<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7772699799794080833</id><updated>2024-11-01T00:01:04.194-07:00</updated><title type='text'>Get Real Fun</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://getrealfun.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://getrealfun.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Tushar</name><uri>http://www.blogger.com/profile/08581587017116156070</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG8GSUtnvVfLfNg16LwDgAj6PQBC7DRHQiFzrqr1vHISafvtwRJdzwdfzOjGs-9zj-cKGyW9ROz0QGvzSOqPD3AfZuaQUU7bIDgUKOEzGwOIO8mWu8kWo8_z6uvKibMw/s220/324492_235067996567046_100001915417972_564572_754039926_o.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7772699799794080833.post-4745451226598259488</id><published>2012-01-02T04:33:00.000-08:00</published><updated>2012-01-02T04:35:50.974-08:00</updated><title type='text'></title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Need for Speed: ProStreet&lt;/span&gt;&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;is the 11th installment of&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Electronic
Arts&lt;/span&gt;&amp;nbsp;popular&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;racing game&lt;/span&gt;&amp;nbsp;series&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for
Speed&lt;/span&gt;&lt;/i&gt;. On May 21, 2007,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Electronic
Arts&amp;nbsp;&lt;/span&gt;published a&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;teaser
trailer&lt;/span&gt;&amp;nbsp;of&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;, and officially announced it
ten days later.&amp;nbsp;It was released worldwide in November 2007.&amp;nbsp;Its
action footage was used in&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;American Le Mans Series&lt;/span&gt;.&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;was
the first&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;&amp;nbsp;game with&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;DualShock 3&lt;/span&gt;&amp;nbsp;rumble
support.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The
demo, featuring two races, one speed challenge and one grip race, appeared on&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox Live&lt;/span&gt;&amp;nbsp;on
October 26, 2007, on&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation
Store&lt;/span&gt;&amp;nbsp;on November 1, 2007, and on&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PC&lt;/span&gt;&amp;nbsp;on
November 2, 2007. The PC version is the last in the series to use CD-ROMs,
which are succeeded by the usage of DVDs for the rest of the series.&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;is
preceded by&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Carbon&lt;/span&gt;&lt;/i&gt;&amp;nbsp;and is
followed by&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Undercover&lt;/span&gt;&lt;/i&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Plot&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The
game begins where a former street racer known as&amp;nbsp;Ryan Cooper&amp;nbsp;enters a challenge day and wins it with a&amp;nbsp;Nissan
240SX. Ryan is mocked by&amp;nbsp;Ryo
Watanabe, the&amp;nbsp;&lt;i&gt;Showdown King&lt;/i&gt;&amp;nbsp;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;He
then moves on to&amp;nbsp;&lt;i&gt;Battle Machine&lt;/i&gt;, a famous race organization, and
dominates it. He then moves onto&amp;nbsp;&lt;i&gt;Showdown Chicago&lt;/i&gt;, promoted by&amp;nbsp;&lt;i&gt;Super
Promotion&lt;/i&gt;&amp;nbsp;and the best organization is introduced, the&amp;nbsp;Super Promotion; there are other
organizations in each specific event such as the&amp;nbsp;Noise bombfor drift,&amp;nbsp;G
Effect&amp;nbsp;that are a circuit crew,&amp;nbsp;ROGUE SPEED&amp;nbsp;which is for drag, and&amp;nbsp;Nitrocide&amp;nbsp;for speed runs. Each
organization has a top race team,&amp;nbsp;Apex
Glide,&amp;nbsp;Touge Union,&amp;nbsp;Grip Runners,&amp;nbsp;Aftermix, and&amp;nbsp;Boxcut, respectively. Ryan dominates
the showdown and moves onto&amp;nbsp;React
Team Sessions. He then moves onto another&amp;nbsp;&lt;i&gt;Showdown&lt;/i&gt;&amp;nbsp;again
promoted by &quot;Super Promotion&quot; and dominates it. He then receives
invites to elite organizations of the four&lt;i&gt;Kings&lt;/i&gt;&amp;nbsp;of Drag, Drift,
Grip and Speed challenge after breaking a certain amount of specific records in
each race mode. He beats them and earns their crowns and dominates enough
organizations and showdowns to face Ryo who drives a&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Mitsubishi Lancer Evolution X&lt;/span&gt;. Ryan beats
