<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8611444354300330182</id><updated>2024-07-04T12:05:53.028+05:30</updated><title type='text'>Gaming Unleashed</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://game4life-bala.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>57</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-3295183586405890337</id><published>2015-09-05T23:10:00.001+05:30</published><updated>2015-09-05T23:10:45.939+05:30</updated><title type='text'>Destiny 2.0 Changes Outlined in This New Overview</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.geeky-gadgets.com/wp-content/uploads/2015/09/Destiny-The-Taken-King1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.geeky-gadgets.com/wp-content/uploads/2015/09/Destiny-The-Taken-King1.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
David Dague A.K.A DeeJ from Bungie has taken to the &lt;a href=&quot;http://www.geeky-gadgets.com/destiny-the-taken-king-launch-gameplay-trailer-01-09-2015/&quot;&gt;PlayStation&lt;/a&gt; blog to provide more details about the upcoming new expansion The Taken King and the Crucible Preview Event.&lt;br /&gt;

Check out the official Destiny The Taken King Crucible Preview Event 
trailer below, together with the official Destiny The Taken King Launch 
gameplay trailer that has already been released to whet your appetite 
further.&lt;br /&gt;
&lt;span id=&quot;more-209748&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
DeeJ from Bungie here, paying you a visit with previews 
of Destiny Year Two. We’re about to launch The Taken King, and things 
are about to get a lot more interesting in our shared world. I’m at your
 service to bring you up to speed.&lt;br /&gt;
&lt;br /&gt;
First up, you’re invited back into the Crucible next week to sample 
some new combat modes using the weapons and abilities you come to master
 over the first year of maneuvers in Destiny. Check it out! If you’re 
wondering how to spend your last weekend before Update 2.0 changes the 
way we all play, check out the Bungie Weekly Update for some 
recommendations for this weekend. It’s also full of repeat performances 
of live reveals and gameplay trailers.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/zTiCFIwW37Y/0.jpg&quot; src=&quot;https://www.youtube.com/embed/zTiCFIwW37Y?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/articles/destiny-20-changes-outlined-in-this-new-overview/1100-6430326/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt; </content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/3295183586405890337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/3295183586405890337'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/destiny-20-changes-outlined-in-this-new.html' title='Destiny 2.0 Changes Outlined in This New Overview'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/zTiCFIwW37Y/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-385291458871054521</id><published>2015-09-05T23:04:00.002+05:30</published><updated>2015-09-05T23:04:57.443+05:30</updated><title type='text'>5 things we hope to see in Dark Soul 3</title><content type='html'>&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Anyone who knows me finds it to be no big surprise that I’m a huge 
fan of From Software’s Soulsborne games, which includes downright 
classics like Dark Souls and the recent Bloodborne. With Dark Souls 3 a 
few months away, and the &lt;a href=&quot;http://in.ign.com/dark-souls-iii/79485/video/13-minutes-of-dark-souls-3-gameplay-from-pax&quot;&gt;new gameplay footage out from PAX&lt;/a&gt; over the weekend, I thought it would be a good time to talk about what I want to see in Dark Souls 3.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;

&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Level Design&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;


&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;So far, with all the Souls games and Bloodborne, From Software has 
been the absolute master of level design, and I hope to see the trend 
continue. While Dark Souls and Bloodborne had some amazing level design,
 with most of the environments we explored feeling like real places that
 could actually exist, Dark Souls 2 dropped the ball on it before its 
DLC came out. Hopefully, From will take what it has learned from 
Bloodborne and expand on giving us an epic world that feels real to 
fight through.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;

&lt;/span&gt;&lt;br /&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Multiplayer&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;


&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The Souls games have had some incredibly well-done multiplayer 
systems, including the player messaging system and the invasions and 
co-op mechanics. Sadly, except for the messaging system, Bloodborne used
 a vastly inferior method of ringing bells for multiplayer instead of 
the traditional summon signs. While Dark Souls 3 is set to go back to 
the summoning sign system, I hope that it also takes into account the 
improvements to the multiplayer covenants and networking brought along 
by Dark Souls 2.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;

&lt;/span&gt;&lt;br /&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Story&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;


&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The Dark Souls franchise has traditionally been a bit light on the 
storytelling, choosing to let players decide their own level of 
involvement with the going-ons of the world. While I hope Dark Souls 3 
uses the same method for storytelling as its predecessors, I do hope 
that it makes the fates of the older settings, namely Lordran and 
Drangleic, clearer. Considering a big theme of Dark Souls 3 is going to 
be ashes and the Lords of Cinder, it looks like we’ll be seeing some of 
our older acquaintances as well.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;

&lt;/span&gt;&lt;br /&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Combat&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;


&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The Dark Souls franchise has some of the best combat mechanics to 
ever grace an RPG, despite it being deceptively simple. Dark Souls 3 
will undoubtedly use the same mechanics from the earlier games, but I 
also hope it uses some of the improvements Bloodborne had. While I hope 
Dark Souls 3 maintains the series-tradition of having an unimaginable 
number of weapons at your disposal, I hope From takes Bloodborne’s trick
 weapon system and incorporates it into the combat mechanics of Dark 
Souls 3.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;

&lt;/span&gt;&lt;br /&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Magic&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;


&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Magic may have been pretty boring in the original Dark Souls, but 
Dark Souls 2 expanded the magic system by a tonne, even bringing in new 
mechanics involving hexes. Hopefully, Dark Souls 3 will carry forward 
this tradition of massive improvements on the magic system. I also hope 
to see some of the lesser-used abilities from Bloodborne make their way 
into Dark Souls 3, including Augur of Ebrietas, which essentially lets 
you smack an opponent with tentacles, and A Call Beyond, which lets you 
carpet-bomb an area with magic missiles.&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/385291458871054521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/385291458871054521'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/5-things-we-hope-to-see-in-dark-soul-3.html' title='5 things we hope to see in Dark Soul 3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/hEyXpSgXBHc/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-2278033671736651235</id><published>2015-09-05T20:41:00.005+05:30</published><updated>2015-09-05T20:41:51.080+05:30</updated><title type='text'>5 superhero games that should be brought over to the PlayStation 4 and Xbox One</title><content type='html'>&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Who doesn&#39;t love superheroes? Who doesn&#39;t love video games? If you 
don&#39;t like either, you might just be in the wrong website pal. But if 
you do, and if you own a current-gen console, you might want some 
superhero games on it. Apart from Batman: Arkham Knight, the Prototype 
remasters and the upcoming Deadpool remaster, there aren&#39;t very many on 
the horizon. So here are some games from last gen or so that absolutely 
deserve a second chance on current-gen hardware.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;The Darkness series&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/vc-ojX7aAw4/0.jpg&quot; src=&quot;https://www.youtube.com/embed/vc-ojX7aAw4?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Based on the dark and gritty comic series of the same name by Top 
Cow, The Darkness and its sequel were first person shooters starring 
Jackie Estacado, amoral hit man and host of the titular force of nature.
 The Darkness abilities were more or less faithful to the comic but the 
story was retold and differs greatly from canon. And each game has its 
own identity, in the sense that while the first was semi realistic noir 
grime, the sequel went for a Borderlands style look, and both would look
 fantastic on up to date hardware.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Crackdown&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/Kh2huW98tg4/0.jpg&quot; src=&quot;https://www.youtube.com/embed/Kh2huW98tg4?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;We all know that Crackdown 3 is coming to the Xbox One in a year or 
so, but I still say there&#39;s a place for the original Crackdown on 
current gen. To give us a taste of superpowered cops versus criminals 
action, Crackdown 1 could be spruced up a bit and ported over to current
 gen. The game looked good then and still looks good now. A bit of 
polish is all that&#39;s needed. But a remaster isn&#39;t even needed, because 
as a Microsoft 1st party game, it should be a no brainier to give it 
place on the Xbox One&#39;s backwards compatibility program,&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Marvel Ultimate Alliance&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/aJCuGAKIVOg/0.jpg&quot; src=&quot;https://www.youtube.com/embed/aJCuGAKIVOg?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;On paper, a four player co-op brawler featuring all your favourite 
Marvel comic book characters would seem like a licence to print obscene 
amounts of money. And it was with Marvel Ultimate Alliance being a 
well-received game that sold well enough to justify a sequel which was 
much less well received. Maybe because it was too simplified or maybe 
the new developers missed the trick, but there is potential yet. A 
current gen port of the titles would get interest back in the series as 
well as bring the kind of fun that the LEGO games now provide.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Batman: Arkham Trilogy&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/glQ7fTxaWPI/0.jpg&quot; src=&quot;https://www.youtube.com/embed/glQ7fTxaWPI?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Back in 2009, Arkham Asylum exploded onto the mainstream nailing Game
 of the Year awards left and right while simultaneously raising the bar 
for superhero video games and cementing Rocksteady as a true AAA level 
developer. Arkham City took its predecessors formula open world letting 
us truly be Batman. Both these games set the stage for greatness which 
Arkham Knight capped off/ran over with the Batmobile, and so a polished 
up port of the two to current gen is somewhat overdue. Arkham Origins, 
while not exactly the best of the series, can also be thrown in to 
sweeten the deal.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Infamous 1 and 2&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/rYqosb_rfcg/0.jpg&quot; src=&quot;https://www.youtube.com/embed/rYqosb_rfcg?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Infamous is what happens when you try to craft a superhero/villain 
saga from scratch. Cole McGrath grew in character as his lightning 
powers went from &quot;sparkler&quot; to &quot;wrath of Zeus&quot; across two games. The two
 games form a complete arc with a fitting narrative end that tried to 
ensure no more sequels. An arc which Second Son broke to introduce 
better graphics but have less missions and a smaller map. So, I 
recommend that the Infamous series on the PS3, including the vampire 
based spinoff Festival of Blood be brought to new gen to revive the 
Infamous name.&lt;/span&gt;&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2278033671736651235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2278033671736651235'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/5-superhero-games-that-should-be.html' title='5 superhero games that should be brought over to the PlayStation 4 and Xbox One'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/vc-ojX7aAw4/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-8107561258227428060</id><published>2015-09-05T20:38:00.000+05:30</published><updated>2015-09-05T20:38:48.229+05:30</updated><title type='text'>5 video games that would make for amazing TV shows</title><content type='html'>&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Those of us who game on consoles use our massive TVs for the purpose 
God intended: playing video games. But a lot of us also use it to watch 
TV shows. Considering the fact that Konami wants to combine these two 
things together with the recent announcement of a supposedly R-rated 
Castlevania miniseries, we started thinking about what other games would
 make for great TV shows. Here are some games we hope some producer 
notices and turns into a great TV show.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Mass Effect &lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/WeeGa-hD-Mg/0.jpg&quot; src=&quot;https://www.youtube.com/embed/WeeGa-hD-Mg?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;A multi-species crew aboard humanity&#39;s greatest space-faring vessel 
commanded over by a charismatic, yet prone to extreme mood swings human 
captain who has a habit of making out with aliens. If this sounds 
familiar, that&#39;s because I just as easily could be describing Star Trek,
 which Mass Effect bears more than a passing resemblance to. Commander 
Shepard and the Normandy&#39;s adventures are a perfect fit for television, 
which has already been shown to love sci-fi, and the game series’ great 
story, background information received from the codec and an endearing 
cast of characters would make sure that a Mass Effect TV show is a 
definite treat.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Max Payne&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/l8kEsDCPmbA/0.jpg&quot; src=&quot;https://www.youtube.com/embed/l8kEsDCPmbA?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;A failed cinematic debut notwithstanding, Max Payne is somewhat 
under-utilised outside his games and the tie-in comics. His story is 
essentially that of a rogue cop with an alcohol problem who has nothing 
left to lose and decides that exercising his death wish is the best 
course of action. This formula is perfect for a dark, gritty noir crime 
series that can show Max&#39;s fall, badly thought out romance with a femme 
fatale, and subsequent redemption. Considering how few badass action 
shows we seem to have, Max Payne would be a great way to fill that 
niche.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;XCOM: Enemy Unknown&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/y0iNNY2UjZY/0.jpg&quot; src=&quot;https://www.youtube.com/embed/y0iNNY2UjZY?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;If Game of Thrones and The Walking Dead are any indication, killing 
off established characters seems to resonate with audiences these days. 
Of all the games that tend to kill off main characters, none come close 
to XCOM: Enemy Unknown, where nobody is safe from imminent death to 
plasma rifles, no matter how important to the world. A season-long war 
of attrition against the aliens will provide many moments of heroism, 
close escapes and superb drama, possibly even related to many characters
 dying when you least expect it after weeks of character-building.

