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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DEIARnw8fCp7ImA9WhRUFkU.&quot;"><id>tag:blogger.com,1999:blog-15197605</id><updated>2012-01-27T09:49:07.274-08:00</updated><title>NintenGen</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.nintengen.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.nintengen.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>1472</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/jtIjD" /><feedburner:info uri="blogspot/jtijd" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;C0UEQX0-eCp7ImA9WhRUFkg.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-8691953113508305883</id><published>2012-01-27T00:00:00.000-08:00</published><updated>2012-01-27T00:00:00.350-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T00:00:00.350-08:00</app:edited><title>Wii U News: Nintendo Network, NFC, DLC detailed</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-NkHx2iJ-Vgk/TyIjkJGJU7I/AAAAAAAAEeU/uKBTbkYuvuE/s1600/wii-u_470x324.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="275" src="http://2.bp.blogspot.com/-NkHx2iJ-Vgk/TyIjkJGJU7I/AAAAAAAAEeU/uKBTbkYuvuE/s400/wii-u_470x324.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-__yVt2g5fPA/TyIjlpRNsUI/AAAAAAAAEec/ktmMRgl9G_g/s1600/nintendo_network_logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-__yVt2g5fPA/TyIjlpRNsUI/AAAAAAAAEec/ktmMRgl9G_g/s320/nintendo_network_logo.jpg" width="317" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-7ayIK1W4rwY/TyIj6cdAx3I/AAAAAAAAEek/tX3_sxYyJis/s1600/near-field-communication-nfc-logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-7ayIK1W4rwY/TyIj6cdAx3I/AAAAAAAAEek/tX3_sxYyJis/s400/near-field-communication-nfc-logo.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The Wii U news keeps coming in as 2012 is getting off to a fast start for Nintendo. At the recent investors meeting in Japan, Nintendo President Satoru Iwata outlined some new things concerning the Wii U's online component and how it will&amp;nbsp;communicate&amp;nbsp;in close proximity with Near Field Communication. The&amp;nbsp;possibilities&amp;nbsp;are huge if implemented correctly but here are the details so far:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="background-color: white; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;b style="background-color: white; font-family: inherit; line-height: 1.5;"&gt;NFC:&lt;/b&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;"Already by now, the Wii U is known for its new controller with a screen, among other features.&amp;nbsp; For this controller, please be advised that we have decided to install a NFC function.&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;As many of you know, NFC is the acronym for Near Field Communication, which is a set of standards to establish radio communication in close proximity. The NFC I’m referring to here is the noncontact NFC standard that is compatible with FeliCa and MIFARE, and is expected to be widely used around the world in the near future.&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world. Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments."&amp;nbsp;&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;
&lt;b&gt;Nintendo Network:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5;"&gt;"As the final topic of today, I’d like to spend a little time talking about the new network service from Nintendo, which has something to do with the subject of micropayments using NFC that I have just mentioned.&lt;/i&gt;&lt;br /&gt;
&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;As those of you who have enjoyed playing “Mario Kart 7” that we launched late last year should know, its online competition mode includes the system called “Communities.” Each player can create his or her own online “Community” and decide the rules and conditions of the races to be conducted there, and anyone who enters the designated “Community number,” can join to enjoy the matches there. With that system, the company is offering a new kind of network service, which is different from the network services Nintendo has been offering under the name of Nintendo Wi-Fi Connection.&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;For “Mario Kart 7,” we have already started using as the name of this new network service…"&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="line-height: 1.5;"&gt;&lt;i&gt;…“Nintendo Network” Service&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;i style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5;"&gt;The Nintendo Network service is our network platform which will cover the Nintendo 3DS and the Wii U.&lt;/i&gt;&lt;br /&gt;
&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers.&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;For example, competitions and communication among users, as well as the sales of digital content, will be covered within the Nintendo Network."&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;b&gt;DLC:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;i&gt;"The “Community” matches of “Mario Kart 7” that I have just referred to is one example. As for the sales of downloadable add-on content, “Tobidasu Pricla Kiradeco Revolution” (Japanese title), which Nintendo has already started the download sales to the owners of the Nintendo 3DS, is the first title for which consumers can purchase and download add-on content. We will make available the downloadable add-on content for this Nintendo first-party digital download title in the near future. As for the download sales of add-on content for packaged software, it is expected that “THEATRHYTHM FINAL FANTASY,” which is scheduled to be launched on February 16 by Square Enix Co., Ltd. is going to be the first software title for which applicable music will be sold by Square Enix as downloadable add-on content. While we are on this subject, when we discuss anything relating to add-on content, our remarks are very often reported by the media by their attaching such modifiers or notes as “the ones used for social games.” Please note that Nintendo, as a software maker, does not plan to deploy businesses where our consumers cannot know in advance which item will appear as the result of their payment and they have to repeat the payments and, before they know it, they end up spending a huge amount of money in order to obtain the items they originally wanted to purchase. As a software maker, Nintendo believes that its packaged software should be sold to our consumers in a form so that the consumers will know in advance that they can enjoy playing the software they purchased just as it is. We believe that our consumers will be able to feel more secure if we offer our add-on content as an additional structure in which those who love the game will be able to enjoy it in a deeper way for a prolonged play time."&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; margin-bottom: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5;"&gt;&lt;a href="http://www.nintendo.co.jp/ir/en/library/events/120127/index.html"&gt;Read the entire transcript here &lt;/a&gt; &lt;/div&gt;&lt;div style="color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="color: #464646; font-family: verdana, arial, helvetica, clean, sans-serif; font-size: 13px; line-height: 1.5;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: inherit;"&gt;&lt;span style="line-height: 1.5;"&gt;It looks like Nintendo is hitting the floor running with these&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 19px;"&gt;announcements&lt;/span&gt;&lt;span style="line-height: 1.5;"&gt;. I like the idea of having multiple user accounts per system instead of just one for all the family, making for less confusion on who bought what with who's money. The Near Field Communication sounds extremely awesome since making payments with a Credit Card can be a&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 19px;"&gt;hassle&lt;/span&gt;&lt;span style="line-height: 1.5;"&gt;&amp;nbsp;with always re-entering numbers etc. The idea of putting your card near the controller would fix those issues really quick and the account would not even need to save the information if it just reads it instantly each time you use it, thus making security even better. Great news all around!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-8691953113508305883?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/uG9aDhZfoBWMxHcoL9TPQdky_VM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/uG9aDhZfoBWMxHcoL9TPQdky_VM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/uG9aDhZfoBWMxHcoL9TPQdky_VM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/uG9aDhZfoBWMxHcoL9TPQdky_VM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/-bv2_MG6NZA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/8691953113508305883/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=8691953113508305883" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/8691953113508305883?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/8691953113508305883?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/-bv2_MG6NZA/wii-u-news-nintendo-network-nfc-dlc.html" title="Wii U News: Nintendo Network, NFC, DLC detailed" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-NkHx2iJ-Vgk/TyIjkJGJU7I/AAAAAAAAEeU/uKBTbkYuvuE/s72-c/wii-u_470x324.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-news-nintendo-network-nfc-dlc.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0QBQnwzfCp7ImA9WhRUFUQ.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-5320021255721057915</id><published>2012-01-26T00:00:00.000-08:00</published><updated>2012-01-26T07:22:33.284-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-26T07:22:33.284-08:00</app:edited><title>*Speculation* Wii U GPU vs. Xbox 720 GPU (update)</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-XAIcuIjoWUY/Tx-l7-m7_nI/AAAAAAAAEeM/tbD0hMo1pFY/s1600/imageview.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/-XAIcuIjoWUY/Tx-l7-m7_nI/AAAAAAAAEeM/tbD0hMo1pFY/s400/imageview.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;(Wii U reported dev kit GPU pictured above)&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Sb8ogGXY8pk/Tx-l56iToKI/AAAAAAAAEeE/jppYcyG2xqI/s1600/BZ00244a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-Sb8ogGXY8pk/Tx-l56iToKI/AAAAAAAAEeE/jppYcyG2xqI/s400/BZ00244a.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="text-align: left;"&gt;&amp;nbsp;(Xbox 720 reported dev kit GPU pictured above)&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="text-align: left;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;This is going to be an interesting bit of speculation since&amp;nbsp;&lt;a href="http://uk.ign.com/articles/2012/01/24/xbox-720-will-be-six-times-as-powerful-as-current-gen"&gt;last night&lt;/a&gt;&amp;nbsp;IGN announced the specs GPU powering the next generation Xbox and the net went ablaze with comments and opinions.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;IGN reported that the Xbox 720 will be about 20 percent more powerful than the Wii U making it around six times more powerful than the original Xbox 360. What is most interesting about this article is that IGN also made the statement that the Wii U will be five times more powerful than the Xbox 360 which surprised a lot of people who originally thought that Wii U would only be fifty percent more powerful current HD systems and focus on easy ports with marginally better graphics.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;It was already reported a few days ago that developers have&amp;nbsp;received&amp;nbsp;final Wii U dev kits and that they seemed to be more powerful than expected. The final GPU and specs have not&amp;nbsp;officially&amp;nbsp;been released for the Wii U so it could mean a lot of things. The last reported dev kit GPU for the Wii U had a Radeon HD 4850 powering it but needed to be underclocked due to overheating. The developers have said that the target specs were going to be the HD 4850 but dev kits were still being modified; which probably means size, RAM and clock speeds.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;What the "more powerful than expected" statement could mean is that Nintendo was able (with help) to develop a highly modified Radeon HD 4850 or something that is the&amp;nbsp;equivalent and shrink it down to fit the smaller console&amp;nbsp;environment.&amp;nbsp;Nintendo most likely told developers that performance would be very close to the HD 4850 but the actual chip would be something totally new.