<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8516511882169622103</id><updated>2024-09-06T16:38:12.222-07:00</updated><category term="Age of Empires 3"/><category term="Aliens vs. Predator"/><category term="Assassin’s Creed: Brotherhood"/><category term="Avatar: The Game"/><category term="Bayonetta"/><category term="Crysis 2"/><category term="Devil May Cry 4"/><category term="Diablo"/><category term="Dragon Age: Origins"/><category term="GTA 5"/><category term="Ghost Recon Future Soldier"/><category term="God of War 3"/><category term="Guild Wars 2"/><category term="Hitman 5"/><category term="Infinity Blade"/><category term="Kingdoms of Amalur: Reckoning"/><category term="Marvel vs. Capcom 3: Fate of Two Worlds"/><category term="Max Payne 3"/><category term="Need for Speed Hot Pursuit"/><category term="Nier"/><category term="Odyssey to the West"/><category term="Perfect World’s new MMO"/><category term="Red Dead Redemption"/><category term="Sengoku Basara X"/><category term="Silent Hill 4 The Room"/><category term="So Blonde"/><category term="Spec Ops"/><category term="Spider-Man: Shattered Dimensions"/><category term="Spider-Man: Turn Off the Dark"/><category term="Star Wars: The Force Unleashed"/><category term="Street Fighter IV"/><category term="Tekken 6"/><category term="Test drive Unlimited 2"/><category term="The Whispered World"/><category term="The Witcher 2: Assassins of Kings"/><category term="Uncharted 2"/><title type='text'>Rusaith Media Up coming games</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>36</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-486795018749623341</id><published>2010-12-24T19:19:00.000-08:00</published><updated>2010-12-24T19:19:37.761-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Spider-Man: Turn Off the Dark"/><title type='text'>Spider-Man: Turn Off the Dark</title><content type='html'>&lt;table id=&quot;itemcontentlist&quot; style=&quot;font-family: Georgia, Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;line-height: 1.4em; margin-bottom: 0px;&quot;&gt;&lt;div style=&quot;margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 1em;&quot;&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/brainygamer/~3/NlHJoA7xk8Y/the-action-is-in-the-margins.html?utm_source=feedburner&amp;amp;utm_medium=email&quot; name=&quot;1&quot; rel=&quot;nofollow&quot; style=&quot;color: #000099; font-family: Arial, Helvetica, sans-serif; font-size: 18px; font-weight: bold; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_1&quot;&gt;The action is in the margins&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;color: #555555; font-family: Georgia, Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 9px;&quot;&gt;&lt;span&gt;Posted:&lt;/span&gt;&amp;nbsp;23 Dec 2010 08:19 PM PST&lt;/div&gt;&lt;div style=&quot;color: black; font-family: Georgia, Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;&lt;div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.brainygamer.com/.a/6a00e39824440288330148c703608f970c-pi&quot; rel=&quot;nofollow&quot; style=&quot;color: #000099; display: inline; font-weight: bold; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;img alt=&quot;201012_spidermanbig&quot; class=&quot;asset  asset-image at-xid-6a00e39824440288330148c703608f970c&quot; src=&quot;http://www.brainygamer.com/.a/6a00e39824440288330148c703608f970c-500wi&quot; style=&quot;border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; width: 486px;&quot; title=&quot;201012_spidermanbig&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;This post gets around to video games a few paragraphs in. I hope you&#39;ll stick with me while I try to set the table.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Earlier this week a stunt double named Christopher Tierney was injured when he fell 30-feet to the stage floor in a preview performance of&amp;nbsp;&lt;em&gt;&lt;a href=&quot;http://spidermanonbroadway.marvel.com/&quot; rel=&quot;nofollow&quot; style=&quot;color: #000099; font-weight: bold; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_2&quot;&gt;Spider-Man: Turn Off the Dark&lt;/span&gt;&lt;/a&gt;&lt;/em&gt;, a $65 million musical (the most expensive in Broadway history) beset with problems.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Tierney&#39;s fall was the fourth accident to occur during the show&#39;s pre-opening run. The female lead who plays villainess Arachne suffered a concussion after being hit by a rope, a dancer broke both wrists in a flying sequence, and another injured his foot on the same stunt.[&lt;a href=&quot;http://www.newsday.com/entertainment/theater/4th-delay-on-spider-man-broadway-opening-1.2547899&quot; rel=&quot;nofollow&quot; style=&quot;color: #000099; font-weight: bold; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_3&quot;&gt;1&lt;/span&gt;&lt;/a&gt;]&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Given&amp;nbsp;&lt;em&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_4&quot;&gt;Spider-Man&lt;/span&gt;&lt;/em&gt;&#39;s many production woes, the inevitable impulse is to question its creators&#39; intentions. As one critic asks, &quot;Is Broadway trying too hard to be like Hollywood?&quot;[&lt;a href=&quot;http://www.starkinsider.com/2010/12/spider-man-woes-is-broadway-trying-too-hard.html&quot; rel=&quot;nofollow&quot; style=&quot;color: #000099; font-weight: bold; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_5&quot;&gt;2&lt;/span&gt;&lt;/a&gt;] Theater, the thinking goes, should stick to what it does best and leave the epic visuals and high-tech stunts to the experts in&amp;nbsp;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_6&quot;&gt;Hollywood&lt;/span&gt;. Theater is a live, flesh-and-blood event. Its primitive nature is its biggest strength. An actor on the boards before a live audience - it was enough for&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_7&quot;&gt;Shakespeare&lt;/span&gt;. Everything else is window dressing.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;That is, unless you get it right. When that actor playing Spiderman defies gravity and flies across the stage, casts his web and sticks his landing to the amazement of a live audience, suddenly the Hollywood comparison gets turned around. Why would I want to watch a CG-enabled&amp;nbsp;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_8&quot;&gt;Tobey Maguire&lt;/span&gt;&amp;nbsp;pretend to execute acrobatic stunts on a screen when I just saw a real guy fly 30-feet over my head, somersault in midair, and attach himself to that wall?!