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Infamous&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/rYqosb_rfcg/0.jpg&quot; src=&quot;https://www.youtube.com/embed/rYqosb_rfcg?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Superhero shows like Arrow, Flash and Daredevil are currently some of
 the most-watched programmes on TV, and who better to represent gaming 
that its own homegrown lightning-wielder, Cole McGrath. The first two 
games centred on the brewing conflict between the super-powered conduits
 and the majority normal humans. This would be a nice plot element where
 the rise of such people is met with fear, disgust and hatred and how 
Cole himself tries to balance out his dedication to his human friends 
while living as a conduit and having to make difficult choices about his
 own survival and doing the right thing.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;

&lt;/span&gt;&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Sleeping Dogs&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/KHm2wh8vGO0/0.jpg&quot; src=&quot;https://www.youtube.com/embed/KHm2wh8vGO0?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;


&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;An underrated gem from United Front Games, Sleeping Dogs put us in 
the shoes of Wei Shen, a young man caught between his job as an 
undercover cop and his family and hometown roots with the underbelly of 
Hong Kong’s organised crime families. A TV show based on this with some 
excellent writing could be a really good morally ambiguous crime drama. 
And if the show can force itself to deviate from the plot of the game, 
we could have a much more interesting plot than the forgone &quot;good guy&quot; 
conclusion than the game gave us.&lt;/span&gt;&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8107561258227428060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8107561258227428060'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/5-video-games-that-would-make-for.html' title='5 video games that would make for amazing TV shows'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/WeeGa-hD-Mg/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-8100306494429690336</id><published>2015-09-05T19:34:00.000+05:30</published><updated>2015-09-05T19:34:03.346+05:30</updated><title type='text'> Top 5 Gaming Gadgets to Look Out for in 2015 </title><content type='html'>&lt;center&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span id=&quot;docs-internal-guid-ee0161ec-8190-b4d9-87b5-108675e2eaff&quot;&gt;&lt;span style=&quot;font-size: 16px; vertical-align: baseline; white-space: pre-wrap;&quot;&gt;&lt;img alt=&quot;Top 5 Gaming Gadgets to Look Out for in 2015&quot; height=&quot;306px;&quot; src=&quot;https://lh5.googleusercontent.com/AVuaPHywnru_IsU5R891cHWtUGRuTEIaXy-TlVsOKLAljz98QPRqnN15VNMn0_iHnUVzjiynHAvFmA80CfVZ-vZwo_IDRM5ZSAa1TZSurXcQ-f4Wcw4GvD5Ccli1BQaQ1jd8jBpMcoRX&quot; style=&quot;border: medium none; transform: rotate(0rad);&quot; title=&quot;Top 5 Gaming Gadgets to Look Out for in 2015&quot; width=&quot;470px;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/center&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #dde8fa;&quot;&gt;&amp;nbsp;&lt;a href=&quot;http://www.33rdsquare.com/search?q=gaming&quot;&gt;Gaming&lt;/a&gt;  &lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;table align=&quot;left&quot; cellpadding=&quot;8px&quot; style=&quot;width: 300px;&quot;&gt;
&lt;tbody&gt;
&lt;tr&gt;&lt;td bgcolor=&quot;#dde8fa&quot;&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;b&gt;From Oculus Rift to the newest Sony Playstation, it has never been a better time to be a gamer. &amp;nbsp;&lt;/b&gt;&lt;span style=&quot;background-color: transparent;&quot;&gt;&lt;b&gt;Here are some of the most anticipated gaming gadgets set to arrive this year.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;a href=&quot;https://www.blogger.com/null&quot; name=&quot;more&quot;&gt;&lt;/a&gt;&lt;/span&gt;&lt;table align=&quot;left&quot; cellpadding=&quot;8px&quot; style=&quot;width: 340px;&quot;&gt;
&lt;tbody&gt;
&lt;tr&gt;&lt;td bgcolor=&quot;#ffffff&quot;&gt;

&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;div class=&quot;switch_placeholder&quot; id=&quot;switch_placeholder_61d4fa675f3308a011976bc27097367c&quot;&gt;
&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #4750e1; float: left; font-size: 70px; line-height: 45px; margin: 0px; padding: 5px 2px 80px 40px; position: relative;&quot;&gt;T&lt;/span&gt;he technological &#39;boom&#39; that started in the mid 20th century turned into an unstoppable force. It spread like a plague and it evolved without even allowing us to get used to it. Now we’re enjoying the 21st century, which is packed with incredible technologies. The &lt;a href=&quot;http://www.33rdsquare.com/2014/09/artificial-intelligence-used-to-predict.html&quot;&gt;gaming&lt;/a&gt; industry has changed a lot in the last 10 years as well. Thanks to the internet, we can now play our favorite games from any corner of the world, and on numerous types of devices. Here’s an interesting list with 5 of the coolest gaming gadgets to look after this 2015.

&lt;br /&gt;

