<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7156234</id><updated>2026-04-06T22:10:47.884+02:00</updated><category term="conference notes"/><category term="blog"/><category term="misc"/><category term="dev notes"/><category term="talk"/><category term="eis"/><category term="Malta"/><title type='text'>Mirjam&#39;s Game Research Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://eladhari.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>253</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7156234.post-6208139219574148477</id><published>2023-05-12T00:11:00.000+02:00</published><updated>2023-05-12T00:11:35.611+02:00</updated><title type='text'>Nordic Digra Conference 2023, Collected notes</title><summary type="text"></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6208139219574148477'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6208139219574148477'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2023/05/nordic-digra-conference-2023-collected.html' title='Nordic Digra Conference 2023, Collected notes'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKbu56_BXoDSIqiZwQlOFSAO3u0OeIRYg91PuyyQEk88gWuT6mZKY6SmQFzl-Xn5PFF3UZSV1k1BGtKp1PoiAJ6o86G1zpa88HspR6FIf630usl4uzMIuw3gITZzBFSw73nraaHajKJ5WkLRKH8bSlsNVH1wbV4t1vzowioaxJ5L5Osr9M_v8/s72-c/1_Epson_11052023222816.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-6564389903678385325</id><published>2021-03-10T20:44:00.004+01:00</published><updated>2021-03-11T12:49:15.713+01:00</updated><title type='text'>INCOR - We got banned by FB for talking about automated discovery techniques for conspiracy theories</title><summary type="text">An interesting day in the INDCOR project.&amp;nbsp;
- we got banned by Facebook
- we had an online gathering where&amp;nbsp;
	- we announced that the IDN Encyclopaedia is happening due to positive reception of our work
	- we announced how to evaluate artefacts of last years complexity jam
	- announcing Trinity as the next host for complexity jam
	- were treated by amazingly interesting talks about how </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6564389903678385325'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6564389903678385325'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2021/03/an-interesting-day-in-indcor-project.html' title='INCOR - We got banned by FB for talking about automated discovery techniques for conspiracy theories'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDp49episM0ltUdU533v3it4x1R7G558C3xY17GtyINKshZlhEMGox8mNG56srCtkP9n6jCvKQJisPpYnSlCSD92xjR_IYseShxf9BJ1RLThVUUS62UsePHLTd_hLkUaSLN5Xf5w/s72-w386-h583-c/IMG_6341.jpeg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-9134633191371735640</id><published>2020-05-18T02:29:00.002+02:00</published><updated>2020-05-19T00:45:38.323+02:00</updated><title type='text'>Research Design Tool in May 2020, making for own use</title><summary type="text">


I’m working on a research design tool for my own use.



I often feel overwhelmed and&amp;nbsp;almost&amp;nbsp;lost when planning new research: there&amp;nbsp;is&amp;nbsp;so much I want to do, and I feel I am all over the place.

Over the years, I have drawn research maps, with colored fields and arrows between them in order to&amp;nbsp;have an&amp;nbsp;overview. But they have become overwhelming,&amp;nbsp;too. I </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/9134633191371735640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/9134633191371735640'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2020/05/research-design-tool-in-may-2020-making.html' title='Research Design Tool in May 2020, making for own use'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_dYigAe71_8xDVcLFnpZaypoHxBB0chKVyFC5qBvH61ziclxkkIOB87NF_Ok7F_uvvb5hNhOVJ9NTWZjRX2CgfKamjpcRPzM4gkraNEfSxb82k6zlPBp1udDtAplanzR1P6VvHg/s72-c/2018-09-30+Research+Map.png" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-7270985616202645990</id><published>2019-10-04T20:10:00.001+02:00</published><updated>2019-10-04T20:51:28.897+02:00</updated><title type='text'>Narrative Design Think Tank in Utrecht September 2019</title><summary type="text">

&lt;!--StartFragment--&gt;



The area of
interactive narrative design research has, in my perception, got an upswing
lately, and after spending a week in the Netherlands I think I know why :). 





