<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearch/1.1/' xmlns:georss='http://www.georss.org/georss' xmlns:thr='http://purl.org/syndication/thread/1.0' xmlns:gd='http://schemas.google.com/g/2005' gd:etag='W/&quot;DE4NQX88cCp7ImA9Wx9aEUQ.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549</id><updated>2011-03-03T16:03:10.178-08:00</updated><title>COMPUTER</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default?redirect=false&amp;v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry gd:etag='W/&quot;CkQFRng7fyp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-2273819823473993071</id><published>2011-02-13T12:51:00.001-08:00</published><updated>2011-02-13T12:51:57.607-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:51:57.607-08:00</app:edited><title>Further topics</title><content type='html'>&lt;h3&gt;&lt;span class="mw-headline" id="Artificial_intelligence"&gt;Artificial intelligence&lt;/span&gt;&lt;/h3&gt;A computer will solve problems in exactly the way they are programmed  to, without regard to efficiency nor alternative solutions nor possible  shortcuts nor possible errors in the code. Computer programs which  learn and adapt are part of the emerging field of &lt;a href="http://en.wikipedia.org/wiki/Artificial_intelligence" title="Artificial intelligence"&gt;artificial intelligence&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Machine_learning" title="Machine learning"&gt;machine learning&lt;/a&gt;.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Hardware"&gt;Hardware&lt;/span&gt;&lt;/h3&gt;The term &lt;b&gt;hardware&lt;/b&gt; covers all of those parts of a computer that  are tangible objects. Circuits, displays, power supplies, cables,  keyboards, printers and mice are all hardware.&lt;br /&gt;
&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/History_of_computing_hardware" title="History of computing hardware"&gt;History of computing hardware&lt;/a&gt;&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;First Generation (Mechanical/Electromechanical)&lt;/td&gt; &lt;td&gt;Calculators&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Antikythera_mechanism" title="Antikythera mechanism"&gt;Antikythera mechanism&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Difference_engine" title="Difference engine"&gt;Difference engine&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Norden_bombsight" title="Norden bombsight"&gt;Norden bombsight&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Programmable Devices&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Jacquard_loom" title="Jacquard loom"&gt;Jacquard loom&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Analytical_engine" title="Analytical engine"&gt;Analytical engine&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Harvard_Mark_I" title="Harvard Mark I"&gt;Harvard Mark I&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Z3_%28computer%29" title="Z3 (computer)"&gt;Z3&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;Second Generation (Vacuum Tubes)&lt;/td&gt; &lt;td&gt;Calculators&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_Computer" title="Atanasoff–Berry Computer"&gt;Atanasoff–Berry Computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_604" title="IBM 604"&gt;IBM 604&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Remington_Rand_409" title="Remington Rand 409"&gt;UNIVAC 60&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Remington_Rand_409" title="Remington Rand 409"&gt;UNIVAC 120&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/List_of_vacuum_tube_computers" title="List of vacuum tube computers"&gt;Programmable Devices&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Colossus_computer" title="Colossus computer"&gt;Colossus&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/ENIAC" title="ENIAC"&gt;ENIAC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Manchester_Small-Scale_Experimental_Machine" title="Manchester Small-Scale Experimental Machine"&gt;Manchester Small-Scale Experimental Machine&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Electronic_Delay_Storage_Automatic_Calculator" title="Electronic Delay Storage Automatic Calculator"&gt;EDSAC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Manchester_Mark_1" title="Manchester Mark 1"&gt;Manchester Mark 1&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Ferranti_Pegasus" title="Ferranti Pegasus"&gt;Ferranti Pegasus&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Ferranti_Mercury" title="Ferranti Mercury"&gt;Ferranti Mercury&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/CSIRAC" title="CSIRAC"&gt;CSIRAC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/EDVAC" title="EDVAC"&gt;EDVAC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/UNIVAC_I" title="UNIVAC I"&gt;UNIVAC I&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_701" title="IBM 701"&gt;IBM 701&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_702" title="IBM 702"&gt;IBM 702&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_650" title="IBM 650"&gt;IBM 650&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Z22" title="Z22"&gt;Z22&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;Third Generation (Discrete transistors and SSI, MSI, LSI &lt;a href="http://en.wikipedia.org/wiki/Integrated_circuit" title="Integrated circuit"&gt;Integrated circuits&lt;/a&gt;)&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Mainframe_computer" title="Mainframe computer"&gt;Mainframes&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/IBM_7090" title="IBM 7090"&gt;IBM 7090&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_7080" title="IBM 7080"&gt;IBM 7080&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_System/360" title="IBM System/360"&gt;IBM System/360&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/BUNCH" title="BUNCH"&gt;BUNCH&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Minicomputer" title="Minicomputer"&gt;Minicomputer&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/PDP-8" title="PDP-8"&gt;PDP-8&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/PDP-11" title="PDP-11"&gt;PDP-11&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_System/32" title="IBM System/32"&gt;IBM System/32&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_System/36" title="IBM System/36"&gt;IBM System/36&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="8"&gt;Fourth Generation (VLSI integrated circuits)&lt;/td&gt; &lt;td&gt;Minicomputer&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/VAX" title="VAX"&gt;VAX&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_System_i" title="IBM System i"&gt;IBM System i&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/4-bit" title="4-bit"&gt;4-bit&lt;/a&gt; microcomputer&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Intel_4004" title="Intel 4004"&gt;Intel 4004&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Intel_4040" title="Intel 4040"&gt;Intel 4040&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/8-bit" title="8-bit"&gt;8-bit&lt;/a&gt; microcomputer&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Intel_8008" title="Intel 8008"&gt;Intel 8008&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Intel_8080" title="Intel 8080"&gt;Intel 8080&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Motorola_6800" title="Motorola 6800"&gt;Motorola 6800&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Motorola_6809" title="Motorola 6809"&gt;Motorola 6809&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/MOS_Technology_6502" title="MOS Technology 6502"&gt;MOS Technology 6502&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Zilog_Z80" title="Zilog Z80"&gt;Zilog Z80&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/16-bit" title="16-bit"&gt;16-bit&lt;/a&gt; microcomputer&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Intel_8088" title="Intel 8088"&gt;Intel 8088&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Zilog_Z8000" title="Zilog Z8000"&gt;Zilog Z8000&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/WDC_65816/65802" title="WDC 65816/65802"&gt;WDC 65816/65802&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/32-bit" title="32-bit"&gt;32-bit&lt;/a&gt; microcomputer&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Intel_80386" title="Intel 80386"&gt;Intel 80386&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Pentium" title="Pentium"&gt;Pentium&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Motorola_68000" title="Motorola 68000"&gt;Motorola 68000&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/ARM_architecture" title="ARM architecture"&gt;ARM architecture&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/64-bit" title="64-bit"&gt;64-bit&lt;/a&gt; microcomputer&lt;sup class="reference" id="cite_ref-37"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-37"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/DEC_Alpha" title="DEC Alpha"&gt;Alpha&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/MIPS_architecture" title="MIPS architecture"&gt;MIPS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/PA-RISC" title="PA-RISC"&gt;PA-RISC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/PowerPC" title="PowerPC"&gt;PowerPC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/SPARC" title="SPARC"&gt;SPARC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/X86-64" title="X86-64"&gt;x86-64&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Embedded_system" title="Embedded system"&gt;Embedded computer&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Intel_8048" title="Intel 8048"&gt;Intel 8048&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Intel_8051" title="Intel 8051"&gt;Intel 8051&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;Personal computer&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Desktop_computer" title="Desktop computer"&gt;Desktop computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Home_computer" title="Home computer"&gt;Home computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Laptop" title="Laptop"&gt;Laptop computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Personal_digital_assistant" title="Personal digital assistant"&gt;Personal digital assistant&lt;/a&gt; (PDA), &lt;a href="http://en.wikipedia.org/wiki/Portable_computer" title="Portable computer"&gt;Portable computer&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Tablet_PC" title="Tablet PC"&gt;Tablet PC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Wearable_computer" title="Wearable computer"&gt;Wearable computer&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Theoretical/experimental&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Quantum_computer" title="Quantum computer"&gt;Quantum computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Chemical_computer" title="Chemical computer"&gt;Chemical computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/DNA_computing" title="DNA computing"&gt;DNA computing&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Photonic_computing" title="Photonic computing"&gt;Optical computer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Spintronics" title="Spintronics"&gt;Spintronics based computer&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;Other Hardware Topics&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td rowspan="3"&gt;&lt;a href="http://en.wikipedia.org/wiki/Peripheral" title="Peripheral"&gt;Peripheral device&lt;/a&gt; (&lt;a href="http://en.wikipedia.org/wiki/Input/output" title="Input/output"&gt;Input/output&lt;/a&gt;)&lt;/td&gt; &lt;td&gt;Input&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Mouse_%28computing%29" title="Mouse (computing)"&gt;Mouse&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Keyboard_%28computing%29" title="Keyboard (computing)"&gt;Keyboard&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Joystick" title="Joystick"&gt;Joystick&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Image_scanner" title="Image scanner"&gt;Image scanner&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Webcam" title="Webcam"&gt;Webcam&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Graphics_tablet" title="Graphics tablet"&gt;Graphics tablet&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Microphone" title="Microphone"&gt;Microphone&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Output&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer_monitor" title="Computer monitor"&gt;Monitor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Printer_%28computing%29" title="Printer (computing)"&gt;Printer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer_speaker" title="Computer speaker"&gt;Loudspeaker&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Both&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Floppy_disk" title="Floppy disk"&gt;Floppy disk drive&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Hard_disk_drive" title="Hard disk drive"&gt;Hard disk drive&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Optical_disc" title="Optical disc"&gt;Optical disc&lt;/a&gt; drive, &lt;a href="http://en.wikipedia.org/wiki/Teleprinter" title="Teleprinter"&gt;Teleprinter&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;&lt;a href="http://en.wikipedia.org/wiki/Bus_%28computing%29" title="Bus (computing)"&gt;Computer busses&lt;/a&gt;&lt;/td&gt; &lt;td&gt;Short range&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/RS-232" title="RS-232"&gt;RS-232&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/SCSI" title="SCSI"&gt;SCSI&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Conventional_PCI" title="Conventional PCI"&gt;PCI&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Universal_Serial_Bus" title="Universal Serial Bus"&gt;USB&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Long range (&lt;a href="http://en.wikipedia.org/wiki/Computer_networking" title="Computer networking"&gt;Computer networking&lt;/a&gt;)&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Ethernet" title="Ethernet"&gt;Ethernet&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Asynchronous_Transfer_Mode" title="Asynchronous Transfer Mode"&gt;ATM&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Fiber_distributed_data_interface" title="Fiber distributed data interface"&gt;FDDI&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3&gt;&lt;span class="mw-headline" id="Software"&gt;Software&lt;/span&gt;&lt;/h3&gt;&lt;b&gt;Software&lt;/b&gt; refers to parts of the computer which do not have a  material form, such as programs, data, protocols, etc. When software is  stored in hardware that cannot easily be modified (such as &lt;a href="http://en.wikipedia.org/wiki/BIOS" title="BIOS"&gt;BIOS&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Read-only_memory" title="Read-only memory"&gt;ROM&lt;/a&gt; in an &lt;a href="http://en.wikipedia.org/wiki/IBM_PC_compatible" title="IBM PC compatible"&gt;IBM PC compatible&lt;/a&gt;), it is sometimes called "firmware" to indicate that it falls into an uncertain area somewhere between hardware and software.&lt;br /&gt;