&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;We routinely overvalue originality and undervalue boring stuff like precision and shrewd execution. Anyone who glances at a list of lifted-from-Hollywood productions that pass for Broadway fare these days:&amp;nbsp;&lt;em&gt;Elf&lt;/em&gt;,&amp;nbsp;&lt;em&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_9&quot;&gt;Billy Elliott&lt;/span&gt;&lt;/em&gt;,&amp;nbsp;&lt;em&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_10&quot;&gt;The Lion King&lt;/span&gt;&lt;/em&gt;,&amp;nbsp;&lt;em&gt;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_11&quot;&gt;Mary Poppins&lt;/span&gt;&lt;/em&gt;, among others, could be forgiven for thinking the Old White Way ought to be relabeled Tinseltown East. Whatever happened to originality in the American theater?&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;But cursory glances can lead to misinformed assumptions, and that&#39;s precisely the case with two of the shows I mentioned above. Yes,&amp;nbsp;&lt;em&gt;Elf&lt;/em&gt;&amp;nbsp;and&amp;nbsp;&lt;em&gt;Mary Poppins&lt;/em&gt;&amp;nbsp;might best be described as showy cash-ins aimed at the tourist crowd, but that cynical description hardly suits&amp;nbsp;&lt;em&gt;The Lion King&lt;/em&gt;&amp;nbsp;or&amp;nbsp;&lt;em&gt;Billy Elliott&lt;/em&gt;, two outstanding musicals that transcend the Hollywood material which inspired them.&amp;nbsp;&lt;em&gt;Billy Elliott&lt;/em&gt;&amp;nbsp;is a grittier depiction of its title character and his dire circumstances than the movie version, and the sensational dancing flows from a palpable sense of desperation in Billy.&amp;nbsp;&lt;em&gt;The Lion King&lt;/em&gt;&amp;nbsp;(directed by&amp;nbsp;&lt;span class=&quot;yshortcuts&quot; id=&quot;lw_1293246868_12&quot;&gt;Julie Taymor&lt;/span&gt;) remains one of the most exhilarating re-imaginings of original source material ever staged.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;So what does all this have to do with video games?&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;In recent years we&#39;ve seen plenty of criticism (including mine) leveled at video games that rehash old ideas; games that rely on genre formulas; games that ape the language of film. Games, we&#39;re often told, need new ideas. Games need to grow up. Games should leverage their defining interactivity. Cutscenes are lazy. Let movies be movies. Players want to write their own stories. Games don&#39;t need authored narratives. Games don&#39;t need linear stories. Games don&#39;t need stories. All games should be fun. No they shouldn&#39;t.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;The problem with these reductive arguments is they fail to account for how art rails against boundaries; how artists inevitably seek to situate their work in the margins no one can own. Artists instinctively push back against &quot;don&#39;t,&quot; &quot;shouldn&#39;t,&quot; and &quot;must.&quot; This is why we give them genius grants. It&#39;s also why we put them in prison. The real action is in the margins.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Julie Taymor&#39;s&amp;nbsp;&lt;em&gt;Spider-Man&lt;/em&gt;&amp;nbsp;won&#39;t succeed or fail based on its recipe of ingredients or fidelity to the language of stage or cinema. Its success will ride on the production&#39;s ability to entertain and communicate its core vision to an audience. In Taymor&#39;s gifted hands, that vision is likely to include a blend of theatrical and filmic elements that define her sensibilities as a director of both media.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;This is why we should stop worrying about games that try to be like movies, comic books, or anything else for that matter. The mechanical syntax and visual language of existing media and genres inevitably inform each another, and we should celebrate these confluences when they work. When they don&#39;t, the problems are likely to be less about modes of expression than about execution. In other words, a good idea is an idea that works, regardless of its origins or the format used to communicate it.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;&lt;em&gt;Uncharted 2&lt;/em&gt;&amp;nbsp;is a great game, in part because its cinematic elements frame the player&#39;s experience and successfully convey its formal narrative.&amp;nbsp;&lt;em&gt;Minecraft&lt;/em&gt;&amp;nbsp;is a terrific game too, partly because its primitive blocky visuals align with its player-focused building-block DNA. Interestingly, we tend to haggle over the merits of the first, but see the genius of the second as self-evident. Retro graphics suggest an artsy choice, but verisimilitude means somebody sold out. Neither preconception is reliable.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Good designers make formal choices that help express their creative goals. It&#39;s the critic&#39;s job to examine the meaning and impact of those choices. Why did Ian Bogost purposely constrain himself to chunky&amp;nbsp;graphics and 4 kilobytes of memory for&amp;nbsp;&lt;em&gt;A Slow Year&lt;/em&gt;? Why did Krystian Majewski rely on high-res still photography for&amp;nbsp;&lt;em&gt;TRAUMA&lt;/em&gt;? Why did Daniel Benmergui choose text as a primary visual stimulus for&amp;nbsp;&lt;em&gt;Today I Die&lt;/em&gt;? Why does Monobanda offer the player no instructions for creating a tree in&amp;nbsp;&lt;em&gt;Bohm&lt;/em&gt;?&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;If we critics can meet games at the places they come to us; if we can examine their materials and try to understand why they were chosen and how they function; if we can allow every game to stand in our consideration untethered to other games or preconceptions, we will better comprehend how they work and why they succeed or fail. In the process, we will more ably fulfill our role as servants of the art form.&lt;/div&gt;&lt;div style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;Here&#39;s hoping&amp;nbsp;&lt;em&gt;Spider-Man&lt;/em&gt;&amp;nbsp;the musical overcomes its difficulties; but if it flops, sign me up for the autopsy. This one has a lot of moving parts.&lt;/div&gt;&lt;/div&gt;&lt;img height=&quot;1&quot; src=&quot;http://feeds.feedburner.com/~r/brainygamer/~4/NlHJoA7xk8Y?utm_source=feedburner&amp;amp;utm_medium=email&quot; style=&quot;border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial;&quot; width=&quot;1&quot; /&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/486795018749623341/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spider-man-turn-off-dark.