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		<title>The thinning line</title>
		<link>https://smartmobileworld.wordpress.com/2011/02/02/the-thinning-line/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Wed, 02 Feb 2011 23:13:48 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 2.x]]></category>
		<category><![CDATA[Apple]]></category>
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		<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[NVIDIA]]></category>
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		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/?p=339</guid>

					<description><![CDATA[Yes, the line. The line that has always separated and categorized the gadgets we put inside our pockets, gadgets we&#8217;ve been taking with us everywhere since, well, always. And now, here we are, in 2011, where the introduction of a brand new device threatens with tearing apart a concept we&#8217;ve had in our minds since [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg"><img data-attachment-id="340" data-permalink="https://smartmobileworld.wordpress.com/2011/02/02/the-thinning-line/attachment/690/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg" data-orig-size="624,455" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;P 45&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1294847735&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="690" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg?w=624" class="aligncenter size-full wp-image-340" title="690" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg?w=630" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg 624w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg?w=150&amp;h=109 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/690.jpg?w=300&amp;h=219 300w" sizes="(max-width: 624px) 100vw, 624px" /></a></p>
<p>Yes, the line. The line that has always separated and categorized the gadgets we put inside our pockets, gadgets we&#8217;ve been taking with us everywhere since, well, always. And now, here we are, in 2011, where the introduction of a brand new device threatens with tearing apart a concept we&#8217;ve had in our minds since forever.</p>
<p><span id="more-339"></span>Let&#8217;s go back in time. Before the iPhone. Before the iPod. Before portable MP3 players. Before the 90s even. What was &#8220;cool&#8221; back then? The Game Boy, and next to it, the Sony Walkman.</p>
<p>Together, both of these gadgets were nearly all you could wish to have back in the day. And if you did have both, many times you&#8217;d see yourself having to choose which one to take, since listening to music made sense while going somewhere to run an errand, while your portable console made sense when you had to wait a long while for just about anything; carrying both of them wasn&#8217;t even an option since depending on which year we&#8217;re talking about, the Game Boy was actually bigger than your pocket. And you needed the other one for your wallet, of course. Switching to a portable CD-Player wasn&#8217;t an option either, unless you wanted to carry a bag with you or put it around your waist. With the adoption of the cellphone, the number of devices to carry rose to three.</p>
<p>My point here, however, is very simple: we&#8217;ve always known were to draw the line between what was a dedicated gaming device, and what wasn&#8217;t. With the advances in technology, you could put your music into your portable gaming handheld (PSP), or you could load it on your featurephone and carry just two devices.</p>
<p>Even when the original iPhone was released, the line separating a portable gaming console and a mobile phone, no matter how smart, was still quite thick and clear. When the iPhone 3G and the App Store took the world by storm starting in the summer of 2008, the line began to get thinner, since the iPhone became a portable gaming console by itself, through its own merits: touch and sensor based gaming taken to a whole new level, backed up by a platform that allowed you to search for, rate, comment, download and play games from anywhere you had 3G coverage, all in one device. Cartridges discarded, and MP3 players rendered unnecessary if you carried a smartphone.</p>
<p>Still, even though the portable game console market and the mobile gaming market began to co-exist like never before (there were a lot of games available for phones before the current smartphone revolution; remember <em>Snake</em>?), we&#8217;ve always seen Nintendo&#8217;s DS and Sony&#8217;s PSP targeted for a different kind of games, perhaps more &#8220;hardcore&#8221; games, even though mobile gaming is already <a title="Editorial: Mobile gaming, forever changed" href="https://smartmobileworld.wordpress.com/2011/01/09/editorial-mobile-gaming-forever-changed/">showing signs</a> of wanting to become more hardcore.</p>
<div data-shortcode="caption" id="attachment_344" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg"><img aria-describedby="caption-attachment-344" data-attachment-id="344" data-permalink="https://smartmobileworld.wordpress.com/2011/02/02/the-thinning-line/sony-ngp-front/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg" data-orig-size="689,319" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;P 45&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1294836812&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Sony NGP front" data-image-description="" data-image-caption="&lt;p&gt;The recently introduced Sony Next Generation Portable or NGP&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg?w=630" class="size-full wp-image-344" title="Sony NGP front" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg?w=630&#038;h=291" alt="" width="630" height="291" srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg?w=630&amp;h=292 630w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg?w=150&amp;h=69 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg?w=300&amp;h=139 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-front.jpg 689w" sizes="(max-width: 630px) 100vw, 630px" /></a><p id="caption-attachment-344" class="wp-caption-text">The recently introduced Sony Next Generation Portable or NGP</p></div>
<p>Last week, however, saw the introduction of Sony&#8217;s new portable gaming console. Codenamed NGP for Next Generation Portable, this device has started to make me think about the future of all handheld devices, and where we&#8217;re headed to.</p>
<p>The NGP sports a five inch capacitive OLED touchscreen, with a 960&#215;544 pixel resolution. You heard right, a five inch touchscreen capacitive display. Now, it&#8217;s not unheard of for portable consoles to have touchscreens; in fact, the Nintendo DS introduced them to the general audience with its resistive touchscreen display. But with a big capacitive touchscreen, Sony&#8217;s NGP will be targeting the same gaming experience exclusive to smartphone players, plus adding physical buttons <em>and</em> dual-analog joysticks. A touchscreen however, is only half of the equation, since touch-based input controls have always been backed up by the sensors inside smartphones; namely, the accelerometer, digital compass, gyroscope and GPS as of 2010&#8217;s standards. Sony already has experience in this subject with its Wii counterpart, PlayStation Move, and most importantly, with the PS3&#8217;s Sixaxis and DualShock 3 controllers, which featured rotational orientation and translational acceleration since 2006 (DualShock 3 was released in 2008) which are capable of providing an experience similar to the accelerometer, digital compass and gyro coupled in the iPhone 4. If you think about, for Sony adding this last bit of technology wasn&#8217;t even half of the effort it could&#8217;ve been if it hadn&#8217;t researched this technology before.</p>
<p>With this kind of input, and this kind of display, you could pretty much say that was Sony has done is carefully study what has made mobile gaming  so interactive and innovative the last couple of years (touchscreens &amp; motion-based controls), attempted to fix the <a title="Return of the classic" href="https://smartmobileworld.wordpress.com/2011/01/24/return-of-the-classic/">hardcore gamer&#8217;s  concerns</a> about them (physical buttons and analog sticks), and packaged them all in one single device, the NGP.</p>
<p>But wait, there&#8217;s more. The device does not have one, but two touch-sensitive areas! When you hold the device with both hands, your fingers will go around the back of the device, where they&#8217;ll find themselves in a perfect position to perform gestures on the second touch-based input of the device. Think it can&#8217;t get any better? Think again. The device will feature a quad-core ARM Cortex-A9 based CPU. And this is not pure speculation, you can read it by yourself in <a href="http://www.playstation.com/psmeeting2011/spec.html">Sony&#8217;s site</a>; it will have four dedicated cores for games as application processors. And if that wasn&#8217;t enough, it will feature an Imagination Technologies graphics chip, the PowerVR SGX543MP4, which integrates&#8230; well, four more cores, dedicated exclusively to graphics.</p>
<div data-shortcode="caption" id="attachment_345" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg"><img aria-describedby="caption-attachment-345" data-attachment-id="345" data-permalink="https://smartmobileworld.wordpress.com/2011/02/02/the-thinning-line/sony-ngp-in-hands-001/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg" data-orig-size="689,429" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;P 45&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1294923403&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Sony NGP in hands 001" data-image-description="" data-image-caption="&lt;p&gt;The Sony NGP has a touch-sensitive area at the back&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg?w=630" class="size-full wp-image-345" title="Sony NGP in hands 001" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg?w=630&#038;h=392" alt="" width="630" height="392" srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg?w=630&amp;h=392 630w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg?w=150&amp;h=93 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg?w=300&amp;h=187 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-in-hands-001.jpg 689w" sizes="(max-width: 630px) 100vw, 630px" /></a><p id="caption-attachment-345" class="wp-caption-text">The Sony NGP has a touch-sensitive area at the back</p></div>
<p>As astounding as it seems, we&#8217;re not here today to talk about technology, but about what its impact is going to be. And the most troubling spec I read about (and I know I&#8217;m overlooking the device&#8217;s front and back cameras),  was its 3G and Wi-Fi connectivity.</p>
<p>We can have the same inputs, the same games, the same technology, the same performance, the same content distribution model (app stores), the same concepts behind our Operating Systems (NGP will feature a similar OS experience to current smartphone platforms). But when a mainstream portable console gets 3G connectivity, the line is not thin anymore, it has been erased.</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/MqOZIy6Ee6U?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>For Sony, the NGP signals not only a new PlayStation Portable generation, nor a leap in technology, but new services, too. Together with its unannounced but more than seen Android-based PlayStation Phone, Sony will provide a new service which will blend smartphones with portable consoles, tying both like we&#8217;ve never seen before.</p>
<p>Now, I&#8217;m not saying it&#8217;s wrong, I&#8217;m not saying it&#8217;s a bad idea, and I&#8217;m not saying I don&#8217;t like it. In fact, I do. What Sony is attempting is to bridge the gap separating smartphones and portable consoles defining the relationship they should have, and in the meantime, putting the portable console above the smartphone, at least technically. For how long? If we&#8217;ve learnt something from the recent past, is that smartphone technology advances incredibly fast, and even though 2009 was supposed to be the year of the Cortex-A8 based phones, it was not until 2010 when it became mainstream in the smartphone top-tier. Will 2011 be the year of Cortex-A9 based devices? It looks like it, because we&#8217;re only starting the year and we need more than one hand to count all the multi-core based devices being announced before next winter. A quad-core smartphone to show Sony the NGP&#8217;s crown will be short? Wait a couple of days and see if nVidia answers that question. (Note: We do not know who the NGP&#8217;s CPU chipmaker is)</p>
<div data-shortcode="caption" id="attachment_346" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg"><img aria-describedby="caption-attachment-346" loading="lazy" data-attachment-id="346" data-permalink="https://smartmobileworld.wordpress.com/2011/02/02/the-thinning-line/sony-ngp-isometric-front-002/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg" data-orig-size="689,429" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;P 45&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1294861429&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;50&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Sony NGP isometric front 002" data-image-description="" data-image-caption="&lt;p&gt;Official shot of the Sony NGP&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg?w=630" class="size-full wp-image-346" title="Sony NGP isometric front 002" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg?w=630&#038;h=392" alt="" width="630" height="392" srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg?w=630&amp;h=392 630w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg?w=150&amp;h=93 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg?w=300&amp;h=187 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/02/sony-ngp-isometric-front-002.jpg 689w" sizes="(max-width: 630px) 100vw, 630px" /></a><p id="caption-attachment-346" class="wp-caption-text">Official shot of the Sony NGP</p></div>
<p>If everything goes fine, Sony will release the NGP this holiday season, although we don&#8217;t know if they&#8217;ll be able to make it outside of Japan. Moreover, no one&#8217;s said the NGP will be a success. It certainly looks like it, because the device most people believe it&#8217;ll have to compete against, the Nintendo 3DS, doesn&#8217;t seem designed for hardcore gamers, and it certainly won&#8217;t ship with a service allowing smartphones and portable consoles to interact with each other. In the end, what we have is a separation that doesn&#8217;t exist anymore; sure, there are still small differences, like the near-absence of physical controls in smartphones, but now we know portable game consoles and smartphones are in the same league, and which line separates them from now onwards, might end up being left for the end-user to decide.</p>
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		<title>The whisper of a true engineering marvel: the Apple A4</title>
		<link>https://smartmobileworld.wordpress.com/2011/01/23/the-whisper-of-a-true-engineering-marvel-the-apple-a4/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Sun, 23 Jan 2011 03:28:22 +0000</pubDate>
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					<description><![CDATA[Writing a post like this is hard, it always is. Don&#8217;t let anyone convince you of the opposite. And if you ask me why, the answer is quite simple: when you admire something so much, when you admire the people and the effort it took to make something you truly admire become a reality, you [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align:center;"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png"><img loading="lazy" data-attachment-id="262" data-permalink="https://smartmobileworld.wordpress.com/2011/01/23/the-whisper-of-a-true-engineering-marvel-the-apple-a4/vlcsnap-2011-01-22-21h28m27s62/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png" data-orig-size="1920,1080" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="vlcsnap-2011-01-22-21h28m27s62" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=630" class="aligncenter size-large wp-image-262" title="apple_a4_1080p" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=630&#038;h=355" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=1024 1024w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=614 614w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=1228 1228w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=150 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=300 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m27s62.png?w=768 768w" sizes="(max-width: 614px) 100vw, 614px" /></a></p>
<p>Writing a post like this is hard, it always is. Don&#8217;t let anyone convince you of the opposite. And if you ask me why, the answer is quite simple: when you admire something so much, when you admire the people and the effort it took to make something you truly admire become a reality, you tell yourself you&#8217;ve got to do something about it; you&#8217;ve got to honor them, honor their work. And then, when you put your mind to it, you just think: what if I blow it all? What if, instead of making everyone see what I&#8217;m excited about, I convince them of the contrary, that&#8217;s it&#8217;s something actually normal? That&#8217;s something that&#8217;s been hunting me of lately. But then, when you try to see other people&#8217;s work on what you love, you tell yourself, that it&#8217;s got to be you, and only you.</p>
<p>So, we begin at Apple&#8217;s &#8220;Latest Creation&#8221; event a year ago, in January 2010. We&#8217;d lived through December thinking about a device given a thousand codenames: HTC Passion, HTC Dragon, and Nexus One; a device that was handed on to Google employees, that got leaked, and that days before this event, got officially announced. Then, we get our second surprise: Apple announced an event. And at that event, the iPad became a reality.</p>
<p>However, far from just settling down the tech media&#8217;s expectations, and calming everyone, the iPad added true fuel to the fire, when Steve pronounced these words: &#8220;iPad is powered, by our own custom silicon. [&#8230;] We&#8217;ve got a chip called the A4, which is the most advanced chip we&#8217;ve ever done, that powers the iPad. It&#8217;s got the processor, the graphics, the I/O, the memory controller; everything in this one chip. And it screams.&#8221;</p>