&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer_software" title="Computer software"&gt;Computer software&lt;/a&gt;&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td rowspan="7"&gt;&lt;a href="http://en.wikipedia.org/wiki/Operating_system" title="Operating system"&gt;Operating system&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Unix" title="Unix"&gt;Unix&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Berkeley_Software_Distribution" title="Berkeley Software Distribution"&gt;BSD&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/UNIX_System_V" title="UNIX System V"&gt;UNIX System V&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/IBM_AIX" title="IBM AIX"&gt;IBM AIX&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/HP-UX" title="HP-UX"&gt;HP-UX&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Solaris_%28operating_system%29" title="Solaris (operating system)"&gt;Solaris&lt;/a&gt; (&lt;a href="http://en.wikipedia.org/wiki/SunOS" title="SunOS"&gt;SunOS&lt;/a&gt;), &lt;a href="http://en.wikipedia.org/wiki/IRIX" title="IRIX"&gt;IRIX&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/List_of_BSD_operating_systems" title="List of BSD operating systems"&gt;List of BSD operating systems&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/GNU" title="GNU"&gt;GNU&lt;/a&gt;/&lt;a href="http://en.wikipedia.org/wiki/Linux" title="Linux"&gt;Linux&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/List_of_Linux_distributions" title="List of Linux distributions"&gt;List of Linux distributions&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Comparison_of_Linux_distributions" title="Comparison of Linux distributions"&gt;Comparison of Linux distributions&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Microsoft_Windows" title="Microsoft Windows"&gt;Microsoft Windows&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Windows_95" title="Windows 95"&gt;Windows 95&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_98" title="Windows 98"&gt;Windows 98&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_NT" title="Windows NT"&gt;Windows NT&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_2000" title="Windows 2000"&gt;Windows 2000&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_XP" title="Windows XP"&gt;Windows XP&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_Vista" title="Windows Vista"&gt;Windows Vista&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Windows_7" title="Windows 7"&gt;Windows 7&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/DOS" title="DOS"&gt;DOS&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/86-DOS" title="86-DOS"&gt;86-DOS&lt;/a&gt; (QDOS), &lt;a href="http://en.wikipedia.org/wiki/IBM_PC_DOS" title="IBM PC DOS"&gt;PC-DOS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/MS-DOS" title="MS-DOS"&gt;MS-DOS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/DR-DOS" title="DR-DOS"&gt;DR-DOS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/FreeDOS" title="FreeDOS"&gt;FreeDOS&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Mac_OS" title="Mac OS"&gt;Mac OS&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Mac_OS" title="Mac OS"&gt;Mac OS classic&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Mac_OS_X" title="Mac OS X"&gt;Mac OS X&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Embedded_operating_system" title="Embedded operating system"&gt;Embedded&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Real-time_operating_system" title="Real-time operating system"&gt;real-time&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/List_of_operating_systems#Embedded" title="List of operating systems"&gt;List of embedded operating systems&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Experimental&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Amoeba_distributed_operating_system" title="Amoeba distributed operating system"&gt;Amoeba&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Oberon_%28operating_system%29" title="Oberon (operating system)"&gt;Oberon&lt;/a&gt;/&lt;a href="http://en.wikipedia.org/wiki/Bluebottle_OS" title="Bluebottle OS"&gt;Bluebottle&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs" title="Plan 9 from Bell Labs"&gt;Plan 9 from Bell Labs&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;&lt;a href="http://en.wikipedia.org/wiki/Library_%28computing%29" title="Library (computing)"&gt;Library&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Multimedia" title="Multimedia"&gt;Multimedia&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/DirectX" title="DirectX"&gt;DirectX&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/OpenGL" title="OpenGL"&gt;OpenGL&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/OpenAL" title="OpenAL"&gt;OpenAL&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Programming library&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/C_standard_library" title="C standard library"&gt;C standard library&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Standard_Template_Library" title="Standard Template Library"&gt;Standard Template Library&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;&lt;a href="http://en.wikipedia.org/wiki/Data_%28computing%29" title="Data (computing)"&gt;Data&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Protocol_%28computing%29" title="Protocol (computing)"&gt;Protocol&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Internet_Protocol_Suite" title="Internet Protocol Suite"&gt;TCP/IP&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Kermit_%28protocol%29" title="Kermit (protocol)"&gt;Kermit&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/File_Transfer_Protocol" title="File Transfer Protocol"&gt;FTP&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Hypertext_Transfer_Protocol" title="Hypertext Transfer Protocol"&gt;HTTP&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Simple_Mail_Transfer_Protocol" title="Simple Mail Transfer Protocol"&gt;SMTP&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/File_format" title="File format"&gt;File format&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/HTML" title="HTML"&gt;HTML&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/XML" title="XML"&gt;XML&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/JPEG" title="JPEG"&gt;JPEG&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Moving_Picture_Experts_Group" title="Moving Picture Experts Group"&gt;MPEG&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Portable_Network_Graphics" title="Portable Network Graphics"&gt;PNG&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="2"&gt;&lt;a href="http://en.wikipedia.org/wiki/User_interface" title="User interface"&gt;User interface&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Graphical_user_interface" title="Graphical user interface"&gt;Graphical user interface&lt;/a&gt; (&lt;a href="http://en.wikipedia.org/wiki/WIMP_%28computing%29" title="WIMP (computing)"&gt;WIMP&lt;/a&gt;)&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Microsoft_Windows" title="Microsoft Windows"&gt;Microsoft Windows&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/GNOME" title="GNOME"&gt;GNOME&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/KDE" title="KDE"&gt;KDE&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/QNX" title="QNX"&gt;QNX Photon&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Common_Desktop_Environment" title="Common Desktop Environment"&gt;CDE&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Graphical_Environment_Manager" title="Graphical Environment Manager"&gt;GEM&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Aqua_%28user_interface%29" title="Aqua (user interface)"&gt;Aqua&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Text-based_%28computing%29" title="Text-based (computing)"&gt;Text-based user interface&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Command-line_interface" title="Command-line interface"&gt;Command-line interface&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Text_user_interface" title="Text user interface"&gt;Text user interface&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td rowspan="9"&gt;&lt;a href="http://en.wikipedia.org/wiki/Application_software" title="Application software"&gt;Application&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Office_suite" title="Office suite"&gt;Office suite&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Word_processing" title="Word processing"&gt;Word processing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Desktop_publishing" title="Desktop publishing"&gt;Desktop publishing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Presentation_program" title="Presentation program"&gt;Presentation program&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Database_management_system" title="Database management system"&gt;Database management system&lt;/a&gt;, Scheduling &amp;amp; Time management, &lt;a href="http://en.wikipedia.org/wiki/Spreadsheet" title="Spreadsheet"&gt;Spreadsheet&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Accounting_software" title="Accounting software"&gt;Accounting software&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Internet" title="Internet"&gt;Internet&lt;/a&gt; Access&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Web_browser" title="Web browser"&gt;Browser&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/E-mail_client" title="E-mail client"&gt;E-mail client&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Web_server" title="Web server"&gt;Web server&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Mail_transfer_agent" title="Mail transfer agent"&gt;Mail transfer agent&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Instant_messaging" title="Instant messaging"&gt;Instant messaging&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Design and manufacturing&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer-aided_design" title="Computer-aided design"&gt;Computer-aided design&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer-aided_manufacturing" title="Computer-aided manufacturing"&gt;Computer-aided manufacturing&lt;/a&gt;, Plant management, Robotic manufacturing, Supply chain management&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer_graphics" title="Computer graphics"&gt;Graphics&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Raster_graphics_editor" title="Raster graphics editor"&gt;Raster graphics editor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Vector_graphics_editor" title="Vector graphics editor"&gt;Vector graphics editor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/3D_computer_graphics_software" title="3D computer graphics software"&gt;3D modeler&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer_animation" title="Computer animation"&gt;Animation editor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/3D_computer_graphics" title="3D computer graphics"&gt;3D computer graphics&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Video_editing" title="Video editing"&gt;Video editing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Image_processing" title="Image processing"&gt;Image processing&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Digital_audio" title="Digital audio"&gt;Audio&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Digital_audio_editor" title="Digital audio editor"&gt;Digital audio editor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Audio_player_%28software%29" title="Audio player (software)"&gt;Audio playback&lt;/a&gt;, Mixing, &lt;a href="http://en.wikipedia.org/wiki/Software_synthesizer" title="Software synthesizer"&gt;Audio synthesis&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer_music" title="Computer music"&gt;Computer music&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Software_engineering" title="Software engineering"&gt;Software engineering&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Compiler" title="Compiler"&gt;Compiler&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Assemblers" title="Assemblers"&gt;Assembler&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Interpreter_%28computing%29" title="Interpreter (computing)"&gt;Interpreter&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Debugger" title="Debugger"&gt;Debugger&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Text_editor" title="Text editor"&gt;Text editor&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Integrated_development_environment" title="Integrated development environment"&gt;Integrated development environment&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Software_performance_analysis" title="Software performance analysis"&gt;Software performance analysis&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Revision_control" title="Revision control"&gt;Revision control&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Software_configuration_management" title="Software configuration management"&gt;Software configuration management&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Educational&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Edutainment" title="Edutainment"&gt;Edutainment&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Educational_game" title="Educational game"&gt;Educational game&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Serious_game" title="Serious game"&gt;Serious game&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Flight_simulator" title="Flight simulator"&gt;Flight simulator&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Video_game" title="Video game"&gt;Games&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Strategy_game" title="Strategy game"&gt;Strategy&lt;/a&gt;, Arcade, &lt;a href="http://en.wikipedia.org/wiki/Puzzle_video_game" title="Puzzle video game"&gt;Puzzle&lt;/a&gt;, Simulation, &lt;a href="http://en.wikipedia.org/wiki/First-person_shooter" title="First-person shooter"&gt;First-person shooter&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Platform_game" title="Platform game"&gt;Platform&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Massively_multiplayer_online_game" title="Massively multiplayer online game"&gt;Massively multiplayer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Interactive_fiction" title="Interactive fiction"&gt;Interactive fiction&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Misc&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Artificial_intelligence" title="Artificial intelligence"&gt;Artificial intelligence&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Antivirus_software" title="Antivirus software"&gt;Antivirus software&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Malware_scanner" title="Malware scanner"&gt;Malware scanner&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Installation_%28computer_programs%29" title="Installation (computer programs)"&gt;Installer&lt;/a&gt;/&lt;a href="http://en.wikipedia.org/wiki/Package_management_system" title="Package management system"&gt;Package management systems&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/File_manager" title="File manager"&gt;File manager&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3&gt;&lt;span class="mw-headline" id="Programming_languages"&gt;Programming languages&lt;/span&gt;&lt;/h3&gt;&lt;div class="rellink relarticle mainarticle"&gt;Main article: &lt;a href="http://en.wikipedia.org/wiki/Programming_language" title="Programming language"&gt;Programming language&lt;/a&gt;&lt;/div&gt;Programming languages provide various ways of specifying programs for computers to run. Unlike &lt;a href="http://en.wikipedia.org/wiki/Natural_language" title="Natural language"&gt;natural languages&lt;/a&gt;,  programming languages are designed to permit no ambiguity and to be  concise. They are purely written languages and are often difficult to  read aloud. They are generally either translated into &lt;a href="http://en.wikipedia.org/wiki/Machine_code" title="Machine code"&gt;machine code&lt;/a&gt; by a &lt;a href="http://en.wikipedia.org/wiki/Compiler" title="Compiler"&gt;compiler&lt;/a&gt; or an &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Assemblers" title="Assemblers"&gt;assembler&lt;/a&gt; before being run, or translated directly at run time by an &lt;a href="http://en.wikipedia.org/wiki/Interpreter_%28computing%29" title="Interpreter (computing)"&gt;interpreter&lt;/a&gt;.  Sometimes programs are executed by a hybrid method of the two  techniques. There are thousands of different programming languages—some  intended to be general purpose, others useful only for highly  specialized applications.&lt;br /&gt;
&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Programming_language" title="Programming language"&gt;Programming languages&lt;/a&gt;&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;Lists of programming languages&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Timeline_of_programming_languages" title="Timeline of programming languages"&gt;Timeline of programming languages&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/List_of_programming_languages_by_category" title="List of programming languages by category"&gt;List of programming languages by category&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Generational_list_of_programming_languages" title="Generational list of programming languages"&gt;Generational list of programming languages&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/List_of_programming_languages" title="List of programming languages"&gt;List of programming languages&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Non-English-based_programming_languages" title="Non-English-based programming languages"&gt;Non-English-based programming languages&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Commonly used &lt;a href="http://en.wikipedia.org/wiki/Assembly_language" title="Assembly language"&gt;Assembly languages&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/ARM_architecture" title="ARM architecture"&gt;ARM&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/MIPS_architecture" title="MIPS architecture"&gt;MIPS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/X86_assembly_language" title="X86 assembly language"&gt;x86&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Commonly used &lt;a href="http://en.wikipedia.org/wiki/High-level_programming_language" title="High-level programming language"&gt;high-level programming languages&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Ada_%28programming_language%29" title="Ada (programming language)"&gt;Ada&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/BASIC" title="BASIC"&gt;BASIC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/C_%28programming_language%29" title="C (programming language)"&gt;C&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/C%2B%2B" title="C++"&gt;C++&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/C_Sharp_%28programming_language%29" title="C Sharp (programming language)"&gt;C#&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/COBOL" title="COBOL"&gt;COBOL&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Fortran" title="Fortran"&gt;Fortran&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Java_%28programming_language%29" title="Java (programming language)"&gt;Java&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Lisp_%28programming_language%29" title="Lisp (programming language)"&gt;Lisp&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Pascal_%28programming_language%29" title="Pascal (programming language)"&gt;Pascal&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Object_Pascal" title="Object Pascal"&gt;Object Pascal&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Commonly used &lt;a href="http://en.wikipedia.org/wiki/Scripting_language" title="Scripting language"&gt;Scripting languages&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Bourne_shell" title="Bourne shell"&gt;Bourne script&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/JavaScript" title="JavaScript"&gt;JavaScript&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Python_%28programming_language%29" title="Python (programming language)"&gt;Python&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Ruby_%28programming_language%29" title="Ruby (programming language)"&gt;Ruby&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/PHP" title="PHP"&gt;PHP&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Perl" title="Perl"&gt;Perl&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3&gt;&lt;span class="mw-headline" id="Professions_and_organizations"&gt;Professions and organizations&lt;/span&gt;&lt;/h3&gt;As the use of computers has spread throughout society, there are an increasing number of careers involving computers.&lt;br /&gt;