him and the&amp;nbsp;Apex Glide&amp;nbsp;team
leaves Ryo. Ryan then becomes&amp;nbsp;&lt;i&gt;Street King&lt;/i&gt;&amp;nbsp;by beating the kings
and Ryo.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Gameplay&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Need for Speed: ProStreet&lt;/span&gt;&lt;/i&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;&amp;nbsp;has
taken the series in a different direction of gameplay. All racing in&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;takes
place solely on closed tracks, making&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;the first game in
the series since&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for
Speed II&lt;/span&gt;&lt;/i&gt;&amp;nbsp;that doesn&#39;t animate&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;illegal
racing&lt;/span&gt;. Rather, the type of racing appears to be Clubman Racing. The&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;performance tuning&lt;/span&gt;&amp;nbsp;feature is enhanced,
compared to previous versions, especially&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Autosculpt&lt;/span&gt;. Unlike&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Carbon&lt;/span&gt;, where only certain&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;body kits&lt;/span&gt;&amp;nbsp;can
be autosculpted, this can now be applied to all body kits, including stock
bumpers and wide body kits. Furthermore, some adjustments through autosculpt
impact the car&#39;s aerodynamics. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In
ProStreet there are four different game modes: Drag (a race in a drag strip,
point to point), Grip (similar to Circuit races but with four different types
of Grip races available), Speed (similar to a Sprint race) and Drift.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Drag race is a simple straight away race that has three
heats. There are three types of drag races, 1/4 and 1/2 mile drag races where
the fastest time, out of three runs, wins. There is also a wheelie competition
where the longest wheelie on the 1/4 mile track wins.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In Grip races, there are four different modes (Normal Grip,
Grip Class (all versions except for the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PS2&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Wii&lt;/span&gt;&amp;nbsp;versions), Sector
Shootout and Time Attack), the player has a choice to race rough, such as
ramming, smashing, or blocking the opponent in order to win the race, or race
cleanly and follow the given racing lines.&amp;nbsp;Normal Grip&amp;nbsp;races feature 2 to 4 laps around a circuit track
with up to 7 other racers. First driver to cross the finish line wins.&amp;nbsp;Grip Class&amp;nbsp;races take 8 racers
and divide them into two even groups. The racers are placed into the groups
based on their vehicles performance potential. Group A starts about 10 seconds
ahead of group B, both groups race on the same course but are only competing
against the 3 drivers in their group. In&amp;nbsp;Time Attack, the driver with the fastest overall single lap time
wins the event. In&amp;nbsp;Sector Shootout&amp;nbsp;the
track is divided into several segments, with drivers attempting to complete
these sectors in the shortest possible time. Extra points are awarded to
drivers who &#39;dominate&#39; the course by holding the fastest time for every segment
of the track.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In Speed Challenge races, players must cross the finish line
first to win the race. Players have to be cautious in Speed Challenge at speeds
exceeding 200&amp;nbsp;mph.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In Top Speed Run races, there are 3 to 9 checkpoints and at
the instant a player crosses a checkpoint their speed is clocked and added to
that player&#39;s score, the player with the highest cumulative speed wins. This is
similar to the Speedtrap events in&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Most Wanted&lt;/span&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In Drift, players drift to emerge as the driver with the
most points scored in the event. Points are scored based on speed, angle, and
how long the drift is held.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Other
than game play itself,&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;features detailed damage
modeling, unlike previous&amp;nbsp;&lt;i&gt;Need for Speed&lt;/i&gt;&amp;nbsp;games (except for&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;High Stakes&lt;/span&gt;&lt;/i&gt;&amp;nbsp;and&amp;nbsp;&lt;i&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Porsche Unleashed&lt;/span&gt;&lt;/i&gt;)