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;So now we move on to the Xbox 720's GPU target for it's dev kits: the HD Radeon 6670. This GPU is a&amp;nbsp;bargain&amp;nbsp;bin type GPU that was released last year and can play most games at a decent frame rate at medium settings. The information when comparing these two GPU's of the Wii U and the 720 leaves me a little confused.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Take a look at the direct comparison of both cards performance and specs&amp;nbsp;:&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="background-color: white; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;"The Radeon HD 4850 1GB comes with a GPU clock speed of 625 MHz, and the 1024 MB of GDDR4 memory runs at 993 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 TAUs, and 16 Raster Operation Units.&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;Compare those specs to the Radeon HD 6670 (OEM) 1GB, which features GPU clock speed of 800 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also is comprised of 480 SPUs, 24 Texture Address Units, and 8 ROPs.&lt;/span&gt;&lt;/div&gt;&lt;div style="clear: both; float: none; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;(No game benchmarks for this combination yet.)&lt;/span&gt;&lt;/div&gt;&lt;h2 style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14px; font-variant: small-caps; letter-spacing: 3px; padding-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 10px;"&gt;&lt;span style="background-color: white;"&gt;Power Usage and Theoretical Benchmarks&lt;/span&gt;&lt;/h2&gt;&lt;h3 style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; letter-spacing: 2px; padding-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 10px;"&gt;&lt;span style="background-color: white;"&gt;Power Consumption (Max&amp;nbsp;&lt;u&gt;&lt;span title="Thermal Design Point/Power"&gt;TDP&lt;/span&gt;&lt;/u&gt;)&lt;/span&gt;&lt;/h3&gt;&lt;table border="0" cellpadding="2" cellspacing="2" class="benchmark" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; text-align: left; width: 600px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 6670 (OEM) 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="172" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;63 Watts&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 4850 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="300" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;110 Watts&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;span style="background-color: white;"&gt;Difference: 47 Watts (75%)&lt;/span&gt;&lt;/center&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3 style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; letter-spacing: 2px; padding-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 10px;"&gt;&lt;span style="background-color: white;"&gt;Memory Bandwidth&lt;/span&gt;&lt;/h3&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;Performance-wise, the Radeon HD 6670 (OEM) 1GB should theoretically be a little bit better than the Radeon HD 4850 1GB in general.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;/div&gt;&lt;table border="0" cellpadding="2" cellspacing="2" class="benchmark" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; text-align: left; width: 600px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 6670 (OEM) 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="300" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;64000 MB/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 4850 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="298" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;63552 MB/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;span style="background-color: white;"&gt;Difference: 448 (1%)&lt;/span&gt;&lt;/center&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3 style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; letter-spacing: 2px; padding-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 10px;"&gt;&lt;span style="background-color: white;"&gt;Texel Rate&lt;/span&gt;&lt;/h3&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;The Radeon HD 4850 1GB is quite a bit (more or less 30%) more effective at texture filtering than the Radeon HD 6670 (OEM) 1GB.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;/div&gt;&lt;table border="0" cellpadding="2" cellspacing="2" class="benchmark" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; text-align: left; width: 600px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 4850 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="300" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;25000 Mtexels/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 6670 (OEM) 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="230" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;19200 Mtexels/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;span style="background-color: white;"&gt;Difference: 5800 (30%)&lt;/span&gt;&lt;/center&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;h3 style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; letter-spacing: 2px; padding-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 10px;"&gt;&lt;span style="background-color: white;"&gt;Pixel Rate&lt;/span&gt;&lt;/h3&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;If using lots of anti-aliasing is important to you, then the Radeon HD 4850 1GB is a better choice, by far.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;/div&gt;&lt;table border="0" cellpadding="2" cellspacing="2" class="benchmark" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; text-align: left; width: 600px;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 4850 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="300" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;10000 Mpixels/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;span style="background-color: white;"&gt;Radeon HD 6670 (OEM) 1GB&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;span style="background-color: white;"&gt;&lt;img height="15" src="http://www.hwcompare.com/pics/percentred.gif" width="192" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;span style="background-color: white;"&gt;6400 Mpixels/sec&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td style="width: 325px;" width="250"&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="300"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;span style="background-color: white;"&gt;Difference: 3600 (56%)&lt;/span&gt;&lt;/center&gt;&lt;/td&gt;&lt;td style="width: 325px;" width="200"&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit."&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;span style="background-color: white;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;a href="http://www.hwcompare.com/10903/radeon-hd-4850-1gb-vs-radeon-hd-6670-oem-1gb/"&gt;Link to Hardware Compare&lt;/a&gt; &lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;Even though this is a&amp;nbsp;theoretical benchmark, the specs of the HD 4850 do&amp;nbsp;heavily&amp;nbsp;out number that of the HD 6670. I'm not really sure what this says for the 20 percent difference in power that IGN is stating that the Xbox 720 will have over the Wii U since these specs seem to show that the Wii U's GPU will actually be the better performer.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;The extra power that the next Xbox may have more over the Wii U could possibly be more RAM and a higher CPU clock speed or more cores to work with, but overall it looks like the Wii U will be able to stand proud on it's own for quite some time&lt;/span&gt;&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;. &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;Remember that the Wii was the only system that Nintendo intentionally made&amp;nbsp;under-powered&amp;nbsp;in specs when compared to other systems. How quickly people forget that back in 1996 when the Nintendo 64 was released, for a couple months Nintendo had the most powerful piece of tech available because the first 3DFX Voodoo cards for the PC gamer were just starting to barely make it to the market.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;For the gamer that played Wii and only Wii this generation, the leap graphically to the Wii U will be as massive as the Super Nintendo to the Nintendo 64.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;*Update*&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;There were more rumors posted yesterday about the Wii U only being 2x as powerful than the Xbox 360. It seems that the comments were made by a developer or someone close to development late last year before final dev kits were&amp;nbsp;received. &amp;nbsp;The article posting the rumor also said that the new IGN information was pretty much correct.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-5320021255721057915?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/yIbYttSOBnQWcbPXGR0Ykc_hxao/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/yIbYttSOBnQWcbPXGR0Ykc_hxao/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/gg69kgwo88E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/5320021255721057915/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=5320021255721057915" title="11 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5320021255721057915?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5320021255721057915?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/gg69kgwo88E/speculation-wii-u-gpu-vs-xbox-720-gpu.html" title="*Speculation* Wii U GPU vs. Xbox 720 GPU (update)" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-XAIcuIjoWUY/Tx-l7-m7_nI/AAAAAAAAEeM/tbD0hMo1pFY/s72-c/imageview.jpg" height="72" width="72" /><thr:total>11</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/speculation-wii-u-gpu-vs-xbox-720-gpu.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0MARns_eCp7ImA9WhRUFEo.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4904619970694035687</id><published>2012-01-24T07:19:00.000-08:00</published><updated>2012-01-24T22:04:07.540-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T22:04:07.540-08:00</app:edited><title>Wii U final dev kits "more powerful than anticipated"</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-fR_Yb7SQDuc/Tx7J0DCDOvI/AAAAAAAAEd8/9vXSRaZiLFM/s1600/wii-u_470x324.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="275" src="http://1.bp.blogspot.com/-fR_Yb7SQDuc/Tx7J0DCDOvI/AAAAAAAAEd8/9vXSRaZiLFM/s400/wii-u_470x324.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
The final Wii U dev kits are out to Third Party developers but with an important revision. When the Wii U Alpha kits were first sent out during and before E3 of last year, the GPU inside them was based on an AMD HD 4770-4850 and had to be underclocked because of overheating.&lt;br /&gt;
&lt;br /&gt;
It seems that Nintendo has given the final dev kits more power and a different architecture to prevent overheating. This comes from a trusted source who has been posting information on NeoGAF and B3D for the past several months. Others have confirmed that this is true as well. Here is the quote:&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: #f8f7f4; font-family: arial, helvetica, sans-serif; font-size: 12px; text-align: -webkit-auto;"&gt;&lt;i&gt;"Final devkits are out, and rumor has it they differ quite a bit from earlier kits. Supposedly more powerful than anticipated, too."&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: #f8f7f4; font-family: arial, helvetica, sans-serif; font-size: 12px; text-align: -webkit-auto;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://forum.beyond3d.com/showpost.php?p=1614288&amp;amp;postcount=406"&gt;Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