<p><em>Note to Android fans: do not run. If you don&#8217;t know it already, there&#8217;s a big surprise for you.</em></p>
<p><span id="more-255"></span>You can imagine, that with those words, a curiosity I had not ever felt before started chewing me. What!? Apple doing their own chip? Apple has <em>its own</em> System-on-a-Chip? What is it? Is it still ARM-based? Is it an ARM Cortex-A8? Has Apple licensed the Cortex-A8 and made their own design? Is it just a plain Cortex-A8 at a smaller node process, with the Apple stamp running at 1 Ghz? What is it?</p>
<p>Of course, taking into account the iPad, many more questions arised: what&#8217;s the iPad&#8217;s screen resolution? How much memory does it have? Did Apple upgrade the graphics chip for the iPad? Though we quickly found out the iPad had a standard 4:3 1024&#215;768 resolution, the remaining questions, were not answered so fast. Nothing was known about the Apple A4 chip after the unveiling event. Nothing.</p>
<p><strong>A look into the past</strong></p>
<p>So let&#8217;s start from the beginning. Apple had announced the original iPhone three years earlier, at a similar event, which, like pretty much every year, makes Apple the focus of the Consumer Electronics Show in Las Vegas even when Apple&#8217;s not even there. The original iPhone was powered by the cutting edge of its time, an ARM11 core. Specifically, the SoC was the Samsung S5L8900, which had a Samsung 32-bit RISC ARM processing core, the ARM1176JZ(FS)-S v1.0 at its heart. About six months later, it shipped in the United States.</p>
<p>Its successor was announced at 2008&#8217;s Worldwide Developers Conference (WWDC), Apple&#8217;s most important Developer event. The ARM core was exactly the same, and the SoC was very similar, with the same 128 MB of RAM, but the core had different blocks attached to it: the iPhone 3G added 3G radios and Assisted GPS (A-GPS). The SoC was still being manufactured at a 90 nm process.</p>
<p>The third generation iPhone, the 3GS, left the ARM11 technology in the past and switched to a more powerful Samsung S5PC100 SoC, whose core was ARM Cortex-A8 based. Thus, the 3GS introduced, for the first time, a new hardware platform in the iPhone ecosystem. The 3GS also updated the graphics platform, and doubled the amount of memory. With the jump from ARM11 to the Cortex-A8 platform, many more hardware architecture improvements blessed the 3GS, and it was also the first iPhone built using a 65 nm process.</p>
<p>Now, up to this point, all iPhones had something in common: Samsung. All iPhones used Samsung SoCs, and what&#8217;s more, all chips were actually manufactured by Samsung; it&#8217;s not the same to be a chip maker than to be a chip foundry; Qualcomm and TI are chipmakers, but the don&#8217;t have foundries to physically make them; they partner with foundries like TSMC to actually make them and ship them to device manufacturers (OEMs).</p>
<p>You can now understand the shock of having Steve say that the iPad was powered by their own custom silicon, the A4 Chip.</p>
<p><strong>The shadowed company<br />
</strong></p>
<p>As it turns out, the A4 stands for &#8220;fourth-generation chip&#8221;. The A1 powered the original iPhone, the A2 powered the iPhone 3G, and the A3 the last iPhone that had been announced up to that point, the 3GS.</p>
<p style="text-align:center;">&nbsp;</p>
<div data-shortcode="caption" id="attachment_260" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg"><img aria-describedby="caption-attachment-260" loading="lazy" data-attachment-id="260" data-permalink="https://smartmobileworld.wordpress.com/2011/01/23/the-whisper-of-a-true-engineering-marvel-the-apple-a4/43rrrhepibm1mmmn/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg" data-orig-size="2336,1752" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="43RRrhepiBM1MmMN" data-image-description="" data-image-caption="&lt;p&gt;The Apple A4 in an iPad&amp;#8217;s motherboard. Image courtesy of iFixit.&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=630" class="size-large wp-image-260   " title="43RRrhepiBM1MmMN" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=630&#038;h=473" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=1024 1024w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=581 581w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=1162 1162w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=150 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=300 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/43rrrhepibm1mmmn.jpg?w=768 768w" sizes="(max-width: 581px) 100vw, 581px" /></a><p id="caption-attachment-260" class="wp-caption-text">The Apple A4 in an iPad&#039;s motherboard. Image courtesy of iFixit.</p></div>
<p>Speculation on the iPad&#8217;s A4 chip began very soon. Because the iPad wouldn&#8217;t ship until April, unless a device leaked, there was no way of comparing the device&#8217;s motherboard and chip markings to know who the manufacturer was and to actually scan the silicon. This would eventually happen with the i4 a while before its release. But because there was no actual hardware at that time, all we had were a handful of different theories.</p>
<p>Some believed it was just another Samsung core or SoC with a bigger Apple badge on it and a new name, others said it was a full dual-core processor (ARM Cortex-A9 based, like Tegra 2); but the most incipient rumor was around Apple&#8217;s acquisition of PA Semi back in 2008. A semiconductor company, Apple had considered PA Semi to improve the chips for its Powerbook line back in the day (eventually, Apple would choose Intel), and when an ARM representative said that Apple had a full license, the one that allows you to tamper with the chip&#8217;s design while maintaining the ARMv7 architecture that defines a Cortex-A8, the most obvious solution is to give the ARM license to PA Semi and release your own SoC. This fired even more questions, because Apple was know designing its own silicon with its own division. There were even rumors saying that Apple was going to buy ARM Holdings, Inc., which would&#8217;ve killed the wonderful tech war we currently live in.</p>
<p>Of course, no one&#8217;s to blame. Knowing Apple had a license and its own semiconductor division, it was very easy to reach to this conclusion. The PA Semi chip rumor had a very important foothold: graphics. The 3GS left behind its predecessor&#8217;s PowerVR MBR graphics core and upped the game with a PowerVR SGX, specifically, the SGX 535. This was a big leap in graphics performance, and it also gave iOS (iPhone OS at that time) developers the chance to use OpenGL ES 2.0, which created a gap in the App Store between the two previous iPhones and the 3GS. Now, the screen resolution of all the iPhones and iPod touches sold at that point was 480&#215;320 pixels, whereas the iPad featured a much higher resolution display. The issue here was not simply display resolution, because Android devices had hit 854&#215;480 resolutions the previous holiday season, so 1024&#215;768 pixels did not feel like a great leap forward for smartphone GPUs. The issue we all had with the SGX 535&#8217;s performance was different: the more pixels you need to draw, the more performance you need, and the iPad was shown playing iPhone games at 2X resolution! Did the PowerVR SGX 535 have so much performance? We all believed it didn&#8217;t. The idea of PA Semi getting a full ARM license meant Apple had access to ARM&#8217;s own GPU design, Mali. If the A4 was indeed built by PA Semi, common conception was that it wasn&#8217;t anything extra-ordinary. By extra-ordinary I mean that it wasn&#8217;t a fully customized core like Qualcomm&#8217;s SnapDragon. If that were the case, the answer to &#8220;why would Apple need 1500 PA Semi engineers to just put ARM blocks together?&#8221; was DRM; Apple supposedly wanted to prevent users from loading illegal content, and it wanted to have that kind of protection at a hardware level.</p>
<p>Nevertheless, something true came out of all this: the A4 was based on ARM architecture.</p>
<p><strong>The true story</strong></p>
<p>Meet Intrinsity. Or better still, meet EVSX. In 1997, this small semiconductor company, founded by ex-employees of Exponential Technologies, changed its name to Intrinsity, while on the process of designing their own Digital Signal Processor, or DSP; one of those many small specialized cores that form a smartphone SoC. Upon finishing it, in 2002, they found out they had a problem: they were not known. Their core was fast, insanely fast, but no one wanted to bet on a semiconductor startup. Thus, Intrinsity found itself successfully making chips for other (bigger) semiconductor companies like ATI and AMCC. Their first breakthrough came when ARM decided to partner with them to make a special version of the Cortex-R4. The end result? The FastCore ARM Cortex-R4, also known as Cortex-R4X. Once again, Intrinsity&#8217;s engineers had fulfilled their job: the Cortex-R4X was faster and more efficient than ARM&#8217;s version. However, ARM did not see a scalable future in Intrinsity&#8217;s technology, and believed that they could not make the ARM Cortex-A8 faster than its original design. In September 2008, Samsung went up against ARM, and asked Intrinsity to develop a custom version of the Cortex-A8; a Cortex-A8 perfected with Intrinsity&#8217;s technology. It was codenamed <em>Hummingbird</em>.</p>
<p>So what did Intrinsity do with the Cortex-A8 design? Over the first 5 years of Intrinsity (1997-2002), they used their DSP project to develop their own technology around an innovative but yet untapped form of CPU design: a form of dynamic logic, called domino logic.</p>
<p>Dynamic logic, in general, has only one purpose: speed up circuits. The main principle behind it is simple: remove the parts of the CPU chip&#8217;s internal circuit layout that are slow. This is achieved by making the combinatorial parts of the chip dependent on the clock in order to obtain an output. You see, a combinational circuit does not need a clock signal; it&#8217;s used, for example, to perform functions that are fixed and do not need to store memory, such as math operations (add, substract, multiply, divide, increase, decrease, etc.). Sequential circuit blocks, on the other hand, nearly always require a clock signal, and they&#8217;reused when an operation requires some sort of memory.  Making the chip&#8217;s combinational logic blocks depend on a clock signal then, seems wrong, strange, and if anything, a disadvantage, because the circuits depend on the clock. But it has a goal: switching to much faster transistors (switches between small and big circuit blocks) you cannot use so much with the standard (static) logic.</p>
<p>Plus, the use of dynamic logic means you can make extensive use of advanced power-saving techniques that are natural in sequential circuits, specifically, clock gating. With clock gating, we can make a circuit block&#8217;s clock to effectively stop, which disables the whole block&#8217;s functionality, drastically reducing the block&#8217;s power consumption. This ties-in perfectly with our use of a clock in combinational circuits, because now we can &#8220;stop&#8221; them, whereas before, they were always consuming the same amount power; used or not used.</p>
<p>However, dynamic logic is not perfect, it has its downsides. Such a chip is a lot harder to &#8220;debug&#8221;; in other words, it&#8217;s harder to detect during tests with real silicon if there are mistakes in the chip&#8217;s circuit layout. This is because the chip cannot be stopped; in other words, you cannot &#8220;pause&#8221; the chip to check its current state, to check the values of its internal registers step by step, like software developers do while debugging their programs. Also, because the chip depends a lot more in the clock signal to run, it actually <strong>requires</strong> a high clock speed to work efficiently. You heard right, <strong>it needs to have a high clock speed</strong>, because if it doesn&#8217;t run fast enough, the circuits will leak their electric charge, rendering the chip&#8217;s logic useless.</p>
<p>Don&#8217;t be fooled though, because that&#8217;s not hard enough. There&#8217;s even more reasons why dynamic logic, despite being so much faster and potentially efficient than static logic, has not been adopted before like Intrinsity has. Internally, logic elements called &#8220;gates&#8221; which are part of any circuit may incorrectly cause another gate, specifically one which depends on their output, to lose its charge and thus, malfunction. This is solved by using domino logic which, ironically, introduces a slow component as a solution, a gate. (For the techies: the whole idea is to use as many PMOS or NMOS transistors as possible, because PFET transistors such as the ones used to implement an inverter gate, are slow) This has consequences, because we cannot make use of this particular gate if it&#8217;s not for this specific purpose so, in order to improve the design, Intrinsity needs to &#8220;transform&#8221; the original design to avoid using this gate wherever it decides to speed up the chip&#8217;s circuit layout. This means standard tools used in chip design cannot be used to design a chip like this one; in fact, many semiconductor companies who wish to use  domino logic prefer to make the  design modifications nearly by hand!</p>
<p>In those first five years, Intrinsity found a way to improve and design fast and power-efficient chips using domino logic, developing their own tools in the process, and the resulting technology was christened as &#8220;Fast14&#8221;. In truth, what Samsung had actually asked Intrinsity for, was to develop a FastCore version of the ARM Cortex-A8 chip, which was <a href="http://www.samsung.com/global/business/semiconductor/newsView.do?news_id=1030">publicly announced to be production-ready in July 2009</a>. And that, ladies and gentlemen, is the Apple A4.</p>
<div data-shortcode="caption" id="attachment_264" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png"><img aria-describedby="caption-attachment-264" loading="lazy" data-attachment-id="264" data-permalink="https://smartmobileworld.wordpress.com/2011/01/23/the-whisper-of-a-true-engineering-marvel-the-apple-a4/vlcsnap-2011-01-22-21h28m46s226/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png" data-orig-size="1920,1080" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="i4_internal_diagram_1080p" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=630" class="size-large wp-image-264  " title="i4_internal_diagram_1080p" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=630&#038;h=354" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=1024 1024w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=581 581w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=1162 1162w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=150 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=300 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/vlcsnap-2011-01-22-21h28m46s226.png?w=768 768w" sizes="(max-width: 581px) 100vw, 581px" /></a><p id="caption-attachment-264" class="wp-caption-text">Apple A4 inside the i4</p></div>
<p>Common conception is that Apple could&#8217;ve been behind Samsung to partner with Intrinsity to develop a faster ARM Cortex-A8 for the iPad back in 2008. But regardless of who had the idea of approaching Intrinsity, what we know for sure is that the same CPU core powered both Apple and Samsung&#8217;s most important mobile products of 2010: the iPad, the iPhone 4, the Galaxy Tab, the Galaxy S family of devices, and the Google Nexus S. And here comes the real shocker: we know this because Apple bought Intrinsity.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>It was known in April 2010, when reports said Apple had spent money buying mobile ad services provider Quattro Wireless, online music service LaLa, and Intrinsity. How much money Apple paid for it the semiconductor company is up for debate (50$ or 121$ million), but one thing is quite clear: the technology developed by Intrinsity is now only available to Apple. No one else will be able to use the experience gathered by Intrinsity on applying dynamic logic to ARM designs at this level. For know, we know Samsung can use the chip in its devices, and they might even be able to sell it to other manufacturers, because the Android-powered chinese iPhone 4 knockoff Meizou M9 uses the Hummingbird SoC, but what&#8217;s important is tomorrow, not today. Intrinsity finished their work on the custom Cortex-A8 (a process known as <em>hardening</em>) in July 2009, and it&#8217;s possible Samsung asked Intrinsity to do the same with the Cortex-A9 design; in fact, it&#8217;s possible Intrinsity was still working on this new design when Apple bought them. Samsung announced their dual-core processor, codenamed <em>Orion</em>, late last year but, who&#8217;s behind it? Did Apple allow Intrinsity to finish it for Samsung? Are Apple and Samsung sharing another applications processor? Or did Apple take Intrinsity&#8217;s dual-core design away from Samsung and force them to look for another solution? In time, we hope to find out.</p>
<p>Apple&#8217;s A4 and Samsung&#8217;s Hummingbird share the same applications processor core, so the interfaces with the rest of the SoC too, are the same. In practice, both SoCs are built using Samsung&#8217;s 45 nm process foundry, and both are coupled with 512 MB of RAM in actual devices. However, there&#8217;s a limit to what they have in common. Apple continued their two-year GPU platform cycle and kept the PowerVR SGX 535 for the A4, whereas Samsung chose to put some more kick in their Hummingbird platform: a PowerVR SGX 540. Apple, like with all the previous iPhones, downclocked the i4, to about 800Mhz, down from the iPad&#8217;s 1Ghz; Samsung, on the contrary, kept the 1Ghz clock in their tablet and smartphones. Thus, Samsung kept the performance crown, but Apple gained something else: battery life. PA Semi is supposed to have worked on the A4 at a SoC block level, improving its battery life. Plus, Apple was not happy if it did not add something to the iPhone 4 that did not make the device a game changer, so they added a gyroscope, an industry first, to the A4.</p>
<p><strong>The closing</strong></p>