where damage is relatively little or non-existent altogether. The new damage
system introduces more depth of damage (except on the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 2&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation Portable&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Nintendo DS&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Wii&lt;/span&gt;&amp;nbsp;versions, where
the damage modeling has been scaled down due to the limited processing power,
so the damage is similar to the previous titles) where any object in the game
world has the potential to inflict cosmetic damage breaking off pieces of the
car such as the hood,bumpers,side view mirrors, light damage, or heavy damage
which reduces performance of a car, and even has the potential to total a car
immediately after impact. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;ProStreet&lt;/span&gt;&lt;/i&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;&amp;nbsp;features
customization of cars. The changes affect the aerodynamics of the cars, and
players can test them in an enclosed chamber called the &quot;Wind Tunnel&quot;
(only on the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PC&lt;/span&gt;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;&amp;nbsp;versions).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The&amp;nbsp;&lt;i&gt;Speedbreaker&lt;/i&gt;&amp;nbsp;does
not return for&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;&amp;nbsp;(as the game lacks a police presence;
the&amp;nbsp;&lt;i&gt;Speedbreaker&lt;/i&gt;&amp;nbsp;was mostly intended for police evasion,
however it returns for the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Nintendo DS&lt;/span&gt;&amp;nbsp;version
of the game).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Customization&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Players
have a wide variety of decals, vinyls, and paint colors, all very similar to
the previous games in the series. Additional extras have been added as well.
Players have a huge variety of body modifications, such as rims, hoods, body
kits, exhaust tips, spoilers and roof scoops. The&amp;nbsp;Autosculpt&amp;nbsp;feature, which was first introduced in&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Carbon&lt;/span&gt;, is featured in
ProStreet and plays a significant role in terms of car performance. Although
there are more parts to autosculpt in the car, the autosculpting method is for
the most part the same. The hood, roof scoop, front bumper and spoiler can all
change how a car performs in a race. Autosculpt can affect everything, from a
car&#39;s handling to its downforce. ProStreet now allows you to modify stock and
wide&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;body kits&lt;/span&gt;&amp;nbsp;as
well as&lt;span style=&quot;text-decoration: none;&quot;&gt;hoods&lt;/span&gt;, roof scoops,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;wheels&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;spoilers&lt;/span&gt;&amp;nbsp;etc. A new feature called
the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Windtunnel&lt;/span&gt;&amp;nbsp;is
introduced on the PC,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;&amp;nbsp;versions
of the game. It is not available on&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Wii&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 2&lt;/span&gt;versions.
The Windtunnel, along with Autosculpt, can affect a car&#39;s performance.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Locations&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Many
of the races take place on well-known roads. Locations include Chicago (&lt;span style=&quot;text-decoration: none;&quot;&gt;Meigs Field&lt;/span&gt;&amp;nbsp;Airport;
now disused),&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Nevada&lt;/span&gt;,
Europe, Tokyo Docklands (Daikoku Futo parking area), and the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Autobahn&lt;/span&gt;(A100
Berlin ring road). The&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Texas World Speedway&lt;/span&gt;, a real track in
Texas used by the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;SCCA&lt;/span&gt;&amp;nbsp;and
in the 70s&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;NASCAR&lt;/span&gt;,
and also the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Infineon Raceway&lt;/span&gt;, available in the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;NASCAR&lt;/span&gt;&amp;nbsp;configuration
as &quot;GP Circuit&quot; and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;AMA&lt;/span&gt;&amp;nbsp;configuration as