On Sunday
the 26th of September I was invited to give a talk at the Interactive Narrative
Design Think Tank at the Nederlands Film Festival in Utrecht. The other
speakers were&amp;nbsp;Michael
Bas&amp;nbsp;(</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7270985616202645990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7270985616202645990'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/10/narrative-design-think-tank-in-utrecht.html' title='Narrative Design Think Tank in Utrecht September 2019'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-6753913966252209677</id><published>2019-08-29T19:24:00.000+02:00</published><updated>2019-08-29T19:33:42.257+02:00</updated><title type='text'>DiGRA 2019 Watercolor Notes from Kyoto</title><summary type="text">




It was a treat to get to go to the DiGRA 2019 Conference! I&#39;m so grateful to all the organisers, who did an amazing job. The conference happened in Kyoto, Japan, &amp;nbsp;6 - 10 August 2019, at the Ritsumeikan University.&amp;nbsp;

I had the opportunity to present some of my own thoughts at the conference (4 pieces, one co-written with Petri Lankoski, and two with Hartmut Koenitz). I also had the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6753913966252209677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6753913966252209677'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/08/digra-2019-watercolor-notes-from-kyoto.html' title='DiGRA 2019 Watercolor Notes from Kyoto'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-5708697024043564857</id><published>2019-08-22T19:13:00.002+02:00</published><updated>2019-08-22T20:20:50.057+02:00</updated><title type='text'>TGPA: HEVGA  workshop on Teaching Games: Pedagogical Approaches at DiGRA 2019</title><summary type="text">
The HEVGA workshop we organised on Teaching Games: Pedagogical Approaches at DiGRA 2019 Conference was a success!

Date: 6 August 2019
Place: Ritsumeikan University in Kyoto

In the morning, we had paper presentations, and the in afternoon we divided into discussion groups. Me, Mia Consalvo of Concordia, Jonathan Elmergreen of HEVGA, Clara Fernandez-Vara of New York University, William Huber of </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5708697024043564857'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5708697024043564857'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/08/tgpa-hevga-on-teaching-games.html' title='TGPA: HEVGA  workshop on Teaching Games: Pedagogical Approaches at DiGRA 2019'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-5417579776319221750</id><published>2019-06-14T22:23:00.000+02:00</published><updated>2019-07-27T22:24:07.767+02:00</updated><title type='text'>NECS Game Theory Session</title><summary type="text">
A watercolour note made at the game theory session of the NECS conference in Gdansk, Poland, in June 2019. 
I gave a speech in the same session (but obviously not taking notes then, as I was speaking :) ).




</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5417579776319221750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5417579776319221750'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/06/necs-game-theory-session.html' title='NECS Game Theory Session'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-1908029451480081468</id><published>2019-04-14T22:28:00.000+02:00</published><updated>2019-07-27T22:28:49.027+02:00</updated><title type='text'>AMAZE in Berlin - Game Gardening</title><summary type="text">
A watercolour note from the the AMAZE Festival in Berlin, a session that revolved around how game development can seen by a lense/metaphor of gardening.

</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1908029451480081468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1908029451480081468'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/04/amaze-in-berlin-game-gardening.html' title='AMAZE in Berlin - Game Gardening'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-7050772769938199211</id><published>2019-04-03T17:25:00.000+02:00</published><updated>2019-04-03T17:25:36.610+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Shonan Seminar 130: AGAIG</title><summary type="text">
Watercolour notes from&amp;nbsp;Shonan Seminar 130: Artificial General Intelligence in Games: Where Play Meets Design and User Experience.



Day 1:




Day 2:
&amp;nbsp;


Day 3:


&amp;nbsp;


Day 4:






Link to more information:http://shonan.nii.ac.jp/shonan/blog/2017/10/20/artificial-general-intelligence-in-games-where-play-meets-design-and-user-experience/
</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7050772769938199211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7050772769938199211'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2019/04/shonan-seminar-130-agaig.html' title='Shonan Seminar 130: AGAIG'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Shonan, Kanagawa prefektur, Japan</georss:featurename><georss:point>35.3712428 139.30442530000005</georss:point><georss:box>35.164097299999995 138.98170180000005 35.5783883 139.62714880000004</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-1280791234131701122</id><published>2018-11-26T17:03:00.001+01:00</published><updated>2018-11-26T17:03:42.173+01:00</updated><title type='text'>SGC18: Mirjam Palosaari Eladhari - Bleed in, Bleed out: A design case in...</title><summary type="text">

More...