&lt;/span&gt;&lt;h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
Ozobot&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;a href=&quot;http://www.ozobot.com/&quot; target=&quot;_blank&quot;&gt;Ozobot&lt;/a&gt;&amp;nbsp;(pictued at top)is an interactive robotic playmate. It is often called a “game piece with a brain”. The tiny USB-charged robot is in charge of tracking lines and following a specific path. It can also read different colors on a line, and it even adjusts its behavior, thus switching direction and speed. The gaming gadget is excellent for kids who want to have fun.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.amazon.com/gp/product/B00LTCAPZS/ref=as_li_tl?ie=UTF8&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00LTCAPZS&amp;amp;linkCode=as2&amp;amp;tag=33rdsquar-20&amp;amp;linkId=NVYL6WB7LPRRQYLD&quot;&gt;Ozobot&lt;/a&gt;
 is also a fun way of developing deductive reasoning, achieving understanding of robotic behavior and learning about code language through various games comprising mazes and tracks. It can be used in multiple environments and it instills creativity and strategic skills in children.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://www.33rdsquare.com/2015/02/top-5-gaming-gadgets-to-look-out-for-in.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt;&lt;br /&gt;
&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8100306494429690336'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8100306494429690336'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/top-5-gaming-gadgets-to-look-out-for-in.html' title=' Top 5 Gaming Gadgets to Look Out for in 2015 '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh5.googleusercontent.com/AVuaPHywnru_IsU5R891cHWtUGRuTEIaXy-TlVsOKLAljz98QPRqnN15VNMn0_iHnUVzjiynHAvFmA80CfVZ-vZwo_IDRM5ZSAa1TZSurXcQ-f4Wcw4GvD5Ccli1BQaQ1jd8jBpMcoRX=s72-c" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-5374055584467416914</id><published>2015-09-05T19:32:00.000+05:30</published><updated>2015-09-05T19:32:00.655+05:30</updated><title type='text'>The best PC games of 2015 and 2014</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://cdn.pcgamesn.com/sites/default/files/The%20Witcher%203%20patch%201.05_0.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://cdn.pcgamesn.com/sites/default/files/The%20Witcher%203%20patch%201.05_0.png&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;article-intro&quot; style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;          &lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;2015 has been an astonishingly 
good year for PC games. Whether you’ve been looking for a top-notch RPG 
to sink a hundred hours into, or a quick lunchtime blast of multiplayer 
brawling, PC games have offered something for every taste on a silver 
platter this year. And there’s still more to come.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;If you’re feeling overwhelmed by the amount of great games out there,
 let PCGamesN help out. This is our guide to the best new and upcoming 
games on PC. What&#39;s more, we’ve even rounded up the&lt;a href=&quot;http://www.pcgamesn.com/best-pc-games-2014-q1/page/0/1&quot; target=&quot;_blank&quot;&gt; best games that came out in 2014&lt;/a&gt;, too.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The Best Released Games of 2015 &lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Heroes of the Storm&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;h3 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;img alt=&quot;Heroes of the Storm&quot; class=&quot;media-element file-default&quot; height=&quot;334&quot; src=&quot;http://cdn.pcgamesn.com/sites/default/files/heroes%20of%20the%20storm%20giveaway%201.jpg&quot; title=&quot;Heroes of the Storm, as it looks in beta.&quot; width=&quot;594&quot; /&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;It wasn’t going to be long until Blizzard entered the MOBA fray, and 
Heroes of the Storm is their stab at taking on Dota and League of 
Legends. Yet this 5v5 arena game isn’t just another Dota clone. Instead 
Blizzard have made a game that is vastly more accessible than your 
regular MOBA, whilst still tightly holding on to the core 
characteristics of the genre such as complex heroes and memorising skill
 sets.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The &lt;a href=&quot;http://www.pcgamesn.com/heroes-of-the-storm/the-best-heroes-of-the-storm-heroes-for-beginners%20&quot; target=&quot;_blank&quot;&gt;heroes in question are favourites chosen from Blizzard’s IPs&lt;/a&gt;
 - Warcraft, Diablo, and StarCraft - and bring their unique approaches 
to battle arenas that not only ask teams to defeat each other, but also 
complete side-quests. Heroes of the Storm has multiple maps, each with 
unique themes and quests built in to divide up your attention. One 
requires you to power up a golem that can rampage through your enemy’s 
base, whilst another allows you to transform into an unstoppable Dragon 
Knight if you capture a shrine. Not only does this provide variety, but 
it’s intensely fun.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;strong&gt;&lt;a href=&quot;http://bit.ly/1SEovgA&quot; target=&quot;_blank&quot;&gt;TRY HEROES OF THE STORM FOR FREE&lt;/a&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;h3 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Hearthstone&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;h3 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;media-element file-default&quot; height=&quot;334&quot; src=&quot;http://cdn.pcgamesn.com/sites/default/files/hearthstonereview3.jpg&quot; width=&quot;594&quot; /&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Blizzard’s incredibly popular card game took itself to another level in 2015 thanks to the impact of last year’s&amp;nbsp;&lt;a href=&quot;http://www.pcgamesn.com/tags/goblins-vs-gnomes%20&quot; target=&quot;_blank&quot;&gt;Goblins vs Gnomes expansion pack&amp;nbsp;&lt;/a&gt;and the new&amp;nbsp;&lt;a href=&quot;http://www.pcgamesn.com/hearthstone-heroes-of-warcraft/hearthstone-blackrock-mountain-adventure-guide%20%20&quot; target=&quot;_blank&quot;&gt;Black Rock Spire adventure&lt;/a&gt;.
 With a meta-game that’s constantly evolving and a buzzing community of 
over 30 million players, Hearthstone is the liveliest game on PC.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Hearthstone isn’t interested in your capacity for trash talking 
opponents, or flipping tables, or building card pyramids. It’s only 
interested in your brain, and what it does when presented with part of a
 deck at the start of a new turn. As a result, you know when you sit 
down to play 15 minutes of Hearthstone that you’ll get a proper game in -
 because it only does proper games. And that when you win, it’ll be a 
real, cerebral victory. Your brain will have championed over somebody 
else’s, simple as - and you’ll get to feel quietly smug for at least an 
hour. Hearthstone is the best of you.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://www.pcgamesn.com/best-pc-games-2014-q1&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt; &lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5374055584467416914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5374055584467416914'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/09/the-best-pc-games-of-2015-and-2014.html' title='The best PC games of 2015 and 2014'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-7656932011836041337</id><published>2015-08-26T22:54:00.001+05:30</published><updated>2015-08-26T22:54:39.852+05:30</updated><title type='text'>Getting Our Hands Dirty with Rise of the Tomb Raider </title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://www.xbox.com/en-US/games/rise-of-the-tomb-raider&quot;&gt;&lt;em&gt;Rise of the Tomb Raider&lt;/em&gt;&lt;/a&gt;
 is a game that’s chock full of adventure, climbing, gun fights, 
stealth, and – most importantly – tombs. Earlier this month, we got to 
play through one of the first tombs in the new game, and witness heroine
 Lara Croft’s return to what made her one of our favorite heroes in all 
of gaming.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://news.xbox.com/~/media/files/rottr_hero2.jpg?h=520&amp;amp;w=940&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://news.xbox.com/~/media/files/rottr_hero2.jpg?h=520&amp;amp;w=940&quot; height=&quot;354&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Our demo opened with Lara in Syria, looking for the fabled tomb of an 
ancient prophet. It’s a scene that takes place before the snowy 
adventures you may have seen in previous Rise&lt;em&gt; of the Tomb Raider &lt;/em&gt;demos
 and trailers. After a brutal car crash, followed by an explosion, then a
 fall off a cliff, Lara found herself right near the entrance to the 
tomb. So, yeah – in case you thought &lt;em&gt;Rise of the Tomb Raider&lt;/em&gt; was going to give Lara Croft a break this time... nope!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://news.xbox.com/2015/08/games-rise-of-the-tomb-raider-hands-on&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/7656932011836041337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/7656932011836041337'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/08/getting-our-hands-dirty-with-rise-of.html' title='Getting Our Hands Dirty with Rise of the Tomb Raider '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-4531871793164804460</id><published>2015-08-26T22:50:00.002+05:30</published><updated>2015-08-26T22:50:40.481+05:30</updated><title type='text'> Google launches YouTube Gaming to challenge Amazon-owned Twitch </title><content type='html'>&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Service aims to help Google-owned video streaming company compete for live gaming audience after it failed to buy market leader&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://i.guim.co.uk/img/static/sys-images/Guardian/Pix/pictures/2015/6/12/1434127759870/c0b13fcc-bf7a-4164-a8b5-08ad44c0a96b-620x372.png?w=620&amp;amp;q=85&amp;amp;auto=format&amp;amp;sharp=10&amp;amp;s=26d61d574c9f007cf72e14f4a1d13659&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i.guim.co.uk/img/static/sys-images/Guardian/Pix/pictures/2015/6/12/1434127759870/c0b13fcc-bf7a-4164-a8b5-08ad44c0a96b-620x372.png?w=620&amp;amp;q=85&amp;amp;auto=format&amp;amp;sharp=10&amp;amp;s=26d61d574c9f007cf72e14f4a1d13659&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;YouTube has launched a dedicated service for gamers, &lt;a class=&quot; u-underline&quot; data-component=&quot;in-body-link&quot; data-link-name=&quot;in body link&quot; href=&quot;https://gaming.youtube.com/&quot;&gt;YouTube Gaming&lt;/a&gt;, in an attempt to compete with Twitch, the live streaming company it tried to buy last year.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The move sees Google, which owns &lt;a class=&quot; u-underline&quot; data-component=&quot;auto-linked-tag&quot; data-link-name=&quot;auto-linked-tag&quot; href=&quot;http://www.theguardian.com/technology/youtube&quot;&gt;YouTube&lt;/a&gt;,
 going head to head with rival tech giant Amazon, which bought Twitch 
for almost $1bn, as the companies fight for dominance of the 
fast-growing games streaming market.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://www.theguardian.com/technology/2015/aug/26/youtube-gaming-live-website-apps&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt; &lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4531871793164804460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4531871793164804460'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/08/google-launches-youtube-gaming-to.html' title=' Google launches YouTube Gaming to challenge Amazon-owned Twitch '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-3890109624088659335</id><published>2015-08-26T22:45:00.001+05:30</published><updated>2015-08-26T22:45:21.745+05:30</updated><title type='text'>Call of Duty: Black Ops 3 – five things we learned from the beta test </title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://i.guim.co.uk/img/static/sys-images/Guardian/Pix/pictures/2015/8/26/1440575087096/c4ea0e09-6512-4aca-8fa1-8b6b2a2c9106-2060x1236.jpeg?w=620&amp;amp;q=85&amp;amp;auto=format&amp;amp;sharp=10&amp;amp;s=e946a58d72b85cc90a837551ed3c15a4&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i.guim.co.uk/img/static/sys-images/Guardian/Pix/pictures/2015/8/26/1440575087096/c4ea0e09-6512-4aca-8fa1-8b6b2a2c9106-2060x1236.jpeg?w=620&amp;amp;q=85&amp;amp;auto=format&amp;amp;sharp=10&amp;amp;s=e946a58d72b85cc90a837551ed3c15a4&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span class=&quot;drop-cap drop-cap--wide&quot;&gt;&lt;span class=&quot;drop-cap__inner&quot;&gt;T&lt;/span&gt;&lt;/span&gt;reyarch,
 the LA-based studio behind the Call of Duty: Black Ops series, first 
revealed its plans for the third game in the series back in April. At 
the time, the setup looked like an intriguing extension of the 
tech-focused Advanced Warfare, with its exoskeletons, directed energy 
weapons and jet pack manoeuvres. However, Treyarch was promising an even
 more fluid experience, complete with wall running, underwater fights, 
and the ability to string together moves into Tony Hawk-like 
environmental combos.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;The studio also introduced the idea of Specialist classes, a 
selection of nine super-powered combat archetypes offering online 
players access to a range of devastating attacks as well as interesting 
defensive options. These effects can be earned during a match and then 
triggered at key moments – just like the eponymous mech suits in 
Titanfall.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;But how does it all work in practise? Treyarch has just completed a &lt;a class=&quot; u-underline&quot; data-component=&quot;auto-linked-tag&quot; data-link-name=&quot;auto-linked-tag&quot; href=&quot;http://www.theguardian.com/technology/playstation-4&quot;&gt;PlayStation 4&lt;/a&gt;
 beta test featuring four maps: Combine, Evac, Hunted and Stronghold. 
Participants also got to test the new chained movement mechanics and 
eight of the specialist classes.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/WZDlJQw_k4c/0.jpg&quot; src=&quot;https://www.youtube.com/embed/WZDlJQw_k4c?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;To get access to the Call of Duty: Black Ops III Beta, you must have a
 beta access code. The easiest way to get a beta access code is to 
pre-order Call of Duty: Black Ops III from a participating retailer, or 
to &lt;a href=&quot;https://store.xbox.com/Xbox-One/Bundle/Call-of-Duty-Black-Ops-III-Pre-Order-Edition/d2869af6-e6a2-418f-be8a-34c7ac95d825?cid=majornelson&quot; target=&quot;_blank&quot;&gt;pre-purchase the game through the Xbox Live Store&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;For more information&amp;nbsp;about&amp;nbsp;Call of Duty: Black Ops III Beta, &lt;a href=&quot;https://www.callofduty.com/blackops3/beta&quot; target=&quot;_blank&quot;&gt;check out the official website here&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;Here’s what I learned as a professional &lt;a class=&quot; u-underline&quot; data-component=&quot;auto-linked-tag&quot; data-link-name=&quot;auto-linked-tag&quot; href=&quot;http://www.theguardian.com/technology/call-of-duty&quot;&gt;Call of Duty&lt;/a&gt; player.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;a href=&quot;http://www.theguardian.com/technology/2015/aug/26/call-of-duty-black-ops-3-beta-test&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Read More &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt; &lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/3890109624088659335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/3890109624088659335'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/08/call-of-duty-black-ops-3-five-things-we.html' title='Call of Duty: Black Ops 3 – five things we learned from the beta test '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/WZDlJQw_k4c/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-7540182568774871724</id><published>2015-08-21T23:52:00.002+05:30</published><updated>2015-08-21T23:52:43.062+05:30</updated><title type='text'>5 Simulator Games that are Realistic, Weird, Admired and Most Popular</title><content type='html'>&lt;span style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; text-align: left;&quot;&gt;Simulation is a very&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; text-align: left;&quot;&gt;popular category of games&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; text-align: left;&quot;&gt;&amp;nbsp;where you can simulate almost anything. Each simulator is different and it is difficult to decide which one is best, every thing stands out. Therefore, this article covers Most&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; text-align: left;&quot;&gt;awesome Simulators&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; text-align: left;&quot;&gt;&amp;nbsp;from different categories.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;


