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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DUYESH0_eyp7ImA9WhVTF00.&quot;"><id>tag:blogger.com,1999:blog-28844910550019603</id><updated>2012-03-02T13:51:49.343-03:00</updated><category term="Double Dragon" /><category term="Magic the Gathering" /><category term="Pole Position" /><category term="Nes" /><category term="Mahjong" /><category term="Missão MultiPlayer Nes" /><category term="Kirby" /><category term="Estratégia" /><category term="The King of Fighters" /><category term="Super Mario Bros Crossover" /><category term="8 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term="The Guardian Legend" /><category term="Sonic the Hedgehog" /><category term="River Raid" /><category term="Navinha" /><category term="Voar" /><category term="Super Mario Bros X" /><category term="Sonic 2" /><category term="Nem Solo Player" /><category term="Gauntlet" /><category term="Ajuda" /><category term="RPG Ação" /><category term="Diário de Bordo" /><category term="Contra" /><category term="Hero" /><category term="Versus" /><category term="Metroid" /><category term="Robin Hood" /><category term="Extras" /><category term="Mickey Mouse" /><category term="Chip and Dale" /><category term="Meme" /><category term="Pato Donald" /><category term="Super Mario Bros Z" /><category term="Ohirime" /><category term="The Legend of Zelda" /><category term="Robin Hood The Prince of Thieves" /><category term="4 Players" /><category term="Bleach" /><category term="Labirinto" /><category term="Battle City" /><title>Jogando com os Amigos</title><subtitle type="html">Jogos Antigos com Foco no Multi-Player</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.jcoas.com.br/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.jcoas.com.br/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default?start-index=5&amp;max-results=4&amp;redirect=false&amp;v=2" /><author><name>Solo Player</name><uri>http://www.blogger.com/profile/07327792794479057974</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://4.bp.blogspot.com/-pGzZO_fUQKs/TXrbUa4mdgI/AAAAAAAAAAQ/tk9aRH1cFyM/s220/RobinHood2.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>50</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>4</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/QDyhG" /><feedburner:info uri="blogspot/qdyhg" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-nc-nd/3.0/" /><logo>http://creativecommons.org/images/public/somerights20.gif</logo><feedburner:emailServiceId>blogspot/QDyhG</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;DUUFSHYyeyp7ImA9WhdVF0k.&quot;"><id>tag:blogger.com,1999:blog-28844910550019603.post-8885898018603976339</id><published>2011-09-23T00:05:00.000-03:00</published><updated>2011-09-23T00:06:59.893-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-23T00:06:59.893-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Disney" /><category scheme="http://www.blogger.com/atom/ns#" term="Chip and Dale" /><category scheme="http://www.blogger.com/atom/ns#" term="Aventura" /><category scheme="http://www.blogger.com/atom/ns#" term="Missão MultiPlayer Nes" /><category scheme="http://www.blogger.com/atom/ns#" term="Plataforma" /><category scheme="http://www.blogger.com/atom/ns#" term="2 Players" /><title>Missão MultiPlayer Nes  Disney's Chip'n Dale:  Rescue Rangers</title><content type="html">&lt;div  style="text-align: center; font-weight: bold; color: rgb(51, 51, 255); font-family: verdana;font-family:verdana;"&gt;&lt;span style="font-size:130%;"&gt;Um jogo muito legal...&lt;/span&gt;&lt;/div&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://www.jcoas.com.br/2011/09/missao-multiplayer-nes-disneys-chipn.html"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-falK2BRp3hs/TnfyFC31iyI/AAAAAAAAB7U/mCGAIDpOm0E/s400/jcoas_chip_n_dale_002.bmp" alt="" id="BLOGGER_PHOTO_ID_5654254025671281442" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="center"&gt;&lt;span style=" color: rgb(255, 0, 0);font-family:verdana;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;Mas que não fica tão mais legal de 2...&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial Black;font-size:180%;"  &gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt; &lt;div style="text-align: justify;font-family:verdana;"&gt; &lt;hr /&gt; &lt;/div&gt; &lt;div face="verdana" style="text-align: justify;"&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; color: rgb(51, 51, 255);font-size:130%;" &gt;&lt;span style="font-family:verdana;"&gt;MISSÃO MULTIPLAYER NES&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=" color: rgb(255, 0, 0);font-family:verdana;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;1ª TEMPORADA&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;img style="text-align: center; margin: 0px auto 10px; width: 480px; display: block; height: 320px;" alt="" src="https://lh3.googleusercontent.com/-GW2FeEC7y0c/TlMDjjOpzNI/AAAAAAAABpo/Kj1qvR6moIA/jcoa_missao_nes_banner_01b.jpg" border="0" /&gt;&lt;br /&gt;&lt;hr /&gt;  &lt;div style="text-align: justify;"&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Eu te pergunto e você responde... Qual o nome que damos para a melodia executada por um só artista?!? Resposta: &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;SOLO&lt;/span&gt;! Eis que é ele que vos fala, o blogueiro mais criativo e crítico de toda a B.E.R.G., &lt;span style="color: rgb(102, 0, 204); font-weight: bold;"&gt;The Solo Player&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;E continuando&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; a nossa caminhada de desbravar todos os jogos &lt;span style="color: rgb(0, 102, 0); font-weight: bold;"&gt;Multi-Player Cooperativos do Nes&lt;/span&gt;, dessa vez com um clássico da Disney, o jogo &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;Chip'n Dale: Rescue Rangers&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;O efeito &lt;span style="font-weight: bold; color: rgb(102, 0, 204);"&gt;TV&lt;/span&gt; nas crianças é devastador, tudo que passa na TV e que vira brinquedo, jogo, calçado, roupa, tem infinita vezes mais chances de fazer sucesso com a criançada do que algo que eles pouco têm contato. E neste caso não é muito diferente.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 003_peq" alt="Chip n Dale 003_peq" src="http://lh4.ggpht.com/-kXf7KOj1UDU/TnvvT5WdFpI/AAAAAAAAB7o/ZvVI8ciGHcU/Chip%252520n%252520Dale%252520003_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 005_peq" alt="Chip n Dale 005_peq" src="http://lh6.ggpht.com/-EC9MI4NnlbM/TnvvVC2WLuI/AAAAAAAAB7s/Txn7pwBRixQ/Chip%252520n%252520Dale%252520005_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Se fosse só o efeito TV, o joguinho do Tico e Teco por si só, &lt;span style="color: rgb(204, 102, 0); font-weight: bold;"&gt;já seria um ótimo jogo&lt;/span&gt;, e acreditem é um ótimo jogo, mesmo que ao final da nossa análise levantarmos várias críticas a respeito do mesmo. Tenha sempre a consideração de lembrar que é um jogo para Nes,&lt;span style="color: rgb(153, 51, 153); font-weight: bold;"&gt; um jogo antigo&lt;/span&gt; e que fez bastante sucesso naquela época.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 052_peq" alt="Chip n Dale 052_peq" src="http://lh4.ggpht.com/-A-pkLzoHuVA/Tnvvi9rJMrI/AAAAAAAAB8Y/w3PdpoLjOwE/Chip%252520n%252520Dale%252520052_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 061_peq" alt="Chip n Dale 061_peq" src="http://lh4.ggpht.com/-EsJup51ylbo/TnvvkDMA9VI/AAAAAAAAB8c/oh77IErmIvQ/Chip%252520n%252520Dale%252520061_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;O jogo ao contrário da maioria dos jogos baseados em desenhos, filmes, séries, etc, &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;não segue um episódio específico&lt;/span&gt;, ao contrário disto, você vai encontrar nas fases muitos detalhes de vários episódios, seria o equivalente a ir vivendo as aventuras do desenho dentro do game, claro com suas limitações.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 040_peq" alt="Chip n Dale 040_peq" src="http://lh5.ggpht.com/-65VveUcjKp0/TnvvgZkwPjI/AAAAAAAAB8Q/smxeHdHOG0M/Chip%252520n%252520Dale%252520040_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 050_peq" alt="Chip n Dale 050_peq" src="http://lh6.ggpht.com/-n39lzDJLPQY/Tnvvh4DHt-I/AAAAAAAAB8U/UMwBbdRaCNA/Chip%252520n%252520Dale%252520050_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;A música de abertura, para os fãs do Tico e Teco &lt;span style="color: rgb(51, 51, 153); font-weight: bold;"&gt;é uma nostalgia a parte&lt;/span&gt;, o tema dos Rescue Rangers tem poder nostalgico na maioria das pessoas que conhecem o desenho. O jogo, apesar de ser &lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;"mais um"&lt;/span&gt; jogo de plataforma, ele tem seus diferenciais, que a princípio alguns podem estranhar, mas é o que dá charme e identidade ao jogo.&lt;br /&gt;&lt;br /&gt;O mais importante deles, seria a forma como você combate seus inimigos, em um jogo de plataforma comum, você derrota seus inimigos pulando em cima deles, &lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;aqui isso não vai funcionar&lt;/span&gt;, você deve carregar alguma coisa e atirar neles, o objeto mais comum são caixas, que além de atirar você pode abaixar e usar a mesma como escudo, o esquilo entra dentro da caixa e só aparecem os olhos.&lt;br /&gt;&lt;br /&gt;Neste ambiente de arremessar objetos, você vai descobrir &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;que uma maça tem um incrivel poder de fogo&lt;/span&gt;. Apesar de ser um objeto arremessado de cada vez, você vai perceber que eles são bastante abundantes, se souber racionalizar e não for muito ruim de mira, munição não vai faltar.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 006_peq" alt="Chip n Dale 006_peq" src="http://lh5.ggpht.com/-DLe1uHqpHxE/TnvvWeSgbvI/AAAAAAAAB7w/Z5O74Uj0bIg/Chip%252520n%252520Dale%252520006_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 011_peq" alt="Chip n Dale 011_peq" src="http://lh6.ggpht.com/-ctrp62p-u4M/TnvvXfU9DbI/AAAAAAAAB70/9gIbWm4HrI0/Chip%252520n%252520Dale%252520011_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Você acostumado com jogos de plataforma, tipo Mario Bros, Megaman, ou até mesmo do primo dos Tico e Teco, o Ducktales, vai notar que o gameplay neste jogo &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;ocorre mais acelerado&lt;/span&gt;, parece que as coisas se movem mais rápido, o ritmo é mais acelarado, como acontece em jogos do Sonic, aqui &lt;span style="color: rgb(204, 51, 204); font-weight: bold;"&gt;as coisas são mais dinâmicas&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;O jogo tem um tamanho razoável, não é muito grande, também nem curto demais, você inclusive pode ignorar algumas fases, pois tem em um mapa e depois de determinadas fases você pode seguir por caminhos diferentes, isto também não impede você de jogar todas as fases.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 018_peq" alt="Chip n Dale 018_peq" src="http://lh6.ggpht.com/-x0zkvz-vJeM/TnvvZkr4N4I/AAAAAAAAB78/eDTovQWmwzc/Chip%252520n%252520Dale%252520018_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 028_peq" alt="Chip n Dale 028_peq" src="http://lh4.ggpht.com/--2UmNJTDvaY/Tnvvd0UFwgI/AAAAAAAAB8I/rOVi33f_1hs/Chip%252520n%252520Dale%252520028_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;A dificuldade pode ser classificada como fácil, jogadores acostumados com jogos de plataforma não vão encontrar grandes desafios neste jogo. Talvez o mais difícil seja aprender o timing dos esquilos, e com isso entramos naquele esquema do &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;tentativa e erro&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 084_peq" alt="Chip n Dale 084_peq" src="http://lh5.ggpht.com/-l4N35mLk6UE/Tnvvnl1vUUI/AAAAAAAAB8o/Mfet6JElW48/Chip%252520n%252520Dale%252520084_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 105_peq" alt="Chip n Dale 105_peq" src="http://lh4.ggpht.com/-7tXuYf44c_M/Tnvvo-fR2RI/AAAAAAAAB8s/4Q3psUGF3ng/Chip%252520n%252520Dale%252520105_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Os gráficos estão no nível que o Nes pode oferecer, apesar de que são bastante trabalhados, (com exceção do fundo que é monocor na maioria das vezes), dentro da capacidade do videogame, as músicas e o som, talvez merecessem um refinamento melhor, mas para a idade do game está de bom tamanho, você vai perceber que apesar de haver uma tentativa dos programadores do jogo criarem fases variadas, com alguns sub-desafios, &lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;você vê que por causa das limitações&lt;/span&gt;, parece que o resultado final foi um pouco embolado.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 019_peq" alt="Chip n Dale 019_peq" src="http://lh5.ggpht.com/-_CbhsDam83I/TnvvbEnVB4I/AAAAAAAAB8A/IC_xG3_dBFQ/Chip%252520n%252520Dale%252520019_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 011_peq" alt="Chip n Dale 011_peq" src="http://lh6.ggpht.com/-ctrp62p-u4M/TnvvXfU9DbI/AAAAAAAAB70/9gIbWm4HrI0/Chip%252520n%252520Dale%252520011_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Se a análise terminasse aqui, &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;eu diria que é um jogo de Nes excelente&lt;/span&gt;, apesar dos por menores, mas a nossa função primordial é analisar o Multi Player do jogo, e antes de jogar para analisar eu tinha uma opinião muito diferente da que eu tenho agora.