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/486795018749623341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/486795018749623341'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spider-man-turn-off-dark.html' title='Spider-Man: Turn Off the Dark'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-6699538694854406792</id><published>2010-12-20T13:50:00.000-08:00</published><updated>2010-12-20T13:58:48.136-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Infinity Blade"/><title type='text'>Infinity Blade</title><content type='html'>&lt;h3 class=&quot;entry-header&quot; style=&quot;margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 22px;&quot;&gt;The most important game of 2010&lt;/span&gt;&lt;/span&gt; &lt;/h3&gt;&lt;div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&lt;a href=&quot;http://www.brainygamer.com/.a/6a00e39824440288330147e0d8af8e970b-pi&quot; style=&quot;color: #4d6d7f; display: inline; text-decoration: underline;&quot;&gt;&lt;img alt=&quot;Infinity_Blade_Main&quot; class=&quot;asset  asset-image at-xid-6a00e39824440288330147e0d8af8e970b&quot; src=&quot;http://www.brainygamer.com/.a/6a00e39824440288330147e0d8af8e970b-500wi&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; width: 486px;&quot; title=&quot;Infinity_Blade_Main&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&#39;Tis the season for reflection. Peering into my 2010 rear view mirror, it&#39;s easy to spot the Bioware Space Opera, the Bungie Space Opera, the Blizzard Space Opera and the Nintendo Space Opera. Ever the nonconformist, Rockstar bucked the interstellar trend with a Sandbox Oater. We also got more war games.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;One game looms large in this rear view mirror of mine, but you won&#39;t find it listed on any GOTY lists. This game isn&#39;t the best or most innovative game of 2010, but I contend it&#39;s easily the most important game released this year.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&lt;em&gt;Infinity Blade&lt;/em&gt;, the first mobile game to use the Unreal 3 Engine, is the game that will matter most in the long run. It comes closer than any previous game to leveling the playing field between handheld devices and consoles, and it caps a year in which mobile gaming finally proved its case.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;The bad news for Nintendo and Sony:&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;demonstrates why dedicated portable gaming devices like the DS and PSP can no longer assume superiority among gamers looking for &quot;serious games.&quot; The next wave isn&#39;t here yet, but&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is the harbinger of its imminent arrival. If I wanted to make Ian Bogost blanch, I&#39;d say&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is a game changer. Wait, make that GAME-CHANGER!&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;2010 is the year of the mass handheld migration. The game-on-the-go casuals are abandoning the DS/PSP for&amp;nbsp;&lt;em&gt;Angry Birds&lt;/em&gt;,&amp;nbsp;&lt;em&gt;Doodle Jump&lt;/em&gt;, and&amp;nbsp;&lt;em&gt;Cut the Rope&lt;/em&gt;. Seven of the ten top-grossing iOS apps this year were games. A Media Measure study published last week says&amp;nbsp;52 percent of tablet owners use the devices to play games, outnumbered only by the 58 percent who use them for web surfing.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;Other numbers are more telling. 2010 is the first year a&amp;nbsp;&lt;em&gt;Pokémon&lt;/em&gt;&amp;nbsp;game release failed to crush all other portable contenders.&amp;nbsp;&lt;em&gt;HeartGold/SoulSilver&lt;/em&gt;&amp;nbsp;did well enough, selling 9+ million copies worldwide; but it hardly compares to&amp;nbsp;&lt;em&gt;Angry Birds&lt;/em&gt;&#39; 42 million. Granted, &quot;only&quot; 12 million of those were iOS purchases. The wildly popular Android version of the app is free. But it&#39;s worth noting that developer Rovio monetizes that free version with ads that generate well over $1 million per month.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;The numbers look worse the more you scrutinize them. Nintendo reported total unit sales of 1.7 million for all new DS titles through the first nine months of 2010. The top handful of iOS games routinely surpass that number in nine days.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;I&#39;m no market expert, but it&#39;s hard to see how publishers can continue to sell handheld games for 30 bucks a pop when high-quality titles go for less than $10 - usually less than $3 - on iOS and Android. Maybe a market for $30&amp;nbsp;&lt;em&gt;Zelda&lt;/em&gt;&amp;nbsp;or&amp;nbsp;&lt;em&gt;Mario&lt;/em&gt;&amp;nbsp;or&amp;nbsp;&lt;em&gt;Pokémon&lt;/em&gt;&amp;nbsp;games will always exist, but as major devs like Epic, Sega, and id jump into the iOS pool - playing catch-up to established mobile devs like ngmoco and Chillingo - the prospects for 3rd-party development on Nintendo and Sony hardware appear to have dimmed. Perhaps the forthcoming 3DS and rumored PSP phone will prove me wrong. Nintendo has rounded up an impressive list of devs for its new system. We&#39;ll see how many of them stick around.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;The app store game avalanche is just getting started. Epic Games VP Mark Rein announced last week that the Unreal Dev Kit used to create&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is now available to iPhone and iPad developers. This is the same scalable tech used to build&amp;nbsp;&lt;em&gt;Gears of War&lt;/em&gt;and&amp;nbsp;&lt;em&gt;Mass Effect&lt;/em&gt;&amp;nbsp;and includes bump offset mapping, normal mapped architecture, texture blending, global illumination, dynamic specular lighting, and real-time reflections and animation. I have a vague notion of what all this means, but a couple of game dev pals I consulted tell me it&#39;s mighty impressive stuff.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;Apple doesn&#39;t need to convince us that its app store contains a satisfying array of accessible casual games.&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;- along with id&#39;s&amp;nbsp;&lt;em&gt;Rage HD&lt;/em&gt;&amp;nbsp;and other &#39;hardcore&#39; games on the way - suggest tablet and mobile devices are viable platforms for games at the opposite end of the spectrum. All the major games media outlets who regularly ignore iOS games - Eurogamer, 1UP, Destructoid, IGN, Joystiq - reviewed&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;(quite positively, btw) and covered its development for months.