Most Realistic Simulator – X Plane&lt;/h2&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://softwarekeys.ucoz.com/ima/x-plane-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://softwarekeys.ucoz.com/ima/x-plane-2.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
&amp;nbsp;&lt;/h2&gt;
&lt;div&gt;
&lt;span id=&quot;goog_2108218076&quot;&gt;&lt;/span&gt;&lt;span id=&quot;goog_2108218077&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
The choice in this category was quite simple. Realism is the second name of X-Plane and it’s hard to dispute. The game is to the extent consistent with the reality that was&amp;nbsp;&lt;b&gt;approved by the Aviation Agency, U.S. Department&lt;/b&gt;&amp;nbsp;of Transportation (FAA) for use in training pilots. It has already been almost perfect, yet improved in the version 10 of X-Plane, adding super-realistic weather conditions and other bells and whistles. There is not nothing but a cry out: Is the pilot flying with us?&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.x-plane.com/&quot; style=&quot;color: #336699; outline-color: initial; outline-style: none; outline-width: initial; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Download X Plane&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
Most Popular – Farming Simulator&lt;/h2&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
&amp;nbsp;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://softwarekeys.ucoz.com/ima/farming-simulator.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://softwarekeys.ucoz.com/ima/farming-simulator.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/h2&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Astragon is a popular name when it comes to Simulation Games and some of it’s titles have been released in English among with Farming-Simulator tops the user ratings.&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
The idea of this game is brilliant in its simplicity. I think every boy dreams of directing complex machines with many functions. The farm is no exception. Thanks to&lt;b&gt;&amp;nbsp;Urban Farming Simulator&lt;/b&gt;&amp;nbsp;even children can taste the tractor work , fortunately without the accompanying smells and dangers.&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Download&amp;nbsp;&lt;a href=&quot;http://www.farming-simulator.com/&quot; style=&quot;color: #336699; outline-color: initial; outline-style: none; outline-width: initial; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Farming Simulator&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
The Weirdest – Bus Cablecar Simulator&lt;/h2&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://softwarekeys.ucoz.com/ima/bus-cablecar-simulator-3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://softwarekeys.ucoz.com/ima/bus-cablecar-simulator-3.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
&amp;nbsp;&lt;/h2&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Trams, trolleybuses, buses and all public transportation in general, is fairly well-worn topic in the simulations. Apparently the creator of Bus Simulator Cable Car wanted to introduce a little spice to the game. Player must first reach the place of work, pick up an order from the dispatcher and go to their responsibilities. Along the way, may also perform ancillary tasks, and earn achievements.&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
It’s definitely the&amp;nbsp;&lt;b&gt;weirdest simulator&lt;/b&gt;&amp;nbsp;I ever played.&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.buscablecarsimulator.com/index.php?id=680&amp;amp;L=1&quot; style=&quot;color: #336699; outline-color: initial; outline-style: none; outline-width: initial; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Download Bus Cablecar Simulator&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
Most Anticipated – Euro Truck Simulator&lt;/h2&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://softwarekeys.ucoz.com/ima/euro-truck-simulator-4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://softwarekeys.ucoz.com/ima/euro-truck-simulator-4.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
&amp;nbsp;&lt;/h2&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Euro Truck Simulator is a very&amp;nbsp;&lt;b&gt;popular truck driving simulator&lt;/b&gt;. The game, despite the fact that already has its age, still enjoys great popularity among the virtual drivers. Looming large Euro Truck Simulator 2, but the Prime Minister the second part of the truck hit was postponed several times already. ETS2 was first to appear in September 2011, then postponed the deadline for December, and this has changed in the spring of 2012. Patience is a virtue, but only if you can wait!?!?&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.scssoft.com/eurotrucksimulator.php&quot; style=&quot;color: #336699; outline-color: initial; outline-style: none; outline-width: initial; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Download Euro Truck Simulator&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
The most admired- Advanced Tram Simulator&lt;/h2&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.blogsolute.com/img/2011/12/advance-tram-simulator-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.blogsolute.com/img/2011/12/advance-tram-simulator-5.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;background-color: white; color: #333333; font-family: Oswald, arial, helvetica, sans-serif; font-size: 16pt; font-weight: normal; letter-spacing: -1px; line-height: 1.2em; margin-bottom: 15px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;
&amp;nbsp;&lt;/h2&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Advanced Tram Simulator is the undisputed king of simulators. The joy of the tram run after two hours of testing, something for which you do not pay a penny. Unfortunately, the&amp;nbsp;&lt;b&gt;incredible realism of the simulation&lt;/b&gt;&amp;nbsp;was achieved at the expense of ease of use. However, this realism is one of the major advantages of this game.&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
&lt;a href=&quot;http://ats.d6team.pl/index.php?j=1&quot; style=&quot;color: #336699; outline-color: initial; outline-style: none; outline-width: initial; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Download ATS&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #666666; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 15px; text-align: left;&quot;&gt;
Simulators are so many, are so different from each other and addressed to different people so that the choice was very difficult. There are chances that you know something better which deserves to be on Top and Comments are open for you.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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&lt;span id=&quot;goog_505622166&quot;&gt;&lt;/span&gt;&lt;span id=&quot;goog_505622167&quot;&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/7540182568774871724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/7540182568774871724'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/08/5-simulator-games-that-are-realistic.html' title='5 Simulator Games that are Realistic, Weird, Admired and Most Popular'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-8072356688647943501</id><published>2015-08-20T23:12:00.002+05:30</published><updated>2015-08-21T15:57:41.444+05:30</updated><title type='text'>20 Best Video Game Websites In The World Today</title><content type='html'>20 best video game sites that have earned a place in your bookmarks bar.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Main5&quot; class=&quot;aligncenter size-full wp-image-747428&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/main5.jpg&quot; height=&quot;200&quot; width=&quot;400&quot; /&gt;&lt;br /&gt;
&lt;article&gt;&lt;br /&gt;
Starting&amp;nbsp;in 1974, with the trade magazine Play Meter, video game 
journalism has now hit its 30th year as an established form of 
popular&amp;nbsp;media.&amp;nbsp;From printed magazines to entire broadcast television 
channels, video games journalism has only risen in popularity with the 
increased mainstream appeal of interactive entertainment.&lt;br /&gt;

Now, in the wake of printed media’s steady decline,&amp;nbsp;the internet has 
naturally risen to become the new home of video games journalism. With 
low startup costs and an instantly accessible international audience, a 
web-based magazine is an appealing prospect over the time and finances 
required to distribute printed content.&lt;br /&gt;

Due to the ease in which anyone can start their own web-based 
magazine, competition in the industry has never been fiercer. From small
 sites that only cover a specific genre,&amp;nbsp;to high-budget conglomerates 
that are able to publish the latest AAA exclusives, there’s a wealth of 
constantly updated&amp;nbsp;content for even the most discerning video game fan 
to dig into.&lt;br /&gt;

In this list, we’ll be taking a look at the 20 best video game sites 
that have earned a place in your bookmarks bar.&amp;nbsp;By&amp;nbsp;providing&amp;nbsp;unique 
content, producing the most entertaining videos, or just hiring the best
 writers in the industry, every video game website&amp;nbsp;on this list&amp;nbsp;excels 
in their given niche.&lt;br /&gt;

&lt;br /&gt;

&lt;h2&gt;
&lt;b&gt;20.&amp;nbsp;GameTrailers&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Gametrailers&quot; class=&quot;aligncenter size-full wp-image-747427&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/gametrailers.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL: &lt;/strong&gt;&lt;a href=&quot;http://www.gametrailers.com/&quot;&gt;gametrailers.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt;&amp;nbsp;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt;&amp;nbsp;Video content.&lt;br /&gt;

&lt;strong&gt;Best Feature:&amp;nbsp;&lt;/strong&gt;Angry Video Game Nerd’s regular series.&lt;br /&gt;

Specialising in video content, GameTrailers offers some of the most 
widely popular gaming series online. From Top Tens to Pach-Attack, 
GameTrailers has constantly pumped out high-quality videos since its 
makeover in 2007.&lt;br /&gt;

The main draw of GameTrailers though, has to be the Angry Video Game 
Nerd&amp;nbsp;reviews. Created by James Rolfe, the show typically involves Rolfe 
in-character, commentating negatively on games throughout history that 
he considers to be particularly awful.&lt;br /&gt;

OK, so GameTrailers may not feature the most in-depth, analytical 
commentary available online.&amp;nbsp;However, for those just looking to relax 
while watching some well-produced, high-quality gaming&amp;nbsp;content, 
GameTrailers beats out almost anything you’ll find broadcast to your TV.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;19. Gamers With Jobs &lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Gamerswithjobs&quot; class=&quot;aligncenter size-full wp-image-747350&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/gamerswithjobs.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gamerswithjobs.com/&quot;&gt;gamerswithjobs.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Articles for people with little time, but lots of love for gaming.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The GWJ podcasts are perfect listening for the morning commute.&lt;br /&gt;

Many of us may long for the days of pulling all-nighters to complete a
 new release, or skipping school to grind out that extra bit of XP. 
Unfortunately, with adulthood comes greater&amp;nbsp;responsibilities, often 
leaving very little time for gaming.&lt;br /&gt;

The creators of Gamers With Jobs understand this plight though. 
Working hard to provide the time-challenged&amp;nbsp;with ways to enjoy their 
hobby, Gamers With Jobs has a wealth of high quality content that anyone
 can enjoy. Most famous for its long-running podcast, the ‘Gamers With 
Jobs Conference Call’ has been entertaining commuters for years with its
 witty discussions regarding recent gaming news.&lt;br /&gt;

Also hosting a very active forum, Gamers With Jobs offers&amp;nbsp;a fantastic community for any self-respecting gamer to dive into.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;18. RPGamer&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Rpgamer&quot; class=&quot;aligncenter size-full wp-image-747362&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/RPGamer.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.rpgamer.com/&quot;&gt;rpgamer.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; RPG gaming content.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The reviews that are aimed squarely at the needs of RPG fanatics.&lt;br /&gt;

An oldie but a goodie, RPGamer started up as the UnOfficial 
SquareSoft HomePage in 1995, before emerging into its current form in 
1998. As the name suggests, RPGamer is&amp;nbsp;one of the leading voices for&amp;nbsp;the
 role-playing genre, providing news, interviews and&amp;nbsp;reviews that cover 
the European, North American and Asian markets.&lt;br /&gt;