  </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1280791234131701122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1280791234131701122'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/11/sgc18-mirjam-palosaari-eladhari-bleed.html' title='SGC18: Mirjam Palosaari Eladhari - Bleed in, Bleed out: A design case in...'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/EKK7dpUG26k/default.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-5584521621207189469</id><published>2018-11-26T15:49:00.000+01:00</published><updated>2018-11-26T15:57:02.399+01:00</updated><title type='text'>Changing Climates, Living Lab at Skövde University 23 – 25 November 2018</title><summary type="text">
I attended an important and inspiring a symposium at the University of Skövde on November 23-24 focused on Environmental Humanities issues through interdisciplinary digital art and storytelling practices, invited by Lissa Holloway-Attaway.  The symposium was funded by The Seed Box, a large Environmental Humanities consortium project centered at Linköping University, and it combines two </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5584521621207189469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5584521621207189469'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/11/changing-climates-living-lab-at-skovde.html' title='Changing Climates, Living Lab at Skövde University 23 – 25 November 2018'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-3713826813484149390</id><published>2018-10-31T03:40:00.000+01:00</published><updated>2018-11-01T03:43:19.269+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="talk"/><title type='text'>Peter Zackariasson: Is Visual Etnography Possible?</title><summary type="text">
Higher Seminar at the department of Media technology at Södertörn University with Peter Zackariasson.










</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/3713826813484149390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/3713826813484149390'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/10/peter-zackariasson-is-visual-etnography.html' title='Peter Zackariasson: Is Visual Etnography Possible?'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-6938533984405128210</id><published>2018-10-27T00:57:00.002+02:00</published><updated>2018-11-01T03:44:23.201+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>SGC18 Post Card</title><summary type="text">

&lt;!--StartFragment--&gt;



SwedenGame Conference (SGC18) in Skövde was packed with interesting talks - overall
great conference.
What
to me stood out most was the sense of community, warmth and inclusion. This
feeling struck me hard on the final official party when we were doing Marioke -
singing rewritten texts to well-known songs. Standing there together, singing
with one voice,&amp;nbsp;&amp;nbsp;- </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6938533984405128210'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6938533984405128210'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/10/sgc18-post-card-of-mariok.html' title='SGC18 Post Card'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiie1B9pvXpKINszCBiVly3NrNV7W3GfXz9f0W7dDHmF1jlbpGSs-mi0YD7qZdHtJ8ZqaCdZm-OIzBEXLg5w96XePTxzwLKaH5x6_LslAcPecDt0yWBY9ZmMsWimTd-NV8b67wDog/s72-c/2018-10-19-SGC18-Marioke-800px.jpeg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-304277140456308873</id><published>2018-10-25T14:28:00.000+02:00</published><updated>2019-09-17T14:47:28.400+02:00</updated><title type='text'>HEVGA @ Sweden Game Conference 2018</title><summary type="text">



Summary by Björn Berg Marklund and Mirjam Palosaari Eladhari




During the Sweden Game Conference in Skövde in October 2018, HEVGA hosted 3 separate events: 1 roundtable, and 2 “Fika” events co-organized by the DONNA Café. (Roughly translated, Fika means sitting around talking over a cup of coffee.)&amp;nbsp;



We were thrilled to see people showing up to an academic roundtable at the&amp;nbsp; </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/304277140456308873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/304277140456308873'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/10/hevga-sweden-game-conference-2018.html' title='HEVGA @ Sweden Game Conference 2018'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-8063346342035184966</id><published>2018-10-03T19:20:00.000+02:00</published><updated>2018-11-01T03:43:30.097+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="talk"/><title type='text'>Jenny Brusk: Inclusive Transmedia Storytelling</title><summary type="text">
Jenny Brusk was invited to our higher seminar at the Media Technology Department at Södertörn University and gave a excellent talk: &quot;Marvinter: A Casestudy of an Inclusive Transmedia Storytelling Production&quot;.

