<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8972203913064319221</id><updated>2024-11-01T04:27:02.289-07:00</updated><title type='text'>True Reviews</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-7238104153188218985</id><published>2014-06-26T10:39:00.006-07:00</published><updated>2014-06-26T15:43:09.863-07:00</updated><title type='text'>PC Review: &quot;Valiant Hearts - The Great War&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;Ubisoft&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Ubisoft Montpellier&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;June 24 [&lt;span style=&quot;font-size: x-small;&quot;&gt;PSN]&lt;/span&gt;, June 25 &lt;span style=&quot;font-size: x-small;&quot;&gt;[XBLA, PC]&lt;/span&gt; 2014 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Valiant Hearts is a Puzzle Adventure game set during the First World War (World War 1). Unlike most war games, this one doesn&#39;t involve shooting or killing, but rather focuses on the people affected by the war as well as the war itself.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The game is a 2D Side-Scrolling Adventure. You move from left to right, sometimes pushing and pulling objects in the world, climbing over some and going up and down ladders to reach your objective.&lt;br /&gt;
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The main gameplay involves Puzzle solving. You play as multiple different characters throughout your journey in the game, as well as temporarily giving commands to a Dog through one of the characters who can help you solve puzzles. Puzzles in the game can be as simple as climbing atop ledges to reach the next doorway to as intricate as having to give commands to another character to move while pulling objects and raising platforms to reach the next part.&lt;br /&gt;
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The violence in the game comes from the environment and the world itself, rather than from the characters you play directly, aside from a few times where you bonk a few soldiers on the back of the head with a rifle butt, a cooking ladle or whatever item your current character happens to have on him or her.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The graphics are 2D based on the UbiArt Framework used most recently in Child of Light. If you&#39;re looking for 3D Crysis graphics this isn&#39;t it, but that&#39;s not what this game is about. The art style is of just that, art. Characters appearing drawn into the world and which move as such.&amp;nbsp;&lt;/div&gt;
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I really enjoyed the soundtrack in this game. The music was composed perfectly for the environments in which you&#39;re playing. It&#39;s all really what you&#39;d expect during scenes like a chase sequences with fast paced, hurry-to-make-it tones and the like, but what really brings it home is the somber tones during the more touching moments in the game that help you connect with it.&amp;nbsp;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Valiant Hearts is a strictly Linear game with collectibles to be had with each character in every level. There is also a wealth of information to read about that tells you the true history of the war as you progress in the game. The further you get, the more diary entries you unlock for the characters, which give you an even further glimpse into their psyche. Including all of the collectibles and reading material combined with the actual gameplay, you can easily squeeze between 3-6 hours of game time out of Valiant Hearts, depending on your play style this could even be more.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Overall I was pleasantly surprised with Valiant Hearts. I went in expecting an emotional tale of loss and pain and although those moments are there, I feel that the developers chose to include more light-hearted moments in the game as a way of reducing what some would call &quot;monotony.&quot;&lt;br /&gt;
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&lt;span style=&quot;text-align: -webkit-auto;&quot;&gt;&amp;nbsp;In my opinion, the game would have been perfect if it stuck to the dark depths of the war and kept its stride of portraying the war as the rotten, horrible thing that it is, rather than throwing in up-beat music during car rides, for example, just to change the pace up in a game that didn&#39;t need its pace changed.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;text-align: -webkit-auto;&quot;&gt;All in all, the game was well worth it and should be played by any who enjoy games as art and can appreciate a story about the horrors of war and mankind&#39;s&amp;nbsp;persistence&amp;nbsp;to survive when being torn between love and battle.&lt;/span&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/7238104153188218985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2014/06/pc-review-valiant-hearts-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7238104153188218985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7238104153188218985'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2014/06/pc-review-valiant-hearts-great-war.html' title='PC Review: &quot;Valiant Hearts - The Great War&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3IoXYX2savYAOTGzJmjUskWKjOwP2VoPvAJSY73BzSLlO3h5MyFimTlUVoMLAuZ7AodwKkkIZxLNiHWgCenIO6gjcoFsRTZNV9Psc996WuRnja5Er7ZutuapgMFNyvdqayFEwhZ5SvMI/s72-c/Valiant_Hearts_art.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-4951573841034815836</id><published>2012-07-11T09:08:00.000-07:00</published><updated>2012-07-12T06:12:19.914-07:00</updated><title type='text'>PSN Review: &quot;Rainbow Moon&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;EastAsiaSoft&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;SideQuest Studios&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;July 10, 2012 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Rainbow Moon is a traditional, &quot;old school&quot; RPG; bringing in all of the elements from days gone by and putting them into Next-Gen settings with crisp visuals and an enthralling Gameplay experience.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The camera is always a Top-Down perspective. You control your main party character as he traverses the world he&#39;s in,&amp;nbsp;completing&amp;nbsp;many Side Quests/Missions along the way for all of the folks around the many towns you visit.&lt;br /&gt;
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Combat is completely Turn-Based and &quot;Action Point&quot;-styled. Coming across enemies you have multiple choices as to battling them. Some are&amp;nbsp;mandatory&amp;nbsp;fights that are hard to dodge and others are &quot;Random Encounters&quot; you get. As you walk around you will see a popup saying there are enemies nearby and you have the choice of battling them or ignoring them, which is unlike most RPG&#39;s where you run around and automatically have to battle whoever you meet.&lt;br /&gt;
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Following the On-Screen Tutorial/Hints really helps a lot.&lt;br /&gt;
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Your character can earn &quot;Turns&quot; which allow the player to move around the battle field on a grid and also to attack.&amp;nbsp;You use up your &quot;Turns&quot; as you move around and attack enemies, and your &quot;Turns&quot; replenish after you use them in battle. So, for example, in the beginning you get 1 &quot;Turn&quot; point, which means you can either move 1 space on your turn or use that turn to defend, use a skill or attack a nearby enemy.&lt;br /&gt;
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As you progress in the game and level up, you will earn more &quot;Turn&quot; points. This means you will be able to do mutliple moves/attacks for your turn.&lt;span style=&quot;background-color: white;&quot;&gt;&amp;nbsp;Later on in the game you can find several other members to join your party. You can also increase your chance of using Turns more quickly in battle by upgrading your character&#39;s skills.&lt;/span&gt;&lt;br /&gt;
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Aside from the Retro Turn-Based Combat, there&#39;s a whole lot more to this game. A pretty detailed Loot system, upgrade system, Merchants and much more really help you get dragged into the story without the want or desire to ever leave. You can complete many Side Missions throughout the game that can yield you additional pieces of equipment, spells/skills, money and other unique items you can use against your foes.&lt;/div&gt;
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I was surprised at the overall Graphical Look of this game. It looks as if its Cel-Shaded at first-glance but it&#39;s not, and once your eyes open and you see the worlds for what they are, you&#39;ll be astounded. From deserts to jungles and everything in between, the journey you take in this game is designed beautifully from start to finish.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The only big gripe I have with the game is the Sound. There is no way to adjust the volume of any of the sound in the game, you can only turn the SFX ON or OFF and the MUSIC to ON or OFF. So as you run around you have to listen to the same musical score for most the game, only changing when reaching cities and during battles.&lt;br /&gt;
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Thankfully, though, you can disable the sound for the Music which can become annoying at times. All-in-All, the Sound FX really saved the game, as they really sound&amp;nbsp;superb&amp;nbsp;at bringing together the&amp;nbsp;atmosphere&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Rainbow Moon is advertised as an Open-World game, although the first part of the game is really based around training. As far as length goes, I&#39;ve played for several hours and have yet to reach all of the worlds available for it. According to the Game Publishers/Developers, you can rack up over 100 hours of gameplay with the game, and others who&#39;ve played more have said it&#39;s&amp;nbsp;easy&amp;nbsp;to get over 50 hours in if you choose to do all the side missions, which brings about even more entertainment.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I was a bit turned off at first by the game, but after seeing Gameplay footage and the Trailer I was excited, and decided to give it a download and I&#39;m not&amp;nbsp;regretting&amp;nbsp;it. For $14.99 USD this game gives you a great value for your money. There are so many great games on PSN out there today, but you&#39;ll kick yourself later if you pass this amazing Action-RPG up.&lt;br /&gt;
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Even though the story may be lacking in some people&#39;s minds, I find it more than good enough and would recommend this to anybody who&#39;s interested in a completely new take on the Action-RPG Genre.&lt;br /&gt;
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I would highly recommend purchasing &quot;Rainbow Moon&quot; for all of the unique and amazing experiences the game offers, especially since it&#39;s only $14.99 and you get so much bang-for-your-buck.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Purchase:&amp;nbsp;&lt;a href=&quot;http://gan.doubleclick.net/gan_click?lid=41000000024781945&amp;amp;pid=sku4694191&amp;amp;adurl=http%3A%2F%2Fwww.samsclub.com%2Fsams%2Fshop%2Fproduct.jsp%3FproductId%3Dprod4290209%26pid%3D_DoubleClick_Affiliates%26ci_src%3D15781033%26ci_sku%3Dsku4694191&amp;amp;usg=AFHzDLuNfWY_CW56CMiuwqybVMvQAPBwtA&amp;amp;pubid=552184&quot; rel=&quot;nofollow&quot;&gt;Sony Playstation Network Card - $20&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/4951573841034815836/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/07/psn-review-rainbow-moon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/4951573841034815836'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/4951573841034815836'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/07/psn-review-rainbow-moon.html' title='PSN Review: &quot;Rainbow Moon&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5zAtnzTkro6-NSt3Sc4V2gOeceV7ZfitfAIrVpI0c-aYimhGF20v_CFoKlukWNVBq8CG1n_Ov4zFocqo-J2MeDPNgzJvxUfrJ3V2gsMlQTuwY__wdGLmIBJFw_PZsDEjlWnluk6_S350/s72-c/Rainbow-Moon.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-1034115490115853236</id><published>2012-06-20T18:51:00.001-07:00</published><updated>2012-08-03T14:54:50.394-07:00</updated><title type='text'>Xbox 360 Review: HD-DVD Player Accessory</title><content type='html'>This is a review of the Xbox 360 HD-DVD Player Accessory. This add-on has been out for a few years but support for the device has fallen completely off the map, as has support for regular HD-DVD Players, especially ones for the PC.&lt;br /&gt;
&lt;br /&gt;
Although it is possible to use the Xbox 360 HD-DVD Player connected to a PC, all of the Video Player Software has dropped support for playing HD-DVD movies. I could not find any older versions that still supported it so I will only review this on the Xbox 360.&lt;br /&gt;