RPGamer has a sizable following, and is well-known for its regular 
fan-submitted content, ranging from art to editorials. Most notable 
though, are it’s reviews, which cover all the elements that are of most 
interest to your typical RPG fanatic. For example, every review contains
 specific scores based&amp;nbsp;on the strength of the story&amp;nbsp;and&amp;nbsp;battle system, 
while&amp;nbsp;also noting down the&amp;nbsp;hours required to complete the title.&lt;br /&gt;

If you know your Atelier Roronas from your Baten Kaitos, then RPGamer is a site more than worthy of your attention.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;17. Kotaku&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Kotaku&quot; class=&quot;aligncenter size-full wp-image-747356&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/kotaku.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL: &lt;/strong&gt;&lt;a href=&quot;http://www.kotaku.co.uk/&quot;&gt;kotaku.co.uk&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Off-beat news and features.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The ‘In Depth’ section still offers interesting, lengthy features about a variety of topics.&lt;br /&gt;

Launched in 2004, Kotaku has swiftly become one of the most popular 
gaming blogs ever.&amp;nbsp;Despite a somewhat&amp;nbsp;unfocused style of content 
delivery, and a rather unhealthy obsession with Japanese oddities, 
Kotaku is consistently entertaining with its wild variety of posts.&lt;br /&gt;

Kotaku has had its fair share of controversy, particularly regarding what &lt;a href=&quot;http://www.hardcoregamer.com/2013/05/09/kotaku-pop-journalism-and-hypocrisy-strikes-again/39636/&quot;&gt;some&lt;/a&gt;
 consider to be sensationalist journalism. Regardless of inflammatory 
headlines though, Kotaku’s ‘In Depth’ section continues to be an 
excellent source of well-researched, fascinating articles that often 
have something genuinely interesting&amp;nbsp;to say about their chosen topics.&lt;br /&gt;

Kotaku might have annoyed more than a few people in its (almost) 
ten-year run,&amp;nbsp;but the site has managed to remain relevant and produce 
high quality content, while adapting to the tastes and needs of a 
growing&amp;nbsp;readership.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;16. CheapAssGamer&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Cheapass&quot; class=&quot;aligncenter size-full wp-image-747345&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/cheapass.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.cheapassgamer.com/&quot;&gt;cheapassgamer.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Advising gamers on a budget.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The frequently updated Price Tracker.&lt;br /&gt;

While not the most expensive hobby ever, owning an extensive games 
library is still a fast way to drain your wallet. Fortunately, Cheap Ass
 Gamer’s community is working hard to ensure that even the least frugal 
gamer has no excuse for buying a title at full price.&lt;br /&gt;

Almost entirely community-driven, Cheap Ass Gamer hunts down the best
 online bargains, presenting them in the site’s famous Price Tracker. 
The site also hosts a hugely popular podcast series, the CAGcast, which 
offers video game news and discussion.&lt;br /&gt;

A must for any money-minded gamer, make sure you pay Cheap Ass Gamer a
 visit the next time you’re hunting down an elusive pre-owned title.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;15. TIGSource&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Tigsource&quot; class=&quot;aligncenter size-full wp-image-747363&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/tigsource.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL: &lt;/strong&gt;&lt;a href=&quot;http://www.tigsource.com/&quot;&gt;tigsource.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Indie game coverage.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The TIG database, compiling the best that indie games have to offer.&lt;br /&gt;

Currently run by Spelunky developer Derek Yu, TIGSource is one of the
 more proactive communities dedicated to indie game 
development.&amp;nbsp;Offering&amp;nbsp;more than just gaming news on its pages the site 
also hosts TIGdb, a database of handpicked indie titles complete with 
download links, screenshots and community ratings.&lt;br /&gt;

It’s a fantastic place to discover real, home-brewed indie titles, 
and the friendly community is always ready to help out with any queries 
from newcomers. TIGSource’s competitions have also resulted in several 
games that have gone on to receive critical acclaim, such as 2D shooter 
Gang Garrison 2.&lt;br /&gt;

For anyone that’s ever had the urge&amp;nbsp;to make a game in their bedroom, basement or shed, TIDSource is a great place to start.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;14. Pocket Gamer&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Pocketgamer&quot; class=&quot;aligncenter size-full wp-image-747357&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/pocketgamer.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.pocketgamer.co.uk/&quot;&gt;pocketgamer.co.uk&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Mobile&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;News and reviews for mobile gaming.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;One of the only places to read trustworthy mobile game reviews.&lt;br /&gt;

With the ease and availability of downloading through Apple’s App 
Store or the Google Play Store, many may question the need for a 
traditional review site when it comes to mobile gaming. It’s also become
 an area notorious for paid articles and ‘sponsored’ reviews, 
placing&amp;nbsp;mobile games journalism on shaky ground.&lt;br /&gt;

Pocket Gamer is the biggest and best mobile-only reviews site, and 
one of the few places we can trust to deliver truly honest reviews. The 
site also has a well-presented Buyer’s Guide, split up into different 
sections like “Best Time Management Games” and “Best Running Games”, 
making it easy to quickly find recommendations based on the type of game
 you currently fancy playing.&lt;br /&gt;

With a huge amount of content and coverage of almost every mobile 
platform,&amp;nbsp;Pocket Gamer team have worked hard to become one of the only 
reputable mobile gaming review sites online.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;13. Quarter To Three&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Quartertothree&quot; class=&quot;aligncenter size-full wp-image-747359&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/quartertothree.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.quartertothree.com/&quot;&gt;quartertothree.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Informal news and reviews.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The weekly Quarter to Three podcast.&lt;br /&gt;

Like several other entries on this list, Quarter to Three has a huge 
community behind it. Made up primarily of hardcore gaming enthusiasts , 
the Quarter to Three forums contain a lot of interesting, 
no-nonsense&amp;nbsp;discussion.&lt;br /&gt;

The Quarter to Three website itself excels in producing analytic, 
informal feature articles, game diaries and reviews. The regular 
podcasts are a particular&amp;nbsp;highlight, with a format that&amp;nbsp;resembles a 
group of (clearly knowledgeable) friends just sitting around and 
casually chatting about a variety of interesting topics.&lt;br /&gt;

Named after the early hours that are often seen during a dedicated 
gaming session, Quarter to Three is a relaxed site that will 
appeal&amp;nbsp;those belonging to the more hardcore end of the gamer spectrum.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;12. Retro Gamer&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Retrogamer&quot; class=&quot;aligncenter size-full wp-image-747360&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/retrogamer.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.retrogamer.net/&quot;&gt;retrogamer.net&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Retro&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Articles that take a look back at the early days of gaming.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The ‘Making of’ segments provide an interesting insight into the stories behind some of gaming history’s most iconic games.&lt;br /&gt;

One of the few magazines to still exist in print form, Retro Gamer 
has a relatively small, but hugely dedicated following. Devoted entirely
 to gaming’s past, the Retro Gamer website continues to revisit old 
games and the hardware they were played on.&lt;br /&gt;

Despite focusing only on early gaming titles, the Retro Gamer team 
regularly publishes new, nostalgia-filled content.&amp;nbsp;With a strong 
portfolio of industry connections, Retro Gamer frequently posts features
 that explore the history behind some of the most legendary games in 
history, through exclusive interviews and fascinating anecdotes.&lt;br /&gt;

Although Retro Gamer is living in the past, the site also frequently 
takes a look at more modern titles in its ‘Future Classic’ segments, 
attempting to predict which titles will be remembered or forgotten by 
history. A delight for anyone that remembers gaming before digital 
downloads and multi-million advertising deals, Retro Gamer offers a 
well-written journey down memory lane.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;11. IGN&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Ign&quot; class=&quot;aligncenter size-full wp-image-747353&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/IGN.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.ign.com/&quot;&gt;ign.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;News and reviews behemoth that specialises in AAA game content.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The exclusive interviews and event coverage.&lt;br /&gt;

Simply too big to ignore, IGN is by far the most popular&amp;nbsp;website for 
video game content. With 400 employees (and a butt-load of cash), IGN&amp;nbsp;is
 unrivaled in the sheer quantity&amp;nbsp;and variety of content that it’s able 
to publish daily.&lt;br /&gt;

Particularly useful for its extensive live coverage of industry 
events, IGN’s video content has among the best production values on the 
market. Also, thanks to the site’s extreme popularity, a high IGN review
 score can be an important part of a game’s commercial success.&lt;br /&gt;

While it may be fashionable to&amp;nbsp;be critical of the company’s corporate
 image and business-like approach,&amp;nbsp;IGN’s quality&amp;nbsp;exclusives and high 
readership numbers have made it a titan in the&amp;nbsp;world of video game 
journalism.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;10. GamesIndustry International&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Gamesindustry&quot; class=&quot;aligncenter size-full wp-image-747351&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/gamesindustry.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gamesindustry.biz/&quot;&gt;gamesindustry.biz&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Games industry coverage.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The jobs section is a fantastic resource for those hoping to break into the industry.&lt;br /&gt;

Aimed entirely at those either in, or hoping to break into the gaming
 industry, GamesIndustry International is all about the business side of
 things. A serious site filled with insider information, GamesIndustry 
International isn’t the place to go if you’re looking for the latest 
Call of Duty multiplayer tips.&lt;br /&gt;

GamesIndustry International’s primary focus is on up-to-date coverage
 of industry news, although it frequently publishes a number of 
interesting editorials that are written from an industry perspective. 
The site’s Jobs section is also stocked full of listings, with 
placements at developers and publishers of all sizes.&lt;br /&gt;

If you have any interest whatsoever in the business behind&amp;nbsp;your 
favourite hobby, GamesIndustry International should be your number one 
choice for video&amp;nbsp;game&amp;nbsp;industry news and information.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;9. Joystiq&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Joystiq&quot; class=&quot;aligncenter size-full wp-image-747354&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/joystiq.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&amp;nbsp;&lt;/strong&gt;&lt;a href=&quot;http://www.joystiq.com/&quot;&gt;joystiq.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Blog-style news, sprinkled with a healthy dose of humour.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The high production value Super Joystiq podcasts.&lt;br /&gt;

Of the&amp;nbsp;several popular gaming sites that started up a decade ago in 
2004, Joystiq continues to be the most reliable.&amp;nbsp;Always&amp;nbsp;a great source 
for general gaming news, Joystiq has also ventured further into more 
extensive editorials in recent years.&lt;br /&gt;

Joystiq’s best output though, is the reliably entertaining Super 
Joystiq podcast, which brings together all the editors in&amp;nbsp;a different 
role each time. Featuring some&amp;nbsp;great, well-informed discussion that 
occasionally gets a bit silly, the Super Joystiq podcast is&amp;nbsp;well worth a
 weekly download.&lt;br /&gt;