&lt;br /&gt;&lt;br /&gt;A princípio eu achava que o jogo &lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;era uma ótima opção para dois jogadores&lt;/span&gt;, primeiro porque ele é um jogo praticamente da mesma época do que Mario Bros e &lt;span style="color: rgb(51, 204, 0); font-weight: bold;"&gt;ele permite dois jogadores simultâneos&lt;/span&gt;, um avanço incrível. Só que quando você joga de dois jogadores, parece que o jogo muda drasticamente.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 122_peq" alt="Chip n Dale 122_peq" src="http://lh5.ggpht.com/-3ZGdSN8hY0w/Tnvvtb9guPI/AAAAAAAAB84/tJGVzbXVzAI/Chip%252520n%252520Dale%252520122_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 147_peq" alt="Chip n Dale 147_peq" src="http://lh6.ggpht.com/-Nng44Zh9Dao/TnvvyBtqXPI/AAAAAAAAB88/KojWu_uM4s0/Chip%252520n%252520Dale%252520147_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Lembra do gameplay dinâmico que citei lá em cima, pois é, jogando de dois jogadores, &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;isso some&lt;/span&gt;, principalmente pelo fato de um jogador ter que esperar o outro, mas não é só isso, o tamanho da tela não favorece, porque rapidamente &lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;um jogador trava o outro&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Um outro fator que uns podem achar bom e outros ruim, é o fato de você poder &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;usar seu parceiro como munição&lt;/span&gt;, da mesma forma que você pode carregar uma caixa e jogar, você pode jogar o seu parceiro, seja no inimigo para ele perder energia, ou seja em um buraco para perder uma vida direto, o jogo pode mudar de cooperativo para competitivo em um piscar de olhos.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 022_peq" alt="Chip n Dale 022_peq" src="http://lh4.ggpht.com/-qf_rVmdl7gs/Tnvvcr2mFOI/AAAAAAAAB8E/GHUfJc6Et_A/Chip%252520n%252520Dale%252520022_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 032_peq" alt="Chip n Dale 032_peq" src="http://lh5.ggpht.com/-WWtHhTYWn7o/TnvvfIw98iI/AAAAAAAAB8M/xA7rvGCTIUM/Chip%252520n%252520Dale%252520032_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Falando em buraco, quando a tela SOBE para cima, isso mesmo SOBE para cima, &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;tome o triplo de cuidado&lt;/span&gt;, o jogador que sobre primeiro, CRIA um buraco lá em baixo, a tela não trava neste caso, e se o jogador que ficou para trás não subir depressa ou se o primeiro jogador não esperar, &lt;span style="color: rgb(102, 51, 102); font-weight: bold;"&gt;é menos uma vida&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Nos chefões o segundo jogador &lt;span style="color: rgb(102, 102, 204); font-weight: bold;"&gt;não ajuda nada&lt;/span&gt;, porque de toda forma, só existe um único item para jogar, e joga um de cada vez, então o segundo jogador pouco ou nada contribui.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 108_peq" alt="Chip n Dale 108_peq" src="http://lh3.ggpht.com/-__d6sihHnSQ/TnvvqA0LubI/AAAAAAAAB8w/FLjLl32VwRA/Chip%252520n%252520Dale%252520108_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 112_peq" alt="Chip n Dale 112_peq" src="http://lh3.ggpht.com/-MW5utA0cf9g/Tnvvrd5uzeI/AAAAAAAAB80/Pp20G8KwPGc/Chip%252520n%252520Dale%252520112_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Alguns vão dizer que jogar de dois jogadores este jogo é o máximo, mas pela primeira vez no nosso blog, eu afirmo que jogar &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;no modo Solo Player é muito melhor&lt;/span&gt; do que jogar no modo Multi Player, sem contar que jogando de dois jogadores o jogo fica mais travado, e parece que fica mais difícil avançar, por causa das travadas &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;e não porque aumenta a dificuldade em si&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Resumindo, &lt;span style="color: rgb(0, 0, 153); font-weight: bold;"&gt;o segundo jogador, mais atrapalha do que ajuda&lt;/span&gt;. Olhando parece que fica mais legal, então só jogando para você entender, é um jogo muito bom com certeza e nós recomendamos, mas para jogar Solo Player.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 067_peq" alt="Chip n Dale 067_peq" src="http://lh6.ggpht.com/-IoMA8WUqWYg/TnvvlYIRq7I/AAAAAAAAB8g/VtWBHTv_4Rg/Chip%252520n%252520Dale%252520067_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chip n Dale 071_peq" alt="Chip n Dale 071_peq" src="http://lh3.ggpht.com/-hSg1saV6jCc/TnvvmbPq0QI/AAAAAAAAB8k/Jbl9jflNqZA/Chip%252520n%252520Dale%252520071_peq%25255B3%25255D.jpg?imgmax=800" border="0" height="189" width="224" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; width: 100px; height: 100px;" src="http://4.bp.blogspot.com/-q4uK3c0Hvjo/TjON3SLVfVI/AAAAAAAABZw/wcKjF2dcdkM/s400/jogando_com_os_amigos_shindou_hikaru_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5635003539682327890" border="0" /&gt;&lt;span style="font-family:verdana;"&gt; &lt;em&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;- Abaixo o segue o gameplay do jogo&lt;span style="font-family:verdana;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;/p&gt; &lt;center&gt;&lt;iframe src="http://www.youtube.com/embed/82Opm9xGjRA" allowfullscreen="" frameborder="0" height="360" width="480"&gt;&lt;/iframe&gt;&lt;/center&gt; &lt;center&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;div align="left"&gt; &lt;/div&gt; &lt;div align="left"&gt; &lt;/div&gt; &lt;div align="left"&gt; &lt;/div&gt; &lt;div align="left"&gt; &lt;/div&gt; &lt;center&gt; &lt;/center&gt; &lt;center&gt; &lt;/center&gt; &lt;center&gt; &lt;hr /&gt;&lt;br /&gt;&lt;/center&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt; &lt;center&gt; &lt;/center&gt;&lt;span style="font-family:verdana;"&gt;&lt;span id="ContentPlaceHolder2_Conteudo"&gt;&lt;p style="text-align: justify; font-family: verdana;" align="justify"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/--WqBDHMoFjM/TeWr1XCAyZI/AAAAAAAABFY/3CNCAelF_h8/s400/batcao_jcoas_18a%2B100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443791063442" border="0" /&gt;&lt;/p&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt; &lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt;&lt;em&gt;- Segue a demonstração do jogo, logo abaixo a configuração das teclas e sempre lembrando que abre mais fácil no Internet Explorer, utilize Ctrl+F5 se precisar.&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;strong&gt;IMPORTANTE:&lt;/strong&gt; O framerate nesta demonstração pode ser diferente do framerate real do jogo.&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;img style="text-align: center; margin: 0px auto 10px; width: 400px; display: block; height: 400px;" id="BLOGGER_PHOTO_ID_5601917299593736562" alt="" src="http://1.bp.blogspot.com/-0a3WASNbE_g/Tb4CGo9mcXI/AAAAAAAAAvE/Us51yO1vHpQ/s400/jcoas_controle_config_player_1.jpg" border="0" /&gt;&lt;br /&gt;&lt;img style="text-align: center; margin: 0px auto 10px; width: 400px; display: block; height: 400px; " id="BLOGGER_PHOTO_ID_5601920106652933698" alt="" src="http://3.bp.blogspot.com/-cBiHjPeiPIc/Tb4EqCEqnkI/AAAAAAAAAvM/3RJ1rh_P62U/s400/jcoas_controle_config_player_2.jpg" border="0" /&gt; &lt;/center&gt; &lt;center&gt;&lt;br /&gt;&lt;br /&gt;&lt;applet name="vNES" code="vNES.class" archive="http://www.retrousb.com/downloads/vNES_207.jar" height="480" width="480"&gt;&lt;param name="stereo" value="on"&gt;&lt;br /&gt;&lt;param name="rom" value="http://www.emuparadise.org/vNES/roms/Chip 'n Dale Rescue Rangers (USA).nes"&gt;&lt;br /&gt;&lt;param name="showsoundbuffer" value="off"&gt;&lt;br /&gt;&lt;param name="sound" value="off"&gt;&lt;br /&gt;&lt;param name="scale" value="on"&gt;&lt;br /&gt;&lt;param name="scanlines" value="off"&gt;&lt;br /&gt;&lt;param name="nicesound" value="on"&gt;&lt;br /&gt;&lt;param name="romsize" value="262160"&gt;&lt;br /&gt;&lt;/applet&gt;&lt;/center&gt; &lt;center style="text-align: justify;"&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;strong&gt;AVALIAÇÃO TÉCNICA&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/center&gt; &lt;center&gt; &lt;/center&gt;&lt;/span&gt; &lt;center style="text-align: justify;" face="verdana"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 150px; height: 200px;" src="http://2.bp.blogspot.com/-d37bMwCVHDQ/Tnpvf2lSzKI/AAAAAAAAB7c/BFvvCyCtk8w/s400/jcoas_chip_n_dale_003.jpg" alt="" id="BLOGGER_PHOTO_ID_5654954875135642786" border="0" /&gt;  &lt;table style="width: 323px; border-collapse: collapse; height: 201px;" border="0" cellpadding="0" cellspacing="0"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Gráficos:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;B&lt;/span&gt;&lt;br /&gt;&lt;/span&gt; &lt;/span&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Músicas:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Efeitos Sonoros:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/span&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Jogabilidade:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt; color: rgb(255, 102, 0);" valign="top" width="299"&gt;C+&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Dificuldade:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;D+&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Fator Multi-Player:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;D&lt;/span&gt;&lt;br /&gt;&lt;/span&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Diversão:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt; color: rgb(0, 153, 0);" valign="top" width="299"&gt;B+&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;&lt;span lang="EN-US"&gt;Replay Value:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Nota Global:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Nível do Jogador:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;Iniciante&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt; &lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt; &lt;/center&gt;&lt;br /&gt;&lt;center style="text-align: justify;"&gt;&lt;strong&gt;PRÓS&lt;/strong&gt;&lt;/center&gt; &lt;center style="text-align: justify;"&gt; &lt;/center&gt; &lt;center&gt; &lt;ul&gt; &lt;li&gt; &lt;div style="text-align: justify;"&gt;Fator Nostalgico&lt;br /&gt;&lt;/div&gt; &lt;/li&gt;&lt;li&gt; &lt;div style="text-align: justify;"&gt;Joguinho Simples e Legal&lt;br /&gt;&lt;/div&gt; &lt;/li&gt;&lt;li&gt;&lt;div style="text-align: justify;"&gt;Fases não muito longas&lt;/div&gt;&lt;/li&gt;&lt;li style="text-align: left;"&gt;Controles Simples&lt;/li&gt;&lt;li style="text-align: left;"&gt;Ação Rápida&lt;br /&gt;&lt;/li&gt;&lt;li style="text-align: left;"&gt;Fidelidade com o tema e o desenho do Tico e Teco&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/center&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt;&lt;strong&gt;&lt;br /&gt;CONTRAS&lt;/strong&gt;&lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;ul&gt; &lt;li&gt; Jogabilidade não tão precisa&lt;br /&gt;&lt;/li&gt;&lt;li&gt;De dois jogadores a mecânica do jogo fica mais difícil.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;div style="text-align: justify;"&gt;Criação de buracos.&lt;/div&gt;&lt;/li&gt;&lt;li&gt;O tamanho e a movimentação da tela não favorece o Multi-Player.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;hr style="font-weight: bold;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;" align="justify"&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 101px;" src="http://4.bp.blogspot.com/-XDfFr15ghhI/TeWr1V07B2I/AAAAAAAABFg/4SuI7cZJoHU/s400/Costner415.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443467724642" border="0" /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;em&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;- Para terminar:&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;width: 400px; height: 300px;" src="https://lh3.googleusercontent.com/-5x0Wcm2buD0/TgZ0wkxGHeI/AAAAAAAABHs/IRFGw2-PF4o/s640/the_indie_game_legend_boa_sorte_jcoas.jpg" alt="" id="BLOGGER_PHOTO_ID_5613101134543598402" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p align="justify"&gt;&lt;br /&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 101px;" src="http://4.bp.blogspot.com/-XDfFr15ghhI/TeWr1V07B2I/AAAAAAAABFg/4SuI7cZJoHU/s400/Costner415.