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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-4846311808653106036</atom:id><lastBuildDate>Tue, 10 Jan 2012 07:54:45 +0000</lastBuildDate><category>Cheats Code</category><category>PC</category><category>XBOX360</category><category>WII</category><category>GBA</category><category>Download</category><category>PSP</category><category>PS2</category><title>Games PC and Video Games, Games Cheats, Code, News and Reviews</title><description>Get the latest pc and video game cheats, codes, reviews, previews, demos, downloads and daily news on the hottest Xbox, PS2, GameCube</description><link>http://gamesreviews-boink.blogspot.com/</link><managingEditor>noreply@blogger.com (Boink)</managingEditor><generator>Blogger</generator><openSearch:totalResults>17</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/blogspot/KvYq" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="blogspot/kvyq" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-3607248725172157881</guid><pubDate>Fri, 17 Oct 2008 02:33:00 +0000</pubDate><atom:updated>2008-10-17T09:36:34.122+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Redlynx Trials 2 Second Edition 2008</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SPf5qfPvVwI/AAAAAAAAAMI/cz6LDRv21YU/s1600-h/Redlynx-Trials2-Second-Edition-2008-www.freedownload.ir.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SPf5qfPvVwI/AAAAAAAAAMI/cz6LDRv21YU/s400/Redlynx-Trials2-Second-Edition-2008-www.freedownload.ir.jpg" alt="" id="BLOGGER_PHOTO_ID_5257945598315681538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="file:///C:/DOCUME%7E1/Dipta/LOCALS%7E1/Temp/moz-screenshot-1.jpg" alt="" /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;ear of release: &lt;/strong&gt; 2008&lt;br /&gt;&lt;strong&gt; Genre: &lt;/strong&gt; the Arcade/motor-simulator&lt;br /&gt;&lt;strong&gt; Developer: &lt;/strong&gt; Redlynx&lt;br /&gt;&lt;strong&gt; Publishing house: &lt;/strong&gt; Redlynx / Valve (Steam)&lt;br /&gt;&lt;strong&gt; Platform: &lt;/strong&gt; Windows XP/Vista (32-bit, 64-bit)&lt;br /&gt;&lt;strong&gt; Size: &lt;/strong&gt; 125 MB&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; System requirements: &lt;/strong&gt;&lt;br /&gt;- Windows XP (32-bit) or Windows Vista (32-bit or 64-bit)&lt;br /&gt;- CPU: 1,5 GHz Intel Pentium 4, AMD Athlon XP 1500 + or higher&lt;br /&gt;- RAM: 512 MB&lt;br /&gt;- Graphics card in one of the following categories, with at least 256 MB of memory (Nvidia GeForce 7600 or higher; ATI Radeon X1600 or higher)&lt;br /&gt;- Free hard disk space: 220 MB&lt;br /&gt;&lt;br /&gt;Password : www.fdl.ir&lt;br /&gt;Download : &lt;a href="http://dl.freedownload.ir/dl4/Redlynx-Trials2-Second-Edition-2008-www.fdl.ir.exe"&gt;Free Download&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-3607248725172157881?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/10/redlynx-trials-2-second-edition-2008.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SPf5qfPvVwI/AAAAAAAAAMI/cz6LDRv21YU/s72-c/Redlynx-Trials2-Second-Edition-2008-www.freedownload.ir.jpg" height="72" width="72" /><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-8720032872262590</guid><pubDate>Fri, 17 Oct 2008 02:25:00 +0000</pubDate><atom:updated>2008-10-17T09:32:18.632+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Old Flash Games Entertainment</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SPf4lX7Fz8I/AAAAAAAAAMA/o63z3GA5VVE/s1600-h/old-Flash-Games-www.freedownload.ir.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SPf4lX7Fz8I/AAAAAAAAAMA/o63z3GA5VVE/s400/old-Flash-Games-www.freedownload.ir.jpg" alt="" id="BLOGGER_PHOTO_ID_5257944410939051970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;password :&lt;a href="http://dl.freedownload.ir/dl4/old-Flash-Games-www.fdl.ir.exe"&gt; Free Download&lt;/a&gt;&lt;br /&gt;password : &lt;strong&gt;&lt;a target="_blank" href="http://www.freedownload.ir/" title="Free Download New Software"&gt;&lt;span style="color:#ff0000;"&gt;www.fdl.ir&lt;/span&gt;&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-8720032872262590?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/10/old-flash-games-entertainment.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SPf4lX7Fz8I/AAAAAAAAAMA/o63z3GA5VVE/s72-c/old-Flash-Games-www.freedownload.ir.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-4321579165618848578</guid><pubDate>Thu, 25 Sep 2008 06:34:00 +0000</pubDate><atom:updated>2008-09-25T13:36:59.200+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Heroes Of Might And Magic III Collection</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNsxC7QA2eI/AAAAAAAAAL4/cjscDBvjebQ/s1600-h/2la6ctt.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNsxC7QA2eI/AAAAAAAAAL4/cjscDBvjebQ/s400/2la6ctt.jpg" alt="" id="BLOGGER_PHOTO_ID_5249843716964800994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:georgia;font-size:85%;"  &gt;Best turn based role playing and strategy games ever made.&lt;br /&gt;&lt;br /&gt;Heroes of Might and Magic III&lt;br /&gt;Heroes of Might and Magic III: Armageddon's Blade&lt;br /&gt;Heroes of Might and Magic III: The Shadow of Death&lt;br /&gt;&lt;br /&gt;Fast and free Download!&lt;br /&gt;Code:&lt;br /&gt;&lt;br /&gt;http://www.fast-load.net//index.php?pid=fce1bd074e3eb141ef87f949e2d43015&lt;br /&gt;http://www.fast-load.net//index.php?pid=9f97e342c7bb77174315a638a213539f&lt;br /&gt;http://www.fast-load.net//index.php?pid=b02525905b61be6078a7d019fb0a60eb&lt;br /&gt;http://www.fast-load.net//index.php?pid=b568a5ba55642b3072030d136955ee6a&lt;br /&gt;http://www.fast-load.net//index.php?pid=4abb603fb7d46e341130daa94549cab9&lt;br /&gt;http://www.fast-load.net//index.php?pid=baa6b3a22f1b6fc0d72d12a75a1f890f&lt;br /&gt;http://www.fast-load.net//index.php?pid=17ff32e67708771a7933b58d6b513ec0&lt;br /&gt;http://www.fast-load.net//index.php?pid=b747b794bde4aeebf4e5c413f7310938&lt;br /&gt;http://www.fast-load.net//index.php?pid=28da7b3973a34d92334d4788275bf6a9&lt;br /&gt;http://www.fast-load.net//index.php?pid=c7c760271feead344f9a8e6b9d67e886&lt;br /&gt;http://www.fast-load.net//index.php?pid=625b2dcebd45d66703dcc0fd51764018&lt;br /&gt;no pass&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-4321579165618848578?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/best-turn-based-role-playing-and.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNsxC7QA2eI/AAAAAAAAAL4/cjscDBvjebQ/s72-c/2la6ctt.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-35048131437225244</guid><pubDate>Thu, 18 Sep 2008 01:27:00 +0000</pubDate><atom:updated>2008-09-18T08:48:15.970+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Download</category><title>Download Need For Speed ProStreet</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNGytO0dESI/AAAAAAAAALw/A-Rt4nZaVFI/s1600-h/nfs-prostreet.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNGytO0dESI/AAAAAAAAALw/A-Rt4nZaVFI/s320/nfs-prostreet.jpg" alt="" id="BLOGGER_PHOTO_ID_5247171531005301026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Need For Speed: ProStreet&lt;br /&gt;Release: 2007&lt;br /&gt;Platform: PC&lt;br /&gt;Need for Speed™ ProStreet is a ground-breaking Need for Speed experience where you’re thrust to compete head to head against the best street racers in a multitude of racing showdowns. Need for Speed PornStreet is a true taste of raw adrenaline and racing with consequences.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;style="font-size:85%;"&gt;http://rapidshare.com/files/69523306/NFS_prostr.part01.rar&lt;br /&gt;http://rapidshare.com/files/69523381/NFS_prostr.part02.rar&lt;br /&gt;http://rapidshare.com/files/69523353/NFS_prostr.part03.rar&lt;br /&gt;http://rapidshare.com/files/69523288/NFS_prostr.part04.rar&lt;br /&gt;http://rapidshare.com/files/69523266/NFS_prostr.part05.rar&lt;br /&gt;http://rapidshare.com/files/69523362/NFS_prostr.part06.rar&lt;br /&gt;http://rapidshare.com/files/69523357/NFS_prostr.part07.rar&lt;br /&gt;http://rapidshare.com/files/69523355/NFS_prostr.part08.rar&lt;br /&gt;http://rapidshare.com/files/69523269/NFS_prostr.part09.rar&lt;br /&gt;http://rapidshare.com/files/69524322/NFS_prostr.part10.rar&lt;br /&gt;http://rapidshare.com/files/69524178/NFS_prostr.part11.rar&lt;br /&gt;http://rapidshare.com/files/69524122/NFS_prostr.part12.rar&lt;br /&gt;http://rapidshare.com/files/69524176/NFS_prostr.part13.rar&lt;br /&gt;http://rapidshare.com/files/69524092/NFS_prostr.part14.rar&lt;br /&gt;http://rapidshare.com/files/69524048/NFS_prostr.part15.rar&lt;br /&gt;http://rapidshare.com/files/69524088/NFS_prostr.part16.rar&lt;br /&gt;http://rapidshare.com/files/69524201/NFS_prostr.part17.rar&lt;br /&gt;http://rapidshare.com/files/69524121/NFS_prostr.part18.rar&lt;br /&gt;http://rapidshare.com/files/69524127/NFS_prostr.part19.rar&lt;br /&gt;http://rapidshare.com/files/69524221/NFS_prostr.part20.rar&lt;br /&gt;http://rapidshare.com/files/69524903/NFS_prostr.part21.rar&lt;br /&gt;http://rapidshare.com/files/69524893/NFS_prostr.part22.rar&lt;br /&gt;http://rapidshare.com/files/69524947/NFS_prostr.part23.rar&lt;br /&gt;http://rapidshare.com/files/69524804/NFS_prostr.part24.rar&lt;br /&gt;http://rapidshare.com/files/69524827/NFS_prostr.part25.rar&lt;br /&gt;http://rapidshare.com/files/69524876/NFS_prostr.part26.rar&lt;br /&gt;http://rapidshare.com/files/69524845/NFS_prostr.part27.rar&lt;br /&gt;http://rapidshare.com/files/69524835/NFS_prostr.part28.rar&lt;br /&gt;http://rapidshare.com/files/69524851/NFS_prostr.part29.rar&lt;br /&gt;http://rapidshare.com/files/69524862/NFS_prostr.part30.rar&lt;br /&gt;http://rapidshare.com/files/69525592/NFS_prostr.part31.rar&lt;br /&gt;http://rapidshare.com/files/69525581/NFS_prostr.part32.rar&lt;br /&gt;http://rapidshare.com/files/69525570/NFS_prostr.part33.rar&lt;br /&gt;http://rapidshare.com/files/69525510/NFS_prostr.part34.rar&lt;br /&gt;http://rapidshare.com/files/69525521/NFS_prostr.part35.rar&lt;br /&gt;http://rapidshare.com/files/69525618/NFS_prostr.part36.rar&lt;br /&gt;http://rapidshare.com/files/69525512/NFS_prostr.part37.rar&lt;br /&gt;http://rapidshare.com/files/69525546/NFS_prostr.part38.rar&lt;br /&gt;http://rapidshare.com/files/69525578/NFS_prostr.part39.rar&lt;br /&gt;http://rapidshare.com/files/69526190/NFS_prostr.part40.rar&lt;br /&gt;http://rapidshare.com/files/69526197/NFS_prostr.part41.rar&lt;br /&gt;http://rapidshare.com/files/69526171/NFS_prostr.part42.rar&lt;br /&gt;http://rapidshare.com/files/69526186/NFS_prostr.part43.rar&lt;br /&gt;http://rapidshare.com/files/69526179/NFS_prostr.part44.rar&lt;br /&gt;http://rapidshare.com/files/69526226/NFS_prostr.part45.rar&lt;br /&gt;http://rapidshare.com/files/69526148/NFS_prostr.part46.rar&lt;br /&gt;http://rapidshare.com/files/69526277/NFS_prostr.part47.rar&lt;br /&gt;http://rapidshare.com/files/69526138/NFS_prostr.part48.rar&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-35048131437225244?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/download-need-for-speed-prostreet.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SNGytO0dESI/AAAAAAAAALw/A-Rt4nZaVFI/s72-c/nfs-prostreet.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-9146603847734898650</guid><pubDate>Thu, 18 Sep 2008 01:27:00 +0000</pubDate><atom:updated>2008-09-18T08:43:05.077+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Download</category><title>Download Ford Racing : Off Road for PC</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SNGvNox2lAI/AAAAAAAAALg/Kwhd-_uE84I/s1600-h/Picture1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SNGvNox2lAI/AAAAAAAAALg/Kwhd-_uE84I/s320/Picture1.jpg" alt="" id="BLOGGER_PHOTO_ID_5247167689683014658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In Ford Racing: Off Road to us suggest to sit down for a wheel of one of 18 cars Ford and Land Rover. Races will pass(take place) in severe conditions. It is necessary to do a bit of travelling on deserts, woods and snow-covered mountain roads. 24 various lines are included in game with different environmental conditions and 12 various racing modes. At passage of a line we collect interesting bonuses, money, artefacts. Not always it is necessary to go strictly on a line, sometimes at times it is necessary and to cut off a way is better.&lt;br /&gt;&lt;br /&gt;Features of game:&lt;br /&gt;&lt;br /&gt;- 18 cars created under official licence Ford and Land Rover&lt;br /&gt;- 24 detailed lines in different climatic zones&lt;br /&gt;- car repairs Possibility directly during arrivals&lt;br /&gt;- 12 different racing modes - the Latent routes on a line&lt;br /&gt;- possibility to get advantage over contenders&lt;br /&gt;- Set of bonuses on a line: artefacts, money, an extra time&lt;br /&gt;&lt;br /&gt;System requirements:&lt;br /&gt;&lt;br /&gt;Windows 2000/XP/Vista&lt;br /&gt;2 GHz processor&lt;br /&gt;512 Mb RAM (1Gb for Vista)&lt;br /&gt;128 Mb supported DirectX9 video card&lt;br /&gt;500 Mb disk space&lt;br /&gt;DirectX9 supported sound card&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;h4&gt;At game there will be licensed models of cars:&lt;/h4&gt; &lt;p&gt;2005 Defender 90 Station Wagon&lt;br /&gt;2006 Range Rover Sport Supercharged&lt;br /&gt;2007 Discovery 3&lt;br /&gt;2007 Freelander 2&lt;br /&gt;Range Stormer Concept&lt;br /&gt;SVX Concept&lt;br /&gt;2008 Ford F-150 FX4 pickup&lt;br /&gt;2008 Ford Ranger FX4 Level II&lt;br /&gt;2008 Ford F-250 Super Duty&lt;br /&gt;2008 Ford F-350 Super Duty&lt;br /&gt;2008 Ford F-450 Super Duty&lt;br /&gt;2008 Ford Escape&lt;br /&gt;2008 Ford Explorer&lt;br /&gt;2008 Ford Expedition&lt;br /&gt;2007 Ford Explorer Sport Track&lt;br /&gt;Ford Bronco concept&lt;br /&gt;Ford Equator concept&lt;br /&gt;Ford Mighty F-350 concept&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SNGvrDsnLLI/AAAAAAAAALo/n5twTKKwKj4/s1600-h/ICO-download.gif"&gt;&lt;/a&gt;&lt;a href="http://dl.freedownload.ir/dl4/Ford-Racing-Off-Road-www.fdl.ir.exe"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SNGvrDsnLLI/AAAAAAAAALo/n5twTKKwKj4/s200/ICO-download.gif" alt="" id="BLOGGER_PHOTO_ID_5247168195124997298" border="0" /&gt;Download Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Password : &lt;strong&gt;&lt;/strong&gt;&lt;span&gt;&lt;strong&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;www.fdl.ir&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-9146603847734898650?