Especially interesting was how the authors needed to work with the different affordances for the different modalities of the narrative; to use either only images, or only sound, but still </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/8063346342035184966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/8063346342035184966'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/10/jenny-brusk-inclusive-transmedia.html' title='Jenny Brusk: Inclusive Transmedia Storytelling'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Alfred Nobels allé 7, 141 89 Huddinge, Sverige</georss:featurename><georss:point>59.2193307 17.943254700000011</georss:point><georss:box>42.1078672 -23.365339299999988 76.3307942 59.251848700000011</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-2520953527113925587</id><published>2018-08-10T19:06:00.000+02:00</published><updated>2018-11-01T03:44:23.185+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>FDG 2018 in Malmö</title><summary type="text">
The Foundations of Digital Games Conference 2018 (FDG 2018) happened in Malmö, so it was great fun to introduce friends to Sweden. Some of them I dragged with me back to Stockholm so we could hang out some more :).

Anne Sullivan presented our paper &quot;Tarot Based Narrative Generation&quot; at the PCG Workshop that we wrote jointly with Mike Cook.

On the thursday I was part of panel &quot; Methods, History</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/2520953527113925587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/2520953527113925587'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/10/fdg-2018-in-malmo.html' title='FDG 2018 in Malmö'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-6120239586866877347</id><published>2018-07-28T15:35:00.000+02:00</published><updated>2019-09-17T15:37:29.500+02:00</updated><title type='text'>HEVGA @ GGC18</title><summary type="text">


2 Day Symposium: HEVGA European Symposium at Gotland Game Conference 2018, 5-6 June, Gotland, Sweden

Here’s a quick write-up on the HEVGA Symposium we had a few weeks ago in Visby!
We were around thirty game scholars who gathered in Visby, in junction to the Gotland Game Conference, to discuss higher education in Video Games during a two day symposium arranged by the fabulous Ulf Benjaminsson</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6120239586866877347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6120239586866877347'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/07/hevga-ggc18.html' title='HEVGA @ GGC18'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-7096289426215529644</id><published>2018-07-27T18:17:00.000+02:00</published><updated>2018-11-01T03:44:23.206+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>DiGRA 2018 in Turin</title><summary type="text">
The 2018 Conference of the Digital Games Research Association (DiGRA18)&amp;nbsp;was in Turin, Italy. It was wonderful to get to meet old friends and hear about their latest work- it&#39;s a few years since I went to the DiGRA conference last.&amp;nbsp;

I gave a talk about how board games can be designed as safe-spaces, showing the MindShadows games, and presenting some of the design principles I have been</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7096289426215529644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/7096289426215529644'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/07/digra-2018-in-turin.html' title='DiGRA 2018 in Turin'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-1229112980751993377</id><published>2018-07-24T17:51:00.000+02:00</published><updated>2018-11-01T03:44:23.169+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Digra18 Workshop on Fun</title><summary type="text">

Workshop: On Trial: FUN, by John Sharp and David Tomas,
at DiGRA 2018 in Turin, Italy.

Thomas and Sharp gave a refreshing take on the games-as-art today. 
“Fun” has in games a similar stigma as “beauty” has in visual arts. The 
made a Kantian roll-back - staring over, really examining how the notion of 
fun could inform an aesthetic agenda.


  
</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1229112980751993377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1229112980751993377'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/07/digra18-workshop-on-fun.html' title='Digra18 Workshop on Fun'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-1540966446645906165</id><published>2018-06-07T16:29:00.000+02:00</published><updated>2019-09-17T15:38:19.917+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Watercolour notes from HEVGA @ GGC18</title><summary type="text">
HEVGA Symposium at Gotland Game Conference 2018&amp;nbsp;in Visby, Sweden, at Uppsala University Campus Gotland.

