<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-7011867841352302084</atom:id><lastBuildDate>Wed, 18 Apr 2012 18:53:26 +0000</lastBuildDate><category>WOW</category><category>WoW subscription</category><category>Imperial Agent</category><category>crew skills</category><category>Druid</category><category>beta testing</category><category>Sith</category><category>Scavenging</category><category>Last post</category><category>dungeons</category><category>Galactic Trade Network</category><category>GTN</category><category>novel</category><category>Bounty Hunter</category><category>Beta</category><category>credit</category><category>Making Money in WOW</category><category>Preview</category><category>raid</category><category>review</category><category>News</category><category>Class</category><category>Republic</category><category>professions</category><category>Tsu's Rant</category><category>healing</category><category>Making Money</category><category>Instancing</category><category>Bioanalysis</category><category>SWTOR vs. WOW</category><category>Just for fun</category><category>Beta Testing Experience</category><category>Hunter</category><category>Blacksmith</category><category>Leveling</category><category>Trial of champions</category><category>ending</category><category>monk</category><category>Poll</category><category>vanilla wow</category><category>SWTOR</category><category>Brewfest</category><category>Guide</category><category>instances</category><category>Archaeology</category><category>4.3</category><category>Warrior</category><category>0.6.1.8350</category><category>Tailor</category><category>crafting</category><category>Slicing</category><category>Philosophy</category><category>Flash Point</category><category>gold</category><category>NDA</category><category>Tutorial</category><category>DK</category><category>Mist of Pandaria</category><category>mmo abbreviations</category><category>mmo lingos</category><category>Top 10 list</category><category>demise</category><category>Attunements</category><category>WOW blogs</category><category>Sith Inquisitor</category><category>Inscription</category><category>WOW News</category><category>Faradhim's rant</category><category>Guild leadership</category><category>WOTLK</category><category>All around weirdness</category><category>Enchanting</category><category>soloing</category><category>Onyxia's lair</category><category>account protection</category><category>WOW Addon</category><category>Advanced Class</category><category>mmo terms</category><category>Screen Capture</category><category>Cooking</category><category>Blizzcon</category><category>skeleton king</category><category>PvP</category><category>Revan</category><category>Beta patch 11</category><category>Engineering</category><category>Gibster's rant</category><category>Profession</category><category>wraith</category><category>Priest</category><category>Screen shots</category><category>tanking</category><category>Star Wars</category><category>Cataclysm</category><category>Jedi</category><category>patch 11</category><category>Diablo 3</category><category>Paladin</category><category>Sith Warrior</category><title>Doctors of Philosophy</title><description>Two real life PhDs dispensing unwanted prophecies, rants, brilliant deductions and other general musing since 2007(that is like, a long time for internet).</description><link>http://doctorsofphilosophy.blogspot.com/</link><managingEditor>noreply@blogger.com (Jim S.)</managingEditor><generator>Blogger</generator><openSearch:totalResults>280</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/blogspot/RIlw" /><feedburner:info uri="blogspot/rilw" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><creativeCommons:license>http://creativecommons.org/licenses/by/3.0/</creativeCommons:license><image><url>http://www.feedburner.com/fb/images/pub/fb_pwrd.gif</url></image><feedburner:emailServiceId>blogspot/RIlw</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-1975499345395726645</guid><pubDate>Sun, 05 Feb 2012 21:23:00 +0000</pubDate><atom:updated>2012-02-05T16:24:53.969-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">patch 11</category><category domain="http://www.blogger.com/atom/ns#">skeleton king</category><category domain="http://www.blogger.com/atom/ns#">Diablo 3</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><title>Diablomatic</title><description>&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/kfA73Ht7_qM/0.jpg" height="266" style="clear: right; float: right;" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kfA73Ht7_qM?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;

&lt;param name="bgcolor" value="#FFFFFF" /&gt;

&lt;embed width="320" height="266"  src="http://www.youtube.com/v/kfA73Ht7_qM?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;It was a fast paced roller coaster thrill ride, but it was all over in a matter of hours.&amp;nbsp; Although it was billed as Diablo 3 beta, I didn't see any areas that was incomplete or being worked on.&amp;nbsp; Probably should be better described as a public testing demo, what I saw was a game that was worthy its name and publicity.&amp;nbsp; The graphics of course is decades ahead of its predecessor (literally).&amp;nbsp; The hovac game engine adds a lot to realism.&amp;nbsp; It was easy to get into, hard to put down, and rekindled the very best kind nostalgia.&amp;nbsp; Even better, it now has many elements borrowed straight out of World of Warcraft.&amp;nbsp; Diablo, continuing in it's hacking/slashing D&amp;amp;D tradition, will undoubtedly make me waste many more hours in front my computer.&lt;br /&gt;
&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/0rl7g7A_h3I/0.jpg" height="266" style="clear: right; float: right;" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0rl7g7A_h3I&amp;fs=1&amp;source=uds" /&gt;



&lt;param name="bgcolor" value="#FFFFFF" /&gt;