&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Category:Computer_occupations" title="Category:Computer occupations"&gt;Computer-related professions&lt;/a&gt;&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;Hardware-related&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Electrical_engineering" title="Electrical engineering"&gt;Electrical engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Electronic_engineering" title="Electronic engineering"&gt;Electronic engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer_engineering" title="Computer engineering"&gt;Computer engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Telecommunications_engineering" title="Telecommunications engineering"&gt;Telecommunications engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Optical_engineering" title="Optical engineering"&gt;Optical engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Nanoengineering" title="Nanoengineering"&gt;Nanoengineering&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Software-related&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer_science" title="Computer science"&gt;Computer science&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Desktop_publishing" title="Desktop publishing"&gt;Desktop publishing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Human%E2%80%93computer_interaction" title="Human–computer interaction"&gt;Human–computer interaction&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Information_technology" title="Information technology"&gt;Information technology&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Information_systems_%28discipline%29" title="Information systems (discipline)"&gt;Information systems&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computational_science" title="Computational science"&gt;Computational science&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Software_engineering" title="Software engineering"&gt;Software engineering&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Video_game_industry" title="Video game industry"&gt;Video game industry&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Web_design" title="Web design"&gt;Web design&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;The need for computers to work well together and to be able to  exchange information has spawned the need for many standards  organizations, clubs and societies of both a formal and informal nature.&lt;br /&gt;
&lt;table class="wikitable"&gt;&lt;caption&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Category:Computer-related_organizations" title="Category:Computer-related organizations"&gt;Organizations&lt;/a&gt;&lt;/b&gt;&lt;/caption&gt; &lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;Standards groups&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/American_National_Standards_Institute" title="American National Standards Institute"&gt;ANSI&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/International_Electrotechnical_Commission" title="International Electrotechnical Commission"&gt;IEC&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Institute_of_Electrical_and_Electronics_Engineers" title="Institute of Electrical and Electronics Engineers"&gt;IEEE&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Internet_Engineering_Task_Force" title="Internet Engineering Task Force"&gt;IETF&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/International_Organization_for_Standardization" title="International Organization for Standardization"&gt;ISO&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/World_Wide_Web_Consortium" title="World Wide Web Consortium"&gt;W3C&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Professional Societies&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Association_for_Computing_Machinery" title="Association for Computing Machinery"&gt;ACM&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Association_for_Information_Systems" title="Association for Information Systems"&gt;AIS&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Institution_of_Engineering_and_Technology" title="Institution of Engineering and Technology"&gt;IET&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/International_Federation_for_Information_Processing" title="International Federation for Information Processing"&gt;IFIP&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/British_Computer_Society" title="British Computer Society"&gt;BCS&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Free_software" title="Free software"&gt;Free&lt;/a&gt;/&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Open_source_software" title="Open source software"&gt;Open source software&lt;/a&gt; groups&lt;/td&gt; &lt;td&gt;&lt;a href="http://en.wikipedia.org/wiki/Free_Software_Foundation" title="Free Software Foundation"&gt;Free Software Foundation&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Mozilla_Foundation" title="Mozilla Foundation"&gt;Mozilla Foundation&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Apache_Software_Foundation" title="Apache Software Foundation"&gt;Apache Software Foundation&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-2273819823473993071?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/2273819823473993071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/further-topics.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/2273819823473993071?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/2273819823473993071?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/further-topics.html' title='Further topics'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CkUBQn04fSp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-397381934719609779</id><published>2011-02-13T12:50:00.002-08:00</published><updated>2011-02-13T12:50:53.335-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:50:53.335-08:00</app:edited><title>Misconceptions</title><content type='html'>A computer does not need to be &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Electric" title="Electric"&gt;electric&lt;/a&gt;, nor even have a &lt;a href="http://en.wikipedia.org/wiki/Central_processing_unit" title="Central processing unit"&gt;processor&lt;/a&gt;, nor &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/RAM" title="RAM"&gt;RAM&lt;/a&gt;, nor even &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Hard_disk" title="Hard disk"&gt;hard disk&lt;/a&gt;. The minimal definition of a computer is anything that transforms &lt;a href="http://en.wikipedia.org/wiki/Information" title="Information"&gt;information&lt;/a&gt; in a purposeful way.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Required_technology"&gt;Required technology&lt;/span&gt;&lt;/h3&gt;Computational systems as &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Turing_complete" title="Turing complete"&gt;flexible&lt;/a&gt; as a &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;personal computer&lt;/a&gt; can be built out of almost anything. For example, a computer can be made out of &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Billiard_balls" title="Billiard balls"&gt;billiard balls&lt;/a&gt; (&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Billiard_ball_computer" title="Billiard ball computer"&gt;billiard ball computer&lt;/a&gt;);  this is an unintuitive and pedagogical example that a computer can be  made out of almost anything. More realistically, modern computers are  made out of &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Transistors" title="Transistors"&gt;transistors&lt;/a&gt; made of &lt;a href="http://en.wikipedia.org/wiki/Photolithography" title="Photolithography"&gt;photolithographed&lt;/a&gt; &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Semiconductors" title="Semiconductors"&gt;semiconductors&lt;/a&gt;.&lt;br /&gt;
Historically, computers evolved from &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Mechanical_computers" title="Mechanical computers"&gt;mechanical computers&lt;/a&gt; and eventually from &lt;a href="http://en.wikipedia.org/wiki/Vacuum_tube" title="Vacuum tube"&gt;vacuum tubes&lt;/a&gt; to transistors.&lt;br /&gt;
There is active research to make computers out of many promising new types of technology, such as &lt;a href="http://en.wikipedia.org/wiki/Optical_computing" title="Optical computing"&gt;optical computing&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/DNA_computing" title="DNA computing"&gt;DNA computers&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Wetware_computer" title="Wetware computer"&gt;neural computers&lt;/a&gt;, and &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Quantum_computing" title="Quantum computing"&gt;quantum computers&lt;/a&gt;.  Some of these can easily tackle problems that modern computers cannot  (such as how quantum computers can break some modern encryption  algorithms by &lt;a href="http://en.wikipedia.org/wiki/Shor%27s_algorithm" title="Shor's algorithm"&gt;quantum factoring&lt;/a&gt;).&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Computer_architecture_paradigms"&gt;Computer architecture paradigms&lt;/span&gt;&lt;/h3&gt;Some different &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Paradigms" title="Paradigms"&gt;paradigms&lt;/a&gt; of how to build a computer from the ground-up:&lt;br /&gt;
&lt;dl&gt;&lt;dt&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/RAM_machines" title="RAM machines"&gt;RAM machines&lt;/a&gt;&lt;/dt&gt;
&lt;dd&gt;These are the types of computers with a &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/CPU" title="CPU"&gt;CPU&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Computer_memory" title="Computer memory"&gt;computer memory&lt;/a&gt;, etc., which understand basic instructions in a &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Machine_language" title="Machine language"&gt;machine language&lt;/a&gt;. The concept evolved from the &lt;a href="http://en.wikipedia.org/wiki/Turing_machine" title="Turing machine"&gt;Turing machine&lt;/a&gt;.&lt;/dd&gt;
&lt;dt&gt;&lt;a href="http://en.wikipedia.org/wiki/Brain" title="Brain"&gt;Brains&lt;/a&gt;&lt;/dt&gt;
&lt;dd&gt;Brains are massively parallel processors made of &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Neurons" title="Neurons"&gt;neurons&lt;/a&gt;, wired in intricate patterns, that communicate via electricity and &lt;a href="http://en.wikipedia.org/wiki/Neurotransmitter" title="Neurotransmitter"&gt;neurotransmitter&lt;/a&gt; chemicals.&lt;/dd&gt;
&lt;dt&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Programming_languages" title="Programming languages"&gt;Programming languages&lt;/a&gt;&lt;/dt&gt;
&lt;dd&gt;Such as the &lt;a href="http://en.wikipedia.org/wiki/Lambda_calculus" title="Lambda calculus"&gt;lambda calculus&lt;/a&gt;, or &lt;a href="http://en.wikipedia.org/wiki/Comparison_of_programming_languages" title="Comparison of programming languages"&gt;modern programming languages&lt;/a&gt;, are virtual computers built on top of other computers.&lt;/dd&gt;
&lt;dt&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Cellular_automata" title="Cellular automata"&gt;Cellular automata&lt;/a&gt;&lt;/dt&gt;
&lt;dd&gt;For example, the &lt;a href="http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life" title="Conway's Game of Life"&gt;game of Life&lt;/a&gt; can create "gliders" and "loops" and other constructs that transmit information; this paradigm can be applied to &lt;a href="http://en.wikipedia.org/wiki/DNA_computing" title="DNA computing"&gt;DNA computing&lt;/a&gt;, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Chemical_computing" title="Chemical computing"&gt;chemical computing&lt;/a&gt;, etc.&lt;/dd&gt;
&lt;dt&gt;&lt;a href="http://en.wikipedia.org/wiki/Group_%28computing%29" title="Group (computing)"&gt;Groups&lt;/a&gt; and &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Committees" title="Committees"&gt;committees&lt;/a&gt;&lt;/dt&gt;
&lt;dd&gt;The linking of multiple computers (brains) is itself a computer&lt;/dd&gt;&lt;/dl&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Logic_gates" title="Logic gates"&gt;Logic gates&lt;/a&gt; are a common abstraction which can apply to most of the above &lt;a href="http://en.wikipedia.org/wiki/Digital" title="Digital"&gt;digital&lt;/a&gt; or &lt;a href="http://en.wikipedia.org/wiki/Analog_signal" title="Analog signal"&gt;analog&lt;/a&gt; paradigms.&lt;br /&gt;