The GPU in the Alpha dev kits was already at least 2x the power of the Xbox 360 even while being underclocked. It will be nice to see some games running on the Wii U now that the final specs are ready to go. A full powered GPU to go along with less heat consumption to me only means that they shrunk the die and allowed for more&amp;nbsp;processing&amp;nbsp;power and thus could be based on anything from an AMD HD 4850 to somewhere in the HD 5000 series (just speculation of course). I'm excited to see more!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4904619970694035687?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/QK0rYTzc9R38oB5HgS_3fiEB_04/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QK0rYTzc9R38oB5HgS_3fiEB_04/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/smYDy0kITyg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4904619970694035687/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4904619970694035687" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4904619970694035687?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4904619970694035687?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/smYDy0kITyg/wii-u-final-dev-kits-more-powerful-than.html" title="Wii U final dev kits &quot;more powerful than anticipated&quot;" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-fR_Yb7SQDuc/Tx7J0DCDOvI/AAAAAAAAEd8/9vXSRaZiLFM/s72-c/wii-u_470x324.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-final-dev-kits-more-powerful-than.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EFRXkzeip7ImA9WhRUE00.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-3627732343443817409</id><published>2012-01-23T00:00:00.000-08:00</published><updated>2012-01-23T00:00:14.782-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-23T00:00:14.782-08:00</app:edited><title>Nintendo Network to rival Xbox Live?</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Bhro4Kur0fw/TxztvqKH30I/AAAAAAAAEd0/RYiUdLVuges/s1600/nintendo_network_logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-Bhro4Kur0fw/TxztvqKH30I/AAAAAAAAEd0/RYiUdLVuges/s400/nintendo_network_logo.jpg" width="397" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Not only does it seem to appear that Nintendo is releasing an actual online&amp;nbsp;infrastructure, but also could be trying to outdo some of the features on the&amp;nbsp;competitors services as well. This is all rumor of course but could be something rather huge for Nintendo fans who have been dying for an online system that could give them a more smooth&amp;nbsp;experience.&lt;br /&gt;
&lt;br /&gt;
Here is a quote from the source of this rumored info:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, sans-serif; font-size: 12px; line-height: 18px; margin-bottom: 1.25em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;i&gt;A never before seen icon has appeared on the box-art of Theatrythm: Final Fantasy. Clearly written in the upper right-hand corner is a logo with the words “&lt;a href="http://www.nintendoenthusiast.com/2012/01/21/rumour-roundup-nintendo-network-retro-2nd-team-wii-u-final-dev-kits-and-project-cars/mario" style="color: #313428; text-decoration: none;" title="Nintendo"&gt;Nintendo&lt;/a&gt;&amp;nbsp;Network”. On the back of the box it says that the game will offer DLC, which apparently will be one of the functions of the new network. According to reports around the industry, the&amp;nbsp;&lt;a href="http://www.nintendoenthusiast.com/2012/01/21/rumour-roundup-nintendo-network-retro-2nd-team-wii-u-final-dev-kits-and-project-cars/mario" style="color: #313428; text-decoration: none;" title="Nintendo"&gt;Nintendo&lt;/a&gt;&amp;nbsp;Network will be the new network on the 3DS and the Wii&amp;nbsp;U, somehow integrating and connecting the two systems. Screenshots show that already in some places around the world, Mario&amp;nbsp;Kart 7 is running on this new network. So, apparently, multiplayer online gaming is confirmed as a part of the network, not just DLC. &amp;nbsp;What new features will&amp;nbsp;&lt;a href="http://www.nintendoenthusiast.com/category/big-topics/nintendo/" style="color: #313428; text-decoration: none;" title="Nintendo"&gt;Nintendo&lt;/a&gt;&amp;nbsp;Network offer and how will it unify the Wii U and 3DS? All this may be announced at the conference scheduled for January 26th. Next week. Last year,&amp;nbsp;&lt;a href="http://www.nintendoenthusiast.com/category/big-topics/nintendo/" style="color: #313428; text-decoration: none;" title="Nintendo"&gt;Nintendo&lt;/a&gt;&amp;nbsp;announced new details about the 3DS at the very same conference, so we can expect some new details to be revealed again this year.&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; font-family: 'Lucida Grande', Arial, Helvetica, sans-serif; font-size: 12px; line-height: 18px; margin-bottom: 1.25em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;i&gt;&lt;span style="color: #333333;"&gt;A source that wished to remain anonymous has told us that&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.nintendoenthusiast.com/category/big-topics/nintendo/" style="color: #313428; text-decoration: none;" title="Nintendo"&gt;Nintendo&lt;/a&gt;&lt;span style="color: #333333;"&gt;&amp;nbsp;will launch a website accessible from any web browser that will handle configuration of your Nintendo&lt;/span&gt;&lt;span style="color: #333333;"&gt;&amp;nbsp;Network account for use on the Wii U or 3DS. He also stated that Nintendo Network will include many new features that haven’t been used before by Nintendo. According to his accounts: Nintendo Network = Sony PSN = Xbox Live.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, sans-serif; font-size: 12px; line-height: 18px; margin-bottom: 1.25em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;i&gt;&lt;strong&gt;UPDATE&lt;/strong&gt;: Our source saw the article and wanted to make sure that people understood that he didn’t mean necessarily that Nintendo’s service will be better or feature every single detail that Sony and Microsoft do, rather that until now Nintendo hasn’t even tried to compete but now they are going to create a service that is in full competition with the others. But of course, each one will still have their own style. However, he had one other detail to add: “What I can add to all this is that there is in fact one feature that is significantly ahead of one of the competitors, and I’m not talking about the well know ability to video&amp;nbsp;&lt;a href="http://www.nintendoenthusiast.com/chat-2/" style="color: #313428; text-decoration: none;" title="chat"&gt;chat&lt;/a&gt;. A few users on another console will be quite upset.”&lt;/i&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #333333; line-height: 18px; margin-bottom: 1.25em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;a href="http://www.nintendoenthusiast.com/2012/01/21/rumour-roundup-nintendo-network-retro-2nd-team-wii-u-final-dev-kits-and-project-cars/"&gt;Link to story&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-3627732343443817409?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/1DbCmsyVw0_LoOAUpZzOGvzun_E/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/1DbCmsyVw0_LoOAUpZzOGvzun_E/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/1DbCmsyVw0_LoOAUpZzOGvzun_E/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/1DbCmsyVw0_LoOAUpZzOGvzun_E/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/QvSgv99QFtY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/3627732343443817409/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=3627732343443817409" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3627732343443817409?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3627732343443817409?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/QvSgv99QFtY/nintendo-network-to-rival-xbox-live.html" title="Nintendo Network to rival Xbox Live?" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-Bhro4Kur0fw/TxztvqKH30I/AAAAAAAAEd0/RYiUdLVuges/s72-c/nintendo_network_logo.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/nintendo-network-to-rival-xbox-live.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEHSHk8cCp7ImA9WhRUEEo.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-2089187148408254116</id><published>2012-01-20T07:17:00.000-08:00</published><updated>2012-01-20T07:17:19.778-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T07:17:19.778-08:00</app:edited><title>Resident Evil 6 a Wii U launch title?</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/BmC1lZeQad4" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Now don't quote me on anything because this is just speculation. Capcom and Nintendo have been best buddies lately with Monster Hunter being a huge success on both the Wii and 3DS; also when they release a Resident Evil game on a Nintendo platform it usually has very good sales with Resident Evil 4 Wii Edition selling over 2 million copies. &lt;br /&gt;
&lt;br /&gt;
If you watch the full RE6 trailer, at the end the release date says November 2012. This would put the release right on or after the launch of the Wii U and perfect sense for Capcom to make it's first entry on the next Nintendo home console. It would most definitely be a port of the 360/PS3 versions but the Wii U controller could make for an experience that is even better with the usually cumbersome inventory system of past Resident Evil games made easy and more intuitive. &lt;br /&gt;
&lt;br /&gt;
It seems like a no brainer for Capcom to release this on the Wii U. Resident Evil 5 didn't happen on the Wii so I think we'd all agree that Capcom owes Nintendo fans a true Resident Evil game and not another rail shooter. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-2089187148408254116?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6KyThYnN2q7OPRJNiWJTYkc2DJI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6KyThYnN2q7OPRJNiWJTYkc2DJI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6KyThYnN2q7OPRJNiWJTYkc2DJI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6KyThYnN2q7OPRJNiWJTYkc2DJI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/Rd-jQGPjqss" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/2089187148408254116/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=2089187148408254116" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/2089187148408254116?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/2089187148408254116?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/Rd-jQGPjqss/resident-evil-6-wii-u-launch-title.html" title="Resident Evil 6 a Wii U launch title?" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/BmC1lZeQad4/default.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/resident-evil-6-wii-u-launch-title.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkcER30-fyp7ImA9WhRVGUs.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4172470619348507271</id><published>2012-01-19T00:00:00.000-08:00</published><updated>2012-01-19T00:00:06.357-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T00:00:06.357-08:00</app:edited><title>3DS demos coming January 26th in US</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-5HuVA611h20/TxfGT6PIcMI/AAAAAAAAEds/tZbxU-VVk7I/s1600/red-3ds1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://1.bp.blogspot.com/-5HuVA611h20/TxfGT6PIcMI/AAAAAAAAEds/tZbxU-VVk7I/s400/red-3ds1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Nintendo Press Release:&lt;br /&gt;
&lt;br /&gt;
&lt;strong style="background-color: white; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #888888; font-family: Arial, sans-serif; font-size: 11px; font-style: italic; line-height: 16px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;"&gt;REDMOND, Wash. -- Nintendo 3DS™ owners soon will be able to play free downloadable demo versions of select games. Starting tomorrow, owners can go to the Nintendo eShop to download a free demo version of Resident Evil® Revelations from Capcom. A free demo version of Mario &amp;amp; Sonic at the London 2012 Olympic Games™ published by SEGA will launch on Jan. 26. The Nintendo eShop will be periodically updated with new game demos.&lt;br /&gt;
&lt;br /&gt;
“The demo program allows Nintendo 3DS players to be among the first to test-drive select games,” said Tony Elison, Nintendo of America’s senior director and general manager of Network Business. “Players can try out new genres or series, often weeks before the full versions are available in stores.”&lt;br /&gt;
&lt;br /&gt;
Additional demos coming soon include Rayman® Origins from Ubisoft and METAL GEAR SOLID® Snake Eater 3D from Konami Digital Entertainment. Specific dates and other games in the demo program will be announced at a later time.&lt;br /&gt;
&lt;br /&gt;
Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.&lt;/strong&gt; &lt;br /&gt;
