<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-417337570309175061</id><updated>2026-02-27T00:17:20.265+00:00</updated><category term="how to write"/><category term="gamebook"/><category term="villain"/><category term="april a to z"/><category term="news"/><category term="Dave Morris"/><category term="Gamebook Theory"/><category term="Peter Agapov"/><category term="magic the gathering"/><category term="advanced fighting fantasy"/><category term="lindenbaum"/><category term="rpg"/><category term="your adventure ends here"/><category term="Dice"/><category term="joe dever"/><category term="fighting fantasy"/><category term="ian livingstone"/><category term="jamie thompson"/><category term="jonathan green"/><category term="windhammer"/><category term="fabled lands"/><category term="lone wolf"/><category term="Cubus Games"/><category term="steve jackson"/><category term="andrew wright"/><category term="destiny quest"/><category term="Arborell"/><category term="Choose Your Own Adventure"/><category term="Heroquest"/><category term="Kickstarter"/><category term="Paul Gresty"/><category term="blogging"/><category term="computer games"/><category term="death"/><category term="writing"/><category term="Heavy Metal Thunder"/><category term="Kyle B. 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term="island of the lizard king"/><category term="items"/><category term="j.h brennan"/><category term="jaxartes"/><category term="keith p. phillips"/><category term="kieran coghlan"/><category term="kindle"/><category term="legion of shadow"/><category term="linearity"/><category term="lizard king"/><category term="lloyd of gamebooks"/><category term="love"/><category term="lucid&#39;s games"/><category term="luke sharp"/><category term="malbordus"/><category term="mark rosewater"/><category term="masters of darkness"/><category term="my friend&#39;s place"/><category term="my gamebooks"/><category term="mystery"/><category term="narrative"/><category term="one page dungeon"/><category term="outlaws of sherwood forest"/><category term="paradox factor"/><category term="parsion"/><category term="phantoms of fear"/><category term="plague lords of ruel"/><category term="podcast"/><category term="portal of evil"/><category term="prisoners of time"/><category term="question"/><category term="quezkari"/><category term="random"/><category term="razaak"/><category term="rings of kether"/><category term="robot commando"/><category term="roguelike"/><category term="roleplaying"/><category term="rules"/><category term="scathing gamebook reviews"/><category term="science fiction"/><category term="setting"/><category term="sharkbait&#39;s revenge"/><category term="sorcery"/><category term="spectral stalkers"/><category term="starship traveller"/><category term="steven williams"/><category term="suresh v.s."/><category term="talisman of death"/><category term="temple of terror"/><category term="ten short fighting fantasy books and one long one"/><category term="the masters of darkness"/><category term="the orpheus ruse"/><category term="the race forever"/><category term="the screaming spectre"/><category term="the sorcerer"/><category term="tin man games"/><category term="titanium cyborg"/><category term="trickster"/><category term="turn to 400"/><category term="tvtropes"/><category term="uncle mac"/><category term="unthank"/><category term="war of deities"/><category term="warlock of firetop mountain"/><category term="winter king"/><category term="xakhaz"/><category term="zharradon marr"/><category term="zines"/><category term="zombie exodus"/><title type='text'>Lloyd of Gamebooks</title><subtitle type='html'>A blog about writing gamebooks.  My musings on how to write a gamebook and what makes a good gamebook. Create your story here!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>915</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-6516092375649739938</id><published>2026-02-16T00:00:00.002+00:00</published><updated>2026-02-20T18:05:40.574+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="lindenbaum"/><title type='text'>Entries are now being accepted for the 2026 Lindenbaum competition!</title><content type='html'>&lt;p&gt;&amp;nbsp;Entries are now being accepted for the 2026 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;This year, 50% of the weighting for the results will be due to judges and 50% of the weighting for the results will be due to popular vote.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I also won&#39;t be hyperlinking any books this year.&lt;/p&gt;&lt;p&gt;Entries are to be sent to&amp;nbsp;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The closing date is 5pm GMT on the 15th May 2026.&lt;/p&gt;&lt;p&gt;Full rules to be found at:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://www.lloydofgamebooks.com/2025/12/lindenbaum-2026-announcement.html&quot;&gt;Lloyd of Gamebooks: Lindenbaum 2026 announcement&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The Lindennbaum Prize is sponsored by Peter Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/6516092375649739938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/voting-is-now-open-for-2026-lindenbaum.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6516092375649739938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6516092375649739938'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/voting-is-now-open-for-2026-lindenbaum.html' title='Entries are now being accepted for the 2026 Lindenbaum competition!'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3768404605025893059</id><published>2026-02-13T18:08:00.002+00:00</published><updated>2026-02-13T18:08:14.730+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="lindenbaum"/><title type='text'>Judge update for Lindenbaum competition</title><content type='html'>&lt;p&gt;Good news, everyone!&lt;/p&gt;&lt;p&gt;Andrew Greene has joined the judge team this year for the Lindenbaum competition.&lt;/p&gt;&lt;p&gt;The line up is now:&lt;/p&gt;&lt;p&gt;&lt;b&gt;Hieronymous J. Doom&lt;/b&gt;&amp;nbsp;- presenter of the awesome Fantastic Fights podcast and writer of many gamebooks that you can get if you become his Patreon.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Ashton MacSaylor&lt;/b&gt;&amp;nbsp;- 3 time merit award winner of Windhammer, writer of The Good, The Bad and the Undead and other gamebooks (see his blog).&lt;/p&gt;&lt;p&gt;&lt;b&gt;Keith P. Phillips&lt;/b&gt;&amp;nbsp;- author of Siege of Sardath and currently writing A Moral Paradox with several young people. Keith is currently doing an Arts Council funded project to make a gamebook video game: Literature Alive - Digital Writes&lt;/p&gt;&lt;p&gt;&lt;b&gt;Peter Agapov&lt;/b&gt;&amp;nbsp;- writer of great gamebook analysis blog posts on his blog and mine. He also provides the winning prize money.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sandor Gebei&lt;/b&gt;- RPG and gamebook designer&lt;/p&gt;&lt;p&gt;&lt;b&gt;Andrew Greene - &lt;/b&gt;Winner of the 2022 Lindenbaum prize and Commendation award winner of the 2023 Lindenbaum prize.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3768404605025893059/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/judge-update-for-lindenbaum-competition.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3768404605025893059'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3768404605025893059'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/judge-update-for-lindenbaum-competition.html' title='Judge update for Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-35004376774181942</id><published>2026-02-07T16:58:00.004+00:00</published><updated>2026-02-08T20:59:46.122+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="lindenbaum"/><title type='text'>Lindenbaum AI policy</title><content type='html'>&lt;p&gt;&amp;nbsp;Hello gamebookers!&lt;/p&gt;&lt;p&gt;The times, they are a changin&#39;. I mean, they are changing too fast for anyone to keep up with these days.&lt;/p&gt;&lt;p&gt;Now that Lindenbaum &#39;26 is around the corner, the judges and I had a little think about AI. The catalyst for this was last year&#39;s winner,&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1HIPETa1-qB3NArtH3NdT-4CenElrPk42/view?usp=drive_link&quot;&gt;Pádraic Henrysson-MacOireachtaigh, who wrote An Island&lt;/a&gt;&amp;nbsp;who wrote in his acknoweldgements that he used ChatGPT and Gemini to playtest his book.&lt;/p&gt;&lt;p&gt;Here is his quote about that in the acknowledgements section of the book:&lt;/p&gt;&lt;p&gt;&quot;I used AI tools (ChatGPT and Gemini) as early ‘playtesters’ and occasionally to refine ideas – but the mechanics, story, and words are as much my own as a creative work ever is.&quot;&lt;/p&gt;&lt;p&gt;So the wave of AI has hit the Lindenbaum competition and we needed to think about how to deal with it.&lt;/p&gt;&lt;p&gt;My main aim is to make sure that AI generated books don&#39;t take part in the competition.&amp;nbsp;Pádraic wrote the book himself and used AI to improve it.&lt;/p&gt;&lt;p&gt;First, I tried to see how good an AI gamebook could be.&lt;/p&gt;&lt;p&gt;I tried to ask Chat GPT to make a gamebook using the Lindenbaum rules as a prompt. Here is its output&amp;nbsp;&lt;a href=&quot;https://chatgpt.com/share/694b95e4-0458-8010-b9eb-7bec42ff0d92&quot;&gt;Lindenbaum 2026 Guide&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;If you don&#39;t want to read the thread, the gamebook produced was very minimalistic. I tried to ask it for at least 80 sections and it couldn&#39;t manage more than 40. Its sections were also very terse.&lt;/p&gt;&lt;p&gt;Basically, if that book was entered, I think it would get no votes from both judges and readers.&lt;/p&gt;&lt;p&gt;So no danger of a pure AI gamebook winning. I still don&#39;t want people wading through AI slop entries though.&lt;/p&gt;&lt;p&gt;The trouble is that there is no 100% way of spotting an AI generating book and I don&#39;t want a false positive. However, if a gamebook does not function as a gamebook, then I feel that I can disqualify it from entry. What does it need to do to function as a gamebook? It needs section choices that you can turn to and those sections need to be intact.&amp;nbsp;&lt;/p&gt;&lt;p&gt;There are things that just make a good gamebook in general:&lt;/p&gt;&lt;p&gt;Systems where the probability of success and failure are both significant. If it&#39;s impossible, it&#39;s frustrating because it can&#39;t be played fairly. If it&#39;s impossible to fail, then it&#39;s frustrating because it&#39;s a waste of time.&lt;/p&gt;&lt;p&gt;Section links that work.&lt;/p&gt;&lt;p&gt;EDIT: Enough meaningful decisions - Gamebooks need meaningful decisions. This means that most sections should end in 2 or more options that both lead to a meaningful consequence. Of course, some sections will be death sections, some might just be descriptive prose to move between scenes and some might have only 1 option that doesn&#39;t lead to sudden death. These are all valid choices.&lt;/p&gt;&lt;p&gt;However, if a gamebook has too many sections that just lead to 1 other section, that does not give enough meaningful choices. Also, there are some gamebooks that were clearly written as novels first and then some options were added in later. However, since the &quot;main storyline&quot; has already been worked out, options that deviate from that main storyline either lead to sudden death or find some way to just loop back to the main storyline, which means that it is not a meaningful decision.&lt;/p&gt;&lt;p&gt;Proofreading errors that make the prose hard to understand.&lt;/p&gt;&lt;p&gt;So, if we&#39;re not going to stop this wave, I&#39;m just going to have to surf it. For that reason, I&#39;m not banning AI. I&#39;m banning nonfunctioning gamebooks.&lt;/p&gt;&lt;p&gt;So, what can AI be used for, if not for writing?&lt;/p&gt;&lt;p&gt;Here are some suggestions that AI can be used for:&lt;/p&gt;&lt;p&gt;Looking for broken section transitions&lt;/p&gt;&lt;p&gt;To make sure that all of the rules are being used an used as intended&lt;/p&gt;&lt;p&gt;Making sure that the difficulty of the book matches the difficulty that you would like to communicate&lt;/p&gt;&lt;p&gt;Playtesting&lt;/p&gt;&lt;p&gt;Help with translating to English&lt;/p&gt;&lt;p&gt;The aim is that everyone can make their gamebooks the best they can be. The biggest tragedy is an entry that has lots of great ideas, but is let down by poor statistics or proofing or broken links. AI is able to clear up all of those problems and augment peoples&#39; ideas and writing.&lt;/p&gt;&lt;p&gt;I look forward to all the entries in 2026!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/35004376774181942/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/lindenbaum-ai-policy.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/35004376774181942'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/35004376774181942'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/lindenbaum-ai-policy.html' title='Lindenbaum AI policy'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-1720882042435796237</id><published>2026-02-06T23:03:00.002+00:00</published><updated>2026-02-06T23:03:59.475+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="lindenbaum"/><title type='text'>Lindenbaum 2026 judges</title><content type='html'>&lt;p&gt;Hello gamebookers!!!!!&lt;/p&gt;&lt;p&gt;We have 5 judges for this year&#39;s Lindenbaum competition.&amp;nbsp;&lt;/p&gt;&lt;p&gt;They are the same 5 judges as last year.&lt;/p&gt;&lt;p&gt;Here is who they are:&lt;/p&gt;&lt;p&gt;&lt;b&gt;Hieronymous J. Doom&lt;/b&gt; - presenter of the awesome Fantastic Fights podcast and writer of many gamebooks that you can get if you become his patreon.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Ashton MacSaylor&lt;/b&gt; - 3 time merit award winner of Windhammer, writer of The Good, The Bad and the Undead and other gamebooks (see his blog).&lt;/p&gt;&lt;p&gt;&lt;b&gt;Keith P. Phillips&lt;/b&gt; - author of Siege of Sardath and currently writing A Moral Paradox with several young people. Keith is currently doing an Arts Council funded project to make a gamebook video game: Literature Alive - Digital Writes&lt;/p&gt;&lt;p&gt;&lt;b&gt;Peter Agapov&lt;/b&gt; - writer of great gamebook analysis blog posts on his blog and mine. He also provides the winning prize money.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sandor Gebei&lt;/b&gt;- RPG and gamebook designer&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/1720882042435796237/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/lindenbaum-2026-judges.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/1720882042435796237'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/1720882042435796237'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2026/02/lindenbaum-2026-judges.html' title='Lindenbaum 2026 judges'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-9155373748949982235</id><published>2025-12-20T23:39:00.004+00:00</published><updated>2025-12-20T23:39:56.784+00:00</updated><title type='text'>Lindenbaum 2026 announcement</title><content type='html'>&lt;p&gt;&amp;nbsp;Dear gamebookers,&lt;/p&gt;&lt;p&gt;I hope you are all well. You might have noticed that I would have announced Lindenbaum by now and that I haven&#39;t.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I apologise for this. Adulting is getting in the way of gamebooks at the moment.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;However, the Lindenbaum Prize is going to happen - just not at the same time of year as before. The main reason is that myself and most of the judges have jobs in education and so the voting period will be during the summer holiday.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is sponsored by Peter Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize&lt;/p&gt;&lt;p&gt;Hi all! I am excited to announce the 3rd annual Lindenbaum competition!&lt;/p&gt;&lt;p&gt;The award is inspired by the&amp;nbsp;&lt;a href=&quot;https://www.arborell.com/windhammer_prize.html&quot;&gt;Windhammer competition&lt;/a&gt;&amp;nbsp;which ran from 2008-2015. I loved entering my books, seeing other books, voting and getting feedback. To be fair, I loved every aspect of it.&lt;/p&gt;&lt;p&gt;So, when it was discontinued, it left a hole. Between 2016 and now, I was very busy. However, I have a bit more time now and I was also shocked when I was on an online gamebook meetup to learn that almost no one there had heard of the Windhammer competition.