&quot;Long Circuit&quot;. The game also includes many other real world tracks
such as&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Portland International Raceway&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Willow Springs International
Motorsports Park&lt;/span&gt;&amp;nbsp;in the USA,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Autopolis&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Ebisu Circuit&lt;/span&gt;&amp;nbsp;in
Japan, and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Mondello Park&lt;/span&gt;&amp;nbsp;in Ireland. The tracks are
the same in all versions of&amp;nbsp;&lt;i&gt;ProStreet&lt;/i&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Online&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Online
modes are not featured in the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 2&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Wii&lt;/span&gt;&amp;nbsp;versions. However
the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation Portable&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Nintendo DS&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Windows PC&lt;/span&gt;&amp;nbsp;versions
feature online mode. Unlike previous&amp;nbsp;&lt;i&gt;Need for Speed&lt;/i&gt;&amp;nbsp;titles, it
is much more integrated into the game; as long as a player is connected to the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Internet&lt;/span&gt;&amp;nbsp;and
logged in, his/her in-game progress is recorded for the purpose of online
leaderboards. A player&#39;s custom-built car can also be shared online via&amp;nbsp;&lt;i&gt;blueprints&lt;/i&gt;,
with the creator being given credit whenever their car setup is used for a
leaderboard.&lt;sup&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/sup&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Development&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The
official title was leaked several months before the official announcement.&amp;nbsp;Soft Club, the Russian distributor of
the game, unveiled the name and release date of the game in February 2007.&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;EA&lt;/span&gt;had
not until the official announcement on May 31, 2007, given any clue about the
game&#39;s title.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-style: none; border-color: initial; border-image: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; padding-bottom: 2pt; padding-left: 0in; padding-right: 0in; padding-top: 0in;&quot;&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Features&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;b&gt;&lt;u&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Cars&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;b&gt;&lt;u&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;There
are a total of 46 driveable cars in&amp;nbsp;ProStreet&amp;nbsp;(76
with add-ons). Like previous iterations, the cars are organized into 3
categories: Tuners, Muscle and Exotic. Cheats can unlock 4 more.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The&amp;nbsp;Collector&#39;s Edition&amp;nbsp;for&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PC&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;&amp;nbsp;adds
another 5 new cars. It is available via download. In December 2007 EA released
a booster pack (expansion pack) that added another 16 cars that were made
available via download. The Booster Pack was a free download available for&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PC&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;.
On&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;NDS&lt;/span&gt;&amp;nbsp;version,
muscle cars will be generic cars.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;There
are many cars which increase more fun and and adventure in gameplay.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 0.05in;&quot;&gt;
&lt;span style=&quot;color: #990000; font-family: Arial, sans-serif;&quot;&gt;&lt;b&gt;&lt;u style=&quot;background-color: #93c47d;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #990000; font-family: Arial, sans-serif;&quot;&gt;&lt;b&gt;&lt;u style=&quot;background-color: #93c47d;&quot;&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;u&gt;&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Characters&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 6pt; margin-left: 0in; margin-right: 0in; margin-top: 4.8pt;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In&amp;nbsp;ProStreet, the player is Ryan Cooper,
a former illegal street racer and a newcomer to the legal side of racing. He is