The ability to store and execute lists of instructions called &lt;a href="http://en.wikipedia.org/wiki/Computer_program" title="Computer program"&gt;programs&lt;/a&gt; makes computers extremely versatile, distinguishing them from &lt;a href="http://en.wikipedia.org/wiki/Calculator" title="Calculator"&gt;calculators&lt;/a&gt;. The &lt;a href="http://en.wikipedia.org/wiki/Church%E2%80%93Turing_thesis" title="Church–Turing thesis"&gt;Church–Turing thesis&lt;/a&gt; is a mathematical statement of this versatility: any computer with a &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Turing-complete" title="Turing-complete"&gt;minimum capability (being Turing-complete)&lt;/a&gt; is, in principle, capable of performing the same tasks that any other computer can perform. Therefore any type of computer (&lt;a href="http://en.wikipedia.org/wiki/Netbook" title="Netbook"&gt;netbook&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Supercomputer" title="Supercomputer"&gt;supercomputer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Cellular_automaton" title="Cellular automaton"&gt;cellular automaton&lt;/a&gt;, etc.) is able to perform the same computational tasks, given enough time and storage capacity.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Limited-function_computers"&gt;Limited-function computers&lt;/span&gt;&lt;/h3&gt;Conversely, a computer which is limited in function (one that is not "&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Turing-complete" title="Turing-complete"&gt;Turing-complete&lt;/a&gt;") cannot simulate arbitrary things. For example, simple &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Pocket_calculator" title="Pocket calculator"&gt;four-function calculators&lt;/a&gt; cannot simulate a real computer without human intervention. As a more complicated example, without the ability to &lt;a href="http://en.wikipedia.org/wiki/Computer_program" title="Computer program"&gt;program&lt;/a&gt; a &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Gaming_console" title="Gaming console"&gt;gaming console&lt;/a&gt;,  it can never accomplish what a programmable calculator from the 1990s  could (given enough time); the system as a whole is not Turing-complete,  even though it contains a Turing-complete component (the  microprocessor). Living organisms (the body, not the brain) are also  limited-function computers designed to make copies of themselves; they  cannot be reprogrammed without &lt;a href="http://en.wikipedia.org/wiki/Genetic_engineering" title="Genetic engineering"&gt;genetic engineering&lt;/a&gt;.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Virtual_computers"&gt;Virtual computers&lt;/span&gt;&lt;/h3&gt;A "computer" is commonly considered to be a physical device. However,  one can create a computer program which describes how to run a  different computer, i.e. "simulating a computer in a computer". Not only  is this a &lt;a href="http://en.wikipedia.org/wiki/Constructive_proof" title="Constructive proof"&gt;constructive proof&lt;/a&gt; of the &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Church-Turing_thesis" title="Church-Turing thesis"&gt;Church-Turing thesis&lt;/a&gt;, but is also extremely common in all modern computers. For example, some &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Programming_languages" title="Programming languages"&gt;programming languages&lt;/a&gt; use something called an &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Interpreter" title="Interpreter"&gt;interpreter&lt;/a&gt;, which is a simulated computer built on top of the basic computer; this allows programmers to write &lt;a href="http://en.wikipedia.org/wiki/Code" title="Code"&gt;code&lt;/a&gt; (computer input) in a different language than the one understood by the base computer (the alternative is to use a &lt;a href="http://en.wikipedia.org/wiki/Compiler" title="Compiler"&gt;compiler&lt;/a&gt;). Additionally, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Virtual_machines" title="Virtual machines"&gt;virtual machines&lt;/a&gt; are simulated computers which virtually replicate a physical computer in software, and are very commonly used by &lt;a href="http://en.wikipedia.org/wiki/Information_technology" title="Information technology"&gt;IT&lt;/a&gt;. &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Virtual_machines" title="Virtual machines"&gt;Virtual machines&lt;/a&gt; are also a common technique used to create &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Emulators" title="Emulators"&gt;emulators&lt;/a&gt;, such &lt;a href="http://en.wikipedia.org/wiki/Video_game_console_emulator" title="Video game console emulator"&gt;game console emulators&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-397381934719609779?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/397381934719609779/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/misconceptions.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/397381934719609779?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/397381934719609779?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/misconceptions.html' title='Misconceptions'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CkUGRH88eyp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-2336183122482706916</id><published>2011-02-13T12:50:00.000-08:00</published><updated>2011-02-13T12:50:25.173-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:50:25.173-08:00</app:edited><title>Function</title><content type='html'>A general purpose computer has four main components: the &lt;a href="http://en.wikipedia.org/wiki/Arithmetic_logic_unit" title="Arithmetic logic unit"&gt;arithmetic logic unit&lt;/a&gt; (ALU), the &lt;a href="http://en.wikipedia.org/wiki/Control_unit" title="Control unit"&gt;control unit&lt;/a&gt;, the &lt;a href="http://en.wikipedia.org/wiki/Computer_data_storage" title="Computer data storage"&gt;memory&lt;/a&gt;, and the input and output devices (collectively termed I/O). These parts are interconnected by &lt;a href="http://en.wikipedia.org/wiki/Bus_%28computing%29" title="Bus (computing)"&gt;busses&lt;/a&gt;, often made of groups of &lt;a href="http://en.wikipedia.org/wiki/Wire" title="Wire"&gt;wires&lt;/a&gt;.&lt;br /&gt;
Inside each of these parts are thousands to trillions of small &lt;a href="http://en.wikipedia.org/wiki/Electrical_network" title="Electrical network"&gt;electrical circuits&lt;/a&gt; which can be turned off or on by means of an &lt;a href="http://en.wikipedia.org/wiki/Transistor" title="Transistor"&gt;electronic switch&lt;/a&gt;. Each circuit represents a &lt;a href="http://en.wikipedia.org/wiki/Bit" title="Bit"&gt;bit&lt;/a&gt;  (binary digit) of information so that when the circuit is on it  represents a "1", and when off it represents a "0" (in positive logic  representation). The circuits are arranged in &lt;a href="http://en.wikipedia.org/wiki/Logic_gate" title="Logic gate"&gt;logic gates&lt;/a&gt; so that one or more of the circuits may control the state of one or more of the other circuits.&lt;br /&gt;
The control unit, ALU, registers, and basic I/O (and often other  hardware closely linked with these) are collectively known as a &lt;a href="http://en.wikipedia.org/wiki/Central_processing_unit" title="Central processing unit"&gt;central processing unit&lt;/a&gt;  (CPU). Early CPUs were composed of many separate components but since  the mid-1970s CPUs have typically been constructed on a single &lt;a href="http://en.wikipedia.org/wiki/Integrated_circuit" title="Integrated circuit"&gt;integrated circuit&lt;/a&gt; called a &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Microprocessor" title="Microprocessor"&gt;microprocessor&lt;/a&gt;&lt;/i&gt;.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Control_unit"&gt;Control unit&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tright"&gt; &lt;div class="thumbinner" style="width: 262px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Mips32_addi.svg"&gt;&lt;img alt="" class="thumbimage" height="94" src="http://upload.wikimedia.org/wikipedia/commons/thumb/2/2a/Mips32_addi.svg/260px-Mips32_addi.svg.png" width="260" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Mips32_addi.svg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;Diagram showing how a particular &lt;a href="http://en.wikipedia.org/wiki/MIPS_architecture" title="MIPS architecture"&gt;MIPS architecture&lt;/a&gt; instruction would be decoded by the control system.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;The control unit (often called a control system or central  controller) manages the computer's various components; it reads and  interprets (decodes) the program instructions, transforming them into a  series of control signals which activate other parts of the computer.&lt;sup class="reference" id="cite_ref-25"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-25"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Control systems in advanced computers may change the order of some instructions so as to improve performance.&lt;br /&gt;
A key component common to all CPUs is the &lt;a href="http://en.wikipedia.org/wiki/Program_counter" title="Program counter"&gt;program counter&lt;/a&gt;, a special memory cell (a &lt;a href="http://en.wikipedia.org/wiki/Processor_register" title="Processor register"&gt;register&lt;/a&gt;) that keeps track of which location in memory the next instruction is to be read from.&lt;sup class="reference" id="cite_ref-26"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-26"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
The control system's function is as follows—note that this is a  simplified description, and some of these steps may be performed  concurrently or in a different order depending on the type of CPU:&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;Read the code for the next instruction from the cell indicated by the program counter.&lt;/li&gt;
&lt;li&gt;Decode the numerical code for the instruction into a set of commands or signals for each of the other systems.&lt;/li&gt;
&lt;li&gt;Increment the program counter so it points to the next instruction.&lt;/li&gt;
&lt;li&gt;Read whatever data the instruction requires from cells in memory (or  perhaps from an input device). The location of this required data is  typically stored within the instruction code.&lt;/li&gt;
&lt;li&gt;Provide the necessary data to an ALU or register.&lt;/li&gt;
&lt;li&gt;If the instruction requires an ALU or specialized hardware to  complete, instruct the hardware to perform the requested operation.&lt;/li&gt;
&lt;li&gt;Write the result from the ALU back to a memory location or to a register or perhaps an output device.&lt;/li&gt;
&lt;li&gt;Jump back to step (1).&lt;/li&gt;
&lt;/ol&gt;Since the program counter is (conceptually) just another set of  memory cells, it can be changed by calculations done in the ALU. Adding  100 to the program counter would cause the next instruction to be read  from a place 100 locations further down the program. Instructions that  modify the program counter are often known as "jumps" and allow for  loops (instructions that are repeated by the computer) and often  conditional instruction execution (both examples of &lt;a href="http://en.wikipedia.org/wiki/Control_flow" title="Control flow"&gt;control flow&lt;/a&gt;).&lt;br /&gt;
It is noticeable that the sequence of operations that the control  unit goes through to process an instruction is in itself like a short  computer program—and indeed, in some more complex CPU designs, there is  another yet smaller computer called a &lt;a href="http://en.wikipedia.org/wiki/Microsequencer" title="Microsequencer"&gt;microsequencer&lt;/a&gt; that runs a &lt;a href="http://en.wikipedia.org/wiki/Microcode" title="Microcode"&gt;microcode&lt;/a&gt; program that causes all of these events to happen.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Arithmetic.2Flogic_unit_.28ALU.29"&gt;Arithmetic/logic unit (ALU)&lt;/span&gt;&lt;/h3&gt;The ALU is capable of performing two classes of operations: arithmetic and logic.&lt;sup class="reference" id="cite_ref-27"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-27"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
The set of arithmetic operations that a particular ALU supports may  be limited to adding and subtracting or might include multiplying or  dividing, &lt;a href="http://en.wikipedia.org/wiki/Trigonometry" title="Trigonometry"&gt;trigonometry&lt;/a&gt; functions (sine, cosine, etc.) and &lt;a href="http://en.wikipedia.org/wiki/Square_root" title="Square root"&gt;square roots&lt;/a&gt;. Some can only operate on whole numbers (&lt;a href="http://en.wikipedia.org/wiki/Integer" title="Integer"&gt;integers&lt;/a&gt;) whilst others use &lt;a href="http://en.wikipedia.org/wiki/Floating_point" title="Floating point"&gt;floating point&lt;/a&gt; to represent &lt;a href="http://en.wikipedia.org/wiki/Real_number" title="Real number"&gt;real numbers&lt;/a&gt;—albeit  with limited precision. However, any computer that is capable of  performing just the simplest operations can be programmed to break down  the more complex operations into simple steps that it can perform.  Therefore, any computer can be programmed to perform any arithmetic  operation—although it will take more time to do so if its ALU does not  directly support the operation. An ALU may also compare numbers and  return &lt;a href="http://en.wikipedia.org/wiki/Truth_value" title="Truth value"&gt;boolean truth values&lt;/a&gt; (true or false) depending on whether one is equal to, greater than or less than the other ("is 64 greater than 65?").&lt;br /&gt;
Logic operations involve &lt;a href="http://en.wikipedia.org/wiki/Boolean_logic" title="Boolean logic"&gt;Boolean logic&lt;/a&gt;: &lt;a href="http://en.wikipedia.org/wiki/Logical_conjunction" title="Logical conjunction"&gt;AND&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Logical_disjunction" title="Logical disjunction"&gt;OR&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Exclusive_or" title="Exclusive or"&gt;XOR&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Negation" title="Negation"&gt;NOT&lt;/a&gt;. These can be useful both for creating complicated &lt;a href="http://en.wikipedia.org/wiki/Conditional_%28programming%29" title="Conditional (programming)"&gt;conditional statements&lt;/a&gt; and processing &lt;a href="http://en.wikipedia.org/wiki/Boolean_logic" title="Boolean logic"&gt;boolean logic&lt;/a&gt;.&lt;br /&gt;
&lt;a href="http://en.wikipedia.org/wiki/Superscalar" title="Superscalar"&gt;Superscalar&lt;/a&gt; computers may contain multiple ALUs so that they can process several instructions at the same time.&lt;sup class="reference" id="cite_ref-28"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-28"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;a href="http://en.wikipedia.org/wiki/Graphics_processing_unit" title="Graphics processing unit"&gt;Graphics processors&lt;/a&gt; and computers with &lt;a href="http://en.wikipedia.org/wiki/SIMD" title="SIMD"&gt;SIMD&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/MIMD" title="MIMD"&gt;MIMD&lt;/a&gt; features often provide ALUs that can perform arithmetic on &lt;a href="http://en.wikipedia.org/wiki/Euclidean_vector" title="Euclidean vector"&gt;vectors&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Matrix_%28mathematics%29" title="Matrix (mathematics)"&gt;matrices&lt;/a&gt;.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Memory"&gt;Memory&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tright"&gt; &lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Magnetic_core.jpg"&gt;&lt;img alt="" class="thumbimage" height="165" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Magnetic_core.jpg/220px-Magnetic_core.jpg" width="220" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Magnetic_core.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Magnetic_core_memory" title="Magnetic core memory"&gt;Magnetic core memory&lt;/a&gt; was the computer memory of choice throughout the 1960s, until it was replaced by semiconductor memory.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;A computer's memory can be viewed as a list of cells into which  numbers can be placed or read. Each cell has a numbered "address" and  can store a single number. The computer can be instructed to "put the  number 123 into the cell numbered 1357" or to "add the number that is in  cell 1357 to the number that is in cell 2468 and put the answer into  cell 1595". The information stored in memory may represent practically  anything. Letters, numbers, even computer instructions can be placed  into memory with equal ease. Since the CPU does not differentiate  between different types of information, it is the software's  responsibility to give significance to what the memory sees as nothing  but a series of numbers.&lt;br /&gt;
In almost all modern computers, each memory cell is set up to store &lt;a href="http://en.wikipedia.org/wiki/Binary_numeral_system" title="Binary numeral system"&gt;binary numbers&lt;/a&gt; in groups of eight bits (called a &lt;a href="http://en.wikipedia.org/wiki/Byte" title="Byte"&gt;byte&lt;/a&gt;).  Each byte is able to represent 256 different numbers (2^8 = 256);  either from 0 to 255 or −128 to +127. To store larger numbers, several  consecutive bytes may be used (typically, two, four or eight). When  negative numbers are required, they are usually stored in &lt;a href="http://en.wikipedia.org/wiki/Two%27s_complement" title="Two's complement"&gt;two's complement&lt;/a&gt;  notation. Other arrangements are possible, but are usually not seen  outside of specialized applications or historical contexts. A computer  can store any kind of information in memory if it can be represented  numerically. Modern computers have billions or even trillions of bytes  of memory.&lt;br /&gt;
The CPU contains a special set of memory cells called &lt;a href="http://en.wikipedia.org/wiki/Processor_register" title="Processor register"&gt;registers&lt;/a&gt;  that can be read and written to much more rapidly than the main memory  area. There are typically between two and one hundred registers  depending on the type of CPU. Registers are used for the most frequently  needed data items to avoid having to access main memory every time data  is needed. As data is constantly being worked on, reducing the need to  access main memory (which is often slow compared to the ALU and control  units) greatly increases the computer's speed.&lt;br /&gt;