&lt;strong style="background-color: white; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #888888; font-family: Arial, sans-serif; font-size: 11px; font-style: italic; line-height: 16px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto; vertical-align: baseline;"&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;&lt;span style="background-color: white; line-height: 16px;"&gt;&lt;span style="font-family: inherit;"&gt;Finally Nintendo 3DS owners will be able to try before you buy the games that really matter, like Resident Evil and Metal Gear Solid. This has been something that should have been there at the beginning but I'm really happy that finally we get to have this. The fact that it has been missing since launch day could have been hurting sales on some key Third Party games that people may have&amp;nbsp;bought&amp;nbsp;if they had a chance to play it first.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4172470619348507271?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/EXaDtGwpA8qWMCCOpPn_y2wbcbU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EXaDtGwpA8qWMCCOpPn_y2wbcbU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/EXaDtGwpA8qWMCCOpPn_y2wbcbU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EXaDtGwpA8qWMCCOpPn_y2wbcbU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/I9tEVx3WDV4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4172470619348507271/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4172470619348507271" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4172470619348507271?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4172470619348507271?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/I9tEVx3WDV4/3ds-demos-coming-january-26th-in-us.html" title="3DS demos coming January 26th in US" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-5HuVA611h20/TxfGT6PIcMI/AAAAAAAAEds/tZbxU-VVk7I/s72-c/red-3ds1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/3ds-demos-coming-january-26th-in-us.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08GQns-eCp7ImA9WhRVGEQ.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-418469781155247608</id><published>2012-01-18T07:17:00.000-08:00</published><updated>2012-01-18T07:17:03.550-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-18T07:17:03.550-08:00</app:edited><title>Wii U CES: Another look at the City Demo</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="background-color: black; width: 520px;"&gt;&lt;div style="padding: 4px;"&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" base="." flashvars="" height="288" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:725818" type="application/x-shockwave-flash" width="512"&gt;&lt;/embed&gt;&lt;br /&gt;
&lt;div style="background-color: white; font-family: Arial, Helvetica, sans-serif; font-size: 12px; margin-bottom: 0px; margin-top: 4px; padding: 4px; text-align: left;"&gt;Get More: &lt;a href="http://www.gametrailers.com/"&gt;GameTrailers.com&lt;/a&gt;, &lt;a href="http://www.gametrailers.com/video/ces-2012-wii-u/725818"&gt;Wii U - CES 2012: Panorama Experience Walkthrough &lt;/a&gt;, &lt;a href="http://pc.gametrailers.com/"&gt;PC Games&lt;/a&gt;, &lt;a href="http://ps3.gametrailers.com/"&gt;PlayStation 3&lt;/a&gt;, &lt;a href="http://xbox360.gametrailers.com/"&gt;Xbox 360&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
Here in this video you can see in more depth that the demo is in fact a video streaming or pre-rendered on the Wii U. The fact that you can look around the area in such a free way is probably the most impressive part of the demo. The Wii U must have some sort tech that allows it to not only spread a image across two or more screens but also allows for other parts of the image that are not being shown to be streamed on the controller seamlessly. It's really amazing when you think about it. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-418469781155247608?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7SqVxPSZ9CgfMI0k2Y7alIa7Bq0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7SqVxPSZ9CgfMI0k2Y7alIa7Bq0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7SqVxPSZ9CgfMI0k2Y7alIa7Bq0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7SqVxPSZ9CgfMI0k2Y7alIa7Bq0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/J8mKgLvcVn4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/418469781155247608/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=418469781155247608" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/418469781155247608?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/418469781155247608?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/J8mKgLvcVn4/wii-u-ces-another-look-at-city-demo.html" title="Wii U CES: Another look at the City Demo" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><thr:total>3</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-ces-another-look-at-city-demo.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMESH07cSp7ImA9WhRVGE8.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-3268300366668832660</id><published>2012-01-17T10:03:00.000-08:00</published><updated>2012-01-17T10:03:29.309-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-17T10:03:29.309-08:00</app:edited><title>*Rumor (again)* Grand Theft Auto V coming to Wii U</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-NV5xwPbjuYc/TxW2N0OdX0I/AAAAAAAAEdY/ehRncp59W5E/s1600/gtavlogobanner.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="171" src="http://4.bp.blogspot.com/-NV5xwPbjuYc/TxW2N0OdX0I/AAAAAAAAEdY/ehRncp59W5E/s400/gtavlogobanner.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-EidliKWaXSU/TxW2SLbHAaI/AAAAAAAAEdg/D7ql0qb0afQ/s1600/3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="223" src="http://2.bp.blogspot.com/-EidliKWaXSU/TxW2SLbHAaI/AAAAAAAAEdg/D7ql0qb0afQ/s400/3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
We heard rumors from way back in when the Wii U was first announced that GTA V would be coming as a launch game for the system in 2012. It seems this rumor is coming back yet again:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="font-family: Tahoma, 'century gothic', Arial, verdana, sans-serif; font-size: 13px; line-height: 24px; margin-bottom: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px; text-align: -webkit-auto;"&gt;&lt;i&gt;&lt;span style="background-color: #f4f4f4;"&gt;We&lt;/span&gt;&lt;span style="background-color: white;"&gt; posted&amp;nbsp;news&amp;nbsp;earlier today that Rockstar are currently looking for Environment Artists&amp;nbsp;&lt;strong&gt;“to get the most from next-gen consoles.”&lt;/strong&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style="font-family: Tahoma, 'century gothic', Arial, verdana, sans-serif; font-size: 13px; line-height: 24px; margin-bottom: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px; text-align: -webkit-auto;"&gt;&lt;i style="background-color: white;"&gt;While the majority of the gaming community immediately jumped to the prospect of this new project being part of Microsoft’s or Sony’s next gen console offerings, the Wii U has for the most part been entirely overlooked. This being said, evidence is mounting that these vacancies could well be tied into a Wii U release of the highly anticipated GTA V.&lt;/i&gt;&lt;/div&gt;&lt;div style="margin-bottom: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px; text-align: -webkit-auto;"&gt;&lt;div style="color: #555555; font-family: Tahoma, 'century gothic', Arial, verdana, sans-serif; font-size: 13px; line-height: 24px;"&gt;&lt;span style="background-color: white;"&gt;&lt;a href="http://sticktwiddlers.com/2012/01/17/rummourang-gta-v-will-be-coming-to-the-wii-u/"&gt;Link to full story&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style="color: #555555; font-family: Tahoma, 'century gothic', Arial, verdana, sans-serif; font-size: 13px; line-height: 24px;"&gt;&lt;span style="background-color: white;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: inherit;"&gt;&lt;span style="background-color: white; line-height: 24px;"&gt;The article goes on to talk about how much sense it would make to put the game on the system at launch seeing the original Wii launch sales as an indicator. I do see the point in this since when the Wii was first released it didn't have a lot of great quality games besides Zelda. However, this is a new time period and new sets of rules will have to apply this time around when the Wii U hits stores this year. I am excited though for the&amp;nbsp;possibility&amp;nbsp;of having GTA V on a Nintendo system.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-3268300366668832660?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/BMainz26U0bm1EJxF6s_GFsmuZ4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BMainz26U0bm1EJxF6s_GFsmuZ4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/BMainz26U0bm1EJxF6s_GFsmuZ4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BMainz26U0bm1EJxF6s_GFsmuZ4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/DcQBPo6FbUk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/3268300366668832660/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=3268300366668832660" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3268300366668832660?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3268300366668832660?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/DcQBPo6FbUk/rumor-again-grand-theft-auto-v-coming.html" title="*Rumor (again)* Grand Theft Auto V coming to Wii U" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-NV5xwPbjuYc/TxW2N0OdX0I/AAAAAAAAEdY/ehRncp59W5E/s72-c/gtavlogobanner.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/rumor-again-grand-theft-auto-v-coming.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck8FQHY_cSp7ImA9WhRVF00.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-5382948849457695395</id><published>2012-01-16T00:00:00.000-08:00</published><updated>2012-01-16T00:00:11.849-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-16T00:00:11.849-08:00</app:edited><title>*Rumor* THQ going out of business?</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-RCvnXzqBqX8/TxPNg2u27lI/AAAAAAAAEdQ/RjG1yb1T3OY/s1600/thq-suffers-441-million-in-losses-for-quarter-ending-march-31.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/-RCvnXzqBqX8/TxPNg2u27lI/AAAAAAAAEdQ/RjG1yb1T3OY/s400/thq-suffers-441-million-in-losses-for-quarter-ending-march-31.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Long time Third Party Developer THQ has been rumored to be going out of business by the end of 2013 with canceling all projects set to release in 2014. If this turns out to be true, I will be very said since THQ has provided Nintendo fans with tons of great games and a lot of memories. Here is some of the rumored info:&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;"Apparently, The Game Workshops MMO has been cancelled by THQ&lt;/span&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;@PeterSkerritt they cancelled all of their 2014&lt;/span&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;Also heard that THQ are offering themselves to Asian firms to increase value!&lt;/span&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;In addition, word is spreading that THQ has returned IP to Disney AFTER paying the advance, with no refund.&lt;/span&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&lt;b&gt;I don't think people quite understand.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&lt;b&gt;This is it.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&lt;b&gt;They canceled all projects targeted for 2014. They only exist right now for the purposes of trying to sell the company."&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: #e8e8e8; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;&lt;a href="https://twitter.com/#!/TheKevinDent/status/158454172239409152"&gt;Link&lt;/a&gt;&amp;nbsp;&lt;a href="https://twitter.com/#!/TheKevinDent/status/158454721651277824"&gt;Link&lt;/a&gt;&amp;nbsp;&lt;a href="https://twitter.com/#!/TheKevinDent/status/158455824543531010"&gt;Link&lt;/a&gt;&amp;nbsp;&lt;a href="https://twitter.com/#!/TheKevinDent/status/158460060090114049"&gt;Link&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;*Update*&lt;/b&gt; &lt;b&gt;THQ Responds to rumors:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;span style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"&gt;"This evening, THQ's Australian PR department issued a statement to the contrary, as posted by&amp;nbsp;&lt;/span&gt;VG247&lt;span style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"&gt;. "THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO," THQ said. According to the statement, the only reduction to THQ's lineup has been to move focus away from the "kids' boxed games sector" following&amp;nbsp;&lt;/span&gt;poor performance&lt;span style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"&gt;&amp;nbsp;of the most recent version of the uDraw. " Our slate for calendar 2012 and beyond is focused on high-quality core games and continues to build our digital platform and business," the statement said. "We are excited for our pipeline of original and high-quality content along with our relationships with some of the best talent in the industry."