<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5461056465687136605</id><updated>2024-11-06T03:51:22.065+01:00</updated><category term="videogioco"/><category term="Recensione"/><category term="news"/><category term="eventi"/><category term="anteprima"/><category term="Film"/><title type='text'>Asobu</title><subtitle type='html'>Da piccolo mi dicevano che da adulto avrei potuto fare qualunque cosa. Così, ho deciso di non fare niente. </subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>245</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-6558986269152520928</id><published>2020-02-03T16:28:00.003+01:00</published><updated>2020-02-03T16:28:41.423+01:00</updated><title type='text'>DATEMI Animal Crossing New Horizons </title><content type='html'>&lt;b&gt;DATEMI &lt;/b&gt;Animal Crossing New Horizons ORA, &lt;b&gt;vi prego.&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykvjAnhSh5CK-TXTQvq-hgUkyarati8i7RWcVDnXPQnvoxLBz5zwd24gcP-lOj5M0_TaIZwvyxAkzz-hElLC6jTzay4rrUMuft2ErWwJKTbTcBm1Tqrk1syFRUg2xCelUkvV_7yATjYVd/s1600/Senza-titolo-1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykvjAnhSh5CK-TXTQvq-hgUkyarati8i7RWcVDnXPQnvoxLBz5zwd24gcP-lOj5M0_TaIZwvyxAkzz-hElLC6jTzay4rrUMuft2ErWwJKTbTcBm1Tqrk1syFRUg2xCelUkvV_7yATjYVd/s1600/Senza-titolo-1.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;DATEMI le sue note allegre eppure rilassate&lt;/b&gt;, perfette per scandire e rappresentare il movimento della giornata lungo il suo arco invisibile nel cielo. Una sinfonia &lt;b&gt;leggera leggera&lt;/b&gt;, quasi inesistente: &lt;b&gt;eppure insostituibile.&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij-k4D0NY7fbLeiOqZTJ7Tnj_6FIsNJe_57zABLrZgXzAHnDRVfCZFL99fb3oDFNwALhQVRtjq2JTwYfZjZAg-5guTFcwJ0Z7nztWUADORruggmYth-LiKM227QRyGzc9dHx-vWhI7N5VL/s1600/animal-crossing-new-horizons-4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij-k4D0NY7fbLeiOqZTJ7Tnj_6FIsNJe_57zABLrZgXzAHnDRVfCZFL99fb3oDFNwALhQVRtjq2JTwYfZjZAg-5guTFcwJ0Z7nztWUADORruggmYth-LiKM227QRyGzc9dHx-vWhI7N5VL/s320/animal-crossing-new-horizons-4.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;b&gt;DATEMI i suoi colori pastello&lt;/b&gt;, le sue rotondità, il suo impegno nel limare gli spigoli NON SOLO nella grafica di gioco, ma soprattutto nel GAMEPLAY. Quel meraviglioso gameplay che &lt;b&gt;non lascia spazio a missioni da completare&lt;/b&gt;, tutorial da seguire, principesse da salvare: solo la terra, e il cielo sopra. E tutto quello che c&#39;è in mezzo, è lasciato &lt;b&gt;in mano al giocatore&lt;/b&gt;, alla sua voglia di &lt;b&gt;&quot;perdere tempo&quot;&lt;/b&gt;. Tempo...&lt;br /&gt;
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&lt;b&gt;DATEMI IL TEMPO,&lt;/b&gt; accidenti. &lt;b&gt;Il tempo che è passato e non torna più&lt;/b&gt;, quello che deve ancora venire, e che vivrò in una nuova isola, con nuovi vicini e nuove strampalate conversazioni senza un vero senso. Le stagioni trascorse ad aspettare un evento, una data, un appuntamento per mostrare i miei arredamenti a quel gatto che vive vicino al municipio, che mi scrive quelle lettere così carine. Che ogni volta che pesco uno sgombro mi chiede di scambiarlo con qualcosa, &lt;b&gt;perché ama gli sgombri&lt;/b&gt;. Non che li mangi eh, lui li tiene in casa, come animali domestici: pazzesco. &lt;b&gt;Oppure no?&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6JIniKhPf3XUgu-nJelo7cU-8umzeJQSgwfSHcxePBWAJvDH5i7WLENlOqkr3ndNcfFvpykxu8od1rGYj8YH4BbvE-mJHrxCKXj5db2g-lW176y1mSyfZLD4YPFCfTkCyXbD-CZVwz8hy/s1600/HADS_001_heroKE01_R_ad-0.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6JIniKhPf3XUgu-nJelo7cU-8umzeJQSgwfSHcxePBWAJvDH5i7WLENlOqkr3ndNcfFvpykxu8od1rGYj8YH4BbvE-mJHrxCKXj5db2g-lW176y1mSyfZLD4YPFCfTkCyXbD-CZVwz8hy/s1600/HADS_001_heroKE01_R_ad-0.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;DATEMI la nuova Nintendo Switch a tema&lt;/b&gt;, il suo dock bianco e i dettagli incisi sul retro, la sua incredibile semplicità e freschezza che gridano l&#39;unicità dell&#39;esperienza rappresentata dal gioco, dal suo ignorare le regole convenzionali del mercato videoludico. Non c&#39;è frenesia, non c&#39;è appeal &quot;esplosivo&quot; nella console, come non c&#39;è nel gioco: &lt;b&gt;less is more, meno è più.&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKpC7b1asK70bLp99cEE4gu1iXHvp87H5jq8iPk2ssr7K_Y-iAL4EzdWkKjreSp9rodYJAHcsUno8q6kCHz573xLv1pnzy3mtVJyBS8NMtVBHUQ5MGFA46PFgdCVEVLefLua3LrITGmMRr/s1600/HADS_001_EUimgeKE_B_R_ad-0.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKpC7b1asK70bLp99cEE4gu1iXHvp87H5jq8iPk2ssr7K_Y-iAL4EzdWkKjreSp9rodYJAHcsUno8q6kCHz573xLv1pnzy3mtVJyBS8NMtVBHUQ5MGFA46PFgdCVEVLefLua3LrITGmMRr/s1600/HADS_001_EUimgeKE_B_R_ad-0.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;DATEMI una lezione di game design, e development,&lt;/b&gt; e di vita, una volontà ferrea di mostrare che non c&#39;è bisogno di effetti speciali mirabolanti per divertirsi, perché è nel lento incedere delle stagioni, nell&#39;accorgersi di un dettaglio che prima non si era notato, &lt;b&gt;nel rilassarsi e nel vivere comune di tutti i giorni &lt;/b&gt;che si può nascondere un modo di &quot;perdere tempo&quot; che non ci aspettavamo potesse intrattenerci così tanto.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNd7BL06iB8oAgitZTe39PYHCnSfe2HAoFT2I71x6FThNlfnJbjCA89aYJ3M0acwX6TVmwBukblP7sZm5wycISEx7I01oS5eL8EOAZ7CRs6WDaXiOD2rWAWlZI0D7NfRj8bzuUR-4WMhrU/s1600/animal-crossing-new-horizons-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNd7BL06iB8oAgitZTe39PYHCnSfe2HAoFT2I71x6FThNlfnJbjCA89aYJ3M0acwX6TVmwBukblP7sZm5wycISEx7I01oS5eL8EOAZ7CRs6WDaXiOD2rWAWlZI0D7NfRj8bzuUR-4WMhrU/s320/animal-crossing-new-horizons-5.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;b&gt;DATEMI Animal Crossing New Horizons&lt;/b&gt;, quando volete, &lt;b&gt;quando sarà pronto&lt;/b&gt;. Senza bisogno di schiacciare gli sviluppatori sotto tempi impossibili da rispettare, sotto una mole soverchiante di deadline strettissime. Perché ho bisogno di rilassarmi, di farlo con un gioco nato senza fretta, con un ideale autentico e un significato preziosissimo, ma nascosto. Nascosto sotto la normalità,&lt;b&gt; sotto un&#39;apparente e meravigliosa mancanza di obiettivi&lt;/b&gt;, di necessità.&lt;br /&gt;
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&lt;b&gt;DATEMI la pazienza di aspettare.&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;Perché ne varrà la pena.&lt;/i&gt;&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/6558986269152520928/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2020/02/datemi-animal-crossing-new-horizons.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6558986269152520928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6558986269152520928'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2020/02/datemi-animal-crossing-new-horizons.html' title='DATEMI Animal Crossing New Horizons '/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykvjAnhSh5CK-TXTQvq-hgUkyarati8i7RWcVDnXPQnvoxLBz5zwd24gcP-lOj5M0_TaIZwvyxAkzz-hElLC6jTzay4rrUMuft2ErWwJKTbTcBm1Tqrk1syFRUg2xCelUkvV_7yATjYVd/s72-c/Senza-titolo-1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-740662959813965837</id><published>2020-01-29T19:01:00.000+01:00</published><updated>2020-01-30T00:38:58.207+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Film"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>1917: il cinema che sembra un videogioco</title><content type='html'>&lt;b&gt;Non è uno scioglilingua&lt;/b&gt;, è proprio così che scorrono le due ore di &lt;b&gt;1917&lt;/b&gt;: &lt;i&gt;&lt;b&gt;come quelle passate dietro al Joystick di un FPS&lt;/b&gt;.&lt;/i&gt; 1917, film candidato a diversi premi Oscar (per altrettanto diversi validi motivi) racconta la prima guerra mondiale attraverso le vicende di &lt;b&gt;due soldati semplici alle prese con un incarico pericolosissimo&lt;/b&gt;: recapitare una missiva alla prima linea del fronte bellico, partendo dalle trincee della retroguardia e attraversando territori che, stando ai rilevamenti aerei, sono stati identificati come &lt;b&gt;&quot;liberati dal nemico&quot;&lt;/b&gt;. Le vicende si snodano raccontando diverse situazioni estremamente verosimili in una giostra cinematografica che stupisce per&lt;b&gt; ritmo e tempistiche compassate&lt;/b&gt;; a ogni accadimento ne segue subito un altro, tutti montati in &lt;b&gt;un lunghissimo piano sequenza&lt;/b&gt; che si interrompe solo un paio di volte, a ragione, per far riprendere fiato allo spettatore e lasciar intendere che, come dopo una lunga frase ben pensata, un punto e a capo è quel che ci vuole per far sedimentare quel che è successo, introducendo al contempo quel che sta per succedere. Sebbene, quindi, quella del &quot;piano sequenza&quot; sia una tecnica &lt;b&gt;squisitamente cinematografica&lt;/b&gt;, è innegabile che i videogiochi, specialmente quelli in prima persona, ne facciano ampio uso, al punto che, in alcuni casi, ove il videogioco sia privo di cutscene ad esempio, si può quasi dire che tutto un gioco altro non è se non &lt;b&gt;un enorme piano sequenza interattivo.&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_0Kesc9VjgSjemBr1Y3JGs0yZkHrT82M7htyRgBFfHoKrnJ6KDyOePwMe3Vnavzl-g_O0_meFUWhJr931mA8uqk6Vo7WP_X1eJOX2yk5m6WZEm_ZZ5aWAS6oJSFAKTEIZ-HoNgJwfqLM6/s1600/coverlg_home.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_0Kesc9VjgSjemBr1Y3JGs0yZkHrT82M7htyRgBFfHoKrnJ6KDyOePwMe3Vnavzl-g_O0_meFUWhJr931mA8uqk6Vo7WP_X1eJOX2yk5m6WZEm_ZZ5aWAS6oJSFAKTEIZ-HoNgJwfqLM6/s1600/coverlg_home.jpg&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Persino la locandina sembra quella di un videogioco... no?&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;b&gt;&quot;Solo a me sembra un videogioco?&quot;&lt;/b&gt;&lt;/i&gt; mi sussurra all&#39;orecchio la mia ragazza mentre sullo schermo i personaggi sembrano affetti da quella che definirei &lt;b&gt;&quot;la maledizione dei protagonisti&quot;&lt;/b&gt;, altrimenti detta &lt;b&gt;&quot;il morbo del capitano tutte a loro&quot;&lt;/b&gt;. L&#39;affermazione di primo acchito sembra stonare con la serietà dell&#39;argomento trattato, quasi come se i videogiochi non potessero parlare di &quot;cose serie&quot;. Sperando che chi mi legge riesca invece a guardare oltre, &lt;b&gt;è proprio vero&lt;/b&gt; che 1917 si sviluppa in tutto e per tutto con i ritmi e le cadenze tipiche del media &quot;videogioco&quot;. Tolta la componente interattività, ovvio, resta &lt;b&gt;il climax ascendente&lt;/b&gt; con cui le avversità si presentano agli sventurati protagonisti, con difficoltà sempre crescente mano a mano che avanzano nella loro missione; resta, pure, la &lt;b&gt;differenziazione delle situazioni&lt;/b&gt; incontrate mentre ci si avvicina al finale, la tipica variazione delle&lt;b&gt; meccaniche di gameplay&lt;/b&gt; che serve a fornire una sfida variegata e a cancellare lo spettro della &lt;b&gt;banalità&lt;/b&gt;; il posizionamento, persino, delle sequenze narrative, che separano scene di pura azione &lt;b&gt;con una nettezza del tutto definita&lt;/b&gt;. 1917 arriva persino a sfruttare &lt;b&gt;le inquadrature alle spalle tipiche dei più moderni TPS&lt;/b&gt;, riprendendo il personaggio di schiena per intero, a occupare quasi tutto lo spazio disponibile, ma lasciando intravedere il contesto e l&#39;ambientazione molto chiaramente, &lt;b&gt;senza effetti di sfocatura o blur.&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgCcvFIwLYJou8lpr48XdLD1X0olkZ6JjOYkeCMjBtkEEfVTFj-Ay-A35wVTo6y2RVP9ezytiUPeOmMMZkiF-Ld_9t1H-n9fNOg8AQkVK5YLPuizeu3N-Zh9GiiMe11q8AndAWpiEFuaVr/s1600/1917_film_2019.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgCcvFIwLYJou8lpr48XdLD1X0olkZ6JjOYkeCMjBtkEEfVTFj-Ay-A35wVTo6y2RVP9ezytiUPeOmMMZkiF-Ld_9t1H-n9fNOg8AQkVK5YLPuizeu3N-Zh9GiiMe11q8AndAWpiEFuaVr/s1600/1917_film_2019.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&quot;Gate&quot;, cancelli immaginari come questo qui rappresentato, sono presenti lungo tutta la pellicola, guidando lo spettatore attraverso di essi verso nuove fasi di &quot;esplorazione&quot; e nuove situazioni.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;Parlando di ambientazioni,&lt;/b&gt; anch&#39;esse seguono la logica tipica dei videogames, offrendo allo spettatore &lt;b&gt;aree tematizzate differentemente&lt;/b&gt; e separate spesso nel loro avvicendarsi &lt;b&gt;da un avvenimento chiave &lt;/b&gt;(un checkpoint viene da dire), quasi fossero delle &quot;macro-aree esplorabili&quot;, o che per meglio dire &lt;b&gt;vorremmo esplorare&lt;/b&gt;, se il film fosse davvero un videogioco. Ancora, sempre più incredibile: le scene d&#39;azione &lt;b&gt;paiono seguire la semplice logica della tematizzazione&lt;/b&gt; per scelte di gameplay. Per esempio (sempre senza spoiler) i nostri soldati, a inizio pellicola, attraversano un momento di transizione &lt;b&gt;che sembra un tutorial per i movimenti dei personaggi&lt;/b&gt;, movimenti che, nelle scene successive, vediamo nuovamente i protagonisti utilizzare declinandoli in base alle diverse situazioni. Infine, &lt;b&gt;la colonna sonora&lt;/b&gt;, le splendide musiche che accompagneranno l&#39;incredibile viaggio di 1917 mischiandosi a tal punto con ciò che stiamo guardando &lt;b&gt;che non si capisce più&lt;/b&gt; se siano le immagini ad andare a tempo di musica, o sia la musica ad essere definita di volta in volta dalle azioni compiute sul grande schermo: &lt;b&gt;proprio come accade in certi videogiochi.&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDf4_-Eyc1CZ49VWA6oHwffC52n488vkwPiHyI0C0az-71rjttZMRtUdc-4RAW_9oiVoo-BPSaQSQvzkW9gdSOdVPTOdw5xP7AOQ5gQszqwQiaGjhIBn8a28MB7S1y2vu-J1hWu9VcK685/s1600/1917-trailer-1.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;164&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDf4_-Eyc1CZ49VWA6oHwffC52n488vkwPiHyI0C0az-71rjttZMRtUdc-4RAW_9oiVoo-BPSaQSQvzkW9gdSOdVPTOdw5xP7AOQ5gQszqwQiaGjhIBn8a28MB7S1y2vu-J1hWu9VcK685/s320/1917-trailer-1.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;i&gt;&quot;In effetti... è vero&quot;&lt;/i&gt;&lt;/b&gt; ho risposto io un po&#39; (scusami n.d.r.) distrattamente alla mia compagna, tornando poi rapidamente alla visione. &lt;b&gt;Salvo poi cominciare a pensarci e ripensarci&lt;/b&gt;, capendo &lt;b&gt;quanto fosse stata più sensibile lei di me&lt;/b&gt; a questa incredibile contaminazione nella contaminazione nella contaminazione che 1917 ha rappresentato al cinema. Davvero, allora,&lt;b&gt;&amp;nbsp;in principio è stato il cinema&lt;/b&gt;, che con la sua voglia di raccontare storie complesse ha influenzato il videogioco, tutto incentrato, prima, sul &lt;b&gt;&quot;far fare&quot;&lt;/b&gt; piuttosto che sul &quot;raccontare&quot;. Che si è evoluto e si sta evolvendo nel &lt;b&gt;&quot;Raccontare mentre faccio fare&quot;&lt;/b&gt;, definendo una grammatica, &lt;b&gt;un lessico di inquadrature e fotografia&lt;/b&gt;, scelte registiche e ritmi propri del media &quot;videogioco moderno&quot;; nati tuttavia da quello &quot;Cinema&quot;, per forza di cose. Non è infatti vero che l&#39;affermazione &quot;Sembra quasi un film&quot;, rivolta a un qualunque videogioco&lt;b&gt;&amp;nbsp;è spesso utilizzata con accezione positiva?&lt;/b&gt; 1917 è un &lt;b&gt;&quot;racconto quello che ho fatto fare per raccontare&quot;&lt;/b&gt;, che ancora una volta, ahimè, può apparire come uno scioglilingua, pur essendo un concetto alquanto lineare: sfruttando il lessico e le regole del media videogioco, &lt;b&gt;1917 torna a essere un film&lt;/b&gt;, un bellissimo film, che riesce però a &lt;b&gt;rendere veloci i ritmi di un&#39;epoca&lt;/b&gt;, i primi del 1900, lenta per definizione, persino nel far guerra, con la tecnica che su tutte richiede più pazienza e tempo per avere efficacia: &lt;b&gt;la guerra di trincea&lt;/b&gt;. Soprattutto in questo, allora, nel continuo movimento del magnifico piano sequenza studiato dal regista, il suo accelerare e rallentare seguendo le gesta dei protagonisti, il suo mostrarci le loro scelte come fossero le nostre, 1917 davvero &lt;b&gt;&quot;sembra un videogioco&quot;.&lt;/b&gt;&amp;nbsp;Senza per questo&lt;b&gt; essere minimamente sminuito dall&#39;affermazione.&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;E perché dovrebbe?&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;...&lt;/i&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/740662959813965837/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2020/01/1917-il-cinema-che-sembra-un-videogioco.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/740662959813965837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/740662959813965837'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2020/01/1917-il-cinema-che-sembra-un-videogioco.html' title='1917: il cinema che sembra un videogioco'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_0Kesc9VjgSjemBr1Y3JGs0yZkHrT82M7htyRgBFfHoKrnJ6KDyOePwMe3Vnavzl-g_O0_meFUWhJr931mA8uqk6Vo7WP_X1eJOX2yk5m6WZEm_ZZ5aWAS6oJSFAKTEIZ-HoNgJwfqLM6/s72-c/coverlg_home.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-3394944676751061412</id><published>2020-01-25T10:42:00.002+01:00</published><updated>2020-01-28T17:21:27.992+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><title type='text'>Asobu 2020 (2.0): io sono ancora qua</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
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&lt;b&gt;Asobu 2020 è qui.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
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O se preferite,&lt;b&gt; Asobu 2.0&lt;/b&gt;, che è la stessa cosa, quasi (che bell&#39;anno per ricominciare, tondo tondo).&amp;nbsp;&lt;/div&gt;
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La prima domanda che sorge spontanea è: &lt;b&gt;perché?&lt;/b&gt;&lt;/div&gt;
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Boh.&lt;/div&gt;
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&lt;b&gt;Perché no?&lt;/b&gt;&lt;/div&gt;
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Voi avete una spiegazione logica per ogni cosa che fate?&lt;/div&gt;
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Sì? &lt;b&gt;Beati voi.&lt;/b&gt; Io la metà delle volte brancolo nel buio come un &lt;b&gt;imbecille&lt;/b&gt;.&amp;nbsp;&lt;/div&gt;
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Da quando ci siamo lasciati nel 2016 sono successe tante di quelle cose che non saprei nemmeno dove cominciare per raccontarvele tutte. Probabilmente non vi interesserebbe nemmeno troppo, non ho una vita tanto interessante. &lt;b&gt;Mi sono laureato in Ingegneria&lt;/b&gt;, tipo, un traguardo importante vero? Solo che 6 anni e tante lacrime dopo, mi sono accorto che non faceva per me, che non ero un Ingegnere. &lt;b&gt;Cioè, lo sono, ma non lo sono.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
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Vedete la confusione? Vedete? &lt;b&gt;Ecco&lt;/b&gt;.&lt;/div&gt;
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&lt;b&gt;In preda a un raptus di follia&lt;/b&gt; ho deciso di imbarcarmi in un&#39;impresa disperata: vivere di scrittura, o meglio, di giornalismo videoludico a 360 gradi; &lt;b&gt;di copyrighting, si dice oggi&lt;/b&gt;. Video, recensioni, testi vari, articoli su riviste (di questi sono molto orgoglioso, è sempre stato il mio sogno essere pubblicato su di una rivista, e ora sono stato in edicola su ben &lt;b&gt;7 uscite differenti&lt;/b&gt;).&amp;nbsp;&lt;/div&gt;
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E allora? Giusto, il punto è un altro: perché sono tornato qua, dove tutto è iniziato, dove il dubbio si è insinuato per la primissima volta in me, facendomi pensare: &lt;b&gt;cosa sto facendo della mia vita?&lt;/b&gt;&lt;/div&gt;
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&lt;i&gt;Questo, sto facendo questo. E mi piace!&lt;/i&gt;&lt;/div&gt;
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Semplice. Sono qui, &lt;b&gt;tanti video stupidi dopo&lt;/b&gt; (il canale di&lt;span style=&quot;color: red;&quot;&gt; &lt;/span&gt;&lt;b&gt;&lt;a href=&quot;https://www.youtube.com/channel/UCSbGVS_4_K7wxzuOMJeW98w?view_as=subscriber&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Asobu&lt;/span&gt; &lt;/a&gt;&lt;/b&gt;l&#39;ho trasformato in una specie di circo degli orrori, che però a essere onesto non mi dispiace nemmeno troppo, mi fa ridere abbastanza) e a seguito tanti articoli, video e speciali più seri, scritti e pubblicati su &lt;a href=&quot;http://gamesvillage.it/&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;GamesVillage.it&lt;/span&gt;&lt;/b&gt;&lt;/a&gt; in particolare (&lt;b&gt;fateci un salto che merita davvero, ci sono molte penne talentuose e impegnate&lt;/b&gt;) perché... sono un sognatore.&lt;/div&gt;
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Perché lo devo a questo progettino scemo tirato su in compagnia di amici vari che sono andati e venuti (&lt;b&gt;R.I.P. President ShinRa,&lt;/b&gt; non sei morto ma non scrivi più, &lt;b&gt;e mi piange il cuore&lt;/b&gt;), perché lo devo a me stesso. Perché adoro scrivere la mia opinione, i miei pensieri, adoro sentire di far parte di qualcosa di più vasto, &lt;b&gt;di una comunità&lt;/b&gt;. Sono qui perché, in barba alla decenza, alla convenienza, all&#39;opinione pubblica, al giornalismo che è morto e non lo sa, al giornalismo videoludico che non è nemmeno propriamente nato, e già non si sente troppo bene, &lt;b&gt;&lt;i&gt;voglio crederci ancora.&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtge6xY2QZDh79NmOY83Gq035DLLjQ5NkdslUG8Jll3EzGYRfGq3LXBaFOi9xQw8upG0PJuNF1UiO5BMOKQW0_S22okMQnSu_H3QcM32_me91eTv4kndqHXqTAa4gbLGX3Cl1kredgZK84/s1600/Corso-di-Giornalismo-videoludico.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtge6xY2QZDh79NmOY83Gq035DLLjQ5NkdslUG8Jll3EzGYRfGq3LXBaFOi9xQw8upG0PJuNF1UiO5BMOKQW0_S22okMQnSu_H3QcM32_me91eTv4kndqHXqTAa4gbLGX3Cl1kredgZK84/s1600/Corso-di-Giornalismo-videoludico.jpg&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;Scriverò di tutto&lt;/b&gt; quello che vedo, gioco o leggo e &lt;b&gt;che non devo pubblicare su altri media&lt;/b&gt; o riviste o siti, canali YouTube e via dicendo. Scriverò di manga, anime, film, serie tv, videogiochi, lego, action figure, viaggi nerd, eventi e, in generale, tutti i miei passatempi saranno riversati su questa piattaforma digitale. Pubblicherò aggiornamenti sulle mie altre pubblicazioni, vi romperò le scatole, insomma, a tutto tondo: bello eh?&amp;nbsp;&lt;/div&gt;
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Gli articoli scritti in passato, molti dei quali hanno perso immagini o formattazione per via dei cambi nel blog (vi piace a proposito? l&#39;ho svecchiato un pochitto)&lt;b&gt; resteranno consultabili&lt;/b&gt;: abbiate pietà di loro, e di me, che non potevo controllarli tutti; ci saranno errori, refusi, la qualità non sarà la stessa (spero) di quelli che pubblicherò d&#39;ora in avanti, tre anni e passa di esperienza, &lt;b&gt;in una VERA redazione&lt;/b&gt;, dopo.&amp;nbsp;&lt;/div&gt;
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E chissà, magari un giorno ne avrò una mia, di redazione.&lt;/div&gt;
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&lt;b&gt;Magari.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
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...&lt;/div&gt;
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&quot;&lt;i&gt;Non andrai lontano&lt;/i&gt;&quot; mi dite.&lt;/div&gt;
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Vi sento come foste accanto a me, perché me lo ripeto io stesso ogni giorno.&amp;nbsp;&lt;/div&gt;
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&quot;&lt;i&gt;Non andrò lontano&lt;/i&gt;&quot; mi dico.&lt;/div&gt;
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Probabilmente no.&lt;/div&gt;
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Ma non potrò dire di non averci provato: voi potete affermare lo stesso? Spero di sì, per voi.&lt;/div&gt;
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&lt;b&gt;Lo spero per me.&lt;/b&gt;&lt;/div&gt;
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Per ora ho la speranza, e tanto mi basta.&lt;/div&gt;
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&quot;&lt;i&gt;Eh ma sperato è morto in-&lt;/i&gt;&quot; &lt;b&gt;LO SO.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
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Preparatevi, dunque, perché &lt;b&gt;Asobu è tornato per restare&lt;/b&gt;. Diverso da prima, più conscio dei propri limiti e della vastità del pozzo in cui, quando era ancora un piccolo girino, si è tuffato.&amp;nbsp;&lt;/div&gt;
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&quot;&lt;i&gt;Vuoi fare il giornalista influencer??? Ma ndovai, a tossico!&lt;/i&gt;&quot;&lt;/div&gt;
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Eh, un&#39;altra bella domanda.&amp;nbsp;&lt;/div&gt;
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&lt;b&gt;La risposta è 42.&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;Saranno contenuti diversi quelli di Asobu 2020&lt;/b&gt;, un sito, una raccolta, un blog, meno ingenuo e più &quot;mio&quot;:&lt;i&gt;&lt;b&gt; &quot;personale&quot;, ma per voi&lt;/b&gt;&lt;/i&gt;, per tutti quelli che lo leggeranno potremmo dire; voi che leggerete (spero) le mie opinioni facendovene di vostre, voi che le diffonderete (spero) a chi ne ha ancora di diverse, in &lt;i&gt;&lt;b&gt;una giostra che va, questa vita cheeeeeeeeeeeeeeeh&lt;/b&gt;&lt;/i&gt; ci provo.&lt;/div&gt;
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Ci proviamo?&lt;/div&gt;
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&lt;b&gt;Ci proviamo, dai.&lt;/b&gt;&lt;/div&gt;
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&lt;i&gt;Un grazie, infine, lo devo a chi mi supporterà, a chi mi darà la sua opinione, a chi mi ha aiutato fino a oggi consapevolmente, ma anche a chi lo ha fatto inconsapevolmente, facendomi crescere.&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;Ora, più di prima, sono pronto: &lt;b&gt;mi sento pronto.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;Spero di esserlo davvero.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKECXZVe6khO1q7okUrOZbVlwPbEABT62SRAh6uLkjduCmmmpLNjrhich3cu_erB1Ug_sKFNPKxPIxusHAtYebbuVUvNua14P3x-IxcAHoGfu9FEGNc3PjwRKbTHWEDGKW2aEdxPAlbtz6/s1600/29342812_1715031835226971_4585114778048921600_o.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKECXZVe6khO1q7okUrOZbVlwPbEABT62SRAh6uLkjduCmmmpLNjrhich3cu_erB1Ug_sKFNPKxPIxusHAtYebbuVUvNua14P3x-IxcAHoGfu9FEGNc3PjwRKbTHWEDGKW2aEdxPAlbtz6/s1600/29342812_1715031835226971_4585114778048921600_o.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Come prima, più di prima, noi, ormai io, siamo/sono qui.&amp;nbsp;&lt;/div&gt;
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Il vostro &lt;b&gt;&quot;Boss&quot;&lt;/b&gt;, come mi definivo nel 2016:&amp;nbsp;&lt;/div&gt;
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&lt;i&gt;Lorenzo Mango (ci mettiamo la facciah nel 2020).&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;Giocare, &lt;b&gt;crescere&lt;/b&gt;, per credere.&lt;/i&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/3394944676751061412/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2020/01/asobu-2020-20-io-sono-ancora-qua.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/3394944676751061412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/3394944676751061412'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2020/01/asobu-2020-20-io-sono-ancora-qua.html' title='Asobu 2020 (2.0): io sono ancora qua'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_R_6mXt_sSPRmHgbyCzWbBA2WGCRgkHT2D78jftaB9E49q7NbT0q4umUSnhaoHOgouRsJ1laVe-IRmmF7qYl8H7mVs4JyezNEEUd3zkcfU_O3Rc_WYS8EkLUtgTvHQuOkTJy86fz3z3MK/s72-c/videogames.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-6103543891082867825</id><published>2016-10-19T13:17:00.002+02:00</published><updated>2020-01-22T19:51:58.765+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE: POKéMON Sole &amp; Luna DEMO </title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTWAhkX2ITlFhUCDE9g8EsodNiiHYX_A45Xx9ZU6Ul99F0h3QFZ4Ncvh2CuPxwvWCSe-So0-aSfZZuKTUmfYkxBqwMKeXs77zt0_a-Kgu_7UoMr1Ol1Fn6qwAJkJXKgRNaonbuBjXp-Flx/s1600/pokemon-sole-luna-alola-cover.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;290&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTWAhkX2ITlFhUCDE9g8EsodNiiHYX_A45Xx9ZU6Ul99F0h3QFZ4Ncvh2CuPxwvWCSe-So0-aSfZZuKTUmfYkxBqwMKeXs77zt0_a-Kgu_7UoMr1Ol1Fn6qwAJkJXKgRNaonbuBjXp-Flx/s640/pokemon-sole-luna-alola-cover.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;b&gt;Il momento della verità si avvicina sempre più. Dopo mesi di spoiler, leak, santi caduti dal paradiso a causa di starter di tipo fuoco che proprio non possono esimersi dal frequentare corsi di arti marziali miste e buttarsi su tipo lotta (o altri che in barba agli anti gender decidono di assumere tratti femminei anche da maschi) la DEMO di Pokémon Sole e Luna è giunta. In pieno stile Nintendo oserei dire...cioè? Come sempre, andiamo con ordine.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-DATA MINING&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Per chi fosse completamente digiuno di informatica, il Data Mining è in soldoni niente più e niente meno della traduzione spicciola del termine dall&#39;inglese: una violazione dei dati di gioco di qualcosa per estrapolare preziose informazioni nascoste dai codici di gioco. Le Demo, spesso e volentieri, celano molti più dettagli di quanti non siano lasciati a disposizione del comune utente, essendo nella maggioranza dei casi veri e propri pezzi del gioco tagliati ad arte per essere divulgati. Nella demo in questione sono stati trovati nientemeno che gli sprite di TUTTI I POKEMON DELLA NUOVA GENERAZIONE, comprese tutte le ultracreature e le forme alola inedite. Un bel bottino senzadubbio. Non mi dilungherò illustrandovi tutto ciò che gli hacker di turno hanno scoperto nella Demo, anche perchè si tratta di spoiler talmente giganti da poter potenzialmente rovinare il gioco ai meno avvezzi alla pratica dello spoiler selvaggio. Mi limiterò pertanto a dire una o due cose riguardo il data mining in sè: fa schifo. Una pratica fagocitativa della voglia di sapere prima di fare, figlia della mancanza di pazienza e della spregiudicatezza che contraddistinguono purtroppo le attuali generazioni (di persone, non di pokemon). Una pratica che rovina ciò che di bello c&#39;è nel giocare: la scoperta, la sorpresa, l&#39;ignoto. Tutti devono sapere tutto sempre e comunque? Secondo me no.&amp;nbsp;&lt;/div&gt;
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&lt;i&gt;Sarò antico io...&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-BRILLANTE COME IL SOLE, CANDIDA COME LA LUNA&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Questa è la migliore e più concisa descrizione che posso dare della grafica della Demo, che poi è la stessa della versione definitiva del gioco, a meno che alla Game Freak non abbiano voglia di riscrivere il gioco da capo, ma non mi pare il caso. Come sempre Nintendo e Game Freak si dimostrano come due motori Diesel: lenti a partire, ma una volta che sono andati...BOOM. Pokemon X ed Y hanno aperto la strada al 3D, al cambio di proporzioni, rese più realistiche per edifici e persone ed alle cutscene più &quot;anime&quot;, sfruttando i tentativi di movimentare le visuali di gioco &quot;ammaestrate&quot; in Pokemon nero e bianco 2. In Pokemon RUbino Omega e Zaffiro alpha, ingiustamente bistrattati da molti fan del gioco e delle versioni per gba, la svolta a cartone animato ha trovato nuovi sbocchi nell&#39;espressività più marcata dei volti dei personaggi, ed in una resa grafica ancor più sottile in termini di dettagli e studio di inquadrature, effetti speciali durante le lotte, sfondi, colori ed elementi dinamici nelle mappe (es. gli wingul che volano via se ci avviciniamo, il vento che muove l&#39;erba ecc.). Da ciò che ho potuto vedere nella DEMO di Sole e Luna questi tratti più cinematografici, già tipici peraltro di altri videogame, ma fino ad ora sempre mancanti nel pulito e semplice stile di Pokèmon, si sono impossessati del gioco, rendendolo più dinamico, riempiendo di dettagli la mappa di gioco, ed attraverso le MOSSE Z e le nuove abilità come MORFOSINTONIA di Greninja, portando su di un nuovo livello la spettacolarità degli scontri fra Pokemon. Quel che abbiamo sempre sognato quindi, un Pokemon Stadium portatile, dopo 2 tentativi quasi perfetti (x/y Rubino/zaffiro) è finalmente giunto nelle nostre mani, anche se...purtroppo...ancora una volta...anche su new nintendo 3ds...CON QUALCHE SALTUARIO LAG. E vabbè.&amp;nbsp;Caratterizzazione STUPENDA del team skull, volutamente esagerata, caricaturale, ma spontanea e divertente da vedere, colonna sonora indecisa fra remix non proprio riuscitissimi, anche se azzeccati nell&#39;ottica hawaiana, e splendide nuove produzioni, fra le quali spicca proprio la soundtrack del Team Skull. Delle battaglie, oltre ad apprezzare gli effetti di lotta, sto amando il nuovo stile con cui sono disegnati gli sprite degli allenatori, disegnati ma in 3d, in 3d ma disegnati, utilizzando un cell shading fra i più puliti che abbia mai avuto modo di osservare. Ancora una volta, quasi nessuna parte del mondo di gioco sarà in 3D. E vabbè, ormai abbiamo capito come deve andare la storia, e diciamo che mi piace così: meglio la pulizia di alto livello per tutti gli aspetti grafici del gioco che un inutile e pesante, sia in termini di byte che di stanchezza per gli occhi.&amp;nbsp;&lt;/div&gt;
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&lt;i&gt;Concludo la sezione come si conclude il giorno: con la Notte. Notte che è ottimamente rappresentata e caratterizza le città come i percorsi, dipingendo un ritratto di Alola cangiante e più vivo che mai.&amp;nbsp;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-LOTTE SEMPLIFICATE?&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Il vero motivo per cui molti compreranno il gioco. Non per la trama, non per i dettagli presenti nelle città o nei percorsi, non per completare il Pokedex. Ma bensì, per LE LOTTE. Abbiamo parlato degli aspetti tecnici e grafici, ma non delle novità più succose, sempre parlando a mio avviso e pensiero. Durante la lotta avremo infatti accesso ad alcune informazioni decisamente interessanti, che proseguono sulla falsa riga della semplificazione/accessibilità che sta contraddistinguendo i giochi Pokemon da qualche anno a questa parte. Prima dovevamo &quot;immaginarci&quot; gli Evs? BAM, su X ed Y ci spalmano un bel grafico dettagliato sull&#39;allenamento virtuale. Un tempo per breedare (fare pokemon competitivi con le uova) si doveva vendere l&#39;anima al diavolo, passare ore sperando di avere culo e passare le giuste stat, BAM, in x ed y ci tirano nel mucchio il Destincomune. Per non parlare delle ORDE, concentrati di EVS in forma di pokemon. In Pokemon Sole e Luna, almeno nelle DEMO, è possibile vedere gli EVS del pokemon DIRETTAMENTE nella scheda dedicata a quest&#39;ultimo, quindi anche da dentro al box ad esempio. Più comodo, e ci piace. Nella Demo non ci sono indizi in questo senso, ma non mi stupirei se venisse implementato un sistema per verificare e magari modificare gli IVS con una simile precisione. Vedremo. Intanto, mi accontento di un&#39;altra meravigliosa implementazione. Durante le lotte infatti, due sprite sul touch screen rappresenteranno i pokemon in campo, ma non solo! toccandoli si aprirà una finestra che indicherà quali statistiche sono state modificate nella battaglia in corso, e di quanti stadi sono state aumentate/diminuite. ECCEZIONALE. Non se ne sentiva il bisogno, questo è vero, è una modifica arbitraria, e ok, ma cavolo se è comoda! E qui iniziano le polemiche. Dove finisce il COMODO e comincia il SEMPLIFICATO? Accessibile significa per forza &quot;a prova di scemo&quot;? C&#39;era davvero bisogno di mettere un banner sotto alle mosse del nostro mostriciattolo che ci informasse su quale mossa sarà superefficace, efficace, o poco efficace nei confronti del pokemon avversario? Sarà una modifica relegata al Player Vs Engine? O la troveremo anche nelle battaglie online? Chissà. Nel dubbio, a me non piace più di tanto. Dove è finito lo studio, il percorso formativo che conduce ad essere allenatori esperti? Allenare è facile, breedare è facile, lottare è facile. Ti piace vincere facile eh? Ripeto, sarò antico io, ma cavolo! Odio quando viene data la pappa pronta ai bimbi viziati...&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-IN CONCLUSIONE: PROMETTE BENE. MA...&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;i&gt;...tutti si aspettano fin troppo da questo gioco. Storia complessa, un pokedex vasto, un degno festeggiamento per il ventennale dei Pokemon, lotte migliorate, bilanciate, cinematografiche e spettacolari, fluidità, pulizia, colori, luci e chi più ne ha più ne metta. Nintendo è famosa per riuscire praticamente SEMPRE a tenere fede all&#39;hype generato dalle sue produzioni, e questo è un fatto. Ma prima o poi tutto finisce, e basta un singolo passo falso a fare più danni di quanti ci si possa ragionevolmente aspettare. Guardate al Note 7 e Samsung. BOOM. In tutti i sensi.&amp;nbsp;&lt;/i&gt;&lt;/div&gt;
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La DEMO PROMETTE DAVVERO BENE. Grafica curata, caratterizzazione ed lato artistico in generale ispirato, Pokedex vario e storia che, quantomeno, incuriosisce. Cambio di rotta deciso sulla struttura della progressione in game, con l&#39;abbandono delle palestre e l&#39;aggiunta delle PROVE, che per carità NON SI SA ANCORA NULLA, ma alla fine che siano tutte semplici come questa o meno cambia poco, tanto basso era diventato il livello di sfida delle palestre negli ultimi anni. Kilometri e kilometri dal Miltank di pokemon oro e argento no? Spero vivamente che la prova della demo fosse mirata a farci familiarizzare con il ritorno di POKEMON SNAP nel gioco, e che la varietà di sfide che ci aspetta giustifichi l&#39;abbandono delle palestre donando più che un semplice ventata di novità, un interessante twist che permetta di divertirsi ALMENO tanto quanto con le palestre.&amp;nbsp;&lt;/div&gt;
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Per non parlare della possibilità di CAVALCARE UN FOTTUTO TAUROS. ANCHE IN CITTA&#39;. DOVUNQUE. PRENDI E VAI, SPACCA TUTTO. Divertente, diverso, ma potenialmente fine a sè stesso se non implementato a dovere nel mondo di gioco. Nintendo, maestra del level design da sempre, ABBIAMO FIDUCIA IN TE. Non mettermi solo un alberello per ridere e farmi spaccare una roccetta in groppa ad un tauros. Non farlo. Sii te stessa, e non ripetiamo il trucchetto dell&#39;ipervolo. Carino, divertente, ma utile solo come passatempo per spezzare il gioco ai meno avvezzi alle dinamiche ripetitive dei gdr.&amp;nbsp;&lt;/div&gt;
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&lt;i&gt;A me è piaciuta molto. Questa demo dico. Mi ha dato conferma di quanto si sia puntato sul gioco e mi ha incuriosito al punto giusto, facendomi pensare. Ma mi ha anche messo un po&#39; di timore. Perchè user friendly ed accessibile fanno prestissimo a diventare semplicistico e banale. Prego.&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;p.s. aggiornerò la recensione mano mano che gli aventi temporali presenti nella demo verranno a galla. Roba come andare a salutare fra 20 giorni circa una bimba al porto, o scoprire cosa cercava quel poliziotto sul molo fra 18 giorni. La pazienza è la virtù dei forti dicono!&lt;/b&gt;&lt;/div&gt;
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&lt;i&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;GIOCARE (SCARICARE) PER CREDERE! &lt;/span&gt;&lt;/b&gt;La Demo è gratis sull&#39;e-shop...ANDATE MIEI UTENTI, VOLATE! E buon divertimento!&lt;/i&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/6103543891082867825/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/10/recensione-podemon-sole-luna-demo.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6103543891082867825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6103543891082867825'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/10/recensione-podemon-sole-luna-demo.html' title='RECENSIONE: POKéMON Sole &amp; Luna DEMO '/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTWAhkX2ITlFhUCDE9g8EsodNiiHYX_A45Xx9ZU6Ul99F0h3QFZ4Ncvh2CuPxwvWCSe-So0-aSfZZuKTUmfYkxBqwMKeXs77zt0_a-Kgu_7UoMr1Ol1Fn6qwAJkJXKgRNaonbuBjXp-Flx/s72-c/pokemon-sole-luna-alola-cover.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-5387763496748421683</id><published>2016-09-28T10:54:00.000+02:00</published><updated>2020-01-22T19:51:42.301+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE: Pokemon GO PLUS!</title><content type='html'>&lt;div&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDgqWA4w-2nDFJT_5QUvRO5WF8QmYwfJYHCStAauNTi5oK3rnYXlbBd2VXfmKUvritusNwca1wa4YiHF60x-IQpdrZS7q08ze7jLYe19WiWUWEGCvpDk_ggU_ner9uuNMeZEjEi6y-3weG/I/photo_387645.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;Il POKEMON GO PLUS è il tanto vociferato e rimandato strumento Bluetooth targato Nintendo e Niantic in grado di abbinarsi con i nostri smartphone e con l&#39;applicazione POKEMON GO.&amp;nbsp;&lt;div&gt;Fin dal momento del primissimo annuncio erano in molti a chiedersi cosa effettivamente il plus sarebbe stato in grado di fare, dato anche il non esattamente esiguo prezzo di 40 euro da pagare per aggiudicarselo. Sarebbe dovuto uscire uscire ad agosto, ma a causa di inaspettati problemi di compatibilità con Android, Niantic e Nintendo hanno saggiamente pensato di evitare un rilascio in esclusiva IOS, il che avrebbe innervosito non poco i fan in comune con il robottino verde, preferendo rimandare a settembre il rilascio ufficiale. Ebbene, ora lo abbiamo fra le mani, e possiamo quindi verificare cosa sia questo POKEMON GO PLUS. In parole povere? Lo trovate già nel nome del prodotto. Il POKEMON GO PLUS altro non è se non un PLUS di funzioni che rendono il gioco per smartphone più Smart anch&#39;esso, più user friendly, più completo. Andiamo con ordine.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyl-GG1USjQIMtQR8587nqlvD_2j8F6KKPrHF4EjUQZsV_D-LIY3A1REtvpf0UxXTLbjm6oEbr66OQ3H7QhcxLzY3WLlyZivfTgw_FoM6it6Fy2dn7gzG0iwWgCZphzLLMiBnCXNjgz7cS/I/photo_942137.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;div&gt;&lt;a name=&quot;more&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;hr size=&quot;1&quot; class=&quot;bloggohr&quot;&gt;&lt;/div&gt;Nella confezione sono inseriti solo il Plus, un cinturino e le istruzioni di base per inizializzare il tutto. Piccola nota a parte: io ho ordinato il PLUS sul sito ufficiale Nintendo a LUGLIO, sperando così di poter essere fra i primi ad indossarlo. Tuttavia, stavolta lo shop Nintendo mi ha lasciato deluso ed a bocca asciutta, consegnandomi il pacchetto (la cui spedizione mi era costata ben 5€) con 4 giorni di ritardo dalla release ufficiale, posto che molti dei miei conoscenti che lo hanno acquistato sono riusciti ad accaparrarsene uno persino senza prenotazione. Perciò traete le vostre conclusioni.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH7FTBK5lTHYpVTIc2nV1-wKfbZ7pD81XOzragtpZmSncMrn4VNMTZMykLpaUNN4s8oK175l8cdYgROadCkLrbKcd5ERFUI7xsXmgChaqwUyZWo5gfeQg-BV2Q1D3Ll9gAidcBfjVW9szD/I/photo_195389.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;Comunque eccolo qua, il pokemon GO PLUS. Le dimensioni avevamo potuto ipotizzarle già dalle immagini precedentemente rilasciate, ma avendolo effettivamente in mano fa una strana impressione. È lungo 4 cm e largo 3 nella parte bombata al centro, ed obiettivamente è quindi abbastanza piccolo. Potete però osservare voi stessi, confrontandolo con il mio Xiaomi Mi band 2, che ha una lunghezza pressoché identica, quanto la larghezza, unita ad un form factor peculiare, ne facciano un accessorio che difficilmente indosserete al polso. Oltre ad essere sufficientemente appariscente infatti per via dei suoi colori accesi e del led indicatore di cui parlerò a breve, il PLUS sembra quasi apparire più grande di quanto non sia una volta al nostro polso. Molto meglio lasciare la clip montata di default ed attaccarlo alla cintura, lasciando inalterata l’usabilita e facendo sì che, magia della prospettiva e della suggestione evidentemente, il PLUS torni ad essere quel simpatico piccolo oggettino che non da alcun fastidio anche se portato a lungo ed in qualunque momento della giornata. Anche correndo infatti, la clip lo fa restare saldo in posizione. Aggiungeteci che il cinturino è alquanto scomodo, troppo sottile, dalla superficie sintetica e scabrosa, ed ecco che vi dimenticherete ben presto di lui. Se proprio volete provarlo, montarlo è semplicissimo. Basta togliere una vite e cambiare il retro dell’apparecchio. Fra l&#39;altro, smontare la scocca posteriore è anche l&#39;unica via di accesso per raggiungere la batteria nel caso dobbiate cambiarla. Ricordatevi tuttavia che il PLUS NON È resistente all’acqua, nemmeno quando vi lavate le mani. Nulla &amp;nbsp;infatti isola la batteria dall’esterno del device. La qualità costruttiva resta ottima, e, forma a parte, discutibile ma a qualcuno può piacere, ricordando il pallino di posizione di google (ci avevate pensato? Hehe) il PLUS è davvero solido e a prova di caduta accidentale. Non buttatelo dal terzo piano ora per favore. Mi piace in particolare la finitura lucida della plastica frontale colorata, ed il tasto morbido di gomma che rappresenta l&#39;unico strumento di interazione fra noi ed il plus.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Abbinarlo al nostro smartphone è semplicissimo. Basta aprire l’applicazione con il Bluetooth acceso, andare nella sezione opzioni e selezionare la voce relativa al Pokemon GO PLUS. Troverete intuitivo continuare seguendo le chiare indicazioni su schermo.&amp;nbsp;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3zRyQl2ZtZHS5LmkxJMxKJhhRFsutdfMccLma7HS3Y1V7kx4F96kM3XE5kYEeZ7tY79sgYR8tLrmlCtomvSRaGAGLNEYk7TQa3hkCCo2TQ5Z6AjDfktmosD5RWb1xfL4d4H5OQJzdAZOl/I/photo_386319.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;Ma una volta abbinato? Cosa fa? Per spiegarvelo vorrei parlarvi della mia primissima camminata con il GO plus. Fissate bene in mente il numero di km già macinati per la chiusura dell’uovo, mi raccomando: erano 2km. Durante la passeggiata ho potuto tenere il cellulare sempre in tasca, con lo schermo spento quindi, ma con l&#39;applicazione aperta in background, e svolgere semplicemente tutte le operazioni che avrei eseguito se avessi avuto il cellulare in mano. Ho catturato dei pokemon, la cui presenza nelle vicinanze ci è segnalata da una vibrazione del plus, accompagnata dall’accensione di un led verde dietro all’unico tasto presente. Mentre sta vibrando, è sufficiente premere il tasto ed aspettare. Ogni successiva accensione del led e vibrazione del PLUS corrisponde ad un “dondolio” della pokeball lanciata automaticamente verso il pokemon. Se arrivate a tre e la luce si accende freneticamente cambiando colore più volte, avete preso il pokemon! Altrimenti, un doppio flash rosso vi comunicherà della fallita cattura. A differenza di quanto accade nel gioco su schermo normalmente però, il pokemon, una volta uscito dalla pokeball fuggirà automaticamente, impedendoci di riprovare a catturarlo ancora con un’altra ball. Possiamo serenamente dire quindi che la cattura automatica dei pokemon non è la funzione più interessante del plus, che oltretutto lancia le ball a seconda dell’ordine in cui le possediamo (prima pokeball poi megaball poi ultraball) senza tenere conto dei punti lotta del pokemon, e facendoci così scappare di mano potenziali succulenti esemplari.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Ben più efficace è la seconda funzione, che con un click sul pulsante quando questo si illumina di blu ruota automaticamente i pokestop presenti, risultando più veloce ed efficace della stessa operazione se svolta su schermo, magari quando state viaggiando come passeggeri in macchina. In questa condizione il plus mi ha tradito solo una volta su cinque, contro le tre su cinque quando provavo a prendere lo stesso pokestop usando l’applicazione su schermo.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaKe9RkWzk_L9E_TpkLfuKl7tZlKS67_ORaq4xXSQXXPkvra00a9DbpIY2rMNBau1NTypy6L3ND0oPKxfw09TkWPCqMyNWpWtH7XOYtNoXtEqhdR28CdNJHetA5D0Ea64LsN4y-O6o7iDR/I/photo_537270.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;Tutto qui? penserete voi, è per fare due cose che potevo fare anche senza possederlo che ho pagato 40 euro? Nossignore. Ricordate quando vi ho detto di tenere conto dei passi necessari per schiudere le uova? Bene. Alla fine della passeggiata, i km percorsi erano aumentati esattamente della distanza da me percorsa, a dimostrazione del fatto che Indossando il plus mentre abbiamo la app anche solo aperta in background, tenendo quindi lo schermo ben spento e risparmiando preziosa batteria, il simpatico device registrerà comunque la distanza percorsa, sia per le uova che per il pokemon compagno. Inoltre, ogni notifica segnalata dal plus è accompagnata da una notifica sullo schermo dello smartphone, permettendoci così di utilizzare l&#39;accessorio anche soltanto come strumento di avvertimento per pokemon nelle vicinanze mentre abbiamo il cellulare in tasca o nello zaino, e permettendoci di aprire la app per verificare se è il caso o no di catturare quel OH MIO DIO È UN LAPRAS CHE CULO. Una funzione del tutto inaspettata per me, è stata quella di RADAR del plus. Avendo il plus acceso e collegato e la app attiva sullo schermo è infatti possibile trovare i pokemon fuori dal raggio visivo e segnalati solamente “nelle vicinanze” dalla finestrella pop up in basso, dirigendoci verso un evidentissimo puntino rosso disegnato sulla mappa. Hai capito si perché Niantic non voleva che ci fossero servizi di localizzazione di terze parti eh?&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Ultimi ma non ultimi due minuscoli dettagli, uno positivo, uno neutro, che cito per completezza. Il conteggio dei km è risultato NELLA MIA ESPERIENZA più preciso se effettuato insieme al plus (e questo è positivo) mentre noterete che catturare un pokemon che era stato notificato sul plus utilizzando invece lo schermo del telefono, farà automaticamente e misteriosamente disconnettere l&#39;accessorio. Robetta, tanto ricollegarlo dopo il primo accoppiamento è questione di due tap. Uno su schermo, direttamente dalla mappa sopra all’&#39;icona dedicata, ed uno sul bottone del plus. Utile anche il fatto che il Plus possa abbinarsi su più dispositivi (alternativamente, non in contemporanea) senza far storie. Prestamelo ai vostri amici taccagni che non siete altro!&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgugHWbyA_a4rY8ACZhxN1GZyICGMmUcx8KhBjToICS9XgYF7WImqJP4TmNzLx9HeHmLQ03IUjJGLX46LkHQ7-7oj9AtllJVaK0rsDS1gvYsk0dCcAHEhUhJPiUmigAd6VGMXlwNQXxWp_R/I/photo_525063.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;i&gt;Tirando le somme, il POKEMON GO PLUS rappresenta, come vi ho detto, il completamento di una serie di funzioni che rendono POKEMON GO un gioco più completo sotto molti aspetti. Notifiche, radar, conteggio dei passi in background e misurazione più precisa dei km sono infatti tutte funzioni estremamente utili a chi vuole porsi un passo avanti a tutti i casual player di pokemon GO che sono nati e morti questa estate (o che moriranno presto visto che la moda sta finendo). Così come è senza dubbio intrigante pensare ad eventuali nuove funzioni implementabili tramite software per il GO in futuro. Vabbè, queste sono più che altro elucubrazioni che lasciano il tempo che trovano. Così come è oggi il POKEMON GO PLUS fa quello che promette, donando una esperienza sul gioco più piacevole a 360 gradi, e permettendoci di giocare più liberamente e consumando meno batteria sugli smartphone (anche se il Bluetooth sempre acceso beve comunque una percentuale di questo risparmio). Nella mia esperienza, il plus ha allungato la permanenza nel gioco di circa 3 ore, da intendersi come media, dato che usando solo il plus senza mai accendere lo smartphone è possibile incrementare il vantaggio, usando di più lo smartphone invece il gap si ridurrà, e via dicendo. Vale o no i 40 euro che costa attualmente? La risposta la lascio a voi. Secondo me tuttavia, molto dipenderà dalla qualità costruttiva effettiva del prodotto. Avendolo provato per pochi giorni non sono in grado di dire quanto a lungo ed in quante differenti situazioni sarà in grado di accompagnarmi prima di rompersi. Stesso motivo per cui non sono sicuro di consigliarlo ai più piccoli, che oltretutto trarrebbero ben poco giovamento da funzionalità chiaramente mirate ad un pubblico più consapevole.&amp;nbsp;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Se amate i pokemon e più in particolare POKEMON GO però, un fatto è indubbio: il plus è l&#39;accessorio che stavate aspettando per poter giocare in maniera più comoda e flessibile. &amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Non dimenticatevi di sintonizzarvi sul canale YouTube domani, per la Videorecensione!&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Giocate per Credere!&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/5387763496748421683/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/09/recensione-pokemon-go-plus.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5387763496748421683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5387763496748421683'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/09/recensione-pokemon-go-plus.html' title='RECENSIONE: Pokemon GO PLUS!'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDgqWA4w-2nDFJT_5QUvRO5WF8QmYwfJYHCStAauNTi5oK3rnYXlbBd2VXfmKUvritusNwca1wa4YiHF60x-IQpdrZS7q08ze7jLYe19WiWUWEGCvpDk_ggU_ner9uuNMeZEjEi6y-3weG/s72-c-I/photo_387645.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-2228070088998178642</id><published>2016-09-16T17:32:00.000+02:00</published><updated>2020-01-22T19:52:20.989+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE: No MAN Sky_PS4/PC </title><content type='html'>&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9pul8d6PhPbjQu3xZmEo5B2NfwTV44hlyG5DR2YusLG05ToEoIN5hePEl1IqXLvPE9bmt029Tjq3WRXx9nay6QQNP5PGjSqhFfQAJ5o1wwyUXbrFNRtPuhyphenhyphenK_8kNTb3p2mvING-bvuiDk/I/photo_376301.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;i&gt;Tanto tempo fa...in una galassia lontana lontana...qualcuno redige un diario del capitano, data stellare...42. Che per chi non lo sapesse è anche la risposta alla domanda fondamentale sulla vita, l’universo e tutto quanto. Insomma, per farla breve...tanto tempo fa, che poi non è nemmeno così tanto, è uscito NO MAN SKY, un vero e proprio simulatore di esplorazioni spaziali.&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;Chi non lo conosce? Chi non ha seguito le vicende che hanno coinvolto Sean Murray, sviluppatore di una MINUSCOLA software house &amp;nbsp;di 13 persone, che sotto l’ala protettrice di Sony è riuscito a mettere in hype migliaia di giocatori in tutto il Mondo? Il video di quell’e3 oramai perduto nel tempo aveva stregato la fantasia di tutti quei piccoli esploratori che si celano nei cuori di noi video giocatori, con tutti quei colori, le astronavi, i pianeti, riparare motori al plasma, scavare risorse da bravi minatori ex giocatori memori dii minecraft...ehi! Ma quanti ori &amp;nbsp;in questa frase! E si sa, il detto mette in guardia: non è tutto oro quello che luccica.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRwBJ1qJJ3BXjQ7JkqPOvLr7vkpmqVSrdK3gmFMFsJkyLgVlR1-rYQwWaYAAggL3N6_aD1VbwgYNTeeFaozI7bFNmaoObOeTgCFcQnPh8OckxaAdCGA0qMlGoB7yVPFMdBMaoCY-zoVuf4/I/photo_81733.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Il gioco finito, alla fine, NON È quello che MOLTI si aspettavano. È diverso. Ci sono dettagli più grezzi di quanto promesso, elementi che non sono stati inseriti, altri rimasti avvolti nel mistero. Siamo stati traditi, raggirati, delusi da uno sviluppatore troppo orgoglioso per ammettere i propri errori, anche se di gioventù. Uno sviluppatore che...ama il suo progetto, il suo gioco, più di ogni altra cosa al mondo. Ma allora...sará tutto vero? Il gioco sará davvero così tragicamente devastante? Così brutto? Può un gioco in cui sono stati implementati 8 quintilioni di pianeti generati proceduralmente, pulsanti di vita e di avventure, un gioco che ci permette di viaggiare su centinaia di tipi di astronavi per miglia e miglia ed ore ed ore ed ore, ed ore...ed ore...ed ore...che stavo...che stavo dicendo? Ah sì!&lt;/div&gt;&lt;/div&gt;Può un cotanto enorme e gargantuesco gioco essere il disastro di cui tutti parlano?&lt;br&gt;Sni.&lt;br&gt;Dipende.&lt;br&gt;C&#39;è da vedere...&lt;br&gt;Da considerare...&lt;br&gt;Se pensi che...&lt;br&gt;Ad ogni modo...&lt;br&gt;Inoltre...&lt;br&gt;Va bene, va bene, ho capito: diamo il via alla recensione!&lt;br&gt;&lt;br&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;hr size=&quot;1&quot; class=&quot;bloggohr&quot;&gt;&lt;b&gt;-PROMESSE, MENZOGNE, ED ESAGERAZIONI VARIE&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span style=&quot;text-align: center;&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5yzesNpqYI28RGl_Zx440GUsfOuggZKULpJTSY_jWHH-ARtnkjSQAmatSSJ7haxAokaEXn0GW7oSl5VMh9R06EHlg9qeekcHl8HfBlU94d6mUGF3hG1g9_FVl8_xx8tQRZqTIS2NXyxxu/I/photo_211258.