Computer main memory comes in two principal varieties: &lt;a href="http://en.wikipedia.org/wiki/Random-access_memory" title="Random-access memory"&gt;random-access memory&lt;/a&gt; or RAM and &lt;a href="http://en.wikipedia.org/wiki/Read-only_memory" title="Read-only memory"&gt;read-only memory&lt;/a&gt;  or ROM. RAM can be read and written to anytime the CPU commands it, but  ROM is pre-loaded with data and software that never changes, so the CPU  can only read from it. ROM is typically used to store the computer's  initial start-up instructions. In general, the contents of RAM are  erased when the power to the computer is turned off, but ROM retains its  data indefinitely. In a PC, the ROM contains a specialized program  called the &lt;a href="http://en.wikipedia.org/wiki/BIOS" title="BIOS"&gt;BIOS&lt;/a&gt; that orchestrates loading the computer's &lt;a href="http://en.wikipedia.org/wiki/Operating_system" title="Operating system"&gt;operating system&lt;/a&gt; from the hard disk drive into RAM whenever the computer is turned on or reset. In &lt;a href="http://en.wikipedia.org/wiki/Embedded_system" title="Embedded system"&gt;embedded computers&lt;/a&gt;,  which frequently do not have disk drives, all of the required software  may be stored in ROM. Software stored in ROM is often called &lt;a href="http://en.wikipedia.org/wiki/Firmware" title="Firmware"&gt;firmware&lt;/a&gt;, because it is notionally more like hardware than software. &lt;a href="http://en.wikipedia.org/wiki/Flash_memory" title="Flash memory"&gt;Flash memory&lt;/a&gt;  blurs the distinction between ROM and RAM, as it retains its data when  turned off but is also rewritable. It is typically much slower than  conventional ROM and RAM however, so its use is restricted to  applications where high speed is unnecessary.&lt;sup class="reference" id="cite_ref-29"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-29"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
In more sophisticated computers there may be one or more RAM &lt;a href="http://en.wikipedia.org/wiki/CPU_cache" title="CPU cache"&gt;cache memories&lt;/a&gt;  which are slower than registers but faster than main memory. Generally  computers with this sort of cache are designed to move frequently needed  data into the cache automatically, often without the need for any  intervention on the programmer's part.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Input.2Foutput_.28I.2FO.29"&gt;Input/output (I/O)&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tright"&gt; &lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:HDDspin.JPG"&gt;&lt;img alt="" class="thumbimage" height="147" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/00/HDDspin.JPG/220px-HDDspin.JPG" width="220" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:HDDspin.JPG" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://en.wikipedia.org/wiki/Hard_disk_drive" title="Hard disk drive"&gt;Hard disk drives&lt;/a&gt; are common storage devices used with computers.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;I/O is the means by which a computer exchanges information with the outside world.&lt;sup class="reference" id="cite_ref-30"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-30"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Devices that provide input or output to the computer are called &lt;a href="http://en.wikipedia.org/wiki/Peripheral" title="Peripheral"&gt;peripherals&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-31"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-31"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; On a typical &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;personal computer&lt;/a&gt;, peripherals include input devices like the keyboard and &lt;a href="http://en.wikipedia.org/wiki/Mouse_%28computing%29" title="Mouse (computing)"&gt;mouse&lt;/a&gt;, and output devices such as the &lt;a href="http://en.wikipedia.org/wiki/Computer_monitor" title="Computer monitor"&gt;display&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Printer_%28computing%29" title="Printer (computing)"&gt;printer&lt;/a&gt;. &lt;a href="http://en.wikipedia.org/wiki/Hard_disk_drive" title="Hard disk drive"&gt;Hard disk drives&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Floppy_disk" title="Floppy disk"&gt;floppy disk drives&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Optical_disc_drive" title="Optical disc drive"&gt;optical disc drives&lt;/a&gt; serve as both input and output devices. &lt;a href="http://en.wikipedia.org/wiki/Computer_networking" title="Computer networking"&gt;Computer networking&lt;/a&gt; is another form of I/O.&lt;br /&gt;
Often, I/O devices are complex computers in their own right with their own CPU and memory. A &lt;a href="http://en.wikipedia.org/wiki/Graphics_processing_unit" title="Graphics processing unit"&gt;graphics processing unit&lt;/a&gt; might contain fifty or more tiny computers that perform the calculations necessary to display &lt;a href="http://en.wikipedia.org/wiki/3D_computer_graphics" title="3D computer graphics"&gt;3D graphics&lt;/a&gt;. Modern &lt;a href="http://en.wikipedia.org/wiki/Desktop_computer" title="Desktop computer"&gt;desktop computers&lt;/a&gt; contain many smaller computers that assist the main CPU in performing I/O.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Multitasking"&gt;Multitasking&lt;/span&gt;&lt;/h3&gt;While a computer may be viewed as running one gigantic program stored  in its main memory, in some systems it is necessary to give the  appearance of running several programs simultaneously. This is achieved  by multitasking i.e. having the computer switch rapidly between running  each program in turn.&lt;sup class="reference" id="cite_ref-32"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-32"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
One means by which this is done is with a special signal called an &lt;a href="http://en.wikipedia.org/wiki/Interrupt" title="Interrupt"&gt;interrupt&lt;/a&gt;  which can periodically cause the computer to stop executing  instructions where it was and do something else instead. By remembering  where it was executing prior to the interrupt, the computer can return  to that task later. If several programs are running "at the same time",  then the interrupt generator might be causing several hundred interrupts  per second, causing a program switch each time. Since modern computers  typically execute instructions several orders of magnitude faster than  human perception, it may appear that many programs are running at the  same time even though only one is ever executing in any given instant.  This method of multitasking is sometimes termed "time-sharing" since  each program is allocated a "slice" of time in turn.&lt;sup class="reference" id="cite_ref-33"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-33"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Before the era of cheap computers, the principal use for multitasking was to allow many people to share the same computer.&lt;br /&gt;
Seemingly, multitasking would cause a computer that is switching  between several programs to run more slowly&amp;nbsp;— in direct proportion to  the number of programs it is running. However, most programs spend much  of their time waiting for slow input/output devices to complete their  tasks. If a program is waiting for the user to click on the mouse or  press a key on the keyboard, then it will not take a "time slice" until  the event it is waiting for has occurred. This frees up time for other  programs to execute so that many programs may be run at the same time  without unacceptable speed loss.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Multiprocessing"&gt;Multiprocessing&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tright"&gt; &lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Cray_2_Arts_et_Metiers_dsc03940.jpg"&gt;&lt;img alt="" class="thumbimage" height="165" src="http://upload.wikimedia.org/wikipedia/commons/thumb/a/a2/Cray_2_Arts_et_Metiers_dsc03940.jpg/220px-Cray_2_Arts_et_Metiers_dsc03940.jpg" width="220" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Cray_2_Arts_et_Metiers_dsc03940.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://en.wikipedia.org/wiki/Cray" title="Cray"&gt;Cray&lt;/a&gt; designed many supercomputers that used multiprocessing heavily.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;Some computers are designed to distribute their work across several  CPUs in a multiprocessing configuration, a technique once employed only  in large and powerful machines such as &lt;a href="http://en.wikipedia.org/wiki/Supercomputer" title="Supercomputer"&gt;supercomputers&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Mainframe_computer" title="Mainframe computer"&gt;mainframe computers&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Server_%28computing%29" title="Server (computing)"&gt;servers&lt;/a&gt;. Multiprocessor and &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Multi-core" title="Multi-core"&gt;multi-core&lt;/a&gt;  (multiple CPUs on a single integrated circuit) personal and laptop  computers are now widely available, and are being increasingly used in  lower-end markets as a result.&lt;br /&gt;
Supercomputers in particular often have highly unique architectures  that differ significantly from the basic stored-program architecture and  from general purpose computers.&lt;sup class="reference" id="cite_ref-34"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-34"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  They often feature thousands of CPUs, customized high-speed  interconnects, and specialized computing hardware. Such designs tend to  be useful only for specialized tasks due to the large scale of program  organization required to successfully utilize most of the available  resources at once. Supercomputers usually see usage in large-scale &lt;a href="http://en.wikipedia.org/wiki/Computer_simulation" title="Computer simulation"&gt;simulation&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Rendering_%28computer_graphics%29" title="Rendering (computer graphics)"&gt;graphics rendering&lt;/a&gt;, and &lt;a href="http://en.wikipedia.org/wiki/Cryptography" title="Cryptography"&gt;cryptography&lt;/a&gt; applications, as well as with other so-called "&lt;a href="http://en.wikipedia.org/wiki/Embarrassingly_parallel" title="Embarrassingly parallel"&gt;embarrassingly parallel&lt;/a&gt;" tasks.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Networking_and_the_Internet"&gt;Networking and the Internet&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tleft"&gt; &lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Internet_map_1024.jpg"&gt;&lt;img alt="" class="thumbimage" height="220" src="http://upload.wikimedia.org/wikipedia/commons/thumb/d/d2/Internet_map_1024.jpg/220px-Internet_map_1024.jpg" width="220" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Internet_map_1024.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;Visualization of a portion of the &lt;a href="http://en.wikipedia.org/wiki/Routing" title="Routing"&gt;routes&lt;/a&gt; on the &lt;a href="http://en.wikipedia.org/wiki/Internet" title="Internet"&gt;Internet&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;Computers have been used to coordinate information between multiple locations since the 1950s. The U.S. military's &lt;a href="http://en.wikipedia.org/wiki/Semi_Automatic_Ground_Environment" title="Semi Automatic Ground Environment"&gt;SAGE&lt;/a&gt; system was the first large-scale example of such a system, which led to a number of special-purpose commercial systems like &lt;a href="http://en.wikipedia.org/wiki/Sabre_%28computer_system%29" title="Sabre (computer system)"&gt;Sabre&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-35"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-35"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
In the 1970s, computer engineers at research institutions throughout  the United States began to link their computers together using  telecommunications technology. This effort was funded by ARPA (now &lt;a href="http://en.wikipedia.org/wiki/DARPA" title="DARPA"&gt;DARPA&lt;/a&gt;), and the &lt;a href="http://en.wikipedia.org/wiki/Computer_network" title="Computer network"&gt;computer network&lt;/a&gt; that it produced was called the &lt;a href="http://en.wikipedia.org/wiki/ARPANET" title="ARPANET"&gt;ARPANET&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-36"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-36"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The technologies that made the Arpanet possible spread and evolved.&lt;br /&gt;
In time, the network spread beyond academic and military institutions and became known as the &lt;a href="http://en.wikipedia.org/wiki/Internet" title="Internet"&gt;Internet&lt;/a&gt;.  The emergence of networking involved a redefinition of the nature and  boundaries of the computer. Computer operating systems and applications  were modified to include the ability to define and access the resources  of other computers on the network, such as peripheral devices, stored  information, and the like, as extensions of the resources of an  individual computer. Initially these facilities were available primarily  to people working in high-tech environments, but in the 1990s the  spread of applications like &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/E-mail" title="E-mail"&gt;e-mail&lt;/a&gt; and the &lt;a href="http://en.wikipedia.org/wiki/World_Wide_Web" title="World Wide Web"&gt;World Wide Web&lt;/a&gt;, combined with the development of cheap, fast networking technologies like &lt;a href="http://en.wikipedia.org/wiki/Ethernet" title="Ethernet"&gt;Ethernet&lt;/a&gt; and &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Asymmetric_digital_subscriber_line" title="Asymmetric digital subscriber line"&gt;ADSL&lt;/a&gt;  saw computer networking become almost ubiquitous. In fact, the number  of computers that are networked is growing phenomenally. A very large  proportion of &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;personal computers&lt;/a&gt; regularly connect to the &lt;a href="http://en.wikipedia.org/wiki/Internet" title="Internet"&gt;Internet&lt;/a&gt; to communicate and receive information. "Wireless" networking, often utilizing &lt;a href="http://en.wikipedia.org/wiki/Mobile_phone" title="Mobile phone"&gt;mobile phone&lt;/a&gt; networks, has meant networking is becoming increasingly ubiquitous even in mobile computing environments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-2336183122482706916?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/2336183122482706916/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/function.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/2336183122482706916?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/2336183122482706916?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/function.html' title='Function'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CkYARH8yfSp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-789552996313427709</id><published>2011-02-13T12:49:00.002-08:00</published><updated>2011-02-13T12:49:05.195-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:49:05.195-08:00</app:edited><title>History of computing</title><content type='html'>The first use of the word "computer" was recorded in 1613, referring  to a person who carried out calculations, or computations, and the word  continued with the same meaning until the middle of the 20th century.  From the end of the 19th century onwards, the word began to take on its  more familiar meaning, describing a machine that carries out  computations.&lt;sup class="reference" id="cite_ref-OEDComputer_2-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-OEDComputer-2"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Limited-function_ancient_computers"&gt;Limited-function ancient computers&lt;/span&gt;&lt;/h3&gt;&lt;div class="thumb tright"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Jacquard.loom.full.view.jpg"&gt;&lt;img alt="" class="thumbimage" height="294" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Jacquard.loom.full.view.jpg/220px-Jacquard.loom.full.view.jpg" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Jacquard.loom.full.view.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;The &lt;a href="http://en.wikipedia.org/wiki/Jacquard_loom" title="Jacquard loom"&gt;Jacquard loom&lt;/a&gt;, on display at the &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Museum_of_Science_and_Industry_in_Manchester" title="Museum of Science and Industry in Manchester"&gt;Museum of Science and Industry in Manchester&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/England" title="England"&gt;England&lt;/a&gt;, was one of the first programmable devices.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;The history of the modern computer begins with two separate  technologies—automated calculation and programmability—but no single  device can be identified as the earliest computer, partly because of the  inconsistent application of that term. Examples of early mechanical  calculating devices include the &lt;a href="http://en.wikipedia.org/wiki/Abacus" title="Abacus"&gt;abacus&lt;/a&gt;, the &lt;a href="http://en.wikipedia.org/wiki/Slide_rule" title="Slide rule"&gt;slide rule&lt;/a&gt; and arguably the &lt;a href="http://en.wikipedia.org/wiki/Astrolabe" title="Astrolabe"&gt;astrolabe&lt;/a&gt; and the &lt;a href="http://en.wikipedia.org/wiki/Antikythera_mechanism" title="Antikythera mechanism"&gt;Antikythera mechanism&lt;/a&gt;, an ancient astronomical computer built by the &lt;a href="http://en.wikipedia.org/wiki/Ancient_Greece" title="Ancient Greece"&gt;Greeks&lt;/a&gt; around 80 BC.&lt;sup class="reference" id="cite_ref-3"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-3"&gt;&lt;/a&gt;&lt;/sup&gt; The Greek mathematician &lt;a href="http://en.wikipedia.org/wiki/Hero_of_Alexandria" title="Hero of Alexandria"&gt;Hero of Alexandria&lt;/a&gt;  (c. 10–70 AD) built a mechanical theater which performed a play lasting  10&amp;nbsp;minutes and was operated by a complex system of ropes and drums that  might be considered to be a means of deciding which parts of the  mechanism performed which actions and when.&lt;sup class="reference" id="cite_ref-4"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-4"&gt;&lt;/a&gt;&lt;/sup&gt; This is the essence of programmability.&lt;br /&gt;