<p style="text-align:center;"><strong><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg"><img loading="lazy" data-attachment-id="286" data-permalink="https://smartmobileworld.wordpress.com/2011/01/23/the-whisper-of-a-true-engineering-marvel-the-apple-a4/imag0863/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg" data-orig-size="1952,3264" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;PC36100&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1295728621&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.92&quot;,&quot;iso&quot;:&quot;598&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="IMAG0863" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg?w=612" class="aligncenter size-large wp-image-286" title="IMAG0863" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg?w=610&#038;h=1024" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg?w=90 90w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/imag0863.jpg?w=179 179w" sizes="(max-width: 308px) 100vw, 308px" /></a></strong></p>
<p>Enough is enough, I think. I hope to have proved my point: The A4/Hummingbird core is an exceptional piece of silicon, which took a huge amount of time, passion and talent in order to come to market. What intrigues me more though, is the fact that sometimes I just take it for granted when I unlock it in my hand. With luck, maybe one of the ten thousand times you&#8217;ll unlock it throughout its life, you won&#8217;t.</p>
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		<title>The forgotten warrior</title>
		<link>https://smartmobileworld.wordpress.com/2011/01/21/the-forgotten-warrior/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Fri, 21 Jan 2011 01:04:44 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 2.x]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ARM Cortex]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[Developers]]></category>
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		<category><![CDATA[Motorola]]></category>
		<category><![CDATA[Nexus]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[NVIDIA Tegra]]></category>
		<category><![CDATA[Orion]]></category>
		<category><![CDATA[Samsung]]></category>
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		<category><![CDATA[User Experience]]></category>
		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/?p=211</guid>

					<description><![CDATA[&#160; &#160; &#160; &#160; &#160; &#160; So here we are. In a world filled with dual-core CPU devices, where smartphones are becoming so &#8220;smart&#8221;, that  they can actually provide a netbook experience. It&#8217;s actually very easy now to start commending LG, Motorola and nVidia for their efforts, for what they&#8217;re about to bring into this [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align:center;">&nbsp;</p>
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<p style="text-align:center;"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg"><img loading="lazy" data-attachment-id="215" data-permalink="https://smartmobileworld.wordpress.com/2011/01/21/the-forgotten-warrior/big-curved-phone/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg" data-orig-size="800,136" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="big-curved-phone" data-image-description="" data-image-caption="&lt;p&gt;Big curved phone&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=630" class="size-full wp-image-215 aligncenter" title="big-curved-phone" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=630&#038;h=107" alt="" width="630" height="107" srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=630&amp;h=107 630w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=150&amp;h=26 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=300&amp;h=51 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg?w=768&amp;h=131 768w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/big-curved-phone.jpg 800w" sizes="(max-width: 630px) 100vw, 630px" /></a></p>
<p>So here we are. In a world filled with dual-core CPU devices, where smartphones are becoming so &#8220;smart&#8221;, that  they can actually provide a netbook experience. It&#8217;s actually very easy now to start commending LG, Motorola and nVidia for their efforts, for what they&#8217;re about to bring into this world. But what about before? Who was the bleeding edge before these three partnered to destroy whatever was thought as &#8220;high-end&#8221; before?</p>
<p><span id="more-211"></span></p>
<p>Of course, how could we forget? It was the Samsung Galaxy S class of smartphones. Ain&#8217;t I right? No, I&#8217;m not. It was actually this device.</p>
<div data-shortcode="caption" id="attachment_216" style="width: 410px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg"><img aria-describedby="caption-attachment-216" loading="lazy" data-attachment-id="216" data-permalink="https://smartmobileworld.wordpress.com/2011/01/21/the-forgotten-warrior/3-phones/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg" data-orig-size="400,421" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="3-phones" data-image-description="" data-image-caption="&lt;p&gt;Google Nexus S&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg?w=400" class="size-full wp-image-216" title="3-phones" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg?w=630" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg 400w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg?w=143&amp;h=150 143w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/3-phones.jpg?w=285&amp;h=300 285w" sizes="(max-width: 400px) 100vw, 400px" /></a><p id="caption-attachment-216" class="wp-caption-text">Google Nexus S</p></div>
<p>Yes, right now you&#8217;re about to jump at me, and say &#8220;but that&#8217;s actually a Galaxy S device!!&#8221;. Well, it&#8217;s not. That&#8217;s the Nexus S. And whatever the similarities in hardware (we&#8217;ll discuss that later), it&#8217;s not a part of the Galaxy S family. It&#8217;s part of the Nexus family.</p>
<p>Like its predecessor, Google denied its existence. Rumors where floating around the Internet about &#8220;Google leaving HTC behind for Samsung&#8221;, and partnering with them for their second attempt at their own device, which was christened &#8220;Nexus Two&#8221; by us, the press.</p>
<p>Actually, rumors about the Nexus Two began just days after the Nexus One&#8217;s release. Some thought it was a Nexus One with a hard keyboard, and others thought it was a Motorola Droid on steroids (faster CPU) re-branded as the Nexus Two. We were told, in the end, that plans for a Nexus One with a hard-keyboard for the enterprise were real, but they were called out. Then we got our biggest blow; Google was shutting down its online store. Later, the Nexus One would follow, becoming only available to Android Market registered developers.</p>
<div data-shortcode="caption" id="attachment_236" style="width: 640px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png"><img aria-describedby="caption-attachment-236" loading="lazy" data-attachment-id="236" data-permalink="https://smartmobileworld.wordpress.com/2011/01/21/the-forgotten-warrior/nx1devphone/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png" data-orig-size="811,359" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="NX1DevPhone" data-image-description="" data-image-caption="&lt;p&gt;The Nexus One, now a Developer Phone&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=630" class="size-full wp-image-236 " title="NX1DevPhone" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=630&#038;h=278" alt="" width="630" height="278" srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=630&amp;h=279 630w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=150&amp;h=66 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=300&amp;h=133 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png?w=768&amp;h=340 768w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/nx1devphone.png 811w" sizes="(max-width: 630px) 100vw, 630px" /></a><p id="caption-attachment-236" class="wp-caption-text">The Nexus One, turned into a Developer Phone</p></div>
<p>Speculation said Google had failed with its attempt at bringing their smartphone experience directly to consumers; that manufacturers were mad at Google for competing directly with them (the NX1 was the first GigaHertz-class Android smartphone, and was the only phone sporting the latest release of Android at that time), plus, carriers were furious for being used as just &#8220;dumb pipes&#8221; (well, that&#8217;s actually what all carriers are afraid of, to be honest). Nevertheless, you get the picture: no one thought there&#8217;d be a second Nexus device. But there was.</p>
<p>Google announced Android 2.2, Froyo, at their most important developer event, <a href="http://www.youtube.com/v/IY3U2GXhz44&amp;hl=es_ES&amp;fs=1&amp;" target="_blank">Google I/O, last May</a>. By then, we already knew Froyo&#8217;s successor would be called Gingerbread, and we were even shown parts of its UI in the second day&#8217;s keynote demos (I, for one, was there, but didn&#8217;t even realize the voice recognition UI looked dramatically different, not even after having Froyo in my own device). Throughout the summer, the press kept speculating about Gingerbread&#8217;s features, and about its release date. In the last days of October, we were shown a video of a giant Gingerbread statue being placed at Google&#8217;s campus; a tradition which signaled that a new Android release was finished.</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/vskBjYc745g?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>The clock started ticking, of course. A timeframe for Gingerbread&#8217;s release was expected: two weeks, three weeks, a month at most. No one thought I&#8217;d take nearly two months before both Gingerbread and the Nexus S would became real.</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/fjaYKNwWWiQ?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>Perhaps the most disappointing part of this announcement, was the fact that it was a simple <a href="http://android-developers.blogspot.com/2010/12/android-23-platform-and-updated-sdk.html" target="_blank">entry in the Android Developers Blog</a>, a <a href="http://www.youtube.com/watch?v=Jx3pdWBlZ34" target="_blank">Gingerbread introduction video</a>, <a href="http://www.google.com/nexus/" target="_blank">an updated Google Phone site for the Nexus S</a>, and no show.</p>
<p>Yes, I admit it, I love the &#8220;show&#8221;. And no matter what you think, it&#8217;s not about bringing us to the same level as Apple. Don&#8217;t kid yourself: that&#8217;s impossible. Apple is Apple, and if we want Android to be a lot more than just &#8220;the other option that&#8217;s not Apple&#8221;, then we have to start by believing it ourselves. We have to start making choices to make that true, to make Android more than &#8220;the other modern OS&#8221;. And no, the show is not about pointing at what we do different than Apple; <a title="Our Google I/O 2010" href="https://smartmobileworld.wordpress.com/2010/06/22/our-google-io-2010/" target="_blank">what Vic did at last year&#8217;s I/O</a> was wrong, because for me the show is all about making people feel that your product took an effort. That&#8217;s one of the reasons why Apple products sell: they tell you, the consumer, that what you&#8217;re holding in your hands is special: it took hundreds of hours out of people&#8217;s lives to bring it to you; to make it real; to make it more than just a render or a product prototype. And that&#8217;s what I miss. If Google sells a device under its Nexus brand, they should make the whole world know it&#8217;s a different product: a Nexus device.</p>
<p>And boy, is the Nexus S special. It carries the best hardware you could buy in 2010: the best combination of CPU/GPU, the highest amount of RAM (I think, leaving aside only the HTC Desire HD), a 4&#8243; SuperAMOLED screen (second only to Apple&#8217;s &#8220;Retina Display&#8221;), a gyroscope, and an NFC sensor. And if that wasn&#8217;t enough, it was blessed like its predecessor: it introduced a brand new Android release. Only this time, unlike the Nexus One, Gingerbread had the entire mobile tech world &#8220;in pause&#8221; waiting for it.</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/cnzwm_bdmxY?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>A marriage. I know it&#8217;s a used line, but the Nexus S, like its predecessor, enjoys the touch of having been nurtured by Google. And by this I mean the core component of every computing device: drivers. That&#8217;s the key difference between all Android devices and Google&#8217;s open source copy of Android: the drivers; the software which unites the hardware components of a device, to the software which commands it. By having the same company that designs the Operating System tailor, or at least &#8220;guide&#8221; the manufacturer about how the device&#8217;s drivers should exactly work, you get a device that gets more out of its hardware, even if there&#8217;s another class of phones, called &#8220;the Galaxy S family&#8221;, with the same CPU/GPU and RAM combination.</p>
<p>But in the end, we&#8217;re left with what a lot of people predicted: a lost phone, a forgotten warrior, eclipsed by 2011&#8217;s hardware. Google hasn&#8217;t disclosed sales of the Nexus S, but before its launch, many speculated that Gingerbread&#8217;s delay was due to Google/Samsung execs deciding to leave Hummingbird, the codename for both the Galaxy S devices and the NXS&#8217; System-on-a-Chip aside, and jump directly to Orion, Samsung&#8217;s own dual-core processor platform. This would&#8217;ve made the Nexus S cause a controversy only similar (if not significantly greater) than its predecessor: it would&#8217;ve been the first of its class Android device, combining a new level of hardware with a new level of software, making all of the (at that time) predicted CES dual-core announcements look useless; after all, why would you buy an LG Optimus 2X, an Atrix 4G or a Droid Bionic when you have the Nexus S, which comes carrier-unlocked, is (allegedly) already on the market, is the first to receive and update to the latest Android release, has Google&#8217;s stamp on it, ships with perfected drivers and has the kick of being the first to have two application processors inside?</p>
<div data-shortcode="caption" id="attachment_220" style="width: 391px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg"><img aria-describedby="caption-attachment-220" loading="lazy" data-attachment-id="220" data-permalink="https://smartmobileworld.wordpress.com/2011/01/21/the-forgotten-warrior/speed/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg" data-orig-size="381,313" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="speed" data-image-description="" data-image-caption="&lt;p&gt;Official image of the Google Nexus S promoting EA&amp;#8217;s Need for Speed : Shift&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg?w=381" class="size-full wp-image-220" title="speed" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg?w=630" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg 381w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg?w=150&amp;h=123 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/speed.jpg?w=300&amp;h=246 300w" sizes="(max-width: 381px) 100vw, 381px" /></a><p id="caption-attachment-220" class="wp-caption-text">Official image of the Google Nexus S promoting EA&#039;s Need for Speed : Shift</p></div>
<p>History though, reminds us that even then, the NXS wouldn&#8217;t have been the huge bestseller we believe, for one reason: people want to see devices at a store before buying them, and most importantly, they need to see ads, or they won&#8217;t feel they&#8217;re serious products. People are not like you and me, who love knowing everything we can about what it takes to bring one of these devices to market, no matter how small the detail is, and what&#8217;s even more shocking, we&#8217;re capable of buying this phone without even seeing it working once! That&#8217;s why the NX1 failed; not because it was unlocked or had a huge price, but because people needed to &#8220;feel&#8221; a device before actually investing on it.</p>
<p>So then, here we are, at the end of this huge post, thinking only one thing: what&#8217;ve we learnt? Nothing. If anything, the Nexus S is a symbol, a symbol of what Google thinks is the right way to actually build an Android device. And if history plays it right, we&#8217;ll have our third Nexus device by the end of this year, hopefully from Motorola this time, sporting the latest Android release and a dual-core processor, probably an nVidia Tegra 2 (or 3?). The NXS will not be forgotten, because it&#8217;s the flagship device for Android software, not for its hardware. And hopefully, because this time it&#8217;s being sold through retail stores, we&#8217;ll actually see more people waving their phones with the latest Android release than ever before.</p>
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		<title>CES 2011 Winner: Motorola Mobility</title>
		<link>https://smartmobileworld.wordpress.com/2011/01/16/ces-2011-winner-motorola-mobility/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Sun, 16 Jan 2011 22:48:17 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 2.x]]></category>
		<category><![CDATA[Android 3.x]]></category>
		<category><![CDATA[ARM]]></category>
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		<category><![CDATA[CES Las Vegas]]></category>
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		<category><![CDATA[Droid]]></category>
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		<category><![CDATA[GPU]]></category>
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		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/?p=193</guid>

					<description><![CDATA[&#160; You did not believe nVidia was going to take all the glory, right? Tell me, you did not honestly believe I&#8217;d forgotten about the inventor of the mobile phone. Because even if I did, even if I had forgotten Motorola&#8217;s place in our hearts, no one in the tech world could possibly skip giving [&#8230;]]]></description>