&lt;/p&gt;&lt;p&gt;If you look at the list of Windhammer entrants, you will see a few familiar names. This is basically what kickstarted a lot of careers for the new gamebook writing crew.&lt;/p&gt;&lt;p&gt;I would love for that to continue with the new fans we have picked up along the way so that they can have a gateway into the gamebook community. I found the chance to meet new people and get lots of expert feedback invaluable.&lt;/p&gt;&lt;p&gt;So, without further ado, here are the details for the Lindenbaum competition:&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Entry requirements for the 2026 Lindenbaum competition&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;All entries must be in English.&lt;/p&gt;&lt;p&gt;All entries must be original works incorporating unique characters and world settings. This can include real world settings, people and events as long as they aren&#39;t the property of someone.&lt;/p&gt;&lt;p&gt;All entries must be previously unpublished works.&lt;/p&gt;&lt;p&gt;All entrants must state clearly on the first page of their entries that they are the authors of the work submitted.&lt;/p&gt;&lt;p&gt;All entries must be in any format that I can edit and turn into a pdf and sent as an attachment and link to lindenbaumprize@gmail.com.&lt;/p&gt;&lt;p&gt;Formats I know I can do this with are: RTF, doc, docx, Google docs, pdf, - leave a comment if there is a format that you want to know about. I don&#39;t have access to Apple devices.&lt;/p&gt;&lt;p&gt;All character or status sheets provided with entries must be presented in a simple layout that does not include complex table formats.&lt;/p&gt;&lt;p&gt;All entries must be spell-checked and thoroughly tested prior to submission.&lt;/p&gt;&lt;p&gt;The total length of the entry does not exceed 100 sections and a word count of 25,000 words.&lt;/p&gt;&lt;p&gt;Illustrations will not be accepted as a part of an entry except in two specific circumstances.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Exception 1: Maps that are integral to navigation within the gamebook.&lt;/p&gt;&lt;p&gt;Exception 2: Graphics necessary as a part of puzzles or clues integral to the entry&#39;s narrative.&lt;/p&gt;&lt;p&gt;Graphics provided for these purposes must be in a format that is compatible with pdfs.&lt;/p&gt;&lt;p&gt;Graphics purely of an illustrative nature will not be accepted.&lt;/p&gt;&lt;p&gt;The entry may either be a complete stand-alone story or a self-contained excerpt from a larger gamebook adventure of your own creation.&lt;/p&gt;&lt;p&gt;The entry can be of any genre except erotica.&lt;/p&gt;&lt;p&gt;There is no entry fee.&lt;/p&gt;&lt;p&gt;All rights remain with the author and the author can withdraw their entry at any time during the course of the competition.&lt;/p&gt;&lt;p&gt;An entrant can submit one entry only.&lt;/p&gt;&lt;p&gt;All participants must have some way of receiving the prize money. I can send Paypal or BACS or a cheque in the post. Any other method will need to be agreed. Account information is not required by the organisers of this competition unless you are one of the winning entrants. Only at the time of winning a prize will you be asked for your details.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Hyperlinking&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I will not be doing any hyperlinking of any entries. It is up to the entrant to hyperlink their entries or not.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Competition deadlines for 2026&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;20th December 2025: Competition guidelines released&lt;/p&gt;&lt;p&gt;16th February 2026: Entry submissions begin&lt;/p&gt;&lt;p&gt;15th May 2026, 5pm GMT: Entry submissions close.&lt;/p&gt;&lt;p&gt;25th May 2025: Voting begins.*&lt;/p&gt;&lt;p&gt;31st July 2026, 5pm GMT: Voting closes.*&lt;/p&gt;&lt;p&gt;14th August 2026: Winners announced.*&lt;/p&gt;&lt;p&gt;* If there are more than 10 entries, these dates will be extended. The length of the extension will depend on how many entries there are.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Winning entries&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This year, the winning entries will be decided from a combination of judges&#39; decisions and reader votes. The judges&#39; votes and the readers&#39; votes will have equal weighting when determining the winning entry.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Judges&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;The judges are still being determined - more on that later.&lt;/p&gt;&lt;p&gt;Things the judges are looking for:&lt;/p&gt;&lt;p&gt;&lt;u&gt;Literary ability&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Good writing: i.e. vivid descriptions, believable dialogue, compelling characters and scenarios, etc.&lt;/p&gt;&lt;p&gt;How well the narrative flows&lt;/p&gt;&lt;p&gt;How good the spelling and grammar is&lt;/p&gt;&lt;p&gt;How engaging is the use of language is&lt;/p&gt;&lt;p&gt;&lt;u&gt;The game system&lt;/u&gt;&lt;/p&gt;&lt;p&gt;How good the game system is at complementing the theme and setting&lt;/p&gt;&lt;p&gt;How intuitive the game system is&lt;/p&gt;&lt;p&gt;How much the game system encourages strategic thinking and offers hidden tactics that enrich the gameplay.&lt;/p&gt;&lt;p&gt;No blind choices (where you have no information whatsoever about which way to go)&lt;/p&gt;&lt;p&gt;Reasonable odds (no 1 in a 100 chance of survival rolls)&lt;/p&gt;&lt;p&gt;&lt;u&gt;The story&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Meaningful consequences of your actions (i.e. the results seem to actually follow from your choices)&lt;/p&gt;&lt;p&gt;How well does the story flow?&lt;/p&gt;&lt;p&gt;How much sense does the story make?&lt;/p&gt;&lt;p&gt;&lt;u&gt;Technical ability&lt;/u&gt;&lt;/p&gt;&lt;p&gt;All the section links work&lt;/p&gt;&lt;p&gt;Every scenario, including draws or unexpected events, is adequately addressed.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Miscellaneous&lt;/u&gt;&lt;/p&gt;&lt;p&gt;How innovative is the gamebook?&lt;/p&gt;&lt;p&gt;How entertaining is the gamebook?&lt;/p&gt;&lt;p&gt;How experimental is the gamebook?&lt;/p&gt;&lt;p&gt;How well are these ideas executed?&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Voting&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;A valid vote must be forwarded by email to lindenbaumprize@gmail.com. A valid vote must nominate the three gamebooks most favoured by the voter from the competition entrants. A vote with less than three nominations cannot be accepted. A vote forwarded with more than three nominations will only have the first three accounted for in the voting tabulation.&lt;/p&gt;&lt;p&gt;Only one voter email is allowed per reader. All votes will be checked for duplication of email addresses.&lt;/p&gt;&lt;p&gt;Feedback to the authors may be forwarded to the competition sponsors at lindenbaumprize@gmail.com. All feedback given will be provided to authors at the end of competition as a part of the email notification of results.&lt;/p&gt;&lt;div&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Prizes&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;Winning entrant&lt;/u&gt;&lt;/p&gt;&lt;p&gt;A cash prize of £100 GBP (Great British Pounds) to be paid within 48 hours.&lt;/p&gt;&lt;p&gt;A desktop licence to the Gamebook Authoring Tool which lasts for 1 year.&lt;/p&gt;&lt;p&gt;A First Prize certificate memorialising their success in the competition.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Merit awards&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Two entries are chosen for Merit awards. These entrants receive:&lt;/p&gt;&lt;p&gt;A cash prize of £30 GBP (Great British Pounds) to be paid within 48 hours.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;A Merit Award certificate memorialising their success in the competition,&lt;/p&gt;&lt;p&gt;&lt;u&gt;Commendation awards&lt;/u&gt;&lt;/p&gt;&lt;p&gt;If there are 10 or more entries, there will be 3 commendation awards. The entrants receive:&lt;/p&gt;&lt;p&gt;A Commendation Certificate memorialising their success in the competition.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Gamebook writing help&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;If you haven&#39;t written a gamebook before, you might think that arranging and randomising the sections might be a problem. However, there are now good gamebook writing programs out there. One is The Gamebook Authoring Tool, which has a free version specifically designed to write a 100 section gamebook and export it to Rich Text Format. You can try it here:&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;About The GameBook Authoring Tool – Crumbly Head Games&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Also, for tips on writing gamebooks, take a look at the reading list I have compiled -&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/09/want-to-write-gamebook-then-heres.html&quot;&gt;Lloyd of Gamebooks: Want to write a gamebook? Then here&#39;s a reading list (2024 edition)&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Also, also, I made a list of lessons to be learnt from last year&#39;s award -&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/08/lessons-from-lindenbaum-20232024.html&quot;&gt;Lloyd of Gamebooks: Lessons from Lindenbaum 2023/2024&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Ashton Saylor would like you to read this post in particular:&amp;nbsp;&lt;a href=&quot;https://ashtonsaylor.blogspot.com/2012/02/what-makes-good-gamebook-part-two-game.html?m=1&quot;&gt;Ashton MacSaylor: What makes a good gamebook - Part Two: The Game of Narrative Choices&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/9155373748949982235/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/12/lindenbaum-2026-announcement.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/9155373748949982235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/9155373748949982235'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/12/lindenbaum-2026-announcement.html' title='Lindenbaum 2026 announcement'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-181241522690053834</id><published>2025-08-16T00:53:00.000+01:00</published><updated>2025-08-16T00:53:00.724+01:00</updated><title type='text'>Roll on Adventure - Immortal Reckoning review</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioceBm1EeNKap2bac3APnkiGPKD9AiaNEJnyOU3gRR3_JjVgQWYqx4c5VYU-mmSbe_BZp01PkvhrfFUGSbY_D-gKOIONB5BItp_J5EebemxasARx2I9lnKZei778ADTztzu2x0FtLrN3P4BSZF1kZH710MGF5WxY-I5anGQfOCS5RAVHT4mqW-thEBgDw/s1000/71dXgKhOSML._UF1000,1000_QL80_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1000&quot; data-original-width=&quot;648&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioceBm1EeNKap2bac3APnkiGPKD9AiaNEJnyOU3gRR3_JjVgQWYqx4c5VYU-mmSbe_BZp01PkvhrfFUGSbY_D-gKOIONB5BItp_J5EebemxasARx2I9lnKZei778ADTztzu2x0FtLrN3P4BSZF1kZH710MGF5WxY-I5anGQfOCS5RAVHT4mqW-thEBgDw/s320/71dXgKhOSML._UF1000,1000_QL80_.jpg&quot; width=&quot;207&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Hello gamebookers. I don&#39;t normally do reviews here, but my lovely tutor group bought me this book, so I thought I would review it.&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;The Roll on Adventure series is written by &lt;a href=&quot;https://www.amazon.co.uk/stores/Philip-Harvey/author/B001HPMDGG?ref=sr_ntt_srch_lnk_1&amp;amp;qid=1755298985&amp;amp;sr=8-1&amp;amp;isDramIntegrated=true&amp;amp;shoppingPortalEnabled=true&quot;&gt;Phillip Harvey&lt;/a&gt;&amp;nbsp;who has written four books in the series. I got book 1, Immortal Reckoning.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;I had a great time with this gamebook. It is definitely more game than book as you are an adventurer who decides to explore a dungeon. You go through different locations, facing increasingly powerful opponents and obtaining increasingly powerful items. There were lots of numbers to crunch and lots of options available, which is something I love.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;The book has pretty standard stats. Prowess is your combat skill, health is your hit points. Combat is determined by rolling 1d6 for you and adding to your prowess and 1d6 for your opponent and adding to their prowess. The highest score wins and the winner reduces their opponent&#39;s health by their damage score.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;So far, so familiar.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;However, Phillip has decided to add lots of ways of manipulating the rolls. You also start with 20 Prowess points. Before the combat round begins, you can spend any number of Prowess Points to increase your roll and damage by that amount for that round.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmDzY48vqOunff2oo8Zva1wrErGl6ddG5trkf76hbUYeaFvUQMDTmCTjjPIa_xlNkidPQzLDLxXYEKR-F2dPgKRu-1xzQs4exVpqWTYz3vIzBp34dAx7TX7C0S_Rfqbw1BiluIG9-3isKpWr2V4rG_67R8zPIDqLxNoprL_LO4TYh1oY8-NRqkXAI-1U/s970/735ba845-7d6a-4ec9-ba73-90dba071060c.__CR0,0,1455,900_PT0_SX970_V1___.jpeg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;600&quot; data-original-width=&quot;970&quot; height=&quot;198&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmDzY48vqOunff2oo8Zva1wrErGl6ddG5trkf76hbUYeaFvUQMDTmCTjjPIa_xlNkidPQzLDLxXYEKR-F2dPgKRu-1xzQs4exVpqWTYz3vIzBp34dAx7TX7C0S_Rfqbw1BiluIG9-3isKpWr2V4rG_67R8zPIDqLxNoprL_LO4TYh1oY8-NRqkXAI-1U/s320/735ba845-7d6a-4ec9-ba73-90dba071060c.__CR0,0,1455,900_PT0_SX970_V1___.jpeg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;You also have lots of die rolls that determine most things, such as which room you go to, which treasure you find and how much damage you receive from hazards. These can be changed by spending Merit points. Merit points go up and down a lot. You get Merit points for almost all locations. You can then spend them to determine which location you go to next. Merit points are designed to be spent a lot as you get a lot of them.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Each location has an illustration and a description. The aim is to make your way through the dungeon to the boss monster. Once I had worked out that spending Merit is really important, I almost got to the end.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;I would recommend the book to anyone who loves crunchy resource management type games and I had a great time with it.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Happy gamebooking!&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/181241522690053834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/08/roll-on-adventure-immortal-reckoning.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/181241522690053834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/181241522690053834'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/08/roll-on-adventure-immortal-reckoning.html' title='Roll on Adventure - Immortal Reckoning review'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioceBm1EeNKap2bac3APnkiGPKD9AiaNEJnyOU3gRR3_JjVgQWYqx4c5VYU-mmSbe_BZp01PkvhrfFUGSbY_D-gKOIONB5BItp_J5EebemxasARx2I9lnKZei778ADTztzu2x0FtLrN3P4BSZF1kZH710MGF5WxY-I5anGQfOCS5RAVHT4mqW-thEBgDw/s72-c/71dXgKhOSML._UF1000,1000_QL80_.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-2196449374987957118</id><published>2025-08-08T10:46:00.006+01:00</published><updated>2025-08-08T10:46:55.519+01:00</updated><title type='text'>The Ice Wastes of Madness - my Savage Realms gamebook is on Kickstarter!</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjth-p3wmm0DE_DvNbq2pghBzh0-k2KOviZWoOvc-2VOooCJFhx9jVmEDadFVksNmxjSZGRsOWBb0_IpkoOZy1ZK_dugVPowGzDGjkwTRXLAN85mgf6k7VWHvkRUNH1TdWESLfePrsjHO0UDhtH93qfB-sAYK7PxwzklLXMjesTAUHDF8XtjPzJ1kJdNK4/s1026/Title%20page.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;579&quot; data-original-width=&quot;1026&quot; height=&quot;181&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjth-p3wmm0DE_DvNbq2pghBzh0-k2KOviZWoOvc-2VOooCJFhx9jVmEDadFVksNmxjSZGRsOWBb0_IpkoOZy1ZK_dugVPowGzDGjkwTRXLAN85mgf6k7VWHvkRUNH1TdWESLfePrsjHO0UDhtH93qfB-sAYK7PxwzklLXMjesTAUHDF8XtjPzJ1kJdNK4/s320/Title%20page.