The "castle clock", an &lt;a href="http://en.wikipedia.org/wiki/Astronomical_clock" title="Astronomical clock"&gt;astronomical clock&lt;/a&gt; invented by &lt;a href="http://en.wikipedia.org/wiki/Al-Jazari" title="Al-Jazari"&gt;Al-Jazari&lt;/a&gt; in 1206, is considered to be the earliest &lt;a href="http://en.wikipedia.org/wiki/Computer_programming" title="Computer programming"&gt;programmable&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Analog_computer" title="Analog computer"&gt;analog computer&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-Ancient_Discoveries_5-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-Ancient_Discoveries-5"&gt;&lt;/a&gt;&lt;/sup&gt; It displayed the &lt;a href="http://en.wikipedia.org/wiki/Zodiac" title="Zodiac"&gt;zodiac&lt;/a&gt;, the &lt;a href="http://en.wikipedia.org/wiki/Heliocentric_orbit" title="Heliocentric orbit"&gt;solar&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Lunar_orbit" title="Lunar orbit"&gt;lunar orbits&lt;/a&gt;, a &lt;a href="http://en.wikipedia.org/wiki/Lunar_phase" title="Lunar phase"&gt;crescent moon&lt;/a&gt;-shaped &lt;a href="http://en.wikipedia.org/wiki/Pointer_%28computing%29" title="Pointer (computing)"&gt;pointer&lt;/a&gt; travelling across a gateway causing &lt;a href="http://en.wikipedia.org/wiki/Gate_operator" title="Gate operator"&gt;automatic doors&lt;/a&gt; to open every &lt;a href="http://en.wikipedia.org/wiki/Hour" title="Hour"&gt;hour&lt;/a&gt;,&lt;sup class="reference" id="cite_ref-6"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-6"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class="reference" id="cite_ref-Hill2_7-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-Hill2-7"&gt;&lt;/a&gt;&lt;/sup&gt; and five &lt;a href="http://en.wikipedia.org/wiki/Robot" title="Robot"&gt;robotic&lt;/a&gt; musicians who played music when struck by &lt;a href="http://en.wikipedia.org/wiki/Lever" title="Lever"&gt;levers&lt;/a&gt; operated by a &lt;a href="http://en.wikipedia.org/wiki/Camshaft" title="Camshaft"&gt;camshaft&lt;/a&gt; attached to a &lt;a href="http://en.wikipedia.org/wiki/Water_wheel" title="Water wheel"&gt;water wheel&lt;/a&gt;. The length of &lt;a href="http://en.wikipedia.org/wiki/Daytime_%28astronomy%29" title="Daytime (astronomy)"&gt;day&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Night" title="Night"&gt;night&lt;/a&gt; could be re-programmed to compensate for the changing lengths of day and night throughout the year.&lt;sup class="reference" id="cite_ref-Ancient_Discoveries_5-1"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-Ancient_Discoveries-5"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
The &lt;a href="http://en.wikipedia.org/wiki/Renaissance" title="Renaissance"&gt;Renaissance&lt;/a&gt; saw a re-invigoration of European mathematics and engineering. &lt;a href="http://en.wikipedia.org/wiki/Wilhelm_Schickard" title="Wilhelm Schickard"&gt;Wilhelm Schickard&lt;/a&gt;'s  1623 device was the first of a number of mechanical calculators  constructed by European engineers, but none fit the modern definition of  a computer, because they could not be programmed.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="First_general-purpose_computers"&gt;First general-purpose computers&lt;/span&gt;&lt;/h3&gt;In 1801, &lt;a href="http://en.wikipedia.org/wiki/Joseph_Marie_Jacquard" title="Joseph Marie Jacquard"&gt;Joseph Marie Jacquard&lt;/a&gt; made an improvement to the &lt;a href="http://en.wikipedia.org/wiki/Loom" title="Loom"&gt;textile loom&lt;/a&gt; by introducing a series of &lt;a href="http://en.wikipedia.org/wiki/Punched_card" title="Punched card"&gt;punched paper cards&lt;/a&gt;  as a template which allowed his loom to weave intricate patterns  automatically. The resulting Jacquard loom was an important step in the  development of computers because the use of punched cards to define  woven patterns can be viewed as an early, albeit limited, form of  programmability.&lt;br /&gt;
&lt;div class="thumb tleft"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Jacquard_Joseph_Marie_woven_silk.jpg"&gt;&lt;img alt="" class="thumbimage" height="332" src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Jacquard_Joseph_Marie_woven_silk.jpg/220px-Jacquard_Joseph_Marie_woven_silk.jpg" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Jacquard_Joseph_Marie_woven_silk.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;b&gt;The Most Famous Image in the Early History of Computing&lt;/b&gt;&lt;sup class="reference" id="cite_ref-8"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-8"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;&lt;br /&gt;
This portrait of Jacquard was woven in silk on a Jacquard loom and  required 24,000 punched cards to create (1839). It was only produced to  order. &lt;a href="http://en.wikipedia.org/wiki/Charles_Babbage" title="Charles Babbage"&gt;Charles Babbage&lt;/a&gt; owned one of these portraits&amp;nbsp;; it inspired him in using perforated cards in his &lt;a href="http://en.wikipedia.org/wiki/Analytical_engine" title="Analytical engine"&gt;analytical engine&lt;/a&gt;&lt;sup class="reference" id="cite_ref-9"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-9"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;It was the fusion of automatic calculation with programmability that produced the first recognizable computers. In 1837, &lt;a href="http://en.wikipedia.org/wiki/Charles_Babbage" title="Charles Babbage"&gt;Charles Babbage&lt;/a&gt; was the first to conceptualize and design a fully programmable mechanical computer, his &lt;a href="http://en.wikipedia.org/wiki/Analytical_engine" title="Analytical engine"&gt;analytical engine&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-10"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-10"&gt;&lt;/a&gt;&lt;/sup&gt;  Limited finances and Babbage's inability to resist tinkering with the  design meant that the device was never completed&amp;nbsp;; nevertheless his son,  Henry Babbage, completed a simplified version of the analytical  engine's computing unit (the &lt;i&gt;mill&lt;/i&gt;) in 1888. He gave a successful demonstration of its use in computing tables in 1906. This machine was given to the &lt;a href="http://en.wikipedia.org/wiki/Science_Museum_%28London%29" title="Science Museum (London)"&gt;Science museum in South Kensington&lt;/a&gt; in 1910.&lt;br /&gt;
In the late 1880s, &lt;a href="http://en.wikipedia.org/wiki/Herman_Hollerith" title="Herman Hollerith"&gt;Herman Hollerith&lt;/a&gt;  invented the recording of data on a machine readable medium. Prior uses  of machine readable media, above, had been for control, not data.  "After some initial trials with paper tape, he settled on punched  cards&amp;nbsp;..."&lt;sup class="reference" id="cite_ref-11"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-11"&gt;&lt;/a&gt;&lt;/sup&gt; To process these punched cards he invented the &lt;a href="http://en.wikipedia.org/wiki/Tabulating_machine" title="Tabulating machine"&gt;tabulator&lt;/a&gt;, and the &lt;a href="http://en.wikipedia.org/wiki/Keypunch" title="Keypunch"&gt;keypunch&lt;/a&gt;  machines. These three inventions were the foundation of the modern  information processing industry. Large-scale automated data processing  of punched cards was performed for the &lt;a href="http://en.wikipedia.org/wiki/1890_United_States_Census" title="1890 United States Census"&gt;1890 United States Census&lt;/a&gt; by Hollerith's company, which later became the core of &lt;a href="http://en.wikipedia.org/wiki/IBM" title="IBM"&gt;IBM&lt;/a&gt;.  By the end of the 19th century a number of technologies that would  later prove useful in the realization of practical computers had begun  to appear: the &lt;a href="http://en.wikipedia.org/wiki/Punched_card" title="Punched card"&gt;punched card&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Boolean_algebra_%28logic%29" title="Boolean algebra (logic)"&gt;Boolean algebra&lt;/a&gt;, the &lt;a href="http://en.wikipedia.org/wiki/Vacuum_tube" title="Vacuum tube"&gt;vacuum tube&lt;/a&gt; (thermionic valve) and the &lt;a href="http://en.wikipedia.org/wiki/Teleprinter" title="Teleprinter"&gt;teleprinter&lt;/a&gt;.&lt;br /&gt;
During the first half of the 20th century, many scientific &lt;a href="http://en.wikipedia.org/wiki/Computing" title="Computing"&gt;computing&lt;/a&gt; needs were met by increasingly sophisticated &lt;a href="http://en.wikipedia.org/wiki/Analog_computer" title="Analog computer"&gt;analog computers&lt;/a&gt;, which used a direct mechanical or &lt;a href="http://en.wikipedia.org/wiki/Electricity" title="Electricity"&gt;electrical&lt;/a&gt; model of the problem as a basis for &lt;a href="http://en.wikipedia.org/wiki/Computation" title="Computation"&gt;computation&lt;/a&gt;. However, these were not programmable and generally lacked the versatility and accuracy of modern digital computers.&lt;br /&gt;
&lt;a href="http://en.wikipedia.org/wiki/Alan_Turing" title="Alan Turing"&gt;Alan Turing&lt;/a&gt; is widely regarded to be the father of modern &lt;a href="http://en.wikipedia.org/wiki/Computer_science" title="Computer science"&gt;computer science&lt;/a&gt;. In 1936 Turing provided an influential formalisation of the concept of the &lt;a href="http://en.wikipedia.org/wiki/Algorithm" title="Algorithm"&gt;algorithm&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Computation" title="Computation"&gt;computation&lt;/a&gt; with the &lt;a href="http://en.wikipedia.org/wiki/Turing_machine" title="Turing machine"&gt;Turing machine&lt;/a&gt;, providing a blueprint for the electronic digital computer.&lt;sup class="reference" id="cite_ref-DSW_12-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-DSW-12"&gt;&lt;/a&gt;&lt;/sup&gt; Of his role in the creation of the modern computer, &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Time_%28magazine%29" title="Time (magazine)"&gt;Time&lt;/a&gt;&lt;/i&gt; magazine in naming Turing one of the &lt;a href="http://en.wikipedia.org/wiki/Time_100:_The_Most_Important_People_of_the_Century" title="Time 100: The Most Important People of the Century"&gt;100 most influential&lt;/a&gt;  people of the 20th century, states: "The fact remains that everyone who  taps at a keyboard, opening a spreadsheet or a word-processing program,  is working on an incarnation of a Turing machine".&lt;sup class="reference" id="cite_ref-DSW_12-1"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-DSW-12"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;table style="background: none repeat scroll 0% 0% transparent; float: right; margin: 0pt; padding: 0pt;"&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;div class="thumb tright"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Z3_Deutsches_Museum.JPG"&gt;&lt;img alt="" class="thumbimage" height="165" src="http://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Z3_Deutsches_Museum.JPG/220px-Z3_Deutsches_Museum.JPG" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Z3_Deutsches_Museum.JPG" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;The &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Zuse_Z3" title="Zuse Z3"&gt;Zuse Z3&lt;/a&gt;, 1941, considered the world's first working programmable, fully automatic computing machine.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;div class="thumb tright"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Classic_shot_of_the_ENIAC.jpg"&gt;&lt;img alt="" class="thumbimage" height="172" src="http://upload.wikimedia.org/wikipedia/commons/thumb/1/16/Classic_shot_of_the_ENIAC.jpg/220px-Classic_shot_of_the_ENIAC.jpg" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:Classic_shot_of_the_ENIAC.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;The &lt;a href="http://en.wikipedia.org/wiki/ENIAC" title="ENIAC"&gt;ENIAC&lt;/a&gt;, which became operational in 1946, is considered to be the first general-purpose electronic computer.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;div class="thumb tright"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:EDSAC_%2810%29.jpg"&gt;&lt;img alt="" class="thumbimage" height="268" src="http://upload.wikimedia.org/wikipedia/commons/thumb/3/3a/EDSAC_%2810%29.jpg/220px-EDSAC_%2810%29.jpg" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:EDSAC_%2810%29.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://en.wikipedia.org/wiki/Electronic_Delay_Storage_Automatic_Calculator" title="Electronic Delay Storage Automatic Calculator"&gt;EDSAC&lt;/a&gt; was one of the first computers to implement the stored program (&lt;a href="http://en.wikipedia.org/wiki/Von_Neumann_architecture" title="Von Neumann architecture"&gt;von Neumann&lt;/a&gt;) architecture.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;div class="thumb tright"&gt;&lt;div class="thumbinner" style="width: 222px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:80486dx2-large.jpg"&gt;&lt;img alt="" class="thumbimage" height="164" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/02/80486dx2-large.jpg/220px-80486dx2-large.jpg" width="220" /&gt;&lt;/a&gt; &lt;br /&gt;
&lt;div class="thumbcaption"&gt;&lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:80486dx2-large.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://en.wikipedia.org/wiki/Die_%28integrated_circuit%29" title="Die (integrated circuit)"&gt;Die&lt;/a&gt; of an &lt;a href="http://en.wikipedia.org/wiki/Intel_80486DX2" title="Intel 80486DX2"&gt;Intel 80486DX2&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Microprocessor" title="Microprocessor"&gt;microprocessor&lt;/a&gt; (actual size: 12×6.75&amp;nbsp;mm) in its packaging.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;The &lt;a href="http://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_Computer" title="Atanasoff–Berry Computer"&gt;Atanasoff–Berry Computer&lt;/a&gt;  (ABC) was among the first electronic digital binary computing devices.  Conceived in 1937 by Iowa State College physics professor &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/John_Atanasoff" title="John Atanasoff"&gt;John Atanasoff&lt;/a&gt;, and built with the assistance of graduate student &lt;a href="http://en.wikipedia.org/wiki/Clifford_Berry" title="Clifford Berry"&gt;Clifford Berry&lt;/a&gt;,&lt;sup class="reference" id="cite_ref-ABC_13-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-ABC-13"&gt;&lt;/a&gt;&lt;/sup&gt;  the machine was not programmable, being designed only to solve systems  of linear equations. The computer did employ parallel computation. A &lt;a href="http://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_Computer#Patent_dispute" title="Atanasoff–Berry Computer"&gt;1973 court ruling in a patent dispute&lt;/a&gt; found that the patent for the 1946 &lt;a href="http://en.wikipedia.org/wiki/ENIAC" title="ENIAC"&gt;ENIAC&lt;/a&gt; computer derived from the Atanasoff–Berry Computer.&lt;br /&gt;
The inventor of the program-controlled computer was &lt;a href="http://en.wikipedia.org/wiki/Konrad_Zuse" title="Konrad Zuse"&gt;Konrad Zuse&lt;/a&gt;, who built the first working computer in 1941 and later in 1955 the first computer based on magnetic storage.&lt;sup class="reference" id="cite_ref-14"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-14"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;a href="http://en.wikipedia.org/wiki/George_Stibitz" title="George Stibitz"&gt;George Stibitz&lt;/a&gt;  is internationally recognized as a father of the modern digital  computer. While working at Bell Labs in November 1937, Stibitz invented  and built a relay-based calculator he dubbed the "Model K" (for "kitchen  table", on which he had assembled it), which was the first to use &lt;a href="http://en.wikipedia.org/wiki/Binary_numeral_system" title="Binary numeral system"&gt;binary&lt;/a&gt; circuits to perform &lt;a href="http://en.wikipedia.org/wiki/Adder_%28electronics%29" title="Adder (electronics)"&gt;an arithmetic operation&lt;/a&gt;. Later models added greater sophistication including complex arithmetic and programmability.&lt;sup class="reference" id="cite_ref-15"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-15"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