										<content:encoded><![CDATA[<div data-shortcode="caption" id="attachment_194" style="width: 490px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg"><img aria-describedby="caption-attachment-194" loading="lazy" data-attachment-id="194" data-permalink="https://smartmobileworld.wordpress.com/2011/01/16/ces-2011-winner-motorola-mobility/motorola-mobility-crimson-logo/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg" data-orig-size="600,420" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Motorola-Mobility-Crimson-Logo" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg?w=600" class="size-full wp-image-194" title="Motorola-Mobility-Crimson-Logo" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg?w=630" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg?w=480&amp;h=336 480w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg?w=150&amp;h=105 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg?w=300&amp;h=210 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/motorola-mobility-crimson-logo.jpg 600w" sizes="(max-width: 480px) 100vw, 480px" /></a><p id="caption-attachment-194" class="wp-caption-text">The new Motorola Mobility logo</p></div>
<p style="text-align:center;">&nbsp;</p>
<p>You did not believe nVidia was going to take all the glory, right? Tell me, you did not honestly believe I&#8217;d forgotten about the inventor of the mobile phone. Because even if I did, even if I had forgotten Motorola&#8217;s place in our hearts, no one in the tech world could possibly skip giving Motorola some well-deserved time after its performance at this year&#8217;s CES.</p>
<p><span id="more-193"></span></p>
<p>We kick-start with the &#8220;Mobility&#8221; suffix. If you haven&#8217;t heard, Motorola split up into two distinct companies: Motorola Mobility and Motorola Solutions. The reason is, Motorola as we knew it was not just another handset manufacturer, it was also a provider for wireless network equipment, and in 2008, the decision was made to split up the company, allowing the smartphones division to better concentrate in what it used to do well: build successful devices. By &#8220;used&#8221; I mean way back in 2008, when Motorola was perceived as stuck behind the RAZR without being able to bring innovation to the table. As you know, it all changed after Motorola married Google&#8217;s mobile operating system and delivered the successful Droid.</p>
<p>I&#8217;d like to believe that 2010 was not such a good year as 2009 for Motorola. Why? Well, even though they delivered the Droid X and showed HTC they&#8217;re not the only ones capable of making a smartphone with a monster of a screen (Dell&#8217;s Streak destroys both, though), they did not cause such a big impact like the original Droid. I don&#8217;t know how sales have gone, neither of the X, the Droid 2, the Droid 2 R2-D2 Edition, the Devour, the Droid Pro or all the other smartphones Moto sells in South America and in the Far East, but I still think they made less noise, specially after Samsung ate both HTC &amp; Motorola for dinner becoming the Android manufacturer with most sales in 2010.</p>
<p>Enter 2011.</p>
<p>&nbsp;</p>
<div style="width: 334px" class="wp-caption aligncenter"><img loading="lazy" src="http://mediacenter.motorola.com/imagelibrary/displaymedia.ashx?MediaDetailsID=1468&amp;SizeId=3" alt="" width="324" height="573" /><p class="wp-caption-text">The Motorola Atrix 4G</p></div>
<p>&nbsp;</p>
<p>When CES 2011 hit, Motorola took the world, and the tech industry with it, by surprise. They announced the Motorola Atrix 4G in partnership with AT&amp;T; a device with astonishing specifications. It came with an nVidia Tegra 2 dual-core processor, a 4 inch quarter-HD display (960&#215;540), 5MP Camera, HD Video Recording, Front-facing camera, HDMI output, Fingerprint sensor (not kidding), 1930 mAh battery (again, not kidding), Froyo (I know, it should be Gingerbread), and a whooping full GigaByte of RAM! A phone with more RAM than many of the old desktop computers we can still find everyday! Unbelievable. Still, this wasn&#8217;t enough for Motorola, nVidia and AT&amp;T, who wanted to showcase the power of this new generation of smartphones (third generation if we&#8217;re talking about Android), and they went a step further:</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/Sc1N7__UQsg?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>Yup. It&#8217;s not a metaphor. You&#8217;d think the Atrix is metaphorically as powerful as a netbook, and even if it is, it&#8217;s actually real. What the ad implies is true. Motorola will sell a webtop, a netbook-sized case which comes with keyboard, trackpad, screen, battery and a dock for your Motorola Atrix 4G. You plug-in the Atrix 4G, you start the WebTop app, and voila! The future where smartphones start replacing classic computers (netbooks, laptops &amp; desktops), begins today:</p>
<p><iframe loading="lazy" class="youtube-player" width="630" height="355" src="https://www.youtube.com/embed/uWIe8wQBqS0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>Motorola also took a cue from Samsung and their strategy of &#8220;build a smartphone, tweak it, and release it in many carriers&#8221; and announced the Droid Bionic for Verizon, which is very similar to the Atrix 4G, but with some differences; for starters there&#8217;s no WebTop and you get the &#8220;standard&#8221; 512 MegaBytes of RAM. The Droid Bionic has a larger screen (4.3&#8243;) and 8MP camera.</p>
<p>Now, under normal circumstances, you&#8217;d think that this is enough, right? The Atrix 4G and the Droid Bionic have both jumped to the pinnacle of the high-end smartphones hardware-wise, and they&#8217;ll also have access to nVidia&#8217;s Tegra Zone, so users of these devices are bound to be the first to really discover Android gaming. But the best is always left for the ending. This is the device that, I truly believe, can make Motorola&#8217;s 2011 the best year in its history, the Motorola Xoom tablet.</p>
<p style="text-align:center;">&nbsp;</p>
<div style="width: 334px" class="wp-caption aligncenter"><img loading="lazy" src="http://mediacenter.motorola.com/imagelibrary/displaymedia.ashx?MediaDetailsID=1479&amp;SizeId=3" alt="" width="324" height="328" /><p class="wp-caption-text">Motorola Xoom, the first tablet with Android 3.0</p></div>
<p>&nbsp;</p>
<p>The Xoom was announced in partnership with Google, nVidia and Verizon. It will be the first tablet to ship with Android 3.0, also known as &#8220;Honeycomb&#8221;, which is a special release of the mobile OS targetted specifically for tablets. There will be no Android 3.0 for smartphones; instead, the next major release for smartphones will be &#8220;Ice Cream sandwich&#8221; (yet again, not kidding).</p>
<p>So why is the Xoom so special? Is it the specs? Dual-core nVidia Tegra 2, full GigaByte of RAM, 10.1-inch capacitive touchscreen display with a 1280&#215;800 (16:10) resolution, 32GB built-in memory, 5MP camera, HD Video Recording, 2MP Front-Facing Camera, 10 hours of video playback, USB 2.0, HDMI output, Stereo speakers, upgradeable to Verizon 4G (LTE),&#8230; No, it&#8217;s not the specs.</p>
<p>They&#8217;re incredible, they really are. But it takes more than just specs to make a big hit in the market. The original Droid did not have a 1GHz CPU, but it sold more units than the later-released Nexus One, which did. It has possibly even sold more units than its successor, the Droid 2.</p>
<p>The opportunity here, is in the software. It&#8217;ll be the first tablet to ship with Honeycomb, possibly as soon as next month, and with Verizon&#8217;s marketing support, it&#8217;ll be a huge seller. It&#8217;ll be the first real tablet to challenge the iPad in every way, being light years ahead of Samsung&#8217;s Galaxy Tab, and being the first one to possibly open a new market for developers: the tablet app market, a market of apps designed for real Android tablets.</p>
<p><img loading="lazy" class="aligncenter" src="http://mediacenter.motorola.com/imagelibrary/displaymedia.ashx?MediaDetailsID=1494&amp;SizeId=3" alt="Motorola Atrix 4G on its WebTop" width="324" height="240" /></p>
<p>Bottomline. The last time Motorola debuted a device with a new version of Android in Verizon, it became a hit, for all three of them (Google, Moto &amp; Big Red). I expect no less from the Xoom and Honeycomb, and what makes me feel sure is that even though that there are a few Honeycomb tablets announced, including the LG G-Slate which was also shown at CES, is that the Xoom looks like a winner. LG, Asus, Dell and all the other tablet manufacturers might&#8217;ve not gained consumers&#8217; trust like Motorola has in its home ground. In the rest of the world though, it&#8217;s another story.</p>
<p>Clearly LG, which announced the first dual-core smartphone in the world, the LG Optimus 2X, plus its Honeycomb tablet, the G-Slate, deserves some attention. However, it&#8217;s not a CES winner because the Atrix 4G &amp; the Droid Bionic go the extra mile against the Optimus 2X, and because I believe the Xoom will prove to be more popular than the G-Slate.</p>
<p>Carry on, Moto. You&#8217;ve got our blessing.</p>
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		<title>CES 2011 Winner: nVidia</title>
		<link>https://smartmobileworld.wordpress.com/2011/01/14/ces2011-winner-nvidia/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Fri, 14 Jan 2011 01:05:54 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 2.x]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[ARM Cortex]]></category>
		<category><![CDATA[CES Las Vegas]]></category>
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		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile gaming]]></category>
		<category><![CDATA[Mobile Industry]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[NVIDIA Tegra]]></category>
		<category><![CDATA[Snapdragon]]></category>
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		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/?p=127</guid>

					<description><![CDATA[The proudness nVidia must be feeling right now, as CES 2011 has wrapped up, must be boundless. Rewind just a year ago: nVidia announced their second System-on-a-Chip (SoC) platform for embedded devices, the Tegra 2 chip. Previously, it&#8217;s predecessor had only been used in one mildly successful product, Redmond&#8217;s own &#8220;iPod killer&#8221; attempt: the Zune [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align:center;"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png"><img loading="lazy" data-attachment-id="168" data-permalink="https://smartmobileworld.wordpress.com/2011/01/14/ces2011-winner-nvidia/633878_nvlogo_3d/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png" data-orig-size="1800,1400" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="633878_NVLogo_3D" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=630" class="aligncenter size-large wp-image-168" title="633878_NVLogo_3D" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=630&#038;h=490" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=1024 1024w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=614 614w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=1228 1228w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=150 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=300 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/633878_nvlogo_3d.png?w=768 768w" sizes="(max-width: 614px) 100vw, 614px" /></a></p>
<p>The proudness nVidia must be feeling right now, as CES 2011 has wrapped up, must be boundless. Rewind just a year ago: nVidia announced their second System-on-a-Chip (SoC) platform for embedded devices, the Tegra 2 chip. Previously, it&#8217;s predecessor had only been used in one mildly successful product, Redmond&#8217;s own &#8220;iPod killer&#8221; attempt: the Zune HD (Kins don&#8217;t count for this mater).</p>
<p><span id="more-127"></span></p>
<p>Leaving aside whether the Zune HD was good or not, nVidia believed, just under a year ago, that they&#8217;d missed the point with their first product, the original Tegra However, they told themselves they wouldn&#8217;t allow the same to happen with their best product yet, the Tegra 2. After a much-anticipated presentation, and a lot of acclaim at last year&#8217;s CES, nothing else was known about Tegra 2 being used in a commercial product. The only thing we knew about it was that it was ready, and that&#8217;s it. The most powerful smartphone processor ever made available, was left inside nVidia&#8217;s shelves.</p>
<p>Fast forward to this year&#8217;s CES, and nVidia&#8217;s hit the table very hard. No one, absolutely no one came to the party showcasing dual core processors in a working device; not Qualcomm, not Samsung, not Freescale, not Marvell, not Apple (I know, that was a joke).</p>
<p>It&#8217;s true, though; Qualcomm did show dual-core prototypes behind the scenes, but they weren&#8217;t ready to show it in a product. I guess that&#8217;ll have to wait for MWC next month. Texas Instruments (TI) is not on the list because they later admitted being the makers of the chip behind RIM&#8217;s BlackBerry Playbook, which sports a dual-core smartphone processor.</p>
<p style="text-align:center;"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg"><img loading="lazy" data-attachment-id="169" data-permalink="https://smartmobileworld.wordpress.com/2011/01/14/ces2011-winner-nvidia/632944_nvidia_tegra_250_3qtr/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg" data-orig-size="3428,1893" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="632944_NVIDIA_Tegra_250_3qtr" data-image-description="" data-image-caption="" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=630" class="aligncenter size-large wp-image-169" title="632944_NVIDIA_Tegra_250_3qtr" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=630&#038;h=348" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=1024 1024w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=614 614w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=1228 1228w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=150 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=300 300w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/632944_nvidia_tegra_250_3qtr.jpg?w=768 768w" sizes="(max-width: 614px) 100vw, 614px" /></a></p>
<p>Even more intriguing is that even after spending one year picking up dust on a shelf, NVIDIA&#8217;s Tegra 2 looks like the  most powerful combination of CPU+GPU you will be able to find for now. I&#8217;m waiting for the usual candidates to see if they can dethrone Tegra 2&#8217;s current status.  Qualcomm has its dual core SnapDragon with its revised Adreno GPU, while Samsung, TI and Apple will develop their own dual-core CPU and add Imagination Technologies&#8217; latest PowerVR SGX Series5XT graphics processor.  Until then, Tegra 2 is powering tomorrow&#8217;s vision of many people, and nVidia hasn&#8217;t stopped at just pushing hardware beyond what&#8217;s conceived as possible with a mobile phone; they&#8217;re also building a gaming infrastructure by pulling in game developers and making them push their chip until the very end, with the promise of an exclusive app that&#8217;ll showcase and sell all of their hard work: nVidia Tegra Zone.</p>
<p>In short, nVidia&#8217;s done well. Last year, they were virtually stuck with this monster they could not put into consumer&#8217;s hands. Probably, a lot of it had to do with them chosing the wrong platform: Windows Mobile. Then, they shifted their focus to another green monster: Android. And from what we&#8217;ve seen, to say &#8220;the future looks promising&#8221;, would be an unprecedented understatement in the history of technology press.</p>
<p>But, as always, the fight moves on. nVidia claims it has nearly finished Tegra 2&#8217;s successor, the Tegra 3 chip. Whatever that means from the technology &amp; performance standpoints, nVidia&#8217;s rivals have a lot of work to do. Apple might not feel the pressure of having the best hardware chip combination like they had until the Nexus S, but certainly, they&#8217;ll have to upgrade to dual-core processors as well. As for the rest of big Android chipmakers, they&#8217;re already feeling Tegra 2&#8217;s heat. Not only do they need to get all the lost ground back, they also face a unique challenge, which is that Google might&#8217;ve chosen Tegra 2 as the base reference for Android 3.0, the Android release targeted exclusively for tablet devices.</p>
<p>The race, goes on.</p>
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		<title>Editorial: Mobile gaming, forever changed</title>
		<link>https://smartmobileworld.wordpress.com/2011/01/09/editorial-mobile-gaming-forever-changed/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Sun, 09 Jan 2011 18:20:46 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile game engines]]></category>
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		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/?p=124</guid>

					<description><![CDATA[&#160; Apparently, everyone has jumped to the conclusion that the world of mobile gaming is awesome, and that only good things can come from now onwards. But everything&#8217;s not rainbow-colored in the real world. You see, at the end of 2010, two things happened. Two different companies, who have grown to become one of the [&#8230;]]]></description>
										<content:encoded><![CDATA[<div style="width: 598px" class="wp-caption aligncenter"><img loading="lazy" class=" " title="Infinity Blade for iOS" src="https://i0.wp.com/www.epicgames.com/infinityblade/img/s1.jpg" alt="" width="588" height="441" /><p class="wp-caption-text">Official image of Infinity Blade for iOS</p></div>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">Apparently, everyone has jumped to the conclusion that the world of mobile gaming is awesome, and that only good things can come from now onwards. But everything&#8217;s not rainbow-colored in the real world.</p>
<p style="text-align:left;"><span id="more-124"></span><br />
You see, at the end of 2010, two things happened. Two different companies, who have grown to become one of the most respected names in the gaming industry, led by two different geniuses, released their own vision of what a real mobile game is, and what it should be able to do. Had these games been released, instead, by any other ISV without such a big name or impact, those titles would have just been left in the dust as &#8220;pretty to look at, but nothing much to game with&#8221;. Unfortunately it isn&#8217;t the case, and now the whole world can sit down and imagine what kind of things can be achieved inside your mobile phone.</p>
<p style="text-align:left;">&nbsp;</p>