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443467724642" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;em&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;- E até a próxima…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt; &lt;/p&gt;&lt;hr /&gt;  &lt;p&gt;&lt;/p&gt; &lt;div style="text-align: right;"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; width: 100px; float: right; height: 100px;" id="BLOGGER_PHOTO_ID_5593828897374064194" alt="" src="http://1.bp.blogspot.com/-EcZpMvxRm4w/TaFFvqpLzkI/AAAAAAAAAXU/ROeFVvgWYZY/s200/Solo%2BPlayer.jpg" border="0" /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Postado por &lt;/span&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Solo Player&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; width: 100px; height: 100px;" src="http://4.bp.blogspot.com/-zqjI1zjXWDY/TiYRyQhWs0I/AAAAAAAABTQ/uTedpDrCo88/s400/ln.jpg" alt="" id="BLOGGER_PHOTO_ID_5631207939199382338" border="0" /&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Colaboração Tcheco Boy&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;strong&gt;&lt;em&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; width: 480px; height: 300px;" src="https://lh4.googleusercontent.com/-UbbTNethcfw/Tll_es68hnI/AAAAAAAABuc/APvn7b1E6dw/jcoas_rodape.jpg" alt="" border="0" /&gt;&lt;strong&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;div style="text-align: right;"&gt; &lt;/div&gt; &lt;hr /&gt; &lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;Missão MultiPlayer Nes - 1ª Temporada&lt;br /&gt;Demais Jogos:&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/04/missao-multiplayer-nes-8-eyes.html"&gt;&lt;img style="border-width: 0px; display: inline;" title="8 Eyes" alt="8 Eyes" src="http://1.bp.blogspot.com/-jQX1M5jBAUQ/Tae7vMVf1OI/AAAAAAAAAcU/iuye8_JJyhc/s200/8%2BEyes.jpg" border="0" height="65" width="225" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/04/missao-multiplayer-nes-alien-syndrome.html"&gt;&lt;img style="border-width: 0px; display: inline;" title="Alien Syndrome" alt="Alien Syndrome" src="http://3.bp.blogspot.com/-25e9r3xDGTA/Taj6z59Fl3I/AAAAAAAAAck/mMpD7Dw_2RQ/s200/Alien%2BSyndrome.jpg" border="0" height="65" width="225" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/04/missao-multiplayer-nes-battle-city.html"&gt;&lt;img style="border-width: 0px; display: inline;" title="Battle City" alt="Battle City" src="http://4.bp.blogspot.com/-l0tSQbURBbg/Take6FpwzfI/AAAAAAAAAeU/0ryGRI2xgTI/s200/Battle%2BCity.jpg" border="0" height="65" width="225" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/05/missao-multiplayer-nes-battletoads.html"&gt;&lt;img style="border-width: 0px; display: inline;" title="Battletoads" alt="Battletoads" src="http://lh5.ggpht.com/_ZxP1gqa-Nl4/TdCYG1TtiWI/AAAAAAAAA0c/ZZrQvXrxzl4/Battletoads_thumb%5B3%5D.jpg" border="0" height="65" width="225" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/08/missao-multiplayer-nes-battletoads-and.html"&gt;&lt;img style="border-width: 0px; display: inline;" title="Battletoads and Double Dragon" alt="Battletoads and Double Dragon" src="http://3.bp.blogspot.com/-Al8oFE3fwY0/TlMHIiHHvWI/AAAAAAAABp0/08GTTtM3dXI/s400/Battletoads%2Band%2BDouble%2BDragon.jpg" border="0" height="65" width="225" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.jcoas.com.br/2011/09/missao-multiplayer-nes-disneys-chipn.html"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 225px; height: 65px;" title="Disney's Chip 'n Dale: Rescue Rangers" alt="Disney's Chip 'n Dale: Rescue Rangers" src="http://2.bp.blogspot.com/-YeISaB5kj_s/Tnp6WlfbWJI/AAAAAAAAB7k/YtrDwo9fXm4/s400/Chip%2B%2527n%2BDale%2BRescue%2BRangers%2B225x65.jpg" id="BLOGGER_PHOTO_ID_5654966810556717202" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/28844910550019603-8885898018603976339?l=www.jcoas.com.br' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/pE8YlGy177ZSO02cnn9f6-E3ZGk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pE8YlGy177ZSO02cnn9f6-E3ZGk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/pE8YlGy177ZSO02cnn9f6-E3ZGk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pE8YlGy177ZSO02cnn9f6-E3ZGk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/QDyhG/~4/jwqAz5yB7fE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.jcoas.com.br/feeds/8885898018603976339/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://www.jcoas.com.br/2011/09/missao-multiplayer-nes-disneys-chipn.html#comment-form" title="19 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/8885898018603976339?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/8885898018603976339?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/QDyhG/~3/jwqAz5yB7fE/missao-multiplayer-nes-disneys-chipn.html" title="&lt;center&gt;Missão MultiPlayer Nes &lt;p&gt; Disney's Chip'n Dale: &lt;br&gt; Rescue Rangers&lt;/center&gt;" /><author><name>Solo Player</name><uri>http://www.blogger.com/profile/07327792794479057974</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://4.bp.blogspot.com/-pGzZO_fUQKs/TXrbUa4mdgI/AAAAAAAAAAQ/tk9aRH1cFyM/s220/RobinHood2.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-falK2BRp3hs/TnfyFC31iyI/AAAAAAAAB7U/mCGAIDpOm0E/s72-c/jcoas_chip_n_dale_002.bmp" height="72" width="72" /><thr:total>19</thr:total><feedburner:origLink>http://www.jcoas.com.br/2011/09/missao-multiplayer-nes-disneys-chipn.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YARXo-cSp7ImA9WhdVEk8.&quot;"><id>tag:blogger.com,1999:blog-28844910550019603.post-2334330871173381032</id><published>2011-09-14T23:05:00.001-03:00</published><updated>2011-09-16T21:59:04.459-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-16T21:59:04.459-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Bleach" /><category scheme="http://www.blogger.com/atom/ns#" term="Yoruichi" /><category scheme="http://www.blogger.com/atom/ns#" term="Videos" /><category scheme="http://www.blogger.com/atom/ns#" term="Violência" /><category scheme="http://www.blogger.com/atom/ns#" term="Ohirime" /><title>Bleach  Violência Gratuita</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;span style="font-family: verdana; font-weight: bold; color: rgb(51, 51, 255);font-family:verdana;" &gt;Sabe o significado de 'violência gratuita'?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.jcoas.com.br/2011/09/bleach-violencia-gratuita.html"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-Gs92W9QvsQA/TnE2PjWtfhI/AAAAAAAAB64/YCni33rgYkE/s400/Bleach%2B021_20110914-20221128.jpg" alt="" id="BLOGGER_PHOTO_ID_5652358648143117842" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=" font-weight: bold; color: rgb(255, 0, 0);font-family:verdana;" &gt;Então assista ao vídeo.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;hr /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;Há algum tempo atrás postamos um vídeo relacionado ao desenho Inuyasha e sobre a violência contra um Dragãozinho que pode ser revisto neste link &lt;a href="http://www.jcoas.com.br/2011/04/inuyasha-dragao-off-topic.html" target="_blank"&gt;INUYASHA - COBRINHA DRAGÃO&lt;/a&gt;, no entanto, o pessoal não entendeu nada, diante daquele fato vamos tentar nos redimir com este vídeo do BLEACH, aonde o gato Yoruichi bate na Orihime igual uma cabra, uma animação toda dura, a questão é, dessa vez vocês vão entender?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;iframe src="http://www.youtube.com/embed/qg2dfvO7gek" allowfullscreen="" frameborder="0" height="360" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; width: 100px; height: 100px;" src="http://1.bp.blogspot.com/-m39zp_S7x5o/Tb9QVZcaqTI/AAAAAAAAAvc/Y5UX69glM70/s200/sai_jcoa_021.jpg" alt="" id="BLOGGER_PHOTO_ID_5602284790009735474" border="0" /&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;Postado por Sai&lt;/span&gt;&lt;span style="font-style: italic;"&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/28844910550019603-2334330871173381032?l=www.jcoas.com.br' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/xGNQcY3bPVQFHe6weITPE0cqu5w/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xGNQcY3bPVQFHe6weITPE0cqu5w/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/xGNQcY3bPVQFHe6weITPE0cqu5w/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xGNQcY3bPVQFHe6weITPE0cqu5w/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/QDyhG/~4/xK1mV4A8SVY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.jcoas.com.br/feeds/2334330871173381032/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://www.jcoas.com.br/2011/09/bleach-violencia-gratuita.html#comment-form" title="16 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/2334330871173381032?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/2334330871173381032?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/QDyhG/~3/xK1mV4A8SVY/bleach-violencia-gratuita.html" title="&lt;center&gt;Bleach &lt;br&gt; Violência Gratuita&lt;/center&gt;" /><author><name>Sai</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-NxT0Iuz5bfY/TZUbJ85q34I/AAAAAAAAAAM/K6NzN9M_fq0/s220/80sai.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-Gs92W9QvsQA/TnE2PjWtfhI/AAAAAAAAB64/YCni33rgYkE/s72-c/Bleach%2B021_20110914-20221128.jpg" height="72" width="72" /><thr:total>16</thr:total><feedburner:origLink>http://www.jcoas.com.br/2011/09/bleach-violencia-gratuita.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIDQnc6cSp7ImA9WhdWFUk.&quot;"><id>tag:blogger.com,1999:blog-28844910550019603.post-2260841337604158931</id><published>2011-09-09T02:35:00.000-03:00</published><updated>2011-09-09T02:36:13.919-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-09T02:36:13.919-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ninja Gaiden" /><category scheme="http://www.blogger.com/atom/ns#" term="Aventura" /><category scheme="http://www.blogger.com/atom/ns#" term="Super Mario Bros Crossover" /><category scheme="http://www.blogger.com/atom/ns#" term="Windows" /><category scheme="http://www.blogger.com/atom/ns#" term="Blaster Master" /><category scheme="http://www.blogger.com/atom/ns#" term="Metroid" /><category scheme="http://www.blogger.com/atom/ns#" term="HomeBrew" /><category scheme="http://www.blogger.com/atom/ns#" term="Megaman" /><category scheme="http://www.blogger.com/atom/ns#" term="Castlevania" /><category scheme="http://www.blogger.com/atom/ns#" term="Super Mario Bros" /><category scheme="http://www.blogger.com/atom/ns#" term="Indie" /><category scheme="http://www.blogger.com/atom/ns#" term="Solo Player" /><category scheme="http://www.blogger.com/atom/ns#" term="Contra" /><category scheme="http://www.blogger.com/atom/ns#" term="The Legend of Zelda" /><title>Super Mario Bros. Crossover</title><content type="html">&lt;div  style="text-align: center; font-weight: bold; color: rgb(51, 51, 255); font-family: verdana;font-family:verdana;"&gt;&lt;span style="font-size:130%;"&gt;Você conhece esse jogo?&lt;/span&gt;&lt;/div&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://www.jcoas.com.br/2011/09/super-mario-bros-crossover.html"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 355px;" src="http://4.bp.blogspot.com/-VMx3V09QTPs/Tmlkn2X9tqI/AAAAAAAABy8/iaZmzQWrXp4/s400/jcoas_mario_crossover_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5650157843286701730" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p align="center"&gt;&lt;span style=" color: rgb(255, 0, 0);font-family:verdana;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;Sabia que ele já teve várias atualizações?&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-family:Arial Black;font-size:180%;"  &gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt; &lt;div style="text-align: justify;font-family:verdana;"&gt; &lt;hr /&gt; &lt;/div&gt; &lt;div face="verdana" style="text-align: justify;"&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="https://lh4.googleusercontent.com/-2NvjC2pyHag/TmlqzJ0-JDI/AAAAAAAABzA/q2yWd5WmmyE/batcao_jcoas_15.jpg" rel="lightbox" title="BatCão Clicável"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/--WqBDHMoFjM/TeWr1XCAyZI/AAAAAAAABFY/3CNCAelF_h8/s400/batcao_jcoas_18a%2B100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443791063442" border="0" /&gt;&lt;/a&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;- &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;ATENÇÃO:&lt;/span&gt;   As imagens dessa postagem são clicáveis e ao se clicar em uma delas, a  mesma aumenta sem você sair da página, podendo ver maiores detalhes.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="https://lh4.googleusercontent.com/-2NvjC2pyHag/TmlqzJ0-JDI/AAAAAAAABzA/q2yWd5WmmyE/batcao_jcoas_15.jpg" rel="lightbox" title="BatCão Clicável"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/--WqBDHMoFjM/TeWr1XCAyZI/AAAAAAAABFY/3CNCAelF_h8/s400/batcao_jcoas_18a%2B100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443791063442" border="0" /&gt;&lt;/a&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;- Dessa vez &lt;span style="font-weight: bold;"&gt;até eu&lt;/span&gt; sou clicável, podem clicar a vontade.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; width: 100px; height: 100px;" src="http://2.bp.blogspot.com/-vOtd2GmReE0/TjOPe5-R0II/AAAAAAAABaI/4iWygN9leUQ/s400/Fractius%2BVoador%2BImagem.jpg" alt="" id="BLOGGER_PHOTO_ID_5635005319891505282" border="0" /&gt;&lt;span style="font-style: italic; font-family:verdana;" &gt;- Eu quero clicar...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 101px; height: 100px;" src="http://3.bp.blogspot.com/-eAGqFdbaUxQ/TeW7_X6W7iI/AAAAAAAABGY/zTOKEO2Sn0A/s400/jcoas_mandrake_003.jpg" alt="" id="BLOGGER_PHOTO_ID_5613099208012131874" border="0" /&gt;&lt;span style="font-style: italic; font-family:verdana;" &gt;- Eu também quero.