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&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;Click on the pictures for the High-Resolution Version of them.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;u&gt;Installation&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Installing the HD-DVD Player was very easy. All I did was plug in the power cord and plug in the USB cable to the back of my Xbox 360. After that I put in the included Software Disc and loaded it up and let it install the drivers. I do not know if the Xbox actually &lt;b&gt;NEEDS&lt;/b&gt;&amp;nbsp;that disc, especially since it could just download an update, but nonetheless I used it.&lt;/div&gt;
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It took just a few minutes and after that I never needed the disc again and could load the movies up right away.&lt;/div&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;u&gt;General Information&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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I picked up this Boxed, Complete Xbox 360 HD-DVD Player for $25 at a local game store. The prices for these have gone up since they&#39;re no longer made (as far as I know) and although the MSRP is now $49.99 most places charge more and they&#39;re also pretty hard to find.&lt;/div&gt;
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As you can see the unit isn&#39;t very big and it fits nicely on a desk next to your Xbox 360.&lt;/div&gt;
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&lt;b style=&quot;font-size: x-large;&quot;&gt;&lt;u&gt;Xbox 360 Dashboard Location&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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The place where you activate the HD-DVD Player has changed with the new dashboard. It is now under &quot;My Video Apps&quot; instead of on the same screen as your Game Disc.&lt;/div&gt;
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&lt;b style=&quot;font-size: x-large;&quot;&gt;&lt;u&gt;HD-DVD Player In-Action&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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Once you select &quot;HD DVD&quot; in the &quot;My Video Apps&quot; page, it will take a few seconds to half a minute sometimes for the movie to start loading. Once it loads it gets right into the movie after a brief introduction logo.&lt;/div&gt;
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The Movie Menu seems to be the same for all HD-DVD Movies, at least all of the ones I have. The response time for it is pretty slow and lags behind a bit, so it can be frustrating trying to get to the right place in the menu.&lt;/div&gt;
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&lt;b style=&quot;font-size: x-large;&quot;&gt;&lt;u&gt;Overall Quality &amp;amp; Thoughts&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
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The movie quality is superb. Each movie looks really good in High-Def and I don&#39;t notice a difference between the HD-DVD Movies on the Xbox 360 HD-DVD Player and Blu-Ray Movies on my PS3.&lt;/div&gt;
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If you were looking to get into Next-Gen Movies, you should obviously stick to Blu-Ray and not bother with HD-DVD, as it&#39;s dead technology and no new movies are being released. The only value I can see for this HD-DVD Player for the Xbox 360 is Collection purposes, which is the reason I bought it.&lt;/div&gt;
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Whether you pay $25, $50 or more, it&#39;s a neat little accessory to have to compliment your Xbox 360, though you&#39;ll probably find yourself never using it like me, but nonetheless it&#39;s a needed add-on for those wanting a complete collection.&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/1034115490115853236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-hd-dvd-player-accessory.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/1034115490115853236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/1034115490115853236'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-hd-dvd-player-accessory.html' title='Xbox 360 Review: HD-DVD Player Accessory'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1GgeeZyhLy300zadeenh-SnM76b6sJdcFVkHASMSY72dkjLorvOzx6NpJBvG0B0kyyQqKpaG7anrUkFCwnHfE2HTTMoB6b0s7RzFg0S02SDI5zFJNxzuihvCS-Ss_06JpARkyl8y_Xks/s72-c/SAM_4706.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-3459684356179626593</id><published>2012-06-16T20:29:00.002-07:00</published><updated>2012-06-16T20:29:22.847-07:00</updated><title type='text'>XBLA Review: &quot;Trials Evolution&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Microsoft Game Studios&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;RedLynx&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;April 18, 2012 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Trials Evolution is the Sequel to the popular Trials HD Arcade Game. Trials Evolution brings riders out of the warehouse and into the open landscapes of the world, up mountains, over rivers and around many other areas to give the player the feeling of increased freedom.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The gameplay for Trials Evolution is identical to Trials HD, with the main difference being the change in landscape. Levels take place all across the world in many different locales. There are several new Game Modes and Abilities included, such as a level where you&#39;re not on a Motorcycle but rather on Ski&#39;s and you must Ski down dirt slopes to the finish line while attempting to pull off aerial maneuvers.&lt;br /&gt;
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There are several dozen pre-made tracks in the Single-Player &quot;Campaign&quot; to overcome that get increasingly difficult as you move up the levels, all the while learning how to utilize advanced tricks and maneuvers to overcome the new obstacles. You can also partner up with up to 3 other people in Local or Online Multiplayer to race against each other for the fastest times on tracks in the &quot;Supercross&quot; levels.&lt;br /&gt;
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A vast improvement to the game comes in the form of the revamped Level Editor. This time around, players can not only create their own custom levels, but they can also enter an Advanced Professional Editor that affords players the abilities to create scripted sequences of explosions and other effects, including the ability to manipulate the camera to create a First-Person-Shooter-type custom map.&lt;br /&gt;
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Players can also visit an in-game Marketplace where players can freely upload and share their custom-made tracks as well as download new tracks and challenges from other people. The overall emphasis of the game is on aerial maneuvers and super speed mixed with super challenges that is sure to not only entertain for hours, but to frustrate you to hell.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The world of Trials Evolution are improved over Trials HD, even if only slightly noticeable to most. The bike textures and rider character models are very well done, and the tracks and their respective obstacles, ramps and physics-based mechanics fit in very nicely with the overall tone of the racing game.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The engine sounds are spot on and sound amazing. The explosions and ambient noises you hear constantly really help you get into the moment of your intense races. You can use the Level Editor to create all sorts of commotion for each track that always seems to fit in perfectly with the tone of your tracks, no matter what your imagination can create.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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It&#39;s hard to describe the length of a game like this. There is a &quot;Campaign&quot;-type mode where you get to go through the motions of the tracks/races that were created by the development team and earn medals and points to advance along while learning new tricks and methods to climb obstacles that will take you a few hours to complete.&lt;br /&gt;
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With the added Level Editor and Pro Editor, the ability to play and customize Skill Tracks and create a near-unlimited amount of tracks will give you hours upon hours of replay value for the game, helping to ensure you don&#39;t get bored easily.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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At $15 (1200 MSP) Trials Evolution seems like an easy purchase to make. The fact that you&#39;ll have so much fun playing the pre-made tracks for a few hours and then knowing that you can download thousands of tracks from other members free of charge as well as create your own, it becomes a very simple choice to make for purchasing this game.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/3459684356179626593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbla-review-trials-evolution.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3459684356179626593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3459684356179626593'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbla-review-trials-evolution.html' title='XBLA Review: &quot;Trials Evolution&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEify2HGrpXWNDJC8Lbmwq2pjGOWt9_JYsc0PQjeVsE17OiIEWWdyHgdEFgyJ4xIudAachlkGgBxPFBmuOs9d3ifAHCHww2uqFLjrfbb86eR9U1EXCzKOwCTCKXubqJIMlM31PkbYwOi5po/s72-c/trials-evolution-artwork.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-8860603530588586556</id><published>2012-06-16T19:55:00.003-07:00</published><updated>2012-06-16T19:55:43.336-07:00</updated><title type='text'>PC Review: &quot;Alan Wake&#39;s American Nightmare&quot;</title><content type='html'>&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTXwtSw0PjceQEZwVE-kDneBQ-MZzsIUtSovjXWyRB9raFsdgnhSXyHsfuqB8MmLCjYfGlIWDj9XyW5n1JVMg9ah49-Za4MMtTd4j9b2-R_2E7tJkY5SyrXJD0R2yrDyvfQjEpd6k61w/s1600/AlanWakeAmericanNightmare.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;br class=&quot;Apple-interchange-newline&quot; /&gt;&lt;img border=&quot;0&quot; height=&quot;160&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTXwtSw0PjceQEZwVE-kDneBQ-MZzsIUtSovjXWyRB9raFsdgnhSXyHsfuqB8MmLCjYfGlIWDj9XyW5n1JVMg9ah49-Za4MMtTd4j9b2-R_2E7tJkY5SyrXJD0R2yrDyvfQjEpd6k61w/s320/AlanWakeAmericanNightmare.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Remedy Entertainment (PC)&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Remedy Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;May22, 2012 (USA) (PC)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Alan Wake&#39;s American Nightmare is a Spin-Off type title based around the Alan Wake Franchise. The player once again controls the titular character as he becomes entrapped inside an episode of Night Springs. Alan Wake is lauded as the &quot;Champion of Light&quot; who is chasing after his evil&amp;nbsp;doppelganger&amp;nbsp;Mr. Scratch who is the &quot;Herald of Darkness.&quot;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Gameplay is identical to that of the first Alan Wake game. You control Alan in a Third-Person perspective, fighting The Darkness as you search for clues to the whereabouts of Mr. Scratch and to rewrite reality as he has been transported to Night Springs after rewriting reality following the Cauldron Lake Incident.&lt;br /&gt;
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Gameplay revolves heavily on &quot;rewriting reality,&quot; in that you will visit Three (3) locations in the game and after your first playthrough in the level, you will return later with new information that allows you to unlock your powers to recreate the scenes that happened but with a better outcome. The finding and reading of Manuscript Pages makes a return, as you will need to scrounge around the environments to find all of the Manuscript Pages so you can use them to unlock weapon and item chests spread throughout the game.&lt;br /&gt;
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Apart from the addition of several new weapons, such as the Uzi and other Machine Guns, the overall core Gameplay hasn&#39;t changed from the first game. But, even though it&#39;s the same, it&#39;s still very fun.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Perhaps the only difference between the two versions of American Nightmare is the Graphical abilities of the PC version. Compared to the Console version, the PC version of American Nightmare allows you to add on Anti-Aliasing, High-End Resolutions, Depth of Field, FoV, etc. All of these aspects make the game look quite a bit crisper compared to the Console release. With this version you are truly able to play Alan Wake&#39;s American Nightmare with amazing models and effects and textures that further immerse you in the game through its brilliant and vibrant world.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The overall Musical Score for the same is generally the same, though the tone has changed dramatically to focus more on the supernatural aspects of the game. Between the crazy videos you see on the TV screens and the ominous sounds from the environment as well as the horrifying noises The Taken make when they appear all blend together to create a wonderful atmosphere.-&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Alan Wake&#39;s American Nightmare was never meant to be a full-length adventure like the first one, and therefore the length of the game is drastically shorter. An average playthrough will see you spending about 4-6 hours, though you might be able to extend it by another 30 minutes or even an hour if you focus on collecting all of the items and Manuscripts in the game.&lt;br /&gt;