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/download-ford-racing-off-road-for-pc.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SNGvNox2lAI/AAAAAAAAALg/Kwhd-_uE84I/s72-c/Picture1.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-2763445860161729390</guid><pubDate>Fri, 12 Sep 2008 02:53:00 +0000</pubDate><atom:updated>2008-09-12T10:03:50.606+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">WII</category><title>Action Girlz Racing</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SMnZ_5GkYlI/AAAAAAAAALQ/lURkTjkbt6o/s1600-h/Action_Girlz_Racing_Wii.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SMnZ_5GkYlI/AAAAAAAAALQ/lURkTjkbt6o/s200/Action_Girlz_Racing_Wii.jpg" alt="" id="BLOGGER_PHOTO_ID_5244962932733010514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Pick your favorite Action Girl and take to the roads to race around fairy-tale castles, holiday resorts and even through school corridors while the teachers aren't looking! Best of all are the Action Girlz themselves: &lt;/div&gt;&lt;p style="text-align: justify;"&gt;&lt;/p&gt;&lt;p style="text-align: justify;"&gt;Meet Kat, an action girl with no fear – she will take anything on! She loves to hug the curves of every race track as close as she can, and is always the first to have a drink after the racing is over Latisha is so cool you have to check her for a pulse – nothing riles this girl! She knows her own mind and no one changes it – watch out for her, she’ll have no qualms about overtaking at speed. Bianca is all about being a professional – she has it all! She uses her head and thinks about every corner and pick-up on the track. But she isn’t all brains though, Bianca knows how to have fun &amp;amp; relax with her mates once the race is finished. Amber may come across like she’s more concerned about her looks but that’s only because she wants to win in style! Her image is important to her, but nothing compares to the feeling of winning. Akiko likes indie music and tap-dancing, hey every girl's different! But when it comes to racing she only thinks about the finish line, and will do whatever it takes to cross it first. Blossom harnesses flower-power like no other female – she’s really something, and her passionate yet relaxed personality makes her the ideal driver - all the other girls love her. Courtney is up there with Latisha for being the coolest chick around – but she’s not copying man, oh no, she’s got her own style. When she overtakes her competitors on the track, she knows she'll be seeing them L8er.&lt;/p&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;General Features&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Race around fairy-tale castles, holiday resorts and even through school corridors (while the  teachers aren't looking)&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Using the Wii Remote as a steering wheel, Action Girlz Racing puts you in the driving seat in a completely new and wonderful way&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;8 unique characters, with different fashion, attitudes, catch-phrases and lives&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Collect pick-ups to enhance your kart; use weapons to knock your opponents off the road, shields to protect yourself and speed boosts to overtake or risk big jumps find the elusive shortcuts&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Up to 4 players can play simultaneously, with different modes of play from time trails to cup challenges&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Earn rewards by competing in different Cup Challenges around the Myth Realm, unlock extra vehicles, levels and special powers&lt;/li&gt;&lt;/ul&gt;&lt;ol&gt;&lt;li&gt;Take up the Myth Makers challenge and race against unique characters, or challenge your friends to leagues, cups, time trails or face a solo challenge and try to defeat the evil Mumbra&lt;/li&gt;&lt;/ol&gt;&lt;ul&gt;&lt;li&gt;Players can race head to head with Mumbra and by beating him you will be taught unique special powers bestowed upon you by the Myth Academy&lt;/li&gt;&lt;/ul&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SMna5777UsI/AAAAAAAAALY/6zZGrVtp8Fo/s1600-h/action-girlz-racing-20080910094659260_640w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SMna5777UsI/AAAAAAAAALY/6zZGrVtp8Fo/s400/action-girlz-racing-20080910094659260_640w.jpg" alt="" id="BLOGGER_PHOTO_ID_5244963929926095554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-2763445860161729390?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/action-girlz-racing.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SMnZ_5GkYlI/AAAAAAAAALQ/lURkTjkbt6o/s72-c/Action_Girlz_Racing_Wii.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-7384420202551848975</guid><pubDate>Wed, 03 Sep 2008 08:26:00 +0000</pubDate><atom:updated>2008-09-03T15:30:45.153+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Cheats Code</category><title>Age of Empires III Hints &amp; Cheats</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SL5LIlhQAdI/AAAAAAAAAKg/EtoxzcEXUac/s1600-h/aof.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SL5LIlhQAdI/AAAAAAAAAKg/EtoxzcEXUac/s200/aof.jpg" alt="" id="BLOGGER_PHOTO_ID_5241709627188445650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;table class="cheats" summary="Age of Empires III Cheat Codes"&gt;&lt;thead&gt;&lt;tr&gt;&lt;th scope="col" class="cheat"&gt;&lt;div style="text-align: left;"&gt;&lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h2&gt;&lt;span style="font-size:100%;"&gt;Age of Empires 3 Cheat Codes&lt;/span&gt;&lt;/h2&gt;                     &lt;/div&gt;                      &lt;/div&gt;&lt;/div&gt;Cheat&lt;/th&gt;                                 &lt;th scope="col"&gt;Effect&lt;/th&gt;                             &lt;/tr&gt;                         &lt;/thead&gt;                         &lt;tbody&gt;                                                                              &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;X marks the spot&lt;/td&gt;                                 &lt;td&gt;Reveals map (fog of war still there)&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;Medium Rare Please&lt;/td&gt;                                 &lt;td&gt;Gives 10,000 food&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;Give me liberty or give me coin&lt;/td&gt;                                 &lt;td&gt;Gives 10,000 coin&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;Nova &amp;amp; Orion&lt;/td&gt;                                 &lt;td&gt;Gives 10,000 XP&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;A recent study indicated that 100% of herdables are obese&lt;/td&gt;                                 &lt;td&gt;Fattens all animals on map&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;Speed always wins&lt;/td&gt;                                 &lt;td&gt;Turns on 100x gather/build rates&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;Sooo Good&lt;/td&gt;                                 &lt;td&gt;Turn on “Musketeer’ed!” when you get killed by Musketeers&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;Ya gotta make do with what ya got&lt;/td&gt;                                 &lt;td&gt;Spawns the Mediocre Bombard at your Home City gather point&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;&lt;censored&gt;&lt;/censored&gt;&lt;br /&gt;&lt;/td&gt;                                 &lt;td&gt;Gives 10,000 wood&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;this is too hard&lt;/td&gt;                                 &lt;td&gt;Win in singleplayer&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;tuck tuck tuck&lt;/td&gt;                                 &lt;td&gt;Spawns a big red monster truck that can run over anything&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;Shiver me Timpers!&lt;/td&gt;                                 &lt;td&gt;Destroys all the enemy boats on the map&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr class="alt"&gt;                                 &lt;td class="cheat"&gt;Where's that axe?&lt;/td&gt;                                 &lt;td&gt;George Crushington&lt;/td&gt;                             &lt;/tr&gt;                                                         &lt;tr&gt;                                 &lt;td class="cheat"&gt;&lt;nature is="" cured=""&gt;&lt;/nature&gt;&lt;br /&gt;&lt;/td&gt;                                 &lt;td&gt;Get 10,000 Wood&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="module"&gt;         &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h2&gt;Age of Empires 3 Secrets&lt;/h2&gt;                     &lt;/div&gt;                      &lt;/div&gt;     &lt;div class="body"&gt;         &lt;ul class="cheats"&gt;&lt;li class="cheat"&gt;                         &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h3&gt;Unlimited Resources&lt;/h3&gt;                     &lt;/div&gt;                      &lt;/div&gt;                     &lt;p&gt;Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc.&lt;/p&gt;                 &lt;/li&gt;&lt;li class="cheat"&gt;                         &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h3&gt;Easy Leveling in Single Player&lt;/h3&gt;                     &lt;/div&gt;                      &lt;/div&gt;                     &lt;p&gt;Open the sp_yourcityname_homecity.xml file in the My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a back up first) folder, search for &lt;level&gt;.&lt;br /&gt;You will see something like this &lt;level&gt;xx&lt;/level&gt;, put in 99 for the xx, save the file, go into the game and play a skirmish. Now you are level 99 !&lt;br /&gt;&lt;/level&gt;&lt;/p&gt;                 &lt;/li&gt;&lt;li class="cheat"&gt;                         &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h3&gt;Unlimited Unlock Points in Single player&lt;/h3&gt;                     &lt;/div&gt;                      &lt;/div&gt;                     &lt;p&gt;Open the sp_yourcityname_homecity.xml file located in \My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a backup of this file) find this line &lt;skillpoints&gt;.&lt;/skillpoints&gt;&lt;/p&gt;&lt;p&gt;The line should look like this &lt;skillpoints&gt;xx&lt;/skillpoints&gt;, where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city.&lt;br /&gt;&lt;/p&gt;                 &lt;/li&gt;&lt;li class="cheat"&gt;                         &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h3&gt;Access Hidden Units in Editor&lt;/h3&gt;                     &lt;/div&gt;                      &lt;/div&gt;                     &lt;p&gt;There are several secret units that don't, at the moment of this writing, have a code to access them during games. Despite this, they can still be accessed in the editor through a simple process. First, place a unit on the map, then select the "Replace Unit" command under "Objects." In the drop down menu, select Fluffy, Flying Purple Tapir, Learicorn, George Crushington, Lazerbear, or Monster Truck A and then click replace unit.&lt;/p&gt;                 &lt;/li&gt;&lt;/ul&gt;     &lt;/div&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-7384420202551848975?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/age-of-empires-iii-hints-cheats.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SL5LIlhQAdI/AAAAAAAAAKg/EtoxzcEXUac/s72-c/aof.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-8745693350833695684</guid><pubDate>Tue, 02 Sep 2008 02:29:00 +0000</pubDate><atom:updated>2008-09-02T09:39:54.375+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Scarface - The World is Yours</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SLyl_B5dd7I/AAAAAAAAAKQ/DdmtwNQjzvQ/s1600-h/The_World_is_Yours.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SLyl_B5dd7I/AAAAAAAAAKQ/DdmtwNQjzvQ/s320/The_World_is_Yours.jpg" alt="" id="BLOGGER_PHOTO_ID_5241246568612198322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;i style="color: rgb(204, 0, 0);"&gt;&lt;b&gt;Scarface: The World Is Yours&lt;/b&gt;&lt;/i&gt; begins in the last scene of the film, where "Tony Montana" is being attacked by Sosa's assassins. After the famed final shot is fired, the player takes control of Tony, who then kills all the assassins. His last surviving men inform him that the Police have arrived and raided the mansion, causing Tony to escape through an underground passage. He arrives in an undisclosed location, and begins making his recovery from the assassins' attack.&lt;/p&gt; &lt;p&gt;While recovering, he reminisces about the mistakes that he made while admitting he has a cocaine addiction. From that moment on, Tony goes cold turkey and vows to get revenge on Sosa. With his drug empire in shambles and his assets seized by the authorities, he must start from the bottom once again and rebuild his empire to get his vengeance. The game then starts on Tony's new path to glory - kill many of Tony's competitors, and finally raid the mansion of Sosa and kill him. The player makes contacts, friends, and sets up accounts with banks to launder your money, though this in itself takes a percentage of it depending on how far the player is in the game and how good his negotiation skills are.&lt;/p&gt; &lt;p&gt;The game has customization abilities and this can be done in various ways: changing outfits, buying cars, customizing the mansion through themes and also replacing the mansion with exotics, furniture, girls and other rare items (which, through a glitch in the game, always eventually disappear and have to be re bought, except for the Unique Collectibles items that can only be bought once).&lt;/p&gt; &lt;p&gt;Early on Montana buys his mansion back from the authorities and the game allows a great deal of customization. The player buys and deals his own &lt;a href="http://en.wikipedia.org/wiki/Cocaine" title="Cocaine"&gt;cocaine&lt;/a&gt; using a mini game with which you try to get more cocaine for less money, and sell a gram of cocaine for more money. Novice players will end up losing money by buying expensive and selling cheap. The banks are used as the way to save and launder money, while also acting as save points.&lt;/p&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SLymJNz53HI/AAAAAAAAAKY/LDeHPEE59Po/s1600-h/tony.