seen only in the very beginning, during showdowns, and after defeating a&amp;nbsp;King; however, his face is never
seen, as he wears a helmet all the time in the footage. He also never speaks,
much like the main character in the games from&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Underground&lt;/span&gt;&amp;nbsp;to&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Carbon&lt;/span&gt;. Ryan Cooper is
also mentioned in&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Need for Speed: Undercover&lt;/span&gt;, where a police
officer claims to have Ryan in his car, but he will not speak or take off his
helmet, like in ProStreet.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 6pt; margin-left: 0in; margin-right: 0in; margin-top: 4.8pt;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;ProStreet&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;&amp;nbsp;features
some girls cast as characters in the game:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;Krystal Forscutt&lt;/span&gt;, a former&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Big Brother Australia&lt;/span&gt;&amp;nbsp;contestant,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Sayoko Ohashi&lt;/span&gt;&amp;nbsp;are starting girls.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 6pt; margin-left: 0in; margin-right: 0in; margin-top: 4.8pt;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;All
three announcers voices heard throughout ProStreet&#39;s career mode are real-life,
professional race commentators&amp;nbsp;:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;Jarod DeAnda (Big-Jay Battle Machine &amp;amp; Noise Bomb) is an
announcer&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Formula D&lt;/span&gt;&amp;nbsp;events,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 1.2pt; margin-left: 19.2pt; text-indent: -0.25in;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;&lt;span style=&quot;text-decoration: none;&quot;&gt;John Hindhaugh&lt;/span&gt;&amp;nbsp;(Roger Evans from R3act
Team Sessions &amp;amp; G-Effect) is the long-term host of&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Radio Le Mans&lt;/span&gt;,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;span style=&quot;font-family: Wingdings; font-size: 10pt;&quot;&gt;§&lt;span style=&quot;font: normal normal normal 7pt/normal &#39;Times New Roman&#39;;&quot;&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;JBird (J-Mack from Super Promotion, Noise Bomb &amp;amp; Rogue
Speed) is the official voice of&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;NOPI&lt;/span&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;In&amp;nbsp;ProStreet, there are five&amp;nbsp;Kings&amp;nbsp;that Ryan must defeat in a
set of challenges to become the&amp;nbsp;Street
King.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000;&quot;&gt;&lt;b&gt;&lt;u&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;Expansions&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;u&gt;&lt;span style=&quot;font-family: Arial, sans-serif; font-size: 12pt;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyOK-lhWOlwRHh3ArqOUjqp8_xtsKOvFSlqYGZiPhyphenhyphengDIh18Z9r3m8fw_UF-SPWeEPwbEXuFJyXBU-lOoZoCb-MsRAs-z_k_rgXVpciU_5RJKYGLTRJYQzgeR_2sK315jY4Gp3x5ZXeWMA/s1600/Need-For-Speed-new-wallpaper-952.jpg&quot; imageanchor=&quot;1&quot; style=&quot;background-color: #93c47d; margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;color: #990000;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;243&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyOK-lhWOlwRHh3ArqOUjqp8_xtsKOvFSlqYGZiPhyphenhyphengDIh18Z9r3m8fw_UF-SPWeEPwbEXuFJyXBU-lOoZoCb-MsRAs-z_k_rgXVpciU_5RJKYGLTRJYQzgeR_2sK315jY4Gp3x5ZXeWMA/s320/Need-For-Speed-new-wallpaper-952.jpg&quot; width=&quot;320&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; line-height: 14.25pt; margin-bottom: 6pt; margin-left: 0in; margin-right: 0in; margin-top: 4.8pt;&quot;&gt;
&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;The
Collector&#39;s Edition is available at the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;EA Store&lt;/span&gt;&amp;nbsp;for
the&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PC&lt;/span&gt;,&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;Xbox 360&lt;/span&gt;&amp;nbsp;and&amp;nbsp;&lt;span style=&quot;text-decoration: none;&quot;&gt;PlayStation 3&lt;/span&gt;&amp;nbsp;unlocking
5 more cars and 4 more career race days. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #93c47d; color: #990000; font-family: Arial, sans-serif; font-size: 10pt;&quot;&gt;An
expansion pack branded by Energizer Lithium is also available. It adds 16 cars