&lt;embed width="320" height="266"  src="http://www.youtube.com/v/0rl7g7A_h3I&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
Here are two game play videos, double click on them to open in larger windows. &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-1975499345395726645?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/POBYiWnfHyl6tZdfBSzOBZvchHY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/POBYiWnfHyl6tZdfBSzOBZvchHY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/POBYiWnfHyl6tZdfBSzOBZvchHY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/POBYiWnfHyl6tZdfBSzOBZvchHY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=8K0MnNHYjqE:WqkBU0liJg4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=8K0MnNHYjqE:WqkBU0liJg4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=8K0MnNHYjqE:WqkBU0liJg4:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=8K0MnNHYjqE:WqkBU0liJg4:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=8K0MnNHYjqE:WqkBU0liJg4:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/8K0MnNHYjqE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/8K0MnNHYjqE/diablomatic.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2012/02/diablomatic.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-2579785854080950887</guid><pubDate>Fri, 03 Feb 2012 04:00:00 +0000</pubDate><atom:updated>2012-02-03T06:59:39.492-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">monk</category><category domain="http://www.blogger.com/atom/ns#">Diablo 3</category><category domain="http://www.blogger.com/atom/ns#">Screen Capture</category><category domain="http://www.blogger.com/atom/ns#">Beta patch 11</category><category domain="http://www.blogger.com/atom/ns#">Screen shots</category><category domain="http://www.blogger.com/atom/ns#">0.6.1.8350</category><title>Diablo 3, Beta patch 11 (client 0.6.1.8350) screen shots</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-C6cN3oGjcNk/TytbOrUshjI/AAAAAAAAEjY/PCfZmfPOrKU/s1600/Diablo+III+2012-02-02+22-22-41-37.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-C6cN3oGjcNk/TytbOrUshjI/AAAAAAAAEjY/PCfZmfPOrKU/s400/Diablo+III+2012-02-02+22-22-41-37.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-xhfsPD9QYqY/TytbaA49_tI/AAAAAAAAEkw/lNRNa_mH2Qw/s1600/Diablo+III+2012-02-02+22-46-14-58.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-xhfsPD9QYqY/TytbaA49_tI/AAAAAAAAEkw/lNRNa_mH2Qw/s400/Diablo+III+2012-02-02+22-46-14-58.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Ysn2lGAMa_c/TytbVIAfQNI/AAAAAAAAEkI/EOSQAuJq8lo/s1600/Diablo+III+2012-02-02+22-40-28-52.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-Ysn2lGAMa_c/TytbVIAfQNI/AAAAAAAAEkI/EOSQAuJq8lo/s400/Diablo+III+2012-02-02+22-40-28-52.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-71lI_a3UTi0/TytbPZACTCI/AAAAAAAAEjg/tXDkrjd3qn0/s1600/Diablo+III+2012-02-02+22-22-44-97.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-71lI_a3UTi0/TytbPZACTCI/AAAAAAAAEjg/tXDkrjd3qn0/s400/Diablo+III+2012-02-02+22-22-44-97.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Cbw0swzy2cI/TytbQdFCyhI/AAAAAAAAEjo/BzupLRfxdro/s1600/Diablo+III+2012-02-02+22-22-57-39.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-Cbw0swzy2cI/TytbQdFCyhI/AAAAAAAAEjo/BzupLRfxdro/s400/Diablo+III+2012-02-02+22-22-57-39.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-j5lq1VdNsgU/TytbWE8j_aI/AAAAAAAAEkQ/tVi9KvQZ_FA/s1600/Diablo+III+2012-02-02+22-40-52-97.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-j5lq1VdNsgU/TytbWE8j_aI/AAAAAAAAEkQ/tVi9KvQZ_FA/s400/Diablo+III+2012-02-02+22-40-52-97.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-7x23oc99qY8/TytbXF4IIYI/AAAAAAAAEkY/_3IhAQtBfog/s1600/Diablo+III+2012-02-02+22-41-23-53.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-7x23oc99qY8/TytbXF4IIYI/AAAAAAAAEkY/_3IhAQtBfog/s400/Diablo+III+2012-02-02+22-41-23-53.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-76_ofiymYlY/TytbRDnv8AI/AAAAAAAAEjw/u-7o75WDlro/s1600/Diablo+III+2012-02-02+22-23-36-31.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-76_ofiymYlY/TytbRDnv8AI/AAAAAAAAEjw/u-7o75WDlro/s400/Diablo+III+2012-02-02+22-23-36-31.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-kBkSmJR_afM/TytbSQ0a57I/AAAAAAAAEj4/FwLPpWBuJjo/s1600/Diablo+III+2012-02-02+22-39-53-80.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-kBkSmJR_afM/TytbSQ0a57I/AAAAAAAAEj4/FwLPpWBuJjo/s400/Diablo+III+2012-02-02+22-39-53-80.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-oc0nC2fNem4/TytbYL0vnKI/AAAAAAAAEkg/uixQ1V2zw-E/s1600/Diablo+III+2012-02-02+22-45-57-61.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-oc0nC2fNem4/TytbYL0vnKI/AAAAAAAAEkg/uixQ1V2zw-E/s400/Diablo+III+2012-02-02+22-45-57-61.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Mc2wTluwPBA/TytbTrOCMDI/AAAAAAAAEkA/qnidVaC_6oU/s1600/Diablo+III+2012-02-02+22-40-09-08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-Mc2wTluwPBA/TytbTrOCMDI/AAAAAAAAEkA/qnidVaC_6oU/s400/Diablo+III+2012-02-02+22-40-09-08.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Gt909zp6jb8/TytbZNf-wYI/AAAAAAAAEko/KlBg_MAsiE0/s1600/Diablo+III+2012-02-02+22-46-13-21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-Gt909zp6jb8/TytbZNf-wYI/AAAAAAAAEko/KlBg_MAsiE0/s400/Diablo+III+2012-02-02+22-46-13-21.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-2579785854080950887?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cr9JMjBBIhgNdD6jrcBVe-1w47U/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cr9JMjBBIhgNdD6jrcBVe-1w47U/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/cr9JMjBBIhgNdD6jrcBVe-1w47U/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cr9JMjBBIhgNdD6jrcBVe-1w47U/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=G3BqpiJmWkg:YjcRBSo23Eg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=G3BqpiJmWkg:YjcRBSo23Eg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=G3BqpiJmWkg:YjcRBSo23Eg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=G3BqpiJmWkg:YjcRBSo23Eg:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=G3BqpiJmWkg:YjcRBSo23Eg:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/G3BqpiJmWkg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/G3BqpiJmWkg/diablo-3-beta-0618350-client-screen.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-C6cN3oGjcNk/TytbOrUshjI/AAAAAAAAEjY/PCfZmfPOrKU/s72-c/Diablo+III+2012-02-02+22-22-41-37.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2012/02/diablo-3-beta-0618350-client-screen.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-3914318649419091842</guid><pubDate>Thu, 02 Feb 2012 04:10:00 +0000</pubDate><atom:updated>2012-02-01T23:10:17.790-05:00</atom:updated><title>Oh yeah!</title><description>Didn't get an email or anything.&amp;nbsp; Just happened!&amp;nbsp; Logged into my battle.net account and sitting there is Diablo 3 beta access.&amp;nbsp; Oh yeah!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-ikgbzLB2Caw/TyoMf9DS9ZI/AAAAAAAAEjQ/xouOvbJcrj0/s1600/diablobeta.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="482" src="http://2.bp.blogspot.com/-ikgbzLB2Caw/TyoMf9DS9ZI/AAAAAAAAEjQ/xouOvbJcrj0/s640/diablobeta.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-3914318649419091842?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/dq1mGAtuuFyWlHot3n_Rbvrj3kk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/dq1mGAtuuFyWlHot3n_Rbvrj3kk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/dq1mGAtuuFyWlHot3n_Rbvrj3kk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/dq1mGAtuuFyWlHot3n_Rbvrj3kk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sr5YsVAGFo4:LPI4ukn7rRg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sr5YsVAGFo4:LPI4ukn7rRg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sr5YsVAGFo4:LPI4ukn7rRg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sr5YsVAGFo4:LPI4ukn7rRg:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sr5YsVAGFo4:LPI4ukn7rRg:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/sr5YsVAGFo4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/sr5YsVAGFo4/oh-yeah.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-ikgbzLB2Caw/TyoMf9DS9ZI/AAAAAAAAEjQ/xouOvbJcrj0/s72-c/diablobeta.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2012/02/oh-yeah.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-6207027720506940293</guid><pubDate>Sun, 15 Jan 2012 02:33:00 +0000</pubDate><atom:updated>2012-01-17T19:32:43.308-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">mmo lingos</category><category domain="http://www.blogger.com/atom/ns#">mmo terms</category><category domain="http://www.blogger.com/atom/ns#">mmo abbreviations</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>A list of MMO lingos for new players</title><description>New to MMO? &amp;nbsp;Have no idea what people are saying? &amp;nbsp;Here is a quick cheat sheet so you can speak like a MMO pro. (BTW, this list isn't by yours truly.&amp;nbsp; I copied it from some other web site a while back.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;
&lt;b&gt;1337&lt;/b&gt;&lt;br /&gt;
A numerical translation for “elite” pronounced “leet,” 1337 is a 
slang developed by hackers in the ’80s used over the internet. Many 
words from the slang have leaked to popular culture today (“kidz” is an 
example; using a z instead of an s is an element of 1337). It is mostly 
prevalent in the gaming world online where people can interact 
textually.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;AE(AOE)&lt;/b&gt;&lt;br /&gt;
Area Effect. Used to refer to area-effect spells or abilities. E.g. fireball, smoke grenade.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;AFK&lt;/b&gt;&lt;br /&gt;
Away from keyboard&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Aggro&lt;/b&gt;&lt;br /&gt;
As a verb, it refers to a hostile mob that has noticed a player and 
is actively trying to attack that player. As a noun, it refers to the 
amount of “hostility” the player has generated on the mob. In typical 
combat strategy, the fighter tries to take as much aggro as possible 
away from weaker players such as healers and mages.&lt;br /&gt;
&lt;b&gt;Alt&lt;/b&gt;&lt;br /&gt;
Short for “alternate”. It refers to the alternate character a player 
has from their main character. This is not a stable category as 
sometimes alts can out level mains and sometimes mains become 
moth-balled.&lt;br /&gt;
&lt;b&gt;AO&lt;/b&gt;&lt;br /&gt;
Abbreviation for Anarchy Online. An online game.&lt;br /&gt;
&lt;b&gt;AOE &lt;/b&gt;&lt;br /&gt;
Same as AE. Area of Effect.&lt;br /&gt;
&lt;b&gt;Attribute&lt;/b&gt;&lt;br /&gt;
e.g. Strength, Constitution, Dexterity, Intelligence, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Bind&lt;/b&gt;&lt;br /&gt;
In certain MMOs, characters are teleported back to a safe spot when 
they die. This spot is predetermined by the user. The act of determining
 the safe spot requires an explicit action by the user. That action is 
known as a bind. The spot is typically referred to as a bind spot.&lt;br /&gt;
&lt;b&gt;Bio&lt;/b&gt;&lt;br /&gt;
Short for biological. Usually used to indicate bathroom break.&lt;br /&gt;
&lt;b&gt;BoE&lt;/b&gt;&lt;br /&gt;
Short for “bind on equip” – a term popularized by World of Warcraft. 
This term refers to items that become soulbound to the player after they
 have been equipped. In other words, the item can be traded as long as 
no one equips it.&lt;br /&gt;
&lt;b&gt;BoP&lt;/b&gt;&lt;br /&gt;
Short for “bind on pickup” – a term popularized by World of Warcraft.
 This term refers to items that become soulbound to the player after it 
has been picked up from a monster. In other words, the item cannot be 
traded once a player picks it up. BoP items commonly cause looting 
conflicts and disputes during game-play.&lt;br /&gt;
&lt;b&gt;BRB&lt;/b&gt;&lt;br /&gt;
“be right back”&lt;br /&gt;
&lt;b&gt;Bot&lt;/b&gt;&lt;br /&gt;
Generally illegal and discouraged form of gameplay, where actions of a
 character can be automated to perform actions repeatedly in order to 
gain experience and level without actual user intervention. This 
practice is continually monitored by GMs and will cause suspension of 
service if one is suspected of botting.&lt;br /&gt;
&lt;b&gt;BRT&lt;/b&gt;&lt;br /&gt;
“be right there”&lt;br /&gt;
&lt;b&gt;BTW&lt;/b&gt;&lt;br /&gt;
“by the way”&lt;br /&gt;
&lt;b&gt;Buff&lt;/b&gt;&lt;br /&gt;
Temporary boost to character attribute or combat ability&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Camp(ing) &lt;/b&gt;&lt;br /&gt;
The act of waiting in an area to hunt a specific mob or a specific spawn&lt;br /&gt;
&lt;b&gt;CoH&lt;/b&gt;&lt;br /&gt;
City of Heroes, a super hero based MMORPG by NCsoft&lt;br /&gt;
&lt;b&gt;Class&lt;/b&gt;&lt;br /&gt;
Professional archetypes. In D&amp;amp;D games, these would be warrior, 
healer, rogue and mage. The most typical class types are: close-range 
damage, ranged damage, healing, crowd control, support.&lt;br /&gt;
&lt;b&gt;Corpse&lt;/b&gt;&lt;br /&gt;
In certain MMOs, a corpse appears where the player died. Sometimes 
all the player’s items and money are left on the corpse and the player 
is teleported back to their bind spot. Corpses typically will decay 
after a certain time proportional the character’s level.&lt;br /&gt;
&lt;b&gt;Corpse Run&lt;/b&gt;&lt;br /&gt;
The act of retrieving your corpse after you have died. This is 
typically a dangerous thing because people tend to die in dangerous 
places rather than safe places.&lt;br /&gt;
&lt;b&gt;Crafting &lt;/b&gt;&lt;br /&gt;
A general category of skills that allows players to manufacture objects from raw resources&lt;br /&gt;
&lt;b&gt;Crit&lt;/b&gt;&lt;br /&gt;
“To crit” refers to landing a critical hit either with melee or 
spells. Effective damage is usually increased from a base of 150% to 
upwards of 250% with extra talents/skills/buffs.&lt;br /&gt;
&lt;b&gt;Crowd Control &lt;/b&gt;&lt;br /&gt;
Refers to a set of spells / abilities that temporarily paralyze or 
stun other mobs or players. Crowd control is an important group support 
ability when fighting multiple mobs.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;DD&lt;/b&gt;&lt;br /&gt;
Direct Damage. Used to refer to a class of spells and abilities that 
allow players to damage enemies from a distance. The firebolt is the 
archetypal DD.&lt;br /&gt;
&lt;b&gt;Debuff&lt;/b&gt;&lt;br /&gt;
The opposite of a buff. An offensive spell cast on enemies that weakens an attribute or combat ability.&lt;br /&gt;
&lt;b&gt;Dex&lt;/b&gt;&lt;br /&gt;
An important stat for rogues and archers. Dex usually relates to attack speed, dodge rate, and/or defense.&lt;br /&gt;
&lt;b&gt;Dirt Nap &lt;/b&gt;&lt;br /&gt;
Slang for dead. Most corpses lie on the ground when killed.&lt;br /&gt;
&lt;b&gt;DKP&lt;/b&gt;&lt;br /&gt;
Dragon kill points. A fairly elaborate score-keeping system used by 
guilds to fairly distribute loot based on participation and contribution
 to the guild.&lt;br /&gt;
&lt;b&gt;DoT&lt;/b&gt;&lt;br /&gt;
Damage over time. Refers to a class of spells that deals damage over a
 period of time. These spells typically do more damage than DD spells 
overall.&lt;br /&gt;
&lt;b&gt;DPS&lt;/b&gt;&lt;br /&gt;
Damage per second. Used when figuring out weapon speed and damage.&lt;br /&gt;
&lt;b&gt;Druid&lt;/b&gt;&lt;br /&gt;
Hybrid class in D&amp;amp;D style games – part healer, part support, part fighter.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Eating Grass&lt;/b&gt;&lt;br /&gt;
Vernacular for dead. Most players lie on the ground face down when killed.&lt;br /&gt;
&lt;b&gt;Epic(s)&lt;/b&gt;&lt;br /&gt;
A class of items or equipment that are very powerful and difficult to
 acquire. Usually found in the hardest dungeons and have the lowest 
probability to drop.&lt;br /&gt;
&lt;b&gt;EQ&lt;/b&gt;&lt;br /&gt;
Abbreviation for EverQuest, one of the first MMORPGs.&lt;br /&gt;
&lt;b&gt;Experience&lt;/b&gt;&lt;br /&gt;
A quantity gained when completing tasks/quests, killing mobs, or 
discovering new locations in games. Characters&amp;nbsp; level up when they gain 
enough experience points.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Farm(ing)&lt;/b&gt;&lt;br /&gt;
The act of accumulating currency or items by constantly killing a mob or repeatedly performing a series of actions.&lt;br /&gt;
&lt;b&gt;FTL&lt;/b&gt;&lt;br /&gt;
Acronym meaning ‘for the lose’. Similar to FTW but refers to a 
failture. For example, ‘afk FTL : ( ‘ meaning the player’s afk status 
caused him or her to lose.&lt;br /&gt;
&lt;b&gt;FTW&lt;/b&gt;&lt;br /&gt;
Acronym meaning ‘for the win’. Refers to the act, ability or event 
that’s responsible for a victory. For example, “Stun FTW!!” with stun 
being a skill or spell that temporarily immobilizes an opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Gank&lt;/b&gt;&lt;br /&gt;
Verb. To be ganked is a term referring to one player being 
overwhelmed and killed by a large group. Can be either by a group of 
other players doing player-kill or a group of NPC monsters. Used in a 
sentence, “I got ganked yesterday in Fel.” Typically has the connotation
 that the other people had an unfair advantage (in number or level).&lt;br /&gt;
&lt;b&gt;GM&lt;/b&gt;&lt;br /&gt;
Game Master. GM’s are characters in an MMORPG who are used by 
employees of the game’s creator company. They monitor the actions of the
 game world and answer the questions and complaints of the players. They
 have absolute control and power within the game. If the crime (breaking
 a law of the game, not the real world) committed is serious enough, 
they could even expel players permanently from the game.&lt;br /&gt;
&lt;b&gt;Griefer&lt;/b&gt;&lt;br /&gt;
Title for a player who enjoys inflicting pain upon other players 
needlessly. If you kill newbies in a PvP game when you are level 50, you
 will gain no experience or benefit from the victimization beyond the 
pure joy of knowing you have given the player “grief.” Though griefers 
are almost always PKers, PKers are not necessarily griefers.&lt;br /&gt;
&lt;b&gt;Guilds&lt;/b&gt;&lt;br /&gt;
Semi-permanent player groups. In typical games, players must use a substantial amount of capital to start the guild.&lt;br /&gt;
&lt;b&gt;GTG&lt;/b&gt;&lt;br /&gt;
“good to go” and “got to go” – can be confusing when context is unclear&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Heal&lt;/b&gt;&lt;br /&gt;
A spell or skill that restores the health of the target. Could also 
be a call for help. If a player yells ‘heal me’ or even ‘heal!’ it means
 they are about to die unless another player restores their health.&lt;br /&gt;
&lt;b&gt;Health&lt;/b&gt;&lt;br /&gt;
A common attribute, also called hit points or HP, that signifies the 
character’s life. Usually when health runs out, a player dies.&lt;br /&gt;
&lt;b&gt;IMHO&lt;/b&gt;&lt;br /&gt;
Simply means ‘in my humble opinion.’&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;INC&lt;/b&gt;&lt;br /&gt;
Abbreviation for ‘incoming’. When a player pulls for a group, he will use this as warning that a mob is incoming.&lt;br /&gt;
&lt;b&gt;INT&lt;/b&gt;&lt;br /&gt;
A common stat that stands for intelligence. Often the primary 
attribute for spell casters, it usually relates to spell damage and/or 
mana pool.&lt;br /&gt;
&lt;b&gt;IRL&lt;/b&gt;&lt;br /&gt;
Stands for ‘in real life.’&lt;br /&gt;
&lt;b&gt;Instance&lt;/b&gt;&lt;br /&gt;
A copy of a particular dungeon for a group of players. Instanced 
dungeons are parallel worlds which let different groups of players 
explore the same dungeon in separate groups.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;JK, j/k&lt;/b&gt;&lt;br /&gt;
Short for ‘just kidding.’ Popular in most online chat environments including MMORPGs.&lt;br /&gt;
&lt;b&gt;Jump(ing)&lt;/b&gt;&lt;br /&gt;
Most games allow the player controlled character to jump abnormally 
high in a reptitive fashion (WoW) though some games penalize players 
with a stamina cost for jumping (EverQuest)&lt;br /&gt;
&lt;b&gt;K / KK / Kay&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
All variants have the same meaning: okay. Used to confirm a statement
 made by another player. Example: “Can I have this loot? K.”&lt;br /&gt;
&lt;b&gt;Kite&lt;/b&gt;&lt;br /&gt;
To lure a mob or player around while attacking or allowing allies to 
attack. A player usually draws aggro by casting a mobility reduction 
spell on the target. The monster tries to follow the target but cannot 
catch up, leaving it open to attacks or the effects of DoT (damage over 
time) spells.&lt;br /&gt;
&lt;b&gt;KoS&lt;/b&gt;&lt;br /&gt;
Acronym for “Kill on Sight”. Usually refers to characters who are 
disliked by a particular faction. E.g., “I killed too many guards, now 
I’m KoS in town!”&lt;br /&gt;
&lt;b&gt;KS&lt;/b&gt;&lt;br /&gt;
Kill Stealing. When one player attacks the same creature as another 
player and receives the reward for the kill instead of the person who 
originated combat. Newer games have mechanisms for discouraging this 
behavior.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;LD&lt;/b&gt;&lt;br /&gt;
Link dead – when a player is disconnected from the game, usually caused by lag or a faulty internet connection.&lt;br /&gt;
&lt;b&gt;Leet&lt;/b&gt;&lt;br /&gt;
Slang for “elite” Ex: ‘I’m leet’&lt;br /&gt;
&lt;b&gt;LFG&lt;/b&gt;&lt;br /&gt;
“looking for group” Used in a sentence; “Lvl 60 Mage LFG!”&lt;br /&gt;
&lt;b&gt;LFM&lt;/b&gt;&lt;br /&gt;
“looking for more”, i.e., after a group has been formed and more members are needed.&lt;br /&gt;
&lt;b&gt;LFT&lt;/b&gt;&lt;br /&gt;
“looking for team”&lt;br /&gt;
&lt;b&gt;LMAO&lt;/b&gt;&lt;br /&gt;
“laugh(ing) my ass off”&lt;br /&gt;
&lt;b&gt;LOL&lt;/b&gt;&lt;br /&gt;
“laugh(ing) out loud”&lt;br /&gt;
&lt;b&gt;LOM&lt;/b&gt;&lt;br /&gt;
‘Low on Mana.’ Usually said by casters to inform the rest of the 
group that they are running low on mana and should not expect heavy 
healing or offensive spells.&lt;br /&gt;
&lt;b&gt;LoS&lt;/b&gt;&lt;br /&gt;
Line of sight. A requirement of most ranged abilities,&amp;nbsp; the view of 
the target must not be obstructed by any fixed obstacle such as a wall.&lt;br /&gt;
&lt;b&gt;Loot&lt;/b&gt;&lt;br /&gt;
Currency or items that are dropped by a mob when it’s defeated.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Medding&lt;/b&gt;&lt;br /&gt;
Resting in order to gain back mana in EQ was called Meditating. This 
is the commonly used abbreviation, also shortened to Med, as in, “Don’t 
pull yet, I need to med.”&lt;br /&gt;
&lt;b&gt;Mez&lt;/b&gt;&lt;br /&gt;
Short for mesmerize. A short-hand for a collection of abilities that 
temporarily stun or immobilize enemies. Falls into the more general 
category known as crowd control.&lt;br /&gt;
&lt;b&gt;Min-Maxing&lt;/b&gt;&lt;br /&gt;
When players attempt to create their characters as powerful as they 
can be by crunching statistics, planning their future routes, and any 
other methods in order to make their characters the statistically best 
character possible. Optimization.&lt;br /&gt;
&lt;b&gt;MMORPG&lt;/b&gt;&lt;br /&gt;
Massively-Multiplayer Online Role-Playing Game&lt;br /&gt;
&lt;b&gt;Mob&lt;/b&gt;&lt;br /&gt;
An AI controlled monster. ‘Mob’ originally comes from the MUD era, 
where it was short for ‘mobile’, to differentiate monsters that would 
patrol a set of rooms as opposed to monsters which would stay in one 
place until killed.&lt;br /&gt;
&lt;b&gt;Mod&lt;/b&gt;&lt;br /&gt;
Abbreviation of modification. Used as both a verb and a noun. As a 
noun, refers to add-ons by 3rd party programmers designed to augment the
 game (e.g., the self-cast mod). As a verb, refers to the act of 
performing this modification (e.g., he’s modding the interface).&lt;br /&gt;
&lt;b&gt;MOO&lt;/b&gt;&lt;br /&gt;
MUD Object Oriented. Users in MOOs are able to create their own content – both static and dynamic objects.&lt;br /&gt;
&lt;b&gt;MT&lt;/b&gt;&lt;br /&gt;
“mistell”. Mistells occur frequently because of typing in the wrong 
name before sending a message. Also because of auto-reply features.&lt;br /&gt;
&lt;b&gt;MUD&lt;/b&gt;&lt;br /&gt;
Multi-User Dungeon, although some prefer Multi-User Domain. These were the original textual online worlds.&lt;br /&gt;
&lt;b&gt;Mule&lt;/b&gt;&lt;br /&gt;
In many games, due to long travel times or inventory limits, it is 
helpful to create a character explicitly for the purpose of being able 
to check auction houses or store extra items. These characters are 
seldom actually played and are referred to as mules.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Nerf&lt;/b&gt;&lt;br /&gt;
To reduce the power of an ability, item, player, or action. Usually 
this is a term applied when a power or ability is reduced because it is 
perceived to be too powerful. Mostly used in the past tense, for example
 – “I can’t believe they nerfed rogues again, now I can’t kill 
anything!”&lt;br /&gt;
&lt;b&gt;Newbie&lt;/b&gt;&lt;br /&gt;
A new player to a particular game. Newbie is usually the nicer version of noob or nub.&lt;br /&gt;
&lt;b&gt;Ninja (Looting)/ Ninjaing&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
Ninjaing refers to the purposeful looting of a drop from a monster 
that doesn’t follow the rules set by the group. This can take different 
forms in different games due to game-specific game looting mechanisms. 
In World of Warcraft, ninja looting refers to rolling for a BoP drop 
that a person should not have rolled on. Because WoW warns players when 
they roll for a BoP object, it is assumed that such behavior cannot be 
accidental. The player exhibiting such behavior is typically branded as a
 ninja looter. Used in a sentence: “Hey tom where did you get that epic 
sword for your hunter?” “I ninjaed it last night than /gquit!!”&lt;br /&gt;
&lt;b&gt;Noob&lt;/b&gt;&lt;br /&gt;
The pejorative form of newbie.&lt;br /&gt;
&lt;b&gt;NP&lt;/b&gt;&lt;br /&gt;
“no problem”&lt;br /&gt;
&lt;b&gt;NPC&lt;/b&gt;&lt;br /&gt;
Non-player character ie. a character controlled by the A.I&lt;br /&gt;
&lt;b&gt;Nuke&lt;/b&gt;&lt;br /&gt;
A spell type that deals the highest damage. Mages usually have the most nukes.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;OMG&lt;/b&gt;&lt;br /&gt;
“oh my god” Used in exclamation or to convey surprise.&lt;br /&gt;
&lt;b&gt;OMW&lt;/b&gt;&lt;br /&gt;
“on my way”&lt;br /&gt;
&lt;b&gt;OOC&lt;/b&gt;&lt;br /&gt;
out-of-character – used to refer to OOC chat.&lt;br /&gt;
&lt;b&gt;OOM&lt;/b&gt;&lt;br /&gt;
“out of mana” Said by casters who’s mana supply is depleted.&lt;br /&gt;
&lt;b&gt;OST&lt;/b&gt;&lt;br /&gt;
Original Sound Track. Refers to the game’s music. “This game has great music, I want to buy the OST!”&lt;br /&gt;
&lt;b&gt;Ownz&lt;/b&gt;&lt;br /&gt;
Derived from the original word “own,” both words have the same 
meaning: to defeat some other entity in battle or other form of 
competition. The “pwnz” origin is probably from the fact that the “o” 
and “p” keys are adjacent on the standard qwerty keyboard, and were used
 interchangeably by mistake in games and stuck around since then.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Pat&lt;/b&gt;&lt;br /&gt;
Short for patrol, a term used for mobs that have a set wandering 
path. In a dungeon, people will usually say “Wait for the pat” or “Watch
 the pat”.&lt;br /&gt;
&lt;b&gt;PB&lt;/b&gt;&lt;br /&gt;
Point blank. Used to refer to a class of spells that originates in a 
radius around the caster. Typically, these spells are dangerous to the 
caster because they require proximity to the enemy. Specific spells are 
typically concatenated with the ability, i.e. pbae mez, pbae stun.&lt;br /&gt;
&lt;b&gt;PBAOE&lt;/b&gt;&lt;br /&gt;
Point blank area of effect. These are a line of spells that effect an
 area around the caster. They can be either offensive or healing spells.
 Spells in this category are usually over powered like the Enchanter’s 
pbaoe in Dark Age of Camelot.&lt;br /&gt;
&lt;b&gt;PC &lt;/b&gt;&lt;br /&gt;
Player Character.&lt;br /&gt;
&lt;b&gt;PK&lt;/b&gt;&lt;br /&gt;
Player Killing.&lt;br /&gt;
&lt;b&gt;PKer&lt;/b&gt;&lt;br /&gt;
Player Killer – a person who primarily plays to kill other players.&lt;br /&gt;
&lt;b&gt;Port&lt;/b&gt;&lt;br /&gt;
Short for teleport. Used as a noun and a verb.&lt;br /&gt;
&lt;b&gt;Power Level &lt;/b&gt;&lt;br /&gt;
When a higher level player tries to help a lower level player level 
faster. Most games have mechanisms that prevent power leveling.&lt;br /&gt;
&lt;b&gt;Proc&lt;/b&gt;&lt;br /&gt;
Abbreviation of “programmed random occurence”, refers to the benefits
 of added damage or other buffing enhancement that occurs randomly when 
an item strikes or is used.&lt;br /&gt;
&lt;b&gt;PuG&lt;/b&gt;&lt;br /&gt;
Pick up Group – a group assembled on the spot for a quest, a PvP battle, or an instance raid.&lt;br /&gt;
&lt;b&gt;Pull&lt;/b&gt;&lt;br /&gt;
A standard hunting strategy where a player lures a single or a group 
of mobs to the group so that the group can hunt from a safe area instead
 of hunting in areas where new mobs may spawn.&lt;br /&gt;
&lt;b&gt;PvE&lt;/b&gt;&lt;br /&gt;
Player vs. Environment. Environment stands for all monsters (mobs) in the game world.&lt;br /&gt;
&lt;b&gt;PvP&lt;/b&gt;&lt;br /&gt;
Player vs. Player combat.&lt;br /&gt;
&lt;b&gt;pwnz&lt;/b&gt;&lt;br /&gt;
same as ownz.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Quest&lt;/b&gt;&lt;br /&gt;
Tasks that players must complete for NPCs in games. May be referred to as missions in some games.&lt;br /&gt;
&lt;b&gt;QQ&lt;/b&gt;&lt;br /&gt;
Represents a pair of tearing eyes. Often used as an insult towards a 
player who complains about a game feature or turn of events. Used in a 
sentence: “QQ more nub.”&lt;br /&gt;
&lt;b&gt;Qwerty&lt;/b&gt;&lt;br /&gt;
The stardard type of keyboard used across the world. The first five letters spell out the type: Q, W, E, R, T, Y.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Race&lt;/b&gt;&lt;br /&gt;
Refers to the playable races in a game. Most fantasy MMORPGs have 
fantasy races such as Elves, Trolls, and Orcs. Other genres may have 
unique races such as neohuman.&lt;br /&gt;
&lt;b&gt;Raid&lt;/b&gt;&lt;br /&gt;
A more substantial engagement involving a large organized group of 
players typically set in a dungeon and involving difficult bosses.&lt;br /&gt;
&lt;b&gt;Regen&lt;/b&gt;&lt;br /&gt;
Short for regeneration of health, mana, or other attributes. Also a common healing spell.&lt;br /&gt;
&lt;b&gt;Respec&lt;/b&gt;&lt;br /&gt;
At certain high levels in some games, you are given the chance to 
“respec” your character. When you respec, you recreate your character 
from level 1 until the present level in terms of 
skills/powers/abilities/etc.&lt;br /&gt;
&lt;b&gt;Rez&lt;/b&gt;&lt;br /&gt;
Short for resurrection. Refers to abilities that revive players that have just died. Typically only available to healer classes.&lt;br /&gt;
&lt;b&gt;ROFL&lt;/b&gt;&lt;br /&gt;
“rolling on floor laughing” Usually said in response to a joke or funny situation. “ROFL he got killed by a lowbie!”&lt;br /&gt;
&lt;b&gt;Rogue&lt;/b&gt;&lt;br /&gt;
A common class archetype that relies on speed and stealth over brute 
force or spells. Variants of this class are found in all genres but in 
slightly different names such as; thief, agent, or assassin.&lt;br /&gt;
&lt;b&gt;RMT&lt;/b&gt;&lt;br /&gt;
Abbreviation for Real Money Trade – selling virtual currency or items for real currency.&lt;br /&gt;
&lt;b&gt;Roll&lt;/b&gt;&lt;br /&gt;
To “roll” on an item means to type “/random 100″, where the server’s 
random number generator puts out a number between 1 and 100, the most 
generally accepted “fair” way to distribute loot and settle disputes.&lt;br /&gt;
&lt;b&gt;Root&lt;/b&gt;&lt;br /&gt;
Can refer to a class of abilities as well as its effect. A root spell
 immobilizes a target. The target is then said to be rooted. Early 
versions of these abilities involved references to plants, hence “root”.&lt;br /&gt;
&lt;b&gt;RvR&lt;/b&gt;&lt;br /&gt;
Realm vs. Realm. A type of player vs player combat that involves 
large numbers of players who belong to different factions or realms.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Server&lt;/b&gt;&lt;br /&gt;
Due to technical reasons, each server can only support a limited 
amount of players. Each MMORPG typically has several servers. Players 
cannot interact with players on other servers though they can usually 
transfer for a fee.&lt;br /&gt;
&lt;b&gt;Shard&lt;/b&gt;&lt;br /&gt;
Synonymous with server, originally used to refer to servers in Ultima Online.&lt;br /&gt;
&lt;b&gt;Solo&lt;/b&gt;&lt;br /&gt;
The act of playing alone, hunting mobs by yourself.&lt;br /&gt;
&lt;b&gt;Soulbound&lt;/b&gt;&lt;br /&gt;
An item-control mechanic where an item cannot be traded. In other 
words, only one person can own the object and it cannot be traded. See 
also BoE and BoP.&lt;br /&gt;
&lt;b&gt;Spawn&lt;/b&gt;&lt;br /&gt;
Mobs typically appear (spawn) on a given schedule. This is both a verb and noun.&lt;br /&gt;
&lt;b&gt;Spec&lt;/b&gt;&lt;br /&gt;
Short for specification. When used in games, it usually refers to the
 build/specifications of your character in terms of 
skills/abilities/magic/powers/etc.&lt;br /&gt;
&lt;b&gt;Spirit&lt;/b&gt;&lt;br /&gt;
An attribute in many MMORPGs such as World of Warcraft. Spirit controls a character’s passive mana regeneration ability.&lt;br /&gt;
&lt;b&gt;Stun&lt;/b&gt;&lt;br /&gt;
A typical form of crowd control that immobilizes an enemy. Skills, spells, and other abilities may have the power to stun.&lt;br /&gt;
&lt;b&gt;SWG&lt;/b&gt;&lt;br /&gt;
Abbreviation for Star Wars Galaxies. An online game based on the Star Wars universe and published by Sony.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Tank&lt;/b&gt;&lt;br /&gt;
As a noun, refers to character classes that can take a lot of damage.
 As a verb, refers to the act of drawing aggro from mobs before other 
team members strike with their abilities.&lt;br /&gt;
&lt;b&gt;Train(ing)&lt;/b&gt;&lt;br /&gt;
Duel meanings. 1) A large group of monsters stacked near each other 
all following one player. 2) Training can refer to the act of killing 
monsters to gain experience or increasing your skills.&lt;br /&gt;
&lt;b&gt;Twink&lt;/b&gt;&lt;br /&gt;
As a verb, the act of giving currency or valuable items to a newbie. 
As a noun, refers to a character that is twinked. In many games, twinked
 characters are visually marked by their level-inappropriate gear.&lt;br /&gt;
&lt;b&gt;Twisting&lt;/b&gt;&lt;br /&gt;
To rapidly change from one type of ability to another where the 
abilities overlap momentarily. In DAOC a bard sings a song that gives a 
buff. By rapidly changing the song several songs will overlap due to the
 duration of the songs continuing for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;UO&lt;/b&gt;&lt;br /&gt;
Abbreviation for Ultima Online. One of the first MMORPGs, released back in 1997.”UO Rocks!”&lt;br /&gt;
&lt;b&gt;Uber&lt;/b&gt;&lt;br /&gt;
Slang form of super from the German word. Ex: “Dude this sword is UBER!”&lt;br /&gt;
&lt;b&gt;USA&lt;/b&gt;&lt;br /&gt;
Short for United States of America, the greatest country in the 
world. All other countries are lame. In a sentence: “Hey Mike, where you
 from? “I’m from Romania, you?” “I’m from the USA.” “GG, you win.”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Vanguard&lt;/b&gt;&lt;br /&gt;
A failed fantasy MMORPG by Sony. It was released with high hopes but 
quickly faded away. Used in a sentence “Hey I just bought Vanguard!” 
“Dude you got robbed!” “*#%#”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;WB&lt;/b&gt;&lt;br /&gt;
“welcome back”&lt;br /&gt;
&lt;b&gt;Wipe&lt;/b&gt;&lt;br /&gt;
To “wipe” means for the entire group whether party or raid to all 
die. However, party or raid can only continue if there is a class that 
can resurrect oneself, thereby avoiding the time consumed from running 
back from the the graveyard and regrouping at the beginning of the 
instance.&lt;br /&gt;
&lt;b&gt;WOOT&lt;/b&gt;&lt;br /&gt;
Synonymous with “hooray” or “way to go”.&lt;br /&gt;
&lt;b&gt;WoW&lt;/b&gt;&lt;br /&gt;
Abbreviation for World of Warcraft. An online game.&lt;br /&gt;
&lt;b&gt;WTB&lt;/b&gt;&lt;br /&gt;
“want to buy”&lt;br /&gt;
&lt;b&gt;WTG&lt;/b&gt;&lt;br /&gt;
Abbreviation of ‘way to go.’ Meant to provide encouragement but often
 used in sarcasm. Example: “I just died again to this boss!” “WTG, nub!”&lt;br /&gt;
&lt;b&gt;WTS&lt;/b&gt;&lt;br /&gt;
“want to sell”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Xp&lt;/b&gt;&lt;br /&gt;
Short for experience points. Often earned by killing monsters, 
completing quests, or other achievements. When enough xp is acquired, 
players often level up or become stronger.&lt;br /&gt;
&lt;b&gt;xD&lt;/b&gt;&lt;br /&gt;
A face with the tongue sticking out. Usually used in informal 
conversations of comedic situations. Example: “We should mess around on 
our alts xD”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Zerg&lt;/b&gt;&lt;br /&gt;
A combat strategy where a large group of players rush in at the target. Seen as a simple-minded strategy that requires no skill.&lt;br /&gt;
&lt;b&gt;Zombie&lt;/b&gt;&lt;br /&gt;
The living dead. These trash mobs are found in most MMORPGs as low level fodder.&lt;br /&gt;
&lt;b&gt;Zone&lt;/b&gt;&lt;br /&gt;
In games where different areas of the world are parceled out for loading reasons, different areas are referred to.&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-6207027720506940293?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/17LZ_cXjnJ5jTXw_8dmxjNf1IBs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/17LZ_cXjnJ5jTXw_8dmxjNf1IBs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/17LZ_cXjnJ5jTXw_8dmxjNf1IBs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/17LZ_cXjnJ5jTXw_8dmxjNf1IBs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=D2iNo-IEmBo:EWXzeJWTSMY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=D2iNo-IEmBo:EWXzeJWTSMY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=D2iNo-IEmBo:EWXzeJWTSMY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=D2iNo-IEmBo:EWXzeJWTSMY:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=D2iNo-IEmBo:EWXzeJWTSMY:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/D2iNo-IEmBo" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/D2iNo-IEmBo/list-of-mmo-lingos-for-new-players.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2012/01/list-of-mmo-lingos-for-new-players.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-2066760072145958840</guid><pubDate>Thu, 12 Jan 2012 02:21:00 +0000</pubDate><atom:updated>2012-01-11T21:22:37.873-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Making Money</category><category domain="http://www.blogger.com/atom/ns#">credit</category><category domain="http://www.blogger.com/atom/ns#">GTN</category><category domain="http://www.blogger.com/atom/ns#">gold</category><category domain="http://www.blogger.com/atom/ns#">Galactic Trade Network</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>How to make and hold on to your credits in SWTOR.</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-SoD8KMEIKuQ/Tw5DTochhFI/AAAAAAAAEi8/yrPF4LZomlk/s1600/Auctionhouse-1024x576.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://1.bp.blogspot.com/-SoD8KMEIKuQ/Tw5DTochhFI/AAAAAAAAEi8/yrPF4LZomlk/s640/Auctionhouse-1024x576.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
Those boys at Bioware are really serious about this “gold
sink” thing.&amp;nbsp; My main character is only level 30.&amp;nbsp; Already the cost is mounting up from
his daily digital life.&amp;nbsp; Flying from
point A to point B costs few hundred credits.&amp;nbsp; Repairing his gears is frequently a multiple
thousand credits affair.&amp;nbsp; Don’t get me
started on training cost!&amp;nbsp; His latest
skill point just cost over 2 thousand credits!&amp;nbsp; Yet I am not broke, with a bit over 100K credit to my name,
I have found my way to keep my wallet plush while adventuring.&amp;nbsp; With my qualification as a 400K gold carrying goblin (as money hoarder, not the goblin race)&amp;nbsp; in WOW, I feel I am qualified to dispense a few pieces of advices on how to make and
hold on to your credits in SWTOR.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;Invest in a banking toon&lt;br /&gt;Banking toon is just that:&amp;nbsp;
a character that stands next to mail box and sell things on Galactic Trade Network (GTN, or auction house).&amp;nbsp;
In WOW, any self respectable goblin need to have a level 1 banking toon stationed in the capital city outside the AH.&amp;nbsp; The idea is exactly the same here.&amp;nbsp; Instead having the main character hit fleet every time his/her bag
becomes full, you mail everything to your banker and have him/her become the
surrogate of your trading empire.&amp;nbsp;
Unfortunately, SWTOR doesn’t allow a character to leave the starting area
until he/she has finished her class quest.&amp;nbsp;
This of course means 2-3 hours of time investment in your banking toon before
she is full viable.&amp;nbsp;&amp;nbsp; This is however
time well spend, when you hit fleet (around level 10), your pickup an companion and can pickup some professions to work on during down time.&lt;/li&gt;
&lt;li&gt;Unless you really need it, don't buy it&lt;br /&gt;There is a big difference between what you want and what you need.&amp;nbsp; You will be bombarded by temptations; between upgrading for your toon, upgrading your companions, upgrading your starship and upgrading your modable armor/weapons, there are too many ways to throw away hard earned credits.&amp;nbsp; Don't pick up near gear just because you want to look cool.&amp;nbsp; A complete set of blue/orange gear isn't necessary when you just need to reach the next level.&amp;nbsp; In fact, you are likely to outgrow your outfit very quickly you will never fully realize the thousands of credits you would dump into a piece of blue gear.&amp;nbsp; Green gear is perfectly okay for majority of quests. Don't fall into the trap of trying to upgrade your gears whenever you level up.&amp;nbsp; In fact, unless it is an emergency, don't buy anything via AH.&amp;nbsp; Upgrade the gear that give you the best bang for the buck. Compare stats carefully before you buy.&amp;nbsp; &lt;/li&gt;
&lt;li&gt;Pick up and sale everything, I mean everything&lt;br /&gt;One of the first thing you should do is to enable area loot and pickup everything from dead mob.&amp;nbsp; Grey items are a source of considerable income.&amp;nbsp; After you get your companion, you can get rid of all the grey items with a few mouse click.&amp;nbsp; Green items you pickup from quest can be sold on the AH.&amp;nbsp; The best thing about SWTOR AH is that if a item doesn't sale, your get your deposit back.&amp;nbsp;&amp;nbsp; There are always demands for green gears as players constantly upgrades their companions.&amp;nbsp; You should only be too happy to release them of their credits.&amp;nbsp; Their loss, is your gain. &lt;/li&gt;
&lt;li&gt;Have a profession that brings in income as you level&lt;br /&gt;If you want to maxmize your income, pick gathering professions (crew skills) instead crafting professions.&amp;nbsp; Even post nerf, Slicing still generate respectable amount of income.&amp;nbsp; Bioanalysis, Scavenging also provides steady income when you quest.&amp;nbsp; Don't use the material you gather, sell them on GTN.&amp;nbsp; Trinkets gained from mission based profession (such as companion gifts) also sells well.&lt;/li&gt;
&lt;li&gt;Play GTN for fun and profitable&lt;br /&gt;Learn how the GTN works and take advantage of it.&amp;nbsp; We are at very early cycle of the market&amp;nbsp; and 99% players lack the basic understanding how GTN works and what an item is worth. Many items are selling way below their market value.&amp;nbsp;&amp;nbsp; I have seen clueless players put their purple gears on sale for 2500 credits! (the same said item vendors for 2300 credits).&amp;nbsp;  The default item price is based on what is already listed.&amp;nbsp; If there is
 nothing from the same catagory on sale, it will default to a fix price 
above the vendor price.&amp;nbsp; If you find items in these categories selling at unbelievably low prices, pick them up and resale:&amp;nbsp; raw materials, high end blue and purple gears, companion gifts, and schematics.&lt;/li&gt;