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Title cover for my book by Tony Hough&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Hello gamebookers! Just a quick one to say that I have the privilege of becoming part of Troy Anthony Schermer&#39;s Savage Realms series!&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;The gamebook I have written - The Ice Wastes of Madness - &lt;a href=&quot;https://www.kickstarter.com/projects/malivor/the-ice-wastes-of-madness-a-cthulhu-mythos-gamebook?ref=user_menu&quot;&gt;is on Kickstarter now&lt;/a&gt;&amp;nbsp;- and it is already fully funded!&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;I have already written all the text - the funding is for illustrations from the Legendary Fighting Fantasy illustrator, &lt;a href=&quot;https://www.tonyhough.co.uk/&quot;&gt;Tony Hough&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWgFynXI6z1DUlDASQ-nzBN4tPa_Ra6nwLHEzgLqTDdIUjG7immcs3xBx2JWQ9fKI-YN-txsPohYCYsmdPE94-XBNB8JlgwxmJxK8_nDr26_Qjg9YDwGl0SpUWF_hjS4E7LvOs1BUKKfwI6kSFHadeWjNpCxPlx3jDEugbsn9zA155k-J0OLALNIcnke0/s817/Dragon_de_la_Nuit.webp&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;i&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;817&quot; data-original-width=&quot;697&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWgFynXI6z1DUlDASQ-nzBN4tPa_Ra6nwLHEzgLqTDdIUjG7immcs3xBx2JWQ9fKI-YN-txsPohYCYsmdPE94-XBNB8JlgwxmJxK8_nDr26_Qjg9YDwGl0SpUWF_hjS4E7LvOs1BUKKfwI6kSFHadeWjNpCxPlx3jDEugbsn9zA155k-J0OLALNIcnke0/s320/Dragon_de_la_Nuit.webp&quot; width=&quot;273&quot; /&gt;&lt;/i&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Tony Hough (as in this is an illustration he made. He doesn&#39;t look like this).&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;This means that you will definitely get the book if you back it and the more people who back, the more wonderful illustrations there are.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;You might have worked out from the title illustration and the title that this book is a Cthulhu mythos book - more specifically, it is inspired by &lt;a href=&quot;https://www.hplovecraft.com/writings/texts/fiction/mm.aspx&quot;&gt;At the Mountains of Madness&lt;/a&gt;.&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Set in 2027, YOU are a geologist who is sent on an expedition to find out why contact has been lost with all the Antarctic bases. What you find there is more disturbing than you can possibly imagine...&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;So if you want to back it, you can go here:&amp;nbsp;&lt;a href=&quot;https://www.kickstarter.com/projects/malivor/the-ice-wastes-of-madness-a-cthulhu-mythos-gamebook?ref=user_menu&quot;&gt;The Ice Wastes of Madness A CTHULHU MYTHOS GAMEBOOK by Savage Realms Gamebooks — Kickstarter&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Also, also, there is another Savage realms book on the go&amp;nbsp;Dread Hollow A FOLKLORIAN HORROR GAMEBOOK by Jonathon Kelly. So back that one as well!&amp;nbsp;&lt;a href=&quot;https://www.kickstarter.com/projects/endgamegaming/dread-hollow-a-folklorian-horror-gamebook-by-jonathon-kelly?ref=user_menu&quot;&gt;Dread Hollow A FOLKLORIAN HORROR GAMEBOOK by Jonathon Kelly by EndGame Gaming — Kickstarter&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;Happy gamebooking!&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/2196449374987957118/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/08/the-ice-wastes-of-madness-my-savage.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/2196449374987957118'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/2196449374987957118'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/08/the-ice-wastes-of-madness-my-savage.html' title='The Ice Wastes of Madness - my Savage Realms gamebook is on Kickstarter!'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjth-p3wmm0DE_DvNbq2pghBzh0-k2KOviZWoOvc-2VOooCJFhx9jVmEDadFVksNmxjSZGRsOWBb0_IpkoOZy1ZK_dugVPowGzDGjkwTRXLAN85mgf6k7VWHvkRUNH1TdWESLfePrsjHO0UDhtH93qfB-sAYK7PxwzklLXMjesTAUHDF8XtjPzJ1kJdNK4/s72-c/Title%20page.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3512815436639343592</id><published>2025-06-09T22:15:00.002+01:00</published><updated>2025-06-09T22:32:25.219+01:00</updated><title type='text'>Results of the 2024/2025 Lindenbaum competition</title><content type='html'>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s588/Lindenbaum%20logo.png&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;588&quot; data-original-width=&quot;583&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s320/Lindenbaum%20logo.png&quot; width=&quot;317&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.etsy.com/uk/shop/patoneillart?fbclid=IwAR2sLXnC2KS1CFjJBxdHx2VUlXocV7o2ht1BslhDwMBM0QZWe4n11zP_eXY&quot;&gt;Logo by Pat ONeill&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;p&gt;I am pleased to announce that the winner of the 2024/2025 Lindenbaum Prize for short gamebook fiction is An Island by&amp;nbsp;Pádraic Henrysson-MacOireachtaigh.&lt;/p&gt;&lt;p&gt;Merit awards go to&amp;nbsp;Jason Romein for Working Ogre-Time and Lewis Amerson for Mochilla.&lt;/p&gt;&lt;p&gt;Commendation awards go to Jonathan Ritter for Nineteen Ninety Nine, Steffen Hagen for The Fall of the Infinite King, Sean Loftiss for Noesis and R.L. Gill for A Golden Opportunity.&lt;/p&gt;&lt;p&gt;I would like to thank everybody who participated, the authors and those dedicated readers who took the time to evaluate all the entries, and also a further thanks to those readers who provided feedback and comment to the authors.&lt;/p&gt;&lt;p&gt;If you intend to write feedback in a public place, please email me the address and I will link to it.&lt;/p&gt;&lt;p&gt;You can find the entries here:&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2025/03/voting-is-now-open-for-20242025.html&quot;&gt;Lloyd of Gamebooks: Voting is now open for the 2024/2025 Lindenbaum competition!&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It is no small thing to as entrants to write original gamebooks. To write a gamebook (even one that must be limited to 100 sections) requires considerable time and creative effort. It is the type of writing project that can take months to accomplish and I appreciate greatly the work done by all the authors who entered this year&#39;s competition.&lt;/p&gt;&lt;p&gt;Many thanks for helping make this year&#39;s competition such an excellent competition with a wide variety of gamebook genres and styles. This was the second year I ran the competition and you continued to help me make it as brilliant as it was.&lt;/p&gt;&lt;p&gt;I would also like to extend thanks to Peter Agapov who sponsored the competition, Tammy Badowski who donated her time and talent to the competition and Crumbly Head Games who has donated free subscriptions to GBAT for the top 3 entrants.&lt;/p&gt;&lt;p&gt;I would also like to thank the judges - Peter Agapov, Sandor Gobei, Keith P. Phillips, Ashton Saylor and Hieronymous J. Doom for all of the time and effort they have put in to read the entries and write feedback for them.&lt;/p&gt;&lt;p&gt;I feel very lucky to have so many people make this competition wonderful.&lt;/p&gt;&lt;p&gt;Looking forward to next year!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3512815436639343592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/06/results-of-20242025-lindenbaum.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3512815436639343592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3512815436639343592'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/06/results-of-20242025-lindenbaum.html' title='Results of the 2024/2025 Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s72-c/Lindenbaum%20logo.png" height="72" width="72"/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-946885830746818000</id><published>2025-06-02T21:14:00.002+01:00</published><updated>2025-06-02T21:41:06.373+01:00</updated><title type='text'>Voting has closed for the 2024/2025 Lindenbaum competition</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s588/Lindenbaum%20logo.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;588&quot; data-original-width=&quot;583&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s320/Lindenbaum%20logo.png&quot; width=&quot;317&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.etsy.com/uk/shop/patoneillart?fbclid=IwAR2sLXnC2KS1CFjJBxdHx2VUlXocV7o2ht1BslhDwMBM0QZWe4n11zP_eXY&quot;&gt;Logo by Pat ONeill&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Hello all!&lt;/p&gt;&lt;p&gt;Voting has now closed for the 2024/2025 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;If you would like to leave feedback to any of the entrants, you may do so by emailing &lt;a href=&quot;http://lindenbaumprize@gmail.com.&quot;&gt;lindenbaumprize@gmail.com.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The winners will be announced on the 10th June.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/946885830746818000/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/06/logo-by-pat-oneill-hello-all-voting-has.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/946885830746818000'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/946885830746818000'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/06/logo-by-pat-oneill-hello-all-voting-has.html' title='Voting has closed for the 2024/2025 Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Zf7Lyg6pAwTsZWK4jkjeZUzsVfKj5Kbrmt5lD_h-IFePTGwWAEJVpYKjZEoC2DnOhNP2KMMUzC86wDYxPgrOBCP4xFuozQGmB7zth0n_LG8fdIK7Kalc10qhg8GS81lJdy1m9bs8DMnkQgucB7D4RLWUe0BtrckG4D4Pl2b_MWPF988PmbewaVBU5DI/s72-c/Lindenbaum%20logo.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-6356436223815957938</id><published>2025-03-10T06:02:00.011+00:00</published><updated>2025-03-16T08:13:20.105+00:00</updated><title type='text'>Voting is now open for the 2024/2025 Lindenbaum competition!</title><content type='html'>&lt;p&gt;&amp;nbsp;Hello all!&lt;/p&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/a/AVvXsEg2IsvqXnisP5yrkb1PXFj15SzkwJD-Y7VEhombFyQ1CQDuqFKzdkMU4_bUH2IEEPf3K4WYszw-TiYUIgy9xtVsTbe6cZn8FH6KWBiBIddeL8Ptg9C0U9-TrnYmHPene4JAFUjt756S9I5ma1vPCAC_kIFzgXqHjeAWBCvHEt5CnhmXSaeQ1RneF4kA=s588&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;588&quot; data-original-width=&quot;583&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/a/AVvXsEg2IsvqXnisP5yrkb1PXFj15SzkwJD-Y7VEhombFyQ1CQDuqFKzdkMU4_bUH2IEEPf3K4WYszw-TiYUIgy9xtVsTbe6cZn8FH6KWBiBIddeL8Ptg9C0U9-TrnYmHPene4JAFUjt756S9I5ma1vPCAC_kIFzgXqHjeAWBCvHEt5CnhmXSaeQ1RneF4kA=w198-h200&quot; width=&quot;198&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.etsy.com/uk/shop/patoneillart?fbclid=IwAR3aLyIM7mBJDoZ9CNADbon7RuKpoUIaHPwcz2hHZDVENMoMRl6gQjLKsGk&quot;&gt;Image by Pat ONeill&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;p&gt;Voting is now open for the 2024/2025 Lindenbaum Prize. Voting is open until 5pm GMT on the 31st May 2025.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Voting&lt;/u&gt;&lt;/p&gt;&lt;p&gt;The Lindenbaum prize is awarded to the entrant who receives the greatest number of reader votes. This prize relies on votes provided by readers who have read enough of the entries to make a considered choice as to the relative merits of the gamebooks submitted. It is expected by the sponsor of this competition that votes will be provided on this basis. For 2024-2025, the voting system applied as follows:&lt;/p&gt;&lt;p&gt;A valid vote must be forwarded by email to&amp;nbsp;&lt;a href=&quot;mailto:Lindenbaumprize@gmail.com&quot;&gt;Lindenbaumprize@gmail.com&lt;/a&gt;. A valid vote must nominate the three gamebooks most favoured by the voter from the competition entrants. A vote with less than three nominations cannot be accepted. A vote forwarded with more than three nominations will only have the first three accounted for in the voting tabulation.&lt;/p&gt;&lt;p&gt;Only one voter email is allowed per reader. All votes will be checked for duplication of email addresses.&lt;/p&gt;&lt;p&gt;Feedback to the authors may be forwarded to the competition sponsors at&amp;nbsp;&lt;a href=&quot;mailto:Lindenbaumprize@gmail.com&quot;&gt;Lindenbaumprize@gmail.com&lt;/a&gt;. All feedback given will be provided to authors at the end of competition as a part of the email notification of results.&lt;/p&gt;&lt;p&gt;Voting will close on the 31st May at 5pm GMT!&lt;/p&gt;&lt;div&gt;&lt;u&gt;Entries&lt;/u&gt;&lt;/div&gt;&lt;div&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/jjlfutyi1vjgo5h/24-25alllindenbaumentries.zip?st=7xr1mi4h&amp;amp;dl=0&quot;&gt;All of the entries in a zip file&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/ib5nofc9ag3zj8a/aejohnstonscopes.pdf?st=ci40mp9y&amp;amp;dl=0&quot;&gt;Scopes by A.E. Johnston&amp;nbsp;&amp;nbsp;&lt;/a&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/zegrkj10ch9hkko/andrewwrightthehouseonhappyhill.pdf?st=nthkis5u&amp;amp;dl=0&quot;&gt;The House on Happy Hill by Andrew Wright&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/bv39wqpdc1bb5ua/eliemerlethelastsongofthehomura.pdf?st=hejw5ntj&amp;amp;dl=0&quot;&gt;The Last Song of the Homura by Elie Merle&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/vtj1sjuyimswibl/jasonromeinworkingogretime.pdf?st=vdh70cgm&amp;amp;dl=0&quot;&gt;Working Ogre-Time by Jason Romein&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/12sytgfgfgkb4og/jeremyjohnsonchirality.pdf?st=752wycs8&amp;amp;dl=0&quot;&gt;Chirality by Jeremy Johnson&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/1nlzmxotkper2n5/joimassatbehermirror.pdf?st=mfipe1ji&amp;amp;dl=0&quot;&gt;Be Her Mirror by Joi Massat&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/zk606rhoeq7txbx/jonathanritternineteenninetynine.pdf?st=22xsg69n&amp;amp;dl=0&quot;&gt;Nineteen Ninety Nine by Jonathan Ritter&lt;/a&gt;&lt;a href=&quot;https://www.dropbox.com/s/zk606rhoeq7txbx/jonathanritternineteenninetynine.pdf?st=22xsg69n&amp;amp;dl=0&quot;&gt;&amp;nbsp;&amp;nbsp;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/cejf1r2pmxj6o4h/josephfrylostinthecity.pdf?st=vh6cwdo4&amp;amp;dl=0&quot;&gt;Lost in the City by Joseph Fry&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/26qcdda1av0yxow/kierancoghlanvoyagetovenus.pdf?st=atxx2lfz&amp;amp;dl=0&quot;&gt;Voyage to Venus by Kieran Coghlan&lt;/a&gt;&lt;a href=&quot;https://www.dropbox.com/s/26qcdda1av0yxow/kierancoghlanvoyagetovenus.pdf?st=atxx2lfz&amp;amp;dl=0&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/9vn3ukvre0batvd/lewisamersonmochila.pdf?st=ymou46oe&amp;amp;dl=0&quot;&gt;Mochila by Lewis Amerson&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/scl/fi/5bcor94dk8u87l4zxwuwi/perjornerarcology.pdf?rlkey=43n9qj1dzjly342v3w4qt90hs&amp;amp;st=xit06khn&amp;amp;dl=0&quot;&gt;The Quiet&amp;nbsp;Arcology by Per Jorner&amp;nbsp;&amp;nbsp;&lt;/a&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/6nhuhrnw689zgvz/seanloftissnoesis.pdf?st=gpo2jm70&amp;amp;dl=0&quot;&gt;Noesis by Sean Loftiss&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/mxvo3si1lorowfu/steffenhagenfalloftheinfiniteking.pdf?st=65suk768&amp;amp;dl=0&quot;&gt;Fall of the Infinite King by Steffen Hagen&lt;/a&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/z8jholwx94v8rxu/thomasjbetsworththetrickster.pdf?st=i86rto22&amp;amp;dl=0&quot;&gt;The Trickster by Thomas J. Betsworth&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/18cww7matsvicpr/tiagofilipecostathehuntfortheholder.pdf?st=n2by8xe7&amp;amp;dl=0&quot;&gt;The Hunt for the Holder by Tiago Filipe Costa&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://www.dropbox.com/s/ghny9owtbjvob6u/tomperrettboundbysteel.pdf?st=zgu4qy52&amp;amp;dl=0&quot;&gt;Bound by Steel by Tom Perrett&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/1c0t7qcc15i7zve/shaunhatelyunderthestones.pdf?st=3q3il48q&amp;amp;dl=0&quot;&gt;Under the Stones by Shaun Hately&lt;/a&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;https://www.dropbox.com/s/ngtp3ad2x3x0bkh/rlgillgoldenopportunity.pdf?st=0iy0hczv&amp;amp;dl=0&quot;&gt;A Golden Opportunity by R.L Gill&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.dropbox.com/s/135qfp307jeg4bc/padraichenryssonmacoireachtaighanisland.pdf?st=cb5t8fl0&amp;amp;dl=0&quot;&gt;An Island by Pádraic Henrysson-MacOireachtaigh&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;u&gt;Sponsorship&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;The Lindennbaum Prize is sponsored by Peter Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize.&lt;/p&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/6356436223815957938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/03/voting-is-now-open-for-20242025.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6356436223815957938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6356436223815957938'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/03/voting-is-now-open-for-20242025.html' title='Voting is now open for the 2024/2025 Lindenbaum competition!'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEg2IsvqXnisP5yrkb1PXFj15SzkwJD-Y7VEhombFyQ1CQDuqFKzdkMU4_bUH2IEEPf3K4WYszw-TiYUIgy9xtVsTbe6cZn8FH6KWBiBIddeL8Ptg9C0U9-TrnYmHPene4JAFUjt756S9I5ma1vPCAC_kIFzgXqHjeAWBCvHEt5CnhmXSaeQ1RneF4kA=s72-w198-h200-c" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-8473787316762039236</id><published>2025-02-28T16:27:00.004+00:00</published><updated>2025-03-11T01:13:56.006+00:00</updated><title type='text'>Submissions are now closed for the 2024/2025 Lindenbaum competition</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s371/Lindenbaum%20competition.png&quot; style=&quot;margin-left: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;371&quot; data-original-width=&quot;368&quot; height=&quot;189&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/w187-h189/Lindenbaum%20competition.png&quot; width=&quot;187&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;EDIT: Sorry, I can&#39;t count - we have &lt;strike&gt;17&lt;/strike&gt;&amp;nbsp;19 entries!&lt;/p&gt;&lt;p&gt;Hello all!&amp;nbsp;&lt;/p&gt;&lt;p&gt;Submissions have now closed for the 2024/2025 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;I am excited to say that we have 19&amp;nbsp;&lt;strike&gt;17&amp;nbsp;16 &lt;/strike&gt;entries for this year&#39;s competition.&amp;nbsp;&lt;/p&gt;&lt;p&gt;The entries will be made available on the 10th March when voting opens.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Votes need to be sent to&amp;nbsp;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;. Each voter must submit 3 books. If they submit less than 3, their votes won&#39;t count. If they submit more than 3, the first 3 will count.&lt;/p&gt;&lt;p&gt;As there are 16 entries, I have extended the voting deadline to the 31st May. The winners will be announced on the 10th June.&lt;/p&gt;&lt;p&gt;Happy gamebooking!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/8473787316762039236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/02/submissions-are-now-closed-for-20242025.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8473787316762039236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8473787316762039236'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/02/submissions-are-now-closed-for-20242025.html' title='Submissions are now closed for the 2024/2025 Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s72-w187-h189-c/Lindenbaum%20competition.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3507522285865967298</id><published>2025-01-30T02:36:00.001+00:00</published><updated>2025-01-30T02:56:17.307+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dead Dawn"/><category scheme="http://www.blogger.com/atom/ns#" term="Operation &quot;Dead Dawn&quot;"/><category scheme="http://www.blogger.com/atom/ns#" term="Peter Agapov"/><category scheme="http://www.blogger.com/atom/ns#" term="Tom Perrett"/><title type='text'>Sponsor&#39;s Award Lindenbaum Competition 2023/2024</title><content type='html'>&lt;p&gt;I am glad to announce that &lt;b&gt;Operation &quot;Dead Dawn&quot; by Tom Perrett&lt;/b&gt; is awarded the Sponsor&#39;s Award for the 2023/2024 Lindenbaum Competition.&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCKTZjZ0MMOpdQPi70Bs2IrqqYC_GAG2jtJp91HVLc81HmE5RK9IJO9bUaBDy5fk_GCPKZ4EBi7JPmgg3X7z3O2a9jUy7Jz2ENoKgPBnpdKRgBzltCgwRb5k5j5QpMLCS234XCxqDkosXhHhMiiPahqyAyfvj0t0l3svF7zlwAYt1_WPoMMdUkLom86qI/s828/zombie%20apocalypse.jpg&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;828&quot; data-original-width=&quot;828&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCKTZjZ0MMOpdQPi70Bs2IrqqYC_GAG2jtJp91HVLc81HmE5RK9IJO9bUaBDy5fk_GCPKZ4EBi7JPmgg3X7z3O2a9jUy7Jz2ENoKgPBnpdKRgBzltCgwRb5k5j5QpMLCS234XCxqDkosXhHhMiiPahqyAyfvj0t0l3svF7zlwAYt1_WPoMMdUkLom86qI/s320/zombie%20apocalypse.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style=&quot;text-align: center;&quot;&gt;You can download this gamebook in PDF format &lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;I came up with the idea about this award, because I felt it was very unfair that such a great gamebook didn&#39;t win any of the first three places in the competition. My personal analysis for this phenomenon is that most fans of the genre LOVE fantasy. I am assuming that the subject of fighting zombies didn&#39;t appeal
 to the judges as much simply because it diverts away from the traditional focus of this genre.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;There are no current plans to make the Sponsor&#39;s Award an annual thing, but I do reserve the right to give an award if I do like a gamebook more that the rest and I feel that it was unfairly left without recognition.&lt;/p&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_L3xBK-IYqyriq4gwrYs6yyMgCU4tmmAm0VAEJzYy61pKjc2GjV-i8Qm1G7ckeDoL2KgtC_w1cdQ2o97rrfcOi8cPYsIz_Sxn3Yi9AdmHyydS0FlQTA-20to-wSJfD5jn716uFNrzMRiMeIfiST3rXgGc6CakEbKSzRFdItm3KqWdMwjlggf1089ZLhc/s741/x%20AwardCertificate.jpg&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;741&quot; data-original-width=&quot;572&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_L3xBK-IYqyriq4gwrYs6yyMgCU4tmmAm0VAEJzYy61pKjc2GjV-i8Qm1G7ckeDoL2KgtC_w1cdQ2o97rrfcOi8cPYsIz_Sxn3Yi9AdmHyydS0FlQTA-20to-wSJfD5jn716uFNrzMRiMeIfiST3rXgGc6CakEbKSzRFdItm3KqWdMwjlggf1089ZLhc/s320/x%20AwardCertificate.jpg&quot; width=&quot;247&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center;&quot;&gt;&lt;i&gt;along with the Certificate, the author received &lt;br /&gt;a monetary award in the amount of 40.00 USD&lt;/i&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The gamebook &quot;Dead Dawn&quot; was my favorite for winning the prize this year by a lot. This short gamebook is a piece of art in every way - writing, twists and turns, difficult choices, battle mechanics and so on. I&#39;ve never been a fan of zombies in books, movies or games, but this adventure was so well done, I couldn&#39;t put it down.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Here is what I praise Operation &quot;Dead Dawn&quot; for.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;1. Very well done encounter mechanics. I would have preferred to have simpler rules, but I don&#39;t have a good suggestion on how this could have been accomplished here. Given the nature of the adventure and the specific focus on zombies, it probably couldn&#39;t be any easier on mechanics.&lt;br /&gt;&lt;br /&gt;2. Excellent literary style, story line, and suspense. I was masterfully kept on my toes by getting enough foreshadowing without giving away any specifics. This made me keep turning to the next paragraph, rushing to find out what happens next.&lt;br /&gt;&lt;br /&gt;3. I enjoyed having the difficult choices that didn&#39;t have a positive outcome either way. Example, shoot the Female Scientist when she got infected or try to carry out my orders and bring her home dead or alive. Also, when one of my soldiers died at the end, this evoked strong feelings of loss. I found myself mourning a friend and wondering if I could have saved him somehow. Love the way it was done.&lt;br /&gt;&lt;br /&gt;4. Presence of Resource Management. I think this is an aspect that is overlooked in many gamebooks. Making decisions how to preserve resources during encounters always creates more suspense and gives the player choices outside of the narrative. Well done!&lt;br /&gt;&lt;/p&gt;&lt;p&gt;5. This brings me to the Battle Mechanics. Very well thought out with plenty of decision making, risk management and damage control. Combined with limited resources, the battle mechanics create a game within the actual game. Excellent work there!&lt;br /&gt;&lt;/p&gt;&lt;p&gt;6. Perfect balance between traditional literature and gamebook mechanics.&lt;br /&gt;&lt;br /&gt;Final words.&lt;/p&gt;&lt;p&gt;What a great gamebook! It diversifies the traditional focus of fantasy into a completely different subject. Given the combination of suspense, great style, excellent choices and well done encounter mechanics, Operation &quot;Dead Dawn&quot; would be a perfect introduction to gamebooks for new, younger fans.&lt;/p&gt;&lt;p&gt;I, personally, can&#39;t wait for the next issue of the Lindenbaum Competition to see Tom Perrett&#39;s next gamebook.&lt;/p&gt;&lt;p&gt;If you have not yet played this gamebook, you can download the PDF from &lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot; target=&quot;_blank&quot;&gt;here&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Special thanks to Stuart Lloyd for allowing me to go ahead with this award. And most importantly, thank you Stuart for running the Lindenbaum Competition and for keeping our beloved gamebooks alive!&lt;br /&gt;&lt;/p&gt;&lt;p&gt;P.S. Tom, if you have anything else published, please share it with us in the comments below! I am already a huge fan of your work.&lt;span style=&quot;font-family: georgia;&quot;&gt;&amp;nbsp; &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: georgia;&quot;&gt;Peter Agapov&lt;br /&gt;Contributor at &lt;a href=&quot;http://LloydOfGamebooks.com&quot;&gt;LloydOfGamebooks.com&lt;/a&gt;&lt;br /&gt;Game Designer at &lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;AugmentedRealityAdventure.com&lt;/a&gt;&lt;br /&gt;
President and Chief Executive Officer of &lt;a href=&quot;http://americanlimonaperville.com/&quot; target=&quot;_blank&quot;&gt;American Limo Naperville&lt;/a&gt;&lt;br /&gt;
Former Road Captain of &lt;a href=&quot;https://youtu.be/cAp8hXiGqPo&quot; target=&quot;_blank&quot;&gt;Marine One&lt;/a&gt; at &lt;a href=&quot;http://welcomeyouhome.org/media.html&quot; target=&quot;_blank&quot;&gt;Operation &quot;Welcome You Home&quot;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3507522285865967298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2025/01/sponsors-award-lindenbaum-competition.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3507522285865967298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3507522285865967298'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2025/01/sponsors-award-lindenbaum-competition.html' title='Sponsor&#39;s Award Lindenbaum Competition 2023/2024'/><author><name>Peter Agapov</name><uri>http://www.blogger.com/profile/09226190022546988691</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLhf7uBI2K-6c_CKrZbOy9TkrQtR6PP4J7TSbTegjcW7NnTs_9J6xUKDjcl7AoMEKh36DKbA9XjdWsgeOcCSYA5j6SD3lgNRtMP3ztSlXFQgittb58zs_kMyWA8cdPNzE/s113/Peter.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCKTZjZ0MMOpdQPi70Bs2IrqqYC_GAG2jtJp91HVLc81HmE5RK9IJO9bUaBDy5fk_GCPKZ4EBi7JPmgg3X7z3O2a9jUy7Jz2ENoKgPBnpdKRgBzltCgwRb5k5j5QpMLCS234XCxqDkosXhHhMiiPahqyAyfvj0t0l3svF7zlwAYt1_WPoMMdUkLom86qI/s72-c/zombie%20apocalypse.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-5291829318625879643</id><published>2024-12-16T00:00:00.010+00:00</published><updated>2024-12-16T00:00:00.125+00:00</updated><title type='text'>Entries are now being accepted for the 2024/2025 Lindenbaum Prize</title><content type='html'>&lt;p&gt;Entries are now being accepted for the 2024/2025 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;This year, 50% of the weighting for the results will be due to judges and 50% of the weighting for the results will be due to popular vote.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I also won&#39;t be hyperlinking any books this year.&lt;/p&gt;&lt;p&gt;Entries are to be sent to&amp;nbsp;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The closing date is 5pm GMT on the 25th February 2025.&lt;/p&gt;&lt;p&gt;Full rules to be found at:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/11/20242025-lindenbaum-prize-announcement.html&quot;&gt;Lloyd of Gamebooks: 2024/2025 Lindenbaum Prize announcement&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The Lindennbaum Prize is sponsored by Peter Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/5291829318625879643/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/12/entries-are-now-being-accepted-for.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/5291829318625879643'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/5291829318625879643'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/12/entries-are-now-being-accepted-for.html' title='Entries are now being accepted for the 2024/2025 Lindenbaum Prize'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-6906185743435763980</id><published>2024-12-08T14:31:00.006+00:00</published><updated>2024-12-08T14:31:44.759+00:00</updated><title type='text'>I&#39;m sorry, Dave. I&#39;m afraid I can&#39;t do that.</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;strong&gt;What Makes a Memorable Villain in Gamebooks?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;In the world of gamebooks, a great villain isn’t just a plot device; they’re the linchpin that turns a good adventure into an unforgettable one. But what makes a villain memorable? Let’s explore the key ingredients that elevate a gamebook antagonist from a generic adversary to someone who lingers in the reader’s mind long after the final page.&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;1. A Villain with Purpose&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;The most compelling villains have a clear, understandable purpose. Whether they’re a sorcerer bent on immortality, a warlord seeking revenge, or a demon driven by chaos, their goals need to feel real and significant. A memorable villain isn’t evil for the sake of it—they’re pursuing their own twisted version of what they see as &quot;right.&quot;&lt;/p&gt;
&lt;p&gt;Take Balthus Dire from &lt;em&gt;The Citadel of Chaos&lt;/em&gt;, for example. His ambition to overthrow the local rulers isn’t just about power; it’s about reshaping the world in his image. You may not agree with his methods, but you understand his motivations. That relatability makes his villainy more nuanced and engaging.&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;2. Memorable Traits and Appearance&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;A great villain sticks in the reader&#39;s mind because they’re larger than life. Their appearance, mannerisms, or even their voice (as described in text) should stand out. Think of villains like Zagor, the Warlock of Firetop Mountain, with his fiery domain and menacing aura, or the cold, calculating villain from &lt;em&gt;Necklace of Skulls&lt;/em&gt;. These characters feel vivid and distinct.&lt;/p&gt;
&lt;p&gt;This doesn’t mean every villain needs to be dripping with melodrama, but a unique quirk—a scar, a cryptic speaking style, or a signature weapon—helps cement their image. Readers might forget an ordinary thief or warlord, but they’ll remember the necromancer who wields a staff carved from dragon bone.&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3. The Villain’s Role in the Story&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;A villain is only as good as the story allows them to be. They need to feel present throughout the gamebook, even if they don’t make a direct appearance until the end. Building anticipation is key—whether it’s through minions, traps, or whispered rumors of their deeds.&lt;/p&gt;
&lt;p&gt;For instance, in &lt;em&gt;The Forest of Doom&lt;/em&gt;, you’re constantly reminded of the stakes and the shadowy presence of the evil threatening the land. By the time you face the villain—or their influence—it feels like the culmination of a journey, not an afterthought.&lt;/p&gt;

&lt;h3&gt;&lt;strong&gt;4. A Villain Who Challenges the Player&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;What’s the point of a villain if they’re a pushover? A memorable antagonist must challenge the reader, both in terms of the gameplay and the story. This could be through a tricky combat encounter, an intellectual puzzle, or moral dilemmas that force the player to think beyond stats and dice rolls.&lt;/p&gt;