&lt;/span&gt;&lt;br style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /&gt;&lt;br style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /&gt;&lt;span style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"&gt;Note that THQ said it "has not made any decisions" about&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;Warhammer 40k: DMO&lt;/span&gt;&lt;span style="background-color: white; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"&gt;&amp;nbsp;-- that's hardly a statement of unwavering support. Regardless, the statement is clear about the rest of the 2014 lineup."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.joystiq.com/2012/01/16/thq-denies-rumors-about-cancellation-of-its-2014-lineup/"&gt;Link to article&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Well when a game company is on the verge of going out of business or seemingly so, it's rather big news if you ask me. While it is true that THQ has suffered some set backs with Warhammer, are they trying to hide something that is going on behind closed doors; or are they really not going anywhere after all?&amp;nbsp;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-5382948849457695395?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/vIiCH_tE32opq-mErhXXf3BHAhA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vIiCH_tE32opq-mErhXXf3BHAhA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/vIiCH_tE32opq-mErhXXf3BHAhA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vIiCH_tE32opq-mErhXXf3BHAhA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/3qX6lp8ioho" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/5382948849457695395/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=5382948849457695395" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5382948849457695395?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5382948849457695395?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/3qX6lp8ioho/rumor-thq-going-out-of-business.html" title="*Rumor* THQ going out of business?" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-RCvnXzqBqX8/TxPNg2u27lI/AAAAAAAAEdQ/RjG1yb1T3OY/s72-c/thq-suffers-441-million-in-losses-for-quarter-ending-march-31.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/rumor-thq-going-out-of-business.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUASXc-fyp7ImA9WhRVFEs.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-5507167091849870147</id><published>2012-01-13T07:07:00.000-08:00</published><updated>2012-01-13T07:07:28.957-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T07:07:28.957-08:00</app:edited><title>Wii U CES: Zelda HD Experience</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/2KiZ6Cd1j8U" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
I don't think anyone is tired of seeing this tech demo played again and again. It looks beautiful and briefly shows potential of future Wii U games. &lt;br /&gt;
&lt;br /&gt;
Have a great weekend friends!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-5507167091849870147?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0My9XQNJG86J846yIfcqn_biE5M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0My9XQNJG86J846yIfcqn_biE5M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0My9XQNJG86J846yIfcqn_biE5M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0My9XQNJG86J846yIfcqn_biE5M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/h-BpR1IQVp0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/5507167091849870147/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=5507167091849870147" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5507167091849870147?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5507167091849870147?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/h-BpR1IQVp0/wii-u-ces-zelda-hd-experience.html" title="Wii U CES: Zelda HD Experience" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/2KiZ6Cd1j8U/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-ces-zelda-hd-experience.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UEQXw6eCp7ImA9WhRVE0g.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-1557669016524767707</id><published>2012-01-12T00:00:00.000-08:00</published><updated>2012-01-12T00:00:00.210-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-12T00:00:00.210-08:00</app:edited><title>Wii U CES: City Tech Demo shown</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/uR8frXr9xCo" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
So there wasn't much in the way of new things regarding the Wii U at CES, but one thing shown that many did not get to see at E3 last year was the City Tech demo. It is a live video taken in Japan with the controller being able to see all around in real-time. That will be really awesome in future racing games. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-1557669016524767707?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/nNj4TQnrFdo46Glh4Jo8of4qsd4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nNj4TQnrFdo46Glh4Jo8of4qsd4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/nNj4TQnrFdo46Glh4Jo8of4qsd4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nNj4TQnrFdo46Glh4Jo8of4qsd4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/uILtvISGeCE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/1557669016524767707/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=1557669016524767707" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/1557669016524767707?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/1557669016524767707?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/uILtvISGeCE/wii-u-ces-city-tech-demo-shown.html" title="Wii U CES: City Tech Demo shown" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/uR8frXr9xCo/default.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-ces-city-tech-demo-shown.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8ERH8-eip7ImA9WhRVEks.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-5874946202329284682</id><published>2012-01-11T00:00:00.000-08:00</published><updated>2012-01-11T00:00:05.152-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-11T00:00:05.152-08:00</app:edited><title>Playstation Vita to have difficult US Launch?</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-PLyg-oqiHMc/TwzyV5f8KkI/AAAAAAAAEdA/0ctVUBXYpBw/s1600/PS-Vita.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="236" src="http://2.bp.blogspot.com/-PLyg-oqiHMc/TwzyV5f8KkI/AAAAAAAAEdA/0ctVUBXYpBw/s400/PS-Vita.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;The Playstation Vita is coming to the United States on February 22nd. The launch lineup looks pretty good with standout games such as: Uncharted: Golden Abyss, Wipeout 2048 and Ultimate Marvel vs. Capcom 3. The prices range from $300 for the 3G model to $250 for the Wi-Fi model. Sony also just announced that for 3G users monthly online data service prices will be $15-25 a month depending on the amount of data used. With all this considered, what else could be an issue with the launch of the Playstation Vita?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-j0ktWzV8O8I/Twz3WNX1qzI/AAAAAAAAEdI/dDengdesBLM/s1600/nintendo-3ds-350h-111910.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="263" src="http://4.bp.blogspot.com/-j0ktWzV8O8I/Twz3WNX1qzI/AAAAAAAAEdI/dDengdesBLM/s400/nintendo-3ds-350h-111910.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Well, one point of interest is that the 3DS is going to have one of the best February months in game release history. If some of you are unsure about what exactly is coming in the month of February for the 3DS, take a look at this:&lt;br /&gt;
&lt;br /&gt;
Resident Evil: Revelations&lt;br /&gt;
Tekken 3D Prime Edition&lt;br /&gt;
Tales of the Abyss&lt;br /&gt;
Mario &amp;amp; Sonic at the London 2012 Olympic Games&lt;br /&gt;
Pro Evolution Soccer 2012&lt;br /&gt;
Metal Gear Solid: Snake Eater 3D&lt;br /&gt;
&lt;br /&gt;
Combine this list of games with the much lower price of the 3DS and the Playstation Vita might have a hard time starting momentum here in the States.The hardcore gamer purchased the Vita on launch week in Japan during the holiday season last month/year, but the second week of sales saw a drastic 80% drop just before Christmas. The trend could repeat itself here in the US.&lt;br /&gt;
&lt;br /&gt;
The 3DS for example quickly recovered momentum from it's own slow start with the drastic price drop and amazing games at the right time. Sony could be forced to do something similar if it hopes to even keep pace with the 3DS and it's already 12 million system lead in the portable wars.&amp;nbsp;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-5874946202329284682?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/2I8Wno65Nml3OhFLNkcGfuuIcAE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2I8Wno65Nml3OhFLNkcGfuuIcAE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/VWPDeXrTKiM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/5874946202329284682/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=5874946202329284682" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5874946202329284682?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/5874946202329284682?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/VWPDeXrTKiM/playstation-vita-to-have-difficult-us.html" title="Playstation Vita to have difficult US Launch?" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-PLyg-oqiHMc/TwzyV5f8KkI/AAAAAAAAEdA/0ctVUBXYpBw/s72-c/PS-Vita.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/playstation-vita-to-have-difficult-us.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIFRXw6eSp7ImA9WhRVEkk.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4916279470030068860</id><published>2012-01-10T18:21:00.000-08:00</published><updated>2012-01-10T18:21:54.211-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-10T18:21:54.211-08:00</app:edited><title>Reggie's CES Wii U interview summary</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-z_pXs6xOpJM/Twzwg_6r52I/AAAAAAAAEc4/0wXCi374yA4/s1600/wii-u-hardware-081.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://4.bp.blogspot.com/-z_pXs6xOpJM/Twzwg_6r52I/AAAAAAAAEc4/0wXCi374yA4/s320/wii-u-hardware-081.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: -webkit-auto;"&gt;&lt;span style="color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal';"&gt;&lt;span style="font-size: 12px; line-height: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Will come out between E3 and end of 2012&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- When asked about surprise launch at E3, Reggie says 'Who knows?'&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Wii U news throughout the year, not only at E3&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Will not confirm a new Mario game, but says a range of experiences are coming&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- 90 million Wii units sold worldwide&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Nintendo wanta a broader, larger audience with Wii U&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- full range of entertainment on Wii U&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;-&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;Says that Mr. Miyamoto is working on something new, didn't specifically say Wii U&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Nintendo sure they'll have great content for launch day and through launch window of Wii U&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Nintendo doesn't care what gaming competitors are doing&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- Wants to drive a great, new experience with Wii U that have consumers ready to buy&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;- everyone is taking motion gaming for granted now, which is a mistake.&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: -webkit-auto;"&gt;&lt;a href="http://nintendoeverything.com/80786/full-reggie-interview-from-spike-tv/"&gt;Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