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/-ldsHpZ-H-eU/TeW5rH0xsqI/AAAAAAAABGI/4FxyGAfi_o0/s400/zatanna_jcoas_03_100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613096661073113762" border="0" /&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;- Eu também...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://2.bp.blogspot.com/-NiJKiZwcq2I/TeW6czEDPAI/AAAAAAAABGQ/bY0GrQhtvXE/s400/jcoas_miroku_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5613097514493492226" border="0" /&gt;&lt;span style="font-style: italic; font-family:verdana;" &gt;- Eu também, olá Zatanna!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://2.bp.blogspot.com/-96VjfnPrceA/TeWr1pzI9LI/AAAAAAAABFo/XqrqyxMJV9o/s400/sai_jcoa_012.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081448828957874" border="0" /&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;- Eu não vou perder essa...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="https://lh4.googleusercontent.com/-2NvjC2pyHag/TmlqzJ0-JDI/AAAAAAAABzA/q2yWd5WmmyE/batcao_jcoas_15.jpg" rel="lightbox" title="BatCão Clicável"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://3.bp.blogspot.com/-9jaK--dCNzc/TeWu3jwd6YI/AAAAAAAABF4/EYgjE0MhueE/s400/batcao_jcoas_18a%2B100x100%2BClick.jpg" alt="" id="BLOGGER_PHOTO_ID_5613084780101757314" border="0" /&gt;&lt;/a&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;- "..."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 101px;" src="http://4.bp.blogspot.com/-XDfFr15ghhI/TeWr1V07B2I/AAAAAAAABFg/4SuI7cZJoHU/s400/Costner415.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443467724642" border="0" /&gt;&lt;span style="font-style: italic; font-family:verdana;" &gt;- Pelo menos dessa vez não teve briga, que todos tenham uma ótima leitura...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Eu te pergunto e você responde... Qual o segundo nome do personagem de Star Wars que tem como primeiro nome Han?!? Resposta: &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;SOLO&lt;/span&gt;! Eis que é ele que vos fala, o blogueiro mais criativo e crítico de toda a B.E.R.G., The Solo Player.&lt;br /&gt;&lt;br /&gt;Antes de começarmos quero relatar para vocês sobre alguns e-mails que o blog vem recebendo &lt;span style="font-weight: bold; color: rgb(204, 102, 0);"&gt;com algumas críticas&lt;/span&gt;, as pessoas estão perguntando se o blog fala apenas de &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;Battletoads, Mahjong e Mario Bros&lt;/span&gt;... ?!? ... Bem... Respondendo a essas pessoas, o blog fala de outras coisas também, mas não recebemos muitas recomendações, portanto a gente fala daquilo que achamos que é legal, a questão do Mario, é que existe muito conteúdo referente ao Mario para falar, &lt;span style="color: rgb(153, 51, 153); font-weight: bold;"&gt;tentamos selecionar os melhores e mais relevantes&lt;/span&gt;, tem várias coisas excelentes espalhadas pela internet que foram esquecidas e quem não viu na época em que foi lançada, perdeu, esse é um dos motivos de termos postado todos os vídeos da série &lt;a href="http://www.jcoas.com.br/search/label/Super%20Mario%20Bros%20Z" target="_blank"&gt;Super Mario Bros. Z&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;O Mahjong não tem como não falar, ainda mais agora que estão surgindo novos jogadores, &lt;span style="font-weight: bold; color: rgb(102, 0, 204);"&gt;vamos abrir uma seção só para o Mahjong&lt;/span&gt;, mesmo que ainda não seja tão popular, mas é conteúdo exclusivo nosso, &lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;nossa identidade&lt;/span&gt;, não tem como abrir mão disso.&lt;br /&gt;&lt;br /&gt;Já o Battletoads, bem, tem duas postagens só, acho que não é muito, e tem várias pessoas por aí trocando suas horas de lazer pelo Battletoads, &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;nós não vamos fazer isso né&lt;/span&gt; :-D, tem coisa mais legal para fazer, como jogar Mahjong, Mario X... É acho que volta e meia, estamos falando de Mario e Mahjong...&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Aproveitando o gancho dessa crítica de nossos leitores, o foco de um blog como o nosso é os jogos antigos, e também aqueles jogos que fazem referência aos jogos antigos, dificilmente vamos encontrar neste tipo de blog alguma novidade, aproveitando as palavras do nosso amigo &lt;a href="http://twitter.com/#%21/andremacleod" target="_blank"&gt;André Breder&lt;/a&gt; que ele utilizou na &lt;a href="http://www.gagagames.com.br/?p=29387" target="_blank"&gt;postagem de comemoração de aniversário do Gagá Games&lt;/a&gt;: &lt;span style="font-style: italic;"&gt;"...&lt;/span&gt;&lt;/span&gt;&lt;span style=" font-style: italic;font-family:verdana;" &gt;os meus textos não tem a intenção de trazer nada de novo para quem os  lê, servindo apenas para relembrar alguns games que foram importantes e  especiais..."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Acredito que essa frase do Breder &lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt;resume tudo que um Blog Retrô representa&lt;/span&gt;, sendo muito mais nostalgia do que os demais quesitos. Discorda, concorda, deixe sugestões, todas serão bem vindas.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh4.googleusercontent.com/-YCvqeOjh-Gk/TmmXMi20EuI/AAAAAAAAB3M/vIEH2iFXoGY/jcoas_mario_crossover_53.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-0WwAHenu6G0/TmmMZvxVZpI/AAAAAAAAB08/IS9YyADAEkY/jcoas_mario_crossover_53_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-NQ5V_0ZqzJw/TmmYo8TrJKI/AAAAAAAAB6o/MvIS2lEkPbU/jcoas_mario_crossover_55.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-LKs_O_WNaSY/TmmMaPo_cGI/AAAAAAAAB1A/hqJNqSQEc0U/jcoas_mario_crossover_55_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Bem, chega desse papo, vamos ao que interessa, &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;para variar e mudar de assunto&lt;/span&gt;, vamos falar de Super Mario. Dessa vez, Super Mario Crossover.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-mWV0hgXD1Mw/TmmXdY6exvI/AAAAAAAAB44/mDMKwXfkcHs/jcoas_mario_crossover_22.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-SyM3qquZWYI/TmmMR7rl4qI/AAAAAAAABzI/4j6JQLm-sbo/jcoas_mario_crossover_22_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-9qJ6Ihtk_rs/TmmXgmf6SxI/AAAAAAAAB5Q/bB6smF9MF1I/jcoas_mario_crossover_27.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-aw-S2NKaVCg/TmmMSqITT6I/AAAAAAAABzY/DzorctNLzL0/jcoas_mario_crossover_27_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Para quem não conhece, &lt;span style="color: rgb(51, 51, 255); font-weight: bold;"&gt;basicamente é o jogo do Super Mario Bros. 1&lt;/span&gt; lançado para o Nintendinho há décadas atrás, e que agora você pode jogar novamente só que &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;com o plus de poder escolher outros personagens&lt;/span&gt; de outros jogos também daquela época.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-85Zp-864R10/TmmXgG_stFI/AAAAAAAAB5I/qPQilAm6Yww/jcoas_mario_crossover_28.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-Ze9FCmF3eTQ/TmmMS3dGbKI/AAAAAAAABzc/VJRIvookR-4/jcoas_mario_crossover_28_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-fHUXC4YdITk/TmmXg9ORDdI/AAAAAAAAB5U/fIfsc2v6ApY/jcoas_mario_crossover_32.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-JqRyo7J42Gg/TmmMWH8HM9I/AAAAAAAAB0M/UvCwfLh-sJw/jcoas_mario_crossover_32_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;O Crossover já foi lançado a mais tempo e desde então sofreu várias atualizações, a mais significativa na minha opinião foi &lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;a inclusão do Ninja Gaiden e do carro de guerra do Blaster Master&lt;/span&gt;. Na data desta postagem o jogo encontra-se na versão 1.2.03.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-l-a58vv_Njo/TmmXdS2W0kI/AAAAAAAAB40/h9c6WtWjnc8/jcoas_mario_crossover_23.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-0yRx3UVDUdQ/TmmMR-tHN4I/AAAAAAAABzQ/hmoa7EnXhMw/jcoas_mario_crossover_23_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-RIGwVef3aCY/TmmXgU3G8rI/AAAAAAAAB5M/dsajqSKFF0I/jcoas_mario_crossover_29.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-x1HUktvsu5E/TmmMTc2adMI/AAAAAAAABzk/9GfrsP6ZZVU/jcoas_mario_crossover_29_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Essa idéia do Crossover de permitir jogar o jogo com personagens de outros jogos é sem dúvida sensacional, assim como falamos na postagem do Battletoads and Double Dragon que &lt;span style="font-weight: bold; color: rgb(102, 0, 204);"&gt;essa idéia sempre fez muito sucesso&lt;/span&gt;, aqui a fórmula se repete, basicamente é como se você olhasse &lt;span style="font-weight: bold; color: rgb(204, 102, 0);"&gt;uma Liga da Justiça em um jogo de Nes&lt;/span&gt;, cada personagem está como ele é em seu jogo original e isso cria várias possibilidades de estratégias.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-xG-6GcJpwfM/TmmXiFoA6zI/AAAAAAAAB5Y/OVK5TAFWWfc/jcoas_mario_crossover_34.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-W2r-9Du4spI/TmmMUHWSJuI/AAAAAAAABzw/MlizRRgeutY/jcoas_mario_crossover_34_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-aZikbo9qtxg/TmmXmS8v9aI/AAAAAAAAB58/c7WZx5XN_Qk/jcoas_mario_crossover_44.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-HXcfzXEci7I/TmmMWg-k5bI/AAAAAAAAB0U/Onukl3grDGg/jcoas_mario_crossover_44_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-XQCpylq0lLc/TmmXlsV_K1I/AAAAAAAAB5w/US_Rv64QHeM/jcoas_mario_crossover_39.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-Y56_2NZ74xU/TmmMWOMTPAI/AAAAAAAAB0I/sfRYnwdoA1s/jcoas_mario_crossover_39_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-2UlNb9R3CRk/TmmXniZhMVI/AAAAAAAAB6E/6hbS4CBbvuk/jcoas_mario_crossover_45.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-1foYUMTJCno/TmmMXPJnuQI/AAAAAAAAB0Y/eBxE8L6mICk/jcoas_mario_crossover_45_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Não posso deixar de comentar que olho para esse jogo e lembro &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;do desenho do Capitão N&lt;/span&gt;, quem assistiu sabe do que estou falando, vou pedir o Sai para colocar uns vídeos do desenho na postagem.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-PulKuAbjsA8/TmmXS1y4VEI/AAAAAAAAB34/XgSydd1Yj6E/s512/jcoas_mario_crossover_82.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-qpiRQjfa9LM/TmmMc8I2F8I/AAAAAAAAB1s/JcCMxeFJ3gI/jcoas_mario_crossover_82_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-fL6CqZ4Mwa0/TmmXSgEK0TI/AAAAAAAAB30/KweY87szTqc/jcoas_mario_crossover_83.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-Z10NiXdrtes/TmmMdbSmgII/AAAAAAAAB10/0kdY6FWlYN4/jcoas_mario_crossover_83_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-_N_S2j-oaG8/TmmXSWKJ9PI/AAAAAAAAB3w/bQt3JsDtlQk/jcoas_mario_crossover_84.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-97VNOo0E-2A/TmmMdpPPsEI/AAAAAAAAB14/5tR2KdoECaA/jcoas_mario_crossover_84_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-KPH1MCEa8ww/TmmXQleoi7I/AAAAAAAAB3o/eVrDBgJrk2A/jcoas_mario_crossover_81.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-UcbVQ9ZibmU/TmmMdFqrMcI/AAAAAAAAB1w/NQza6vCUOo4/jcoas_mario_crossover_81_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Eu particularmente nunca gostei do jogo do Mario 1, sempre que vejo esse jogo, &lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt;me vem a memória o termo falta de opção&lt;/span&gt;, e lembro de uma época em que só tinha isso para jogar, e já joguei muito a contra gosto, &lt;span style="font-weight: bold; color: rgb(204, 51, 204);"&gt;gostava muito mais do Mario 2&lt;/span&gt; e só joguei poucas vezes, esse Mario 1 achava muito difícil, achava a jogabilidade ruim, gostava de pegar a Flor-de-Fogo mas rapidinho a gente perdia, não para algum bicho, &lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;mas para algum buraco&lt;/span&gt;, buraco levava tudo, sua vida, seu power up, passar a fase da água para mim, quando eu era mais novo, era complicado sem a Flor-de-Fogo, dava vontade de parar de jogar e eu parava pois não tinha outros cartuchos para colocar no lugar.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-WbAJlKJPDgQ/TmmXkdmhyFI/AAAAAAAAB5s/XYitv4SfbGU/jcoas_mario_crossover_38.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-vPM2AFmpmmg/TmmMVfOEZYI/AAAAAAAAB0A/ltLxQ7QtY9k/jcoas_mario_crossover_38_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-0qC_2gDRCsk/TmmXrOwaQzI/AAAAAAAAB6c/lOZEU7vBwTo/jcoas_mario_crossover_52.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-tnTmXtM5gWM/TmmMZvqYyGI/AAAAAAAAB04/fZEkETmvWRk/jcoas_mario_crossover_52_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Sem contar outros problemas de jogabilidade que o Mario tem, &lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;o pulo é estranho, o movimentos são duros&lt;/span&gt; e até imprecisos, ainda bem que corrigiram isso tudo no Mario 3, mas o curioso no Crossover, é exatamente você ver como a pespectiva do jogo &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;muda&lt;/span&gt; quando você escolhe outros pernagens.