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There is also a new Arcade mode that lets you play through the game with the intent of having a challenge to earn points to be at the top of the&amp;nbsp;leader-board&amp;nbsp;for highest overall score, which can increase the replay-ability for those who enjoy those game modes.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I have always applauded Remedy Entertainment for their games, which include the original Max Payne games. I was a bit skeptical before the game came out because I heard about the addition of the Arcade Mode and I was getting worried that the game would be stripped down into an Action-Shoot-Em-Up game. Thankfully I was wrong and the game has a great Single-Player Story Mode to enjoy.&lt;br /&gt;
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Even though the game only lasts for about 6 hours roughly, I feel it is worth the $15 price-tag to both support Remedy as a company and because the game offers a good fix for all Alan Wake lovers out there, including myself.&lt;br /&gt;
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If you&#39;re debating on whether to get the PC version or the 360 version, it will really come down to whether you have a Powerful PC to handle Alan Wake at Highest Graphics, which is the only reason to spring for the PC one over the Console one (unless of course you don&#39;t have a 360, than the choice becomes easy.)&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/8860603530588586556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/pc-review-alan-wakes-american-nightmare.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8860603530588586556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8860603530588586556'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/pc-review-alan-wakes-american-nightmare.html' title='PC Review: &quot;Alan Wake&#39;s American Nightmare&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTXwtSw0PjceQEZwVE-kDneBQ-MZzsIUtSovjXWyRB9raFsdgnhSXyHsfuqB8MmLCjYfGlIWDj9XyW5n1JVMg9ah49-Za4MMtTd4j9b2-R_2E7tJkY5SyrXJD0R2yrDyvfQjEpd6k61w/s72-c/AlanWakeAmericanNightmare.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-5346814006659459151</id><published>2012-06-16T19:49:00.001-07:00</published><updated>2012-06-16T20:05:04.099-07:00</updated><title type='text'>XBLA Review: &quot;Alan Wake&#39;s American Nightmare&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Microsoft Game Studios (360)&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Remedy Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;February 22, 2012 (USA) (360)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Alan Wake&#39;s American Nightmare is a Spin-Off type title based around the Alan Wake Franchise. The player once again controls the titular character as he becomes entrapped inside an episode of Night Springs. Alan Wake is lauded as the &quot;Champion of Light&quot; who is chasing after his evil&amp;nbsp;doppelganger&amp;nbsp;Mr. Scratch who is the &quot;Herald of Darkness.&quot;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Gameplay is identical to that of the first Alan Wake game. You control Alan in a Third-Person perspective, fighting The Darkness as you search for clues to the whereabouts of Mr. Scratch and to rewrite reality as he has been transported to Night Springs after rewriting reality following the Cauldron Lake Incident.&lt;br /&gt;
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Gameplay revolves heavily on &quot;rewriting reality,&quot; in that you will visit Three (3) locations in the game and after your first playthrough in the level, you will return later with new information that allows you to unlock your powers to recreate the scenes that happened but with a better outcome. The finding and reading of Manuscript Pages makes a return, as you will need to scrounge around the environments to find all of the Manuscript Pages so you can use them to unlock weapon and item chests spread throughout the game.&lt;br /&gt;
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Apart from the addition of several new weapons, such as the Uzi and other Machine Guns, the overall core Gameplay hasn&#39;t changed from the first game. But, even though it&#39;s the same, it&#39;s still very fun.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The world space hasn&#39;t been improved beyond the original Alan Wake, though to be fair the original was quite amazing in its own right. The lighting effects are incredibly eerie and the character animations are still very nicely done. The textures of buildings, vehicles and character models are also top-notch. My favorite graphical effect in the game is the use of Flares or the Flare Gun. When those light up the red hue beams through the blackness to create an awe-inspiring beauty of contrasting lights that makes it look as if it&#39;s real life.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The overall Musical Score for the same is generally the same, though the tone has changed dramatically to focus more on the supernatural aspects of the game. Between the crazy videos you see on the TV screens and the ominous sounds from the environment as well as the horrifying noises The Taken make when they appear all blend together to create a wonderful atmosphere.-&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Alan Wake&#39;s American Nightmare was never meant to be a full-length adventure like the first one, and therefore the length of the game is drastically shorter. An average playthrough will see you spending about 4-6 hours, though you might be able to extend it by another 30 minutes or even an hour if you focus on collecting all of the items and Manuscripts in the game.&lt;br /&gt;
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There is also a new Arcade mode that lets you play through the game with the intent of having a challenge to earn points to be at the top of the&amp;nbsp;leader-board&amp;nbsp;for highest overall score, which can increase the replay-ability for those who enjoy those game modes.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I have always applauded Remedy Entertainment for their games, which include the original Max Payne games. I was a bit skeptical before the game came out because I heard about the addition of the Arcade Mode and I was getting worried that the game would be stripped down into an Action-Shoot-Em-Up game. Thankfully I was wrong and the game has a great Single-Player Story Mode to enjoy.&lt;br /&gt;
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Even though the game only lasts for about 6 hours roughly, I feel it is worth the $15 price-tag to both support Remedy as a company and because the game offers a good fix for all Alan Wake lovers out there, including myself.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/5346814006659459151/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-alan-wakes-american.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/5346814006659459151'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/5346814006659459151'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-alan-wakes-american.html' title='XBLA Review: &quot;Alan Wake&#39;s American Nightmare&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTXwtSw0PjceQEZwVE-kDneBQ-MZzsIUtSovjXWyRB9raFsdgnhSXyHsfuqB8MmLCjYfGlIWDj9XyW5n1JVMg9ah49-Za4MMtTd4j9b2-R_2E7tJkY5SyrXJD0R2yrDyvfQjEpd6k61w/s72-c/AlanWakeAmericanNightmare.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-528617977708713913</id><published>2012-06-15T15:54:00.001-07:00</published><updated>2014-06-12T14:37:07.956-07:00</updated><title type='text'>Xbox 360 Review: &quot;Red Dead Redemption&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Rockstar Games/Take-Two Interactive&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Various Rockstar Games Studios&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;May 18, 2010 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Red Dead Redemption follows the story of John Marston, an Outlaw Renegade who has escaped his violent Gangland past to start a fresh new life with his Wife and Son. Unfortunately for John, the Federal Government is not too happy with his life choices, and they have kidnapped his family and are holding them hostage until John hunts down all of the members of his former gang and brings them to justice, alive or dead.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Red Dead Redemption uses the same engine as Grand Theft Auto 4, with only a few alterations to make it fit better into the world of the Wild West. You take control of John Marston in this Third-Person Action-Adventure across a vast Open World of the West Coast, encompassing many different lands. Much of the game revolves around the exploits of John as he interacts with the world around him, going from town to town trying to find information that might lead him to the locations of his ex-gang members.&lt;br /&gt;
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There are many Side Quests/Missions to do in the game, in addition to the main goals, that will help further along the story and develop characters more thoroughly. You can be a Bounty Hunter, help Herd Cows, Stop Robberies, play mini-games such as Horseshoes and much more. There are dozens of challenges to complete as well throughout the game, such as honing your skills with weapons and hunting animals. You can collect skins and meats from animals to use or sell, collect plants and other items to use later in the game as well.&lt;br /&gt;
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You can run across Random Encounters with people who you can choose to help, such as deciding how to help a man obtain and that he wants by either using force or persuasion. There are many outfits you can find and collect pieces for that you can later change into to alter your appearance, as well as stronger and faster horses to obtain.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The world-space in Red Dead Redemption is a breath-taking one to say the least. There are so many things going on that truly make the game have a living, breathing believable world to explore. The character models are very nicely done and detailed with high polygon counts for every character. The weapons look amazing and the textures on the buildings and the land truly feel as if you are living in the 18-1900&#39;s (The game takes place in 1911). The environment and the foliage do wonders for the atmosphere and the bullet effects are quite stellar.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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There Score for Red Dead Redemption is one for the ages. The music seems to be always well-placed and timed perfectly to the current situation. When you&#39;re riding at full-speed on a horse chasing down a train you feel&amp;nbsp;exhilarated&amp;nbsp;at the prospect of what&#39;s happening. When emotional scenes begin you get perfect&amp;nbsp;reminiscent&amp;nbsp;music playing while you&#39;re trotting along on your horse awaiting an emotional reunion with friends or loved ones. The battle scenes are scored very nicely as they keep you jacked up while in the moment that gives you the motivation to keep on going.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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While there are a lot of tasks and things to do in Red Dead Redemption, all good things must eventually end. An average playthrough will take roughly 15-18 hours to complete if you focus on mostly the main story and some additional side quests. If you spend the time to collect all of the loot, complete all of the challenges and tasks as well as the side missions, you can easily push well over 20-25+ hours out of the game.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Red Dead Redemption is another stellar release by Rockstar Games. If you&#39;ve played any of their previous games (and of course you have) than you will know exactly what to expect from this game, and it doesn&#39;t ever fail to deliver on that notion. The game has an amazing story filled with intrigue, love, sorrow, sadness and happiness that is sure to tug on those tear strings from time to time. I would highly recommend picking this title up even for full retail price.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/528617977708713913/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-red-dead-redemption.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/528617977708713913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/528617977708713913'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbox-360-review-red-dead-redemption.html' title='Xbox 360 Review: &quot;Red Dead Redemption&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1z0t9c9wxgX2e1sE_dTSRaX9f2i8z-I5moi_2KzpkXWNw4fz3C_Ms1HEw9GYFcLkNJ3hKR5ylf5YlW4QEqWMbsjFInPG8S-9a4Jcts0FRwJjMMA41ThWlGdb4QR-YliNytqK6YMeUqSM/s72-c/reddeadredemption.gif" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-6932817280955771484</id><published>2012-06-15T10:33:00.000-07:00</published><updated>2012-06-15T10:33:05.878-07:00</updated><title type='text'>Playstation 2 Review: &quot;Yakuza 1&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Sega&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Amusement Vision&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;September 5, 2006 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The first &quot;Yakuza&quot; game is the beginning of the saga. You play as Kiryuu Kazuma who is expelled from his Yakuza family after taking the fall for the murder of a Crime Boss his friend committed. After being released from prison after Ten (10) years, you come in contact with a Nine-Year-Old girl named Haruka who everybody is after because she is supposedly the key to the missing 10 Billion Yen that was stolen from the Yakuza clan.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Yakuza is an Action-Adventure game that focuses on Exploration and Melee Fighting. Throughout the game you will be able to explore an open city and roam around interacting with various people to perform Side Missions, Collect Valuables, encounter random gangs and thugs, all-the-while in search of the missing money and the truth.&lt;br /&gt;