<div data-shortcode="caption" id="attachment_129" style="width: 510px" class="wp-caption aligncenter"><a href="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg"><img aria-describedby="caption-attachment-129" loading="lazy" data-attachment-id="129" data-permalink="https://smartmobileworld.wordpress.com/2011/01/09/editorial-mobile-gaming-forever-changed/carmack/" data-orig-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg" data-orig-size="500,333" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="John Carmack at QuakeCon" data-image-description="" data-image-caption="&lt;p&gt;John Carmack at QuakeCon, courtesy of Kotaku&lt;/p&gt;
" data-large-file="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg?w=500" class="size-full wp-image-129" title="John Carmack at QuakeCon" src="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg?w=630" alt=""   srcset="https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg 500w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg?w=150&amp;h=100 150w, https://smartmobileworld.wordpress.com/wp-content/uploads/2011/01/carmack.jpg?w=300&amp;h=200 300w" sizes="(max-width: 500px) 100vw, 500px" /></a><p id="caption-attachment-129" class="wp-caption-text">John Carmack at QuakeCon, courtesy of Kotaku</p></div>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">Both stories began this last summer, first, John Carmack showed a <a href="http://kotaku.com/5611523/id-unleashes-rage-on-the-iphone">simplified version of id Tech 5 running Rage at QuakeCon</a>, and later, at this year&#8217;s Apple September Special Event, Epic Games showcased and released the <a href="http://www.youtube.com/watch?v=KK9PCpN4MrI" target="_blank">Epic Citadel demo</a> (which, by the way, has been shown running on a Tegra 2 powered Android phone at CES), a game running above the Unreal Engine 3. Both developers teased games that were too good looking to be possible; they achieved graphics that would&#8217;ve let us stunned just a couple of years ago, with just an iPhone! Okay, I know, the iPhone 4 is one of the most powerful devices currently available. But still, my point remains. What was even more unbelievable though, is that both developers kept their promises, and released their games a couple of months ago.</p>
<p style="text-align:left;">I&#8217;m not going to enter the fray of which game is better, which game has been more successful, which technology is better, or who&#8217;s the better game developer; they&#8217;re both massive technical achievements, and they&#8217;ll possibly be looked at in the future as &#8220;the games that changed what a phone could do&#8221;. But what I&#8217;d simply like to state is that for many game developers, it&#8217;s going to get a bit harder from now on.</p>
<p style="text-align:left;">You see, the key &#8220;call to arms&#8221; of mobile game development has been the fact that, in many ways, it&#8217;s been a way back in time, a time where developers were known as &#8220;bedroom coders&#8221;, because they&#8217;d use the shelter of their homes to build games after work or after school, and release them on their own. That&#8217;s how many of the big guys started, including id Software, and that&#8217;s something mobile game development brought us back. For good.</p>
<p style="text-align:left;">&nbsp;</p>
<div style="width: 503px" class="wp-caption aligncenter"><img loading="lazy" src="https://i0.wp.com/www.idsoftware.com/rage-mobile/images/ragemobile-screen2.jpg" alt="" width="493" height="328" /><p class="wp-caption-text">Official image of Rage for iOS</p></div>
<p>It&#8217;s what&#8217;s been fueling many of the overnight millionaire stories we&#8217;ve  heard about the App Store, and it&#8217;s what keeps filling in the Android  Market, the App Store, the Palm App Catalog, etc. of new and innovative games. It&#8217;s people making  games because they want to, at a time when mostly everyone else is sleeping,  watching TV, or trying to get laid. There&#8217;s nothing to lose, there&#8217;s no  fear of losing an investment, there&#8217;s just pure commitment, commitment  to make a vision come true. What&#8217;s even more rewarding about this story though, is that at  this time, many of those stories have allowed these people to change their boring jobs and start making  games for a living, and keep pushing innovation, keep pushing their dreams, making them come true, in your phone.</p>
<p style="text-align:left;">Now look; I&#8217;m not against id, Epic, EA, or any major developer/publisher for entering the mobile gaming space with both feet. We can all benefit from them, even if the gaming industry cannot fully commit its money, technology and know-how in risky and innovative projects. What I&#8217;m here to say, is that like the PC in the past, the days of massive amounts of small and independent game developers, serving new and fresh games directly to their consumers, is slowly coming to an end. There&#8217;ll always be independent developers, but not like there are now.</p>
<p style="text-align:left;">So, if you&#8217;re out there, and you&#8217;re thinking of making your own fully fledged mobile game, do it now. There&#8217;s a lot of stuff left by the big guys to do, and there&#8217;s still time to break into the market. And if, on the contrary, you&#8217;re a game consumer, enjoy the amounts of freelance and independent games you can find in your app store today; before you notice, they&#8217;ll be a thing of the past.</p>
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			<media:title type="html">dhsoftware</media:title>
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		<title>Firefox goes Mobile all the way</title>
		<link>https://smartmobileworld.wordpress.com/2010/07/18/firefox-goes-mobile-all-the-way/</link>
					<comments>https://smartmobileworld.wordpress.com/2010/07/18/firefox-goes-mobile-all-the-way/#comments</comments>
		
		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Sun, 18 Jul 2010 02:04:00 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 2.x]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Droid]]></category>
		<category><![CDATA[Firefox for Mobile]]></category>
		<category><![CDATA[Firefox Home]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[Mobile Browsers]]></category>
		<category><![CDATA[Mobile Industry]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[N900]]></category>
		<category><![CDATA[Nokia]]></category>
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					<description><![CDATA[Mozilla Firefox. Now, I don&#8217;t really know what that name means to you, but to me, it means something very important: freedom. I remember discovering Firefox back in 2004, freeing me from the claws of Microsoft&#8217;s Internet Explorer, and giving me the choice of using a browser I liked as well as delivering an awesome [&#8230;]]]></description>
										<content:encoded><![CDATA[<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://farm4.static.flickr.com/3146/2626006005_8e881be814_o.jpg"><img loading="lazy" src="https://i0.wp.com/farm4.static.flickr.com/3146/2626006005_8e881be814_o.jpg" border="0" alt="" width="320" height="197" /></a></div>
<div style="text-align:justify;">Mozilla Firefox. Now, I don&#8217;t really know what that name means to you, but to me, it means something very important: freedom. I remember discovering Firefox back in 2004, freeing me from the claws of Microsoft&#8217;s Internet Explorer, and giving me the choice of using a browser I liked as well as delivering an awesome experience in my old PIII clocked at 600Mhz. Before Firefox, my favorite browser was Netscape, maybe because of its looks, or maybe not, but the fact is, it was the biggest competitor to Microsoft&#8217;s Internet browser back in the day. Fast forward to the present day, and the browser wars is currently being held between four major competitors: Microsoft&#8217;s Internet Explorer, Apple&#8217;s Safari, Google&#8217;s Chrome and Mozilla&#8217;s Firefox. But, the browser wars is actually old news, isn&#8217;t it? We&#8217;re here for the mobile browser wars.</div>
<div style="text-align:justify;"><span id="more-67"></span></div>
<p><strong>Mobile Browsers</strong></p>
<p><strong></p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/firefoxmobile11.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/firefoxmobile11.png?w=261" border="0" alt="" /></a></div>
<div style="text-align:justify;">All of the major platforms carry the flag for one browser or another. Right now, what&#8217;s considered the norm these days is to have a browser based on an open source rendering engine, the WebKit engine. WebKit was the engine designed by Apple for Safari, built on top of the open source Konqueror engine, which forced Apple to make WebKit open source, too. Since we&#8217;re not here to discuss desktop browsers, we&#8217;ll keep it on the mobile side: this norm is true for Apple&#8217;s iOS platform, Google&#8217;s Android, Palm&#8217;s webOS, Nokia&#8217;s S60, and soon RIM&#8217;s BlackBerry 6. This also applies to the various User Experiences designed on top of Android, such as HTC&#8217;s Sense, Motorola&#8217;s MotoBLUR and Samsung&#8217;s TouchWiz. Even if all these platforms have browsers with WebKit underneath, they&#8217;re all considered different browsers, and there can be major differences between them, such as performance, UI, plugin support and more. The best example is Google&#8217;s browser for Android, which incorporates in Android 2.2 (Froyo) the same JavaScript engine which makes Chrome so fast (V8), plus support for Adobe Flash 10.1, two features we know are absent from the rest.</div>
<div style="text-align:justify;">
<p>As time goes, the smartphone market keeps growing, and like in the desktop world, there is a war, although it doesn&#8217;t receive so much attention, between them to gain market share. But the mobile browser wars is quite different, because there are more players. Adding to the fact that we have so many different browsers shipping, there are other contenders, such as Opera Mini, Opera 10, Dolphin, Steel, Skyfire, and more. But, now comes our favorite browser, and this is about to heat up things a little bit.</p>
</div>
<p><strong>Firefox for Mobile, also known as Fennec</strong></p>
<div style="text-align:justify;">
<p>Mozilla isn&#8217;t new to the mobile world. Firefox for Mobile, or Fennec, debuted for Maemo devices like the Nokia 800, 810 or the <a href="http://smart-mobile-world.blogspot.com/2010/01/thinking-about-nokia-and-n900.html">N900 we looked at a few months ago</a>, and from my perspective, it hasn&#8217;t gained a lot of traction, probably because the &#8220;Internet Tablets&#8221; powered by Maemo it has been released for were never conceived as mainstream devices. Still, this 1.0 debut (Fennec was also in development for Windows Mobile but was put on hold) showed Mozilla the way, and made them think about how could they bring Firefox to the mobile industry, not just with the brand, but with the spirit, too. Nowadays Firefox&#8217;s complaints regard its lack of performance, which was its best feature back in the day when it was released. With every new version, Firefox gets more and more complicated, and even if its speed keeps improving, it just gives us the feeling of being too hard on our computers sometimes. By bringing Firefox down to mobile devices, Mozilla got the chance of re-imagining their browser, and that&#8217;s exactly what they did.</p>
</div>
<p><a href="http://www.youtube.com/v/sjnhSkuqods&amp;hl=en_US&amp;fs=1">http://www.youtube.com/v/sjnhSkuqods&amp;hl=en_US&amp;fs=1</a></p>
<div style="text-align:justify;">As you can see, Fennec, in its concept, is a lot more than just a browser with the Firefox brand. Mozilla is focusing Firefox around user experience, tabbed browsing, web standards (HTML5), security, privacy, and what we all love (or hate) about Firefox, customization through add-ons. The concept is as simple as it gets; the navigation bar is the Awesome Bar because, like in desktop Firefox, when you search for something it pulls out your history and tries to help you find where you want to go, plus, of course, it learns your favorite websites with subsequent use. Then we&#8217;ve got the &#8220;swiping&#8221; concept, where on the left we can switch between our open tabs, and on the right we can go forward/backward and bookmark the site. We know tabbed-browsing can be a bit subjective, since for a lot of people a true tabbed browsing experience in mobile should be similar to <a href="http://www.youtube.com/watch?v=3NCR8aW27xQ">Dolphin HD</a> with tabs at the top allowing us to change instantly between them without any other &#8220;screen&#8221; in between. Otherwise, we could claim tabbed browsing is also supported by Apple&#8217;s Mobile Safari and Google&#8217;s browser for Android, among others. Fennec lies somewhere in between these concepts, since it handles tabbed browsing without us going to another screen, but at the same time, the tabs aren&#8217;t visible while browsing, we need to swipe left. The idea, as we saw in the video, is to hide as much as possible in order to view websites with as much real estate as possible.</div>
<div style="text-align:justify;">However, at the end of the day, none of this is interesting. If Skyfire or Dolphin were to release a new version of their mobile browsers, they&#8217;d all see posts announcing it in the most important sites &amp; blogs, without making a difference to end users, because browsing, in the end, is just a matter of preference, or laziness if you will. But Firefox for Mobile is different, because it brings something others don&#8217;t have, something many have asked Google to add into the stock Android browser; we&#8217;re talking about Firefox Sync.</div>
<div style="text-align:justify;">As you saw on the video, Firefox Sync is a plugin (in Fennec 2.0 it will be built-in) which allows us to synchronize our bookmarks, history, cookies, passwords and more with an account in the cloud. Essentially, the idea is that we can browse the web from our desktop, laptop or mobile device, and keep all our data synched. This way, if we add a new bookmark from our smartphone, we&#8217;ll also have it in our desktop browser. Plus, all the searches and sites we visit will be added to our history, allowing us to search for it through the Awesome Bar later, no matter from where we browsed.</div>
<div style="text-align:justify;">By now you should be convinced Firefox Sync is the most powerful asset Mozilla has with Fennec, and for me, it&#8217;s more than enough reason to switch completely to Fennec in my mobile devices too, since I find a lot of links when I have spare minutes throughout the day. Sure, I can bookmark them in my smartphone and one day, I&#8217;ll just add them to my desktop browser, but I seriously doubt I&#8217;ll do that, and I think this happens to most people. Besides, with Twitter, it&#8217;s incredibly easy to find interesting links, and for me Twitter has no sense outside of a smartphone, so keeping everything synchronized would be really amazing. No more worries about losing an important link.</div>
<p><strong>Where our money&#8217;s at; Fennec for Android</strong></p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo22.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo22.png?w=180" border="0" alt="" /></a></div>
<div style="text-align:justify;">Finally, we arrive at the best part: a mainstream Mobile version of Firefox, and it couldn&#8217;t be for any other platform, than Android. Now sadly, Fennec for Android hasn&#8217;t been released yet, but, since Mozilla&#8217;s open source, they are allowing any user/developer to contribute by downloading their nightly builds or contributing to the source code, which means we get to see the evolution of Fennec for Android while it&#8217;s being developed. If you have an Android 2.1 device with an ARM Cortex A8 based System-on-a-Chip, you can grab the most recent build <a href="http://ftp.mozilla.org/pub/mozilla.org/mobile/nightly/latest-mobile-trunk/fennec.apk">here</a>, but bear in mind it won&#8217;t update if you install a more recent release later on. You need to uninstall the previous release first. It currently works best for Google&#8217;s Nexus One and the Motorola Droid.</div>
<div style="text-align:justify;">So, what&#8217;s it like? We have a nightly build from about more than a month ago, and since the beginning we decided to try it out in our HTC Evo 4G instead of our Nexus One, because if we picked it up it wouldn&#8217;t be for casual browsing but for a while, allowing to test it more thoroughly. If you want to know our opinion, in one sentence, from this one month-old nightly build, it&#8217;s this: it&#8217;s our backup browser. And by backup we mean that when we&#8217;re in a webpage that doesn&#8217;t render well in the Evo&#8217;s stock browser, we try with Fennec, and find out it renders perfectly. I can&#8217;t give you a better example than this post from the <a href="http://android-developers.blogspot.com/2010/07/how-to-have-your-cupcake-and-eat-it-too.html">Android Developers Blog</a>:</div>
<div class="separator" style="clear:both;text-align:center;"><a style="clear:left;float:left;margin-bottom:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/anddevblogevo_21u12.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/anddevblogevo_21u12.png?w=180" border="0" alt="" /></a><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/anddevblogevo_21u1_21.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/anddevblogevo_21u1_21.png?w=180" border="0" alt="" /></a></div>
<div style="text-align:justify;">As you can see, the Android browser in the Evo does not allow us to see the full webpage. By contrast, Fennec, although slower while scrolling, gets us until the end:</div>
<div class="separator" style="clear:both;text-align:center;"><a style="clear:left;float:left;margin-bottom:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo41.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo41.png?w=180" border="0" alt="" /></a><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo71.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo71.png?w=180" border="0" alt="" /></a></div>
<div style="text-align:justify;">I&#8217;ve not been able to replicate this behavior in a stock version of Android 2.1, but it doesn&#8217;t happen with the stock browser on Android 1.6 nor in my Android 2.2 (FRF91) equipped Nexus One, but I encourage our readers to do so and post in the comments.</div>
