<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4279127127955141762</id><updated>2024-09-08T20:54:22.975-07:00</updated><category term="Cryengine 3 SDK tutorials"/><category term="CryEngine 3 SDK Tutorial part 2"/><category term="cryengine"/><category term="cybergamearts"/><category term="sdk"/><category term="tutorials"/><category term="C"/><category term="Introduction and download"/><category term="Viewports and navigation"/><title type='text'>CryEngine 3 SDK tutorials by CyberGameArts</title><subtitle type='html'>Learn how to master the CryEngine 3 SDK in my new and exiting video tutorials!! &#xa; The CryEngine is an award winning Game Engine that was developed by Crytek to develope games such as the Far Cry and the Crysis series. The newest Crytek game, Crysis 2 was powered by the Cryengine 3, the engine that we will explore and hopefully learn ( and we will ! ) to tame over the next couple of tutorials.  www.youtube.com/CyberGameArts</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-2724012069643324353</id><published>2011-09-21T14:42:00.002-07:00</published><updated>2011-09-21T14:42:37.603-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 15: Layers [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/sBnY6qAM5gw&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/2724012069643324353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/cryengine-3-sdk-sandbox-tutorial-part_21.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2724012069643324353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2724012069643324353'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/cryengine-3-sdk-sandbox-tutorial-part_21.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 15: Layers [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/sBnY6qAM5gw/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-3766232507712342755</id><published>2011-09-21T14:42:00.000-07:00</published><updated>2011-09-21T14:42:03.488-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="C"/><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 14: CryEngine 3 SDK launcher [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/HUcmKvdgcuk&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/3766232507712342755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/cryengine-3-sdk-sandbox-tutorial-part.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/3766232507712342755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/3766232507712342755'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/cryengine-3-sdk-sandbox-tutorial-part.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 14: CryEngine 3 SDK launcher [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/HUcmKvdgcuk/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-1423019719545924331</id><published>2011-09-21T14:38:00.001-07:00</published><updated>2011-09-21T14:38:50.707-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cryengine 3 SDK tutorials"/><title type='text'></title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/EujELb1TVyo&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/1423019719545924331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1423019719545924331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1423019719545924331'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/09/blog-post.html' title=''/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/EujELb1TVyo/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-1038570354120426232</id><published>2011-08-29T13:08:00.001-07:00</published><updated>2011-08-29T13:08:30.588-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 12: Solid Objects and modeling in the Cryengine SDK [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/e-8SLEp1haA&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/1038570354120426232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part_959.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1038570354120426232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1038570354120426232'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part_959.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 12: Solid Objects and modeling in the Cryengine SDK [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/e-8SLEp1haA/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-2519646133883417771</id><published>2011-08-29T13:07:00.003-07:00</published><updated>2011-08-29T13:07:41.743-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 11: Geom Entity vs. Brush [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/soNw46kzb1o&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/2519646133883417771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part_29.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2519646133883417771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2519646133883417771'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part_29.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 11: Geom Entity vs. Brush [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/soNw46kzb1o/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-2467268086757117009</id><published>2011-08-29T13:07:00.001-07:00</published><updated>2011-08-29T13:07:08.090-07:00</updated><title type='text'>Cryengine 3 SDK Tutorial part 10: the Select and Scale tool [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/gjjvE1QXMwQ&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/2467268086757117009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-tutorial-part-10-select.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2467268086757117009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2467268086757117009'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-tutorial-part-10-select.html' title='Cryengine 3 SDK Tutorial part 10: the Select and Scale tool [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/gjjvE1QXMwQ/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-5722875978208202547</id><published>2011-08-29T13:06:00.001-07:00</published><updated>2011-08-29T13:06:35.032-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 9: the Rotate Transformation Tool [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/SdBMKXwq4p0&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/5722875978208202547/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-9.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/5722875978208202547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/5722875978208202547'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-9.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 9: the Rotate Transformation Tool [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/SdBMKXwq4p0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-4107697916557364911</id><published>2011-08-29T13:04:00.003-07:00</published><updated>2011-08-29T13:04:39.301-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 8: the X,Y,Z Transformation tool [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/3lK84raubI8&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/4107697916557364911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-8.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/4107697916557364911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/4107697916557364911'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-8.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 8: the X,Y,Z Transformation tool [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/3lK84raubI8/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-4653155243931418454</id><published>2011-08-29T13:04:00.001-07:00</published><updated>2011-08-29T13:04:10.121-07:00</updated><title type='text'>Cryengine 3 SDK Editor (Sandbox) Tutorial part 7 : Layout Problems [HD]</title><content type='html'>&lt;iframe width=&quot;560&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/gOFwqZgm8aI&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/4653155243931418454/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-editor-sandbox-tutorial.