt;14 Clearcutting&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #807130;"&gt;15 Stats&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #476d06;"&gt;16 Willowmaker&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #807130;"&gt;17-25 Stats&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
Rotten Grasp
 is maxed first for obvious reasons. It's your main way of initiating 
ganks and to get in melee range of Willowmaker. You want to max Uproot 
next for more DPS (and farming) and the slow duration in Oakbolt. Get 
Rotten Grasp at level 3 if you wanna go really offensive and think you 
can kill your opponent that early. In rare cases where &lt;b&gt;you're&lt;/b&gt; 
getting ganked a lot by the enemy, one level of Clearcutting at level 8 
is all you need for treewalking. Deadwood Pun... erm Willowmaker is 
skilled whenever possible because it's awesome, without further ado. The
 bonuses of more Clearcutting charges are too great to be left for 
stats, so it'll be maxed at level 14.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="3"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Initial Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Your initial items are mainly aimed at giving you better survivability 
and staying power in a lane, as well as better last hitting power.&lt;br /&gt;
&lt;blockquote&gt;
&lt;img alt="" border="0" src="http://i36.tinypic.com/33o4aro.jpg" /&gt;&lt;img alt="" border="0" src="http://i36.tinypic.com/33o4aro.jpg" /&gt;&lt;img alt="" border="0" src="http://i33.tinypic.com/qnsb61.jpg" /&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i38.tinypic.com/314p3b5.jpg" /&gt;&lt;img alt="" border="0" src="http://i38.tinypic.com/314p3b5.jpg" /&gt;&lt;img alt="" border="0" src="http://i38.tinypic.com/313jh2d.jpg" /&gt;&lt;/blockquote&gt;
Deadwood,
 with his high base damage and Uproot, shouldn't have any problem 
getting last hits, which is why I like to get two Crushing Claws on him 
rather than a Logger's Hatchet. Feel free to get one instead of the 
Claws however if you're not that comfortable with your last-hitting 
skills, or if you suspect facing other heroes with high base damage like
 Pebbles or Blood Hunter.&lt;br /&gt;
&lt;br /&gt;
The two Minor Totems will be used for your Power Supply, but I wouldn't 
bother upgrading your Claws into Bracers unless you really feel you need them.&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;br /&gt;
&amp;nbsp;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Core Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Your core items should always be finished before buying anything else. 
Deadwood needs items that boost his mana, and items that make him 
mobile.&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;img alt="" border="0" src="http://i35.tinypic.com/2lnxwzp.jpg" /&gt;&lt;img alt="" border="0" src="http://i34.tinypic.com/sff52q.jpg" /&gt;&lt;img alt="" border="0" src="http://i38.tinypic.com/5n51zp.jpg" /&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://i36.tinypic.com/a59izo.jpg" /&gt;&lt;img alt="" border="0" src="http://i36.tinypic.com/w7mvsi.jpg" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Portal Key:&lt;/b&gt;
 This item is a must on Deadwood. It allows you to instantly port next 
to a hero to finish them off Deadwood Punch-style. If a target is hard 
to hit with a Rotten Grasp, you can alternatively just blink right next 
to them, punch them in the face with Willowmaker, and set up a 
guaranteed Rotten Grasp while they are stunned, but do note that 
Willowmaker won't benefit from the armor reduction you get by setting up
 Rotten Grasp first. Portal Key will usually be the last item you get 
for your core build, but if you find yourself having the gold at some 
point, you should definitely buy it.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Power Supply:&lt;/b&gt; One of the best items in the game for it's price, I feel this item is mandatory on &lt;span style="color: #598202;"&gt;every single&lt;/span&gt; hero. Clutch health and mana on demand, there's no reason not to get it.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Bottle:&lt;/b&gt; This item is what will let you keep roaming/ganking and 
spamming your skills without having to return to the base. Using the 
Tablets to refill it, your mana problems should be solved. Assuming 
you're laning mid, this should be one of the first items you get.&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;b&gt;Blood Chalice:&lt;/b&gt; This item is a popular alternative 
source for mana, especially for strength heroes. However, Bottle will in
 most cases be superior if you're a roaming mid, which I hope you'll be 
as Deadwood. Bottle also regenerates whatever damage you took during 
your gank, allowing you to go straight to the next. However, feel free 
to pick up Blood Chalice together with a Shaman's Headdress/Helm of the 
Black Legion over the Bottle if you're facing a team heavy on either 
Physical- or Magic damage where survivability is needed. You should swap
 one Crushing Claw for a Mark of the Novice in your initial items for 
the build up in this case.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;&lt;span style="color: silver;"&gt;&lt;span style="font-family: CENTURY GOTHIC;"&gt;
&lt;b&gt;Ghost Marchers:&lt;/b&gt; These supply you with both great mobility and damage (for 1500 gold, +24 damage is a bargain in itself).&lt;br /&gt;
&lt;blockquote&gt;
&lt;b&gt;Striders&lt;/b&gt;: Get these if you somehow are having a hard time farming and need to go ganking as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Steam Boots:&lt;/b&gt; Very situational. You should only go for these boots
 if you're the team's best candidate for carrying (auto-attack DPS). 
Deadwood is able to carry to a certain extent, so get these if you wanna
 focus on a DPS-build. If your team has a real carry, however (which you
 should), get Ghost Marchers.&lt;/blockquote&gt;
&lt;b&gt;Homecoming Stones:&lt;/b&gt; 
Being able to port to help an ally in dare need, to stop a tower from 
getting destroyed by the enemy, or to quickly get to a lane to gank, you
 should always try to carry at least one Homecoming Stone at all times 
once the game starts to get on. There is no reason not to. Don't be the 
guy who never showed up in time to participate in a clash and end up 
losing a tower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Luxury Items&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Luxury items are items you should aim for after you've finished your 
core. Always ask yourself: What does my team need the most? Listed are 
some possible alternatives:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_SolsBulwark.jpg" /&gt;&lt;br /&gt;
I was about to put this item with your core. Sol's Bulwark has great 
synergy with your ultimate and is too good to pass on in any game now 
really. It offers almost as much armor reduction as a level 3 
Shieldbreaker for less the price, and you don't even have to land an 
auto-attack first to get the effect because it's an aura. Deadwood is 
one of the best candidates to hold Bulwark in -armor mode on a team, but
 don't get it if someone on your team already as it (set to -armor). 
Nonetheless it should be your first priority luxury item if you're doing
 well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Pierce.jpg" /&gt;&lt;br /&gt;
If you're dominating, getting a quick Shieldbreaker is always a good 
idea. The item buffs your whole team's DPS on a single target. 
Additionally, it increases the power of your ultimate. Do note that 
you'll have to hit once to apply the debuff to the enemy before using 
Willowmaker to make the effect take place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_DaemonicBreastplate.jpg" /&gt;&lt;br /&gt;
A more team-oriented approach, Daemonic Breastplate is a natural upgrade
 from your Sol's Bulwark as the game goes on. Assuming you have someone 
else to DPS, it's generally always better to get this over 
Shieldbreaker, as it boosts both you and your allies' survivability and 
DPS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Immunity.jpg" /&gt;&lt;br /&gt;
Shrunken Head is a great pickup as your first or second luxury item if 
your team lacks good initiation depending on the situation. It allows 
you to blink in with Portal Key and bring down key targets 
uninterrupted. Even if your team has a main initiator, Shrunken Head is 
always a good item on Deadwood if you're facing a cast-heavy team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_BehemothsHeart.jpg" /&gt;&lt;br /&gt;
Although it has no synergy with your abilities, Behemoth's Heart is an 
awesome item to pick up if you find yourself with a lot of gold in your 
pocket at some point. It boosts your survivability and makes you able to
 initiate and take the hits without going down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Morph.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Silence.jpg" /&gt;&lt;br /&gt;
Deadwood being a hero that naturally can accumulate a lot of farm, 
Sheepstick and/or Hellflower lets your team initiate and disable even 
better. Sheepstick is great at disabling powerful, key opponents on the 
opposing team, while Hellflower can boost your burst even more, or 
disable spell-reliant opponents. Both items solve your mana problems for
 good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://honwiki.net/w/images/thumb/a/aa/Riftshardsitem.gif/128px-Riftshardsitem.gif" /&gt;&lt;br /&gt;
Not the first item you want to get, in rare cases Riftshards can be a 
good follow-up from Shieldbreaker etc. if you're gonna be the team's 
main source of DPS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #598202;"&gt;*&lt;/span&gt;If you need to free up space, you can get rid of &lt;span style="color: #598202;"&gt;Bottle&lt;/span&gt; and &lt;span style="color: #598202;"&gt;Power Supply&lt;/span&gt;. Keep your boots and Portal Key as part of your end game items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Items to Avoid&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Despite popular belief, these items are generally a bad pick-up on Deadwood. Do not get these!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Splash.jpg" /&gt;&lt;br /&gt;
A popular item among lower tiers, Runed Axe is attractive to newbies 
because it boosts your DPS, HP regen and solves your mana problems! 
Well, getting a Bottle and a Power Supply solves your mana and HP regen 
as well, for a much cheaper price! You don't need the cleave at all 
because you're supposed to gank, not farm, and there are better, cheaper
 items for DPS (which isn't your main role anyways).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Stealth.jpg" /&gt;&lt;br /&gt;
Assasin's Shroud gives you invisibility, more burst and DPS all in one! 
What a great item! Well it's not. Once again there are way cheaper items
 for DPS than this one, and sure the invisibility allows you to sneak of
 on your opponents and punch them in the face, but it's also countable 
by True Sight. Know what item also allows you to get close to your 
target, that isn't countable by True Sight and provides way more precise
 positioning? Portal Key. Get it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_Nuke.jpg" /&gt;&lt;br /&gt;
While walking up to a lone guy farming neutrals while stealthed from 
Assasin's Shroud, then literally OHKOing (well technically two hit 
KOing) them might be fun in noob stomps, Codex is a bad item. It's also 
expensive. It's Magic damage, while most of yours is Physical. Investing
 the money in say a Shieldbreaker syngergizes way more with the rest of 
your skills and play style. Codex is also one of those items that 
quickly loses it's effectiveness as the game goes on. Oh and did I 
mention Codex is a bad item - period?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="4"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Laning&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Deadwood should always try to get the &lt;span style="color: #598202;"&gt;middle lane&lt;/span&gt;. I wouldn't pick him if your team already has a guy who's a common mid laner. You &lt;span style="color: #598202;"&gt;need&lt;/span&gt;
 to take advantage of your early-mid game potential, and it's crucial 
that you get your ultimate at lv6 ASAP. Not only are you able to last 
hit better versus most mid heroes, but you're just that kind of hero 
that totally dominate if you're going up 1on1. While Deadwood works in a
 side-lane, it's not where you really want him to be. Hence, the 
following will be based on going middle.&lt;br /&gt;
&lt;br /&gt;
So, the first thing you wanna do is to head towards the Tablet spawns. 