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SLymJNz53HI/AAAAAAAAAKY/LDeHPEE59Po/s320/tony.jpg" alt="" id="BLOGGER_PHOTO_ID_5241246743608810610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Tony Montana&lt;/span&gt; - The main character of the game and film. Montana died in the ending of the film after Sosa's gang raided his mansion &amp;amp; killed him, but in the game he survives &amp;amp; gets his money, power, reputation &amp;amp; his old empire back to finally get his revenge on Sosa.&lt;br /&gt;&lt;br /&gt;Alejandro Sosa - The main antagonist of the game. In the film, he was portrayed by Paul Shenar. Sosa is a ruthless Bolivian drug lord, but earned the wrath of Montana by ordering an assassination team to kill him in his mansion.&lt;br /&gt;&lt;br /&gt;Alfonso and Edgar Diaz - The infamous Diaz Brothers in charge of drug distribution in Miami. They are brutally slaughtered by a vengeful Montana after killing his mother.&lt;br /&gt;&lt;br /&gt;Gaspar Gomez - A drug baron who controls North and South Beach cocaine distribution. He also teams with Sosa against Tony Montana and often calls Tony on the SAT Phone he had stolen from his penthouse. Gaspar was seen in the film after Tony confronted Gina in the bathroom. Gaspar, played by Robert Vandenberg was seen standing outside the door, spurring Tony to ask Gaspar and his bodyguard, along with many others "What the fuck you want, you want something?!", pushing them away.&lt;br /&gt;&lt;br /&gt;The Sandman – A Afro-Latin American drug dealer working in The Islands. In some missions throughout the video game, Montana will have to protect The Sandman at some point. The Sandman is voiced by Steven Bauer, who played Manny Ribera in the Scarface movie.&lt;br /&gt;&lt;br /&gt;George Sheffield – A lawyer who used to work for Tony Montana. During the middle of the game, Sheffield betrays Montana. At the end of the game, Montana is challenged to kill Sheffield once and for all. He is voiced by actor James Woods.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-family:georgia;" &gt;Scarface: The World Is Yours Download&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/%20http://d.trymedia.com/dd/vivendi/60m_c/Scarface.exe"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://d.trymedia.com/dd/vivendi/60m_c/Scarface.exe"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;http://d.trymedia.com/dd/vivendi/60m_c/Scarface.exe&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a style="color: rgb(0, 153, 0);" href="http://d.trymedia.com/dd/vivendi/static/Scarface.001"&gt;http://d.trymedia.com/dd/vivendi/static/Scarface.001&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Crack&lt;/span&gt;&lt;br /&gt;&lt;a style="color: rgb(0, 153, 0);" href="http://rapidshare.com/files/89901483/Scarface.Trymedia.rar"&gt;http://rapidshare.com/files/89901483/Scarface.Trymedia.rar&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-8745693350833695684?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/09/scarface-world-is-yours.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SLyl_B5dd7I/AAAAAAAAAKQ/DdmtwNQjzvQ/s72-c/The_World_is_Yours.jpg" height="72" width="72" /><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-7304460450796993012</guid><pubDate>Wed, 27 Aug 2008 08:04:00 +0000</pubDate><atom:updated>2008-08-27T15:19:46.621+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PSP</category><title>About PlayStation Portable</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/thumb/8/86/Sony_PSP_Logo.svg/250px-Sony_PSP_Logo.svg.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://upload.wikimedia.org/wikipedia/en/thumb/8/86/Sony_PSP_Logo.svg/250px-Sony_PSP_Logo.svg.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Psp1.png/230px-Psp1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Psp1.png/230px-Psp1.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The PlayStation Portable (officially abbreviated PSP) is a handheld game console manufactured and marketed by Sony Computer Entertainment.Development of the console was first announced during E3 2003, and it was unveiled on May 11, 2004 at a Sony press conference before E3 2004.The system was released in Japan on December 12, 2004,in North America on March 24, 2005, and in the PAL region on September 1, 2005.&lt;br /&gt;&lt;br /&gt;The PlayStation Portable is the first handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage media. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 3, other PSPs, and the Internet.&lt;br /&gt;&lt;br /&gt;Despite the console's superior computing power and its multimedia capabilities, sales have consistently lagged behind its main competitor, the Nintendo DS. After the release of a remodeled, slimmer, and lighter version of the PlayStation Portable, appropriately titled Slim and Lite, in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;History&lt;br /&gt;&lt;br /&gt;Sony first announced development of the PlayStation Portable at a press conference before E3 2003. Although mock-ups of the system were not present at the press conference or E3, Sony did release extensive technical details regarding the new console.Then-CEO of Sony Computer Entertainment Ken Kutaragi called the device the "Walkman of the 21st Century" in a reference to the console's multimedia capabilities.Several gaming websites were impressed by the handheld's computing capabilities and looked forward to the system's potential as a gaming platform.&lt;br /&gt;&lt;br /&gt;The first concept images of the PlayStation Portable appeared in November 2003 at the Sony Corporate Strategy Meeting and showed a PSP with flat buttons and no analog stick.[24] Although some expressed concern over the lack of an analog joystick, these fears were allayed when the PSP was officially unveiled at the Sony press conference during E3 2004. In addition to announcing more details about the system and its accessories, Sony also released a list of 99 developer companies that had pledged support for the new handheld. Several PSP game demos, such as Konami's Metal Gear Acid and SCE Studio Liverpool's Wipeout Pure were also shown at the conference.&lt;br /&gt;&lt;br /&gt;Launch&lt;br /&gt;&lt;br /&gt;   Main article: PlayStation Portable launch&lt;br /&gt;&lt;br /&gt;On October 17, 2004, Sony announced that the PSP would launch in Japan on December 12, 2004 at a price of ¥19,800 (about US$181 in 2004) for the base model and ¥24,800 (about US$226 in 2004) for the Value System. The console's launch was a success with over 200,000 units sold the first day.&lt;br /&gt;&lt;br /&gt;Sony announced on February 3, 2005, that the PSP would go on sale in North America on March 24, 2005 in one configuration for a MSRP of US$249/CA$299. Some expressed concern over the high price, which was almost US$20 higher than the system's price in Japan and more than $100 higher than the recently launched Nintendo DS. Despite the concerns, the PSP's North American launch was a success, although reports two weeks later indicated that the system was not selling as well as expected despite Sony's claim that 500,000 units had been sold in the first two days.&lt;br /&gt;&lt;br /&gt;The PSP was originally to have a simultaneous PAL region and North American launch, but on March 15, 2005, Sony announced that the PAL region launch would be delayed because of high demand for the console in Japan and North America. A month later, on April 25, 2005, Sony announced that the PSP would launch in the PAL region on September 1, 2005 for €249/£179. Sony defended the high price, which was nearly US$100 higher than in North America, by pointing out that North American consumers had to pay local sales taxes and that the GST was higher in the UK than the US. Despite the high price, the console's PAL region launch was a resounding success, selling more than 185,000 units in the UK alone, more than doubling the previous first-day sales record of 87,000 units set by the Nintendo DS. The system also enjoyed great success in other areas of the PAL region with more than 25,000 units preordered in Australia and nearly one million units sold across Europe in the first week&lt;br /&gt;&lt;br /&gt;For more Information About PSP &lt;a href="http://en.wikipedia.org/wiki/PlayStation_Portable"&gt;Click Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-7304460450796993012?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/about-playstation-portable.html</link><author>noreply@blogger.com (Boink)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-1005167664855332167</guid><pubDate>Wed, 27 Aug 2008 07:56:00 +0000</pubDate><atom:updated>2008-08-27T14:59:59.987+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Download</category><title>Assassin's Creed (Download Links)</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/thumb/5/52/Assassin%27s_Creed.jpg/256px-Assassin%27s_Creed.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://upload.wikimedia.org/wikipedia/en/thumb/5/52/Assassin%27s_Creed.jpg/256px-Assassin%27s_Creed.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The overall story within Assassin's Creed is set in September 2012 AD. Desmond Miles, a bartender, has been kidnapped by unknown people (Abstergo) prior to the start of the game, and is brought to a building belonging to Abstergo Industries, where researchers are working on a project involving a machine called the Animus. The Animus is able to extract memories from the DNA of the user, passed on from descendant to descendant, allowing the user to replay those memories as if he were there himself. Desmond was "chosen" for the project due to his relationship to his ancestor Altaïr Ibn La-Ahad (الطائر at-ta'er in Arabic meaning "Flying One" and his last name meaning "Son of the None"), a member of the Assassins Order during the Third Crusade of the Holy Land; the researchers express interest in understanding more of how the Assassins worked. Though initially Desmond's subconscious rejects the memories of Altaïr, he eventually learns to accept them and is able to proceed to follow Altaïr's actions through the Animus.&lt;br /&gt;&lt;br /&gt;The memories of Altaïr that Desmond experiences start in the year 1191: Richard I of England has just recaptured the port city of Acre from the Saracens. With a base of operations established, the Crusaders prepare to march south. Their true target is Jerusalem, which they intend to recapture for Christianity. However the Saracen forces are massing in Arsuf, intending to ambush the Crusaders and prevent them from reaching Jerusalem. These war maneuvers have left the rest of the Holy Land wide open. While Richard and Saladin battle one another, the men left to govern in their stead have begun taking advantage of their newfound positions of power. Exploitation, manipulation, and provocation rule the day.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;The first memory Desmond experiences is that of Altaïr, along with another assassin named Malik and his brother Kaddar, being ordered to retrieve a mysterious artifact from ruins of the Solomon's Temple in Jerusalem which is also being sought by The Knights Templar. As Altaïr and his companions make their way into Solomon's Temple, they discover that Grand Master of The Knights Templar, Robert IV de Sablé is also there. Altaïr attempts to kill Robert but, due to his arrogance and over-confidence, the ensuing attempt fails and Altaïr gets separated from his companions, leaving Robert and his men with Malik and Kaddar. Upon returning to the order's base of operation it is discovered that Malik survived the engagement; although losing an arm and his brother, he managed to retrieve the artifact. Since Altaïr failed to kill de Sablé, and for other offenses, The leader of the Assassins, Al Mualim stabs him. He awakens and discovers that Al Mualim has, rather than killing him, decided to give him a second chance. He is demoted to Uninitiated, the lowest rank in the Assassin Order (where Altaïr had started off when he had joined as a child) and is told how to rise through the ranks of the Assassin Order to his original rank: Altaïr must venture out into the Holy Land and assassinate nine men said to be exacerbating and exploiting the hostilities created by the Third Crusade. In doing so, he will stabilize the region, helping the Order's goal of securing peace in the Holy Land.&lt;br /&gt;&lt;br /&gt;Along the way, however, Altaïr discovers that his targets are bound by more than just a shared interest in personal gain, but are secretly members of the Knights Templar, with the goal to unite all mankind under a common cause. Desmond further learns by secretly reading emails on computers of the research personnel when left overnight between Animus sessions that Abstergo Industries is in fact run by the Knights Templar, the order having survived from the Middle Ages, and that the Templars are seeking the locations of several artifacts known as the "Pieces of Eden" that they can use to continue Templars' goals. Desmond learns that he was kidnapped so that they may learn, through Altaïr's memories, where the locations of the other Pieces of Eden may be buried throughout the world. He also finds that what remains of the Assassin's Brotherhood in modern days had tried and failed to recover him before that information could be learned. Altaïr's memories finally reveal that the assignment he undertook was a plot by the Templars to sow discord between the Assassins and the Crusaders and Muslims. In doing so, the Muslim leader Saladin and Richard The Lionheart would instead work together and fight the Assassins, and in the process, bringing peace for the Templars. Altaïr finally catches up with Robert de Sablé, his last assigned target, and defeats him. Robert de Sablé reveals in his dying words that Altaïr's master, Al Mualim, is also a member of the Templars, and he has now the sole power of the artifact, the "Piece of Eden" that is able to alter what men can see and can be used for mass hypnosis. Altaïr travels to face Al Mualim, who wields the "Piece of Eden", attempting to alter Altaïr's sight, but eventually falls to his blade. As Altaïr recovers the "Piece of Eden", the device activates one more time to reveal multiple locations across the globe in an holographic manner, including two locations on landmasses that no longer exist in 2012 AD.