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-Z6R8YommdSY/TmmXXfvCeMI/AAAAAAAAB4M/5mnaxKimoac/s640/jcoas_mario_crossover_06.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-veK4QydlVRQ/TmmMgaKNvrI/AAAAAAAAB2M/Ge-tJ8jo9gY/jcoas_mario_crossover_06_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="370" width="480" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Tem algum lugar dizendo que o Mario é o personagem mais adequado para o jogo, mas eu discordo, primeiro porque &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;o Mario está desarmado&lt;/span&gt;, tem o pulo duro, e a única coisa que ele faz a mais do que os outros é correr, fora isso se você não tiver a Flor-de-Fogo, você depende muito de ficar desviando dos inimigos, e a Flor-de-Fogo também &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;só atira em duas direções&lt;/span&gt;, diagonal inferior esquerda ou diagonal inferior direita, jogar esse jogo e jogar com Mario também é falta de criatividade, para isso já tem o Mario do Nes.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-jWXl0MODfig/TmmXXiD277I/AAAAAAAAB4Q/KKUGA6WWQY8/jcoas_mario_crossover_09.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-q_iEVKO40nk/TmmMgplo1sI/AAAAAAAAB2U/gYCvqWRY160/jcoas_mario_crossover_09_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh3.googleusercontent.com/-wIHhOPMSjx0/TmmXpc2k0XI/AAAAAAAAB6M/0TA_qPyycSI/jcoas_mario_crossover_49.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-SBLuGeQohrw/TmmMXwIeDmI/AAAAAAAAB0g/o1F6kZzPWzk/jcoas_mario_crossover_49_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Quando você escolhe os outros personagens, &lt;span style="font-weight: bold; color: rgb(51, 51, 153);"&gt;você vê os novos horizontes&lt;/span&gt;, a primeira impressão é que tem alguma errada, mas quando o jogo começa e avança você logo muda de opinião, e pensa, que legal!&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-DmTXsed859Y/TmmXZbYboKI/AAAAAAAAB4c/hyCbD2bLpLg/jcoas_mario_crossover_15.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-2Q5UKO9tVXI/TmmMhhLBZpI/AAAAAAAAB2g/ggYBb4bkbIc/jcoas_mario_crossover_15_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-ogGQhrdJhao/TmmXPUv98qI/AAAAAAAAB3g/mFqfHjMQOQk/jcoas_mario_crossover_62.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-dM86gdN18vA/TmmMcC7AW3I/AAAAAAAAB1c/r8-JHcIGl0c/jcoas_mario_crossover_62_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Todos os outros personagens estão armados de verdade e possuem no mínimo alguma forma  de ataque &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;independente de ter Flor-de-Fogo ou não&lt;/span&gt;, só isso já deixa o Mario no chinelo, você pode simplesmente sair matando todo mundo sem maiores dificuldades, alguns personagens possuem mais de uma forma de ataque, sendo muitas vezes essa segunda forma &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;para matar aqueles bichos que não morrem por vias normais&lt;/span&gt;, tipo o bicho preto com concha de ferro.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-sv24CCfhIpQ/TmmXPTEF2kI/AAAAAAAAB3c/vECSI_wtWic/jcoas_mario_crossover_63.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-ZmgEjXloDmY/TmmMcABW3SI/AAAAAAAAB1g/q_jn6OgHoqY/jcoas_mario_crossover_63_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-3hRur7hv2QI/TmmXnxFtA4I/AAAAAAAAB6I/QJBrLpNoASI/jcoas_mario_crossover_47.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-fzKi5n2ogBg/TmmMX5fIfYI/AAAAAAAAB0k/28s8NmCyNQg/jcoas_mario_crossover_47_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;A Sophia III do Blaster Master é o personagem com mais opções de jogo&lt;/span&gt;, tem um canhão principal que atira em várias direções, tem uma arma secundária que é um míssel &lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt;tele guiado&lt;/span&gt; que destroí aquilo que a arma principal não destruir, &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;nada na água igual um peixe&lt;/span&gt;, &lt;span style="color: rgb(0, 0, 153); font-weight: bold;"&gt;VOA&lt;/span&gt; (cadê o Fractius?) e ainda prega no teto e anda na parede sem perigo de cair, ou seja, &lt;span style="font-weight: bold; color: rgb(51, 51, 153);"&gt;é o Super Man da nossa Liga&lt;/span&gt;, tem todo tipo de poder em um personagem só... É o personagem perfeito para passar pelos castelos, você sobe no teto igual o Homem Aranha e vai embora...&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-O8YQQUXL1r8/TmmXekhtxKI/AAAAAAAAB5A/JfA0EiTcMAo/jcoas_mario_crossover_25.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-1bkTD5QJnBo/TmmMSVuV-CI/AAAAAAAABzU/Qtfr2LBy9qc/jcoas_mario_crossover_25_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-MqcBOtQIHYI/TmmXiZoJTJI/AAAAAAAAB5c/YIRoYWofYAI/jcoas_mario_crossover_35.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-sKAtn3-J2LY/TmmMUVtuONI/AAAAAAAABz0/BHCXahl0HzM/jcoas_mario_crossover_35_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-xTdcqd4BaFQ/TmmXkC-3DfI/AAAAAAAAB5o/iRfXDSXAbok/jcoas_mario_crossover_36.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-l7l0vY4nFb8/TmmMUiYqOLI/AAAAAAAABz4/_BzFhA7IvRs/jcoas_mario_crossover_36_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh3.googleusercontent.com/-wIM6GwEJaXs/TmmXpXQw1mI/AAAAAAAAB6U/8vSryVUU4nY/jcoas_mario_crossover_48.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-_sVAAV9aLfg/TmmMYe6qzpI/AAAAAAAAB0s/V8WvLNfmwQY/jcoas_mario_crossover_48_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Tirando o Link que na minha humilde opinião ficou estranho, &lt;span style="font-weight: bold; color: rgb(102, 51, 102);"&gt;uma vez que eles utilizaram os gráficos do Link do Zelda 1&lt;/span&gt; que originalmente não pula, o alcance da espada é bastante limitado, sendo complicado matar alguns inimigos de frente, se você errar o tempo o prejuízo é todo seu pois o inimigo vai estar muito colado para permitir uma esquiva, outra coisa que não achei legal no Link é o boomerang, que serve apenas para paralisar o inimigo, eu não consegui ver utilidades maiores.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh3.googleusercontent.com/-sBTJvOi4Kxk/TmmXl4HG3UI/AAAAAAAAB50/IwKnvCrDJfc/jcoas_mario_crossover_41.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-7RJSDDLEWX8/TmmMVwi8zvI/AAAAAAAAB0E/_3a0GWYTSBY/jcoas_mario_crossover_41_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-2YnRTEE6gYI/TmmXl5IIz2I/AAAAAAAAB54/U4VPiG32Di4/jcoas_mario_crossover_43.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-Pur2j6WhlYM/TmmMWZCg7oI/AAAAAAAAB0Q/Ulw7r0thlbQ/jcoas_mario_crossover_43_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;Apesar da Sophia III ser o personagem com mais habilidades, com certeza o mais desequilibrador é o Bill do Contra, &lt;span style="color: rgb(204, 0, 0); font-weight: bold;"&gt;a única coisa que ele faz é atirar&lt;/span&gt;, (é tudo que você precisa), &lt;span style="font-weight: bold; color: rgb(0, 102, 0);"&gt;nas oito direções&lt;/span&gt;, se você pegar a Flor-de-Fogo ele ganha o Shot, igualzinho do jogo original do Contra, é muito tiro, e destroí tudo, até o cenário, esse é o famoso MATAR-PILHAR-DESTRUIR, lembra de Final Fantasy Tactics, lembra do ORLANDU? Pois é, usar o Bill gera o mesmo sentimento de usar o Orlandu, parece que a gente tá roubando, chega a ser engraçado.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-iejBop-rS6Y/TmmXZ6wQmqI/AAAAAAAAB4g/BvS_FAuZxQo/jcoas_mario_crossover_16.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-xM8gyCZmAIg/TmmMiEOuftI/AAAAAAAAB2k/Qj1VVm9mPGg/jcoas_mario_crossover_16_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-gtR8kYTjGCY/Tmmc5bhriYI/AAAAAAAAB6s/4ltydKDcb4g/jcoas_mario_crossover_17.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-GcVIcUXI8A8/TmmMin9Ou_I/AAAAAAAAB2o/cZjqZoFfq1M/jcoas_mario_crossover_17_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-ZfpCkporXpM/TmmXpd3uzOI/AAAAAAAAB6Q/kkh5mPGpVK4/jcoas_mario_crossover_50.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-JRqoMqpArSI/TmmMYSk1fjI/AAAAAAAAB0o/kxASEPvoqYg/jcoas_mario_crossover_50_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-6g8qikvjcVY/TmmXqlKm3sI/AAAAAAAAB6Y/gUJujaPJ6Gk/jcoas_mario_crossover_51.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-2qGJ5KsmHmk/TmmMYqX43bI/AAAAAAAAB0w/Bs4SOWbD2Ss/jcoas_mario_crossover_51_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-NVGkJaELjeE/TmmXnTLu8PI/AAAAAAAAB6A/Z8nmVlh79cI/jcoas_mario_crossover_46.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-T9h90HgBrMI/TmmMXPCb5dI/AAAAAAAAB0c/_qRYmAHH6_E/jcoas_mario_crossover_46_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-tE5vXEpHApI/TmmXbBCT8LI/AAAAAAAAB4k/R1z9xwd8CxA/jcoas_mario_crossover_18.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-7Czf1RDpA2s/TmmMjYFpfeI/AAAAAAAAB20/ILX2HT1BBiI/jcoas_mario_crossover_18_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;As caracteristicas dos demais personagens Samus, Simon, Ryu e Megaman são bastante equilibradas e não há muito o que comentar, só jogando para sentir cada um deles. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh4.googleusercontent.com/-PtXlBSTHvME/TmmXQ3tjr7I/AAAAAAAAB3s/00ep-P9Ofow/jcoas_mario_crossover_65.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-smMd9hlPQrA/TmmMcvFkTRI/AAAAAAAAB1o/CK5VFWmiTuw/jcoas_mario_crossover_65_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh6.googleusercontent.com/-WLNkg5UtpCk/TmmXkHbgyiI/AAAAAAAAB5k/1qYvp1hdhLs/jcoas_mario_crossover_37.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-pkme6bi6PcU/TmmMU2DNwrI/AAAAAAAABz8/DFHlWXI5eiw/jcoas_mario_crossover_37_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh3.googleusercontent.com/-qDHxC7hKFT4/TmmXbFbVw0I/AAAAAAAAB4o/RpP5Mb96i2k/jcoas_mario_crossover_20.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-xobpk6ro_j8/TmmMjQtKoHI/AAAAAAAAB2w/vmMm-docYdU/jcoas_mario_crossover_20_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh4.googleusercontent.com/-ONE9SWabATc/TmmXiXA9UNI/AAAAAAAAB5g/fZ5z33iwxnU/jcoas_mario_crossover_33.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh3.googleusercontent.com/-vwRTCeIs8u4/TmmMT-ym-6I/AAAAAAAABzs/ys9r52J7z00/jcoas_mario_crossover_33_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Eles ainda fizeram outras adições ao jogo, acrescentaram Cheats (O Shot do Bill ainda não é considerado cheat), para habilitar os cheats o jogador deve cumprir certas condições, acrescentaram níveis de dificuldade que agora são cinco, e incluiram também mais três modos de jogo, sendo que no ALL CHARACTERS você pode escolher qualquer um dos personagens toda vez que perder uma vida ou toda vez que completar uma fase, no SURVIVAL você pode escolher qualquer um dos personagens, mas se ele morrer, você deve pagar uma vida para poder ressucita-lo e isso não pode ser feito a qualquer momento, se todos os personagens morrerem acontece o Game Over independente de quantas vidas você tiver, no SINGLE PLAYER você escolhe um personagem só e joga o jogo todo com ele. No SINGLE PLAYER RANDOM, você não escolhe o personagem.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh3.googleusercontent.com/-bAuzhEtn66I/TmmXVFCZXTI/AAAAAAAAB38/D7PkB8Ozzgk/jcoas_mario_crossover_02.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-d1NnllAbf7Y/TmmMfUUX9dI/AAAAAAAAB2E/JYj-2rkZa-g/jcoas_mario_crossover_02_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-FCytnWW5L1E/TmmXNoHNvUI/AAAAAAAAB3U/NlMzfKaFwX4/jcoas_mario_crossover_60.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-uxai22tCG1A/TmmMbX3Z2-I/AAAAAAAAB1U/_KzM6qxPqz4/jcoas_mario_crossover_60_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh4.googleusercontent.com/-g1dLIPRzC2M/TmmXWHhOgGI/AAAAAAAAB4E/6uC2Vbcueoc/jcoas_mario_crossover_03.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh5.googleusercontent.com/-GB2gd2kKD40/TmmMejjtAiI/AAAAAAAAB18/KFxFTfK3G0E/jcoas_mario_crossover_03_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh3.googleusercontent.com/-0fVDnt1S8EQ/TmmXVg_HSHI/AAAAAAAAB4A/AYltoMg9730/jcoas_mario_crossover_04.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh4.googleusercontent.com/-SJZYdu81fW8/TmmMfYQtsRI/AAAAAAAAB2A/VFk89RQ61AA/jcoas_mario_crossover_04_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;Enfim, este é um jogo muito bacana que com certeza merece ser jogado e relembrado, o capricho com os detalhes são nítidos, e é claro, vamos incetivar e prestigiar o jogo porque tem boatos que o autor tá planejado lançar um Crossover só que usando o Super Mario Bros. 3, já imaginou? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="https://lh5.googleusercontent.com/-9wsmlaxV9p8/TmmXc7jk4WI/AAAAAAAAB4w/RE3iis4mieA/jcoas_mario_crossover_21.