&lt;/ol&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-2066760072145958840?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/aH2JBUrbHNU_8lYlakgjQoLoJoI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/aH2JBUrbHNU_8lYlakgjQoLoJoI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/aH2JBUrbHNU_8lYlakgjQoLoJoI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/aH2JBUrbHNU_8lYlakgjQoLoJoI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=93BWe4WaqW0:fZLdhnaSe9g:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=93BWe4WaqW0:fZLdhnaSe9g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=93BWe4WaqW0:fZLdhnaSe9g:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=93BWe4WaqW0:fZLdhnaSe9g:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=93BWe4WaqW0:fZLdhnaSe9g:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/93BWe4WaqW0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/93BWe4WaqW0/how-to-make-and-hold-on-to-your-credits.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-SoD8KMEIKuQ/Tw5DTochhFI/AAAAAAAAEi8/yrPF4LZomlk/s72-c/Auctionhouse-1024x576.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2012/01/how-to-make-and-hold-on-to-your-credits.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-3404126008825157512</guid><pubDate>Thu, 15 Dec 2011 02:19:00 +0000</pubDate><atom:updated>2011-12-14T21:55:40.001-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">WOW</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><category domain="http://www.blogger.com/atom/ns#">account protection</category><title>Five simple and effective ways to protect your gaming account from hackers, phishers</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://gato-docs.its.txstate.edu/vpit-security/images/Phishing.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://gato-docs.its.txstate.edu/vpit-security/images/Phishing.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://az42037.vo.msecnd.net/wordpress/wp-content/uploads/2010/10/Bank-vault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp; &lt;br /&gt;
There are a lot of unscrupulous people on the internet.&amp;nbsp; Many hackers and phishers want to get into your gaming account.&amp;nbsp;&amp;nbsp; Being hacked make you feel violated, sick and furious.&amp;nbsp; This is no different from  someone breaks into your house, trashes your belongings and steals your most treasured possessions.&amp;nbsp; You spend month, even years building up your characters, it only makes sense to protect it from intruders.&lt;br /&gt;
&lt;br /&gt;
Here are a few simple but effective ways to secure your account from hackers/phishers&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;Choose a difficult to guess but easy to remember password. &amp;nbsp; Use special character and number in places of other letters.&amp;nbsp; For example, use number 1 for i or l, @ or 0 for o.&amp;nbsp; This way, simple password can be made impossible to guess by standard dictionary attacks.&amp;nbsp; Words like "password" can be spelled as "passw@rd" or "difficult" can be spelled as "d1ff1cult."&lt;/li&gt;
&lt;li&gt;Don't share passwords between your gaming account with other websites(i.e. fan sites or guild portals).&amp;nbsp; Gaming related websites such as curse,&amp;nbsp; wowinsider, wowhead are pretty secure these days,&amp;nbsp; but they are also prime targets for thiefs.&amp;nbsp; You should never use account leveling and gold selling service, but if you do, give your account information away to them is virtual suicide.&lt;/li&gt;
&lt;li&gt;Use an unique email address for gaming.&amp;nbsp; This is probably the most simple and effective way to protect your gaming account.&amp;nbsp; It is a simple matter to refer yourself and get new email accounts created (try gmail, hotmail, yahoo).&amp;nbsp; Special gaming email account only known to you and not shared with others are extremely effective against phishing attacks. Case and point, my blogging email address is widely known and has been hacked twice here and receives numerous phishing emails.&amp;nbsp; Since no one knows my real gaming email, I am secure in in the knowledge what I receive there are genuine and come from Bioware or Blizzard.&lt;/li&gt;
&lt;li&gt;Update your virus/spyware definition files and scan your system regularly.&amp;nbsp; This is not only good for gaming, this is good computer hygiene.&lt;/li&gt;
&lt;li&gt;The use of an authenticator is still the most secure way to protect your account.&amp;nbsp; These are available as either a keyfab or a smartphone application.&amp;nbsp; Although it is cumbersome, authenticator affords you almost fail safe security against hackers.&amp;nbsp; It is a peace of mind that is well worth the cost.&amp;nbsp;&amp;nbsp;&lt;/li&gt;
&lt;/ol&gt;
Don't wait until you are hacked to take action!&amp;nbsp; Do something about it today! &lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-3404126008825157512?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mxgG7MPjo-RwkwWwo0amVXy3xxM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mxgG7MPjo-RwkwWwo0amVXy3xxM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mxgG7MPjo-RwkwWwo0amVXy3xxM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mxgG7MPjo-RwkwWwo0amVXy3xxM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=Jd2CEaXN3Ew:QG_CqBzlphA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=Jd2CEaXN3Ew:QG_CqBzlphA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=Jd2CEaXN3Ew:QG_CqBzlphA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=Jd2CEaXN3Ew:QG_CqBzlphA:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=Jd2CEaXN3Ew:QG_CqBzlphA:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/Jd2CEaXN3Ew" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/Jd2CEaXN3Ew/five-simple-and-effective-ways-to.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/12/five-simple-and-effective-ways-to.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-5301835283493391687</guid><pubDate>Thu, 08 Dec 2011 01:54:00 +0000</pubDate><atom:updated>2011-12-22T10:17:57.218-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Revan</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">novel</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Revan, the worst of the three SWTOR prequels novels</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://swtor.gamingfeeds.com/wp-content/blogs.dir/5/files/HLIC/90a027bb3b4cc0d5c55056dd7acbb71f.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://swtor.gamingfeeds.com/wp-content/blogs.dir/5/files/HLIC/90a027bb3b4cc0d5c55056dd7acbb71f.jpg" width="262" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
With looming release of Star Wars: The Old Republic MMO, and the 
brilliant and satisfying ending to Deceived,  I eagerly awaited the 
release of this book.  Unfortunately, after listening to this on Audio 
book, it left me with one of those unsettled feeling like eating a hastily 
prepare breakfast meal after a the large thanksgiving dinner.  &lt;br /&gt;
&lt;br /&gt;
First
 of all, this book isn't really about Revan! He shows up, sure, but he 
isn't the main plot character by any stretch of the imagination.  The 
story is more about an unknown Sith lord named Scourge (who came up with
 these names?) than anyone else.  Others characters who make candied 
appearances from the game are: Canderous, Bastila, droid T3M4, and that 
unknown Jedi from KOTOR 2(now has a name). The story also picks up after
 both of the KOTOR games.  If you have not played those games, you will 
be completely lost and be left in the dark to guess the motivation and 
relationship history between many of the main characters.&lt;br /&gt;
&lt;br /&gt;
The 
plot is also decidedly sub-par. Following an unimaginative plot line of,
 bad guy threatens the entire galaxy, good guys try to find out what the
 bad guy is doing, good guys try to save galaxy.  Oh yeah, did I mention that Revan also spent 1/4 of the book as
 a side kick for Canderous trying to recovery the mask of Mandalor?  The
 whole novel felt like as if the author was given a list of plot lines 
to close over and had to ticked through each one as he wrote the novel. 
 Many of the side plots seemed forced and wholly unconnected.&lt;br /&gt;
&lt;br /&gt;
What
 this novel also completely lacks, are the character development 
Deceived did so well.  In this book, evil character did bad things 
because they are evil and noble characters did good things because they 
are just and right.  There is zero morality ambiguity and people simply 
followed their assigned alignment (pardon's D&amp;amp;D gaming terms).  The 
world is black and white and all of the characters are one dimensional and lack depth.&amp;nbsp; There is a distinctive lack of emotional turmoil that made Deceived enjoyable, also, connections among the characters felt forced and shallow.&lt;br /&gt;
&lt;br /&gt;
This book felt 
like some sort of forced re-union after the play has ended.  Although
 all the major characters showed up for the convention, it is only for 
appearance sakes and none of them had their hearts in it.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, out of the three prequels, I enjoyed this book the least and won't recommend it to any of my friends.&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-5301835283493391687?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/HBO9S4PmISemzdblIDNYfjg3q8c/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HBO9S4PmISemzdblIDNYfjg3q8c/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/HBO9S4PmISemzdblIDNYfjg3q8c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HBO9S4PmISemzdblIDNYfjg3q8c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=mN-rot8ofyQ:2Z0YQ6ljCO4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=mN-rot8ofyQ:2Z0YQ6ljCO4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=mN-rot8ofyQ:2Z0YQ6ljCO4:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=mN-rot8ofyQ:2Z0YQ6ljCO4:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=mN-rot8ofyQ:2Z0YQ6ljCO4:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/mN-rot8ofyQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/mN-rot8ofyQ/revan-worst-of-three-swtor-prequels.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>2</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/12/revan-worst-of-three-swtor-prequels.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-5703915707980520302</guid><pubDate>Mon, 05 Dec 2011 22:32:00 +0000</pubDate><atom:updated>2011-12-05T19:26:58.231-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">ending</category><title>Testing has come to a close.</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-XoHGtx40Gwc/Tt1hSDGaePI/AAAAAAAAEcQ/cGf_NtuQNhE/s1600/swtor+2011-10-01+16-22-01-80.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-XoHGtx40Gwc/Tt1hSDGaePI/AAAAAAAAEcQ/cGf_NtuQNhE/s400/swtor+2011-10-01+16-22-01-80.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
This is what I got in my email. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;"Thank you for your participation in the Star Wars™: The Old Republic™ Game Testing Program. In preparation for the game's official release, if you are receiving this email, you must uninstall the game-testing client before installing the launch game client. "&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Oh well, it was a blast while it lasted.  I hope my efforts had made 
this game into a better product.  See you on the 20th! and thank you for
 all the fish!&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-5703915707980520302?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/spGQac_82ah0NsircbosCYXRiYI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/spGQac_82ah0NsircbosCYXRiYI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/spGQac_82ah0NsircbosCYXRiYI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/spGQac_82ah0NsircbosCYXRiYI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=S4hlZhgmSnk:xKYXSTrD-i8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=S4hlZhgmSnk:xKYXSTrD-i8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=S4hlZhgmSnk:xKYXSTrD-i8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=S4hlZhgmSnk:xKYXSTrD-i8:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=S4hlZhgmSnk:xKYXSTrD-i8:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/S4hlZhgmSnk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/S4hlZhgmSnk/testing-has-come-to-close.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-XoHGtx40Gwc/Tt1hSDGaePI/AAAAAAAAEcQ/cGf_NtuQNhE/s72-c/swtor+2011-10-01+16-22-01-80.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/12/testing-has-come-to-close.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-4475661707063392194</guid><pubDate>Wed, 30 Nov 2011 23:33:00 +0000</pubDate><atom:updated>2011-11-30T19:04:06.373-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">tanking</category><category domain="http://www.blogger.com/atom/ns#">healing</category><category domain="http://www.blogger.com/atom/ns#">Advanced Class</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><title>SWTOR don't do hybrids</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://www.swtorguide.net/wp-content/uploads/2011/05/20100517180358_973.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="241" src="http://www.swtorguide.net/wp-content/uploads/2011/05/20100517180358_973.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
I was pondering over my classes choice today.&amp;nbsp; I realized that you can't be a hybrid in SWTOR.&amp;nbsp; Paladin and druid lovers need not apply here since your choice of an advanced class will lock you into either healing/dps or tanking/dps.&lt;br /&gt;
&lt;br /&gt;
Let's review, there are a total of three healing specs and three tanking specs.  They are Mercenary(Bodyguard), Assassin (Darkness), and Juggernaut (Immortal) for tanking; and Operative(Medic), Sorcerer (Corruption), Power Tech (Shield Tech) for healing.&amp;nbsp; Each of the advanced classes has two complementary DPS specs but none has access to healing/tanking/DPS at the same time.&lt;br /&gt;
&lt;br /&gt;
Since there is no dual spec, you will have to re-spec if you want to heal or tank as an DPS. Two advanced classes, Marauder and Sniper, don't even have options to respec into healing or tanking. Considering the huge tank/healer shortage.&amp;nbsp; This decision is puzzling. I think large number of players will probably start with DPS spec since those are perceived to level the fastest.&amp;nbsp; This also means tank and heal specs will be at premium.&amp;nbsp; From my beta experience this is indeed the case.&amp;nbsp; General channel frequently are filled with people bugging for heal/tanks.&amp;nbsp; I guess if you really want to be popular, rolling healing/tanking will earn you many friends.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-4475661707063392194?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GDJruyw42zdKqmU5LemgG9ndhuo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GDJruyw42zdKqmU5LemgG9ndhuo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/GDJruyw42zdKqmU5LemgG9ndhuo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GDJruyw42zdKqmU5LemgG9ndhuo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=3lb0NhjfsVg:W3hNLgUhlwQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=3lb0NhjfsVg:W3hNLgUhlwQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=3lb0NhjfsVg:W3hNLgUhlwQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=3lb0NhjfsVg:W3hNLgUhlwQ:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=3lb0NhjfsVg:W3hNLgUhlwQ:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/3lb0NhjfsVg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/3lb0NhjfsVg/swtor-dont-do-hybrids.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>3</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/swtor-dont-do-hybrids.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-2193362611493754748</guid><pubDate>Wed, 23 Nov 2011 23:59:00 +0000</pubDate><atom:updated>2011-11-23T22:43:43.095-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">demise</category><category domain="http://www.blogger.com/atom/ns#">News</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">WOW</category><title>WOW could loss up to 1.6 million subscribers to SWTOR</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i160.photobucket.com/albums/t186/HinoteKirase/WoW/Cataclysm%20Beta/StranglethornWhirlpool.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://i160.photobucket.com/albums/t186/HinoteKirase/WoW/Cataclysm%20Beta/StranglethornWhirlpool.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
The giant sucking sound you are hearing is not water in that giant whirlpool being sucked into abyssal maw;&amp;nbsp; it is the sound of 1.6 million WOW subscribers fleeing toward SWTOR.&lt;br /&gt;
&lt;br /&gt;
A recent survey conducted by Peanut Labs 
found that over 50 percent of 381 respondents have grown tired with WOW which is turning seven this week.&amp;nbsp; 50% of those surveyed said they would buy SWTOR while another 38% said they would be interested to learn more about SWTOR. Market analyst &lt;a href="http://www.linkedin.com/in/bagga"&gt;Atul Bagga&lt;/a&gt; from &lt;a href="http://www.lazardcap.com/"&gt;Lazard Capital&lt;/a&gt; expressed pessimism over WOW's
 ability to retain subscribers facing imminent competition from SWTOR. The company downgraded&amp;nbsp;Activision-Blizzard's stock from "buy" to "neutral" rating. &amp;nbsp; Their projection shows that between 900,000 to 1.6 million WoW players could switch to SWTOR.&lt;br /&gt;
&lt;br /&gt;
Of course, this is not the first time someone had forecasted the imminent demise of&amp;nbsp; World of Warcraft.&amp;nbsp; Even without a super computer, we all know how accurate these forecasts can be.&amp;nbsp; Although I have not heavily invested my 401K savings into my off time hobby, it is probably too early to throw in the towels.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-2193362611493754748?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/FtT0XeFykLWV257ZnmyJpY42K4U/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FtT0XeFykLWV257ZnmyJpY42K4U/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/FtT0XeFykLWV257ZnmyJpY42K4U/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FtT0XeFykLWV257ZnmyJpY42K4U/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=x4akMcCVFNc:_dzG3CHqzrw:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=x4akMcCVFNc:_dzG3CHqzrw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=x4akMcCVFNc:_dzG3CHqzrw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=x4akMcCVFNc:_dzG3CHqzrw:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=x4akMcCVFNc:_dzG3CHqzrw:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/x4akMcCVFNc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/x4akMcCVFNc/wow-could-loss-up-to-16-million.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>2</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/wow-could-loss-up-to-16-million.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-3235035549631720719</guid><pubDate>Tue, 22 Nov 2011 02:31:00 +0000</pubDate><atom:updated>2011-11-23T22:19:18.599-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PvP</category><category domain="http://www.blogger.com/atom/ns#">Imperial Agent</category><category domain="http://www.blogger.com/atom/ns#">Advanced Class</category><category domain="http://www.blogger.com/atom/ns#">beta testing</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">Star Wars</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Beta Testing SWTOR, part III</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-ucziFx4tooo/TsuRGOd3iPI/AAAAAAAAEYE/RbLM-jwK70g/s1600/swtor+2011-11-22+07-03-33-68.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-ucziFx4tooo/TsuRGOd3iPI/AAAAAAAAEYE/RbLM-jwK70g/s400/swtor+2011-11-22+07-03-33-68.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;This is Part III, &lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-i.html"&gt;Part I is here&lt;/a&gt;, &lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-ii.html"&gt;Part II is here&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-lOAEU507XsQ/TsxmmKcY4tI/AAAAAAAAEaY/qhZlXBUzSe8/s1600/swtor+2011-11-22+21-34-03-70.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;System performance and Hardware supports&lt;br /&gt;&lt;br /&gt;This is my computer setup.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;AMD Phenom II 955@3.6GHz (OCed from 3.2)&lt;/li&gt;
&lt;li&gt;ATI 4770 Video card with 512MB DDR5&lt;/li&gt;
&lt;li&gt;4 Gig DDR3 @800Mhz (running ungauged in 64bit mode)&lt;/li&gt;
&lt;li&gt;Windows 7 32 bit (yes I know I am only using 3GB of it)&lt;/li&gt;
&lt;li&gt;Resolution: 1680x1050 (16:10)&lt;/li&gt;
&lt;/ul&gt;
Except my CPU, most of my setup is specifically mediocre.&amp;nbsp; In fact, my video card is considered pretty out-dated.&amp;nbsp; SWTOR's performance on my setup isn't great, but not exactly bad.&amp;nbsp; There is a lot of options you can tweak back and forth to keep performance acceptable.&amp;nbsp; I found the shadow settings and viewing distance had the most dramatic affects on my frame rate.&amp;nbsp; By decrease the clip distance (distance at which 3d objects are rendered) to about middle, I can keep my frame rate above 30.&amp;nbsp; SWTOR do a good job spreading tasks on different CPU threads.&amp;nbsp; When the game is loading and when I am inside a populated area such as capital, all four of my processors are heavily occupied. &amp;nbsp;Questing tend to be more graphic bound and less CPU dependent. &amp;nbsp;SWTOR seems to scale fairly decently to an ultra &amp;nbsp;low end system.&amp;nbsp; My backup computer is a AMD Athlon X2 250 with 2 GB memory and a GT240; which is pretty close to SWTOR's minimal system requirement.&amp;nbsp; At 1600x1200 setting and all graphic details tuned down, it is possible to play the game on that system.&amp;nbsp; The frame rate isn't pretty (typically below 20) and it doesn't look great (low resolution texture), but it is playable. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-E8KYGh-H6EI/TsuRHfDFPhI/AAAAAAAAEYM/3GaWeve8ChE/s1600/swtor+2011-11-22+07-05-11-84.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-E8KYGh-H6EI/TsuRHfDFPhI/AAAAAAAAEYM/3GaWeve8ChE/s400/swtor+2011-11-22+07-05-11-84.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Unfortunately, as of middle November, SWTOR doesn't support advanced control systems such as Logitech G19 laser gaming mouse or Logitech G15 gaming keyboard.&amp;nbsp;&amp;nbsp; Loading time for game is also fairly long.&amp;nbsp; Using my 7200RPM SATA II drive, it can take up to 40secs-1min to get game loaded the first time.&amp;nbsp; Thankfully after the game has been loaded, zone switching is fairly snappy.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;Interface&lt;br /&gt;&lt;br /&gt;&amp;nbsp;SWTOR has a dockable interface which means you can collapse each element of the interface. But the customization options stops there, you can't move the window elements around, change size for most elements, change font, color or transparency.&amp;nbsp; I also had some problem with interface clipping each other. &amp;nbsp;However these are minor issues and hopefully will be fixed before games goes gold. I also had issues from time to time of map not loading correctly. &amp;nbsp;Again, it is minor and&amp;nbsp;infrequent.&lt;br /&gt;&lt;br /&gt;You start with one dozen (12) ability shortcuts at the bottom of the interface.&amp;nbsp; The default key shortcuts are number 1-10 keys.&amp;nbsp; You have ability to change these default maps and can also turn on additional shortcut bars on the right and left edge of the screen.&amp;nbsp; You can also toggle the companion bars between a mini version and an expanded version depends on your level of companion micro-management. &amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-3NoT77Curr8/TsuRIIoIkBI/AAAAAAAAEYU/KsAjvp9bbvY/s1600/swtor+2011-11-22+07-06-29-44.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-3NoT77Curr8/TsuRIIoIkBI/AAAAAAAAEYU/KsAjvp9bbvY/s400/swtor+2011-11-22+07-06-29-44.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Top left of the screen is the conversation window. Interestingly the conversation window is the only element that can be re-sized and moved.&amp;nbsp; Although there is no option to change the size or&amp;nbsp;appearance&amp;nbsp;of the font (edit: in the latest beta client, there is now an option to change font size).&amp;nbsp; There are two default tabs:&amp;nbsp; conversation and in-game status text.&amp;nbsp; You can also access various emote shortcuts from this window.&amp;nbsp; Bottom right is the mini-map window.&amp;nbsp;&amp;nbsp; You can filter different items to track and mission objectives also shows up here. The two visible buttons docked to the mini-maps are PvP queue and Map Toggle.&amp;nbsp; So... Move along, nothing to see here, this is not the cool interfaces you are looking for. Top right is the quest tracking window and&amp;nbsp;bottom&amp;nbsp;left is the companion interface. &amp;nbsp;When you are in a group, other player's portraits appear right above the companion interface. &amp;nbsp;There is an raid interface which removes head graphics from group&amp;nbsp;portraits.&lt;br /&gt;&lt;br /&gt;Unfortunately, after seven years of development and thousands of MODs, WOW is&amp;nbsp;decidedly&amp;nbsp;light years ahead of SWTOR on interface. &amp;nbsp;More simply put, SWTOR at this stage only offers minimal&amp;nbsp;customization&amp;nbsp;options.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;PvP&lt;br /&gt;&lt;br /&gt;PvP is a lot fun!.&amp;nbsp; Even at this stage, Bioware seem to have done an excellent jobs with class balance.&amp;nbsp; I have tried three PvP arenas (called Warzones in SWTOR): huttball; voidstar and Alderaan civil wars. &amp;nbsp;All are cleverly designed and fun to play in. &amp;nbsp;PvP Warzons are accessed by clicking on the Warzone queue
dialog box situated on the bottom right of the map.&amp;nbsp; You can queue solo or queue as a group.&amp;nbsp; You don’t need to physical go to another
location for Warzones.&lt;br /&gt;&lt;br /&gt;Huttball is a Twin Peak (in WOW) like contest where with both teams are trying to&amp;nbsp;maneuver the "huttball" into opposing team's "goal post". &amp;nbsp;The goal sounds simple but the game is played on a multi-level zone packed with hazards. &amp;nbsp;For such a simple premise, the challenge is uniquely satisfying. &amp;nbsp;There are acid pools and flame jets&amp;nbsp;strategically&amp;nbsp;located throughout the zone. &amp;nbsp;Stepping into the acid pools and you are immediately&amp;nbsp;netted&amp;nbsp;with &amp;nbsp;an &amp;nbsp;damage&amp;nbsp;over time debuff while walking thru a flaming jet could kill you instantly. &amp;nbsp;There is an running commentary when the game is played. &amp;nbsp;I was funny the first few times around but gets annoying really fast. &amp;nbsp;I now have un-suppressible&amp;nbsp;urge to strangle the&amp;nbsp;announcer&amp;nbsp;when I enter "Huttball". &lt;br /&gt;&lt;br /&gt;Since there is only one ball, fights between un-organized opposing teams will quickly generate to free for all. &amp;nbsp;For more organized teams, contest is spirited and fast paced. &amp;nbsp;Strategy&amp;nbsp;that works well often&amp;nbsp;involves&amp;nbsp;team&amp;nbsp;oriented&amp;nbsp;movements where ball carrier are&amp;nbsp;sandwiched/protected by&amp;nbsp;other players who heal and protect him/her. &amp;nbsp;Many classes have special ability to knock back other players or drag them out of a melee formation. &amp;nbsp;Regardless it is picking up someone from opposing team and "drag" him or her into middle of your team or "knocking" some unsuspecting poor soul into the flaming jets, the act is uniquely sinister and satisfying. Imperial agents have rogue like ability to stealth, backstab and dish out large amount of stun damage. &amp;nbsp;You learn and dread each classes's&amp;nbsp;signature&amp;nbsp;PvP ability quickly. &amp;nbsp;When I play as a healer, I have the unfortunate distinction of always being in the center of the cross fire. &amp;nbsp;Much like in WoW PvP, you are not meant to live a long time. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-Wu3B4raYaho/TsuR3Pi8zYI/AAAAAAAAEZM/ap4BzE3b3dc/s1600/swtor+2011-11-18+23-26-23-25.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-Wu3B4raYaho/TsuR3Pi8zYI/AAAAAAAAEZM/ap4BzE3b3dc/s400/swtor+2011-11-18+23-26-23-25.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-95JW_iYOlsE/TsuRbTfEd4I/AAAAAAAAEYk/s4frRDk5MfA/s1600/swtor+2011-11-18+23-27-03-43.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-95JW_iYOlsE/TsuRbTfEd4I/AAAAAAAAEYk/s4frRDk5MfA/s400/swtor+2011-11-18+23-27-03-43.jpg" width="400" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/-7DJn3pWJZeQ/TsuRftt1jwI/AAAAAAAAEZE/DSscGN_V5SE/s1600/swtor+2011-11-19+07-33-46-42.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-7DJn3pWJZeQ/TsuRftt1jwI/AAAAAAAAEZE/DSscGN_V5SE/s400/swtor+2011-11-19+07-33-46-42.jpg" width="400" /&gt;&lt;/a&gt;&lt;/li&gt;
&lt;br /&gt;
Alderaan civil war is another fun PvP zone.&amp;nbsp; The objective is simple, three turrets are
scattered across the map.&amp;nbsp; Each team needs
to capture or defend these turrets to earn resource points.&amp;nbsp; When you have control of the turrets, turrets fire
at an opposing capital ship and decrease its shield.&amp;nbsp; When the enemy capital ship is depleted (i.e. you team holding most turrets longest), your team wins the
game.&amp;nbsp;&amp;nbsp; The game is instantly familiar to
anyone that has played Arathi Basin in WOW. &amp;nbsp;Team needs to be divided in such way turrets
are both defended and attacked. &amp;nbsp;The teams
who can work well together and know how to support their healers tend to come
out ahead since dying nets you close to a minute of penalty away from the fight.
&amp;nbsp;&amp;nbsp;What makes this map fun is also the clever
design and the cat and mouse games.&amp;nbsp; There are many “hidden” passages that can put
on your enemy’s side.&amp;nbsp; Stealth classes
such as imperial agents have ability to move in silently and pick off turrets
not defended.&amp;nbsp; I certainly had a lot of
fun stun locking and killing the lone enemy defender before taking possession of
an undefended turret. &amp;nbsp;Of course on reverse, if I was
picked up before I can get out stealth, I would earn myself a quick trip to the
grave yard.&amp;nbsp; Again, there was no glaring
class unbalance in Warzones.&amp;nbsp; &amp;nbsp;Each class has signature PvP abilities where you
quickly learn to deal with.&lt;/ol&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-nqqpqggWX8c/Tsxr1a_ZAwI/AAAAAAAAEbA/KIuNqT-OxG8/s1600/swtor+2011-11-22+21-38-02-59.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-nqqpqggWX8c/Tsxr1a_ZAwI/AAAAAAAAEbA/KIuNqT-OxG8/s400/swtor+2011-11-22+21-38-02-59.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ol&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
You earn PvP points when completing Warzone&amp;nbsp;matches.&amp;nbsp; PvP points are like experiences which moves to higher level PvP. &amp;nbsp;Obviously
winning a match will earn you more points and advance your PvP rank faster.&amp;nbsp; &amp;nbsp;There
are also daily PvP quests you can pickup at the space station (Sith hub) which
rewards experience, money, and unique one use PvP items like Syringes (pots for SWTOR).&amp;nbsp;&lt;/div&gt;
&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-PbPgyvxT2AU/TsuRaUNXJ9I/AAAAAAAAEYc/p-ebHG1ldwQ/s1600/swtor+2011-10-20+22-01-28-43.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-PbPgyvxT2AU/TsuRaUNXJ9I/AAAAAAAAEYc/p-ebHG1ldwQ/s400/swtor+2011-10-20+22-01-28-43.jpg" width="400" /&gt;&lt;/a&gt;&lt;/ol&gt;
&lt;ol&gt;&lt;br /&gt;&lt;/ol&gt;
&lt;ol&gt;&lt;a href="http://4.bp.blogspot.com/-jOtIUnb_9YY/TsuR4EiqL_I/AAAAAAAAEZU/alxj3WJnp2Q/s1600/swtor+2011-11-19+07-23-08-77.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-jOtIUnb_9YY/TsuR4EiqL_I/AAAAAAAAEZU/alxj3WJnp2Q/s400/swtor+2011-11-19+07-23-08-77.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-3235035549631720719?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/kV5a91bcf2w6c3YedotpusGGXVw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kV5a91bcf2w6c3YedotpusGGXVw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/kV5a91bcf2w6c3YedotpusGGXVw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kV5a91bcf2w6c3YedotpusGGXVw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=hlvcl9lB2FI:NWT2c7GWWTc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=hlvcl9lB2FI:NWT2c7GWWTc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=hlvcl9lB2FI:NWT2c7GWWTc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=hlvcl9lB2FI:NWT2c7GWWTc:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=hlvcl9lB2FI:NWT2c7GWWTc:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/hlvcl9lB2FI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/hlvcl9lB2FI/beta-testing-swtor-part-iii.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-ucziFx4tooo/TsuRGOd3iPI/AAAAAAAAEYE/RbLM-jwK70g/s72-c/swtor+2011-11-22+07-03-33-68.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-iii.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-8402320436553705224</guid><pubDate>Fri, 18 Nov 2011 21:02:00 +0000</pubDate><atom:updated>2011-11-22T09:57:39.040-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Preview</category><category domain="http://www.blogger.com/atom/ns#">beta testing</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">Star Wars</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Beta testing SWTOR, part II</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-6LCsoHJBQ-A/TscZ3adWAuI/AAAAAAAAEXU/Xf0rpxyR7fk/s1600/swtor+2011-10-01+16-20-40-82.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-6LCsoHJBQ-A/TscZ3adWAuI/AAAAAAAAEXU/Xf0rpxyR7fk/s400/swtor+2011-10-01+16-20-40-82.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-i.html"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;This is Part II, Part I is here&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;ol&gt;
&lt;li&gt;Questing, Story&lt;br /&gt;&lt;br /&gt;You will be blown away by the story telling in SWTOR!&amp;nbsp; I guarantee it!&amp;nbsp; The story flows very well and has an epic
feeling to them.&amp;nbsp; Each class gets its own
story line.
Comparing to WOW, stories in SWTOR feels less disjointed.&amp;nbsp; The entire
story arc flows well from one zone to another.&amp;nbsp;
On the downside, it is also more linear than WOW.&amp;nbsp; For example, you can skip a entire story arcs or even zones in WOW with little ill effect.&amp;nbsp;
This is not possible for SWTOR.&amp;nbsp;
Your class quest you have to play through.&amp;nbsp; You get some freedom in choosing how or when to finish it, but you have to finish it. To advance the character, you have to advance the story, finish the class quest in the order it was designed. For example,
after starter zone, Sith players arrives at the seat of empire, a planet
called Dromund Kaas.&amp;nbsp; There, he/she becomes
the apprentice of Sith lord Darth Barras.&amp;nbsp;
In order to gain his trust, player have to prove him/herself by solving a series of problems for Darth Barras.&amp;nbsp; At the end of story, you get your space ship and leaves Dromund Kass; if you don't finish the related class quest, story stops and you can never leave the planet.&amp;nbsp; &amp;nbsp;In fact, the class quests function like bread crumb which thread separate questing areas together.&amp;nbsp; When you are given a new Darth
Barras quest, additional side quests opens up around the area of the class quests. Story has KOTOR and Mass Effect feels to them.&amp;nbsp;&amp;nbsp; For solo
players, this is pretty wonderful as you can work through these stories at your
own pace.&amp;nbsp; With this said, if you are one
of those people who just want to do dungeons without touching the main stories.&amp;nbsp; That being the case, you are out of luck.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;As far as quest goes, it is a typical MMO
affair, you will be asked to collect 10 yeti skins, kill 60 goblins, find 20
buried treasures and kill the lich king.&amp;nbsp;
Wait, that is the wrong game.&amp;nbsp; But
you get the picture.&amp;nbsp; Fortunately, the
voice acting is superbly done so it feels fairly entertaining. The main
story line is excellent and if not short of epic.&amp;nbsp; There is no spoiler here so I won't disclose the details.&amp;nbsp; I for one, plan to play both sides and see how stories progress.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-xJTLlAhAFQY/TscGpz4frXI/AAAAAAAAEVU/x7wRQMXng3o/s1600/swtor+2011-10-03+22-03-52-27.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-xJTLlAhAFQY/TscGpz4frXI/AAAAAAAAEVU/x7wRQMXng3o/s400/swtor+2011-10-03+22-03-52-27.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-sciiaWIBBgM/TscGraTVQxI/AAAAAAAAEVc/_xQAK8J6rW8/s1600/swtor+2011-10-20+21-54-03-86.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-sciiaWIBBgM/TscGraTVQxI/AAAAAAAAEVc/_xQAK8J6rW8/s400/swtor+2011-10-20+21-54-03-86.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-afXCixQXlHM/TscGsha6PyI/AAAAAAAAEVk/YJQsW7RaMyo/s1600/swtor+2011-10-20+21-54-35-88.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-afXCixQXlHM/TscGsha6PyI/AAAAAAAAEVk/YJQsW7RaMyo/s400/swtor+2011-10-20+21-54-35-88.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;I live on a big space ship&lt;br /&gt;&lt;br /&gt;
There is no player housing, yet.&amp;nbsp; BUT WHO CARES!!&amp;nbsp; You get your own ship!&amp;nbsp; At the end of the Dromund Kaas story line, you
are given your own ship to roams the galaxy.&amp;nbsp;
Your ship is class specific and Sith player is given an imperial
interceptor.&amp;nbsp; Don’t get overly excited! You can't pilot your ship and fly around like in EvE.&amp;nbsp;&amp;nbsp; Travel is done via galaxy map.&amp;nbsp; You click
on the planet you are interested in going and game takes over.&amp;nbsp;
This is exactly how KOTOR and Mass Effect does travel as well.&amp;nbsp;
Galaxy travel feels more like in between zone flying in WOW.&amp;nbsp; Fortunately, your ship feels homie and comfortable.&amp;nbsp; You have a personal bank for storing
your personal items,&amp;nbsp; crafting bench to do item enchantments, communicator to receive new quests, and room for five companions!&amp;nbsp; They will randomly appear inside the ship KOTOR style.&amp;nbsp; The Sith ship has about 6 chambers but most of them don’t have a purpose. You can only access Space combat mission from your ship. I will discuss space combat in more detail.&amp;nbsp; The galaxy isn’t as
big as you think.&amp;nbsp; It is divided into 4
large zones with maybe a dozen visitable planets each.&amp;nbsp; Like in WOW, planets have levels associated
with them.&amp;nbsp; I am somewhat disappointed that there isn’t the freedom to roam around the galaxy. Oh yeah, you spend credits on fuel when you fly from one planet to another.&lt;br /&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-zsnOf7bq0tI/TscHqy2U2cI/AAAAAAAAEVs/ORypKevOOdw/s1600/swtor+2011-10-12+22-47-54-42.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-zsnOf7bq0tI/TscHqy2U2cI/AAAAAAAAEVs/ORypKevOOdw/s400/swtor+2011-10-12+22-47-54-42.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-_A4QMWJ9cvQ/TscHrxsH5qI/AAAAAAAAEV0/qHjXAO7z13s/s1600/swtor+2011-10-12+22-48-02-82.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-_A4QMWJ9cvQ/TscHrxsH5qI/AAAAAAAAEV0/qHjXAO7z13s/s400/swtor+2011-10-12+22-48-02-82.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-tssgZJwP5fk/TscHspPBwxI/AAAAAAAAEV8/71QKBUf_cUc/s1600/swtor+2011-10-12+22-48-39-02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-tssgZJwP5fk/TscHspPBwxI/AAAAAAAAEV8/71QKBUf_cUc/s400/swtor+2011-10-12+22-48-39-02.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-9ArvYGo2yoQ/TscHty2QiPI/AAAAAAAAEWE/hGZvRI24l9s/s1600/swtor+2011-10-13+07-01-43-65.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-9ArvYGo2yoQ/TscHty2QiPI/AAAAAAAAEWE/hGZvRI24l9s/s400/swtor+2011-10-13+07-01-43-65.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-m78g7kwsORg/TscHu51FzTI/AAAAAAAAEWM/AN3a2zZTxyM/s1600/swtor+2011-10-13+07-01-58-39.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-m78g7kwsORg/TscHu51FzTI/AAAAAAAAEWM/AN3a2zZTxyM/s400/swtor+2011-10-13+07-01-58-39.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-MCcvolMVm_E/TscHvyujJBI/AAAAAAAAEWU/rjhBjg24aF0/s1600/swtor+2011-10-13+07-02-22-61.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-MCcvolMVm_E/TscHvyujJBI/AAAAAAAAEWU/rjhBjg24aF0/s400/swtor+2011-10-13+07-02-22-61.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-uV8fRPErUjg/TscHw7Viw3I/AAAAAAAAEWc/f6AhxQsJ8ck/s1600/swtor+2011-10-13+07-02-33-93.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-uV8fRPErUjg/TscHw7Viw3I/AAAAAAAAEWc/f6AhxQsJ8ck/s400/swtor+2011-10-13+07-02-33-93.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-x16e0e5pHQM/TscHx9RV0YI/AAAAAAAAEWk/qTYsD5GK79U/s1600/swtor+2011-10-13+07-03-06-91.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-x16e0e5pHQM/TscHx9RV0YI/AAAAAAAAEWk/qTYsD5GK79U/s400/swtor+2011-10-13+07-03-06-91.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt; 
&lt;/li&gt;
&lt;li&gt;
Space combat&lt;br /&gt;&lt;br /&gt;This is not x-wing vs. tie fighter. Extraordinary agility isn’t required here. Space combat is guided and you have very limited directional control for your ship.&amp;nbsp; You will following a preset path forward and don't have ability to turn around an go back. Think space combat ala bombing missions in BC.&amp;nbsp; You have limited XYZ control in 2 plans.&amp;nbsp; Left mouse button fires laser(or blaster, or whatever) and press both buttons fires a limited number of missiles.&amp;nbsp; Your ship has a damage meter and you must complete certain mission objectives before your damage meter reaches 100%.&amp;nbsp; It is very arcade like.&amp;nbsp; Missions includes destroying ships, enemy fighters, space stations, escorts capital ships etc.&amp;nbsp; You fly in a prescribed circle over and over until you either run out of time or your damage meter reaches 100%.&amp;nbsp; There is no death penalty and you can repeat the same space mission as many times as you like.&amp;nbsp; If you succeed, the mission disappears and you receive a number of experience and credits. Your ship can be upgraded by buying enchantments from a ship supply officer on the planet.&amp;nbsp; Missions gets more difficult and you will need better enchantment to complete them.&amp;nbsp; The missions selector will let you know if your ship isn't "upgraded" enough for it and will appears red.&amp;nbsp; The mechanics isn't as advanced as WOW vehicle combats and isn't as dynamic or polished. It is nevertheless satisfying and provides interesting diversions.&amp;nbsp; On some nights I feel the need to "blow shit up"; this is an excellent outlet.&lt;br /&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-UaJEk55v77c/TscfhObLGvI/AAAAAAAAEXc/TNSbIso2Sf8/s1600/swtor+2011-11-18+22-09-53-39.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-UaJEk55v77c/TscfhObLGvI/AAAAAAAAEXc/TNSbIso2Sf8/s400/swtor+2011-11-18+22-09-53-39.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-1tkDXIHI4DI/TscfitFLuQI/AAAAAAAAEXk/c8pTAOmnoqc/s1600/swtor+2011-11-18+22-10-04-72.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-1tkDXIHI4DI/TscfitFLuQI/AAAAAAAAEXk/c8pTAOmnoqc/s400/swtor+2011-11-18+22-10-04-72.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Z-H7ZHHYZRk/TscfkCnealI/AAAAAAAAEXs/m6rz9UZfIKQ/s1600/swtor+2011-11-18+22-10-54-37.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-Z-H7ZHHYZRk/TscfkCnealI/AAAAAAAAEXs/m6rz9UZfIKQ/s400/swtor+2011-11-18+22-10-54-37.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-NAooQOIabAI/Tscfl6rxReI/AAAAAAAAEX0/SdTN5vqUNrs/s1600/swtor+2011-11-18+22-11-33-67.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-NAooQOIabAI/Tscfl6rxReI/AAAAAAAAEX0/SdTN5vqUNrs/s400/swtor+2011-11-18+22-11-33-67.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-j67Kb_ESugE/TscfnOpD8pI/AAAAAAAAEX8/3M2ldIL9XPo/s1600/swtor+2011-11-18+22-11-38-86.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-j67Kb_ESugE/TscfnOpD8pI/AAAAAAAAEX8/3M2ldIL9XPo/s400/swtor+2011-11-18+22-11-38-86.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-sQ7RiAlE3m0/TscZSI9YPkI/AAAAAAAAEW0/A6NeThphaBw/s1600/swtor+2011-10-20+21-54-10-80.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-sQ7RiAlE3m0/TscZSI9YPkI/AAAAAAAAEW0/A6NeThphaBw/s400/swtor+2011-10-20+21-54-10-80.jpg" width="400" /&gt;&lt;/a&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/g5kPp1oXUyo/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/g5kPp1oXUyo&amp;fs=1&amp;source=uds" /&gt;