So nothing really "new" per say but it is good news to know that E3 will not be the only place to hear about the Wii U during the whole year. Hopefully GDC will shed a new detail or two about this mysterious system that everyone wants to know about but Nintendo won't tell us.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4916279470030068860?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sqSWzbDBdl_BGvzByxH6xfCTo3c/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sqSWzbDBdl_BGvzByxH6xfCTo3c/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sqSWzbDBdl_BGvzByxH6xfCTo3c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sqSWzbDBdl_BGvzByxH6xfCTo3c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/GFCyhzUWKC0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4916279470030068860/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4916279470030068860" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4916279470030068860?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4916279470030068860?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/GFCyhzUWKC0/reggies-ces-wii-u-interview-summary.html" title="Reggie's CES Wii U interview summary" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-z_pXs6xOpJM/Twzwg_6r52I/AAAAAAAAEc4/0wXCi374yA4/s72-c/wii-u-hardware-081.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/reggies-ces-wii-u-interview-summary.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkAERXk6fSp7ImA9WhRVEk0.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-7517738642002243102</id><published>2012-01-10T07:18:00.000-08:00</published><updated>2012-01-10T07:18:24.715-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-10T07:18:24.715-08:00</app:edited><title>3DS breaks Japan Sales Record</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-lmGDTIKnNGs/TwxVdLDL7dI/AAAAAAAAEcs/HAUtScpKFeo/s1600/img3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="390" src="http://3.bp.blogspot.com/-lmGDTIKnNGs/TwxVdLDL7dI/AAAAAAAAEcs/HAUtScpKFeo/s400/img3.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;From Andriasang:&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="letter-spacing: 1px; line-height: 26px; text-align: -webkit-auto;"&gt;"Nintendo 3DS broke Enterbrain's monthly sales record in December. According to&amp;nbsp;&lt;/span&gt;Sankei News&lt;span style="letter-spacing: 1px; line-height: 26px; text-align: -webkit-auto;"&gt;, the system sold 1,492,931 units over the month. This is the highest single month sales total since Enterbrain started tracking sales in 1997."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="letter-spacing: 1px; line-height: 26px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://andriasang.com/comzkv/3ds_sales_record/"&gt;Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
That number is even more impressive when you compare it to the Vita which launched in the same month. The 3DS sold over 1 million more systems than the Vita even though this was Vita's launch and the 3DS had already been on shelves for almost a year in Japan. The price cut to go along with the amazing games for the holiday have proved to be a killer combination not only for the 3DS in Japan, but also in the United States.&amp;nbsp;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-7517738642002243102?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/FmeT142vtu9fjElkd4MQUjQwEEk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FmeT142vtu9fjElkd4MQUjQwEEk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/FmeT142vtu9fjElkd4MQUjQwEEk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FmeT142vtu9fjElkd4MQUjQwEEk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/t7kWlhKJ_3U" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/7517738642002243102/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=7517738642002243102" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/7517738642002243102?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/7517738642002243102?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/t7kWlhKJ_3U/3ds-breaks-japan-sales-record.html" title="3DS breaks Japan Sales Record" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-lmGDTIKnNGs/TwxVdLDL7dI/AAAAAAAAEcs/HAUtScpKFeo/s72-c/img3.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/3ds-breaks-japan-sales-record.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08MQXsyeCp7ImA9WhRVEU8.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-3631139431354021175</id><published>2012-01-09T07:11:00.000-08:00</published><updated>2012-01-09T07:11:20.590-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-09T07:11:20.590-08:00</app:edited><title>A Look Back: The making of Rogue Squadron 2</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/7V_luKd9CG4" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
How did an amazing game developer like Factor 5 go out of business? It's seriously one of the biggest losses in the gaming industry in the last 6 years. They made a name for themselves with their Gamecube technology that made their games look just as good if not better than anything on the original Xbox. One can only hope that Nintendo will be able to resurrect some form of the company for the Wii U.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-3631139431354021175?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mWKNL1IHIPAFQgaJF6558jfH1aY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mWKNL1IHIPAFQgaJF6558jfH1aY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mWKNL1IHIPAFQgaJF6558jfH1aY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mWKNL1IHIPAFQgaJF6558jfH1aY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/wcThi4jDMIw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/3631139431354021175/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=3631139431354021175" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3631139431354021175?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3631139431354021175?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/wcThi4jDMIw/look-back-making-of-rogue-squadron-2.html" title="A Look Back: The making of Rogue Squadron 2" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/7V_luKd9CG4/default.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/look-back-making-of-rogue-squadron-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUINSHczeSp7ImA9WhRWGEs.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4151126296626670799</id><published>2012-01-06T07:20:00.000-08:00</published><updated>2012-01-06T07:26:39.981-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-06T07:26:39.981-08:00</app:edited><title>Japan: 3DS outsells all Sony products combined</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-QSY3LGF2mSA/TwXBZdt0pCI/AAAAAAAAEcg/pkqTZraweS8/s1600/red-3ds1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://4.bp.blogspot.com/-QSY3LGF2mSA/TwXBZdt0pCI/AAAAAAAAEcg/pkqTZraweS8/s400/red-3ds1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The 3DS remains on top of the sales list for hardware even after the new year in Japan. Selling 197,952 systems just 5 days after Christmas, the 3DS outsold Sony's total figure for all their hardware combined which totaled 174,252. Amazing performance for the new hot item in Japan. Here are the&amp;nbsp;official&amp;nbsp;numbers: &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| System | This Week | Last Week | Last Year |        YTD |   Last YTD |         LTD | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| 3DS    |   197,952 |   482,200 |         0 |  4,282,142 |          0 |   4,282,143 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| PS3    |    67,199 |    75,943 |    76,422 |  1,548,895 |  1,586,122 |   7,636,385 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| PSP &amp;nbsp;|    62,746 |   101,121 |    99,703 |  2,079,152 |  2,898,041 |  18,729,363 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| PSV    |    42,648 |    72,479 |         0 |    439,986 |          0 |     439,986 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| WII    |    33,208 |    91,176 |    77,307 |    883,583 |  1,674,438 |  12,163,221 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| NDS &amp;nbsp;|     5,802 |    14,396 |    99,578 |    657,787 |  2,871,621 |  32,808,486 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| 360    |     2,453 |     4,245 |     3,708 |    115,548 |    210,826 |   1,536,045 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| PS2    |     1,659 |     1,582 |     2,480 |     78,014 |     85,919 |  21,774,107 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| ALL    |   413,667 |   843,142 |   359,198 | 10,085,107 |  9,326,967 |  99,369,736 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| PSP    |    62,746 |   101,121 |    99,703 |  2,063,612 |  2,822,454 |  18,553,398 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| DSiLL  |     3,356 |     8,470 |    47,798 |    346,735 |  1,440,676 |   2,294,319 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| DSi    |     2,418 |     5,894 |    48,039 |    290,329 |  1,204,782 |   5,834,050 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;| DSL    |        28 |        32 |     3,741 |     20,723 |    226,163 |  18,094,646 | &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.neogaf.com/forum/showthread.php?t=457828"&gt;Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have a great weekend guys!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4151126296626670799?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qnsFto5_yRyMiNEMjbItqyh-jCU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qnsFto5_yRyMiNEMjbItqyh-jCU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qnsFto5_yRyMiNEMjbItqyh-jCU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qnsFto5_yRyMiNEMjbItqyh-jCU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/PsFUEqUZzcA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4151126296626670799/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4151126296626670799" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4151126296626670799?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4151126296626670799?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/PsFUEqUZzcA/japan-3ds-outsells-all-sony-products_05.html" title="Japan: 3DS outsells all Sony products combined" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-QSY3LGF2mSA/TwXBZdt0pCI/AAAAAAAAEcg/pkqTZraweS8/s72-c/red-3ds1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/japan-3ds-outsells-all-sony-products_05.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUMSXs5fCp7ImA9WhRWFkQ.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-6295898989955855106</id><published>2012-01-04T07:18:00.000-08:00</published><updated>2012-01-04T07:18:08.524-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T07:18:08.524-08:00</app:edited><title>Wii U: The Making of Killer Freaks</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/1EVGceeEUfw" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