and 2 tracks. This also disables all cheats for the game. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://getrealfun.blogspot.com/feeds/4745451226598259488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://getrealfun.blogspot.com/2012/01/need-for-speed-prostreet-is-11th.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/4745451226598259488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/4745451226598259488'/><link rel='alternate' type='text/html' href='http://getrealfun.blogspot.com/2012/01/need-for-speed-prostreet-is-11th.html' title=''/><author><name>Tushar</name><uri>http://www.blogger.com/profile/08581587017116156070</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG8GSUtnvVfLfNg16LwDgAj6PQBC7DRHQiFzrqr1vHISafvtwRJdzwdfzOjGs-9zj-cKGyW9ROz0QGvzSOqPD3AfZuaQUU7bIDgUKOEzGwOIO8mWu8kWo8_z6uvKibMw/s220/324492_235067996567046_100001915417972_564572_754039926_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyOK-lhWOlwRHh3ArqOUjqp8_xtsKOvFSlqYGZiPhyphenhyphengDIh18Z9r3m8fw_UF-SPWeEPwbEXuFJyXBU-lOoZoCb-MsRAs-z_k_rgXVpciU_5RJKYGLTRJYQzgeR_2sK315jY4Gp3x5ZXeWMA/s72-c/Need-For-Speed-new-wallpaper-952.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7772699799794080833.post-23206645050895716</id><published>2011-12-17T08:51:00.000-08:00</published><updated>2011-12-17T08:56:25.517-08:00</updated><title type='text'>Monster Hunter Freedom 3</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div style=&quot;text-align: -webkit-auto;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;background-color: white; font-family: sans-serif; margin-bottom: 0.5em; margin-top: 0.4em;&quot;&gt;&lt;span style=&quot;font-size: 13px; line-height: 19px;&quot;&gt;&lt;i&gt;&lt;b&gt;Monster Hunter Freedom 3&lt;/b&gt;&lt;/i&gt;, also called&amp;nbsp;&lt;i&gt;&lt;b&gt;Monster Hunter Portable 3rd&lt;/b&gt;&lt;/i&gt;&amp;nbsp;in Japan is the latest installment in the&lt;i&gt;Monster Hunter&lt;/i&gt;&amp;nbsp;franchise for the&amp;nbsp;PlayStation Portable&amp;nbsp;system that was released in Japan on December 1, 2010. The game was released, as a part of the PlayStation Portable Remaster series, on&amp;nbsp;PlayStation 3.The game introduces new regions, monsters, and a revised Felyne combat system&lt;/span&gt;&lt;span style=&quot;font-size: 11px; line-height: 10px;&quot;&gt;.&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-size: 13px; line-height: 19px;&quot;&gt;Monster Hunter Portable 3rd&lt;/i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;is not an update to&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;i style=&quot;font-size: 13px; line-height: 19px;&quot;&gt;Monster Hunter Freedom Unite&lt;/i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;or&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;i style=&quot;font-size: 13px; line-height: 19px;&quot;&gt;Monster Hunter Tri&lt;/i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;line-height: 19px;&quot;&gt;.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;i style=&quot;font-size: 13px; line-height: 19px;&quot;&gt;Monster Hunter Portable 3rd&lt;/i&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;is instead separate to the rest of the series, and most of the game has been entirely remade.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-color: white; font-family: sans-serif; font-size: 13px; line-height: 19px; margin-bottom: 0.5em; margin-top: 0.4em;&quot;&gt;&lt;i&gt;Monster Hunter Portable 3rd HD ver.&lt;/i&gt;&amp;nbsp;is a high definition remastering of the game for the&amp;nbsp;PlayStation 3, and is the first of Sony&#39;s &quot;PSP Remasters&quot; series for the PS3. The game was released in Japan on August 25, 2011&amp;nbsp;and features enhanced HD graphics, 3D support and shared save support with the PSP.&lt;/div&gt;&lt;br /&gt;
&lt;h2 style=&quot;background-attachment: initial; background-clip: initial; background-image: none; background-origin: initial; border-bottom-color: rgb(170, 170, 170); border-bottom-style: solid; border-bottom-width: 1px; font-size: 19px; margin-bottom: 0.6em; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0.17em; padding-top: 0.5em; width: auto;&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;New_features&quot;&gt;New features&lt;/span&gt;&lt;/h2&gt;&lt;div style=&quot;margin-bottom: 0.5em; margin-top: 0.4em;&quot;&gt;&lt;i&gt;The new base of operations is Yukumo Village. This village has a feudal Japanese feel to it, both from its design to its residents. The player can take two Felynes out with him/her on a single player quest, up from the single companion of&amp;nbsp;Monster Hunter Freedom Unite. When you take Felynes out on quests, monster attacks are divided between the