It may not be the funniest, or the biggest, or the smartest site on 
our list, but Joystiq has always operated at a high&amp;nbsp;level&amp;nbsp;of quality, 
with solid content and a talented team of editors.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;8. Edge&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Edge&quot; class=&quot;aligncenter size-full wp-image-747347&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/Edge.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL: &lt;/strong&gt;&lt;a href=&quot;http://www.edge-online.com/&quot;&gt;edge-online.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Broadsheet-style industry stories and in-depth reviews.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The legendary yearly awards.&lt;br /&gt;

With it’s first issue printed in 1993, Edge is one of only a handful 
of gaming magazines that can claim to have survived for over two 
decades. Famous for its&amp;nbsp;anonymous writing style and industry 
connections, Edge Magazine is just about the highest standard of games 
journalism money can buy.&lt;br /&gt;

Edge’s website doesn’t hold up&amp;nbsp;&lt;em&gt;quite&amp;nbsp;&lt;/em&gt;as&amp;nbsp;well as the printed 
magazine (hey, they’ve got to make money somehow), but it still contains
 some of the best written reviews and news pieces on the web. 
Notoriously difficult to please, Edge has&amp;nbsp;awarded only 16 games with its
 coveted 10/10 score in its 21-year run. If&amp;nbsp;Edge says that a game is 
worth playing, you can be damned sure that it is.&lt;br /&gt;

Despite lacking the fast and furious&amp;nbsp;output of many&amp;nbsp;sites on this list, Edge is a classic example of quality over quantity.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;7. Destructoid&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Destructoid&quot; class=&quot;aligncenter size-full wp-image-747346&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/destructoid.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.destructoid.com/&quot;&gt;destructoid.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; Blogger-style news and reviews.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; The vast amount of original video content.&lt;br /&gt;

Fiercely independent, Destructoid set out in 2006 to be a “video game
 lover’s sanctuary”. And, judging from one of the loudest communities in
 gaming, that’s exactly what it has become.&lt;br /&gt;

With its&amp;nbsp;never ending stream of original content, Destructoid is 
relentless in its wry, tongue-in-cheek approach to games journalism. 
Additionally, Destructoid’s video content is exceptionally high in both 
regularity and quality, varying from deep analysis to full on comedy.&lt;br /&gt;

A mish-mash of&amp;nbsp;styles, Destructoid is a celebration of the many 
facets of gaming culture, backed up by a fantastic community that also 
produces a huge amount of top notch content.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;6. Gamasutra&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Gamasutra&quot; class=&quot;aligncenter size-full wp-image-747349&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/gamasutra.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gamasutra.com/&quot;&gt;gamasutra.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt;&amp;nbsp;Video game development.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The ‘Post-Mortem’ features.&lt;br /&gt;

Specialising in video game development, Gamasutra is written for 
developers, while remaining&amp;nbsp;accessible enough for anyone&amp;nbsp;that has an 
interest in the business of gaming. With&amp;nbsp;some outstanding interviews 
published since its formation in 1997, Gamasutra is enormously&amp;nbsp;respected
 for its behind the scenes looks at the industry.&lt;br /&gt;

Gamasutra’s most fascinating features though, have to be 
their&amp;nbsp;regular post-mortems of popular games. These take a look at the 
best and worst aspects of a game’s development, in an attempt to 
identify the reasons for its success or failure. With many developers 
claiming that these&amp;nbsp;post-mortems have been highly conducive to their own
 works, Gamasutra is a necessity for anyone serious about the video 
game&amp;nbsp;industry.&lt;br /&gt;

Providing some tremendously&amp;nbsp;valuable articles in its time, Gamasutra 
has long been a voice of authority&amp;nbsp;for all things video game 
development.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;5. The Escapist&lt;/b&gt;&lt;/h2&gt;
&lt;h2&gt;
&lt;img alt=&quot;Escapist&quot; class=&quot;aligncenter size-full wp-image-747348&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/escapist.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;/h2&gt;
&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.escapistmagazine.com/&quot;&gt;escapistmagazine.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Regular segments that explore various aspects of gaming culture.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; Ben Croshaw’s infamous ‘Zero Punctuation’ video reviews.&lt;br /&gt;

The Escapist online magazine is one of the top providers of 
well-written, stimulating editorials, and famous for its humorous 
outlook on video game culture. The site has also played host to some of 
the most well-known gaming personalities, including Tom Chick and Jim 
Sterling.&lt;br /&gt;

By far the most infamous feature of The Escapist though, is Ben 
“Yahtzee” Croshaw’s Zero Punctuation video review series. Reportedly 
quadrupling the site’s traffic upon its implementation, Zero Punctuation
 takes a droll look at a current game release,&amp;nbsp;usually focusing heavily 
on its negative aspects. More like&amp;nbsp;comedy pieces than serious reviews, 
Yahtzee’s videos have nonetheless proven influential, and are frequently
 acknowledged by developers and publishers.&lt;br /&gt;

More than just the “Zero Punctuation website”, The Escapist is a brilliant source of excellent writing and hilarious videos.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;4. Kill Screen&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Killscreen&quot; class=&quot;aligncenter size-full wp-image-747355&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/killscreen.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&amp;nbsp;&lt;/strong&gt;&lt;a href=&quot;http://www.killscreendaily.com/&quot;&gt;killscreendaily.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&lt;/strong&gt; The arts and culture surrounding video games.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; Well-written features that insist on treating games as a respectable art form.&lt;br /&gt;

Kill Screen has been called everything from “pretentious” to a 
“breath of fresh air”, but there’s few who would argue that Kill Screen 
isn’t unique in what it does. Claiming that “play is a fundamental human
 endeavor”, Kill Screen closely examines what it believes makes up 
the&amp;nbsp;meaningful aspects&amp;nbsp;of gaming.&lt;br /&gt;

Many of Kill Screen’s articles can read&amp;nbsp;more like poetry than a piece
 of games journalism, often&amp;nbsp;presenting a unique view both in its 
arguments and design. Occasionally the site’s content veers dangerously 
close to pomposity, but no-one could call Kill Screen with it’s wild and
 weird articles boring.&lt;br /&gt;

The total antithesis to the ‘buyers guide’ style of writing, Kill 
Screen takes all your preconceptions about what video game journalism 
should be, rewrites them into symmetrical rhyming stanzas, then smacks 
you round the face with them.&lt;br /&gt;

    &lt;/article&gt;&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;3. Polygon&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Polygon&quot; class=&quot;aligncenter size-full wp-image-747358&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/polygon.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&amp;nbsp;&lt;/strong&gt;&lt;a href=&quot;http://www.polygon.com/&quot;&gt;polygon.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Well-designed highbrow content.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; Beautifully presented feature articles.&lt;br /&gt;

Although Polygon is a relative newcomer compared to most on this 
list, the team behind its sleekly designed pages are anything but. 
Launched in 2012 by the ex-editor-in-chiefs of various sites such as 
Joystiq, Kotaku and The Escapist, Polygon has quickly made a name for 
itself as a publisher of some of the best highbrow content in video 
games journalism.&lt;br /&gt;

Living up to its name, Polygon specialises in high quality feature 
articles that tend to approach a topic from an unusual angle. In 
particular, their articles often focus on the development process behind
 video games, in an entertaining manner that sets it apart from much 
drier sites such as GamesIndustry International.&lt;br /&gt;

In addition to their features that look at the human side of game 
development, Polygon’s reviews are also remarkable for their scholarly 
analysis that acts as more than just a buyer’s guide.&lt;br /&gt;
&lt;article&gt;
     &lt;h2&gt;
&lt;b&gt;2. Rock, Paper, Shotgun&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Rockpaper&quot; class=&quot;aligncenter size-full wp-image-747361&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/rockpaper.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL:&amp;nbsp;&lt;/strong&gt;&lt;a href=&quot;http://www.rockpapershotgun.com/&quot;&gt;rockpapershotgun.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform:&lt;/strong&gt; PC&lt;br /&gt;

&lt;strong&gt;Focus: &lt;/strong&gt;Witty coverage of all things PC.&lt;br /&gt;

&lt;strong&gt;Best Feature: &lt;/strong&gt;The game diaries, which are presented 
in personalised, often hilarious entries that give insight into the 
writer’s subjective experiences.&lt;br /&gt;

Rock, Paper, Shotgun may provide a platform for some of the funniest 
personalities in the business, but you’d be mistaken in thinking the 
site is anything but deadly serious when it comes to video games. Based 
in the UK, Rock, Paper, Shotgun’s articles take an unflinching look at 
all facets of PC gaming.&lt;br /&gt;

The site’s ‘Wot I Think’ segments are brutally honest, and don’t tend
 to skim over the issues that many mainstream review sites often 
overlook. Rock, Paper, Shotgun’s game diaries are also refreshing, in 
that they provide openly subjective opinions that develop with the 
writer’s gameplay experience.&lt;br /&gt;

Rock, Paper, Shotgun’s greatest accomplishment is in ensuring that 
their content is not only analytical and thought-provoking, but also 
extremely enjoyable to read. This, combined with an assortment of 
consistently entertaining regular features, has cemented Rock, Paper, 
Shotgun’s place as our PC gaming site of choice.&lt;br /&gt;

    &lt;/article&gt;&lt;h2&gt;
&lt;b&gt;1. Giant Bomb&lt;/b&gt;&lt;/h2&gt;
&lt;img alt=&quot;Giantbomb&quot; class=&quot;aligncenter size-full wp-image-747352&quot; src=&quot;http://cdn3.whatculture.com/wp-content/uploads/2014/06/giantbomb.jpg&quot; height=&quot;300&quot; width=&quot;600&quot; /&gt;&lt;br /&gt;

&lt;strong&gt;URL: &lt;/strong&gt;&lt;a href=&quot;http://www.giantbomb.com/&quot;&gt;giantbomb.com&lt;/a&gt;&lt;br /&gt;

&lt;strong&gt;Platform: &lt;/strong&gt;Multi&lt;br /&gt;

&lt;strong&gt;Focus:&amp;nbsp;&lt;/strong&gt;Writing about the&amp;nbsp;games themselves, minus the seriousness of the industry.&lt;br /&gt;

&lt;strong&gt;Best Feature:&lt;/strong&gt; Brutally honest, trustworthy reviews.&lt;br /&gt;

Giant Bomb was originally started up with the intention&amp;nbsp;of putting 
the fun back into games coverage, while maintaining a high degree of 
professionalism. In this respect, Giant Bomb has been games journalism’s
 biggest triumph since its launch in 2008.&lt;br /&gt;