Go top spawn if you're Legion, bottom if you're Hellbourne. Follow the 
paths from your tower and stop at the inclines. This way you'll get  
sight of the spawns and be completely safe. Haste and Invisibility can 
be used for an early gank, Illusions and Damage will boost your last 
hitting powers for their duration. When the game officially starts and 
the creeps spawn, hurry and get back to your lane and try to block the 
creep wave as much as you can. Do this by walking in front of the lead 
creep all the way down. This will get the creeps closer to you which 
allows for easier last hitting. The following image shows the ideal spot
 for the creeps to clash in the middle lane:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" height="234" src="http://a.imageshack.us/img839/4082/creeps.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
Here, you'll have what's called a higher level ground advantage. First 
off, you'll be hidden from the opponent in the Fog of War. Second, if 
the opponent in a ranged character, it'll have a &lt;span style="color: #598202;"&gt;25%&lt;/span&gt;
 miss chance when attacking uphill. So, try and get the creeps to this 
position, while getting in your last hits and denies. Once you hit level
 4 or 5, you're actually more than able to kill your opponent. If it's a
 squishy target, a successful Rotten Grasp and some auto-attacks 
(Oakbolt when Grasp is over) can bring a target down surprisingly 
quickly due to the armor reduction. I've gotten kills before I hit lv6 
several times, even at lv4. Once you hit lv6 you can go gank immediately
 if your mates really need it. If not, then I suggest you kill your 
opponent with a Grasp + Willowmaker combo. You'll be able to dominate 
this lane easily from now on, which (eventually) forces the opponent out
 of it. Now's a great time to start ganking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Ganking&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
This is it. Your time has come to bring chaos on the other team. Let's start by looking at your possible ganking routes:&lt;br /&gt;
 &lt;br /&gt;
&lt;img alt="" border="0" height="399" src="http://a.imageshack.us/img836/9999/gankingmap.png" width="400" /&gt;&lt;br /&gt;
&lt;blockquote&gt;
▪ &lt;span style="color: #e8090e;"&gt;Red routes&lt;/span&gt; are Legion&lt;br /&gt;
▪ &lt;span style="color: #0df510;"&gt;Green routes&lt;/span&gt; are Hellbourne&lt;br /&gt;
▪ &lt;span style="color: #3f4f94;"&gt;Blue routes&lt;/span&gt; are for both teams&lt;/blockquote&gt;
I've
 added common Ward spot during early game. The three spots in the bottom
 right corner are popular Hellbourne spots, while the two top left ones 
are popular Legion spots. Depending on how the opposing team have 
warded, you might have to approach more cautiously to avoid being 
spotted. The ward closest to the bottom lane (the rightmost one) is an 
amazing defensive Ward for the Hellbourne team; you won't be able to 
gank this lane without a Tablet of Haste or -Invisibility. I've pointed 
out a route at top lane, showing how you'll be ganking with 
Clearcutting. Just port to the tower (to the second one if the enemy got
 sight on the outer one), and walk unseen up into the woods.&lt;br /&gt;
&lt;br /&gt;
Whenever you gank, you want to use this order: (1) Rotten Grasp, (2) 
blink in with Portal Key if you have it, (3) hit once to apply 
Shieldbreaker if you have it, (4) use Willowmaker, (5) hit with 
auto-attacks and Oakbolt. This combo should kill most heroes. If you 
wish, you can blink in with Portal Key first (assuming you have it by 
then), then use Willowmaker and follow up with a Rotten Grasp. However 
your ultimate won't benefit from the armor reduction from Grasp this 
way, so only do it if you're sure you can kill the target. Be sure to 
check to enemy forest for an easy kill.&lt;br /&gt;
&lt;br /&gt;
When the laning phase is over, you can gank lone heroes busy farming 
with the help of some teammates, but be careful when you do so! It's not
 as safe to gank at this point because the enemies will stick more 
together and be ready to back each other up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Team Clashes&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
In team fights, your initial goal will be to bring down key targets 
(hard-carries or disablers like Tempest are excellent targets) as 
quickly as possible, preferably before they get to do anything. Squishy 
disablers probably won't survive your burst and auto-attacks, while 
carries with Shrunken Head will still be stunned for 1.5 seconds no 
matter what, which should be enough time to bring them down with the 
support of your allies. Getting the fight to a 4on5 before it even stats
 is a huge advantage. When pushing or being pushed, remember you can run
 into the woods and hide along most parts of the top lane. Blinking in 
from here (ideally with a Shrunken Head activated) is almost certain to 
catch the enemy off guard. It can be gamebreaking if you manage to land 
your stun on a hard-carry like The Dark Lady or Chronos before they get 
to activate their Shrunken Heads or throw off their spells. This way 
you'll be able to follow up with more disables besides from your 
ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Good Teammates&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Basically, any hero that can reduce Physical armor is great to couple up
 with Deadwood. This also goes for anyone with a stun or slow, because 
they'll easily set up your Rotten Grasp. To name a few:&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/43/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/102/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/95/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/12/icon_128.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Demented Shaman&lt;/b&gt; is an awesome hero. He has a it all, a slow/stun 
and Physical armor reduction. If he throws his ultimate a little while 
before the team fight beings, yours will equal disaster for the enemy.&lt;br /&gt;
&lt;b&gt;Andromeda&lt;/b&gt; is like your best hero to gank with. A reliable stun and instant armor reduction (unlike DSham) is a godsend to you.&lt;br /&gt;
&lt;b&gt;Pestilence&lt;/b&gt;, need I say more? Not only does he stun, but his Swarm will let you one-shot ALOT of heroes.&lt;br /&gt;
&lt;b&gt;Glacius&lt;/b&gt; is the coolest guy to have with you. His aura will allow 
you to spam your skills way more (missed Rotten Grasps during laning 
phase aren't that penalized anymore), and he has two awesome skills 
that'll let you set up a Rotten Grasp without failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #3f4f94;"&gt;&lt;b&gt;Enemies to Avoid&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Basically you don't want to face enemies that are capable of increasing 
their own team's Physical armor. Silences also stop your effectiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/43/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/108/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/44/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/25/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/13/icon_128.jpg" /&gt;&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/items/Item_VoidTalisman.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Demented Shaman&lt;/b&gt; is good to have on your team, but he can be a 
real PAIN when on the opposing team. His Storm Cloud will render your 
Willowmaker burst close to useless (you'll still stun).&lt;br /&gt;
&lt;b&gt;Plague Rider&lt;/b&gt; is a common babysitter, and he's really good at it. 
He's also a ward b*tch which is bad news for you. Most importantly, he's
 able to give any ally +12 bonus Physical armor. Do not want!&lt;br /&gt;
&lt;b&gt;Scout&lt;/b&gt; has an awesome agility gain, which gives him high natural 
armor. That doesn't go hand-in-hand with your ultimate. He can also go 
invisible, even when he's hit by Rotten Grasp, so you'll have to gank 
him with True Sight or an allied stun. However, most annoyingly, he has a
 silence that'll make sure you can't hit him or his allies with 
Willowmaker because you have to be in melee range (this also goes for 
Night Hound). Scout also has free wards which is bad for any ganker.&lt;br /&gt;
&lt;b&gt;Keeper of the Forest&lt;/b&gt; is probably what you used to look like... A 
good time ago. He has a HUGE armor buff that will severely reduce the 
efficiency of most of your abilities. &lt;br /&gt;
&lt;b&gt;Hammerstorm&lt;/b&gt; and other strength carries won't go down that easily,
 and they'll beat you up if you fail to. This guy even boosts his whole 
team's armor through Galvanize - not good!&lt;br /&gt;
&lt;b&gt;Void Talisman&lt;/b&gt; punishes Deadwood greatly. This item is one of the 
only counters to your ultimate, but it's a useless pick-up on carries so
 you'll only expect supporters to get them. Too bad they're your 
favorite prey.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-2417004090935169158?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/VzAgPwgde_c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/2417004090935169158/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/deadwood-guide.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2417004090935169158?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/2417004090935169158?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/VzAgPwgde_c/deadwood-guide.html" title="Deadwood Guide" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i36.tinypic.com/33o4aro_th.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/deadwood-guide.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUENR3o5fCp7ImA9WhRQF0Q.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-8942947959078913715</id><published>2011-12-13T08:27:00.000-08:00</published><updated>2011-12-13T08:28:16.424-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-13T08:28:16.424-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Hero Guides" /><title>Pyromancer Guide</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3NYfOHCb1x4IrbCYxthlcktOaCg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3NYfOHCb1x4IrbCYxthlcktOaCg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;img alt="" border="0" src="http://i175.photobucket.com/albums/w149/Sanko005/Pyromancer.png" /&gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Times New Roman;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: darkorange;"&gt;Table of Contents&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;ol style="list-style-type: decimal;"&gt;
&lt;li&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=336248#Introduction"&gt;&lt;span style="font-size: small;"&gt; &lt;span style="color: darkorange;"&gt;Introduction&lt;/span&gt;&lt;/span&gt; &lt;/a&gt;&lt;ul&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Stats&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Pros and Cons&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=336248#Skills"&gt;&lt;span style="font-size: small;"&gt; &lt;span style="color: darkorange;"&gt;Skills&lt;/span&gt;&lt;/span&gt; &lt;/a&gt;&lt;ul&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Skill Build&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Calculations&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=336248#Items"&gt;&lt;span style="font-size: small;"&gt; &lt;span style="color: darkorange;"&gt;Items&lt;/span&gt;&lt;/span&gt; &lt;/a&gt;&lt;ul&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Starting Items&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Pre-Core &amp;amp; Core&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Luxury Items&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Situational Items&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Items to Avoid in General&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;a href="http://forums.heroesofnewerth.com/showthread.php?t=336248#Gameplay"&gt; &lt;span style="font-size: small;"&gt;&lt;span style="color: darkorange;"&gt;Gameplay&lt;/span&gt;&lt;/span&gt; &lt;/a&gt;&lt;ul&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Laning&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Farming, Ganking &amp;amp; Pushing&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Teamfights&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Friends &amp;amp; Foes&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Tips &amp;amp; Tricks&lt;/span&gt;&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="Introduction"&gt;&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&amp;nbsp;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
Pyromancer
 is an extremely strong solo laner. His long range combined with having 
two nukes, one of which is a stun make him really hard to deal with. He 
is probably the best hero for getting kills without the help of allies 
just from the burst he has.&lt;br /&gt;
&lt;br /&gt;
With the attack speed he gets from his passive, Pyromancer with no real 
items can output quite a bit of physical damage, which means that while 
anti-magic items like Shaman's Headress etc. are good against him, they 
aren't hard counter, which means Pyromancer can go late game against 
them, no problemo!&lt;br /&gt;
The DoT component from his passive is extremely good at killing towers and at killing Kongor.&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Stats&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
Base Damage - 43-49&lt;br /&gt;
Attack Range - 600 (Ranged)&lt;br /&gt;
Movement Speed - 295&lt;br /&gt;
Armor - 1.14&lt;br /&gt;
Magic Armor - 5.5&lt;br /&gt;