A succession of steadily more powerful and flexible &lt;a href="http://en.wikipedia.org/wiki/Computing" title="Computing"&gt;computing&lt;/a&gt;  devices were constructed in the 1930s and 1940s, gradually adding the  key features that are seen in modern computers. The use of digital  electronics (largely invented by &lt;a href="http://en.wikipedia.org/wiki/Claude_Shannon" title="Claude Shannon"&gt;Claude Shannon&lt;/a&gt;  in 1937) and more flexible programmability were vitally important  steps, but defining one point along this road as "the first digital  electronic computer" is difficult.&lt;sup class="reference plainlinks nourlexpansion" id="ref_shannon1940"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#endnote_shannon1940"&gt;Shannon 1940&lt;/a&gt;&lt;/sup&gt; Notable achievements include.&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://en.wikipedia.org/wiki/Konrad_Zuse" title="Konrad Zuse"&gt;Konrad Zuse&lt;/a&gt;'s &lt;a href="http://en.wikipedia.org/wiki/Electromechanics" title="Electromechanics"&gt;electromechanical&lt;/a&gt; "Z machines". The &lt;a href="http://en.wikipedia.org/wiki/Z3_%28computer%29" title="Z3 (computer)"&gt;Z3&lt;/a&gt; (1941) was the first working machine featuring &lt;a href="http://en.wikipedia.org/wiki/Binary_numeral_system" title="Binary numeral system"&gt;binary&lt;/a&gt; arithmetic, including floating point arithmetic and a measure of programmability. In 1998 the Z3 was proved to be &lt;a href="http://en.wikipedia.org/wiki/Turing_completeness" title="Turing completeness"&gt;Turing complete&lt;/a&gt;, therefore being the world's first operational computer.&lt;sup class="reference" id="cite_ref-16"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-16"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;li&gt;The non-programmable &lt;a href="http://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_Computer" title="Atanasoff–Berry Computer"&gt;Atanasoff–Berry Computer&lt;/a&gt; (commenced in 1937, completed in 1941) which used vacuum tube based &lt;a href="http://en.wikipedia.org/wiki/Computation" title="Computation"&gt;computation&lt;/a&gt;, binary numbers, and &lt;a href="http://en.wikipedia.org/wiki/Regenerative_capacitor_memory" title="Regenerative capacitor memory"&gt;regenerative capacitor memory&lt;/a&gt;.  The use of regenerative memory allowed it to be much more compact than  its peers (being approximately the size of a large desk or workbench),  since intermediate results could be stored and then fed back into the  same set of computation elements.&lt;/li&gt;
&lt;li&gt;The secret British &lt;a href="http://en.wikipedia.org/wiki/Colossus_computer" title="Colossus computer"&gt;Colossus computers&lt;/a&gt; (1943),&lt;sup class="reference" id="cite_ref-17"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-17"&gt;&lt;/a&gt;&lt;/sup&gt;  which had limited programmability but demonstrated that a device using  thousands of tubes could be reasonably reliable and electronically  reprogrammable. It was used for &lt;a href="http://en.wikipedia.org/wiki/Cryptanalysis" title="Cryptanalysis"&gt;breaking&lt;/a&gt; German wartime codes.&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://en.wikipedia.org/wiki/Harvard_Mark_I" title="Harvard Mark I"&gt;Harvard Mark I&lt;/a&gt; (1944), a large-scale electromechanical computer with limited programmability.&lt;sup class="reference" id="cite_ref-18"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-18"&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;li&gt;The U.S. Army's &lt;a href="http://en.wikipedia.org/wiki/Ballistic_Research_Laboratory" title="Ballistic Research Laboratory"&gt;Ballistic Research Laboratory&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/ENIAC" title="ENIAC"&gt;ENIAC&lt;/a&gt; (1946), which used &lt;a href="http://en.wikipedia.org/wiki/Decimal" title="Decimal"&gt;decimal&lt;/a&gt; arithmetic and is sometimes called the first general purpose &lt;a href="http://en.wikipedia.org/wiki/Electronics" title="Electronics"&gt;electronic&lt;/a&gt; computer (since &lt;a href="http://en.wikipedia.org/wiki/Konrad_Zuse" title="Konrad Zuse"&gt;Konrad Zuse&lt;/a&gt;'s &lt;a href="http://en.wikipedia.org/wiki/Z3_%28computer%29" title="Z3 (computer)"&gt;Z3&lt;/a&gt; of 1941 used &lt;a href="http://en.wikipedia.org/wiki/Electromagnet" title="Electromagnet"&gt;electromagnets&lt;/a&gt; instead of &lt;a href="http://en.wikipedia.org/wiki/Electronics" title="Electronics"&gt;electronics&lt;/a&gt;). Initially, however, ENIAC had an inflexible architecture which essentially required rewiring to change its programming.&lt;/li&gt;
&lt;/ul&gt;&lt;h3&gt;&lt;span class="mw-headline" id="Stored-program_architecture"&gt;Stored-program architecture&lt;/span&gt;&lt;/h3&gt;Several developers of ENIAC, recognizing its flaws, came up with a  far more flexible and elegant design, which came to be known as the  "stored program architecture" or &lt;a href="http://en.wikipedia.org/wiki/Von_Neumann_architecture" title="Von Neumann architecture"&gt;von Neumann architecture&lt;/a&gt;. This design was first formally described by &lt;a href="http://en.wikipedia.org/wiki/John_von_Neumann" title="John von Neumann"&gt;John von Neumann&lt;/a&gt; in the paper &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/First_Draft_of_a_Report_on_the_EDVAC" title="First Draft of a Report on the EDVAC"&gt;First Draft of a Report on the EDVAC&lt;/a&gt;&lt;/i&gt;,  distributed in 1945. A number of projects to develop computers based on  the stored-program architecture commenced around this time, the first  of these being completed in &lt;a href="http://en.wikipedia.org/wiki/Great_Britain" title="Great Britain"&gt;Great Britain&lt;/a&gt;. The first working prototype to be demonstrated was the &lt;a href="http://en.wikipedia.org/wiki/Manchester_Small-Scale_Experimental_Machine" title="Manchester Small-Scale Experimental Machine"&gt;Manchester Small-Scale Experimental Machine&lt;/a&gt; (SSEM or "Baby") in 1948. The &lt;a href="http://en.wikipedia.org/wiki/Electronic_Delay_Storage_Automatic_Calculator" title="Electronic Delay Storage Automatic Calculator"&gt;Electronic Delay Storage Automatic Calculator&lt;/a&gt; (EDSAC), completed a year after the SSEM at &lt;a href="http://en.wikipedia.org/wiki/University_of_Cambridge" title="University of Cambridge"&gt;Cambridge University&lt;/a&gt;,  was the first practical, non-experimental implementation of the stored  program design and was put to use immediately for research work at the  university. Shortly thereafter, the machine originally described by von  Neumann's paper—&lt;a href="http://en.wikipedia.org/wiki/EDVAC" title="EDVAC"&gt;EDVAC&lt;/a&gt;—was completed but did not see full-time use for an additional two years.&lt;br /&gt;
Nearly all modern computers implement some form of the stored-program  architecture, making it the single trait by which the word "computer"  is now defined. While the technologies used in computers have changed  dramatically since the first electronic, general-purpose computers of  the 1940s, most still use the von Neumann architecture.&lt;br /&gt;
Beginning in the 1950s, &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Soviet" title="Soviet"&gt;Soviet&lt;/a&gt; scientists &lt;a href="http://en.wikipedia.org/wiki/Sergei_Sobolev" title="Sergei Sobolev"&gt;Sergei Sobolev&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Nikolay_Brusentsov" title="Nikolay Brusentsov"&gt;Nikolay Brusentsov&lt;/a&gt; conducted research on &lt;a href="http://en.wikipedia.org/wiki/Ternary_computer" title="Ternary computer"&gt;ternary computers&lt;/a&gt;, devices that operated on a base three numbering system of −1, 0, and 1 rather than the conventional &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Binary_number" title="Binary number"&gt;binary numbering&lt;/a&gt; system upon which most computers are based. They designed the &lt;a href="http://en.wikipedia.org/wiki/Setun" title="Setun"&gt;Setun&lt;/a&gt;, a functional ternary computer, at &lt;a href="http://en.wikipedia.org/wiki/Moscow_State_University" title="Moscow State University"&gt;Moscow State University&lt;/a&gt;. The device was put into limited production in the Soviet Union, but supplanted by the more common binary architecture.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Semiconductors_and_microprocessors"&gt;Semiconductors and microprocessors&lt;/span&gt;&lt;/h3&gt;Computers using &lt;a href="http://en.wikipedia.org/wiki/Vacuum_tube" title="Vacuum tube"&gt;vacuum tubes&lt;/a&gt; as their electronic elements were in use throughout the 1950s, but by the 1960s had been largely replaced by &lt;a href="http://en.wikipedia.org/wiki/Transistor" title="Transistor"&gt;transistor&lt;/a&gt;-based  machines, which were smaller, faster, cheaper to produce, required less  power, and were more reliable. The first transistorised computer was  demonstrated at the &lt;a href="http://en.wikipedia.org/wiki/University_of_Manchester" title="University of Manchester"&gt;University of Manchester&lt;/a&gt; in 1953.&lt;sup class="reference" id="cite_ref-LavingtonP37_19-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-LavingtonP37-19"&gt;&lt;/a&gt;&lt;/sup&gt; In the 1970s, &lt;a href="http://en.wikipedia.org/wiki/Integrated_circuit" title="Integrated circuit"&gt;integrated circuit&lt;/a&gt; technology and the subsequent creation of &lt;a href="http://en.wikipedia.org/wiki/Microprocessor" title="Microprocessor"&gt;microprocessors&lt;/a&gt;, such as the &lt;a href="http://en.wikipedia.org/wiki/Intel_4004" title="Intel 4004"&gt;Intel 4004&lt;/a&gt;,  further decreased size and cost and further increased speed and  reliability of computers. By the late 1970s, many products such as &lt;a href="http://en.wikipedia.org/wiki/Videocassette_recorder" title="Videocassette recorder"&gt;video recorders&lt;/a&gt; contained dedicated computers called &lt;a href="http://en.wikipedia.org/wiki/Microcontroller" title="Microcontroller"&gt;microcontrollers&lt;/a&gt;, and they started to appear as a replacement to mechanical controls in domestic appliances such as &lt;a href="http://en.wikipedia.org/wiki/Washing_machine" title="Washing machine"&gt;washing machines&lt;/a&gt;. The 1980s witnessed &lt;a href="http://en.wikipedia.org/wiki/Home_computer" title="Home computer"&gt;home computers&lt;/a&gt; and the now ubiquitous &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;personal computer&lt;/a&gt;. With the evolution of the &lt;a href="http://en.wikipedia.org/wiki/Internet" title="Internet"&gt;Internet&lt;/a&gt;, personal computers are becoming as common as the &lt;a href="http://en.wikipedia.org/wiki/Television" title="Television"&gt;television&lt;/a&gt; and the &lt;a href="http://en.wikipedia.org/wiki/Telephone" title="Telephone"&gt;telephone&lt;/a&gt; in the household.&lt;br /&gt;
Modern &lt;a href="http://en.wikipedia.org/wiki/Smartphone" title="Smartphone"&gt;smartphones&lt;/a&gt;  are fully programmable computers in their own right, and as of 2009 may  well be the most common form of such computers in existence.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-789552996313427709?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/789552996313427709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/history-of-computing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/789552996313427709?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/789552996313427709?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/history-of-computing.html' title='History of computing'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CkYGRHoyeCp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-504062794148107934</id><published>2011-02-13T12:48:00.001-08:00</published><updated>2011-02-13T12:48:45.490-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:48:45.490-08:00</app:edited><title>Programs</title><content type='html'>The defining feature of modern computers which distinguishes them from all other machines is that they can be &lt;a href="http://en.wikipedia.org/wiki/Computer_programming" title="Computer programming"&gt;programmed&lt;/a&gt;. That is to say that some type of &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Instruction_%28computer_science%29" title="Instruction (computer science)"&gt;instructions&lt;/a&gt; (the &lt;a href="http://en.wikipedia.org/wiki/Computer_program" title="Computer program"&gt;program&lt;/a&gt;)  can be given to the computer, and it will carry process them. While  some computers may have strange concepts "instructions" and "output"  (see &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Quantum_computing" title="Quantum computing"&gt;quantum computing&lt;/a&gt;), modern computers based on the &lt;a href="http://en.wikipedia.org/wiki/Von_Neumann_architecture" title="Von Neumann architecture"&gt;von Neumann architecture&lt;/a&gt; are often have machine code in the form of an &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/Imperative_programming_language" title="Imperative programming language"&gt;imperative programming language&lt;/a&gt;.&lt;br /&gt;
In practical terms, a &lt;a href="http://en.wikipedia.org/wiki/Computer_program" title="Computer program"&gt;computer program&lt;/a&gt; may be just a few instructions or extend to many millions of instructions, as do the programs for &lt;a href="http://en.wikipedia.org/wiki/Word_processor" title="Word processor"&gt;word processors&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Web_browser" title="Web browser"&gt;web browsers&lt;/a&gt; for example. A typical modern computer can execute billions of instructions per second (&lt;a href="http://en.wikipedia.org/wiki/FLOPS" title="FLOPS"&gt;gigaflops&lt;/a&gt;)  and rarely makes a mistake over many years of operation. Large computer  programs consisting of several million instructions may take teams of &lt;a href="http://en.wikipedia.org/wiki/Programmer" title="Programmer"&gt;programmers&lt;/a&gt; years to write, and due to the complexity of the task almost certainly contain errors.&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Stored_program_architecture"&gt;Stored program architecture&lt;/span&gt;&lt;/h3&gt;&lt;div class="rellink relarticle mainarticle"&gt;Main articles: &lt;a href="http://en.wikipedia.org/wiki/Computer_program" title="Computer program"&gt;Computer program&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Computer_programming" title="Computer programming"&gt;Computer programming&lt;/a&gt;&lt;/div&gt;&lt;div class="thumb tright"&gt; &lt;div class="thumbinner" style="width: 302px;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:FortranCardPROJ039.agr.jpg"&gt;&lt;img alt="" class="thumbimage" height="144" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/58/FortranCardPROJ039.agr.jpg/300px-FortranCardPROJ039.agr.jpg" width="300" /&gt;&lt;/a&gt; &lt;div class="thumbcaption"&gt; &lt;div class="magnify"&gt;&lt;a class="internal" href="http://en.wikipedia.org/wiki/File:FortranCardPROJ039.agr.jpg" title="Enlarge"&gt;&lt;img alt="" height="11" src="http://bits.wikimedia.org/skins-1.5/common/images/magnify-clip.png" width="15" /&gt;&lt;/a&gt;&lt;/div&gt;A 1970s &lt;a href="http://en.wikipedia.org/wiki/Punched_card" title="Punched card"&gt;punched card&lt;/a&gt; containing one line from a &lt;a href="http://en.wikipedia.org/wiki/Fortran" title="Fortran"&gt;FORTRAN&lt;/a&gt; program. The card reads: "Z(1) = Y + W(1)" and is labelled "PROJ039" for identification purposes.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;This section applies to most common &lt;a class="mw-redirect" href="http://en.wikipedia.org/wiki/RAM_machine" title="RAM machine"&gt;RAM machine&lt;/a&gt;-based computers.&lt;br /&gt;
In most cases, computer instructions are simple: add one number to  another, move some data from one location to another, send a message to  some external device, etc. These instructions are read from the  computer's &lt;a href="http://en.wikipedia.org/wiki/Computer_data_storage" title="Computer data storage"&gt;memory&lt;/a&gt; and are generally carried out (&lt;a href="http://en.wikipedia.org/wiki/Execution_%28computing%29" title="Execution (computing)"&gt;executed&lt;/a&gt;)  in the order they were given. However, there are usually specialized  instructions to tell the computer to jump ahead or backwards to some  other place in the program and to carry on executing from there. These  are called "jump" instructions (or &lt;a href="http://en.wikipedia.org/wiki/Branch_%28computer_science%29" title="Branch (computer science)"&gt;branches&lt;/a&gt;). Furthermore, jump instructions may be made to happen &lt;a href="http://en.wikipedia.org/wiki/Conditional_%28programming%29" title="Conditional (programming)"&gt;conditionally&lt;/a&gt;  so that different sequences of instructions may be used depending on  the result of some previous calculation or some external event. Many  computers directly support &lt;a href="http://en.wikipedia.org/wiki/Subroutine" title="Subroutine"&gt;subroutines&lt;/a&gt;  by providing a type of jump that "remembers" the location it jumped  from and another instruction to return to the instruction following that  jump instruction.&lt;br /&gt;