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&lt;a href=&quot;http://www.brainygamer.com/.a/6a00e39824440288330147e0daf18c970b-pi&quot; style=&quot;color: #4d6d7f; float: right; text-decoration: underline;&quot;&gt;&lt;img alt=&quot;Most-interesting-man-in-the-world&quot; class=&quot;asset  asset-image at-xid-6a00e39824440288330147e0daf18c970b&quot; src=&quot;http://www.brainygamer.com/.a/6a00e39824440288330147e0daf18c970b-200wi&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 5px; margin-right: 0px; margin-top: 0px; width: 175px;&quot; title=&quot;Most-interesting-man-in-the-world&quot; /&gt;&lt;/a&gt;Why is&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;the most important game of 2010?&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;The least interesting thing about&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is the game itself. It&#39;s a repetitive, fantasy-medieval hack&#39;n&#39;slasher on rails.&amp;nbsp;&lt;em&gt;Punch-Out&lt;/em&gt;&amp;nbsp;meets&amp;nbsp;&lt;em&gt;Groundhog Day&lt;/em&gt;&amp;nbsp;on a touchscreen. Nothing wrong with that well-worn formula if it works (and it mostly does), but novelty doesn&#39;t matter in this case because&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is more proof of concept than full-fledged game, and there it fully succeeds.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;As every nearly drooling reviewer has noted, this game is goooorgeous.&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is the iPhone/iPad game you force your buddies to stop and gawk at. The designers at Chair/Epic clearly love their visuals too because they take every possible opportunity in the game to establish locations with sweeping camera views and rising crane shots. It gets tiresome after awhile, but I must say I never stopped admiring the view.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;Fortunately,&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&#39;s charms are more than cosmetic. The game also boasts remarkably responsive controls. Swipe to slash or block; tap to stab or dodge - it all works beautifully and intuitively.&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is the first iOS game I&#39;ve played that imparts tactile gesture control of an avatar.. At no moment playing this game did I long for a controller.* Did it surprise me to learn&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;was&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2010/12/14/infinity-blade-conceived-as-a-kinect-game/&quot; style=&quot;color: #4d6d7f; text-decoration: underline;&quot; target=&quot;_self&quot;&gt;originally conceived&lt;/a&gt;&amp;nbsp;as a Kinect title? Nope.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;is the fastest-grossing app in history of the iTunes Store, grossing over $2 million in its first four days. One might argue the game&#39;s relatively high price ($5.99) diminishes that feat; but I contend its price suggests another reason the game matters so much. It successfully demonstrates that iPhone/iPad owners are willing to spend more for premium games, which will inevitably attract more premium game development to the space.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;I hope no one misinterprets me to mean the current crop of iOS developers is somehow lacking. The arrival of developers like Epic and id doesn&#39;t suddenly add respectability to a field of 2nd-tier studios. I&#39;ve poo-pooed iOS games for two years in this very space, only to concede the unmistakable quality of games like&amp;nbsp;&lt;em&gt;Osmos&lt;/em&gt;&amp;nbsp;and&amp;nbsp;&lt;em&gt;Mirror&#39;s Edge&lt;/em&gt;&amp;nbsp;on the iPad. Did you know&amp;nbsp;&lt;em&gt;World of Goo&lt;/em&gt;&amp;nbsp;is now available for iPad. Did you know it&#39;s the best version of the game on any platform?&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;2010 will be rembered as the year mobile/tablet games came of age, and&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;will likely be forgotten. Other more remarkable games will transcend it, and we&#39;ll all take for granted the viability of ambitious games on these miraculous devices we carry with us.&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;proves such games are possible, and that&#39;s why it&#39;s important.&lt;/div&gt;&lt;div style=&quot;color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 10px; margin-top: 10px;&quot;&gt;&lt;span style=&quot;font-size: 8pt;&quot;&gt;*For what it&#39;s worth, I played&amp;nbsp;&lt;em&gt;Infinity Blade&lt;/em&gt;&amp;nbsp;on an iPad using a&amp;nbsp;&lt;a href=&quot;http://www.boxwave.com/products/capacitivestylus/apple-ipad-capacitive-stylus_3779.htm&quot; style=&quot;color: #4d6d7f; text-decoration: underline;&quot;&gt;BoxWave Stylus&lt;/a&gt;, but I also played the game with my finger and saw no decrease in performance. I prefer using the stylus because it adds a bit of useful distance between my hand and the screen and feels more natural to me for fast-paced games&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;entry-content&quot; style=&quot;clear: both; color: #333333; font-family: arial, helvetica, hirakakupro-w3, osaka, &#39;ms pgothic&#39;, sans-serif; font-size: 13px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; position: static;&quot;&gt;&lt;div class=&quot;entry-body&quot; style=&quot;clear: both;&quot;&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/6699538694854406792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/most-important-game-of-2010.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6699538694854406792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6699538694854406792'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/most-important-game-of-2010.html' title='Infinity Blade'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-8485475613023369346</id><published>2010-12-15T08:01:00.000-08:00</published><updated>2010-12-15T08:01:50.733-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Max Payne 3"/><title type='text'>Max Payne 3</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; font-weight: bold;&quot;&gt;Max Payne 3&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; text-decoration: none;&quot;&gt;Rock star games, which are famous for the&amp;nbsp;&lt;em style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot;&gt;max Payne&lt;/em&gt;,&amp;nbsp;&lt;em style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot;&gt;midnight club&lt;/em&gt;&amp;nbsp;and&amp;nbsp;&lt;em style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot;&gt;grand theft auto&lt;/em&gt;&amp;nbsp;are going to release&amp;nbsp;&lt;a href=&quot;http://www.rockstargames.com/maxpayne3/&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Max Payne 3&lt;/a&gt;&amp;nbsp;in 2011. The game is sequel to Max Payne a shooter video game which was released in the year 2001. A reason of fame for this game is the bullet time mode where the bullet time is slowed down to such an extent that it could be seen with naked eye.