&lt;span style="color: red;"&gt;Strength - 18 (1.5)&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;Agility - 16 (1.5)&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Intelligence - 24 (3.2) Main Attribute&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast point/backswing: 0.4/0.9&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Damage point/backswing: 0.45/0.75&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Missile speed: 900&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Turn Rate: 0.45&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Pros and Cons&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="color: lime;"&gt;+ One of the Best Solo Heroes in the Game&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ Extremely Good for Pubstomping&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ Team Independant&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ Good Farming Skills&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ High Magical and Physical Damage Output&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ Fun to Play&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;+ Can Fit About Any Role&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;- Unrealiable Stun&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;- Squishy and Often Focused&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;- Highly Level Dependant&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;- Not Very Mobile Without Portal Key&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;- Crappy Base Strength and Gain&lt;/span&gt;&lt;/blockquote&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="Skills"&gt;&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;Skills&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/94/ability1_128.jpg" /&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;b&gt;Pyromancer sends forth a phoenix that damages enemies in a line.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Activation (Q)&lt;/u&gt;&lt;br /&gt;
Target Dual - Enemy Units&lt;br /&gt;
Type: Magic&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Point: 0.5s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Backswing: 0.9s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Time: 1.4s&lt;/span&gt;&lt;br /&gt;
Range: 700&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 90/105/125/140&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 9 seconds&lt;/span&gt;&lt;br /&gt;
Deals 100/170/240/310 Magic Damage to each target in a line.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Contents may be hot!&lt;/i&gt; 
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
Your more realiable nuke. Simple an AoE Magic Damage nuke which deals 
the "average strong" damage. A thing to note especially later in the 
game is that it takes half a second for the projectile to travel, so you
 might need to predict the enemies a little bit. &lt;br /&gt;
&lt;br /&gt;
To prove that my ranges are correct:&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;span style="color: dimgrey;"&gt;radiusstart="70"&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;radiusend="275"&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;speed="1200"&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;lifetime="500"&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Radius end is 275. Lifetime is 500 = 0.5s, speed is 1200. This affector spawns 80 units in front of Pyromancer. &lt;br /&gt;
Radius start is 70, so it is possible for Pyromancer to miss a unit if its hitbox is &amp;lt;10 units from Pyromancer's front.&lt;br /&gt;
&lt;br /&gt;
The affector travels 1200*0.5 = 600 units.&lt;br /&gt;
&lt;br /&gt;
80 + 600 + 275 = 955 max effective range
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://img24.imageshack.us/img24/4213/s1stskill.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/94/ability2_128.jpg" /&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;b&gt;Pyromancer conjures a mighty elemental fire dragon at a target location, damaging and stunning enemies in an area.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Activation (W)&lt;/u&gt;&lt;br /&gt;
Target Position - Enemy Units and Trees&lt;br /&gt;
Type: Magic&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Point: 0.45s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Backswing: 0.95s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Time: 1.4s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Impact Delay: 0.5s&lt;/span&gt;&lt;br /&gt;
Range: 600&lt;br /&gt;
Radius: 200&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 90/100/110/125&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 10 seconds&lt;/span&gt;&lt;br /&gt;
Deals 90/150/210/280 Magic Damage and stuns each target in the radius for 1.6 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Mana Cost? Check.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Cooldown? Check.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;The ability to summon a dragon?&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Priceless.&lt;/i&gt; 
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
Your less reliable nuke, but with a stun added to it. The stun is 
decent, although the cast time &amp;amp; delay are quite long, so it is easy
 to dodge, and the stun lasts only 1.6 seconds, which is a bit under 
average. Make sure you hit this skill in 1v1 situation; Save it till you
 are sure it will hit.&lt;br /&gt;
Easiest stuns to hit are followup; Get a team mate to stun them.&lt;br /&gt;
After followups are surprising stuns; FoW, PK, Invis etc..&lt;br /&gt;
After that, you just have to predict them. Often people will be 
predictable when going for CS and when chasing your allies, so try to 
capitalize on that. Blindly running up to an opponent and trying to stun
 them may work against weaker opponents, but can lead to bad situations 
against good players.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://img221.imageshack.us/img221/4565/s2ndskillm.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/94/ability3_128.jpg" /&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;b&gt;Learning to control the fire within, Pyromancer 
increases his cast, attack, and Movement speed after casting while at 
the same time catching anything he hits with spells or attacks on fire 
for a short time.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+10/20/30/40 Cast Speed&lt;br /&gt;
On any spell damage or attack damage done, applies Burning! to the target for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;On Ability Activation&lt;/u&gt;&lt;br /&gt;
Applies Fervor to self for 6 seconds and adds one charge, maximum of 3 charges.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Fervor Effects&lt;/u&gt;&lt;br /&gt;
+2/3/4/5% Movement Speed per charge&lt;br /&gt;
+20/30/40/50 Attack Speed per charge&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Burning! Effect&lt;/u&gt;&lt;br /&gt;
1/2/3/4 Magic Damage per second per charge&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Burn, baby, burn!&lt;/i&gt; 
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
This skill is what makes pure capable to play so aggressive. The fact 
that you win "hit-trades" is pretty huge, as well as granting you some 
cast speed so you can more quickly use your nukes, especially your stun.
 Great for killing towers and Kongor.&lt;br /&gt;
Another thing to note is that while an enemy is affected by the dot, 
even if it is level one, it will disable their regen for the time being;
 They can't use Bottle or other items like that, leading to an huge 
advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: red;"&gt;Blazing Strike&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://www.heroesofnewerth.com/images/heroes/94/ability4_128.jpg" /&gt;&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
&lt;b&gt;Using power granted from Sol, Pyromancer hurls a blazing hot fireball at a target enemy, dealing massive damage.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorange;"&gt;This ability can be boosted by Staff of the Master.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;Staff Effect:&lt;/span&gt; Increases damage from 450/675/950 to 650/875/1150.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Activation (R)&lt;/u&gt;&lt;br /&gt;
Target Unit - Enemy Units&lt;br /&gt;
Type: Magic&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Point: 0.1s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Backswing: 0.9s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Cast Time: 1.0s&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: dimgrey;"&gt;Projectile Speed: 2000&lt;/span&gt;&lt;br /&gt;
Range: 600&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 280/420/680&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 150/90/55 seconds&lt;/span&gt;&lt;br /&gt;
Deals 450/675/950 Magic Damage to target.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;It's kinda like pitching a baseball. Of fire.&lt;/i&gt; 
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
Simple skill which deals high amounts of damage on a single target, pretty self-explanatory.&lt;br /&gt;
The skill can't be disjointed, but that doesn't mean that it can't be 
dodged. If the projectile hits the location where the target is, but he 
appears to be invulnerable, the damage is canceled. This includes 
Bubbles' Take Cover, Madman's Barrel Roll, Magmus' Lava Surge, and 
couple more, such as Succubus' Mesmerize (if activated while the 
projectile is in the air), which are however unreliable in most cases.&lt;br /&gt;
&lt;img alt="" border="0" src="http://img202.imageshack.us/img202/6489/shot0005ln.jpg" /&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Skill Build&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ol style="list-style-type: decimal;"&gt;
&lt;li&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; / &lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt; / &lt;span style="color: sandybrown;"&gt;Fervor &lt;/span&gt;/ &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;*&lt;/li&gt;
&lt;li&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: red;"&gt;Blazing Strike&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt; / &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt; / &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt; / &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: red;"&gt;Blazing Strike&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; / &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; / &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; / &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Attribute Boost&lt;/li&gt;
&lt;li&gt;&lt;span style="color: red;"&gt;Blazing Strike&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt; is your most powerful spell at level one, so that's the first one you're getting.&lt;/li&gt;
&lt;li&gt;The early point in &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; for extra harassment power and tower damage is usually better than having one extra level on&lt;span style="color: yellow;"&gt; Dragonfire&lt;/span&gt; so you want to have that. Skipping it is acceptable, but I highly suggest taking one level in &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;.&lt;/li&gt;
&lt;li&gt;&lt;span style="color: darkorange;"&gt;Phoenix Wave&lt;/span&gt; is more reliable for last hitting or harassing than &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt;, so it is leveled as the main nuke.&lt;/li&gt;
&lt;li&gt;The choice between maxing&lt;span style="color: sandybrown;"&gt; Fervor&lt;/span&gt; or maxing &lt;span style="color: yellow;"&gt;Dragonfire&lt;/span&gt; is quite simple; Early burst is more important than more points in &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt;, unless you need the &lt;span style="color: sandybrown;"&gt;Fervor&lt;/span&gt; for pushing and/or Kongor.&lt;/li&gt;
&lt;li&gt;&lt;span style="color: red;"&gt;Blazing Strike&lt;/span&gt; is taken on chance for damage improvement&lt;/li&gt;
&lt;li&gt;*While playing on a sidelane, or a trilane, unless you are planning 
to go for early push, you should skip the Fervor and get a bit more 
burst.&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Calculations&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;blockquote&gt;
Considering you go with the build I suggest you to go for.&lt;br /&gt;
To your total magic damage, feel free to add the amount of hits you 
expect to get out. If you can't think of the amount, generally 3-4 hits /
 7-8 hits with Sheepstick, add or take few. Fervor might deal 50 - 100 
extra damage, possibly 150 if you have Sheepstick.&lt;br /&gt;
PORTAL KEY INCREASES THE MANA COSTS BY 75!&lt;br /&gt;