&lt;param name="bgcolor" value="#FFFFFF" /&gt;





&lt;embed width="320" height="266"  src="http://www.youtube.com/v/g5kPp1oXUyo&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
&lt;br /&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;Music/Sound/Voice Acting&lt;br /&gt;&lt;br /&gt;Music is amazing in this game!&amp;nbsp; Soundtrack is 100% star wars material and indistinguishable from the classic John Williams.&amp;nbsp; Music adds a lot of atmosphere to each zone and feels emotional without being over powering.&amp;nbsp; Same goes with the sound;&amp;nbsp; since this is Lucas Arts property, game makes full use of the existing sound effects from the movies. Droid beeps, light sabre swooshes, blaster whines; all feel appropriate and is fairly high caliber.&amp;nbsp; In general, I have no complains against the sound effect.&lt;br /&gt;&lt;br /&gt;Voice acting is world class and what you would expect when the development budget is $150 million.&amp;nbsp; Similar to Mass effects or Dragon age, voice acting lends your character a lot of personality.&amp;nbsp; You feel more intimate with your companions because the little witty things they say.&amp;nbsp;&amp;nbsp; I typically roll female mains because I enjoy looking at their behinds.&amp;nbsp; For SWTOR that has proven to be a mistake, it jus felt wrong flirting with Vette on my female Sith Warrior.&amp;nbsp;&amp;nbsp; In WOW, you only identify with the look of your toon; in SWTOR, you also identify with the voice acting.&amp;nbsp; When the game comes out, I will be rolling a male Sith warrior to partake on the affection from Vette. :-)&amp;nbsp; Like some other beta testers are saying "Vette is so cute when getting shocked".&lt;/li&gt;
&lt;/ol&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-_bfnAvoVk8E/TscZkxpe3SI/AAAAAAAAEW8/-51IkKj6b-4/s1600/swtor+2011-10-07+23-17-10-83.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-_bfnAvoVk8E/TscZkxpe3SI/AAAAAAAAEW8/-51IkKj6b-4/s400/swtor+2011-10-07+23-17-10-83.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-rutPMBSn4EA/TscZl5fhGxI/AAAAAAAAEXE/3Ed2frOsIrg/s1600/swtor+2011-10-10+22-23-33-71.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-rutPMBSn4EA/TscZl5fhGxI/AAAAAAAAEXE/3Ed2frOsIrg/s400/swtor+2011-10-10+22-23-33-71.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-YJ_mXiUs9h4/TscZmpNN9HI/AAAAAAAAEXM/zKkP3jsw55g/s1600/swtor+2011-10-10+22-23-41-49.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-YJ_mXiUs9h4/TscZmpNN9HI/AAAAAAAAEXM/zKkP3jsw55g/s400/swtor+2011-10-10+22-23-41-49.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;/ol&gt;
&lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-iii.html"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Continue to part 3, &amp;nbsp;system requirements, interface, and PvP.&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;ol&gt;
&lt;/ol&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-8402320436553705224?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7H8nR5RRj9SgXEy8upOcCt0Xisg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7H8nR5RRj9SgXEy8upOcCt0Xisg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7H8nR5RRj9SgXEy8upOcCt0Xisg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7H8nR5RRj9SgXEy8upOcCt0Xisg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=SNgwHM966JQ:zQEybZUTMm8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=SNgwHM966JQ:zQEybZUTMm8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=SNgwHM966JQ:zQEybZUTMm8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=SNgwHM966JQ:zQEybZUTMm8:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=SNgwHM966JQ:zQEybZUTMm8:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/SNgwHM966JQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/SNgwHM966JQ/beta-testing-swtor-part-ii.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-6LCsoHJBQ-A/TscZ3adWAuI/AAAAAAAAEXU/Xf0rpxyR7fk/s72-c/swtor+2011-10-01+16-20-40-82.jpg" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-ii.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-1801777850016714602</guid><pubDate>Fri, 18 Nov 2011 20:41:00 +0000</pubDate><atom:updated>2011-12-09T12:40:34.380-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Republic</category><category domain="http://www.blogger.com/atom/ns#">Preview</category><category domain="http://www.blogger.com/atom/ns#">NDA</category><category domain="http://www.blogger.com/atom/ns#">Sith</category><category domain="http://www.blogger.com/atom/ns#">beta testing</category><category domain="http://www.blogger.com/atom/ns#">Flash Point</category><category domain="http://www.blogger.com/atom/ns#">Beta Testing Experience</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">Star Wars</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Beta testing SWTOR, part I</title><description>NDA has been lifted!&amp;nbsp; I can finally talk about my experience beta test SWTOR!&amp;nbsp; I want to thank Bioware for this incredible opportunity.&amp;nbsp; Hopefully my experience would be informative and beneficial for some in the community.&amp;nbsp; Please pardon the obvious spelling/grammar errors.&amp;nbsp; I penned this in haste as NDA was lifted.&lt;br /&gt;
&lt;br /&gt;
This is a multi-part preview with a lot of screen shots.&amp;nbsp; Be patient and let each page load fully.&amp;nbsp; I am going to limit each post to three or four items.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-V0IttTS6G1E/TscB6qxNf5I/AAAAAAAAEVE/XL1KSioGnYQ/s1600/swtor+2011-10-01+16-34-49-45.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-V0IttTS6G1E/TscB6qxNf5I/AAAAAAAAEVE/XL1KSioGnYQ/s400/swtor+2011-10-01+16-34-49-45.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-qc3i4JQxhW8/TscB7QX0CEI/AAAAAAAAEVM/CcnWYsKKGNE/s1600/swtor+2011-10-01+16-21-04-96.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-qc3i4JQxhW8/TscB7QX0CEI/AAAAAAAAEVM/CcnWYsKKGNE/s400/swtor+2011-10-01+16-21-04-96.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I was invited to join the long term beta program on 30th of Sep.&amp;nbsp; I was part of Squadron 238, a beta testing squad.&amp;nbsp; We had our own forums that didn't interact with others.&amp;nbsp; We also had our own servers(Naga Shadow).&amp;nbsp; I have never been picked for any long term beta before.&amp;nbsp; I felt incredibly privilege and lucky this time around.&amp;nbsp; I started a little notebook on the side to keep track of the experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;Character/class&lt;br /&gt;Character creation is a standard affair.&amp;nbsp; Since you have been playing WOW, you know the
drill.&amp;nbsp; You get to pick a class, a race, a
sex, and a name.&amp;nbsp; There maybe a few more
customizable options for you to wade through but overall it is very
much like WOW.&amp;nbsp; You have an option to make your character ultra skinny or ultra fat.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;There are only four
classes initially for each side so selection is fairly straight forward.&amp;nbsp; At level 10 your get to pick
an advanced class which further customizes the character.&amp;nbsp; Classes break down along the typical MMO
archtypes including tanking, DPSing and healing.&amp;nbsp; For example, Sith warrior’s advance classes are Juggernaut
and Marauder.&amp;nbsp; Only one can tank while the other focus on DPS.&amp;nbsp; There are three skill trees for each advanced classe.&amp;nbsp; &amp;nbsp;You
can’t undo your classes choices but skill tree can be changed by paying a
fee.&amp;nbsp; In beta you don’t have ability to
dual class.&lt;br /&gt;&lt;br /&gt;Class break down isn’t as straight forward as
it is in WOW.&amp;nbsp; Although they are pure tanking trees and healing trees, a pure healer or tank isn't needed for most of the quests.&amp;nbsp; But if you decide to play a tank or healer, there is less penalty comparing to WOW.&amp;nbsp; Companions are integrated to the game and is available to every character.&amp;nbsp; By selecting a complementary companion, you can heal and tank while your companion provides the complementary function. Companion feels like a hunter's pet from WOW.&amp;nbsp;&amp;nbsp; You can macro manage them via action bars on the corner or turn on an ability and leave them at their own device.&amp;nbsp; They also provides comic relief during adventure.&amp;nbsp; Supposedly romance with your companion is possible at higher levels. When you quest, your companion can be summoned or dismissed by pressing the companion portrait.&amp;nbsp; When you enter a group or a flash point, your companion is automatically unsummoned to keep your group at certain size.&lt;br /&gt;&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-BSv2LlE-nms/Tsb7rNVRlqI/AAAAAAAAESs/_9VAuCjuGq0/s1600/swtor+2011-10-01+16-24-21-91.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-BSv2LlE-nms/Tsb7rNVRlqI/AAAAAAAAESs/_9VAuCjuGq0/s400/swtor+2011-10-01+16-24-21-91.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-8f1WaZVh5LA/Tsb7qOgDxhI/AAAAAAAAESk/04DL-0fI_Cg/s1600/swtor+2011-10-01+16-24-10-60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-8f1WaZVh5LA/Tsb7qOgDxhI/AAAAAAAAESk/04DL-0fI_Cg/s400/swtor+2011-10-01+16-24-10-60.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-apAe8Rvog5w/Tsb7pMnWLWI/AAAAAAAAESc/HK-L4UCAUzo/s1600/swtor+2011-10-01+16-24-08-25.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-apAe8Rvog5w/Tsb7pMnWLWI/AAAAAAAAESc/HK-L4UCAUzo/s400/swtor+2011-10-01+16-24-08-25.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-ndA_Bd5mcNs/Tsb7oK49Y1I/AAAAAAAAESU/nKBhiYJxmAU/s1600/swtor+2011-10-01+16-24-06-04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-ndA_Bd5mcNs/Tsb7oK49Y1I/AAAAAAAAESU/nKBhiYJxmAU/s400/swtor+2011-10-01+16-24-06-04.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-RZn38ye4000/Tsb7nM1_knI/AAAAAAAAESM/4qr-343F9is/s1600/swtor+2011-10-01+16-24-03-66.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-RZn38ye4000/Tsb7nM1_knI/AAAAAAAAESM/4qr-343F9is/s400/swtor+2011-10-01+16-24-03-66.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Bu0ipYoxbj0/Tsb7jh5hlUI/AAAAAAAAER0/MuHUD3sI6YQ/s1600/swtor+2011-10-01+16-23-46-84.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-Bu0ipYoxbj0/Tsb7jh5hlUI/AAAAAAAAER0/MuHUD3sI6YQ/s400/swtor+2011-10-01+16-23-46-84.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-sbc3awu3H8c/Tsb7koAixoI/AAAAAAAAER8/GhCGIXla1fk/s1600/swtor+2011-10-01+16-23-49-88.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-sbc3awu3H8c/Tsb7koAixoI/AAAAAAAAER8/GhCGIXla1fk/s400/swtor+2011-10-01+16-23-49-88.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;Initial Zones (Class starting area)&lt;br /&gt;