<div style="text-align:justify;">So you must be wondering, how is it? Is it slow? Does it crash a lot? Is it safe to install? Are there plugins available already? Well actually, the first question should be, how did this happen? How can Fennec render something the Android WebKit powered browser doesn&#8217;t? Well, it does render it (I&#8217;m convinced), but maybe HTC, while building the browser for Sense UI atop the stock Android 2.1 browser, modified something causing this bug. I&#8217;ve really had no trouble while browsing on the Evo except a couple of exceptions like this one, but one thing I&#8217;d like to point out about Fennec is the fact that it uses the same engine as the desktop Firefox, which is called Gecko. And this is good, because it brings more variables into the mobile browser wars, warming up the competition.</div>
<div style="text-align:justify;">As to how is the experience with the pre-alpha build we&#8217;ve got, I can only say we&#8217;re actually happy, because even if it&#8217;s filled with bugs, it renders websites, which is what we wanted to see. Sometimes the Awesome Bar won&#8217;t want to go to the link we tap, or it won&#8217;t react to our URL input. In landscape mode, when you type in the Awesome Bar it doesn&#8217;t show backstrokes, so either you type in carefully, or you count how many times you need to tap on the backspace button. By the way, switching orientations works fine, like the back button on the device, which correctly makes the browser go to the previous site. The back and forward buttons on the right side though don&#8217;t work sometimes, like the bookmark button. On the left side, we didn&#8217;t actually use tabs a lot because it wouldn&#8217;t refresh our current site when switching from tab to tab, so in the end we just avoided that, for now.</div>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo131.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/fennecevo131.png?w=300" border="0" alt="" /></a></div>
<div style="text-align:justify;">But even though the browser renders fine, the hard part about visiting a website with Fennec comes when you want to read something, Pinch and zoom is not enabled in our build (we heard it is in a more recent one), and there aren&#8217;t any zoom in our out buttons like in the pre 2.x Android browser. So how do you zoom? By double-tapping. (Maemo users, we tried in our build with the volume buttons, too) However, double-tapping is not perfect, and the size at which it zooms in the text depends on where you double-tap; if you do it right, you can read, and if you don&#8217;t, either you end up with a huge font size or with an extremely tiny one. A trick that helped us a lot was to get the browser into landscape mode, which nearly always allows us to read fine after double-tapping a few times. The hard part was realizing the fastest way to get to another site was to go into portrait mode, type in the URL, and get back into landscape.</div>
<div style="text-align:justify;">And about the best part, plugins, we can&#8217;t say much, since they were disabled in our nightly build. This has prompted us, for the reasons we stated before, to not use it so much. Besides, installing a newer build requires uninstalling completely the installed one, which means losing all the data Fennec has collected on us thus far. But really, the important part here is that Fennec is available to try out, and that we can&#8217;t wait to see it improves over the coming months, getting ready for a final release before the end of the year. Expect to read more about Fennec and other Android browsers here.</div>
<p><strong>Firefox Home for iOS<br />
</strong></p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/firefoxhome1.png"><img src="https://smartmobileworld.wordpress.com/wp-content/uploads/2010/07/firefoxhome1.png?w=200" border="0" alt="" /></a></div>
<div style="text-align:justify;">But, that&#8217;s not all. Something got announced yesterday: Mozilla got an app approved for the App Store, Firefox Home. Essentially, Firefox Home takes the most important part from Fennec (you guessed it, Firefox Sync), and offers it as a standalone iOS application. With Firefox Home you login into your Firefox Sync account and have access to all of your bookmarks, history and more. When you want to see a webpage you have bookmarked or in an open tab in your desktop Firefox (yes, really), it starts the built-in Safari browser to render it, but you can&#8217;t browse freely. In this way, Mozilla gets their place in the App Store, and Apple doesn&#8217;t have to say &#8220;no, because Fennec is a traditional browser, unlike Opera which just lets Opera&#8217;s servers do the hard work&#8221;. I really believe iOS, as a platform, could win a lot by allowing more browsers into the App Store, but that would help other browsers gain market share in the mobile browser wars, plus, it goes against their own rule of &#8220;do not replicate the same functionality as our apps&#8221;. However, I also know most users might not care, and now that they have Firefox Home, I can&#8217;t really blame them. They have Firefox Sync while we don&#8217;t, for now.</div>
<p><strong>Closing words</strong></p>
<div style="text-align:justify;">All in all, we just can&#8217;t say Mozilla isn&#8217;t trying. They don&#8217;t want to take the risk of taking Fennec to iOS and see it being rejected, it would be a huge blow to the company. And even if Opera made it, I doubt any other big browser wants to try its own luck, it&#8217;s a big investment and a big risk.</div>
<div style="text-align:justify;">Honestly,  I really don&#8217;t expect a lot of performance from Fennec, because that&#8217;s not why it&#8217;s important. While Google can make the stock Android browser faster, more compliant with HTML5 and allow developers to access the device&#8217;s hardware through web-technologies (which I respect), Mozilla is, on the other hand, bringing Firefox down to our smartphones with one idea in mind: extending our lives. Whether it&#8217;s mobile first or desktop first, that&#8217;s up to the user, but what&#8217;s important is to have all the data synched with the cloud, allowing users to extend their browsing experience anywhere without losing any data. But no matter how you understand both Google&#8217;s and Mozilla&#8217;s approach, what&#8217;s clear is that we, Android users, win. And that&#8217;s the important part.</div>
<div class="MsoNormal"><em>Fennec picture was gathered from flickr.com</em></div>
<p></strong></p>
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		<title>The spirit of hacking</title>
		<link>https://smartmobileworld.wordpress.com/2010/07/03/the-spirit-of-hacking/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Sat, 03 Jul 2010 02:42:00 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[HTC HD2]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Industry]]></category>
		<category><![CDATA[N900]]></category>
		<category><![CDATA[Palm Pre]]></category>
		<category><![CDATA[webOS]]></category>
		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/2010/07/03/the-spirit-of-hacking</guid>

					<description><![CDATA[&#160; &#160; A couple days ago I stumbled upon a post regarding the HTC HD2 on Engadget. Although it wasn&#8217;t the first post on that particular subject, the attached video got me really thinking. Here it is: http://www.youtube.com/v/p70HU_Mq5F0&#38;hl=es_ES&#38;fs=1 Regardless of what it might look like, this post is not about the HD2 or its cousin [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://farm3.static.flickr.com/2800/4255426890_0629d08c03.jpg"><img loading="lazy" src="https://i0.wp.com/farm3.static.flickr.com/2800/4255426890_0629d08c03.jpg" border="0" alt="" width="320" height="240" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">A couple days ago I stumbled upon a post regarding the HTC HD2 on Engadget. Although it wasn&#8217;t the first post on that particular subject, the attached video got me really thinking. Here it is:</div>
<p><span id="more-65"></span><br />
<a href="http://www.youtube.com/v/p70HU_Mq5F0&amp;hl=es_ES&amp;fs=1">http://www.youtube.com/v/p70HU_Mq5F0&amp;hl=es_ES&amp;fs=1</a></p>
<div style="text-align:justify;">Regardless of what it might look like, this post is not about the HD2 or its cousin the Evo 4G. This post is about the word &#8220;hacking&#8221;. You see, not so long ago, I was one of those people who believed hacking was something bad, wrong and most importantly, dangerous. Dangerous because it involved someone, who was a lot more clever than me, trying to get access into my computer, having success and eventually doing some nasty stuff in my computer. I might not have any Nobel-prize winner software in the works, but still, what&#8217;s inside my computer is valuable to me, as it is to you. That&#8217;s why I moved on from downloading firewalls &amp; antivirus software as well as searching for cracks, and just went with something safe and legal: Kaspersky Internet Security.</div>
<p><a href="http://www.catb.org/hacker-emblem/"><br />
<img src="https://i0.wp.com/www.catb.org/hacker-emblem/glider.png" alt="hacker emblem" /></a></p>
<div style="text-align:justify;">Then I read <a href="http://www.wired.com/magazine/2010/04/ff_hackers/all/1">this</a> amazing article on Wired online, about hacking, or more importantly, about hackers. As it turns out, if there weren&#8217;t any hackers out there, technology, or more specifically, software, wouldn&#8217;t have become so powerful as we know it is today. What? Have I gone crazy? No. The problem is, we&#8217;re wrong about the definition of hackers, because they&#8217;re not those people sitting behind their desks trying to break into my computer or into yours, they&#8217;re the people who see a 20-foot wall in front of them, and set to climb it, by themselves. A hacker is a person who strives to make software go beyond its original purpose, and become something more than just code built for a commercial purpose. There are a couple of hacker sub-cultures, but the important part is what they share: their unwillingness to believe everything&#8217;s done. Whatever has been achieved already, it can still be improved, always. Another trait of &#8220;traditional&#8221; hackers is that they don&#8217;t rest until their goal is complete, and when it is, then it&#8217;s time to move on to the next. Hackers can spend hours and hours in front of a computer, especially at night, with a firm belief in the code &amp; software they&#8217;re writing, since it&#8217;s no less than art and beauty, and most importantly, because computers can change lives for the better. Hackers do not believe in selling their breakthroughs and achievements, because that&#8217;s not their purpose. All they want is to improve all our lives, by improving existing technology. This is known as <a href="http://project.cyberpunk.ru/idb/hacker_ethics.html">The Hacker&#8217;s Ethics</a>, which is especially followed by one of the hacker sub-cultures. Hacking is how renowned programmers like Mr. Bill Gates started, and it&#8217;s also how Mark Zuckerberg, the mind behind Facebook, began tinkering with IM software before giving the world a new meaning for the words &#8220;social network&#8221;. What exactly did they used to do? Well, they used to do things just for fun, for the challenge, and not looking for any commercial success. Granted, those two men I mentioned met financial success with their work, but that doesn&#8217;t mean the world is not sharing many hacker&#8217;s work without them receiving any royalties. Need an example? How about Tetris? Tetris was designed &amp; written by Alexey Pajitnov while working for the Soviet Union, and even though the game was a huge success, Pajitnov did not make a lot of money from it until 1996 because the rights previously belonged to the Soviet Union. In fact, videogames were invented at MIT by a group of hackers.</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://fc08.deviantart.net/fs70/f/2010/021/a/0/hacker_by_CrisisCorps.jpg"><img loading="lazy" src="https://i0.wp.com/fc08.deviantart.net/fs70/f/2010/021/a/0/hacker_by_CrisisCorps.jpg" border="0" alt="" width="320" height="213" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">But then, with the Internet and its security issues, the word &#8220;hacker&#8221; and &#8220;hacking&#8221; were misused for intruders in our home computers. These people might be hackers because they break boundaries, but they&#8217;re not according to The Hacker&#8217;s ethic, and like Alexey, there have been a lot of hackers in history which have not met the success others have. We might all know about Bill Gates, Mark Zuckerberg, Steve Jobs or Linus Torvalds, but very few of us remember Richard Stallman, leader of the GNU Project and founder of the Free Software Foundation, Steve Wozniak, who co-founded Apple with Steve Jobs himself and built (by hand) the Apple I and Apple II computers or Alan Kay, who was one of the minds behind object-oriented programming (Smalltalk, C++, Objective-C, Java and many others) as well as window-based user interfaces (which we enjoy in Mac OS X, Windows and Linux). However, some claim the passion for and the true spirit of hacking has been lost since some time ago, possibly due to some hacker&#8217;s incredible success, which went against The Hacker&#8217;s Ethic, but I believe that&#8217;s not true.</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://fc04.deviantart.net/fs70/i/2010/101/1/e/Quietly_Brilliant_by_D0BR0.jpg"><img loading="lazy" src="https://i0.wp.com/fc04.deviantart.net/fs70/i/2010/101/1/e/Quietly_Brilliant_by_D0BR0.jpg" border="0" alt="" width="400" height="265" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">Now is when the YouTube video comes in. Was the HTC HD2 designed to run Android? No, I don&#8217;t believe so. And if you think this hacker &#8220;only&#8221; needed to pull the kernel from an HTC Evo&#8217;s Android build and put it into the open source OS, you&#8217;re wrong because, to begin with, the HD2 and the Evo do not share the same physical hardware, and in the video, you can clearly see how the back button works appropriately. So there was some hacking in there, no doubt. Then you could also argue that the HD2 is a smartphone and that Android was designed to run in such devices, but then here comes Ubuntu, which was built for desktop computers and their x86 compatible CPUs and not for ARMs. But there is an <a href="https://wiki.ubuntu.com/ARM">ARM port</a>, isn&#8217;t there? So it can&#8217;t be so hard… Watch the video again, and notice how the OS responds to the user&#8217;s touch as if it were a mouse. That requires some coding, and reflects the spirit of true hacking. But this is neither the first, nor the last time.</div>
<p>&nbsp;</p>
<div style="text-align:justify;">There are devices specifically targeted for hackers, such as the Android Developer Phones or the Nexus One (which are rooted or are easily rooted), the Nokia N900, and in some ways the Palm Pre, which has seen a lot of clever hacking due to the more traditional Linux kernel lying underneath webOS. And if iPhone users think that by simply jailbreaking their devices they&#8217;ve done some clever hacking, I think they&#8217;re wrong. True hackers know no bounds, and sometimes, our passion is linked to these devices, and we simply want to see them &#8220;do stuff&#8221; they can&#8217;t do, which might not mean anything to most people, but it can mean the world to us. Need an example? Here you go:</div>
<p><a href="http://www.youtube.com/v/8lgoopIhYgE&amp;hl=es_ES&amp;fs=1">http://www.youtube.com/v/8lgoopIhYgE&amp;hl=es_ES&amp;fs=1</a></p>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Yup, an iPhone multi-tasking similarly to how a Palm Pre does, with the cards interface. Now I ask you, was it necessary? Did it add anything to the multi-tasking already available to jailbroken iPhones? No, but it&#8217;s a clear example of hacking, and it&#8217;s a clear example of why I believe these small pocket computers are making the spirit of hacking from the 80s live on. There are many other examples, such as <a href="http://www.engadget.com/2009/06/12/palm-pre-runs-doom-smartphone-loving-space-marines-rejoyce/">Doom running natively in a Palm Pre</a> or the <a href="http://www.intomobile.com/2007/12/24/playstation-emulator-for-iphone-is-now-public-and-free/">PlayStation emulator for the iPhone</a> which were both done at a time when there was no official SDK!! Of course, we can&#8217;t forget about the ROM community behind Android, especially <a href="http://www.cyanogenmod.com/">Cyanogen</a>, who like other &#8220;cooks&#8221; is also keeping those old G1s alive, as well as offering an alternative build for new devices. But hacking is not only in the big stuff, it&#8217;s also in the details, like <a href="http://www.androidcentral.com/multicolored-trackball-led-and-custom-live-wallpapers-your-nexus-one">enabling the Nexus One&#8217;s trackball to light up in different colors</a> or <a href="http://www.precentral.net/hang-your-pre-sliding-it-closed-theres-patch-now-too">ending a call by closing the Palm Pre&#8217;s sliding keyboard</a>. I encourage our readers to comment on their favorite hacks, on any platform, since I&#8217;m sure there&#8217;s still a lot of amazing stuff we don&#8217;t know about, let alone tried out ourselves.</div>
<p>&nbsp;</p>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Hackers don&#8217;t rest, don&#8217;t sleep, and can&#8217;t stop thinking about their goal, which might be bringing an essential feature to users not provided by the software giants (like saving apps in the SDCard or taking snapshots of the screen in Android, multi-tasking in the iPhone or breathing life into an abandoned device) or simply making any computer do something it doesn&#8217;t already do because most people don&#8217;t need it, except a hacker. The only message we want to give is, thank you. Thank you for all your hours of restless effort, and for making the mobile community a whole lot richer.</div>
<p><em>Photos courtesy of Flickr &amp; deviantART users.</em></p>
<p>&nbsp;</p>
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		<title>Android and the “F-word”</title>
		<link>https://smartmobileworld.wordpress.com/2010/06/25/android-and-the-%e2%80%9cf-word%e2%80%9d/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Fri, 25 Jun 2010 18:11:00 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google I/O]]></category>