&lt;table class="stg_table tborder"&gt;&lt;tbody&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;&lt;b&gt;Level&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;Mana Cost&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;Unreduced Damage&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;No Extra Reduction&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;Mystic Vestments&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;Shaman's Headdress&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;90&lt;/td&gt;&lt;td&gt;90&lt;/td&gt;&lt;td&gt;68&lt;/td&gt;&lt;td&gt;55&lt;/td&gt;&lt;td&gt;47&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;90&lt;/td&gt;&lt;td&gt;90&lt;/td&gt;&lt;td&gt;68&lt;/td&gt;&lt;td&gt;55&lt;/td&gt;&lt;td&gt;47&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;180&lt;/td&gt;&lt;td&gt;190&lt;/td&gt;&lt;td&gt;143&lt;/td&gt;&lt;td&gt;116&lt;/td&gt;&lt;td&gt;98&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;195&lt;/td&gt;&lt;td&gt;260&lt;/td&gt;&lt;td&gt;196&lt;/td&gt;&lt;td&gt;160&lt;/td&gt;&lt;td&gt;135&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;215&lt;/td&gt;&lt;td&gt;330&lt;/td&gt;&lt;td&gt;249&lt;/td&gt;&lt;td&gt;202&lt;/td&gt;&lt;td&gt;171&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;&lt;b&gt;6&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;495&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;780&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;587&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;478&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;404&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;&lt;b&gt;7&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;510&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;850&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;640&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;521&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;440&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;8&lt;/td&gt;&lt;td&gt;520&lt;/td&gt;&lt;td&gt;910&lt;/td&gt;&lt;td&gt;685&lt;/td&gt;&lt;td&gt;557&lt;/td&gt;&lt;td&gt;471&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;9&lt;/td&gt;&lt;td&gt;530&lt;/td&gt;&lt;td&gt;970&lt;/td&gt;&lt;td&gt;730&lt;/td&gt;&lt;td&gt;594&lt;/td&gt;&lt;td&gt;502&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;10&lt;/td&gt;&lt;td&gt;545&lt;/td&gt;&lt;td&gt;1040&lt;/td&gt;&lt;td&gt;783&lt;/td&gt;&lt;td&gt;637&lt;/td&gt;&lt;td&gt;539&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt1"&gt;&lt;td&gt;&lt;b&gt;11&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;685&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;1265&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;952&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;775&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;655&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class="alt2"&gt;&lt;td&gt;&lt;b&gt;16&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;945&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;1540&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;1158&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;944&lt;/b&gt;&lt;/td&gt;&lt;td&gt;&lt;b&gt;798&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/blockquote&gt;
&lt;a href="http://www.blogger.com/blogger.g?blogID=6000447428546676805" name="Items"&gt;&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Starting Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;b&gt;&lt;img alt="" border="0" src="http://img824.imageshack.us/img824/7996/pyroo.png" /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
If you are playing as a &lt;u&gt;trilane support&lt;/u&gt; (remember, never play 
Pyromancer as a sidelane support, only trilane), You will have to buy 
either Winged Courier or Wards. Also, if your team is bad and doesn't 
support, then you will have to do that as well.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg814/scaled.php?server=814&amp;amp;filename=itemwardofsight.jpg&amp;amp;res=gal" /&gt; Wards of Sight are 100 gold each&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
Crushing Claws&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg836/scaled.php?server=836&amp;amp;filename=itemcrushingclaws.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonus&lt;/u&gt;&lt;br /&gt;
+3 Strength&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Value 150&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Mark of the Novice&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg841/scaled.php?server=841&amp;amp;filename=itemmarkofthenovice.jpg&amp;amp;res=medium" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonus&lt;/u&gt;&lt;br /&gt;
+3 Intelligence&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Value 150&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Runes of the Blight&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg708/scaled.php?server=708&amp;amp;filename=itemrunesoftheblight.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Consumes target tree, healing self for 115 HP over 16 seconds&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Value 90&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Health Potion&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg844/scaled.php?server=844&amp;amp;filename=itemhealthpotion.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Heals target for 400 HP over 10 seconds, Dispels on damage&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Value 100&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Minor Totem&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg717/scaled.php?server=717&amp;amp;filename=itemminortotemk.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+1 Strength&lt;br /&gt;
+1 Agility&lt;br /&gt;
+1 Intelligence&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Value 53&lt;/b&gt;&lt;/u&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Pre-Core &amp;amp; Core&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg405/scaled.php?server=405&amp;amp;filename=itembottleoftears.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg819/scaled.php?server=819&amp;amp;filename=itemmarchers.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg29/scaled.php?server=29&amp;amp;filename=itembloodchalice.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg13/scaled.php?server=13&amp;amp;filename=itemsteamboots.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg36/scaled.php?server=36&amp;amp;filename=itemportalkey.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;(&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg94/scaled.php?server=94&amp;amp;filename=itemposthaste.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg845/scaled.php?server=845&amp;amp;filename=itempowersupply.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg197/scaled.php?server=197&amp;amp;filename=itemglowstone.jpg&amp;amp;res=gal" /&gt;)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Bottle is the first item you will buy. It solves both your health and 
mana problems, and makes rune-whoring much more effective. If you are 
not soloing middle, then you might skip it.&lt;br /&gt;
&lt;br /&gt;
Marchers are an obvious choice for any hero - But Chalice or Marchers, 
which one first? The rule of thumb is; If the Marchers help you get 
runes (enemy doesn't have any blinking skill) then get them first. 
Otherwise Chalice first. And by the time you buy these, get the Ward of 
Sight if you wish to have a lane ward.&lt;br /&gt;
&lt;br /&gt;
Blood Chalice is awesome on Pyromancer. It allows him to play extremely 
aggressive, as well as farm with his spells. It also has strong synergy 
with Bottle, as you will mostly only use mana, not health.&lt;br /&gt;
&lt;br /&gt;
Steamboots are the best boot choice. They have great synergy with Bottle
 and Blood Chalice, and provide you some extra needed health, as well as
 more attack speed for DPS purposes.&lt;br /&gt;
&lt;blockquote&gt;
Post Haste is basically 
the only other viable option. They provide you with EXCELLENT mobility, 
for the cost of no hp, no extra dps, and loss of extra 1000+ gold. 
Generally I don't suggest these on Pyromancer, because I find Steamboots
 suit me better. They are decent choice though, so feel free!&lt;br /&gt;
&lt;br /&gt;
Ghost Marchers are mediocre. The added movespeed is not necessary on 
Pyromancer, as you will be getting a Portal Key anyways. Steamboots are 
much better for farming, and keep you alive. Sure Ghost Marchers give 
damage, but Steamboots give attack speed.&lt;br /&gt;
&lt;br /&gt;
Striders are the last choice. Pyromancer is not a ganker who should be 
roaming all around the map, he should focus on farming and only 
countergank, or gank if he gets a Haste or so. If you have so poor farm 
that you can't afford Steamboots, simply go drop couple neutral camps, 
get your Steamboots, and start farming quickly.&lt;br /&gt;
&lt;br /&gt;
Power Supply is a great item. The mana/health for the price is way too 
good to skip for most of the games. But it is not necessary for your 
strategy, and you run out of inventory slots soon if you pick it up. 
However, it is so cheap, yet so useful, that you should in most cases 
get them. &lt;/blockquote&gt;
Portal Key is your first major purchase. This item is a 
must have on Pyromancer, it has so much synergy. Not only does it help 
you hit your stun, PK is nice synergy with high burst damage, which Pyro
 definitely has. Basically this means you can instant-kill people and 
get out, or surprise them by blinking in and bursting them down quickly.&lt;br /&gt;
&lt;br /&gt;
Glowstone can be taken after Portal Key to boost your HP and mana in 
case you are going for SotM or Frostwolf's Skull later on. 1200 Gold for
 what it gives is quite huge at this point of the game.&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
Bottle of Tears (3/3)&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg405/scaled.php?server=405&amp;amp;filename=itembottleoftears.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Must be refilled at the Well or by picking up rune&lt;br /&gt;
Bottle is only filled 2/3 when taken to the Well by a courier&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Uses one charge, and restores 135 HP and 70 Mana over 3 seconds, Dispels on damage&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Value 600 &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Blood Chalice&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg29/scaled.php?server=29&amp;amp;filename=itembloodchalice.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+3 Strength&lt;br /&gt;
+3 Intelligence&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown 35 seconds&lt;/span&gt;&lt;br /&gt;
Removes 150 HP, grants 100 Mana&lt;br /&gt;
If you are on 700 range of a dying enemy hero in 15 seconds after activation, you are granted back the initial life cost of 150&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Crushing Claws 150 &lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Mark of the Novice 150 &lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Scarab 325 &lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total cost 625 &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Steamboots&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg13/scaled.php?server=13&amp;amp;filename=itemsteamboots.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+25 Attack Speed&lt;br /&gt;
+10 Strength/Agility/Intelligence&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Marchers 500&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Gloves of Swift 500&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Bolstering Armband/Fleetfeet/Apprentice's Robe 450&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 1450&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Post Haste&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg94/scaled.php?server=94&amp;amp;filename=itemposthaste.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonus&lt;/u&gt;&lt;br /&gt;
105 Movement Speed&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost 75&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown 60&lt;/span&gt;&lt;br /&gt;
Target ally non-hero unit/structure. After 3 seconds of channeling, 
teleports to the target, and applies 200 movement speed buff for 5 
seconds.&lt;br /&gt;
&lt;b&gt;Shares cooldown with Homecoming Stone&lt;/b&gt;&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Marchers 500&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 2200&lt;/i&gt;&lt;br /&gt;
Total Cost 2700&lt;br /&gt;
&lt;br /&gt;
Power Supply&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg845/scaled.php?server=845&amp;amp;filename=itempowersupply.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+3 Strength&lt;br /&gt;
+3 Agility&lt;br /&gt;
+3 Intelligence&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Restores 10 Health and 15 Mana per charge.&lt;br /&gt;
&lt;u&gt;Aura&lt;/u&gt;&lt;br /&gt;
Radius 1200&lt;br /&gt;
&lt;u&gt;Aura Effects&lt;/u&gt;&lt;br /&gt;
1 charge every time an enemy hero on the radius casts a spell. Maximum of 15 charges.&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Minor Totem 53&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Minor Totem 53&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Mana Battery 200&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 240&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Total Cost 546&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Portal Key&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg36/scaled.php?server=36&amp;amp;filename=itemportalkey.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Target Position&lt;br /&gt;
Range 1200&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost 75&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown 14 seconds&lt;/span&gt;&lt;br /&gt;
Teleports self to target position. Cooldown of 3 seconds is applied to Portal Key if damaged by a player controlled unit.&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Value 2150&lt;/b&gt;&lt;/u&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Luxury Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
After
 your core items are finished, just look at the game and see what you 
need. Generally, if you have a real carry, and you are not having 
terrible farm, Sheepstick is the first choice to go for.&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg217/scaled.php?server=217&amp;amp;filename=itemsheepstick.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
The item is just too strong to skip on Pyromancer. Pretty self-explanatory.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg828/scaled.php?server=828&amp;amp;filename=itemhellflower.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Hellflower should generally be built if the person you bought Sheepstick