About the first ten levels of your life will be spent in your
class only starting area.&amp;nbsp; Don’t be fooled, this
is not a small area.&amp;nbsp; The content is at
least 10-12 hours and it is class specific.&amp;nbsp; They are two starting areas for each faction.&amp;nbsp; Sithes has one and bounty hunter and imperial agents share the other.&amp;nbsp; I have played with a Sith warrior and an imperial agents; both stories are engaging and well written. The story telling is in typical Bioware style, if you have played Mass
effect, you are already familiar with the branching progression of choices and
consequences.&amp;nbsp; Many quests have different
ending dependent upon if you pick light or dark side of the arc.&amp;nbsp; Oh, you don't have to pick light as republic or dark as Sith.&amp;nbsp; The morality meter is independent of factions. The only effect of morality at this point is higher level weapons also have morality ratings (such as +1 light, -2 dark), you will need to have a morality higher than the weapon to use it.&amp;nbsp; I was told that if you pick the dark path, the appearance of your character will also change.&amp;nbsp; I have not personally tested this.&lt;br /&gt;&lt;br /&gt;Your story is instanced, by which I mean certain areas you can’t enter until stories call for it.&amp;nbsp; For instance, on one of the very first mission,
before you pick up the mission, you can’t enter the room where the mission takes place.&amp;nbsp; The door is blocked by a red
shield until you pickup the mission, whereby it turns green.&amp;nbsp; After you finish the mission, the door turns
red again making further interactions impossible.&amp;nbsp;&amp;nbsp; The game seems to do a great job telling you
where to go and what to do.&amp;nbsp; The map is
well designed to facilitate these interactions as well.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;There are group contents inside the starter zone.&amp;nbsp; A couple missions requires more than one player to
complete.&amp;nbsp; These quests are listed as heroics(2+), heroics(3+), designating how many players are typically needed for completion.&amp;nbsp; These missions are more difficult than solo mission but don't offer significantly better rewards.
For one mission, we had four players zerging through the dungeon with
each of us swinging our vibro-sword at the nearest enemy with no communication or
coordination, that didn’t seem to impede our ability in finishing the
quest. &lt;br /&gt;&lt;br /&gt;There are progression level quest which are difficult.&amp;nbsp; For one mission, I had to try 6-7 times.&amp;nbsp; The quest required for progression are also instanced which means you can't get help from others.&amp;nbsp;&amp;nbsp; For one such mission, I had
to return after I gained another two more levels.&amp;nbsp;
&lt;br /&gt;&lt;br /&gt;The story line is fairly engaging and dialogs in many instances
amusing.&amp;nbsp;&amp;nbsp;&amp;nbsp; The starter zone
does a good job keeping you moving forward.&amp;nbsp;
As Sith warrior character, you get two major rewards when you complete
the starting zone: a light sabre and an companion.&amp;nbsp; At the end of the starting zone, you get to leave the planet and go to Dromund Kaas.&lt;/li&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-9QOogHN3THc/Tsb8SGZaLHI/AAAAAAAAES0/kq7s-gCXIrQ/s1600/swtor+2011-10-01+16-36-01-38.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-9QOogHN3THc/Tsb8SGZaLHI/AAAAAAAAES0/kq7s-gCXIrQ/s400/swtor+2011-10-01+16-36-01-38.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-qdlGFmngG8w/Tsb8TKhl1aI/AAAAAAAAES8/bBPUxtebIZ8/s1600/swtor+2011-10-01+16-36-08-13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-qdlGFmngG8w/Tsb8TKhl1aI/AAAAAAAAES8/bBPUxtebIZ8/s400/swtor+2011-10-01+16-36-08-13.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-XazebkLPveA/Tsb8UFjn6mI/AAAAAAAAETE/D2bFXibcKXc/s1600/swtor+2011-10-01+21-41-11-07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-XazebkLPveA/Tsb8UFjn6mI/AAAAAAAAETE/D2bFXibcKXc/s400/swtor+2011-10-01+21-41-11-07.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-fXhLMnABd0M/Tsb_DkvIhSI/AAAAAAAAEUU/J7xiLw1G1-Q/s1600/swtor+2011-10-01+22-06-18-35.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-fXhLMnABd0M/Tsb_DkvIhSI/AAAAAAAAEUU/J7xiLw1G1-Q/s400/swtor+2011-10-01+22-06-18-35.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-QHMT9MjZues/Tsb_FtW-cyI/AAAAAAAAEUc/bZq9zLOjlGw/s1600/swtor+2011-10-03+07-04-07-18.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-QHMT9MjZues/Tsb_FtW-cyI/AAAAAAAAEUc/bZq9zLOjlGw/s400/swtor+2011-10-03+07-04-07-18.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-CgUeVJT1tio/Tsb_G3JRHOI/AAAAAAAAEUk/jTw_0iBHW8k/s1600/swtor+2011-10-03+07-05-43-68.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-CgUeVJT1tio/Tsb_G3JRHOI/AAAAAAAAEUk/jTw_0iBHW8k/s400/swtor+2011-10-03+07-05-43-68.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;li&gt;Dungeon (flashpoints).&lt;br /&gt;


SWTOR's dungeon takes 4 people instead of 5.&amp;nbsp; You can have a standard
composition of 1 tank, 1 heal and 2 DPS, but you also do okay without a
dedicated tank/heal at earlier levels.&amp;nbsp; This is because each class is
fairly capable of doing more than one thing.&lt;br /&gt;&lt;br /&gt;The first flash point I played is called "The Black Talon" which becomes available immediately after you leave the starter planet.&amp;nbsp; The backdrop deals with an imperial officer who is not following orders to destroy a Republic ship.&amp;nbsp; Our group was composed of me (tank), another tank, a melee dps, and a range dps(side
heal).&amp;nbsp; Since we are only about level 10, the line between DPSing and tanking is somewhat blurred.&amp;nbsp; Although I have the tanking spec, aggro stealing isn't really in full force at level 10. &lt;br /&gt;&lt;br /&gt;There were a total of 4 bosses in this flash point.&amp;nbsp; First boss can change depends on group's actions and story line.&amp;nbsp; When there is branching story line, everyone in the group gets to roll and the highest roller determines the dialog arch. You are typically presented
with three answers to pick from. &amp;nbsp; The story in flash point was very cohesive
and engaging.&amp;nbsp; Flash points constantly moves you forward in story with cut scenes,&amp;nbsp; the story elements adds great depth to dungeon.&amp;nbsp; The fighting is standard WOW affair, don't stand in stuff, move out
the way when boss uses special ability and crowd control when there are too
many adds.&amp;nbsp; At initial stage of beta, flash point difficult wasn't tuned and it felt very easy.&amp;nbsp; After the fight you are generally treated with more story
elements.&amp;nbsp; SWTOR uses the same gear standards as WOW, you have grey, white, green, blue, purple then orange) &lt;br /&gt;&lt;br /&gt;There is no LFG feature.&amp;nbsp; You have to find a group using general chat.&amp;nbsp; It was a bit disappointing although finding a group wasn't particularly difficult. The whole dungeon run was about 1 hour (including 10 minutes we spent looking for the right button to push so we can leave the ship).&lt;/li&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-gZaioCqDH4I/Tsb_rVyfLpI/AAAAAAAAEUs/6DGzwEWLGps/s1600/swtor+2011-10-03+23-01-23-49.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/-gZaioCqDH4I/Tsb_rVyfLpI/AAAAAAAAEUs/6DGzwEWLGps/s400/swtor+2011-10-03+23-01-23-49.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-dd1OstQMx-U/Tsb_tGAlhmI/AAAAAAAAEU0/XE4DUTA_VBo/s1600/swtor+2011-10-03+22-50-07-09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-dd1OstQMx-U/Tsb_tGAlhmI/AAAAAAAAEU0/XE4DUTA_VBo/s400/swtor+2011-10-03+22-50-07-09.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-QL4gYmIN2kA/Tsb_uYSjFMI/AAAAAAAAEU8/cpj4WeJ-aiE/s1600/swtor+2011-10-03+22-53-25-03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-QL4gYmIN2kA/Tsb_uYSjFMI/AAAAAAAAEU8/cpj4WeJ-aiE/s400/swtor+2011-10-03+22-53-25-03.jpg" width="400" /&gt;&lt;/a&gt; &lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;li&gt;Crafting(Crew Professions)&lt;br /&gt;&lt;br /&gt;SWTOR professions (crew skills) are broken down along their categories.&amp;nbsp;
 The first two are instantly familiar to WOW player, gathering and 
crafting professions; the third, is new, called mission based 
professions.&lt;br /&gt;