		<category><![CDATA[Mobile Industry]]></category>
		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/2010/06/25/android-and-the-%e2%80%9cf-word%e2%80%9d</guid>

					<description><![CDATA[&#160; This has been a debate ever since last fall, when Android 1.6 (codenamed &#8220;Donut&#8221;) started hitting devices like the G1/Dream and the MyTouch 3G/Magic while other devices like the Hero or Moment were left behind with Android 1.5. Since then, this situation has been commonly described as &#8220;Android fragmentation&#8221;. Now, we don&#8217;t know who [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<div style="text-align:justify;">This has been a debate ever since last fall, when Android 1.6 (codenamed &#8220;Donut&#8221;) started hitting devices like the G1/Dream and the MyTouch 3G/Magic while other devices like the Hero or Moment were left behind with Android 1.5. Since then, this situation has been commonly described as &#8220;Android fragmentation&#8221;. Now, we don&#8217;t know who used this word for the first time, but we do know who&#8217;s trying to use it for the last time: Google. It all began at last month&#8217;s Google I/O, when Google gave their view (for the first time) on this matter, and now, it&#8217;s time for some reflection.</div>
<p><a style="margin-left:1em;margin-right:1em;" href="http://farm4.static.flickr.com/3453/3859623296_d0d9a94ccd.jpg"><img loading="lazy" src="https://i0.wp.com/farm4.static.flickr.com/3453/3859623296_d0d9a94ccd.jpg" border="0" alt="" width="320" height="213" /></a></p>
<p><a href="http://farm4.static.flickr.com/3453/3859623296_d0d9a94ccd.jpg"></a><br />
<span id="more-64"></span></p>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">First of all, what did Google say? Android&#8217;s open source and (device) compatibility lead, Dan Morrill, said the so-called &#8220;fragmentation&#8221; does not exist, since applications designed for an Android version, say 1.5, will work on all newer versions (1.6, 2.1, 2.2, and so on), and because this is guaranteed by the Android framework, we shouldn&#8217;t call it fragmentation. Fragmentation happens when an application does not work in all devices it should, and that doesn&#8217;t happen. Why? Because no Android device is authorized to ship with the Android Marketplace app unless it can run apps written with the official Android Software Development Kit or SDK. The Android Marketplace app has the responsibility of only showing the user of a specific device the apps that device can run; for example, if we&#8217;re using an HTC Tattoo (3.2&#8243; screen, 320&#215;240 pixels, Android 1.6 with Sense UI) we will not see apps in the Market such as Adobe Reader, ASTRO File Manager, Google Earth or the official Twitter app, because they wouldn&#8217;t work, and they use APIs not supported by Android 1.6. The Android Market app also filters other elements, such as Live Wallpapers which require Android 2.1. This is good, right? The Android Market takes care of these issues but, what about the devices? Every device is different, so Android has to be tweaked and adapted to work using each device&#8217;s hardware (screen, buttons, microphone, cameras, etc.) and sometimes, the device&#8217;s manufacturer alters Android itself, adding a layer on top, like HTC, Motorola and Samsung do. How do we, users and developers, know if these devices, running modified versions of Android, will not cause our apps to crash? That&#8217;s where Google and the Open Handset Alliance come in with the <a href="http://source.android.com/compatibility/index.html">Android compatibility program</a>. The Android compatibility program (which includes the full Android OS source code) states what an Android Marketplace compatible device is, and to ensure all devices meet the requirements, they need to pass a battery of at least 20,000 tests. Only then a device is suitable to ship with the Android Marketplace app.</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://farm5.static.flickr.com/4064/4545238757_b7e7c8a652.jpg"><img loading="lazy" src="https://i0.wp.com/farm5.static.flickr.com/4064/4545238757_b7e7c8a652.jpg" border="0" alt="" width="320" height="224" /></a></div>
<div style="text-align:justify;">Shortly after <a href="http://smart-mobile-world.blogspot.com/2010/06/our-google-io-2010.html">Dan Morrill&#8217;s statements at Google I/O</a> and <a href="http://android-developers.blogspot.com/2010/05/on-android-compatibility.html">his post in the Android Developers Blog</a>, Android visionary &amp; Google VP of Engineering <a href="http://gizmodo.com/5546246/google-the-next-6-months-of-android-will-blow-your-mind">Andy Rubin gave Gizmodo an interview</a> sharing with the world his own views about multiple versions of Android being used at the same time, and for him, there&#8217;s no fragmentation, only legacy. <a href="http://www.androidcentral.com/androids-andy-rubin-its-legacy-not-fragmentation">Andy had actually expressed this at Google I/O</a>, but it came to our knowledge when he spoke with Gizmodo. So, what&#8217;s legacy about? In short, legacy means taking care of old software. Old in which sense? In the sense that Android must maintain compatibility with the software (apps) written for old iterations of the OS, but at the same time, keep innovating and moving forward. For example, what happens with our (or our parents&#8217;) MS-DOS based desktop applications? They&#8217;re legacy too, and in the desktop world, we moved on from MS-DOS to NT, and Windows introduced a compatibility mode to ensure at least some old MS-DOS applications worked with the new OS. Similarly, Android apps targeted for old versions will be compatible with the new versions, and even if we leave behind devices running old software, we must still move on, and keep introducing new and ground-breaking features. Users on first generation hardware will eventually upgrade to devices running (or expected to run) Android 2.x, and when the next iteration of Android arrives, we might see how devices sold in this year start falling behind, leaving us (users) with the challenge of upgrading again. In the desktop world though, we do not call this fragmentation, and moreover, we do not complain, because in the desktop world we know we can update our machines to the latest OS from Microsoft (XP to Vista/7, anyone?), and it&#8217;s our choice. However, it&#8217;s also true that Microsoft does not release a new version of their flagship OS every six months, and that manufacturers will stop updating their old devices at some point, forcing us to root our &#8220;old&#8221; devices and install hacked ROMs. Still, it&#8217;s much better than nothing.</div>
<p>&nbsp;</p>
<div style="text-align:justify;">With fragmentation and legacy explained, is everything solved? Are developers and the press happy about Google&#8217;s answers? Not quite. The blogosphere understood for a while what legacy meant, but with the incoming release of Android 2.2, fragmentation is being used again. But what about us, the devs? Why aren&#8217;t we satisfied? Well, this question is best answered with the help of a picture:</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://chart.apis.google.com/chart?&amp;cht=p&amp;chs=460x250&amp;chd=t:0.1,24.6,25.0,0.1,0.3,50.0&amp;chl=Android%201.1%7CAndroid%201.5%7CAndroid%201.6%7CAndroid%202.0%7CAndroid%202.0.1%7CAndroid%202.1&amp;chco=c4df9b,6fad0c"><img loading="lazy" src="http://chart.apis.google.com/chart?&amp;cht=p&amp;chs=460x250&amp;chd=t:0.1,24.6,25.0,0.1,0.3,50.0&amp;chl=Android%201.1%7CAndroid%201.5%7CAndroid%201.6%7CAndroid%202.0%7CAndroid%202.0.1%7CAndroid%202.1&amp;chco=c4df9b,6fad0c" border="0" alt="" width="320" height="173" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">This is the latest chart showing the <a href="http://developer.android.com/resources/dashboard/platform-versions.html">platform versions currently in use today delivered by Google</a>, and it shows our concerns. A quarter of Android users are using Android 1.5, another quarter is using Android 1.6, and the other half is running the about to be outdated Android 2.1. Why is this a problem? Well, the problem comes because when we want to make what Android users love, apps, we can&#8217;t use the latest APIs the Android platform can offer, because if we do, we lose a lot of potential users. If today we release an application for Android 2.1, we are releasing it to only half of the current Android population, and not using Android 2.1 means we cannot use the APIs which allow us to offer functionality half Android users expect like Bluetooth, Multi-touch, OpenGL ES 2.0 graphics, Live Wallpapers, integration with the user&#8217;s contacts, and more. With Android 2.1 though, the impact of making apps for this release is becoming lower and lower because the latest devices are shipping with it, but let&#8217;s go with Froyo. Froyo adds a lot of functionality we will cover soon, so let&#8217;s go with something we&#8217;ve already spoken about, the <a href="http://code.google.com/intl/es-ES/android/c2dm/">Cloud to Device Messaging API</a>. What if we wanted to release an application which relied exclusively on this new API? As of now, we&#8217;d have no users, and we&#8217;d have to wait for the Over-The-Air (OTA) updates to hit devices around the world to start getting some Return for our Investment (ROI). Now let&#8217;s look at it from the other side: to target all Android users, we&#8217;re stuck using Android 1.5, which was released more than a year ago. Don&#8217;t get me wrong, Android 1.5 was a major milestone, but knowing we have so many APIs available in Android 2.1 and beyond, can be quite depressing. This doesn&#8217;t mean though, that we can&#8217;t build an app for Android 2.1 or 2.2 and have it work too on Android 1.5 devices, because we can. Thanks to Android&#8217;s main development language, Java, we can use certain APIs in the device only if they&#8217;re available in the device running the app, and we can tell the Android Market the app uses Android 2.1/2.2 specific APIs but that at the same time it can run in 1.5 &amp; above using older APIs. However, it&#8217;s not a path all developers want to take, especially since Apple allows developers to use only the latest APIs, since only now, for the first time, there is &#8220;legacy&#8221; within iOS, with the first-generation iPhones and iPod Touch not receiving the iOS 4 update.</div>
<p>&nbsp;</p>
<div style="text-align:justify;">Besides which release we need to target in our apps, devs are also concerned about bugs in devices, which make their way into shipping hardware and cause our apps to crash which, of course, is a major cause of user dissatisfaction. Even so, this only becomes a concern after our apps are released, and the first choice we have to make remains to be which version of Android we should target in our apps.</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://farm3.static.flickr.com/2540/4043134667_f627a907c3.jpg"><img loading="lazy" src="https://i0.wp.com/farm3.static.flickr.com/2540/4043134667_f627a907c3.jpg" border="0" alt="" width="213" height="320" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">After studying the current situation, it&#8217;s time to draw some conclusions. Android 2.2 is about to roll out (if it&#8217;s not rolling out to Nexus Ones in the United States already) and there&#8217;ll be a couple of devices left in Android 2.1 while (we expect) the majority of them will receive the update before summer ends or before the holidays, but what can we conclude? Android is becoming more and more like Windows for mobile devices, and yes, we know there is an OS called Windows Mobile, but Android is becoming a lot more mainstream, and it&#8217;s giving us (devs) tools to target all users if we need to, since there&#8217;ll be times when we won&#8217;t. Most importantly, from my point of view, I doubt we&#8217;ll see all Android devices running the same OS release, ever. Why? To begin with, we&#8217;ve already got legacy going on, and with every major Android release, we enter the possibility of adding another wave of legacy devices, which I believe might happen before year&#8217;s end. However, we could see more than 50% of Android devices running the same release if the releases slow down, but in any case, we have three big groups of Android devices: legacy devices running old versions, devices running the previous release and new or updated devices running the latest. Of these three, I expect the second group to be the largest, and as time flows after a new release, those devices will either join the last or the first group, at which point everything will start again, making a loop.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">In one sentence: call it how you will, but we will always have multiple versions of Android running at the same time.</div>
<p>&nbsp;</p>
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		<title>Our Google I/O 2010</title>
		<link>https://smartmobileworld.wordpress.com/2010/06/22/our-google-io-2010/</link>
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		<dc:creator><![CDATA[dhsoftware]]></dc:creator>
		<pubDate>Tue, 22 Jun 2010 18:27:00 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Developers]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google I/O]]></category>
		<category><![CDATA[Mobile Industry]]></category>
		<guid isPermaLink="false">http://smartmobileworld.wordpress.com/2010/06/22/our-google-io-2010</guid>

					<description><![CDATA[&#160; We told you we would be there, and we were. We haven&#8217;t picked up on what happened at Google&#8217;s most important event of the year, and in light of recent events (WWDC 2010), we thought it was about time we gave our views on this year&#8217;s Google I/O. If you want to jump back [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://lh5.ggpht.com/_0ZHVK_zib_Q/TBAXTK8wR4I/AAAAAAAAAFg/osMe3E5y8e8/s1600/2010-05-20%2007.42.10.jpg"><img src="https://i0.wp.com/lh5.ggpht.com/_0ZHVK_zib_Q/TBAXTK8wR4I/AAAAAAAAAFg/osMe3E5y8e8/s320/2010-05-20%2007.42.10.jpg" border="0" alt="" /></a></div>
<p><span style="font-family:Times New Roman;font-size:12pt;"><br />
</span></p>
<div style="text-align:justify;"><span style="font-family:Times New Roman;font-size:12pt;"><em>We told you we would be there, and we were. We haven&#8217;t picked up on what happened at Google&#8217;s most important event of the year, and in light of recent events (WWDC 2010), we thought it was about time we gave our views on this year&#8217;s Google I/O. If you want to jump back in time, and live Google&#8217;s largest developer event from within our eyes, we suggest you hit the link underneath, and jump back in time.</em><br />
</span></div>
<p><span style="font-family:Times New Roman;font-size:12pt;"> </span><br />
<span id="more-63"></span><span style="font-family:Times New Roman;font-size:12pt;"><br />
</span></p>
<div style="text-align:justify;">We have arrived at San Francisco on May 18th, less than ten hours before registration opens. It is quite late and we we&#8217;re tired, so we&#8217;ve just left our baggage at the hotel room, grabbed something to eat, set up the alarm, and we&#8217;re about to sleep. As well as missing the I/O BootCamp which was today, we also need to wake up early to register before the crowds arrive. We&#8217;re hoping a lot of Android related news from this event, and we can&#8217;t be more excited.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;"><strong>Day One</strong></div>
<div style="text-align:justify;"><strong><br />
</strong></div>
<div style="text-align:justify;">As we promised, we arrived early, registered, picked up our Nexus One, and took the stairs up to the third floor of the Moscone West Center, where we had some tables set up for breakfast, including some coffee from Starbucks. The wait for the first keynote which was at nine o&#8217;clock this morning passed quickly after meeting some people, and soon enough, it was half past eight and we were waiting to get inside. We rushed in with all the developers, and got a good seat.</div>
<div style="text-align:justify;"><strong><br />
</strong></div>
<div style="text-align:justify;">But to be honest, the first keynote was a bit disappointing. Android was mentioned at the beginning by Google Vice President of Engineering Vic Gundotra, and that was it. Vic assured us that there were plenty of surprises in store for us during tomorrow&#8217;s keynote, but Android was left out of the opening day, and more importantly, Google CEO Dr. Eric Schmidt did not make an appearance like he did at last year&#8217;s I/O. The keynote went on discussing the power of the web, specifically HTML5, as well as demos such as MugTug, Clicker, Mozilla, WebM (which is Google&#8217;s open-source alternative to H264), Adobe, and Sports Illustrated among others, and while I have to admit web-based technologies are fairly interesting, because mobile apps pull a lot of information from the web, this wasn&#8217;t the reason why we have traveled all the way to San Francisco in the first place. To top it all, the keynote took longer than expected; around 2 hours and 10 minutes instead of 90 minutes; this meant today&#8217;s sessions started later, and it also meant our time to have lunch was shortened.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Once the keynote was over, it was time to head on to our sessions, and the first thing we noticed, was that Android sessions were over-crowded. The first session, <a href="http://www.youtube.com/watch?v=yqCj83leYRE"><span style="font-family:Times New Roman;">&#8220;A beginner&#8217;s guide to Android&#8221; by Reto Meier</span></a>, was so full, people had to stand out of the room and just try to listen; because we stayed until the end of the keynote, we had to stand for the most part of it. Even so, the session was quite a surprise, since Reto made it more interesting for non-beginner developers, and it was more than worth our time. Next was the session on <a href="http://www.youtube.com/watch?v=7-62tRHLcHk"><span style="font-family:Times New Roman;">&#8220;Writing real-time games for Android redux&#8221;</span></a>, and instead of attending, we spent some time having lunch and walking around the second floor where the Developer Sandbox was being held, visiting booths under the Android logo. We found <a href="http://blogs.unity3d.com/2010/05/19/google-android-and-the-future-of-games-on-the-web/"><span style="font-family:Times New Roman;">Unity, developing their own tools for programming Android 3D games</span></a>, <a href="http://www.androidcentral.com/hands-laminar-researchs-x-plane-android-app-io2010"><span style="font-family:Times New Roman;">Laminar Research showing X-Plane for Android</span></a> (we tried it on the Motorola Droid instead of the Nexus One), Electronic Arts with Madden NFL, <a href="http://www.youtube.com/watch?v=Nui4oua2PvA"><span style="font-family:Times New Roman;">Polarbit and their upcoming games</span></a> and Facebook demoing a new API for Android among others. It was a pleasant surprise to find <a href="http://blogs.sonyericsson.com/developerworld/2010/05/07/sony-ericsson-at-google-io-2010/"><span style="font-family:Times New Roman;">Sony-Ericsson with their Xperia Androids</span></a>, Samsung with their Galaxy S (we&#8217;ll give some well-deserved love to this device, don&#8217;t worry), Motorola (we played with a Droid and a Milestone!), and… HTC. Undoubtedly, both HTC and Motorola have been Android&#8217;s most powerful hardware partners since 2008, and among all Android hardware manufacturers (including others like Acer, Asus, Garmin, Huawei, Lenovo, LG or Sharp), to date, HTC has proven to be the most faithful, and we were happy to play with the Droid Incredible, and the Big Daddy, the HTC Evo 4G.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">After that, we attended three more sessions, and it was time to go; first day of I/O 2010 was over.</div>