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;span style=&quot;text-align: center;&quot;&gt;Lo sviluppatore ha sparato, giusto per rimanere in tema spaziale, numerosi missili durante le interviste che gli sono state dedicate. Grossi, grassi missili pieni di promesse che definire incoraggianti è poco. A partire dal multi player, le cui risposte al riguardo sono passate da “ci sará, e i giocatori DOVRANNO collaborare per ottenere il massimo dal gioco” a “ci sarà, ma è particolare” a “ci sarà, ma sarà un evento raro” a “ci sta...però dipende...insomma...non capiterà praticamente mai nella esperienza di ogni singolo giocatore”o anche, ancora meglio, “il multi player c’è ma non è importante, non fatene una ragione di vita o di morte in No MAN Sky” . Teoria peraltro rimasta valida finché due streamer non si sono recentemente dati appuntamento nello stesso posto alla stessa ora...e non si sono trovati. Se da un lato è vero che una funzione come il multi player avrebbe attratto una fetta di pubblico più social ampliando di fatto il parco player di no MAN sky, è anche vero che, PER COME IL GIOCO È GIUNTO NELLE NOSTRE MANI, la mancanza di tale feature è relativamente marginale, e non inficia la giocabilità del titolo in senso stretto. Se vi piace, vi piace anche senza insomma. E se vi fa schifo, non vi avrebbe convinto a giocare un minuto di più. Un altro mig dal gigantesco potere cazzaro è inerente il fattore PERSONALIZZAZIONE ed il sistema di CRAFTING del gioco. Le astronavi non sono, come anticipato dallo sviluppatore, personalizzabili esteticamente, nè è possibile vestire il nostro personaggio (sebbene nell’intervista incriminata in questo caso il buon Sean aveva giocato furbo, ed alla domanda “potremo personalizzare il personaggio” aveva risposto “sort of” che letteralmente significa “più o meno”, intendendo probabilmente il cambio di arma...FURBETTO). Inoltre non è affatto vero che “i vari elementi chimici presenti nel gioco saranno scomponibili a livello molecolare per ricomporne di nuovi”. Aggiungiamoci che la varietà di flora e fauna presenti e generati proceduralmente con i vari pianeti sono meno varie ed intelligenti di quanto promesso, che gli NPC (che non dovevano esserci) sono esteticamente poco caratterizzati gli uni dagli altri, piatti, e l’influenza del nostro comportamento nei loro confronti, la nostra reputazione galattica, è un elemento praticamente ruolistico, serve tanto quanto le pur evocative descrizioni che è possibile leggere ogniqualvolta interagiamo con qualcosa nel gioco. E le battaglie spaziali? Schermaglie fra puntini nello spazio decisamente meno accattivanti rispetto a quelle montate ad arte nei trailer, specialmente considerando la limitatissima guidabilitá delle astronavi.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;Insomma, potreste pensare, sto NO MAN SKY è davvero un cimitero di sogni infranti e promesse non mantenute! Sì. Decisamente sì. MA se non è tutto oro quello che luccica, non è nemmeno cacca tutto quello che puzza un po’.&lt;br&gt;&lt;br&gt;Guardando il mondo con la prospettiva di Sean Murray, le interviste rilasciate di volta in volta rappresentavano più una checklist dei desideri, con la ferrea volontà di fare ciò che era in suo potere al momento per realizzare un NO MAN SKY più vicino possibile alla realtà raccontata IN QUEL MOMENTO. Lo sviluppo del gioco che alla fine ci siamo ritrovati fra le mani è durato anni, anni durante i quali lo sviluppatore ha ricevuto indubbie pressioni oltre che mediatiche anche LAVORATIVE da parte di Sony. Non scordiamoci che sono giapponesi. Perciò, la deadline di rilascio del gioco ad agosto 2016 ha indubbiamente influito non solo sulla produttività e sulla fantasia, ma anche sulla possibilità pratica di mettere in atto alcune delle meraviglie narrate da Sean, che pure, a ben pensarci, sono perfettamente possibili e realizzabili, realizzate, perfino, in altri giochi. I sogni si sono quindi scontrati con la dura realtà, ed il tempo era ben lungi dall&#39;essere vasto e sconfinato come l’universo di NO MAN SKY.&lt;br&gt;&lt;br&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyPXD_fl1MKm9g4a6eQppTOG_eG5m_yDH4KYtRKY6jR9HW6H2ozz7N0K8UlDJDgivl5mqXNkE35t53T-z31ntxyn9Gg1FtZMLdCnJCi8Ow8X0d6QmPlsCyF_31Bm-g-zA5wbakrrUjbxSA/I/photo_526168.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;Buona fede o no insomma, vale secondo me la regola d’oro che contraddistingue innumerevoli produzioni attuali, siano videoludiche o cinematografiche: l’hype è il peggior nemico del successo. Non è stato Sean a mentire, non solo almeno, ma bensì il desiderio che tutti avevamo di vedere un gioco dalle enormi potenzialità come No MAN Sky venire alla luce così come le nostre menti lo figuravano passando di trailer in trailer, di promessa in promessa. Lo sviluppatore, anzi, gli sviluppatori hanno dunque una indubbia responsabilità nella vicenda, e se NO MAN SKY è tanto diverso da come avrebbe potuto essere è perché loro lo hanno realizzato così. Eppure non mi sembra giusto relegare NO MAN SKY nell’angolo dei “sarebbe”, in buona compagnia con Watch Dogs tanto per citare un esempio recente ASSOLUTAMENTE IDENTICO nel racconto dei fatti, seppure con protagonisti ben più blasonati e dalle possibilità immensamente maggiori (capito Ubisoft?). NO MAN SKy è infatti un videogame che consente di vivere un’esperienza comunque unica nel suo genere, perfettamente godibile seppur da un audience più limitato del previsto. Un videogame che ha TANTO da imparare quanto da insegnare all’industria, sia per come è concepito, sia per come è stato trattato un po&#39; da tutti, stampa, pubblico e Sony stessa.&lt;br&gt;&lt;br&gt;&lt;b&gt;-SHI-FI DURO E PURO&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0c063oKVWmeOmkHWdLhSMho805DqpvzETTasrihzGlENfb5U4ziPpRE5xdOLlUAaAjLrCbDjVayG3Eh6YZJnPxTVe_jvXlcckZqIF-B5zYqa_xLb8yju56bsjEz3msN4qyOUGRQAVhczb/I/photo_811799.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&amp;nbsp;NO MAN SKY è praticamente un classico della fantascienza. Star Trek, Star Wars, guida galattica per autostoppisti, a tratti mischiati con un sano Lovecraft per via di descrizioni dettagliate di cadaveri in decomposizione invasi da muffe e licheni. Leggendo le descrizioni di alcuni avamposti, le tracce lasciate da civiltà aliene scomparse in templi o altari disseminati nei pianeti che visiteremo, parlando con gli NpC, insomma, qualunque testo che leggeremo nel gioco, gronda fantasy, amore per le tecnologie aliene, per le popolazioni scomparse, il tutto misto ad un senso preponderante di abbandono e decadenza, di solitudine. No MAN Sky fa quello per cui io, come molti altri, amiamo il genere fantascentifico di una volta, quello alla “Stranger Things” per fare un altro esempio (non tematico, semplicemente legato alle sensazioni). No MAN Sky ti fa sentire parte di un complesso sistema IMMENSAMENTE più grande di te. E ti abbandona lá senza istruzioni. Come entrando in una cattedrale gotica, giocando a no MAN Sky non è possibile restare inermi di fronte alla sensazione di abbandono che si prova pensando di essere un puntino in 8 quintilioni di pianeti tutti diversi tra loro (o quasi, ma ne parliamo nel prossimo paragrafo) con il solo compito di non avere un compito. Come dire che il più grande difetto di NO MAN SKY è la sua più grande potenzialità. Già perché il gioco è impostato su una concezione radicalmente opposta da quella espressa non molto tempo fa da Miyamoto di Nintendo sulla libertà. Secondo lo sviluppatore giapponese infatti, la libertà deve essere “una libertà vincolante” sotto alcuni aspetti, che non lasci il giocatore in balia di se stesso insomma, ma allo stesso tempo che non lo faccia sentire come se, non facendo determinate cose prima di altre ad esempio, stesse sbagliando.&lt;/div&gt;&lt;/div&gt;&lt;br&gt;In NO MAN SKY la libertà è totale, indescrivibile. Fin dall’inizio ci viene data la possibilità di approcciarci al gioco in così tanti modi che viene quasi la nausea (in senso buono). Vuoi esplorare l&#39;universo? Fallo! Fermati ogni tanto su qualche pianeta, fai rifornimento di energia e riparti! O magari preferisci leggere descrizioni, incontrare forme di vita, sapere la storia di una civiltà aliena decaduta? Bene! Scendi dalla astronave e fatti due (milioni di) passi! Incontrerai templi, steli, imparerai lingue aliene e via dicendo. O ancora, sei un naturalista? Sblocca la apposita funzione nel multitool e vai a catalogare quei mostri! Ogni cosa che incontri in NO MAN SKY può essere rinominata come preferisci è caricata su internet, cosicché ogni giocatore che dopo di te incontrerà quella creatura/ visiterà quell&#39;avamposto lo troverà rinominato esattamente come lo hai chiamato tu.&lt;br&gt;&lt;br&gt;Eppure...come dicevamo questa libertà di cui godiamo fin dai primi momenti di gioco va inesorabilmente a scontrarsi contro alcuni scogli rompi scoglioni (capita? Scogli, scoglioni...vabbè). In primis: l&#39;astronave con la quale inizieremo a viaggiare manca di alcune features indispensabili, costringendoci a vagare almeno per i primi pianeti a disposizione in cerca di qualcuno che ci implementi almeno l’Hyperdrive, tecnologia necessaria per viaggiare attraverso diversi sistemi solari. E poi l’inventario. Marronne l’inventario. Sia l’exotuta (lo zaino in pratica) che la navetta avranno risicatissimi spazi per le risorse, portandoci ad annaspare continuamente in cerca di power up per la tuta (rari e dopo un po&#39; costosi) e nuove astronavi. Il problema della seconda opzione? Per &amp;nbsp;carità, personalmente trovo che questo aspetto del gioco sia uno dei più realistici e riusciti. Nulla come il dover andare a cercare un elemento particolare su un pianeta sconosciuto per riparare una astronave può rendere parte dell’alienamento estremo di cui parlavo poco fa, la sensazione di perdersi nella vastità ecc.ecc.. ma cavolo, possibile che dalla astronave precedente non possa nemmeno staccare un bullone, una vite perbacco, un pezzo infinitesimo che mi risparmi, ad ogni cambio di astronave, kilometri e kilometri potenzialmente in pianeti ostili (caldissimi/freddissimi/acidi/radioattivi/con creature carnivore) perché in un sistema solare particolare il –nome elemento a caso- è raro come il santo graal? Un sistema di riuso di parti della vecchia astronave, anche limitate, avrebbe a mio avviso accresciuto la verosimiglianza fantascientifica del titolo, rendendo al contempo meno potenzialmente (ripeto che per me non lo sono affatto) frustranti queste sessioni obbligate di ricerca materiale. Tutto questo perché poi? Perché le nuove astronavi che possiamo trovare in giro per la galassia precipitate sui pianeti hanno, sempre potenzialmente, uno slot in più di inventario. Oppure uno in meno. Ma non auguro a nessuno di farsi la scarpinata che ho fatto io una volta solo per scoprire che ben due navette semidistrutte avevano entrambe uno slot in meno della mia...due ore di vita buttate E CHI ME LE RIDARÀ? Comunque...&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid3D_VDPfFTx3MuVa_9y6yVg9Hgftl-YHlx0MbeXk3etp3rhXElSiondHYbHSHAjHlHyd9McApo9A4MuxKZ-zsZfe3yK44aP0Fo-7PMsUvDbXTaJqELQTIpJMa1Un6Io2on7DXA6PEA7q9/I/photo_313599.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Personalmente ho adorato il gameplay e l’esperienza generale di NO MAN SKY. Ti permette realmente di sentirti, con un po&#39; di lavoro di fantasia ed immedesimazione, un astronauta sperduto in cerca di...qualcosa. Anche la necessità continua di risorse, pezzi, aggiustamenti, fa parte di quel complesso ecosistema fantascientifico d’annata che, a mio avviso, non invecchia mai: il sogno di ogni bambino insomma! Obiettivamente però devo citare la scarsissima varietà di caratterizzazione dei costrutti alieni, siano basi, templi, steli. Dopo due pianeti immediatamente ci accorgiamo di quanto tutto sia identico di sistema in sistema, di pianeta in pianeta, ed interviene una sorta di routine, per alcuni piacevole, per altri noiosa, che coinvolge l&#39;atterrare, la ricerca di punti “sonar” con cui individuare un avamposto che a sua volta ci condurrà ad una nuova astronave, che riempiremo di plutonio e carburante in generale per poi ripartire verso il sistema successivo. A meno di volere intenzionalmente giocare ruolisticamente, immedesimandosi in un commerciante che fa rotta fra due sistemi per ottenere il massimo guadagno su merci rare nell&#39;uno e nell&#39;altro (ad esempio) o altri lavori fantasiosi di questo tipo, per chi preferisce una esperienza più guidata su NO MAN SKY c&#39;è davvero molto poco, se non nulla, di bello da fare.&lt;/div&gt;&lt;/div&gt;&lt;br&gt;Ahi le astronavi si possono anche comprare, ma se non siete ricchi come Bill Gates (e per esserlo troppo tempo ci vuole) non potrete permettervi mai nemmeno i dadi pelosi per lo specchietto. &lt;br&gt;&lt;br&gt;&lt;b&gt;-TECNICAMENTE PARLANDO&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfUedJBlY4rTgLu1utAw0l_jT5CwR7aVLxhcaOi8_yIgepNgB7KuR-4oVqb4NsB70J9YIivC2tQ9m8WwLLyBsVj7_1cWQ14OBoZlECj6e2rP_0goYR2dVD_uxJpvYbNOUvW3z78Q1RjROE/I/photo_510596.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&amp;nbsp;Se tanto si può dire e tanto ho detto sul lato contenutistico di NO MAN SKY, molto meno può obiettivamente lamentarcisi degli aspetti tecnici del gioco. Caricamenti praticamente assenti o ben mascherati con atterraggi e partenze che assolutamente non rallentano nè deviano dall’esperienza in prima persona, texture pulite e di qualità, animazioni ambientali da brivido, come l’erba che oscilla placida nel vento o l’acqua che riflette una vetta sospesa nel cielo. Tutti i colori sono MOLTO saturati, particolare a prima vista quasi fastidioso per alcuni, ma che è in realtà importantissimo per donare al gioco un aspetto alieno, inusuale, rendendo di difficile identificazione paesaggi che avrebbero, altrimenti, potuto essere troppo familiarizzabili in un tipo di natura troppo terrestre. Il gioco è sempre fluido sia su PC che su console, e considerando la mole di contenuti che deve gestire contemporaneamente, questo è un particolare non da poco, che riflette la cura per l’ottimizzazione su tutte le piattaforme su cui il gioco è stato reso disponibile. La colonna sonora accompagna delicatamente il nostro girovagare, seguita a ruota da effetti sonori realistici (nel contesto fantascientifico) e di forte impatto. Un po&#39; come accade in minecraft, alcune delle cui sonorità sono state evidentemente tenute in considerazione data la somiglianza di atmosfera che aleggia in NO MAN SKY musicalmente parlando, ciò che accade nel gioco riflette la musica che ascolteremo. Pertanto quel pianoforte che stavate ascoltando mentre camminavate in una valle verde (o rossa dipende dal pianeta e dalla sua vegetazione) vi sarà violentemente gettato in faccia con una schitarrata se andrete a sfrugugliare gli zebedei delle sentinelle, la cui lore in NO MAN SKY è quantomeno interessante da scoprire (perciò leggete bene tutto io non vi dico nulla).&lt;/div&gt;&lt;/div&gt;&lt;br&gt;Peccato per la poca varietà di caratterizzazione di alcuni elementi ricorrenti nel gioco, come ho già detto, gli avamposti, le aree dedicate alle culture aliene ecc.. Un pizzico di fantasia ed impegno per renderle non dico riconoscibili le une dalle altre, ma almeno un poco differenti, a riflettere magari anche solo due-tre &amp;nbsp;tipologie di alieni che le avessero progettate, non avrebbe guastato all’atmosfera generale di un titolo tecnicamente molto ben realizzato.&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;font size=&quot;4&quot;&gt;-IN CONCLUSIONE: COME IL CIELO&lt;/font&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;Spazio: ultima frontiera. Di fronte a me l’ignoto, dietro di me il nulla. Ogni azione che compio appare vuota e senza significato, ed ogni scoperta che faccio non è che un granello di sabbia in un deserto tanto più vasto. In questi momenti, quando lo sconforto mi assale, penso al cielo. Vasto ed apparentemente ripetitivo, tutto quell’azzurro dai, intendiamoci...nasconde tuttavia potenzialità latenti inespresse ed è capace di regalare emozioni uniche. Che sia sereno o nuvoloso, colorato o semplicemente azzurro, il cielo è di tutti ma non per tutti. Non &amp;nbsp;a tutti piace contemplarlo in attesa che “succeda qualcosa” e di certo non mi sento di biasimare chi la pensa così. Indubbiamente però, standolo a guardare si perde meno tempo di quanto crediamo, e ne guadagnano in termini emozionali qualcosa di tanto difficile da spiegare, che nemmeno cercherò di farlo. Viaggiare sulla superficie di un pianeta per raggiungere il punto da cui proviene quella segnalazione misteriosa, osservando sullo schermo i numeri che scorrono in negativo segnalandomi che raggiungerò l’obiettivo in 5 minuti, o magari attivare l’hyperdrive per proiettarmi verso quella stella lontana 10 ore, e raggiungerla in appena due. Sentirmi solo in uno spazio tanto vivo e popolato, senza meta con tanti obiettivi da raggiungere, incuriosito da qualcosa che nemmeno io so cosa sia. Una voce nella testa che mi dice di esplorare, vedere, scoprire, vivere.&lt;br&gt;Quella voce, la seguirò finché avrò fiato in corpo.&lt;br&gt;Quella voce, fredda come il cielo che ci osserva muto, e non risponde alle nostre chiamate.&lt;br&gt;Il cielo che è di tutti gli uomini, è in realtà di nessun uomo.&lt;br&gt;Un NO MAN Sky.&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;br&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV98XYFkZjOhfhtYOfIl5I1mcIgTQ7jDL5aexfJhtseF2k5mRwLpUE6B9VG-Qt_cgDILm3-eCtGF7gx41RXpLxhywVIru-vH2wY3TaI0rfLgi30zRYaWO7aOoipBv6kQgK74pStxXa4VOy/I/photo_578551.jpg&quot; border=&quot;0&quot; class=&quot;bloggoimg&quot;&gt;&lt;/div&gt;&lt;br&gt;E quindi? Lo consiglio? Non lo consiglio?&lt;/div&gt;Lo consiglio e non lo consiglio.&lt;br&gt;Lo consiglio a chi ha voglia di mettere un po&#39; da parte l’hype, o non lo ha mai avuto, a chi è capace di lavorare con la fantasia ed immedesimarsi in ciò che sta facendo e vedendo, perdendosi inesorabilmente nella vastità della galassia di NO MAN SKY.&lt;br&gt;Non lo consiglio a chi è inesorabilmente deluso da Sean Murray, lo sviluppatore, e dalla sue indubbie menzogne. A chi preferisce avventure meno dispersive è più mirate, anche in senso positivo badate! Avventure alla the legend &amp;nbsp;of Zelda sono di questa categoria, mica bruscolini! A chi, in generale, non ama lo spazio ed il vuoto, il restare solo con i propri pensieri per minuti e minuti mentre la navetta viaggia con autopilota inserito verso una nuova meta, a chi si annoia con minecraft.&lt;br&gt;E gli indecisi?&lt;br&gt;Lasciate stare.&lt;br&gt;No MAN Sky è un gioco che richiede consapevolezza di cosa farete una volta preso il gioco, che richiede tempo e richiede voglia di giocare un po&#39; “alla vecchia maniera” un po&#39; “alla maniera del futuro”.&lt;br&gt;Un gioco che È un giocone, avrebbe potuto essere un capolavoro irripetibile, e sarà tuttavia senza alcun dubbio &amp;nbsp;a lungo dibattuto e discusso nel panorama videoludico.&lt;br&gt;&lt;br&gt;Se non altro per offendere Sean.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/2228070088998178642/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/09/recensione-no-man-skyps4pc.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/2228070088998178642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/2228070088998178642'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/09/recensione-no-man-skyps4pc.html' title='RECENSIONE: No MAN Sky_PS4/PC '/><author><name>Asobu</name><uri>http://www.blogger.com/profile/15841166711198354019</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9pul8d6PhPbjQu3xZmEo5B2NfwTV44hlyG5DR2YusLG05ToEoIN5hePEl1IqXLvPE9bmt029Tjq3WRXx9nay6QQNP5PGjSqhFfQAJ5o1wwyUXbrFNRtPuhyphenhyphenK_8kNTb3p2mvING-bvuiDk/s72-c-I/photo_376301.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-6327740696215334693</id><published>2016-08-08T15:40:00.003+02:00</published><updated>2020-01-22T19:52:31.269+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE: ABZU_PC/PS4</title><content type='html'>&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHfmjXJ92Ksf_bPMbU5dZziBfSozgup58_Q2tIIa2yYtY5yQnmhEbJEoYI7WpUv-q1EJRrbpmuk2ZKrwCXti2wFMtLd3Z_U8wvoHntY-ApgY2JlU3OJV19BD1UX8OFHu9BAfzSSJyEnaNQ/s1600/anzu2.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;386&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHfmjXJ92Ksf_bPMbU5dZziBfSozgup58_Q2tIIa2yYtY5yQnmhEbJEoYI7WpUv-q1EJRrbpmuk2ZKrwCXti2wFMtLd3Z_U8wvoHntY-ApgY2JlU3OJV19BD1UX8OFHu9BAfzSSJyEnaNQ/s640/anzu2.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: blue;&quot;&gt;Avete familiarità con il concetto
di Ying e Yang? I due opposti che si contendono l’unità, entrambi parte l’uno
dell’altro pur nella loro diversità: unici ed indivisibili, diversi ma simili.
Entrambi sono necessari per comprendere e comprendersi. Ora che avete un quadro
sommario di questa affascinante analisi filosofica dell’essere, prendete ABZU e
JOURNEY. Entrambi prodotti dalla 505 Games (divisione di Digital Bros) ed &amp;nbsp;entrambi esuli nell’universo del videogioco
convenzionale, entrambi tanto profondi da non poter essere definiti se non con
il termine ARTE, tanto abusato nell’industria videoludica quanto spesso
dimenticato, in nome di una presunta onestà intellettuale che a volte ancora
blocca persino gli esperti del settore dall’usare questo termine. Prendete,
dicevo, ABZU e JOURNEY: essi sono, di fatto, lo Yang e lo Ying di un&#39;unica
grande esperienza estraniante e magica, unica e diversa. Un viaggio nelle
nostre menti e ben oltre.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;Un’introduzione davvero figa eh?
Sono o non sono un poeta? Vabbè lasciamo perdere. Il succo di tutta questa
pappardella pseudointellettuale è farvi comprendere che ABZU è un sacco di cose
che JOURNEY non era, e JOURNEY era un sacco di cose che ABZU non è. Ma anche,
che ABZU è MOLTO di JOURNEY e JOURNEY e’ MOLTO di ABZU. Insomma, sono come gli
angoli complementari. Confusi vero? Dai che allora il mio lavoro lo ho fatto
bene anche oggi, e non vi ho fatto capire una mazza. Perciò, andiamo con
ordine, ed iniziamo dalle basi...&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&amp;gt;NUOTA E NUOTA,
ZITTO E NUOTA&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEbTVyuwg1wREVfPUHrT3WojD50mBsTOdIftSFtpuZlry0sOXaXnU8vvT4yskpSgeC2tRRdhFnYL3KkUA_zso-TbFQPJivzk4-MxQoHBh2Pk9zk_o4U_TFk5NPnf6kpL30CIDUkC0h1JwV/s1600/abzu4.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;386&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEbTVyuwg1wREVfPUHrT3WojD50mBsTOdIftSFtpuZlry0sOXaXnU8vvT4yskpSgeC2tRRdhFnYL3KkUA_zso-TbFQPJivzk4-MxQoHBh2Pk9zk_o4U_TFk5NPnf6kpL30CIDUkC0h1JwV/s640/abzu4.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: blue;&quot;&gt;ABZU è un videogioco ambientato
sott’acqua. E questo comporta che OMMIODDIO COSA HAI APPENA DETTO I LIVELLI
SUBACQUEI SONO ODIATI DA SEMPRE SANTISSIMA ETERNITA’ ZELDOSA SOGNO QUEL TEMPIO
TUTTE LE NOTTI CHE ARCEUS MANDA IN TERRA. In definitiva, il primo successo di
ABZU è trasformare un incubo in un sogno, rendendo questa ESPERIENZA
INTERAMENTE SUBACQUEA una delle migliori, se non LA MIGLIORE mai sperimentata
in un videogioco. Partiamo “dal fondo” quindi (haha capito? Sott’acqua, dal
fondo, hahaha) ovvero dalla GIOCABILITA’ di ABZU. Essa è definibile come “il fondo”
del gioco dal momento che, come è ovvio, un videogame in quanto tale si basa
sull’efficacia della giocabilità, intesa come reattività ai comandi,
possibilità di controllo dei movimenti della nostra protagonista scuba diver.
Perciò, si trova “alla base”, ed è in qualche modo portante. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;MA, è anche vero che l’efficacia
di ABZU a 360 gradi, OLTRE il suo essere un videogioco, non risiede certamente
nella giocabilità. Parlare di questa come primo elemento caratteristico di ABZU
significa perciò partire “dal fondo”, dall’elemento meno caratterizzante. Inutile
dire che, nonostante questa considerazione, ritengo IMPORTANTISSIMO il fatto
che le semplici azioni garantite dai comandi di gioco riescano a garantire
un’esperienza pulita e precisa: esattamente ciò di cui un gioco come ABZU ha
bisogno. Il gioco fa sue le meccaniche già viste in altre sessioni sott’acqua,
ma ne leviga gli spigoli a regola d’arte, in modo che il prodotto finito
risulti meno opprimente e spigoloso. Una levetta per muoversi, una per dirigere
la visuale a 360 gradi intorno a noi (indipendentemente dal movimento del
personaggio), un tasto per accelerare ed uno per interagire con gli oggetti e
la fauna ittica circostante. Ecco tutto ciò di cui ABZU ha bisogno, esattamente
quanto basta per giocare senza impicciarsi con i comandi, perdendo così di
vista il fulcro del gioco: l’ambientazione. &lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&amp;gt;SEGUENDO LA CORRENTE&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNA1Qn7d10Es5SSCPN41N8cw63U8R6vmdeHmeJ_Bikop2HwQ3jyqDviGO938EZoB9B6lgzD8n2LN9wFiP7wBnT6u2Y5PCzYMRHN5tEt9opTzgUFhYll2M80AbB5aXqhyI9tGi3ZTdBPmPF/s1600/abzu3.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;386&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNA1Qn7d10Es5SSCPN41N8cw63U8R6vmdeHmeJ_Bikop2HwQ3jyqDviGO938EZoB9B6lgzD8n2LN9wFiP7wBnT6u2Y5PCzYMRHN5tEt9opTzgUFhYll2M80AbB5aXqhyI9tGi3ZTdBPmPF/s640/abzu3.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: blue;&quot;&gt;Respirare non serve. Niente
bolle da scoppiare, bombole che si esauriscono, scattare verso grotte semisommerse per carpire un po&#39; di ossigeno o altro. Nulla interromperà
la vostra esplorazione, che può così proseguire indisturbata seguendo i vostri
tempi e le vostre necessità. D’altronde, parlare di durata per un gioco come
ABZU significherebbe privarlo della carica emozionale di cui è pregno,
limitandola in un arco di tempo che non necessariamente sarà sufficiente per
completare la vostra personalissima esperienza sottomarina. Il tempo è relativo
dunque, e non solo perché è Einstein a dirlo. E vi garantisco che per la
maggior parte lo spenderete osservando il meraviglioso paesaggio abissale,
talvolta brulicante di vita, talvolta desolatamente buio e vuoto, sempre
“fantasticamente realistico” e capace perciò di stimolare la fantasia
attraverso la voglia di scoprire cosa si cela dietro particolari segreti, o
semplicemente quali creature marine ci terranno compagnia in determinati
frangenti del gioco. Se in JOURNEY il senso di desolazione e meraviglia era
raggiunto attraverso le rovine, il vuoto, il lento danzare della sabbia con il
vento caldo dell’est, in ABZU gli sviluppatori sono riusciti (ricollegandoci al
discorso di Ying e Yang) a regalarci una sensazione del tutto equiparabile di
solitudine e calma, veicolandola però attraverso sentimenti opposti a quelli di
Journey. La VITA, il guizzo rapido dei pesci più piccoli, il lento incedere
pinnata dopo pinnata di quelli più grandi, lo sciabordio delle onde comunicato
attraverso il sinuoso ondeggiare delle alghe, un raggio di luce filtrato
attraverso la rifrazione dell’acqua sopra alle nostre teste saranno i
messaggeri di un’inedita apprensione nei nostri cuori. Sentirsi soli, in questo
caso, non significa più ESSERE SOLI, come accadeva invece in Journey. Ed anzi,
per distaccarsi ulteriormente da quel tipo di sensazione, non esiste
multiplayer, facendo sì che, paradossalmente, la solitudine di ABZU, pur in questo
intrecciarsi vitale di fauna sottomarina, sia effettivamente più reale di
quella di Journey. Capite adesso? Una parte del tutto che sia ciò che le altre
parti non possono essere, ma che comprende in sé il contrario di sé stessa.
Ying e Yang. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;Lasciarsi portar dalle correnti o
“cantare” con i pesci diventa perciò un atto liberatorio che si svolge in piena
libertà, indipendente dalle azioni di altri se non dalle nostre. Infine, un
plauso va all’intelligenza artificiale di cui sono è stato dotato tutto il
bestiario di ABZU. Senza di essa gran parte dell’immersione (hahaha, capito?
IMMERSIONE! Ok la smetto) sarebbe andata perduta, vanificando il castello di
cui sopra, che si basa anche e soprattutto sul convincerci che siamo REALMENTE
immersi ventimila leghe sotto i mari. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&amp;gt;IN CONCLUSIONE:
MOZZAFIATO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdqFXcUWpRaXeAOU_O160GdnuEO38NHJ9m0zz_NGFVl6aSIaAXhzzSbqwB0_YNqV02MzaHin5yfWVhNXk1kxCEfFup4v5rLs23DSxN4n2wasY-EDdNHjhssbzspdlTqow4fi4cIlOxssv-/s1600/abzu1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;386&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdqFXcUWpRaXeAOU_O160GdnuEO38NHJ9m0zz_NGFVl6aSIaAXhzzSbqwB0_YNqV02MzaHin5yfWVhNXk1kxCEfFup4v5rLs23DSxN4n2wasY-EDdNHjhssbzspdlTqow4fi4cIlOxssv-/s640/abzu1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;Per molti di voi ABZU sarà un
breve intervallo: un’esperienza della durata di un’unica sessione di gioco.
Eppure, un’esperienza difficilmente dimenticabile, specie nel panorama
videoludico attuale. Come ho già detto all’inizio di questa recensione, il
termine ARTE è sia abusato che ingiustamente inutilizzato, forse per le
medesime ragioni. L’abuso porta infatti ad un lento assuefarsi, che lo rende,
difatto, privo di valore. Perché se tutti sono speciali allora nessuno lo è più
davvero. &lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwXCydhOscGeSBgJe1925lt39BAI1dyzbV-mmZ0ir5bFG5jGG7Md9ZOJGKJ_vsfILC5Z6adxTuTEk4znwwCIPSTR3YzPSOZDsgw75AA2dZJimBu9htYYjU8y1nAmhtdvzF7EK9gjHq4Qqm/s1600/abzu5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;193&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwXCydhOscGeSBgJe1925lt39BAI1dyzbV-mmZ0ir5bFG5jGG7Md9ZOJGKJ_vsfILC5Z6adxTuTEk4znwwCIPSTR3YzPSOZDsgw75AA2dZJimBu9htYYjU8y1nAmhtdvzF7EK9gjHq4Qqm/s320/abzu5.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;Eppure ABZU è speciale. Speciale
davvero. Ce lo comunicano l’attenzione ai dettagli tesi a migliorare la
giocabilità rispetto allo &quot;standard videoludico acquatico&quot;, i movimenti del nostro personaggio dunque, l’IA della fauna ittica
presente, le ambientazioni talmente fantastiche da diventare quasi un sogno.
Ambientazioni piene di vita, eppure capaci di farci sentire soli, nel senso più
positivo possibile. Meditare è, non a caso, una delle azioni più emblematiche
concesse in alcune aree di ABZU, azione che ci fissa immobili in un punto della
zona in cui ci troviamo consentendoci di librare il nostro sguardo con una
prospettiva più ampia tutto intorno a noi. ABZU è un videogioco CATARTICO e
liberatorio, una perla (è proprio il caso di dirlo) la cui ostrica si schiude
dinanzi a noi sia su PC che su PS4. Una perla rara, ve lo assicuro, che non
potete e non dovete lasciarvi sfuggire, se siete amanti come lo sono io di un
tipo di avventura meno frenetica del normale, ma non per questo meno
gratificante. Un’avventura che fa di sé stessa e della meditazione il centro delle azioni del
nostro personaggio, e che rapisce usando il linguaggio della musica, dei suoni,
dei colori, tutto teso a farci perdere nei nostri più reconditi pensieri.&lt;/b&gt;&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;i&gt;Come accadde per Journey NON A TUTTI è gradito un simile peregrinare, e dietro ogni scoglio o nascosto da un banco di triglie può celarsi, per alcuni la noia o l&#39;insoddisfazione per l&#39;esigua effettiva durata del titolo quando giocato senza interruzioni &quot;da cima a fondo&quot;. Ma va bene così. Giocatelo con calma, quindi, ed il suo potenziale catartico sarà liberato. Divoratelo come uno squalo, e vi resterà la fame. Siate affamati dunque, ma non folli.&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/6327740696215334693/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/08/recensione-abzupcps4.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6327740696215334693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6327740696215334693'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/08/recensione-abzupcps4.html' title='RECENSIONE: ABZU_PC/PS4'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHfmjXJ92Ksf_bPMbU5dZziBfSozgup58_Q2tIIa2yYtY5yQnmhEbJEoYI7WpUv-q1EJRrbpmuk2ZKrwCXti2wFMtLd3Z_U8wvoHntY-ApgY2JlU3OJV19BD1UX8OFHu9BAfzSSJyEnaNQ/s72-c/anzu2.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-8343983240712630081</id><published>2016-07-27T10:47:00.003+02:00</published><updated>2020-01-22T21:15:34.179+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>(ENG) REVIEW: This War of Mine &amp; The Little Ones_PC/PS4/XBOXOne</title><content type='html'>&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;span style=&quot;font-size: small; line-height: 17.12px;&quot;&gt;&amp;gt;&lt;b&gt;&lt;a href=&quot;http://asobugamelove.blogspot.it/2016/07/ita-recensione-this-war-of-mine-little.html&quot; target=&quot;_blank&quot;&gt;CLICCA QUI&lt;/a&gt;&lt;/b&gt;&amp;lt;&lt;i&gt; per la recensione in italiano!&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5nT3FkfP5AcVBVMlQOqirCC18JniEG4iwLE8lYSXgFs7KnhHCsi0KMlL8ZigXT4VwBkKFNritjvhq8Ck0Esz2y0gXcbVAM3kB-UU97xtn9JtkQq7iZCMiYhf91EhyphenhyphenC9OszE_xk2FOZEv1/s1600/twom1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5nT3FkfP5AcVBVMlQOqirCC18JniEG4iwLE8lYSXgFs7KnhHCsi0KMlL8ZigXT4VwBkKFNritjvhq8Ck0Esz2y0gXcbVAM3kB-UU97xtn9JtkQq7iZCMiYhf91EhyphenhyphenC9OszE_xk2FOZEv1/s640/twom1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;Have you ever thought about how lucky you are? Living in your house, with&lt;span style=&quot;color: red;&quot;&gt; &lt;/span&gt;food,
your parents, meeting&lt;span style=&quot;color: red;&quot;&gt; &lt;/span&gt;your friends and doing everything
you want to do?&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;Well, forget it. I
mean everything. You have no more than a thing. There is war outside; you do not
know why, but suddenly bombs start to explode next to your place. Your house is
gone, you have to run away alone with just few things to survive a couple of
days. At last you find other people and an old ruined house where you and the
other two guys can repair in. From here “&lt;/span&gt;&lt;b style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;This
War of Mine&lt;/b&gt;&lt;span style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;” begins. The events happen during the siege of Sarajevo between
1992 and 1996.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUseysKXVsAAQ-lTj7T8dcslvmTp6yUdqj3DFitNUGSyWBkqet2nVbpSzrZRwnGaJDwHUxNEer1LkB0ZqqISrN05GvKjD1yaIoAtlBNhBaKH5EUAXddY3O6gbr8TM9uLTGAWLGVe8PkJ0M/s1600/twom2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUseysKXVsAAQ-lTj7T8dcslvmTp6yUdqj3DFitNUGSyWBkqet2nVbpSzrZRwnGaJDwHUxNEer1LkB0ZqqISrN05GvKjD1yaIoAtlBNhBaKH5EUAXddY3O6gbr8TM9uLTGAWLGVe8PkJ0M/s320/twom2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;You (AKA from now
“the player”) have to make sure that three roommates can survive in the best
way possible and as long as possible. In the first scene you will see your
characters with their own skills and story; in my first play I started with a
journalist, an athlete and a chef. Sometimes these characters happen to know
each other in the past, as you will read in an explanatory text that will also
introduce you to the basic storyline. After that, from each character card (on
the bottom right of your screen), you will see how they can manage in various
situations. Easter egg ahead: I was very impressed when I heard that the
characters of the game where based on the real developers of 11 bit Studio (but
seriously guys, the eye blinking of the cards is sooooo creepy!).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNBp-p9OD1xRLiICvCuxxQHgdQ4A29BMMNV-wXU5oQXgBHoPHTFQehC8klLAupXTD40SMJLHEsnj6S3fZHR2jEkLBdGDoGm5BHdnF-DzSnWjjbNbR_dg1mgR780t8K2VwsqeENEqh9mUzo/s1600/twom7.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNBp-p9OD1xRLiICvCuxxQHgdQ4A29BMMNV-wXU5oQXgBHoPHTFQehC8klLAupXTD40SMJLHEsnj6S3fZHR2jEkLBdGDoGm5BHdnF-DzSnWjjbNbR_dg1mgR780t8K2VwsqeENEqh9mUzo/s320/twom7.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;From the starting
point you will have to search in each and every wardrobe you will find looking for food or tools for building beds, radio and so on. as you must be able to maintain
the characters’ humor and health high: during the day this will be you only
purpose. Sometimes you will have to be more careful as someone will approach to
your house: he could be interested to give his stuff in exchange for yours or
maybe he just want to steal all your food and kill your poor survivors. That is
why you will have to build weapons to defend yourself or even to attack during
night’s hours. Moreover, you will meet other people scavenging for food and
resources. There is no help: sometimes you will need to take their stuff (I AM
SO SORRY OLD COUPLE! I KILLED FOR FOOD! I WAS STARVING). But not only your, the
player, humor will matter. Every choice you make during these moments will have
consequences on the humor of the roommates. THAT IS the moment when you finally
realize what you are capable of when the food is lacking and war is outside
your wall, having no idea about when there will be an end to all of this.&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGOd3LVdZTpRZaK_vdxTNi1wYRJ1wg2YKmnQemvdQnEmD0Z_iL24QsaJ3Pl6Tq3g3_oA2kaODPIYqvpYIZq-q3xlH5ZLmiHd8yoi6Xrm9bL-cG6yqdF7zCSUhWYsAMSqC-PtHWugwLIjYf/s1600/twom10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGOd3LVdZTpRZaK_vdxTNi1wYRJ1wg2YKmnQemvdQnEmD0Z_iL24QsaJ3Pl6Tq3g3_oA2kaODPIYqvpYIZq-q3xlH5ZLmiHd8yoi6Xrm9bL-cG6yqdF7zCSUhWYsAMSqC-PtHWugwLIjYf/s640/twom10.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;I cried the first
time, when I had to kill two old men (I AM SO SORRY) having been without food &amp;nbsp;for almost three days (I SWEAR I WAS STARVING).
Obviously my characters were shocked, but I realized how lucky I was to stay
alive with everything at my fingertips. This title can not be considered as a
game, it is a life experience. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 107%; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-Drawning in Draws &lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy0xRUy_UTIm5MNzNn0or4adxXqM6TR48TQzME7-K26I7d276zzA7HgjjtY8wMi03KGRPT5pZVgaUY-cYuylXP7jby5pAwD34QnNAKJrddnTg8WDXErFYeq1kzEuFT1fed5x47RxiCvp0Z/s1600/twom8.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy0xRUy_UTIm5MNzNn0or4adxXqM6TR48TQzME7-K26I7d276zzA7HgjjtY8wMi03KGRPT5pZVgaUY-cYuylXP7jby5pAwD34QnNAKJrddnTg8WDXErFYeq1kzEuFT1fed5x47RxiCvp0Z/s320/twom8.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;Considering the graphic aspect, it&#39;s really
difficult to find something wrong. The game runs smoothly and is clean in every
situation. There is nothing much heavy to burden for our PCs through the whole
experience, because the real power of&amp;nbsp; “This
War of Mine” resides in simplicity. The developers concerned to polish every light
effect, texture and every single animation that makes our character so real. Doing
that, they (the characters) become the focal point of the scenes. They Kind of &quot;pop out&quot; from the
beautifully hand drawned background (for witch you can choose from two different
stiles, smooth or rough) and they make one with the ambients they are moving
in. That give us a deep feeling of immersion in a more tridimensional world,
even if we are moving in only 2D. Thanks to the light and shadow effects, you
can get that feeling from the cold gentle white glimmer of the moon or by the dancing
warm popping of a campfire in an abandoned house. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;Concerning the houses, you will spend the most
part of the game scattering for resources in them (honestly, I can assure that
you will never find a repetitive environment). &quot;God is in details&quot; and
they are the thing that make every explorable ambience in “This War of Mine”
peculiar in some way. Let it be a family picture of the wall, furniture, room
dimension and order: every building has been deeply characterized, developed as
so the gameplay aspect could even be enhanced through this kind of care.&amp;nbsp; As a result, level design, even if simple,
works great and manages to fit different play stiles and approaches to the game
mechanics. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-Surviving a War is a Hard
business&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1HJpIdo8tLBZsfSP8sgOEQ1mai_nZ_aL6AdMrsjR0PgRa14DtKg33O8il_42Tahdl8Z5F3v0Tu9FL-sMt352Qq5bJRym56y2BUPk5IuF52GDUyW83MobtFmfVykuvrombb7zE6vSD5wTn/s1600/twom11.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1HJpIdo8tLBZsfSP8sgOEQ1mai_nZ_aL6AdMrsjR0PgRa14DtKg33O8il_42Tahdl8Z5F3v0Tu9FL-sMt352Qq5bJRym56y2BUPk5IuF52GDUyW83MobtFmfVykuvrombb7zE6vSD5wTn/s640/twom11.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2q6BZKhH-mw6WH20YBkzqkYVY45GnPTU8Z2ZlrbYXNAxgAJCLe-j-eUdCnyHZYu8KXV-J1V3JoZekded4a2igIZyDa_4YPgWbhGGV7EDp-RMxRZpKV2_6Wa_pH65LApXC7OftfX6LLDn/s1600/twom3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2q6BZKhH-mw6WH20YBkzqkYVY45GnPTU8Z2ZlrbYXNAxgAJCLe-j-eUdCnyHZYu8KXV-J1V3JoZekded4a2igIZyDa_4YPgWbhGGV7EDp-RMxRZpKV2_6Wa_pH65LApXC7OftfX6LLDn/s320/twom3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;You have to survive a war. I am sure that many
are thinking &quot;I&#39;ve seen that in other games! Find a gun and shoot to
everything that moves&quot;. But “This War of Mine” is not that kind of survival
game. Starting from the inedit point of view, a lateral 2D
&quot;platformesque&quot; one, the game puts us in a condition never seen
before. You are not a brave soldier, not even a bear grylls fan. You are a
common person, a father maybe (if you have got the DLC expansion &quot;The
Little ones&quot;, of which I will talk later on) and your life has been
stranded away, turned apart by a sudden war. You feel lost, you are desperate, but
not alone. For this reason, when the game starts, you will find out that it
puts you in front of 3 survivors, whose story is narrated in a short text At
The beginnin of each session. This again is a different point of view on the
survival aspect, as you will care the needs of different survivors, each one
with their own problems, apart from thirst and hunger. Someone will start
wounded or ill, others will suddenly fall in depression as a night incursor in
the house you will be provided as shelter will steal your precious food or
resources. Go and look for food, go now! Time is running! Since you start your
game in the shelter you only have a day (approximately -- minutes) to search the
environment you are in! Ok, already feeling confused? That is it, my dear
viewers. You HAVE TO feel confused the first time you play. You HAVE TO feel
the despair of not knowing what to do and how to survive properly, as your
world turn to dark and you make those poor survivors die one after another. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtlb_VmL7KSH-wNIKDy-ZNeTzOsbriRtA4TXLQo8766A_6jBNvP8emM674bS6nMICDeXTMiztNejWSXW-yoOAuDrSMnMHzHdTYj5OWa4g-9zmjaCbvFsf-hJ3Qwzl2eu3tN5EDlm2x2-ur/s1600/twom9.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtlb_VmL7KSH-wNIKDy-ZNeTzOsbriRtA4TXLQo8766A_6jBNvP8emM674bS6nMICDeXTMiztNejWSXW-yoOAuDrSMnMHzHdTYj5OWa4g-9zmjaCbvFsf-hJ3Qwzl2eu3tN5EDlm2x2-ur/s320/twom9.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Looking&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 16px; line-height: 18.4px;&quot;&gt;closely&amp;nbsp;&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;at the mechanics&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;, playing multiple stories, you will
get better and better, understanding how much “This War of Mine” can be
rewarding, when you manage to cook a proper meal for those poor souls, or build
them a bed. You will learn by yourself the importance of some resources over others
and how to craft them to build different items. “This War of Mine” is a rather
simple game, packed with many different little gimmicks to learn properly in
order to survive. The game is as crude with you as with your survivors and it
won&#39;t tell you anything. You will need to read carefully all the charter
description to understand someone&#39;s ability to run faster or carry more gear,
making them perfect to go outside during night-time in abandoned buildings.
Someone else is able to deal with other people, convincing them to ask less
resources in exchange for others, someone is capable of cooking and so on.&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEwC5ez_bEy-oYjGA2bcPadD0tB7mznTq69xL_6WjKwHglv2Tzs6VzG4fhFrBqLmX-cpjMtkaI9Wm-0-BFO4Ugfz7krbvh6fePHExfR9bkztUPBRC3Vz0Grb3KXOo6nYNTsRLMNM9BSvSH/s1600/twom12.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEwC5ez_bEy-oYjGA2bcPadD0tB7mznTq69xL_6WjKwHglv2Tzs6VzG4fhFrBqLmX-cpjMtkaI9Wm-0-BFO4Ugfz7krbvh6fePHExfR9bkztUPBRC3Vz0Grb3KXOo6nYNTsRLMNM9BSvSH/s640/twom12.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaeMPnD6DIjvso5RlpyFB3Hp6CmlbXfXB_0fYxV50KNhUAF1SyHcwYZ2FHILkcHXWrXciolGfMVsk_FCE7KG1uaCe2wRDINxUl9Zns1nT6eYF5yiugcs03yMp6QyCaJy29zP4WNDN_z9cT/s1600/twom5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaeMPnD6DIjvso5RlpyFB3Hp6CmlbXfXB_0fYxV50KNhUAF1SyHcwYZ2FHILkcHXWrXciolGfMVsk_FCE7KG1uaCe2wRDINxUl9Zns1nT6eYF5yiugcs03yMp6QyCaJy29zP4WNDN_z9cT/s320/twom5.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;As you will see, the game is divided in two parts:
day and night. Day is meant for you to build objects in the shelter, feed
survivors and make those who went outside in the night rest. At night-time you
will have to choose, for example, who is going to guard the house and who is
going to sleep. It is indeed a simple game play, but never repetitive. The
character casual rotation for each new game and the different casual loots You
can find in each stage balances the fact that the places you are going to
explore are alwais the same in each different game. Even so, after a bigger
amount of hour spent you may feel a little used to everything, but that is the
natural course of event involving those kind of game. You may or may not like it:
feeling lost, learning, mastering. The d&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;ifficulty level cannot be set,
unless you play custom. In that case you can sort of make the game easyer
choosing some settings, or you use one of the thousand of fan mods you can find
free on steam itself.&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;color: red; font-size: 12pt; line-height: 115%;&quot;&gt; &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;But,
as you understand, it is something that cannot be complained: this is a though
game with though contents and a though story. So it is in order to better
comunicate to the player the real feeling of being stuck in a war you didn&#39;t
asked for.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;Some technical note: there is no logout button
(at least we did not find it). Even if the game has auto-save, it is a little
uncomfortable to exit using alt-f4. As for bugs, there has been no graphic
glitch according to our experience, but I had several game crush using the
&quot;Take all&quot; option with some loots. So try not to use it, if you can,
until a patch should eventually come.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-The Little Ones&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjexZIJ4X74UiW02l2fA4LkId8gXXx4ffx4jmST4j8b4fd84fdTk7DrByHooRgczbKClmJGrypvOjf_IrrwsJbi1H-cGPKUBTlhk0fMYU3aUEBcqGS0my5O8NefrQokSVp-9YGShUz7OMSX/s1600/twom13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjexZIJ4X74UiW02l2fA4LkId8gXXx4ffx4jmST4j8b4fd84fdTk7DrByHooRgczbKClmJGrypvOjf_IrrwsJbi1H-cGPKUBTlhk0fMYU3aUEBcqGS0my5O8NefrQokSVp-9YGShUz7OMSX/s320/twom13.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: Calibri; mso-fareast-font-family: Calibri;&quot;&gt;Talking about &quot;The little ones&quot;, which
comes as a DLC for precious owners of the game and has already been included in
the console version, you must think about it as a natural part of the game,
since it adds the possibility to have children in the house. Their part is
irrilevant, unless adults teaches them some crafting basics. Even so, they are
a fundamental story-driving add, since they are implemented basically to make
us cry. Game, did you really need to make me so sad??? *CRY* So, buy it if you
really enjoyed the game because it can give you more stories to play with, more
characters and an more different point of view than before on war. But do not
expect it to deeply change. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-Conclusion: Many things&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH05112TlQLlnZ4aR7RVCytxK5dWnNrdM04KupAFf6Gu8W8CcVQvx2B6tuAvlBHR8LMK5bUIL6cTAIOpJoZSq4fXSJ4hVMVqVK-Z-qFa2puOrb8XEGwRCZKnYMdcjjV0r0cd3LTIDyrl9X/s1600/twom6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH05112TlQLlnZ4aR7RVCytxK5dWnNrdM04KupAFf6Gu8W8CcVQvx2B6tuAvlBHR8LMK5bUIL6cTAIOpJoZSq4fXSJ4hVMVqVK-Z-qFa2puOrb8XEGwRCZKnYMdcjjV0r0cd3LTIDyrl9X/s640/twom6.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12.0pt; line-height: 115%;&quot;&gt;This review has been written “four
hands”, by me, your Boss, and President ShinRa, so that we could communicate a
wider range of experiences. Because we had many things to say. As we have
already claimed, “This War of Mine” cannot be simply considered as “A game”, because
of the deep feelings spreading out of every single pixel composing the art of
it. Indeed, it CAN be considered just a survival game, a race against time to
make all of your team member capable of surviving. In this way the more we dig
into “This War of Mine”, the more we understand that it is multiple things
altogheter, mixed in a melting pot of artistic quality and personal meanings,
will and strength, sadness and joy. This, resulting in multiple ways to enjoy
your personal experience. You want to survive as long as you can? You want to
test your managing abilities? You want to know all the stories, and write many
more of them, crying every drop of tears you can? Do it! It doesn’t matter what
THIS WAR OF MINE is. Because it is many things. Everything you’ll ever need to
know is that you need to play it, and you will, and maybe you’ll cry, maybe
not, but surely, it is an experience that differs from anything you’ve ever seen
on a videogame.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgebUV3gf2g3Sf9CXOivxvDne6aOdmacSNGk8zrAmnMWnQqWXa3pA19uHzVoTrZzqf1TbiAv3pZZqGRBIhyQYmF5V7_Kh594by8JjC9MBRDiBeCBohBEsZV5BbkYyOUCjjipUYCOmaRw9VA/s1600/cover_large.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgebUV3gf2g3Sf9CXOivxvDne6aOdmacSNGk8zrAmnMWnQqWXa3pA19uHzVoTrZzqf1TbiAv3pZZqGRBIhyQYmF5V7_Kh594by8JjC9MBRDiBeCBohBEsZV5BbkYyOUCjjipUYCOmaRw9VA/s320/cover_large.jpg&quot; width=&quot;256&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GRAPHICS/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SOUND/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;8&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;STORY/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;8.5&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GAMEPLAY&lt;/b&gt;/&lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TIME/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;ONLINE-MULTIPLAYER/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;x&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;UNIQUE FEATURES&lt;/b&gt;/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;10&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;PAST VS FUTURE/ &lt;span style=&quot;color: red;&quot;&gt;10&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;FUN&lt;/b&gt;&lt;b&gt;/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;FUTURE&lt;/b&gt;&amp;nbsp;&lt;b&gt;EXPECTATION&lt;/b&gt;&lt;b&gt;/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;10&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;UNPACK/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;PROBLEMS/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 12pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;OBJECTIVITY&lt;/b&gt;/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;10&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 12pt;&quot;&gt;in the end...&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24pt;&quot;&gt;8.5&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 24pt;&quot;&gt;&amp;nbsp;punti&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24pt;&quot;&gt;Asobu!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;(that&#39;s not a mathematic average calculation)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;HOW TO READ THIS&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;GRAPHICS-SOUND&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ That&#39;s easy enough not to need explanation, is it? But remember: high graphics does not mean high grade!;)&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;GAMEPLAY&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Is the game responsive? Does it have e good amount of difficulty? ecc.&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;TIME&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ How much time will it take to finish the game?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;ONLINE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ How is the online play? Or: is there any online play?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&lt;b&gt;SPECIAL FEATURE/&amp;nbsp;&lt;/b&gt;is there any feature in particular able to get the game a plus from it?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PAST VS FUTURE/&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&amp;nbsp;Has the game learned the lessions from its predecessors?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;FUN&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Afar from any other evaluations: is the game fun to play?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;EXPECTATIONE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ That&#39;s a mark to evaluate if the game will ever need improvements and/or DLC and/or any other patch. High grade means we need something, and that&#39;s not alwais a good thing...remeber!&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PROBLEMS&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ How many severe problems does the game have?&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;UNPACK&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ That&#39;s as easy as it seems: how is the game package? Is it particular?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;OBJECTIVITY&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ That&#39;s a review to the reviewers: have we been influenced by any of our experience? Has that been a problem for our objectivity? For marks higher than 5 you can sleep well. If it&#39;s lower, just notice that we put more than some of our life experience in the review. So reduce the game evaluation by 1 to 2 point!&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 17.12px;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;b&gt;THERE YOU HAVE IT! Now go...and play some good games!&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/8343983240712630081/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/07/eng-review-this-war-of-mine-little.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8343983240712630081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8343983240712630081'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/07/eng-review-this-war-of-mine-little.html' title='(ENG) REVIEW: This War of Mine &amp; The Little Ones_PC/PS4/XBOXOne'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5nT3FkfP5AcVBVMlQOqirCC18JniEG4iwLE8lYSXgFs7KnhHCsi0KMlL8ZigXT4VwBkKFNritjvhq8Ck0Esz2y0gXcbVAM3kB-UU97xtn9JtkQq7iZCMiYhf91EhyphenhyphenC9OszE_xk2FOZEv1/s72-c/twom1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-655513936980405937</id><published>2016-07-27T10:47:00.002+02:00</published><updated>2020-01-22T21:15:42.752+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>(ITA) RECENSIONE: This War of Mine &amp; The Little Ones_PC/PS4/XBOXOne</title><content type='html'>&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&amp;gt;&lt;b&gt;&lt;a href=&quot;http://asobugamelove.blogspot.it/2016/07/eng-review-this-war-of-mine-little.html&quot; target=&quot;_blank&quot;&gt;CLICK HERE&lt;/a&gt;&lt;/b&gt;&amp;lt; &lt;i&gt;for the english version!&lt;/i&gt;&lt;/div&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieUGlXIvEilXpzV09l1HeLHphQFvI-ZNXPMILBkt3Ev62x2hQA_NzdekxWKBDp3ylVfl2yfrlO6apP5fYks7uOXoiFJds41z79nCnKH4HgGuBwnpHn_9inVbnjtt2TLdw5l32QkKYOaVz6/s1600/twom1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieUGlXIvEilXpzV09l1HeLHphQFvI-ZNXPMILBkt3Ev62x2hQA_NzdekxWKBDp3ylVfl2yfrlO6apP5fYks7uOXoiFJds41z79nCnKH4HgGuBwnpHn_9inVbnjtt2TLdw5l32QkKYOaVz6/s640/twom1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;Vi siete mai fermati un istante a pensare…a quanto siate fortunati? Vivete
in una bella casa, mangiate regolarmente, e passate le vostre giornate in
compagnia di genitori, parenti, e amici, avendo a portata di mano tutto quello
di cui potreste avere bisogno, più qualcosa di superfluo.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;Bene, da adesso, dimenticatevi di tutto. E intendo proprio tutto: da ora
non avete più nulla. Fuori impazza la guerra, ed anche se non sapete perché,
bombe iniziano ad esplodere ad un passo da voi. &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;La vostra casa? Un cumulo di macerie. &lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;Dovete scappare
portando con voi solo lo stretto indispensabile, quell qualcosa che potrebbe
salvarvi la vita. E a volte non basterà. Troverai certamente qualcuno, un
compagno o due con cui condividere il dolore della perdita, lo sconforto dell’inconoscibile.