The formation of Giant Bomb can be directly attributed&amp;nbsp;to the release
 of what would&amp;nbsp;otherwise be a&amp;nbsp;mediocre third-person shooter of little 
note, called Kane &amp;amp; Lynch: Dead Men. Jeff Gerstmann, then GameSpot’s
 Editor in Chief, reviewed the title&amp;nbsp;with&amp;nbsp;a&amp;nbsp;score of 6.0.&amp;nbsp;This allegedly
 led to corporate pressure that resulted in Gerstmann’s dismissal from 
GameSpot. The aftermath saw popular writer&amp;nbsp;Ryan Davis leave in response,
 along with several other journalists.&lt;br /&gt;

Armed with the support of a large fan following, and the intention to
 escape the kind of environment that caused the original dismissal, 
Davis and Gerstmann set about creating their own website.&amp;nbsp;Wanting to 
write less about the industry and more about the actual games they 
loved, Giant Bomb was formed.&lt;br /&gt;

Giant Bomb has gone from strength to strength, and gained a 
respectable, solid readership due to its&amp;nbsp;wide range of fun, informative 
content.&amp;nbsp;The team behind the site is tiny but dedicated,&amp;nbsp;and 
has&amp;nbsp;reliably produced original, endlessly entertaining content through 
the years.&lt;br /&gt;

With the&amp;nbsp;untimely death of co-founder Ryan Davis last year, Giant 
Bomb lost one of its biggest personalities, drawing thousands of fans to
 the site in order to pay their respects.&amp;nbsp;In&amp;nbsp;spite of this tragedy, the 
site that Gerstmann and Davis started&amp;nbsp;almost 6 years ago has powered on,
 continuing&amp;nbsp;to produce multimedia content of the utmost quality.&lt;br /&gt;

Giant Bomb’s&amp;nbsp;community is notoriously loyal and outspoken, and for 
good reason. One of the most beloved websites of all time, Giant Bomb 
has truly earned the top spot as the&amp;nbsp;greatest&amp;nbsp;video game website 
currently running.&lt;br /&gt;
&lt;br /&gt;

    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;
    &lt;/article&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8072356688647943501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8072356688647943501'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2015/08/20-best-video-game-websites-in-world.html' title='20 Best Video Game Websites In The World Today'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-5917724160440312813</id><published>2012-01-30T19:44:00.003+05:30</published><updated>2012-01-30T19:44:32.185+05:30</updated><title type='text'>Mobile Game Design: How Evil Monkeys Chased Temple Run To App Store #1</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/temple-run-title.jpg?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/temple-run-title.jpg?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
This is the story of how a husband and wife team designed a game with
more daily active users than anything by Zynga. Now the #1 free iOS
game, Imangi Studios reveals its Temple Run has hit 20 million
downloads and 7 million DAU. Co-founder Natalia Luckyanova tells me how
by designing Temple Run to be fun without having to pay, it became the
top grossing iOS game despite only 1% of users monetizing.&lt;br /&gt;
 &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/15/temple-run/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5917724160440312813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5917724160440312813'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/mobile-game-design-how-evil-monkeys.html' title='Mobile Game Design: How Evil Monkeys Chased Temple Run To App Store #1'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-5431674222534348853</id><published>2012-01-30T19:43:00.003+05:30</published><updated>2012-01-30T19:43:34.723+05:30</updated><title type='text'>OnLive Viewer Hits Google TV, Full Gaming Capability Potentially On The Way</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/onlive-logo.png?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/onlive-logo.png?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;body-copy&quot;&gt;

   Google TV needs content. Onlive has content. The match is perfect. &lt;br /&gt;

Starting today, the Onlive Viewer app is available for downloading
via Google TV’s Android Market. This app allows anyone to view gamers
hacking away at OnLive games. Note, the app doesn’t bring gaming
capabilities to Google TV, but OnLive expects to add that functionality
later down the road. &lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/11/onlive-viewer-hits-google-tv-full-gaming-capability-potentially-on-the-way/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5431674222534348853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5431674222534348853'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/onlive-viewer-hits-google-tv-full.html' title='OnLive Viewer Hits Google TV, Full Gaming Capability Potentially On The Way'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-46047980844281206</id><published>2012-01-30T19:33:00.002+05:30</published><updated>2012-01-30T19:33:37.815+05:30</updated><title type='text'>Kinect Comes To Windows On February 1st</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/kinect.jpg?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/kinect.jpg?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;body-copy&quot;&gt;

   We knew that Microsoft’s hit
motion-control accessory for the Xbox 360, Kinect, was coming to
Windows eventually. They’ve been hinting at it, people have been
hacking it, and they even &lt;a href=&quot;http://techcrunch.com/2011/06/16/microsoft-launches-kinect-windows-sdk/&quot;&gt;released an SDK&lt;/a&gt;
a little while back. But one of the last things Ballmer said tonight at
his keynote was a definite date for when Kinect would be coming to
Windows: February 1st.&lt;br /&gt;

That’s really all there is to it.&lt;br /&gt;