&lt;/div&gt;&lt;div style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; text-decoration: none;&quot;&gt;&lt;a href=&quot;http://www.hardwareinsight.com/wp-content/uploads/2009/10/max_payne_3.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: blue; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot;&gt;&lt;img alt=&quot;max payne 3 Top 10 Expected PC Games of 2011&quot; class=&quot;aligncenter size-full wp-image-3501&quot; height=&quot;282&quot; src=&quot;http://www.hardwareinsight.com/wp-content/uploads/2009/10/max_payne_3.jpg&quot; style=&quot;border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot; title=&quot;Top 10 Expected PC Games of 2011&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; text-decoration: none;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; text-decoration: none;&quot;&gt;&lt;img src=&quot;http://www.finestdaily.com/wp-content/uploads/2010/11/max-payne-3.jpg&quot; /&gt;&lt;br /&gt;
&lt;img src=&quot;http://i.telegraph.co.uk/telegraph/multimedia/archive/01429/max-payne2_1429814i.jpg&quot; /&gt;&lt;br /&gt;
&lt;a class=&quot;allOver&quot; href=&quot;http://www.blogger.com/post-create.g?blogID=8516511882169622103&quot; style=&quot;filter: alpha(opacity = 0); opacity: 0;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; text-decoration: none;&quot;&gt;&lt;strong style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot;&gt;Storyline:&lt;/strong&gt;&amp;nbsp;Max Payne 3 begins with a new chapter of Max Payne, a New York City police officer who is now 12 years older and he has left NYPD, the guy is shown in new attire where he is bald and he has grown beard. The game will be plotted in Brazil where Max is working for a private security company.&lt;/div&gt;&lt;iframe allowtransparency=&quot;true&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot; src=&quot;http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Frusaith.blogspot.com%2F&amp;amp;layout=standard&amp;amp;show_faces=true&amp;amp;width=450&amp;amp;action=like&amp;amp;font=lucida+grande&amp;amp;colorscheme=light&amp;amp;height=80&quot; style=&quot;border: none; height: 80px; overflow: hidden; width: 450px;&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/8485475613023369346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/max-payne-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/8485475613023369346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/8485475613023369346'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/max-payne-3.html' title='Max Payne 3'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-7935106892186952997</id><published>2010-12-10T08:40:00.000-08:00</published><updated>2010-12-10T08:40:16.122-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="So Blonde"/><title type='text'>So Blonde</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;329&quot; src=&quot;http://www.adrianwerner.neostrada.pl/2007/blonde.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(0, 0, 0); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(0, 0, 0); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(0, 0, 0); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(0, 0, 0); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; width=&quot;500&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;What&#39;s better then an excellent new IP? An excellent new IP from an excellent new developer. Wizarbox has gone to all ends by mixing unique art, premise, and gameplay all to the effect with their first game. Not only does it look promising but it also utilizes old negative stereotypes.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/7935106892186952997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/so-blonde.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7935106892186952997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7935106892186952997'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/so-blonde.html' title='So Blonde'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-4969261870443578878</id><published>2010-12-10T08:38:00.000-08:00</published><updated>2010-12-10T08:38:43.759-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="The Whispered World"/><title type='text'>The Whispered World</title><content type='html'>&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;437&quot; src=&quot;http://www.adventure-treff.de/images/screenshots/whisperedworld_7.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(0, 0, 0); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(0, 0, 0); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(0, 0, 0); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(0, 0, 0); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; width=&quot;585&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;SNK and Arc System Works aren&#39;t the only ones pushing hand-drawn 2D in gaming. Believe it or not what you see here is actual gameplay. The Whispered World is a new adventure game from Germany that was once dropped but has recently been ressurected for a soon release.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/4969261870443578878/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/whispered-world.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4969261870443578878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4969261870443578878'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/whispered-world.html' title='The Whispered World'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-4548125877657682472</id><published>2010-12-10T08:34:00.000-08:00</published><updated>2010-12-10T08:34:09.661-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Sengoku Basara X"/><title type='text'>Sengoku Basara X</title><content type='html'>&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://www.dengekionline.com/data/news/2007/7/21/image/18749_n20070721_05_basarax_10.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(0, 0, 0); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(0, 0, 0); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(0, 0, 0); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(0, 0, 0); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; width=&quot;640&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;What do you get when you get the Devil King&#39;s Franchise entering the fighting game genre with Arc System works at the helm? You get Sengoku Basara X, Capcom&#39;s IP, Arc System Works gameplay, what more could you want?