Vi riparerete allora in una casa abbandonata, sperando in un domani migliore…&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbLd75pwwe1zFgq4qT-cPuxVV-Yrk60p4_SgtKE4mLQJtZhyphenhyphenvDEG2A4KK-Ei45hKc_H9NSZ_Bbg-M81SzbHbsAQi2SYDbxmMgJFbHMFc99JuSWZX_Ujd0ZMebdElyyvtVUIEAcsqMRkzCN/s1600/twom2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbLd75pwwe1zFgq4qT-cPuxVV-Yrk60p4_SgtKE4mLQJtZhyphenhyphenvDEG2A4KK-Ei45hKc_H9NSZ_Bbg-M81SzbHbsAQi2SYDbxmMgJFbHMFc99JuSWZX_Ujd0ZMebdElyyvtVUIEAcsqMRkzCN/s320/twom2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;Questo, signore e signori, è l’inizio di &lt;b&gt;THIS WAR OF MINE&lt;/b&gt;, ambientato a
Sarajevo nel bel mezzo degli anni 1992-1996. Sta a te fare sì che i tre “coinquilini”
possano sopravvivere il più a lungo e meglio possibile. Nella primissima scena
di gioco potrai leggere un breve testo che racconta la storia e le interazioni
fra i vari personaggi. Ognuno di essi è dotato non solo di un background
personale, ma anche di abilità particolari che ti aiuteranno nell’impresa.
Nella mia prima partita mi sono capitati un giornalista, un atleta ed un cuoco.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 107%;&quot;&gt;Può capitare che le storie dei personaggi si siano già intrecciate nel
passato (nella lore del gioco) e la storia narrata ad inizio partita subirà
leggere modificazioni. Le caratteristiche e lo stato dei personaggi, oltre che
le loro abilità, sono sempre rintracciabili in basso a destra, insieme con una
sorta di diario che racconta come la loro storia si stia evolvendo nel
presente. Easter Egg interessante: sono rimasto impressionato nello scoprire
che i personaggi gi gioco sono tratti dai collaboratori della 11 bit Studio
(però ragazzi, dai, dovevate per forza far loro sbattere le palpebre nelle
schede? E’ inquietantissimo!!).&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji69leCr6hjc3lNj5RKZU8dh4NheyU3idtoPuT4GCdv_-RkmVagNmPP5BnCfR4zjxCDFiz71LfI0aDeGlc6LMOfN-_LOCH0oDVDcUM9yt9S2SI8t4yllPd1vTM36gFg2frGs8HHZdUOzkI/s1600/twom7.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji69leCr6hjc3lNj5RKZU8dh4NheyU3idtoPuT4GCdv_-RkmVagNmPP5BnCfR4zjxCDFiz71LfI0aDeGlc6LMOfN-_LOCH0oDVDcUM9yt9S2SI8t4yllPd1vTM36gFg2frGs8HHZdUOzkI/s320/twom7.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;Fin dall’inizio del gioco è importante che iniziate a frugare in ogni
armadio, cassette, pila di macerie che trovate in cerca di cibo, attrezzi,
materia prima per realizzare letti, radio, cucine, qualunque cosa che possa
mantenere in salute (sia mentale che fisica) I vostri sopravvissuti. A volte vi
capiterà di ricevere visite da degli sconosciuti. A volte si tratta di semplici
mercanti, ma altre volte potreste trovarvi faccia a faccia con dei ladri in
cerca di cibo, e rischierete la vita. A meno che non abbiate un’arma certo,
oggetto molto utile anche di notte. Quando scende il buio infatti, potrete
andare in giro per case abbandonate o meno, ed incontrerete delle persone.
Buone o cattive non importa: a volte li attaccherete, e ruberete loro gli unici
averi rimasti (VECCHIETTI A CUI HO RUBATO DEL CIBO DOPO AVERVI UCCISI MI
DISPIACE COSI’ TANTO! MA STAVO MORENDO DI FAME!). Ma non è del vostro umore che
dovrete preoccuparvi. Ogni azione che compirete avrà delle conseguenze sulla
psiche dei vostri personaggi, che si renderanno conto (e vi faranno rendere
conto) di quanto siano disposti a fare pur di non morire, quando la guerra
bussa alla tua porta, e non sai se e quando finirà.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMgNiBLt99N5s1BPU2FlVi8Lsg8Qs0sY7f0_DDiOdHSipS6M9PDJ42cWAwZuEqf2BRLrvPo3La5hT-7JcHv5VRDNTDlnIqbmkB1VSstW5gXDCrj4IC-Pz_h2uV4ArSH4fmFkRHhonZ5EHp/s1600/twom10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMgNiBLt99N5s1BPU2FlVi8Lsg8Qs0sY7f0_DDiOdHSipS6M9PDJ42cWAwZuEqf2BRLrvPo3La5hT-7JcHv5VRDNTDlnIqbmkB1VSstW5gXDCrj4IC-Pz_h2uV4ArSH4fmFkRHhonZ5EHp/s640/twom10.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;Personalmente, ho quasi pianto quando mi sono ritrovato a dover uccidere
due anziani senzatetto (ODDIO MI DISPIACE COSI’ TANTO) dopo tre giorni senza
cibo (STAVO MORENDO DI FAME LO GIURO). Ovviamente, i miei sopravvissuti
restarono scioccati da quella esperienza, ed alcuni si suicidarono pochi giorni
dopo. Quanto a me, realizzai quanto fossi fortunato a vivere con tutto ciò di
cui ho bisogno, più qualcosa di superfluo, sempre a portata di mano. E questo, perché
THIS WAR OF MINE è più di un gioco: è una esperienza di vita.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 107%; margin-bottom: 8.0pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 107%; mso-ansi-language: IT; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-Schizzi &lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2QT3lLrQ_UeBNwIRhVBsC3bg6L4xM_UD9VjrdbH7IsNbOdWYBANflN3U-R77tl7ewCR4t6w9UXIrrxODloAwdrtlwpgX9_uYKvhVYyf_jxYKcotcxrA8Z1JcJkk_2PeeXOnEbTo_zpLma/s1600/twom8.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2QT3lLrQ_UeBNwIRhVBsC3bg6L4xM_UD9VjrdbH7IsNbOdWYBANflN3U-R77tl7ewCR4t6w9UXIrrxODloAwdrtlwpgX9_uYKvhVYyf_jxYKcotcxrA8Z1JcJkk_2PeeXOnEbTo_zpLma/s320/twom8.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Parliamo della grafica, campo nel
quale This war of mine eccelle…a modo suo. &lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Il gioco gira senza affanni in ogni
situazione, anche perchè non c’è davvero nulla di tanto pesante da
rappresentare un problema per le nostre schede: il vero potenziale di This War
of Mine risiede nella semplicità. In questo modo, gli sviluppatori hanno potuto
concentrarsi per ripulire ogni effetto di illuminazione, ogni texture, ogni
animazione dei personaggi, così vivi e realistici da diventare l’ovvio punto
focale di ogni scenario. La loro presenza sui meravigliosi sfondi disegnati a
mano risalta, e, pur restando perfettamente integrati nella scena, si rendono
indipendenti da essa, e perciò perfettamente riconoscibili gli uni dagli altri
(anche grazie ad una perfetta caratterizzazione). Due possibilità, “schizzo” e “disegno”
sono selezionabili per gli sfondi di gioco. Qualunque scegliate, personaggi,
sfondi, elementi in prima persona, tutto contribuisce a produrre un senso di
immersione nel gioco, profondo pur nella bidimensionalità dei movimenti che
consente. Per questa sensazione dovete ringraziare gli stupendi effetti di
illuminazione, i giochi di luce ed ombra garantiti dal pallido bagliore della
luna, o la danza sensuale di una fiamma in un falò dentro ad una casa
abbandonata. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Numerose sono le macerie che visiterete in
cerca di cibo e vi posso assicurare che, nei limiti del possibile, ogni rudere
è stato trattato in maniera diversa dagli altri. “Dio è nei dettagli” dicono,
ed i dettagli sono quello che trasforma magicamente due scatole vuote in due
stanze perfettamente differenti. Che sia una fotografia di famiglia appesa ad
un muro, la mobilia, la dimensione della stanza, la caratterizzazione di cui ho
parlato precedentemente non si ferma ai soli personaggi, investendo anche gli
edifici, e rendendo un level design già eccellente come giocabilità un piacere
per gli occhi. Il gameplay, insomma, funziona e si presta a differenti stili di
gioco anche e soprattutto grazie al level design delle abitazioni del gioco. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-Non tutti sopravviveranno&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1JlvX4zBk8wySPJ7S5Oe3fcjs6eVkJ6_1vVg86Sircxsp6C15x0oC-aYY_FpRzl9GRmTXWxGG6aUqwNd4Ai0jdYvq7WM9OI62mcjG845CteHRWYAEJCS7xufulZazosz73dwFqejVpS0S/s1600/twom11.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1JlvX4zBk8wySPJ7S5Oe3fcjs6eVkJ6_1vVg86Sircxsp6C15x0oC-aYY_FpRzl9GRmTXWxGG6aUqwNd4Ai0jdYvq7WM9OI62mcjG845CteHRWYAEJCS7xufulZazosz73dwFqejVpS0S/s640/twom11.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsFBXWQ5wm4hdqlxsIQGUD1KPEJyaZL45d8kh1Lkr3nFg3wKi_Slk0PqGBaJeGqmWHDyzdzj2qa_zXaskcbF6UGQ9A0dvcPO0_dLAUJ71fuP1Eohl08fR4rtVfdihKn0H-QBZqlP7ZFfI-/s1600/twom3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsFBXWQ5wm4hdqlxsIQGUD1KPEJyaZL45d8kh1Lkr3nFg3wKi_Slk0PqGBaJeGqmWHDyzdzj2qa_zXaskcbF6UGQ9A0dvcPO0_dLAUJ71fuP1Eohl08fR4rtVfdihKn0H-QBZqlP7ZFfI-/s320/twom3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Il tuo obiettivo è sopravvivere ad una guerra.
E voi penserete: “&lt;i&gt;Dov’è la novità? Ci sono mille giochi di sopravvivenza così!
Prendi una pistola e spara a tutto quello che si muove!&lt;/i&gt;”. Eh no ragazzi, This
War of Mine non è QUEL tipo di survival, a partire dal punto di vista inedito
in 2D a scorrimento laterale. Inoltre, il gioco ci mette in una condizione mai
vista in un survival: quella del civile inerme ed indifeso. Non un addestrato
combattente veterano, e nemmeno un fan di Bear Grylls. Sei una persona comune,
un padre magari (se possedete il DLC “The little Ones” di cui parlo più in
basso) e la tua vita ti è stata strappata, straziata dalla guerra. Sei perso,
disperato, ma non solo, dato che il gioco ti mette al comando di 3
sopravvissuti. Questo offre una telecamera nuovamente differente rispetto al
passato, costringendovi a considerare i bisogni di 3 persone, e non solo una,
ciascuna con problemi differenti, malattie, depressione, sete e fame. Alcuni
inizieranno il gioco malati o feriti, altri resteranno uccisi in incursioni
notturne di ladri e sciacalli, che non contenti ti deprederanno dei tuoi miseri
possedimenti. &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Ed
ora? In cerca di cibo! &lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Presto, il tempo scorre! Hai solo un giorno (15 min reali
più o meno) per setacciare l’ambientazione iniziale e trovare quell che ti
serve per non morire prematuramente. Quindi setaccia, ma riposa, mangia, e
sopporta la sete, corri, ma fai piano, e non farti sentire. &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Confuso? Bene! &lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;DEVI sentirti confuso,
specialmente la prima volta che inizi una partita. DEVI sentire la disperazione
del non sapere cosa sarà di te, chi incontrerai, se mangerai, se morirai. Il
tuo mondo si tingerà di grigio in una spirale di ansia e timore, finchè tutti i
tuoi sopravvissuti non saranno fuggiti, o deceduti.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhrIP9-DFOQJRsZdbxLHQdn9x-g_BgSWcuOXcpisQUfaRLa-6-VeYDik3pPQkVzA1GWKQNgrtq6-yicf80Ulnx9w4VhxrRGOMHVPRCB6fPGrbPiO9IhV7pE1CwLxwlgLD1Etp6iyNdWu0s/s1600/twom9.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhrIP9-DFOQJRsZdbxLHQdn9x-g_BgSWcuOXcpisQUfaRLa-6-VeYDik3pPQkVzA1GWKQNgrtq6-yicf80Ulnx9w4VhxrRGOMHVPRCB6fPGrbPiO9IhV7pE1CwLxwlgLD1Etp6iyNdWu0s/s320/twom9.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Ma poi verrà una seconda partita, e giocando,
rigiocando molte storie di molti sopravvissuti, migliorerai, comprendendo
quanto This war of Mine può essere gratificante, se vivrai alla giornata con
coscienza delle tue risorse, cucinando da mangiare per quelle povere anime, o
costruendo loro un letto. Imparerai l’importanza di alcune risorse rispetto ad altre,
ingredienti indispensabili per costruire attrezzi, armi, strumenti vari. This
war of Mine è un gioco semplice, che racchiude però complesse meccaniche di
crafting, che sarete costretti a padroneggiare quanto prima. Il gioco è infati
tanco crudele con te, quasi quanto lo è con i suoi personaggi, e non ti
insegnerà nulla. Le istruzioni di gioco risiedono nelle vostre esperienze di
gioco, e dovrete testare i limiti dei vostri personaggi da soli. Quanto peso
possono portare prima di rallentare? Le loro ferite sono troppo gravi? &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Forse dovrei lasciarlo a
riposare stanotte. Sta tutto a voi. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSPeiGla0crfkftJx9sD8q9DcnAqW3FEt58iZQd23lWPMAJFNUWphyphenhyphenvHft4G0WeWslD1DSTR7GDPNU0KRUoDGexI7dwGravBZw9YrfWqiAMj8kI3wmcjYbbdX2eg2LocDfCHybLWauxf2B/s1600/twom12.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSPeiGla0crfkftJx9sD8q9DcnAqW3FEt58iZQd23lWPMAJFNUWphyphenhyphenvHft4G0WeWslD1DSTR7GDPNU0KRUoDGexI7dwGravBZw9YrfWqiAMj8kI3wmcjYbbdX2eg2LocDfCHybLWauxf2B/s640/twom12.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVsMSCvCbRwixqAQUPKKTHKIfpou-7RrPPJShBrH-cGfuVasFEktU-aH0-0fTI4jMdlaTrBxz27ELF8VsLSkHmMV4x7rI0S1FbhmEAX6GjFzfA8D3qTjMj8DLBgDtQWLzdlhTPB0CX9ZUg/s1600/twom5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVsMSCvCbRwixqAQUPKKTHKIfpou-7RrPPJShBrH-cGfuVasFEktU-aH0-0fTI4jMdlaTrBxz27ELF8VsLSkHmMV4x7rI0S1FbhmEAX6GjFzfA8D3qTjMj8DLBgDtQWLzdlhTPB0CX9ZUg/s320/twom5.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Il gameplay è spaccato in due: giorno e notte.
Di giorno dovrete rinforzare il vostro rifugio, preparare da mangiare, e far
riposare coloro che di notte sono usciti in cerca di risorse. La notte invece è
l’ora delle scelte. Chi ha le abilità per portare con sé più strumenti? Chi è
meglio far riposare, perché più abile nelle trattative, ed utile quindi di
giorno al pieno delle energie? Incrociando le infinite possibilità che questo
pur semplice sistema offre, ci ritroveremo a fare sempre scelte differenti,
senza quasi mai sentire la ripetitività delle nostre azioni. Di partita in
partita poi, la rotazione casuale dei personaggi vi metterà di fronte a
situazioni sempre differenti, e perciò stimolanti. E poco importa se i ruderi
che troverete ad aspettarvi di notte sono sempre gli stessi. Gli strumenti
saranno diversi, e diverse saranno le situazioni che vi affliggeranno. Certo,
dopo più di qualche partita la natura gestionale del gioco potrebbe farsi
sentire sopra quella survival, e venire a noia ad alcuni. Ma così deve andare:
perdersi, trovarsi, imparare, e padroneggiare.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Non si può settare la difficoltà nelle
partite storia, ma qualcosa può essere regolato nelle custom play, dove potete
scegliere quanto a lungo giocare (quanti giorni) o installando una delle mod a
disposizione prodotte dai fan cambiare il drop rate del cibo e simili.
Tuttavia, non mi sento di criticare la difficoltà di gioco, che è il vero cuore
di this war of mine: storia tosta, gioco tosto; così deve essere per comunicare
il messaggio principale del gioco, la crudezza della guerra.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Note tecniche: non è presente un pulsante di
logout, o almeno non lo ho ancora trovato (ed ho dovuto usare il pulsante
alt-f4). Per quanto riguarda eventuali bug di gioco, a parte una incertezza su
di una animazione in oltre 10 ore di gioco, non ho riscontrato altro che un
crash istantaneo usando il pulsante “prendi tutto” in alcuni ruderi di notte. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-The
Little Ones&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJJnqGddWSbdEsUpTU1_RZwGSo8gO20jG42e_8hBUk1xiM18AFmBKVA-7-Uii-87gJGOYwrq8caAdJrL7qRWGGxzJXWyEnqM1KyaqkIqtpTORjkR7nk3rPzS4YhmedzL4bNQZ2MGNnm8Nb/s1600/twom13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJJnqGddWSbdEsUpTU1_RZwGSo8gO20jG42e_8hBUk1xiM18AFmBKVA-7-Uii-87gJGOYwrq8caAdJrL7qRWGGxzJXWyEnqM1KyaqkIqtpTORjkR7nk3rPzS4YhmedzL4bNQZ2MGNnm8Nb/s320/twom13.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;“I piccoli” sono i comprimari aggiunti al gioco in &quot;&lt;b&gt;The Little Ones&quot;&lt;/b&gt;, il DLC
scaricabile su Steam od ottenibile insieme con il gioco se acquistato su PS4 o
XBOXONE nella versione boxata. Perciò, pensatelo come una naturale componente del gioco, che aggiunge
la possibilità di avere dei bambini nel rifugio al posto di sopravvissuti
adulti, ma sempre insieme ad almeno un adulto. Questo perché il loro impatto
sulla capacità di sopravvivenza del gruppo è infinitesimo, essendo i piccoli
incapaci di craftare altro che non siano giocattoli a meno che un adulto non
insegni loro come fare (fermo restando che alcuni oggetti, come le armi,
proprio non possono costruirli). La loro è soprattutto una aggiunta votata ad arricchire
il lato trama, e farci piangere ancora più di prima. &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;GIOCO, PERCHE’ VUOI RENDERMI COSI’
TRISTE? *PIANGE*. &lt;/span&gt;&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;Perciò comprate il DLC solo se avete apprezzato il gioco
anche senza di esso, dato che aggiunge nuove trame da seguire, più personaggi,
ed un ulteriore diverso punto di vista sulla tragedia della Guerra. Ma non
aspettatevi un cambiamento radicale, elementi innovativi di gameplay o altro:
non li avrete. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12pt; line-height: 115%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;line-height: 115%;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;-In conclusione:
molte cose&lt;/span&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDPk6y1MMqC3jjtdafJjsN0U-s1NtAGg0cbHzcc8f0KK1PzJ_oWSdRAAiqiVraO1LDvV0-gVcYll_WuAO2oH4S0S66PWmaz5-hosZTMxtB5fG2B7ZlSWqlYKdKPshJ_MPa8HIfqG6pN8Nl/s1600/twom6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDPk6y1MMqC3jjtdafJjsN0U-s1NtAGg0cbHzcc8f0KK1PzJ_oWSdRAAiqiVraO1LDvV0-gVcYll_WuAO2oH4S0S66PWmaz5-hosZTMxtB5fG2B7ZlSWqlYKdKPshJ_MPa8HIfqG6pN8Nl/s640/twom6.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-size: 12.0pt; line-height: 115%; mso-ansi-language: IT;&quot;&gt;Abbiamo scritto questa recensione “a quattro
mani” io, il Vostro Boss, e President ShinRa, in modo da potervi comunicare un
range di esperienze più vasto possibile. E perché avevamo molte cose da dirvi.
Come abbiamo già detto, This War of Mine non è considerabile solo come un
gioco. Sentimenti ed emozioni fuoriescono da ogni singolo pixel, e “artistico”
non è un termine sufficiente. Certamente PUO’ essere considerato come un
semplice gioco di sopravvivenza, una gara contro il tempo per far restare in
vita tutti i vostri personaggi. Più ci immergevamo in This War of mine più ci
accorgevamo che è molte cose tutte mescolate insieme, fuse in un crogiolo di
arte, sentimenti, e gioco, forza, debolezza, gioia e tristezza. Così, ci sono
molti modi in cui potete vedere This War of Mine. Volete giocare e basta,
fregandovene della trama e curando solo gli aspetti tecnici? Oppure volete
leggere tutte le storie, costruirne di nuove, piangendo tutte le lacrime che
avete in corpo? Qualunque cosa sia, FATELO! Non importa cosa This War of Mine
è, vi basti sapere che è MOLTE COSE. Tutto ciò che vi serve è il gioco, e lo
giocherete, ve lo assicuro, e forse piangerete, forse no. Ma di certo, This War
of mine è un’esperienza. Un’esperienza che come non ne avete mai vissuto in un
videogame.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghuHaLIeQHTdHmveAsNlgcHEsuTW5ey24j9hQFR-siuxMRVcQdX6ZHc1n6ihDbMfPRuocYlqXaXzoGDeSNdmSei_XtpUv2b2rnPgmCyoW2u8JmnQDcr3clz3mlXp2M4QhZVRYlLAinSrnw/s1600/cover_large.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghuHaLIeQHTdHmveAsNlgcHEsuTW5ey24j9hQFR-siuxMRVcQdX6ZHc1n6ihDbMfPRuocYlqXaXzoGDeSNdmSei_XtpUv2b2rnPgmCyoW2u8JmnQDcr3clz3mlXp2M4QhZVRYlLAinSrnw/s320/cover_large.jpg&quot; width=&quot;256&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;background-color: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt; line-height: 16.8pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt; line-height: 16.8pt;&quot;&gt;#&lt;b&gt;GRAFICA/&lt;/b&gt;&lt;/span&gt;&lt;b style=&quot;background-color: white; line-height: 16.8pt;&quot;&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SONORO/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;8&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TRAMA/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;8.5&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GIOCABILITA&lt;/b&gt;&#39;/&lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TEMPO/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;ONLINE-MULTIPLAYER/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;X&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PARTICOLARITA&lt;/b&gt;&#39;/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;10&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b style=&quot;font-family: verdana, sans-serif;&quot;&gt;PASSATO&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-family: verdana, sans-serif;&quot;&gt;VS&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;INNOVAZIONE/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;DIVERTIMENTO&lt;/b&gt;&amp;nbsp;&lt;b&gt;GLOBALE/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SPERANZE&lt;/b&gt;&amp;nbsp;&lt;b&gt;FUTURE/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;&amp;nbsp;X&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;UNPACK/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10pt;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;PROBLEMI/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 12pt; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;OBIETTIVITA&lt;/b&gt;&#39;/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;10&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 12pt;&quot;&gt;in conclusione...(aspettando una patch che DEVE arrivare)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24pt;&quot;&gt;8.5&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 24pt;&quot;&gt;&amp;nbsp;punti&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24pt;&quot;&gt;Asobu!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;(questo voto non è una media esatta dei precedenti dati)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;COME SI LEGGE QUESTO VOTO?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;GRAFICA-SONORO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Questa è facile ma imprescindibile: valuta l&#39;impatto visivo/auditivo del videogame in sè, l&#39;accuratezza in fase di sviluppo ecc.ecc.&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;GIOCABILITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Il videogioco risponde bene ai comandi? E&#39; lento? E&#39; impossibile ma gratificante o frustrante e semplicemente ingiocabile?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;TEMPO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Quanto vi terrà impegnato questo videogioco?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;ONLINE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ GIAPPONESI! VI SFIDO! Sì cuginetto, poi gioco anche con te...&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PARTICOLARITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Scopiazzamento generale o idea geniale? Beh Beh...&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PASSATO VS INNOVAZIONE/&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&amp;nbsp;Come ha recepito il videogioco la lezione dei suoi predecessori? Come si lancia verso il futuro?&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;DIVERTIMENTO GLOBALE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Grasse risate o sbadigli sonici a razzo? Oltre ogni dato e qualità il titolo può essere divertente?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;SPERANZE FUTURE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Evvai! E&#39; uscito l&#39;aggiornamento a ****!!! Sarà utile oppure hanno semplicemente cambiato il colore delle unghie del personaggio&amp;nbsp;&lt;/span&gt;principale? Un voto alto caratterizza alte aspettative...e non sempre è una cosa buona!&amp;nbsp;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PROBLEMI&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Parlando di problemi tacnici/errori ecc.ecc...se ci sono quanti sono? E soprattutto, QUANTO CONTANO NEL COMPLESSO?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;UNPACK&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Come si comporta la scatolina di imballaggio? Vien voglia di comprare il gioco solo guardandola? Sembra il gioco ufficiale di Hallo Kitty? Ed il libretto/foglietto di istruzioni è un volantino di Pronto pizza od un fumetto tutto da sfogliare?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;OBIETTIVITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Quanto ha influito il conflitto di interessi, la passione, l&#39;amore dell&#39;esaminatore nell&#39;analisi del videogioco in questione? Gli unici a ricordarsi/vi che gli esaminatori sono umani siamo noi di Asobu Game Love! Voti da prendere con i guanti! ;)&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 17.12px;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;background-color: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;A questo punto prendete una media del tutto e sottraete dal voto il numero di problemi. Per finire:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-lasciate il voto così se l&#39;obiettività è compresa tra 10 e 8, significa che siamo stati perfetti ;)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-levate un punto se l&#39;obiettività è compresa tra 8 e 5, probabilmente siamo influenzati dalle nostre esperienze!&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-aggiungete un punto/levate 2 punti se l&#39;obiettività è minore di 5...vuol dire che il gioco ci stava molto, ma molto antipatico/simpatico!!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: start;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Quindi valutate voi...vi sentite piccoli Boss e President ShinRa in erba? Allora fidatevi, ignorate questo voto...e poi...tirate le vostre conclusioni!&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/655513936980405937/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/07/ita-recensione-this-war-of-mine-little.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/655513936980405937'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/655513936980405937'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/07/ita-recensione-this-war-of-mine-little.html' title='(ITA) RECENSIONE: This War of Mine &amp; The Little Ones_PC/PS4/XBOXOne'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieUGlXIvEilXpzV09l1HeLHphQFvI-ZNXPMILBkt3Ev62x2hQA_NzdekxWKBDp3ylVfl2yfrlO6apP5fYks7uOXoiFJds41z79nCnKH4HgGuBwnpHn_9inVbnjtt2TLdw5l32QkKYOaVz6/s72-c/twom1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-7550199950677710086</id><published>2016-06-14T10:13:00.001+02:00</published><updated>2020-01-22T21:16:03.498+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="eventi"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>E3 2016: Scemo e più scemo </title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTJJts2VpUmLwiGsbgVLcDrw5DvennI9Lel7Qp0sEbAg2UChwolIThD1cEPT0ZxxgzQVVr_cALTjT53WGnbCX9tPVRLsFQVTaTVk9V7mGsqZ4acDT3lcg-r8-sn7Qx5d15z_We2IiZ7bZN/s1600/lollo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;365&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTJJts2VpUmLwiGsbgVLcDrw5DvennI9Lel7Qp0sEbAg2UChwolIThD1cEPT0ZxxgzQVVr_cALTjT53WGnbCX9tPVRLsFQVTaTVk9V7mGsqZ4acDT3lcg-r8-sn7Qx5d15z_We2IiZ7bZN/s640/lollo.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;Wow. Wow Wow Wow.&lt;/b&gt; E non sto parlando di World of Warcraft. Inizio subito con il dire che, salvo sorprese mastodontiche inarrivabili inaspettate (cosa mai accaduta e che mai accadrà) di Nintendo è meglio non parlarne proprio guarda. Stendiamo un velo (im)pietoso: un mantello dell&#39;invisibilità magari, sarebbe ottimo.&lt;/div&gt;
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Parliamo invece di due grandissime, LE due grandissime di ogni e3: Sony e Microsoft, Play Station ed Xbox. A mio avviso, entrambe perfetti esempi (non parlare di Nintendo non parlare di Nintendo non parlare di nintendo) di come l&#39;e3 sia caduto in basso, inciampando, rotolando, rompendosi una caviglia nel tentativo di rialzarsi. Che poi poverino, lui non ne ha colpa alcuna, è una vittima, un capro espiatorio che si usa quando non vuoi dire che Sony e Microsoft, come tutta l&#39;industria attuale del resto, o quasi, hanno deciso di attuare una politica discutibile, sfaccettata, certo, ma sfaccettata di che cosa porco Arceus!?!?&lt;/div&gt;
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Sembra la notte di martedì grasso (semicit.): a un angolo, con un peso di mille mila xboxone invendute, signore e signori MICROSOFT! Con un abito campagnolo di chi è appena sceso dalla montagna del sapone, zappa in spalla presenta la nuova XBOXONE SLIM, più piccola, leggera, potente, capiente, il più sottile iPhone di sempre insomma. Bianca, così si sporca subito e metti caso che qualche abitante di città la compra nuova anziché pulirla (come siamo furbi hurr durr). Tutto bello, se non fosse che l&#39;annuncio, anzi GLI annunci successivi rendono il possedere una Xbox one utile come farsi cucire un organo riproduttivo maschile sulla schiena, per poter avere rapporti con le ragazze brutte senza guardarle.&lt;/div&gt;
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Già perché, in soldoni, tutte le esclusive ONE interessanti, quelle due tre che rimbalzano da 3 e3 per capirci, scalebound, recore, gears of war 4, Halo 5, saranno giocabili su PC WINDOWS 10. La zappa improvvisamente sfugge di mano al presentatore, e gli amputa il mignolo sinistro, per cominciare. Ciò che avanza del piede finirà schiacciato sotto gli scaffali pieni di xboxone Slim invendute.&lt;/div&gt;
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Il resto della conferenza è una pubblicità degli ipod nano del 2007, solo che ora parla dei controller personalizzabili per Xbox one; vai a capire perché.&lt;/div&gt;
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Ma ehi, la gara è ben lungi dall&#39;essere vinta. Dall&#39;altro angolo del ring, con il peso di svariate remaster HD e reboot e secondi capitoli di cui si poteva fare serenamente a meno, la giapponesissima Sony! *applausi del pubblico pagante* Anche quest&#39;anno il mantra è &quot;solo giochi! Siamo mica quei burloni di microzozz noi!&quot; E Vabbè, ci potremmo anche stare. Peccato che nessuno ci abbia detto che i suddetti giochi sono praticamente gli stessi dell&#39;anno scorso, più Bloodborne 2, ennesimo tentativo di from software di...ah...aspe...non è bb2? ...ah, si chiama Vampyre? Ok.&lt;/div&gt;
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Insomma, dai, siamo seri. La conferenza Sony di quest&#39;anno è un copy-paste della scorsa conferenza, con un atteso ritorno, un titolo che non si vedeva da tempo, un altro in sviluppo in prossima uscita (quello mi interessa davvero, ma ormai atebbiamo capito, su, horizon sarà figo, non serve che me lo dici ad ogni e3) ecc.ecc. manca solo kingdom hearts 3, ma dai, hahahahahahahahahahahahaha (to be continued?).&lt;/div&gt;
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&quot;&lt;i&gt;MA NON VEDI CHE CI STANNO KOJIMA E CRASH BANDICOOT? BEST E3 EVAH&lt;/i&gt;&quot;.&lt;/div&gt;
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&lt;b&gt;-Persona che ne sa tanto di videogiochi perchè suo cugggino lavora alla Sony &lt;/b&gt;&lt;/div&gt;
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Ma anche no. Nascosto dietro al fumo di qualche trailer semi-interesante, Sony ha celato abilmente una mancanza di freschezza che dovrebbe essere lampante agli occhi di tutti, una mancanza che, ahimè, coinvolge TUTTE le software House, TUTTA L&#39;INDUSTRIA DEI VIDEOGIOCHI. Nintendo compresa.&lt;/div&gt;
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Ma a noi che ci frega, dateci &quot;titolofamoso 2&quot; e siamo a posto, regalateci una remaster HD e siamo contenti (bethesda parlo con te, ci senti?). Aumentate la potenza delle console di mille mila teraFLOP (nome non a caso direi) e diteci che &quot;è la console più potente di sempre&quot; per ingrassarci con numeri di cui non capiamo il senso, ma che fanno tanto fico messi tutti insieme (4k oh yeah).&lt;/div&gt;
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Rinchiudeteci in una gabbia di ricordi felici, glitter accecante e sapori già sentiti, ma per questo più sicuri.&lt;/div&gt;
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E non vi disturberemo più.&lt;/div&gt;
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&quot;Scemo e più scemo 3&quot;. E3 per la precisione. Anche se forse forse i veri scemi non sono quelli sopra al palco.&lt;/div&gt;
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&lt;b&gt;Ma tutti noi sotto.&lt;/b&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/7550199950677710086/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/06/e3-2016-scemo-e-piu-scemo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/7550199950677710086'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/7550199950677710086'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/06/e3-2016-scemo-e-piu-scemo.html' title='E3 2016: Scemo e più scemo '/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTJJts2VpUmLwiGsbgVLcDrw5DvennI9Lel7Qp0sEbAg2UChwolIThD1cEPT0ZxxgzQVVr_cALTjT53WGnbCX9tPVRLsFQVTaTVk9V7mGsqZ4acDT3lcg-r8-sn7Qx5d15z_We2IiZ7bZN/s72-c/lollo.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-1017014027260916062</id><published>2016-05-11T22:48:00.002+02:00</published><updated>2020-01-22T22:23:02.067+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>OVERWATCH: l&#39;amore fra culi e proiettili</title><content type='html'>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
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&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Da una così mi farei ammazzare anche 10 volte (cosa molto probabile dato il personaggio)&lt;/td&gt;&lt;/tr&gt;
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&lt;i&gt;Chi ci segue dagli inizi lo sa, non ho perso occasione di ripeterlo nel corso degli anni: non sono e probabilmente non sarò mai un fan degli sparatutto in prima persona. Non sono nemmeno tanto capace se vogliamo, e spesso mi ritrovo frustrato e mazziato sotto di millemila punti rispetto a quelli che, probabilmente, sono dei ragazzini molto più giovani di me. Eppure. Eppure. EPPURE. Posseggo molti più sparatutto in prima persona di quanti non direste, e li ho giocati tutti, divertendomi pergiunta. Posso spiegare. O meglio, i titoli stessi che posseggo ed ho apprezzato appartenenti a tale genere possono spiegare per me.&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;i&gt;Bioshock 1 e 2, Bioshock Infinite (nella mia personale top ten di tutti i tempi), Halo 3 ed Halo 4, Destiny. E poi ancora la saga di Dead Space, Borderland e Star Wars Battlefront. Lasciando da parte acquisti affrettati e dei quali non è che mi sia pentito, ma insomma, quasi (coffcoffSTARWARSCOFFCOFF) noterete di certo come i miei gusti avessero trovato una sorta di assestamento, un accordo onesto con il genere FPS: dammi una bella trama, magari meccaniche interessanti, ambienti belli da vedere o comunque un motivo valido per farmi andare oltre la mia naturale repulsione (ed inabilità) per il genere, e farò finta che tu non sia un FPS.&lt;/i&gt;&lt;/i&gt;&lt;/div&gt;
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Poi, nella mia vita di giocatore solitario, amante dei GDR, incallito sui Souls e sui The Legend of Zelda, grazie ad alcuni amici e ad una accresciuta percezione delle cose, per la quale devo ringraziare VOI che leggete questi articoli e che guardate i nostri video, spingendomi a testare, provare, assaggiare, insomma, grazie a quella che potremmo definire una MATURAZIONE del mio io, mi sono spinto oltre. Ed ho provato TEAM FORTRESS. La recensione che entusiasticamente redassi quella volta la potete leggere &lt;b&gt;QUI&lt;/b&gt;. L&#39;emozione e l&#39;adrenalina di trovarsi canna a canna contro altri giocatori reali, in un ambiente gradevole da guardare, sebbene non fotorealistico, aiutato dai tuoi amici della squadra mentre conquisti un punto di controllo o semplicemente abbatti quanti più avversari possibile, erano cose del tutto nuove per me. E ne fui sopraffatto. Risultato: Team Fortress 2 mi piacque terribilmente. Grazie a quell&#39;esperienza, sono poi stato in grado di apprezzare e divertirmi con titoli quali FISTFUL OF FRAGS (free to play che consiglio a TUTTI), GMOD, ed in generale con tutti quei giochi esclusivamente multiplayer che fino ad allora non avevo nemmeno degnato di uno sguardo, sbagliandomi. Grazie a quell&#39;esperienza, ho scaricato senza indugio OVERWATCH, la beta, ed ho trovato un nuovo amore.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-aetrDxELkJJ2Am2oH5I2GwMpzN5t9RUX8BGCcFTaXXr04zxwKA1QVEThvRxqLhBWyCWzr7n7qSztFDkAd4qAjQ5iKjvp1ZvOPVDjFLJwlaQLzb0D9nOgdRdeseYjtpYXgBiTDPBx_r0Z/s1600/Genji_010.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-aetrDxELkJJ2Am2oH5I2GwMpzN5t9RUX8BGCcFTaXXr04zxwKA1QVEThvRxqLhBWyCWzr7n7qSztFDkAd4qAjQ5iKjvp1ZvOPVDjFLJwlaQLzb0D9nOgdRdeseYjtpYXgBiTDPBx_r0Z/s320/Genji_010.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;Restando fedele ai miei principi, nei giochi multiplayer che provavo ho sempre voluto ricercare abbastanza selettivamente una ragione chiave che mi spingesse a divertirmi NON SOLO in quanto ci stavo giocando con degli amici (cosa che CREDETEMI trasforma ogni esperienza di gioco in uno spasso) ma anche perchè IL GIOCO RIUSCIVA A LASCIARMI UNA VOGLIA: la voglia di continuare a giocare. Che fossero gli scalcagnati personaggi e le ambientazioni fumettosissime di Team Fortress 2, il mio amore profondo per il vecchio West con Fistful of Frags e via dicendo, dovevo e devo ancora trovare in ogni gioco di questo tipo quel particolare che mi faccia dire &quot;ok, sotto un&#39;altra!&quot;. Ebbene, OVERWATCH MI HA DATO, pur nella sua attuale incompletezza, BEN PIU&#39; DI UN SOLO MOTIVO. Andiamo con ordine, come sempre, e diciamo, per addormentare gli entusiasmi che OVERWATCH NON E&#39; UN BEL GIOCO. O meglio, lo è, ma non lo è per tutti, non lo è TANTO QUANTO avrebbe potuto esserlo. E&#39; una buona parte di un bel gioco per tutti, è un frammento di un universo come solo software house pari a Blizzard riescono a costruire, pezzo dopo pezzo. Un frammento che personalmente mi ha divertito MOLTISSIMO, ma pur sempre un frammento.&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMMzm9z-UTp1INoQTZepuRQAb2ob5aDcDRVAdj7ETKxjkUWuP5jpIRaNvZ8nl1O0Fo8JxAxwtJCWb7tXng96Ye3owqAiCjK-6YUX2Lo1GCFlPHQLlo8gHTgwcknMXfUkhAGUtL8bouGWDq/s1600/Mei_008.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMMzm9z-UTp1INoQTZepuRQAb2ob5aDcDRVAdj7ETKxjkUWuP5jpIRaNvZ8nl1O0Fo8JxAxwtJCWb7tXng96Ye3owqAiCjK-6YUX2Lo1GCFlPHQLlo8gHTgwcknMXfUkhAGUtL8bouGWDq/s640/Mei_008.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;background-color: white; color: #4d5763; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;arial&amp;quot; , &amp;quot;helvetica&amp;quot; , sans-serif; line-height: 20px;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Ryuu ga waga teki wo kur-ah no aspè&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0-qiKj3wDek-n8M7O2bP4BCI-cWNrLBcAzF46Kfp3wfwJX-74r9sOzLuHVwAOCRG8KydcMKwRuSJE_vSXTMI7tmwBbPdZsJ6BdDOl8NynQmNp3ercS6B559WGItdzT4PNMKT7JJbzs4bn/s1600/Dorado_002.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0-qiKj3wDek-n8M7O2bP4BCI-cWNrLBcAzF46Kfp3wfwJX-74r9sOzLuHVwAOCRG8KydcMKwRuSJE_vSXTMI7tmwBbPdZsJ6BdDOl8NynQmNp3ercS6B559WGItdzT4PNMKT7JJbzs4bn/s320/Dorado_002.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
Overwatch nasce dalle vestigia di un altro progetto Blizzard decaduto, un MMORPG di nome TITAN, il cui sviluppo fu interrotto nel 2014. Data la cura che è stata riposta nei personaggi di Overwatch, non è difficile pensare che le storie e quindi l&#39;anima di Titan siano penetrate nell&#39;ultima release Blizzard. Ognuno dei 21 character giocabili di Overwatch, pur non essendo presente ALCUNA MODALITA&#39; SINGLE PLAYER CAMPAGNA, nemmeno nel gioco finito, è riuscito a raccontarmi la sua storia attraverso frasi, atteggiamenti, animazioni facciali cartoonesche davvero degne di nota, e, più in generale, con una apparenza estetica ed un design studiati in ogni minimo poligono. Certo, un bell&#39;aiuto lo da la signora Blizzard, che come qualità della computer grafica non è seconda a nessuno, nemmeno a Pixar probabilmente (quando lo tiriamo fuori un film animato e non quella cagata di film che esce a giugno?). Tramite un fitto, ed in futuro indubbiamente ancor più labirintico proliferare di video, corti, persino fumetti dedicati ai personaggi di Overwatch ha edificato un castello di LORE dall&#39;indubbio potere evocativo. Alla luce di ciò, mi sono letteralmente spezzato in due. Una parte di me vorrebbe, brama, desidera di sapere di più sui vari personaggi, e si strugge per la mancanza di una CAMPAGNA, che avrebbe donato al titolo Blizzard una completezza che ora non possiede, allontanando al contempo le malelingue (ora ne parliamo va...). Dall&#39;altro lato però, un piccolo me dichiara fermamente che tutto questo desiderio e brama di scoprire, provengono proprio da questo sottobosco immaginifico che dice e non dice, e dunque relega la storia di Tracer, Widowmaker, Soldato ecc.ecc. a restare LORE, mai espressamente narrate, frammentarie. E perciò così attraenti.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKiSVZAF5XakdDZkeH6QT8D4dC5hdGIcUXCDbKJkZVV196Iag_yE1f5TzEbWkimK2ka7GnhRmzOAn47hJOCYhtN6RaVvG4z16myEMrpm6sf-yE_hCdTNfWEqJwaAEOgzyRKcGUsvJ7v7s/s1600/Dorado_007.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKiSVZAF5XakdDZkeH6QT8D4dC5hdGIcUXCDbKJkZVV196Iag_yE1f5TzEbWkimK2ka7GnhRmzOAn47hJOCYhtN6RaVvG4z16myEMrpm6sf-yE_hCdTNfWEqJwaAEOgzyRKcGUsvJ7v7s/s640/Dorado_007.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoPzByElyFiBQfn_cvrozD9fJyGMSsUCOE9maEsjiYwoimo9KN5Bi6tMMEqub914l5i_20loBNUGa4GLf7AYH8DMxpHFySrbJEyQDIK3Bd4Mk55D8P-53ESpZL8VRx52oEhV459SyVG3lA/s1600/lbauzuan3j5lasf9rwcy.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoPzByElyFiBQfn_cvrozD9fJyGMSsUCOE9maEsjiYwoimo9KN5Bi6tMMEqub914l5i_20loBNUGa4GLf7AYH8DMxpHFySrbJEyQDIK3Bd4Mk55D8P-53ESpZL8VRx52oEhV459SyVG3lA/s320/lbauzuan3j5lasf9rwcy.png&quot; width=&quot;260&quot; /&gt;&lt;/a&gt;Abbiamo parlato di malelingue. Ebbene, a pareggiare il conto con tutti coloro che la lingua la avevano impegnata a penzolare fuori come manco in una puntata di Ciao Darwin, di fronte alle generose curve dei personaggi femminili di Overwatch (Widowmaker, il mio cuore appartiene &lt;b&gt;al tuo sedere&lt;/b&gt;) ci sono coloro che si sono duramente accaniti con Blizzard, millantando un suo, pur probabile se non certo, tentativo di insinuarsi nel mercato danaroso degli E-SPORTS con un gioco piatto e banale, per nulla ispirato (sempre a detta loro) e che altro non è se non lo scarto dello scarto dello scarto di ciò che Titan avrebbe potuto essere. La natura del titolo dà, purtroppo, in parte loro ragione: zero campagna, relativamente poche arene, dotate spesso di elementi riciclati e con aree inspiegabilmente non raggiungibili (mentre giocavo sono caduto da così tanti tetti sui quali il gioco non mi faceva stare che ho perso il conto. Perchè?? Se me lo fai raggiungere fammici stare sopra no?), personaggi CHIARAMENTE VOTATI AL FANSERVICE, fra samurai robotici giapponesi, robottoni autoguidanti carrarmatici, robottoni guidati da tettone, tettone senza robottoni, sederi che parlano e visini angelici che sembrano urlare CHIAVAMI MALE. Dulcis in fundo una grafica debole, ingiustificata dalla volontà di far girare il titolo con un framerate alto su ogni macchina.&lt;/div&gt;
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&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz9FNVpNlIWqd99wk6oXaC-pSUsTpN75pwJzSqC1y6Dcv8UxSDxomdi6nMX88Y4nmx91d56tX8piK7sXUbjGw22JIUtfPX5w4zB-DwwuOShLj0lKMb8QYVB4iLN8-yzmNM0c9yBsCH3Hly/s1600/ass.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;352&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz9FNVpNlIWqd99wk6oXaC-pSUsTpN75pwJzSqC1y6Dcv8UxSDxomdi6nMX88Y4nmx91d56tX8piK7sXUbjGw22JIUtfPX5w4zB-DwwuOShLj0lKMb8QYVB4iLN8-yzmNM0c9yBsCH3Hly/s640/ass.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Oh mistico sedere, rivelami i tuoi segreti!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: right; margin-left: 1em; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU0K8zh9xR9vNp_PY-1_LC7PcC7cFVYQ2bh8gaYnn2GoE3mc8HX2qZ8iKRQ2gX0qCTbx78i2D3FtYSLZrixNxifGr-JEB-IX908KOmH39H_OdzvvlVBVX7p2qm6xwPRxc-n5Vefi0aQzsz/s1600/OW_XB1_Lootbox.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU0K8zh9xR9vNp_PY-1_LC7PcC7cFVYQ2bh8gaYnn2GoE3mc8HX2qZ8iKRQ2gX0qCTbx78i2D3FtYSLZrixNxifGr-JEB-IX908KOmH39H_OdzvvlVBVX7p2qm6xwPRxc-n5Vefi0aQzsz/s320/OW_XB1_Lootbox.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Giocando si sbloccano Chest che contengono Skin e altre&lt;br /&gt;
amenità puramente estetiche (per ora)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
Se sui primi tre punti posso trovarmi d&#39;accordo (ma sul terzo non mi dispiace affatto) ho invece trovato la grafica decisamente interessante sotto ogni punto di vista: character design (come ho già detto) molto curato e level design vario e movimentato, espresso da arene differenti fra loro in forma e dimensione, colori e situazioni, capaci di sfruttare la dimensione verticale dei personaggi in maniera divertente seppur non unica nel suo genere. Inoltre, trovo intelligente ed auspicabile l&#39;interesse per i possessori di macchine non &quot;al top&quot;, se chi invece può permettersi i gradi alti della &quot;grafica&quot; può, come in questo caso, godere di effetti di illuminazione ben realizzati, textures pulite, modelli poligonali perfetti ed una ricchezza di dettagli, intesi come oggetti visibili sullo schermo fra ambientazioni e personaggi, davvero notevole. Unica pecca: le mappe sono praticamente tutte INDISTRUTTIBILI, e perciò possono risultare vuote per alcuni, perdendo in immedesimazione. Ma glielo perdoniamo, dati gli ottimi effetti sonori e le azzeccatissime colonne sonore del gioco.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4glnGDsPnygy5UK9pxeumy-JbW63y7nFVIttiLkdOYAyTZRnRLEWFCq_YNDA43rR_CPxH8BTRRNtfAMx8hQg-xip146VPfglSnQpBUw_rtQu4Ua0N6j_3xrjM9Ly91znJu5qqQFrkgLrj/s1600/Volskaya_003.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;386&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4glnGDsPnygy5UK9pxeumy-JbW63y7nFVIttiLkdOYAyTZRnRLEWFCq_YNDA43rR_CPxH8BTRRNtfAMx8hQg-xip146VPfglSnQpBUw_rtQu4Ua0N6j_3xrjM9Ly91znJu5qqQFrkgLrj/s640/Volskaya_003.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-DV4lXKHbc8ybx2vHH8cSoFdf-7tmT9PdOebj3iLh4MEGVhizdO1PWbCaIVY_9x5AB1Q2LSKYIALwIjgN0rv7_YuTMa8OaLVIu6kEp34hLWmyX1bOu2JZFO_uBH4v82BITxIp7LMgkbfa/s1600/XboxOne_3P_PAX16_ZARYA.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-DV4lXKHbc8ybx2vHH8cSoFdf-7tmT9PdOebj3iLh4MEGVhizdO1PWbCaIVY_9x5AB1Q2LSKYIALwIjgN0rv7_YuTMa8OaLVIu6kEp34hLWmyX1bOu2JZFO_uBH4v82BITxIp7LMgkbfa/s320/XboxOne_3P_PAX16_ZARYA.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;Arriviamo, alla fine di questo primo incontro con Overwatch, a parlare dell&#39;aspetto veramente fondamentale di ogni gioco: Il GAMEPLAY. Immediato da imparare e nemmeno troppo ostico da padroneggiare. Essenziale è, certo, nel processo di apprendimento giocare con tutti i personaggi. Overwatch si allontana un poco dai ruoli classici dei videogames FPS multiplayer, pur persistendo le solite classi attacco, supporto e difesa (divisa in difesa &quot;leggera&quot;, una via di mezzo con l&#39;attacco diciamo, tipo i cecchini, e &quot;pesante&quot; con maestosi tankoni pieni di vita). A giocare un ruolo determinante nella gradevolezza del titolo è la semplicità dei comandi, che sfruttano (su pc) WASD per muoversi, E e Maiuscolo per gli attacchi speciali, Mouse destro e sinistro per schiacciare il grilletto e Q per scatenare una devastante MOSSA FINALE, unica per ogni personaggio, e capace di ribaltare le sorti della partita e farci guadagnare, spessissimo, il ticket come &quot;MIGLIORE GIOCATA DELLA PARTITA&quot;. Con tanto di replay delle kill che ce la hanno valsa, sapete, per godersi un po&#39; di pubblica gloria innocente.&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUcdU4hPykaciR54Gyg8kC8tEDCqP9z14H566v7Pa6TCobNACL0cINp4YPi8x5Wn0x6S1x7wM57wiVs1Hrwx7twm-bJV4XaplEOEiwt_oDPhJemP-K5R5MmH_gx4bOwzbweRQ5QdQIswcG/s1600/OW_XBX1_McCree.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUcdU4hPykaciR54Gyg8kC8tEDCqP9z14H566v7Pa6TCobNACL0cINp4YPi8x5Wn0x6S1x7wM57wiVs1Hrwx7twm-bJV4XaplEOEiwt_oDPhJemP-K5R5MmH_gx4bOwzbweRQ5QdQIswcG/s640/OW_XBX1_McCree.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;IN CONCLUSIONE&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW4v60qJnd1hmWzwmfb2Y9AdofYMGYZeImqJ1b1IGKrzqpvy26V8c4vkpnCcE6Mnb_mFiS4J0UUgzfX2fnvDQ0TpebSc34oZVFQjD9N022tTyAaYCD7lpwYf63zULIUp1sLOGrPQb5A7wX/s1600/XboxOne_3P_PAX16_TRACER.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW4v60qJnd1hmWzwmfb2Y9AdofYMGYZeImqJ1b1IGKrzqpvy26V8c4vkpnCcE6Mnb_mFiS4J0UUgzfX2fnvDQ0TpebSc34oZVFQjD9N022tTyAaYCD7lpwYf63zULIUp1sLOGrPQb5A7wX/s320/XboxOne_3P_PAX16_TRACER.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;Innocenti non sono certo gli sviluppatori della Blizzard invece, che certo hanno calcato la mano sugli aspetti mainstream di Titan per produrre un FPS frenetico e divertentissimo, pieno di gnocche da paura e personaggi in generale assolutamente interessanti, ruoli bilanciati ed una giocabilità accessibile ma &quot;che premia&quot; chi meglio riesce a destreggiarsi fra le abilità del proprio personaggio. Anzi, DEI PROPRI PERSONAGGI, dato che nel mezzo delle partite è possibile cambiare personaggio per ricoprire il ruolo che meglio si addice alla fase attuale. Laddove BATTLEBORN degli sviluppatori di Borderland, punta sull&#39;ironia &quot;copiata&quot; dal fratello maggiore, e su una complessità di gameplay figlia della fusione con il genere MOBA, OVERWATCH la fa più semplice, tette, culi, pistole e frenesia per capirci, ed il risultato non dispiace, dato che soddisfa pienamente gli intenti degli ideatori. I loro sforzi, sotto questo punto di vista, sono ENCOMIABILI, perchè, ormai dovremmo arrivarci tutti, non è che le software house facciano beneficenza. Perciò, un gioco che sa piacere a coloro per cui è stato pensato, e che, senza timore di essere criticato, persegue il proprio obiettivo e segue il proprio corso, è raro da trovare oggigiorno. Perciò non si possono nemmeno fare troppi drammi per la mancanza della campagna, che se arrivasse come DLC non solo non mi stupirei, ma probabilmente la prenderei anche. L&#39;amaro in bocca resta, certo, dato l&#39;approfondimento a cui Blizzard stessa ci ha abituati fino ad oggi, e date le basi solide che i personaggi di Overwatch dimostrano di avere da un lato puramente narrativo. Ma, a ben pensarci, non avrebbe probabilmente reso OVERWATCH più appetibile di come lo è già ora per l&#39;utenza a cui è dedicato, concentrato sull&#39;obiettivo come un cecchino, e sicuro di colpire laddove può far più male/bene.&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhiAjJLfasQb-fjJPII70qOj2AFimlbBnuHM5TnUGWGok-NptQ_BtkebNAPFXWXsPGxQDtH56qFBnHMjslRVfo58YNufqKsQoYuOE4g2dV9i-dAjn9jwsmt1pfXLm6jrHfL2s1Y7BqUXvW/s1600/OW_0412016_3P_XB1_ZARYA.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhiAjJLfasQb-fjJPII70qOj2AFimlbBnuHM5TnUGWGok-NptQ_BtkebNAPFXWXsPGxQDtH56qFBnHMjslRVfo58YNufqKsQoYuOE4g2dV9i-dAjn9jwsmt1pfXLm6jrHfL2s1Y7BqUXvW/s640/OW_0412016_3P_XB1_ZARYA.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Guardate bene questo personaggio ora, perchè tanto in-game non lo vedrete più (se non lo bilanciano)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;i&gt;Staremo a vedere come sarà gestita in futuro la sua doppia essenza di &quot;free to play&quot; solo multiplayer, ma &quot;a pagamento&quot;, formula che apprezzo certamente di più dei &quot;freemium che si promettono gratis, per poi rovinare l&#39;esperienza di chi non vuole spendere overpotenziando chi ha &quot;i soldi dello zio Peppe&quot;. Per ora, OVERWATCH è quello che è nato per essere: non è &quot;un gioco bello&quot;, non per tutti almeno. E&#39;, nè più nè meno, semplicemente&amp;nbsp;&lt;b&gt;una figata di sparatutto multiplayer.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;b&gt;E sì, lo è anche grazie al Fanservice.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/sB5zlHMsM7k/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/sB5zlHMsM7k?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;GIOCARE (&lt;span style=&quot;color: red;&quot;&gt;AMMICCO AMMICCO&lt;/span&gt;) PER CREDERE!&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/1017014027260916062/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/05/overwatch-lamore-fra-culi-e-proiettili.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1017014027260916062'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1017014027260916062'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/05/overwatch-lamore-fra-culi-e-proiettili.html' title='OVERWATCH: l&#39;amore fra culi e proiettili'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEianEDH_Lmzt9JTn1sBV15rohEU5qpNlxilPYlrtgJ-IrQwcHMrePd28O2N13rIHfJxXNDjS2u-BPXsghAt2Zif1tdRWhP-NXxVEWx9nwXEyXa4wzfVGXsilMnhGAa4a8aGe8g-C0aYguNu/s72-c/DVa_005.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-4591302145637901025</id><published>2016-04-21T10:03:00.003+02:00</published><updated>2020-01-22T22:23:13.318+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE SPOILER FREE: Dark Souls III_PS4/XBOX1/PC</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTzzqJr-JP2BJh7zJd_TyMBFGcq9a9BNnUI2371m6kxBxNPug-TT46RN7q8SNkS9I9h-OE6clZzlnAhWu64yPLbX0UQQgKlIqV_69irndzwsvSlwUpdSfuW6aIho3qG9aueQV-sZc_5VKb/s1600/1455559611-dark-souls-iii-season-pass_a23u.1920.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTzzqJr-JP2BJh7zJd_TyMBFGcq9a9BNnUI2371m6kxBxNPug-TT46RN7q8SNkS9I9h-OE6clZzlnAhWu64yPLbX0UQQgKlIqV_69irndzwsvSlwUpdSfuW6aIho3qG9aueQV-sZc_5VKb/s640/1455559611-dark-souls-iii-season-pass_a23u.1920.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;i&gt;La seguente Recensione intende essere uno strumento completamente
SPOILER FREE, fatti salvi alcuni dettagli già divulgati nelle Beta e/o nei
trailer del gioco. Le immagini contenute nella recensione non sono considerabili dunque come spoiler. Però, se volete essere completamente all’oscuro di tutto
fino al momento in cui avrete il pad fra le mani, siete avvisati.&amp;nbsp;&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;Ho scritto questo pezzo cercando di essere obiettivo, conciso, diretto.