Here are some of my notes:







I posted a write-up of the HEVGA Symposion in the FB Group HEVGA Europe
</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1540966446645906165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/1540966446645906165'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/06/hevga-ggc18.html' title='Watercolour notes from HEVGA @ GGC18'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Visby, Sverige</georss:featurename><georss:point>57.6348 18.294840000000022</georss:point><georss:box>57.566784999999996 18.13347850000002 57.702815 18.456201500000024</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-8288896149922045607</id><published>2018-06-05T13:08:00.000+02:00</published><updated>2018-10-28T16:22:06.155+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Gotland Game Conference 2018</title><summary type="text">
Gotland Game Conference 2018. The best of the best! 💗💗💗

Here are the notes I made:









</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/8288896149922045607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/8288896149922045607'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/06/gotland-game-conference-2018.html' title='Gotland Game Conference 2018'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Visby, Sverige</georss:featurename><georss:point>57.6348 18.294840000000022</georss:point><georss:box>57.566784999999996 18.13347850000002 57.702815 18.456201500000024</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-6758758548381611617</id><published>2018-04-25T11:32:00.000+02:00</published><updated>2018-11-20T11:37:21.258+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Making Games - Tampere Spring Seminar 2018</title><summary type="text">


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</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6758758548381611617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/6758758548381611617'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2018/04/making-games-tampere-spring-seminar-2018.html' title='Making Games - Tampere Spring Seminar 2018'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Tammerfors, Finland</georss:featurename><georss:point>61.4977524 23.760953500000028</georss:point><georss:box>61.014890400000006 22.470060000000029 61.9806144 25.051847000000027</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-5381903165317893527</id><published>2017-11-24T16:28:00.000+01:00</published><updated>2018-11-01T03:44:23.193+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Dagstuhl seminar on AI-Driven Game Design 17471</title><summary type="text">
Watercolor notes from Dagstuhl:
Artificial and Computational Intelligence in Games: AI-Driven Game DesignSeminar No. 17471, 20-24 November 2017








</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5381903165317893527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/5381903165317893527'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2017/11/dagstuhl-seminar-on-ai-driven-game.html' title='Dagstuhl seminar on AI-Driven Game Design 17471'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><georss:featurename>Oktavie-Allee, 66687 Wadern, Tyskland</georss:featurename><georss:point>49.530635 6.8987194000000045</georss:point><georss:box>32.419157999999996 -34.409874599999995 66.642112 48.207313400000004</georss:box></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-59373159812753900</id><published>2016-06-10T22:11:00.000+02:00</published><updated>2018-10-29T22:12:25.274+01:00</updated><title type='text'>Dr Dahlskog: Design Patterns and Content Generation in Games</title><summary type="text">
I had the honor of being part of Steve Dahlskogs committee (betygsnämnd) when he defended his PhD Thesis at Malmö University in June 2016.

The thesis was a pleasure to read, and Steve passed with flying colors!

I took some notes during the process:







</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/59373159812753900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/59373159812753900'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2016/06/dr-dahlskog-design-patterns-and-content.html' title='Dr Dahlskog: Design Patterns and Content Generation in Games'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7156234.post-583832848380391306</id><published>2016-05-26T11:48:00.000+02:00</published><updated>2018-11-01T03:44:23.197+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="conference notes"/><title type='text'>Computational modelling in games at BIRS, Banff, Canada, May 2016</title><summary type="text">
I spent last week in Canada, at the beautiful Banff International Research Station for Mathematical Innovation and Discovery up in the mountains, together with a group of very smart people. We gathered to have workshops about computational modeling in games, and it was amazing. It was organised so that we, during the 5 day workshop each partook in three workshop groups with 4 - 6 people in each,</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/583832848380391306'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7156234/posts/default/583832848380391306'/><link rel='alternate' type='text/html' href='http://eladhari.blogspot.com/2016/05/computational-modelling-in-games-at.html' title='Computational modelling in games at BIRS, Banff, Canada, May 2016'/><author><name>Mirjam P Eladhari</name><uri>http://www.blogger.com/profile/06305962737937579746</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author></entry></feed>