Program execution might be likened to reading a book. While a person  will normally read each word and line in sequence, they may at times  jump back to an earlier place in the text or skip sections that are not  of interest. Similarly, a computer may sometimes go back and repeat the  instructions in some section of the program over and over again until  some internal condition is met. This is called the &lt;a href="http://en.wikipedia.org/wiki/Control_flow" title="Control flow"&gt;flow of control&lt;/a&gt; within the program and it is what allows the computer to perform tasks repeatedly without human intervention.&lt;br /&gt;
Comparatively, a person using a pocket &lt;a href="http://en.wikipedia.org/wiki/Calculator" title="Calculator"&gt;calculator&lt;/a&gt;  can perform a basic arithmetic operation such as adding two numbers  with just a few button presses. But to add together all of the numbers  from 1 to 1,000 would take thousands of button presses and a lot of  time—with a near certainty of making a mistake. On the other hand, a  computer may be programmed to do this with just a few simple  instructions. For example:&lt;br /&gt;
&lt;pre&gt;mov #0, sum     ; set sum to 0
      mov #1, num     ; set num to 1
loop: add num, sum    ; add num to sum
      add #1, num     ; add 1 to num
      cmp num, #1000  ; compare num to 1000
      ble loop        ; if num &amp;lt;= 1000, go back to 'loop'
      halt            ; end of program. stop running
&lt;/pre&gt;Once told to run this program, the computer will perform the  repetitive addition task without further human intervention. It will  almost never make a mistake and a modern PC can complete the task in  about a millionth of a second.&lt;sup class="reference" id="cite_ref-20"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-20"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Bugs"&gt;Bugs&lt;/span&gt;&lt;/h3&gt;Errors in computer programs are called "&lt;a href="http://en.wikipedia.org/wiki/Software_bug" title="Software bug"&gt;bugs&lt;/a&gt;".  Bugs may be benign and not affect the usefulness of the program, or  have only subtle effects. But in some cases they may cause the program  to "&lt;a href="http://en.wikipedia.org/wiki/Hang_%28computing%29" title="Hang (computing)"&gt;hang&lt;/a&gt;"—become unresponsive to input such as &lt;a href="http://en.wikipedia.org/wiki/Mouse_%28computing%29" title="Mouse (computing)"&gt;mouse&lt;/a&gt; clicks or keystrokes, or to completely fail or "&lt;a href="http://en.wikipedia.org/wiki/Crash_%28computing%29" title="Crash (computing)"&gt;crash&lt;/a&gt;". Otherwise benign bugs may sometimes be harnessed for malicious intent by an unscrupulous user writing an "&lt;a href="http://en.wikipedia.org/wiki/Exploit_%28computer_security%29" title="Exploit (computer security)"&gt;exploit&lt;/a&gt;"—code  designed to take advantage of a bug and disrupt a computer's proper  execution. Bugs are usually not the fault of the computer. Since  computers merely execute the instructions they are given, bugs are  nearly always the result of programmer error or an oversight made in the  program's design.&lt;sup class="reference" id="cite_ref-21"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-21"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Machine_code"&gt;Machine code&lt;/span&gt;&lt;/h3&gt;In most computers, individual instructions are stored as &lt;a href="http://en.wikipedia.org/wiki/Machine_code" title="Machine code"&gt;machine code&lt;/a&gt; with each instruction being given a unique number (its operation code or &lt;a href="http://en.wikipedia.org/wiki/Opcode" title="Opcode"&gt;opcode&lt;/a&gt;  for short). The command to add two numbers together would have one  opcode, the command to multiply them would have a different opcode and  so on. The simplest computers are able to perform any of a handful of  different instructions; the more complex computers have several hundred  to choose from—each with a unique numerical code. Since the computer's  memory is able to store numbers, it can also store the instruction  codes. This leads to the important fact that entire programs (which are  just lists of these instructions) can be represented as lists of numbers  and can themselves be manipulated inside the computer in the same way  as numeric data. The fundamental concept of storing programs in the  computer's memory alongside the data they operate on is the crux of the  von Neumann, or stored program, architecture. In some cases, a computer  might store some or all of its program in memory that is kept separate  from the data it operates on. This is called the &lt;a href="http://en.wikipedia.org/wiki/Harvard_architecture" title="Harvard architecture"&gt;Harvard architecture&lt;/a&gt; after the &lt;a href="http://en.wikipedia.org/wiki/Harvard_Mark_I" title="Harvard Mark I"&gt;Harvard Mark I&lt;/a&gt; computer. Modern von Neumann computers display some traits of the Harvard architecture in their designs, such as in &lt;a href="http://en.wikipedia.org/wiki/CPU_cache" title="CPU cache"&gt;CPU caches&lt;/a&gt;.&lt;br /&gt;
While it is possible to write computer programs as long lists of numbers (&lt;a href="http://en.wikipedia.org/wiki/Machine_code" title="Machine code"&gt;machine language&lt;/a&gt;) and while this technique was used with many early computers,&lt;sup class="reference" id="cite_ref-22"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-22"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  it is extremely tedious and potentially error-prone to do so in  practice, especially for complicated programs. Instead, each basic  instruction can be given a short name that is indicative of its function  and easy to remember—a &lt;a href="http://en.wikipedia.org/wiki/Mnemonic" title="Mnemonic"&gt;mnemonic&lt;/a&gt; such as ADD, SUB, MULT or JUMP. These mnemonics are collectively known as a computer's &lt;a href="http://en.wikipedia.org/wiki/Assembly_language" title="Assembly language"&gt;assembly language&lt;/a&gt;.  Converting programs written in assembly language into something the  computer can actually understand (machine language) is usually done by a  computer program called an assembler. Machine languages and the  assembly languages that represent them (collectively termed &lt;a href="http://en.wikipedia.org/wiki/Low-level_programming_language" title="Low-level programming language"&gt;low-level programming languages&lt;/a&gt;) tend to be unique to a particular type of computer. For instance, an &lt;a href="http://en.wikipedia.org/wiki/ARM_architecture" title="ARM architecture"&gt;ARM architecture&lt;/a&gt; computer (such as may be found in a &lt;a href="http://en.wikipedia.org/wiki/Personal_digital_assistant" title="Personal digital assistant"&gt;PDA&lt;/a&gt; or a &lt;a href="http://en.wikipedia.org/wiki/Handheld_video_game" title="Handheld video game"&gt;hand-held videogame&lt;/a&gt;) cannot understand the machine language of an &lt;a href="http://en.wikipedia.org/wiki/Pentium" title="Pentium"&gt;Intel Pentium&lt;/a&gt; or the &lt;a href="http://en.wikipedia.org/wiki/Athlon_64" title="Athlon 64"&gt;AMD Athlon 64&lt;/a&gt; computer that might be in a &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;PC&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-23"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-23"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
&lt;h3&gt;&lt;span class="mw-headline" id="Higher-level_languages_and_program_design"&gt;Higher-level languages and program design&lt;/span&gt;&lt;/h3&gt;Though considerably easier than in machine language, writing long  programs in assembly language is often difficult and is also error  prone. Therefore, most practical programs are written in more abstract &lt;a href="http://en.wikipedia.org/wiki/High-level_programming_language" title="High-level programming language"&gt;high-level programming languages&lt;/a&gt; that are able to express the needs of the &lt;a href="http://en.wikipedia.org/wiki/Programmer" title="Programmer"&gt;programmer&lt;/a&gt;  more conveniently (and thereby help reduce programmer error). High  level languages are usually "compiled" into machine language (or  sometimes into assembly language and then into machine language) using  another computer program called a &lt;a href="http://en.wikipedia.org/wiki/Compiler" title="Compiler"&gt;compiler&lt;/a&gt;.&lt;sup class="reference" id="cite_ref-24"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-24"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;  High level languages are less related to the workings of the target  computer than assembly language, and more related to the language and  structure of the problem(s) to be solved by the final program. It is  therefore often possible to use different compilers to translate the  same high level language program into the machine language of many  different types of computer. This is part of the means by which software  like video games may be made available for different computer  architectures such as personal computers and various &lt;a href="http://en.wikipedia.org/wiki/Video_game_console" title="Video game console"&gt;video game consoles&lt;/a&gt;.&lt;br /&gt;
The task of developing large &lt;a href="http://en.wikipedia.org/wiki/Computer_software" title="Computer software"&gt;software&lt;/a&gt;  systems presents a significant intellectual challenge. Producing  software with an acceptably high reliability within a predictable  schedule and budget has historically been difficult; the academic and  professional discipline of &lt;a href="http://en.wikipedia.org/wiki/Software_engineering" title="Software engineering"&gt;software engineering&lt;/a&gt; concentrates specifically on this challenge.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-504062794148107934?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/504062794148107934/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/programs.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/504062794148107934?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/504062794148107934?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/programs.html' title='Programs'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CkcESH8yeyp7ImA9Wx9UFk4.&quot;'><id>tag:blogger.com,1999:blog-5146574985245690549.post-3290582017999060670</id><published>2011-02-13T12:46:00.001-08:00</published><updated>2011-02-13T12:46:49.193-08:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-13T12:46:49.193-08:00</app:edited><title>Computer</title><content type='html'>&lt;div class="dablink"&gt;"Computer technology" redirects here. For the company, see &lt;a href="http://en.wikipedia.org/wiki/Computer_Technology_Limited" title="Computer Technology Limited"&gt;Computer Technology Limited&lt;/a&gt;.&lt;/div&gt;&lt;div class="metadata topicon" id="protected-icon" style="display: none; right: 55px;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Wikipedia:Protection_policy#semi" title="This article is semi-protected indefinitely in response to an ongoing high risk of vandalism."&gt;&lt;img alt="Page semi-protected" height="20" src="http://upload.wikimedia.org/wikipedia/commons/thumb/f/fc/Padlock-silver.svg/20px-Padlock-silver.svg.png" width="20" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;table cellspacing="5" class="infobox" style="font-size: 88%; line-height: 1.5em; text-align: left; width: 22em;"&gt;&lt;caption class="" style="font-size: 125%; font-weight: bold;"&gt;Computer&lt;/caption&gt; &lt;tbody&gt;
&lt;tr class=""&gt; &lt;td class="" colspan="2" style="text-align: center;"&gt; &lt;div style="white-space: nowrap;"&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Columbia_Supercomputer_-_NASA_Advanced_Supercomputing_Facility.jpg"&gt;&lt;img alt="Columbia Supercomputer - NASA Advanced Supercomputing Facility.jpg" height="85" src="http://upload.wikimedia.org/wikipedia/commons/thumb/1/1f/Columbia_Supercomputer_-_NASA_Advanced_Supercomputing_Facility.jpg/117px-Columbia_Supercomputer_-_NASA_Advanced_Supercomputing_Facility.jpg" width="117" /&gt;&lt;/a&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Dell_PowerEdge_Servers.jpg"&gt;&lt;img alt="Dell PowerEdge Servers.jpg" height="85" src="http://upload.wikimedia.org/wikipedia/commons/thumb/1/13/Dell_PowerEdge_Servers.jpg/113px-Dell_PowerEdge_Servers.jpg" width="113" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a class="image" href="http://en.wikipedia.org/wiki/File:2010-01-26-technikkrempel-by-RalfR-05.jpg"&gt;&lt;img alt="2010-01-26-technikkrempel-by-RalfR-05.jpg" height="90" src="http://upload.wikimedia.org/wikipedia/commons/thumb/f/fb/2010-01-26-technikkrempel-by-RalfR-05.jpg/136px-2010-01-26-technikkrempel-by-RalfR-05.jpg" width="136" /&gt;&lt;/a&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Delta-C_personal_computer.jpg"&gt;&lt;img alt="Delta-C personal computer.jpg" height="90" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/58/Delta-C_personal_computer.jpg/178px-Delta-C_personal_computer.jpg" width="178" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a class="image" href="http://en.wikipedia.org/wiki/File:HomebuiltPC.jpg"&gt;&lt;img alt="HomebuiltPC.jpg" height="85" src="http://upload.wikimedia.org/wikipedia/commons/thumb/5/5a/HomebuiltPC.jpg/113px-HomebuiltPC.jpg" width="113" /&gt;&lt;/a&gt;&lt;a class="image" href="http://en.wikipedia.org/wiki/File:Centcom20040818.jpg"&gt;&lt;img alt="Centcom20040818.jpg" height="85" src="http://upload.wikimedia.org/wikipedia/commons/thumb/f/fd/Centcom20040818.jpg/113px-Centcom20040818.jpg" width="113" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;A &lt;b&gt;computer&lt;/b&gt; is a programmable &lt;a href="http://en.wikipedia.org/wiki/Machine" title="Machine"&gt;machine&lt;/a&gt; that receives input, stores and automatically manipulates &lt;a href="http://en.wikipedia.org/wiki/Data_%28computing%29" title="Data (computing)"&gt;data&lt;/a&gt;, and provides output in a useful format.&lt;br /&gt;
The first electronic computers were developed in the mid-20th century  (1940–1945). Originally, they were the size of a large room, consuming  as much power as several hundred modern &lt;a href="http://en.wikipedia.org/wiki/Personal_computer" title="Personal computer"&gt;personal computers&lt;/a&gt; (PCs).&lt;sup class="reference" id="cite_ref-0"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-0"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;br /&gt;
Modern computers based on &lt;a href="http://en.wikipedia.org/wiki/Integrated_circuit" title="Integrated circuit"&gt;integrated circuits&lt;/a&gt; are millions to billions of times more capable than the early machines, and occupy a fraction of the space.&lt;sup class="reference" id="cite_ref-1"&gt;&lt;a href="http://en.wikipedia.org/wiki/Computer#cite_note-1"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Simple computers are small enough to fit into &lt;a href="http://en.wikipedia.org/wiki/Mobile_device" title="Mobile device"&gt;mobile devices&lt;/a&gt;, and can be powered by a small battery. Personal computers in their various forms are &lt;a href="http://en.wikipedia.org/wiki/Icon" title="Icon"&gt;icons&lt;/a&gt; of the &lt;a href="http://en.wikipedia.org/wiki/Information_Age" title="Information Age"&gt;Information Age&lt;/a&gt; and are what most people think of as "computers". However, the &lt;a href="http://en.wikipedia.org/wiki/Embedded_system" title="Embedded system"&gt;embedded computers&lt;/a&gt; found in many devices from &lt;a href="http://en.wikipedia.org/wiki/Digital_audio_player" title="Digital audio player"&gt;MP3 players&lt;/a&gt; to &lt;a href="http://en.wikipedia.org/wiki/Fighter_aircraft" title="Fighter aircraft"&gt;fighter aircraft&lt;/a&gt; and from &lt;a href="http://en.wikipedia.org/wiki/Toy" title="Toy"&gt;toys&lt;/a&gt; to &lt;a href="http://en.wikipedia.org/wiki/Industrial_robot" title="Industrial robot"&gt;industrial robots&lt;/a&gt; are the most numerous.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5146574985245690549-3290582017999060670?l=history-of-computing.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://history-of-computing.blogspot.com/feeds/3290582017999060670/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/computer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/3290582017999060670?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5146574985245690549/posts/default/3290582017999060670?v=2'/><link rel='alternate' type='text/html' href='http://history-of-computing.blogspot.com/2011/02/computer.html' title='Computer'/><author><name>hafida</name><uri>http://www.blogger.com/profile/13120046702871599730</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='02637183508563383645'/></author><thr:total>0</thr:total></entry></feed>