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/4653155243931418454'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/4653155243931418454'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-editor-sandbox-tutorial.html' title='Cryengine 3 SDK Editor (Sandbox) Tutorial part 7 : Layout Problems [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/gOFwqZgm8aI/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-1477271182090602369</id><published>2011-08-29T13:03:00.001-07:00</published><updated>2011-08-29T13:03:34.003-07:00</updated><title type='text'>Cryengine 3 SDK (Sandbox) Tutorial part 6: Vegetation</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/aK499A_9lfY&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/1477271182090602369/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-6.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1477271182090602369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/1477271182090602369'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-6.html' title='Cryengine 3 SDK (Sandbox) Tutorial part 6: Vegetation'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/aK499A_9lfY/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-2536163294211621701</id><published>2011-08-29T12:58:00.001-07:00</published><updated>2011-08-29T12:58:23.308-07:00</updated><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 5:Texturing Terrains [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/M6_sliiee1Y&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/2536163294211621701/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2536163294211621701'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2536163294211621701'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 5:Texturing Terrains [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/M6_sliiee1Y/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-5261474743547754313</id><published>2011-08-29T12:57:00.001-07:00</published><updated>2011-08-29T12:57:11.363-07:00</updated><title type='text'>Cryengine 3 SDK (Sandbox) Tutorial part 4: Sculpting Terrains [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/rC3VnlDoUK0&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/5261474743547754313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-4.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/5261474743547754313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/5261474743547754313'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-4.html' title='Cryengine 3 SDK (Sandbox) Tutorial part 4: Sculpting Terrains [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/rC3VnlDoUK0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-2593149559418755682</id><published>2011-08-29T12:56:00.001-07:00</published><updated>2011-08-29T12:56:07.674-07:00</updated><title type='text'>Cryengine 3 SDK (Sandbox) Tutorial part 3: Creating Terrains [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/NzbKLZ6sNLU&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/2593149559418755682/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2593149559418755682'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/2593149559418755682'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-3.html' title='Cryengine 3 SDK (Sandbox) Tutorial part 3: Creating Terrains [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/NzbKLZ6sNLU/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-6573963424898187949</id><published>2011-08-29T12:55:00.000-07:00</published><updated>2011-08-29T14:21:47.830-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="cryengine"/><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine 3 SDK Tutorial part 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Cryengine 3 SDK tutorials"/><category scheme="http://www.blogger.com/atom/ns#" term="cybergamearts"/><category scheme="http://www.blogger.com/atom/ns#" term="sdk"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorials"/><category scheme="http://www.blogger.com/atom/ns#" term="Viewports and navigation"/><title type='text'>CryEngine 3 SDK (Sandbox) Tutorial part 2: Viewports and navigation [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/G89x_KhSoy4&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
This is the second CryEngine 3 SDK tutorial. We are going to talk about the viewport navigation, in other words: how to get around the scene. First we have to open a new scene which you can do by going to file and then pressing the &quot;open &quot;button. This should open an explorer that leads you to the Levels folder inside your Cryengine 3 SDK install directory. Open the forest.cry file.</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/6573963424898187949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/6573963424898187949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/6573963424898187949'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-sdk-sandbox-tutorial-part-2.html' title='CryEngine 3 SDK (Sandbox) Tutorial part 2: Viewports and navigation [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/G89x_KhSoy4/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4279127127955141762.post-8951416818171124955</id><published>2011-08-29T11:57:00.000-07:00</published><updated>2011-08-29T14:16:18.574-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="cryengine"/><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine 3 SDK Tutorial part 2"/><category scheme="http://www.blogger.com/atom/ns#" term="Cryengine 3 SDK tutorials"/><category scheme="http://www.blogger.com/atom/ns#" term="cybergamearts"/><category scheme="http://www.blogger.com/atom/ns#" term="Introduction and download"/><category scheme="http://www.blogger.com/atom/ns#" term="sdk"/><category scheme="http://www.blogger.com/atom/ns#" term="tutorials"/><title type='text'>Cryengine 3 Tutorial Series part 1: Introduction and download [HD]</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/w4TCXTqpQ2Y&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Hello everybody and welcome to your first ever CryEngine 3 SDK tutorial!!!! Over the course of time I will show you the ins and outs of the CryEngine 3 SDK. The CryEngine is an award winning Game Engine that was developed by Crytek to develope games such as the Far Cry and the Crysis series. The newest Crytek game, Crysis 2 was powered by the Cryengine 3, the engine that we will explore and hopefully learn ( and we will ! ) to tame over the next couple of tutorials. YOU DO NOT!! need to have prior game&amp;nbsp;development&amp;nbsp;knowledge &amp;nbsp;to follow my tutorials &amp;nbsp;but if you do that just give an ahead start. We will learn so much over the course of time you won&#39;t even believe it and at the end you will be able to make your own awesome games!! TRUST ME!! So lets wait no longer and lets download the CryEngine to finally start to learn to make awesome games! ENJOY THE RIDE!!!!!&lt;br /&gt;
Also visit my YouTube channel! www.youtube.com/CyberGameArts</content><link rel='replies' type='application/atom+xml' href='http://cybergamearts.blogspot.com/feeds/8951416818171124955/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-tutorial-series-part-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/8951416818171124955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4279127127955141762/posts/default/8951416818171124955'/><link rel='alternate' type='text/html' href='http://cybergamearts.blogspot.com/2011/08/cryengine-3-tutorial-series-part-1.html' title='Cryengine 3 Tutorial Series part 1: Introduction and download [HD]'/><author><name>CyberGameArts</name><uri>http://www.blogger.com/profile/07207326112217004798</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBvvfpGc3AHGvFPxyhNCIdpPsmyhcX2Uzrtb70eynu6x-attxf9-H3MPd_heprrIBDWHVfUCYQZhn3zbWuJmykC6uWlwqhfi6uUGiwF6DqkMK7x1Mp_4et7ChZoTnjRs0/s220/Cyber+Game+Arts+logo+small.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/w4TCXTqpQ2Y/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>