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-K0mtIiQhttM/TmmMkD-MY2I/AAAAAAAAB24/mtniGP9NIbQ/jcoas_mario_crossover_21_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt; &lt;a href="https://lh5.googleusercontent.com/-PPm_UTq3bOk/TmmXbUXa7vI/AAAAAAAAB4s/Ht1pTs5WPdM/jcoas_mario_crossover_19.jpg" rel="lightbox" title="Super Mario Crossover (JCOAS)"&gt;&lt;img src="https://lh6.googleusercontent.com/-Ck5s03KVhPs/TmmMjOuciVI/AAAAAAAAB2s/NJliQHfQPDg/jcoas_mario_crossover_19_peq.jpg" style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Super Mario Crossover (JCOAS) - Clique para Ampliar!" height="185" width="220" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 101px; height: 100px;" src="http://3.bp.blogspot.com/-Jv1XlmyvJFI/TeWr2BGvHcI/AAAAAAAABFw/G7_gIzHTa0g/s400/sai_jcoa_021.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081455085166018" border="0" /&gt;&lt;span style="font-style: italic; color: rgb(51, 51, 255);font-family:verdana;" &gt;- Abaixo um episódio do desenho do Capitão N, infelizmente só conseguimos a versão em inglês, de toda forma você vai poder ver como eram os seus ídolos dos games em um desenho dos anos 80, o "N Team" era formado por Megaman, Simon Belmont, Kid Icarus, os vilões por: Mother Brain (Metroid), King Hippo (Punch Out), os robôs de Dr. Wily, tinha até &lt;/span&gt;&lt;span style="font-style: italic; color: rgb(51, 51, 255);font-family:verdana;" &gt;Donkey Kong mas não era nem heroí nem vilão&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(51, 51, 255);font-family:verdana;" &gt;....&lt;/span&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;br /&gt;&lt;iframe src="http://www.youtube.com/embed/xBQVRQWtoS8" allowfullscreen="" frameborder="0" height="380" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;iframe src="http://www.youtube.com/embed/WTVdJ7R7c7o" allowfullscreen="" frameborder="0" height="380" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;iframe src="http://www.youtube.com/embed/-qw1huNJXjc" allowfullscreen="" frameborder="0" height="380" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;hr /&gt;  &lt;p&gt;&lt;/p&gt; &lt;p align="justify"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p align="justify"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; width: 100px; height: 100px;" src="http://4.bp.blogspot.com/-q4uK3c0Hvjo/TjON3SLVfVI/AAAAAAAABZw/wcKjF2dcdkM/s400/jogando_com_os_amigos_shindou_hikaru_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5635003539682327890" border="0" /&gt;&lt;span style="font-family:verdana;"&gt; &lt;em&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;- Abaixo segue um vídeo muito legal disponibilizado pelo &lt;a href="http://www.machinima.com/" target="_blank"&gt;MACHINIMA.COM&lt;/a&gt;, é um trailer que mostra os personagens e tem um humor bastante refinado, mesmo que você não entenda a piada vale a pena assistir&lt;span style="font-family:verdana;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;/p&gt; &lt;center&gt;&lt;iframe src="http://www.youtube.com/embed/GcdYtJNpGak" allowfullscreen="" frameborder="0" height="380" width="480"&gt;&lt;/iframe&gt;&lt;/center&gt; &lt;center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt; &lt;center&gt; &lt;/center&gt; &lt;center&gt; &lt;hr /&gt; &lt;/center&gt; &lt;center&gt; &lt;/center&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt; &lt;center&gt; &lt;/center&gt;&lt;span style="font-family:verdana;"&gt;&lt;span id="ContentPlaceHolder2_Conteudo"&gt;&lt;p style="text-align: justify; font-family: verdana;" align="justify"&gt;&lt;a href="https://lh4.googleusercontent.com/-2NvjC2pyHag/TmlqzJ0-JDI/AAAAAAAABzA/q2yWd5WmmyE/batcao_jcoas_15.jpg" rel="lightbox" title="BatCão Clicável"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/--WqBDHMoFjM/TeWr1XCAyZI/AAAAAAAABFY/3CNCAelF_h8/s400/batcao_jcoas_18a%2B100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443791063442" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt; &lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt;&lt;em&gt;- Você pode jogar o jogo diretamente no site do EXPLODING RABBIT através deste link: &lt;a href="http://www.explodingrabbit.com/games/super-mario-bros-crossover" target="_blank"&gt;SUPER MARIO BROS. CROSSOVER&lt;/a&gt;&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;strong&gt;- &lt;/strong&gt;O programa para usar o JOYSTICK no jogo você pode baixar diretamente neste link: &lt;a href="http://www.idiombox.com/oneswitch/JoyToKey_%28v3_79%29.zip" target="_blank"&gt;JOYTOKEY v3.79&lt;/a&gt; não é necessário instalar.&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt;  &lt;center style="text-align: justify;"&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;strong&gt;AVALIAÇÃO TÉCNICA&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/center&gt; &lt;center&gt; &lt;/center&gt;&lt;/span&gt; &lt;center style="text-align: justify;" face="verdana"&gt;&lt;img style="float:left; width: 150px; height: 200px;" src="http://4.bp.blogspot.com/-VMx3V09QTPs/Tmlkn2X9tqI/AAAAAAAABy8/iaZmzQWrXp4/s400/jcoas_mario_crossover_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5650157843286701730" border="0" /&gt;  &lt;table style="width: 323px; border-collapse: collapse; height: 201px;" border="0" cellpadding="0" cellspacing="0"&gt; &lt;tbody&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Gráficos:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/span&gt; &lt;/span&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Músicas:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Efeitos Sonoros:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;B&lt;/span&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Jogabilidade:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt; color: rgb(255, 102, 0);" valign="top" width="299"&gt;C+&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Dificuldade:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;C&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Fator Multi-Player:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;-&lt;br /&gt;&lt;/span&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Diversão:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt; color: rgb(0, 153, 0);" valign="top" width="299"&gt;&lt;span style="color: rgb(51, 51, 255);"&gt;A&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;&lt;span lang="EN-US"&gt;Replay Value:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;B&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Nota Global:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;B&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt; &lt;div style="text-align: right;" class="MsoNormal" align="right"&gt;&lt;span style="font-size:100%;"&gt;Nível do Jogador:&lt;/span&gt;&lt;/div&gt;&lt;/td&gt; &lt;td style="padding: 0cm 3.5pt; width: 224.45pt;" valign="top" width="299"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;Intermediário&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt; &lt;/center&gt; &lt;center style="text-align: justify; font-family: verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt; &lt;/center&gt;&lt;br /&gt;&lt;center style="text-align: justify; color: rgb(51, 102, 255);"&gt;&lt;strong&gt;PRÓS&lt;/strong&gt;&lt;/center&gt; &lt;center style="text-align: justify;"&gt; &lt;/center&gt; &lt;center&gt; &lt;ul&gt; &lt;li&gt; &lt;div style="text-align: justify;"&gt;Fator nostalgia elevado&lt;br /&gt;&lt;/div&gt; &lt;/li&gt;&lt;li style="text-align: justify;"&gt; Criatividade elevada&lt;br /&gt;&lt;/li&gt;&lt;li&gt; &lt;div style="text-align: justify;"&gt;Sobrevida ao jogo original&lt;br /&gt;&lt;/div&gt; &lt;/li&gt;&lt;li&gt; &lt;div style="text-align: justify;"&gt;Variação na jogabilidade&lt;br /&gt;&lt;/div&gt; &lt;/li&gt;&lt;li&gt;&lt;div style="text-align: justify;"&gt;Bill do Contra com Shot&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/center&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;CONTRAS&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;ul&gt; &lt;li&gt;&lt;div style="text-align: justify;"&gt;Manutenção da jogabilidade original, ou seja, travada&lt;/div&gt;&lt;/li&gt;&lt;li&gt;Mario como personagem selecionável&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;hr style="font-weight: bold;"&gt; &lt;/div&gt; &lt;div style="text-align: justify;"&gt; &lt;/div&gt; &lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;width: 400px; height: 300px;" src="https://lh3.googleusercontent.com/-5x0Wcm2buD0/TgZ0wkxGHeI/AAAAAAAABHs/IRFGw2-PF4o/s640/the_indie_game_legend_boa_sorte_jcoas.jpg" alt="" id="BLOGGER_PHOTO_ID_5613101134543598402" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p align="justify"&gt;&lt;em&gt;&lt;span style="color: rgb(0, 128, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt; &lt;/p&gt;&lt;hr /&gt;  &lt;p&gt;&lt;/p&gt; &lt;div style="text-align: right;"&gt;&lt;br /&gt;&lt;img style="margin: 0pt 0pt 10px 10px; width: 100px; float: right; height: 100px;" id="BLOGGER_PHOTO_ID_5593828897374064194" alt="" src="http://1.bp.blogspot.com/-EcZpMvxRm4w/TaFFvqpLzkI/AAAAAAAAAXU/ROeFVvgWYZY/s200/Solo%2BPlayer.jpg" border="0" /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Postado por &lt;/span&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Solo Player&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="float:right; margin:0 0 10px 10px;width: 100px; height: 100px;" src="http://2.bp.blogspot.com/-VQugA1JrgDw/Ti42sLRBV6I/AAAAAAAABW4/eax-dibx76U/s400/jcoa_cute_cute_003.jpg" alt="" id="BLOGGER_PHOTO_ID_5633500316453394338" border="0" /&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Colaboração Jolie&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; width: 100px; height: 100px;" src="http://4.bp.blogspot.com/-zqjI1zjXWDY/TiYRyQhWs0I/AAAAAAAABTQ/uTedpDrCo88/s400/ln.jpg" alt="" id="BLOGGER_PHOTO_ID_5631207939199382338" border="0" /&gt;&lt;span&gt;&lt;span style="font-family:verdana;"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Colaboração Tcheco Boy&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;strong&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/28844910550019603-2260841337604158931?l=www.jcoas.com.br' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/EJgbo9Sh0zEDbbpdyOSNhuv3HgQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EJgbo9Sh0zEDbbpdyOSNhuv3HgQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/EJgbo9Sh0zEDbbpdyOSNhuv3HgQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EJgbo9Sh0zEDbbpdyOSNhuv3HgQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/QDyhG/~4/vFQ74_OmvIM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.jcoas.com.br/feeds/2260841337604158931/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://www.jcoas.com.br/2011/09/super-mario-bros-crossover.html#comment-form" title="5 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/2260841337604158931?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/2260841337604158931?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/QDyhG/~3/vFQ74_OmvIM/super-mario-bros-crossover.html" title="&lt;center&gt;Super Mario Bros. Crossover&lt;/center&gt;" /><author><name>Solo Player</name><uri>http://www.blogger.com/profile/07327792794479057974</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://4.bp.blogspot.com/-pGzZO_fUQKs/TXrbUa4mdgI/AAAAAAAAAAQ/tk9aRH1cFyM/s220/RobinHood2.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-VMx3V09QTPs/Tmlkn2X9tqI/AAAAAAAABy8/iaZmzQWrXp4/s72-c/jcoas_mario_crossover_01.jpg" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://www.jcoas.com.br/2011/09/super-mario-bros-crossover.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEAERHY8eyp7ImA9WhdXF0g.&quot;"><id>tag:blogger.com,1999:blog-28844910550019603.post-5793290589499010605</id><published>2011-08-30T23:10:00.001-03:00</published><updated>2011-08-30T23:11:45.873-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-30T23:11:45.873-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mahjong" /><category scheme="http://www.blogger.com/atom/ns#" term="4 Players" /><category scheme="http://www.blogger.com/atom/ns#" term="Jogos de Mesa" /><title>MAHJONG  Regras do Maajan, o estilo japonês  Parte IV</title><content type="html">&lt;div style="text-align: center; font-weight: bold; color: rgb(51, 51, 255);"&gt;&lt;span style="font-family: verdana;font-family:verdana;font-size:130%;"  &gt;
&lt;br /&gt;O negócio começou a ficar sério.&lt;/span&gt;&lt;span style="font-size:130%;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.jcoas.com.br/2011/08/mahjong-regras-do-maajan-o-estilo.html"&gt;&lt;img style="width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-bDyN6hjhjrg/Tl2OHVGyf1I/AAAAAAAAByc/IXdGE8S8BQk/s400/Mat.jpg" alt="" id="BLOGGER_PHOTO_ID_5646825764368318290" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(255, 0, 0);  font-weight: bold;font-family:verdana;font-size:130%;"  &gt;Não é motivo para desanimar né,
&lt;br /&gt;afinal você chegou até aqui.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;
&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;hr /&gt;&lt;div&gt;