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The main aspect of the Gameplay is the Melee Combat. When you encounter a foe you will enter a&amp;nbsp;cordoned-off small area where you fight in Real-Time Hand-To-Hand combat. You can also use any number of weapons to increase your damage, though most of the weapons can only be used a certain number of times before the item breaks. Most of the combat is with bare fists, utilizing combos and special attacks to defeat your enemies. There are some gun battles in the game and an On-Rails Shooting level.&lt;br /&gt;
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While exploring the city you can enter many different buildings, play mini-games, visit casinos, stop at restaurants to eat and replenish health, purchase health and armor items and much more. There are also Keys to Lockers throughout the game that you can use to unlock storage lockers that contain special items.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The game was released at the very beginning of the Seventh (7th) Generation of systems (360, PS3, Wii) and therefore it utilizes all of the power of the Playstation 2. The character models are done very well for a PS2 title, though the polygon count isn&#39;t tremendously high due to the system limitations and at some points during fights or while exploring the city you can get some slowdowns. The graphical effects are very nice and the modeling of the buildings and their textures really fit in nicely along with the ambient lighting of the environment.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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In Yakuza there is a beautiful Musical Score that helps further improve the atmosphere of the game. There is somber, emotional music that plays during the serious moments in the game, as well as fast-paced action music that&#39;s used during fights and certain sequences. There&#39;re a lot of background sounds, such as people talking and moving about, that help immersion further.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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There is so much to do in Yakuza that you will be very surprised to know how long the game can last. My first&amp;nbsp;play-through&amp;nbsp;I racked up over 15 hours, but I also skipped quite a few side missions and collectibles.&lt;br /&gt;
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If you work on finishing every single side mission, collect all of the collectibles and perform all of the additional tasks, the game can very easily be over 20+ hours in length and also has&amp;nbsp;replay-ability&amp;nbsp;where you can play the game in an Arcade-type mode to complete challenges and rack up high scores.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I was pleasantly surprised at the quality of this game, and I think it was overshadowed by the Xbox 360 and the other Next-Gen systems when it launched. I would highly recommend picking this title up when you get the chance to. You can find this game for around $5-$20 depending on your location, and it is worth that amount of money for the great game that it is.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/6932817280955771484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/playstation-2-review-yakuza-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/6932817280955771484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/6932817280955771484'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/playstation-2-review-yakuza-1.html' title='Playstation 2 Review: &quot;Yakuza 1&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhmSKirMFRgcluwBTHGOEV6NELVL_-lFq8uT_OO7y5drghE5PWmXjzMtmOmIYa9GThNd3_XKkaX9PUUKcEBl6PzNaDaBtDiFmL3Kldve3hsX2VHAJD-O8GuIITUVC4GTbxzhDJuatlq3M/s72-c/images.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-8318024809764293042</id><published>2012-06-01T18:08:00.000-07:00</published><updated>2012-06-16T13:25:02.128-07:00</updated><title type='text'>XBLA Review: &quot;I Am Alive&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Ubisoft&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Darkworks &amp;amp; Ubisoft Shanghai&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;March 7, 2012 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I Am Alive was released in March of 2012 and gave Gamers another Post-Apocalypse adventure to enjoy through the eyes of a lonely man in search of his wife and child through the streets of Haventon.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The gameplay in I Am Alive is a mixture of mostly Third-Person exploration with First-Person shooting, though the shooting is very limited in scope and doesn&#39;t involve a lot of&amp;nbsp;gun-play. The majority of the game revolves around exploring the ruined city in search of your family, going from place to place, scavenging items to aid you in your adventure, such as health items, very scarce ammunition and unique food items.&lt;br /&gt;
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The player can use these items to satisfy the needs of several other survivors throughout the game, such as finding a fresh tomato to give to a desperate person in need. Helping out survivors awards the player with &quot;retries&quot; - where the player is able to continue from a checkpoint after they die/fail. While the premise of the game has the player searching for his family, the majority of gameplay revolves around solving problems for other people unrelated to his family journey.&lt;br /&gt;
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A vast part of the game&#39;s exploration is climbing around buildings, managing your stamina to make sure you don&#39;t plummet to your death below if you become too weak.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The graphics are pretty intense, especially for an arcade game. The textures of the buildings are pretty decent and the depth of field that was used in conjunction with the fog really makes you feel like you&#39;re in the struggle with the protagonist. Some character models are less-than-stellar, though, and the effects could be better, but all in all, they&#39;re at least up to par with current-gen games.&lt;/div&gt;
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There&#39;s a lot of good music in the game, even some somber tones during the speaking points. The&amp;nbsp;eerie ambient sounds of the environment really help to bring home the experience of struggling in a life devoid of anything humanly.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I was surprised at the length of the game, as I spent a little bit over 6 hours on my first playthrough. There are two difficulty settings to help the replay-value, though replaying right away wasn&#39;t of much interest to me as I viewed the story as a good piece of art and didn&#39;t want to ruin that by seeing the story again so soon.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The game itself is great, and anybody looking for a good experience in a Post-Apocalyptic world will no doubt find enjoyment from it. But, and this is the big part, the game is made and published by Ubisoft, which is a company I do not support. While I felt compelled to purchase the title and I felt it was worth the $15 price-tag, I felt regret for supporting Ubisoft so I cannot justly recommend or not-recommend this title in an unbiased way.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Purchase:&amp;nbsp;&lt;a href=&quot;http://gan.doubleclick.net/gan_click?lid=41000000026530730&amp;amp;pid=44538&amp;amp;adurl=http%3A%2F%2Fwww.abt.com%2Fproduct%2F44538%2FMicrosoft-56P-00001.html&amp;amp;usg=AFHzDLv8uMqmohfiVEva7LSId7Ph6xf5gQ&amp;amp;pubid=552184&quot; rel=&quot;nofollow&quot;&gt;Microsoft Xbox LIVE 1600 Marketplace Points&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/8318024809764293042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbla-review-i-am-alive.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8318024809764293042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8318024809764293042'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/06/xbla-review-i-am-alive.html' title='XBLA Review: &quot;I Am Alive&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYzjO_7h8y05vduKRCgiWESRWey2Z-isE5ppc1R8nthmhyphenhyphen__BjKoOxAh4328UOnwC3bwFyPfj3mdRQPerEo0-wU7sWU6CnOIpP7EbfQKbDWyNFxB4HeI_I9UiHdyoND2grJmHhHC6KHLw/s72-c/iamlive-4-19-2012.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-7620595699483825933</id><published>2012-05-30T20:36:00.001-07:00</published><updated>2012-09-07T08:22:08.782-07:00</updated><title type='text'>Indie Game Review: &quot;DLC Quest&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;N/A&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Going Loud Studios&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;November 2, 2011 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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DLC Quest is a side-scrolling platform game that is a satire about DLC in games. The main goal is to rescue the princess.&lt;/div&gt;
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The gameplay of DLC Quest consists of traditional platforming. While you initially play, certain features are restricted, such as the ability to move left or pause the game. As you progress through the game, you are able to unlock necessary features by purchasing DLC in-game (not real DLC but the game calls it DLC as a satire of game companies restricting content).&lt;br /&gt;
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Gameplay revolves around exploring the world by running and jumping around collecting coins so that you can purchase the necessary DLC that you need to finish the game, all the while poking fun at the ever-increasing craziness of real-life DLC in games.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The graphics are retro pixelated, and some animations such as walking have to be unlocked to be used. &amp;nbsp;The game is kept very simple and straight-forward and is reminiscent of past games that had simple, clean interfaces and looks.&lt;/div&gt;
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Sound is another aspect of the game that you must unlock through DLC as you progress through the game. Having ambient music in the background and sound effects of hitting things with your sword and moving around are all unlocked as you play.&lt;/div&gt;
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DLC Quest is not a very long game, not at all. You can complete a playthrough in roughly an hour or maybe even less. The game is kept very simple with easy objectives that are told to you plainly so you always know where to go and what to do.&lt;/div&gt;