It's a new year and we finally got something in video form that is Wii U related. This is basically a making of video of the first teaser trailer Ubisoft showed for Killer Freaks. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-6295898989955855106?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/bkEUMgXQptTyycU6oQwD767PHI8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/bkEUMgXQptTyycU6oQwD767PHI8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/bkEUMgXQptTyycU6oQwD767PHI8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/bkEUMgXQptTyycU6oQwD767PHI8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/wTCjW7a4Fpw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/6295898989955855106/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=6295898989955855106" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/6295898989955855106?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/6295898989955855106?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/wTCjW7a4Fpw/wii-u-making-of-killer-freaks.html" title="Wii U: The Making of Killer Freaks" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/1EVGceeEUfw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/wii-u-making-of-killer-freaks.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMFRnk_fyp7ImA9WhRWFk0.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-688580392236352742</id><published>2012-01-03T07:26:00.000-08:00</published><updated>2012-01-03T07:26:57.747-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-03T07:26:57.747-08:00</app:edited><title>3DS Sells More in Its First Nine Months Than Wii Did</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-x9b5NHhpRSk/TwMdrkTfQiI/AAAAAAAAEcI/EIacaLEIJec/s1600/img3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="390" src="http://3.bp.blogspot.com/-x9b5NHhpRSk/TwMdrkTfQiI/AAAAAAAAEcI/EIacaLEIJec/s400/img3.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;From Nintendo PR:&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;b style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;Nintendo 3DS Crosses 4 Million Mark&lt;/b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;" /&gt;&lt;b style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;Driven by Fast-Selling Software Nintendo 3DS Sells More in Its First Nine Months Than Wii Did&lt;/b&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;" /&gt;&lt;br style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 11px; font-style: italic; text-align: -webkit-auto;" /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-align: -webkit-auto;"&gt;"REDMOND, Wash.--(BUSINESS WIRE)--Whether they were on the go or at home, whether they played in 2D on the TV or in glasses-free 3D in their hands, gamers of all ages celebrated the holidays with Mario™ and Zelda™.&amp;nbsp;&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;Super Mario 3D Land™ and Mario Kart™ 7 for the Nintendo 3DS™ system not only became the fastest-selling titles in the history of their respective franchises when they launched, but they are now also the first Nintendo 3DS titles to sell 1 million units each in the United States&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;.&amp;nbsp;&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;On the console side, The Legend of Zelda™: Skyward Sword, which also broke launch records, became the 45th Wii™ title to sell more than 1 million units in the United States&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;.&amp;nbsp;&lt;/span&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;span style="text-align: -webkit-auto;"&gt;“One of the strongest software lineups in our history helped Nintendo have a great holiday season and to close 2011 with a full head of steam”&lt;/span&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;span style="text-align: -webkit-auto;"&gt;.“One of the strongest software lineups in our history helped Nintendo have a great holiday season and to close 2011 with a full head of steam,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales &amp;amp; Marketing. “Not only have the new Mario and Zelda titles already broken records, but with strong reviews and satisfied customers sharing their positive experiences, all three are also shaping up to be the latest long-tail titles from Nintendo. Couple that with a massive first- and third party lineup in the first part of the year and the prospects for 2012 are extremely promising.”&amp;nbsp;&lt;/span&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;span style="text-align: -webkit-auto;"&gt;Nintendo sold more than 12 million total hardware units in the United States in 2011, marking the fifth year in a row that the company has accomplished that feat. This includes more than 4.5 million units of Wii, more than 4 million Nintendo 3DS systems, and more than 3.4 million units of the Nintendo DS™ family of systems. This brings the installed base for Wii and Nintendo DS to 39 million and more than 51 million, respectively&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;.&amp;nbsp;&lt;/span&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;span style="text-align: -webkit-auto;"&gt;With a strong lineup of software on the horizon, including new installments in the Mario Party™, Pokémon™ and Kid Icarus™ franchises, as well as third-party games such as Resident Evil® Revelations from Capcom and METAL GEAR SOLID® 3D Snake Eater from Konami for Nintendo 3DS, that momentum should continue into the first quarter of 2012 and beyond.&amp;nbsp;&lt;/span&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;br style="text-align: -webkit-auto;" /&gt;&lt;span style="text-align: -webkit-auto;"&gt;In addition to the milestones reached by new software, two evergreen Nintendo titles celebrated milestones as 2011 drew to a close. Mario Kart Wii™ passed 11 million units sold and New Super Mario Bros.™ for the Nintendo DS family crossed 10 million total units sold&lt;/span&gt;&lt;span style="text-align: -webkit-auto;"&gt;."&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.neogaf.com/forum/showthread.php?t=457579"&gt;Link&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
Amazing news for the 3DS. This was good of Nintendo to get this info out to the public as soon as possible to make sure that the perception remains stronger for the system here on out.&amp;nbsp;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-688580392236352742?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/0xRsDnMxPiCLL3fKtvBT-87dZZA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0xRsDnMxPiCLL3fKtvBT-87dZZA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/ZcybYWdwtuM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/688580392236352742/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=688580392236352742" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/688580392236352742?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/688580392236352742?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/ZcybYWdwtuM/3ds-sells-more-in-its-first-nine-months.html" title="3DS Sells More in Its First Nine Months Than Wii Did" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-x9b5NHhpRSk/TwMdrkTfQiI/AAAAAAAAEcI/EIacaLEIJec/s72-c/img3.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/3ds-sells-more-in-its-first-nine-months.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cDSXw9fCp7ImA9WhRWFU8.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4321990623392002509</id><published>2012-01-02T10:31:00.000-08:00</published><updated>2012-01-02T10:31:18.264-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-02T10:31:18.264-08:00</app:edited><title>Japan Magazine Famitsu Readers pick top 50 Nintendo games</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-93dDRQXU5f8/TwH3kAmY4cI/AAAAAAAAEb8/ZymrzmGdgBU/s1600/Untitled6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="296" src="http://3.bp.blogspot.com/-93dDRQXU5f8/TwH3kAmY4cI/AAAAAAAAEb8/ZymrzmGdgBU/s400/Untitled6.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;1. Super Mario Bros. NES&lt;/span&gt;&lt;/div&gt;&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;2. Legend of Zelda: Ocarina of Time  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;3. Super Mario 64  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;4. Legend of Zelda: A Link to the Past  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;5. Mother 2  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;6. Xenoblade  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;7. Legend of Zelda  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;8. Super Mario RPG  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;9. Smash Bros. Melee  GC&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;10. Legend of Zelda: Skyward Sword  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;11. Fire Emblem – Seisen no Keifu  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;12. Famicom Mukashi-banashi  Famicom-DiscDrive&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;13. Super Mario Kart  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;14. Famicom Tantei Club Part II  Famicom-DiscDrive&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;15. Legend of Zelda: Wind Waker  GC&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;16. Fire Emblem – Monsho no Nazo  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;17. Legend of Zelda – Links Awakening  GB&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;18. Super Mario World  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;19. Super Mario Sunshine  GC&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;19. Smash Bros. Brawl  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;21. Donkey Kong Country  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;22. Ice Climber  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;23. Mother  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;24. F-ZERO  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;25. Kirby Super Star  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;26. Mario Kart Wii  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;27. Mario Kart 64  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;28. Pokemon Red/Blue/Green/Pikachu  GB&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;29. Super Mario Bros. 3  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;30. Super Mario Galaxy  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;31. Star Fox  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;32. Magical Vacation  GBA&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;33. Kirbys Air Ride  GC&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;34. Golf  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;35. Joy Mech Fight  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;36. Donkey Kong Country 2  SNES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;37. Super Mario 64 DS  DS&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;38. Legend of Zelda – Twilight Princess  Wii&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;39. Legend of Zelda – Majoras Mask  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;40. Animal Crossing: Wild World  DS&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;41. Donkey Kong  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;42. Smash Bros.  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;42. Volley Ball  Famicom-DiscDrive&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;44. Banjo-Tooie  N64&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;45. Baseball  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;46. Famicom Tantei Club  Famicom-DiscDrive&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;47. Fire Emblem: Ankoku Ryū to Hikari no Tsurugi  NES&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;48. Metroid  Famicom-DiscDrive&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;48. Metroid II – Return of Samus  GB&lt;/span&gt;&lt;br /&gt;
&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;50. Super Mario: Yoshis Island  SNES&lt;/span&gt; &lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="background-color: white; color: #333333; font-family: 'Lucida Grande', Arial, Helvetica, 'sans-serif normal'; font-size: 12px; line-height: 16px; text-align: -webkit-auto;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://www.neogaf.com/forum/showthread.php?t=457478"&gt;Link&lt;/a&gt; &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;I hope you all had a good New Year's Day yesterday and are ready for what I'm sure is going to be an exciting 2012.&amp;nbsp;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4321990623392002509?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cLPXkAe2R5trkdVxnIxPlqIFmkY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLPXkAe2R5trkdVxnIxPlqIFmkY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/cLPXkAe2R5trkdVxnIxPlqIFmkY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLPXkAe2R5trkdVxnIxPlqIFmkY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/XejLg1hfP_w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4321990623392002509/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4321990623392002509" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4321990623392002509?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4321990623392002509?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/XejLg1hfP_w/japan-magazine-famitsu-readers-pick-top.html" title="Japan Magazine Famitsu Readers pick top 50 Nintendo games" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-93dDRQXU5f8/TwH3kAmY4cI/AAAAAAAAEb8/ZymrzmGdgBU/s72-c/Untitled6.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.nintengen.com/2012/01/japan-magazine-famitsu-readers-pick-top.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEYHQ3c6fyp7ImA9WhRWEkU.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-1005787828979085561</id><published>2011-12-30T07:17:00.000-08:00</published><updated>2011-12-30T15:02:12.917-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-30T15:02:12.917-08:00</app:edited><title>3DS is becoming dominant</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-VOWLiat846M/Tv3UmFvm-0I/AAAAAAAAEbk/3I-Slq8j17U/s1600/red-3ds1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://2.bp.blogspot.com/-VOWLiat846M/Tv3UmFvm-0I/AAAAAAAAEbk/3I-Slq8j17U/s400/red-3ds1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;The system that everyone in the press seemed to be writing off as a failure just 4 months into it's launch seems to be making a name for itself.&lt;br /&gt;