&lt;p&gt;However, it’s important to strike a balance. A villain who’s impossible to defeat or whose defeat relies purely on luck will frustrate readers. The challenge should feel fair—demanding, but achievable for those who’ve made good choices along the way.&lt;/p&gt;

&lt;h3&gt;&lt;strong&gt;5. Shades of Gray&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Finally, the best villains aren’t wholly evil. They have moments of humanity, vulnerability, or even twisted logic that makes the reader pause and think. Perhaps the villain’s actions are a reaction to a personal tragedy or a betrayal. Maybe their goals align with the hero’s, but their methods diverge.&lt;/p&gt;
&lt;p&gt;When readers can empathize with a villain, it makes defeating them bittersweet. In some cases, it might even lead to a choice where the player decides the villain’s fate—a much more satisfying and complex outcome than a simple “kill or be killed” scenario.&lt;/p&gt;

&lt;h3&gt;&lt;strong&gt;Conclusion: Villains Who Linger in the Mind&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;A great villain is the heart of a great gamebook. They push the player to grow, drive the story forward, and leave a lasting impression. They’re not just obstacles; they’re characters with depth, flair, and presence. So, the next time you’re writing or reading a gamebook, take a moment to appreciate the villain. After all, they’re the ones who make the adventure worth having.&lt;/p&gt;
&lt;p&gt;What’s your favorite gamebook villain, and why do they stand out to you? Let’s keep the conversation going!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/6906185743435763980/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/12/im-sorry-dave-im-afraid-i-cant-do-that.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6906185743435763980'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/6906185743435763980'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/12/im-sorry-dave-im-afraid-i-cant-do-that.html' title='I&#39;m sorry, Dave. I&#39;m afraid I can&#39;t do that.'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-4574754702265853690</id><published>2024-11-18T04:44:00.006+00:00</published><updated>2025-12-21T00:13:16.978+00:00</updated><title type='text'>2024/2025 Lindenbaum Prize announcement</title><content type='html'>&lt;p&gt;The Lindenbaum Prize is sponsored by Peter Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize&lt;/p&gt;&lt;p&gt;Hi all! I am excited to announce the 3rd annual Lindenbaum competition!&lt;/p&gt;&lt;p&gt;The award is inspired by the&amp;nbsp;&lt;a href=&quot;https://www.arborell.com/windhammer_prize.html&quot;&gt;Windhammer competition&lt;/a&gt;&amp;nbsp;which ran from 2008-2015. I loved entering my books, seeing other books, voting and getting feedback. To be fair, I loved every aspect of it.&lt;/p&gt;&lt;p&gt;So, when it was discontinued, it left a hole. Between 2016 and now, I was very busy. However, I have a bit more time now and I was also shocked when I was on an online gamebook meetup to learn that almost no one there had heard of the Windhammer competition.&lt;/p&gt;&lt;p&gt;If you look at the list of Windhammer entrants, you will see a few familiar names. This is basically what kickstarted a lot of careers for the new gamebook writing crew.&lt;/p&gt;&lt;p&gt;I would love for that to continue with the new fans we have picked up along the way so that they can have a gateway into the gamebook community. I found the chance to meet new people and get lots of expert feedback invaluable.&lt;/p&gt;&lt;p&gt;So, without further ado, here are the details for the Lindenbaum competition:&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Entry requirements for the 2024/2025 Lindenbaum competition&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;All entries must be in English.&lt;/p&gt;&lt;p&gt;All entries must be original works incorporating unique characters and world settings. This can include real world settings, people and events as long as they aren&#39;t the property of someone.&lt;/p&gt;&lt;p&gt;All entries must be previously unpublished works.&lt;/p&gt;&lt;p&gt;All entrants must state clearly on the first page of their entries that they are the authors of the work submitted.&lt;/p&gt;&lt;p&gt;All entries must be in any format that I can edit and turn into a pdf and sent as an attachment and link to lindenbaumprize@gmail.com.&lt;/p&gt;&lt;p&gt;Formats I know I can do this with are: RTF, doc, docx, Google docs, pdf, - leave a comment if there is a format that you want to know about. I don&#39;t have access to Apple devices.&lt;/p&gt;&lt;p&gt;All character or status sheets provided with entries must be presented in a simple layout that does not include complex table formats.&lt;/p&gt;&lt;p&gt;All entries must be spell-checked and thoroughly tested prior to submission.&lt;/p&gt;&lt;p&gt;The total length of the entry does not exceed 100 sections and a word count of 25,000 words.&lt;/p&gt;&lt;p&gt;Illustrations will not be accepted as a part of an entry except in two specific circumstances.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Exception 1: Maps that are integral to navigation within the gamebook.&lt;/p&gt;&lt;p&gt;Exception 2: Graphics necessary as a part of puzzles or clues integral to the entry&#39;s narrative.&lt;/p&gt;&lt;p&gt;Graphics provided for these purposes must be in a format that is compatible with pdfs.&lt;/p&gt;&lt;p&gt;Graphics purely of an illustrative nature will not be accepted.&lt;/p&gt;&lt;p&gt;The entry may either be a complete stand-alone story or a self-contained excerpt from a larger gamebook adventure of your own creation.&lt;/p&gt;&lt;p&gt;The entry can be of any genre except erotica.&lt;/p&gt;&lt;p&gt;There is no entry fee.&lt;/p&gt;&lt;p&gt;All rights remain with the author and the author can withdraw their entry at any time during the course of the competition.&lt;/p&gt;&lt;p&gt;An entrant can submit one entry only.&lt;/p&gt;&lt;p&gt;All participants must have some way of receiving the prize money. I can send Paypal or BACS or a cheque in the post. Any other method will need to be agreed. Account information is not required by the organisers of this competition unless you are one of the winning entrants. Only at the time of winning a prize will you be asked for your details.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Hyperlinking&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I will not be doing any hyperlinking of any entries. It is up to the entrant to hyperlink their entries or not.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Competition deadlines for 2024/2025&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;18th November 2024: Competition guidelines released&lt;/p&gt;&lt;p&gt;16th December 2024: Entry submissions begin&lt;/p&gt;&lt;p&gt;25th February 2025, 5pm GMT: Entry submissions close.&lt;/p&gt;&lt;p&gt;10th March 2025: Voting begins.*&lt;/p&gt;&lt;p&gt;6th May 2025, 5pm GMT: Voting closes.*&lt;/p&gt;&lt;p&gt;16th May 2025: Winners announced.*&lt;/p&gt;&lt;p&gt;* If there are more than 10 entries, these dates will be extended. The length of the extension will depend on how many entries there are.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Winning entries&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This year, the winning entries will be decided from a combination of judges&#39; decisions and reader votes. The judges&#39; votes and the readers&#39; votes will have equal weighting when determining the winning entry.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Judges&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;We have 5 judges for this year&#39;s Lindenbaum competition. Here is who they are:&lt;/p&gt;&lt;p&gt;Hieronymous J. Doom - presenter of the awesome Fantastic Fights podcast and writer of many gamebooks that you can get if you become his patreon.&lt;/p&gt;&lt;p&gt;Ashton MacSaylor - 3 time merit award winner of Windhammer, writer of The Good, The Bad and the Undead and other gamebooks (see his blog).&lt;/p&gt;&lt;p&gt;Keith P. Phillips - author of Siege of Sardath and currently writing A Moral Paradox with several young people. Keith is currently doing an Arts Council funded project to make a gamebook video game: Literature Alive - Digital Writes&lt;/p&gt;&lt;p&gt;Peter Agapov - writer of great gamebook analysis blog posts on his blog and mine. He also provides the winning prize money.&lt;/p&gt;&lt;p&gt;Sandor Gebei- RPG and gamebook designer&lt;/p&gt;&lt;p&gt;Things the judges are looking for:&lt;/p&gt;&lt;p&gt;&lt;u&gt;Literary ability&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Good writing: i.e. vivid descriptions, believable dialogue, compelling characters and scenarios, etc.&lt;/p&gt;&lt;p&gt;How well the narrative flows&lt;/p&gt;&lt;p&gt;How good the spelling and grammar is&lt;/p&gt;&lt;p&gt;How engaging is the use of language is&lt;/p&gt;&lt;p&gt;&lt;u&gt;The game system&lt;/u&gt;&lt;/p&gt;&lt;p&gt;How good the game system is at complementing the theme and setting&lt;/p&gt;&lt;p&gt;How intuitive the game system is&lt;/p&gt;&lt;p&gt;How much the game system encourages strategic thinking and offers hidden tactics that enrich the gameplay.&lt;/p&gt;&lt;p&gt;No blind choices (where you have no information whatsoever about which way to go)&lt;/p&gt;&lt;p&gt;Reasonable odds (no 1 in a 100 chance of survival rolls)&lt;/p&gt;&lt;p&gt;&lt;u&gt;The story&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Meaningful consequences of your actions (i.e. the results seem to actually follow from your choices)&lt;/p&gt;&lt;p&gt;How well does the story flow?&lt;/p&gt;&lt;p&gt;How much sense does the story make?&lt;/p&gt;&lt;p&gt;&lt;u&gt;Technical ability&lt;/u&gt;&lt;/p&gt;&lt;p&gt;All the section links work&lt;/p&gt;&lt;p&gt;Every scenario, including draws or unexpected events, is adequately addressed.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Miscellaneous&lt;/u&gt;&lt;/p&gt;&lt;p&gt;How innovative is the gamebook?&lt;/p&gt;&lt;p&gt;How entertaining is the gamebook?&lt;/p&gt;&lt;p&gt;How experimental is the gamebook?&lt;/p&gt;&lt;p&gt;How well are these ideas executed?&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Voting&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;A valid vote must be forwarded by email to lindenbaumprize@gmail.com. A valid vote must nominate the three gamebooks most favoured by the voter from the competition entrants. A vote with less than three nominations cannot be accepted. A vote forwarded with more than three nominations will only have the first three accounted for in the voting tabulation.&lt;/p&gt;&lt;p&gt;Only one voter email is allowed per reader. All votes will be checked for duplication of email addresses.&lt;/p&gt;&lt;p&gt;Feedback to the authors may be forwarded to the competition sponsors at lindenbaumprize@gmail.com. All feedback given will be provided to authors at the end of competition as a part of the email notification of results.&lt;/p&gt;&lt;div&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Prizes&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;Winning entrant&lt;/u&gt;&lt;/p&gt;&lt;p&gt;A cash prize of £100 GBP (Great British Pounds) to be paid within 48 hours.&lt;/p&gt;&lt;p&gt;A desktop licence to the Gamebook Authoring Tool which lasts for 1 year.&lt;/p&gt;&lt;p&gt;A First Prize certificate memorialising their success in the competition.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Merit awards&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Two entries are chosen for Merit awards. These entrants receive:&lt;/p&gt;&lt;p&gt;A cash prize of £30 GBP (Great British Pounds) to be paid within 48 hours.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;A Merit Award certificate memorialising their success in the competition,&lt;/p&gt;&lt;p&gt;&lt;u&gt;Commendation awards&lt;/u&gt;&lt;/p&gt;&lt;p&gt;If there are 10 or more entries, there will be 3 commendation awards. The entrants receive:&lt;/p&gt;&lt;p&gt;A Commendation Certificate memorialising their success in the competition.&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;u&gt;Gamebook writing help&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;If you haven&#39;t written a gamebook before, you might think that arranging and randomising the sections might be a problem. However, there are now good gamebook writing programs out there. One is The Gamebook Authoring Tool, which has a free version specifically designed to write a 100 section gamebook and export it to Rich Text Format. You can try it here:&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;About The GameBook Authoring Tool – Crumbly Head Games&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Also, for tips on writing gamebooks, take a look at the reading list I have compiled -&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/09/want-to-write-gamebook-then-heres.html&quot;&gt;Lloyd of Gamebooks: Want to write a gamebook? Then here&#39;s a reading list (2024 edition)&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Also, also, I made a list of lessons to be learnt from last year&#39;s award -&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/08/lessons-from-lindenbaum-20232024.html&quot;&gt;Lloyd of Gamebooks: Lessons from Lindenbaum 2023/2024&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Ashton Saylor would like you to read this post in particular:&amp;nbsp;&lt;a href=&quot;https://ashtonsaylor.blogspot.com/2012/02/what-makes-good-gamebook-part-two-game.html?m=1&quot;&gt;Ashton MacSaylor: What makes a good gamebook - Part Two: The Game of Narrative Choices&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/4574754702265853690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/11/20242025-lindenbaum-prize-announcement.html#comment-form' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/4574754702265853690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/4574754702265853690'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/11/20242025-lindenbaum-prize-announcement.html' title='2024/2025 Lindenbaum Prize announcement'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-7642983122712438222</id><published>2024-09-01T00:00:00.008+01:00</published><updated>2024-11-30T09:00:48.469+00:00</updated><title type='text'>Want to write a gamebook? Then here&#39;s a reading list (2024 edition)</title><content type='html'>&lt;p&gt;&amp;nbsp;Hello all! I first published the reading list back in 2017, but then realised that some people have written articles since then, so I will repost this reading list with updates every year. Here is the 2024 version.&lt;/p&gt;&lt;p&gt;Whassup! Here is the fruits of my labours on a little project I was working on. I wanted to collect a definitive&amp;nbsp; list of gamebook analysis that anyone who wants to write a gamebook has to read. So far, I have come up with the following blog posts and links to give you a good grounding in the art and science of gamebook writing. Enjoy!&lt;/p&gt;&lt;br /&gt;EDIT: The links weren&#39;t working because I had pasted hyperlinks in from a Word document (!?) but I have re-inserted the links so they should all work now.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;u&gt;2024 update&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;This year, I have added a video series from Michael J. Ward, writer of the epic Destiny Quest series about writing gamebooks. I have put them at the top of the list.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;http://www.destiny-quest.com/&quot;&gt;Michael J. Ward&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.youtube.com/playlist?list=PLIHDOnEpDl4C7n1mcaRZGhTMKBMS5LU_2&quot;&gt;How to Write a Gamebook - YouTube&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/&quot;&gt;&lt;b&gt;Grey Wiz&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://www.blogger.com/goog_859101860&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/03/the-problem-with-gamebooks-trilogy-part.html&quot;&gt;http://blog.mysteriouspath.com/2013/03/the-problem-with-gamebooks-trilogy-part.html&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://www.blogger.com/goog_859101862&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/03/the-problem-with-gamebooks-trilogy-part_15.html&quot;&gt;http://blog.mysteriouspath.com/2013/03/the-problem-with-gamebooks-trilogy-part_15.html&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://www.blogger.com/goog_859101867&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/04/the-problem-with-gamebooks-trilogy-part.html&quot;&gt;http://blog.mysteriouspath.com/2013/04/the-problem-with-gamebooks-trilogy-part.