Perciò perdonatemi, se talvolta mi perdo nei miei pensieri, o se vi sembra che sia eccessivamente conciso. Ma se libero la voglia che ho di scrivere di questo gioco al 100%, riscrivo la trilogia del Signore degli anelli.&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Fine&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Perciò, iniziamo dal fondo. Le opere migliori, di qualunque
media si tratti è uguale, sono quelle che riescono in un semplice intento:
devono avere un inizio, uno svolgimento, &lt;b&gt;ed una fine&lt;/b&gt;. Ma non solo. Deve essere
un’opera che &lt;b&gt;“sa quando finire”&lt;/b&gt;. Troppo presto, o troppo tardi, non esistono a
mio avviso. Le opere migliori sono quelle che finiscono...quando devono finire.
E che si parli della trilogia, o del gioco a sè stante, Dark Souls 3 riesce
perfettamente in questo fondamentale obiettivo, portando a compimento numerosi
filamenti altrimenti staccati dal contesto, riunendo percorsi, personaggi,
stile e gameplay in un’opera estremamente curata e minuziosa, complessa e definitiva.
Demon Souls, Dark Souls e Dark Souls 2, ingiustamente bistrattato e criticato
molto più di quanto non meriti, nonché, infine, BLOODBORNE. Ovvero, l’atipica espressione
della volontà di sperimentazione del papà di un genere che trae ispirazione
dalla storia del videogioco, ramificandosi nel presente con velocità ed
immediatezza, crudezza e splendida sensazione di un Kahniano “sublime”: &lt;b&gt;il
“magnifico” raggiunto attraverso una sensazione di stupore e potenza&lt;/b&gt;, comunicato
attraverso qualsivoglia mezzo sufficientemente intenso. Questo era Bloodborne,
e questo è Dark Souls 3, seppure, ovviamente, declinato in maniera diversa.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Semplicemente Souls&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0Sky698gBuJUL0XvnGBiJQexxFxhI_malKcOHxr-JYSxo8vQ4RnwC5VC52sJVzh5Y7xz4rCploBx76a5rZaTK58am-9OGSkwrJVtu5kUKiMMKDoXiT4Glf9-1tSNcrd4gew73g-1Jk_5U/s1600/Dark-Souls-III-28-01-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0Sky698gBuJUL0XvnGBiJQexxFxhI_malKcOHxr-JYSxo8vQ4RnwC5VC52sJVzh5Y7xz4rCploBx76a5rZaTK58am-9OGSkwrJVtu5kUKiMMKDoXiT4Glf9-1tSNcrd4gew73g-1Jk_5U/s640/Dark-Souls-III-28-01-2.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Ciò che nei videogames di From
Software ha sempre rappresentato croce e delizia dei giocatori, è il campo, in
parte puramente tecnico ed in parte squisitamente artistico, &lt;b&gt;della
realizzazione grafica&lt;/b&gt;. Da un lato non è mai stata da mettere in discussione
la capacità di Myiazaki e colleghi di realizzare aree dense di atmosfera,
ricchissime di dettagli infinitesimi ed inaspettati, di quelli talmente celati
(o talmente evidenti) che noti solo giocando e rigiocando, ma che una volta
scoperti aprono un universo di spiegazioni; dall&#39;altro, sono note le limitazioni
grafiche a cui sono stati sottoposti, ciascuno per una motivazione diversa, i
vari titoli di From. Demon era il frutto ancora acerbo di una giovane software
house con il sogno di sconvolgere le attuali produzioni videoludiche. &lt;b&gt;Dark
Souls nacque dagli errori di Demon&lt;/b&gt;, sospinto dal vento del suo successo
inaspettato, e fu vittima, se così si può dire, della &lt;b&gt;voglia di privilegiare il
contenuto alla forma&lt;/b&gt;, pure a mio avviso impeccabile nella maggiorparte.
L’hardware delle console dell’epoca (PS3 ed Xbox360) &lt;b&gt;non era sufficiente a
sostenere la mole di informazioni voluta dagli sviluppatori, che dovettero
quindi limitarsi.&lt;/b&gt; Ma già allora, dopo solo un videogame di così grande successo
(sempre Demon), la sensazione di paura del fallimento a causa della
particolarità del gioco, aveva lasciato spazio ad una ben più prolifica
&lt;b&gt;speranza&lt;/b&gt;. Il DLC di Dark Souls, lo splendido &lt;i&gt;Artorias of the Abyss&lt;/i&gt;&amp;nbsp;è pregno
di questa speranza, voglia di dare qualcosa che prescindesse dalla &quot;solita
minestra&quot;. Senza dilungarci troppo, arriviamo così a Dark Souls 2. Non voglio
perdere troppo tempo parlando del perché tale titolo è reputato la pecora nera
dei Souls. Preferisco invece citare ciò che l’avventura, figlia delle menti dei due giovani sviluppatori di From Tomohiro Shibuia e Yui Tanimura (mentre Miyazaki era impegnato su Bloodborne
in gran segreto), ha donato alla serie: spunti di Lore eccezionali, evoluzioni
peculiari di quel sottofondo storico che nel primo aveva stregato i giocatori,
capaci di farci fantasticare, brancolando nel buio dei “buchi” (in senso
positivo per me) lasciati, ora lo sappiamo, solo affinché oggi, nel 2016, il
terzo capitolo potesse porvi i tasselli mancanti. E che tasselli!&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;b&gt;Dark Souls 3 è un vortice di
suggerimenti, certezze, accenni, sussurri dal passato e strazianti richiami a NPC, storie, leggende risalenti a Lordran e Drangleic.&lt;/b&gt; Inizialmente spiazzanti,
alcuni incontri si rivelano fondamentali per comprendere quanto in profondità
si siano spinti alla From per raccogliere ciò che negli anni era stato seminato
nell&#39;immensità dei contenuti sia “nascosti” in descrizioni o dialoghi, sia
“evidenti” nelle architetture, nelle decorazioni, nella natura stessa della
vita e della... morte in Dark Souls. &lt;b&gt;Ma non è presente solo questo.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Gameplay&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Ad affiancare infatti
i rimandi e le citazioni, che si ripercuotono ovviamente in numerosi aspetti
della giocabilità e dei combattimenti, è stato svolto un sapiente lavoro di
rielaborazione. Questo comporta un netto miglioramento di numerose meccaniche,
insieme alla correzione di quegli errori che avevano pregiudicato l’esperienza
di gioco della quasi totalità degli utenti in Dark Souls 2. E così trovano
spazio le modifiche al Level Design giudicato eccessivamente lineare, con un prodotto
finito che risulta differente sia dai dedali labirintici di Dark Souls 1, che
dalle ordinate, seppur intricate, vie percorribili in Bloodborne. Ma non solo.
Le modifiche apportate a Dark Souls 3 permeano fino nei meandri più profondi
del gameplay: &lt;b&gt;i combattimenti.&lt;/b&gt; I ritmi sono resi più serrati, gli equilibri si
modificano, e le azioni eseguibili dal nostro personaggio cambiano e si
moltiplicano. Gli attacchi pesanti possono essere caricati come in Bloodborne
(elemento da non sottovalutare assolutamente!) e vengono introdotti due peculiari
elementi che, manco a dirlo, sono l’ennesimo esempio del dualismo fra
conservazione ed innovazione di Dark Souls 3:&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;span class=&quot;apple-converted-space&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 13.5pt;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-size: 13.5pt;&quot;&gt;il RITORNO del mana, e la NOVITÀ&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&amp;nbsp;degli attacchi...speciali.&lt;/b&gt;&lt;br /&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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Questi ultimi in particolare,
sono la modifica centrale che sconvolge gli equilibri dei combattimenti.
Permettendoci di usufruire di combo particolari, movenze uniche e devastanti ed
altro, riescono a rendere &amp;nbsp;ancora una
volta unico il nostro progredire nel gioco, alla scoperta di come il tempo
abbia modificato, ad esempio, armi alle quali eravamo abituati nei precedenti
capitoli, trasformando al contempo ogni scontro, sia contro altri giocatori
reali, sia contro i temibili e nuovamente immensi Boss del gioco, in una danza
scenografica e meravigliosamente movimentata. Usare un attacco speciale, una
magia, un miracolo, o una piromanzia consumerà la barra blu del MANA, già
presente in Demon Souls, ma relegata ai soli stregoni. Perciò tenetela
d’occhio, ed imparate a sfruttare le nuove Estus Cineree, perché ne avrete
bisogno. Oppure no. Ma in fondo... questo è il bello di un Souls: tutto è
relativo. E tutto è possibile... Inimitabili infine le colonne sonore.
Roboanti, calme, inquietanti, rasserenanti, ogni sinfonia tematica, così come
ogni singolo suono nel gioco, servono ad uno scopo ben preciso, e nessuna nota
risuona mai a vuoto, o a caso. &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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Abbiamo parlato di ottimo
framerate, fluidità, tecnica superiore ai precedenti capitoli e persino a
Bloodborne, il cui motore grafico è stato sfruttato all&#39;ennesima potenza per
garantire il risultato migliore possibile. Ombre dinamiche, giochi di luce ed
effetti di riflessione dell&#39;acqua più che sorprendenti ne sono la prova. Non sono così molti i
problemi che affliggono l’attuale release del gioco, aggiornata già tre volte
dal primo rilascio giapponese, prevedibilmente affetto da squilibri negli equipaggiamenti
e bug, specialmente... nella versione PC. Volendo esagerare, potremmo dire che
del primo Dark Souls non si sono presi solo citazioni di Lore o elementi
positivi, ma anche, purtroppo, le imperfezioni della conversione per la
piattaforma STEAM. Ed è un peccato. Già perché anche con hardware minimi
(talvolta anche un pelo sotto) il gioco riesce, in determinati casi, a girare
più che decentemente sulle nostre macchine, dimostrando che il lavoro di
ottimizzazione tentato dalla From non è stato del tutto vano. Eppure,
inspiegabilmente, numerosi utenti, con PC più che performanti, lamentano crash
occasionali, lag, cali di frame improvvisi ai falò. Ad onor del vero, essi
rappresentano una minoranza dell’utenza complessiva. Eppure sorprende che, con
tanto tempo a disposizione ed un lancio differenziato di più di una settimana
tra Giappone e resto del mondo, non si sia riusciti ad ottenere un risultato
migliore. Ci accontentiamo, si fa per dire, dei 60 fps (per chi riesce a
raggiungerli) garantiti su PC, e delle versioni console che, saltuari problemi
con l’online a parte, non hanno mostrato particolari nei tecnici, come
accaduto, ad esempio, per Bloodborne al lancio. Per risolvere, anche se
momentaneamente, i problemi delle versioni PC, pare sia sufficiente impostare
la luminosità di gioco al minimo, e scegliere il cavaliere come classe
iniziale. Ma non garantiamo nulla riguardo questa informazione. Posso comunque
dirvi con certezza che io, con una semplice GTX 760, 8gb di RAM ed un i7-4770
riesco a giocare con 50-40 fps stabili con impostazioni regolate su “alto”.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Collector&#39;s Edition&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Vorrei chiudere questa recensione
parlandovi delle stupende edizioni speciali. A partire dalla semplice
Apocalypse, o Day One se preferite, dotata di uno degli steelbox più belli che
abbia mai tenuto fra le mani. Passando per la Collectors, nella quale l’action
Figures del Red Knight fa la sua bella figura, dettagliata, dinamica, venduta
insieme all’artbook definitivo della serie, contenente schizzi, cut content,
vere e proprie opere d’arte realizzate a mano e pennello dagli artisti della
From Software. Rilegato con copertina rigida, rappresenta forse l’oggetto da
collezione che più apprezzerete di tutta la collectors. Questo, ovviamente, se
non siete fra i 2000 fortunati (o pazzi) che si sono aggiudicati una PRESTIGE
EDITION. Io sono uno di loro per inciso (&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=rmTpTjsf2Qs&quot; target=&quot;_blank&quot;&gt;&amp;gt;CLICCA QUI&amp;lt;&lt;/a&gt;&lt;/span&gt; &lt;b&gt;&lt;i&gt;per vedere il nostro video Unpack Speciale!&lt;/i&gt;&lt;/b&gt;). E, dato il risultato, &lt;b&gt;rifarei questa scelta mille volte ad occhi chiusi. &lt;/b&gt;400 euro è stato il prezzo richiesto per portarsi a casa una action
figure in resina alta 40 cm, dipinta a mano, numerata, insomma, unica nel suo
genere: una vera opera d’arte. Quest’ultima edizione in particolare è il
simbolo, a mio avviso, della volontà di From Software di rendere Dark Souls una
IP di nuova generazione, diversa da tutte le altre.&lt;b&gt; Una IP famosa, conosciuta,
che ha puntato e continua a puntare in alto. Al contempo, una IP capace di
offrire, a chi vuole avere di più, qualcosa di unico, inimitabile,
assolutamente e squisitamente di nicchia.&amp;nbsp;
&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;In&amp;nbsp;Conclusione: Progresso&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Il percorso svolto per arrivare
dove From Software è ora non è stato certamente semplice. Una buona dose di
impegno, dedizione, volontà e, ovviamente, &lt;b&gt;fortuna &lt;/b&gt;hanno accompagnato la
Software House fino alle vette del suo attuale successo. Ed oggi che
l’intuizione rappresentata dalla straordinaria sequenza dei titoli “Soulslike”
raggiunge (almeno stando a ciò che sappiamo ora) la sua conclusione, non
possiamo che dichiararci soddisfatti ed appagati da COME tale conclusione è
stata realizzata da Miyazaki ed i suoi. &lt;b&gt;Dark Souls 3 è IL Souls definitivo&lt;/b&gt;, un
gioco che non ha paura di dichiararsi, sia apertamente che in maniera più
misteriosa, all’interno della Lore di Lothric, &lt;b&gt;una vera e propria EVOLUZIONE
dei titoli precedenti&lt;/b&gt;, che riunisce nella sua struttura tutta l’esperienza
accumulata SIA facendo ciò che più amiamo dei vari giochi della saga, SIA
sbagliando. Ogni tassello del puzzle torna al suo posto con estrema
naturalezza, tenuto insieme agli altri da una rifinita ed affinata (o affilata)
struttura del gameplay, che riesce ad essere “sempre il solito” senza negarsi
le deviazioni interessanti che lo impreziosiscono rendendolo più vivo e
strategico che mai. In definitiva,&lt;b&gt; è praticamente impossibile non lasciarsi
coinvolgere anche solo da uno degli aspetti che rendono Dark Souls 3 il
migliore prodotto della From Software fino ad oggi&lt;/b&gt;, sia esso il gameplay, le musiche o la
Storia così sottilmente narrata senza dire una parola: basta OSSERVARE. &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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Ed è così che tutto dovrebbe
finire: senza amarezza, senza rimpianti. Un dolce abbandono, con la
consapevolezza che ciò che è stato&lt;b&gt; non è stato in vano.&amp;nbsp;&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;_________________________________________________________________________________&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #00b050; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;-PRO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Atmosfera generale unica ed inimitabile.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Gameplay rifinito ed innovato, ma anche riconoscibile.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Coerenza assoluta con i vecchi capitoli, e conclusioni più che soddisfacenti.&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;E&#39; inattaccabile persino dai più puristi della serie.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Boss Fight e Design eccezionali.&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;-CONTRO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&amp;gt;Tecnicamente imperfetta la versione PC, meglio su console.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&amp;gt;Più breve dei predecessori (ma con due DLC in arrivo in autunno).&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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_________________________________________________________________________________&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcOTcm9ejf88lJetvhceWXe_RFDZOYjn2dA0C-svGiWh4Tau1VhEDdUNh6wqMybbH0MG9n7MVchNYS2pavOfG5G86zimJKRmBapHJPwlvLNamVMu3UiLVZ0QTEvA534CarHPmRuCzMven3/s1600/dark_souls_iii_approval_by_aloooo81-d8xpcq0.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;284&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcOTcm9ejf88lJetvhceWXe_RFDZOYjn2dA0C-svGiWh4Tau1VhEDdUNh6wqMybbH0MG9n7MVchNYS2pavOfG5G86zimJKRmBapHJPwlvLNamVMu3UiLVZ0QTEvA534CarHPmRuCzMven3/s320/dark_souls_iii_approval_by_aloooo81-d8xpcq0.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GRAFICA/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SONORO/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;10&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;LORE/ &lt;span style=&quot;color: red;&quot;&gt;10&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GIOCABILITA&lt;/b&gt;&#39;/&lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;&lt;b&gt;10&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TEMPO/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;9 (fra game e new game +...)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;ONLINE-MULTIPLAYER/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;7 &amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PARTICOLARITA&lt;/b&gt;&#39;/ &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b style=&quot;font-family: verdana, sans-serif;&quot;&gt;PASSATO&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-family: verdana, sans-serif;&quot;&gt;VS&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;INNOVAZIONE/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b style=&quot;font-family: verdana, sans-serif;&quot;&gt;DIVERTIMENTO&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;GLOBALE/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SPERANZE&lt;/b&gt;&amp;nbsp;&lt;b&gt;FUTURE/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;10 (i DLC)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;#&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;UNPACK/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PROBLEMI/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;1 ( PC ed online in generale)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;OBIETTIVITA&lt;/b&gt;&#39;/ &lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;0&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 12pt;&quot;&gt;in conclusione...&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 24pt;&quot;&gt;10&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 24pt;&quot;&gt; punti&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24pt;&quot;&gt;Asobu!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;(questo voto non è una media esatta dei precedenti dati)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;COME SI LEGGE QUESTO VOTO?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 11.4133px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;GRAFICA-SONORO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Questa è facile ma imprescindibile: valuta l&#39;impatto visivo/auditivo del videogame in sè, l&#39;accuratezza in fase di sviluppo ecc.ecc.&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;GIOCABILITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Il videogioco risponde bene ai comandi? E&#39; lento? E&#39; impossibile ma gratificante o frustrante e semplicemente ingiocabile?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;TEMPO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Quanto vi terrà impegnato questo videogioco?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;ONLINE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ GIAPPONESI! VI SFIDO! Sì cuginetto, poi gioco anche con te...&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PARTICOLARITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Scopiazzamento generale o idea geniale? Beh Beh...&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PASSATO VS INNOVAZIONE/&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&amp;nbsp;Come ha recepito il videogioco la lezione dei suoi predecessori? Come si lancia verso il futuro?&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;DIVERTIMENTO GLOBALE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Grasse risate o sbadigli sonici a razzo? Oltre ogni dato e qualità il titolo può essere divertente?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;SPERANZE FUTURE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Evvai! E&#39; uscito l&#39;aggiornamento a ****!!! Sarà utile oppure hanno semplicemente cambiato il colore delle unghie del personaggio&amp;nbsp;&lt;/span&gt;principale? Un voto alto caratterizza alte aspettative...e non sempre è una cosa buona!&amp;nbsp;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;PROBLEMI&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Parlando di problemi tacnici/errori ecc.ecc...se ci sono quanti sono? E soprattutto, QUANTO CONTANO NEL COMPLESSO?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;UNPACK&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;/ Come si comporta la scatolina di imballaggio? Vien voglia di comprare il gioco solo guardandola? Sembra il gioco ufficiale di Hallo Kitty? Ed il libretto/foglietto di istruzioni è un volantino di Pronto pizza od un fumetto tutto da sfogliare?&lt;/span&gt;&lt;span style=&quot;line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 13.91px;&quot;&gt;OBIETTIVITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-color: white; line-height: 13.91px;&quot;&gt;&#39;/ Quanto ha influito il conflitto di interessi, la passione, l&#39;amore dell&#39;esaminatore nell&#39;analisi del videogioco in questione? Gli unici a ricordarsi/vi che gli esaminatori sono umani siamo noi di Asobu Game Love! Voti da prendere con i guanti! ;)&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 17.12px;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;background-color: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;A questo punto prendete una media del tutto e sottraete dal voto il numero di problemi. Per finire:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-lasciate il voto così se l&#39;obiettività è compresa tra 10 e 8, significa che siamo stati perfetti ;)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-levate un punto se l&#39;obiettività è compresa tra 8 e 5, probabilmente siamo influenzati dalle nostre esperienze!&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;-aggiungete un punto/levate 2 punti se l&#39;obiettività è minore di 5...vuol dire che il gioco ci stava molto, ma molto antipatico/simpatico!!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 13.91px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Quindi valutate voi...vi sentite piccoli Boss e President ShinRa in erba? Allora fidatevi, ignorate questo voto...e poi...tirate le vostre conclusioni!&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;color: red; font-size: large;&quot;&gt;IL SEGUENTE TRAILER CONTIENE PARTI CHE POTREBBERO ESSERE GIUDICATE SPOILER. QUINDI...SIETE PIU&#39; CHE AVVISATI!&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/V-Nstyku7bY/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/V-Nstyku7bY?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 17.12px;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;GIOCARE (&lt;span style=&quot;color: red;&quot;&gt;RIPOSARE AL FALO&#39;&lt;/span&gt;) PER CREDERE!&lt;/b&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/4591302145637901025/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/04/recensione-dark-souls-iiips4xbox1pc.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/4591302145637901025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/4591302145637901025'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/04/recensione-dark-souls-iiips4xbox1pc.html' title='RECENSIONE SPOILER FREE: Dark Souls III_PS4/XBOX1/PC'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTzzqJr-JP2BJh7zJd_TyMBFGcq9a9BNnUI2371m6kxBxNPug-TT46RN7q8SNkS9I9h-OE6clZzlnAhWu64yPLbX0UQQgKlIqV_69irndzwsvSlwUpdSfuW6aIho3qG9aueQV-sZc_5VKb/s72-c/1455559611-dark-souls-iii-season-pass_a23u.1920.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-5567356933306086897</id><published>2016-04-11T15:14:00.000+02:00</published><updated>2020-01-22T22:24:16.000+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="eventi"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>Le RISPOSTE al QUIZ DEL ROMICS: Quanto ne sai di Videogames?</title><content type='html'>Salve a tutti amici di Asobu Game Love! Quanto pensate di conoscere i videogames? Vi sentite veri professori o semplici utenti? E fra i due, COSA SIETE IN REALTA?&lt;br /&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
C&#39;è un solo modo per saperlo davvero...GIOCARE CON NOI! Provate a rispondere alle seguenti domande (che potete trovare anche nel video con le risposte delle &quot;cavie&quot; che abbiamo stalkerato al romics 2016!! Grazie ragazzi) e, quando vi sentite pronti, aprite il post, e troverete le risposte, oltre a qualche chicca aggiuntiva solo per voi ;)&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;text-indent: -18pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;text-indent: -18pt;&quot;&gt;Che dire...IN BOCCA AL PACMAN! Via con le domande!!&lt;/span&gt;&lt;/div&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&amp;nbsp; &amp;nbsp;&lt;b&gt; &amp;nbsp; 1. Quali sono i nomi dei protagonisti del primo
Final Fantasy?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;2. E’ nata prima la Play Station o la Xbox?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;3&lt;span style=&quot;font-size: xx-small;&quot;&gt;.&amp;nbsp;&lt;/span&gt;Come si chiama la periferica “a pistola” per lo
storico NES?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;4&lt;span style=&quot;font-size: xx-small;&quot;&gt;.&amp;nbsp;&lt;/span&gt;In Halo è presente un personaggio che Microsoft
ha deciso di riutilizzare nei suoi attuali sistemi operativi. Chi è?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;5&lt;span style=&quot;font-size: xx-small;&quot;&gt;.&amp;nbsp;&lt;/span&gt;Il rilascio di Space invaders in versione
Cabinata (da sala giochi) ha causato in Giappone una momentanea carenza di
monete da 100 Yen: erano finite quasi tutte nei cabinati! VERO o FALSO?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;6.&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&lt;/span&gt;Quali sono i titoli realizzati da Satoru Iwata,
ex presidente di Nintendo, scomparso l’anno scorso?&lt;br /&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;span style=&quot;font-stretch: normal;&quot;&gt;7.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt; &lt;/span&gt;Qual’è secondo te l’età media di chi acquista
Videogames?&amp;nbsp;&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 8.&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&lt;/span&gt;Dicci i nomi di almeno 5 Pokemon!&lt;/b&gt;&lt;/blockquote&gt;
&amp;nbsp;Ed ora...ecco a voi le Risposte! Clicca su CONTINUA per scoprirle!&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;b&gt;1)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;Non hanno nomi fissi, li decidi te!&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 2)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;La Play Station, in origine progetto realizzato
in collaborazione con Nintendo per “potenziare” lo SNES con un lettore CD. A
causa di differenze nell’approccio al lavoro, la collaborazione cessò, e
Nintendo lasciò a Sony i diritti sull’utilizzo del lavoro svolto fino a quel
momento. Lavoro, che diventò presto la PS1, rilasciata nel 1994 (2000 in
Italia).&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 3)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;N-Zapper! In America ed in Europa la sua
colorazione è ARANCIONE, perchè si aveva paura che la sua colorazione
originale, grigia, risultasse troppo realistica!&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 4)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;Cortana, la cui doppiatrice è nientemeno che la
stessa della...Principessa Peach!&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 5)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;VERO!&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 6)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span lang=&quot;EN-US&quot;&gt;Kirby,
Earthbound, Joust, Baloon fight, NES Open Tournament Golf. &lt;/span&gt;Tuttavia
aiutò nella realizzazione di Pokemon Oro e Argento, e scrisse il codice per il
porting del battle system di Nintendo 64 da Pokemon Rosso e Blu in una sola
settimana!&lt;/b&gt;&lt;/blockquote&gt;
&lt;blockquote class=&quot;tr_bq&quot; style=&quot;mso-list: l0 level1 lfo1; text-indent: -18.0pt;&quot;&gt;
&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 7)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;
&lt;/span&gt;&lt;!--[endif]--&gt;32 anni! I giochi comprati sono invece per la
maggiorparte tarati su di un utente di 14 anni!&lt;/b&gt;&lt;/blockquote&gt;
&lt;b style=&quot;text-indent: -24px;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 8)&lt;span style=&quot;font-size: 7pt; font-stretch: normal;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;Questa domanda serve a vedere in quanti dicono “Pikachu!” Fra gli intervistati, ben &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; il 90% lo ha nominato! Seppure NESSUNO lo abbia dichiarato per primo, ritenendolo &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; scontato!&lt;/b&gt;&lt;br /&gt;
&lt;b style=&quot;text-indent: -24px;&quot;&gt;&lt;br /&gt;&lt;/b&gt;
QUNTE NE SAPEVATE? Fatecelo sapere con un commento sotto al video!!&lt;br /&gt;
E ATTENTI! I prossimi intervistati potreste essere voi!!&lt;br /&gt;
&lt;br /&gt;
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&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/5567356933306086897/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/04/le-risposte-al-quiz-del-romics-quanto.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5567356933306086897'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5567356933306086897'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/04/le-risposte-al-quiz-del-romics-quanto.html' title='Le RISPOSTE al QUIZ DEL ROMICS: Quanto ne sai di Videogames?'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-1243676351992695579</id><published>2016-03-31T07:10:00.002+02:00</published><updated>2020-01-22T22:24:07.766+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="eventi"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>#Uncovered Final Fantasy XV: CE L&#39;ABBIAMO FATTA</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Ancora non riesco a crederci! Mentre sto scrivendo questo articolo stanno ancora salutando e ringraziando i tecnici, ma sono le 5:21 ed è il momento di fare il punto della situazione. Partiamo con ordine&lt;/span&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ1syIuJiXj9OewNSN-7WiPb982En4i86M8z7YsVUY1DAGN3FZsCQa3AKlXYs4Iu3sv-p00yqW7imaliMauldDX-HgHDiXIio7IFEATgpWINQVNcVUuzpCFL0ET1TnlQlo2-VopGh05Wo/s1600/uncovered.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ1syIuJiXj9OewNSN-7WiPb982En4i86M8z7YsVUY1DAGN3FZsCQa3AKlXYs4Iu3sv-p00yqW7imaliMauldDX-HgHDiXIio7IFEATgpWINQVNcVUuzpCFL0ET1TnlQlo2-VopGh05Wo/s640/uncovered.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Il pre-show parte puntualissimo alle 3 come previsto e come parte lo streaming su Youtube già ci sono 20.000 spettatori in linea (nei momenti clou arriveranno a 60.000 ma neanche per un secondo il video ha dato problemi di lag o simili, quindi intanto complimenti ai tecnici. Per il pre-show i conduttori non sono malvagi, anzi a me stavano anche simpatici, ma gli interventi erano stati scritti da qualcuno certamente non in possesso delle sue facoltà mentali, poiché tra fraintendimenti, entrate di ospiti non coordinate, bhé diciamo che potevano fare di peggio; ah non preoccupatevi secondo me il peggio è lui:&lt;/span&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG0kjvf1tJvn9EJArpY5QBCzit0nyRp9mXQfmePxI1zjAE8FgczohEpOab1Lkug37RIuxdp7R7Rlh7Xu37kKGn9tlgnPLjwyTLEiRScQIbkndObcdGuJtIzrmlgmI2G7YbdcrZWpQ3F6k/s1600/irvine.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG0kjvf1tJvn9EJArpY5QBCzit0nyRp9mXQfmePxI1zjAE8FgczohEpOab1Lkug37RIuxdp7R7Rlh7Xu37kKGn9tlgnPLjwyTLEiRScQIbkndObcdGuJtIzrmlgmI2G7YbdcrZWpQ3F6k/s400/irvine.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Il secondo da sinistra è palesemente Irvine sotto crack... anche se dicono sia lo stilista che ha creato i costumi che vedete&lt;/span&gt;&lt;br /&gt;
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&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Si avvicendano cosplayer, fan venuti da ogni parte d&#39;America e Youtubers locali che parlano delle loro aspettative MA CHI SE NE FREGA!!! IL VERO SHOW COMINCIA ALLE 4!!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;L&#39;unica cosa interessante è stato il calendario del 2016 con le fan art su Final Fantasy XV scaricabile gratis online.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Partiamo quindi con gli annunci: i due presentatori ci comunicano che ci saranno 14 annunci questa serata (sicuramente con uno nascosto) e quindi partiamo subito con i 14 (15) avvenimenti della serata:&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 1:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Hironobu Sakaguchi, il creatore della saga (che non ha partecipato alla creazione del gioco poiché non lavora più alla Square Enix) apre come è giusto che sia la serata: con lui i sogni di milioni di videogiocatori è iniziato così anche questa meravigliosa serata si apre con lui.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 2:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Viene presentato un nuovo trailer con alcuni dettagli interessanti come uno sguardo al gameplay,&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;e a due Summon molto conosciute nel mondo di Final Fantasy ovvero Leviathan (non si sa se sarà utilizzabile&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;e Titan qui in tutta la sua pacatezza&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: small;&quot;&gt;DOVE SONO QUELLI CHE DICEVANO &quot;AH MA NON USCIRA&#39; MAI&quot;?&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Oltre a queste immagini abbiamo potuto godere di bellissimi momenti di svago tra un evento e l&#39;atro nella storia, come il &quot;campeggio&quot; dove recuperare energia e punti esperienza e sbizzarrirci con le varie ricette, oltre ad essere accompagnati da una bellissima cover di Stand By Me catata da.... SPOILER andate al numero 4 ;)&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=C05PC_dGjsw&quot; target=&quot;_blank&quot;&gt;QUI IL TRAILER IN QUESTIONE&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 3&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Viene mostrato un bellissimo artwork di Yoshitaka Amano, storico illustratore della Square Enix che viene anche riprodotto in 3D per l&#39;occasione; di seguito l&#39;immagine (purtroppo solo bidimensionale)&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;NUMERO 4&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Florence&amp;nbsp;+ The Machine hanno suonato la cover di Stand By Me main theme del nuovo capitolo della saga di Final Fantasy. Ancora non è disponibile il video con la canzone ma appena uscirà la inserirò... e ve ne innamorerete&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 5&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Vengono mostrate altre immagini di gameplay, la sensazione che ho avuto è che si sia rimasti sullo stile della demo EPISODE DUSCAE, ma molto più movimento e portato all&#39;Action più di quanto non sia stato fatto prima. E la cosa a me va benissimo. La parte più bella però sono sicuramente le corse che potrete fare con il chocobo.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Oltre ai chocobo potrete girare nella vostra macchina e se vi sintonizzerete su Final Fantasy Radio potrete ascoltare le musiche dai capitoli precedenti.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 6&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Oltre al gameplay non potevano non mostrare alcune immagini meravigliose delle ambientazioni di Final Fantasy XV, ne hanno mostrate tantissime però ne propongo solo 2.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 7 ORA LE COSE SI FANNO DAVVERO INTERESSANTI&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Udite udite, molto presto uscirà L&#39;ANIME UFFICIALE di FINAL FANTASY XV. Saranno 5 episodi sul canale youtube di Final Fantasy XV di cui il primo è già disponibile e ve lo linko&amp;nbsp;&lt;a href=&quot;https://www.youtube.com/watch?v=fsVhwsUFaDE&quot; target=&quot;_blank&quot;&gt;A QUESTO LINK&lt;/a&gt;&amp;nbsp; Gli altri episodi di Brotherhood-Final Fantasy XV usciranno insieme al gioco... più avanti&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 8 MICA FINISCE QUI&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Non solo un anime ma addirittura UN FILM IN CGI SU CIO&#39; CHE è SUCCESSO NEL REGNO DI LUCIS!!!! Ebbene sì come un fulmine a ciel sereno la Square ci spara anche questa bomba ecco il trailer di KINGSGLAIVE&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=D2rz672A1-0&quot; target=&quot;_blank&quot;&gt;NON POTETE NON VEDERLO&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 9&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;In occasione del film Square e Audi hanno avviato una partnership per creare la macchina di Noctis perfetta in ogni suo dettaglio. Sarà un Audi R8 super sportiva, ma purtroppo per noi poveri mortali ne è stato prodotto un solo esemplare: ciò significa che nemmeno in tre vite e con abbastanza organi da impegnare la si potrebbe acquistare...&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: small;&quot;&gt;MA QUANTO PUO&#39; ESSERE BELLA????&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 10&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Tornando a parlare del film la cosa fantastica è che ci saranno dei doppiatori spettacolari: Lena Headey (Cersei in Game of Thrones) doppierà la dolce Luna, Sean Bean (Lord Stark, uomo con più morti al cinema per eccellenza, LO SPOILER VIVENTE) sarà Re Regis e dulcis in fundo Aaron Paul, JESSE PINKMAN da Breaking Bad interpreterà Nyx, un soldato antagonista di Lucis di cui si sa ancora poco.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 11&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Final Fantasy è sempre stata famosa per i minigiochi e anche questo quindicesimo capitolo non si smentisce, infatti ci sarà un minigioco divertente, una sorta di pinball in stile FF, &lt;a href=&quot;https://www.youtube.com/watch?v=1g3_q2k6tAc&quot; target=&quot;_blank&quot;&gt;QUI il trailer d&#39;annuncio&lt;/a&gt;. Inoltre è già disponibile per iOS, Android e Windows Phone.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 12&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Non basta tutto questo alla Square poiché ci viene annunciata subito UNA NUOVA DEMO&amp;nbsp;&lt;a href=&quot;https://www.youtube.com/watch?v=jbTLPsEcdb8&quot; target=&quot;_blank&quot;&gt;di cui trovate il trailer di lancio QUI&lt;/a&gt;&amp;nbsp;GIA&#39; disponibile e completamente gratuita. In Platinum DEMO (così si chiama il nuovo aggiornamento di Episode Duscae) saremo un giovane Noctis che si avventurerà in un sogno con il suo piccolo amico Carbuncle... non vi dice niente questo nome?&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 13&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Qui le cose si fanno davvero serie, bando agli scherzi e agli indugi, ecco a voi la DELUXE EDITION DI FINAL FANTASY XV&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Come potete vedere la Deluxe Edition consiste nell&#39;artbook, la steelbook, IL BLURAY DEL FILM KINGSGLAIVE, ovviamente il gioco e i contenuti bonus, tutto per 90 dollari americani (a detta del sito online della Square... ma non finisce qui...&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Vi presento la ULTIMATE EDITION di Final Fantasy XV completa di artbook cartonato da 192 pagine, lo steelbook per l&#39;anime E la colonna sonora, la Play Arts Kai (l&#39;action figure) di Noctis,&amp;nbsp;+ lo steelbook per il film e il gioco, con i contenuti bonus e i packs all&#39;interno... Di questa fantastica collector&#39;s edition ne hanno prodotte solo 30.000 ordinabili SOLO (pare così) dal sito SQUARE ENIX Online al costo di 269,99 dollari (ovviamente sia per PS4 che per XBOX ONE).&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Che dire, per quello che offre è anche poco secondo me...&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;NUMERO 14&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Infine il momento che tutti stavano aspettando da oltre 10 anni, dopo tante sofferenze, tribolazioni, rinunce, adii e speranze disattese arriva il Director di Final Fantasy XV che finalmente ci svela la data di uscita che sarà....&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;30 SETTEMBRE 2016&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Ce l&#39;abbiamo fatta Beppe, andiamo a Berli... ah no scusate&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Abbiamo una data finalmente ovvero il 30 settembre 2016, giorno in cui le tasche di molti si svuoteranno e le case si riempiranno per la quindicesima volta di quella magia che una saga come questa continua a portare fin dal 1987 nei videogiocatori di tutto il mondo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;Per concludere la serata l&#39;evento &lt;b&gt;NUMERO 15 &lt;/b&gt;è il final trailer, il più bello perché è la summa di anni di lavoro, di dedizione e amore per i videogiochi tutti, quindi ancora una volta GRAZIE SQUARE per averci fatto assistere al più grande evento videoludico degli ultimi anni...&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://www.youtube.com/watch?v=R_spmy6565w&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;ECCO A VOI IL FINAL TRAILER DI FINAL FANTASY XV&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;TU SEI IL PROSSIMO CHIARO?????&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/1243676351992695579/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/03/uncovered-final-fantasy-xv-ce-labbiamo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1243676351992695579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1243676351992695579'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/03/uncovered-final-fantasy-xv-ce-labbiamo.html' title='#Uncovered Final Fantasy XV: CE L&#39;ABBIAMO FATTA'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/06143467480140812080</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ1syIuJiXj9OewNSN-7WiPb982En4i86M8z7YsVUY1DAGN3FZsCQa3AKlXYs4Iu3sv-p00yqW7imaliMauldDX-HgHDiXIio7IFEATgpWINQVNcVUuzpCFL0ET1TnlQlo2-VopGh05Wo/s72-c/uncovered.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-5591551675330695406</id><published>2016-03-22T09:16:00.001+01:00</published><updated>2020-01-22T22:24:41.424+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONE/ SALT AND SANCTUARY: Un’anima di sale_PS4</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Zq5gl-2HzOwGrb9v4xBHRdyFBZDzXCLXMg4Xnng_TIUY20Hus2p0vCy4M24BC6T_Khb3VkKCUG3qxqtNhEKSi4zP9ibFJPi9fcD1K-Mhi0J59wxFD-AzBE35WGNNvL2IMcPEFnBFX-m-/s1600/herobanner.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;270&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Zq5gl-2HzOwGrb9v4xBHRdyFBZDzXCLXMg4Xnng_TIUY20Hus2p0vCy4M24BC6T_Khb3VkKCUG3qxqtNhEKSi4zP9ibFJPi9fcD1K-Mhi0J59wxFD-AzBE35WGNNvL2IMcPEFnBFX-m-/s640/herobanner.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;text-align: justify;&quot;&gt;Lo so, lo so, sembra il titolo di
una nuova serie di &lt;b&gt;VoiSapeteChi&lt;/b&gt; (&lt;i&gt;non serve che gli faccia pubblicità, che ci
pensa già da sè il buon vecchio tubo no?&lt;/i&gt;). Ma trovo che definire&lt;b&gt; Salt and
Sanctuary&lt;/b&gt; come “&lt;i&gt;un’anima di sale&lt;/i&gt;” possa effettivamente delineare un profilo ben
preciso di ciò che questo gioiellino in “&lt;b&gt;due dimensioni&lt;/b&gt;” ha rappresentato per
me, che ho avuto la fortuna di giocarlo grazie ad una coppia (anche nella
vita!) di giovani sviluppatori. Oltre ad avere l’indubbio merito di averlo
inventato, infatti, hanno anche poi deciso di credere nelle nostre capacità
&lt;i&gt;(cosa nuova per noi devo dire...AUTOIRONIA portami via)&lt;/i&gt; &lt;b&gt;inviandoci una copia
del gioco da provare affinchè potessimo scrivere questa recensione.&lt;/b&gt; Perciò,
innanzitutto, &lt;b&gt;grazie&lt;/b&gt;. Non solo per il gioco, che mi è piaciuto davvero tantissimo,
e fra poco scoprirete il perchè, ma anche e soprattutto per averci dato quella
fiducia di cui avevamo bisogno e che, a volte sopita, a volte forte nelle
nostre “&lt;b&gt;anime&lt;/b&gt;”, in fondo ci ha spinto fin dove siamo ora, ancora così lontani
dalla meta da poterne solo avvistare le cime nella nebbia, come alberi di una
fitta foresta di giganti, ma, passo dopo passo, &lt;b&gt;così tanto più in là rispetto
a quando abbiamo iniziato che a stento riusciamo a riconoscerci in ciò che è
stato Asobu Game Love&lt;/b&gt; in questi anni, concentrati, come siamo, al massimo per
definire &lt;b&gt;ciò che vogliamo sia in futuro.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;EN-US&quot;&gt;Thank You from the deep
of our hearts!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;b&gt;Terminata la doverosa parentesi
ringraziamentosa, possiamo andare avanti.&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
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Anzitutto qualche dato
interessante: &lt;b&gt;Salt and Sanctuary&lt;/b&gt; nasce dalle menti di &lt;b&gt;James e Michelle Silva&lt;/b&gt;,
alias &lt;b&gt;“Ska Studios”&lt;/b&gt;, precedentemente padre e madre della serie Indie “&lt;i&gt;The
Dishwasher&lt;/i&gt;” e di “&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1”. &lt;/span&gt;&lt;/em&gt;&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Piccola nota a
parte: solo io immagino una scena con Michelle che legge la nostra mail e, intenerita dalla nostra palese ma dolce inettitudine e micragnosità, convince
il marito James ad inviarci il codice del gioco? Tipo “&lt;/span&gt;&lt;span style=&quot;background: white; color: magenta; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;Dai, sono così teneri,
pensano di essere un sito di Videogiochi vero!&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;”. Che poi invece magari sono una
di quelle coppie dove lei è una dura e lui un cucciolotto, chi può dirlo. Ma
tant’è: &lt;b&gt;in un modo o nell’altro la loro ultima fatica è giunta nelle nostre
(mie) mani. &lt;/b&gt;Il gioco è attualmente disponibile solo per PS4, ma è previsto
prossimamente il lancio del titolo anche su &lt;b&gt;Steam e PSVita&lt;/b&gt; (stando alle info a
nostra disposizione, &lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;le copie PS4 e PSVita saranno Cross-buy ma non
Cross-save&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;). Lo sviluppo del gioco è durato ben &lt;b&gt;3 ANNI&lt;/b&gt;, tempo che si riflette
in una qualità più che evidente sotto ogni aspetto, dal gameplay allo stile
grafico, lasciando da parte solo un elemento, purtroppo, abbastanza importante
e, per ora, inficiante la godibilità del titolo per un determinato tipo di
giocatori: LA LOCALIZZAZIONE DEI TESTI. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;N.B. THIS REVIEW IS BEING TRANSLATED IN ENGLISH
(WITHOUT GOOGLE TRANSLATE!). SO STAY TUNED FOR MORE! ;)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;b&gt;SVILUPPATORI/ &lt;/b&gt;Ska Studios: James Silva &amp;amp; Michelle Silva&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif; font-style: normal;&quot;&gt;&lt;b&gt;PRODUTTORI/ &lt;/b&gt;Ska Studios&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif; font-style: normal;&quot;&gt;&lt;b&gt;DATA DI RILASCIO/ &lt;/b&gt;15 Marzo 2016&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif; font-style: normal;&quot;&gt;&lt;b&gt;PREZZO/ &lt;/b&gt;17,99 €&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;LINK DELLO STORE/&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;span style=&quot;color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif;&quot;&gt;&lt;i&gt;https://store.playstation.com/#!/it-it/giochi/salt-and-sanctuary/cid=EP0609-CUSA04261_00-SALTNSANCTUARY00&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif; font-style: normal;&quot;&gt;&lt;b&gt;ESRB/&lt;/b&gt; 16+&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , sans-serif; font-style: normal;&quot;&gt;_________________________________________________________________________________&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;b&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;-“Un elegante
cofano di stoffa”&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWYvc3c8YSj4SlF-FDXfYnntwb5Qj8Y029poYHGCifNwZoR47ZyfbTWE_gCwu4S8_8sqIOAe3ZY7A3r1IJkNuCVPPpWJSH4gQ5ptKicfWZOJO7S0dt9Xfq5D0tV4VqIOeiEI1g5tJ43F5D/s1600/salt+2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWYvc3c8YSj4SlF-FDXfYnntwb5Qj8Y029poYHGCifNwZoR47ZyfbTWE_gCwu4S8_8sqIOAe3ZY7A3r1IJkNuCVPPpWJSH4gQ5ptKicfWZOJO7S0dt9Xfq5D0tV4VqIOeiEI1g5tJ43F5D/s320/salt+2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;&lt;span style=&quot;font-style: normal;&quot;&gt;Facciamo così: lo dirò una volta
solamente, perchè va fatto, ma non intendo soffermarmici sopra più del dovuto (n.d.r. invece non è vero, lo ripeterò ancora): LE
TRADUZIONI IN ITALIANO SONO IMBARAZZANTI. Una sorta di via di mezzo fra &lt;/span&gt;&lt;b style=&quot;font-style: normal;&quot;&gt;una sorta di Google
Translate dopo una sbornia di Tequila e Borat per intenderci&lt;/b&gt;&lt;span style=&quot;font-style: normal;&quot;&gt;. Inizialmente
apparivano &quot;solo&quot; altalenanti, alternando elementi tradotti conservando quantomeno il
significato delle frasi, a descrizioni di oggetti e dialoghi farneticanti. Ma poi la situazione si è rivelata in tutta la sua importanza. Come accade per la descrizione dell’oggetto &lt;/span&gt;&lt;b style=&quot;font-style: normal;&quot;&gt;“Crimson Cappuccio”&lt;/b&gt;&lt;span style=&quot;font-style: normal;&quot;&gt;, che potete leggere come titolo di questo paragrafo, (&lt;/span&gt;&lt;b&gt;cofano=hood=cappuccio&lt;/b&gt;&lt;span style=&quot;font-style: normal;&quot;&gt;)
ed il cui problema di traduzione proviene da un errore dovuto, per l’appunto,
al traduttore online di cui i nostri due sviluppatori sembrano essersi avvalsi.
Gli errori più evidenti sono questi, certo, ma quelli più gravi, che
impediscono di comprendere la LORE del gioco attraverso i dialoghi dei
personaggi, provengono da un mix degli ORRORI di cui sopra (parole a duplice
traduzione alle quali è stato attribuito il senso sbagliato) e da incomprensibili
accostamenti di testi che sembrano composti a caso, di modo che nemmeno è
possibile, volendo, risalire al testo originale tanto sono stati maltrattati. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
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&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNiNTEdLgquLb1XNwUpCd2gB-xKZ-f3cUbX1OmiOkmgxGjI2r4nMdsP0Fk6uPno2ecP0vME1qbAQPEty1PzRHcQ30fC3YYcmsIawel4jmCknaKOwpFGdk6mvgeWWClI8wIhdyz10W4FvXC/s1600/salt+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNiNTEdLgquLb1XNwUpCd2gB-xKZ-f3cUbX1OmiOkmgxGjI2r4nMdsP0Fk6uPno2ecP0vME1qbAQPEty1PzRHcQ30fC3YYcmsIawel4jmCknaKOwpFGdk6mvgeWWClI8wIhdyz10W4FvXC/s640/salt+1.jpg&quot; width=&quot;630&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Tutto chiaro direi!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC2PxbjSRdQASNA88h_u25Pu7vGnTkPYGLJJnooYMunMNBDprexDB0Qrh87gUbFBSI3WmRiLKsl6yU2Br-80xfl6RMSiSCaw2UNMvq5dV0ZcA2_EOBvaWALRDt264Oo8p28vr13cbqus4r/s1600/salt+3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC2PxbjSRdQASNA88h_u25Pu7vGnTkPYGLJJnooYMunMNBDprexDB0Qrh87gUbFBSI3WmRiLKsl6yU2Br-80xfl6RMSiSCaw2UNMvq5dV0ZcA2_EOBvaWALRDt264Oo8p28vr13cbqus4r/s320/salt+3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Una soluzione ci sarebbe: &lt;b&gt;inserire&amp;nbsp;la possibilità di selezionare la lingua di gioco dal
menù dello stesso. &lt;/b&gt;Tuttavia, questa opzione non è stata implementata e per
comprendere cosa sta accadendo nei dialoghi, nelle descrizioni e nelle
specifiche degli oggetti e quant’altro, è necessario, in modo comunque
abbastanza semplice, cambiare la lingua dell’intero sistema PS4, per disporre
del gioco in Inglese fin dall’avvio. &lt;b&gt;Come ho detto all’inizio del paragrafo
tuttavia, non intendo con questo dire che il problema, comunque presente, sia
tanto importante da rubare la vostra attenzione da ciò che Salt and Sanctuary è
realmente: un piccolo gioiello di gioco, capace di citare, senza copiare, il
genere “neo nato” dei Souls-Like&lt;/b&gt;, riprendendo sì molti elementi cardine di
questo, ma adattandoli alle due dimensioni in modo tanto efficace da lasciare
inalterate sensazioni (che siano frustrazione o soddisfazioni) ed implicazioni
di gameplay (&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;parry, sviluppo del personaggio, difficoltà “old stile ecc.&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;). La pur
barbinissima traduzione &lt;b&gt;può risultare addirittura divertente&lt;/b&gt;, un elemento di
distrazione all’interno della generale serietà del gioco, e sebbene sia ovvio che
i testi siano indispensabili per godersi appieno il gioco la soluzione esiste
(per alcuni) ed è quella citata poco sopra. Basta a giustificare il tutto? Sni. Tre anni sono POCHISSIMI per un team composto da due persone pur così
evidentemente dotate come Michelle e James, e per un gioco tanto profondo come
Salt and Sanctuary. &lt;b&gt;Ciononostante, dato l’evidente salto di qualità e tiratura
dai precedenti giochi dello studio, un’attenzione maggiore ad un aspetto tanto
importante per un gioco che fa dei racconti e della LORE la sua “trama” sarebbe
stata apprezzabile.&amp;nbsp;&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNiNTEdLgquLb1XNwUpCd2gB-xKZ-f3cUbX1OmiOkmgxGjI2r4nMdsP0Fk6uPno2ecP0vME1qbAQPEty1PzRHcQ30fC3YYcmsIawel4jmCknaKOwpFGdk6mvgeWWClI8wIhdyz10W4FvXC/s1600/salt+1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;br /&gt;&lt;/strike&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJiPK2KEqS2T8FhPXNtdweIoiVQjD35_8imqztycYXmlAvbOko2UA_mm_5tTRLXxN2sQaOriGXvgE3jIZ1Fk1tjzcs9GonnVTVXlY7Uq1Fh2eveuzO4BIodebHOuUAa5kzti_brf_7XfC7/s1600/salt+4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJiPK2KEqS2T8FhPXNtdweIoiVQjD35_8imqztycYXmlAvbOko2UA_mm_5tTRLXxN2sQaOriGXvgE3jIZ1Fk1tjzcs9GonnVTVXlY7Uq1Fh2eveuzO4BIodebHOuUAa5kzti_brf_7XfC7/s640/salt+4.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;L&#39;albero delle abilità è alquanto complesso, specialmente in &quot;Itagliese&quot;...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;-Souls and
Sanctuary (?)&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot;;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjywy2xU2jqjHQC3bOXqqmWHb_grOO6OgRLW1lIkGoH2i4U1h1aPYKMOGlPZbGEFcI68wt6binEFzl9VPVtWWSHUnFBzgBgeA42udo6EZ9vw-YQjMAZFK9aaWacS0w7RS0Lc9AeXtl0Cd8F/s1600/screen5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjywy2xU2jqjHQC3bOXqqmWHb_grOO6OgRLW1lIkGoH2i4U1h1aPYKMOGlPZbGEFcI68wt6binEFzl9VPVtWWSHUnFBzgBgeA42udo6EZ9vw-YQjMAZFK9aaWacS0w7RS0Lc9AeXtl0Cd8F/s320/screen5.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;background-color: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;Sarebbe banale e riduttivo, come
ho già accennato poc&#39;anzi, &lt;b style=&quot;font-style: normal;&quot;&gt;definire Salt and Sanctuary SOLO in funzione di colui
che, evidentemente, ha giocato un ruolo importante nell’ispirare i due
sviluppatori:&lt;/b&gt; &lt;b style=&quot;font-style: normal;&quot;&gt;Dark Souls&lt;/b&gt; (o i Souls-Like in genere). Ci sono, evidentemente, tutti gli elementi &quot;souliani&quot;: la
ricercatezza nei dettagli, la difficoltà ben oltre la media delle produzioni
attuali, giustificata dal fatto che NON PROVIENE da una sproporzione nelle
possibilità offerte al giocatore e quelle offerte ai suoi avversari. Bensì,
da un attento studio del level design, dal posizionamento degli avversari e dei
check point, da una variegato panorama di mosse e movenze alle quali sia noi
che chi ci contrasta può accedere, generando “&lt;b style=&quot;font-style: normal;&quot;&gt;la danza&lt;/b&gt;” che fino ad ora nessun
altro gioco che non fosse un Souls di nascita era riuscita ad adattare e “riprodurre”
senza ricorrere alla terza dimensione (ed a volte nemmeno in questo modo). &lt;b style=&quot;font-style: normal;&quot;&gt;La
danza che coinvolge schivate ed attacchi, parate, contrattacchi, fughe
rocambolesche e morti imbarazzanti giù per il più profondo burrone d’Europa.&lt;/b&gt; In
piedi su di un delicato equilibrio fatto di personalizzazione estrema delle
nostre caratteristiche, modificabili tramite un albero delle abilità ramificato in decine e
decine di possibili potenziamenti e skills, un equilibrio fatto di cambiamenti nell&#39;equipaggiamento (composto
di armi, scudi, anelli e capi di vestiario proprio come in un Souls), Salt and
Sanctuary ci fa dunque volteggiare su di un Level design composto in maniera
ordinata e precisa, nel quale non possono mancare scorciatoie e fasi platform (e qui più che ai Souls
è ai “metroidvania” che la mente “salta” immediata) accentuate e rese interessanti da passaggi segreti ed oggetti nascosti, o perchè no, temibili bastardi
maledetti incruccati&amp;nbsp;arcieri,&amp;nbsp;la cui mira incredibilmente esatta è&amp;nbsp;diventata ben
presto il mio incubo peggiore (DANNATI!). &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYyB7d4lz1j72i0owOcDSIyLnGTu4zRd67R7kgLCGCs3X0UQak8lR7dLXGhQuagVerk5AovMKb62JpHqq71lKD9NEUZ8DDwtVM2Evq9ms0baMU7pq0j4dGIByF8evXI6oyN1FS8b0bMhAv/s1600/screen10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYyB7d4lz1j72i0owOcDSIyLnGTu4zRd67R7kgLCGCs3X0UQak8lR7dLXGhQuagVerk5AovMKb62JpHqq71lKD9NEUZ8DDwtVM2Evq9ms0baMU7pq0j4dGIByF8evXI6oyN1FS8b0bMhAv/s640/screen10.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Questa battaglia ha fruttato molte anim-, cioè, molto sale!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Se ciò che ho citato fino ad ora vi
ha spinto a pensare che Salt and Sanctuary sia solo un Dark Souls in
2D...beh...SIETE DEL TUTTO FUORI STRADA. &lt;b&gt;Le meccaniche spiegate fin qui sono sì
ricollegabili, ed anzi, collegate a Dark Souls, ma la contaminazione di generi
ha cambiato completamente le carte in tavola&lt;/b&gt;, generando un gioco del tutto
diverso da quello che potrebbe definirsi un mero “Dark Souls” in 2 dimensioni.