player and the companions, making hunts easier. Also new to&amp;nbsp;Monster Hunter Portable 3rd&amp;nbsp;is the ability to customize the Felyne companions&#39; equipment. Doing so will change the creature&#39;s physical appearance and properties. The player will be able to customize the Felynes in three areas: weapon, head parts and torso parts. A new field introduced in the game is Mountain Stream. All the hunting fields in&amp;nbsp;Monster Hunter Tri, along with the addition of the Mountain Stream field are included in&amp;nbsp;Monster Hunter Portable 3rd. Underwater quests, however, have been completely removed, therefore maps such as the Deserted Island and Flooded Forest have been revised to work around this.&amp;nbsp;Not all monsters from Monster Hunter Tri are present in&amp;nbsp;Monster Hunter Portable 3rd&amp;nbsp;- Lagiacrus, Gobul, and Ceadeus have been removed. Jinouga, the flagship monster of the game is shown on the cover art.&lt;/i&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0.5em; margin-top: 0.4em;&quot;&gt;&lt;i&gt;The Guild Hall now features a&amp;nbsp;hot spring, similar to the Felyne Kitchen from previous games, which can be upgraded by clearing special &#39;Hot Spring Quests&#39; which upgrade the effects of the hot spring, as well as the Felyne Whim Skills, which can now be chosen and selected by the player.&lt;/i&gt;&lt;/div&gt;&lt;h2 style=&quot;background-attachment: initial; background-clip: initial; background-image: none; background-origin: initial; border-bottom-color: rgb(170, 170, 170); border-bottom-style: solid; border-bottom-width: 1px; font-size: 19px; margin-bottom: 0.6em; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0.17em; padding-top: 0.5em; width: auto;&quot;&gt;&lt;span class=&quot;mw-headline&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/h2&gt;&lt;h2 style=&quot;background-attachment: initial; background-clip: initial; background-image: none; background-origin: initial; border-bottom-color: rgb(170, 170, 170); border-bottom-style: solid; border-bottom-width: 1px; font-size: 19px; margin-bottom: 0.6em; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0.17em; padding-top: 0.5em; width: auto;&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Weapons&quot;&gt;Weapons&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;font-size: 13px; margin-bottom: 0.5em; margin-top: 0.4em;&quot;&gt;&lt;b&gt;All weapon classes from previous games (Great Sword, Long Sword, Sword and Shield, Dual Blades, Hammer, Hunting Horn, Lance, Gunlance, Switch Axe, Light Bowgun, Heavy Bowgun and Bow) are present in the game. The four classes which were not present in Tri (Dual blades, Hunting Horn, Gunlance and Bow) have been revised. The equipment creation and fortification systems received a variety of changes. Producer&amp;nbsp;Ryozo Tsujimotoclaimed that this area of the game will keep what was good from&amp;nbsp;&lt;i&gt;Monster Hunter Freedom Unite&lt;/i&gt;&amp;nbsp;and&amp;nbsp;&lt;i&gt;Monster Hunter Tri&lt;/i&gt;&amp;nbsp;and add new elements.&lt;/b&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNjWwBp8YgktRhCkSboCHegq-Sdonb3sQsVOwgka2GxWh9-64q2DEak5GDcB-QH5Gusnyj45JvRVwYw-V14lQE2GwbyrqTfFDntGVQLj5n2KJ1TAPbo3kr5ZQu-VT1NYG_MWhJrycHsl2r/s1600/250px-Monster_Hunter_Portable_3rd.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNjWwBp8YgktRhCkSboCHegq-Sdonb3sQsVOwgka2GxWh9-64q2DEak5GDcB-QH5Gusnyj45JvRVwYw-V14lQE2GwbyrqTfFDntGVQLj5n2KJ1TAPbo3kr5ZQu-VT1NYG_MWhJrycHsl2r/s320/250px-Monster_Hunter_Portable_3rd.png&quot; width=&quot;198&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://getrealfun.blogspot.com/feeds/23206645050895716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://getrealfun.blogspot.com/2011/12/monster-hunter-freedom-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/23206645050895716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/23206645050895716'/><link rel='alternate' type='text/html' href='http://getrealfun.blogspot.com/2011/12/monster-hunter-freedom-3.html' title='Monster Hunter Freedom 3'/><author><name>Tushar</name><uri>http://www.blogger.com/profile/08581587017116156070</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG8GSUtnvVfLfNg16LwDgAj6PQBC7DRHQiFzrqr1vHISafvtwRJdzwdfzOjGs-9zj-cKGyW9ROz0QGvzSOqPD3AfZuaQUU7bIDgUKOEzGwOIO8mWu8kWo8_z6uvKibMw/s220/324492_235067996567046_100001915417972_564572_754039926_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNjWwBp8YgktRhCkSboCHegq-Sdonb3sQsVOwgka2GxWh9-64q2DEak5GDcB-QH5Gusnyj45JvRVwYw-V14lQE2GwbyrqTfFDntGVQLj5n2KJ1TAPbo3kr5ZQu-VT1NYG_MWhJrycHsl2r/s72-c/250px-Monster_Hunter_Portable_3rd.