If you’re interested in contributing, check out the SDK, or if you
just want to see what people have put together (there has really been
some mind-blowing stuff over the last year), scroll through our &lt;a href=&quot;http://techcrunch.com/tag/kinect/&quot;&gt;Kinect tag&lt;/a&gt;. &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/09/kinect-comes-to-windows-on-february-1st/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/46047980844281206'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/46047980844281206'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/kinect-comes-to-windows-on-february-1st_30.html' title='Kinect Comes To Windows On February 1st'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-8621287206016600670</id><published>2012-01-26T15:03:00.000+05:30</published><updated>2012-01-26T15:03:58.280+05:30</updated><title type='text'>The Darkness II on Xbox 360</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1214062/the-darkness-ii-20111206035226193_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; gda=&quot;true&quot; height=&quot;180&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1214062/the-darkness-ii-20111206035226193_640w.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Genre: First-Person Shooter &lt;br /&gt;
Publisher: 2K Games &lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Release Date: February 7, 2012&lt;/span&gt; &lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;/span&gt;&amp;nbsp; &lt;br /&gt;
The Darkness II takes players down a brutal and personal path as Jackie Estacado, wielder of The Darkness -- an ancient and ruthless force of chaos and destruction. Based on the supernatural horror comic book series created by Top Cow Productions, Inc., The Darkness II breaks out of the sea of conventional first-person shooters with its fervid Quad-Wielding gameplay, which will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons. The game is layered with the use of dark versus light, steeped in deep and twisted storytelling, and engulfed in stylistic violence that is visualized through a hand-painted graphic noir technique that stays true to its comic book origins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It’s been two years since Jackie Estacado, now the Don of the Franchetti crime family, used The Darkness to kill the men responsible for his girlfriend’s murder. He’s been unable to shake the memory of Jenny’s death since bottling up his supernatural power, and now The Darkness wants out. A sudden, unprovoked attack on Jackie’s life heralds the start of a full-scale mob war, which has clearly been orchestrated by some outside force. The botched attempt opens the door for The Darkness to reemerge, and sets Jackie on a journey to hell and worse, as he unravels the mystery behind the attack and the motivations of The Darkness itself.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8621287206016600670'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/8621287206016600670'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/darkness-ii-on-xbox-360.html' title='The Darkness II on Xbox 360'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-5690867715287689452</id><published>2012-01-26T15:00:00.000+05:30</published><updated>2012-01-26T15:00:01.169+05:30</updated><title type='text'>SSX on Xbox 360</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://ps3media.ign.com/ps3/image/article/118/1188375/ssx-20110817071240281_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; gda=&quot;true&quot; height=&quot;227&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/118/1188375/ssx-20110817071240281_640w.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Genre: Extreme Sports &lt;/span&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;/span&gt;&amp;nbsp; &lt;br /&gt;
Publisher: Electronic Arts &lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Release Date: February 28, 2012&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Redefining the franchise, SSX pits riders against both mountain and man. Players explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team travels the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn&#39;t the only danger players will face. In SSX the first goal is to survive. The second, in true SSX fashion, is to look good doing it.&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5690867715287689452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/5690867715287689452'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/ssx-on-xbox-360.html' title='SSX on Xbox 360'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-4996636768811660107</id><published>2012-01-26T14:55:00.000+05:30</published><updated>2012-01-26T14:55:18.247+05:30</updated><title type='text'>Kingdoms of Amalur: Reckoning on Xbox 360</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://pcmedia.ign.com/pc/image/article/121/1214312/kingdoms-of-amalur-reckoning-20111208114537476_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; gda=&quot;true&quot; height=&quot;200&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/121/1214312/kingdoms-of-amalur-reckoning-20111208114537476_640w.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;Genre:&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;First-Person&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;http://xbox360.ign.com/index/games.html?constraint.game_genre_name.game_genre_1.game_genre_2=RPG%3A&amp;amp;constraint.return_all=is_true&quot; style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #003399; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;RPG&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Release Date: February 7, 2012&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: black;&quot;&gt;Published by:&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;Electronic Arts&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
An open-world action RPG, Kingdoms of Amalur: Reckoning is set in Amalur, a rich and deeply immersive world underpinned by 10,000 years history, created by 22 time New York Times bestselling author, R.A. Salvatore. Immersing players in a rich, living, breathing open-world dripping with magic and rife with danger, underpinned by strong storytelling, Reckoning lets players define their destiny as they engage in intense action combat while exploring the huge, vibrant and varied world of Amalur as envisioned by the visionary creator of Spawn and acclaimed artist, Todd McFarlane.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Designed by open-world RPG legend Ken Rolston, Reckoning offers players unparalleled choice in a world of infinite possibility. Together, the visionaries and development team behind Kingdoms of Amalur: Reckoning are creating a game that aims to forever change the RPG genre.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4996636768811660107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4996636768811660107'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/kingdoms-of-amalur-reckoning-on-xbox.html' title='Kingdoms of Amalur: Reckoning on Xbox 360'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-4911028249938442329</id><published>2012-01-26T14:47:00.000+05:30</published><updated>2012-01-26T14:47:55.825+05:30</updated><title type='text'>Final Fantasy XIII-2  on Xbox 360</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1215254/final-fantasy-xiii-2-20111221092239312_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; gda=&quot;true&quot; height=&quot;180&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1215254/final-fantasy-xiii-2-20111221092239312_640w.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Genre: RPG&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Release Date: January 31, 2012&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span class=&quot;txt-lbl&quot; style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #333333; font: bold 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Also on:&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;/span&gt;&lt;strong style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; font: bold 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;a href=&quot;http://ps3.ign.com/objects/097/097872.html&quot; style=&quot;color: #003399; font-weight: normal; text-decoration: none;&quot;&gt;PS3&lt;/a&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cocoon -- a utopia in the sky. Its inhabitants believed their world a paradise. Under the Sanctum&#39;s rule, Cocoon had long known peace and prosperity. Mankind was blessed by its protectors, the benevolent fal&#39;Cie, and believed that tranquil days would continue forever. Their tranquillity was shattered with the discovery of one hostile fal&#39;Cie. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The moment that fal&#39;Cie from Pulse - the feared and detested lowerworld - awoke from its slumber, peace on Cocoon came to an end. Fal&#39;Cie curse humans, turning them into magic-wielding servants. They become l&#39;Cie - chosen of the fal&#39;Cie. Those branded with the mark of a l&#39;Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself. A prayer for redemption.&lt;br /&gt;
&lt;br /&gt;
A wish to protect the world. A promise to challenge destiny. After thirteen days of fates intertwined, the battle begins...&lt;br /&gt;
&lt;br /&gt;
Set several years after Lightning and the others saved Cocoon, some survivors have decided to start over by rebuilding on Gran Pulse. Lightning, however, is nowhere to be found and thought dead by many, but Serah believes otherwise. When her town is suddenly overrun by monsters, a mysterious man named Noel appears to save her. Together, the two set off to find Lightning...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4911028249938442329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4911028249938442329'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/final-fantasy-xiii-2-on-xbox-360.html' title='Final Fantasy XIII-2  on Xbox 360'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-1351248173913598150</id><published>2012-01-26T14:44:00.000+05:30</published><updated>2012-01-26T14:44:17.587+05:30</updated><title type='text'>Soulcalibur V on Xbox 360</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1213180/soulcalibur-v-20111122014719404_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; gda=&quot;true&quot; height=&quot;180&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/121/1213180/soulcalibur-v-20111122014719404_640w.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;SoulCalibur V picks up 17 years after the events of SoulCalibur IV with new heroes and returning warriors clashing in an epic showdown between good and evil. The tale of Patroklos, son of Sophitia Alexandra, unfolds as his family’s destiny intertwines with the Soul swords.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;strong&gt;&lt;u&gt;Features&lt;/u&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;A new generation – Follow the story of Patroklos, son of Sophitia as the battle for the Soul Swords continues.&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;strong&gt;Exclusively on:&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/strong&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Xbox 360&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Multiple fi ghting styles – Choose from a roster of unique characters, each with their own deadly weapons, fighting styles and visual flare.&lt;br /&gt;
&lt;br /&gt;
Dynamic battles – Blow away your competition using fi nely tuned battle mechanics. &lt;br /&gt;
&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font: 12px/16px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;span class=&quot;txt-lbl&quot; style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #333333; font: bold 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Genre:&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;&lt;/span&gt;&lt;a href=&quot;http://xbox360.ign.com/index/games.html?constraint.game_genre_name.game_genre_1.game_genre_2=Fighting%3A&amp;amp;constraint.return_all=is_true&quot; style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #003399; font: 11px/18px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Fighting&lt;span class=&quot;Apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;span style=&quot;-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: white; color: #666666; display: inline !important; float: none; font: 12px/20px &amp;quot;Helvetica Neue&amp;quot;, Arial, sans-serif; letter-spacing: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot;&gt;Release Date: January 31, 2012&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/1351248173913598150'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/1351248173913598150'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/soulcalibur-v-on-xbox-360.html' title='Soulcalibur V on Xbox 360'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-2674509471124341496</id><published>2012-01-25T20:49:00.005+05:30</published><updated>2012-01-25T20:49:54.512+05:30</updated><title type='text'>Dunder Mifflin’s Office Remade As A Counter Strike Source Map</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/office.jpg?w=250&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/office.jpg?w=250&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Long before the advent of such games as Minecraft, virtual worlds were coded primarily as first person shooter maps. You could play Half-Life deathmatch in a super-sized kitchen, Counter Strike on a World War II battlefield and so on. Map making was an artform. But it’s clearly not dead. &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/25/video-dunder-mifflins-office-remade-as-a-counter-strike-source-map/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2674509471124341496'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2674509471124341496'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/dunder-mifflins-office-remade-as.html' title='Dunder Mifflin’s Office Remade As A Counter Strike Source Map'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-6754270585672510671</id><published>2012-01-25T20:49:00.002+05:30</published><updated>2012-01-25T20:49:19.489+05:30</updated><title type='text'>Investors Bet On Social Gambling, $ZNGA Closes Up 6.57%, Now At $9.09 A Share</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/featured-games-380-226-zp-game-board-02.png?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/featured-games-380-226-zp-game-board-02.png?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;body-copy&quot;&gt;    The social gaming industry has been getting more and more interested in a potentially big new way to make money: online gambling. And investors, who are now able to buy stock in market leader Zynga, are following suit.&lt;br /&gt;
Today, Zynga told &lt;a href=&quot;http://allthingsd.com/20120120/zynga-confirms-it-is-seeking-partners-for-online-gambling-initiatives/&quot;&gt;All Things D&lt;/a&gt; that it was considering how to approach the new opportunity:&amp;nbsp;“We build games and experiences that our players want and love. Zynga Poker is the world’s largest online poker game with more than 7 million people playing every day and over 30 million each month. We know from listening to our players that there’s an interest in the real money gambling market. We’re in active conversations with potential partners to better understand and explore this new opportunity.” &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/20/investors-bet-on-social-gambling-znga-closes-up-6-57-now-at-9-09-a-share/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/6754270585672510671'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/6754270585672510671'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/investors-bet-on-social-gambling-znga.html' title='Investors Bet On Social Gambling, $ZNGA Closes Up 6.57%, Now At $9.09 A Share'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-6537843737927884490</id><published>2012-01-25T20:48:00.000+05:30</published><updated>2012-01-25T20:48:20.757+05:30</updated><title type='text'>Kinect Comes To Windows On February 1st</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/kinect.jpg?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/kinect.jpg?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;body-copy&quot;&gt;    We knew that Microsoft’s hit motion-control accessory for the Xbox 360, Kinect, was coming to Windows eventually. They’ve been hinting at it, people have been hacking it, and they even released an SDK a little while back. But one of the last things Ballmer said tonight at his keynote was a definite date for when Kinect would be coming to Windows: February 1st.&lt;br /&gt;
That’s really all there is to it.&lt;br /&gt;
If you’re interested in contributing, check out the SDK, or if you just want to see what people have put together (there has really been some mind-blowing stuff over the last year), scroll through our Kinect tag. &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/09/kinect-comes-to-windows-on-february-1st/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/6537843737927884490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/6537843737927884490'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/kinect-comes-to-windows-on-february-1st.html' title='Kinect Comes To Windows On February 1st'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-2077863301947998843</id><published>2012-01-25T20:47:00.000+05:30</published><updated>2012-01-25T20:47:15.436+05:30</updated><title type='text'>Japan’s Video Game Market In 2011 (Sales, Hardware, Software)</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2011/10/nintendo-misty-pink-3ds-press.jpg?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2011/10/nintendo-misty-pink-3ds-press.jpg?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;body-copy&quot;&gt;    Japan’s video game industry is the world’s second biggest (after the US), but it’s on a downward streak for the fifth consecutive year. Based on sales, the country’s video game industry has contracted by as much as 8% year-on-year, Japan’s biggest gaming magazine Famitsu is &lt;a href=&quot;http://www.famitsu.com/news/201201/05008021.html&quot;&gt;reporting&lt;/a&gt; [JP].&lt;br /&gt;
Between December 27, 2010 and December 25, 2011, Japanese game companies generated US$5.9 billion in sales. The Famitsu says that sales from hardware makers actually went up 2.4% (thanks to the launch of the 3DS and PlayStation Vita) to reach US$2.3 billion. Software revenues in Japan dropped 13.7% to US$3.6 billion last year. &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/05/japans-video-game-market-2011/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2077863301947998843'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2077863301947998843'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/japans-video-game-market-in-2011-sales.html' title='Japan’s Video Game Market In 2011 (Sales, Hardware, Software)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-2194319656597245975</id><published>2012-01-25T20:46:00.000+05:30</published><updated>2012-01-25T20:46:18.233+05:30</updated><title type='text'>Microsoft’s Newest Flight Simulator Goes Freemium</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/1.png?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/1.png?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;body-copy&quot;&gt;    In the gaming world, there are gamers, there are hardcore gamers… and then there are &lt;em&gt;flight sim players.&lt;/em&gt; These guys exist on a plane of dedication that they reside on almost exclusively, with a degree of commitment matched only by their spiritual brothers: the train sim players.&lt;br /&gt;
Alas, no level of dedication can pay to keep the lights on if the fan base simply isn’t big enough… hence the layoff of Microsoft’s entire &lt;em&gt;Flight Simulator&lt;/em&gt; team back in 2009. Looking to start afresh and bring new blood (and new wallets) into the fan base, Microsoft’s taking a different approach with their latest game, &lt;em&gt;Flight&lt;/em&gt;: it’s going freemium. &lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;&lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/04/microsoft-flight-free/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2194319656597245975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/2194319656597245975'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/microsofts-newest-flight-simulator-goes.html' title='Microsoft’s Newest Flight Simulator Goes Freemium'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8611444354300330182.post-4865620102786465233</id><published>2012-01-25T20:45:00.003+05:30</published><updated>2012-01-25T20:45:37.848+05:30</updated><title type='text'>The Playstation 3D Display Lets You Bring All Of Your Friends</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/5889446392.jpeg?w=288&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://tctechcrunch2011.files.wordpress.com/2012/01/5889446392.jpeg?w=288&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;body-copy&quot;&gt;    Back at E3, the gaming world let out a collective groan when Sony announced they were making a special 3D TV for the PS3. However, that groan swiftly turned into a clamor of adoration once it was explained that the TV, in addition to displaying 3D content, would also allow two players to play side by side, seeing different displays through two pairs of 3D glasses. Called SimulView, it was pretty darn cool.&lt;br /&gt;
Fast forward to December and the 24-inch TV has shipped and costs $499. The display has two HDMI ports and little else – you plug in a PS3 and start playing games and Blu-Ray disks. Is this PS3-branded widescreen 1080p monitor good? Definitely. But is it a necessary accessory for gamers and non-gamers alike? That remains to be seen. Read on.&lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;  &lt;a class=&quot;more-link&quot; href=&quot;http://techcrunch.com/2012/01/02/review-the-playstation-3d-display-lets-you-bring-all-of-your-friends/&quot;&gt;→&amp;nbsp;Read&amp;nbsp;More&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4865620102786465233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8611444354300330182/posts/default/4865620102786465233'/><link rel='alternate' type='text/html' href='http://game4life-bala.blogspot.com/2012/01/playstation-3d-display-lets-you-bring.html' title='The Playstation 3D Display Lets You Bring All Of Your Friends'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry></feed>