&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/4548125877657682472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/sengoku-basara-x.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4548125877657682472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4548125877657682472'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/sengoku-basara-x.html' title='Sengoku Basara X'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-2006745363318153505</id><published>2010-12-10T08:32:00.000-08:00</published><updated>2010-12-10T08:32:17.051-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tekken 6"/><title type='text'>Tekken 6</title><content type='html'>&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;276&quot; src=&quot;http://www.gamemanx.com/wp-content/uploads/2007/10/tekken6-screens.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(0, 0, 0); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(0, 0, 0); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(0, 0, 0); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(0, 0, 0); border-top-style: solid; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; width=&quot;490&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;Currently the biggest game in the fighting game scene, Tekken 6 is the next installment&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;to the 3D fighting series. What more can I say it&#39;s Tekken.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/2006745363318153505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/tekken-6.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2006745363318153505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2006745363318153505'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/tekken-6.html' title='Tekken 6'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-1581090338188860865</id><published>2010-12-10T08:30:00.000-08:00</published><updated>2010-12-10T08:30:02.695-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Street Fighter IV"/><title type='text'>Street Fighter IV</title><content type='html'>&lt;img src=&quot;http://ps3media.ign.com/ps3/image/article/851/851091/street-fighter-iv-20080211101753588_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;&quot;&gt;Whether you like it or not the game uses 3D models so deal with it. That said this game IS Street Fighter after all and as you know the heads at Capcom do know how to make a fighting game. Bringing back all the original 8 World Warriors along with going for a cartoony look instead of the realistic look done by 99% of the other games in the market it definately doesn&#39;t follow the stray of the average fighter.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/1581090338188860865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/street-fighter-iv.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/1581090338188860865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/1581090338188860865'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/street-fighter-iv.html' title='Street Fighter IV'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-4134421378163613483</id><published>2010-12-09T17:27:00.000-08:00</published><updated>2010-12-09T17:27:22.421-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="God of War 3"/><title type='text'>God of War 3</title><content type='html'>&lt;img src=&quot;http://ps3media.ign.com/ps3/image/article/938/938834/god-of-war-iii-20081216005609665_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;God of War III Screenshot&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/938/938834/god-of-war-iii-20081216005612430_640w.jpg&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/4134421378163613483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/god-of-war-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4134421378163613483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4134421378163613483'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/god-of-war-3.html' title='God of War 3'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-6847800134906455303</id><published>2010-12-09T17:20:00.000-08:00</published><updated>2010-12-09T17:20:02.326-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Nier"/><title type='text'>Nier</title><content type='html'>&lt;a href=&quot;http://s8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/?action=view&amp;amp;current=Nier_16.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img alt=&quot;Nier,Xbox 360,PS3,PC,RPG,Square Enix&quot; border=&quot;0&quot; height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_16.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_2.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_3.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_4.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_5.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_6.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_7.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_8.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/Nier_9.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/6847800134906455303/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/nier.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6847800134906455303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6847800134906455303'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/nier.html' title='Nier'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i8.photobucket.com/albums/a28/yukinos/Nier%20Screenshots/th_Nier_16.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-7047945971814482801</id><published>2010-12-09T17:08:00.000-08:00</published><updated>2010-12-09T17:08:30.833-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Uncharted 2"/><title type='text'>Uncharted 2</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;Graphics:&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;What can I say about the graphics in this game? They are just amazing. Naughty Dog really put a lot of detail when it came to the graphics of the game. The range is really impressive and many moments in the game will take away your breath. The world just looks amazing, there are little details everywhere and not a single spot in the game looks bland. The effects are also really good. A gun&#39;s muzzle flash, a grenade explosion or a fire are all rounded up with a distortion effect around it. That is just one little example of the game&#39;s graphics. The game also has a high focus on depth of field. Characters during cut-scenes are always sharp while the background is blurred, that also occurs when aiming down your sight, the spot you aim at will be sharp while stuff closer or further than that spot will be blurred. The water and snow are also one of the very detailed things in the game, Drake&#39;s clothes will get wet if he goes into a puddle or a river and the snow will have little dents if Drakes . The character animations were also really perfected to the finest little details, example: Drake will cover his face from every singe heat source in the game. The physics engine is also very good and a lot of little objects can be destroyed of moved by physics adding a little extra detail to the game. Currently there is no better looking PS3 game than Uncharted 2.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