&lt;br /&gt;The Piece of Eden&lt;br /&gt;The Piece of Eden&lt;br /&gt;&lt;br /&gt;It is never truly explained how the "Pieces of Eden" were created, although Al Mualim says that water turning to wine, and various other miracles mentioned in the Holy Bible, never truly happened, but were all illusions created by people who possessed a "Piece of Eden". At one point, Desmond reads an email detailing the failed recovery of one other Piece of Eden and other unnamed artifacts, all resulting in disastrous accidents, including the Philadelphia Experiment and the Tunguska event. The email also refers to the Holy Grail, stating insufficient evidence to confirm its existence, and "Mitchell-Hedges Communicators", a reference to F. A. Mitchell-Hedges and his claim of Aztec crystal skulls that gave the owner the power of clairsentience. Further examination of the emails reveals some information regarding Earth as it is in the year 2012 AD. Africa and the United States have suffered calamities of various types; it is stated that an outbreak of L-11 disease has exterminated 96% of the African continent and the United States is facing unprecedented outward emigration, to the degree that the President of Mexico has stationed thousands of troops along the border, with monthly battles between American and Mexican forces resulting in over 300 casualties and 1,000 injured.&lt;br /&gt;&lt;br /&gt;With Altaïr's memory complete, Desmond wakes up out of the Animus to learn that Abstergo Industries is already sending out recovery teams to locations shown by the "Piece of Eden" in Altaïr's memory, hoping to find additional artifacts. Desmond, no longer being of use to the Knights Templar, is to be silenced; however, he is saved by a researcher named Lucy Stillman, who reveals herself to be an Assassin by showing her hand with her ring finger closed as if it were missing. In the conclusion of the game, Desmond, having become "synchronized" with Altaïr, is able to use the eagle vision (a sort of empathic sight to see hidden messages and tell friend from foe) and by looking at Lucy, he can see that she is an ally to him (shown by her glowing blue as allies are seen by Altaïr), giving further proof that she is a genuine Assassin.&lt;br /&gt;Cryptic messages on the wall of Desmond's bedroom at the end of the game.&lt;br /&gt;Cryptic messages on the wall of Desmond's bedroom at the end of the game.&lt;br /&gt;&lt;br /&gt;He also sees messages that only he can see, scrawled across the floors and walls that refer to the end of the world described by several religions, among other writings; such writings include references to the biblical passage Revelation 22:13 ("I am the Alpha and the Omega, the first and the last, the beginning and the end."), a Lorenz attractor, the Eye of Providence, as well as part of a Mandelbrot set and other writings in foreign languages. There are many short messages including: Quetzacoatl's hunger lies the answers, I have entered the Abyss and never returned and a longer message reading: We are all books containing thousands of pages and within each of them lies an irreparable truth. At the top of the wall, near to the ceiling, the words "John's chapter judging sin and". Additionally, there is the Mayan date of 13.0.0.0.0—December 21, 2012 AD - the date on which the Templars' "new world" will begin, only three months away within the game's timeline and represents the planned date of the launch of a mysterious satellite the Templars have created, which they claim will "permanently end the war." The Arabic word "Az-Zalzala", literally meaning "The Earthquake" can be seen, which is the title of a chapter in the Qur'an that talks about Judgment Day. Some Nazca Line drawings are also found. There is also a reference to Yonaguni, a Japanese island similar to Atlantis. Also written on the wall of his room are the Hebrew words "Olam Ha-Ba" (עולם הבא), literally meaning "the world to come" and figuratively used to mean the afterlife. There are also a series of sayings and poems written in Chinese, most pertaining towards human action and reaction.&lt;br /&gt;&lt;br /&gt;If used in the room with the Animus Machine, there are messages written on the ground that can be read by parsing the letters into words, starting with the bottom right letter and moving up, then to the next line left. The message close to the door that Vidic leaves by reads "Artefacts sent to the skies to control all nations to make us obey a hidden crusade. Do not help them". On the opposite side is a shorter message reading "They drained my soul and made it theirs. I drain my body to show you where I saw it", presumably meaning Subject 16 wrote these messages in blood. There are also many symbols, diagrams and drawings on the floor of the main room. There are several Nazca lines, a pentagram, rough sketches of a landscape, pyramids, pagodas and a Mesoamerican temple. There is also an Eye of Providence drawn near the door where Vidic left, above the cryptic message. There is a diagram of a triangle filled with eyes gazing up at a radiating apple, symbolizing the Tree of Knowledge. There is also an Eye of Horus in the corner of the room nearest to where Vidic left. The Emperor referenced on the wall in the bedroom is Jiajing of Ming China.&lt;br /&gt;&lt;br /&gt;Further investigation after the credits reveals an email sent to Vidic by Lucy, stating that the drawings come from a mysterious "Subject 16" who went insane due to what they describe as a "bleeding effect" (essentially, genetic memory assimilation comes to a point where the subject can no longer distinguish between their life and their ancestors' memories).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Download Links :&lt;br /&gt;&lt;br /&gt;&lt;a href="http://64.92.235.101/release/ubisoft/bnd_c/AssassinsCreed.exe"&gt;http://64.92.235.101/release/ubisoft/bnd_c/AssassinsCreed.exe&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.001"&gt;http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.001&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.002"&gt;http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.002&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.003"&gt;http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.003&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.004"&gt;http://d.trymedia.com/dd/ubisoft/static/adtest/assassinscreed.data.004&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Crack :&lt;br /&gt;&lt;a href="http://rapidshare.com/files/107522025/Assassins.Creed.rar"&gt;http://rapidshare.com/files/107522025/Assassins.Creed.rar&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-1005167664855332167?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/assassins-creed-download-links.html</link><author>noreply@blogger.com (Boink)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-3006566254749050117</guid><pubDate>Wed, 27 Aug 2008 07:44:00 +0000</pubDate><atom:updated>2008-08-27T14:52:07.445+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Download</category><title>Kane &amp; Lynch: Dead Men (Link Download for PC)</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/thumb/2/22/Kane_and_Lynch_cover_art.jpg/252px-Kane_and_Lynch_cover_art.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://upload.wikimedia.org/wikipedia/en/thumb/2/22/Kane_and_Lynch_cover_art.jpg/252px-Kane_and_Lynch_cover_art.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Adam 'Kane' Marcus is traveling to death row after being convicted of crimes he committed in Venezuela. Another death row inmate, James Lynch, hints of a mid-destination breakout unbeknownst to Kane. Their truck is involved in a head-on collision and an unknown group of mercenaries set them free. It quickly becomes apparent that this isn't a rescue, but a kidnapping. The two are taken to a shopping mall still under construction. Here it's revealed that the remaining survivors of the botched Venezuela job, The7, are behind the breakout. They plan to take revenge on Kane for leaving them to die and taking the group's 'retirement' reward. They make him an offer; retrieve the stolen item in three weeks or his wife and daughter will be murdered. Even if he's successful, he will still be executed. Lynch acts as a watchdog, reporting in to The7 (now only four; The villainous Older Brother who is the leader, the Younger Brother who is Kane's nemesis, Carlos who is Kane's best friend and quiet sociopathic killer Mute) on Kane's movements.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Kane and Lynch, along with old friend of Kane's (an unnamed safecracker), break into an Los Angeles bank to retrieve the item locked away in safe deposit box. Lynch becomes more erratic as the operation goes on, while Kane finds that one of the boxes has one of the cases, the others don't, leading him to believe that the original owner retrieved them. Lynch finally snaps and kills everyone upstairs. After a shootout with the police, the group escape the bank, where Lynch reveals he suffers from paranoid schizophrenia and is low on medication. After a protracted pursuit, Kane and Lynch escape in on a subway train and leave his friend and getaway driver to die. They head to Japan to find a Yakuza boss named Retomoto, the man previously assumed to have the reward. Kane plans to kidnap his only lead's daughter, Yoko, in hopes of a fast and easy exchange. Kidnapping her in her own night club, he drives her to a park in exchange for the cash. The plan is going well, but Lynch suffers another delusion and kills Yoko, in the midst of Retomoto's attempt in striking a deal with Kane; Yoko in exchange for assistance against The7. Upon hearing of his daughter's demise, Retomoto launches an attack on Kane, who manages to escape with Lynch.&lt;br /&gt;&lt;br /&gt;With their three week deadline up, Kane heads back to LA in an attempt to renegotiate with The7. Lynch questions his decision, while Kane retorts that he's a dead man too; Lynch denies this, in that he has already made a deal for his survival and even a position within The7.&lt;br /&gt;&lt;br /&gt;Inside a shallow hole within a construction site, Kane's plead for extra time lands upon deaf ears, as The7 prepare to execute him. Right before Kane's eyes, his estranged wife and daughter, Jenny, are kidnapped by The7 to make good of their promise, the execution of his family. He has a letter to give to Jenny and pleads with Carlos for more time and to let his wife and his daughter go, to no avail, but instead promises that they will be buried somewhere nice. The Brothers and Carlos depart for Havana while Kane's wife is executed by Mute, and Jenny is pushed by her into a hole. In turn, Lynch lunges at one of his captors, serving as a distraction while an enraged Kane beats Mute to death with a shovel. As The7's reinforcements arrive, they continued to defend Jenny from further waves of attacks. After the coast is clear, Kane gets Jenny to flee the scene.&lt;br /&gt;&lt;br /&gt;After burying his wife, Kane decides to finish off The7 for the sake of his daughter's safety. Kane reluctantly allows Lynch to join his cause, after telling him of his wife's murder and his supposed inability at that time to save her. With the help of the mining truck, they managed to ambush the prison security, incite several prison riots and, most importantly, performed their goal of breaking out a group of 'dead men'(people who went against The7 in the past) from prison, forming their own band of ragtag convicts to challenge The7. It is during the breaking out of Shelly, that the death of Lynch's wife is bought into dubious doubt, with Shelly suspecting Lynch of killing his own wife, which Lynch denies.&lt;br /&gt;&lt;br /&gt;Kane starts his revenge by returning to Japan, killing Retomoto in his own company's boardroom, and retrieves back the other missing briefcase he was looking for. The contents are never revealed. Through a fight out of the office complex and Japanese police officers out at the streets and into a bus terminal, the group finally manages to escape in another van.&lt;br /&gt;&lt;br /&gt;Days later, Kane, Lynch and their 'dead men' - Tharpa, Rific and Shelley - follow The7's remaining three to Havana. Apparently, it is mentioned from Kane, that The7 reap financial benefits from assisting sides in civil wars, with Havana supposedly The7's last job needed for their retirement. There they find themselves caught up in an on-going civil war. Throughout the battle in the war-torn streets, Kane constantly assures the group members of rewards beyond even their retirement needs.They eventually track down Carlos, Kane's only friend in The7, who tells the group that he too has been betrayed by The Brothers after the Havana operation fell apart. Thapa deserts the group abruptly, with mistrust of the promised payment and the impromptu alliance formed with Carlos. The remaining group fight their way through the Cuban jungles and drug operations, managing to locate The Brother's base of operations. Over radio chatter, it's revealed that Jenny has been kidnapped by The Brothers and held hostage. Serving as a distraction, Carlos decides to detonate a mine at the entrance of the base, but fails and gets captured by The Brothers. Kane and Lynch then overhear the Brothers speaking to Carlos over their ear piece and hears him get killed because he "shouldn't have listened to Kane". With the assistance of Rific and Shelly, Kane and Lynch manage to storm into the building and find Jenny in a courtyard, who is set up as an ambush by The Brothers. While The Brothers are distracted, Kane manages to shoot the mine left undetonated beside Carlos' corpse, killing the older brother with the resulting explosion. However, the younger brother manages to escape with Jenny amidst the confusion.