 for farmed a Nullstone, or your team needs more disable, on top of 
adding vast amounts to your damage. Provides you with basically infinity
 mana on top of that. If you ONLY want to proc the Nullstone off, 
consider getting Tablet of Command or Stormspirit.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg837/scaled.php?server=837&amp;amp;filename=itemfrostwolfsskull.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Frostwolf's Skull provides you with huge amounts of extra stats, 
especially HP. On top of that, it is a great counter to opposing 
Shrunken Heads, Swiftblades and Predators.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg11/scaled.php?server=11&amp;amp;filename=itemshrunkenhead.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Shrunken Head is a great pickup if you need to be reckless, the enemies 
have lots of magical nukes / disables. It doesn't help if the enemies 
are initiating on you (well, unless they don't stun you, which never 
happens). It allows you to blink in with Portal Key and bring down key 
targets uninterrupted. Even if your team has a main initiator, Shrunken 
Head is always a good item on Pyromancer if you're facing a cast-heavy 
team.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg853/scaled.php?server=853&amp;amp;filename=itemsavagemace.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Savage Mace adds huge amount of DPS to your attacks. If you are 
dominating, and / or your team has no real carry, feel free to get this 
item. The true strike is great against opposing Wingbows, and also 
mitigates the annoying uphill miss which may cause low hp escapes. To 
explain you how this item is good on Pyromancer; Fervor gives you attack
 speed, Savage gives you damage. Figure the rest yourself.&lt;br /&gt;
&lt;br /&gt;
In general, if you need more of defensive items, get Frostwolf's Skull, 
not Savage Mace. On the other hand, if you need offensive items, you 
might not want to get a Frostwolf's Skull.&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
Sheepstick&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg217/scaled.php?server=217&amp;amp;filename=itemsheepstick.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+10 Strength&lt;br /&gt;
+10 Agility&lt;br /&gt;
+35 Intelligence&lt;br /&gt;
+200% Mana Regen&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Target Enemy Unit&lt;br /&gt;
Type: Magic&lt;br /&gt;
Range: 800&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 100&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 35 seconds&lt;/span&gt;&lt;br /&gt;
Applies Transfigured to target for 3.5 seconds&lt;br /&gt;
&lt;u&gt;Transfigured Effects&lt;/u&gt;Silenced&lt;br /&gt;
Perplexed&lt;br /&gt;
Disarmed&lt;br /&gt;
Movement Speed set to 100&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Acolyte's Staff 2700&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Manatube 875&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Blessed Orb 2100&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 5675&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Hellflower&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg828/scaled.php?server=828&amp;amp;filename=itemhellflower.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+20 Intelligence&lt;br /&gt;
+51 Damage&lt;br /&gt;
+30 Attack Speed&lt;br /&gt;
+225% Mana Regeneration&lt;br /&gt;
Activation&lt;br /&gt;
Target Enemy Unit&lt;br /&gt;
Type: Magic&lt;br /&gt;
Range: 900&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 100&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 25 seconds&lt;/span&gt;&lt;br /&gt;
Applies Hellflower to target for 5 seconds.&lt;br /&gt;
&lt;u&gt;Hellflower Effects&lt;/u&gt;&lt;br /&gt;
+20% Damage taken&lt;br /&gt;
Silenced&lt;br /&gt;
Perplexed&lt;br /&gt;
Leaves a visible trail behind afflicted target&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Arcana 1575&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Arcana 1575&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Arcana 1575&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 4725&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Frostwolf's Skull&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg837/scaled.php?server=837&amp;amp;filename=itemfrostwolfsskull.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+30 Strength&lt;br /&gt;
+15 Agility&lt;br /&gt;
+15 Intelligence&lt;br /&gt;
+200 Max Health&lt;br /&gt;
+150 Max Mana&lt;br /&gt;
+10 Damage&lt;br /&gt;
&lt;u&gt;On Attack Impact&lt;/u&gt;&lt;br /&gt;
Applies Freeze to target for 3 seconds when attacking or casting a single target spell&lt;br /&gt;
&lt;u&gt;Freeze Effects&lt;/u&gt;&lt;br /&gt;
20% Movement Slow&lt;br /&gt;
20% Attack Slow&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Glowstone 1200&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Icebrand 2200&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Blessed Orb 2100&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 700&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 6200&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Shrunken Head&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg11/scaled.php?server=11&amp;amp;filename=itemshrunkenhead.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+10 Strength&lt;br /&gt;
+24 Damage&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
No Target&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown 80 seconds&lt;/span&gt;&lt;br /&gt;
Applies Shrunken Head to self for 10 seconds and dispels debuffs from self.&lt;br /&gt;
After each time Shrunken Head is used, the duration of Shrunken Head is 
reduced by 1second and Shrunken Head's cooldown is reduced by 5 seconds.
 The duration of Shrunken Head will not go below 5 seconds, nor will the
 cooldown go below 55 seconds.&lt;br /&gt;
&lt;b&gt;Shrunken Head cannot be removed or dispelled&lt;/b&gt;&lt;br /&gt;
&lt;u&gt;Shrunken Head Effect&lt;/u&gt;&lt;br /&gt;
Magic Immunity&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Mighty Blade 1000&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Warhammer 1600&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 1300&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Total Cost 3900&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Savage Mace&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg853/scaled.php?server=853&amp;amp;filename=itemsavagemace.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+88 Damage&lt;br /&gt;
+15 Attack Speed&lt;br /&gt;
True Strike (you can't miss your attacks)&lt;br /&gt;
&lt;u&gt;On Attack Impact&lt;/u&gt;&lt;br /&gt;
35% chance to deal 100 Physical Damage to target and stun for 0.1 seconds.&lt;br /&gt;
&lt;b&gt;Does not propagate to illusions.&lt;/b&gt;&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Slayer 2200&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Warhammer 1600&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Warhammer 1600&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 5400&lt;/b&gt;&lt;/u&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Situational Items&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg233/scaled.php?server=233&amp;amp;filename=itemnullstone.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Nullstone is taken to counter strong single target spells. So this is 
the reason why would you get in on Pyromancer. Keep in mind, that if the
 spells are magical, you are usually better off with Shrunken Head.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg405/scaled.php?server=405&amp;amp;filename=itemtabletofcommand.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg221/scaled.php?server=221&amp;amp;filename=itemstormspiritlay.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
These items are great, if you are enjoying bad farm or are forced to 
play more supportive. They have easy buildup, cheap cost, and also solve
 your mana problems. They can both be used to proc an enemy Nullstone on
 top of that.&lt;br /&gt;
Tablet of Command can be used multiple ways; You can use it to yourself 
to escape or initiate, or on an ally to do the same. While using it on 
an enemy, stunning him on the spot he lands to is quite easy.&lt;br /&gt;
Stormspirit can be multiple ways as well; Save an ally / yourself by 
dodging a skill with it. Or, use it on an opponent to make him easy 
target for your stun when he lands, or to escape his wrath. Keep in 
mind, with Stormspirit + PK, if you don't take damage in 0.5 seconds, 
use Stormspirit and you can PK away after.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-top: 5px; margin: 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom: 2px;"&gt;
&lt;/div&gt;
&lt;div class="alt2" style="border: 1px inset; margin: 0px; padding: 6px;"&gt;
&lt;div&gt;
Nullstone&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg233/scaled.php?server=233&amp;amp;filename=itemnullstone.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+15 Strength&lt;br /&gt;
+15 Agility&lt;br /&gt;
+15 Intelligence&lt;br /&gt;
+10 Damage&lt;br /&gt;
+6 Health Regeneration&lt;br /&gt;
+200% Mana Regeneration&lt;br /&gt;
When not in cooldown, negates a single targeted spell.&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown 20 seconds&lt;/span&gt;&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Blessed Orb 2100&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Sustainer 1750&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 1000&lt;/i&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Total Cost 4850&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Tablet of Command&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg405/scaled.php?server=405&amp;amp;filename=itemtabletofcommand.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+14 Intelligence&lt;br /&gt;
+4 Strength&lt;br /&gt;
+4 Agility&lt;br /&gt;
+10 Damage&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Target Hero&lt;br /&gt;
Range: 800&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 50&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 20 seconds&lt;/span&gt;&lt;br /&gt;
Pushes the target hero 500 units in the direction it is facing&lt;br /&gt;
&lt;u&gt;Requires&lt;/u&gt;&lt;br /&gt;
Major Totem 540&lt;br /&gt;
Neophyte's Book 1000&lt;br /&gt;
Recipe 500&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Total Cost 2040&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Stormspirit&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg221/scaled.php?server=221&amp;amp;filename=itemstormspiritlay.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
&lt;u&gt;Passive Bonuses&lt;/u&gt;&lt;br /&gt;
+10 Intelligence&lt;br /&gt;
+150% Mana Regeneration&lt;br /&gt;
+25 Movement Speed&lt;br /&gt;
&lt;u&gt;Activation&lt;/u&gt;&lt;br /&gt;
Target Hero&lt;br /&gt;
Range: 600&lt;br /&gt;
&lt;span style="color: deepskyblue;"&gt;Mana Cost: 75&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Cooldown: 30 seconds&lt;/span&gt;&lt;br /&gt;
Applies Cyclone to target hero for 2.5 seconds.&lt;br /&gt;
&lt;u&gt;Cyclone Effects&lt;/u&gt;&lt;br /&gt;
Invulnerable&lt;br /&gt;
Stunned&lt;br /&gt;
&lt;u&gt;Requires &lt;/u&gt;&lt;br /&gt;
&lt;i&gt;Neophyte's Book 1000&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Manatube 875&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Scarab 325&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;Recipe 600&lt;/i&gt;&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Total Cost 2800&lt;/u&gt;&lt;/b&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: red;"&gt;Items to Avoid in General&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;The following 3 items are bad pickups for any game.&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg534/scaled.php?server=534&amp;amp;filename=itemassasinsshroud.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg405/scaled.php?server=405&amp;amp;filename=itemsacrificialstone.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg24/scaled.php?server=24&amp;amp;filename=itemcodex.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Assasin's Shroud is not even comparable to Portal Key. Sure the 
invisibility might provide a decent escape mechanism, but the enemies 
WILL buy revelation and counter it. It is also much more expensive than 
Portal Key.&lt;br /&gt;
&lt;br /&gt;
Sacrificial Stone is in general a bad item for basically any hero. As 
for Pyromancer, the mana from it is completely wasted. Need HP? Get 
Shrunken Head or Frostwolf's Skull. Sac. Stone is just inferior compared
 to other possible items.&lt;br /&gt;
&lt;br /&gt;
Codex, while does increase your burst, also leaves you with no hp, and 
upgrading the Codex takes 7000 gold away from you. That could easily go 
for Hellflower AND a Blessed Orb.&lt;br /&gt;
&lt;br /&gt;
The following 7 items are extremely situational&lt;br /&gt;
&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg803/scaled.php?server=803&amp;amp;filename=itemspellshards.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg231/scaled.php?server=231&amp;amp;filename=itemstaffofthemaster.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg687/scaled.php?server=687&amp;amp;filename=itembehemothsheart.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg5/scaled.php?server=5&amp;amp;filename=itemshieldbreaker.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg707/scaled.php?server=707&amp;amp;filename=itemdaemonicbreastplate.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg825/scaled.php?server=825&amp;amp;filename=itemfrostfieldplate.jpg&amp;amp;res=gal" /&gt;&lt;img alt="" border="0" src="http://desmond.imageshack.us/Himg849/scaled.php?server=849&amp;amp;filename=itemharkonsblade.jpg&amp;amp;res=gal" /&gt;&lt;br /&gt;
Spellshards make you deal much more magic damage, for the cost of no HP.