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&lt;img height=&quot;360&quot; src=&quot;http://www.elecplay.com/screenshots/u/uncharted2-03.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;360&quot; src=&quot;http://www.padsandpanels.com/wp-content/uploads/2009/10/Uncharted-2-screen-9-1024x576.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;Multiplayer:&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;The game also has a very good Multiplayer mode. I haven&#39;t played a lot of Multiplayer but I can really say it can become very addicting. The game includes many modes including 2 Co-operative modes and many competitive modes. The multiplayer features all of the game&#39;s great aspect and nothing has been toned down. The Competitive multiplayer has a maximum of 3 players and it includes 4 different gamemodes so anyone can find something they like. The Co-operative multiplayer has 2 modes: Objective and Survival. Objective puts 3 characters from the story and they must complete certain objectives to progress further, this Co-op mode&#39;s maps are from scenarios from the singleplayer campaign and makes a great experience. The Survival gamemode puts you and your friends against incoming waves of Enemies, the only goal in this gamemode is to survive and score as many points as you can. The multiplayer also has a leveling system that allows players to purchase new skins and 2 slots for Boosters which are basically like Perks. It also includes a Cinema mode in which you can view games you have played.&lt;/span&gt;&lt;br /&gt;
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&lt;img height=&quot;359&quot; src=&quot;http://www.thereviewcrew.com/wp-content/uploads/uncharted2_multiplayer.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;Gameplay:&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;The gameplay can simply be divided into 3 parts: Acrobatics, Fighting and Stealth. The acrobatics and climbing sequences are really well done, and Naughty Dog made the climbable spots look so great that they just merge with the rest of the environment, making it look like Drake can climb onto anything. The gunfights are also huge part of the game, the Gears of War styled Cover-System is really great and it&#39;s the only thing keeping you alive when you&#39;re in a gunfight on higher difficulties. Enemy AI is pretty smart and they will also use the cover system, except the few annoying Heavily armored ones who will just slowly walk at you with their shotgun. You should not worry as most of the time you will be accompanied by an ally character who will help you. The environment also plays a big role in gunfights, things such as exploding barrels and logs can be used to kill enemies more efficiently. You can also go into Close Combat if your enemies are close for some easy kills, but beware, other enemies will not be stopped from shooting you while you are fighting. And the third thing that makes the gameplay is the Stealth. Stealth is very useful for defeating a large group of enemies without wasting a lot of ammo. But it is generally the hardest thing to successfully accomplish in the game. One mistake can turn your sneaking and stealth killing into a big gunfight. Stealth kills are usually done with the Game&#39;s Close Combat stealth moves, which require you to sneak up behind and enemy. But the Stealth aspect is also one of the most satisfying things in the game. The game also has a few major puzzles, but they are not very hard, but really satisfying. The difficulties are well balances out, providing an awesome experience for casual and hardcore gamers. Overall very fun and exciting gameplay.&lt;/span&gt;&lt;br /&gt;
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&lt;img height=&quot;364&quot; src=&quot;http://freestylelance.files.wordpress.com/2009/07/uncharted2.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;360&quot; src=&quot;http://gamesareevil.com/wp-content/uploads/2009/11/wall-stealth.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;The story of the game is really it&#39;s best aspect. It is really a story of Movie-like qualities. It is so intense that you will not be able to put your controller down just because you want to see what happens next. It has many twists and unexpected turns and you will always be amazed. The way characters interact with each other is incredible. The voice acting is brilliant and it helps to capture the very essence of the characters. The game just feels like a non-stop action movie.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
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&lt;img height=&quot;360&quot; src=&quot;http://images.eurogamer.net/assets/articles//a/6/0/6/2/1/9/ss_preview_21.jpg.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;360&quot; src=&quot;http://www.padsandpanels.com/wp-content/uploads/2009/10/Uncharted-2-screen-2-1024x576.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/7047945971814482801/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/uncharted-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7047945971814482801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7047945971814482801'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/uncharted-2.html' title='Uncharted 2'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-615677854529628516</id><published>2010-12-09T16:58:00.000-08:00</published><updated>2010-12-09T16:58:32.050-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Avatar: The Game"/><title type='text'>Avatar: The Game</title><content type='html'>&lt;img alt=&quot;Avatar: The Game Screenshot&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/102/1027553/avatar-the-game-20090923020747554_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Avatar: The Game Screenshot&quot; height=&quot;360&quot; src=&quot;http://xbox360media.ign.com/xbox360/image/article/104/1049314/avatar-the-game-20091123081052713_640w.