&lt;br /&gt;&lt;br /&gt;Meanwhile, Rific and Shelly are pinned down while trying to secure the airfield (The Brothers' means of escape). With the assistance of a driver from the resistance that Kane was helping in the aforementioned civil war, he and Lynch manage to hitch a ride and chase down the plane before take off. After Kane manages to shoot down the pair of the plane's engine, he confronts his old nemesis, the Younger Brother as he holds Jenny hostage at the cockpit of the sabotaged plane. Kane approches the scene, as the Younger Brother sprawls on his knees in pain, both Kane and Lynch shoot him to death. Kane rescues a traumatised Jenny; who hates her father's betrayal of everyone, from leaving his grief stricken family to his double-cross of The7. Rific and Shelly call for help, but Kane doesn't care, trying his best to ignore Jenny and Lynch's pleas. At a helicopter pad, he has to make a choice whether to save his men or escape with his daughter.&lt;br /&gt;&lt;br /&gt;In one ending, Kane boards a helicopter with Jenny and leaves the remaining men, including Lynch, 'to burn'. Jenny resents her father's actions.&lt;br /&gt;&lt;br /&gt;In the other ending, Kane and Lynch head to the surviving mercs' position. Kane takes Jenny with him, despite Lynch's apprehensions. They're too late to save Rific and Shelly feels betrayed, despite the rescue attempt. As they escape to the pier, Jenny is shot and supposedly killed by a guard (This enemy is scripted to be invulnerable until he assumably kills Jenny). Kane carries her body, in denial of her death. Shelly loses his patience and attempts to escape, leaving Kane, Lynch, and Jenny behind. Kane and Lynch finally escape together with Jenny's body on the last boat. Lynch ends up getting shot in the shoulder, while Jenny is presumably dead. As Lynch tells him to deal with his mistake, Kane whispers to Jenny about the letter he tried to send to her.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Kane &amp;amp; Lynch: Dead Men&lt;br /&gt;&lt;br /&gt;Download Links :&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://d.trymedia.com/dd/eidos/60m_d/KaneandLynchDeadMen.exe"&gt;http://d.trymedia.com/dd/eidos/60m_d/KaneandLynchDeadMen.exe&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenMMFiles.001"&gt;http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenMMFiles.001&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenMMFiles.002"&gt;http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenMMFiles.002&lt;/a&gt;&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenData.003"&gt;http://d.trymedia.com/dd/eidos/static/KaneandLynchDeadMenData.003&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Crack :&lt;br /&gt;&lt;a href="http://rapidshare.com/files/95785937/Kane.And.Lynch.Trymedia.zip"&gt;http://rapidshare.com/files/95785937/Kane.And.Lynch.Trymedia.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-3006566254749050117?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/kane-lynch-dead-men-link-download-for.html</link><author>noreply@blogger.com (Boink)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-6049770688391169335</guid><pubDate>Fri, 22 Aug 2008 01:45:00 +0000</pubDate><atom:updated>2008-08-22T09:22:35.939+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">GBA</category><title>Cars Mater-National Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/32/3/66/b32366_gba.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 122px; height: 122px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/32/3/66/b32366_gba.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=THQ"&gt;THQ&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Developer: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=Rainbow%20Studios"&gt;Rainbow Studios&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;# of Players: &lt;/span&gt;1-2&lt;br /&gt;&lt;span class="label"&gt;Category: &lt;/span&gt;Action&lt;br /&gt;&lt;span class="label"&gt;Release Dates&lt;br /&gt;&lt;/span&gt;N Amer - 11/16/2007&lt;br /&gt;&lt;a href="http://www.thq.com/games/gameinfo.php?id=1291&amp;amp;upc=32256" target="_blank"&gt;Official Game Website&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Pixar has taken to releasing video-game sequels to its franchises, despite having no film sequels to tie them in to. The Incredibles endured the Rise of the Underminer, Nemo and friends tried to Escape to the Big Blue, and even the studio’s most recent film, Ratatouille, saw the release of the Cooking Mama-inspired Food Frenzy. Now we have the opportunity to pick up the continuing adventures of Lightning McQueen and the residents of Radiator Springs in Cars: Mater-National for the Game Boy Advance. While the premise is sound, the game’s execution leaves a lot to be desired, and as such will hold little interest for those outside the 5-8 age bracket.&lt;br /&gt;&lt;br /&gt;There’s not much of a storyline here. Lightning McQueen has invited the top race cars from around the world to compete in a racing tournament held in and around Radiator Springs. That’s pretty much it. After a short still-shots-with-text story sequence, you pick your car for the first race, and the game’s problems arise immediately. While you can choose from a healthy assortment of the film’s characters to race as, each has virtually identical racing statistics (Acceleration, Suspension, and Speed), and no character is much better or worse than any other. That’s right: Mater, the boxy dump truck, is just about as good as Lightning, the sleek, streamlined stock car, and can easily beat him on the track. After every few races, an international opponent shows up, acting as a sort of “boss” race, but these races are no more challenging than any of the rest. Defeating the foreign cars unlocks them as choosable characters, but again, none of them are significantly better than any other character.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;In fact, it doesn’t matter who you choose to race as, since the racing AI for the opponent cars is about the dumbest I’ve ever seen. In every race, I was able to take first place immediately and then finish the race without ever seeing the other cars again. This includes the final challenge level, versus the Ferarri-lookalike Giovanni; after passing him in the race’s first ten seconds, he never even managed to catch up to me (let alone pass me), despite several spin-outs on my part. Sure, there’s an Expert Mode that’s unlocked after beating the game, but it simply ramps up your opponent’s speed — which just means it’ll take you twice as long to pass them, never to see them again.&lt;br /&gt;&lt;br /&gt;Even if the game is absurdly easy, it could still be fun to play if the gameplay mechanics are solid, right? If only that were the case. Touchy controls will have you over-steering, spinning out around every curve, and constantly finding yourself in the grass/dirt just to the side of the actual racetrack. The tracks themselves are little more than tunnels; with solid walls on either side of the course, you can never drift more than about a car’s width from the racetrack. These two factors, taken together, make the game feel like you’re trying to steer a toy car through a connected series of cardboard boxes, careening back and forth from wall to wall, all the way to the finish line.&lt;br /&gt;&lt;br /&gt;Is the game entirely without merit? No, not entirely. The developers have managed to wrangle a pretty impressive 3D engine onto the antiquated Game Boy Advance hardware. Your car moves up and down hills smoothly, with a respectable frame rate throughout. In fact, at times the game looks more like an early PS1 title than anything 16-bit. And there’s plenty of fan service to be found for Cars enthusiasts, with nearly every character and location from the film making an appearance.&lt;br /&gt;&lt;br /&gt;While it’s not the worst racing game I’ve ever played, Cars: Mater-National is a deeply flawed game — but the little kids the game is so obviously targeting probably won’t care. Anyone who can handle the complexity of Mario Kart would certainly be better off sticking with that far superior series, but if you know a Cars fan with a Game Boy Advance, and they’re of elementary school age, then there’s a fair chance they’d enjoy taking Lightning and the gang out for a race.&lt;br /&gt;Review Scoring Details for Cars Mater-National&lt;br /&gt;&lt;br /&gt;Gameplay: 5.3&lt;br /&gt;Touchy controls mean that you’ll be sliding all over the place, but the AI’s bad enough that you’ll probably still win. The gameplay is probably too simplistic for anyone whose age consists of two digits.&lt;br /&gt;&lt;br /&gt;Graphics: 7.2&lt;br /&gt;The developers have managed to make a remarkably powerful 3D engine run on the Game Boy Advance. While the level design leaves something to be desired (Radiator Springs is a desert town, so most of the stages resemble dirt, then more dirt), you can’t fault the technical end of things.&lt;br /&gt;&lt;br /&gt;Sound: 4.2&lt;br /&gt;Mater-National on Game Boy Advance has exactly two songs: Menu Song, and Race Song. You will hear these two cheesy electronic songs, over and over again, for the duration of your playtime. Liberal use of your Game Boy’s volume control is strongly recommended.&lt;br /&gt;&lt;br /&gt;Difficulty: Easy&lt;br /&gt;I beat the game in one sitting, without ever having to fight to keep first place. In every race, including the final boss. Like I said, you unlock Expert Mode by beating the game, but aside from upping everyone’s top speed a bit, Expert Mode’s more of the same.&lt;br /&gt;&lt;br /&gt;Concept: 6.7&lt;br /&gt;Sure, it makes perfect sense that a game based on Cars (a movie about race cars) would be a racing game. Still, the concept of an international racing competition makes perfect sense for sequel plot material.&lt;br /&gt;&lt;br /&gt;Overall: 5.1&lt;br /&gt;The game’s easy to a fault, the controls are pretty loose, it’s got design issues everywhere you look, and there’s no real storyline to speak of. There’s no getting around it — this is a deeply flawed game. That said, real young kids will probably get a kick out of it, even if it’s just from seeing their favorite characters zooming around the track.&lt;br /&gt;&lt;br /&gt;Reviews By: Game Zone&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-6049770688391169335?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/cars-mater-national-review.html</link><author>noreply@blogger.com (Boink)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-1560165175728267979</guid><pubDate>Fri, 22 Aug 2008 01:23:00 +0000</pubDate><atom:updated>2008-08-22T09:47:36.917+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Hitman 2 Sillent Assassin</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SK4W9Yb5siI/AAAAAAAAAJ0/Tm9JCyETTmI/s1600-h/b30311_pc.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SK4W9Yb5siI/AAAAAAAAAJ0/Tm9JCyETTmI/s200/b30311_pc.jpg" alt="" id="BLOGGER_PHOTO_ID_5237148660465775138" border="0" /&gt;&lt;/a&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=EIDOS%20Interactive"&gt;EIDOS Interactive&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Developer: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=IO%20Interactive"&gt;IO Interactive&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Category: &lt;/span&gt;Action&lt;br /&gt;&lt;span class="label"&gt;Release Dates&lt;/span&gt;&lt;br /&gt;&lt;span class="label"&gt;&lt;/span&gt;N Amer - 10/01/2002&lt;br /&gt;&lt;a href="http://www.hitman2.com/" target="_blank"&gt;Official Game Website&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The original Hitman: Codename 47 had some real strengths, but it was also one of the more frustrating games of the past few years, in large part because it looked like a shooter but didn't often play like one. Sure, you moved a bald hitman known only as 47 through 3D environments using a third-person viewpoint. It's also true that he was well armed and killed lots of people -- murder was the main focus of the game, after all.&lt;br /&gt;&lt;br /&gt;Unfortunately, where the best shooters put the emphasis on thrilling action, or on a multitude of ways to win with stealth, Hitman: Codename 47 felt more like a puzzle game most of the time. You had to somehow magically figure out the one precisely timed series of actions and events that would let you infiltrate the enemies and kill your prey. On top of that, the controls and camera were clumsy, and you couldn't save the game during a mission, which all made for lots of hair pulling.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034633748-000.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px;" src="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034633748-000.jpg" border="0" alt="" /&gt;&lt;/a&gt;With Hitman 2: Silent Assassin, developer IO Interactive has remembered that games should be about fun, not frustration. This new game takes some of the better concepts of the original and executes them far better this time, creating an engaging blend of stealth and brutal gun battles.&lt;br /&gt;&lt;br /&gt;Hitman 2 opens with agent 47 in retirement, working as a gardener at a Sicilian monastery. He's left his murderous ways behind him to find peace and salvation. It's not easy for him escape his past as a legendary assassin, though. Soon, dark figures from the underworld come calling, spiriting away 47's new mentor and confessor, Padre Vittorio. In order to save Vittorio, the Hitman has to reestablish contacts with the "Agency," the secretive group he once worked for, and carry out hits for them in exchange for their help in finding the Padre. 47 quickly sheds his scruples and gets back into the murder business, progressing through challenging missions set around the globe in exotic locales like Sicily, St. Petersburg, and Malaysia.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Simply walking into the well-guarded compound clearly won't work, so you'll need to find a disguise -- and quickly. Happily, as you move around the outskirts of the compound, you might discover a delivery man bearing flowers, or a guard who steps out to relieve himself among the pine trees. With your handy garrote or anesthetic, you might be able to sneak up behind one of these men, and silently knock him out or kill him in order to use his clothes as a disguise.&lt;br /&gt;&lt;br /&gt;Even then, things won't be easy in this mission, or the others. If you act remotely suspicious, the guards might become alerted, and from there it's usually only a matter of time before the bullets start flying. You'll need to avoid running around for no reason, for example, which can draw undue attention. All the walking you'll be doing gives the game a rather slow pace, but the pace lets you take in all the details and more carefully observe the comings and goings of the guards. It can also raise the overall tension level.