&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Olá pessoal, tudo bem? Aqui é o IronWolf. Dados os últimos acontecimentos &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;(partida real entre mim e o Solo Player)&lt;/span&gt;, espero que o interesse pelo &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Mahjong &lt;/span&gt;aumente e que mais pessoas aprendam a jogar. Infelizmente, como é difícil conseguir um kit real &lt;span style="color: rgb(102, 0, 204); font-weight: bold;"&gt;(o Solo Player está vivendo esta emoção)&lt;/span&gt;, aprender e ensinar não são tarefas fáceis. Por isso, sugiro que pratiquem em jogos offline &lt;span style="color: rgb(204, 51, 204); font-weight: bold;"&gt;(SNES, PC, MAME e outros)&lt;/span&gt;, pois futuramente quero que todos se cadastrem em servidores japoneses para jogar.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Por isso, prepare-se, pois no calor da partida os adversários não terão pena de ninguém...&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Tenham uma boa leitura!&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;hr /&gt;
&lt;br /&gt;&lt;b&gt;VITÓRIA &lt;span style="color: rgb(204, 0, 0);"&gt;(&lt;/span&gt;&lt;i style="color: rgb(204, 0, 0);"&gt;Agari&lt;/i&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;)&lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Quando um jogador está em &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; e possui uma mão válida, há duas possibilidades de vitória:&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span style="color: rgb(0, 0, 238);font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px auto 10px; width: 320px; height: 84px; text-align: center; display: block;" id="BLOGGER_PHOTO_ID_5634225505239142626" alt="" src="http://2.bp.blogspot.com/-9Pch-OIERNg/TjDKPuA5kOI/AAAAAAAAARY/mwK64-pIHDI/s320/Agari%2B2.jpg" border="0" /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;
&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px 10px 10px 0px; width: 182px; height: 152px; float: left;" id="BLOGGER_PHOTO_ID_5634227389170768018" alt="" src="http://4.bp.blogspot.com/-IFBUY8vrjgU/TjDL9YNM2JI/AAAAAAAAARo/VOcrb7gjBI4/s320/Ron%2B2.jpg" border="0" /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt;&lt;i&gt;Ron&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: normal; font-family:verdana;" &gt;ocorre quando a peça que falta para completar a mão vem de um &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;descarte adversário&lt;/span&gt;. O jogador que descartou paga sozinho o valor da mão.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px auto 10px; width: 400px; height: 300px; text-align: center; display: block;" id="BLOGGER_PHOTO_ID_5634229998291808914" alt="" src="http://3.bp.blogspot.com/-1Z3qnkXELg8/TjDOVP8IcpI/AAAAAAAAAR4/H-qe3piv0aM/s400/game-ron.jpg" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;" class="Apple-style-span"&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 196px; height: 118px; float: left;" id="BLOGGER_PHOTO_ID_5634231959213232594" alt="" src="http://2.bp.blogspot.com/-oSoH-yqNYCM/TjDQHY8O0dI/AAAAAAAAASI/LAh-7ictRG8/s320/Tsumo%2B2.jpg" border="0" /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt;&lt;b&gt;&lt;i&gt;Tsumo&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: normal; font-family:verdana;" &gt;acontece quando o jogador em Tenpai &lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;compra do muro&lt;/span&gt; a peça que precisa para vencer. O pagamento é dividido entre os outros três jogadores.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px auto 10px; width: 400px; height: 300px; text-align: center; display: block;" id="BLOGGER_PHOTO_ID_5634232694426825202" alt="" src="http://2.bp.blogspot.com/-FjSFyBDJxyE/TjDQyL0z8fI/AAAAAAAAASQ/mU2HjeSYqYk/s400/game-tsumo.jpg" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=" font-weight: normal;font-family:verdana;" &gt;O jogador vencedor expõe, então, sua mão para a contagem dos pontos. No Maajan, a pontuação da mão é definida segundo dois critérios:&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt; &lt;b&gt;&lt;span style="color: rgb(51, 204, 0);" class="Apple-style-span"&gt;&lt;i&gt;Fu&lt;/i&gt;&lt;/span&gt;&lt;/b&gt; e &lt;b&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt;&lt;i&gt;Han&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;b&gt;&lt;span style="color: rgb(51, 204, 0);" class="Apple-style-span"&gt;&lt;i&gt;Fu&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;: &lt;/span&gt;&lt;/span&gt;&lt;span style=" font-weight: normal;font-family:verdana;" &gt;são os pontos básicos da mão &lt;span style="color: rgb(255, 102, 0); font-weight: bold;"&gt;(pense como uma espécie de "pontuação parcial")&lt;/span&gt;. Os Fu são dados conforme o tipo de vitória, a composição da mão e o tipo de espera.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px auto 10px; width: 328px; height: 400px; text-align: center; display: block;" id="BLOGGER_PHOTO_ID_5635558383792257842" alt="" src="http://2.bp.blogspot.com/-CzGcPQLjrh4/TjWGfdjpezI/AAAAAAAAAT4/LhgARwLeuCE/s400/Tabela%2Bde%2BFu.jpg" border="0" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt;&lt;b&gt;&lt;i&gt;Han&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;: &lt;/span&gt;&lt;/span&gt;&lt;span style=" font-weight: normal;font-family:verdana;" &gt;são multiplicadores, que &lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;dobram&lt;/span&gt; o valor do Fu. Por isso, em alguns tutoriais de Mahjong também são chamados &lt;span style="font-weight: bold; color: rgb(102, 0, 204);"&gt;"Dobres"&lt;/span&gt;. Os Han são dados pelas combinações especiais &lt;span style="color: rgb(51, 153, 153); font-weight: bold;"&gt;(Yaku)&lt;/span&gt; que a mão possui. Cada Yaku pode valer um ou mais Han.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;img style="margin: 0px auto 10px; width: 400px; height: 48px; text-align: center; display: block;" id="BLOGGER_PHOTO_ID_5635024757875924050" alt="" src="http://4.bp.blogspot.com/-S_STY41oKVI/TjOhKWG53FI/AAAAAAAAATY/wA4buq_fNA4/s400/M%25C3%25A3o.jpg" border="0" /&gt;
&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Observe a mão acima. Considerando que&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;* Vento da Rodada: Leste&lt;/span&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;* Vento do Jogador: Norte&lt;/span&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;* &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Dora&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; : 1 Sou (Bambu)&lt;/span&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;* Vitória por &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Ron&lt;/i&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;então, esta mão possui:&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;   20 Fu (Vitória) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-weight: normal;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"&gt;+   &lt;/span&gt;8 Fu (4 Trincas de Simples expostas) &lt;/span&gt;&lt;/div&gt;&lt;div style="font-weight: normal;"&gt;&lt;span style="font-family:verdana;"&gt;= 28 Fu&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;
&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal; font-family: verdana;"&gt;No Mahjong japonês, se a quantidade de Fu for maior do que um múltiplo de 10, é sempre &lt;span style="color: rgb(102, 0, 204); font-weight: bold;"&gt;arredondada para cima&lt;/span&gt;. Por exemplo, 21 Fu vira 30 ; 36 Fu vira 40. Então, a mão acima vale 30 Fu.&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Quanto aos Han, a mão possui:&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Tan-Yao - Apenas pedras numéricas de 2 a 8 - 1 Han&lt;/span&gt;
&lt;br /&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Toi-Toi - Mão de trincas - 2 Han&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;i style="font-weight: normal;"&gt;&lt;/i&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: normal;" class="Apple-style-span"&gt;30 &lt;i&gt;Fu&lt;/i&gt; 3 &lt;i&gt;Han&lt;/i&gt; =&lt;/span&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt; 3900 pontos&lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Existe uma tabela onde constam as combinações de pontos segundo a quantidade de &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Fu&lt;/i&gt;&lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;/&lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Han&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; da mão. O valor também depende se a vitória foi por &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(102, 0, 204);"&gt;Ron&lt;/i&gt;&lt;span style="font-weight: bold; color: rgb(102, 0, 204);"&gt;/&lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(102, 0, 204);"&gt;Tsumo&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; e se o jogador era ou não o &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(204, 102, 0);"&gt;Oya&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline;font-family:verdana;" class="Apple-style-span" &gt;&lt;img style="margin: 0px auto 10px; width: 400px; height: 267px; text-align: center; display: block; " id="BLOGGER_PHOTO_ID_5634256136948091954" alt="" src="http://4.bp.blogspot.com/-TQP0wy_Uiyg/TjDmGuBbDDI/AAAAAAAAATQ/5vVnj8cYels/s400/Tabela%2Bde%2BPontos.jpg" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;Obs.: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: normal; font-family: verdana;"&gt;Este exemplo foi apresentado apenas para dar uma noção sobre como é calculado o valor da mão. Para quem está começando no Mahjong não é necessário aprender sobre pontuação. No entanto, com o passar do tempo é interessante que se aprenda o cálculo de pontos, especialmente para quem vai jogar partidas reais.&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;EMPATE&lt;span style="color: rgb(153, 51, 0);"&gt; (&lt;/span&gt;&lt;i style="color: rgb(153, 51, 0);"&gt;Ryuukyoku&lt;/i&gt;&lt;span style="color: rgb(153, 51, 0);"&gt;)&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Caso nenhum jogador consiga completar a mão &lt;span style="font-weight: bold; color: rgb(51, 153, 153);"&gt;antes que as pedras do muro vivo acabem&lt;/span&gt;, a rodada é considerada empatada. Todos devem, então, expor suas mãos para mostrar se estão em &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(51, 51, 255);"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; ou &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt; (mão sem Tenpai)&lt;/span&gt;. Um total de 3000 pontos, pago pelos jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;, deve ser dividido entre os jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;Exemplo:
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* 4 jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; ao final de uma partida: ninguém paga a ninguém.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* 3 jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;, 1 em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;este último deve pagar 1000 pontos a cada um dos demais.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* 2 jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; e 2 em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;cada jogador em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; recebe 1500 pontos, pago por um dos jogadores em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* 1 jogador em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;, 3 em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;o jogador em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; recebe 3000 pontos, 1000 de cada jogador em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Nooten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Após isso, o &lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(153, 51, 0);"&gt;Oya&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="color: rgb(153, 51, 0); font-weight: bold;"&gt; (jogador Leste)&lt;/span&gt; deve acrescentar um marcador &lt;span style="font-weight: bold; color: rgb(51, 102, 102);"&gt;(palito de 100 pontos)&lt;/span&gt; para indicar quantas vezes a rodada foi repetida &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;(leia "&lt;/span&gt;&lt;/span&gt;&lt;i style="font-weight: bold; color: rgb(204, 0, 0);"&gt;Renchan&lt;/i&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;" abaixo)&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Além de fim das peças do muro vivo, existem outras situações que forçam o empate da rodada. São elas:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* Se os quatro jogadores, no começo da rodada, &lt;span style="color: rgb(255, 102, 0); font-weight: bold;"&gt;descartam o mesmo vento&lt;/span&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;* &lt;i&gt;&lt;b&gt;&lt;span style="color: rgb(51, 204, 0);" class="Apple-style-span"&gt;Kyuushuu Kyuhai&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;quando um jogador começa a rodada com uma mão que possui nove terminais/ventos/elementos diferentes;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;Obs.: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Neste caso, fica a critério do jogador: ou declarar o empate, ou continuar o jogo e tentar fazer o &lt;span style="color: rgb(51, 102, 255); font-weight: bold;"&gt;Kokushi Musou (Yakuman - 32.000/48.000 pontos)&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(51, 102, 255); font-weight: bold;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* Se ocorrerem 4 declarações de KAN de jogadores diferentes;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;Obs.: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;não há empate se os 4 KAN forem do mesmo jogador; no entanto, um 5° KAN força o empate, pois já não há mais pedras de reposição de KAN no muro morto;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* Se houver 4 declarações de &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Riichi&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; na mesa.