&lt;br /&gt;
The 3DS has been on fire with it's sales reaching nearly 500k a week in Japan and close to that in the United States. With the PS Vita releasing during the Holiday season in Japan, it was&amp;nbsp;imperative&amp;nbsp;that Nintendo had games to counter act the situation.&lt;br /&gt;
&lt;br /&gt;
Super Mario 3D Land, Mario Kart 7 and Monster Hunter 3G seemed to really catapult the system very quickly to it's little brother's DS level. The new year is upon us in only 2 days and it's seems that the 3DS will be bringing in the new year with a bang. &lt;br /&gt;
&lt;br /&gt;
Have a very safe weekend my friends! See you next year....&amp;nbsp;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-1005787828979085561?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ofcufROaoBeQaZyKCeUG8vdj4Fw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ofcufROaoBeQaZyKCeUG8vdj4Fw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ofcufROaoBeQaZyKCeUG8vdj4Fw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ofcufROaoBeQaZyKCeUG8vdj4Fw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/1t9udtSWBCU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/1005787828979085561/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=1005787828979085561" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/1005787828979085561?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/1005787828979085561?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/1t9udtSWBCU/3ds-is-becoming-dominant.html" title="3DS is becoming dominant" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-VOWLiat846M/Tv3UmFvm-0I/AAAAAAAAEbk/3I-Slq8j17U/s72-c/red-3ds1.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/3ds-is-becoming-dominant.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0EHQ3k6cCp7ImA9WhRWEUo.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-6224975546138402576</id><published>2011-12-29T07:13:00.000-08:00</published><updated>2011-12-29T07:13:52.718-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-29T07:13:52.718-08:00</app:edited><title>Gaming should always be this fun</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/dnSLsSMzXNA" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Elpresador has to be one of the funniest if not the funniest Call of Duty commentators on YouTube. This is what gaming is all about, having lots of fun while pissing off your competition. Enjoy it guys and have a good laugh. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-6224975546138402576?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/xV0u3_EmJKd22fKab6sh-uTk9V4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xV0u3_EmJKd22fKab6sh-uTk9V4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/xV0u3_EmJKd22fKab6sh-uTk9V4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xV0u3_EmJKd22fKab6sh-uTk9V4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/BvFJm_KTqiU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/6224975546138402576/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=6224975546138402576" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/6224975546138402576?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/6224975546138402576?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/BvFJm_KTqiU/gaming-should-always-be-this-fun.html" title="Gaming should always be this fun" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/dnSLsSMzXNA/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/gaming-should-always-be-this-fun.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YGQ384eip7ImA9WhRWEEU.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-4190070320169484524</id><published>2011-12-28T07:11:00.000-08:00</published><updated>2011-12-28T07:12:02.132-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-28T07:12:02.132-08:00</app:edited><title>Tekken 3D Prime Edition - new trailer</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/VG7jBGS9oWM" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
I'll be honest, I've never been a real Tekken fan. I remember the game well on the PS1 but I was never really into the combat. The 3DS game looks to be pretty much the same old hat for Tekken fans so there should be a lot of people who are going to pick this game up and including the movie with the game only helps the cause. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-4190070320169484524?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gp05mVVQocixbiFy-9VcOciTeaM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gp05mVVQocixbiFy-9VcOciTeaM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gp05mVVQocixbiFy-9VcOciTeaM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gp05mVVQocixbiFy-9VcOciTeaM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/eVugm7Un63c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/4190070320169484524/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=4190070320169484524" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4190070320169484524?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/4190070320169484524?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/eVugm7Un63c/tekken-3d-prime-edition-new-trailer.html" title="Tekken 3D Prime Edition - new trailer" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/VG7jBGS9oWM/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/tekken-3d-prime-edition-new-trailer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YGR3o6eCp7ImA9WhRXGUQ.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-7299641268776841296</id><published>2011-12-27T07:18:00.000-08:00</published><updated>2011-12-27T07:18:46.410-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-27T07:18:46.410-08:00</app:edited><title>The Legend of Zelda series timeline</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-NrmI2xZAsZI/Tvng1fCMgtI/AAAAAAAAEbY/Fo1Ku-sirRA/s1600/naZcf.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/-NrmI2xZAsZI/Tvng1fCMgtI/AAAAAAAAEbY/Fo1Ku-sirRA/s640/naZcf.jpg" width="297" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a href="http://www.neogaf.com/forum/showthread.php?t=456377"&gt;Link to explanations&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
This timeline has been updated and made&amp;nbsp;officially&amp;nbsp;released to the the public by Nintendo as part of the 25th anniversary of Zelda.&lt;br /&gt;
&lt;br /&gt;
I feel that this was needed since everyone seemed to have a their own ideas as to when the Zelda series took place or that each game was just it's own universe not related to the other games. Now we can see that there is a coherent timeline that actually makes sense!&lt;br /&gt;
&lt;br /&gt;
Who would have thought that The Adventures of Link was actually the most recent game in the series timeline?&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-7299641268776841296?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ZF4v2fJb8-std2WUKe-TXiiF2Ik/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ZF4v2fJb8-std2WUKe-TXiiF2Ik/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ZF4v2fJb8-std2WUKe-TXiiF2Ik/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ZF4v2fJb8-std2WUKe-TXiiF2Ik/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/LMWVOsxmsn8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/7299641268776841296/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=7299641268776841296" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/7299641268776841296?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/7299641268776841296?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/LMWVOsxmsn8/legend-of-zelda-series-timeline.html" title="The Legend of Zelda series timeline" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-NrmI2xZAsZI/Tvng1fCMgtI/AAAAAAAAEbY/Fo1Ku-sirRA/s72-c/naZcf.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/legend-of-zelda-series-timeline.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUCRX4zeSp7ImA9WhRXFkg.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-3433589055108395091</id><published>2011-12-23T07:13:00.000-08:00</published><updated>2011-12-23T07:14:24.081-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-23T07:14:24.081-08:00</app:edited><title>3DS - Swapnote trailer</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/GNCnr03Fi4o" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
This is honestly what the 3DS has needed since day one. I still can't believe that so many features were missing on launch day that are now a normal part of the system. Sending messages to your friends to go along with photos looks easy and fun with Swapnote. This is a free app, so who is going to be downloading this soon?&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-3433589055108395091?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4OvaZ86CZhZKRrAGXT1EHsCV6EA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4OvaZ86CZhZKRrAGXT1EHsCV6EA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4OvaZ86CZhZKRrAGXT1EHsCV6EA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4OvaZ86CZhZKRrAGXT1EHsCV6EA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/1VmAEHmFP0c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/3433589055108395091/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=3433589055108395091" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3433589055108395091?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/3433589055108395091?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/1VmAEHmFP0c/3ds-swapnote-trailer.html" title="3DS - Swapnote trailer" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/GNCnr03Fi4o/default.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/3ds-swapnote-trailer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEAHRXwzfyp7ImA9WhRXFUs.&quot;"><id>tag:blogger.com,1999:blog-15197605.post-8602596378784049977</id><published>2011-12-22T07:12:00.000-08:00</published><updated>2011-12-22T07:12:14.287-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-22T07:12:14.287-08:00</app:edited><title>President Obama buys Just Dance for the Wii</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" background="#333333" flashvars="si=254&amp;amp;contentValue=50116934&amp;amp;shareUrl=http://www.cbsnews.com/video/watch/?id=7392449n" height="310" src="http://cnettv.cnet.com/av/video/cbsnews/atlantis2/cbsnews_player_embed.swf" type="application/x-shockwave-flash" width="480"&gt;&lt;/embed&gt;&lt;br /&gt;
&lt;br /&gt;
I don't remember another President that has done similar things in the past. Maybe I just wasn't paying attention but I can't remember the Wii being mentioned by previous Presidents of the United States lol. I've never been into those kind of games but it seems to be all the rage right now.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15197605-8602596378784049977?l=www.nintengen.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GGR2IL_8xy1-53fCY7fdvTO4QGM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GGR2IL_8xy1-53fCY7fdvTO4QGM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/GGR2IL_8xy1-53fCY7fdvTO4QGM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GGR2IL_8xy1-53fCY7fdvTO4QGM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/jtIjD/~4/xGKXlU7hYuQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.nintengen.com/feeds/8602596378784049977/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=15197605&amp;postID=8602596378784049977" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/8602596378784049977?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/15197605/posts/default/8602596378784049977?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/jtIjD/~3/xGKXlU7hYuQ/president-obama-buys-just-dance-for-wii.html" title="President Obama buys Just Dance for the Wii" /><author><name>Metaldave</name><uri>http://www.blogger.com/profile/03933993273752328453</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="20" src="http://3.bp.blogspot.com/-qZhD1jmWXt8/TcZPdqzMFII/AAAAAAAAEJM/l2_qI59_tLU/s220/Abstract3_1440x900.jpg" /></author><thr:total>2</thr:total><feedburner:origLink>http://www.nintengen.com/2011/12/president-obama-buys-just-dance-for-wii.html</feedburner:origLink></entry></feed>