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034633123-000.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px;" src="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034633123-000.jpg" border="0" alt="" /&gt;&lt;/a&gt;When things do go awry in a mission, all isn't necessarily lost since you can often save the situation and then try a different way of handling things. If a guard you're about to strangle spots you, you might be able to shoot him with a silenced pistol before he returns fire and alerts the other guards, for example. If you can't figure out how to get to a villain's car quickly enough to plant a bomb on it, you can probably just run up and blast him with an assault rifle instead. If all else fails, you can always reload a saved game. That might not sound like a big deal, but the original Hitman notoriously didn't allow any saves. Now you get seven, two, or no saves per mission based on the difficulty level you choose.&lt;br /&gt;&lt;br /&gt;One of the entertaining things about Hitman 2 is the way a botched job is often more fun than a successfully stealthy one. It can be satisfying to fool a bunch of henchmen, but it can be even more satisfying to blast hordes of them with a shotgun or twin pistols. Hitman 2 doesn't treat combat realistically: both 47 and the other characters can usually withstand multiple shots, barring a close-range shotgun blast or a sniper shot. This means you get to enjoy some exciting old-school, run-and-gun bloodbaths, where the bodies literally start piling up. It's true that sometimes you'll need to remain hidden and leave no traces, but simply blasting your way to success is often a perfectly acceptable option. Over the course of the game, you'll accumulate a huge arsenal for doing just that: twin pistols, swords, shotguns, submachine guns, crossbows, sniper rifles, and everything in between.&lt;br /&gt;&lt;br /&gt;Whether shooting or sneaking, the game world is brought to life with some really attractive graphics. Some character animations could have used more work, and the first-person weapon models look amateurishly out of scale, but the exotic locales are all richly detailed and colorful. Little details, like remarkably realistic candle flames or swirling snowfall help draw you into the game, as do the unusually realistic lighting effects that cast dynamic shadows as characters walk. The vivid sound effects and ominous orchestral score also build tension and excitement&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034631811-000.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px;" src="http://pcmedia.gamespy.com/pc/image/article/552/552736/hitman-2-silent-assassin-20040930034631811-000.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hitman 2: Silent Assassin offers a lot, but one thing it's missing is any multiplayer options. That's not really a bad thing, though. There's no sense in game developers wasting time and money to put multiplayer modes into a game where they wouldn't fit well. Hitman 2 is all about an engaging single-player experience, one that's far better than that of the original game. It's a game where colorful locales, tense situations, stealthy infiltrations, and bloody battles all smoothly go hand in hand.&lt;br /&gt;&lt;br /&gt;Reviews added by : &lt;a href="http://pc.gamespy.com/pc/hitman-2-silent-assassin/552736p1.html"&gt;Game Spy&lt;/a&gt;&lt;br /&gt;Download Direct Link Hitman 2 Sillent Assassin&lt;br /&gt;&lt;a href="http://d.trymedia.com/dd/eidos/60m_d_v102/Hitman2SilentAssassinSetup.exe"&gt;Download Link1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/95052796/Hitman.2.Trymedia.zip"&gt;Download Crack&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-1560165175728267979?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/hitman-2-sillent-assassin.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_gSj0ZxqpaLc/SK4W9Yb5siI/AAAAAAAAAJ0/Tm9JCyETTmI/s72-c/b30311_pc.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-8516061133504636549</guid><pubDate>Thu, 21 Aug 2008 07:29:00 +0000</pubDate><atom:updated>2008-08-21T14:53:04.247+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">XBOX360</category><title>Command &amp; Conquer 3: Kane's Wrath Review</title><description>&lt;span style="font-size:85%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SK0adfHd7hI/AAAAAAAAAJs/55oVe8jbVOs/s1600-h/b33519_360.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SK0adfHd7hI/AAAAAAAAAJs/55oVe8jbVOs/s200/b33519_360.jpg" alt="" id="BLOGGER_PHOTO_ID_5236871035573104146" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=EA%20Games"&gt;EA Games&lt;/a&gt;&lt;span class="label"&gt;&lt;br /&gt;Developer: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=EA%20LA"&gt;EA LA&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Category: &lt;/span&gt;Strategy&lt;br /&gt;&lt;span class="label"&gt;Release Dates&lt;br /&gt;&lt;/span&gt;N Amer - 06/23/2008&lt;br /&gt;&lt;a href="http://www.commandandconquer.com/?sourceid=ea1408" target="_blank"&gt;Official Game Website&lt;/a&gt;     &lt;p&gt;       &lt;/p&gt;&lt;div class="conText"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The Command &amp;amp; Conquer series has existed for years and is noted as one of the premier factions in the Real Time Strategy genre. The franchise’s success is partly attributed to the extensive fan base that constantly and consistently supports every new C&amp;amp;C installment. With each new addition, the loyal fans rejoice in apparent unison over the internet. &lt;/span&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Another celebratory aspect of all C&amp;amp;C games is the reliable possibility that an official expansion will be released at some point not too long after the current game’s release. Command &amp;amp; Conquer: Tiberium Wars, the most recent C&amp;amp;C game to be created for PC and Xbox 360, saw the creation and distribution of Kane’s Wrath on PC not long ago, and now fans gaming on Xbox 360 can enjoy the latest expansion as a stand-alone game.&lt;/span&gt;&lt;/p&gt;&lt;span class="fullpost"&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Expansions are practically expected by PC gamers, but console versions have a much more difficult time reaping the benefits that computer games can provide. Luckily for fans, developers involved with RTS games on consoles have determined a fairly balanced way of placing the expansions onto consoles without forcing players to pay full price. Kane’s Wrath is $39.99 at retail stores, can be played completely solo of Tiberium Wars, and contains enough fresh content to make the purchase worth it. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;span style="font-size:85%;"&gt;&lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/33/5/19/s33519_360_11.jpg" border="0" height="252" width="450" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Kane’s Wrath offers three new player modes: Campaign, Skirmish, and Kane’s Challenge. During the campaign, gamers can only play as the Nod faction, taking orders directly from the bald nemesis himself. Overall, there are 13 separate missions broken down into three acts, with a storyline that meshes into the universe of Tiberium Wars. Before each mission takes place, the infamous live-action cutscenes that C&amp;amp;C is so well known for will take place as expected, with mediocre acting in tow. The missions themselves offer a broad range of experiences for the player that includes escorting friendlies, sneaking into unfamiliar territory, and destroying the enemy. With three difficulty levels to choose from, the campaign itself has a fair amount of gameplay content to offer. &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The Kane’s Challenge mode presents a unique experience all together when compared to the campaign. Players will have 10 missions to work through, with a different enemy force for each mission, and 10 different factions to play as. With those three combinations, the potential experience for each mission could be slightly unique each and every time. Kane’s Challenge serves as a type of deathmatch mode, and definitely provides more depth for the entire game. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;span style="font-size:85%;"&gt;&lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/33/5/19/s33519_360_15.jpg" border="0" height="252" width="450" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;While casual gamers can enjoy the experience of playing solo through the single player modes, the true fun and excitement comes when you take Kane’s Wrath online to battle friends for total supremacy. During online competitions, players can leap into one of five different game types, including Siege, King of the Hill, Versus, Capture and Hold, and Capture the Flag. Each mode is comparable to modes found in other RTS games, with a vast range of unique experiences to be had throughout. Although slight lag was noticeable during heavy battles with immense numbers, the online modes ran smoothly for the most part. &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The controls implemented for Kane’s Wrath follow suit with the formula of most console RTS games being created recently. The command wheel allows easy, quick access to the building queues and helps in creating a more fluid, responsive experience that is expected from the C&amp;amp;C universe. The camera seemed constrictive at certain times, but was able to refrain from being a total nuisance throughout most of the game. Beyond the minor camera issues, the overall controls felt well done and on the right track to console RTS perfection. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;span style="font-size:85%;"&gt;&lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/33/5/19/s33519_360_12.jpg" border="0" height="252" width="450" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Kane’s Wrath definitely provides a path of destruction expected from a C&amp;amp;C game, with few flaws to bear during its abusive course onto our consoles. While those fresh to the C&amp;amp;C franchise can still enjoy the overall experience, only those familiar with the Tiberium Wars storyline will fully immerse themselves into the game and enjoy it to its grandest extent. Kane’s Wrath still has plenty to offer for RTS fans, especially with the $39.99 price tag. &lt;/span&gt;&lt;/p&gt; &lt;table class="MsoNormalTable" style="width: 438px;" id="table1" border="0" cellpadding="0" cellspacing="0"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td style="padding: 3.75pt; background: black none repeat scroll 0% 50%; width: 428px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;   &lt;p class="MsoNormal"&gt;&lt;span style="font-size:85%;"&gt;&lt;a name="gzscore"&gt;&lt;b&gt;   &lt;span style="color: rgb(243, 243, 243);font-family:Arial;" &gt;Review   Scoring Details&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span style="color: rgb(243, 243, 243);font-family:Arial;" &gt;   for Command &amp;amp; Conquer 3: Kane's Wrath&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt; &lt;p class="MsoNormal"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt;&lt;br /&gt;Gameplay: 8&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Command &amp;amp; Conquer is still around for a reason. Players enjoy the C&amp;amp;C formula for producing vivid, quick battles with engrossing storylines and involving enemies. Kane’s Wrath only falters with those who are fresh to the franchise and know nothing of the already developed world of Tiberium.&lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt;Graphics: 8&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Kane’s Wrath resembles Tiberium Wars nearly exactly, which is far from being a bad thing. RTS games can be fun to watch, and this addition proves that fact to be true. &lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt;Sound: 7&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The audio stimulants presented in Kane’s Wrath are the only items not really worth noting. The musical scores do nothing to force remembrance by the player, and sound effects are typical according to RTS affair.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt; Difficulty: Medium&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Kane’s Wrath offers three different difficulty modes that will cater to any range of RTS gamer, from the casual to the hardcore. &lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt;Concept: 7&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The concept behind every C&amp;amp;C game is tried and true and will surely be utilized for more years to come. The storyline might lose newcomers to the series though. &lt;/span&gt; &lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt; Multiplayer: 8.5&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;RTS games are meant to be played competitively, and Kane’s Wrath offers a multitude of online modes to destroy your friends in. &lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-family:Arial;"&gt;Overall: 8&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;While the storyline might ward off those who are driven by involving plots, the gameplay, fluid controls, and attractive graphics wrapped into a $39.99 package should provide more than enough fun and entertainment for any C&amp;amp;C or RTS fan.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-8516061133504636549?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/command-conquer-3-kanes-wrath-review.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_gSj0ZxqpaLc/SK0adfHd7hI/AAAAAAAAAJs/55oVe8jbVOs/s72-c/b33519_360.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-8215653034033997695</guid><pubDate>Thu, 21 Aug 2008 06:39:00 +0000</pubDate><atom:updated>2008-08-21T14:38:35.296+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PS2</category><title>Arcana Heart Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SK0Rml0jo8I/AAAAAAAAAJk/31AdadjFM7o/s1600-h/b34631_ps2.