<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8942006897984367223</id><updated>2024-12-18T19:29:06.392-08:00</updated><title type='text'>Ultimate Frisbee</title><subtitle type='html'>We are a casual Ultimate Frisbee group at Fremd. We play at Birchwood Park.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://myultimatefrisbee.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8942006897984367223/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://myultimatefrisbee.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Doug Mayer</name><uri>http://www.blogger.com/profile/06344836833145188437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_LaUCcMnL3I0/S2ITuijYFEI/AAAAAAAAABM/0qfGhnVUJ90/S220/frisbee+in+the+mud+epic.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8942006897984367223.post-606783641218085368</id><published>2010-01-20T14:59:00.001-08:00</published><updated>2010-01-20T17:56:29.229-08:00</updated><title type='text'></title><content type='html'>&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;Each team is  allowed to have 15 people on its roster. If you need to add/drop people  to your roster, this must be done with the intramural supervisor before  the game begins. Each person is only allowed to be on one team roster  per season. Games are played 7 on 7 (8 substitutes per team)&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;&lt;b&gt;INITIATE PLAY&lt;/b&gt; - Each point begins with  both teams lining up on the front of their respective endzone line. The  defense throws (&quot;pulls&quot;) the disc to the offense.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;SCORING&lt;/b&gt; -  Each time the offense completes a pass in the defense&#39;s endzone, the  offense scores a point. Play is initiated after each score.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;MOVEMENT  OF THE DISC&lt;/b&gt; - The disc may be advanced in any direction by  completing a pass to a teammate. Players may not run with the disc. The  person with the disc (&quot;thrower&quot;) has ten seconds to throw the disc. The  defender guarding the thrower (&quot;marker&quot;) counts out the stall count&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;CHANGE  OF POSSESSION&lt;/b&gt; - When a pass in not completed (e.g. out of bounds,  drop, block, interception), the defense immediately takes possession of  the disc and becomes the offense.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;SUBSTITUTIONS&lt;/b&gt; - Players  not in the game may replace players in the game after a score and during  an injury timeout.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;LENGTH OF GAME&lt;/b&gt; - Each half lasts for  twenty (20) minutes of running time. The one overtime period lasts for  five (5) minutes of running time. (If score is still tied after the one  overtime, the score will be recorded as a tie game.) Halftime lasts for  five (5) minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIME OUTS&lt;/b&gt; - Each team is permitted two  (2) time-outs per half and one (1) time-out in overtime. Each time-out  lasts up to one (1) minute. A time-out may be called by either team  after a goal and before the ensuing accepted throw-off. During play,  only a player who has established a pivot foot and who has possession of  the disc can call a time-out.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;OUT OF BOUNDS&lt;/b&gt; - Any area  not on the playing field is out-of-bounds. The perimeter lines  themselves are out-of-bounds. The thrower may pivot in- and  out-of-bounds, providing that some part of the pivot foot contacts the  playing field.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;THE THROWER&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul type=&quot;disc&quot;&gt;&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;The  thrower is the offensive player in possession of the disc, or the  player who has just released the disc.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;The thrower must  establish a pivot foot and may not change that pivot foot until the  throw is released.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;The thrower has the right to pivot in any direction.  However, once the marker has established a legal defensive position, the  thrower may not pivot into the marker.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If the disc is dropped  by the thrower without defensive interference, it is considered an  incomplete pass.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;The thrower may throw the disc in any way s/he wishes.&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;A  defensive player who establishes possession of the disc becomes the  thrower, but may not throw the disc before s/he establishes a legal  pivot foot. To do so is a traveling violation.&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;THE MARKER&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;Only one  defensive player may guard the thrower at any one time; that player is  the marker.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;The marker may not straddle (i.e., place  his/her foot on either side of) the pivot foot of the thrower.&lt;/span&gt;&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;There  must be at least one disc&#39;s diameter between the upper bodies of the  thrower and the marker at all times. It is the mutual responsibility of  both players to respect each other&#39;s position and not encroach into this  area once it is established.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;The marker cannot  position his/her arms in such a manner as to restrict the thrower from  pivoting.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;THE RECEIVER&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;The receiver is  any offensive player either in the act of catching the disc, or not in  possession of the disc.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;After catching a pass, the receiver is  only allowed the fewest number of steps required to come to a stop and  establish a pivot foot.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;If the disc is caught simultaneously by  offensive and defensive players, the offense retains possession.&lt;/span&gt;&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;Force-Out  Foul: If an airborne receiver catches the disc, and is contacted by a  defensive player before landing, and that contact caused the receiver to  land out-of-bounds instead of landing in-bounds, the receiver must  either call him/herself out-of-bounds, or call a force-out foul on the  defensive player. If this foul occurs in the end zone and it is  uncontested, a goal is awarded.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;&lt;b&gt;NON-CONTACT&lt;/b&gt;  - No physical contact is allowed between players. Picks and screens are  also prohibited. A foul occurs when contact is made.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;&lt;b&gt;SELF  REFEREEING&lt;/b&gt; - Players are responsible for their own foul and line  calls. Players resolve their own disputes.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;&lt;b&gt;FOULS&lt;/b&gt;  - When a player initiates contact on another player a foul occurs. When  a foul disrupts possession, the play resumes as if the possession was  retained. If the player committing the foul disagrees with the foul  call, the play is redone.