<p><strong>Day Two</strong><br />
<strong><br />
</strong></p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://lh3.ggpht.com/_0ZHVK_zib_Q/TBAXZek1j8I/AAAAAAAAAFs/27JeZ7ESNWE/s1600/2010-05-20%2007.57.04.jpg"><img src="https://i0.wp.com/lh3.ggpht.com/_0ZHVK_zib_Q/TBAXZek1j8I/AAAAAAAAAFs/27JeZ7ESNWE/s320/2010-05-20%2007.57.04.jpg" border="0" alt="" /></a></div>
<p><span style="font-family:Times New Roman;font-size:12pt;"><br />
</span></p>
<div style="text-align:justify;">We woke up a bit later than yesterday, got our Nexus One ready (leaving our first-gen devices behind), and left our hotel. Since yesterday, it was fairly obvious to us that today would be the day of Android. At last year&#8217;s I/O, the second day keynote was devoted entirely to Google Wave, and seeing how much Google&#8217;s been pushing Android, it was a no-brainer to think that if Android was absent from the opening day, it would be the star of the show during the second and final day of Google&#8217;s most important developer event. The queues waiting to get inside the keynote hall were more anxious than yesterday, and unlike then, two doors were being opened at the same time. We took the one that opened later but offered a straighter route; anyway, we ran into the hall, and found a good spot at the front, on the left-center side. Just looking at the stage, it was obvious we were in for a very, very big treat for Android developers and smartphone enthusiasts alike.</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://lh3.ggpht.com/_0ZHVK_zib_Q/TBAXamH08pI/AAAAAAAAAFw/44jqhPvpnRI/s1600/2010-05-20%2008.34.32.jpg"><img src="https://i0.wp.com/lh3.ggpht.com/_0ZHVK_zib_Q/TBAXamH08pI/AAAAAAAAAFw/44jqhPvpnRI/s320/2010-05-20%2008.34.32.jpg" border="0" alt="" /></a></div>
<p><span style="font-family:Times New Roman;font-size:12pt;"><br />
</span></p>
<div style="text-align:justify;">Time was going on, and again and again, the only thing we could think about is that we couldn&#8217;t have chosen a better I/O to come to. It was going to be the first event hosted by Google dedicated to Android, and even though I didn&#8217;t like the idea, the stage background seemed to confirm the rumors about Google building a TV with Sony-Ericsson, Logitech and Intel based around Android. Even so, the disappointment from yesterday was going to be wiped out, as the event was clearly about the green bots we love so much. Finally, the music and the lights kicked in, and Vic Gundotra came on stage yet again.  We were all excited, and we couldn&#8217;t stop thinking about what were we going to see; Froyo, or Android 2.2, seemed like a no-brainer. Vic began telling us a story about his first day at Google, meeting Andy Rubin, and listening to his vision about Android; Vic was apparently skeptical about Andy&#8217;s vision, and interrupted him, making the question so many people have asked frequently &#8220;why did Google have to bring another mobile operating system to the table?&#8221; Andy&#8217;s answer was, what we can in fact see today: OEMs, carriers and developers are free (or nearly) to innovate at any level of the mobile stack, from hardware all the way up to the user&#8217;s applications. It is true, Android is not completely open, but we will discuss this in another post. The second point earned the first cheer from all of us Android supporters in the so-called war against Apple, and in Vic&#8217;s own words: &#8220;He (Andy) argued that if Google did not react, we faced a Draconian future. A future where one man, one company, one device, one carrier would be our only choice. That&#8217;s a future we don&#8217;t want.&#8221; Perhaps, amongst all of them throughout the first half of the keynote, this was Vic&#8217;s most direct attack to Steve Jobs&#8217; crown jewel, and even if it seems logical to believe it was made up, it was part of Vic&#8217;s show to simply entice us to become soldiers under the Android banner.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">I must admit it; coming from the real world, were everybody just knows what an iPhone, a BlackBerry and a touch phone is (it doesn&#8217;t really matter if it&#8217;s a Windows Mobile, a webOS or an Android device), it was inspiring to find ourselves surrounded with people and from a company which wants essentially the same as us: see Android become mainstream.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Vic then revised Android&#8217;s current market status, and began announcing the latest iteration of Android: Froyo. But since yesterday, a couple of thoughts were running through my mind. During the session <a href="http://www.youtube.com/watch?v=wDBM6wVEO70">World of ListView</a>, in the Q&amp;A section, a developer asked whether Froyo had been announced, to which Romain Guy, UI engineer and one of the session&#8217;s speakers, answered &#8220;Nothing&#8217;s been announced yet.&#8221; This simply strengthened my belief that it was going to be announced today, and it also gave in to a conversation with a man sitting behind me, who had known Android since the beta days, before the HTC G1/Dream was released to market on October 2008. This developer was longing for a feature he called XMPP, which essentially allowed us developers to &#8220;push&#8221; messages to an Android device. We will cover this better on our post on Froyo, but for now, the concept is that XMPP meant we could tell the Android device something has happened, and make it react accordingly without any delay. It was the feature I was looking forward to, as a surprise, since I had not heard about anything similar in the blogosphere ever. In fact, it&#8217;s so powerful that it took me days to fully understand what XMPP really meant.</div>
<p>&nbsp;</p>
<div style="text-align:justify;">But what really confirmed me that Android 2.2 was going to be announced came during one of the last sessions of yesterday, &#8220;Android UI Design Patterns&#8221;, where Froyo was mentioned and shown (in pictures) nearly as if it had already been announced, which made me believe the dedicated keynote might&#8217;ve been a late decision. Also, one of the speakers, said, and I&#8217;m quoting &#8220;in the new version of the Android Market […]&#8221; Of course, what changes had been made to the Android Market we didn&#8217;t know, and in the weeks preceding Google I/O, we were all just dreaming about what we wanted to see in Android, and just praying for it to happen during this event.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">So, why was all of this important? Because, as you know, it all turned out to be true. Again, we&#8217;ll cover Froyo better in a couple of posts, but it did happen. Vic enthusiastically announced Android&#8217;s new features, and even gave us sneak peeks of what is in the pipeline, and within those features there was a Cloud to Device Messaging API (offering the same functionality we longed for after knowing about XMPP) and new features for the Android Market. With the Android Market Demos, we saw what looked like Google&#8217;s new music store, and more importantly, a new Android Market website from which we could browse all the apps. Moreover, Vic emphasized on the word &#8220;Internet&#8221;, showing how buying an app (and later, a song) means it gets downloaded into your selected device (you can have multiple devices registered in this new Market) like system updates do, over-the-air. Underneath, Google&#8217;s using (I believe) the same Cloud to Device Messaging API. Then I guess, came Google&#8217;s real counter-strike, their announcement of AdSense For Mobile Apps, or AFMA. We will leave this behind for now and let our minds reflect on it.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Next was, I believe, one of the turning points of the whole event. Vic got walked to one of the tables on the stage, and began speaking words I believe I&#8217;ll take a long time to forget: &#8220;One of the most powerful ways to demonstrate what I talked about at the beginning, that innovation comes from all levels of the stack, is to highlight one of my favorite devices.&#8221; At which point he took the device we had played with yesterday at HTC&#8217;s booth in the second floor, and raised it:</div>
<p>&nbsp;</p>
<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://lh5.ggpht.com/_0ZHVK_zib_Q/TBZn7rf8InI/AAAAAAAAAHA/6V43wlup0k8/s1600/2010-05-19%2012.38.49.jpg"><img src="https://i0.wp.com/lh5.ggpht.com/_0ZHVK_zib_Q/TBZn7rf8InI/AAAAAAAAAHA/6V43wlup0k8/s320/2010-05-19%2012.38.49.jpg" border="0" alt="" /></a></div>
<p>&nbsp;</p>
<div style="text-align:justify;">&#8220;This is the device by HTC. It&#8217;s the Evo device. Now there are several things I love about this device. One thing I love about this device is its absolutely gorgeous 4.3 inch screen. I also love how fast it is. I love the great work HTC has done to add value. I love the Sprint network. It&#8217;s a 4G network. […] I love the fact that this device has a great little stand. You can set in on the desk, or if you&#8217;re on an airplane, just set it there and watch your content. It&#8217;s got a great battery. It&#8217;s got HDMI output. It&#8217;s got a camera that&#8217;s 8 megapixels and that will do 720p recording&#8221;. Can you just imagine, for a second, how we felt? We loved this device ever since it was announced at CTIA this year. Remember what we said about the HTC HD2? We said, back in January <a href="http://smart-mobile-world.blogspot.com/2010/01/microsots-hero.html">&#8220;The HTC HD2 is far from perfect, but if you add in a Android 2.1 dual-boot (or Maybe just Android 2.1), you&#8217;d really have the best smartphone money can buy today.&#8221;</a> And there it was, the Android powered HD2 lookalike being thrown in our faces, when Vic concluded: &#8220;And do you know what I love most about this device? Is that in partnership with Sprint and HTC, Google is going to make this device available to every one of you today.&#8221;</div>
<p><a href="http://www.youtube.com/v/IY3U2GXhz44&amp;hl=es_ES&amp;fs=1&amp;">http://www.youtube.com/v/IY3U2GXhz44&amp;hl=es_ES&amp;fs=1&amp;</a></p>
<div style="text-align:justify;">That was only half of the keynote. That was only half of what Google was throwing upon on Android. Next came the presentation of what we didn&#8217;t want to see, Android covered with a UI and thrown inside our TVs. Nevertheless, it is (or will be) a part of the Android ecosystem, so a few thoughts on it are necessary. Still, it is not our intention to cover it here, so we just want to move on. If you want to get close to the experience we felt during the keynote, you can hit the embedded video above; we believe all Android fans &amp; devs will have a really nice time. What we will say about the second half of the keynote is, that we found surprising to have so many CEOs sitting so close and trying to sell the world (in our opinion) their latest product. At least we got to see Google Chief Executive Officer Dr. Eric Schmidt in person.</div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">Next, was time for the second day&#8217;s sessions. Since the keynote had taken (again) more time than expected, we got our lunch time severely cut down; in fact, we didn&#8217;t even have lunch! We made our timetable, and decided to attend as many sessions as possible, keeping in mind two special sessions: <a href="http://www.youtube.com/watch?v=MxGqffGEQsg">Fireside chat with Android handset manufacturers</a> and <a href="http://www.youtube.com/watch?v=f1oOFrMwQHc">Fireside chat with the Android team</a>. Since we don&#8217;t want to bore you guys more, we&#8217;ll get quick to the point. Why wasn&#8217;t HTC at the handset manufacturers fireside chat? Especially after seeing how we I/O attendees got HTC&#8217;s current flagship device, how could HTC not be in this fireside chat? We had Motorola (whose PR I believe, was the most honest out there), LG, Samsung and Sony-Ericsson. Now, I understand all of them, except LG, are manufacturing high-end flagship Android devices around the world, and that a manufacturer building &#8220;normal&#8221; devices had to be there to provide some balance, but even then, the other manufacturers also build and sell low and mid-end devices, so why wasn&#8217;t HTC there? I can&#8217;t find any excuse that&#8217;s good enough, I just can&#8217;t. On the fireside chat with the Android team, I didn&#8217;t find anybody missing, and if I did, it was probably because I didn&#8217;t look hard enough. What do I mean? In this fireside chat room, I believe, were many (if not all) the members of the Android team, including Android visionary Andy Rubin, of whom I caught a glimpse.</div>
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<div class="separator" style="clear:both;text-align:center;"><a style="margin-left:1em;margin-right:1em;" href="http://lh5.ggpht.com/_0ZHVK_zib_Q/TBkwqeM-N3I/AAAAAAAAAHk/jjl4wLsPmNs/s1600/2010-05-20%2013.16.25.jpg"><img src="https://i0.wp.com/lh5.ggpht.com/_0ZHVK_zib_Q/TBkwqeM-N3I/AAAAAAAAAHk/jjl4wLsPmNs/s320/2010-05-20%2013.16.25.jpg" border="0" alt="" /></a></div>
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<div style="text-align:justify;">If I had to chose one moment from each of these chats, I&#8217;d choose the following question from the first one: &#8220;Android is a fully open source Operating System, when are we going to see the first fully open source Android device?&#8221; The answer to this question is far from simple, and it wasn&#8217;t too hard to see all of them were scared to answer: &#8220;It might not be possible.&#8221; Because this is far from being something we can explain in one paragraph, we&#8217;ll dedicate a whole post to this subject, but if you want to know more, we can tell you what this developer wanted: a device with root access which could be programmed at the hardware level, not on top of an existing layer of software, which in this case would be the Operating System (Android). This matter is involved with what we said before, that Android is not completely open, because most devices aren&#8217;t. There were more interesting questions in this chat, (albeit not like this one), but we don&#8217;t want to spoil you all the fun. Oh, and of course, I forgot to mention. I believe Samsung was asked about what did they think about Android, seeing how they&#8217;re developing their own mobile OS, Bada. The answer was, in short, Android and Bada have different consumers and developers in mind; in other words, Bada is for the emerging markets (China, India, maybe Africa,…) and Android is for the developed world (America, Europe, parts of Asia, etc.) Not bad, as long as they carry this distinction to their hardware and users. About the fireside chat with the Android Team, there was a question, I believe, everyone has wanted to do since last fall, when we started to see some devices running Android 1.6 whilst others were still on 1.5. The answer? Fragmentation, as this has been called throughout the web, does not exist in Android. Let me explain; Dan Morrill, <a href="http://www.youtube.com/watch?v=I6ObTqIiYfE">whom some will remember from his video on YouTube when Android was announced back in 2007</a>, is the open source and compatibility lead for Android. Now, what this means is that Dan and his team are responsible for making our apps (developer apps) work across all Android devices, without we having to suffer device incompatibilities. Because there are different versions of the Android OS running in different devices at the same time, that doesn&#8217;t mean that the OS is fragmented, it only means that there are devices compatible with all apps and devices which aren&#8217;t. What&#8217;s closer to their definition of fragmentation would be an app targeted for Android 1.5/1.6/2.1 which does not run properly on Android 2.2 or above, because as developers, we&#8217;re guaranteed forward compatibility of our apps (meaning they will work with newer versions of the OS, but not older), and if this doesn&#8217;t happen, then we all have a problem, and it&#8217;s the team at Google&#8217;s responsibility to fix this. If this is not enough for you on this matter, don&#8217;t panic, because it looks like something that&#8217;s never going to end.</div>
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<p>After the sessions and those two fireside chats, I/O 2010 was pretty much over for us. We left the room, had a walk through the Developer Sandbox, and half of the booths had already packed. Some were still there, but they didn&#8217;t last long. After that, it was time to walk to the stairs, and leave Moscone West. All we can say is that it was an amazing experience, an experience we wanted to share here with you, and that we couldn&#8217;t have chosen a better event to be in, and share with you, firsthand.<br />
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