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I applaud the developers for making a satire out of the nature that DLC has taken on in the past years, and for providing the experience for simply $1. If you&#39;re looking for a quick pick-up-and-go game that will give you a few chuckles than I would recommend buying this game off of the Xbox Live Indie Game Marketplace.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/7620595699483825933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/indie-game-review-dlc-quest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7620595699483825933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7620595699483825933'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/indie-game-review-dlc-quest.html' title='Indie Game Review: &quot;DLC Quest&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6NGkkcPwYoh5jRN8-oB0Ap2EaFcSdA0BuOC16Oi7pgFPPonnPd8He8DmrCev6hoVQyc_o7MnGAQjb2BuXJaRVCfnZM1NUtF79U3TQUeh7J8x_D9MBP_vG284fKB_tqlPQ6D9aLzrgxao/s72-c/DLC-Quest.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-3855106578732989884</id><published>2012-05-30T20:19:00.001-07:00</published><updated>2012-06-15T16:08:19.898-07:00</updated><title type='text'>XBLA Review: &quot;Dungeon Defenders&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Reverb Communications&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Trendy Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;October 19, 2011 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dungeon Defenders is an RPG/Tower Defense game where you play as many different child characters who are defending their homeland from the invading monsters while their parents are out in the world fighting monsters themselves.&lt;/div&gt;
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Dungeon Defenders blends the RPG elements with a heavy emphasis on Tower Defense. You choose from a bunch of different characters, such as a Mage, a Knight, an Archer, etc. that each have their own unique attacks and defenses they can build. You can choose to attack the incoming monsters with your character using their primary attack, or you can use Mana points to build Defenses, which is the core of the game.&lt;br /&gt;
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There are several different defenses that each character can make and in-between each wave you have unlimited time to build defenses. To build defenses you must collect Mana Crystals that are dropped from every enemy that you kill, as well as inside chests that reappear at the end of every round. You can also hot-swap between characters during the building phase to put out traps from every character, but there is a limit to the number of Towers you can build so you have to plan your strategy.&lt;br /&gt;
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There is also a leveling up aspect of the game that gives you the ability to level up your character by gaining XP and earning Skill Points when you reach the next level. These skill points can be put into making your attacks stronger, your defenses better, giving you more health and much more. There is also a loot system in place; sometimes enemies will drop weapons and armor that you can equip or buy and sell at the store that you visit between missions.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The graphics in Dungeon Defenders are mostly on the cartoony-side, though that isn&#39;t a bad thing. The environments make you feel like you&#39;re in a toy chest playing with different toys. The models of the characters are nicely done and what they lack in detail they make-up for in execution. The visual effects of the defenses attacking and the magic around you bring a certain sense of&amp;nbsp;vibrancy to the game.&amp;nbsp;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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There&#39;s all sorts of different sounds in the game, though there&#39;s very little music. Each defense has its own unique sounds and the characters make varying sounds of accomplishment as you progress in the game.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dungeon Defenders has several different levels you play in, as well as additional game modes to increase the replay value. After completing a level in the Story Mode, you can replay the level in a new Challenge mode. These challenge modes vary in their modeling; some of them involve beating the level without building a single defense and others have it where you can only use defenses and cannot attack with your character.&lt;br /&gt;
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You can customize the challenges a little bit by adding or removing certain features which can further extend the gameplay. There are several hours of gameplay to be had here, easily over 10 hours, just from playing the levels and going back to try and beat the challenges put forth.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dungeon Defenders is a very fun game, and it only becomes more fun when you play Co-Op with other people. The fact that the game does not tend to get repetitive-feeling enables you to replay the game over and over and still feel satisfied. Because of this I would say this game is worth the full price on the Xbox Live Arcade.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Purchase:&amp;nbsp;&lt;a href=&quot;http://gan.doubleclick.net/gan_click?lid=41000000026530730&amp;amp;pid=44538&amp;amp;adurl=http%3A%2F%2Fwww.abt.com%2Fproduct%2F44538%2FMicrosoft-56P-00001.html&amp;amp;usg=AFHzDLv8uMqmohfiVEva7LSId7Ph6xf5gQ&amp;amp;pubid=552184&quot; rel=&quot;nofollow&quot;&gt;Microsoft Xbox LIVE 1600 Marketplace Points&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br class=&quot;Apple-interchange-newline&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/3855106578732989884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbla-review-dungeon-defenders.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3855106578732989884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3855106578732989884'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbla-review-dungeon-defenders.html' title='XBLA Review: &quot;Dungeon Defenders&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhassRgOA5p7_o2ClILPxEIdCrqaGn0z1ll4WhfXz6_rvKGVrAXmQhFFkEB90q3Ftx7Jq8kxYCGzV2-HMJHkwoVFMKQiXo5VlzIu_PE8SMcXwtvDoy4NGVUU5CxQb_tffXUV1x_mW13Xng/s72-c/Dungeon-Defenders-Logo.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-4345481046408847609</id><published>2012-05-30T19:30:00.003-07:00</published><updated>2012-09-07T08:35:58.955-07:00</updated><title type='text'>PSN Review: &quot;Dead Nation&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Sony Computer Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;House Marque&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;November 30, 2010 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Nation is an Isometric-style Twin-Stick Shooter. The player takes control of one of two main characters (or both if playing Co-Op) and fights hordes of zombies through various cities as they aim to escape the zombie apocalypse.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Being an Isometric-style Twin-Stick Shooter means you always see your character from the top down, though it&#39;s only Three-Quarters so you can see the immediate area around you. The objective in the game has you running from checkpoint to checkpoint, similar to Left4Dead, as you run around different areas killing zombies and earning money. You can then spend the money you earned at the beginning of each checkpoint at the store, which is an armored van.&lt;br /&gt;
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Inside the van you can purchase and upgrade new weapons as well accessories such as grenades, flares, landmines and more. As you play the game, you will need to explore the areas to find crates that can contain anything from more ammunition to pieces of armor. When you find new armor you can equip the armor at the store, choosing a balance between very armored clothes that weigh a lot and slow you down and light armor that provides less protection but lets you run faster.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The graphics for this Playstation Network Game are very nice. The animations of the zombies are done really well and the textures of the environments really give you the feeling that the end of times have arrived. The buildings and vehicles you come across are richly detailed and look as though all hell broke loose not too long before you arrived, meshing perfectly with the game.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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There isn&#39;t a whole lot of different sounds in the game, there&#39;s some music that plays during the game to get you in the mood of shooting zombies and even some emotional music during the few&amp;nbsp;cut-scenes&amp;nbsp;there are and it&#39;s good. The sounds that the zombies make as they run after you are just about what you&#39;d expect a zombie to sound like. The weapon noise seems appropriate as well, nothing too much or too little.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Nation is not an Open-World type game, though you can explore the areas you visit. It is a linear title that sees you running through streets, parks and other areas trying to get to the next checkpoint. While there isn&#39;t a huge area to explore, there is a necessity in scavenging as much as you can to collect all of the money, ammo and armor pieces you need to survive. A typical playthrough will take you between 4-6 hours depending on how much exploring you do.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Nation is a very fun game to play, especially if you play it with a friend on the same screen so you can team up for some zombie-killing fun. I purchased this game at full price on the Playstation Network and haven&#39;t regretted it yet, so I would definitely recommend you picking this title up if you just can&#39;t get enough zombies.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/4345481046408847609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/psn-review-dead-nation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/4345481046408847609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/4345481046408847609'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/psn-review-dead-nation.html' title='PSN Review: &quot;Dead Nation&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDHmdwOo98KDOXfy8ZyTw1d9jYntZK94IZ3UauS4XOIHb-fnNxMgJ-O8X7Ot4j4DJzVXh3b706jOnDoyVYfBn5jd51ZiW9QW9MeVoExLtHnBgLDiQBU_Pwy99vXESGGCjbbcuPVED2GK4/s72-c/Dead_Nation_cover.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-7385959671340599699</id><published>2012-05-30T15:19:00.003-07:00</published><updated>2012-05-30T18:46:52.608-07:00</updated><title type='text'>PC Review: &quot;The Elder Scrolls V: Skyrim&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRSPcvQMAcC5E0rVkhxR_UX_nRIGbUhmcmIDtesiFemiWDSiTtLFdHDX2CIN7UYqqFmZx8cAkq3ZbUH8fZaUj0ixXnxbVVQz_rCpwYMZZfkIqRCNSaWKTv7vdkYmqinLKVbqrv1J4rW8w/s1600/Skyrim-Wallpapers-elder-scrolls-v-skyrim-27742126-1680-1050.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRSPcvQMAcC5E0rVkhxR_UX_nRIGbUhmcmIDtesiFemiWDSiTtLFdHDX2CIN7UYqqFmZx8cAkq3ZbUH8fZaUj0ixXnxbVVQz_rCpwYMZZfkIqRCNSaWKTv7vdkYmqinLKVbqrv1J4rW8w/s320/Skyrim-Wallpapers-elder-scrolls-v-skyrim-27742126-1680-1050.jpg&quot; width=&quot;320&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Bethesda Softworks&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Bethesda Game Studios&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;November 11, 2011 (USA)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;background-color: white; color: #444444; font-size: 13px; line-height: 15px;&quot;&gt;The Elder Scrolls V: Skyrim is an Open-World Action-Adventure game. Skyrim is similar to Oblivion in that it uses the same engine although it&#39;s been heavily modified and improved. You start out as an unknown character who is about to be executed for a crime. Before you can be beheaded, a huge Dragon attacks the town you&#39;re in and you escape to a nearby city. After composing yourself, you head out into the world of Skyrim to find out about the Dragons.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Like The Elder Scrolls IV: Oblivion, gameplay conists of First &amp;amp; Third-Person perspective viewing. Most of the game involves exploring the icy continent of Skyrim in search of Quests, Dungeons, Towns and much more. As with all Bethesda games, there is an extensive loot system in place that lets you pick up (or steal) almost any object in the game world. There are hundreds of weapons to choose from, such as bows and swords as well as magical staffs and shooting magic from your hands or conjuring spells.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;line-height: 15px;&quot;&gt;Through exploration you can find hundreds of Side Quests and&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;line-height: 15px;&quot;&gt;miscellaneous&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;line-height: 15px;&quot;&gt;&amp;nbsp;tasks to do through interacting with the environment, talking with people or just simply running around. There are a few new features in the game now in addition to the overhauled inventory and HUD. You can Dual Wield weapons such as two swords, use magic attacks in one hand and a sword in the other and there is also a Sprint feature that lets you run faster for a period of time until your stamina runs out.