Sono infatti particolarità come la “personalizzazione” dei checkpoint, nei quali è
possibile richiamare NPC utili per ogni occasione, le sopracitate fasi platform, gli
scontri con gli innumerevoli ed unici Boss, nonchè lo stile grafico e gli effetti sonori tutti a fare la differenza, rendendo Salt and Sanctuary INDUBBIAMENTE una citazione
forte e chiara a Dark Souls, ma senza che questo diventi mai un motivo
per gridare allo &quot;scopiazzo&quot;, o, peggio ancora, al plagio. Risulta forte e chiara,
insomma, l’identità INDIVIDUALE e la forza espressiva UNICA di Salt and
Sanctuary, anche confrontandolo direttamente con i Souls. &lt;b&gt;Certo è che, date le
somiglianze nelle meccaniche, se NON vi è mai piaciuto nessun prodotto della
From probabilmente non vi piacerà nemmeno quello dello SKA STUDIOS.&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;-“Due” dimensioni&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihccvMGTq4QhcpgMSnPz0YB2O8vU8OO4BoxA__vlV-SkZnYdcJIWAWdMHAcCFRkfwrIMg4Z5pejH-T_imAdDvofmaOG6K3RlsUV9g2Xsnzr-aABqg5dIHNOnxVy9TfiLr1GfVNiXCU2hHd/s1600/Local-Coop.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihccvMGTq4QhcpgMSnPz0YB2O8vU8OO4BoxA__vlV-SkZnYdcJIWAWdMHAcCFRkfwrIMg4Z5pejH-T_imAdDvofmaOG6K3RlsUV9g2Xsnzr-aABqg5dIHNOnxVy9TfiLr1GfVNiXCU2hHd/s320/Local-Coop.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Il gioco è stato sviluppato
usando il “semplice” motore grafico&amp;nbsp;&lt;b&gt;Monogame Framework&lt;/b&gt;, lo stesso adoperato per numerosi altri
giochi Indie più o meno conosciuti.&lt;b&gt; Il risultato però è tutto meno che banale,
&lt;/b&gt;risultando davvero unico nello stile, ricordando alla lontana altri titoli action bidimensionali quali “&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;Rayman Origins&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;” e “&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;Child of Ligh&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;t” (che però sono stati realizzati con il motore proprietario di Ubisoft) dei quali utilizza alcuni semplici espedienti peraltro comuni, in realtà, a
tutti i giochi a scorrimento di questo genere,&amp;nbsp;&lt;b&gt;quali gli elementi in primissimo
piano a conferire profodità alla scena.&lt;/b&gt; Il merito di questo successo proviene indubbiamente dal &lt;b&gt;curato e pregevole lavoro svolto negli artwork, &lt;/b&gt;che siano fondali, NPC,
elementi dell’armatura, oggetti consumabili o effetti grafici come le
esplosioni sanguinolente che accompagnano ogni avversario sconfitto. &lt;b&gt;Per non
parlare dei Boss.&lt;/b&gt; Oh, i Boss.&lt;b&gt; Caratterizzati con il massimo della cura
possibile, dettaglio su dettaglio, uno per uno riescono in un intento
decisamente difficile per un gioco realizzato “a mano” quale è Salt and
Sanctuary: sono INQUIETANTI.&lt;/b&gt; Spaventosi, terrificanti e bellissimi, nonchè decisamente
resistenti (ma di questo ne abbiamo già parlato).&amp;nbsp;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/em&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2Np3N0xq2bOuEGO59yiXv7Eeyn-Fic5WR-PEsS-Hv2DfqJil1WFCsz4Y1kp7uoMDJ9bXw5yALvUPO-IZarTqaIYCypz0T3Ttx0EG621jDP05_WVFMuGp0MkldDCm7Vgjr0XK3KzK-Q_to/s1600/Kraekan-Cyclops.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2Np3N0xq2bOuEGO59yiXv7Eeyn-Fic5WR-PEsS-Hv2DfqJil1WFCsz4Y1kp7uoMDJ9bXw5yALvUPO-IZarTqaIYCypz0T3Ttx0EG621jDP05_WVFMuGp0MkldDCm7Vgjr0XK3KzK-Q_to/s640/Kraekan-Cyclops.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Già sei grosso, cosa ci farai mai con una mazza ancora più grossa non si sa&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/em&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnP8cnwi3tlXA-2PlMz-9woqJ1lqZ5FFMeh-fJvNcSKc9NVUJt82oA3eJ7pwxzu3bv46_oyhxF7yQBy55JAp6wAKyxAkfWPVPAxBOcrxewTuqf0KsLzbnmk9SLp1nHw75sK0mMQ258xBdg/s1600/screen1.JPG&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnP8cnwi3tlXA-2PlMz-9woqJ1lqZ5FFMeh-fJvNcSKc9NVUJt82oA3eJ7pwxzu3bv46_oyhxF7yQBy55JAp6wAKyxAkfWPVPAxBOcrxewTuqf0KsLzbnmk9SLp1nHw75sK0mMQ258xBdg/s320/screen1.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;b&gt;In particolare, ho apprezzato
le atmosfere conferite alle aree di gioco&lt;/b&gt;, dalle nebbiose pianure ai freddi picchi
innevati, fino alle umide grotte avvolte dall’oscurità, intricate, ricche di tranelli
ed insidie, mostri spaventosi e tesori nascosti. Aiutati dagli effetti sonori e
dall’occasionale e minacciosa musica eseguita da una graffiante schitarrata
(&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;szweeeeeeuuuuuuun&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;) non facciamo certo fatica ad immergerci nel grigio, ora della
nebbia, ora della roccia dura e fredda, nel nero dell’oscurità, la densa e
collosa oscurità dei dungeon, nel rosso prorompente del sangue proveniente dagli avversari sconfitti. &lt;b&gt;Tutto questo “dark feeling” culmina
nella fumettosità quasi manga con cui è ritratto il mondo di gioco e chi lo
anima, esplicitato anche attraverso l’esplosività&lt;/b&gt; (se va bene petaloso va bene
tutto) delle animazioni tutte. SBAM! ZACK! BOOM! SLASH! E fra un colpo ed una
parata, una schivata, un affondo ed un salto, il quadro grafico/sonoro è
completo e non si può più sfuggire al fascino di una nuova area da esplorare,
con passo cauto e nervi saldi, occhio attento a svelare le insidie ed i MOB
così ottimamente caratterizzati, con animo gratificato, e, talvolta, denti
stretti per la rabbia. Insomma carichi, che dico, stracarichi di...emozioni! &lt;b&gt;Ditemi
voi allora, se sono ancora solo “due” le dimensioni che vedete, sentite, toccate
persino, in questo titolo!&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: red; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;-IN CONCLUSIONE/ Un&#39;anima di sale&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: red; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 14.0pt; font-style: normal; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz45wq2iLnl3uZKPJgyu2HuZFOYnfIskRmt4tMirkfOzDbcOvPPfEHa0NMa69JaW7xI9lqZidnntkzDmUifIw6LYwNiVtt8f2dIS1VoiyftdhM3w8BZ7mxSCXYqHeC1F-2dZfi0AROb0dS/s1600/screen7.JPG&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz45wq2iLnl3uZKPJgyu2HuZFOYnfIskRmt4tMirkfOzDbcOvPPfEHa0NMa69JaW7xI9lqZidnntkzDmUifIw6LYwNiVtt8f2dIS1VoiyftdhM3w8BZ7mxSCXYqHeC1F-2dZfi0AROb0dS/s320/screen7.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;b&gt;Nemmeno &quot;Google Translate&quot; e le sue
castronerie sono riuscite a rovinare la mia esperienza in Salt and Sanctuary,&lt;/b&gt;
un RPG Action che fa sue le meccaniche caratteristiche di un capolavoro della
nostra generazione (Dark Souls) rielaborandone le tempistiche, l’aspetto, le possibilità,
fondendole con le peculiarità di altri generi e di altri tempi. Il risultato è
un gioco completo e complesso, impegnativo MA “rewarding” all’inglese,
gratificante, immersivo, d’atmosfera. &lt;b&gt;Diverte e tiene alto il ritmo di gioco
dall’inizio alla fine, colpisce con l’attenzione ai dettagli e la volontà di emergere come opera unica, ferme restando le caratteristiche che lo
rendono positivamente vicino ai Souls di From Software.&lt;/b&gt; Indubbiamente, come
specificato nella pagina dello SKA STUDIOS, “&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;;&quot;&gt;il prodotto più ambizioso che abbiamo realizzato fino ad ora&lt;/span&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;”. L’interessante LORE riuscirà a catturarvi senza
esitazione, amplificando le sensazioni che proverete, perchè le proverete,
durante la vostra esperienza in-game, quando gli evocativi artwork del mondo di
gioco si impegneranno al massimo per accopparvi.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlQd2dDHtdwNn8-2icMjPkXkYonfT13FLTOR1ybi4AA4JOx4NArocmMRKLEdA6-lxBlMENIPC3QPQVQttExNwGzXtTH585S1wwceRpm78DtqwH52psBWCCuzOwvHiaax9hHZcrTsTr70bZ/s1600/The-Unspeakable-Deep.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlQd2dDHtdwNn8-2icMjPkXkYonfT13FLTOR1ybi4AA4JOx4NArocmMRKLEdA6-lxBlMENIPC3QPQVQttExNwGzXtTH585S1wwceRpm78DtqwH52psBWCCuzOwvHiaax9hHZcrTsTr70bZ/s640/The-Unspeakable-Deep.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;b&gt;Le traduzioni in Italiano possono
essere un freno importante, un neo non di poco conto, e purtroppo, PURTROPPO,
per ora sono indubbiamente un motivo più che valido per ritardare l’acquisto,&lt;/b&gt;&amp;nbsp;almeno per determinate categorie di persone. CI TENGO PERO’ A RIPETERE ANCORA
UNA VOLTA che questo stesso punto dolente è potenzialmente convertibile
PERSINO IN UN PUNTO A FAVORE, laddove:&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoListParagraphCxSpFirst&quot; style=&quot;mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;&quot;&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em style=&quot;text-indent: -18pt;&quot;&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Stiate sperando in una futura PATCH CORRETTIVA (di cui al momento non è
fatta menzione da nessuna parte)&lt;/span&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em style=&quot;text-align: justify; text-indent: -18pt;&quot;&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Conosciate a sufficienza l’inglese da ridere delle traduzioni
strampalate, per poi rigiocare il gioco in Inglese cambiando la lingua della
Console.&lt;/span&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;!--[if !supportLists]--&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;Caro James, Cara Michelle, &lt;b&gt;non
fatevi scoraggiare&lt;/b&gt;. Siate sempre voi stessi e continuate sulla strada che avete
intrapreso con questa indubbia perla che è Salt and Sanctuary. Perchè nel
panorama videoludico attuale, NONOSTANTE le traduzioni pessime, &lt;b&gt;è un erede
importante, ed allo stesso tempo un esempio da seguire in futuro per gli Action
RPG in “due” dimensioni. &lt;/b&gt;Però, come spesso accade ai migliori, non è un gioco
per tutti, sebbene aggiungo, dovrebbe esserlo. Un gioco con “&lt;b&gt;l’anima&lt;/b&gt;”, o forse
sarebbe meglio dire “&lt;b&gt;le anime&lt;/b&gt;”, di molti generi fusi in uno solo, ma anime “&lt;b&gt;di
sale&lt;/b&gt;” cioè inconfondibilmente vostro, reso unico da ciò che prendo ad emblema della
vostra unicità: il sale.&amp;nbsp;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;In sostanza: UN TITOLO PIU’ CHE CONSIGLIATO!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVBvwP5-Fo1QwzUrwwcLNzlawD1fuH8Fr3jyHVKcE_vr0uowzZ3X1R3FDsfX3IOPmR4kVOZbOyvueM9UNVnqf3lxuhAfSR_lQTo9eX5Lx8CyUHhXaan8BHsOqKya8RGYl0wuLp4JPX7bFt/s1600/screen9.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVBvwP5-Fo1QwzUrwwcLNzlawD1fuH8Fr3jyHVKcE_vr0uowzZ3X1R3FDsfX3IOPmR4kVOZbOyvueM9UNVnqf3lxuhAfSR_lQTo9eX5Lx8CyUHhXaan8BHsOqKya8RGYl0wuLp4JPX7bFt/s640/screen9.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;_________________________________________________________________________________&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;b&gt;&lt;span style=&quot;background: white; color: #00b050; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;-PRO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Atmosfera coinvolgente...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;...grazie ad una qualità
grafica/sonora eccezionale in ogni dettaglio!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Una mole ENORME di armi ed
armature&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Personalizzazione delle
statistiche profonda e complessa&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;background: white; color: #050100; font-family: &amp;quot;calibri&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-style: normal;&quot;&gt;&amp;gt;Gameplay gratificante...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;-CONTRO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&amp;gt;...ma a volte anche
Frustrante (per alcuni...)&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&amp;gt;Traduzione Italiana
INDECENTE, e scelta lingua non presente nativamente&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
_________________________________________________________________________________&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2CE6-RV7Eb8_6iumO_iHGk96xJRFYn4TgMhJwKrTbgdGRzSgUTdOcC8OKtIq6auczUF58uqwCjFC2i8q3zou4Ppt0FquWSWDkmD7cEQc3i6r5KQhe3K_8fOkhhh5YPt5cUahhFE-bMys5/s1600/smallsaltposter.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2CE6-RV7Eb8_6iumO_iHGk96xJRFYn4TgMhJwKrTbgdGRzSgUTdOcC8OKtIq6auczUF58uqwCjFC2i8q3zou4Ppt0FquWSWDkmD7cEQc3i6r5KQhe3K_8fOkhhh5YPt5cUahhFE-bMys5/s320/smallsaltposter.jpg&quot; width=&quot;240&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GRAFICA/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SONORO/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TRAMA/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;8&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;GIOCABILITA&lt;/b&gt;&#39;/&lt;/span&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;TEMPO/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;9 (fra game e new game +...)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;ONLINE-MULTIPLAYER/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;8 (esistono un PVP e un PVE collaborativo)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PARTICOLARITA&lt;/b&gt;&#39;/&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PASSATO&lt;/b&gt;&amp;nbsp;&lt;b&gt;VS&lt;/b&gt;&amp;nbsp;&lt;b&gt;INNOVAZIONE/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;DIVERTIMENTO&lt;/b&gt;&amp;nbsp;&lt;b&gt;GLOBALE/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;SPERANZE&lt;/b&gt;&amp;nbsp;&lt;b&gt;FUTURE/&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;&amp;nbsp;10 (aspetto una patch per la lingua...)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;UNPACK/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;PROBLEMI/&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;1 (Traduzione PLS!!!)&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: 12.0pt;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;#&lt;b&gt;OBIETTIVITA&lt;/b&gt;&#39;/&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 10.0pt;&quot;&gt;4&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 10pt;&quot;&gt;&lt;br /&gt;
&lt;!--[endif]--&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: 16.8pt; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 12pt;&quot;&gt;in conclusione...(aspettando una patch che
DEVE arrivare)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; margin-bottom: .0001pt; margin-bottom: 0cm; mso-line-height-alt: 16.8pt; text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24.0pt;&quot;&gt;8&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 24pt;&quot;&gt;&amp;nbsp;punti&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , &amp;quot;sans-serif&amp;quot;; font-size: 24.0pt;&quot;&gt;Asobu!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 107%;&quot;&gt;(questo voto non è una media esatta dei precedenti dati)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;COME SI LEGGE QUESTO VOTO?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: 8pt; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif; font-size: x-small;&quot;&gt;&lt;b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;GRAFICA-SONORO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Questa è facile ma imprescindibile: valuta l&#39;impatto
visivo/auditivo del videogame in sè, l&#39;accuratezza in fase di sviluppo ecc.ecc.&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;GIOCABILITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;&#39;/ Il videogioco risponde bene ai comandi? E&#39; lento? E&#39;
impossibile ma gratificante o frustrante e semplicemente ingiocabile?&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;TEMPO&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Quanto vi terrà impegnato questo videogioco?&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;ONLINE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ GIAPPONESI! VI SFIDO! Sì cuginetto, poi gioco anche con te...&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;PARTICOLARITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;&#39;/ Scopiazzamento generale o idea geniale? Beh Beh...&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;PASSATO VS INNOVAZIONE/&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;&amp;nbsp;Come ha recepito il videogioco la lezione dei suoi
predecessori? Come si lancia verso il futuro?&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;DIVERTIMENTO GLOBALE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Grasse risate o sbadigli sonici a razzo? Oltre ogni dato e
qualità il titolo può essere divertente?&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;SPERANZE FUTURE&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Evvai! E&#39; uscito l&#39;aggiornamento a ****!!! Sarà utile
oppure hanno semplicemente cambiato il colore delle unghie del personaggio&amp;nbsp;&lt;/span&gt;principale?
Un voto alto caratterizza alte aspettative...e non sempre è una cosa buona! &lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;PROBLEMI&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Parlando di problemi tacnici/errori ecc.ecc...se ci sono quanti sono?
E soprattutto, QUANTO CONTANO NEL COMPLESSO?&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;UNPACK&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;/ Come si comporta la scatolina di imballaggio? Vien voglia di comprare
il gioco solo guardandola? Sembra il gioco ufficiale di Hallo Kitty? Ed il
libretto/foglietto di istruzioni è un volantino di Pronto pizza od un fumetto
tutto da sfogliare?&lt;/span&gt;&lt;span style=&quot;line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;background: white; line-height: 107%;&quot;&gt;OBIETTIVITA&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 107%;&quot;&gt;&#39;/ Quanto ha influito il conflitto di interessi, la passione,
l&#39;amore dell&#39;esaminatore nell&#39;analisi del videogioco in questione? Gli unici a
ricordarsi/vi che gli esaminatori sono umani siamo noi di Asobu Game Love! Voti
da prendere con i guanti! ;)&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;background-color: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;A questo punto prendete una media del tutto e sottraete dal
voto il numero di problemi. Per finire:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;-lasciate il voto così se l&#39;obiettività è compresa tra 10 e 8, significa
che siamo stati perfetti ;)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;-levate un punto se l&#39;obiettività è compresa tra 8 e 5, probabilmente
siamo influenzati dalle nostre esperienze!&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;philosopher&amp;quot; , serif; line-height: 107%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;-aggiungete un punto/levate 2 punti se l&#39;obiettività è minore di 5...vuol
dire che il gioco ci stava molto, ma molto antipatico/simpatico!! &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;b&gt;&lt;span style=&quot;background: white; font-family: &amp;quot;verdana&amp;quot; , sans-serif; line-height: 107%;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;Quindi valutate voi...vi
sentite piccoli Boss e President ShinRa in erba? Allora fidatevi, ignorate
questo voto...e poi...tirate le vostre conclusioni!&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8.0pt; line-height: 107%; mso-bidi-font-size: 11.0pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/x5bHyu-44Og/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/x5bHyu-44Og?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;GIOCARE &lt;/b&gt;(&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;MORIRE...&lt;/span&gt;&lt;/b&gt;) &lt;b&gt;PER CREDERE!&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/5591551675330695406/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/03/recensione-salt-and-sanctuary-unanima.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5591551675330695406'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5591551675330695406'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/03/recensione-salt-and-sanctuary-unanima.html' title='RECENSIONE/ SALT AND SANCTUARY: Un’anima di sale_PS4'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Zq5gl-2HzOwGrb9v4xBHRdyFBZDzXCLXMg4Xnng_TIUY20Hus2p0vCy4M24BC6T_Khb3VkKCUG3qxqtNhEKSi4zP9ibFJPi9fcD1K-Mhi0J59wxFD-AzBE35WGNNvL2IMcPEFnBFX-m-/s72-c/herobanner.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-8126447300833043891</id><published>2016-02-02T20:57:00.005+01:00</published><updated>2020-01-22T22:25:05.058+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="anteprima"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>Dark Souls 3/ Post Stress Test Speculations</title><content type='html'>&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;IL TESTO SEGUENTE E&#39; STATO SCRITTO IMMEDIATAMENTE DOPO LA BETA, A CALDO. ECCO PERCHE&#39; LE DATE SONO TUTTE &quot;SBAGLIATE&quot;...&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;-Introduzione-&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Tempo fa, mi capitò di
trovare, praticamente per caso, un link che reindirizzava al sito
ufficiale di Dark Souls 3. Incuriosito, decisi di cliccarci, un po&#39;
per vedere se fosse stata decisa una data di uscita ufficiale (e mi
pento di averla trovata poi in seguito, specialmente dopo la mia
esperienza), un po&#39; per dare una sbirciata ai trailer ed alle foto
rilasciate durante le ultime conferenze. 
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
La curiosità che mi
spinse allora, fu premiata con ben più di qualche video e foto.
Trovai infatti un link per iscriversi all&#39;estrazione di codici per
partecipare al primo &lt;b&gt;NETWORK STRESS TEST DI DARK SOULS 3. 
&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Con Stress Test si indica
una &lt;b&gt;prova generale&lt;/b&gt; dei server di gioco, per verificare, in caso di
carico massimo, se essi sono in grado di gestire tutti i giocatori
efficacemente. Ma non solo. Infatti, per farlo, &lt;b&gt;è necessario
giocare.&lt;/b&gt; Giocare ad una piccola, minuscola, brevissima parte del
prodotto finale, uno spiraglio aperto nella siepe di Leopardi, e
permettere ai giocatori di fare tutto quello che avrebbero fatto se
avessero avuto il gioco completo fra le mani: combattere invasori,
collaborare  con alleati per sconfiggere Boss e simili, o chissà
cosa. L&#39;accesso al test è stato &quot;temporale&quot;, dalle 20 alle
23 di tre intensissime giornate, in modo da concentrare lo sforzo sui
server come se stessero lavorando a massimo regime. Abituato come
sono dalle DEMO convenzionali, monconi spesso insensati e poco
soddisfacenti, anche quando vengono estratti da quelli che
diventeranno capolavori indiscussi, ero sì emozionato all&#39;idea di
provare Dark Souls 3 con mesi e mesi di anticipo....&lt;b&gt;ma non mi
aspettavo quello che sarebbe successo in seguito.&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Per quanto breve, questa
frazione del gioco è infatti riuscita a fare qualcosa di speciale,
non ovvio, mai scontato nell&#39;ambito dei videogames:&lt;b&gt; è riuscita ad
emozionarmi. &lt;/b&gt;Ho registrato la mia esperienza. Ho dovuto farlo, un po&#39;
per riuscire a descrivere al meglio quello che mi accingo a
descrivervi anche a distanza dalla prova, tante cose, belle cose,
brutte cose. Ma non solo. Ho registrato per rivedere ancora quello
che magari mi è sfuggito nella concitazione, i dettagli, le
piccolezze che da sempre impreziosiscono la serie dei Souls, come
gioielli su una bellissima donna. Ma...non solo. Ho registrato
perché... &lt;b&gt;so che mi mancherà quello che ho visto. &lt;/b&gt;E voglio poterlo rivedere...&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Per concludere questa
introduzione, mi sento di potervi dire che la BETA di Dark Souls 3,
così gentilmente offerta a pochi e fortunati eletti dalla From
Software (si vede che San Gennaro fa il suo lavoro se mi hanno
scelto), è stata realizzata e studiata decisamente bene. Le
situazioni, i nemici, le aree, scelte, selezionate accuratamente per
così tante ragioni insieme, che solo la From Software poteva pensare
di conciliare tutte le necessità del test contemporaneamente, in un
lampo tanto breve e brillante come lo è stato la DEMO. Serviva
un&#39;area piena. Per testare la pesantezza gravante sui server. Un&#39;area
varia. Che consentisse a chi gioca di capire più o meno cosa sarà
Dark Souls 3, ovvero, le differenze, ma anche le somiglianze con i
predecessori nelle meccaniche, nei tempi, insomma, nel delicatissimo
game play di un SOUL. Un&#39;area TOSTA. Perché Dark Souls 3 sarà
difficile. Tremendamente difficile. E giocando alla DEMO ogni metro,
ogni centimetro, ogni scoperta al di là di una folta schiera di
avversari o di un Boss doveva essere meritato, sudato, conquistato
dai tester, anche dai più navigati. Era necessaria un&#39;area BELLA, in
ogni possibile accezione del termine. Una zona cioè che con i suoi
paesaggi riempisse i nostri ricordi per i mesi a venire. Un&#39;area
grande. Ma piccola. Difficile eh? Perché dovendo soddisfare le
voglie dei più curiosi, sarebbe stata tuttavia in grado di
rispettare le tempistiche dei più bravi, le necessità dei più
lenti. Facendoci scoprire un mondo nuovo, un&#39;epoca che ha visto nuovi
sovrani, nuove anime, diversi fuochi e regni, doveva restare avvolta
nella nebbia, che soltanto i più attenti sarebbero stati in grado di
penetrare, anche se solo in parte, e con semplici teorie. 
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Tutto questo è molto di
più, è stata la beta di Dark Souls 3. Un successo, se mi
consentite, in tutti i sensi possibili. Non solo perché la fluidità
era più che soddisfacente in ogni circostanza (e dunque l&#39;obiettivo
principale è stato centrato, dimostrando che i server funzionano già
da ora a pieno regime) ma anche e soprattutto...&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Perché mi son divertito 
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Perché mi sono
arrabbiato 
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Perché mi sono perso&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Perchè mi sono ritrovato
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Perché mi sono esaltato&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;Perchè mi manca già.&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
E non abbiamo nemmeno
iniziato...&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;ATTENZIONE, IL TESTO
SEGUENTE RAPPRESENTA UNA DESCRIZIONE COMPLETA DELLA MIA ESPERIENZA.
PERTANTO, CONTIENE SPOILER, RIFLESSIONI, DESCRIZIONI DETTAGLIATE DI
TUTTO QUELLO CHE HO VISTO E PROVATO.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
IN BREVE, &lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;SPOILER. TANTI.
&lt;/span&gt;&lt;span style=&quot;color: red; font-size: x-large;&quot;&gt;GROSSI.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
_______________________________________________________________________________&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;i&gt;La PS4 è accesa dalle
19.30, con il controller ancora attaccato per non perdere quei
preziosi secondi eventualmente necessari a ricaricarlo dopo. Perchè
dopo, non ce ne sarà per nessuno. 
&lt;/i&gt;&lt;br /&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Apro l&#39;applicazione che
ancora mancano 2 minuti all&#39;inizio ufficiale, ma la fiammella che
danza accanto alla scritta “Logging into DARK SOULS III online
servers” improvvisamente scompare, mentre in sottofondo si gonfia
sempre più imponente la musica di sottofondo, come ad accompagnarmi.
Un Popup mi comunica che stavolta ci sono, ed è arrivato il momento
che stavo aspettando da settimane. Sistemo la luminosità (la fiamma
si deve vedere, il drago invece no, poveretto, che male avrà mai
fatto) e..eccole! Le quattro classi disponibili per la prova sono
davanti a me, e mi sento come quando da bambino dovevi scegliere
quale Pokemon ti avrebbe ccompagnato per il resto della tua
avventura. Perchè so, ne sono certo, che a meno di cambi drastici
nel gameplay di ogni classe, quella che riuscirà a vestire il mio
stile di gioco adesso, durante questa prova, sarà la classe che
sceglierò ad aprile. Ma perder tempo non è un&#39;opzione, il tempo
fugge e non s&#39;arresta un&#39;ora. E di ore ne ho solo sei. Del tipo che
di solito per la prima run di un Souls, sei ore le spendo solo per
creare il personaggio. E mentre si carica la prima classe che ho
scelto di interpretare,  il NORTHEN WARRIOR, ripenso al perchè ho
perso il primo giorno di Stress Test, soffrendo un po&#39;, anche se non
troppo. In fondo, quanto potrà essere lungo uno stress test sei
(ironia della sorte) mesi prima del gioco? 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Inutile dire che, dopo,
il pentimento è tornato più volte a farsi sentire.&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Ci siamo. Le mani sudano
un po&#39;, e nella stanza cala il silenzio, mentre lo schermo si fa
nero, finchè, poco dopo, non inizia ufficialmente la mia prova. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Sono in una stanza
chiusa, illuminata da quello che sembra un lucernario, ma non è
possibile inquadrarlo, e potrebbe anche essere una frattura in una
torre in rovina. Intorno a me, la polvere danza leggera, e di fronte
ho una porta, ai piedi della quale qualcuno ha posizionato delle
candele, ormai quasi del tutto consumate. Mi guardo intorno con più
attenzione, ed immediatamente scopro quello che sembra essere un
ricettacolo, con dentro...una spada...proveniente da un falò. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Cosa mai è accaduto dopo
che il nostro protagonista, in Dark Souls 2, è infine riuscito a
sconfiggere la maledizione, diventando il primo ed unico sovrano
immortale di Drangleic, che fu Lordran, oltre a chissà quanti altri
regni nel mezzo? Le finestre sono state sbarrate. Scoprirò più
tardi, a causa di un probabile assedio. Ed una sola porta chiusa mi
separa da...non so cosa. Mi muovo. Rotolo. E&#39; chiaro che i movimenti
sono stati influenzati dal lavoro svolto in Bloodborne, così come lo
stile grafico generale, che fa di diritto sfoggio del potenziale di
PS4. In questa sola stanza chiusa, sulla quale potrei scrivere per
ore, nella quale potrei passare tutto il gameplay senza pentirmene
tanto è ricca, viene dipinta con maestria una profonda atmosfera di
stasi, di attesa, giochi di luce ed ombra (finalmente dinamiche, con
qualche incertezza più che comprensibile qua e là, ad esempio nelle
grate, che contano per ora come fossero muri, diffondendo un&#39;ombra
uniforme senza filtrarla fra le sbarre) raccontandoci l&#39;inizio di una
storia misteriosa. E la fine di un&#39;altra, ancor più segreta,
nascosta fra le descrizioni che ancora non possiamo leggere (ancora),
nei discorsi degli NPC che non incontreremo (ancora) e,
fortunatamente, nelle ambientazioni, nelle atmosfere. E seppur solo
sognando, possiamo immaginare ciò che accadde, e
raccontare/raccontarci mille storie diverse, tutte possibili, tutte
vere, tutte false, chi può dirlo? Il tempo, in fondo, è ancora
distorto...oppure no?&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;La mente ormai viaggia da
sola, e c&#39;è un solo modo per farla smettere di parlare: varcare
quella porta. Perciò lo faccio, mi avvicino, lentamente, mi immagino
là, in quella sala, e penso che non avrei corso. Perciò non lo
faccio. Anche perchè chi, sa cosa mi attende al di là del legno
spesso e pesante di quella soglia? Gli intarsi di metallo cigolano,
mentre il cielo si mostra, infine. La luce mi acceca per un istante:
sono all&#39;esterno. Ma è solo per via del contrasto con il buio della
sala. Nuvole pesanti avvolgono guglie leggere e massicci muraglie, un
ponte in lontananza spacca in due il cielo, rivelando aree che
probabilmente non potrò raggiungere. Ma che indubbiamente, saranno
esplorabili nel gioco completo. Il ricordo vola automaticamente a
molte delle ambientazioni storiche della serie, che trovano in questo
maestoso ed imponente paesaggio un punto di contatto tale da
rasentare la citazione. Il primo sguardo sulla città di Yarnham è
il primo a tornare alla mente, probabilmente per via dello stile
grafico così prepotentemente dark, pesante, coetaneo di quello del
fratello “vittoriano”. Ma l&#39;indubbia aura medievale che trasuda
dallo sventolio dei vessilli nella polvere, dalle pietre, dai rosoni
in lontananza, porta con la mente ad un altro “fratello”
illustre: Demon Souls. Ad oggi infatti, la prima incarnazione della
leggenda dello sviluppatore Miyazaki è non solo la più cupa, la più
claustrofobica, la più tenebrosa. Ma anche, probabilmente, la più
impegnativa da affrontare. E forse la meno conosciuta. Ma l&#39;impronta
volutamente marcata che si è voluta imprimere nelle atmosfere di
questa Demo dimostra inequivocabilmente la volontà di riunire tutte
le esperienze passate, ivi compresa la prima e fino ad ora così
debolmente citata nei fratelli maggiori, i due Dark Souls. in quello
che diventa così contemporaneamente un simbolo ed un obiettivo. Il
simbolo di una casa, la From Software, che non sembra proprio
intenzionata a rinunciare alla perfezione stilistica, lavorando
continuamente verso il cambiamento migliorativo, piuttosto che verso
un più semplice e spesso abusato mantenimento conservativo, pur se
fosse di una qualità così importante come quella di Dark Souls. E
tutto risulta così familiare, da farci sentire a nostro agio persino
in questa opprimente decadenza, morte, dolore. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Ed è un silenzioso grido
di dolore, quello levato al cielo dalle creature un tempo vive, forse
umane, che fuoriescono immobili dal terreno sotto forma di alberi
spogli e macabri oltre ogni immaginazione. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Ed ecco farsi nuovamente
spazio Bloodborne, l&#39;ultimo nato della serie. Da lui provengono
questi spunti violenti, potenti, incredibilmente eloquenti alla
vista, all&#39;udito persino, quando nel silenzio spazzato dal vento si
odono le urla strazianti e disumane dei non morti. Non morti  presi
di peso dal primo Dark Souls, ma la cui palette colori rivela, ai più
attenti, un ennesimo cambiamento nel background storico. Perchè
sembrano passati secoli da quando, nel primo Dark Souls, apparivano
rossi, ustionati quasi, ancora “caldi” della fiamma maledicente
che li aveva avvolti, e rigenerati nel dolore. Secoli, dal verde
marcio della decomposizione che nascondeva la stasi, l&#39;immobilità
del destino che si ripete del secondo Dark Souls. Come dissanguati
della loro essenza originaria, come raffreddati, lontani dalla fiamma
per troppo tempo. Più che vuoti...svuotati. Non presentano il segno
della maledizione. Almeno non visibilmente, così come noi stessi
sembriamo non essere, come di consueto, non morti. Piuttosto
appariamo...spenti, come brace bagnata in un camino. E spento è
tutto ciò che ci circonda, ovattato... e indebolito.&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Avanzo in questo mondo a
metà, e molti, troppi particolari richiederebbero una spiegazione
più precisa, che purtroppo non posso avere per via della natura
della Demo. Le ipotesi lasciano il tempo che trovano, quando ti trovi
davanti a decine di non morti inginocchiati, a pregare disperati
verso gli alberi-umani, circondati di statue che, personalmente, mi
hanno ricordato moltissimo...l&#39;oracolo di Dark Souls 2. Anche
nell&#39;apparenza delle statue la derivazione “alla Bloodborne” è
evidente, ma sufficientemente filtrata nel setaccio darksouliano da
non stonare con il resto. Ma ci va pericolosamente vicino, pur
considerando la straordinaria atmosfera che produce il trovarsi
circondati dall&#39;evento straordinario di non morti oranti
completamente vuoti, non ostili, in bilico sul baratro della follia,
mantenuti inerti solo dalla disperazione che muove le loro preghiere
verso quelli che forse un tempo erano come loro...o forse no? Ma
l&#39;azione chiama, e vengo rapidamente circondato di nemici. Cani,
umani, balestrieri, assassini armati di coltello, evocatori che, in
mancanza di scheletri, devono accontentarsi di aizzarci contro non
morti più “in carne” non meno pericolosi di chi li ha preceduti.
Nuovamente, ad uno stile di combattimento prettamente Darksouliano,
si unisce la matrice di Bloodborne a smuovere le acque e rendere più
frenetico ogni scontro, più brevi le incertezze dei nemici, più
importanti i loro danni. Tutta l&#39;azione si svolge in pochi istanti, e
la morte, che sia tua o loro, arriva inesorabile. L&#39;impressione che
ho avuto è che Miyazaki sia riuscito nuovamente a cambiare quello
che sembrava l&#39;apice del combattimento action con l&#39;arma bianca. Se
Dark Souls 2 era riuscito a colmare la lacuna del dual wielding,
migliorando la fluidità dei combattimenti con moveset
meravigliosamente coordinati, se Bloodborne è invece maestro nella
prontezza d&#39;azione, nella rapidità e nell&#39;uso dei riflessi, Dark
Souls 3, a giudicare dalla Demo, sarà il perfetto sposalizio di
tecnicismi e velocità di esecuzione, schivate e moveset eleganti,
aiutati dalla rinnovata funzione del tasto L2, che ora non esegue più
il parry per tutti gli scudi. Con alcuni equipaggiamenti infatti, la
pressione del tasto permette di far partire i più svariati effetti,
dal potenziamento dell&#39;arma, ad uno scatto repentino verso
l&#39;avversario, lento da caricare, ma capace di infliggere
istantaneamente danni letali, tutti effetti che consumano un 
ritorno, questa volta nuovamente a Demon Souls: la barra dei punti
magia. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Osservando fra gli
oggetti infatti, fa la sua comparsa, insieme alle estus rosse, una
bisaccia piena di Estus....blu. Che nemmeno a dirlo ristorano punti
magia. Come questa novità sarà implementata nella storia, non è
dato sapere. Nè immaginare per ora. Perciò, inizialmente,
prendiamola per ciò che è: una scelta di Gameplay. Azzeccata o
meno, beh, lo lascio decidere a ciascuno di voi. Per ora è solo
immotivata, e mi piace fino ad un certo punto, unico neo senza
spiegazione nella serie fino ad ora (buchi di Lore a parte, che son
buchi, appunto, mancanze colmabili, come molto del resto in Dark
Souls e nella sua storia, con l&#39;esperienza, le teorie e
l&#39;osservazione, e non rappresentano scelte evidentemente prive di
ragione...ma andiamo avanti). 
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Scorrono, lavati via dal
sangue, punti vita e punti magia, e non ho esplorato che una porzione
del gigantesco ecosistema rappresentato dai bivi che persino una
misera Demo è in grado di offrire, confonderci, con quella che
dovrebbe essere una lezione di level design da ricordare anche se
restasse una prova, senza diventare mai gioco completo; scorciatoie,
ascensori, scale, discese nel buio più totale, che solo una torcia
può squarciare, portando alla luce ambientazioni più curate e piene
che mai, prese di peso da Dark Souls, ma passate dal filtro grafico
Bloodborne+demon. In una parola: eccezionale. Ambienti all&#39;aperto con
scorci e panorami mozzafiato si alternano, a ritmo a volte serrato, a
volte dolce, ora appesantendo, ora alleggerendo l&#39;atmosfera, con
spazi chiusi e claustrofobici, bui, scuri, o illuminati da uno
spiraglio di sole proveniente da una finestra alta e lontana, alla
luce della quale le deformità dei nostri avversari, le loro urla di
dolore, i guaiti, gli ululati improvvisi, risaltano come fari accesi
nella mente, spaventandoci, tendendo taglienti fili di seta nella
nostra mente debilitata dall&#39;incertezza, e da un&#39; aria che riesco
quasi ad odorare, ora stantia e mucillaginosa, chiusa, buia, ora
fetida, ora fredda, ghiacciata, ora bruciata come il fiato
incandescente di una Viverna grigia, stanca, impaurita e forse
ferita, che difende instancabile i cadaveri delle sue sorelle ormai
in decomposizione...ciononostante, vi sconsiglio di sfidarla alla
leggera. Solo il mago, e solo con particolare attenzione, può
colpirla, ed abbatterla...forse. Purtroppo, una volta arrivato nel
punto in cui ho verificato la sua vulnerabilità alle magie a
distanza, avevo finito sia le fiasche, che gli mp...nonchè il tempo
a mia disposizione, essendo il mago l&#39;ultima classe che ho testato,
il terzo giorno della mia avventura. Perciò, non posso affermare che
la Viverna sia abbattibile, sebbene, con certezza, la si possa
colpire ripetutamente senza venir in nessun modo a nostra volta
attaccati, se non con fiammate che, nello specifico punto della mappa
da cui è possibile colpirla, PER ORA non ci toccano. E&#39; probabile
che questo particolare sarà sistemato con una patch, al fine di
rendere più avvincente uno scontro altrimenti a senso unico. 
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Passando per gli interni
bui di una torre ed i suoi umidi sotterranei, ritornati alla luce
solo per venir arrostiti da una viverna, ci troviamo di fronte uno
dei primi avversari “tosti” della Demo:
un cavaliere in armatura con spada lunga. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Agile,
veloce, longevo, resistente, capace di colpirci ripetutamente fino ad
ucciderci con semplicità, è vulnerabile ai backstab, che tornano a
funzionare con la meccanica di Dark Souls 1, e la semplicità di Dark
Souls 2: l&#39;incubo di tutti i pvpisti. Probabilmente, queste sottili
meccaniche di combattimento verranno sistemate e riviste centinaia di
volte prima del rilascio effettivo, pertanto non mi pronuncerò su di
esse. Ciò non toglie, che possa nuovamente parlarvi del gameplay
durante gli scontri. Sì, perchè, come ci ha abituato la serie per
ben più di una volta, i ritmi che caratterizzano uno scontro non
necessariamente permettono di sopravvivere ad un altro, se
l&#39;avversario è differente. Intuizione, riflessi, osservazioni,
tornano ad essere cruciali per sopravvivere, sostituendo lo
schiva/parry colpisci delle precedenti generazioni anche e
soprattutto grazie alla rinnovata meccanica del tasto L2: si torna a
far sul serio. Perchè se tutto resta anche solamente simile a quanto
visto in Dark Souls 2, il dual weilding viene completamente rivisto,
sostituendo due armi equipaggiate nelle due mani, con una sola,
potenzialmente doppia, nella destra, che se impugnata a due mani,
diventa, magicamente, doppia. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Ma
speriamo che le cose tornino più simili a come erano in Dark Souls 2, e che tale
meccanica fosse semplificativa, impostata per farci provare tre
diverse armi nella demo (spada/ascia/mazza/lancia + spada doppia +
spadone) senza permetterci di accedere al menù di personalizzazione
(e perciò di leggere le descrizioni di oggetti ed armi). Perchè se
così non fosse, siamo di fronte ad una scelta quantomeno
discutibile. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Superato
il cavaliere, una nuova torre va attraversata, diversa dalla
precedente, capace di creare nuove atmosfere per via dell&#39;intricato
dedalo che nasconde nelle sue spire, del diverso arredamento degli
interni, degli scorci che apre verso i paesaggi esterni, per le
polveri che quasi riusciamo a respirare, e che assumono un sapore, un
colore, completamente diverso. A questo punto, uno spiazzo...spiazza.
Colpisce come un pugno nello stomaco. Circondato da alte mura e tetti
battuti dalla luce di un flebile sole (sui quali dovremo camminare
per raggiungerlo, incontrando una creatura...particolarmente
ostica...una piovra umana vulnerabile al fuoco su cui preferisco
sorvolare, per via della sua insensatezza fuori dal contesto ancora
sconosciuto del gioco) si apre una radura grondante di sangue e
cadaveri, intensa, violenta, cruda, eppure poetica, delicata,
eloquente ma misteriosa, che spinge a chiedersi perchè così tante
vite siano terminate proprio in quel luogo, dove non morti privi di
marchio e cavalieri in armatura scintillante (vivi? Non morti?
Immortali?) si aggirano guardinghi, pregano divinità inesistenti o
lontane, si tramutano in alberi pur di tentare di avvicinare un cielo
grigio che resta insensibile alle loro sofferenze. Chi sono, perchè
sono giunti fin lì, quando, quanto a lungo si sono battuti, e chi ha
arrestato la loro sfrenata avanzata? Un nemico nerboruto armato di
alabarda ci costringe ad una intensa battaglia, e compie un
incantesimo che lo avvolge di luce, di cui non ho compreso, persino
dopo 6 ore di gioco, l&#39;utilità. Non ricarica la sua vitalità, non
diminuisce la nostra, e apre la sua guardia già di per se carente ad
un backstab potenzialmente fatale. Ma tant&#39;è, lo supereremo. 
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Non
altrettanto facilmente però, ho superato la vista, strategicamente
studiata per essere vista dall&#39;alto, subito dopo un tetto luminoso,
un attimo di respiro, di quella piazza luogo di battaglia, che il
respiro me lo ha tolto: una scenografia perfetta per introdurre le
aree immediatamente successive, ultimi teatri dove potremo mostrare
il nostro valore, prima di concludere la nostra esperienza su Dark
Souls 3 per almeno 6 mesi. Gli ultimi atti di un&#39;opera ancora
incompleta, con così tanto da dire, segreti ed inspiegabili
meccanismi ed oggetti, che solo la fantasia di un fanatico di Dark
Souls può arrivare a comprendere, anche se solo in minima parte. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Cosa
sono gli altari che accendiamo, e dai quali emana una misteriosa ma
potente luce? Chi, quali grandi eroi del passato essi onorano con la
loro presenza in un castello divenuto luogo di battaglia fra esseri
al di là dell&#39;esistenza? 
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div dir=&quot;LTR&quot; id=&quot;siteTable&quot;&gt;
&lt;div dir=&quot;LTR&quot; id=&quot;thing_t3_3p9hpt&quot;&gt;
&lt;strong&gt;&lt;i&gt;&quot;Grave of a nameless retainer. Raised his sword for
  the Lord of Chinder.&quot;&lt;/i&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;i&gt;&quot;To honour and shadowy retreats. Fear the sun&#39;s
  temptations, and the winged executioner&quot;&lt;/i&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;i&gt;&quot;This exile was chased from his homeland. and
  haunted by a black sun.&quot;&lt;/i&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;i&gt;&lt;strong&gt;&quot;Died in solitude. May his soul find its way back
  to the Frigid Valley.&quot;&lt;/strong&gt; 
  &lt;/i&gt;&lt;/div&gt;
&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;La comprensione di questi
testi, scritti in onore di fantomatici guerrieri, è impossibile
senza la parte rimanente del gioco. Ma ipotesi possono essere fatte
al riguardo.&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;b&gt;Le seguenti sono solo
speculazioni.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Gwin fu il “Lord of
Flames”. Un re divino che donando la sua anima, come innumerevoli
faranno dopo di lui, da non morti, la vincolò ad esistere sulla
terra, arrestando con lei l&#39;avanzata dell&#39;essere umano. Se lo
sconfiggiamo, e vincoliamo a nostra volta l&#39;umanità che possediamo,
l&#39;era del fuoco continuerà, ed altri dopo di noi verranno per
sconfiggerci, e mantenere accesa la fiamma. Se la lasciamo spegnere,
l&#39;era del buio sarà segnata dalla rivincita degli uomini...ma per
quanto? Sotto la cenere, le braci continuano a bruciare. Chi vieta ad
altri di vincolare la propria anima ad esse, per ricominciare, da
capo, un nuovo ciclo?&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Il tempo, seppur distorto
passa. E dopo Dark Souls 2, resta solo la cenere. E le braci che
Vendrick accende con indicibile fatica, probabilmente a seguito di
un&#39;era degli uomini, per l&#39;appunto, si spegneranno, qualora il finale
segreto venisse sbloccato, ed il nostro personaggio, venuto in
possesso delle corone e del segreto dell&#39;immortalità assoluta,
sconfitta cioè la maledizione, interromperà il secolare ciclo di
distruzione e rinascita di chi, negli eoni, aveva sperato che una
decisione, spegnere o riaccendere il falò, potesse durare per
sempre. Lui, cioè noi, saremo quello che nessuno è mai stato: un re
immortale. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Cosa succederebbe, se il
segreto si diffondesse? In quanti diventerebbero “Lord of 
Chinder”, signori della cenere, nuova fonte di potere nata dopo la
fine delle ere del fuoco e dell&#39;oscurità?&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Guidati da questi Lord,
umani e non morti entrerebbero così in guerra, per rimanere i soli
ed ultimi sovrani su di una terra che ha vissuto troppe epoche, e
sperimentato troppe sofferenze. O forse, per rimanere gli ultimi
testimoni della fine di tutto. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Il sole, l&#39;esecutore
alato, il black sun, la Frigid Valley, restano misteri. E sebbene per
alcuni, il “sole nero” sarebbe il marchio della maledizione, come
precedente specificato, sui nostri nemici, come su di noi, non è
stato possibile trovarne traccia. Il che, alimenta in me le mie
ipotesi. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Ma si sa, le ipotesi
esistono per essere confutate...&lt;/i&gt;&lt;/div&gt;
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&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Infine dunque, superando
le avversità inaspettate del castello che in così poco tempo ho
dovuto imparare a conoscere, alzando la torcia sopra la testa per
osservare ciò che deve essere visto, dissipando le nebbie congelate
delle segrete chiuse a chiave per nascondere un cavaliere di
ghiaccio, che in un&#39;arena piena di nemici sconfitti attende
irrequieto la morte, portata da noi, Lord della Cenere, capaci di
rinascere con le braci che portiamo nel nostro inventario, aumentando
la salute massima (ma non riempiendo gli MP) e dimostrando di essere
i prescelti per una ulteriore e diversa interpretazione
dell&#39;immortalità, fino ad ora sconosciuta, temuta, perchè rischia
di ricominciare un nuovo ciclo di distruzione e creazione. Una
battaglia nascosta sotto una delle torri del castello, abbastanza
semplice da raggiungere in realtà, ma anche estremamente facile da
mancare, specie nel ridotto tempo a nostra disposizione, dato che
necessita di un minimo di backtracking una volta trovata la chiave
che la cela (Dungeon Key). Una battaglia che modifica ancora una
volta, vi sarete stancati di sentirlo dire, i ritmi di combattimento,
portandoli ad un livello simile, forse superiore in velocità, a
quello della battaglia contro Artorias nel primo DLC di Dark Souls. E
pergiunta, contro un nemico a lui estremamente simile, fiaccato dagli
innumerevoli avversari che ha fronteggiato e sconfitto, chiamato da
noi ancora una volta, per l&#39;ultima volta a farsi avanti. Un demone,
un guerriero congelato, che attende l&#39;ultimo, estremo abbraccio di
calore, una volta che sia immerso nel suo stesso sangue. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Superata questa
avversità, sentivo che la fine del mio cammino stava
sopraggiungendo. Senza più timore ho superato la piazza del grande
scontro, conscio di essere migliore di tutti coloro che in essa
avevano trovato la fine. Senza indugi ho sconfitto i quattro
cavalieri che presidiavano il portone della cattedrale, onorando
l&#39;anima di un cavaliere scomparso, affinchè mi desse la forza di
affrontare l&#39;ultima, la più grande sfida. Il cavaliere di ghiaccio
era stato un ottimo antipasto, ma non mi era bastato. Ed ironia della
sorte, l&#39;unico personaggio con cui ho avuto il tempo di raggiungere e
sconfiggere sia lui, sia ciò che dentro la cattedrale aveva trovato
rifugio, è stato un semplice, ma impavido Cavaliere. Stavolta sì,
posso perdere tempo. Perchè devo prendere fiato. Posso osservare gli
intarsi di quella porta mastodontica per minuti interi, mentre le
statue, o più probabilmente i corpi pietrificati di viandanti in
cerca di un Dio salvatore, che non ha risposto alla loro chiamata, mi
ricordano che c&#39;è un destino ben peggiore della morte. E d&#39;un
tratto, l&#39;attesa si fa insostenibile. 
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Varco la porta, e tutto
insieme mi ritrovo di fronte all&#39;altare, dalla cui base proviene una
intensissima luce bianca. Un&#39;anima. La raccolgo. Ma forse non avrei
dovuto. Perchè quell&#39;anima, era sorvegliata da qualcosa. E quel
qualcosa la rivuole indietro.&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;La Danzatrice della Valle
Fredda la chiamavano, ed era un nome più che azzeccato. Sinuosa nei
movimenti, poteva apparire lenta, persino debole in alcuni frangenti.
Ed era in quegli istanti che ella si voltava, con scatto felino
pareva acquisire la velocità di un fulmine, per colpire senza pietà
con la sua lama ricoperta di fuoco. Povera anima, potevo forse
biasimarla per la sua imperfezione? Nell&#39;era del freddo più freddo
del buio, l&#39;era della cenere, ella ricercava il calore nella sua
spada, e non lo trovava, disperandosi sempre più, dandosi persino
fuoco lei stessa, mentre precipitava in una spirale di disperazione,
colpo dopo colpo, taglio dopo taglio inferto sulla sua candida pelle
deformata da una metamorfosi che la aveva trasformata in qualcosa di
sovrumano, terribile, ma più affascinante di qualunque altro
essere...vivente...o non. Finchè accadde. L&#39;oscurità proruppe
dall&#39;instabile corpo malforme, attirata dal fuoco nella mano
sinistra. E dal gelo nella sua anima straziata. Una spada d&#39;ombra le
apparve nella mano destra, e d&#39;un tratto la sua danza lenta e
sinuosa, proruppe in un vorticare di lame frenetico ed instabile,
malato, inspiegabile, eppure perfetto, mortale, inarrestabile. Ma io
avevo giurato, e sulla mia anima ormai in fiamme concentrai tutto me
stesso, mentre una forza oltre di me guidava le mie mani verso
un&#39;inevitabile, ed orrenda fine: la sconfitta della danzatrice...&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
E&#39; solo in quel momento
che la mia ragazza, Chobits, con una pacca sulla spalla richiama la
mia attenzione. Perchè manca poco alle 23 del terzo giorno. Ed
allora riemergo da un mondo che con tanta forza ed intensità mi
aveva catturato, con la violenza ed il buio ha riacceso nuove luci su
di una serie di videogame che pare proprio non voler avere nei sulla
sua fedina (anche se Dark Souls 2 per alcuni ci è andato
pericolosamente vicino). Boss fights interessanti come quella con la
Danzatrice, son difficili da trovare, cambi repentini di moveset
figli di un&#39;epoca votata alla dinamicità, spero impreziosiscano il
repertorio di ogni Boss, similmente a quanto accadeva con Lords of
the Fallen,  gioco che anche ho particolarmente apprezzato, ma senza
allargarci troppo. Aree labirintiche, eppure facilmente
memorizzabili, falò strategici ed oggetti nascosti, imboscate, aree
buie in cui muoversi alla luce di una torcia (che ansia che mettono
in un gioco come dark souls...) ed anche imboscate in aree buie e
labirintiche, perchè no. &lt;b&gt;Questo sarà dark souls 3&lt;/b&gt;, se tutto dovesse restare come è stato in questa demo.&amp;nbsp;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
Ma...&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;Dark Souls 3 non sarà
così.&lt;/b&gt; Numerosi aggiustamenti e cambiamenti saranno effettuati per
limare fino alla perfezione il diamante grezzo che ci è stato
presentato. Dettagli sfumature, particolarizzazioni, descrizioni,
npc, tecnicismi, muri invisibili, armi, avversari, invasioni,
collaborazioni, tutto questo e molto di più, saranno Dark Souls 3.
Ed è per questo, che mi sono pentito di sapere che sei mesi mi
separano da esso. Perchè ho la certezza assoluta, anche e solamente
dopo aver provato questa Demo, che Dark Souls 3, sarà,
indubbiamente, &lt;b&gt;il miglior Souls mai prodotto. 