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/04/the-problem-with-gambooks-trilogy-part-4.html&quot;&gt;http://blog.mysteriouspath.com/2013/04/the-problem-with-gambooks-trilogy-part-4.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/06/the-problem-with-gamebooks-trilogy-part.html&quot;&gt;http://blog.mysteriouspath.com/2013/06/the-problem-with-gamebooks-trilogy-part.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://blog.mysteriouspath.com/2013/07/fixing-gamebooks-6-dont-break-story.html&quot;&gt;http://blog.mysteriouspath.com/2013/07/fixing-gamebooks-6-dont-break-story.html&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;a href=&quot;http://www.thebrewin.com/blog&quot;&gt;&lt;b&gt;Andrew Drage&amp;nbsp;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.thebrewin.com/blog/entry/the-brewin-guide-to-writing-better-gamebooks&quot;&gt;http://www.thebrewin.com/blog/entry/the-brewin-guide-to-writing-better-gamebooks&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ashtonsaylor.com/&quot;&gt;&lt;b&gt;Ashton Saylor&amp;nbsp;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://ashtonsaylor.blogspot.com/2012/08/game-design-principles.html&quot;&gt;Ashton MacSaylor: Game Design Principles&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://ashtonsaylor.blogspot.com/2012/02/what-makes-good-gamebook-part-1-story.html&quot;&gt;Ashton MacSaylor: What makes a good gamebook - Part 1: Story&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://ashtonsaylor.blogspot.com/2012/02/what-makes-good-gamebook-part-two-game.html&quot;&gt;Ashton MacSaylor: What makes a good gamebook - Part Two: The Game of Narrative Choices&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://heterogenoustasks.wordpress.com/&quot;&gt;&lt;b&gt;Sam Kabo Ashwell&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://heterogenoustasks.wordpress.com/2014/09/22/a-bestiary-of-player-agency/&quot;&gt;https://heterogenoustasks.wordpress.com/2014/09/22/a-bestiary-of-player-agency/&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://www.blogger.com/goog_859101881&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;https://heterogenoustasks.wordpress.com/2015/01/26/standard-patterns-in-choice-based-games/&quot;&gt;https://heterogenoustasks.wordpress.com/2015/01/26/standard-patterns-in-choice-based-games/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href=&quot;http://jakecaregamebooks.blogspot.co.uk/&quot;&gt;Jake Care&lt;/a&gt;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jakecaregamebooks.blogspot.co.uk/2012/07/classifying-and-rating-linearity.html&quot;&gt;http://jakecaregamebooks.blogspot.co.uk/2012/07/classifying-and-rating-linearity.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Paul Gresty&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2016/07/gamebook-design-finding-workarounds-for.html&quot;&gt;http://fabledlands.blogspot.co.uk/2016/07/gamebook-design-finding-workarounds-for.html&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/&quot;&gt;&lt;b&gt;Dave Morris&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2016/04/gamebooks-value-of-doing-it-with.html&quot;&gt;http://fabledlands.blogspot.co.uk/2016/04/gamebooks-value-of-doing-it-with.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2015/02/hot-and-cold-about-interactive.html&quot;&gt;http://fabledlands.blogspot.co.uk/2015/02/hot-and-cold-about-interactive.html&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2013/05/how-do-we-make-gamebooks-pleasure-to.html&quot;&gt;http://fabledlands.blogspot.co.uk/2013/05/how-do-we-make-gamebooks-pleasure-to.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2013/05/do-gamebooks-need-text.html&quot;&gt;http://fabledlands.blogspot.co.uk/2013/05/do-gamebooks-need-text.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2013/04/do-gamebooks-need-dice.html&quot;&gt;http://fabledlands.blogspot.co.uk/2013/04/do-gamebooks-need-dice.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2010/05/gamebooks-where-youre-not-hero.html&quot;&gt;http://fabledlands.blogspot.co.uk/2010/05/gamebooks-where-youre-not-hero.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2013/04/does-interactive-fiction-need-randomness.html&quot;&gt;http://fabledlands.blogspot.co.uk/2013/04/does-interactive-fiction-need-randomness.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2012/05/how-many-endings-does-gamebook-need.html&quot;&gt;http://fabledlands.blogspot.co.uk/2012/05/how-many-endings-does-gamebook-need.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2012/05/does-interactivity-have-downside.html&quot;&gt;http://fabledlands.blogspot.co.uk/2012/05/does-interactivity- have-downside.html&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://fabledlands.blogspot.com/2016/04/gamebooks-value-of-doing-it-with.html&quot;&gt;Fabled Lands: Gamebooks: the value of doing it with dialogue&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Richard S. Hetley&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://fabledlands.blogspot.co.uk/2013/09/guest-post-richard-s-hetley-on-way-of.html&quot;&gt;http://fabledlands.blogspot.co.uk/2013/09/guest-post-richard-s-hetley-on-way-of.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/&quot;&gt;&lt;b&gt;Jon Green&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/2010/02/how-to-write-adventure-gamebook-part-1.html&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/2010/02/how-to-write-adventure-gamebook-part-1.html&quot;&gt;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to- write-adventure- gamebook-part-1.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-2.html&quot;&gt;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-2.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-3.html&quot;&gt;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-3.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-4.html&quot;&gt;http://jonathangreenauthor.blogspot.co.uk/2012/03/how-to-write-adventure-gamebook-part-4.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/&quot;&gt;&lt;b&gt;Heather Albano from Choice of Games&amp;nbsp;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/2010/04/sailors-are-not-dragons/&quot;&gt;https://www.choiceofgames.com/2010/04/sailors-are-not-dragons/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/&quot;&gt;&lt;b&gt;Adam Strong-Morse from Choice of Games&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/2010/05/dont-start-at-the-beginning/&quot;&gt;https://www.choiceofgames.com/2010/05/dont-start-at-the-beginning/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/&quot;&gt;&lt;b&gt;Dan Fubilich from Choice of Games&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://www.blogger.com/goog_859101929&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.choiceofgames.com/2011/03/five-tactics-for-designing-games-while-depressed/&quot;&gt;https://www.choiceofgames.com/2011/03/five-tactics-for-designing-games-while-depressed/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/2011/07/by-the-numbers-how-to-write-a-long-interactive-novel-that-doesnt-suck/&quot;&gt;https://www.choiceofgames.com/2011/07/by-the-numbers-how-to-write-a-long-interactive-novel-that-doesnt-suck/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/2011/07/7-rules-for-designing-great-stats/&quot;&gt;https://www.choiceofgames.com/2011/07/7-rules- for-designing- great-stats/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.choiceofgames.com/2011/12/4-common-mistakes-in-interactive-novels/&quot;&gt;https://www.choiceofgames.com/2011/12/4-common-mistakes-in-interactive-novels/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://emshort.blog/2016/04/12/beyond-branching-quality-based-and-salience-based-narrative-structures/&quot;&gt;&lt;b&gt;Emily Short&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://emshort.blog/2016/04/12/beyond-branching-quality-based-and-salience-based-narrative-structures/&quot;&gt;https://emshort.blog/2016/04/12/beyond-branching-quality-based-and-salience-based-narrative-structures/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://visualgamebookadventures.blogspot.co.uk/&quot;&gt;&lt;b&gt;Peter Agapov&amp;nbsp;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Just about anything on his blog. It&#39;s all so in depth.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;Lloyd of Gamebooks: Peter Agapov&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The posts are also on his own blog:&amp;nbsp;&lt;a href=&quot;http://visualgamebookadventures.blogspot.com/&quot;&gt;Interactive Visual Gamebook Adventures :: Sipko Software :: Peter Agapov&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;a href=&quot;https://www.victoriahancox.com/&quot;&gt;Victoria Hancox&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-tip-1&quot;&gt;Choose Your Own Writing Strategy - Tip #1 (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-tip-2&quot;&gt;Choose Your Own Writing Strategy - Tip #2 (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/marketing-your-gamebook-insider-tips&quot;&gt;Marketing Your Gamebook: Insider Tips (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-top-tip-3&quot;&gt;Choose Your Own Writing Strategy - Tip #3 (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-tip-4&quot;&gt;Choose Your Own Writing Strategy Tip #4 (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-tip-4-1&quot;&gt;Choose Your Own Writing Strategy - Tip #5 (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/what-s-that-they-say-about-old-dogs-and-new-tricks&quot;&gt;What&#39;s that they say about old dogs and new tricks? (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/behind-the-scenes-on-the-nightshift&quot;&gt;Behind the Scenes on the NIGHTSHIFT (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choosing-the-right-route-interactive-fiction-vs-gamebooks-the-wandering-a-kind-of-review&quot;&gt;Choosing the right route? Interactive fiction vs gamebooks The Wandering - a (kind of) review. (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/paulson-s-peak-a-masterclass-in-gamebook-writing&quot;&gt;Paulson’s Peak — A Masterclass in Gamebook Writing! (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/choose-your-own-writing-strategy-tip-6-putting-it-all-together-aka-where-do-i-even-start&quot;&gt;Choose Your Own Writing Strategy Tip #6: Putting It All Together AKA Where Do I Even Start? (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://mitchell-ac.wixsite.com/acma/books&quot;&gt;Adam C. Mitchell&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://www.victoriahancox.com/post/all-about-newsletters&quot;&gt;All About Newsletters (victoriahancox.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&amp;nbsp;&lt;a href=&quot;https://randomencounters.wraithwright.com/&quot;&gt;Random Encounters (wraithwright.com)&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://randomencounters.wraithwright.com/2021/09/exposition-tools-in-solo-adventures.html&quot;&gt;Random Encounters: Exposition Tools in Solo Adventures (wraithwright.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://randomencounters.wraithwright.com/2021/08/locational-mapping-and-timed-events.html&quot;&gt;Random Encounters: Locational Mapping and Timed Events (wraithwright.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://randomencounters.wraithwright.com/2021/07/reputations-in-solitaires-method.html&quot;&gt;Random Encounters: Reputations in the Solitaires Method (wraithwright.com)&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://randomencounters.wraithwright.com/2021/07/loss-of-continuity-in-solo-gamebooks.html&quot;&gt;Random Encounters: Loss of Continuity in Solo Gamebooks (wraithwright.com)&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/7642983122712438222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/09/want-to-write-gamebook-then-heres.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/7642983122712438222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/7642983122712438222'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/09/want-to-write-gamebook-then-heres.html' title='Want to write a gamebook? Then here&#39;s a reading list (2024 edition)'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-2828044356581220878</id><published>2024-08-19T08:59:00.000+01:00</published><updated>2024-08-19T08:59:09.470+01:00</updated><title type='text'>Curse of the Snake Queen Kickstarter</title><content type='html'>&lt;p&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAReXI5WTCXeXOjyjkUGPdLsicEOujlavcK0z_1lhxW79MRSztcHtMZa1d2UrEy_cBysxfBVpcpa1qRUnc_iVmHFyMc08FlxFsXc8d1V6qgxt41XMmm_amB0hHzoCc2o2bTjwHI4Cw5gstEhgcmhpyHeQkiw1-I914js8l1o5VW08buDkQvnM5hqbL9QY/s2480/Snake%20Queen_2D%20Cover_ENG.jpg&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;2480&quot; data-original-width=&quot;1748&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAReXI5WTCXeXOjyjkUGPdLsicEOujlavcK0z_1lhxW79MRSztcHtMZa1d2UrEy_cBysxfBVpcpa1qRUnc_iVmHFyMc08FlxFsXc8d1V6qgxt41XMmm_amB0hHzoCc2o2bTjwHI4Cw5gstEhgcmhpyHeQkiw1-I914js8l1o5VW08buDkQvnM5hqbL9QY/s320/Snake%20Queen_2D%20Cover_ENG.jpg&quot; width=&quot;226&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Dear all,&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: inherit; font-size: medium;&quot;&gt;Christopher&amp;nbsp;&lt;span style=&quot;background-color: white; color: #1f1f1f; text-wrap: nowrap;&quot;&gt;Bünte, who entered this year&#39;s Windhammer contest with his excellent entry,&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: inherit; font-size: medium;&quot;&gt;&lt;span style=&quot;background-color: white; color: #1f1f1f; text-wrap: nowrap;&quot;&gt;Curse of the Snake Queen, will be doing a Kickstarter for Curse of the Snake Queen on the 29th August.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: inherit; font-size: medium;&quot;&gt;&lt;span style=&quot;background-color: white; color: #1f1f1f; text-wrap: nowrap;&quot;&gt;Here is the Kickstarter page:&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://www.kickstarter.com/projects/woohoomania/the-curse-of-the-snake-queen-a-solo-fantasy-gamebook&quot;&gt;The Curse of the Snake Queen – A Solo Fantasy Gamebook by Christopher Bünte — Kickstarter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: inherit; font-size: medium;&quot;&gt;&lt;span style=&quot;background-color: white; color: #1f1f1f; text-wrap: nowrap;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;You can play the entry here&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family: inherit; font-size: medium;&quot;&gt;&lt;span style=&quot;background-color: white; color: #1f1f1f; text-wrap: nowrap;&quot;&gt;Keep your eyes peeled!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;table cellpadding=&quot;0&quot; class=&quot;cf gJ&quot; role=&quot;presentation&quot; style=&quot;-webkit-font-smoothing: antialiased; background-color: white; border-collapse: collapse; color: #777777; display: block; font-family: &amp;quot;Google Sans&amp;quot;, Roboto, RobotoDraft, Helvetica, Arial, sans-serif; font-size: 14px; margin-top: 0px; width: auto;&quot;&gt;&lt;tbody style=&quot;display: block;&quot;&gt;&lt;/tbody&gt;&lt;/table&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/2828044356581220878/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/08/curse-of-snake-queen-kickstarter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/2828044356581220878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/2828044356581220878'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/08/curse-of-snake-queen-kickstarter.html' title='Curse of the Snake Queen Kickstarter'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAReXI5WTCXeXOjyjkUGPdLsicEOujlavcK0z_1lhxW79MRSztcHtMZa1d2UrEy_cBysxfBVpcpa1qRUnc_iVmHFyMc08FlxFsXc8d1V6qgxt41XMmm_amB0hHzoCc2o2bTjwHI4Cw5gstEhgcmhpyHeQkiw1-I914js8l1o5VW08buDkQvnM5hqbL9QY/s72-c/Snake%20Queen_2D%20Cover_ENG.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-4312354478279845979</id><published>2024-08-12T15:08:00.004+01:00</published><updated>2024-08-12T15:08:58.442+01:00</updated><title type='text'>Lessons from Lindenbaum 2023/2024</title><content type='html'>&lt;p&gt;Hello all! I hope you are well! I am planning on doing another Lindenbaum competition this year. IT will be announced in November.