&lt;br /&gt;
Gathering Skills:&lt;a class="cleartext" href="http://www.torhead.com/codex/5v4hxp4"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/5v4hxp4"&gt;Archaeology&lt;/a&gt;
 – the ability to seek out imbued items like Lightsaber crystals and 
ancient artifacts. (Archaeology provides common materials to support 
crafting skills such as Artifice &amp;amp; 
Synthweaving. The crystal nodes can spawn around the world to gather. 
Gathered rystals look like colored stones while archaeology fragments 
look like broken tablets.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/GTI93k"&gt;Bioanalysis&lt;/a&gt;
 – the practice of collecting genetic material 
from creatures and plants. (Your herbalism and skinning rolled into 
one.&amp;nbsp; No skinning knifes need to apply here.&amp;nbsp; The material gathered from
 bioanalysis will primarily be used by crafting skill Biochem.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/2MsXMpM"&gt;Scavenging&lt;/a&gt; – the art of recovering useful materials and parts
 from old or damaged technology. (A mining equivalent.&amp;nbsp; Collects raw 
material for other crafting professions such as Armormech and Armstech)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/3k97y8b"&gt;Slicing&lt;/a&gt;
 – a skill in accessing secured computer systems and lockboxes to 
acquire valuable data
  and rare schematics. (SWTOR's version of the Rogue's pick lock.&amp;nbsp; 
Except anyone can do it.&amp;nbsp; You get lock boxes that can contain both items
 and credits )&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;br /&gt;Crafting Skills:&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/36K1kk5"&gt;Armormech&lt;/a&gt; – the ability to work with hard metals and electronic 
  shielding to construct all types of personal armor (Armormech is the ability to work with hard metals, alloys and synthetic 
materials to construct armor for non-Force users. Vendor-purchased 
fluxes are used during the armor creation process to refine the 
materials to ensure suitability. Armormechs can reverse engineer their 
crafted armor and possibly discover new ways to improve armor creation. 
The gathering skill Scavenging provides crafting resources for 
Armormech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/73kGgah"&gt;Armstech&lt;/a&gt;
 – the skill of constructing blasters, blaster rifles and upgrades 
(Armstech is the ability to work with hard metals, alloys and synthetic 
materials to craft blasters, blaster modifications and melee weapons. 
Vendor-purchased fluxes are used during the weapon creation process to 
refine the materials to ensure suitability. Crafted blasters include 
blaster pistols, blaster rifles, sniper rifles, assault cannons and 
shotguns. Blaster modifications include blaster barrels. Melee weapons 
include vibroblades and electrostaves. Armstechs can reverse engineer 
their crafted items and possibly discover new ways to improve their 
creation. The gathering skill Scavenging provides crafting resources for
 Armstech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/eaYMa1u"&gt;Artifice&lt;/a&gt;
 –  the delicate work of constructing Jedi and Sith artifacts (Artifice 
is the delicate skill of constructing lightsaber modifications,
 enhancements, generators and focii. Lightsaber modifications include 
color crystals and hilts that augment a Force user's combat attributes. 
Color crystals determine beam and bolt color for lightsabers and 
blasters. Enhancements are modification upgrades for weapons and armor. 
Artificers can reverse engineer their crafted items and possibly 
discover new ways to improve their creation. The gathering skill 
Archaeology provides crafting resources for Artifice.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/670CTf7"&gt;Biochem&lt;/a&gt; –the engineering of performance-enhancing chemical serums
  and biological implants (Biochem is the skill involved in crafting medical supplies, 
performance-enhancing chemical serums and biological implants. 
Biochemists can create medpacs to restore health, stimulants (single-use
 injections) that provide a boost to physical abilities, and biological 
implants that enhance combat prowess by stimulating neural networks and 
regulating brain stem functions. Biochemists can reverse engineer their 
crafted implants and possibly discover new ways to improve implant 
creation. The gathering skill Bioanalysis provides crafting resources 
for Biochem.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/fpjimLK"&gt;Cybertech&lt;/a&gt; – the technical expertise to construct gadgets and components for Droids and 
  high-tech armors (Cybertech is the skill to assemble droid armor, earpieces, grenades, 
armoring, mods and miscellaneous gadgets. Armoring and mods are upgrade 
modifications that augment combat ability. Earpieces are external 
mini-computers that are worn on or near the ear. They enhance combat 
prowess by giving audio and visual feedback to the wearer or through 
direct neural feedback via an external nerve relay. Cybertechs can 
reverse engineer their crafted items and possibly discover new ways to 
improve their creation. The gathering skill Scavenging provides crafting
 resources for Cybertech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/1kyH3nB"&gt;Synthweaving&lt;/a&gt;
 – the art of creating lighter outfits and armors that are imbued with 
supernatural qualities (Synthweaving is the process of fabricating 
synthetic materials out of 
crystals, various chemicals and artifact fragments to construct armor 
for Force users. Vendors provide premade solutions, suspensions and 
composites that are used during the Synthweaving process. Synthweavers 
can reverse engineer their crafted armor and possibly discover new ways 
to improve armor creation. The gathering skill Archaeology provides 
crafting resources for Synthweaving.)&lt;br /&gt;&lt;br /&gt;Mission skills:&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/hebM1wR"&gt;Diplomacy&lt;/a&gt;
 – the art of conducting and managing negotiations (an interesting 
skill, used by some high level crafting professions, also increases your
 light or dark side points.&amp;nbsp; Sounds like an excellent option if you want
 to increase your +dark or +light quickly.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/1z83SgD"&gt;Investigation&lt;/a&gt;
 – the skill of examining evidence and following
 clues to discover valuable secrets (Gathers material needed for 
artifice, as well as schematics.&amp;nbsp; Investigation is the skill of 
researching, gathering, analyzing and 
decoding secret information. Sending your companions on Investigation 
missions can yield valuable items in the form of researched compounds 
used to construct prototype and artifact weapons and blaster barrels, 
prototype schematics for all crafts, and gifts for companions to raise 
their Affection rating.b Recommended Crafting Skills: All (for 
schematics), Armstech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/fMjPsa4"&gt;Treasure Hunting&lt;/a&gt;
 – the ability to track down and recover valuable items by investigating
 a
  series of clues (You get various gems which can be used by artifice to
 create prototypes and artifacts, you can also get credit boxes that 
contains money or item that gains affection with your companion)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/a7A0f2"&gt;Underworld Trading&lt;/a&gt;
 – expertise in the trading of illegal goods and services (Underworld 
Trading entails the exchange of goods and services on the 
galactic black market. Sending your companions on Underworld Trading 
missions can yield luxury fabrics and underworld metals used to 
construct prototype and artifact armor, earpieces, grenades, space 
upgrades, and weapon and armor modifications. Other possible rewards 
include gifts for companions to raise their Affection rating.&amp;nbsp; 
Recommended Crafting Skills: Armormech, Cybertech, and Synthweaving.)&lt;br /&gt;&lt;br /&gt;According to various sources, this is what is currently known about professions.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;Skills can be increased both from performing missions or performing the task (ie. act of gathering, slicing, crafting)&lt;/li&gt;
&lt;li&gt;You can pick a maximum of three professions.&amp;nbsp; At most one can be a crafting profession.&lt;/li&gt;
&lt;li&gt;Companion can fail when gathering or crafting.&lt;/li&gt;
&lt;li&gt;Crafting can continue while you are offline, you can assign a number
 of concurrent crafting tasks to your crew members to perform while you 
are doing other things.&lt;/li&gt;
&lt;li&gt;Up to five crafting items can be queued.&lt;/li&gt;
&lt;li&gt;Some crafting missions are time based, up to 24 hours.&amp;nbsp; Some of the 
Best in Slot item will take significant amount of time to craft (read, 
days, not minutes or hours)&lt;/li&gt;
&lt;li&gt;There is no limitation on what class can pickup which profession.&lt;/li&gt;
&lt;li&gt;Up to five companions can craft/gather at a time&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;Resource nodes will be scattered around map.&amp;nbsp; If you have the appropriate skills, you can pickup the raw materials.&amp;nbsp; In fact, SWTOR profession is a nice blend of what is in WOW
 and what is in EvE.&amp;nbsp; I think the time based crafting system will 
introduce a number of interesting market variables.&amp;nbsp; Depends on how it 
is implemented,&amp;nbsp; this could make the crafting professions less of a drag
 than it current is for WoW.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;If WOW is of any guide, the best professions to pickup at release is 
going to be the gathering professions.&amp;nbsp; Crafting professions are not 
unique and while everyone is skilling up, you are not likely to make a 
profit.&amp;nbsp; Every crafter will need raw materials.&amp;nbsp; This means 
significant profits for gather professions. I would also consider 
picking slicing as well since schematics would be in hot demand by crafters.&amp;nbsp; If 
you absolutely want to pick up a crafting profession, cybertech or 
biochem are better choices as both of these produce consumable items.&amp;nbsp; 
I think one of the mission based skills 
also rewards schematic.&amp;nbsp; I would prioritize that one over others.
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-ii.html"&gt;Continue to part 2, questing, space combat, voice acting and music.&amp;nbsp;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;ol&gt;
&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-1801777850016714602?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/wJP7JTPEdvaIfiOCHCPSg8xgPeQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wJP7JTPEdvaIfiOCHCPSg8xgPeQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/wJP7JTPEdvaIfiOCHCPSg8xgPeQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wJP7JTPEdvaIfiOCHCPSg8xgPeQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DROrpAJAtQ8:xF2EsuSbW74:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DROrpAJAtQ8:xF2EsuSbW74:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DROrpAJAtQ8:xF2EsuSbW74:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DROrpAJAtQ8:xF2EsuSbW74:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DROrpAJAtQ8:xF2EsuSbW74:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/DROrpAJAtQ8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/DROrpAJAtQ8/beta-testing-swtor-part-i.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-V0IttTS6G1E/TscB6qxNf5I/AAAAAAAAEVE/XL1KSioGnYQ/s72-c/swtor+2011-10-01+16-34-49-45.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/beta-testing-swtor-part-i.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-8285348168426194047</guid><pubDate>Tue, 15 Nov 2011 13:02:00 +0000</pubDate><atom:updated>2011-11-15T21:11:22.141-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Gibster's rant</category><category domain="http://www.blogger.com/atom/ns#">Cataclysm</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><title>Why Cata sucked</title><description>Yeah i agree with this. &amp;nbsp;I'm still playing but after participating in the KOTOR beta it's hard to go back to the same old same old. &amp;nbsp;Like you have found a young hot girl to fool around with, you don't want to go back to your 50 year old nag. &lt;br /&gt;
&lt;br /&gt;
It's hard to quantify exactly why cata was so bad. &amp;nbsp;If you go through the new zones, they are really amazing (the starter zones, not the 80+ zones), with awesome questing. &amp;nbsp;But you level through it so fast. &amp;nbsp;Within an eyeblink i was level 20 and I had a hard time just finding quests in my zone. &amp;nbsp;I could do a zones worth of grey quests just to do it, but its hard knowing that you have 65 levels more to go. &amp;nbsp;Nobody really wants to get into a game where you will spend 90 levels to grind until 'the real game' starts. &amp;nbsp;It's a fatal flaw of the blizzard approach, EVERYTHING is for max level, all the new content, new patchs, holiday bosses, you name it. &lt;br /&gt;
&lt;br /&gt;
Lets face it, cata didn't really do much to address the glaring issues, and made a few things worse.&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;professions have not really &amp;nbsp;been touched, just bandaid over bandaid. &amp;nbsp;I recently grinded LW up to 450, and it was a) extremely boring b) completely worthless to my toon c) way way way slower than character leveling. &amp;nbsp;Stop making useless grinds just to say: But at MAX LEVEL thing is useful for RAIDS.&lt;/li&gt;
&lt;li&gt;Dungeons in Cataclsym went from zomg easy to zomg this is too hard. &amp;nbsp;But the mentality of the player did not adjust. &amp;nbsp;Already the players refuse to CC and the healer thinks they can heal anything. &amp;nbsp;So my blues equipped tank goes charging in, gets his ass handed to him, and its ZOMG SHITTY TANK &amp;nbsp;KICK! &amp;nbsp; &amp;nbsp;Same thing for my healer. &amp;nbsp;Stupid tank pull after pull, i'm at 0 mana and he pulls. &amp;nbsp;He dies due to 200k damage in 5 seconds. &amp;nbsp;"So you can't keep up with me?". &amp;nbsp;No, i can't, dumbass.&lt;/li&gt;
&lt;li&gt;Horrible horrible end game grind. &amp;nbsp;In Wraith you could have a badge item in about 2 hours. &amp;nbsp; In cata it's 4-5 hours for a frankly shitty item. &amp;nbsp;1 year in, and we are still getting the equiv of ilvl 200 epics as badge reward gear. &amp;nbsp;Valor awards the next tier. &amp;nbsp;It takes 1600 valor to get anything decent. &amp;nbsp;You get 70 valor per dungeon for first 7 in a week. &amp;nbsp;Do the math. &amp;nbsp;That's 30-40 dungeon runs for a single piece of gear. &amp;nbsp;Meanwhile that gear is the same gear that is going to drop in the new dungeon. &amp;nbsp;So you have 359 epics from JP, then...what 384 from valor, huge 25 point jump. &amp;nbsp;Versus from blue to purple is only 13 point or whatever. &lt;/li&gt;
&lt;li&gt;PVP. &amp;nbsp;There is a reason everyone is doing pvp. &amp;nbsp;Because it's easy, its soloable, and you can get GEAR quickly. &amp;nbsp;I can get a piece of gear in about 2 hours, on average.&lt;/li&gt;
&lt;li&gt;Rep grinds. &amp;nbsp;Are back in Cata. &amp;nbsp;They were there in BC, made quickly obsolete in Wraith. &amp;nbsp;To do well in Cata you really need to rep grind the shoulder guys (that's 100 quests up from 30 quests or so in Wraith) to unlock, plus every one has a decent epic at the end of the grind. twilight highlands required to max out professions. &amp;nbsp;You can't be 80 and get to max level profession because all the good stuff is locked away. &amp;nbsp;So, have fun grinding those 400+ quests.&lt;/li&gt;
&lt;li&gt;Linear questing. &amp;nbsp;At least with wraith you had some options, you had two starter zones and generally you could skip every other zone. &amp;nbsp;In cata, you only have 5 zones to start with. One is so horrible that nobody does it. &amp;nbsp;Typically you can skip most of uldum, but MH, deepholm, and twilight is essentially required. &amp;nbsp;Do you know how boring it is to do teh SAME EXACT quest on every toon? &amp;nbsp;I have a hunter at 82 and druid at 85, at first they were both doing MH, at one point i was doing the exact same quest day after day. &amp;nbsp;I droppped the hunter out of boredom. &amp;nbsp;Again with BC/Wraith you def had choices even when the expac first game out.&lt;/li&gt;
&lt;li&gt;Lack of dungeons. &amp;nbsp;There are really not enough. &amp;nbsp;BC had quite a few, so did Wraith. &amp;nbsp;The promise of more dungeons during cata never really went anywhere. &amp;nbsp;2 rehashed trolls were roundly scorned. &amp;nbsp;The 3 new ones are about i'm looking forward to in the next patch. &amp;nbsp; Granted, this is way more than vanilla at level 60, but compared to wraith, these dungeons are horrible slog fests.&lt;/li&gt;
&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-8285348168426194047?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/C1Cs4xGQkwFU8UIY6EYulO3Dtm4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/C1Cs4xGQkwFU8UIY6EYulO3Dtm4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/C1Cs4xGQkwFU8UIY6EYulO3Dtm4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/C1Cs4xGQkwFU8UIY6EYulO3Dtm4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sI5cnqC2gkQ:Tn8GUSTb34o:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sI5cnqC2gkQ:Tn8GUSTb34o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sI5cnqC2gkQ:Tn8GUSTb34o:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=sI5cnqC2gkQ:Tn8GUSTb34o:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=sI5cnqC2gkQ:Tn8GUSTb34o:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/sI5cnqC2gkQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/sI5cnqC2gkQ/why-cata-sucked.html</link><author>noreply@blogger.com (Rob Dejournett)</author><thr:total>4</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/why-cata-sucked.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-1225150432893768166</guid><pubDate>Sat, 12 Nov 2011 00:42:00 +0000</pubDate><atom:updated>2011-11-11T21:20:00.844-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Sith</category><category domain="http://www.blogger.com/atom/ns#">Philosophy</category><category domain="http://www.blogger.com/atom/ns#">Jedi</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Jedi vs. Sith code</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images3.wikia.nocookie.net/__cb20090603130855/starwars/images/thumb/1/17/TempleDuel-TORtrailer.jpg/830px-TempleDuel-TORtrailer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://images3.wikia.nocookie.net/__cb20090603130855/starwars/images/thumb/1/17/TempleDuel-TORtrailer.jpg/830px-TempleDuel-TORtrailer.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Jedi code:&lt;br /&gt;
&lt;br /&gt;
&lt;dl&gt;&lt;dd&gt;&lt;i&gt;There is no emotion, there is peace.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;There is no ignorance, there is knowledge.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;There is no passion, there is serenity.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;(&lt;i&gt;There is no chaos, there is harmony.&lt;/i&gt;)&lt;small&gt;(*)&lt;/small&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;There is no death, there is the Force.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;—The Jedi Code (Based on the meditations of Odan-Urr)
&lt;/dd&gt;&lt;/dl&gt;
&lt;br /&gt;
Sith Code:&lt;br /&gt;
&lt;br /&gt;
&lt;dl&gt;&lt;dd&gt;&lt;i&gt;Peace is a lie, there is only passion.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;Through passion, I gain strength.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;Through strength, I gain power.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;Through power, I gain victory.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;Through victory, my chains are broken.&lt;/i&gt;
&lt;/dd&gt;&lt;dd&gt;&lt;i&gt;The Force shall free me.&lt;/i&gt;
&lt;/dd&gt;&lt;/dl&gt;
&lt;br /&gt;
Sith's philosophy seem to favor individualism and Darwinian survival of the fittest mentality while the Jedi seem to hold a pacifist avoidance toward conflict.&amp;nbsp; Interestingly, looking at our own history, I am forced to admit human society seem to be more aligned with the Sith philosophy than with the Jedi ways.&lt;br /&gt;
&lt;br /&gt;
Many assume automatically Jedi is good while Sith is evil.&amp;nbsp; Reading of the codes themselves doesn't appear to bear this out.&amp;nbsp; These codes are either good nor evil but simply states different goals for life.&amp;nbsp; I really like how SWTOR portraits both of these conflicting philosophy without dictating what is good or which is evil.&lt;br /&gt;
&lt;br /&gt;
I have also been enjoying the two old republic novels on CD.&amp;nbsp; When you read these novels, it does much to portrait the universe not as absolutely evil or good. There is ambiguity in righteousness.&amp;nbsp; The path you walk is no ones but your own, it is either white or black, it is in many shades of greys. &lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-1225150432893768166?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/JuANzbrBmV-td9JhZM1hGlAr_WE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/JuANzbrBmV-td9JhZM1hGlAr_WE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/JuANzbrBmV-td9JhZM1hGlAr_WE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/JuANzbrBmV-td9JhZM1hGlAr_WE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wzvrwCSEIYs:qF0cXH9Qaik:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wzvrwCSEIYs:qF0cXH9Qaik:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wzvrwCSEIYs:qF0cXH9Qaik:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wzvrwCSEIYs:qF0cXH9Qaik:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wzvrwCSEIYs:qF0cXH9Qaik:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/wzvrwCSEIYs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/wzvrwCSEIYs/jedi-vs-sith-code.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/jedi-vs-sith-code.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-184703195347147111</guid><pubDate>Fri, 11 Nov 2011 17:30:00 +0000</pubDate><atom:updated>2012-01-03T12:36:39.295-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">professions</category><category domain="http://www.blogger.com/atom/ns#">Scavenging</category><category domain="http://www.blogger.com/atom/ns#">Archaeology</category><category domain="http://www.blogger.com/atom/ns#">Slicing</category><category domain="http://www.blogger.com/atom/ns#">Bioanalysis</category><category domain="http://www.blogger.com/atom/ns#">crew skills</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Preparing for SWTOR, choosing crew skills (professions)</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-vacBhT37rJc/TvM1kZ1gvKI/AAAAAAAAAEY/LcEAhOnJMYo/s1600/crews.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="190" src="http://1.bp.blogspot.com/-vacBhT37rJc/TvM1kZ1gvKI/AAAAAAAAAEY/LcEAhOnJMYo/s400/crews.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
SWTOR professions (crew skills) are divided along three categories.&amp;nbsp;
 The first two are gathering and 
crafting, and the third one is mission based.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Gathering Skills:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/5v4hxp4"&gt;Archaeology&lt;/a&gt;
 – the ability to seek out imbued items like Lightsaber crystals and 
ancient artifacts. (Archaeology is the study of crystal formations and archaeological finds.
 Crystal formations contain crystals that an Artificer can use to 
construct lightsaber modifications and armor for Force users. 
Archaeological finds contain artifact fragments of Force-imbued 
technology. These valuable items contain ancient formulas and algorithms
 used in the crafting skills Artifice and Synthweaving. Archaeologists 
can send their companions on missions to gather resources.
The crystal nodes can spawn around the world to gather. 
Gathered crystals look like colored stones while archaeology fragments 
look like broken tablets.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/GTI93k"&gt;Bioanalysis&lt;/a&gt;
 – the practice of collecting genetic material 
from creatures and plants. (Bioanalysis is the practice of collecting genetic material from 
creatures and vegetation. Genetic materials include cell fibers, 
bacterial strains, toxic extracts and medicinal fluids. Biochemists use 
these materials to create medpacs to restore health, stimulants 
(single-use injections) that provide a boost to physical abilities, and 
biological implants that enhance combat prowess by stimulating neural 
networks and regulating brain stem functions. The crafting skill Biochem
 utilizes Bioanalysis resources. Bioanalysts can send their companions 
on missions to gather resources.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/2MsXMpM"&gt;Scavenging&lt;/a&gt; – the art of recovering useful materials and parts
 from old or damaged technology. (Scavenging is the art of salvaging useful parts and base materials such 
as metals, alloys and synthetic compounds from potential technological 
resources--junk piles, fallen droids, abandoned cargo and broken-down 
vehicles. The crafting skills Armormech, Armstech and Cybertech utilize 
Scavenging resources. Scavengers can send their companions on missions 
to gather resources.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/3k97y8b"&gt;Slicing&lt;/a&gt;
 – a skill in accessing secured computer systems and lockboxes to 
acquire valuable data
  and rare schematics. (SWTOR's version of the Rogue's pick lock.&amp;nbsp; 
Except anyone can do it.&amp;nbsp; Slicing is not a skill required for crafting. Slicing is the art of 
accessing secure computer systems and lockboxes to acquire valuable 
items, credits and rare tech schematics. Common slicing targets include 
electronic safes, data stations, security mainframes and biometric 
footlockers. These targets contain credits, rare tech schematics used to
 construct Cybertech gadgets, vehicles and space upgrades, and mission 
discovery objects that unlock challenging missions that can potentially 
yield great rewards. Slicers can send their companions on missions to 
retrieve these valuable items. Other possible mission rewards include 
augments that can be slotted into exceptionally crafted items.  )&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Crafting Skills:&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/36K1kk5"&gt;Armormech&lt;/a&gt; – the ability to work with hard metals and electronic 
  shielding to construct all types of personal armor (Armormech is the ability to work with hard metals, alloys and synthetic 
materials to construct armor for non-Force users. Vendor-purchased 
fluxes are used during the armor creation process to refine the 
materials to ensure suitability. Armormechs can reverse engineer their 
crafted armor and possibly discover new ways to improve armor creation. 
The gathering skill Scavenging provides crafting resources for 
Armormech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/73kGgah"&gt;Armstech&lt;/a&gt;
 – the skill of constructing blasters, blaster rifles and upgrades 
(Armstech is the ability to work with hard metals, alloys and synthetic 
materials to craft blasters, blaster modifications and melee weapons. 
Vendor-purchased fluxes are used during the weapon creation process to 
refine the materials to ensure suitability. Crafted blasters include 
blaster pistols, blaster rifles, sniper rifles, assault cannons and 
shotguns. Blaster modifications include blaster barrels. Melee weapons 
include vibroblades and electrostaves. Armstechs can reverse engineer 
their crafted items and possibly discover new ways to improve their 
creation. The gathering skill Scavenging provides crafting resources for
 Armstech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/eaYMa1u"&gt;Artifice&lt;/a&gt;
 –  the delicate work of constructing Jedi and Sith artifacts (Artifice 
is the delicate skill of constructing lightsaber modifications,
 enhancements, generators and focii. Lightsaber modifications include 
color crystals and hilts that augment a Force user's combat attributes. 
Color crystals determine beam and bolt color for lightsabers and 
blasters. Enhancements are modification upgrades for weapons and armor. 
Artificers can reverse engineer their crafted items and possibly 
discover new ways to improve their creation. The gathering skill 
Archaeology provides crafting resources for Artifice.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/670CTf7"&gt;Biochem&lt;/a&gt; –the engineering of performance-enhancing chemical serums
  and biological implants (Biochem is the skill involved in crafting medical supplies, 
performance-enhancing chemical serums and biological implants. 
Biochemists can create medpacs to restore health, stimulants (single-use
 injections) that provide a boost to physical abilities, and biological 
implants that enhance combat prowess by stimulating neural networks and 
regulating brain stem functions. Biochemists can reverse engineer their 
crafted implants and possibly discover new ways to improve implant 
creation. The gathering skill Bioanalysis provides crafting resources 
for Biochem.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/fpjimLK"&gt;Cybertech&lt;/a&gt; – the technical expertise to construct gadgets and components for Droids and 
  high-tech armors (Cybertech is the skill to assemble droid armor, earpieces, grenades, 
armoring, mods and miscellaneous gadgets. Armoring and mods are upgrade 
modifications that augment combat ability. Earpieces are external 
mini-computers that are worn on or near the ear. They enhance combat 
prowess by giving audio and visual feedback to the wearer or through 
direct neural feedback via an external nerve relay. Cybertechs can 
reverse engineer their crafted items and possibly discover new ways to 
improve their creation. The gathering skill Scavenging provides crafting
 resources for Cybertech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/1kyH3nB"&gt;Synthweaving&lt;/a&gt;
 – the art of creating lighter outfits and armors that are imbued with 
supernatural qualities (Synthweaving is the process of fabricating 
synthetic materials out of 
crystals, various chemicals and artifact fragments to construct armor 
for Force users. Vendors provide premade solutions, suspensions and 
composites that are used during the Synthweaving process. Synthweavers 
can reverse engineer their crafted armor and possibly discover new ways 
to improve armor creation. The gathering skill Archaeology provides 
crafting resources for Synthweaving.)&lt;br /&gt;&lt;br /&gt;Mission skills:&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/hebM1wR"&gt;Diplomacy&lt;/a&gt;
 – the art of conducting and managing negotiations (an interesting 
skill, used by some high level crafting professions, also increases your
 light or dark side points.&amp;nbsp; Sounds like an excellent option if you want
 to increase your +dark or +light quickly.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/1z83SgD"&gt;Investigation&lt;/a&gt;
 – the skill of examining evidence and following
 clues to discover valuable secrets (Gathers material needed for 
artifice, as well as schematics.&amp;nbsp; Investigation is the skill of 
researching, gathering, analyzing and 
decoding secret information. Sending your companions on Investigation 
missions can yield valuable items in the form of researched compounds 
used to construct prototype and artifact weapons and blaster barrels, 
prototype schematics for all crafts, and gifts for companions to raise 
their Affection rating.b Recommended Crafting Skills: All (for 
schematics), Armstech.)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/fMjPsa4"&gt;Treasure Hunting&lt;/a&gt;
 – the ability to track down and recover valuable items by investigating
 a
  series of clues (You get various gems which can be used by artifice to
 create prototypes and artifacts, you can also get credit boxes that 
contains money or item that gains affection with your companion)&lt;/li&gt;
&lt;li&gt;&lt;a class="cleartext" href="http://www.torhead.com/codex/a7A0f2"&gt;Underworld Trading&lt;/a&gt;
 – expertise in the trading of illegal goods and services (Underworld 
Trading entails the exchange of goods and services on the 
galactic black market. Sending your companions on Underworld Trading 
missions can yield luxury fabrics and underworld metals used to 
construct prototype and artifact armor, earpieces, grenades, space 
upgrades, and weapon and armor modifications. Other possible rewards 
include gifts for companions to raise their Affection rating.&amp;nbsp; 
Recommended Crafting Skills: Armormech, Cybertech, and Synthweaving.)&lt;br /&gt;