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;b style="color: rgb(51, 51, 255);"&gt;RENCHAN&lt;/b&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;Quando um mesmo jogador permanece como &lt;i&gt;Oya&lt;/i&gt; por várias vezes consecutivas &lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;(por vitória ou empate)&lt;/span&gt;, ele deve colocar na mesa um palito de 100 pontos cada vez que a rodada for repetida. Isso porque se alguém vencer a rodada, deverá receber 100 pontos extras de cada jogador para cada marcador que esteja sobre a mesa.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;span style="font-family: verdana;"&gt;Importante:&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* Se o &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Oya&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; estiver em &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Tenpai&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; ao final de uma rodada empatada, &lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;OS VENTOS NÃO MUDAM&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;* Se o Oya estiver em &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Nooten&lt;/span&gt; ao final de uma partida empatada, ele recolhe os marcadores e o próximo Oya na sequência coloca a mesma quantidade de palitos, mais um. &lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;Quando algum jogador não-Leste (Ko) vencer&lt;/span&gt;, a contagem é zerada.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;b style="color: rgb(153, 51, 153);"&gt;FURITEN&lt;/b&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;Existe uma regra especial que impede a vitória de um jogador: o &lt;i style="font-weight: bold;"&gt;&lt;span style="color: rgb(255, 0, 0);" class="Apple-style-span"&gt;Furiten&lt;/span&gt;&lt;/i&gt;. Ela diz o seguinte:&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;i&gt;"Se houver, entre os descartes de um jogador, uma pedra que &lt;span style="font-weight: bold; color: rgb(153, 51, 0);"&gt;faça parte da espera de sua mão&lt;/span&gt;, então o mesmo não poderá ganhar por Ron, somente por Tsumo."&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 400px; height: 300px; float: left;" id="BLOGGER_PHOTO_ID_5635030111597729698" alt="" src="http://2.bp.blogspot.com/-q3dcuf9FhA8/TjOmB-Rpl6I/AAAAAAAAATo/vK43Z3ZnOw0/s400/Furiten.jpg" border="0" /&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Observe a imagem à esquerda. O jogador de baixo está em Tenpai, com uma espera aberta de 1-4 Man &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;(observe que ele só pode vencer com o 4 Man, pois não tem nenhum outro Yaku além do Tan-Yao - somente pedras de 2 a 8).&lt;/span&gt; O jogador à esquerda descarta um 4 Man. Porém, devido à regra do Furiten, o jogador de baixo não pode declarar vitória (observe sua pilha de descartes: ele descartou um 1 Man no 5º turno).&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
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&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Além desta situação, o &lt;/span&gt;&lt;i style="font-weight: normal;"&gt;Furiten&lt;/i&gt;&lt;span style="font-weight: normal;"&gt; ocorre em outros dois casos:&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;a) &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Ex.: &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;Você faz Riichi&lt;/span&gt;; alguns turnos depois, um jogador descarta a peça que falta para completar sua mão. No entanto, você não declara a vitória. Se isto ocorrer, você não pode mais declarar vitória por Ron. Para vencer, terá que retirar do muro vivo a peça da vitória.&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;b) &lt;i style="color: rgb(204, 102, 0);"&gt;Furiten temporário&lt;/i&gt; - &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: verdana; font-weight: normal;"&gt;Ex.: Você está em Tenpai. Em algum momento, alguém descarta a peça que completa sua mão. No entanto, você não declara vitória. A partir daí, você está proibido de declarar vitória no turno atual. Se, na sequência, outra pessoa descartar uma pedra com a qual você possa vencer, você não poderá declarar vitória.&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;O &lt;i&gt;Furiten temporário&lt;/i&gt; possui este nome porque permanece apenas durante um turno, ou até que haja uma declaração de PON, KAN ou CHII &lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;(que, conforme foi dito no post anterior, quebra a ordem dos turnos na mesa)&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal;" class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;As situações acima podem ocorrer, por exemplo, por desatenção do jogador. Ou, ainda, porque ele poderia fazer uma mão mais valiosa com outra peça, diferente da que foi descartada. De qualquer maneira, isso é considerado como uma ofensa por alguns jogadores, pois pode ser interpretado como estar direcionando um ataque a um jogador específico. Daí a proibição de vitória.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: normal; font-family: verdana;"&gt;Apesar de deixar os iniciantes confusos &lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;(e muitas vezes também frustrados)&lt;/span&gt;, a regra do Furiten também tem suas vantagens. Se um jogador na mesa declarar um Riichi e você estiver com medo de dar a pedra que ele quer&lt;span style="font-weight: bold; color: rgb(51, 102, 102);"&gt; (e assim ter que arcar sozinho com o prejuízo)&lt;/span&gt;, basta descartar pedras iguais às que constam nos descartes dele. Todas elas são pedras seguras, ou seja, o jogador em Riichi não pode declarar vitória com nenhuma delas. Este é o chamado &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Betaori&lt;/span&gt;, a técnica de defesa mais básica do Mahjong.&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: normal;"&gt;Ficamos por aqui, não perca as próximas postagens, que talvez serão os mais importantes da série: trataremos sobre os &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);" class="Apple-style-span"&gt;&lt;i&gt;Yakus&lt;/i&gt;&lt;/span&gt;&lt;span style="font-weight: normal;"&gt;, as mãos/combinações especiais!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Um abraço, até a próxima!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;
&lt;br /&gt;&lt;hr /&gt;
&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/-ldsHpZ-H-eU/TeW5rH0xsqI/AAAAAAAABGI/4FxyGAfi_o0/s400/zatanna_jcoas_03_100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613096661073113762" border="0" /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(51, 51, 255); font-weight: bold;"&gt;CURIOSIDADE SOBRE NÓS:&lt;/span&gt; Você sabia que dependendo da busca que você realizar no GOOGLE sobre o MAHJONG, o site JOGANDO COM OS AMIGOS aparece na primeira página? Experimente procurar por REGRAS MAHJONG. Agora se você inverter a ordem para MAHJONG REGRAS o JCOAS vai aparecer na primeira página sendo o SEXTO LINK e ainda haverá outros links do JCOAS na primeira página, isso quer dizer que o blog está se tornando uma fonte consistente de informações e referência para o jogo.&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:verdana;"&gt;
&lt;br /&gt;&lt;/span&gt;&lt;hr /&gt;
&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://1.bp.blogspot.com/--WqBDHMoFjM/TeWr1XCAyZI/AAAAAAAABFY/3CNCAelF_h8/s400/batcao_jcoas_18a%2B100x100.jpg" alt="" id="BLOGGER_PHOTO_ID_5613081443791063442" border="0" /&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Segue a demonstração do jogo, utilize o mouse para jogar:&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;center&gt;
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&lt;br /&gt;&lt;object height="400" width="510"&gt;
&lt;br /&gt;&lt;param name="movie" value="http://gamedesign.jp/flash/mahjong/mahjong_e.swf"&gt;
&lt;br /&gt;&lt;param name="quality" value="high"&gt;
&lt;br /&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://gamedesign.jp/flash/mahjong/mahjong_e.swf" allowfullscreen="false" quality="high" height="400" width="510"&gt;&lt;/embed&gt;
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&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;a style="font-family: verdana;" href="http://gamedesign.jp/flash/mahjong/mahjong_e.swf" target="_blank"&gt;CLIQUE AQUI&lt;/a&gt;&lt;span style="font-family:verdana;"&gt; &lt;/span&gt;&lt;span style=" font-weight: normal;font-family:verdana;" &gt;para exibir em resolução maior.&lt;/span&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;&lt;/center&gt;&lt;hr /&gt;
&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; width: 100px; height: 100px;" src="http://3.bp.blogspot.com/-akuJyLj3JrI/Tb9Tpg3H20I/AAAAAAAAAvk/UEekJ7g7v8w/s200/Hikaru.png" alt="" id="BLOGGER_PHOTO_ID_5602288434133064514" border="0" /&gt;&lt;span style="font-weight: normal;font-family:verdana;" &gt;Abaixo vídeo mostrando o desenrolar de uma partida:&lt;/span&gt;
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&lt;br /&gt;&lt;center&gt;
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&lt;br /&gt;&lt;iframe src="http://www.youtube.com/embed/EUAZQfoa0T0" allowfullscreen="" frameborder="0" height="345" width="480"&gt;&lt;/iframe&gt;
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&lt;br /&gt;&lt;hr /&gt;
&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; font-weight: normal;font-family:verdana;" &gt;Postado por IronWolf.&lt;/span&gt;&lt;img style="float:right; margin:0 10px 10px 0;width: 100px; height: 100px;" src="http://2.bp.blogspot.com/-fHejS-xLKHQ/Tl2E222zA5I/AAAAAAAAByQ/8EJ6UbDRyxU/s400/jcoas_ironwolf_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5646815585765622674" border="0" /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/center&gt;&lt;hr /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;
&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;As outras partes deste tutorial podem ser acessadas abaixo:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;
&lt;br /&gt;
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&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a style="font-family: verdana;" href="http://www.jcoas.com.br/2011/04/mahjong-regras-do-maajan-o-estilo.html" target="_blank"&gt;Mahjong - Regras do Maajan, o Estilo Japonês - Parte I&lt;/a&gt;
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&lt;br /&gt;&lt;a style="font-family: verdana;" href="http://www.jcoas.com.br/2011/05/mahjong-regras-do-maajan-o-estilo.html" target="_blank"&gt;Mahjong - Regras do Maajan, o Estilo Japonês - Parte II&lt;/a&gt;
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&lt;br /&gt;&lt;a style="font-family: verdana;" href="http://www.jcoas.com.br/2011/06/mahjong-regras-do-maajan-o-estilo.html" target="_blank"&gt;Mahjong - Regras do Maajan, o Estilo Japonês - Parte III&lt;/a&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;a style="font-family: verdana;" href="http://www.jcoas.com.br/2011/08/mahjong-regras-do-maajan-o-estilo.html" target="_blank"&gt;Mahjong - Regras do Maajan, o Estilo Japonês - Parte IV&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/28844910550019603-5793290589499010605?l=www.jcoas.com.br' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/LiqdYt5oeenCA-HdEx9YWvW0EhM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LiqdYt5oeenCA-HdEx9YWvW0EhM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/QDyhG/~4/mzq63kJcl5k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.jcoas.com.br/feeds/5793290589499010605/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://www.jcoas.com.br/2011/08/mahjong-regras-do-maajan-o-estilo.html#comment-form" title="6 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/5793290589499010605?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/28844910550019603/posts/default/5793290589499010605?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/QDyhG/~3/mzq63kJcl5k/mahjong-regras-do-maajan-o-estilo.html" title="&lt;center&gt;MAHJONG &lt;br&gt; Regras do Maajan, o estilo japonês &lt;br&gt; Parte IV&lt;/center&gt;" /><author><name>IronWolf</name><uri>http://www.blogger.com/profile/11745872130873362469</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="30" src="http://4.bp.blogspot.com/-VyHGJiqr5YI/Ta4jMViCfXI/AAAAAAAAAA4/IFeLer1TM40/s220/Clipboard01.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-bDyN6hjhjrg/Tl2OHVGyf1I/AAAAAAAAByc/IXdGE8S8BQk/s72-c/Mat.jpg" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.jcoas.com.br/2011/08/mahjong-regras-do-maajan-o-estilo.html</feedburner:origLink></entry></feed>