&amp;nbsp;&lt;/p&gt;&lt;p&gt;If you would like to enter it, then I thought that I would write down some lesson&#39;s learnt from this year&#39;s excellent batch of entries.&amp;nbsp;&lt;/p&gt;&lt;p&gt;The lessons below are present as they were recurring themes from the judges&#39; and players&#39; feedback. They are something to take on board for next year&#39;s competition.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Frustration trumps everything&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;There were lots of cool ideas in the Lindenbaum competition. However, the trouble is that anyone has several ideas that sound cool in their heads, but, when they get out to their readers, they find that the idea wasn&#39;t as good in their head. This leads to frustration, which will cover up any good points that the idea ever had.&lt;/p&gt;&lt;p&gt;I am guilty of this. My most memorable example comes from my Tin Man Games entry, Asuria Awakens.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I decided to have an encounter where the way to move on is to run from a monster. If you defeat a monster, then another turns up. If you kill that one, a third one turns up. If you kill the third one, it cycles back to the first one. This was a homage to Creature of Havoc where you can get trapped in an infinite loop where you have to fight chaos warriors one after another. However, the people who played the game did not appreciate the homage. They just got frustrated by the infinite loop.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Make your rules as simple as possible&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Linking in with the theme of having a brain full of ideas, this can also extend to rules. I know that there are lots of cool rules that do cool things.&amp;nbsp;&lt;/p&gt;&lt;p&gt;However, remember that the gamebook is only 100 sections, maximum and it is important to ask yourself if the rule(s) will add to the playing experience. Also, rules have a cost for the player in terms of time or cognitive load from managing something or dealing with the complexity. If the rule is cool, but has very little impact for the work, it won&#39;t be seen as good.&lt;/p&gt;&lt;p&gt;So, even if a rule or mechanic might be amazing, you need to ask yourself whether it is necessary.&lt;/p&gt;&lt;p&gt;I did this with my book Rulers of the NOW. Part of the reason it took about 12 years to complete was because I wanted it to be my magnum opus and have everything I&#39;ve ever thought of in it. I wanted it to have the same system as SCRAWL along with an epic story that spans the entire solar system. Part of the reason why I never managed to finish it was because it was too much. The story did not need a large system, so I stripped the game system down to simply what it needed. That made it much easier to write and also kept the focus on the themes I wanted to explore.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;In a choice between working on the system and the story, work on the story&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;It seems that people get more impact from the gamebook experience from the story, rather than the system. So, if you feel that your gamebook is lacking something, add to the plot or create some interesting characters or some choices that are difficult from a story point of view.&lt;/p&gt;&lt;p&gt;For example, from this year, Operation Dead Dawn (spoiler alert) has a decision near the end where you have to choose between sacrificing one of your team to fulfil the mission or saving your team member to jepardise the mission.&lt;/p&gt;&lt;p&gt;I didn&#39;t intend to do an example from my writing for each lesson, but it looks like it&#39;s happening. My 2008 Windhammer competition entry used a Fighting Fantasy system and had a simple story. It did not win. In 2009, I tried to make the system as balanced and as tight as possible. The system worked, but it still didn&#39;t win. In 2010, I decided to focus on story and made an anarchic pirate themed book with a diceless, minimalist system. It won.&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Proofreading matters&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Some people are very good at spotting proofing errors and some people are also very bothered by proofing errors, even if they don&#39;t change the overall meaning of the text.&lt;/p&gt;&lt;p&gt;And then some proofing errors do change the meaning of the text, which can ruin the whole experience.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/a/AVvXsEhU5qF1LLy_8YoEJUMIwCtzxJLydZ1qn6iPD3GjnH-S8me42fC_COK_DFQ9HEsXUVPOQ__YObe_Qo6REiApzZV8XyHGWJAdM0XaKhr82yk1E3Wbh3hO-cLDF-ZEVXF7RxkhawlDXS5bph-Yhc6_E47_7VkBNtCqzbqPmcze2dgQEFoh-M66YvtdPCEd388&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;&quot; data-original-height=&quot;387&quot; data-original-width=&quot;620&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/a/AVvXsEhU5qF1LLy_8YoEJUMIwCtzxJLydZ1qn6iPD3GjnH-S8me42fC_COK_DFQ9HEsXUVPOQ__YObe_Qo6REiApzZV8XyHGWJAdM0XaKhr82yk1E3Wbh3hO-cLDF-ZEVXF7RxkhawlDXS5bph-Yhc6_E47_7VkBNtCqzbqPmcze2dgQEFoh-M66YvtdPCEd388&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://www.theguardian.com/world/2022/may/02/rare-wicked-bible-that-encourages-adultery-discovered-in-new-zealand&quot;&gt;Whoops&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;My 2008 Windhammer entry had the player roll 1d6+9 for SKILL when I wanted it to be 1d3+9. That made the whole game too easy.&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;People notice what is wrong more than what is right&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;This is a lesson that everyone who works in news knows. If it bleeds, it leads and, working in a similar area, if there is something clearly wrong with the gamebook, it will have a bigger impact than all the right stuff you did. It reminds me of this video from The Day Today.&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; class=&quot;BLOG_video_class&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/embed/ob1rYlCpOnM&quot; width=&quot;320&quot; youtube-src-id=&quot;ob1rYlCpOnM&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;So make sure you playtest and proofread your entry so that there&#39;s nothing wrong with it.&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Conclusion&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Most of the above lessons are more about not doing things than doing things. They are about avoiding certain things.&lt;/p&gt;&lt;p&gt;If you make a gamebook with no proofing errors, an easy to understand system and a good story, it will probably be in the top 50% of entrants.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/4312354478279845979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/08/lessons-from-lindenbaum-20232024.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/4312354478279845979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/4312354478279845979'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/08/lessons-from-lindenbaum-20232024.html' title='Lessons from Lindenbaum 2023/2024'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEhU5qF1LLy_8YoEJUMIwCtzxJLydZ1qn6iPD3GjnH-S8me42fC_COK_DFQ9HEsXUVPOQ__YObe_Qo6REiApzZV8XyHGWJAdM0XaKhr82yk1E3Wbh3hO-cLDF-ZEVXF7RxkhawlDXS5bph-Yhc6_E47_7VkBNtCqzbqPmcze2dgQEFoh-M66YvtdPCEd388=s72-c" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-7677461639957352403</id><published>2024-05-11T00:10:00.000+01:00</published><updated>2024-05-11T00:10:00.663+01:00</updated><title type='text'>Lindenbaum Results 2023/2024</title><content type='html'>&lt;p&gt;I am pleased to announce that the winner of the 2023/2024 Lindenbaum Prize for short gamebook fiction is Andrew Wright with Are you the Hero?&lt;/p&gt;&lt;p&gt;Merit awards go to Heart of Keros by David Donachie, A Slope of Pines by Per Jorner&amp;nbsp; and What Lies Beyond the Standing Stone by Jeremy Johnson.&lt;/p&gt;&lt;p&gt;I would like to thank everybody who participated, the authors and those dedicated readers who took the time to evaluate all the entries, and also a further thanks to those readers who provided feedback and comment to the authors.&lt;/p&gt;&lt;p&gt;If you intend to write feedback in a public place, please email me the address and I will link to it.&lt;/p&gt;&lt;p&gt;You can find the entries here:&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/2024/05/voting-is-closed-for-indenbaum.html&quot;&gt;Lloyd of Gamebooks: Voting is closed for the indenbaum competition&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It is no small thing to as entrants to write original gamebooks. To write a gamebook (even one that must be limited to 100 sections) requires considerable time and creative effort. It is the type of writing project that can take months to accomplish and I appreciate greatly the work done by all the authors who entered this year&#39;s competition.&lt;/p&gt;&lt;p&gt;Many thanks for helping make this year&#39;s competition such an excellent competition with a wide variety of gamebook genres and styles. This was the second year I ran the competition and you continued to help me make it as brilliant as it was.&lt;/p&gt;&lt;p&gt;I would also like to extend thanks to Peter Agapov who sponsored the competition, Tammy Badowski who donated her time and talent to the competition and Crumbly Head Games who has donated free subscriptions to GBAT for the top 3 entrants.&lt;/p&gt;&lt;p&gt;I would also like to thank the judges - Peter Agapov, Andrew Greene, Keith P. Phillips, Ashton Saylor, Paul Gresty and Hieronymous J. Doom for all of the time and effort they have put in to read the entries and write feedback for them.&lt;/p&gt;&lt;p&gt;I feel very lucky to have so many people make this competition wonderful.&lt;/p&gt;&lt;p&gt;Looking forward to next year!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/7677461639957352403/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/05/lindenbaum-results-20232024.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/7677461639957352403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/7677461639957352403'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/05/lindenbaum-results-20232024.html' title='Lindenbaum Results 2023/2024'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-8808920123196242247</id><published>2024-05-01T07:54:00.002+01:00</published><updated>2024-05-01T07:54:27.519+01:00</updated><title type='text'>Voting is closed for the indenbaum competition</title><content type='html'>&lt;p&gt;&amp;nbsp;Hello all!&amp;nbsp;&lt;/p&gt;&lt;p&gt;Happy May! The beginning of this new month means that voting is now closed for the Lindenbaum competition.&lt;/p&gt;&lt;p&gt;The voting and feedback will be collated and the winners will be announced on May 10th.&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;text-align: left;&quot;&gt;Feedback can still be sent to&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot; style=&quot;text-align: left;&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;&lt;span style=&quot;text-align: left;&quot;&gt;.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Here is a link to each individual entry, in a random order:&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1qmdmp0vgpIhE3dEhs28ZBVjh_DWulVd2/view?usp=drive_link&quot;&gt;Knighthood by Elie Merle&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1QpJ3sGFiEA6l1NYLCXB45U27sxgO03py/view?usp=drive_link&quot;&gt;The Lost Treasures of Cap&#39;n Blouchard by Sean Loftis&amp;nbsp;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1VESmwLAup8KFWSEz-cawCaLmAAEzNknR/view?usp=drive_link&quot;&gt;A Slope of Pines by Per Jorner&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;Operation Dead Dawn by Tom Perrett&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1_mYCMN1bGF8XzBJyj7HPScm9-Y1l61sc/view?usp=drive_link&quot;&gt;Heart of Keros by David Donachie&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;The Curse of the Snake Queen by Christopher Bunte&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Bdpk3A5HU9YbrTTZnM48QEMUfWNTCXi1/view?usp=drive_link&quot;&gt;Are you the Hero by Andrew Wright&amp;nbsp;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;What Lies Beyond the Standing Stone by Jeremy Johnson&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Rh6pfJ9upOcfZLMKPiOFcksYRcbMOqHw/view?usp=drive_link&quot;&gt;Malevolence in Makivel by Tiago Filipe Costa&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/8808920123196242247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/05/voting-is-closed-for-indenbaum.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8808920123196242247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8808920123196242247'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/05/voting-is-closed-for-indenbaum.html' title='Voting is closed for the indenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-1686832955603730083</id><published>2024-04-14T10:33:00.008+01:00</published><updated>2024-04-14T10:34:27.669+01:00</updated><title type='text'>Voting is still ongoing for the Lindenbaum competition</title><content type='html'>&lt;p&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s371/Lindenbaum%20competition.png&quot; style=&quot;margin-left: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;371&quot; data-original-width=&quot;368&quot; height=&quot;189&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/w187-h189/Lindenbaum%20competition.png&quot; width=&quot;187&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Hello everyone!&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Here is a reminder that voting is still going on for the Lindenbaum competition. Voting closes on the 30th April at 5pm BST (GMT? Whatever time it is in the UK).&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;text-align: left;&quot;&gt;Votes need to be sent to&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot; style=&quot;text-align: left;&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;&lt;span style=&quot;text-align: left;&quot;&gt;. Each voter must submit 3 books. If they submit less than 3, their votes won&#39;t count. If they submit more than 3, the first 3 will count.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Here is a link to each individual entry, in a random order:&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1qmdmp0vgpIhE3dEhs28ZBVjh_DWulVd2/view?usp=drive_link&quot;&gt;Knighthood by Elie Merle&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1QpJ3sGFiEA6l1NYLCXB45U27sxgO03py/view?usp=drive_link&quot;&gt;The Lost Treasures of Cap&#39;n Blouchard by Sean Loftis&amp;nbsp;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1VESmwLAup8KFWSEz-cawCaLmAAEzNknR/view?usp=drive_link&quot;&gt;A Slope of Pines by Per Jorner&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;Operation Dead Dawn by Tom Perrett&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1_mYCMN1bGF8XzBJyj7HPScm9-Y1l61sc/view?usp=drive_link&quot;&gt;Heart of Keros by David Donachie&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;The Curse of the Snake Queen by Christopher Bunte&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Bdpk3A5HU9YbrTTZnM48QEMUfWNTCXi1/view?usp=drive_link&quot;&gt;Are you the Hero by Andrew Wright&amp;nbsp;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;What Lies Beyond the Standing Stone by Jeremy Johnson&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Rh6pfJ9upOcfZLMKPiOFcksYRcbMOqHw/view?usp=drive_link&quot;&gt;Malevolence in Makivel by Tiago Filipe Costa&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;You can find the 9 entries in the below link, both individually and in a zip file.&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/drive/folders/1ld0T8FR5gROMwmTeq3FzY3URp-Rdzy8C?usp=drive_link&quot;&gt;https://drive.google.com/drive/folders/1ld0T8FR5gROMwmTeq3FzY3URp-Rdzy8C?usp=drive_link&amp;nbsp;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Happy gamebooking!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/1686832955603730083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/04/hello-everyone-here-is-reminder-that.