 But in some games, it actually works. If you are sure that you will 
stay alive without extra health items, then you may get them.&lt;br /&gt;
&lt;br /&gt;
Staff of the Master is the same as above, except it trades off some damage for some health, which is IMO preferable.&lt;br /&gt;
&lt;br /&gt;
Behemoth's Heart is not necessarily bad on Pyromancer, just that the 
other items mentioned are better. But if you really want extra HP, and 
don't want to / already have Frostwolf's Skull, feel free to get it.&lt;br /&gt;
&lt;br /&gt;
Shieldbreaker and Daemonic Breastplate are one thing. If you are 
dominant, and your team has no real carry, you might need to get true 
DPS items and carry the game. The minus armor, as well as the attack 
speed/damage from these items make you hit like a beast.&lt;br /&gt;
&lt;br /&gt;
Frostfield Plate is a quite mediocre item for Pyromancer. It should only
 be taken if you really, really, REALLY need the armor, and the enemies 
need to be slowed. i.e. the enemies have Deadwood + Madman + Maliken, or
 something similiar.&lt;br /&gt;
&lt;br /&gt;
Harkon's Blade. Sure, it skyrockets your damage output when the enemy 
physical armor increases. But, considering the opposing Shrunken Heads, 
they do make it much less effective. It does cost quite high amounts of 
mana to use the effect (believe it or not), and you may run out of mana 
very quickly. If your team is in need of more DPS over an extra disable 
from Hellflower or so, then you can think of getting this item. Savage 
against Wingbows though!&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: red;"&gt;____________________&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Laning&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
Pyromancer
 should generally be played solo middle. But in pubs, especially SD, AR 
or BD, Pyromancer is forced to lane with someone. But he should not 
support in terms of buying Wards / Courier etc.. at least too much, as 
he needs to get farmed in order to be useful.&lt;br /&gt;
If you go to a sidelane, you wan't to lane with another stunner so you can combo your stuns for easy kills.&lt;br /&gt;
&lt;br /&gt;
But as Pyromancer is generally played middle, I am going to explain you 
how to. First of all, every time there is no creep to last hit, try to 
harass the enemy; Pyromancer has capablity to play extremely aggressive,
 and if you are not harassing, you are not taking advantage of that, 
thats why you harass.&lt;br /&gt;
Another thing to remember when playing middle lane is to look at the 
enemy's items. Count how much his items cost. If he buys gold with near 
600 gold, he won't be getting a quick bottle. If he won't be getting his
 Bottle swiftly, play extremely aggressive and don't let him have his 
bottle.&lt;br /&gt;
&lt;br /&gt;
"Fake" your stun, ie. Cancel the animation a lot. If you click the stun,
 but notice the enemy dodging it, quickly press the Stop button (S by 
default) to cancel it. Hitting your stun is the most important part of 
your hero. In 1v1 situations, you don't have to stun right away. Stun 
when the enemy can't dodge it.&lt;br /&gt;
&lt;br /&gt;
A good way to trick your opponent is to play passive for a short time, 
and then if the enemy gets too cocky and tries to play aggressive 
because he thinks "He is forced to play passive because im in the 
upperhand", simply turn the tide around, drop your skills and autoattack
 him to death.&lt;br /&gt;
&lt;br /&gt;
Every time a rune spawns, use your nuke to push the lane quickly, so 
that you don't lose creeps when going for the rune. This is basically 
how the middle lane is won.&lt;br /&gt;
&lt;br /&gt;
Keep up the aggressive play, whore runes, and call for a gank if it is necessary.&lt;br /&gt;
&lt;br /&gt;
At level 6, basically if you hit your stun, you will kill anybody. But 
if you miss your stun, they might be able to kill you. So only stun if 
you are sure it will hit. &lt;br /&gt;
&lt;br /&gt;
Having a Ward on the opposing hill is extremely powerful, you can see 
incoming tp-ganks and they can't set up anything from fog, and you can 
also harass uphill. In higher level games people buy counterward to 
counterward it, so be aware.&lt;br /&gt;
&lt;br /&gt;
When you are getting ganked mid, you want your allies to help as much as possible by teleporting. &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Sidelane&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
In general, if Pyromancer is on a sidelane (2-1-2), he should be taking 
the farm. As for your lane partners, you want to have initiating 
stunners who make it easy for you to land stun, and finish them off.&lt;br /&gt;
&lt;br /&gt;
Pyromancer can either take farm, or can support a trilane. This is 
because he is capable to farm quickly after to maintain some important 
items, such as the PK.&lt;br /&gt;
&lt;br /&gt;
The previously mentioned tips apply here, except for the ones which 
mention rune-whoring / hill advantage. Aggressive play and cancelling 
your stun is the key to win a sidelane. &lt;br /&gt;
Oh, one thing; Don't use your stun right away when an ally has used his,
 use it after his stun has ended / is ending to get the full potential 
out of it.&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Farming, Ganking &amp;amp; Pushing&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
This
 goes for almost all the time when you solo middle - don't blindly gank 
side lanes because they are asking for it/need it. Nothing is worse than
 wasting a full minute to walk to a side lane so the enemies can just 
run away because of a ward or otherwise escape while your middle 
opponent freefarms. Ganks should come when they have a high chance of 
success (AKA, you just got a haste rune or it's really a countergank).&lt;br /&gt;
&lt;br /&gt;
With that said, you aren't ganking the whole game, you are mostly farming at least before you get your Portal Key;&lt;br /&gt;
Use your nukes to slay creep waves instantly once you hit level 9/10, 
and use the extra time to do the same to neutrals (try to stack them 
before killing them as this takes advantage of your nukes' AoE) and to 
grab runes.&lt;br /&gt;
&lt;br /&gt;
If you happen to get an invis / haste, or the enemies are playing 
over-aggressive, capitalize on that; Get pickoff, or preferably, gank 
multiple heroes at the same time (with the help of allies) and then 
proceed to push the tower on that lane, or even better, push 2 or 3 
lanes at the same time, if possible.&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Teamfights&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
Don't
 expose yourself in teamfights. Your hero is extremely fragile (unless 
you have lots of defensive items) and has extremely high damage output, 
so the worst thing that can happen is for you to get focused.&lt;br /&gt;
What you want to do, is jump on the enemy initiator, or the enemy carry 
and drop him down as soon as possible. To help this at this quest, you 
need to surprise them with your Portal Key, and preferably have a 
Sheepstick.&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Friends &amp;amp; Foes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
You
 best allies are heroes with stuns, such as Behemoth, Hammerstorm, 
Magmus or Blacksmith; They let you use your stun easily, and help you 
burst down the enemies.&lt;br /&gt;
&lt;br /&gt;
Your worst enemies are heroes who can burst you down, or mitigate your 
burst damage, as examples of the first one, Pebbles, Kraken, Gauntlet or
 Witch Slayer, and for the later one, Predator, Swiftblade, Chipper, 
Accursed, or heroes with Shrunken Head.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;Vindicator?&lt;/u&gt;&lt;br /&gt;
Vindicator does counter Pyromancer, but Pyromancer also counters 
Vindicator later in the game. Now you are thinking "WTF?!", but let me 
explain. Pyromancer's typical luxuries are Shrunken Head, Hellflower and
 Sheepstick. Vindicator is shut down by disabling him, or by dispelling 
his silences with Shrunken. He will **** you up early to mid game 
however.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;When to pick Pyromancer?&lt;/u&gt;&lt;br /&gt;
- Enemies have a melee mid / short range hero / squishy solo hero&lt;br /&gt;
- Enemies have squishy targets&lt;br /&gt;
- Allies have good initiation and / or followup with stuns&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;When not to pick Pyromancer?&lt;/u&gt;&lt;br /&gt;
- Enemies have a stronger mid hero (see: Chipper, Pollywog/Soulstealer are tricky opponents as well)&lt;br /&gt;
- Your team already has strong solo hero&lt;br /&gt;
- You have no initiating stuns&lt;br /&gt;
- Enemies have lots of tanky heroes (especially their carry, see: Maliken, Pestilence)&lt;/blockquote&gt;
&lt;span style="font-family: Garamond;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: orange;"&gt;Tips &amp;amp; Tricks&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Tell your team about things you see, In case they aren't paying attention and don't see themselves&lt;br /&gt;
&lt;br /&gt;
If you are killing Kongor (and in some cases tower), Time your spells so
 that the Fervor attack speed buff never disappears, i.e. cast stun, 
after 5-5.5 seconds cast Wave, after 5-5.5 seconds cast Stun etc...&lt;br /&gt;
&lt;br /&gt;
Sheepstick is instant cast while your stun has a nonzero cast time, so 
lead with sheepstick against opponents who are likely to stop your stun 
(bubbles/swiftblade/predator/people with shrunken head)&lt;br /&gt;
&lt;br /&gt;
Cycle your Steamboots; About to cast spell / need more damage? 
Intelligence. About to regen hp / mana? Agility. About to cast Chalice? 
Strength. Generally keep them on Strength&lt;br /&gt;
&lt;br /&gt;
Abuse Fog of War. Nothing is as easy as hitting your skills from fog, and then PK'ing out.&lt;br /&gt;
&lt;br /&gt;
Practice stunning a lot. And I mean, a lot. Especially the PK --&amp;gt; Stun. It is EXTREMELY important to practice stunning.&lt;br /&gt;
&lt;br /&gt;
Cancel the backswing in your spells by clicking another command right 
after you use a spell (don't wait for the animation to end after the 
spell is out)&lt;br /&gt;
&lt;br /&gt;
If the enemy goes to fog, try to predict him and use your stun + wave. 