&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
This chart shows the relationship between different professions.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.swtorcrewskills.com/images/swtor-crafting-chart.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://www.swtorcrewskills.com/images/swtor-crafting-chart.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Although it is called crew skills. &amp;nbsp;These skills are tied to you, not your crew members. &amp;nbsp;Your crew members does the task for you, you get the skill ups.&lt;/li&gt;
&lt;li&gt;Skills can be increased both from performing the task (ie. act of gathering, slicing, crafting) and doing a mission for that task.&lt;/li&gt;
&lt;li&gt;You spend both money and time to skill up.&amp;nbsp; At beginning (skill 1-50), it takes a few minutes, and a few hundred credits. As your skill go up, both length of time and prices go up.&amp;nbsp; &lt;/li&gt;
&lt;li&gt;Crew mission has level of difficulties attached to them.&amp;nbsp; Green is easy, yellow is on level and orange is difficult.&amp;nbsp; Doing difficult crew missions has a higher chance of failure but a higher percentage of additional rewards.&lt;/li&gt;
&lt;li&gt;Crafting can be done anywhere there is a crafting bench. &lt;/li&gt;
&lt;li&gt;You can pick a maximum of three professions.&amp;nbsp; At most one can be a crafting profession.&lt;/li&gt;
&lt;li&gt;Companion can fail when gathering or crafting.&amp;nbsp; If your companion fails, money spent on it isn't refunded. &amp;nbsp;&lt;span style="color: red;"&gt;Interestingly, you can still get a skill up when it fails.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Crafting can continue while you are offline, you can assign a number
 of concurrent crafting/gathering/mission tasks to your crew members to perform while you 
are doing other things.&lt;/li&gt;
&lt;li&gt;Up to five crafting items can be queued.&lt;/li&gt;
&lt;li&gt;Some crafting missions are time based, up to 24 hours.&amp;nbsp; Some of the 
Best in Slot item will take significant amount of time to craft (read, 
days, not minutes or hours)&lt;/li&gt;
&lt;li&gt;There is no class restrictions on professions, obviously some combinations makes more sense than others.&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Up to five companions can craft/gather at a time&lt;/li&gt;
&lt;li&gt;Resource nodes scatters around the map.&amp;nbsp; If you fail in a gathering attempt, node doesn't disappear; you can repeat the gather another time.&amp;nbsp; But if don't have the required skill for the node, you can't gather on that node.&lt;br /&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;
SWTOR profession is a nice blend of what is currently in WOW and what I have seen in EvE. The time based crafting system will introduce a number of interesting market variables. This could make the crafting professions more interesting. Also, gathering is very efficient in beta and you end up with large stocks of materials[&lt;span style="color: red;"&gt;Edit, in the release version, it appears rare material shows up with much less frequency than in beta&lt;/span&gt;].&lt;br /&gt;
&lt;br /&gt;
If WOW is of any guide, the best professions to pickup at release is going to be the gathering professions. Crafting professions are not unique and while everyone is skilling up, you are not likely to make a profit. Every crafter will need raw materials. This means significant profits for gathering professions. I would also consider picking up slicing since schematics would be in hot demand by crafters. If you absolutely want to pick up a crafting profession, cybertech or biochem are better choices since both produce consumable items.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-184703195347147111?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/u1IzASOuYpLpuEEVGe1wwupIr-8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u1IzASOuYpLpuEEVGe1wwupIr-8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/u1IzASOuYpLpuEEVGe1wwupIr-8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u1IzASOuYpLpuEEVGe1wwupIr-8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=rlP1oDbnlNs:waZw-CaDY9k:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=rlP1oDbnlNs:waZw-CaDY9k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=rlP1oDbnlNs:waZw-CaDY9k:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=rlP1oDbnlNs:waZw-CaDY9k:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=rlP1oDbnlNs:waZw-CaDY9k:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/rlP1oDbnlNs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/rlP1oDbnlNs/preparing-for-swtor-choosing-crew.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-vacBhT37rJc/TvM1kZ1gvKI/AAAAAAAAAEY/LcEAhOnJMYo/s72-c/crews.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/preparing-for-swtor-choosing-crew.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-5550378855692179455</guid><pubDate>Thu, 10 Nov 2011 04:29:00 +0000</pubDate><atom:updated>2011-11-09T23:35:38.679-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Cataclysm</category><category domain="http://www.blogger.com/atom/ns#">WoW subscription</category><category domain="http://www.blogger.com/atom/ns#">4.3</category><category domain="http://www.blogger.com/atom/ns#">WOTLK</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>WoW lost another 1.1 million subscribers, blames Cata</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://christophersmark.files.wordpress.com/2008/01/downward-spiral.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="257" src="http://christophersmark.files.wordpress.com/2008/01/downward-spiral.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
Blizzard CEO Mike Morhaime revealed today WoW had lost another 1.1 million subscribers in the current quarter.&amp;nbsp; However you spin it, the downward trend is undeniable.&amp;nbsp; Mike Morhaime stated that most of the drops comes from the East (i.e. China, Taiwan).&amp;nbsp; Considering East has WoW's largest subscriber base, this is not surprising.&amp;nbsp; More interesting question is how many more people are ready to quit and how many more are biding time until SWTOR. &lt;br /&gt;
&lt;br /&gt;
Cataclysm hasn't been very kind to Blizzard.&amp;nbsp; Since its release last Dec, WoW has been bleeding players quarter by quarter.&amp;nbsp;&amp;nbsp; 4.3 will be Cataclysm's last patch. If history is of any guide, hopefully subscription rate would experience a up-tick before the death spiral resumes.&lt;br /&gt;
&lt;br /&gt;
Since I quit WOW this quarter, I tried to reflect why.&amp;nbsp; To me, Cataclysm just wasn't fun.&amp;nbsp; WOTLK was fun.&amp;nbsp; Gear was easy and plentiful.&amp;nbsp; Our casual guild was doing stuff and feeling good about it.&amp;nbsp; It was addictive, rewarding and keeps you coming back for more.&amp;nbsp; There were some faults, most glaring are not given us enough time to work on Ulduar and made guild unless as an institution.&amp;nbsp; Yet, Lich King is the final culmination of the lores since Warcraft 3 and everyone wanted to see the down fall of the Lich King.&amp;nbsp; People were excited, even giddy, about the final battle.&amp;nbsp; I loved Wintergrasp.&amp;nbsp; The captial city was well done and there was a tension and livelynes by having both factions there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cataclysm just wasn't the same, deathwing was artificial and half baked.&amp;nbsp; Felt like a forced resurrection from retirement. There just wasn't an epic feeling to it.&amp;nbsp; Heroics at release had as much appeal as the sounds made by nails scratching blackboard.&amp;nbsp; The story is on the rail but not engaging.&amp;nbsp; The wonder and amazement of stepping through the dark portal or landing in northrend just wasn't there.&amp;nbsp; Maybe it is because we are too tired of Orgrimmar regardless the facelift.&amp;nbsp; Maybe we just can't another set of cloth that does absolutely nothing.&amp;nbsp; Maybe because we are just tired of Warcraft.&amp;nbsp; Maybe it was the endless badge grind.&amp;nbsp;&amp;nbsp;&amp;nbsp; Who can say?&amp;nbsp; But it would appear I am not alone in my boredom; another 1.1 million other people felt the same way I did.&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
To Blizzard's credit, guild achievements were well executed and PvP was nicely implemented in this expansion. I did have fun doing PvP the last six month. But, unfortunately, there just wasnt enough to keep me paying $15 a month.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-5550378855692179455?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/OHde7BY8BMwHHgRstg2ZRcnEsxA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OHde7BY8BMwHHgRstg2ZRcnEsxA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/OHde7BY8BMwHHgRstg2ZRcnEsxA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OHde7BY8BMwHHgRstg2ZRcnEsxA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=XjG7MGsziX4:1PSrojXxIJs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=XjG7MGsziX4:1PSrojXxIJs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=XjG7MGsziX4:1PSrojXxIJs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=XjG7MGsziX4:1PSrojXxIJs:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=XjG7MGsziX4:1PSrojXxIJs:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/XjG7MGsziX4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/XjG7MGsziX4/wow-lost-another-11-million-subscribers.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/wow-lost-another-11-million-subscribers.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-8223640337861394824</guid><pubDate>Tue, 08 Nov 2011 21:40:00 +0000</pubDate><atom:updated>2011-12-12T11:00:08.528-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Sith Warrior</category><category domain="http://www.blogger.com/atom/ns#">Imperial Agent</category><category domain="http://www.blogger.com/atom/ns#">Sith Inquisitor</category><category domain="http://www.blogger.com/atom/ns#">Bounty Hunter</category><category domain="http://www.blogger.com/atom/ns#">Advanced Class</category><category domain="http://www.blogger.com/atom/ns#">Class</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Preparing for SWTOR, choosing a class.</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-RpVZuDHTsfc/Trlc_b8kLfI/AAAAAAAAEJs/UoHx4ASjblo/s1600/bounty-hunter-sceenshot-001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/-RpVZuDHTsfc/Trlc_b8kLfI/AAAAAAAAEJs/UoHx4ASjblo/s400/bounty-hunter-sceenshot-001.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="font-family: inherit;"&gt;
In SWTOR, there are four playable classes on each side.&amp;nbsp; Comparing to the eight classes from WOW's at its 2004 original launch, this may not seem to be a lot; but this is deceiving. Each SWTOR class gets to pick one of two possible advanced classes at level 10.&amp;nbsp; Advance classes are completely different from one to another and concentrates on different roles.&amp;nbsp; Like in WOW, at beyond level 10, you can further customize your character by putting points into a skill tree.&amp;nbsp; You can't change your advance class after it is picked.&amp;nbsp; Skill tree (class specialization), however, can be changed at a trainer.&amp;nbsp; Dual classes is currently not offered at initial release.&amp;nbsp; Following is a summary of all class/advance classes/skill tree each empire class can undertake.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;Note: Although this table is for the empire side only, the republic classes just have different names. There is an equivalent spec for each of republic classes. &lt;/span&gt;&lt;/div&gt;
&lt;div style="font-family: inherit;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table border="0" cellpadding="0" cellspacing="0" style="font-family: inherit; width: 516px;"&gt;&lt;tbody&gt;
&lt;tr height="20" style="height: 15.0pt;"&gt;&lt;td class="xl68" height="20" style="border-color: windowtext rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: solid; border-width: 1pt 0.5pt 1pt 1pt; color: #595959; font-size: 8pt; height: 15pt; text-align: center; text-decoration: none; width: 57pt;" width="76"&gt;&lt;u&gt;&lt;b&gt;Class&lt;/b&gt;&lt;/u&gt;&lt;/td&gt;
  &lt;td class="xl69" style="border-color: windowtext rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 0.5pt 1pt medium; color: #595959; font-size: 8pt; text-align: center; text-decoration: none; width: 83pt;" width="111"&gt;&lt;u&gt;&lt;b&gt;Advanced Class&lt;/b&gt;&lt;/u&gt;&lt;/td&gt;
  &lt;td class="xl69" style="border-color: windowtext rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 0.5pt 1pt medium; color: #595959; font-size: 8pt; text-align: center; text-decoration: none; width: 79pt;" width="105"&gt;&lt;u&gt;&lt;b&gt;Spec&lt;/b&gt;&lt;/u&gt;&lt;/td&gt;
  &lt;td class="xl70" style="border-color: windowtext windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; color: #595959; font-size: 8pt; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;&lt;u&gt;&lt;b&gt;Spec Description&lt;/b&gt;&lt;/u&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;b&gt;Bounty Hunter&lt;/b&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Power tech&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Shield Tech(Tank) &lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Further boosts the Powertech's defensive
  technology, allowing him to soak up attacks.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Advanced Prototype(DPS) &lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;The latest technology
  makes the Powertech a versatile fighter against any enemy.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Firebug (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;The Firebug concentrates on burning their opponents
  with missiles and technology.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Mercenary&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Arsenal(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Uses advanced rocketry and
  specializes in taking down their targets quickly.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Bodyguard(Heal)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Gives the Bounty Hunter skills and technology to
  heal and restore his allies.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Firebug (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;The Firebug concentrates
  on burning their opponents with missiles and technology.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="20" style="height: 15.0pt;"&gt;
  &lt;td class="xl71" height="20" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 15pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;&lt;br /&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="20" style="height: 15.0pt;"&gt;
  &lt;td class="xl71" height="20" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 15pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;&lt;br /&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;b&gt;Sith Warrior&lt;/b&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Juggernaut&amp;nbsp;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Vengeance(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;The Juggernaut stops at nothing to crush enemies,
  obliterating them with heavy hits.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Immortal(Tank)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Uses the power of the
  Force to increase the Warrior's survivability in battle.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Rage (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Allows the Warrior greater control of the Force and
  further mastery of the Shii-Cho form.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Marauder&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Annihilation(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Mastering the aggressive
  Juyo form, the Annihilation Marauder destroys enemies from within.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Carnage(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Focuses on acrobatic Lightsaber techniques that
  strike quickly and lethally.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Rage (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Allows the Warrior greater
  control of the Force and further mastery of the Shii-Cho form.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="20" style="height: 15.0pt;"&gt;
  &lt;td class="xl71" height="20" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 15pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;&lt;br /&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;b&gt;Sith
  Inquisitor&lt;/b&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Assassin&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Deception(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Enhances the Assassin's
  stealth ability, helping him sneak up and dispatch his foes.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Darkness(Tank)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Focuses on defensive techniques to help protect the
  Assassin and his allies.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Madness (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Increases the Inquisitor's
  mastery of the Force to drain and corrupt his enemies.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Sorcerer&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Lightning(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Channels the Force to overload the Inquisitor's
  enemies with blasts of lightning.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Corruption(Heal)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Uses dark power to
  maintain allies' health in battle, and protect them from enemy attacks.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Madness (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Increases the Inquisitor's mastery of the Force to
  drain and corrupt his enemies.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="20" style="height: 15.0pt;"&gt;
  &lt;td class="xl71" height="20" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 15pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;&lt;br /&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;b&gt;Imperial Agent&lt;/b&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Operative&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Concealment(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Upgrades stealth and close-range attacks, allowing
  the Agent to strike without detection.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="30" style="height: 22.5pt;"&gt;
  &lt;td class="xl71" height="30" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 22.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Medic(Heal)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Advances the Agent's
  healing technologies, keeping his allies both alive and effective.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Lethality (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Leverages the toxic power of poisons to debilitate
  enemies over the course of a long fight.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Sniper&lt;/td&gt;
  &lt;td class="xl67" style="border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Marksmanship(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Teaches the Sniper to
  strike down targets from long distances and from the safety of cover.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="45" style="height: 33.75pt;"&gt;
  &lt;td class="xl71" height="45" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) windowtext; border-style: none solid solid; border-width: medium 0.5pt 0.5pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 33.75pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl67" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color rgb(45, 145, 35) rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Engineering(DPS)&lt;/td&gt;
  &lt;td class="xl72" style="background: none repeat scroll 0% 0% rgb(206, 242, 202); border-color: -moz-use-text-color windowtext rgb(45, 145, 35) -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 0.5pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Empowers the Sniper's droids and probes to weaken
  enemies and give the Empire an advantage.&lt;/td&gt;
 &lt;/tr&gt;
&lt;tr height="46" style="height: 34.5pt;"&gt;
  &lt;td class="xl73" height="46" style="border-color: -moz-use-text-color rgb(45, 145, 35) windowtext windowtext; border-style: none solid solid; border-width: medium 0.5pt 1pt 1pt; color: #595959; font-size: 8pt; font-weight: 400; height: 34.5pt; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl74" style="border-color: -moz-use-text-color rgb(45, 145, 35) windowtext -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 1pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class="xl74" style="border-color: -moz-use-text-color rgb(45, 145, 35) windowtext -moz-use-text-color; border-style: none solid solid none; border-width: medium 0.5pt 1pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none;"&gt;Lethality (shared)(DPS)&lt;/td&gt;
  &lt;td class="xl75" style="border-color: -moz-use-text-color windowtext windowtext -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; color: #595959; font-size: 8pt; font-weight: 400; text-align: center; text-decoration: none; width: 168pt;" width="224"&gt;Leverages the toxic
  power of poisons to debilitate enemies over the course of a long fight.&lt;/td&gt;
 &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="font-family: inherit;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="font-family: inherit;"&gt;
For Bounty hunter, you get the advanced classes of power tech and Mercenary.&amp;nbsp; Shield Tech is a tanking tree while advanced prototype is a DPS tree.&amp;nbsp; For Mercenary, arsenal is a DPS tree while Bodyguard is a healing tree.&amp;nbsp; The shared tree are most DPS related skills. Excluding shared DPS skill trees; Assassin has a tankings tree and a healings tree while Sorcerer gets a range DPS tree and a healing tree;&amp;nbsp; Juggernaut gets a DPS and a tanking tree;&amp;nbsp; Marauder has two DPS tree;&amp;nbsp; Operative has a DPS and a healing tree while Sniper gets two DPS tree.&amp;nbsp; There are a total of 3 tanking classes + 3 healing classes and 18 DPS choices for each faction.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: red;"&gt;
&lt;b&gt;Here is the short list of tanking/healing specs:&lt;/b&gt;&lt;/div&gt;
&lt;div style="color: red;"&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="color: red;"&gt;
&lt;b&gt;Tanking: &amp;nbsp;Power Tech(Shield Tech), Assassin (Darkness), Juggernaut (Immortal)&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style="color: red;"&gt;Healing:&amp;nbsp; Operative(Medic), Sorcerer (Corruption),&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b style="color: red;"&gt;Mercenary(Bodyguard)&lt;/b&gt;&lt;/div&gt;
&lt;div style="font-family: inherit;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;Therefore, it is important not only to pick the right class, but also to pick the right advanced class since this decision can't be changed unless you re-roll.&amp;nbsp;&amp;nbsp; My first pick is probably going to be a Mercenary.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Also, given the current state of MMO, and the imbalance between tanking/healing and DPS.&amp;nbsp; It is simply expected SWTOR will have a shortage of healers and tanks.&amp;nbsp; If you want to be popular amount your friends, consider chosing a tanking/healing capable spec.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;a href="http://doctorsofphilosophy.blogspot.com/2011/11/preparing-for-swtor-choosing-crew.html"&gt;Go to part II, choosing a profession &lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-8223640337861394824?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/HoMYN8CE22NMD8B-T7xklr9yrB8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HoMYN8CE22NMD8B-T7xklr9yrB8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/HoMYN8CE22NMD8B-T7xklr9yrB8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HoMYN8CE22NMD8B-T7xklr9yrB8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DEvrwHd5muA:l-X28L_T_Rs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DEvrwHd5muA:l-X28L_T_Rs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DEvrwHd5muA:l-X28L_T_Rs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=DEvrwHd5muA:l-X28L_T_Rs:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=DEvrwHd5muA:l-X28L_T_Rs:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/DEvrwHd5muA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/DEvrwHd5muA/preparing-for-swtor-choosing-class.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-RpVZuDHTsfc/Trlc_b8kLfI/AAAAAAAAEJs/UoHx4ASjblo/s72-c/bounty-hunter-sceenshot-001.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/11/preparing-for-swtor-choosing-class.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-6033680033586939760</guid><pubDate>Sat, 22 Oct 2011 00:54:00 +0000</pubDate><atom:updated>2011-10-22T21:25:37.444-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Blizzcon</category><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><category domain="http://www.blogger.com/atom/ns#">Mist of Pandaria</category><title>Panda monk against Jedi, my cuteness will be my only weapon</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://t3.gstatic.com/images?q=tbn:ANd9GcTQFNYgOP9Q3QnCTNDCjXWBAEAnde2dxVMCYJ0iXI1xDh11g8pF4Q" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Jedi vs....&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://t3.gstatic.com/images?q=tbn:ANd9GcQx_i26ocbjgSvE9yWz_Noh5zCYQUFPzmII5mk8V0ep7e7AAX5wiQ" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://t3.gstatic.com/images?q=tbn:ANd9GcQx_i26ocbjgSvE9yWz_Noh5zCYQUFPzmII5mk8V0ep7e7AAX5wiQ" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Panda Monk&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://t3.gstatic.com/images?q=tbn:ANd9GcTQFNYgOP9Q3QnCTNDCjXWBAEAnde2dxVMCYJ0iXI1xDh11g8pF4Q" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
The annual festival that is Blizzcon started today.&amp;nbsp; 2011 is a year filled with urgency.&amp;nbsp; The same feeling you get when two speeding trains hurling down the same track toward each other at 100 miles/hour.&amp;nbsp; This year, the six hundred pound gorilla in the room is SWTOR.&amp;nbsp; To be released in as short as two months, SWTOR will be biggest challenge WOW has faced since it's release in 2004.&amp;nbsp; Not to be bested by the Blizzard's hype machine, Bioware had a few trick upon its own sleeves. In a preemptive strike, Bioware announced yesterday that it has lifted the embargo against the media beta.&amp;nbsp; Flood of information about SWTOR, including its game play, youtube video, reviews, previews, rants, raves decented upon internet chat rooms on the same day Blizzcon pulled back its curtain. &lt;br /&gt;
&lt;br /&gt;
Blizzard put out a number of announcements regarding future direction of the game.&amp;nbsp; Most important is the announcement of the next expansion with as much usual fanfares.&amp;nbsp; The forth expansion for WOW will be &lt;a href="http://us.battle.net/wow/en/game/mists-of-pandaria/"&gt;Mist of Pandaria&lt;/a&gt;, a far eastern themed expansion with panda monks.&amp;nbsp; Changes in store includes a new world, a new race, level cap raised to 90, revamped skill tree, pet combat, and PvE Scenarios.&lt;br /&gt;
&lt;br /&gt;
Another interesting ta-bit is the announcement of &lt;a href="http://us.media.blizzard.com/wow/promotion/wap/en-us.html"&gt;a yearly subscription model&lt;/a&gt; which includes a free copy of Dialbo 3.&amp;nbsp; The obviously aim here is to lock people into a year of commitment by giving away Diablo 3.&amp;nbsp; I guess this is as good strategy as any before more subscribers become "seduced by the power of the dark side".&amp;nbsp; This does make you wonder if Blizzard higher ups has already decided this expansion alone won't be enough to stop SWTOR and WOW will need all the helps it can get.&lt;br /&gt;
&lt;br /&gt;
So will Pandaria be enough to stop SWTOR?&amp;nbsp; Can Ponda Monk put up enough resistance against light sabre wielding jedi?&amp;nbsp;&amp;nbsp; The jurors are out on it obvious.&amp;nbsp; Yet, at least for me, finds Blizzard's "lack of faith" toward their own game disturbing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-6033680033586939760?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Ml8fhyUkIDIZdyu2LGB_CDDgXXQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Ml8fhyUkIDIZdyu2LGB_CDDgXXQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Ml8fhyUkIDIZdyu2LGB_CDDgXXQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Ml8fhyUkIDIZdyu2LGB_CDDgXXQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=64naY0m7H8o:oloPI5UD5SY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=64naY0m7H8o:oloPI5UD5SY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=64naY0m7H8o:oloPI5UD5SY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=64naY0m7H8o:oloPI5UD5SY:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=64naY0m7H8o:oloPI5UD5SY:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/64naY0m7H8o" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/64naY0m7H8o/panda-monk-against-jedi-my-cutness-will.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>4</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/panda-monk-against-jedi-my-cutness-will.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-4792718010842632093</guid><pubDate>Thu, 20 Oct 2011 21:56:00 +0000</pubDate><atom:updated>2011-10-20T17:58:35.097-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Beta</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><title>Embargo Drops for SWTOR media beta</title><description>&lt;br /&gt;
Well, &lt;a href="http://darthhater.com/2011/10/20/republic-closed-beta-media-event/"&gt;game previews&lt;/a&gt; are up all over the net.&amp;nbsp; Embargo (or NDA) for SWTOR media beta has been lifted.&amp;nbsp; General beta tester gets no such treatment at this time.&amp;nbsp; Only time will tell how much longer it will be before SWTOR can be publicly discussed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-4792718010842632093?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/jHU_hCmtCOxclD8iLQRRUFKDePc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/jHU_hCmtCOxclD8iLQRRUFKDePc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/jHU_hCmtCOxclD8iLQRRUFKDePc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/jHU_hCmtCOxclD8iLQRRUFKDePc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=9y3YIlU6uYk:LA1n1JnaZ58:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=9y3YIlU6uYk:LA1n1JnaZ58:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=9y3YIlU6uYk:LA1n1JnaZ58:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=9y3YIlU6uYk:LA1n1JnaZ58:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=9y3YIlU6uYk:LA1n1JnaZ58:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/9y3YIlU6uYk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/9y3YIlU6uYk/embargo-drops-for-swtor-media-beta.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/embargo-drops-for-swtor-media-beta.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-2377677518862191405</guid><pubDate>Thu, 20 Oct 2011 21:28:00 +0000</pubDate><atom:updated>2011-10-21T20:09:16.978-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">SWTOR vs. WOW</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Will SWTOR become the WOW killer?</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-ukHTbNbPAV4/TqBO8TTl_TI/AAAAAAAAEG0/jgaiYIBoA8A/s1600/community.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-ukHTbNbPAV4/TqBO8TTl_TI/AAAAAAAAEG0/jgaiYIBoA8A/s400/community.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
World of warcraft is the most populous online MMO.&amp;nbsp; It has north of over ten million subscribers
and legions of fans and followers.&amp;nbsp; A
number of WOW killers supposed have come along and dethroned WOW(Age of Conan anyone?).&amp;nbsp; Many MMO wanted to be the new
WOW, none has succeeded.&amp;nbsp; However, coming
end of the year, the new MMO based on the Star War universe, titled “Star
Wars:&amp;nbsp; the old republic” could final
succeed where others have fallen. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Star Wars: The Old Republic (aka SWTOR) has real wind behind
its sail.&amp;nbsp; Developed by the gaming
powerhouse Bioware studio, the esteemed creator for legionary game series such
as Baldur’s gate, neverwinter nights, Mass effect and Dragon age, has
talent, track records, and lots of money!&amp;nbsp;
SWTOR is rumored to have a development budget of close to 190 million,
unheard of in today’s gaming development.&amp;nbsp;
&amp;nbsp;Setting WoW in the center of its
sight, SWTOR&amp;nbsp; have a real chance to dethrone WOW as the most
popular/successful MMO.&amp;nbsp;&amp;nbsp;&amp;nbsp; As it stands, SWTOR could become "the WOW killer".&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
SWTOR could be
really successful for a number of reasons.&lt;/div&gt;
&lt;h2&gt;