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SK0Rml0jo8I/AAAAAAAAAJk/31AdadjFM7o/s200/b34631_ps2.JPG" alt="" id="BLOGGER_PHOTO_ID_5236861296387007426" border="0" /&gt;&lt;/a&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=Atlus%20USA"&gt;Atlus USA&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Developer: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=Atlus%20USA"&gt;Atlus USA&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;# of Players: &lt;/span&gt;1-2&lt;br /&gt;&lt;span class="label"&gt;Category: &lt;/span&gt;Action&lt;br /&gt;&lt;span class="label"&gt;Release Dates&lt;br /&gt;&lt;/span&gt;N Amer - 04/16/2008&lt;br /&gt;&lt;a href="http://www.atlus.com/arcanaheart" target="_blank"&gt;Official Game Website&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Everyone loves a catfight. Sure, they’re ruthless and usually end in someone losing a few locks of hair. But if you’re among those watching from the sidelines, stuffing your face with peanuts, popcorn, and one too many hotdogs, the battle is quite a show. And if you’re one of the combatants, well…keep your hair out of attack range.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Arcana Heart, a new fighting game from Atlus, plays on our love of catfights with 11 of the fairer sex fighting to prove who’s the fairest of them all. On its surface, the game appears to be another clone of Street Fighter or The King of Fighters. But underneath the common exterior is a fighter whose characters are exquisite, whose attacks are diverse, and whose combat is rich and engrossing. The only thing missing is Mortal Kombat’s speed and smelly arcade junkies, but we can live without the latter.&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_11.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_11.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Streets of Raging&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Arcana Heart is more lighthearted than most fighting games. But don’t think for one second that it’s a pushover – these gals are not about to let you win without a serious fight.&lt;br /&gt;&lt;br /&gt;Unquestionably, the fighter lineup is the game’s greatest asset. There aren’t many to choose from, but each one brings a unique set of moves and attack styles to the fighting arena.&lt;br /&gt;&lt;br /&gt;Lieselotte Achenbach is one of the strangest characters you’ll ever see. She can fight but often lets the doll in her suitcase do all the work. It’s a small, wooden doll that, when tossed out of the case, can repeatedly attack Lieselotte’s opponent from its location. Lieselotte can plant small markers anywhere in the stage to guide the doll; it will come to the marker and immediately start attacking if her opponent is in the spot of the marker. If the doll isn’t enough to win the battle (it never is), Lieselotte will have to fight back with – what else? – her suitcase. She’ll bash enemies in the head with it, swinging it viciously like a powerful weapon. It’s not, but the bruises are just as colorful.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_10.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 432px; height: 302px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_10.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Kira Daidohji is a character that’ll make you say, “I thought Lieselotte was the strangest!?” Like the cast of DoA Volleyball, Kira wears a bathing suit. That’s not the weird part. She also has a giant water bubble attached to the lower half of her body, which her legs move around in as if she was swimming. But wait, it gets stranger. She doesn’t attack with her body. Instead, the bubble forms itself into hard, enemy-crushing shapes (fists, boots, etc.). To block, the bubble hardens up like an igloo.&lt;br /&gt;&lt;br /&gt;Fiona Mayfield looks like a normal young woman carrying an oversized sword. Trouble is, she’s also wearing a heavy pair of metal boots. At the same time, her hands are restricted with metal gloves. These weights slow Fiona’s movement but make her attacks painfully harsh. Her jump strikes look and feel more damaging because of the extra weight. When picking up momentum for a sword combo, she really hits hard.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/6/31/s34631_ps2_9.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Girls Outside the Clique&lt;br /&gt;&lt;br /&gt;Arcana Heart’s strength lies in its weirdness, but there are some characters that are actually normal. Not normal in the real world, but normal for a game with giant water bubbles that come to life.&lt;br /&gt;&lt;br /&gt;Konoha is a small girl with a superhero cape. When falling from a jump (or after being uppercut into the air), it fills with air like a parachute. She attacks with an array of fists and footwork, throws ninja stars horizontally and diagonally, and has the power to teleport. Kamui Tokinomiya is an expert swordsman – that’s not out of the ordinary, but her moves are fun to execute. Saki Tsuzura’s hold-back-and-push-forward moves are similar to Guile from Street Fighter. Heart Aino is a fantasy kick-boxer, and Mei Fang fights like a Terminator (she’s a cyborg).&lt;br /&gt;&lt;br /&gt;Speed In Question&lt;br /&gt;&lt;br /&gt;The wonderful characters and combat system is further improved with Arcana, a special power system divided into 11 sections. Any type of Arcana may be selected by any character, allowing fighters to utilize some of the same moves.&lt;br /&gt;&lt;br /&gt;Altogether, these elements create a super-solid fighting experience. The speed level, however, is depressing. Arcana Heart isn’t too slow but needs to run about 30% faster to achieve an optimal level. This isn’t sour enough to turn off fighting fans that give the game a fair chance. But if you play a demo, are at a kiosk, or at a friend’s house, a 10-minute test drive won’t yield a memorable dose of thrills. Arcana Heart needs more time to win over the masses.&lt;br /&gt;Review Scoring Details for Arcana Heart&lt;br /&gt;&lt;br /&gt;Gameplay: 8&lt;br /&gt;Arcana Heart is fierce, clever, and embraces the strange as if it were normal, and tells normal to sit on the bench and weep.&lt;br /&gt;&lt;br /&gt;Graphics: 7&lt;br /&gt;While nowhere near the quality of Odin Sphere (the 2D artwork leader on PS2), Arcana Heart has an impressive display of unique character animations.&lt;br /&gt;&lt;br /&gt;Sound: 5&lt;br /&gt;Below-average beats, sound effects, and sketchy (not catchy) music that repeats itself until you realize that earplugs exist. Or press the mute button.&lt;br /&gt;&lt;br /&gt;Difficulty: Easy/Mediun&lt;br /&gt;Easy to grasp for players of all skill levels.&lt;br /&gt;&lt;br /&gt;Concept: 8&lt;br /&gt;A short but amazing lineup of fighters that are original and outrageous.&lt;br /&gt;&lt;br /&gt;Multiplayer: 8&lt;br /&gt;The slow speed is forgivable as soon as the two-player combat is thoroughly explored.&lt;br /&gt;&lt;br /&gt;Overall: 8&lt;br /&gt;Arcana Heart won’t do anything for players that have never enjoyed a fighting game. But if you’re a fan of the genre and crave originality, this game deserves a spot on your shelf.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-8215653034033997695?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/arcana-heart-review.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SK0Rml0jo8I/AAAAAAAAAJk/31AdadjFM7o/s72-c/b34631_ps2.JPG" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-6069240423580903116</guid><pubDate>Thu, 21 Aug 2008 06:26:00 +0000</pubDate><atom:updated>2008-08-21T14:43:28.252+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PS2</category><title>WALL.E Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SK0K0e-DsAI/AAAAAAAAAJc/p8zkgNbXjL8/s1600-h/b34366_PS2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SK0K0e-DsAI/AAAAAAAAAJc/p8zkgNbXjL8/s200/b34366_PS2.jpg" alt="" id="BLOGGER_PHOTO_ID_5236853838484582402" border="0" /&gt;&lt;/a&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=THQ"&gt;THQ&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Developer: &lt;/span&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=Asobo%20Studio"&gt;Asobo Studio&lt;/a&gt;&lt;br /&gt;&lt;span class="label"&gt;Category: &lt;/span&gt;Action&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span class="label"&gt;Release Dates&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;N Amer - 06/24/2008&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://www.thq.com/games/gameinfo.php?id=1321&amp;amp;upc=46130" target="_blank"&gt;Official Game Website&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Wall-E, a Disney and Pixar film, stars the titled robot who has gained fame over the last two years from a marketing campaign that began in the summer of ’06 as a teaser trailer in front of the film Cars.  Now, already out in theatres nationwide, THQ is hoping to capitalize on the huge marketing spree with a release of the game on the PlayStation 2.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Focusing around puzzles and a few other variances for gameplay, &lt;i&gt;Wall-E&lt;/i&gt; has translated well into a video game.  For the most part, &lt;i&gt;Wall-E&lt;/i&gt; follows the plot of the movie as the people of Earth desert the world due to the exceeding amounts of trash pilling up.  Wall-E (Waste Allocation Load Lifter Earth-Class) robots have been left behind on Earth to clean up the world so that one day humans can come back and live on the world they deserted.  After hundreds of years of cleaning up the waste on Earth, many of the Wall-E robots perish leaving only one remaining to carry out their task.  Lonely and bored of his monotonous task, Wall-E is surprised by the appearance of a spaceship that lands and deploys a robot named Eve who is sent to Earth to scan for life.  When Eve decides to depart after finishing her job, Wall-E decides to chase after her since he’s fallen in love with Eve.&lt;/span&gt;&lt;p&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt; &lt;/p&gt; &lt;p class="MsoNormal" align="center"&gt; &lt;a title="WALL.E Screenshot" href="http://ps2.gamezone.com/gamesell/screens/s34366_0.htm"&gt; &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/3/66/s34366_ps2_8.jpg" border="0" height="360" width="450" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;In control of Wall-E for most of the game, players must solve puzzles and take on simple enemies.  Having the ability to transform into a box and then charge through objects in his way, Wall-E is able to take on the hard life of a hero with ease.  Having the ability to transform into a box is also beneficial as it’ll allow Wall-E to speed up and clear jumps for basic platforming maneuvers.  Wall-E must also collect energy charges that will help him pass through doorways that require a certain number of them to pass through.  Another weapon at Wall-E’s disposal is a laser which will help him cut through objects.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The puzzles that Wall-E encounters are set before him so that he has to solve them to advance to the next area.  Many of the puzzles are memory where it’ll ask the player to do his or her best to remember a pattern.  Another puzzle variance will ask Wall-E to shoot objects with his laser to have a door unlocked.  Overall though, the puzzles are aimed at children and are a piece of cake to solve.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Wall-E also has the capability to enter into first-person mode to target certain objects and scan the environment.  Scanning the environment is vital to find hidden artifacts left behind by the human race.  Finding these objects open up the chance to see Wall-E interact with the object and they’re often humorous to watch.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt; &lt;/p&gt; &lt;p class="MsoNormal" align="center"&gt; &lt;a title="WALL.E Screenshot" href="http://ps2.gamezone.com/gamesell/screens/s34366_0.htm"&gt; &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/34/3/66/s34366_ps2_5.jpg" border="0" height="360" width="450" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;What is great to see with &lt;i&gt; Wall-E&lt;/i&gt; on the PS2 &lt;strong&gt;&lt;span style="font-weight: normal;"&gt;is that it&lt;/span&gt;&lt;/strong&gt; has over 20 stages to play through, which is over two times larger than on the next-gen consoles such as the Xbox 360.  With so many levels, the gameplay differs from each level to mix it up from time to time.  The only downfall is that the elements of the game aren’t complex enough to dig deep into and become enthralled with.  On top of all that, they are incredibly short and are over before you know it.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The graphics hold up for being a visually pleasing Playstation 2 title.  Having an easier time controlling the camera on the PS2 version when compared to the 360 version is perhaps the most appealing aspect of Wall-E.  Besides that, players won’t experience frame rate drops nor will they find many moments where screen tearing becomes apparent.  Outside of that, the environments aren’t that detailed but at least the presentation of the entire game comes off well.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt; &lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;If players are looking to continue their Wall-E experience after the film, it’s recommended they pick up Wall-E on the PS2.  It is fun, it’s humorous, and most of all, it’s entertaining.&lt;/span&gt;&lt;/p&gt; &lt;div align="left"&gt;  &lt;p class="MsoNormal"&gt; &lt;/p&gt;  &lt;table id="table1" border="0" cellpadding="5" cellspacing="0" width="300"&gt;   &lt;tbody&gt;&lt;tr&gt;    &lt;td bg="" style="color: rgb(0, 0, 0);" width="300"&gt;    &lt;span style="color: rgb(245, 245, 245);font-family:arial;" &gt;&lt;b&gt;&lt;a name="gzscore"&gt;Review    Scoring Details&lt;/a&gt; for Wall.E&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;   &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt; &lt;p class="MsoNormal"&gt; &lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;b&gt;Gameplay: 7.2&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;While it does differ in many levels, the gameplay is short in terms of length and depth.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;b&gt;Graphics: 7.5&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The environments needed to be beefed up to make for a better visual experience.