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 15px;&quot;&gt;The main theme of the game is Dragons. As you explore the world you will come across random encounters with Dragons and other people. Dragons can be defeated to earn Dragon Bones &amp;amp; Scales which can be used to craft Dragon Armor as well as Souls which can be used to unlock Thu&#39;um&#39;s that you find around the world; these Thu&#39;um&#39;s are powerful blasts of energy known as &quot;Shouts&quot; that deal destruction to your foes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 15px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: white; color: #444444; font-family: inherit; line-height: 15px;&quot;&gt;The Graphics have been drastically improved in Skyrim. The terrain is very complex and real-looking, the buildings have great structural detail and the character models are amazing; all of the textures in the game are pretty top-notch and make the entire atmosphere engulf you into it.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;The downside to the typical Bethesda Open-World game is the re-use of textures and interiors. Every single Hotel/Inn that you enter is exactly the same look and setup with no differences at all. A lot of caves and buildings you enter will be modeled very similarly and sometimes identical, giving you the feeling of Deja Vu as you play. While this is disappointing, it is understandable given the scope of the game and in no way does it break your game experience.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;br style=&quot;background-color: white; color: #444444; font-size: 13px; line-height: 15px;&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;There is a lot of music in the game and the theme of the game fits very well in the world space. Casting the different spells will create different noises and the sound of swords and melee weapons hitting enemies makes you feel like you&#39;re really doing it yourself. The general ambience of the environment is very well done.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;Having an Open-World the size of Skyrim, and knowing that it&#39;s a Bethesda game, means that it&#39;s going to be very long. I have racked up over 160 hours of gameplay so far and have not finished everything. It would be a safe bet to say that if you wanted to complete the game and collect all of the unique items and do all of the Quests that you could plausibly spend over 200 hours in the game world.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 15px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #444444;&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 15px;&quot;&gt;The Elder Scrolls V: Skyrim is a huge game with great detail put into the creation of it. As is customary with Bethesda games it seems, there were literally several hundred bugs in the game at launch since Bethesda chose to not do any Beta Testing of the game prior to release. It took several months before the majority of the bugs were fixed, including a few Game-Breaking ones. Given the scope of the game, I would say that it is worth the full retail price.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/7385959671340599699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/pc-review-elder-scrolls-v-skyrim.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7385959671340599699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7385959671340599699'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/pc-review-elder-scrolls-v-skyrim.html' title='PC Review: &quot;The Elder Scrolls V: Skyrim&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRSPcvQMAcC5E0rVkhxR_UX_nRIGbUhmcmIDtesiFemiWDSiTtLFdHDX2CIN7UYqqFmZx8cAkq3ZbUH8fZaUj0ixXnxbVVQz_rCpwYMZZfkIqRCNSaWKTv7vdkYmqinLKVbqrv1J4rW8w/s72-c/Skyrim-Wallpapers-elder-scrolls-v-skyrim-27742126-1680-1050.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-7177325360152901449</id><published>2012-05-30T14:36:00.001-07:00</published><updated>2012-05-30T18:56:41.350-07:00</updated><title type='text'>Xbox 360 Review: &quot;Fallout: New Vegas&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj13BuM9qmzMTJ4iq92cBUK_zrruCRFKR-6uvkF9nw9JzMFJb6PyaWNwqRHg4ZuoleT5bThYwWJy9gwi14nSiUqW6An3zO7IuLdODIMOmKpPYT2grUbzpbJKXfDq2Tkt8BALszaokJGhe8/s1600/header.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;149&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj13BuM9qmzMTJ4iq92cBUK_zrruCRFKR-6uvkF9nw9JzMFJb6PyaWNwqRHg4ZuoleT5bThYwWJy9gwi14nSiUqW6An3zO7IuLdODIMOmKpPYT2grUbzpbJKXfDq2Tkt8BALszaokJGhe8/s320/header.jpg&quot; width=&quot;320&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Bethesda Softworks&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Obsidian Entertainment&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;October 19, 2010 (USA)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Fallout: New Vegas is a 2010 First/Third-Person Open-World Action-Adventure game. The player takes control of an unnamed person known as &quot;The Courier&quot; who had the job of delivering items from one place to another. At the beginning of the game, the player is shot by an unknown man in a white suit and buried, presumably dead. A robot digs The Courier up and after getting aid from a doctor at a local town, The Courier heads out into the Wasteland to find out what happened.&lt;/span&gt;&lt;br /&gt;
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&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Gameplay in Fallout: New Vegas is completely identical to Fallout 3, as it uses the exact same engine. The setting this time, though, is in the West, in Nevada. The player runs around the Mojave Wasteland in search of answers to why he/she was shot and along the way can perform a vast amount of Side Quests in addition to the Multiple-Path Main Quests.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;There is an extensive loot system in the game that allows the player to collect thousands of different objects, weapons, armors, plants, and much more. As the player levels up through earning Experience Points (XP) by completing Quests or killing enemies, they can allot Skill Points into a number of different Skills to improve their character&#39;s shooting, health, sneaking, etc.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;When the game first came out and for the first few months, there were several hundred bugs in the game that could be minor or even game-breaking. While there are still a host of bugs in the game, a vast majority of them have been cleaned up to improve the experience of the player.&lt;/span&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;span style=&quot;background-color: white; color: #444444; font-family: inherit; line-height: 15px;&quot;&gt;There isn&#39;t anything super special about the graphics in Fallout: New Vegas. The textures are relatively low-quality, including the terrain and all of the different buildings that you can enter and explore. Weapons look pretty well done and the character models and creatures are above average. All told, the graphics don&#39;t seem to be anywhere near a deal-breaker, even though they do leave something to be desired.&lt;/span&gt;&lt;br /&gt;
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&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: white; color: #444444; font-family: inherit; line-height: 15px;&quot;&gt;There are many different sounds in the game and the weapons you use have pretty authentic sounds, though a majority of them are reused on multiple weapons. There are radio stations that you can listen to in the game but each one of them replays the same songs over and over, and the one radio station where you have a person DJing (known as &quot;Mr. New Vegas&quot; who is voiced by Wayne Newton) will say the same things over and over for the majority of the game, though as you progress through the game he will mention things that you&#39;ve done and speak of new topics.&lt;/span&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Since the game is an Open-World, you can explore hundreds of different areas and there are many buildings to enter and explore. It&#39;s not uncommon for players to rack up well over 100 hours of gameplay time, even 150+ hours if you decide to go out and collect all of the hundreds of different collectibles in the game ranging from magazines and books to unique armor and weapons.&lt;/span&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style=&quot;background-color: white; color: #444444; line-height: 15px;&quot;&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: white; color: #444444; font-family: inherit; line-height: 15px;&quot;&gt;Fallout: New Vegas can easily satisfy the gamer who loves Post-Apocalyptic worlds. There is so much to do in the game that you will be playing the game for months on end to completely see everything there is to see. There are multiple endings to the game and many different factions to align yourself with, so there is a necessity in replaying the game on multiple playthroughs to experience everything in the game.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;background-color: white; color: #444444; font-family: inherit; line-height: 15px;&quot;&gt;Though the game has reached the bargain bin only a few months after release due to the bugs, I would still feel comfortable saying this game is worth full retail price and is a must-play for any Wasteland lovers.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/7177325360152901449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-fallout-new-vegas.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7177325360152901449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7177325360152901449'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-fallout-new-vegas.html' title='Xbox 360 Review: &quot;Fallout: New Vegas&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj13BuM9qmzMTJ4iq92cBUK_zrruCRFKR-6uvkF9nw9JzMFJb6PyaWNwqRHg4ZuoleT5bThYwWJy9gwi14nSiUqW6An3zO7IuLdODIMOmKpPYT2grUbzpbJKXfDq2Tkt8BALszaokJGhe8/s72-c/header.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-2164050425148983209</id><published>2012-05-30T14:05:00.002-07:00</published><updated>2012-05-30T18:49:29.523-07:00</updated><title type='text'>Xbox 360 Review: &quot;Max Payne 3&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZlnydL0j5eqEKl3des38LzMJhhAoAtx2B-Rp3CUBEx4MqomqU24BFbaFP8IQyR_Y4kCHptWaNyFrbAFFyveH9VORYXpm2xuaFtppxKrFWQN0Kc63Mjn3lZzW8s88VyHVm9HCxRtaUgjw/s1600/maxpayne3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;192&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZlnydL0j5eqEKl3des38LzMJhhAoAtx2B-Rp3CUBEx4MqomqU24BFbaFP8IQyR_Y4kCHptWaNyFrbAFFyveH9VORYXpm2xuaFtppxKrFWQN0Kc63Mjn3lZzW8s88VyHVm9HCxRtaUgjw/s320/maxpayne3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Rockstar Games&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Rockstar (Various Studios)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;May 15, 2012 (USA)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Max Payne 3 is a 2012 Third-Person Action game. You star as the titular character Max Payne who has now managed to make his way to S&lt;span style=&quot;background-color: white; font-size: 13px; line-height: 19px;&quot;&gt;ã&lt;/span&gt;o Paulo, Brazil working as a bodyguard for a rich and powerful man. When the man&#39;s wife is kidnapped, Max is drawn into a web of conspiracy and betrayal as he battles his own personal demons to save the life of another distressed woman.&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Max Payne 3 is a Third-Person-Shooter. All of the classic elements of the Max Payne franchise return in this newest installment. The game involves a lot of shooting, then some more shooting and after all of the shooting, there&#39;s more shooting. Bullet Time makes a return, allowing you to slow time down to gain an advantage against your foes.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Max Payne 3 also employs a cover system that you will need to take full advantage of at all times. Enemies are very accurate in their shooting and most of the time just a few bullets is all it takes to kill you. The traditional Painkillers are back as the method of Health Kits, and there is a new feature included called &quot;Last Man Standing.&quot; What that means is if you have at least 1 Painkiller in your possession and you get shot enough to where it would normally kill you, you have the chance to kill the person who last shot you. Doing so lets you continue the game but takes away a single Painkiller.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;The graphics in Max Payne 3 are just about as good as it gets for an Xbox 360 game. The character models are absolutely amazing, as you can tell Rockstar went into great detail with each NPC as well as Max, such as adding blemishes and skin flaws to make them look even more real. The environment is crafted perfectly, and the textures look amazing along with the detailed and vibrant cities, towns, jungles and other areas that you visit throughout the game.