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/1686832955603730083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/1686832955603730083'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/04/hello-everyone-here-is-reminder-that.html' title='Voting is still ongoing for the Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s72-w187-h189-c/Lindenbaum%20competition.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-8851688265698081699</id><published>2024-03-01T11:26:00.002+00:00</published><updated>2024-03-01T23:41:06.712+00:00</updated><title type='text'>Voting is open for the 2023/2024 Lindenbaum competition</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s371/Lindenbaum%20competition.png&quot; style=&quot;margin-left: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;371&quot; data-original-width=&quot;368&quot; height=&quot;189&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/w187-h189/Lindenbaum%20competition.png&quot; width=&quot;187&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Hello everyone!&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Edit - there is an entry I missed, so there are 9 entries this year!&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Voting has now opened for the Lindenbaum competition.&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;Here is a link to each individual entry, in a random order:&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;Operation Dead Dawn by Tom Perrett&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1NBtA1A7HHNUKZfa-LLHGDs9BG9SOB4Z0/view?usp=drive_link&quot;&gt;&amp;nbsp;&amp;nbsp; &lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1_mYCMN1bGF8XzBJyj7HPScm9-Y1l61sc/view?usp=drive_link&quot;&gt;Heart of Keros by David Donachie&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;The Curse of the Snake Queen by Christopher Bunte&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1JO7qIB5PukN6AbWZopOCce2Ot3p20-fG/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;a href=&quot;https://drive.google.com/file/d/1qmdmp0vgpIhE3dEhs28ZBVjh_DWulVd2/view?usp=drive_link&quot;&gt;Knighthood by Elie Merle&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Bdpk3A5HU9YbrTTZnM48QEMUfWNTCXi1/view?usp=drive_link&quot;&gt;Are you the Hero by Andrew Wright&amp;nbsp;&amp;nbsp;&lt;/a&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href=&quot;https://drive.google.com/file/d/1VESmwLAup8KFWSEz-cawCaLmAAEzNknR/view?usp=drive_link&quot;&gt;A Slope of Pines by Per Jorner&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;What Lies Beyond the Standing Stone by Jeremy Johnson&lt;/a&gt;&lt;a href=&quot;https://drive.google.com/file/d/1mRoVvnh3KrPpKaCMCluCSlzFNiKjJWwm/view?usp=drive_link&quot;&gt;&amp;nbsp;&lt;/a&gt; &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;a href=&quot;https://drive.google.com/file/d/1QpJ3sGFiEA6l1NYLCXB45U27sxgO03py/view?usp=drive_link&quot;&gt;The Lost Treasures of Cap&#39;n Blouchard by Sean Loftis&amp;nbsp;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/file/d/1Rh6pfJ9upOcfZLMKPiOFcksYRcbMOqHw/view?usp=drive_link&quot;&gt;Malevolence in Makivel by Tiago Filipe Costa&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;You can find the 9 entries in the below link, both individually and in a zip file.&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;a href=&quot;https://drive.google.com/drive/folders/1ld0T8FR5gROMwmTeq3FzY3URp-Rdzy8C?usp=drive_link&quot;&gt;https://drive.google.com/drive/folders/1ld0T8FR5gROMwmTeq3FzY3URp-Rdzy8C?usp=drive_link&amp;nbsp;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Votes need to be sent to&amp;nbsp;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;. Each voter must submit 3 books. If they submit less than 3, their votes won&#39;t count. If they submit more than 3, the first 3 will count.&lt;/p&gt;&lt;p&gt;Voting will close at 5pm GMT on the 30th April 2024.&lt;/p&gt;&lt;p&gt;Happy gamebooking!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/8851688265698081699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/03/voting-is-open-for-20232024-lindenbaum.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8851688265698081699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/8851688265698081699'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/03/voting-is-open-for-20232024-lindenbaum.html' title='Voting is open for the 2023/2024 Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s72-w187-h189-c/Lindenbaum%20competition.png" height="72" width="72"/><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3187896175666076990</id><published>2024-02-21T00:14:00.000+00:00</published><updated>2024-02-21T00:14:34.415+00:00</updated><title type='text'>Submissions are now closed for the 2023/2024 Lindenbaum competition</title><content type='html'>&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s371/Lindenbaum%20competition.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;371&quot; data-original-width=&quot;368&quot; height=&quot;189&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/w187-h189/Lindenbaum%20competition.png&quot; width=&quot;187&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Hello all!&amp;nbsp;&lt;/p&gt;&lt;p&gt;Submissions have now closed for the 2023/2024 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;I am excited to say that we have 8 entries for this year&#39;s competition. The entries will be made available on the 1st March when voting opens.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Votes need to be sent to &lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;. Each voter must submit 3 books. If they submit less than 3, their votes won&#39;t count. If they submit more than 3, the first 3 will count.&lt;/p&gt;&lt;p&gt;Voting will close at 5pm GMT on the 30th April 2024.&lt;/p&gt;&lt;p&gt;Happy gamebooking!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3187896175666076990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/02/submissions-are-now-closed-for-20232024.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3187896175666076990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3187896175666076990'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/02/submissions-are-now-closed-for-20232024.html' title='Submissions are now closed for the 2023/2024 Lindenbaum competition'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwvmbgZjqO-ZMTWDzfPhEbvIp8R7Q03ViyluFI-Q3sKbUabp6a87kVpAIBF2tYppnOXNY3QDOnNNydI94I0E0xMvZwDSQOVKImJCXnVhC4QCP7IJyz6TZoqBsuGC_MEczhEy6-H6XupuvMPlf2Khe_-JcT2dMcTZEOYpVs_efi9t3D-6Vp3WZVSwZS3c/s72-w187-h189-c/Lindenbaum%20competition.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3470217481276640861</id><published>2024-02-03T13:09:00.003+00:00</published><updated>2024-02-03T13:09:40.049+00:00</updated><title type='text'>GNAT adventure gamebooks released</title><content type='html'>&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLa_61n_AqbX4gaQHYqlOZOXJBDFRwyImC1dZdZvFxL-FjmhXz3qF-YQPf90U5oawfRaURe2w0f47obLKOIF4TS6yTkkughNWJDfh3m92hFNivMNg8pAVBfgyq6WlhQN_TBTtNRPy5ZxsqQCTGTqr3x09VEiDg-rhYkcyAlJqAj2LbD8TP5ktj0ckLO2g/s715/Skull%20God.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;692&quot; data-original-width=&quot;715&quot; height=&quot;310&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLa_61n_AqbX4gaQHYqlOZOXJBDFRwyImC1dZdZvFxL-FjmhXz3qF-YQPf90U5oawfRaURe2w0f47obLKOIF4TS6yTkkughNWJDfh3m92hFNivMNg8pAVBfgyq6WlhQN_TBTtNRPy5ZxsqQCTGTqr3x09VEiDg-rhYkcyAlJqAj2LbD8TP5ktj0ckLO2g/s320/Skull%20God.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;I first found out about the GNAT system with the Lindenbaum 2023 entry Escape from the Tower of the Stars (found here -&amp;nbsp;&lt;a href=&quot;https://www.teuton.org/~stranger/GAMES/gnat/Escape_from_the_Tower_of_Stars.pdf&quot;&gt;Escape_from_the_Tower_of_Stars.pdf (teuton.org)&lt;/a&gt;).&lt;/p&gt;&lt;p&gt;Now we have more gamebooks released using that system, created by David Donachie.&lt;/p&gt;&lt;p&gt;GNAT is described as:&lt;/p&gt;&lt;p&gt;&quot;...a rules system for solo adventures that emphasises speed of play and minimal record keeping.&lt;/p&gt;&lt;p&gt;GNAT defines your adventurous character with two numbers: Talent and Vitality. Talent covers both your luck and expertise, while Vitality measures your will to survive and capacity to endure harm. A limited pool of Fortune allows you to cheat the odds.&lt;/p&gt;&lt;p&gt;GNAT requires two six-sided dice.&quot;&lt;/p&gt;&lt;p&gt;The core rules are here -&amp;nbsp;&lt;a href=&quot;https://www.teuton.org/~stranger/gnat_core&quot;&gt;David Donachie&#39;s Website : GNAT Rules Reference (teuton.org)&lt;/a&gt;. They are short and versatile, covering most common situations that adventurers come across.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Temple of the Skull God by Paul Partington&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Welcome to the Kingdom of the Sky, a land of adventure and opportunity. Discover the secrets of the lost city, hidden in the teeming jungle. Explore remote islands with fierce monsters and even fiercer warriors. Face evil demons in their underwater temple. Challenge a mighty dragon who is laying waste to the countryside. And finally, if you are brave and resourceful enough, confront the priests of the death god before they can bring ruin to the kingdom.&lt;/p&gt;&lt;p&gt;In this adventure gamebook you decide where to explore, which dangers to face and which quests to pursue. With over five hundred sections and a complete game system, are you brave enough to enter the temple of the skull god?&lt;/p&gt;&lt;p&gt;You can get the PDF from Drive Thru:&amp;nbsp;&lt;a href=&quot;https://www.drivethrurpg.com/product/468904/Temple-of-the-Skull-God?affiliate_id=169004&quot;&gt;Temple of the Skull God - GNAT Adventure Gamebooks | DriveThruRPG.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;You can get the paperback from Amazon:&amp;nbsp;&lt;a href=&quot;https://www.amazon.co.uk/dp/B0CTJ6DJHP?ref_=cm_sw_r_apan_dp_P03X11D3Z7YVE15FJ6B1&amp;amp;language=en-GB&quot;&gt;Temple of the Skull God: A GNAT Adventure Gamebook: Amazon.co.uk: Partington, Paul: 9798873830152: Books&lt;/a&gt;&lt;/p&gt;&lt;p&gt;You can get the keywords list from here:&amp;nbsp;&lt;a href=&quot;https://www.teuton.org/~stranger/GAMES/gnat/Temple_of_the_skull_god_checklist.pdf&quot;&gt;Temple_of_the_skull_god_checklist.pdf (teuton.org)&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;Grave of the Kraken by David Donachie&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;In a world only just recovering from the devastating wizard&#39;s war, you are given the task of brokering peace between two rival city states, but the road to Heldad bears dangers you could never anticipate, and an evil rising from the war-torn past.&lt;/p&gt;&lt;p&gt;This game is set in the World of Paldoria and is compatible with all other Paldoria adventures.&lt;/p&gt;&lt;p&gt;You can get the PDF from Drive Thru&amp;nbsp;&lt;a href=&quot;https://preview.drivethrurpg.com/en/product/468984/grave-of-the-kraken&quot;&gt;Grave of the Kraken - GNAT Adventure Gamebooks | DriveThruRPG&lt;/a&gt;&lt;/p&gt;&lt;p&gt;You can get the paperback from Amazon:&amp;nbsp;&lt;a href=&quot;https://www.amazon.co.uk/Grave-Kraken-David-M-Donachie/dp/B0CTK6V28S&quot;&gt;Grave of the Kraken: Amazon.co.uk: Donachie, David M: 9798875974021: Books&lt;/a&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You can get the keywords list from here:&amp;nbsp;&lt;a href=&quot;https://www.teuton.org/~stranger/GAMES/gnat/GK_checklist.pdf&quot;&gt;teuton.org/~stranger/GAMES/gnat/GK_checklist.pdf&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;u&gt;&lt;b&gt;City State of Treysham by David Donachie&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;Treysham, city of Mages, city of the golden towers, has opened its gates after the long war and ushered in a new age of prosperity and madness. Emboldened, you can seek fortune in the ruins, glory in the arena, or death amongst its insane wizards.&lt;/p&gt;&lt;p&gt;City State of Treysham is designed as a hub adventure to be played between other Paldoria games. A place to resupply, gain XP, and accumulate rumours that will lead you to other games.&lt;/p&gt;&lt;p&gt;This game is set in the World of Paldoria and is compatible with all other Paldoria adventures.&lt;/p&gt;&lt;p&gt;You can get the PDF for free here&amp;nbsp;&lt;a href=&quot;https://www.teuton.org/~stranger/GAMES/gnat/City_State_of_Treysham.pdf&quot;&gt;City_State_of_Treysham.pdf (teuton.org)&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The paperback is coming soon.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3470217481276640861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2024/02/gnat-adventure-gamebooks-released.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3470217481276640861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3470217481276640861'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2024/02/gnat-adventure-gamebooks-released.html' title='GNAT adventure gamebooks released'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLa_61n_AqbX4gaQHYqlOZOXJBDFRwyImC1dZdZvFxL-FjmhXz3qF-YQPf90U5oawfRaURe2w0f47obLKOIF4TS6yTkkughNWJDfh3m92hFNivMNg8pAVBfgyq6WlhQN_TBTtNRPy5ZxsqQCTGTqr3x09VEiDg-rhYkcyAlJqAj2LbD8TP5ktj0ckLO2g/s72-c/Skull%20God.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-417337570309175061.post-3649365673935224035</id><published>2023-12-08T16:35:00.001+00:00</published><updated>2023-12-29T14:42:09.597+00:00</updated><title type='text'>Entries are now being accepted for the 2023/2024 Lindenbaum Prize</title><content type='html'>&lt;p&gt;Entries are now being accepted for the 2023/2024 Lindenbaum competition.&lt;/p&gt;&lt;p&gt;The rules have changed this year. This year, 50% of the weighting for the results will be due to judges and 50% of the weighting for the results will be due to popular vote.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I also won&#39;t be hyperlinking any books this year.&lt;/p&gt;&lt;p&gt;Entries are to be sent to&amp;nbsp;&lt;a href=&quot;mailto:lindenbaumprize@gmail.com&quot;&gt;lindenbaumprize@gmail.com&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The closing date is 5pm GMT on the 20th February 2024.&lt;/p&gt;&lt;p&gt;Full rules to be found at:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.lloydofgamebooks.com/2023/11/20232024-lindenbaum-prize-announcement.html&quot;&gt;Lloyd of Gamebooks: 2023/2024 Lindenbaum Prize announcement&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The Lindennbaum Prize is sponsored by Agapov,&amp;nbsp;&lt;a href=&quot;https://www.lloydofgamebooks.com/search/label/Peter%20Agapov&quot;&gt;contributor to Lloyd of Gamebooks&lt;/a&gt;&amp;nbsp;and owner of&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://augmentedrealityadventure.com/&quot;&gt;Augmented Reality Adventure Games&lt;/a&gt;&amp;nbsp;who is very generously providing the first prize.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool/&quot;&gt;Crumbly Head Games&lt;/a&gt;&amp;nbsp;who is providing&amp;nbsp;&lt;a href=&quot;https://www.crumblyheadgames.co.uk/the-gamebook-authoring-tool-pro/&quot;&gt;free licenses to The Gamebook Authoring Tool&lt;/a&gt;&amp;nbsp;as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.&lt;/p&gt;&lt;p&gt;The Lindenbaum Prize is also sponsored by &lt;a href=&quot;https://www.hauntedphonograph.com/fantastic-fights-and-where-to-find-them&quot;&gt;HJ Doom&lt;/a&gt; who is providing a miniature to the winner.&lt;/p&gt;&lt;p&gt;Many thanks to&amp;nbsp;&lt;a href=&quot;https://www.amazon.com/TM-Badowski/e/B07TDXSGKR/ref=dp_byline_cont_pop_ebooks_1&quot;&gt;Tammy Badowski&lt;/a&gt;&amp;nbsp;for donating her time to the Lindenbaum Prize.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.lloydofgamebooks.com/feeds/3649365673935224035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.lloydofgamebooks.com/2023/12/entries-are-now-being-accepted-for.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3649365673935224035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/417337570309175061/posts/default/3649365673935224035'/><link rel='alternate' type='text/html' href='http://www.lloydofgamebooks.com/2023/12/entries-are-now-being-accepted-for.html' title='Entries are now being accepted for the 2023/2024 Lindenbaum Prize'/><author><name>Stuart Lloyd</name><uri>http://www.blogger.com/profile/15100216520313336932</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry></feed>