It is Star Wars, you stupid&lt;/h2&gt;
&lt;div class="MsoNormal"&gt;
I doubt there are any people in US who don’t know about Star
Wars and its light saber wielding Jedi knights. My sons learned about Jedi before they learned about capital of USA.&amp;nbsp; It has massive appeal and reach to just
about every sector of the population.&amp;nbsp; If
you doubt my claim, just walk into your nearest ToyRus and inspect the
merchandise on the shelf next to you.&amp;nbsp;
From Starwar Lego toys, replica of light sabers, obi-wan action figures,
to Anakin shower curtains, our kids are bought up in a Star war universe. This universe is familar with people from many walks of life, including those who
don’t normally care about gaming.&amp;nbsp; WoW
is a very successful franchise.&amp;nbsp; But
outside the MMO gaming community, Warcraft to most people are akin to pimple
faced teenager boys playing dungeon and dragons in their mother’s
basement.&amp;nbsp; I have friends who wouldn’t
touch WoW with a ten foot pole but would happily test drive anything Starwar related.&amp;nbsp; To the masses, MMO isn’t something
that is cool, but Star War is.&amp;nbsp; Star war is part of our culture, like McDonalds and Wal-Mart’s.&amp;nbsp; The potential reach for SWTOR must have the corporate headmasters salivating in their sleep.&amp;nbsp;
From the perspective of world appeal, there isn't another brand that can even compete.&lt;/div&gt;
&lt;h2&gt;



&amp;nbsp;It appeals to variety of gamers&lt;/h2&gt;
&lt;div class="MsoNormal"&gt;
If you have grown up with computer games, it is hard to
imagine that you haven't at least been influenced by one of these franchises:&amp;nbsp; Bauldr’s game, Knights of the old republic,
Mass Effect, Dragon Age.&amp;nbsp; SWTOR will be
all of these games and more.&amp;nbsp; In
addition to the MMO players, SWTOR will immediate appeal to a wider gaming
public that are fans of any of these franchises.&amp;nbsp; The hurdle tied to launching a MMO is to get people to try your game and keep them
playing.&amp;nbsp; SWTOR is one such game which hypes itself without a massive marketing machine (not to say it doesn’t have
that).&amp;nbsp; People eat up anything with name
Star Wars in it.&amp;nbsp; Novels, movies, video games, you name it.&amp;nbsp;&amp;nbsp; None MMO gamers, even none gamers, will test drive this game and be hooked and keeps playing until cows come home.&amp;nbsp; Community and reputation will spawn from the launch, feed upon itself, brings in more players from all walk of life.&amp;nbsp; In fact, the game may very well sell itself with very little marketing.&amp;nbsp; Success in many cases is a self fulfilling prophecy.&amp;nbsp;
If they can get machine started, it is likely to keep rolling (in the green).&lt;/div&gt;
&lt;h2&gt;


Designed from ground up as a game for casuals&lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-y63EI_hVZ5g/TqCSUNV7iSI/AAAAAAAAEG8/llQ55ERCTeU/s1600/flashpoint-003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/-y63EI_hVZ5g/TqCSUNV7iSI/AAAAAAAAEG8/llQ55ERCTeU/s400/flashpoint-003.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2&gt;

&amp;nbsp;&lt;/h2&gt;
&lt;div class="MsoNormal"&gt;
WoW was designed in the age of hardcore MMO and released to
compete against game such as Ever Quest II.&amp;nbsp; It
has made significant strides through each expansion toward appealing to more
casual gamers.&amp;nbsp;&amp;nbsp; Yet these changes hasn't been easy or smooth.&amp;nbsp; The hardcore raiding
population is often vocal and opinionated.&amp;nbsp; Although they only represents a subset of
the MMO population today, these players are in general very passionate about the direction a game takes. &amp;nbsp; Raiders are more likely to push the limit,
spend time outside the game to research it, demand more cutting age content,
and are very are vocal when things don’t go their way.&amp;nbsp; This is not surprising since these players
burn through the contents so fast; they would be the first ones to do finish
the content and demand more. Interestingly, from my casual observation, many of these
players are also less loyal and tend to migrate between new games for new
thrills.&amp;nbsp; One example is looking at the number of hardcore
WOW guilds supposedly packed up and moved to RIFT to get more “cutting edge”
raiding environment.&lt;br /&gt;
&lt;br /&gt;
While typical
casual gamers could be content with a single MMO to occupy their past time, cutting
edge players probably are more expensive to keep and harder to satisfy in the
long run.&amp;nbsp; Each MMO developer had tried to walk a tight rope between "hardcore" and "casual".&amp;nbsp; WOW in particular have swinged in between these two extremes depends on which expansion cycle or system designer is in charge.&amp;nbsp; SWTOR on the other hand, has tried from beginning to portrait itself as a “casual”
MMO.&amp;nbsp; It could be more than the marketing
hypes though.&amp;nbsp; From all public available information,
it would appear that single player storyline is detailed and expansive and
companions (or sidekicks) could be a real game changer on quests and soloing
contents. Its dungeon (flash point) and operations (raids) are also designed with
fewer players (4 and 8 respectively) in mind.&amp;nbsp;
I think Bioware is smart to pursuit this strategy and design from ground
up to cater toward casuals and the solo experience.&amp;nbsp; They may well alienate a portion of the hardcore player, but at the end of the day, it is always about who
pay the bill to keep the lights on, as long as your customers are paying you
$15 a month, does it really matter how many hours they spend playing your game?&amp;nbsp; In fact, the player who plays 10 hours a day is probably cheaper to have than ones that spends 60 hours a week.&amp;nbsp; &lt;/div&gt;
&lt;h2&gt;



To be born at the right time&lt;/h2&gt;
&lt;div class="MsoNormal"&gt;
WoW has got an image problem!&amp;nbsp; It has been around since 2004.&amp;nbsp; Although each expansion have provided much
needed face lift,&amp;nbsp; it is undeniable there
is only so much you can do with an engine that is close to 10 years old.&amp;nbsp; &amp;nbsp;After
years of badge collecting, pet collecting, mount collecting, there is
widespread indifference and lack of interest toward the current expansion of
the game.&amp;nbsp; Only when  new contents get
released, people flood back for a month or two to partake on the newness before  slowly disappearing from the Azeroth's horizon. After 10 years of dragon
slaying, most are tired, wary and nostalgic of the days gone by.&amp;nbsp; The Transmogrification feature to be
introduced in 4.3 appears to be a nod toward these sentiments.&amp;nbsp; It reminds to be seen if nodding toward last year is the right solution for the future.&lt;br /&gt;
&lt;br /&gt;
Most of my guild
mates are still playing for the familiarity and interaction with other virtual
friends who hasn’t left the game.&amp;nbsp; &amp;nbsp;SWTOR plays much like WOW wouldn't bode well
for WoW since the migration activation barrier is lowered even further.&amp;nbsp; Many of the people I have chatted with are EXCITED about
SWTOR and are excited with the possibility entire WOW guild moving into SWTOR.&amp;nbsp; SWTOR’s biggest advantage appears to be it is simply not WOW.&amp;nbsp; There
is always something to be said about being born at the right time.&amp;nbsp; I predication is that there will be a sizable portion of population who want to play SWTOR just to get away from WOW.&lt;/div&gt;
&lt;h2&gt;

Battle of the titans&lt;/h2&gt;
&lt;div class="MsoNormal"&gt;
Although future may appear all doom and gloom for WOW,&amp;nbsp; all is not lost for Blizzard. With 10 years
of MMO development/operation expertise under its belt.&amp;nbsp; WOW is such a success today because Blizzard
is able to adopt, change and improve.&amp;nbsp; I am sure WOW will continue to throw curve balls to pull people back.&amp;nbsp; And this is not a bad thing!&amp;nbsp; Personally, I am excited about having more than one capable MMO developers in this game.&amp;nbsp; Competition is good
for customers.&amp;nbsp; Up to this point, WOW is
the close to being the only game in town.&amp;nbsp;
In 2012 however, SWTOR is likely be a force to be reckoned with.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-2377677518862191405?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9vAmJFZ1PWwojj9d5YQF4W_F7Q8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9vAmJFZ1PWwojj9d5YQF4W_F7Q8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9vAmJFZ1PWwojj9d5YQF4W_F7Q8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9vAmJFZ1PWwojj9d5YQF4W_F7Q8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wy4BLaBsuxk:-Ako9WHSgZk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wy4BLaBsuxk:-Ako9WHSgZk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wy4BLaBsuxk:-Ako9WHSgZk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=wy4BLaBsuxk:-Ako9WHSgZk:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=wy4BLaBsuxk:-Ako9WHSgZk:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/wy4BLaBsuxk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/wy4BLaBsuxk/will-swtor-become-wow-killer.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-ukHTbNbPAV4/TqBO8TTl_TI/AAAAAAAAEG0/jgaiYIBoA8A/s72-c/community.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/will-swtor-become-wow-killer.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-3661287908372100912</guid><pubDate>Tue, 18 Oct 2011 20:33:00 +0000</pubDate><atom:updated>2011-10-18T16:34:57.088-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">All around weirdness</category><category domain="http://www.blogger.com/atom/ns#">Faradhim's rant</category><title>Why does everyone hate Tuesday?</title><description>&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
Isn't Monday supposed to be the step child of the
week?&amp;nbsp; In the MMO world, apparently Tuesday isn't very well liked.&amp;nbsp;
Ever since WOW went live in 2005, Tuesday has been selected as the
routine maintained day.&amp;nbsp; On major patch days, it also means you may not get into your favorite game at all!&lt;br /&gt;
&lt;br /&gt;
I remember one
of my first WOW days coincided with patch 1.7.&amp;nbsp;&amp;nbsp; How I panicked seeing all servers were offline during logon.&amp;nbsp; I even called
up my friend to ask if he also had problem with his connection.&lt;br /&gt;
&lt;br /&gt;
Today is Oct 18th, 2011, not only is WOW server
down for maintenance, SWTOR (both server and forum) is down for extended period as well.&amp;nbsp;&amp;nbsp; Makes one wonder, did the SWTOR developers just decided to follow the routine WOW established or also do they not like Tuesday very much either.&amp;nbsp; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-3661287908372100912?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9GAjGpcEuPTB1bvyOoXBl2K5xk4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9GAjGpcEuPTB1bvyOoXBl2K5xk4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9GAjGpcEuPTB1bvyOoXBl2K5xk4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9GAjGpcEuPTB1bvyOoXBl2K5xk4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=h1wBuI9gCBs:UXSZ4gm0D1I:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=h1wBuI9gCBs:UXSZ4gm0D1I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=h1wBuI9gCBs:UXSZ4gm0D1I:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=h1wBuI9gCBs:UXSZ4gm0D1I:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=h1wBuI9gCBs:UXSZ4gm0D1I:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/h1wBuI9gCBs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/h1wBuI9gCBs/why-does-everyone-hate-tuesday.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/why-does-everyone-hate-tuesday.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-2537013646324807514</guid><pubDate>Mon, 17 Oct 2011 21:48:00 +0000</pubDate><atom:updated>2011-10-17T19:37:44.053-04:00</atom:updated><title>Useful info links for SWTOR</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-lF9P8A-RUkI/TpyhcBlLp0I/AAAAAAAAEFU/s-tfTQqh3wE/s1600/bounty-hunter.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-lF9P8A-RUkI/TpyhcBlLp0I/AAAAAAAAEFU/s-tfTQqh3wE/s200/bounty-hunter.png" width="175" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/-YmccrMP1uWI/TpyhhrFGhVI/AAAAAAAAEFc/n47n7vQOmDs/s1600/sith-inquisitor.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/-YmccrMP1uWI/TpyhhrFGhVI/AAAAAAAAEFc/n47n7vQOmDs/s200/sith-inquisitor.png" width="175" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some published links for SWTOR information.&amp;nbsp; Release date is 20th of Dec, 2011!&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href="http://swtor.wikia.com/wiki/Star_Wars:_The_Old_Republic_Wiki"&gt;SWTOR Wiki&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.swtor.com/"&gt;Official website &lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.swtor.com/community/showthread.php?t=496756"&gt;All the information gathered from public sources (not including beta)&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-P0060TqPRng/TpyhlR9ZUkI/AAAAAAAAEFk/a2t--tSsvWU/s1600/smuggler.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-P0060TqPRng/TpyhlR9ZUkI/AAAAAAAAEFk/a2t--tSsvWU/s200/smuggler.png" width="175" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-U5W6pc5Zw5M/TpyicyzugGI/AAAAAAAAEFs/ryGZkqtzKhQ/s1600/trooper.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-U5W6pc5Zw5M/TpyicyzugGI/AAAAAAAAEFs/ryGZkqtzKhQ/s200/trooper.png" width="175" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-2537013646324807514?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ww552oerWaT0PAfWz_BMKwOAj80/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ww552oerWaT0PAfWz_BMKwOAj80/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ww552oerWaT0PAfWz_BMKwOAj80/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ww552oerWaT0PAfWz_BMKwOAj80/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=HWWxkWLP08o:EPZOgTkgrTE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=HWWxkWLP08o:EPZOgTkgrTE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=HWWxkWLP08o:EPZOgTkgrTE:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=HWWxkWLP08o:EPZOgTkgrTE:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=HWWxkWLP08o:EPZOgTkgrTE:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/HWWxkWLP08o" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/HWWxkWLP08o/useful-links-for-swtor-information.html</link><author>noreply@blogger.com (Jim S.)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-lF9P8A-RUkI/TpyhcBlLp0I/AAAAAAAAEFU/s-tfTQqh3wE/s72-c/bounty-hunter.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/useful-links-for-swtor-information.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-6016984131430145332</guid><pubDate>Mon, 17 Oct 2011 18:53:00 +0000</pubDate><atom:updated>2011-10-17T14:53:06.376-04:00</atom:updated><title>Template updated</title><description>&lt;div&gt;&lt;p&gt;In preparation for the launch of SWTOR,&amp;nbsp; I am revamping this blog.&amp;nbsp; Please check back here when beta NDA is lifted.&lt;/p&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-6016984131430145332?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cjFq02hikbcoCLXujIgmYIM_gI8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cjFq02hikbcoCLXujIgmYIM_gI8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/cjFq02hikbcoCLXujIgmYIM_gI8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cjFq02hikbcoCLXujIgmYIM_gI8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=eZwLX5Py-m0:GbXmf_sqwfk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=eZwLX5Py-m0:GbXmf_sqwfk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=eZwLX5Py-m0:GbXmf_sqwfk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=eZwLX5Py-m0:GbXmf_sqwfk:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=eZwLX5Py-m0:GbXmf_sqwfk:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/eZwLX5Py-m0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/eZwLX5Py-m0/template-updated.html</link><author>noreply@blogger.com (Jim S.)</author><thr:total>0</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2011/10/template-updated.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7011867841352302084.post-7013283564478460668</guid><pubDate>Thu, 21 Oct 2010 03:29:00 +0000</pubDate><atom:updated>2010-10-20T23:29:28.901-04:00</atom:updated><title>Good things come to those who wait</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_3G9DgqCS_-U/TL-zkLJkS3I/AAAAAAAACd4/xSb-gqYEB0Q/s1600/WoWScrnShot_102010_221731.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_3G9DgqCS_-U/TL-zkLJkS3I/AAAAAAAACd4/xSb-gqYEB0Q/s320/WoWScrnShot_102010_221731.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7011867841352302084-7013283564478460668?l=doctorsofphilosophy.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/zUpKMYu1XKYLn8VywOz141Xi6tc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zUpKMYu1XKYLn8VywOz141Xi6tc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/zUpKMYu1XKYLn8VywOz141Xi6tc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zUpKMYu1XKYLn8VywOz141Xi6tc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=AOGzirF-HSU:Ri24nsYZtqg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=AOGzirF-HSU:Ri24nsYZtqg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=AOGzirF-HSU:Ri24nsYZtqg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:KwTdNBX3Jqk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?i=AOGzirF-HSU:Ri24nsYZtqg:KwTdNBX3Jqk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/blogspot/RIlw?a=AOGzirF-HSU:Ri24nsYZtqg:l6gmwiTKsz0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/blogspot/RIlw?d=l6gmwiTKsz0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/RIlw/~4/AOGzirF-HSU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/RIlw/~3/AOGzirF-HSU/good-things-come-to-those-who-wait.html</link><author>noreply@blogger.com (Rob Dejournett)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_3G9DgqCS_-U/TL-zkLJkS3I/AAAAAAAACd4/xSb-gqYEB0Q/s72-c/WoWScrnShot_102010_221731.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://doctorsofphilosophy.blogspot.com/2010/10/good-things-come-to-those-who-wait.html</feedburner:origLink></item></channel></rss>