&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;In addition to the original music score that is the most well-known to Max Payne fans, there are some additional musics that really get you caught up in the game. The weapons sound very authentic as well as the ambient sounds of the environment of doors, wild animals and much more.&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Max Payne 3 is a linear story/action-based game. It will take you roughly 6-9 hours to complete the entire game which can be extended if you spend time scrounging around each area you visit for the collectible Gold weapons, more Painkillers and finding &quot;clues&quot; around the world that give you a further glimpse into the story as it unfolds around you.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;There are several difficulty levels to unlock as you complete the game multiple times, as well as an &quot;Arcade&quot; mode that&#39;s similar to Gears of War 3&#39;s Arcade mode in which you play the campaign with the goal of racking up the most points possible. There is also a multiplayer element to the game that lets you battle against people on Xbox Live.&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Max Payne 3 is a hell of a great experience. The story is filled with raw emotion and sadness from Max as well as a shit load of heavy action. The fact that the game was done so well, I would gladly pay full retail price to show my support to Rockstar for making such an amazing game.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/2164050425148983209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-max-payne-3.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/2164050425148983209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/2164050425148983209'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-max-payne-3.html' title='Xbox 360 Review: &quot;Max Payne 3&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZlnydL0j5eqEKl3des38LzMJhhAoAtx2B-Rp3CUBEx4MqomqU24BFbaFP8IQyR_Y4kCHptWaNyFrbAFFyveH9VORYXpm2xuaFtppxKrFWQN0Kc63Mjn3lZzW8s88VyHVm9HCxRtaUgjw/s72-c/maxpayne3.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-3628635598867659598</id><published>2012-05-30T05:53:00.001-07:00</published><updated>2012-05-30T20:24:40.305-07:00</updated><title type='text'>Xbox 360 Review: &quot;Dead Island&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Deep Silver&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Techland&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;September 6, 2011 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Island is a 2011 Open-World First-Person Action-Adventure game. You arrive on the island for various reasons, depending on which of the Four (4) Main Characters you choose to play as, and when you wake up the next day the entire island is crawling with zombies.&lt;/div&gt;
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While Dead Island is First-Person Perspective, it is&amp;nbsp;&lt;b&gt;NOT&lt;/b&gt;&amp;nbsp;a First-Person-Shooter. The majority of the game involves melee combat using hundreds of different weapons. There is also an extensive loot system and inventory management to monitor as you collect weapons, ammo, items, health kits and others to aid in your survival.&lt;br /&gt;
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Since weapons degrade and break down, you have to get them repaired or they will be unusable. There is also a leveling system, up to 50 levels, and you gain XP by completing the Main Story as well as all of the many Side Quests in addition to killing zombies. There are multiple kinds of zombies, some regular slow, some really fast ones as well as several unique zombies that you run across from time to time. There is a lot of exploring to do in the game as there are several different areas you visit, including the Resort Beach area, a Prison, a City and more.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Island has some of the best graphics of any Xbox 360 game. The most prevalent and amazing aspects being the textures of the grass and trees. The atmosphere is full of activity, with the wind blowing around dirt and debris, trash littering the island, and the beautiful ocean to gaze upon. The character models are very well done and the zombie&#39;s look very disgusting and decaying, just as you&#39;d imagine. The overall ambience of the game is very well done and you really feel like you&#39;re in the midst of a zombie apocalypse.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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There isn&#39;t a whole lot of noise going on around you, but it seems the developers were able to put it in all the right spots. The sound effects for the weapons are very nicely done and the zombie sounds are all unique and terrifying to hear. The music in the game is superb. The somber, depressing music that plays near the beginning of the game really grasps you and gives you a great idea of what&#39;s to come.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Dead Island is an Open-World game, and because of it, it&#39;s a very long game. On my first playthrough I racked up roughly 57 hours, though that could easily be extended if one wanted to collect all of the collectibles and items in the game. As far as&amp;nbsp;replay-ability&amp;nbsp;goes, it never gets boring just running around killing zombies but doing the story again can be boring since you already know everything, but being able to reuse your leveled-up character with all of your items on your next playthrough really makes things even more fun.&lt;/div&gt;
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There is a Co-Op feature that lets you play the entire Campaign with multiple people through Xbox Live, which helps to increase the replay-value of the game.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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I would gladly pay full retail price for this game, as the developers obviously went into a lot of trouble to make this game very detailed and long-lasting. If you have the money and love zombies and a good dramatic story full of emotion, pick up Dead Island when you get the chance.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/3628635598867659598/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-dead-island.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3628635598867659598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/3628635598867659598'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-dead-island.html' title='Xbox 360 Review: &quot;Dead Island&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE2htBeqJmvmfzKabWVkSeBHMadXE6QB1_Kv0P-rNhTX0a5PewTw9wChtiAzTXsSJ_-xSS8v3v2DjfewGVRTULMJ_FBy11EDnaYR_k6F3Bq1HqcFeX6dmx2YNhiLoQ2GUgnh33ij9Ig5E/s72-c/760592011DI7.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-7757982694530180076</id><published>2012-05-29T18:28:00.000-07:00</published><updated>2012-09-07T08:45:11.860-07:00</updated><title type='text'>Wii Review: &quot;Donkey Kong Country Returns&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Nintendo&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Retro Studios &amp;amp; Nintendo&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;November 21, 2010 (USA)&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Donkey Kong Country Returns is a 2010 Reboot of the franchise that brings back Donkey and Diddy Kong. The story involves creatures known as &quot;Tiki&#39;s&quot; who come to Donkey Kong&#39;s island and hypnotize everybody and steal all of the bananas. Donkey and Diddy Kong, unfazed by the their feeble attempts of hypnosis, embark on a journey to get the bananas back.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;The gameplay is the traditional side-scrolling adventure, with Donkey and Diddy running and jumping across many different game worlds, jumping on the heads of enemies and throwing barrels at foes who dare to step in their path. The game can be very frustrating as parts of it can be very hard, especially for those not used to this style of gameplay.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;The controls are very simple and you can choose between classic controller layout (by holding the Wiimote sideways) or using the Wiimote+Nunchuk to control Donkey and Diddy. All you really do is run and jump to collect bananas and defeat enemies to get to the end of the stage, as is the classic gameplay of the original. There are new moves such as the &quot;Ground Pound&quot; that shake the ground and knock around any enemies nearby.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;Graphics for this game are what you would expect from a Wii game. Very colorful and bright world, vibrant detail in the levels along with a living background rather than a simple pre-rendered one that was common to retro side-scrolling games. The environment reacts to your movement, especially the &quot;Ground Pound,&quot; and the ambience of the game world really shows through amazingly.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style=&quot;font-family: inherit;&quot;&gt;All of the classic Donkey Kong music is present, along with some extra&#39;s to modernize the franchise. The sound effects for movement and when you bop an enemy on the head are very nostalgic and bring back so many memories of playing the originals on the old Nintendo systems.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: -webkit-auto;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;An average play-through will take you between 5-8 hours if you just play normal and enjoy the&amp;nbsp;scenery. If your goal is to collect everything and &quot;100%&quot; the game, it can drastically increase the playtime to the point of over 12-15+ hours of gameplay.&lt;/span&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: inherit; font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: -webkit-auto;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;Donkey Kong Country Returns is an excellent reboot of the franchise, bringing back all of the classic elements that made the first games so great. Unfortunately, though, I cannot see paying the full retail price of $49.99 for the game, as with the repetition and relatively short game time it makes me feel uncomfortable paying that much for the game.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;A good price, in my opinion, is about $20 or so, which will leave you satisfied inside your heart and your wallet, but supporting the developer by paying full retail price wouldn&#39;t be the worst thing in the world.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/7757982694530180076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/wii-review-donkey-kong-country-returns.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7757982694530180076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/7757982694530180076'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/wii-review-donkey-kong-country-returns.html' title='Wii Review: &quot;Donkey Kong Country Returns&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinKfiIn4XecQ1oLh_UxHMLULfaS6l-Q-HgK8TsmTtaah0svD66_Rk8R7hXC7wKzdSXcuBVjMFJdpYGyIwaAqufgAxv6Jna0oqnbUnZ0rpiqKv5MKhw3EdbgjN3rcLC5crskDUMUDb-wjE/s72-c/DonkeyKongCountryReturns.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-330983075286096455</id><published>2012-05-29T18:12:00.003-07:00</published><updated>2012-05-30T18:51:57.492-07:00</updated><title type='text'>PC Review: &quot;Just Cause 2&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Eidos Interactive&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Avalanche Studios&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;March 23, 2010 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Just Cause 2 is a 2010 Open-World Action-Adventure game and a sequel to 2006&#39;s Just Cause. You take control of Rico Rodriguez from the first Just Cause. The story in this game is you are in Panau fighting with Rebel Factions to overthrow the Evil Dictator Pandak &quot;Baby&quot; Panay.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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Just Cause 2 is a Third-Person-Shooter in which you roam around a huge island in an effort to overthrow the current Dictator. You can commandeer any number of vehicles, a whole arsenal of aircraft including Helicopters, Airplanes and Jets, you can also simply run or swim to your destination or, if you&#39;re so inclined, use a vast array of boats.&lt;br /&gt;
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The majority of the game involves moving around to different cities and villages where you work on blowing up the Government-controlled equipment and buildings while collecting parts you can use to upgrade your weapons and certain vehicles. A staple of the game is the Parachute and Grappling Hook. Using the combination of the two, you can zip around the country very quickly, as well as use it to reach higher ground, pull enemies to you, tether objects together, and much more.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