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;b&gt;Sound: 7.8&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Similar to the movie, the audio aspects are entertaining to say the least.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;b&gt;Difficulty: Easy&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Aimed at a younger audience, many gamers shouldn’t have trouble breezing through Wall-E.&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;b&gt;Concept: 6.0&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Like many other licensed video games, Wall-E isn’t full of originality.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;b&gt;Multiplayer: 5.0&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;There are various multiplayer modes, but they aren’t anything to write home about.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Overall: 7.2&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;Wall-E on the PS2 is worth checking out for fans of the film.  It’s a solid adaptation that should entertain the younger crowd who fell in love with the film.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-6069240423580903116?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/publisher-thq-developer-asobo-studio.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_gSj0ZxqpaLc/SK0K0e-DsAI/AAAAAAAAAJc/p8zkgNbXjL8/s72-c/b34366_PS2.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-4846311808653106036.post-7048989207466228067</guid><pubDate>Thu, 21 Aug 2008 05:21:00 +0000</pubDate><atom:updated>2008-08-21T14:51:34.612+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC</category><title>Legend: Hand of God Review</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SKz8iSaRDwI/AAAAAAAAAJU/ZZ3Wbd78yWo/s1600-h/b30311_pc.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SKz8iSaRDwI/AAAAAAAAAJU/ZZ3Wbd78yWo/s200/b30311_pc.jpg" alt="" id="BLOGGER_PHOTO_ID_5236838132712804098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="conText"&gt;&lt;div id="productInfo" class="pod"&gt;      &lt;div id="boxShot"&gt;       &lt;span class="label"  style="font-size:85%;"&gt;Publisher: &lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=THQ"&gt;THQ&lt;/a&gt;&lt;/span&gt;&lt;span class="label"  style="font-size:85%;"&gt;&lt;br /&gt;Publisher 2: &lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?PUBLISHER=ValuSoft"&gt;ValuSoft&lt;/a&gt;&lt;/span&gt;&lt;span class="label"  style="font-size:85%;"&gt;&lt;br /&gt;Developer: &lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://search.gamezone.com/cgi-bin/search.exe?DEVELOPER=Master%20Creating"&gt;Master Creating&lt;/a&gt;&lt;/span&gt;&lt;span class="label"  style="font-size:85%;"&gt;&lt;br /&gt;Category: &lt;/span&gt;&lt;span style="font-size:85%;"&gt;Role-Playing&lt;/span&gt;&lt;span class="label"  style="font-size:85%;"&gt;&lt;br /&gt;Release Dates&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;N Amer - 08/01/2008&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://www.legend-game.com/" target="_blank"&gt;Official Game Website&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;                  &lt;/div&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;As any fan of the genre will tell you, there has been no shortage of RPG’s to hit the market in recent years, and with standout titles like “Mass Effect” and the “Neverwinter Nights” series in one’s collection, newer entries have some tough acts to follow in order to impress gamers. “Legend: Hand of God,” (L:HoG) Master Creating’s most recent offering, is not impressive, but it does offer a quasi-decent romp through the mainstays of the genre, albeit one marred by occasional bugs and generally lamentable voice acting.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;The story couldn’t be more generic for an RPG: a portal keeping demons at bay has been opened, and it’s your job as Targon, the last member of a secretive society called the Order of the Keepers of the Holy Flame, to reseal the portal by finding a legendary amulet called the “Hand of God” in time to prevent the demonic hordes from sweeping into your world and tearing it asunder. Sound familiar? Though Targon will interact with a fair number of people during his journey, he works alone (with the exception of the fairy who accompanies him); this not a party-based RPG, so gamers looking for that experience will have to look elsewhere for satisfaction (if you haven’t already, give “Mass Effect” a spin).&lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/3/11/s30311_pc_1.jpg" border="0" height="250" width="400" /&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;There aren’t any surprises for fans of the genre in terms of gameplay. All the usual suspects are here: melee combat (press and hold the attack button to continuously attack), spellcasting (press a previously assigned hotkey), as well as health and mana pools that are regenerated by potions. As Targon gains experience, you level up. As you level, you can distribute points to one of four attributes: strength, dexterity, constitution, and intellect. Which attributes you decide to increase are determined by which “paths” (read “classes”) you choose.&lt;/span&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;L:HoG offers five paths: warrior, villain (rogue), magic (mage), wilderness (ranger), and faith (healer). You will be asked to choose two of the paths at the beginning of the game. This means that as you level up, you will have to decide which skill trees to invest in within each path.&lt;br /&gt;In addition to being a clever way to get more mileage out of a relatively small class pool, this hybrid class system adds much needed variety to the title. Without it, gamers would likely feel much more restricted in their ability to customize their character, and it would be far less appealing to play. I decided to try out a mage/healer and had some fun toasting enemies with fireballs and being able to heal myself while in or out of battle. Early on, I decided to devote most of the skill points to the magic path, increasing the power of my offensive fire and ice spells. Only later did I start seriously improving and adding to my skills in the Path of Faith. Having the power to choose exactly how your character develops helps to make the title feel like it has some depth, but it’s nothing we haven’t seen before. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/3/11/s30311_pc_2.jpg" border="0" height="250" width="400" /&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;With all this talk of how closely this title follows the conventions of the genre, there is one way in which it stands out from other fantasy RPGs: there aren’t any torches in the game. If you enter a dark cave and need additional light, you simply use your cursor as a modest light source, which happens to be a luminescent fairy, who has decided to accompany you on your journey. The fairy acts as your cursor and as a source of real-time light. Ultimately, though, this is a gimmick, but it’s one that works well, especially in darker areas where the fairy’s light casts some eerie real-time shadows. &lt;/span&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;How well do all of these gameplay elements work together as a whole? The game is by no means revolutionary or even evolutionary in terms of the genre, but it retreads familiar territory competently. The occasional bug does rear its ugly head, however, like clicking on one of the earlier vendors in an attempt to look at his wares and hearing Targon blurt out: “I need a key to the cemetery!” At the time this happened, I had no idea what cemetery he was talking about, as it wasn’t mentioned in any of the quests I had accepted, nor in any of the conversations in which I took part. And it’s not as if the vendor had keys for sale…Not sure where that one came from. &lt;/span&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;On a more positive note, the game’s control scheme is quite flexible and user friendly. It allows you to configure the left, middle, and right mouse buttons to your liking, as well as use the number keys as customizable hotkeys. For instance, you can set the right mouse button as the melee attack button, the middle as a healing spell, and the left for point-and-click walking. This can be done on the fly by mousing over the button you wish to reassign, clicking it, selecting a spell or action icon from an icon-based pop-up menu, and clicking on the icon of your choice. This is a nice feature both in theory and practice, especially if you want to quickly assign one of the buttons to a new spell you just earned after leveling up. &lt;/span&gt;&lt;/p&gt; &lt;p align="center"&gt; &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/3/11/s30311_pc_4.jpg" border="0" height="250" width="400" /&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;One of the more annoying problems with L:HoG, however, is the inconsistent quality of its voice acting. This problem plagues just about every character with spoken lines, even the protagonist. In particular, he seems to deliver many of his lines as if he is trying too hard to be convincing. This often the problem with spoken lines in the game; the actors are trying to sound convincing, but their delivery often falls quite flat. This is even more unfortunate when there are glimmers of creativity and wit evident in the lines being delivered, but then that creativity and wit are all but destroyed by sub-par delivery. &lt;/span&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;While the voice acting is hit and miss, the title’s score deserves some praise. The tracks are rich and well- suited for the game. I was generally quite impressed with the overall quality of the soundtrack. The visuals, on the other hand, aren’t as impressive, but they almost hold their own with other recent titles in the genre. Real-time shadows, sharp textures, and solid lighting make for a visually pleasing experience. There are a few nice touches here and there as well, like field grass swaying as you move through it. Just be wary of cranking up the visuals, as this puppy can demand a lot from your system at higher levels. One related gripe I have here is that you can only adjust the visual settings outside of the game, which is rather inconvenient when you’re trying to figure out what settings work best for your system. &lt;/span&gt;&lt;/p&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;On a final note, I have to mention the problematic camera. I have played many RPGs, but I have never experienced the feeling of being lost in a gameworld. However, I found myself feeling lost any number of times while playing this title because it offers a number of intricate maps, which would actually be commendable if it weren’t for the fact that you can’t level the camera out to see the horizon, which would allow you to get a better sense of where you are in relation to the rest of the world. L:HoG is presented in third-person, and you have the ability to rotate the camera and zoom in and out on your character within a limited range. There is also a mini-map of the surrounding area, but somehow I never really felt as if I had a good “lay of the land,” because I wanted to level the camera out to look ahead and scan the horizon but was unable to do so. I would have even settled for being able to zoom out a bit further to see more of my surroundings, but no dice. Quite frustrating. One way to address this would be to allow the player go into first-person mode while looking around or allowing the camera to level out and show line of sight from a shallower angle to the ground while in third-person. &lt;/span&gt;&lt;/p&gt; &lt;div align="left"&gt;  &lt;table border="0" cellpadding="5" cellspacing="0" width="352"&gt;  &lt;tbody&gt;&lt;tr&gt;  &lt;td bg="" style="color: rgb(0, 0, 0);" width="352"&gt;&lt;span style="color: rgb(255, 255, 255);font-family:Arial;" &gt;&lt;b&gt;  &lt;a name="gzscore"&gt;&lt;span style="font-size:85%;"&gt;Review Scoring Details&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;  for &lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="color: rgb(255, 255, 255);font-family:Arial;font-size:85%;"  &gt;  Legend: Hand of God&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt; &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;b&gt;Gameplay: 6.0&lt;/b&gt;&lt;br /&gt;Been there and done that numerous times. Want more? The gameplay is competent for the genre, but ultimately uninspiring.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Graphics: 7.0&lt;/b&gt;&lt;br /&gt;Nothing spectacular, but there are some nice lighting effects and textures are generally well done. Some character animations can be a bit stiff, though.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sound: 7.0&lt;/b&gt;&lt;br /&gt;A solid score and generally well-wrought sound effects are marred by inconsistent voice acting.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Difficulty: Easy to Medium &lt;/b&gt;&lt;br /&gt;The learning curve is minimal and the AI doesn’t seem to have any sense of self-preservation.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Concept: 6.0&lt;/b&gt;&lt;br /&gt;This is generally uninspired title, both in terms of its narrative and gameplay.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Overall: 6.0&lt;/b&gt;&lt;br /&gt;L:HoG has promise, but there’s nothing new to see or do here. This is a hard title to recommend to veterans of the genre, unless you don’t mind retreading the same gaming territory, dealing with occasional bugs and a camera that’s a bit too restrictive, as well as spotty voice acting. This is one dragon you don’t need to slay.&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4846311808653106036-7048989207466228067?l=gamesreviews-boink.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://gamesreviews-boink.blogspot.com/2008/08/legend-hand-of-god-review.html</link><author>noreply@blogger.com (Boink)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gSj0ZxqpaLc/SKz8iSaRDwI/AAAAAAAAAJU/ZZ3Wbd78yWo/s72-c/b30311_pc.jpg" height="72" width="72" /><thr:total>0</thr:total></item></channel></rss>