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7772699799794080833.post-1331902343569170095</id><published>2011-12-11T00:29:00.000-08:00</published><updated>2011-12-11T00:29:03.699-08:00</updated><title type='text'></title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;br /&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 20px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #cc0000;&quot;&gt;Rovio Mobile has developed more than 50 video games with relatively little success. They finally hit the jackpot when they released&amp;nbsp;&lt;a href=&quot;http://angrybirdsaddiction.com/&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; title=&quot;Angry Birds&quot;&gt;Angry Birds&lt;/a&gt;&amp;nbsp;game in December 2009. According to Rovio CEO Mikael Hed, it went to number one in Finland pretty much overnight. And as the saying goes, “The rest is history!”&lt;span id=&quot;more-1466&quot; style=&quot;background-attachment: initial; background-attachment: initial; background-clip: initial; background-clip: initial; background-color: transparent; background-color: transparent; background-image: initial; background-image: initial; background-origin: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-color: initial; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-color: initial; outline-style: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 20px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #cc0000;&quot;&gt;The development of the&amp;nbsp;&lt;a href=&quot;http://angrybirdsaddiction.com/&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; title=&quot;Angry Birds&quot;&gt;Angry Birds&lt;/a&gt;&amp;nbsp;game started in March 2009. The idea of birds playing the main character came from Jaakko Lisalo, Games Developer and Lead Designer in Rovio Mobile. His first concept of the game did not include a slingshot. This brought confusion to testers who first tried to play this game. It seems like we could’ve been enjoying flying birds right now if only those game testers had figured out how to play the trial version of Angry Birds. Lisalo thought that slingshots would best explain how to play this game since everyone is already familiar with it.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #333333; font-family: Arial, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 20px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;&quot;&gt;&lt;object height=&quot;306&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; width=&quot;500&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/dY5itbK9Ai0?version=3&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;500&quot; height=&quot;306&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot;&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 20px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #e69138;&quot;&gt;Rovio Mobile wanted a game that is easy to pick-up and play, but hard to master. This is exactly how anyone will describe Angry Birds game. Niklas Hed, Rovio Mobile COO and Co-founder, shared a story that made him believe that Angry Birds will be a big hit. He showed the game to his mother on a dinner party who never played any video game before. The dinner party was actually delayed as Niklas’ mother couldn’t stop playing the game. Rovio should award Mrs. Hed as the very first fan of Angry Birds.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 20px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #e69138;&quot;&gt;Angry Birds has now been downloaded more than 300 million times. This seems like a natural occurrence for the company who habitually breaks mobile gaming records. With Rovio’s partnership with Madhouse, a major advertising network in China, their next goal is to hit 100 million downloads by the end of the year in that country alone.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://getrealfun.blogspot.com/feeds/1331902343569170095/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://getrealfun.blogspot.com/2011/12/rovio-mobile-has-developed-more-than-50.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/1331902343569170095'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7772699799794080833/posts/default/1331902343569170095'/><link rel='alternate' type='text/html' href='http://getrealfun.blogspot.com/2011/12/rovio-mobile-has-developed-more-than-50.html' title=''/><author><name>Tushar</name><uri>http://www.blogger.com/profile/08581587017116156070</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG8GSUtnvVfLfNg16LwDgAj6PQBC7DRHQiFzrqr1vHISafvtwRJdzwdfzOjGs-9zj-cKGyW9ROz0QGvzSOqPD3AfZuaQUU7bIDgUKOEzGwOIO8mWu8kWo8_z6uvKibMw/s220/324492_235067996567046_100001915417972_564572_754039926_o.jpg'/></author><thr:total>0</thr:total></entry></feed>