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;THROWING FOULS&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;ul type=&quot;disc&quot;&gt;&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;A  throwing foul may be called when there is contact between the thrower  and the marker.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;Contact occurring during the follow through (after the  disc has been released) is not sufficient grounds for a foul, but should  still be avoided whenever possible.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;When a foul is committed  by a thrower or the marker, play stops and possession reverts back to  the thrower after a check.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If the thrower is fouled in the act of  throwing and the pass is completed, the foul is automatically declined  and play continues without interruption.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If the marker is fouled  in the act of throwing and the pass is not completed, play continues  without interruption.&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;CATCHING FOULS&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;ul type=&quot;disc&quot;&gt;&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;A  catching foul may be called when there is contact between opposing  players in the process of attempting a catch, interception, or knock  down. A certain amount of incidental contact during or immediately after  the catching attempt is often unavoidable and is not a foul.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If a player contacts an  opponent before the disc arrives and thereby interferes with that  opponent&#39;s attempt to make a play on the disc, that player has committed  a foul.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If a player&#39;s attempt to make a play on the disc causes  significant impact with a legitimately positioned stationary opponent,  before or after the disc arrives, it is considered &quot;harmful  endangerment&quot; and is a foul.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;Dangerous, aggressive behavior or  reckless disregard for the safety of fellow players is always a foul.&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If a  catching foul occurs and is uncontested, the player fouled gains  possession at the point of the infraction. If the call is disputed, the  disc goes back to the thrower. If an uncontested foul (with the  exception of a force-out foul) occurs in the end zone, the player fouled  gains possession at the closest point on the goal line to the  infraction.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If there is ever a failure to come to an agreement over any  call, the disc reverts back to the thrower after a check.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black; font-family: Times New Roman; font-size: small;&quot;&gt;If offsetting catching  fouls are called by offensive and defensive players on the same play,  the disc reverts back to the thrower after a check.&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;VIOLATIONS&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;A violation  occurs when a player violates the rules in a manner which does not  result in physical contact. (e.g. illegal guarding position by the  marker, not establishing a pivot foot on the sideline after carrying the  disc in from out-of-bounds, etc.)&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman; font-size: small;&quot;&gt;A violation may be  called by any player who recognizes that a violation has occurred. The  player must immediately call &quot;violation&quot; or the name of the specific  violation loudly.&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;TRAVELING&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;The thrower  must keep all or part of the pivot foot in contact with a single spot  on the field. Should the thrower lose contact with that spot, the  thrower has traveled.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;If the  receiver obviously takes more steps than are required to stop after  catching a pass, that player has traveled.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;If a  receiver, after receiving a pass on the run, releases a pass after the  third ground contact and before coming to a complete stop, that receiver  has traveled.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;STRIP&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;No  defensive player may touch the disc while it is in possession of the  thrower or receiver. If a defensive player does so, the player in  possession calls &quot;Strip.&quot;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;The player  in possession then picks up the disc and play continues unhalted from  the point where s/he regained possession.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;If a count  was in progress as the disc was stripped, the count is halted, and when  the player in possession regains possession, the count restarts at zero  (0).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;A contested strip of the receiver is treated the  same as a contested foul; an uncontested strip in the end zone is a  goal.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;POSITIONING&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;PICKS&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;No player  may establish a position, or move in such a manner, so as to obstruct  the movement of any player on the opposing team; to do so is a &quot;pick&quot;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;In the event of a pick, the obstructed player must immediately  call &quot;Pick&quot; loudly; play stops and is resumed after a check.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;When the disc is in the air, players must play the disc, not the  opponent.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;The Principle of Verticality: All  players have the right to the space immediately above them. Thus, a  player cannot prevent an opponent from making an attempt on a pass by  placing his/her arms above an opponent. Should contact occur, the player  restricting the vertical area is responsible.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;A player  who jumped is entitled to land at the same spot without hindrance by  opponents. S/he may also land at the another spot provided the landing  spot was not already occupied at the time of take-off and that the  direct path between the take-off and landing spot was not already  occupied.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8942006897984367223/posts/default/606783641218085368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8942006897984367223/posts/default/606783641218085368'/><link rel='alternate' type='text/html' href='http://myultimatefrisbee.blogspot.com/2010/01/rules.html' title=''/><author><name>Doug Mayer</name><uri>http://www.blogger.com/profile/06344836833145188437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_LaUCcMnL3I0/S2ITuijYFEI/AAAAAAAAABM/0qfGhnVUJ90/S220/frisbee+in+the+mud+epic.jpg'/></author></entry></feed>