If you have an attack, or your ally's attack, or tower's attack even, 
following the opponent, it will show the direction he runs to even in 
fog.&lt;br /&gt;
&lt;br /&gt;
You don't need to land the stun in the middle, catchingthem on the edge 
is just fine. Also, if you try to land on the edge when juking, it is 
very likely that they will run into the center of the stun by 
themselves, while if you try to hit it in the middle, they will dodge it
 regardless of what direction they go for.&lt;br /&gt;
&lt;br /&gt;
When pushing towers, you can use your skills just to gain attack speed. Keep some mana for at least a stun with you however.&lt;br /&gt;
&lt;br /&gt;
When being pursued by a melee hero, and you are running away, Dragonfire
 (stun) over yourself. A melee hero rushing in for the kill will be hit 
almost every time and you'll have a better chance of escaping.&lt;br /&gt;
&lt;br /&gt;
If you are in a sidelane in the early laning phase, using Dragonfire 
(again, your stun) to destroy some trees, while keeping a tree barrier 
to harass with. Warding close to the tower can give helpful vision.&lt;br /&gt;
&lt;br /&gt;
Pyromancer can easily stack 2 neutral camps at once by using Dragonfire 
or Phoenix Wave, but also stack the Hellbourne Ancient Camp from the 
river by using a skill on the camp.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-8942947959078913715?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/GGaYJfrpNmY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/8942947959078913715/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/p-y-r-o-m-n-c-e-r-table-of-contents.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8942947959078913715?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/8942947959078913715?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/GGaYJfrpNmY/p-y-r-o-m-n-c-e-r-table-of-contents.html" title="Pyromancer Guide" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/p-y-r-o-m-n-c-e-r-table-of-contents.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0UMRHYycCp7ImA9WhRQFUk.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-9143909549351204087</id><published>2011-12-10T12:09:00.001-08:00</published><updated>2011-12-10T12:34:45.898-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-10T12:34:45.898-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patches" /><title>Version 2.5.0</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_2QXp4aBUdu79-BBiHhj0eRmHtU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_2QXp4aBUdu79-BBiHhj0eRmHtU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://www.fileserve.com/file/CzmSGWK/HoNClient-2.5.0.exe"&gt;http://www.fileserve.com/file/CzmSGWK/HoNClient-2.5.0.exe&lt;/a&gt;&lt;br /&gt;
&lt;div style="color: black;"&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div id="post_message_14654222"&gt;
&lt;img alt="" border="0" height="250" src="http://www.heroesofnewerth.com/images/2.5patchscreen.png" width="400" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-large;"&gt;&lt;span style="color: yellow;"&gt;&lt;b&gt;Version 2.5.0&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
------------&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;*** &lt;/span&gt;With today's patch we want to 
clarify some confusion regarding why the highly anticipated version 3.0 
of HoN appears to be missing in action. With the quality of the game at 
stake during the later stages of development for 3.0, we realized that 
all the features we had originally planned for 3.0 wouldn't actually be 
ready for release until well into next year.&lt;br /&gt;
&lt;br /&gt;
Rather than compromising our standards of quality and releasing a 
lackluster version 3.0 or delaying the patch into oblivion, we decided 
that we needed to stop holding back all this great content and bring 
version 2.5 to life. We hold ourselves to a higher standard come hell or
 high water and we know that the HoN community will support our 
decision.&lt;br /&gt;
&lt;br /&gt;
There are a plethora of great things coming out today in version 2.5 
that we stand behind in bringing the best gaming experience possible and
 we thank you for your patience and commitment. Without further ado, we 
hope you enjoy 2.5. Game HoN!&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;*** &lt;/span&gt;These notes includes the notes from 2.3.5 earlier today&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The current Free Heroes were changed. The current available list is as follows:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/BloodHunter.jpg" title="BloodHunter" /&gt; Blood Hunter&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Nomad.jpg" title="Nomad" /&gt; Nomad&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/MoonQueen.jpg" title="MoonQueen" /&gt; Moon Queen&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Nighthound.jpg" title="Nighthound" /&gt; Night Hound&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Torturer.jpg" title="Torturer" /&gt; Torturer&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pollywog.jpg" title="Pollywog" /&gt; Pollywog Priest&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Vindicator.jpg" title="Vindicator" /&gt; Vindicator&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Rhapsody.jpg" title="Rhapsody" /&gt; Rhapsody&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Empath.jpg" title="Empath" /&gt; Empath&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gladiator.JPG" title="Gladiator" /&gt; Gladiator&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Cthulhuphant.jpg" title="Cthulhuphant" /&gt; Cthulhuphant&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Accursed.jpg" title="Accursed" /&gt; Accursed&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Keeper.jpg" title="Keeper" /&gt; Keeper of the Forest&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/20_Deadwood.jpg" title="Deadwood" /&gt; Deadwood&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gauntlet.jpg" title="Gauntlet" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Gauntlet&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #ffcc00;"&gt;&lt;b&gt;== &lt;span style="font-size: medium;"&gt; General &lt;/span&gt; ==&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Matchmaking Rework&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The "Average Wait Time" displayed when waiting for a match should now be much more accurate&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Group leaders can now select whether 
they prefer to have a shorter queue time or a fairer match when queueing
 for matchmaking. This option can be changed without leaving the 
matchmaking queue&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Introduced a "Provisional Ranking 
Period" for new players that will facilitate adjusting them to their 
true skill level (whether higher or lower) much faster than before&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Players with team members who have been terminated should lose less points for a loss, and gain more points for a win&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Made numerous changes to the way MMR 
is calculated such as how many points players gain or lose each match, 
how match predictions are calculated between two potential teams when 
searching for a matchup, and many other changes to the backend 
calculations that should make the MMR progression much more accurate in 
predicting and placing a player at their true MMR rating&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Optimizations to the matchmaking algorithm that should reduce queue times across the board&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The game lobby and hero select screens
 now show match gain/loss values with more precision as it is now 
possible to gain/lose fractional amounts of MMR&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: sandybrown;"&gt;All players 
will have their Normal and Casual MMR compressed towards 1500. Take for 
example a player with Normal MMR of 1700, and Casual MMR of 1600. After 
the compression their Normal MMR would become become (1700 + 1500) / 2 =
 1600) while their Casual MMR would become (1600 + 1500) / 2 = 1550&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The minimum MMR has been increased from 750 to 1000&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;See the forums for more information!&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Player Speculating&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Can now join a friend's game in progress and watch from their point of view&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;No delay, your camera is locked to the view of the specific person you are watching&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;You must be approved by the person you are trying to watch before you can join and they can kick you out at any time&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Currently, a player may only have 1 Player Spectator or Mentor and a limit of 4 on a server at any one time&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Mentoring&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Join the game of another player and Mentor them to help them improve!&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Your camera is locked to their camera, the same as Player Speculating&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;You still have to ask permission from the player to join their game and can be removed at any time&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The Mentor has additional special functions available:&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Holding Right Mouse Button will show your mouse to your Pupil (You can already see theirs)&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;CTRL+Enter will message your Pupil or Mentor&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Holding X will let you have voice chat with only your Mentor or Pupil&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;You can also ping your Pupil's Minimap screen as a Mentor&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Bindings can be changed&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Currently, a player may only have 1 Player Spectator or Mentor and a limit of 4 on a server at any one time&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Referral System has been updated&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;All of the people you have referred can now be seen in-game&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Introducing the Referral Promotion - 
If you Refer a friend, and help that friend reach level 3, both of you 
will receive the Exclusive &lt;span style="color: deepskyblue;"&gt;Professor Repulsor&lt;/span&gt; Alt Avatar&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Forest of Caldavar changed&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Every tree on the map has been replaced with new, more awesome trees&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;An ancient large statue was discovered near the Legion Observatory&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Life has begun to flourish, and you should hear more Ambient sounds as you enjoy the world&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;New recruits have joined the fight!&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The Lane Creeps, including Mega Creeps, have been completely redone with new models, animations, and sounds&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Water shaders have been significantly improved&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The River now flows down the map and there is realtime reflection from the water&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;Added a new option: Rim Lighting&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Can be turned on in the options to draw a larger contrast on the edge of units&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: #863ef0;"&gt;RAP&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Reduced infractions required for temporary suspension from 3 to 2&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;The Chatserver has been updated for HoN 2.5&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;You will have to log out and patch before you can reconnect&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Tower attack volume has been adjusted&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Hero Spotlights will now automatically pop up the first time you enter the game after a new one is posted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #ffcc00;"&gt;&lt;b&gt;== &lt;span style="font-size: medium;"&gt; Items &lt;/span&gt; ==&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Items in the shops have been moved around a bit to ensure that each shop is priced lowest to highest&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Keybinds might have changed! Keep that in mind&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;New Item: &lt;b&gt;&lt;span style="color: lime;"&gt;Grave Locket&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: lime;"&gt; Amulet of Exile &lt;/span&gt;(485)&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Recipe (250)&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Total: 735&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;7 Intelligence&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;4 Agility&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;4 Strength&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Passive&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;When you get a kill or assist, the Locket becomes charged&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;When charged, gains +3 to all stats and reduces respawn time by 10 seconds&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;If the wielder dies, the charge will be removed&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;New Item: &lt;b&gt;&lt;span style="color: lime;"&gt;Genjuro&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: lime;"&gt; Assassin's Shroud &lt;/span&gt;(3300)&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;&lt;span style="color: lime;"&gt; Dancing Blade &lt;/span&gt;(3000)&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Total: 6300&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Auto-Assembles&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;25 Agility&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;45 Damage&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;20 Attack Speed&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Active&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;75 Manacost&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;On use, consumes a charge and grants stealth for 9 seconds&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Attacking out of stealth deals an additional 125 damage and inflicts 55% movespeed slow for 3 seconds&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Gain a charge every 14 seconds, up to 2 charges&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/HomecomingStone.jpg" title="Homecoming Stone" /&gt; &lt;b&gt;&lt;span style="color: lime;"&gt; Homecoming Stone&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Tooltip fixed slightly&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/ManaBattery.jpg" title="Mana Battery" /&gt; &lt;b&gt;&lt;span style="color: lime;"&gt; Mana Battery&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Now transfers its charges to &lt;span style="color: lime;"&gt; Power Supply &lt;/span&gt;when you upgrade it&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/RunesOfTheBlight.jpg" title="Runes Of The Blight" /&gt; &lt;b&gt;&lt;span style="color: lime;"&gt; Runes of the Blight&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Sounds redone&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/items_20/VoidTalisman.jpg" title="Void Talisman" /&gt; &lt;b&gt;&lt;span style="color: lime;"&gt; Void Talisman&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Removed the 'use' animation, fixes animation bugs with channels and while moving&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #ffcc00;"&gt;&lt;b&gt;== &lt;span style="font-size: medium;"&gt; Heroes &lt;/span&gt; ==&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new Early Access Hero: &lt;span style="color: deepskyblue;"&gt; Shadowblade&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Added a new Limited Edition Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Corporeal &lt;span style="color: deepskyblue;"&gt; Shadowblade&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;The Early Access bundle now includes a Limited Edition Symbol!