The graphics for Just Cause 2 are absolutely amazing. The faces and character models are rendered nearly perfectly. The vehicles in the game are highly detailed as well as the map as a whole. The terrain varies from deserts to forests to oil rigs out in the middle of the ocean, and each area has unique textures that are very high resolution and crisp. For example, when you land a Helicopter, the grass and dust will move and fly up as it would in real life.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
There isn&#39;t very much music in the game, it seems for the most part that when you&#39;re in combat the same music track plays over and over, which can become annoying for some but I didn&#39;t notice it ever becoming bothersome to me. The weapon sounds are each unique and different for the most part, with the exception being the aircraft and vehicles.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Just Cause 2 is one of the longest games there is, with gametime reaching well over 100 hours on my first playthrough. There is a vast amount of exploring to do in the game and many cities and villages to take back from the government. Sometimes it can feel monotonous and&amp;nbsp;repetitive&amp;nbsp;to go from city to city doing the same thing, but I found it entertaining and fun almost all of the time.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
With the fact that the game can last well over 100 hours, I can safely say that spending full retail price for this title is a good investment that&#39;s well worth the money. If you find it in the bargain bin or at your local game store, I highly recommend picking this title up.</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/330983075286096455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/pc-review-just-cause-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/330983075286096455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/330983075286096455'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/pc-review-just-cause-2.html' title='PC Review: &quot;Just Cause 2&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOB5uAZQgTj3nvV2VIkTDfcm_gUx1E5ghK7XDwH2yOrynukP5a407nEjldXXJGRslp5WvNKGDOmZ0y0y5VCKfaGoN4R0Onn-D99Bj-e5bYPZ27_a8BwtmqWgKb75EFJdO_VjjR-odYrGw/s72-c/header.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-2452997545815024350</id><published>2012-05-29T17:48:00.002-07:00</published><updated>2012-06-14T19:00:56.954-07:00</updated><title type='text'>Xbox 360 Review: &quot;Alan Wake&quot;</title><content type='html'>&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher:&amp;nbsp;&lt;/span&gt;Microsoft Game Studios&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer:&amp;nbsp;&lt;/span&gt;Remedy Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date:&amp;nbsp;&lt;/span&gt;May 18, 2010 (USA)&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Alan Wake is a 2010 Action-Thriller made by Remedy, who&#39;s best known for Max Payne. The story of Alan Wake begins with Alan going on vacation with his wife to a small town in the middle of nowhere. Shortly after arriving, his wife goes missing and strange things begin to happen. He must venture through the town and the surrounding forest to find the truth.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
Alan Wake is an Action-Adventure game with a Third-Person Perspective. Gameplay involves running around the town and outlying areas looking for your wife. Along the way you find Manuscript pages to a book you apparently wrote but can&#39;t remember writing, so collecting all of the pages is a daunting task that you&#39;ll have fun doing throughout the entire game.&lt;/div&gt;
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The controls are your typical Third-Person-Shooter controls, running around shooting enemies, though driving different vehicles occasionally makes for an even greater experience. The enemies are known as &quot;The Taken&quot; and they&#39;re engulfed in &quot;The Darkness&quot; and you must use your flashlight to &quot;burn away&quot; the darkness before you can shoot them down with a variety of weapons and gadgets, such as flares and flare guns.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
The character models and animations are pretty well done, and the textures of the buildings and the foliage really help to immerse you in the experience. The developers seem to have done a good job at recreating a&amp;nbsp;livable, working world inside the town you explore. The facial expressions were a bit lacking, but they weren&#39;t very distracting or anywhere near bad enough to ruin the experience.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
I didn&#39;t really notice a whole lot of different sounds or music throughout the game, other than the typical music you&#39;d expect to hear in the background of gun fire and flares burning. There were some good moments with soft, dramatic music that helped keep the tone of the game in check, and those were very welcomed additions.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
The game will last anywhere from 9 hours to 12 hours or more, depending on how much exploring-off-the-beaten-path you choose to do. There is an extra game mode called &quot;Nightmare&quot; that unlocks upon completion of the game, which results in additional Manuscripts to get as well as a harder difficulty, thus increasing the length of the game with another playthrough.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
The experience of Alan Wake is very similar to Heavy Rain; they&#39;re both amazing stories that are just waiting to be told to the player and every moment you really feel like you&#39;re connecting with the character(s) you play as. A strong story can go a long way in proving a games worth, and for this one I would say that if you have extra cash that paying the $59.99 for this title wouldn&#39;t be the worst thing you could do. If you couldn&#39;t afford that but really wanted to play it, I&#39;d say paying no more than $30 for it would be respectable.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Purchase:&lt;/span&gt;&lt;/b&gt;&amp;nbsp;&lt;a href=&quot;http://gan.doubleclick.net/gan_click?lid=41000000024781945&amp;amp;pid=sku1624416&amp;amp;adurl=http%3A%2F%2Fwww.samsclub.com%2Fsams%2Fshop%2Fproduct.jsp%3FproductId%3Dprod1340044%26pid%3D_DoubleClick_Affiliates%26ci_src%3D15781033%26ci_sku%3Dsku1624416&amp;amp;usg=AFHzDLurmqpVCCvctXCAsoAQRQ5TRbvi8w&amp;amp;pubid=552184&quot; rel=&quot;nofollow&quot;&gt;Alan Wake - Xbox 360&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/2452997545815024350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-alan-wake.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/2452997545815024350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/2452997545815024350'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/xbox-360-review-alan-wake.html' title='Xbox 360 Review: &quot;Alan Wake&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKpQ8aaRCG-YzU-hXl9qjtMnE8oML8rlrFCxTk6UuFuUroN0TvuLp_d59MVbrAdr9rVC9R0hVldN_rWIHmmGdaKNQA6omUpeJTPq3vdVKeu4S_GnrYvqm_LjH1voXTJMT8ePAlTttsqUs/s72-c/alan-wake-logo-580.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8972203913064319221.post-8360277728108882019</id><published>2012-05-29T17:25:00.001-07:00</published><updated>2012-09-07T08:50:14.464-07:00</updated><title type='text'>PS3 Review: &quot;Heavy Rain&quot;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Publisher: &lt;/span&gt;Sony Computer Entertainment&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Developer: &lt;/span&gt;Quantic Dream&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Release Date: &lt;/span&gt;February 23, 2010 (USA)&lt;/b&gt;&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Premise:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Heavy Rain is a 2010 Drama-Thriller game about a father who&#39;s son is kidnapped by a man known only as &quot;The Origami Killer.&quot; The game consists of venturing through the world in search of the Origami Killer as well as the kidnapped boy.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Gameplay:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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The unique thing about this game is that the control mechanisms are vastly different from the majority of games.&amp;nbsp;Instead of running around shooting and exploring, Heavy Rain&#39;s gameplay consists of following a scripted set of scenes that are setup like an interactive movie.You play as Four (4) people throughout the game: &quot;Ethan Marston&quot; who is the main-main character. &quot;Scott Shelby&quot; who is a Private Investigator. &quot;Norman Jayden&quot; who is an FBI agent. &quot;Madison Paige&quot; who is simply a woman caught up in the drama.&lt;/div&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/aVy25M3zXcU?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
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When cutscenes are over, players are able to take control of their character and move around using the Right Trigger (R2) and can interact with their environment as well as delve into the minds of each character through on-screen button presses.&lt;br /&gt;
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There can be consequences for your actions as well, leading to some undesired incidents that you cannot go back and change. These moments can sometimes lead to frustration, though, as making mistakes can forever alter your game and therefore change the experience in a significant manner for better or worse. The mechanics can feel a bit sluggish at times, though I chalk that up to simply making it more realistic, as it&#39;s more realistic for a man to take a moment to get up to speed or change direction.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Graphics:&lt;/span&gt;&lt;/b&gt;
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The graphics in Heavy Rain are some of the best-looking I have seen in a game to date. The focus is on water, more specifically rain. It is raining nearly the entire game and the water effects in the world are astounding. The character models have very high polygon counts and seem very lifelike thanks to the use of MoCap. The character movement leaves something to be desired, though, especially when there&#39;s a lot of fast action on screen.&lt;br /&gt;
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Textures are amazing and the foliage really brings the world alive.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Sound:&lt;/span&gt;&lt;/b&gt;
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The soundtrack in Heavy Rain is fitting. There are some very somber acoustics during the sad and depressing moments and than the traditional fast-paced combo music for chase-scenes and high-action times. The music in the game, overall, is extremely well done.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Length:&lt;/span&gt;&lt;/b&gt;
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The entire experience takes about 8-10 hours on average for your first playthrough. This can be shortened or extended based on how you play and what happens in the game.&lt;br /&gt;
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&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Value:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
It&#39;s tough to determine what a game is really worth. Some say a games worth is in how long you can play it, while others, such as myself, value the experience the most. In my opinion, Heavy Rain would be worth buying at $59.99 if you had a job and spare cash to spend. If you&#39;re on a budget but want an experience, I would save up and feel comfortable spending at most $30 for this game.&lt;br /&gt;
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There is replay value in that there are several different endings and ending cinematics that can take place based on your decisions in game, but for me I beat it once and never played it again. I looked at it as if it were a piece of art and once I experienced it I didn&#39;t want to alter that experience for the worse by doing it again, though the option is always there and it will bring new experiences if you should so choose to do it.</content><link rel='replies' type='application/atom+xml' href='http://truthofgamingreviews.blogspot.com/feeds/8360277728108882019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/ps3-review-heavy-rain.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8360277728108882019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8972203913064319221/posts/default/8360277728108882019'/><link rel='alternate' type='text/html' href='http://truthofgamingreviews.blogspot.com/2012/05/ps3-review-heavy-rain.html' title='PS3 Review: &quot;Heavy Rain&quot;'/><author><name>MadModMike</name><uri>http://www.blogger.com/profile/09457683193322509235</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS6PerKChJwRnXth20wd9Q8Q5QiHwbLhohqUUp6TdKlZFQBG3kzT8c9FR8vlR1-TuK_b1p6q-1LGjpxcq3PDZR5Lq4ZVggEg8bW-rqSl3fIxH2okoXhmu3oYpRYr912WBLPhnb8m-8nuw/s72-c/2717-GameTop_HeavyRain.jpg" height="72" width="72"/><thr:total>1</thr:total></entry></feed>