&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;CENTER&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;E forse, perchè no, anche
il miglior videogame di sempre.&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;CENTER&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;Ai posteri l&#39;ardua
sentenza...&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;CENTER&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Spero che il mio articolo
non vi abbia annoiato, e che anzi, vi abbia interessato con alcune
teorie, magari strampalate, o anche solo incuriosito, spingendovi a
cercare qualche video di quei fortunati youtuber che hanno avuto il
permesso di mamma From. Se così è stato, vi prego di farmelo
sapere, con un commento ed una condivisione di questo articolo
magari. Fate un salto sulle nostre pagine youtube, facebook, twitter
e instagram, per avere il 100% di quel panorama videoludico che Asobu
Game Love vuole offrire:&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Arte&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Divertimento&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Comunità.&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;Perchè per noi, per me,
e forse anche per alcuni di voi, &lt;b&gt;conta&lt;/b&gt;. Vi ringrazio dell&#39;attenzione.&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;CENTER&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;  GIOCARE (SOGNARE) PER
CREDERE!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;JUSTIFY&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/8126447300833043891/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2016/02/dark-souls-3-post-stress-test.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8126447300833043891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8126447300833043891'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2016/02/dark-souls-3-post-stress-test.html' title='Dark Souls 3/ Post Stress Test Speculations'/><author><name>Asobu</name><uri>http://www.blogger.com/profile/15841166711198354019</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-8540880444669770124</id><published>2015-12-19T09:18:00.000+01:00</published><updated>2020-01-22T22:35:44.282+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>ASOBU GAME STARS 2015: IL TOP DEL 2015!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3GnzmN5DiI_1q_pNGLgszkfPf9lMMRpaoBuazjtYNWNVSvGXSAOejYV0i4VO9GX2mTQ_h0ff6P_n-5j3rXlWaYbcIdP8l8xJj-6MqUMATRilQ0mU_OooXOP-TnkikhCB8HbFDS1UCSd-t/s1600/STARS.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3GnzmN5DiI_1q_pNGLgszkfPf9lMMRpaoBuazjtYNWNVSvGXSAOejYV0i4VO9GX2mTQ_h0ff6P_n-5j3rXlWaYbcIdP8l8xJj-6MqUMATRilQ0mU_OooXOP-TnkikhCB8HbFDS1UCSd-t/s640/STARS.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;
&lt;b&gt;TORNA FINALMENTE la più attesa delle rubriche di Asobu Game Love.&lt;/b&gt;&amp;nbsp;Dopo un anno di Stop (2014) per non meglio precisate ragioni, INFINE, abbiamo deciso di riunire le nostre teste bacate ancora una volta, per decidere quali fossero i MIGLIORI VIDEOGAMES DEL 2015. Ci siamo spremuti come arance, combattendo fino alla morte per quali titoli inserire e in quale posizione, menandoci a suon di &quot;imbecille&quot;, &quot;non ci hai mai capito una SEGA (Megadrive) di videogiochi!&quot; &quot;A me piace la Wii!&quot; ed altre severe ma giuste imprecazioni, quasi tutte rivolte ad Xbox One a dire il vero. Ma alla fine, ci siamo alzati, imparziali fra gli imparziali, giudici di somma grazia e bellezza (e modestia) ed abbiamo redatto una serie di TOP LIST definitive per i giochi usciti durante questo tormentato 2015, primo vero anno in cui la &quot;NEXT GEN&quot; si è ufficialmente tramutata in &quot;CURRENT GEN&quot;. E la cosa ci è piaciuta eccome.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Una grande varietà di titoli degni di nota si sono succeduti uno dietro l&#39;altro, accompagnati, come è normale, anche da tanta morchia in eccesso. Ma&amp;nbsp;se avessero messo su una pila tutti i videogiochi brutti di questo 2015, probabilmente non avrebbe superato di molto la stratosfera almeno, superati dalla pila ben più elevata di giochi belli, e dalla ancor più alta fila di VAFF***ULO tirati alle software House (devo dirlo, NINTENDO su tutte) che hanno rimandato titoli di punta ancora, e ancora, e ANCORA. Ma andiamo al sodo, che sennò mi sale la bile.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
BILANCIO PIU&#39; CHE POSITIVO, per un 2015 che saluta con la manina e ci augura un felice 2016.&lt;br /&gt;
Ed allora, ECCO A VOI, I MIGLIORI GIOCHI DELL&#39;ANNO ORMAI PASSATO!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;*NOTA BENE/ La lista è lunga, ed alcuni titoli nominati per una TOP LIST potrebbero essere riproposti in un&#39;altra, segno della loro evidente qualità probabilmente, che dite? QUINDI ci limiteremo a spiegare le nostre motivazioni UNA SOLA VOLTA. Che sennò finiamo di scrivere nel 2017. Inizieremo a scrivere le motivazioni un po&#39; alla volta. Nel frattempo, godetevi la classifica!&amp;nbsp;&lt;/b&gt;&lt;b&gt;Peace and Love. by Asobu Game Love!&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
_________________________________________________________________________________&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;CLASSIFICA GENERALE:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;TOP 10&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;10)&amp;nbsp;&lt;b&gt;&lt;i&gt;Super Mario Maker (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaB4_wZLWV2FQwPWz8nrX3MJpAc0iFUQd7zu4diM3rr-73A79BAQ1rxC-xaCcrXgN5TzHBS3L6_HxEm_kAmPSv-db_Mvkc2NOV_0wj0jhtKY6j7oO6F5JmkPhzPKDxb1E0QihGgg0q8O5A/s1600/maxresdefault.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaB4_wZLWV2FQwPWz8nrX3MJpAc0iFUQd7zu4diM3rr-73A79BAQ1rxC-xaCcrXgN5TzHBS3L6_HxEm_kAmPSv-db_Mvkc2NOV_0wj0jhtKY6j7oO6F5JmkPhzPKDxb1E0QihGgg0q8O5A/s400/maxresdefault.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;9)&amp;nbsp;&lt;b&gt;&lt;i&gt;Rocket League (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAJUXA8-G1kkaCBm4oGc3skbSZb-hUov0TzztJdVFov1U99CHxpkolNI2LIaMx3vck3EHxFQJ8vA9vxCJzX2oChJJr2FUgLl8NuHUcNeZ8UZktCGQDXMfDXtgnwqB2wemQN45_HEr-m-wk/s1600/20150211_rocketleague_01.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAJUXA8-G1kkaCBm4oGc3skbSZb-hUov0TzztJdVFov1U99CHxpkolNI2LIaMx3vck3EHxFQJ8vA9vxCJzX2oChJJr2FUgLl8NuHUcNeZ8UZktCGQDXMfDXtgnwqB2wemQN45_HEr-m-wk/s400/20150211_rocketleague_01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;8)&amp;nbsp;&lt;b&gt;&lt;i&gt;Splatoon (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVnZcvAEWuEoz_IMf88BwfVIM04xgwOYDzAzXZhaCsLJCgv8pvEA8zLyAvbjN744wKn78SoJoiBykUoH4-4KKDYeFqMFHRLOK7muUr20KExzvuuGORQlbfeY9g_5ygNmW8d7iip1U3cY6_/s1600/Splatoon01.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVnZcvAEWuEoz_IMf88BwfVIM04xgwOYDzAzXZhaCsLJCgv8pvEA8zLyAvbjN744wKn78SoJoiBykUoH4-4KKDYeFqMFHRLOK7muUr20KExzvuuGORQlbfeY9g_5ygNmW8d7iip1U3cY6_/s400/Splatoon01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
7)&amp;nbsp;&lt;b&gt;&lt;i&gt;Metal Gear Solid V (Multi)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO6ZCuALPJAihdVENQG6un6ztLZ8N71KyXpf6jampOkr8r1EJ_SPld8AeHWD0aHuzmRO9RKaVpUU5wdMBL5s_szMuNu5raIhtBI1HfQyomHs11RweAgVSdbnhKA-kBQSRXikl8P1xB4ZXx/s1600/MGSV-MGO-TGA-Screen-12.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO6ZCuALPJAihdVENQG6un6ztLZ8N71KyXpf6jampOkr8r1EJ_SPld8AeHWD0aHuzmRO9RKaVpUU5wdMBL5s_szMuNu5raIhtBI1HfQyomHs11RweAgVSdbnhKA-kBQSRXikl8P1xB4ZXx/s400/MGSV-MGO-TGA-Screen-12.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
6)&amp;nbsp;&lt;b&gt;&lt;i&gt;Rise of Tomb Rider (Xbox1/Xbox360 per ora, poi Multi a fine 2016)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRbQ1YEkGJsrbFfhlu3ln7d4_h44SBdEZB81hUS3y62jJ_4bBxGpEahOmn9fWDT6uEUpzfI1I7EnE7nlN4JdDwFUt10L-s54Kp32Y5E2YxbzYiD-6k_Rujx32RI5iYi07xim8HlOD-OyzT/s1600/rise8.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRbQ1YEkGJsrbFfhlu3ln7d4_h44SBdEZB81hUS3y62jJ_4bBxGpEahOmn9fWDT6uEUpzfI1I7EnE7nlN4JdDwFUt10L-s54Kp32Y5E2YxbzYiD-6k_Rujx32RI5iYi07xim8HlOD-OyzT/s400/rise8.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;5)&amp;nbsp;&lt;b&gt;&lt;i&gt;Monster Hunter 4U (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXBZzOjGf_pbcUMOklhHH9xIBPFJHakW4snBT5VZAEL6Sc2IbQAB2L5Xk9n8oj0duZCmA97HVBfW36wgn62Fy4hNVApUvz4cKH83GrhRme2ZvOyo74oZ7dO0gXuJPDI8slz2SvxDIndGgI/s1600/xW2u4XK.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;236&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXBZzOjGf_pbcUMOklhHH9xIBPFJHakW4snBT5VZAEL6Sc2IbQAB2L5Xk9n8oj0duZCmA97HVBfW36wgn62Fy4hNVApUvz4cKH83GrhRme2ZvOyo74oZ7dO0gXuJPDI8slz2SvxDIndGgI/s400/xW2u4XK.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;4)&amp;nbsp;&lt;b&gt;&lt;i&gt;Xenoblade X (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFaMvPO8LjgDCBrYtC3BM2t1zZlInr7itBhIq7JtuQIO46dysQ2rAV21LsLYbbGgpPvBznICm8YsH6DvTjwcyHavH0-_2lPiihTA8EXIXZSbs88zU_heM1qCdQkwgb72CBSUcK0qNysiOx/s1600/xenoblade-chronicles-x-5c2701b.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFaMvPO8LjgDCBrYtC3BM2t1zZlInr7itBhIq7JtuQIO46dysQ2rAV21LsLYbbGgpPvBznICm8YsH6DvTjwcyHavH0-_2lPiihTA8EXIXZSbs88zU_heM1qCdQkwgb72CBSUcK0qNysiOx/s400/xenoblade-chronicles-x-5c2701b.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Fallout 4 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2eyML3y6wiLth8SEnuGacW-eCDugXnMK2BbmmOybbeyccN1ROJAGwHeG3a4UEppN2wj3qrsjmU_o3nmC6wN9tFrQyzc60aQCvIgsplfj0gxRORXpLDuAeX9nOw_P2es6sH-tM4MZPS2w5/s1600/id470903.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2eyML3y6wiLth8SEnuGacW-eCDugXnMK2BbmmOybbeyccN1ROJAGwHeG3a4UEppN2wj3qrsjmU_o3nmC6wN9tFrQyzc60aQCvIgsplfj0gxRORXpLDuAeX9nOw_P2es6sH-tM4MZPS2w5/s400/id470903.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;The Witcher 3 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpeIAzXN16rfv0f4II098cbWax140pNfNo8XDJtitzewOcI4bDBFVRTNAADesC48R8AVN3rCthrVlGjmVPcnqEF21Iq3Ut7YTynz1ffbA37V0em49W_OLmEZane4_nyhYAXpOvwczxuEvi/s1600/The_Witcher_3_Wild_Hunt__You_never_know_what_waits_around_the_corner_1402422228.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpeIAzXN16rfv0f4II098cbWax140pNfNo8XDJtitzewOcI4bDBFVRTNAADesC48R8AVN3rCthrVlGjmVPcnqEF21Iq3Ut7YTynz1ffbA37V0em49W_OLmEZane4_nyhYAXpOvwczxuEvi/s400/The_Witcher_3_Wild_Hunt__You_never_know_what_waits_around_the_corner_1402422228.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Bloodborne GOTY (The Old Hunter) (PS4)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBoggpnh9_-u6cVg37PSq9vnVspvptmA0yeLpMro_cgsHbMXGsAzJlzNusUny3QpEGV0GsKHkVRtT3AMFb620U4RZHg8Tl0uSvmQG7nBYmO2tx-pOSpiqzP1jSNA-9WePOgmpN2n1P-FYj/s1600/oldhunters1280ignjpg-9b2a4f_136468_zjhv.1920.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBoggpnh9_-u6cVg37PSq9vnVspvptmA0yeLpMro_cgsHbMXGsAzJlzNusUny3QpEGV0GsKHkVRtT3AMFb620U4RZHg8Tl0uSvmQG7nBYmO2tx-pOSpiqzP1jSNA-9WePOgmpN2n1P-FYj/s640/oldhunters1280ignjpg-9b2a4f_136468_zjhv.1920.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;br /&gt;&lt;/strike&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;CLASSIFICA VIDEOGIOCHI PORTATILI: TOP 10&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
10)&amp;nbsp;&lt;b&gt;&lt;i&gt;Shovel Knight (3DS)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAJl1PsSvOJ5t2nsgiJ9n4QReVEyaAHIunLWUaMMFzM0iQ3oahHjLGWgsbiJq7hdSRZLvXULIJqgRkXLsVQMDkW8usARb059HTOFueJe1p2omWEDgSM21RDmdy_AmjPMhVCU743vZQS5pt/s1600/Capture7.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAJl1PsSvOJ5t2nsgiJ9n4QReVEyaAHIunLWUaMMFzM0iQ3oahHjLGWgsbiJq7hdSRZLvXULIJqgRkXLsVQMDkW8usARb059HTOFueJe1p2omWEDgSM21RDmdy_AmjPMhVCU743vZQS5pt/s400/Capture7.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;9)&amp;nbsp;&lt;i&gt;&lt;b&gt;Alone (Mobile)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7jRkG5OcijZPU0U9TFoWYj-fexKCWU81cI66wCgpgOA_Dk6ivb51kShhIjLWh3i-d_Q98Nj3ye4oAqgNwOAYP9vch8VlV6yYhPtsxrAoYoLEZ1CrqfLNFx2p4DvQIHQi8cBPQZpIpoZ-1/s1600/screen520x924.jpeg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7jRkG5OcijZPU0U9TFoWYj-fexKCWU81cI66wCgpgOA_Dk6ivb51kShhIjLWh3i-d_Q98Nj3ye4oAqgNwOAYP9vch8VlV6yYhPtsxrAoYoLEZ1CrqfLNFx2p4DvQIHQi8cBPQZpIpoZ-1/s400/screen520x924.jpeg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;8)&amp;nbsp;&lt;b&gt;&lt;i&gt;Oreshika: Tainted Bloodlines (PSVita)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0dA4EyCbQUY6yG9IyyQQfOE34i5Bir7r0340rCxf_ju56qaxo6xtzb_QUOIrWAMqsEVxDDLTrvNOAqCZ8jwG_78bGgAHf3o3m4dXDq7daFfyWdj4HlpxijwSDnzV8EfC98afsJUQrBrV7/s1600/Oreshika-TB-Battle.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;226&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0dA4EyCbQUY6yG9IyyQQfOE34i5Bir7r0340rCxf_ju56qaxo6xtzb_QUOIrWAMqsEVxDDLTrvNOAqCZ8jwG_78bGgAHf3o3m4dXDq7daFfyWdj4HlpxijwSDnzV8EfC98afsJUQrBrV7/s400/Oreshika-TB-Battle.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;7)&amp;nbsp;&lt;b&gt;&lt;i&gt;YO-KAI WATCH (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1JRFuDktCKzK3kH75HwGtoCLQK0RRX7awRJZDcU162tvbUMNJjJaLTtO1ilYOu5zZTqreOICZUkYvFCzOPzinnoI90isOiRuQOiFgK1uezRa2D8Y3nnJwVyCCwuTuNtlTrRV8O0as2thW/s1600/large.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1JRFuDktCKzK3kH75HwGtoCLQK0RRX7awRJZDcU162tvbUMNJjJaLTtO1ilYOu5zZTqreOICZUkYvFCzOPzinnoI90isOiRuQOiFgK1uezRa2D8Y3nnJwVyCCwuTuNtlTrRV8O0as2thW/s400/large.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;6)&amp;nbsp;&lt;b&gt;&lt;i&gt;Zelda Triforce Heroes (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2VYJ_y9jWlPlzGzyM_Rt3849y7g9xl6cVFUOJruJftqt0jxHV9tLZ5IvH6yq_4kWyxwIJzc3apHqPGzEjkwO2a8WJXWkDyVLWFagUhnJkNoMCgfzob4GNaw-R5DqnSaub-Hf0NSe2iyjl/s1600/Triforce-heroes-4-1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2VYJ_y9jWlPlzGzyM_Rt3849y7g9xl6cVFUOJruJftqt0jxHV9tLZ5IvH6yq_4kWyxwIJzc3apHqPGzEjkwO2a8WJXWkDyVLWFagUhnJkNoMCgfzob4GNaw-R5DqnSaub-Hf0NSe2iyjl/s400/Triforce-heroes-4-1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
5)&amp;nbsp;&lt;b&gt;&lt;i&gt;Mario &amp;amp; Luigi: Paper Jam (3DS)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMZ1qiis8UZVCZ-1hTffq8vtuGKY3UjUn2UucjN2EQp1ngng24EGO5aYCJPmZzKvo0sUnpW7AvvR6y-d95lwbd70AKzg0IU91xNLZmC0Y9CIaTwOew-sx-sgzhkoGtlDsUs53tiTPPKt4X/s1600/screenshot6_FViaUeS_jpg_1400x0_q85.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMZ1qiis8UZVCZ-1hTffq8vtuGKY3UjUn2UucjN2EQp1ngng24EGO5aYCJPmZzKvo0sUnpW7AvvR6y-d95lwbd70AKzg0IU91xNLZmC0Y9CIaTwOew-sx-sgzhkoGtlDsUs53tiTPPKt4X/s400/screenshot6_FViaUeS_jpg_1400x0_q85.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;4)&amp;nbsp;&lt;b&gt;&lt;i&gt;Shooty Skies (Mobile)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf0ZdkckuBqhI89oaE1zBqqx_vqvF2EkCPGh8kvRq4bBjW-2TE5Voqsi4K1XU59_AAtHno_zxeZ2fyug6ssTYSYfnVA56sbjJ5uXQFkTircuoN4gegXRSVJNaZ2N8Jwjia88EAXchpScwY/s1600/shooty_skies_1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf0ZdkckuBqhI89oaE1zBqqx_vqvF2EkCPGh8kvRq4bBjW-2TE5Voqsi4K1XU59_AAtHno_zxeZ2fyug6ssTYSYfnVA56sbjJ5uXQFkTircuoN4gegXRSVJNaZ2N8Jwjia88EAXchpScwY/s400/shooty_skies_1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Xenoblade 3D&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNbwBYldaqF8LyTunSerfHptnU-I431G_Ib6Sc1abqmd8BOBtFIwjMYHhoiAlMmkfAfA7J0epPtVrMavV3wuzg4dbE5qHPEeM4i_hv7jqWrxu659ckJV-zK_oYpUicVDBXU_nl77L_2Kn3/s1600/xenoblade-chronicles-3d_3DS-3166.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNbwBYldaqF8LyTunSerfHptnU-I431G_Ib6Sc1abqmd8BOBtFIwjMYHhoiAlMmkfAfA7J0epPtVrMavV3wuzg4dbE5qHPEeM4i_hv7jqWrxu659ckJV-zK_oYpUicVDBXU_nl77L_2Kn3/s400/xenoblade-chronicles-3d_3DS-3166.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Zelda Majora’s Mask 3D&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDZlXrHElz_14FRWPxJYN7jT4kRrFFTYjJyponAzFScbwSTbUnqciiG5m9VraWgrkBVYwvGmhVkejs77BZRC9diNlazPBXIpGO4ofz-n7lLLLbvrTi4nitQdg2tVEClPigTxJB4dJaFGeZ/s1600/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDZlXrHElz_14FRWPxJYN7jT4kRrFFTYjJyponAzFScbwSTbUnqciiG5m9VraWgrkBVYwvGmhVkejs77BZRC9diNlazPBXIpGO4ofz-n7lLLLbvrTi4nitQdg2tVEClPigTxJB4dJaFGeZ/s400/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Monster Hunter 4U&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB6Vy5Lq472eU74KPTZjc1lAlvXNgS5BL13J4ZK0WDnwQwNnDw6MRPamKy6w0NXIW-cUQnJLGglBwKNgR-FVqRiMB_agZVeV6cJD6fWPPpGbs02bp-S09YenENY0WNl-8sC10eSm553cpj/s1600/xW2u4XK.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;378&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB6Vy5Lq472eU74KPTZjc1lAlvXNgS5BL13J4ZK0WDnwQwNnDw6MRPamKy6w0NXIW-cUQnJLGglBwKNgR-FVqRiMB_agZVeV6cJD6fWPPpGbs02bp-S09YenENY0WNl-8sC10eSm553cpj/s640/xW2u4XK.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en-US&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;CLASSIFICA DEI PEGGIORI:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;TOP 10&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;10)&amp;nbsp;&lt;b&gt;&lt;i&gt;Star Wars Battlefront (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSguZP9wWoNSC_l_KKyPGnO5LpJnbFggPpdBVTW5dJNBxCLvCWoybj1E0nyo1IFymibX6wcCQ-90MAw7YmGFCYfFbZfAFOEFoxFLoT0Qw1oViHaDHFROZJoMaoUVZBfOmXfA2y6L0q9bhq/s1600/ogimage.img.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSguZP9wWoNSC_l_KKyPGnO5LpJnbFggPpdBVTW5dJNBxCLvCWoybj1E0nyo1IFymibX6wcCQ-90MAw7YmGFCYfFbZfAFOEFoxFLoT0Qw1oViHaDHFROZJoMaoUVZBfOmXfA2y6L0q9bhq/s400/ogimage.img.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;9)&amp;nbsp;&lt;b&gt;&lt;i&gt;The Order 1886 (PS4)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKOa5buZonC0AFf51ewKed3810GNVbrBHzTEk7bqrdCnAa5AH0sI7bNQcdLzhrNvFmk-bsIFw4dz_61vWtAs_-HXeEMk6XWAYZBQFVvn-D1LzJZLMA0thhzvJHhnkPu1Ogym0BgaLvf3Gj/s1600/order-3.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKOa5buZonC0AFf51ewKed3810GNVbrBHzTEk7bqrdCnAa5AH0sI7bNQcdLzhrNvFmk-bsIFw4dz_61vWtAs_-HXeEMk6XWAYZBQFVvn-D1LzJZLMA0thhzvJHhnkPu1Ogym0BgaLvf3Gj/s400/order-3.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;8)&amp;nbsp;&lt;b&gt;&lt;i&gt;Five Nights at Freddie 4 (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy_YDo-SU-1CL2Sm_5nC4v7RCoBMpfjY3ID0ipL4VEbh3YVj7FRTU8W8l4vrnYBrryGc3mP-UezQcdGKbU4MUCdlw-aSpmIJuYwpp8b3OkHeRJA45gaXN6n2rc9IGpGhNc-j3u4rEbCe4a/s1600/maxresdefault+%25281%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy_YDo-SU-1CL2Sm_5nC4v7RCoBMpfjY3ID0ipL4VEbh3YVj7FRTU8W8l4vrnYBrryGc3mP-UezQcdGKbU4MUCdlw-aSpmIJuYwpp8b3OkHeRJA45gaXN6n2rc9IGpGhNc-j3u4rEbCe4a/s400/maxresdefault+%25281%2529.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;7)&amp;nbsp;&lt;b&gt;&lt;i&gt;Raven’s Cry (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5DfDnLbhT1Kak84mkEppNPvZZVDxbQRHQXQ7jle1B6DoEY_2vH41Vzau1fPl7u-peeTkd5dQcivKyVCIIsizL7GFBpRnryrGcZBO6qFdnFnE7-4132RzIU3JWaX8jpLhio8QZHt00EmMy/s1600/Ravens-Cry_13724241654.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5DfDnLbhT1Kak84mkEppNPvZZVDxbQRHQXQ7jle1B6DoEY_2vH41Vzau1fPl7u-peeTkd5dQcivKyVCIIsizL7GFBpRnryrGcZBO6qFdnFnE7-4132RzIU3JWaX8jpLhio8QZHt00EmMy/s400/Ravens-Cry_13724241654.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;6)&amp;nbsp;&lt;b&gt;&lt;i&gt;Amiibo Festival (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcDuzahtY9f69PWzZnJDOhMy4IWyozBPYuaFqrpTW78LZk6JFxNV__x9D9K97PToHpd7A6EUTqaRZrW5ryX0JsIo7uV7YsgKvZSr7N3ESYRhrmanaMjFS4DtIzqjW-0DcgivlKlxFjnbdL/s1600/animal-crossing-amiibo-festival.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcDuzahtY9f69PWzZnJDOhMy4IWyozBPYuaFqrpTW78LZk6JFxNV__x9D9K97PToHpd7A6EUTqaRZrW5ryX0JsIo7uV7YsgKvZSr7N3ESYRhrmanaMjFS4DtIzqjW-0DcgivlKlxFjnbdL/s400/animal-crossing-amiibo-festival.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;5)&lt;b&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;Evolve&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNHokjWAf5Z6uuX16XNoD6oxfJTegj1qUVnlQxJOme9AWrs1L6UxlyucglzurbK0TZ7k50x4-NTjmGrHZ8FCPC-HeUk-sLWP0czTk__5wLT5sZdy-vlCUhxuDTXB_8Yo8j9q59QtBdaVPo/s1600/qu3a4sxwtolwbwsad0ze.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNHokjWAf5Z6uuX16XNoD6oxfJTegj1qUVnlQxJOme9AWrs1L6UxlyucglzurbK0TZ7k50x4-NTjmGrHZ8FCPC-HeUk-sLWP0czTk__5wLT5sZdy-vlCUhxuDTXB_8Yo8j9q59QtBdaVPo/s400/qu3a4sxwtolwbwsad0ze.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
4)&amp;nbsp;&lt;b&gt;&lt;i&gt;ZomBi (Multi)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTkIL5lA0GuWGQICwxrZ5KjyEhw07p3yx-jm7FX5Jrujrp5rl7aSe_X8KsHMDsonkFDfnEMAi44YmyOR-Uz6xOmebHhRKLmmQHEQSsZ4d43rnf7bXfyWZQM8cdm0UCb4cTwk8e2w4YdrQm/s1600/zombi_search_thmb_Mobile_211851.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTkIL5lA0GuWGQICwxrZ5KjyEhw07p3yx-jm7FX5Jrujrp5rl7aSe_X8KsHMDsonkFDfnEMAi44YmyOR-Uz6xOmebHhRKLmmQHEQSsZ4d43rnf7bXfyWZQM8cdm0UCb4cTwk8e2w4YdrQm/s400/zombi_search_thmb_Mobile_211851.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Mario Party 10 (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_c-kA-01FZELtnxcD4NsCe22WLYKjMzy9WYYlQCFv6PSf-mVO2VVKVJR6Y6rdcYC_atwdqCLO6eFW7Dauc0v_G2XvJy25D0OIRl1nkDf3aX-SIABgG1KVaz_cVcpwiif8WZYIOBpw0SrY/s1600/maxresdefault+%25282%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_c-kA-01FZELtnxcD4NsCe22WLYKjMzy9WYYlQCFv6PSf-mVO2VVKVJR6Y6rdcYC_atwdqCLO6eFW7Dauc0v_G2XvJy25D0OIRl1nkDf3aX-SIABgG1KVaz_cVcpwiif8WZYIOBpw0SrY/s400/maxresdefault+%25282%2529.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Batman Arkham Knight (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia6BL9VGySIdlv6uQBITyKk3WJGcbBhMHI5VqbRgfB-iqfwFCtuaB1BGEKaKncPLzXNgYp1-Szq_mn48blhkI7jqT4RwX4MKe3J30zDj3Z03RecGdvsn7YYXedKQ7efO_6PANJeTkXTWMS/s1600/p19jtmj5fdl3q2v0sbter85f9g.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia6BL9VGySIdlv6uQBITyKk3WJGcbBhMHI5VqbRgfB-iqfwFCtuaB1BGEKaKncPLzXNgYp1-Szq_mn48blhkI7jqT4RwX4MKe3J30zDj3Z03RecGdvsn7YYXedKQ7efO_6PANJeTkXTWMS/s400/p19jtmj5fdl3q2v0sbter85f9g.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;DEVIL&#39;S THIRD&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b style=&quot;color: black; font-size: medium;&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9NvslrNwxqcFxdHO-EkdO2YLsI3ExAlb6m6G8Miby0PFpXeI2xubQAKVQ9h61VKuJWkyPkRAdo72GzWSBhWhUX5RLDsJqB_UWCjbe2yTszasiredELuMQonGk3XQt4K4JtdR4KvxRfi3-/s1600/Devils-Third-gamesnote-3.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9NvslrNwxqcFxdHO-EkdO2YLsI3ExAlb6m6G8Miby0PFpXeI2xubQAKVQ9h61VKuJWkyPkRAdo72GzWSBhWhUX5RLDsJqB_UWCjbe2yTszasiredELuMQonGk3XQt4K4JtdR4KvxRfi3-/s640/Devils-Third-gamesnote-3.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;br /&gt;&lt;/strike&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;CLASSIFICA REMAKE:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;TOP 5&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;5)&amp;nbsp;&lt;b&gt;&lt;i&gt;Grim Fandango (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU46UbGG_cmZ9RFka5qMspLhBV67hR_Zuh8uez0lIYm_okK1VjlvupULljE0TcLA3OKaolgZUZykCU5u1miiQUzNTsOtfZUDW48zKmrz5fjidWMatuaC392KN2taOeO_YTee7P9WF3dUQx/s1600/maxresdefault+%25283%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;275&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU46UbGG_cmZ9RFka5qMspLhBV67hR_Zuh8uez0lIYm_okK1VjlvupULljE0TcLA3OKaolgZUZykCU5u1miiQUzNTsOtfZUDW48zKmrz5fjidWMatuaC392KN2taOeO_YTee7P9WF3dUQx/s400/maxresdefault+%25283%2529.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;4)&lt;b&gt;&lt;i&gt;&amp;nbsp;Devil May Cry (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrrzZaf2Fppd3ZIr-xjMmLQyIljEsJjd3vZhRVWTIIJL6pNVulbcEhJ9lizYpnAU887clJZkhj0rmr92xGXjacw58ALv0DURu2KRe3Dj88e5Ghb4zNs8ki573VkHHzU-Ysbzp2yR6-vwbz/s1600/1421087604-7.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrrzZaf2Fppd3ZIr-xjMmLQyIljEsJjd3vZhRVWTIIJL6pNVulbcEhJ9lizYpnAU887clJZkhj0rmr92xGXjacw58ALv0DURu2KRe3Dj88e5Ghb4zNs8ki573VkHHzU-Ysbzp2yR6-vwbz/s400/1421087604-7.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Journey (PS4)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTyH3tDQIuEExyDtPlJI3GEEZo0Yk4Bt_dYzile10Z3XkMB0nekabEpls7JHXosSF25mrtmHHbKbzLI3MZdpqg1q6iO-mKn1Q1xa5ee38qe7ykVA-02M_-Qa9zX7pMqPUkGe5_X7hulKjx/s1600/journey-collectors-edition-screen-16-ps4-eu-20jul15.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTyH3tDQIuEExyDtPlJI3GEEZo0Yk4Bt_dYzile10Z3XkMB0nekabEpls7JHXosSF25mrtmHHbKbzLI3MZdpqg1q6iO-mKn1Q1xa5ee38qe7ykVA-02M_-Qa9zX7pMqPUkGe5_X7hulKjx/s400/journey-collectors-edition-screen-16-ps4-eu-20jul15.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Xenoblade 3D (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjtCkIqeQYh8_p0vfSc0pM-LpiELa8TuI8N92NAr3HBtGA948fItVyDQ-a4A5b_BGR_8-plq7l7ylR8LbZzSsqf6IxLOPJ9XKHSfMZRCrNwvY77bYIe7g42_FwTOcaav_ehb2-QRNrRWuI/s1600/xenoblade-chronicles-3d_3DS-3166.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjtCkIqeQYh8_p0vfSc0pM-LpiELa8TuI8N92NAr3HBtGA948fItVyDQ-a4A5b_BGR_8-plq7l7ylR8LbZzSsqf6IxLOPJ9XKHSfMZRCrNwvY77bYIe7g42_FwTOcaav_ehb2-QRNrRWuI/s400/xenoblade-chronicles-3d_3DS-3166.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Zelda Majora’s Mask (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-OSxv_rcLf5ZGYj952lwuTM6fFLX3QW19saSj_Hlx2JDrxwrtcou1bw139iwNwXSJoHho-YCuoK5GZblYYcwgdb-vvBZ-WfxOuPpjBvmkvI_ctVJS2oW3oV-fpKtoeLabKQfgwV3bt8Cb/s1600/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-OSxv_rcLf5ZGYj952lwuTM6fFLX3QW19saSj_Hlx2JDrxwrtcou1bw139iwNwXSJoHho-YCuoK5GZblYYcwgdb-vvBZ-WfxOuPpjBvmkvI_ctVJS2oW3oV-fpKtoeLabKQfgwV3bt8Cb/s640/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;br /&gt;&lt;/strike&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;CLASSIFICHE PER CATEGORIA:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;TOP 3&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;SPARATUTTO&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Star Wars Battlefront (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC8saaBc6xecENfdlwc-PLk8PizlTFMlApfTzaqJHu0cQUEFwr1RPE_ikfVLKGADVVuO6n9x4Vw5ga4Lm2la3wp1ru8KjSPHXZgqpyk3U5qHWpTg1PYqBpSFxCJmGqft9zt5B-xMRfwxhI/s1600/ogimage.img.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC8saaBc6xecENfdlwc-PLk8PizlTFMlApfTzaqJHu0cQUEFwr1RPE_ikfVLKGADVVuO6n9x4Vw5ga4Lm2la3wp1ru8KjSPHXZgqpyk3U5qHWpTg1PYqBpSFxCJmGqft9zt5B-xMRfwxhI/s400/ogimage.img.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Halo 5 (XboxOne)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaz5mRkIcelXOI-EUJ2kY1AnVWXk668V1EvgJoSB14dOTCJHj-nAchWLVnJX_fkrsPczi5qZgEouz1aChN3CouT2U-VUE2bT9LF7WDBZOkx0inKYUzJQfHKoyyGlU31eYWNyqkrSNHOFLn/s1600/halo-5-guardians-13.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaz5mRkIcelXOI-EUJ2kY1AnVWXk668V1EvgJoSB14dOTCJHj-nAchWLVnJX_fkrsPczi5qZgEouz1aChN3CouT2U-VUE2bT9LF7WDBZOkx0inKYUzJQfHKoyyGlU31eYWNyqkrSNHOFLn/s400/halo-5-guardians-13.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Splatoon (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4drKlI6lvysaqfAS27m6BayK4cWOVLADYIAO827JG2uvJ6t_LXV5cWzlJ4V9N9TdVtO_b7uVhl65BGZvDU_mHDDJvh3A282ALfz21VZvhLOV5VOpdazKB5ma3eFWEnkgHxdfGsfNFepIk/s1600/Splatoon01.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4drKlI6lvysaqfAS27m6BayK4cWOVLADYIAO827JG2uvJ6t_LXV5cWzlJ4V9N9TdVtO_b7uVhl65BGZvDU_mHDDJvh3A282ALfz21VZvhLOV5VOpdazKB5ma3eFWEnkgHxdfGsfNFepIk/s640/Splatoon01.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;GDR&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Mario &amp;amp; Luigi: Paper Jam (3DS)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8w5fcbnPtuP1CDVmThyXdQ09FpZXPVKj95y1gfz0vqdUnIqVL0NJ8lISUkWCozjJeGC8Y-fJS0tM6gcYtm_6aENzvAtRoG7KbzGvzhP4y7OxlekZHKpSUKLQIuoy8BjiIu0Tn1PpLs2uf/s1600/screenshot6_FViaUeS_jpg_1400x0_q85.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8w5fcbnPtuP1CDVmThyXdQ09FpZXPVKj95y1gfz0vqdUnIqVL0NJ8lISUkWCozjJeGC8Y-fJS0tM6gcYtm_6aENzvAtRoG7KbzGvzhP4y7OxlekZHKpSUKLQIuoy8BjiIu0Tn1PpLs2uf/s400/screenshot6_FViaUeS_jpg_1400x0_q85.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Xenoblade X (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMH_aEM7p5QNx9Gsz4zxZCwcmPZhb6ZnmmvmacVhWhm7jLgmcWEURIjWYSh_GcknE50b0OOPXxgpZ4zgp4c2vlVMsS7f8SkmhJTDRolLvVVTF2CcML3PUSDvnUqzDa4LSaIMPXhUqCRDQQ/s1600/xenoblade-chronicles-x-5c2701b.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMH_aEM7p5QNx9Gsz4zxZCwcmPZhb6ZnmmvmacVhWhm7jLgmcWEURIjWYSh_GcknE50b0OOPXxgpZ4zgp4c2vlVMsS7f8SkmhJTDRolLvVVTF2CcML3PUSDvnUqzDa4LSaIMPXhUqCRDQQ/s400/xenoblade-chronicles-x-5c2701b.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&lt;b&gt;&lt;i&gt;&amp;nbsp;Fallout 4 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4zGEq-ThmW44PTdIIZCCTu3ZxIP4UBdOgldyf-N8Q8qAgYywN1PS6F43QmqXvzpRZFpGw9qLqpqcjkg9Qn9qXYIuQcR5Yi5NOIpZvxTiuL05-MLE_NKHyvsIx_dFiGkLrM-wxaHBRHbF-/s1600/id470903.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4zGEq-ThmW44PTdIIZCCTu3ZxIP4UBdOgldyf-N8Q8qAgYywN1PS6F43QmqXvzpRZFpGw9qLqpqcjkg9Qn9qXYIuQcR5Yi5NOIpZvxTiuL05-MLE_NKHyvsIx_dFiGkLrM-wxaHBRHbF-/s640/id470903.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Picchiaduro&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
3)&amp;nbsp;&lt;b&gt;&lt;i&gt;J-Star Victory VS (PS3/PS4/PSVita)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFHsX_HM5C97TmkOma5F3E565cqOsL54oAqr9OnOmB9BpCZaLXTeVkAFThKfjtlbf0yhW-hqW7hqsY4Z2eaYczptCfxVZ12sSeU2hGgItY1A-Vxo6tiScopB3JlSjJNTnutxwU3s5RuMS5/s1600/j_stars_victory_vs_characters_so_far_by_supersaiyancrash-d6zakze.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;282&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFHsX_HM5C97TmkOma5F3E565cqOsL54oAqr9OnOmB9BpCZaLXTeVkAFThKfjtlbf0yhW-hqW7hqsY4Z2eaYczptCfxVZ12sSeU2hGgItY1A-Vxo6tiScopB3JlSjJNTnutxwU3s5RuMS5/s400/j_stars_victory_vs_characters_so_far_by_supersaiyancrash-d6zakze.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Dragonbal Xenoverse (Multi)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLdN4NeH4_gDatSgLiY8VpYZiQ0JnIIqIlQMCOqw_OCnaeaEuwrysjq-ZUA6GyYmAO84egth2-yFIaI2ozj-9DfWgInegYGIV4g4vhbsK7YU4LLLsBXxLAOc8QTz0uG8URiYDAb-EsZqM7/s1600/Dragon-Ball-Xenoverse-07.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLdN4NeH4_gDatSgLiY8VpYZiQ0JnIIqIlQMCOqw_OCnaeaEuwrysjq-ZUA6GyYmAO84egth2-yFIaI2ozj-9DfWgInegYGIV4g4vhbsK7YU4LLLsBXxLAOc8QTz0uG8URiYDAb-EsZqM7/s400/Dragon-Ball-Xenoverse-07.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;1)&lt;b&gt;&lt;i&gt;&amp;nbsp;Mortal Combat X (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9GyRFMoLYfY2f2b42dd6aWsmQk2rELA0vx0AixCXx61HMM8qM7CNSqUQWfCIYsDB3t7FMR1MyxUwznmodLwYHvRCgP7sj2UviFOxKYB5IaPDCxEcV2x64O8wuCw7GMqb6NPRKY64iPiMY/s1600/MortalKombatX_ScorpionSubZero.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9GyRFMoLYfY2f2b42dd6aWsmQk2rELA0vx0AixCXx61HMM8qM7CNSqUQWfCIYsDB3t7FMR1MyxUwznmodLwYHvRCgP7sj2UviFOxKYB5IaPDCxEcV2x64O8wuCw7GMqb6NPRKY64iPiMY/s640/MortalKombatX_ScorpionSubZero.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Racing Games&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Fast Racing Neo (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlnhM57fno_KrHOTSGROuaSb7Kqr0qMvzjVtt2oMKNpiQP2CwAKFy_xL31Sa-G_IIFNRonMc96XbYCSq9wRzVdJa7Jzr7q36E4rvrWIDj1MGNT4v06id-cV38oPeOg_8hN-05OKYCnIH5J/s1600/screenshot03.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlnhM57fno_KrHOTSGROuaSb7Kqr0qMvzjVtt2oMKNpiQP2CwAKFy_xL31Sa-G_IIFNRonMc96XbYCSq9wRzVdJa7Jzr7q36E4rvrWIDj1MGNT4v06id-cV38oPeOg_8hN-05OKYCnIH5J/s400/screenshot03.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Assetto Corsa (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghD0uqHGM2DKyKR64_vw-Oq28ZIbt-Cc3XtiumZ4BAqr1iFwIbO0x3kPEjgW6ao4zDgFkW5ozGmumDq8sk-je7IC2dntQT1M44vCwCW3PpQdPT5MoI-6lkS03X3iGgZ4emUJGQ4VKOI6AT/s1600/ac22.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghD0uqHGM2DKyKR64_vw-Oq28ZIbt-Cc3XtiumZ4BAqr1iFwIbO0x3kPEjgW6ao4zDgFkW5ozGmumDq8sk-je7IC2dntQT1M44vCwCW3PpQdPT5MoI-6lkS03X3iGgZ4emUJGQ4VKOI6AT/s400/ac22.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Project Cars (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGiykBULXh62GtUvqR-KFAkZ8J-mnsRiDW4tws-5o6mT8qAwVqK5TDVIfmtkcV-MwxyBUYLyXk-iICZvkbd3N5Efx2sRDBrlj3F-jHUgGXr3l95SaOxmHUXK_yr7_t45RAAM8-3oDZyejR/s1600/2627126-projectcars_347701_1407494017.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGiykBULXh62GtUvqR-KFAkZ8J-mnsRiDW4tws-5o6mT8qAwVqK5TDVIfmtkcV-MwxyBUYLyXk-iICZvkbd3N5Efx2sRDBrlj3F-jHUgGXr3l95SaOxmHUXK_yr7_t45RAAM8-3oDZyejR/s640/2627126-projectcars_347701_1407494017.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Platform&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Grow Home (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN05GOvM8dbyePXZ-_FTC2Fgc163kPpaoSe-shDNyHRl7pqg8a1zybmHrfyWyK8o3CG-TU4NMvIHYrk4pvDvfoN-VnxbwfLNEZn9vorCq4XczO_aV2QMy2jrfqRYkJjVqM7BXObQvYU8w4/s1600/GrowHome_Launch_01_192711.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN05GOvM8dbyePXZ-_FTC2Fgc163kPpaoSe-shDNyHRl7pqg8a1zybmHrfyWyK8o3CG-TU4NMvIHYrk4pvDvfoN-VnxbwfLNEZn9vorCq4XczO_aV2QMy2jrfqRYkJjVqM7BXObQvYU8w4/s400/GrowHome_Launch_01_192711.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Yoshi’s Wolly World (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEEyR9T_IXhv_TnkEr3krGKbrirnyKVDHHO5hPVgNVqbACMNUHxNpn1Kpw-7JgKA-pxDm526I5pWbLJlLhhuN38QbflZ9D4tIS6zdn6gykfpaZhbPQ9afY5p37XOnCj0SHAXGzskXRiSON/s1600/yoshi5.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEEyR9T_IXhv_TnkEr3krGKbrirnyKVDHHO5hPVgNVqbACMNUHxNpn1Kpw-7JgKA-pxDm526I5pWbLJlLhhuN38QbflZ9D4tIS6zdn6gykfpaZhbPQ9afY5p37XOnCj0SHAXGzskXRiSON/s400/yoshi5.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Super Mario Maker (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNPa2dyZ6bTFV1WQNNKuecZf3WfSES7Cwy8ORtnn1VNlFE7EaqPwQpKvpyeO5SW3VZPUIWgOJYrSbMna7xR1P3bMtx_OfRr6uieIk5kHha-G8ZRlWsEouyME8GKYUdljGliQedNTf6QjFf/s1600/maxresdefault.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNPa2dyZ6bTFV1WQNNKuecZf3WfSES7Cwy8ORtnn1VNlFE7EaqPwQpKvpyeO5SW3VZPUIWgOJYrSbMna7xR1P3bMtx_OfRr6uieIk5kHha-G8ZRlWsEouyME8GKYUdljGliQedNTf6QjFf/s640/maxresdefault.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;ADVENTURE/ACTION&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Zelda Majora’s Mask (3DS)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPwM2g6bj0aDgVpi4WiwNJfd-j0HdvfUl66nw9EHCupGVEAytYppCXzaspOivU63rOEDgujAXAEOwh_UWMkkXa6VHT68FTHoc2243R80n0YU2hG3VvOTfuQf1t6sOmh3oHtKZ7n00J8e4s/s1600/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPwM2g6bj0aDgVpi4WiwNJfd-j0HdvfUl66nw9EHCupGVEAytYppCXzaspOivU63rOEDgujAXAEOwh_UWMkkXa6VHT68FTHoc2243R80n0YU2hG3VvOTfuQf1t6sOmh3oHtKZ7n00J8e4s/s400/the-legend-of-zelda-majoras-mask-3d-06.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Rise of Tomb Raider (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDD1kyEar6srh1WVScGrPmQqQ6cwVM6-S3aMJ2ZvV9LJTlQrmrB9wHvYGE0nKBKT5tlJHVyUvFmbw5oNvvFfOEKi6P1h5zZ-Lf0Ey5gPxJiPiEApVYbqAeLNNSyy_hrh27mT46rbEpnHkW/s1600/rise8.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDD1kyEar6srh1WVScGrPmQqQ6cwVM6-S3aMJ2ZvV9LJTlQrmrB9wHvYGE0nKBKT5tlJHVyUvFmbw5oNvvFfOEKi6P1h5zZ-Lf0Ey5gPxJiPiEApVYbqAeLNNSyy_hrh27mT46rbEpnHkW/s400/rise8.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;The Witcher 3&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCLEbD43NcA7GK5jg0TkUoS0D4hk7zrN5Y3jRZBhLsHUVITZbjObLdoa8Pm7O3GpZPwZSHQoLxzyHeaXFDxaS2hZrjuRbkOSXCT0sJIIPldl4-D0NPucULkljGlCSsDJ6sbVy1TAmbx8Mk/s1600/The_Witcher_3_Wild_Hunt__You_never_know_what_waits_around_the_corner_1402422228.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCLEbD43NcA7GK5jg0TkUoS0D4hk7zrN5Y3jRZBhLsHUVITZbjObLdoa8Pm7O3GpZPwZSHQoLxzyHeaXFDxaS2hZrjuRbkOSXCT0sJIIPldl4-D0NPucULkljGlCSsDJ6sbVy1TAmbx8Mk/s640/The_Witcher_3_Wild_Hunt__You_never_know_what_waits_around_the_corner_1402422228.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Avventura Grafica&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
3)&lt;b&gt;&lt;i&gt;&amp;nbsp;Grim Fandango (PC)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjilEf4jASnS2-kgISLWsFogfxyEH-jGAoiED-j-CmoqzIQokbcgnEClYt7NBQsIMmNFFTgXTKrCBmVczO5G8W3WgNMPqhqcbZ7YcfbqMSW_zV3N22o9NydkeGu4PVdJt29uuKBe2ZGg_CG/s1600/maxresdefault+%25283%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;275&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjilEf4jASnS2-kgISLWsFogfxyEH-jGAoiED-j-CmoqzIQokbcgnEClYt7NBQsIMmNFFTgXTKrCBmVczO5G8W3WgNMPqhqcbZ7YcfbqMSW_zV3N22o9NydkeGu4PVdJt29uuKBe2ZGg_CG/s400/maxresdefault+%25283%2529.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
2)&lt;b&gt;&lt;i&gt;&amp;nbsp;Armikrog (PC)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVvv5yAR3U_vvSPZyErLFp6PGn1dwZz4WEWhIgnlymXShe0WA4zLNLaV7g4lQv0jZy8McnTgG1YlzHWiXuv8sjh5LgFxSr8rWKHOpXKY0YBw7iozfj-srC7mdHN6m6eRnQE5IB3GTVRBp1/s1600/2365.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVvv5yAR3U_vvSPZyErLFp6PGn1dwZz4WEWhIgnlymXShe0WA4zLNLaV7g4lQv0jZy8McnTgG1YlzHWiXuv8sjh5LgFxSr8rWKHOpXKY0YBw7iozfj-srC7mdHN6m6eRnQE5IB3GTVRBp1/s400/2365.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Life is Strange (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihASbU9H8HcdOFWNtYMWyV-d0daIzsO4DbBwGx02OV2xZH96cRwtfCOwZSjkrGM3aT7he3Bmj_Z921HiPKtVtiHEEfP2VKo2shxpDZgf_7i4vIMYYybfz6rDB5hTxsVOH-kH0wrB-TlxB_/s1600/maxresdefault+%25284%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihASbU9H8HcdOFWNtYMWyV-d0daIzsO4DbBwGx02OV2xZH96cRwtfCOwZSjkrGM3aT7he3Bmj_Z921HiPKtVtiHEEfP2VKo2shxpDZgf_7i4vIMYYybfz6rDB5hTxsVOH-kH0wrB-TlxB_/s640/maxresdefault+%25284%2529.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Indie&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Titan Souls (PC)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihg7nqeLWW-NPsAH4JwKxFPrfpx48M-qyiZqOJPy-2Vd9y8KzEH1XNEtIEBVlZZMnnZLa96vHDdYA9rZ6pQxuo6VhXXsjy6yXrm0Jd94c-CjHKrmAluny3AOfWiL9kbfQ6ZVPtH-mRHH7p/s1600/ss_398947374cbd6458f9fc3142975ce0a3ac4e5b33.600x338.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihg7nqeLWW-NPsAH4JwKxFPrfpx48M-qyiZqOJPy-2Vd9y8KzEH1XNEtIEBVlZZMnnZLa96vHDdYA9rZ6pQxuo6VhXXsjy6yXrm0Jd94c-CjHKrmAluny3AOfWiL9kbfQ6ZVPtH-mRHH7p/s400/ss_398947374cbd6458f9fc3142975ce0a3ac4e5b33.600x338.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Ori and the Blind Forest (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAzlmmlnvzKCSEn1cahXAUZX0-qS1wY-c-YMB2fV1ESxdm1rrXI6Ml6ykkBSK1NllIS4Ru9q1dIx0uT_dIWh6l2NjyWQdtPc2I1WhPS6doRsosKmJDXJcRQ9d0QWygksxeclr4TuYpnhIq/s1600/blind-2.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAzlmmlnvzKCSEn1cahXAUZX0-qS1wY-c-YMB2fV1ESxdm1rrXI6Ml6ykkBSK1NllIS4Ru9q1dIx0uT_dIWh6l2NjyWQdtPc2I1WhPS6doRsosKmJDXJcRQ9d0QWygksxeclr4TuYpnhIq/s400/blind-2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Rocket League (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga7He7OJVNmg-jQMQE5eyQ7iC_UnKNPDsdNS5QXPuFFr1_uVA5Jg-pNa4lHS25XZW978rClW_vGRphc0XjdG61lXi8BonDH9a_1XtouELlU4WfhteKeVYnsTINDo9Qm38xsD255Iwbsw78/s1600/20150211_rocketleague_01.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga7He7OJVNmg-jQMQE5eyQ7iC_UnKNPDsdNS5QXPuFFr1_uVA5Jg-pNa4lHS25XZW978rClW_vGRphc0XjdG61lXi8BonDH9a_1XtouELlU4WfhteKeVYnsTINDo9Qm38xsD255Iwbsw78/s640/20150211_rocketleague_01.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en-US&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;gt;Famiglie&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en-US&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
3)&lt;b&gt;&lt;i&gt;&amp;nbsp;Splatoon (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz-E8dshOGtccZZYk9Dh0WB-KDWkMRoI-DXnf_T5skp_N72-J0rqWzpH_21rTsnE1EO5-7duCGhCM_qJ2TnY2MsWNZl453FjlPahInGe1RuqCZpu105ZTTt0OBE8voVoTcSXDwV1tnmf87/s1600/Splatoon01.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz-E8dshOGtccZZYk9Dh0WB-KDWkMRoI-DXnf_T5skp_N72-J0rqWzpH_21rTsnE1EO5-7duCGhCM_qJ2TnY2MsWNZl453FjlPahInGe1RuqCZpu105ZTTt0OBE8voVoTcSXDwV1tnmf87/s320/Splatoon01.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en-US&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Lego Dimension (Multi)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3xwNbCNnnHHO7OSKHMvCGkur_a1G3-N6qudSzM0oXEGwZTSk5IAExW8kayR_ymGVwERZlMYlF4nyOBsT-XtGskDplsVc1B5MFy46-BvOWKRFjSojqLXkIlHKXtwUOGp67fGKpYlyAg492/s1600/01_LD_Home_Hero_D.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3xwNbCNnnHHO7OSKHMvCGkur_a1G3-N6qudSzM0oXEGwZTSk5IAExW8kayR_ymGVwERZlMYlF4nyOBsT-XtGskDplsVc1B5MFy46-BvOWKRFjSojqLXkIlHKXtwUOGp67fGKpYlyAg492/s400/01_LD_Home_Hero_D.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en-US&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;a href=&quot;https://www.blogger.com/null&quot; name=&quot;_GoBack&quot;&gt;&lt;/a&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Super Mario Maker (Wii U)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTkJu7fH0yPFs0vc2t6Tfx3I3ziMia4FplMYmOl1b5goo65Q6aa3SXJ4I6S2c8o1zfimTfT5xhUbL280tW8BWG-998qrz5hbjfewM_Gaf2RiNcUiUYPIzQ5PAPr_iNZ2OPZiX3zQwKrtsu/s1600/maxresdefault.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTkJu7fH0yPFs0vc2t6Tfx3I3ziMia4FplMYmOl1b5goo65Q6aa3SXJ4I6S2c8o1zfimTfT5xhUbL280tW8BWG-998qrz5hbjfewM_Gaf2RiNcUiUYPIzQ5PAPr_iNZ2OPZiX3zQwKrtsu/s640/maxresdefault.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Sport Simulazione&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Blood Bowl 2 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLbZAiMO9dfslovsa8GK0nCY9cY-t9nlNNf3VYkiv50mtyll7t_C5iv2J6lvx8PIPCEhNeIKW_5IIwoEJtpUkXwu_R-Ja23bY0yuwtnaW4VUpWOpNJMcgVop7Czf3aRkMFa47YQYSGhuD7/s1600/1394045655-blood-bowl-2-3_jpg_0x0_q85.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLbZAiMO9dfslovsa8GK0nCY9cY-t9nlNNf3VYkiv50mtyll7t_C5iv2J6lvx8PIPCEhNeIKW_5IIwoEJtpUkXwu_R-Ja23bY0yuwtnaW4VUpWOpNJMcgVop7Czf3aRkMFa47YQYSGhuD7/s400/1394045655-blood-bowl-2-3_jpg_0x0_q85.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
2)&amp;nbsp;&lt;b&gt;&lt;i&gt;NBA 2k16 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwaZ5mRTY25O3z4Wzm66hY5KCkpYPChNy9Y3NW0WHNHXn_uFOpUm_LKbYG-xQwzFnyCa4Qiwd433ShuGAkiw58jwkeblABBqBJ-O48XJz3YBzO6h4S9Np0Fx8z7d0JJ0C52Fo5yc5N6fiH/s1600/maxresdefault+%25285%2529.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwaZ5mRTY25O3z4Wzm66hY5KCkpYPChNy9Y3NW0WHNHXn_uFOpUm_LKbYG-xQwzFnyCa4Qiwd433ShuGAkiw58jwkeblABBqBJ-O48XJz3YBzO6h4S9Np0Fx8z7d0JJ0C52Fo5yc5N6fiH/s400/maxresdefault+%25285%2529.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Fifa 2016 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibi5XW3n6kDsypt4kMKidzJWkPkwbzdvKtrIf0RpLO0nulHM_HZOr-Wo0OHYQw3QUB8kKEZNEEVdrfj1ZaE46cBXgdm8ShRqovo5vBa62Jul4COPrhavgcwphGemnWd_d_67Qq_XXR-oNh/s1600/fifa-16-gameplay.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibi5XW3n6kDsypt4kMKidzJWkPkwbzdvKtrIf0RpLO0nulHM_HZOr-Wo0OHYQw3QUB8kKEZNEEVdrfj1ZaE46cBXgdm8ShRqovo5vBa62Jul4COPrhavgcwphGemnWd_d_67Qq_XXR-oNh/s640/fifa-16-gameplay.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;FREE ROAMING&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;b&gt;&lt;i&gt;Just Cause 3 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHY6DwhsO17DskyCDDpaXy-tt-DELUExxyTBHUP5um6Q5fPmGVHqW9uNkmTL5Eb82D4mo_xsQaxrj2GSXvKBjH-ASANcrYy2MSnQ2kEtViYjzA3PseSPVuOPw2ua5zivvLBclsnE68ge0H/s1600/2807307-jc3_screenshot_reelin1_13_1422545269.02.15_08.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHY6DwhsO17DskyCDDpaXy-tt-DELUExxyTBHUP5um6Q5fPmGVHqW9uNkmTL5Eb82D4mo_xsQaxrj2GSXvKBjH-ASANcrYy2MSnQ2kEtViYjzA3PseSPVuOPw2ua5zivvLBclsnE68ge0H/s400/2807307-jc3_screenshot_reelin1_13_1422545269.02.15_08.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;i&gt;&lt;b&gt;Metal Gear Solid 5 (Multi)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzpHUXQbvhEoIPezQuxnO-w7i_toSa_HXSG4GFNfJsYg8KqkWJrFVMJgYTz9-xzZ9b3-pXDhr2aFnIy9ncpGOQrniolvtnTbp3SgpfwRppu75aIdokVKux0IzYQmF9ck9veKbzB4TYuLK6/s1600/MGSV-MGO-TGA-Screen-12.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzpHUXQbvhEoIPezQuxnO-w7i_toSa_HXSG4GFNfJsYg8KqkWJrFVMJgYTz9-xzZ9b3-pXDhr2aFnIy9ncpGOQrniolvtnTbp3SgpfwRppu75aIdokVKux0IzYQmF9ck9veKbzB4TYuLK6/s400/MGSV-MGO-TGA-Screen-12.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Fallout 4 (Multi)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK72K2VWBLXjM_jHc96Q9L7FLMMrRmmvxP_yhta1MhfaefP7ogpxYTOOt1G5lNvL9sFCtcAUmxuQMO64H7JD7TyIIUiwyjs9s2zpF686pem4GKwwnGpq0YZClXo8nbNpGbRrIFsLR9y-Mc/s1600/id470903.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK72K2VWBLXjM_jHc96Q9L7FLMMrRmmvxP_yhta1MhfaefP7ogpxYTOOt1G5lNvL9sFCtcAUmxuQMO64H7JD7TyIIUiwyjs9s2zpF686pem4GKwwnGpq0YZClXo8nbNpGbRrIFsLR9y-Mc/s640/id470903.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;DLC&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;i&gt;&lt;b&gt;Destiny: Il Re dei Corrotti (Multi)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg83y2En_1PXqzUs0jul8qsWUf7MKvW2ykXNoDk93wXmSgJ7tuPXIP9qQd-Z-mowHP369jCg62IDs0qLEAvOa8Jw7lwOZhojz1MNuF7BXv1oVJZBbo6719LM3xRfojDUZEoJoiIqGbEK5aM/s1600/destiny-il-re-dei-corrotti-svelata-la-data-di-lancio-del-raid-king-s-fall-v7-236587.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg83y2En_1PXqzUs0jul8qsWUf7MKvW2ykXNoDk93wXmSgJ7tuPXIP9qQd-Z-mowHP369jCg62IDs0qLEAvOa8Jw7lwOZhojz1MNuF7BXv1oVJZBbo6719LM3xRfojDUZEoJoiIqGbEK5aM/s400/destiny-il-re-dei-corrotti-svelata-la-data-di-lancio-del-raid-king-s-fall-v7-236587.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;i&gt;&lt;b&gt;Mario Kart 8 Pack 1/2 (Wii U)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_6T9LvHm0OLK1RuEQCm1hITrmPn-bXqdsU99BqxgFIWnRt-cRhAKXwsUR99A5oMzZDzxRt1JKLHm9ZiPNb1tpxjF78DeDABI6D3_LdzHFxa1Tg63EzB6AQ9nKSPs-nSct0_wwfUhlKj2_/s1600/link-dlc.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_6T9LvHm0OLK1RuEQCm1hITrmPn-bXqdsU99BqxgFIWnRt-cRhAKXwsUR99A5oMzZDzxRt1JKLHm9ZiPNb1tpxjF78DeDABI6D3_LdzHFxa1Tg63EzB6AQ9nKSPs-nSct0_wwfUhlKj2_/s400/link-dlc.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;i&gt;&lt;b&gt;Bloodborne: The Old Hunter (PS4)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJ2rE8GO1ucj7vhKKgeCmuUhJIXcqZWiy1fEhPA__S_jM3TpyCSMvcMXm0gJywb6m96lA4SYTuqZXdis1zAsDKfWce26nmoseN5lkgJPmr7wZFRKO3RVPun4C8Pju4rklFA6Jl7M2cH_H/s1600/oldhunters1280ignjpg-9b2a4f_136468_zjhv.1920.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJ2rE8GO1ucj7vhKKgeCmuUhJIXcqZWiy1fEhPA__S_jM3TpyCSMvcMXm0gJywb6m96lA4SYTuqZXdis1zAsDKfWce26nmoseN5lkgJPmr7wZFRKO3RVPun4C8Pju4rklFA6Jl7M2cH_H/s640/oldhunters1280ignjpg-9b2a4f_136468_zjhv.1920.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Mobile&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;i&gt;&lt;b&gt;Lifeline (iOs/Android)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDPbPrmXfR-XTSt7iNWQptY2oitGfLRpvTcxs3BvVzCPPzGKu0PwjLhOQINdyLtGk1gbpWZx3gPJlWvfZXeII5BMNfyhMZaTcwPbkr3BRt_E4VAKuwRZsXi3dyoLiXdt6PVkXCQAc-_DXO/s1600/maxresdefault1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;227&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDPbPrmXfR-XTSt7iNWQptY2oitGfLRpvTcxs3BvVzCPPzGKu0PwjLhOQINdyLtGk1gbpWZx3gPJlWvfZXeII5BMNfyhMZaTcwPbkr3BRt_E4VAKuwRZsXi3dyoLiXdt6PVkXCQAc-_DXO/s400/maxresdefault1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;2)&amp;nbsp;&lt;b&gt;&lt;i&gt;Lara Croft GO&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;(iOs/Android)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdp4b53yYD18dt-64JSyg7WJagSJUS19A1IyqWAWgT4BjYxIqpIBVz4qPeNsPW7QQ6BYcTGiX06nuis5O3S40cnPnGtqO_myQDc9isEY4yFelatQZMq8A5aFCTRJcvRfGnbdxh3u60G3nz/s1600/lara-croft-go-3.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdp4b53yYD18dt-64JSyg7WJagSJUS19A1IyqWAWgT4BjYxIqpIBVz4qPeNsPW7QQ6BYcTGiX06nuis5O3S40cnPnGtqO_myQDc9isEY4yFelatQZMq8A5aFCTRJcvRfGnbdxh3u60G3nz/s400/lara-croft-go-3.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;1)&amp;nbsp;&lt;b&gt;&lt;i&gt;Shooty Skies&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;(iOs/Android)&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2fmscInGaIVcOmbr25W7iyH7gR_d8DZG5gaiCQQ1AHdS9e1Cpdc0GQXFTe1rDaFdaRq2gbOqz2djQC-KjwOK7HpLcV-ZEqDL6RGdq8mYSyuwZOXxF4-UV7rLR-N7RBPxGg9pv-Cve4tK0/s1600/shooty_skies_1.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;512&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2fmscInGaIVcOmbr25W7iyH7gR_d8DZG5gaiCQQ1AHdS9e1Cpdc0GQXFTe1rDaFdaRq2gbOqz2djQC-KjwOK7HpLcV-ZEqDL6RGdq8mYSyuwZOXxF4-UV7rLR-N7RBPxGg9pv-Cve4tK0/s640/shooty_skies_1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;gt;Free to Play&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;span lang=&quot;en-US&quot;&gt;3)&amp;nbsp;&lt;i&gt;&lt;b&gt;Tera Rising (PC)&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;en-US&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi7INVF9nyOuNJALKOPx7jRADUZM29sezfdP5fCgLd0aOP2apzlziHsgO9qFiupzh8Zlqdq2fu6Aeb6whQwsQfbULEIJUpopdbykese-j_6gunaFdaMQtea4Obg7SYZBJSR0pyUwL2ep_s/s1600/2125408-169_tera-rising_asia_vf_022713.jpg&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi7INVF9nyOuNJALKOPx7jRADUZM29sezfdP5fCgLd0aOP2apzlziHsgO9qFiupzh8Zlqdq2fu6Aeb6whQwsQfbULEIJUpopdbykese-j_6gunaFdaMQtea4Obg7SYZBJSR0pyUwL2ep_s/s400/2125408-169_tera-rising_asia_vf_022713.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/8540880444669770124/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/12/asobu-game-stars-2015-il-top-del-2015.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8540880444669770124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8540880444669770124'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/12/asobu-game-stars-2015-il-top-del-2015.html' title='ASOBU GAME STARS 2015: IL TOP DEL 2015!'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3GnzmN5DiI_1q_pNGLgszkfPf9lMMRpaoBuazjtYNWNVSvGXSAOejYV0i4VO9GX2mTQ_h0ff6P_n-5j3rXlWaYbcIdP8l8xJj-6MqUMATRilQ0mU_OooXOP-TnkikhCB8HbFDS1UCSd-t/s72-c/STARS.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-8264409447311530523</id><published>2015-10-06T20:21:00.001+02:00</published><updated>2020-01-24T01:07:21.513+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>#CosaMiDiciMai (n.1) / GIT GUD</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;BENVENUTI signore e signori, ragazze e ragazzi, vivi e non morti (ugh Too Much Dark Souls per me) sul Blog di Asobu Game Love, da anni ormai riferimento per milioni e milioni di persone che-&lt;/span&gt;&lt;/div&gt;
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Utonto 1/ &lt;b&gt;&lt;i&gt;Che cosa Strac***o stai a dì&amp;nbsp;Bosse, che qua ce sto solo io, e nun so&#39; manco un lettore vero.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Aaah proprio te volevo caro il mio Utonto 1, è tanto che non ci sentiamo, come è andata in mia assenza? Tutto tranquillo qui? Hai conosciuto la nostra nuova scrittrice Chobits?&lt;/span&gt;&lt;/div&gt;
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Utonto 1/&lt;b&gt; &lt;i&gt;&#39;O conosciuta sì o&#39; conosciuta, urtimamente nun te s&#39;è visto mai, manco naa vita fori da sto buco de cesso te sei fatto sentì, che stai chiuso co&#39; o studio peggio de na salamandra &#39;n calore su na frittata de asparagi,&amp;nbsp;allora me so&#39; ritirato su artri lidi...nun so se mme spiego.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Spero di non aver capito. COMUNQUE oggi siamo qui proprio per parlare con te, Utonto 1, quale rappresentante di un&#39;utenza occasionale che non pretendeva, fino a poco fa, di comprendere le intrinseche meccaniche dialogatorie tra incalliti fruitori di videogiochi.&lt;/span&gt;&lt;/div&gt;
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Utonto 1/ &lt;i&gt;&lt;b&gt;Eh?&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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Che non riesci sempre a capire quando usano terminologie settoriali riguardanti il mondo videoludico.&lt;/div&gt;
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Utonto 1/&lt;b&gt;&lt;i&gt; Eh?&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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Nun ce capisci &#39;na sega quando te parlano &#39;n gergo specifico dei videogiochi.&lt;/div&gt;
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Utonto 1/ &lt;b&gt;&lt;i&gt;Oooh ora se &#39;ntennemo. Però qui te dico fermete...io capisco benissimo quanno che me parleno de videogiochi, mai avuto problemi.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Ed è qui che ti sbagli mio giovane amico. Il mondo videoludico è costellato di terminologie più o meno complesse, quasi sempre derivanti dall&#39;inglese, nate dalla necessità dei videogiocatori di comunicare tra di loro in tempi ristretti, sia che si stessero parlando via tastiera, o soprattutto, se per scrivere sono costretti ad usare il controller (su console ad esempio). &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Utonto 1/ &lt;b&gt;&lt;i&gt;Ce vole veramente a pazienza de &#39;n calamaro spiaggiato pe&#39; scrive con quei cosi. &lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Altre locuzioni invece, sono nate con altri intenti, per rendere più specifico un messaggio riferito ad una situazione tipica o ricorrente anche solo in un unico videogame. Fatto sta, che nei forum, nelle pagine di utenti anche su facebook, e dovnque su internet, anche fermandoci al nostro bel paese, se non conosci queste locuzioni rischi di doverti impappinare su discorsi che sarebbero semplicissimi, ma che tu non comprendi perché scritti con abbreviazioni apparentemente incomprensibili. BENE, da oggi, grazie alla guida che mi appresto a scrivere, non sarai più costretto a fare la risatina falsa che ti riesce pure male, per poi andare a cercare su Internet ogni singola parola. Da oggi, nasce la rubrica COSA MI DICI MAI! &lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Settimanalmente, io in persona, il vostro Boss, mi impegnerò per spiegarvi tutte le possibili locuzioni videoludiche, con tanto di etimologia di ognuna, ovvero, da dove nasce e, ove sia possibile scoprirlo, anche il PERCHE&#39; tale parole è venuta a galla. &lt;/span&gt;&lt;/div&gt;
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Utonto 1/&lt;b&gt;&lt;i&gt; Sì, apparte che hai fregato er nome a Topo Giggio, ma poi scusa, ma che cazz-&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Linguaggio per favore&lt;/span&gt;&lt;/div&gt;
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Utonto 1/ &lt;i&gt;&lt;b&gt;Hai ragione sì sì&#39;. Dicevo; Ma che Strac***o gliene dovrebbe importare alla ggente de sapè ste locuz-&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Ok per oggi hai parlato abbastanza, torna nei meandri del Blog a raschiare le scritte lasciate dai Virus.&lt;/span&gt;&lt;/div&gt;
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Utonto 1/ &lt;b&gt;&lt;i&gt;no le scritte no, per favore. Quelli so&#39; più sboccati de me. Sempre a dimme che so &#39;n fijo de Trojan.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Allora zitto, e goditi il viaggio. &lt;/span&gt;&lt;/div&gt;
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Utonto 1/&lt;i&gt;&lt;b&gt; e vabbè.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Ed allora, anche a tutti voi che avete letto fin qua questa doverosa prefazione, ancora una volta benvenuti, e...buona lezione!&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;N.B. per la lettura della guida non è richiesta nessuna particolare conoscenza linguistica pregressa. Ogni termine presente che esula dal parlato comune sarà spiegato, dapprima brevemente, soffermandosi, se richiesto, sullo stesso in future puntate di CosaMiDiciMai.&lt;/b&gt; &lt;/div&gt;
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La prima locuzione di cui mi accingo a trattare proviene dal mondo dei cosiddetti &lt;b&gt;PRO GAMER&lt;/b&gt;, ovvero giocatori molto abili, o presunti tali, che hanno ritenuto giusto coniare una parola che esprimesse la loro indubbia superiorità sui player meno esperti: &lt;b&gt;GIT GUD.&lt;/b&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeJ7ViWpIxUdLleEAElCfaKeXvLKDTtIsNyjiGgt3ZRYM6KEIMB0i15wYHByhdLfxz4lFjZSqf7ghcMHtauR3DZoGyDHRd8Joq5glvty0eAMkfJWxXUDtrKwIUUC4JE6aw8NT_1tNDeDKB/s1600/tumblr_ngt0gcHv0d1ti7knfo1_500.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;199&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeJ7ViWpIxUdLleEAElCfaKeXvLKDTtIsNyjiGgt3ZRYM6KEIMB0i15wYHByhdLfxz4lFjZSqf7ghcMHtauR3DZoGyDHRd8Joq5glvty0eAMkfJWxXUDtrKwIUUC4JE6aw8NT_1tNDeDKB/s320/tumblr_ngt0gcHv0d1ti7knfo1_500.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;GIT GUD&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Dall&#39;inglese &quot;&lt;i&gt;GET GOOD&lt;/i&gt;&quot;, inteso come un&#39;esortazione ad impratichirsi in un determinato videogioco, quindi come dire &quot;&lt;i&gt;Devi diventare bravo&lt;/i&gt;!&quot;. Non necessariamente usata con termini dispreggiativi, l&#39;espressione è tuttavia relegata ad un contesto scherzoso, anche canzonatorio. Un possibile uso in abbinato con un&#39;altra locuzione simile è:&lt;/div&gt;
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&quot;&lt;i&gt;GIT GUD OR GIT &lt;span style=&quot;color: red;&quot;&gt;REKT&lt;/span&gt;&lt;/i&gt;&quot;&amp;nbsp;&lt;/div&gt;
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Che letteralmente significa &quot;&lt;i&gt;O diventi bravo, o verrai abbattuto&lt;/i&gt;!&quot; (&lt;i&gt;&lt;b&gt;Get Good or Get&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;Wrecked&lt;/span&gt;&amp;nbsp;&lt;/b&gt;&lt;/i&gt;-che significa appunto schiacciato, distrutto, fatto a pezzi, e similmente a GET GOOD è stato abbreviato e &quot;storpiato&quot; in &lt;span style=&quot;color: red;&quot;&gt;REKT&lt;/span&gt;&quot;)).&amp;nbsp;&lt;/div&gt;
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Da assolutamente generale ed applicabile virtualmente a qualunque videogioco, la locuzione &lt;b&gt;GIT GUD&lt;/b&gt; ha trovato il suo perfetto habitat nella comunità (solitamente si dice &lt;b&gt;&lt;i&gt;community&lt;/i&gt;&lt;/b&gt; all&#39;inglese, d&#39;ora in poi la scriverò anche io così)&amp;nbsp;di giocatori che, probabilmente, dato che le sue vere origini sono perse nei forum americani, le ha dato la vita: la community dei giocatori di DARK SOULS. &lt;/div&gt;
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E&#39; abbastanza diffusa l&#39;usanza di vessare il novellino, quasi come se non fossimo stati tutti imbranati con Dark Souls all&#39;inizio, e canzonarlo, in realtà spesso giocosamente, con la locuzione &lt;b&gt;GIT GUD&lt;/b&gt;, che in alcuni casi può tuttavia sostantivarsi in un meno comune:&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;GITGUD&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Inteso come la persona che deve diventare più &quot;Gud&quot;.&lt;/div&gt;
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&quot;&lt;i&gt;Come va GITGUD&lt;/i&gt;?&quot;&lt;/div&gt;
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&quot;&lt;i&gt;Cioè, sei morto contro quel Boss? GG GITGUD&lt;/i&gt;!&quot; &lt;/div&gt;
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(GG se non la conoscete la spiegheremo in un&#39;altra puntata ;D)&lt;/div&gt;
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Il &lt;b&gt;Git Gud&lt;/b&gt; si è talmente radicato nella community dei Souls, che oggigiorno è difficile vederlo nel nostro paese (all&#39;estero è invece usatissimo, fatevi un giro in un forum qualunque!) all&#39;infuori di gruppi dedicati a Dark Souls. &lt;br /&gt;
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Una leggenda interessante si lega a questa terminologia, una leggenda tanto credibile e tanto misteriosa che in molti la scambiano per una parte del gioco, Dark Souls, come se fosse stata programmata dagli sviluppatori. E sì, persone a caso che siete venute a leggere l&#39;articolo anche se sapevate già cosa vuol dire &lt;b&gt;GIT GUD&lt;/b&gt;...sto parlando di lui. &lt;/div&gt;
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Di &lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;GIANT DAD&lt;/span&gt;.&lt;/b&gt;&lt;/div&gt;
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La figura di Giant Dad è avvolta dalla nebbia, e la maggiorparte di coloro che si avvicinano al personaggio credono, o molto più spesso, vengono indotti a credere da giocatori assai BURLONI, che il magnifico personaggio che ha preso il nome di GIANT DAD sia un NPC (Non Playable Character, personaggio non giocabile/giocante, sono quelli che incontriamo nei videogiochi). Il che non sarebbe nemmeno troppo strano, data la presenza di segreti e trucchi e soprattutto CUT CONTENT (contenuto tagliato -cut- dal gioco prima del rilascio per mancanza di tempo necessario ad un adeguato sviluppo del contenuto stesso) che Dark Souls nasconde nei suoi codici. Ma, ovviamente, non è così. &lt;/div&gt;
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Il personaggio di Giant Dad&amp;nbsp;(perché ora personaggio lo è a tutti gli effetti, data la mole di video, e post che ne hanno consacrato la posizione) nasce nientepocodimeno che da une BUILD di un giocatore rimasto ignoto, che copiata e ricopiata, usata e straabusata, è stata addirittura NERFATA dalla From software perché eccessivamente potente e performante nel gioco online. troppi termini vero? Andiamo con ordine allora...&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;BUILD&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dall&#39;inglese &quot;&lt;i&gt;To Build&lt;/i&gt;&quot; &quot;Costruire&quot; inteso come &lt;b&gt;COSTRUIRE il proprio PERSONAGGIO&lt;/b&gt; nel gioco (uno qualunque, non solo Dark Souls). Combinazione di statistiche, armatura e&amp;nbsp;armi, che usate insieme sono particolarmente performanti (di solito) e garantiscono lo sfruttamento massimo (di solito) delle caratteristiche che si è deciso di sfruttare per il proprio stile di gioco. Ad ogni Build è assegnato un nome dal suo creatore, che ne renda più facile la classificazione o il riconoscimento, in caso la Build faccia riferimento a personaggi e/o figure al di fuori del mondo di gioco (esempio: build da Ninja)&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy2L7-CDITmro7WY-tyy8lxittFxxPMGlJOb4t5WxeMa9PZw_HRD00VnlrazjIKGfzSFRW4g4EwSp5D4y4zRd-JFWsogL44VfWJHdD5tFG6uwQzT0ym_aIEQNM2L9ggOrmyfDyiWl5svtk/s1600/GVM5u.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;362&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy2L7-CDITmro7WY-tyy8lxittFxxPMGlJOb4t5WxeMa9PZw_HRD00VnlrazjIKGfzSFRW4g4EwSp5D4y4zRd-JFWsogL44VfWJHdD5tFG6uwQzT0ym_aIEQNM2L9ggOrmyfDyiWl5svtk/s640/GVM5u.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Esistono Build da TANK (carro armato, molto potenti in difesa), Build offensive, Build da Stregone, o Build miste. &lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdLgfSLP7E54hfFbo2X1QM8-D-g8g9jd8IK9eNppFQFR0ia9sitFVNfX-6BWu6I9ivA1s1A-wKULkK0W_lYXMmhLDN3WdlmOLs8fJluPVnqxwG5HmYXw1rUzK16UjF_lj9dEIKEqg9SHBI/s1600/nerf-illustration.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdLgfSLP7E54hfFbo2X1QM8-D-g8g9jd8IK9eNppFQFR0ia9sitFVNfX-6BWu6I9ivA1s1A-wKULkK0W_lYXMmhLDN3WdlmOLs8fJluPVnqxwG5HmYXw1rUzK16UjF_lj9dEIKEqg9SHBI/s1600/nerf-illustration.png&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;NERFARE&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Termine che proviene dal brand di pistole e fucili armati di proiettili realizzati in gommapiuma &quot;NERF&quot;, che essendo appunto versioni ammorbidite, morbide degli attrezzi convenzionali, rappresentano l&#39;indebolimento subito dagli attrezzi stessi nel passaggio alla Gommapiuma. Il termine videoludico invece indica l&#39;azione, compiuta con un aggiornamento, o comunque con un cambiamento nelle condizioni generali di un gioco, che indeboliscono una particolare arma o meccanica di un gioco, ritenuta ad esempio troppo performante o sbilanciata.&lt;/div&gt;
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Ad esempio, i MIRACOLI in Dark SOuls 2 sono stati pesantemente nerfati, riducendo, fra l&#39;altro, il numero di Fulmini che era possibile lanciare con un particolare miracolo da 10 a 3. Un altro esempio, fu, all&#39;epoca, il cambiamento della meccanica che permetteva di portare un peso decisamente eccessivo sul proprio personaggio, combinando l&#39;ANELLO DI HAVEL, l&#39;ANELLO DELLA PROTEZIONE e la MASCHERA DEL PADRE. Infatti, in Dark Souls esistono tre tipi di schivata: veloce, media o lenta (&lt;i&gt;fast, mid, fat roll&lt;/i&gt; -&lt;b&gt;&lt;i&gt;rotolata, schivata&lt;/i&gt;&lt;/b&gt;- in base al peso dell&#39;armatura del giocatore, egli può ricadere in una delle tre precedenti categorie. In FAST roll, il giocatore esegue una schivata che ha contemporaneamente una animazione più veloce ed un maggior numero di frames di invincibilità. In pratica, si schiva meglio e si resta invulnerabili per praticamente tutto il tempo della rotolata. MID e FAT invece sono conseguenze di un armatura più pesante, e rallentano il processo, diminuendo i frames di invincibilità del personaggio). Solitamente, una armatura molto protettiva pesa molto, e costringe il proprio personaggio in Mid o Fat Roll, per bilanciare la elevata difesa garantita dall&#39;armatura. &lt;b&gt;GIANT DAD&lt;/b&gt;, come dice il nome stesso, indossava (o indossa, per i più temerari ancora con la voglia di utilizzare la sua Build) una armatura decisamente ingombrante, che tuttavia, grazie all&#39;uso combinato dei tre strumenti allegerenti di cui sopra, gli garantivano di restare relativamente leggero:&lt;/div&gt;