&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Gemini &lt;/span&gt;is now available in the general hero pool&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt; Doctor Repulsor &lt;/span&gt;Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Professor Repulsor&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Voiced by the dwarfy Simon of the Yogscast&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;YouTube channel: &lt;a href="http://www.youtube.com/user/BlueXephos" target="_blank"&gt;http://www.youtube.com/user/BlueXephos&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Cannot be purchased in the Goblin Store&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Available only through the Referral System&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt; Martyr &lt;/span&gt;Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Sister &lt;span style="color: deepskyblue;"&gt; Martyr&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;Added a new &lt;span style="color: deepskyblue;"&gt; Chronos &lt;/span&gt;Alt Avatar: &lt;span style="color: deepskyblue;"&gt;Grandfather &lt;span style="color: deepskyblue;"&gt; Chronos&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Reward for reaching the purchase goal of &lt;span style="color: deepskyblue;"&gt;Father Time &lt;span style="color: deepskyblue;"&gt; Chronos&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: darkorchid;"&gt;* &lt;/span&gt;Will be added to your account for free if you bought &lt;span style="color: deepskyblue;"&gt;Father Time &lt;span style="color: deepskyblue;"&gt; Chronos&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt;Fallen &lt;span style="color: deepskyblue;"&gt; Valkyrie&lt;/span&gt;'s&lt;/span&gt; animations were redone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #ffcc00;"&gt;&lt;b&gt;== &lt;span style="font-size: medium;"&gt; Bugfixes &lt;/span&gt; ==&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Cthulhuphant.jpg" title="Cthulhuphant" /&gt;Cthulhuphant&lt;/span&gt;: Fixed &lt;span style="color: steelblue;"&gt;Obliterate&lt;/span&gt; so that it really doesn't hit stuff behind him if positioned at very specific points&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Cthulhuphant.jpg" title="Cthulhuphant" /&gt;&lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; Cthulhuphant&lt;/span&gt;: Fixed&lt;span style="color: steelblue;"&gt; Trample &lt;/span&gt;so it doesn't hit behind him in the initial cast position&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt;&lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Dampeer.jpg" title="Dampeer" /&gt; Dampeer&lt;/span&gt;: Fixed &lt;span style="color: steelblue;"&gt;Consume&lt;/span&gt; so that the heal you get accounts for &lt;span style="color: lime;"&gt; Spellshards&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt; Gemini&lt;/span&gt;: Fixed an issue with &lt;span style="color: steelblue;"&gt;Twin Strike&lt;/span&gt; that made him do less attack DPS than intended&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt; Gemini&lt;/span&gt;: Fixed some effects playing through fog&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Gemini.jpg" title="Gemini" /&gt; Gemini&lt;/span&gt;: Updated some skewed portraits&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Jeraziah.jpg" title="Jeraziah" /&gt; Jeraziah&lt;/span&gt;: Animation Smoothing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/LordSalforis.jpg" title="LordSalforis" /&gt; Lord Salforis&lt;/span&gt;: Animation Smoothing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Myrmidon.png" title="Myrmidon" /&gt; Myrmidon&lt;/span&gt;: Attacks in &lt;span style="color: steelblue;"&gt;Forced Evolution&lt;/span&gt; form now go through &lt;span style="color: lime;"&gt; Void Talisman&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/moraxus.png" title="Moraxus" /&gt; Moraxus&lt;/span&gt;: Animation Smoothing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pandamonium.jpg" title="Pandamonium" /&gt; Pandamonium&lt;/span&gt;: Animation Smoothing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/Pandamonium.jpg" title="Pandamonium" /&gt; Pandamonium&lt;/span&gt;: When &lt;span style="color: steelblue;"&gt;Face Smash&lt;/span&gt; channel starts, &lt;span style="color: deepskyblue;"&gt; Pandamonium &lt;/span&gt;does 1 autoattack right off the bat instead of waiting 1 second for the first hit&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/PlagueRider.jpg" title="PlagueRider" /&gt; Plague Rider&lt;/span&gt;: Animation Smoothing&lt;br /&gt;
&lt;span style="color: lime;"&gt;- &lt;/span&gt;&lt;span style="color: deepskyblue;"&gt; &lt;img alt="" border="0" class="inlineimg" src="http://forums.heroesofnewerth.com/images/smilies/heroes_20/PlagueRider.jpg" title="PlagueRider" /&gt; Plague Rider&lt;/span&gt;: Fixed &lt;span style="color: lime;"&gt; Staff of the Master &lt;/span&gt;tooltip issue and an interaction with deleted characters
   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-9143909549351204087?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/GcsXxjyHPJk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/9143909549351204087/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/12/version-250.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/9143909549351204087?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/9143909549351204087?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/GcsXxjyHPJk/version-250.html" title="Version 2.5.0" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/12/version-250.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIESHYyeip7ImA9WhRWF00.&quot;"><id>tag:blogger.com,1999:blog-6000447428546676805.post-80879310395176486</id><published>2011-12-09T11:27:00.001-08:00</published><updated>2012-01-04T11:48:29.892-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T11:48:29.892-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="HoN Info" /><title>Heroes of Newerth Patch 2.5 preview</title><content type="html">
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After a very exciting weekend with the DreamHack Winter 2011 BEAT IT
 Tournament, the videos for the event are now starting to be available 
for in case you missed any of the great action.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="" border="0" src="http://fnatic.com/filestorage/imagedb/full/7969.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
We do apologize for the poor quality of videos for the first day of the 
event as our setup was not cooperating with us.  Also, the third place 
match was recorded but not streamed, so as a result there will be no 
links for it until it is uploaded along with the other games to the 
Honcast VODs.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red;"&gt;*We are still in the process of getting the raw 
files uploaded to honcast, so for now we have highlighted and linked to 
the justin.tv files of each of the games we casted which may include 
them being in parts (not including the third place match yet)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Day 1&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/300907138" target="_blank"&gt;Group Stage - Team EZ vs Fallen Kingdom&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078006" target="_blank"&gt;Group Stage - Fnatic.MSI vs Frenetic Array part 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078092" target="_blank"&gt;Group Stage - Fnatic.MSI vs Frenetic Array part 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078174" target="_blank"&gt;Group Stage - Team EZ vs Druidz Omega part 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078225" target="_blank"&gt;Group Stage - Team EZ vs Druidz Omega part 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078368" target="_blank"&gt;Group Stage - Frenetic Array vs Trademark eSports part 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078444" target="_blank"&gt;Group Stage - Frenetic Array vs Trademark eSports part 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078557" target="_blank"&gt;Group Stage - Team EZ vs LION eSportsklubb&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Day 2&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078646" target="_blank"&gt;Group Stage - Fallen Kingdom vs LION eSportsklubb&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078724" target="_blank"&gt;Group Stage - Druidz Omega vs Team Wahlin&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301078953" target="_blank"&gt;Group Stage - JaGa vs Infused eSports&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301117729" target="_blank"&gt;Group Stage - HoNPortal.org vs Frenetic Array&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301120147" target="_blank"&gt;Group Stage - JaGa vs Trademark eSports&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301120477" target="_blank"&gt;Group Stage - Team EZ vs Reason Gaming part 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301120667" target="_blank"&gt;Group Stage - Team EZ vs Reason Gaming part 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301120918" target="_blank"&gt;Group Stage - Fallen Kingdom vs Team Wahlin part 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301121318" target="_blank"&gt;Group Stage - Fallen Kingdom vs Team Wahlin part 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301121503" target="_blank"&gt;Tie-Breaker - Team EZ vs Team Wahlin&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301121643" target="_blank"&gt;Tie-Breaker - Team EZ vs Reason Gaming&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301121857" target="_blank"&gt;Quarter-Finals - Fnatic.MSI vs Team EZ game 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301121927" target="_blank"&gt;Quarter-Finals - Fnatic.MSI vs Team EZ game 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://blip.tv/honcast/blacksmith-video-4993067" target="_blank"&gt;Quarter-Finals - Fnatic.MSI vs Team EZ game 3&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301122014" target="_blank"&gt;Quarter-Fianls - Trademark eSports vs Fallen Kingdom game 3&lt;/a&gt; (only third game casted)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Day 3&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301122255" target="_blank"&gt;Semi-Finals #1 - game 1&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301122315" target="_blank"&gt;Semi-Finals #1 - game 2&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://blip.tv/honcast/blacksmith-video-4993067" target="_blank"&gt;Semi-Finals #1 - game 3&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.twitch.tv/honcast/b/301122512" target="_blank"&gt;Semi-Finals #2 - game 3 (only third game casted)&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.twitch.tv/dreamhacktv/b/300996107" target="_blank"&gt;Grand Finals (Starts at 42:30 on part 2)&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Player / Team Interviews&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=AgdytWxMTj8&amp;amp;feature=channel_video_title" target="_blank"&gt;[EZ]Chu&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=OYtfAFTe-GY&amp;amp;feature=channel_video_title" target="_blank"&gt;[fray]Slickz&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=Sp5mL3ehaSo&amp;amp;feature=channel_video_title" target="_blank"&gt;[tdM]Swindlemelonzz&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=DrFr5K_aChw&amp;amp;feature=channel_video_title" target="_blank"&gt;[LION]Era&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=33HPhuA2oO8&amp;amp;feature=channel_video_title" target="_blank"&gt;[MSI]NoVa_&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=xPo1NRjLrD4&amp;amp;feature=channel_video_title" target="_blank"&gt;Fnatic.MSI&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=Z9ed1MN9p-Q&amp;amp;feature=channel_video_title" target="_blank"&gt;Day 1 Recap&lt;/a&gt;
   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6000447428546676805-7202228349320906457?l=hongamer.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/Iaab/~4/BjnclJDjOQs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://hongamer.blogspot.com/feeds/7202228349320906457/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://hongamer.blogspot.com/2011/11/dreamhack-winter-2011-vod-list.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/7202228349320906457?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6000447428546676805/posts/default/7202228349320906457?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/Iaab/~3/BjnclJDjOQs/dreamhack-winter-2011-vod-list.html" title="DreamHack Winter 2011 VOD List" /><author><name>None</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/_EOSeBlTLLnc/SxlLKBpqaVI/AAAAAAAAAAk/dxGOIu6hltc/s1600-R/30738-custom-themes-icons-start-buttons-hon2.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://hongamer.blogspot.com/2011/11/dreamhack-winter-2011-vod-list.html</feedburner:origLink></entry></feed>