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&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWThWxQRfcu2JEmHqS8VakNBuBPKKfti0Zsv0rborCGun5tbuhY9RZVumHUqq1CCIVHhwMoF4CyZztZwYxDjsurGIZrR5DxYHjHQPgoNijsxpIsMe_GQbr2QTKNINm8F-mFKoGL-tBIyhi/s1600/Giant_dad_stunlocks.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;358&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWThWxQRfcu2JEmHqS8VakNBuBPKKfti0Zsv0rborCGun5tbuhY9RZVumHUqq1CCIVHhwMoF4CyZztZwYxDjsurGIZrR5DxYHjHQPgoNijsxpIsMe_GQbr2QTKNINm8F-mFKoGL-tBIyhi/s640/Giant_dad_stunlocks.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Il segno di riconoscimento dei veri Giant Dad è il riucire a spammare senza venir mai colpiti il &quot;saluto&quot; a braccia aperte che sembra dire -VIENI QUA BELL&#39;A PAPA&#39;!-&lt;/td&gt;&lt;/tr&gt;
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&lt;b&gt;-ARMATURA DEL &lt;span style=&quot;font-size: large;&quot;&gt;GIGANTE&lt;/span&gt; (Giant)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-GUANTI DEL GIGANTE&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-SCHINIERI DEL GIGANTE&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-MASCHERA DEL &lt;span style=&quot;font-size: large;&quot;&gt;PADRE&lt;/span&gt; (Dad)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-ANELLO DI HAVEL&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-ANELLO DELLA PROTEZIONE (o DEL FAVORE)&lt;/b&gt;&lt;/div&gt;
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armato con&lt;/div&gt;
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&lt;b&gt;-FIAMMA DELLA PIROMANZIA&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-ZWEILANDER DEL CHAOS&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;-SCUDO CIMIERO ONDULATO&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;In breve:&lt;/b&gt;&lt;/div&gt;
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Con i due anelli e la maschera, nonostante il peso spropositato, era possibile esibirsi in leggiadri FAST ROLL, rimanendo comunque praticamente incolumi a qualunque colpo grazie alla possente armatura del gigante, mentre l&#39;energia del personaggio si rigenerava gradualmente sfruttando l&#39;abilità dello SCUDO CIMIERO ONDULATO. Oltretutto, rendendoci addirittura capaci di colpire a distanza con le piromanzie, mentre chi si fosse avvicinato troppo, si sarebbe beccato una ZWEILANDER DEL CHAOS dritta sul muso. Praticamente una ringhiera del cancello di Versailles. Inutile dire che la Build richiedeva anche una sapiente distribuzione dei punti statistica del personaggio, pena la totale inefficacia. &lt;/div&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaNodtuTUYVbYUhlHU3lfo0mVmo3A8e8qRXH-zR8JdNbF2HRmarKcr88BlW5FpeeU9YyyZ7WRz_Ocrl09IZN9NhQt45moc0tXsFngF1aN3j4d_Z4S514Chwg4Q7Ygo0YfHfBFVAtIO8nE1/s1600/71c583a3c0f819ea951d3b1ab90441b1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;280&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaNodtuTUYVbYUhlHU3lfo0mVmo3A8e8qRXH-zR8JdNbF2HRmarKcr88BlW5FpeeU9YyyZ7WRz_Ocrl09IZN9NhQt45moc0tXsFngF1aN3j4d_Z4S514Chwg4Q7Ygo0YfHfBFVAtIO8nE1/s320/71c583a3c0f819ea951d3b1ab90441b1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;THE LEGEND NEVER DIES&lt;/td&gt;&lt;/tr&gt;
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Dopo un regno di domino incontrastato, durante il quale i duelli &lt;b&gt;GIANT DAD&lt;/b&gt; contro&lt;b&gt; GIANT DAD&lt;/b&gt; erano all&#39;ordine del giorno, fu la &lt;i&gt;From Software&lt;/i&gt; (sviluppatrice dei giochi Souls) ad intervenire, modificando i parametri di alleggerimento dei tre oggetti combinati, per impedire quantomeno il Fast Roll alla Build del &quot;Papà Gigante&quot;. Ma ormai era fatta. Il passaggio da Build per esperti (che sapevano costruirla con i punti statistica oltre che usarla) a Build del popolo (che ne imitava solo l&#39;aspetto esteriore, peccando così nei punti statistica) fin troppo potente ed abusata, pur quando mal utilizzata, ANZI, soprattutto quando mal utilizzata, aveva consegnato per sempre il GIANT DAD ai posteri. Ed allora torniamo a noi, ed al nostro&lt;i&gt; Git Gud&lt;/i&gt;, Perché proprio &quot;&lt;b&gt;GIT GUD&lt;/b&gt;&quot; era solito dire chi, bravo giocatore, incontrava un player inesperto, che tuttavia, colpito dalla sua bellezza indiscussa, aveva deciso di realizzare una Build GIANT DAD. &quot;&lt;b&gt;GIT GUD&lt;/b&gt;&quot; dicevano i VERI Giant Dad, quelli che riuscivano ad estrarre tutto il potenziale incredibile di quella Build così complessa da gestire e riprodurre, ai FALSI Giant Dad, imitatori, incapaci di muoversi in quei panni così nobili (?), quei &lt;b&gt;CASUL.&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;CASUL &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Da &quot;Casual Gamer&quot; abbreviato in CASUL, anch&#39;esso termine stra-abusato nella community di Dark Souls, per definire i neofiti.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&amp;nbsp;&quot;&lt;b&gt;GIT GUD. OR GIT REKT CASUL&lt;/b&gt;&quot;&lt;/div&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW7Wqqqc0JsGP06JeSGWSJtSY21SRQB_gYRolH2WiphSTuE_Dll7dCWl1RJ2oYw4CQ3oow724FRJm-VMaTqRgakX3HLnCebQyO_z7MTkV0DVqK9lr-uuz8Ly2t7YBqEGLch1LbAfirc6Q6/s1600/e72.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;314&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW7Wqqqc0JsGP06JeSGWSJtSY21SRQB_gYRolH2WiphSTuE_Dll7dCWl1RJ2oYw4CQ3oow724FRJm-VMaTqRgakX3HLnCebQyO_z7MTkV0DVqK9lr-uuz8Ly2t7YBqEGLch1LbAfirc6Q6/s320/e72.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Ehi, come ti sembra la mia Build?&lt;br /&gt;
SERVE PIU&#39; CLAYMORE!&lt;/td&gt;&lt;/tr&gt;
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Ed ecco come &lt;b&gt;GIANT DAD&lt;/b&gt; è arrivato fino a noi, di meme in meme, di video in video, di imitazione in imitazione, di leggenda in leggenda, ecco perché tutti parlano di Gaint Dad, inneggiando al suo essere un NPC &quot;&lt;b&gt;&lt;i&gt;che compare solo se ti butti nel pozzo del Santuario del Legame del Fuoco&lt;/i&gt;&lt;/b&gt;&quot;, oppure che &quot;&lt;i&gt;&lt;b&gt;è il vero Boss Finale di Dark Souls, ma compare solo se non muori mai fino alla fine e ti metti la maschera della Madre per fargli tenerezza&lt;/b&gt;&lt;/i&gt;&quot;, e via così, con altre mille storie inventate per i neofiti, per proseguire, anche fuori dal gioco, la missione DIDATTICA di Giant Dad, come istruttore di giovani player freschi freschi di negozio. Ed ecco perché &lt;b&gt;GIT GUD&lt;/b&gt; e &lt;b&gt;GIANT DAD&lt;/b&gt; sono concetti potentemente legati fra loro, ed anzi, probabilmente, ecco perché &lt;b&gt;GIT GUD&lt;/b&gt; è entrato così prepotentemente nel vocabolario dei giocatori di Dark Souls, che attratti da una Build così difficile da padroneggiare, eppure così potente, erano rimasti &quot;schiacciati&quot; da qualcuno più bravo di loro, ed invitati, gentilmente o meno che fosse, a diventare più bravi. O ad andare a raccogliere i chiodi di garofano&amp;nbsp;in tangenziale.&lt;/div&gt;
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&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Un Picnic fra amici cavalieri in DARK SOULS&lt;br /&gt;
Tu fai il panino.&lt;/td&gt;&lt;/tr&gt;
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&lt;i&gt;&quot;EH certo che non hai incontrato Giant Dad dentro al pozzo, non avevi equipaggiata la CRESTFALLEN SWORD&lt;/i&gt;!&quot;&lt;/div&gt;
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-Pro Player di Dark Souls a bambino di 4 anni che ha appena comprato il gioco per sbaglio-&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Ci sarà spazio per parlare ancora di Dark Souls nella nostra rubrica.&amp;nbsp; Ma siccome è tardi ed ho sonno, per ora vi lascio elucubrare la prima lezione, che non a caso è sul &quot;diventare più bravi&quot;. &lt;b&gt;Perché non è mai troppo tardi per sentirsi dire &quot;GIT GUD&quot;.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;E meritarselo.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Alla prossima lezione, miei cari &lt;b&gt;CASUL&lt;/b&gt;!&lt;/span&gt;&lt;/div&gt;
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Utonto 1/ &lt;b&gt;&lt;i&gt;A Bosse io avrei finito co sti graffiti, posso tornare a casa pure io?...Bosse?.....&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;verdana&amp;quot; , sans-serif;&quot;&gt;Vai pure. Ma la prossima volta ti mando a cancellare i segni della gomma delle scarpe sui pavimenti bianchi eh!&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;GIOCARE (&lt;span style=&quot;color: red;&quot;&gt;IMPARARE&lt;/span&gt;) PER CREDERE!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;/strike&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/8264409447311530523/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/10/cosamidicimai-n1-git-gud.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8264409447311530523'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8264409447311530523'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/10/cosamidicimai-n1-git-gud.html' title='#CosaMiDiciMai (n.1) / GIT GUD'/><author><name>Lorenzo Mango</name><uri>http://www.blogger.com/profile/15789262440783267360</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmYlGXESusq7kpdrGjKkLr5BkwOsoB2DUhD4AkDaJ3-irDdo8ICVafKd_albrwnrx8U3i8kvEEBE9ElKGgxGVNzsnrcMfr_PJVXtxoivgd71v_GQnH3R5EymAJn2gbrZw/s151/494900-luigis_mansion_001_super.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_K2uq8AX0ZS783DGbAUvbUlV4oQXhzWQZOqIoU69P7R2UZkKbGNM65ki1LEo4VPPZswgd1cWK-yHr-vW9qkwVhpTGtGkD1hUgwYtO8Z3EqSilm37QaQMvg21Mjg_PxTY3ZIrj8WU_F56D/s72-c/551757_335316833206051_1596806638_n-1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-5180663210203287820</id><published>2015-09-30T08:37:00.003+02:00</published><updated>2020-01-22T23:04:39.814+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>USCITE DEL MESE DI OTTOBRE 2015</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Buongiorno a tutti!&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Oggi è proprio una giornata autunnale: nuvole grigie, un po&#39; di sole e le giacche di pelle la mattina per non prendersi una broncopolmonite. Tuttavia preferisco questo tipo di clima, perché almeno si respira aria fresca e non l&#39;afa di questi ultimi mesi!&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Anche ottobre è giunto alle porte con uscite e novità; dunque è tempo di leggere le schede dei videogiochi.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Buona lettura!&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;2 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://ecx.images-amazon.com/images/I/91yoMR%2B1PxL._SX425_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ecx.images-amazon.com/images/I/91yoMR%2B1PxL._SX425_.jpg&quot; height=&quot;292&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Animal Crossing. Happy Home Designer&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Nintendo&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Nintendo EAD&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Simulazione&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: 3DS&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;/div&gt;
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&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Trama: è uno &lt;i&gt;spin-off&lt;/i&gt;&amp;nbsp;della saga &lt;i&gt;Animal Crossing. &lt;/i&gt;In questo videogioco il protagonista svolgerà il lavoro di &lt;i&gt;homedesigner. &lt;/i&gt;Gli animali verranno da voi in negozio e chiederanno&amp;nbsp;un vostro aiuto come professionisti del settore per arredare al meglio la propria casa.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Dal trailer si nota che, oltre al posizionamento e alla creazione sia dell&#39;interno che dell&#39;esterno di una casetta, l&#39;arredamento si estende anche per altre diverse tipologie di edificio, ad esempio la scuola. Il divertimento consisterà, dunque, nel catapultare il giocatore in un mondo dove si può svolgere un ruolo come nella realtà. Naturalmente l&#39;idea di base è nata dal primo &lt;/span&gt;&lt;i style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif; line-height: 22.4px;&quot;&gt;Animal Crossing&lt;/i&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;, ma qui appunto la libertà e fantasia sono più vaste rispetto al precedente.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&amp;nbsp;Negli Stati Uniti il gioco è già uscito il 25 settembre e attenzione:&amp;nbsp;&lt;b&gt;le carte Amiibo non sono indispensabili per l&#39;avanzamento nel gioco, ma le action figure Amiibo per Animal Crossing, quando usciranno, sostituiranno le carte&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.nintendo.it/Giochi/Nintendo-3DS/Animal-Crossing-Happy-Home-Designer-1009406.html&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/5E_aJ0PxahM/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/5E_aJ0PxahM?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&amp;nbsp;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;6 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://www.everyeye.it/public/immagini/27052015/r-darksiders-2_notizia-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.everyeye.it/public/immagini/27052015/r-darksiders-2_notizia-2.jpg&quot; height=&quot;400&quot; width=&quot;331&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Darksiders 2. Definitive Edition&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Nordic Games Publishing AB&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Nordic Games Publishing AB&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: Dopo il crollo di THQ la Nordic ha preso le redini della situazione, raccogliendo in mezzo alle &quot;macerie&quot; &lt;i&gt;Darksiders 2&lt;/i&gt;. Chissà cosa ci aspetterà da questa Definitive Edition.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;http://www.nordicgames.at/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://cdn.wegotthiscovered.com/wp-content/uploads/Darksiders-2-645x370.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://cdn.wegotthiscovered.com/wp-content/uploads/Darksiders-2-645x370.jpg&quot; height=&quot;364&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;7 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://ecx.images-amazon.com/images/I/81WzXsxo3ZL._SX385_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ecx.images-amazon.com/images/I/81WzXsxo3ZL._SX385_.jpg&quot; height=&quot;400&quot; width=&quot;336&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Uncharted. The Nathan Drake Collection&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Bluepoint Games&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Sony Computer Entertaiment&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Sparatutto&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: è il videogioco sparatutto in terza persona rimasterizzato a 1080p, all&#39;interno del quale ci sono i tre episodi della Ps3 e un Beta multiplayer di &lt;i&gt;Uncharted 4 &lt;/i&gt;(uscita prevista per marzo 2016)&lt;i&gt;. &lt;/i&gt;Una manna dal cielo per chi non ha voglia di cercare i singoli capitoli in giro per negozi, anche se non si sa quanto effettivamente potrà aver giovato dal passaggio su N&lt;i&gt;ext Gen&lt;/i&gt;. Si sa come vanno a finire queste Collection...&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;http://www.unchartedthegame.com/en-us/games/uncharted-collection&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;13 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://www.cartoonmag.it/wp-content/uploads/the-witcher-3-wild-hunt-hearts-of-stone-ps4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.cartoonmag.it/wp-content/uploads/the-witcher-3-wild-hunt-hearts-of-stone-ps4.jpg&quot; height=&quot;320&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;The Witcher 3. Wild Hunt. Hearts of Stone&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: CD Projekt Red&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;CD Projekt Red&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Trama: si tratta del primo DLC del &amp;nbsp;famoso videogioco uscito qualche mese fa sul mercato. &amp;nbsp;Come se il gioco non durasse già abbastanza eh? Dai, che in fondo fa sempre piacere...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.gamestop.it/PC/Games/94704/the-witcher-3-wild-hunt-hearts-of-stone-pacchetto-espansione&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;15 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;a href=&quot;http://images.multiplayer.com/t/images/2015/06/15/0001/tales-of-zestiria-ps4-11517101434359243_jpg_800x0_upscale_q85.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.multiplayer.com/t/images/2015/06/15/0001/tales-of-zestiria-ps4-11517101434359243_jpg_800x0_upscale_q85.jpg&quot; height=&quot;400&quot; width=&quot;296&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Tales of Zestiria&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Bandai Namco&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Bandai Namco&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS3, PS3 e PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: il protagonista deve salvare un continente enorme, con diversi climi e pieno di mostri con cui combattere.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Ci sono due novità: l&#39;audio sia in inglese che in giapponese e la &lt;i&gt;Real Map System;&amp;nbsp;&lt;/i&gt;significa che il videogiocatore potrà lottare con i mostri senza schermate di caricamento.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.bandainamcoent.it/prodotto/tales-of-zestiria/playstation-3&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;16 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;https://upload.wikimedia.org/wikipedia/en/a/ad/Dragon_Quest_Heroes_cover_art.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://upload.wikimedia.org/wikipedia/en/a/ad/Dragon_Quest_Heroes_cover_art.jpg&quot; width=&quot;286&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Dragon Quest Heroes&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Omega Force&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Square Enix&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: una misteriosa onda oscura si abbatte sulla città di Abra. All&#39;improvviso i mostri che vivono in modo pacifico con gli umani impazziscono. Il compito del videogiocatore è di riportare la pace ad Abra nei panni di Lucyus o Aurora.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://store.na.square-enix.com/product/282618/dragon-quest-heroes-the-world-trees-woe-and-the-blight-below-day-one-edition-ps4&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://gotgame.com/wp-content/uploads/2014/12/disgaea-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://gotgame.com/wp-content/uploads/2014/12/disgaea-5.jpg&quot; width=&quot;322&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Disgaea 5. Alliance of Vengeance.&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Nippon Ichi Software&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Nis America&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Trama: si tratta del quattro episodio che non è collegato a nessuno dei suoi predecessori (come già è accaduto appunto agli altri). Una storia di sete di vendetta e libertà: un giovane demone di nome Killia insieme al suo esercito si ribella al nuovo signore delle tenebre, Void Dark, perché ha intenzione di dominare su tutti i &lt;i&gt;Netherworlds.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.gamestop.it/PS4/Games/94960/disgaea-5-alliance-of-vengeance-dayone-edition&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;22 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://giotto.ibs.it/gv/or/35/3307215897935.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://giotto.ibs.it/gv/or/35/3307215897935.jpg&quot; height=&quot;400&quot; width=&quot;280&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Just Dance 2016&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Ubisoft&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Ubisoft&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Festa&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS3, PS4, Xbox 360, Xobx One, Wii e Wii U&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: videogioco molto divertente e ideale per le feste in casa con gli amici. Ci sono 40 canzoni, il multiplayer online e &lt;i&gt;Just Dance Controller. &lt;/i&gt;Si tratta quest&#39;ultimo di una app scaricabile per Apple, Microsoft e Android grazie alla quale si potrà utilizzare il proprio smartphone come un controller.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.gamestop.it/PS4/Games/93489/just-dance-2016&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;23 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://deepestdream.com/wp-content/uploads/2015/05/ACSBoxart.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://deepestdream.com/wp-content/uploads/2015/05/ACSBoxart.jpg&quot; width=&quot;312&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Assassin&#39;s Creed Syndacate&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Ubisoft&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Ubisoft&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: sesto capitolo della congrega degli assassini della Ubisoft ambientato a Londra nell&#39;epoca vittoriana. So cosa state pensando. Il cilindro è inguardabile.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;http://assassinscreed.ubi.com/it-IT/home/index.aspx&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://static.gamesurf.it/immagini/2015/13746/scale_640/the-legend-of-zelda-triforce-heroes_1434618414.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://static.gamesurf.it/immagini/2015/13746/scale_640/the-legend-of-zelda-triforce-heroes_1434618414.jpg&quot; height=&quot;292&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;The Legend of Zelda. Triforce Heroes&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.4px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Nintendo&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Nintendo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: 3DS&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: alcuni potrebbero pensare a una specie di sequel di &lt;i&gt;The Legend of Zelda: Four Swords Adventures&lt;/i&gt;, ma non è così.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;I personaggi sono solo tre, ma la collaborazione è fondamentale, infatti sarà possibile che tre giocatori potranno partecipare alla stessa avventura tramite il wirless locale o online. La storia è ambientata a Hytopia, dove gli abitanti sono fissati con la moda, ma purtroppo un giorno la principessa riceve un regalo. Lo apre e viene intrappolata da un vestito impossibile da rimuovere. Si tratta di una maledizione lanciata dalla strega della Terra dei Mostri e i nostri eroi dovranno trovare un altro vestito in grado di salvare la principessa.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.nintendo.it/Giochi/Nintendo-3DS/The-Legend-of-Zelda-Tri-Force-Heroes-1026135.html&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;27 ottobre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;a href=&quot;http://www.ilvideogioco.com/wp-content/uploads/2015/04/halo5-keyart-vert-final.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.ilvideogioco.com/wp-content/uploads/2015/04/halo5-keyart-vert-final.jpg&quot; height=&quot;400&quot; width=&quot;313&quot;&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.4px;&quot;&gt;&amp;nbsp;Halo 5: Guardians&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: 343 Industries&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Microsoft Studios&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Sparatutto&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;Trama: è il quinto episodio, ma il primo della saga per la piattaforma Xbox One. Spartan 117 Master Chief riprenderà il viaggio interrotto alla fine di &lt;i&gt;Halo 4&lt;/i&gt;.&amp;nbsp;Dopo il passaggio del testimone dalla Bungie, gli attuali sviluppatori hanno dovuto confrontarsi con un&#39;utenza che ha dato loro filo da torcere, ma dati i risultati di Halo 4, sono riusciti pienamente a soddisfare...per il momento. Attendiamo con trepidazione di scoprire il futuro della saga, per la prima volta su &lt;i&gt;Next Gen&lt;/i&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.4px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.4px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.4px;&quot;&gt;&lt;u&gt;https://www.halowaypoint.com/it-it/games/halo-5-guardians&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Ottobre... caro... sei veramente... figo! In realtà non sapevo cosa dire.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;A parte gli scherzi è un mese con titoli che fanno gola, già annunciati all&#39;E3 2015 e attesi quindi con molta &quot;pazienza&quot;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Al prossimo elenco :-)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/5180663210203287820/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/09/uscite-del-mese-di-ottobre-2015.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5180663210203287820'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/5180663210203287820'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/09/uscite-del-mese-di-ottobre-2015.html' title='USCITE DEL MESE DI OTTOBRE 2015'/><author><name>Chobits_92</name><uri>http://www.blogger.com/profile/11730362380921356677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMns-cterPqXS9YZXn7foXLbAJtIg893MNpxH74Bn4mMhJTnTwqp_qD3UxWMHpAPaGgp49aiGBjuzgwnA3V157TWRtp6m274xEZUHWG2zrtuXZxinQ2KzdpEk7SeeZTQ/s113/Inchiostro%252Bdorato.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/5E_aJ0PxahM/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-1999223313355245702</id><published>2015-09-13T17:20:00.001+02:00</published><updated>2020-01-22T23:04:53.458+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Recensione"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>RECENSIONI: Yoshi&#39;s Wolly World Wii U</title><content type='html'>&lt;h2 style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large; text-align: justify;&quot;&gt;Un mondo di lana intrecciato con fantasia&lt;/span&gt;&lt;/h2&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Buonasera, in questa occasione ho deciso di recensire&amp;nbsp;&lt;b&gt;Yoshi&#39;s Wolly World&lt;/b&gt;, perché mi aveva colpito il trailer di presentazione.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Molto bene, ci siamo tutti? Via!&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Fu annunciato già nell&#39;E3 del 2013, ma la sua uscita è avvenuta solamente alla fine di giugno scorso. Si tratta del terzo videogioco con Yoshi come protagonista (gli altri due sono &lt;i&gt;Super Mario World 2: Yoshi&#39;Island &lt;/i&gt;e &lt;i&gt;Yoshi&#39;s New Island&lt;/i&gt;). Alcuni di voi già avranno fatto il collegamento con un altro gioco, sempre della Nintendo, ossia &lt;i&gt;Kirby e la stoffa dell&#39;eroe &lt;/i&gt;per la Wii, in quanto anche quest&#39;utlimo è basato sul tema della lana, ma in questo caso Kirby era solamente un contorno di lana.&amp;nbsp;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/proxy/AVvXsEiNPw1NquacL1uCWE7MuBBuHxsuL_O1eOsynobaNg5Jj9DNykorqXL3BO_SoTCnRh6F3r-SmHAaxRiPg37D05Zt7hVAK9ecMhNaIwt59NKLt2rSr_XRV4y7NTzjACMshrfpQ8GQyTzcYGp8EvYz9bMzlLnQ1d7e8YvZB-PjfTiLLvP1Xyza5tDQ5_rOQH4w=(USA)_%255BHack_by_Golden_Yoshi_v1.0%255D_(~SMW2%2B2_-_Yoshi%27s_Island)-3.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://199.101.98.242/media/images/35754-Super_Mario_World_2_-_Yoshi&amp;#39;s_Island_(USA)_%5BHack_by_Golden_Yoshi_v1.0%5D_(~SMW2+2_-_Yoshi&amp;#39;s_Island)-3.jpg&quot; height=&quot;150&quot; width=&quot;200&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://upload.wikimedia.org/wikipedia/it/8/8f/Kirby&#39;s_Epic_Yarn.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://upload.wikimedia.org/wikipedia/it/8/8f/Kirby&#39;s_Epic_Yarn.png&quot; width=&quot;141&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.badgames.it/sites/default/files/images/Yoshi&#39;s%20New%20Island%20title.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.badgames.it/sites/default/files/images/Yoshi&amp;#39;s%20New%20Island%20title.png&quot; height=&quot;112&quot; width=&quot;200&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;La storia&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Come tutti i grandi classici della Nintendo, il gioco incomincia con una scena serena e tranquilla ambientata, questa volta sull&#39;&lt;b&gt;Isola Gomitolo&lt;/b&gt;, circondata dall&#39;&lt;b&gt;Oceano Filato&lt;/b&gt;. Su questo piccolo pezzo rotondo di lana vivono i nostri amici Yoshi, anche essi fatti completamente di lana coloratissima e morbidissima. Purtroppo un giorno la strega Kamek (cara vecchia conoscenza del mondo di Super Mario) giunge sull&#39;isola e trasforma quasi tutti gli abitanti in gomitoli di lana. Due piccoli Yoshi, riuscendo prima a nascondersi, spaventano la vecchia megera tartaruga, così da farle cadere dal sacco alcuni gomitoli.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Kamek riesce, tuttavia, a fuggire nel Mondo 1 e, dopo questa piccola breve introduzione, il sistema passa la palla al giocatore con il Pad, iniziando così la modalità di gioco.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;L&#39;obiettivo principale di Yoshi è di recuperare tutti i gomitoli e far tornare normali i suoi amici.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;&lt;b&gt;La struttura&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;La Nintendo ha ripreso la schermata di gioco nelle piattaforme 2D a scorrimento orizzontale con la possibilità del &lt;i&gt;multiplayer&lt;/i&gt;.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sin dall&#39;inizio il giocatore può scegliere tra due modalità:&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;modalità classica&amp;nbsp;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;(per videogiocatori esperti) e&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;modalità relax&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&amp;nbsp;(per chi non ha ancora abbastanza destrezza); tuttavia il sistema ricorda nuovamente che è possibile in qualsiasi momento cambiare la modalità scelta. La partita si svolge in livelli composti da tessuti di lana e aghi da cucito e i nemici sono fatti di lana. L&#39;ambientazione è molto colorata, però questo non vuol dire che sia facile trovare i gomitoli-Yoshi. Infatti il giocatore dovrà trovare cinque gomitoli di lana (oltre alle classiche margherite) e venti timbri nascosti&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;all&#39;interno di ciascun livello e la nota positiva di questa caccia è il tempo illimitato. All&#39;inizio ho creduto che fosse facile trovare i gomitoli, appunto per la scomparsa del tempo limitato... ecco...ho pensato male. Nonostante l&#39;ambientazione e la musica molto allegra facciano dedurre agli appassionati di &lt;i&gt;Super Mario&lt;/i&gt; che sia un gioco abbastanza&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;semplice rispetto ad altri di Nintendo, vengono tratti in inganno. Ovviamente già la presenza delle due modalità di gioco dovrebbe essere un piccolo campanello d&#39;allarme sulla difficoltà, ma ammetto che gli sviluppatori della &lt;i&gt;Good-Feel&lt;/i&gt;&amp;nbsp;hanno svolto un ottimo lavoro e sono giunti all&#39;obiettivo primario: far esplorare interamente il livello ai giocatori, farli giocare, rigiocare e rigiocare ancora. Piccola novità&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;, a mio avviso non è del tutto secondaria, è quella delle gemme al posto delle monete classiche di Super Mario. In questo caso noto una certa volontà della Nintendo a distaccare Yoshi dalla figura predominante dell&#39;idraulico con i baffi attraverso piccole ma al tempo stesso geniali sostituzioni.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;Gli aspetti grafici&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Come citato sopra la grafica molto colorata e &quot;lanosa&quot; fanno giustamente pensare a un gioco per famiglia tutta riunita in salone pronta a trascorrere un tranquillo sabato sera con i bambini. Infatti è così, però bisogna ammettere che questo videogioco è stato ideato anche per altre categoria di giocatori. Non bisogna cadere dunque in inganno! Dal punto di vista grafico l&#39;ambientazione è stata progettata bene: molto buona la profondità grazie ai giochi di colori e alle sfumature. Quando si gioca, si ha la netta sensazione di trovarsi di fronte a un piccolo teatrino con uno scenario composto, per l&#39;appunto, da lana e fili che tengono sospesi gli oggetti come le nuvole sorridenti.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Grazie all&#39;alta definizione della WiiU il &lt;i&gt;background&lt;/i&gt; è molto realistico e ben dettagliato; viene voglia di toccare con un dito i morbidi Yoshi di lana (anche i nemici ovviamente...poverini nessuno li considera) e sentire la loro morbidezza e delicatezza... insomma ad abbracciarli forte forte come peluche. (&amp;lt;3)&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4 style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;&lt;b&gt;I personaggi, poteri e bonus&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Il protagonista della storia, Yoshi, può essere sostituito con un altro dinosauro appena concluso il livello e ovviamente dopo aver raccolto tutti e cinque i gomitoli che compongono il &quot;pattern&quot; dello Yoshi che abbiamo appena salvato. Gli Yoshi sbloccati sono tutti molto variopinti e il loro manto ricorda varie categorie di oggetti e nemici presenti nei livelli, in modo che la scelta dell&#39;avatar rispecchi ciò che a voi piace di più.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;a href=&quot;http://ilovevg.it/wp-content/uploads/2015/05/Yoshis-Woolly-World_2015_05-12-15_002.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ilovevg.it/wp-content/uploads/2015/05/Yoshis-Woolly-World_2015_05-12-15_002.jpg&quot; height=&quot;225&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; text-align: justify;&quot;&gt;Parliamo ora dei poteri aggiuntivi di &lt;i&gt;Yoshi&#39;s Wolly World.&amp;nbsp;&lt;/i&gt;Se appunto la Nintendo ha creato questo gioco anche per&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; text-align: justify;&quot;&gt;un target di giocatori più piccoli&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; text-align: justify;&quot;&gt;, ecco le&amp;nbsp;&lt;b&gt;Spille del Potere&lt;/b&gt;&amp;nbsp;sono un aiuto importante insieme alla modalità relax. Esse, come deduciamo dal nome, servono per dare un potere extra a Yoshi e si ottengono a mano a mano avanzando tra i livelli. In base alla mia esperienza questi poteri possono servire se siete soli a giocare e non riuscite ad andare avanti o a trovare gli oggetti (ne usai uno in quest&#39;ultima situazione), perché quando siete con un amico difficilmente li attiverete prima di entrare nel livello. &amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; text-align: justify;&quot;&gt;Altro aiuto molto buffo è il cagnolino di lana che fa le veci e svolge il vecchio compito che una volta toccava a Yoshi: trasportare sul dorso e condurre Mario e Luigi fino a un punto del livello, ma qui è Yoshi il numero uno! E il giretto stavolta se lo fa lui (fortunello).&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Per quanto riguarda l&#39;avanzamento degli Yoshi nel livello abbiamo i classici attacchi: mangiare i nemici facendoli diventare dei piccoli gomitoli, in caso di oggetti nascosti in punti strategici si può mangiare la lana (aguzzate la vista!), il lancio dei gomitoli con mirino e il salto con la botta a forma di martello.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;a href=&quot;http://www.gamerclick.it/prove/img_tmp/201506/26.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.gamerclick.it/prove/img_tmp/201506/26.jpg&quot; height=&quot;360&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;
Le lotte contro i boss seguono uno schema semplice per chi è avvezzo a &lt;i&gt;Super Mario&lt;/i&gt;, ma soprattutto se si gioca in &lt;i&gt;multiplayer. S&lt;/i&gt;i ha infatti la possibilità di mangiare il proprio compagno di squadra e lanciarlo come un gomitolo contro il boss (questa opzione è valida anche contro i nemici comuni). I boss vengono potenziati e quindi ingigantiti dalla strega Kamek prima della battaglia ed è abbastanza semplice sconfiggerli, perché anche in questo videogioco vige la regola del&amp;nbsp;colpire determinate volte e stare attenti agli attacchi più potenti quando manca poco per la vittoria. &lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;a href=&quot;http://www.gamazine.it/images/photos/Yoshis_Woolly_World_/Yoshis_Video/vlcsnap-3331-12-26-18h41m57s374.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.gamazine.it/images/photos/Yoshis_Woolly_World_/Yoshis_Video/vlcsnap-3331-12-26-18h41m57s374.jpg&quot; height=&quot;360&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;
&amp;nbsp;Inoltre abbiamo la presenza di &lt;b&gt;giochi bonus &lt;/b&gt;molto carini, ad esempio &lt;b&gt;la raccolta della frutta &lt;/b&gt;e&amp;nbsp;vi sono in aggiunta momenti durante la partita in cui il vostro Yoshi si può trasformare in una &lt;b&gt;moto da corsa &lt;/b&gt;o in un&amp;nbsp;&lt;b&gt;gigante&lt;/b&gt;&amp;nbsp;oppure in un&lt;b&gt; ombrellino&lt;/b&gt;.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;&lt;b&gt;Il multiplayer&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://www.gamereactor.it/media/83/yoshiswoollyworld_1458364.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.gamereactor.it/media/83/yoshiswoollyworld_1458364.png&quot; height=&quot;225&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Questo gioco diventa molto bello quando siete in compagnia; grazie al &lt;i&gt;multiplayer&lt;/i&gt; si aguzza molto di più l&#39;ingegno. Mi spiego meglio: poiché la Nintendo ha voluto creare un videogioco il cui scopo principale è quello di cercare per salvare gli Yoshi, attraverso l&#39;aiuto reciproco si pensano a tecniche di avanzamento e di ricerca davvero bizzarre, a volte davvero complicate, ma divertenti, che, stando da soli a casa, non si riescono ad attuare. Infatti a ciò si aggancia un&#39;altra pietra miliare del mondo videoludico che la Nintendo ha sempre messo davanti a tutto il resto (si...anche alla grafica): &lt;b&gt;il divertimento&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Se non c&#39;è divertimento in un videogioco, allora non è un videogioco.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;&lt;b&gt;Le Amiibo&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Attraverso quest&#39;ultime si possono sbloccare poteri esclusivi a Yoshi, ad esempio con &lt;b&gt;Yoshii di lana Amiibo&lt;/b&gt; il vostro avatar diventerà enorme. Attenzione! In &lt;i&gt;Yoshi&#39;s Wolly World&lt;/i&gt; sono utilizzabili anche altre action figure che non riguardano il mondo del dinosauro.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;&lt;b&gt;In Conclusione: Dritto e Rovescio!&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Un videogioco molto bello e divertentissimo, ma soprattutto la Nintendo è stata in grado di dare vita a un qualcosa pieno di fantasia e allegria senza cadere nella banalità. Il trucco è stato quello di rendere temi semplici in temi articolati, colorati e pieni di lana.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;Votazione&amp;nbsp;&lt;/span&gt;&lt;/h2&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;letter-spacing: 0px;&quot;&gt;#&lt;/span&gt;&lt;b style=&quot;letter-spacing: 0px;&quot;&gt;GRAFICA/&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;SONORO/&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;8&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;TRAMA/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;7&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;GIOCABILITA&lt;/b&gt;&#39;/&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;TEMPO/ &lt;span style=&quot;color: red;&quot;&gt;8,5&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;ONLINE-MULTIPLAYER/&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;8,5&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;PARTICOLARITA&lt;/b&gt;&#39;/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;9&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;PASSATO&lt;/b&gt;&amp;nbsp;&lt;b&gt;VS&lt;/b&gt;&amp;nbsp;&lt;b&gt;INNOVAZIONE/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;9&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;background-color: white; font-size: 16px; line-height: 20.3636360168457px;&quot;&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;DIVERTIMENTO&lt;/b&gt;&amp;nbsp;&lt;b&gt;GLOBALE/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;10&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;background-color: white; font-size: 16px; line-height: 20.3636360168457px;&quot;&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;SPERANZE&lt;/b&gt;&amp;nbsp;&lt;b&gt;FUTURE/&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;X&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;background-color: white; font-size: 16px; line-height: 20.3636360168457px;&quot;&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;UNPACK/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;9&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;PROBLEMI/&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;X&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;#&lt;b&gt;OBIETTIVITA&lt;/b&gt;&#39;/ &lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;5&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-size: xx-small; letter-spacing: 0px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b style=&quot;font-family: Verdana, sans-serif; line-height: 19px; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;9.5&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: large;&quot;&gt;punti&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;Asobu!&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b style=&quot;font-family: Verdana, sans-serif; line-height: 19px; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;ATTENZIONE: Questo voto non è una media esatta&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Saluti da Chobits_92 e dagli Yoshi!&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Alla prossima recensione! :-*&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;GIOCARE (CON I GOMITOLI) PER CREDERE!&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;!-- Blogger automated replacement: &quot;https://blogger.googleusercontent.com/img/proxy/AVvXsEiNPw1NquacL1uCWE7MuBBuHxsuL_O1eOsynobaNg5Jj9DNykorqXL3BO_SoTCnRh6F3r-SmHAaxRiPg37D05Zt7hVAK9ecMhNaIwt59NKLt2rSr_XRV4y7NTzjACMshrfpQ8GQyTzcYGp8EvYz9bMzlLnQ1d7e8YvZB-PjfTiLLvP1Xyza5tDQ5_rOQH4w=&quot; with &quot;https://blogger.googleusercontent.com/img/proxy/AVvXsEiNPw1NquacL1uCWE7MuBBuHxsuL_O1eOsynobaNg5Jj9DNykorqXL3BO_SoTCnRh6F3r-SmHAaxRiPg37D05Zt7hVAK9ecMhNaIwt59NKLt2rSr_XRV4y7NTzjACMshrfpQ8GQyTzcYGp8EvYz9bMzlLnQ1d7e8YvZB-PjfTiLLvP1Xyza5tDQ5_rOQH4w=&quot; --&gt;&lt;!-- Blogger automated replacement: &quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F199.101.98.242%2Fmedia%2Fimages%2F35754-Super_Mario_World_2_-_Yoshi%27s_Island_&quot; with &quot;https://blogger.googleusercontent.com/img/proxy/AVvXsEiNPw1NquacL1uCWE7MuBBuHxsuL_O1eOsynobaNg5Jj9DNykorqXL3BO_SoTCnRh6F3r-SmHAaxRiPg37D05Zt7hVAK9ecMhNaIwt59NKLt2rSr_XRV4y7NTzjACMshrfpQ8GQyTzcYGp8EvYz9bMzlLnQ1d7e8YvZB-PjfTiLLvP1Xyza5tDQ5_rOQH4w=&quot; --&gt;</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/1999223313355245702/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/09/recensioni-yoshis-wolly-world-wii-u.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1999223313355245702'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/1999223313355245702'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/09/recensioni-yoshis-wolly-world-wii-u.html' title='RECENSIONI: Yoshi&#39;s Wolly World Wii U'/><author><name>Chobits_92</name><uri>http://www.blogger.com/profile/11730362380921356677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMns-cterPqXS9YZXn7foXLbAJtIg893MNpxH74Bn4mMhJTnTwqp_qD3UxWMHpAPaGgp49aiGBjuzgwnA3V157TWRtp6m274xEZUHWG2zrtuXZxinQ2KzdpEk7SeeZTQ/s113/Inchiostro%252Bdorato.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/6vR8EHatIIE/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-6066351783340804</id><published>2015-08-31T21:49:00.000+02:00</published><updated>2020-01-22T23:05:11.117+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>USCITE DEL MESE DI SETTEMBRE 2015</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
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&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; text-align: justify;&quot;&gt;Ciao a tutti! Avete trascorso delle belle vacanze? Vi siete rilassati? Siete pronti per il grande ritorno alla vita di sempre? Sì? No? Forse? Bene! Perché anche noi di Asobu siamo tornati e abbiamo già ripreso a lavorare per voi.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Finalmente settembre è alle porte con nuovi videogiochi che molti stavano aspettando da tempo con trepidazione.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Buona lettura!&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;1 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;https://img-cache.coolshop.com/f8b77ffe-46a7-48e1-93a9-51a0e5899771/metal-gear-solid-v-5-the-phantom-pain.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://img-cache.coolshop.com/f8b77ffe-46a7-48e1-93a9-51a0e5899771/metal-gear-solid-v-5-the-phantom-pain.jpg&quot; width=&quot;256&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&amp;nbsp;Metal Gear Solid V. The Phantom Pain&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Kojima Production&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Konami&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS3, PS4, Xbox 360, Xbox One, PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Trama: videogioco atteso da moltissimo tempo è il seguito di &lt;i&gt;Metal Gear Solid V Ground Zeroes &lt;/i&gt;e il primo della saga a essere un &lt;i&gt;open world. &lt;/i&gt;Dopo nove lunghi anni di coma Snake (The Big Boss) si risveglia in un ospedale e riesce a scappare giusto in tempo, in quanto la XOF ha scoperto il luogo dove il soldato era stato ricoverato. Snake, persa la sua forza, verrà aiutato da Ocelot e dopo la riabilitazione l&#39;eroe sarà pronto per ricostruire il &lt;i&gt;Diamond Dogs e&amp;nbsp;&lt;/i&gt;la base militare, e soprattutto per ottenere finalmente vendetta. Attesissimo, e per le ragioni giuste.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://www.konami.jp/mgs5/tpp/certification.php5&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
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&lt;a href=&quot;https://www.g2a.com/media/catalog/product/cache/0/thumbnail/211x289/e6b919ac0dced1ec66d0cf1ac3ed2243/s/u/super-time-force-ultra-3d.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://www.g2a.com/media/catalog/product/cache/0/thumbnail/211x289/e6b919ac0dced1ec66d0cf1ac3ed2243/s/u/super-time-force-ultra-3d.png&quot; width=&quot;292&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-family: Georgia, &#39;Times New Roman&#39;, serif; font-size: 16px; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&amp;nbsp;Super Time Ultra&lt;/b&gt;&lt;br /&gt;
&lt;b style=&quot;color: #333333; font-family: Georgia, &#39;Times New Roman&#39;, serif; font-size: 16px; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;br /&gt;&lt;/b&gt;
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&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Capybara Games&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.3999996185303px;&quot;&gt;Capybara Games&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Sparatutto, azione&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e PS Vita&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;PEGI:&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Trama: è stato deciso questo rilascio per la piattaforma PlayStation dopo il successo avvenuto nel 2014 per la Microsoft. Uno stile retro fatto di pixel attraverso il quale il videogiocatore dovrà viaggiare nel tempo insieme alla squadra del comandante Repeatski.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://supertimeforce.com/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
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&lt;a href=&quot;http://images.eurogamer.net/2013/articles/1/7/3/9/8/4/9/zombie-vikings-1425244408475.jpg/EG11/resize/960x-1/quality/90/format/jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.eurogamer.net/2013/articles/1/7/3/9/8/4/9/zombie-vikings-1425244408475.jpg/EG11/resize/960x-1/quality/90/format/jpg&quot; height=&quot;161&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&amp;nbsp;Zombie Vikings&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;h4 style=&quot;text-align: start;&quot;&gt;
&lt;div style=&quot;font-weight: normal;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Sviluppatore: Zoink Games&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; line-height: 22.3999996185303px;&quot;&gt;Produttore: Zoink Games&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Piattaforma: PS4 e PC&lt;/span&gt;&lt;/div&gt;
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&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px; font-weight: normal; line-height: 22.3999996185303px;&quot;&gt;PEGI: 3&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Trama: l&#39;occhio del dio nordico Odino è stato rubato e l&#39;unica soluzione è ritrovarlo a tutti i  costi prima che il male possa trarne profitto. Solo una squadra di vichinghi zombie è in grado di svolgere il compito e salvare il mondo. In questo videogioco è possibile giocare sia in multiplayer online che in cooperativa.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-weight: normal;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;http://www.zombie-vikings.com/&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.megawarez.org/wp-content/uploads/2015/02/Grow-Home-PC-Cover-poster-cartel-e1423065194849.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.megawarez.org/wp-content/uploads/2015/02/Grow-Home-PC-Cover-poster-cartel-e1423065194849.jpg&quot; height=&quot;400&quot; width=&quot;318&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome: &lt;/span&gt;Grow Home&lt;/span&gt;&lt;span style=&quot;font-size: 13.5pt; font-weight: normal;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Sviluppatore: Ubisoft&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-weight: normal;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Ubisoft&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-weight: normal;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Piattaforma: PC&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;PEGI: 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Trama: il videogiocatore nei &quot;circuiti&quot; del robotino rosso B.U.D. (Botanical Utility Droid) deve aiutare una pianta a crescere &amp;nbsp;su un mondo composto da piccole isole volanti. Si tratta quindi di un &lt;i&gt;open world&lt;/i&gt;&amp;nbsp;in cui &amp;nbsp;si possono trovare i potenziamenti per il robot, ma soprattutto bisogna fare attenzione a dove mettere i piedi.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u style=&quot;color: blue; font-weight: normal;&quot;&gt;https://www.ubisoft.com/en-GB/game/grow-home/&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;
&lt;u style=&quot;color: blue; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;u style=&quot;color: blue; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;u style=&quot;color: blue; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;u style=&quot;color: blue; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;4 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://gamelite.net/upload/cover/cover_ebefe2f08e411f0e3a2187098e6174f1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://gamelite.net/upload/cover/cover_ebefe2f08e411f0e3a2187098e6174f1.jpg&quot; height=&quot;400&quot; width=&quot;341&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome: &lt;/span&gt;&lt;b&gt;Mad Max&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 13.5pt; font-weight: normal;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Sviluppatore: Avalanche Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-weight: normal;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Warner Bros. Interactive&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;font-weight: normal;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Piattaforma: PS4, PC e Xobx One&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;PEGI: 18&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt; font-weight: normal;&quot;&gt;Trama: il videogioco è ambientato in un mondo post-apocalittico e il personaggio, il solitario Mad Max, per sopravvivere deve combattere contro bande in gara su enormi veicoli &amp;nbsp;o in corpo a corpo. Per sfuggire dalla &lt;i&gt;Wasteland, &lt;/i&gt;Max deve allearsi con altri personaggi tra i quali il meccanico Chumbucket e costruire insieme a loro un veicolo da guerra. Tutto questo avverrà dopo il furto dell&#39;&amp;nbsp;&lt;i&gt;Interceptor&lt;/i&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt; font-weight: normal; line-height: 16.8pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;http://www.madmaxgame.com/it/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;&lt;b&gt;ATTENZIONE: SE PRENOTATE SU GAMESTOP IL VIDEOGIOCO O PER PS4 OPPURE PER XBOX ONE, AVRETE L&#39;EDIZIONE MAD MAX: RIPPER SPECIAL EDITION.&amp;nbsp;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;u&gt;https://www.gamestop.it/SearchResult/QuickSearch?q=mad+max&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-weight: normal; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://images.pushsquare.com/games/ps4/nobunagas_ambition_sphere_of_influence/cover_large.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.pushsquare.com/games/ps4/nobunagas_ambition_sphere_of_influence/cover_large.jpg&quot; height=&quot;400&quot; width=&quot;316&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome: &lt;b&gt;Nobunga&#39;s Ambition: Sphere of Influence&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Koei Tecmo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Koei Tecmo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Strategia&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS3, PS4&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 12&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: è un videogioco di strategia e ambientato nel sedicesimo secolo (era &lt;i&gt;Sengoku&lt;/i&gt;). Un signore feudale, un &lt;i&gt;Daimyo&lt;/i&gt;, raduna in unico esercito&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px;&quot;&gt;&amp;nbsp;un Giappone diviso in più parti diventando così un comandante e dittatore militare, un &lt;i&gt;Shogun&lt;/i&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px;&quot;&gt;Un gioco molto realistico che ha avuto grande successo tra il pubblico grazie soprattutto alle varie opzioni possibili per creare un paese forte e potente.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;http://www.koeitecmoeurope.com/games/162/Nobunaga%26%23039%3Bs-Ambition%3A-Sphere-of-Influence/&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
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&lt;a href=&quot;http://www.nintendon.it/wp-content/uploads/2015/08/nintendon-little-battlers-experience-cover-395x354.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.nintendon.it/wp-content/uploads/2015/08/nintendon-little-battlers-experience-cover-395x354.jpg&quot; height=&quot;284&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome: &lt;b&gt;Little Battlers Experience&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Level-5&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Nintendo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: Nintendo 3DS&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 7&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: il videogiocatore dovrà costruire il suo LBX, un piccolo robot, per sfidare e sconfiggere la multinazionale New Dawn Raiser.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;https://www.nintendo.it/Giochi/Nintendo-3DS/Little-Battlers-eXperience-1027277.html&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;9 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://images.multiplayer.com/t/images/2015/07/30/0001/tearaway-avventure-di-carta-ps4-11538391438263455_jpg_800x0_upscale_q85.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.multiplayer.com/t/images/2015/07/30/0001/tearaway-avventure-di-carta-ps4-11538391438263455_jpg_800x0_upscale_q85.jpg&quot; height=&quot;400&quot; width=&quot;268&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome:&amp;nbsp;&lt;b&gt;Tearaway: Avventura di Carta&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Media Molecule&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Sony Computers&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genere: Avventura&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS4&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 7&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: un mondo fatto interamente di carta riadattato per PS4 (uscito precedentemente per PSVita nel 2013) del quale costituisce un perfezionato sequel, fruibile anche attraverso una app per psvita, e la sua fotocamera.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sito:&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;https://www.playstation.com/it-it/games/tearaway-unfolded-ps4/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
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&lt;h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: red; font-size: large; line-height: 22.3999996185303px;&quot;&gt;11 &amp;nbsp;settembre 2015&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;https://upload.wikimedia.org/wikipedia/en/d/da/Super_Mario_Maker_Artwork.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://upload.wikimedia.org/wikipedia/en/d/da/Super_Mario_Maker_Artwork.jpg&quot; width=&quot;300&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome: &lt;b&gt;Super Mario Maker&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Nintendo&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Nintendo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Piattaforma&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: Wii U&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Trama: un nuovissimo videogioco della saga di Super Mario che gli appassionati dell&#39;idraulico più famoso nel mondo videoludico hanno da tempo atteso.&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Infatti si ha la possibilità di costruire i livelli a proprio piacere personale e per puro divertimento utilizzando come modelli principali i tre grandi classici mondi di Super Mario Bros. per NES, Super Mario 3 e Super Mario World per SNES, e anche il più recente per Wii U, New Super Mario Bros. Durante la creazione è possibile utilizzare anche le nuove statue della Nintendo, le &lt;/span&gt;&lt;i style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Amiibo&lt;/i&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;, come riportato nel video trailer di presentazione. Quindi Nintendo ha dato per la prima volta l&#39;occasione ai suoi fan di dare vita alla loro fantasia e immaginazione. Ecco a voi il video:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/dfkcxdvDAVE/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/dfkcxdvDAVE?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;h4 style=&quot;clear: both; text-align: left;&quot;&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;15 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://images.multiplayer.com/t/images/2015/06/16/0001/destiny-il-re-dei-corrotti-collectors-edition-ps4-11517751434452205_jpg_800x0_upscale_q85.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.multiplayer.com/t/images/2015/06/16/0001/destiny-il-re-dei-corrotti-collectors-edition-ps4-11517751434452205_jpg_800x0_upscale_q85.jpg&quot; height=&quot;400&quot; width=&quot;306&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome:&amp;nbsp;&lt;b&gt;Destiny. Il Re dei Corrotti - Collector&#39;s Edition&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Bungie&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Activision Blizzard&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Sparattutto in prima persona&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS4, Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 16&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Trama: si tratta della prima espansione del videogioco Destiny con nuove armi, nuove missioni e nuova ambientazione.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Nello stesso giorno uscirà anche &lt;i style=&quot;font-weight: bold;&quot;&gt;Destiny. Il Re dei Corrotti - Edizione Leggendaria &lt;/i&gt;per PS3. Entrambe le edizioni contengono la prima e&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;spansione: &lt;i&gt;L&#39;Oscurità dal Profondo&lt;/i&gt; e la seconda espansione: &lt;i&gt;Il Casato dei Lupi.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;line-height: 20px;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;
Sito:&amp;nbsp;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;https://www.destinythegame.com/it&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;17 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://www.pescommunity.com/uploads/3/9/3/0/39302049/7154631.png?358&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.pescommunity.com/uploads/3/9/3/0/39302049/7154631.png?358&quot; height=&quot;320&quot; width=&quot;312&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome: &lt;b&gt;PES 2016. DayOne Edition&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Konami&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Konami&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Calcio&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS3, PS4, Xbox 360 e Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: uno tra i videogiochi più celebri del calcio. Questa edizione contiene:&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;1x Giocatore in Prestito - Neymar Jr.,&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;1x Giocatore del UEFA.com TOTY 2014,&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;10,000 GP x 10 settimane,&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;10 Oggetti di Recupero e&lt;/span&gt;&lt;br style=&quot;line-height: 20px;&quot; /&gt;&lt;span style=&quot;line-height: 20px;&quot;&gt;3x Contratti di Giocatori&amp;nbsp;. Inoltre ci sono nuovi elementi: nuovo gameplay, miglioramenti visivi e nella qualità, nuova Master League, nuova fisica del pallone e soprattutto si avrà la possibilità di importare le immagini, come i loghi e le divise, sulla PS4 e PS3.&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;https://pes.konami.com/it/pes2016/&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;18 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://i2.wp.com/www.badgames.it/wp/wp-content/uploads/2015/01/Forza-Motorsport-6-copertina.jpg?resize=796%2C1000&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://i2.wp.com/www.badgames.it/wp/wp-content/uploads/2015/01/Forza-Motorsport-6-copertina.jpg?resize=796,1000&quot; height=&quot;400&quot; width=&quot;317&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Nome:&amp;nbsp;&lt;b&gt;Forza Motor Sport 6&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Turn 10 Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Microsoft Studios&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Simulazione di corse&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: un&#39;esclusiva per la Xbox One questo videogioco include il meteo, in modo tale da poter gareggiare anche di notte, la possibilità di giocare online in 24 persone,&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 16px;&quot;&gt;26 circuiti e 450 macchine (alcune verranno aggiunte attraverso i DLC), ma&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&amp;nbsp;soprattutto le tre nuove auto: la Ford GT, la Shelby GT350 Mustang e F-150 Raptor.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;http://www.xbox.com/it-IT/games/forza-6&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;22 settembre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;a href=&quot;http://www.iovideogioco.com/wp-content/uploads/2013/10/SOMA.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; display: inline !important; margin-bottom: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.iovideogioco.com/wp-content/uploads/2013/10/SOMA.jpg&quot; height=&quot;340&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome: &lt;b&gt;SOMA&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Frictional Games&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Frictional Games&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Horror, sopravvivenza&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PC&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 18&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: dai creatori di &lt;i&gt;Amnesia: A Machine for Pigs&lt;/i&gt;&amp;nbsp;questo videogioco è un sci-fi horror contenente fasi esplorative e soprattutto fughe. Ambientato in un centro di ricerca dove si svolgono strani e inquietanti esperimenti sulla mente umana e la cibernetica.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;http://somagame.com/&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
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&lt;a href=&quot;http://ecx.images-amazon.com/images/I/61xXnrKmIHL._SY300_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ecx.images-amazon.com/images/I/61xXnrKmIHL._SY300_.jpg&quot; height=&quot;400&quot; width=&quot;321&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome:&amp;nbsp;&lt;b&gt;Blood Bowl 2&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Cynaide Studio&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Focus Home Interactive&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Strategia, football&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS4, Xbox One e PC&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 16&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: è il seguito di &lt;i&gt;Blood Bowl&lt;/i&gt;&amp;nbsp;molto violento basato sul gioco da tavolo di &lt;i&gt;Game Workshop&lt;/i&gt;. Miglioramenti tecnici e soprattutto visivi, una nuova grafica&amp;nbsp;&amp;nbsp;e la possibilità di giocare in multiplayer.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;http://www.bloodbowl-game.com/&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;24 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://www.whoateallthepies.tv/wp-content/uploads/2015/07/Capture63.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.whoateallthepies.tv/wp-content/uploads/2015/07/Capture63.png&quot; height=&quot;400&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome:&amp;nbsp;&lt;b&gt;Fifa 2016&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: EA&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: EA Sports&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Calcio&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS3, PS4, Xbox One e PC&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 16&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: nuove caratteristiche come il nuovo team di calcio femminile e rinnovi nella visuale e nel controllo del campo da gioco. Modalità di gioco in singolo, in cooperativa e online (quest&#39;ultima fino a 22 giocatori).&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;https://www.easports.com/it/fifa&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://gematsu.com/gallery/albums/saint-seiya-soldiers-soul/april-12-2015/Saint-Seiya-Soldiers-Soul_2015_04-12-15_016.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://gematsu.com/gallery/albums/saint-seiya-soldiers-soul/april-12-2015/Saint-Seiya-Soldiers-Soul_2015_04-12-15_016.jpg&quot; height=&quot;320&quot; width=&quot;255&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Saint Seiya soul of gold&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Dimbs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Produttore: Bandai Namco Entertaiment&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Picchiaduro&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: PS4 e PC&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 12&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: il videogioco tratta delle avventure dei Cavalieri dello Zodiaco dalle battaglie nelle 12 Case fino a quella contro Hades. Nuove mosse e combo per salvare e proteggere Atena.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;https://m.bandainamcoent.it/#!/games&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;h4&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;25 settembre 2015&lt;/span&gt;&lt;/h4&gt;
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&lt;a href=&quot;http://assets.vg247.it/current//2015/06/skylanders-superchargers-boxart.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://assets.vg247.it/current//2015/06/skylanders-superchargers-boxart.jpg&quot; height=&quot;253&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome: S&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;kylanders Superchargers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; line-height: 16.8pt; margin-bottom: 0.0001pt;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: Vicarious Visions&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Activision&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Azione&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: 3DS, Wii, PS3, PS4, Xbox 360 e Xbox One&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 7&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;altro videogioco della saga &lt;/span&gt;&lt;i style=&quot;color: #333333; font-family: Georgia, &#39;Times New Roman&#39;, serif; font-size: 12pt;&quot;&gt;Skylanders&lt;/i&gt;&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&amp;nbsp;in cui vengono utilizzate le famose omonime statuine, ma questa volta sono state inserite dalla Activision le macchine da corsa, dando in questo modo la possibilità di partecipare a corse a elevata velocità. Unica piccola pecca si trova nelle versioni per 3DS e Wii, ossia le funzionalità e le caratteristiche saranno diverse rispetto alle altre piattaforme.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;https://www.skylanders.com/it&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: large;&quot;&gt;27 settembre 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.staynerd.com/wp-content/uploads/lego-dimensions-1.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.staynerd.com/wp-content/uploads/lego-dimensions-1.png&quot; height=&quot;250&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Nome: &lt;b&gt;Lego Dimensions&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sviluppatore: TT Games&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Produttore: Warner Bros. Interactive&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12.0pt;&quot;&gt;Genere: Avventura&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Piattaforma: Wii U, PS3, PS3 &amp;nbsp;e Xbox 360&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;PEGI: 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Trama: i personaggi dei più famosi titoli e marchi devono combattere tutti insieme per salvare il mondo &lt;i&gt;Lego. &lt;/i&gt;Questo videogioco è uno tra i più attesi titoli già rappresentati in &lt;i&gt;Skylanders &amp;nbsp;&lt;/i&gt;e in &lt;i&gt;Disney Infinity&lt;/i&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif; font-size: 12pt;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u style=&quot;color: blue; font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;http://www.lego.com/it-it/dimensions/videos&lt;/u&gt;&lt;br /&gt;
&lt;div&gt;
&lt;u style=&quot;color: blue; font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
Insomma un settembre pieno di novità come un uovo! Sicuramente anche i prossimi mesi autunnali saranno così e forse ancora più belli.&lt;br /&gt;
&lt;br /&gt;
Al prossimo elenco! ;-)&lt;br /&gt;
&lt;br /&gt;
-Chobits_92&lt;/div&gt;
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&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: blue; font-family: &amp;quot;georgia&amp;quot; , &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/6066351783340804/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/08/uscite-del-mese-di-settembre-2015.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6066351783340804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/6066351783340804'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/08/uscite-del-mese-di-settembre-2015.html' title='USCITE DEL MESE DI SETTEMBRE 2015'/><author><name>Chobits_92</name><uri>http://www.blogger.com/profile/11730362380921356677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMns-cterPqXS9YZXn7foXLbAJtIg893MNpxH74Bn4mMhJTnTwqp_qD3UxWMHpAPaGgp49aiGBjuzgwnA3V157TWRtp6m274xEZUHWG2zrtuXZxinQ2KzdpEk7SeeZTQ/s113/Inchiostro%252Bdorato.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/dfkcxdvDAVE/default.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-4510471329507703472</id><published>2015-07-29T16:26:00.003+02:00</published><updated>2020-01-22T23:21:55.073+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'>NEWS: Il pensierino della Square Enix.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;Nella giornata di ieri la Square Enix ha annunciato i due videogiochi di &lt;/span&gt;&lt;i style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif; font-weight: bold;&quot;&gt;Dragon Quest X &lt;/i&gt;&lt;span style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;e &lt;/span&gt;&lt;i style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif; font-weight: bold;&quot;&gt;Dragon Quest XI&lt;/i&gt;&lt;span style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;&amp;nbsp;per le console Play Station 4 e Nintendo 3DS.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;La cosa alquanto interessante che sta tenendo tutti sulle spine sarebbe una possibile uscita di entrambi anche per la&amp;nbsp;&lt;b&gt;Nintendo NX&lt;/b&gt;. Ovviamente ancora si sa poco riguardo a questa nuova console della casa madre di Super Mario, tuttavia aspetteremo pazienti maggiori informazioni da bravi gamer.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Per chi non conosce i due videogiochi, vi porto qui le loro brevi schede:&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.coplanet.it/wp-content/uploads/2015/07/Dragon-Quest-X.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.coplanet.it/wp-content/uploads/2015/07/Dragon-Quest-X.jpg&quot; height=&quot;162&quot; width=&quot;320&quot;&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome: &lt;b&gt;Dragon Quest X&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Square Enix e Armor Project&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Square Enix&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: MMORPG&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4 e Nintendo 3DS&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: si tratta del decimo capitolo della serie &lt;i&gt;Dragon Quest&lt;/i&gt;&amp;nbsp; ambientato nel mondo di Astoltia, dove il giocatore si immedesima nei panni del protagonista, il bambino venuto dal Paradiso. Già uscito per le piattaforme Wii, Wii U, Android e Microsoft.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://images.multiplayer.it/thumbs/images/2015/07/28/screenshot-7_28_2015-10_51_38-am-ds1-670x377-constrain_cropped_76_0_606_377_jpeg_385x0_crop_upscale_q85.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.multiplayer.it/thumbs/images/2015/07/28/screenshot-7_28_2015-10_51_38-am-ds1-670x377-constrain_cropped_76_0_606_377_jpeg_385x0_crop_upscale_q85.jpg&quot; height=&quot;226&quot; width=&quot;320&quot;&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome: &lt;b&gt;Dragon Quest XI&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Square Enix&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Square Enix&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: MMORPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4 e Nintendo 3DS&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: molto interessante è l&#39;aspetto grafico. Per la PS4 verrà utilizzato il Unreal Engine 4, invece per lo schermo superiore della console Nintendo la grafica 3D e per lo schermo inferiore quella a 16bit.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;-Chobits_92&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/4510471329507703472/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/07/news-il-pensierino-della-square-enix.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/4510471329507703472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/4510471329507703472'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/07/news-il-pensierino-della-square-enix.html' title='NEWS: Il pensierino della Square Enix.'/><author><name>Chobits_92</name><uri>http://www.blogger.com/profile/11730362380921356677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMns-cterPqXS9YZXn7foXLbAJtIg893MNpxH74Bn4mMhJTnTwqp_qD3UxWMHpAPaGgp49aiGBjuzgwnA3V157TWRtp6m274xEZUHWG2zrtuXZxinQ2KzdpEk7SeeZTQ/s113/Inchiostro%252Bdorato.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-8358322943561753897</id><published>2015-07-27T11:55:00.002+02:00</published><updated>2020-01-22T23:22:14.051+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'></title><content type='html'>&lt;h2 style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Verdana, sans-serif; font-size: large;&quot;&gt;USCITE DEL MESE DI AGOSTO 2015&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Buongiorno! Fa troppo caldo anche per scrivere questo articolo... lavoro facendo piccole pause ogni tanto, altrimenti il mio piccolo PC diventa un vulcano pronto a esplodere...T.T&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Vi comunico che in redazione si sapeva già dall&#39;E3 che l&#39;uscita di &lt;b&gt;Until Dawn&lt;/b&gt; per PS4 non sarebbe stata più il 19 giugno 2015 e perciò si è preferito aspettare fino all&#39;ultimo inserire una nuova scheda del gioco. Dato che è stato finalmente annunciato un altro giorno di rilascio (agosto ovviamente), la metterò qui identica a quella scritta a fine maggio con una variazione: link del sito dal quale potete avere conferma dell&#39;uscita sarà diverso.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Buona lettura :-)&lt;/span&gt;&lt;/div&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;4 agosto 2015&lt;/span&gt;&lt;/h4&gt;
&lt;h4 style=&quot;text-align: left;&quot;&gt;
&lt;a href=&quot;http://cdn3.dualshockers.com/wp-content/uploads/2015/05/SAOII_PS4_2D_PEGI_1432717403.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://cdn3.dualshockers.com/wp-content/uploads/2015/05/SAOII_PS4_2D_PEGI_1432717403.jpg&quot; height=&quot;400&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Nome&lt;/span&gt;:&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&amp;nbsp;Sword Art Online:Hollow Fragment&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
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&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Aquira&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Bandai Namco Entertainment&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: si tratta del seguito della storia Sword Art Online: Infinity Moment. Questo videogioco è già uscito precedentemente per PSVita, tuttavia, oltre alla modalità di gioco online per PS4, sono state inserite altre caratteristiche tra cui, per esempio, nuovi boss.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;http://www.swordartonline-game.com/hollow-fragment/it#&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Verdana, sans-serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://ecx.images-amazon.com/images/I/51co7z74DJL.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ecx.images-amazon.com/images/I/51co7z74DJL.jpg&quot; height=&quot;400&quot; width=&quot;293&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Verdana, sans-serif;&quot;&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Verdana, sans-serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome: &lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Rare Replay&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Rare&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Microsoft&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Compilation games&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: Xbox One&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: come annunciato all&#39;E3 Rare, in collaborazione con la Microsoft, rilascia una collezione inedita di tutti i suoi 30 giochi usciti in passato per altre piattaforme per festeggiare il suo 30esimo anniversario insieme a noi videogiocatori.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;Ecco a voi i giochi in questione: &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Jetpac&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Atic Atac&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Lunar Jetman&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Sabre Wulf&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Underwurlde&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Knight Lore&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Gunfright&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Slalom&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;R.C. Pro-Am&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Cobra Triangle&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Snake Rattle &#39;n&#39; Roll&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Digger T. Rock: Legend of the Lost City&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Solar Jetman: Hunt for the Golden Warship&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;,&lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;&amp;nbsp;Battletoads&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;R.C. Pro-Am II&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Battletoads Arcade&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Killer Instinct Gold&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Blast Corps&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Bnjo-Kazooie&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Jet Force Gemini&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Perfect Dark&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Banjo-Tooie&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Conker&#39;s Bad Fur Day&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Grabbed by the Ghoulies&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Perfect Dark Zero&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;/span&gt;&lt;b style=&quot;background-color: white; font-size: 16px;&quot;&gt;Kameo: Elements of Power&lt;/b&gt;&lt;span style=&quot;background-color: white;&quot;&gt;, &lt;b&gt;Viva Pinata&lt;/b&gt;, &lt;b&gt;Jetpac Refuelled&lt;/b&gt;, &lt;b&gt;Viva Pinata: Trouble in Paradise&lt;/b&gt;, &lt;b&gt;Banjo-Kazooie: Nuts &amp;amp; Bolts.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sito:&amp;nbsp;&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;http://www.rare.co.uk/#?contact&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red; font-family: Verdana, sans-serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
&lt;span style=&quot;color: red; font-family: Verdana, sans-serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;&lt;b&gt;15 agosto 2015&lt;/b&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;a href=&quot;http://articles.gamerheadquarters.com/images/screenshots/indie/tachyonbox.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://articles.gamerheadquarters.com/images/screenshots/indie/tachyonbox.jpg&quot; height=&quot;400&quot; width=&quot;292&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome: &lt;b&gt;Tachyon Projet&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Eclypse&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Eclypse&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Arcade&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: Xbox One&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 7&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: un videogioco arcade indie che trae la sua struttura dal genere di &lt;b&gt;Space Invaders&lt;/b&gt;, ma con caratteristiche proprie. Si tratta di un gioco immediato e lineare, anche se, come si nota nei gameplay su Internet, non sempre facile.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: transparent;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: red;&quot;&gt;&lt;u&gt;http://www.eclipse-games.net/tachyon.html&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: Verdana, sans-serif; font-size: large;&quot;&gt;18 agosto 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://assets1.ignimgs.com/2014/09/10/resident-evil-revelations-2-poster-overlayjpg-b344bc.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://assets1.ignimgs.com/2014/09/10/resident-evil-revelations-2-poster-overlayjpg-b344bc.jpg&quot; height=&quot;400&quot; width=&quot;298&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;N&lt;/span&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;ome: &lt;b&gt;Resident Evil Revelations 2&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Capcom e Firma Studios&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Sony Computers Entertainment&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Horror sopravvivenza&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PSVita&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: già uscito per le altre piattaforme, il videogioco contiene quattro episodi: &lt;i&gt;Penal Colony&lt;/i&gt;, &lt;i&gt;Contemplation&lt;/i&gt;, &lt;i&gt;Judgment&lt;/i&gt; e &lt;i&gt;Metamorphosis. &lt;/i&gt;C&#39;è la possibilità di scegliere tra due finali&amp;nbsp;durante l&#39;ultima scena del terzo capitolo,&amp;nbsp;&lt;i&gt;&amp;nbsp;&lt;/i&gt;In&amp;nbsp;Giappone il gioco è conosciuto come &lt;b&gt;Biohazard Revelation 2&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sito:&lt;span style=&quot;color: red;&quot;&gt;&lt;u&gt;http://www.capcom.co.jp/rev2/index.php?la=ja&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4 style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;25 agosto 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://prodcmsassets.blob.core.windows.net/media/Default/games/Games-Landing-395x542/optimized-images/delta-large_opt-2a36a02270f144eba63ca82f5058c9ce.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://prodcmsassets.blob.core.windows.net/media/Default/games/Games-Landing-395x542/optimized-images/delta-large_opt-2a36a02270f144eba63ca82f5058c9ce.jpg&quot; width=&quot;313&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;N&lt;/span&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;ome:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;b&gt;Gears of War Ultimate Edition&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm; text-align: justify;&quot;&gt;
&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: The Coalition&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Microsoft&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: sparatutto&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PC e Xbox One&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: è la versione rimasterizzata di &lt;b&gt;Gears of War&lt;/b&gt;. All&#39;interno del gioco per Xbox One c&#39;è la versione beta di &lt;b&gt;Gears of War 4&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Dotato di una nuova grafica a 1080p con modelli poligonali ricostruiti e&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif;&quot;&gt;con 60 frame al secondo, grazie alla quale sia gli appassionati della saga che nuovi videogiocatori verranno attirati a provarlo.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;https://gearsofwar.com/it-it&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4 style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;26 agosto 2015&lt;/span&gt;&lt;/h4&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;a href=&quot;http://static.giantbomb.com/uploads/original/1/14876/2767478-untildawn.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://static.giantbomb.com/uploads/original/1/14876/2767478-untildawn.jpg&quot; height=&quot;400&quot; width=&quot;318&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;div style=&quot;background-color: white; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome:&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Untill Dawn&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; text-align: start;&quot;&gt;
&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Supermassive Games&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Sony&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Genere: Horror sopravvivenza&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Trama: un gioco che racchiude l&#39;esperienza cinematografica dei film horror e il genere survival dei videogiochi. La storia è ambientata in una casa solitaria in mezzo al bosco dove otto ragazzi dovranno sopravvivere oppure morire. &lt;b&gt;Untill Dawn&lt;/b&gt; è particolare grazie al&amp;nbsp;&lt;i&gt;Butterfly Effect Interface&lt;/i&gt;, ossia che le scelte effettuate dal giocatore, che in quel momento sono innocue, possono corrispondere a importanti variazioni per il finale.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://www.gamestop.it/PS4/Games/35464&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4 style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;27 agosto 2015&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;div&gt;
&lt;a href=&quot;http://www.tmag.it/wp-content/uploads/2014/12/1419242346-one-piece-pirate-warriors-3-box-art.jpg&quot; imageanchor=&quot;1&quot; style=&quot;background-color: white; clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.tmag.it/wp-content/uploads/2014/12/1419242346-one-piece-pirate-warriors-3-box-art.jpg&quot; height=&quot;400&quot; width=&quot;321&quot;&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;One Piece: Pirate Warriors 3&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: white; text-align: start;&quot;&gt;
&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Omega Force&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Bandai Namco Entertainment&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Genere: azione&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS3, PS4, PSVita e PC&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Trama: è il terzo capitolo della saga &lt;b&gt;One Piece Warrioirs&lt;/b&gt;. Gli spazi dentro il videogioco sono stati allargati e con un alto numero di nemici; sono stati aggiunti l&#39;attacco &amp;nbsp;simultaneo di gruppo &lt;i&gt;Kizuna Rush&lt;/i&gt;, gli episodi di &lt;i&gt;&amp;nbsp;Villaggio Shirop &lt;/i&gt;e &lt;i&gt;L&#39;isola di Jaya&lt;/i&gt;&amp;nbsp;(nei capitoli precedenti trascurati) e&amp;nbsp;47 personaggi giocabili.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://piratewarriors3.onepiece-game.com/it/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif; font-size: large;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;28 agosto 2015&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://assets.vg247.com/current//2015/06/dishonored_definitive_edition_key_art.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://assets.vg247.com/current//2015/06/dishonored_definitive_edition_key_art.jpg&quot; height=&quot;400&quot; width=&quot;315&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome: &lt;b&gt;Dishonored Definitive Edition&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: white; text-align: start;&quot;&gt;
&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Arkane Studios&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Bethesda Softworks&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Genere: Stealth*&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: Xbox One e PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; background-color: white; color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: justify; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;&quot;&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; background-color: white; color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-bottom: 0cm; orphans: auto; text-align: justify; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;div style=&quot;margin: 0px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;*Per Stealth si intende una sottocategoria del genere &quot;Azione&quot;. Lo scopo principale è di non farsi scoprire dalle sentinelle (o altri personaggi controllati dal computer). Bisogna quindi avere nervi saldi, pazienza e muoversi in modo furtivo per concludere il livello del gioco.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Trama: è la versione completa di tutti i DLC (&lt;i&gt;Dunwall City Trials&lt;/i&gt;, &lt;i&gt;Il Pungnale di Dunwall&lt;/i&gt;, &lt;i&gt;Le Streghe di Brigmore &lt;/i&gt;e &lt;i&gt;Void Walker&#39;s Arsenal&lt;/i&gt;)&amp;nbsp;di &lt;b&gt;Dishonored &lt;/b&gt;uscito nel 2012. Grafica migliorata con risoluzione a 1080p.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;https://www.gamestop.it/XboxONE/Games/93441/dishonored-definitive-edition&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydeFYVxunsFkwKb0ObAosjzCTGTs2k4uURVmoVX7ZZ6K8B0hjHSnlfjKN04NANG53f7eByBa-rA-3NG-ySkKxJ68N1pFpXg8nTEVrA5xclFg3lEuuIwk4KZdd8Iz4VWzJrP_MuhjBzvi1/s1600/Devil3rdboxart.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydeFYVxunsFkwKb0ObAosjzCTGTs2k4uURVmoVX7ZZ6K8B0hjHSnlfjKN04NANG53f7eByBa-rA-3NG-ySkKxJ68N1pFpXg8nTEVrA5xclFg3lEuuIwk4KZdd8Iz4VWzJrP_MuhjBzvi1/s400/Devil3rdboxart.png&quot; width=&quot;333&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome: &lt;b&gt;Devils Third&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: white; text-align: start;&quot;&gt;
&lt;b style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Vahalla Game Studios&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Nintendo&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;Genere: Azione e sparatutto&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: Wii U&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;color: #333333; line-height: 22.3999996185303px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Trama: un gioco preso, diciamo, di mira dalle varie recensioni negative sulla sua anteprima. Il suo creatore è Tomonobu Itagaki, &lt;/span&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;g&lt;/span&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; line-height: 22.3999996185303px;&quot;&gt;ame designer di&lt;/span&gt;&lt;span style=&quot;color: #252525; line-height: 22.3999996185303px; text-align: start;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&amp;nbsp;&lt;i&gt;Ninja Garden&lt;/i&gt;&amp;nbsp;e &lt;i&gt;Dead or Alive. &lt;/i&gt;Un videogioco incentrato sulla violenza in terza persona (alcune parti del gioco sono in prima persona) già annunciato all&#39;E3 2010, ma sviluppato solamente in quest&#39;ultimo periodo. Insomma una gestazione difficile per Tomonobu, che si spera possa avere un lieto fine.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;https://www.gamestop.it/WiiU/Games/93338/devils-third&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Che dire? boh...voi? xD Io vado al mare non so voi x3&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Al prossimo articolo (mmm...chissà magari saranno due...non so!) :-*&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;-Chobits_92&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h4 style=&quot;background-color: white;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/8358322943561753897/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/07/uscite-del-mese-di-agosto-2015.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8358322943561753897'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/8358322943561753897'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/07/uscite-del-mese-di-agosto-2015.html' title=''/><author><name>Asobu</name><uri>http://www.blogger.com/profile/15841166711198354019</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydeFYVxunsFkwKb0ObAosjzCTGTs2k4uURVmoVX7ZZ6K8B0hjHSnlfjKN04NANG53f7eByBa-rA-3NG-ySkKxJ68N1pFpXg8nTEVrA5xclFg3lEuuIwk4KZdd8Iz4VWzJrP_MuhjBzvi1/s72-c/Devil3rdboxart.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-3325581733222628858</id><published>2015-06-26T15:09:00.001+02:00</published><updated>2020-01-22T23:22:27.538+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'></title><content type='html'>&lt;h2 style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: x-large;&quot;&gt;&lt;b&gt;USCITE DEL MESE DI LUGLIO 2015&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Buon pomeriggio a tutti!!!!!!!!! Oggi mi sento molto ispirata...o forse spiritata? AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAH&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;...&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Che battuta pessima.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Tralasciamo le cavolate che ogni tanto mi saltano fuori come rane nello stagno e passiamo a cose più serie: i videogiochi.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Perché finalmente è giunto il momento del nostro caro vecchio elenco delle uscite!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;WEEEEEEE!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;(Vi prego datemi una botta in testa...sparo troppe cazzate oggi)&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Anticipo subito che in redazione c&#39;è stato un bel da fare, perché, come ben sapete, luglio e agosto non sono i mesi ideali per le uscite di grandi titoli.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Quindi oggi vi elencherò solamente cinque videogiochi, ritenuti importanti dalla sottoscritta.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;(Sono graditi applausi xD)&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Buona lettura! :&lt;/span&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;3&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://ilovevg.it/wp-content/uploads/2015/05/Hyperdimension-Neptunia-Re-Birth-3-V-Century_2015_02-12-15_009.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ilovevg.it/wp-content/uploads/2015/05/Hyperdimension-Neptunia-Re-Birth-3-V-Century_2015_02-12-15_009.jpg&quot; height=&quot;300&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;b style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: x-large;&quot;&gt;3 luglio 2015&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome:&lt;b&gt; Hyperdimension Neptunia Re Birth 3:V Generation&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Felistella&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Idea Factory International&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: RPG&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PC e PS Vita&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif; font-size: 16px;&quot;&gt;Trama: altro remake della saga di Neptunia nato grazie alla collaborazione di Compile Heart con Felistella. Si tratta appunto del remake di&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: #252525; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Hyperdimension Neptunia Victory, uscito in passato per Playstation 3. Questo videogioco per PS Vita è in realtà già uscito in Giappone (nello specifico il 18 dicembre 2014), mentre per quanto riguarda l&#39;Europa e l&#39;America solamente in questo periodo uscirà (ATTENZIONE! Il gioco sulla piattaforma di Steam dovrebbe uscire per la fine di quest&#39;anno). Nonostante la struttura e le modalità di gioco rimangano inalterate, sono state aggiunte delle novità e una nuova storia.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #252525; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;http://ideafintl.com/rebirth3/&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://images.akamai.steamusercontent.com/ugc/27354082407726494/7941FE5EE1732B3531F3FC697EEC835D05535DB4/?interpolation=lanczos-none&amp;amp;output-format=jpeg&amp;amp;output-quality=95&amp;amp;fit=inside%7C268:268&amp;amp;composite-to=*,*%7C268:268&amp;amp;background-color=black&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.akamai.steamusercontent.com/ugc/27354082407726494/7941FE5EE1732B3531F3FC697EEC835D05535DB4/?interpolation=lanczos-none&amp;amp;output-format=jpeg&amp;amp;output-quality=95&amp;amp;fit=inside%7C268:268&amp;amp;composite-to=*,*%7C268:268&amp;amp;background-color=black&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;&lt;b&gt;7 Luglio 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome:&lt;b&gt;&amp;nbsp;Pneuma. Breath of life&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Deco Digital&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Deco Digital&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Puzzle&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: white; font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: già rilasciato per la XboxOne e PC il 27 febbraio 2015, questo è un videogioco che si concentra sull&#39;utilizzo della logica e del ragionamento. Il giocatore ha il ruolo di un dio (quindi si gioca in prima persona) e deve risolvere rompicapo e puzzle per scoprire la vera essenza dell&#39; Essere e della vita. Un gioco che si basa sulle tecniche d&lt;/span&gt;&lt;span style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;el&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 16px; line-height: normal;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Unreal Engine 4 e del Physically Based Rendering.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://images.akamai.steamusercontent.com/ugc/27354082407738252/A0C9E8EB88FBB0BC1CDE14CDA450842DD8D4F2CD/&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; display: inline !important; margin-bottom: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.akamai.steamusercontent.com/ugc/27354082407738252/A0C9E8EB88FBB0BC1CDE14CDA450842DD8D4F2CD/&quot; height=&quot;360&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: white; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-size: 16px; line-height: normal;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;http://www.pneumabreathoflife.com/index.html&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://upload.wikimedia.org/wikipedia/en/f/fa/F1_2015_cover_art.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://upload.wikimedia.org/wikipedia/en/f/fa/F1_2015_cover_art.jpg&quot; height=&quot;320&quot; width=&quot;278&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;&lt;b&gt;10 Luglio 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome:&lt;b&gt;&amp;nbsp;F1 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Codemasters&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Codemasters&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Simulazione di corse&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PC, XboxOne e PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: white; color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: classico gioco sulle gare di Formula 1 con qualche novità, che rendono l&#39;esperienza di gioco ancora più realistica e con alcuni contenuti del videogioco dell&#39;anno precedente. Vi sono quindi migliorie durante le fasi delle gare, l&#39;aggiunta di oltre 20 aree e di nuove modalità di gioco: &amp;nbsp;la Online Practice Session, all&#39;interno della quale si potrà perfezionare le proprie abilità prima di una gara contro tutti i giocatori del mondo, e la Championship Seasion.&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.tomshw.it/data/images/8/9/0/2/f1-2015-ferrari-751539d4f9f80d4481a8e55826eec13a6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.tomshw.it/data/images/8/9/0/2/f1-2015-ferrari-751539d4f9f80d4481a8e55826eec13a6.jpg&quot; height=&quot;356&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;u&gt;http://www.formula1-game.com/uk/home&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: #333333; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://ecx.images-amazon.com/images/I/81vMbub5d6L._SX425_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ecx.images-amazon.com/images/I/81vMbub5d6L._SX425_.jpg&quot; height=&quot;400&quot; width=&quot;322&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;&lt;b&gt;15 Luglio 2015&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome:&lt;b&gt;&amp;nbsp;God Of War III Remastered&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: SCE Santa Monica Studio&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore: Sony Computer Entertainment&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: PS4&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;color: #333333; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: il terzo capitolo di GOW rimasterizzato per PS4 sta ormai per uscire!&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Guerra epiche tra i grandi dei dell&#39;Olimpo, Titani, mostri mitologici e il guerriero spartano Kratos.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;In via del tutto eccezionale vi metto qui il trailer del videogioco, al posto del link al sito ufficiale della PlayStation! ;-)&lt;/span&gt;&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/WiVk9EKdjq4/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/WiVk9EKdjq4?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;a href=&quot;http://guides.gamepressure.com/worldoftanks/gfx/skin/box.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://guides.gamepressure.com/worldoftanks/gfx/skin/box.jpg&quot; height=&quot;400&quot; width=&quot;282&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: red; font-family: Arial, Helvetica, sans-serif; font-size: large;&quot;&gt;&lt;b&gt;28 Luglio 2015&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: &#39;Times New Roman&#39;; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; margin-bottom: 0cm; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;&quot;&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Nome:&lt;b&gt;&amp;nbsp;World of Tanks: XboxOne Edition&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Sviluppatore: Wargaming.net&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Produttore:&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: &#39;Times New Roman&#39;; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; margin-bottom: 0cm; text-transform: none; white-space: normal; word-spacing: 0px;&quot;&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Piattaforma: XboxOne&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: &#39;Times New Roman&#39;; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; margin: 0px; text-transform: none; white-space: normal; word-spacing: 0px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: &#39;Times New Roman&#39;; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; margin: 0px; text-transform: none; white-space: normal; word-spacing: 0px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Trama: videogioco che ha avuto un grande successo &amp;nbsp;per &amp;nbsp;Xbox 360. Grafica e definizione visiva a livelli alti e i giocatori potranno condividere i loro progressi e i contenuti tra l&#39;Xbox 360 e la One attraverso un unico account di Xbox Live. Gli amanti di World of Tanks potranno prenotare il gioco a partire dal 10 luglio, partecipare a un piccolo assaggio di azione l&#39;11 e il 12 al &quot;Xbox One World of Tanks Beta Weekend&quot; e per chi invece è in possesso del Xbox One Live Gold avrà la possibilità di scaricarsi il gioco gratuitamente!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: &#39;Times New Roman&#39;; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; margin: 0px; text-transform: none; white-space: normal; word-spacing: 0px;&quot;&gt;
&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;-webkit-text-stroke-width: 0px; color: #333333; font-family: Georgia, Times New Roman, serif; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.3999996185303px; text-transform: none; white-space: normal; word-spacing: 0px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://wargaming.com/en/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: blue; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: blue; font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Al prossimo elenco di agosto! :-)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, &#39;Times New Roman&#39;, serif; line-height: 22.3999996185303px;&quot;&gt;-Chobits_92&lt;/span&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://asobugamelove.blogspot.com/feeds/3325581733222628858/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://asobugamelove.blogspot.com/2015/06/uscite-del-mese-di-luglio-2015-buon.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/3325581733222628858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5461056465687136605/posts/default/3325581733222628858'/><link rel='alternate' type='text/html' href='http://asobugamelove.blogspot.com/2015/06/uscite-del-mese-di-luglio-2015-buon.html' title=''/><author><name>Chobits_92</name><uri>http://www.blogger.com/profile/11730362380921356677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMns-cterPqXS9YZXn7foXLbAJtIg893MNpxH74Bn4mMhJTnTwqp_qD3UxWMHpAPaGgp49aiGBjuzgwnA3V157TWRtp6m274xEZUHWG2zrtuXZxinQ2KzdpEk7SeeZTQ/s113/Inchiostro%252Bdorato.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/WiVk9EKdjq4/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5461056465687136605.post-5864777585621942335</id><published>2015-05-25T10:48:00.000+02:00</published><updated>2020-01-22T23:22:40.913+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="videogioco"/><title type='text'></title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;color: red; font-size: x-large;&quot;&gt;&lt;b&gt;Uscite del mese di giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: cyan;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;
Ben ritrovati a tutti!! Come andiamo? Tutto uno schifo? Molto bene, allora potete tranquillamente leggere questo bellissimo post!&amp;nbsp;&lt;span style=&quot;background-color: white; line-height: 22.3999996185303px;&quot;&gt;Devo essere sincera con voi, a prescindere per i grandi videogiochi che stanno uscendo a maggio, giugno è il mese più bello per le uscite dei videogiochi!&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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Buona lettura!! ;-)&lt;br /&gt;
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&lt;a href=&quot;http://static.giantbomb.com/uploads/original/9/97089/2159386-ps3_box.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://static.giantbomb.com/uploads/original/9/97089/2159386-ps3_box.jpg&quot; height=&quot;320&quot; width=&quot;275&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;5 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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Nome: &lt;b&gt;Steins; Gate&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: 5PB. GAMES&lt;/span&gt;&lt;/div&gt;
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Produttore: PQUBE&lt;/div&gt;
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Genere: Visual Novel&lt;/div&gt;
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Piattaforma: PS3, PSVita&lt;/div&gt;
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PEGI: 16+&lt;/div&gt;
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&lt;span style=&quot;font-family: Philosopher;&quot;&gt;Trama: il gioco è uscito prima per Xbox 360 ed è il secondo capitolo del franchise &lt;i&gt;Science Adventure.&lt;/i&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;font-family: Philosopher;&quot;&gt;&amp;nbsp;Un gruppo di giovani scienziati scopre un modo per inviare messaggi dal presente al passato, ma scopriranno che facendo ciò causeranno una serie di eventi che modificheranno la loro epoca.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333;&quot;&gt;Sito: &lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;http://www.pqube.co.uk/steinsgate/&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i5.walmartimages.com/dfw/dce07b8c-56ba/k2-_3a8334d2-44de-4772-912a-c38a5e3491cd.v3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://i5.walmartimages.com/dfw/dce07b8c-56ba/k2-_3a8334d2-44de-4772-912a-c38a5e3491cd.v3.jpg&quot; height=&quot;320&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;9 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Nome: &lt;b&gt;The Elder Scrolls Online. Tamriel Unlimited&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Sviluppatore: Zenimax Online Studios&lt;/div&gt;
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Produttore: Bethesda Softworks&lt;/div&gt;
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Genere: MMORPG&lt;/div&gt;
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Piattaforma: PS4, Xbox One&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: left;&quot;&gt;
PEGI: 16+&lt;/div&gt;
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Trama: la novità più importante è che non ci sarà più la sottoscrizione mensile, quindi chiunque possiederà la copia del gioco, potrà giocare illimitatamente! Già molti conoscono questa saga garzie a Oblivion e Skyrim, tuttavia questo gioco è ambientato all&#39;incirca mille anni prima di Skyrim. Il mondo sarà molto più vasto da esplorare a differenza dei primi due e ci saranno a disposizione nove razze giocabili.&lt;/div&gt;
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&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;http://bethsoft.com/age&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i2.wp.com/bitcast-a-sm.bitgravity.com/slashfilm/wp/wp-content/images/Lego-Jurassic-World-game-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://i2.wp.com/bitcast-a-sm.bitgravity.com/slashfilm/wp/wp-content/images/Lego-Jurassic-World-game-1.jpg&quot; height=&quot;320&quot; width=&quot;256&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;11 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome: &lt;b&gt;Lego Jurassic World&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: TT Games&lt;/span&gt;&lt;/div&gt;
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Produttore: Warner Bors. Interactive&lt;/div&gt;
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Genere: Avventura&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
Piattaforma: PS3, PS4, PS Vita, Xbox360, Xbox One, 3DS, Wii U e PC.&lt;/div&gt;
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PEGI: 7&lt;/div&gt;
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&lt;span style=&quot;color: #333333;&quot;&gt;Trama: ehehe! Chi non conosce i LEGO? I nostri amati mattoncini dovranno scappare per salvarsi nel famoso parco dei dinossauri. Da mesi ero a conoscenza di questo gioco grazie al video sponsorizzato dalla pagina Facebook Lego (&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;https://www.youtube.com/watch?v=19bujoZiBNA&lt;/span&gt;&lt;/u&gt;&lt;span style=&quot;color: #333333;&quot;&gt;). Non vedo l&#39;ora di vedere come sarà ;-P&lt;/span&gt;&lt;/div&gt;
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Sito:&amp;nbsp;&lt;u style=&quot;color: red;&quot;&gt;http://www.ttgames.com/&lt;/u&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.stgames.it/wp-content/uploads/2015/02/payday2-ps4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://www.stgames.it/wp-content/uploads/2015/02/payday2-ps4.jpg&quot; height=&quot;320&quot; width=&quot;256&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; line-height: normal;&quot;&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;12 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome:&amp;nbsp;&lt;b&gt;PayDay 2 Crimewave Edition&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Overkill Software&lt;/span&gt;&lt;/div&gt;
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Produttore: 505 Games&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: FPS&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS4 e Xbox One&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm;&quot;&gt;
PEGI: 18&lt;/div&gt;
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Trama: dopo il grande successo nelle altre piattaforme PayDay2 arriva anche per Xbox One e PS4, ma con l&#39;aggiunta di tutti i DLC usciti prima, nuovi personaggi e luoghi e grafica a 1080p. Per essere un criminale doc in questo gioco bisogna stare molto attenti a non far del male agli ostaggi, perché vi costerà una parte del bottino finale!&amp;nbsp;&lt;/div&gt;
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&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;http://www.overkillsoftware.com/&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;a href=&quot;http://giotto.ibs.it/gv/or/18/3307215883518.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://giotto.ibs.it/gv/or/18/3307215883518.jpg&quot; height=&quot;320&quot; width=&quot;254&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;19 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome: &lt;b&gt;Far Cry4 Complete&amp;nbsp;Edition&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Ubisoft&lt;/span&gt;&lt;/div&gt;
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Produttore: Ubisoft&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: FPS&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS4 e PC&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Philosopher;&quot;&gt;Trama: in questa edizione gli amanti di Far Cry 4 troveranno i DLC:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: black; font-family: Helvetica; font-size: 14px; line-height: 23px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: black; font-size: 14px; line-height: 23px;&quot;&gt;&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;Fuga da Durgesh, La Valle degli Yeti, la modalità multigiocatore Overrun, il pacchetto di missioni di Hurk&amp;nbsp;e la missione esclusiva The Syringe.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 23px;&quot;&gt;Sito:&amp;nbsp;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;http://far-cry.ubi.com/it-IT/home/index.aspx&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Georgia, Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 23px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://ps3life.nl/data/boxshots/1653/1653PS4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://ps3life.nl/data/boxshots/1653/1653PS4.jpg&quot; height=&quot;320&quot; width=&quot;256&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;19 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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Nome:&amp;nbsp;&lt;b&gt;Untill Dawn&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Supermassive Games&lt;/span&gt;&lt;/div&gt;
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Produttore: Sony&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: Horror e avventura&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS4&amp;nbsp;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 18&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Trama: un gioco che racchiude l&#39;esperienza cinematografica dei film horror e il genere survival dei videogiochi. La storia è ambientata in una casa solitaria in mezzo al bosco dove otto ragazzi dovranno sopravvivere oppure morire. Untill Dawn è particolare grazie al &lt;i&gt;Butterfly Effect Interface&lt;/i&gt;, ossia che le scelte effettuate dal giocatore, che in quel momento sono innocue, possono corrispondere a importanti variazioni per il finale.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://www.supermassivegames.com/games/until-dawn&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://img4.wikia.nocookie.net/__cb20140511102614/marvel_dc/images/6/6c/Batman_Arkham_Knight_Cover_Art.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://img4.wikia.nocookie.net/__cb20140511102614/marvel_dc/images/6/6c/Batman_Arkham_Knight_Cover_Art.jpg&quot; height=&quot;400&quot; width=&quot;312&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;23 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome: &lt;b&gt;Batman Arkham Knight&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Rocksteady Studios&lt;/span&gt;&lt;/div&gt;
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Produttore: Warner Bros. Interactive&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS4, Xbox One e PC&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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Trama: dopo il grande successo dei primi tre capitoli del franchise più premiato nel mondo videoludico (&lt;i&gt;Batman Arkham Asylum,&lt;/i&gt;&amp;nbsp;&lt;i&gt;Arkham City &lt;/i&gt;e &lt;i&gt;Origins)&lt;/i&gt;, il team inglese farà uscire tra un mese questo nuovo, quarto e ultimo capitolo della saga! Batman e Oracle dovranno affrontare nuovamente i loro vecchi nemici tra cui lo Spaventapasseri che ha rilasciato una tossina pericolosa per tutta Gotham City, facendo evacuare tutti gli abitanti e l&#39;Arkham Knight, un anti-Batman super-tecnologico e pronto ad affrontare Bruce in una battaglia fino all&#39;ultimo sangue. La Rocksteady ha anche aggiunto la celebre Batmobile che sarà uno strumento utilissimo per il supereroe. Insomma ci aspettano grandi sorprese!!&lt;/div&gt;
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&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;https://www.batmanarkhamknight.com/it#home/1&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i.ytimg.com/vi/7AykgIIWdPM/maxresdefault.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://i.ytimg.com/vi/7AykgIIWdPM/maxresdefault.jpg&quot; height=&quot;356&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://media.gamesblog.it/5/536/53673.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://media.gamesblog.it/5/536/53673.jpg&quot; height=&quot;320&quot; width=&quot;274&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; line-height: normal; text-align: start;&quot;&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;23 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome:&amp;nbsp;&lt;b&gt;Devil May Cry 4 Special Edition&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Capcom&lt;/span&gt;&lt;/div&gt;
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Produttore: Capcom&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS4, Xbox One e PC&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px; margin-bottom: 0cm; text-align: start;&quot;&gt;
&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Trama: Capcom in questa edizione torna al vecchio Dante e a Vergil, prima quindi della Definitive Edition.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;http://www.capcom.co.jp/devil4se/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://images.p-nintendo.com/o/2014/10/543fb01d4192cb.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images.p-nintendo.com/o/2014/10/543fb01d4192cb.jpg&quot; height=&quot;285&quot; width=&quot;320&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; line-height: normal; text-align: start;&quot;&gt;
&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;24 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome: &lt;b&gt;Samurai Warriors Chronicles 3&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Omega Force&lt;/span&gt;&lt;/div&gt;
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Produttore: Koei Tecmo&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: Azione&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS Vita e 3DS&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 16&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Trama: uno tra i giochi molto apprezzati sui samurai e il&lt;/span&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&amp;nbsp;terzo episodio della serie&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: black; font-family: Helvetica; font-size: 14px; line-height: 23px; text-align: start;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;em style=&quot;color: black; font-family: Helvetica; font-size: 14px; line-height: 23px; text-align: start;&quot;&gt;Chronicles.&lt;/em&gt;&lt;span style=&quot;color: black; font-family: Helvetica; font-size: 14px; line-height: 23px; text-align: start;&quot;&gt;&amp;nbsp;Il gioco è disponibile solo in formato digitale e per le piattaforme portatili.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: black; font-family: Helvetica; font-size: 14px; line-height: 23px; text-align: start;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Helvetica;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 23px;&quot;&gt;&lt;u&gt;http://www.gamecity.ne.jp/sengoku/chronicle3/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Helvetica;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 23px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Helvetica;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 23px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://cdn3.dualshockers.com/wp-content/uploads/2014/01/J-Stars-Victory-Vs-17.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://cdn3.dualshockers.com/wp-content/uploads/2014/01/J-Stars-Victory-Vs-17.jpg&quot; height=&quot;320&quot; width=&quot;248&quot;&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;25 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome: &lt;b&gt;J-Stars Victory VS +&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Spike Chunsoft&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Produttore: Bandai Namco Games&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: Picchiaduro&lt;/span&gt;&lt;/div&gt;
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Piattaforma: PS3, PS4, PS Vita&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 12&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Trama: versione più ampia di &lt;i&gt;J-Stars Victory VS &lt;/i&gt;con oltre 50 personaggi manga delle serie più famose tra cui Bleach, Hunter x Hunter, Naruto, YuYu Hakusho ecc. Per chi ama i manga e gli Spaccatutto questo è un sogno che si realizza xD&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;Sito:&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;https://www.bandainamcoent.it/&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;https://cdn02.nintendo-europe.com/media/images/05_packshots/games_13/wiiu_6/PS_WiiU_YoshisWoollyWorld_UKV.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://cdn02.nintendo-europe.com/media/images/05_packshots/games_13/wiiu_6/PS_WiiU_YoshisWoollyWorld_UKV.jpg&quot; width=&quot;227&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;color: red; font-size: large;&quot;&gt;&lt;b&gt;26 giugno 2015&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Nome:&amp;nbsp;&lt;b&gt;Yoshi Woolly World&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Sviluppatore: Good-Feel&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Produttore: Nintendo&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Genere: piattaforma&lt;/span&gt;&lt;/div&gt;
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Piattaforma: &amp;nbsp;Wii U&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;PEGI: 3&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Trama: Ok...Yoshi...e ...la lana...Voglio questo gioco!!!&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Ahahahahahahah! Adoro queste idee della Nintendo (insieme in questo caso alla Good-Feel)! Prima con Kirby e il pongo e ora Yoshi! Ottima idea che riesce a dare molto più fantasia a un genere molto usato e presentato nel mondo dei videogiochi!&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: Philosopher; font-size: 16px; line-height: 22.3999996185303px;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;Sito:&lt;/span&gt;&lt;u&gt;&lt;span style=&quot;color: red;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 22.3999996185303px; text-align: justify;&quot;&gt;&lt;span style=&quot;color: red; font-family: Philosopher;&quot;&gt;&lt;u&gt;https://www.nintendo.it/Giochi/Wii-U/Yoshi-s-Woolly-World-892537.html&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;line-height: 22.3999996185303px;&quot;&gt;Al prossimo elenco di luglio! :-*&lt;/span&gt;&lt;/div&gt;
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Chobits_92&lt;/div&gt;
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