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/615677854529628516/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/avatar-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/615677854529628516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/615677854529628516'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/avatar-game.html' title='Avatar: The Game'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-7947404722868357014</id><published>2010-12-09T16:54:00.000-08:00</published><updated>2010-12-09T16:54:19.038-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Bayonetta"/><title type='text'>Bayonetta</title><content type='html'>&lt;img height=&quot;360&quot; src=&quot;http://images.bit-tech.net/content_images/2010/01/bayonetta-review/bayonetta_screenshot_0.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;*Bayonetta Review Bayonetta Review&quot; height=&quot;217&quot; src=&quot;http://images.bit-tech.net/content_images/2010/01/bayonetta-review/bayonetta_screenshot_1s.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/7947404722868357014/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/bayonetta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7947404722868357014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7947404722868357014'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/bayonetta.html' title='Bayonetta'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-4196800652483575487</id><published>2010-12-09T16:48:00.005-08:00</published><updated>2010-12-09T16:49:21.092-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Perfect World’s new MMO"/><title type='text'>Perfect World’s new MMO “Kung Foo!” – Fact Sheet and Screenshots</title><content type='html'>&lt;img alt=&quot;kung-foo!-mmo-perfect-world-screens (3)&quot; height=&quot;464&quot; src=&quot;http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/kung-foo-mmo-perfect-world-screens-3-500x363.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/4196800652483575487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/perfect-worlds-new-mmo-kung-foo-fact.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4196800652483575487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4196800652483575487'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/perfect-worlds-new-mmo-kung-foo-fact.html' title='Perfect World’s new MMO “Kung Foo!” – Fact Sheet and Screenshots'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-2576651497024367980</id><published>2010-12-09T16:48:00.003-08:00</published><updated>2010-12-09T16:48:15.312-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Aliens vs. Predator"/><title type='text'>Aliens vs. Predator granted release in Australia, now rated MA15+</title><content type='html'>&lt;img alt=&quot;Aliens_vs_Predator_-_E3-Xbox_360Screenshots16872AVP_E3_Online_5&quot; height=&quot;359&quot; src=&quot;http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/Aliens_vs_Predator_-_E3-Xbox_360Screenshots16872AVP_E3_Online_5-500x281.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/2576651497024367980/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/aliens-vs-predator-granted-release-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2576651497024367980'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2576651497024367980'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/aliens-vs-predator-granted-release-in.html' title='Aliens vs. Predator granted release in Australia, now rated MA15+'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-3113023293591606282</id><published>2010-12-09T16:47:00.000-08:00</published><updated>2010-12-09T16:47:06.951-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Spec Ops"/><title type='text'>Spec Ops: The Line could be banned because of excess sand</title><content type='html'>&lt;h2 style=&quot;font-family: tahoma, arial, sans-serif; font-size: 1.8em; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;img alt=&quot;spec-ops-the-line-screen&quot; height=&quot;359&quot; src=&quot;http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/spec-ops-the-line-screen-500x281.jpg&quot; width=&quot;640&quot; /&gt;&lt;/h2&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #555555; font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;“We will have to review the game [Spec Ops: The Line] first before issuing any decision on whether to ban it or allow it [due to concerns over the game taking place in a post-natural disaster Dubai],” – Mohammed al Mutawa, a video games censor at the United Arab Emirate’s National Media Council&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #555555; font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #555555; font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #555555; font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black;&quot;&gt;&lt;div style=&quot;display: block; margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Better just go ahead and ban the game.&amp;nbsp; We all know the horrors that occur when a video game that depicts a war torn major city that has been struck by some kind of disaster.&amp;nbsp; That’s right, I’m looking at you Fallout 3 and all the countless hours of fun and entertainment that you provided!&amp;nbsp; Oh the horror!&lt;/div&gt;&lt;div style=&quot;display: block; margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/12/17/spec-ops-the-line-may-face-censorship-dubai-taking-the-wait-a/&quot; style=&quot;color: #4850f8; font-weight: bold; text-decoration: none;&quot;&gt;Link&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/3113023293591606282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spec-ops-line-could-be-banned-because.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/3113023293591606282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/3113023293591606282'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spec-ops-line-could-be-banned-because.html' title='Spec Ops: The Line could be banned because of excess sand'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-7276378739386052320</id><published>2010-12-09T16:44:00.000-08:00</published><updated>2010-12-09T16:44:53.805-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Red Dead Redemption"/><title type='text'>Red Dead Redemption</title><content type='html'>&lt;img height=&quot;359&quot; src=&quot;http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/red-dead-redemption-new-screenshots-03.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;red-dead-redemption-new-screens-01&quot; height=&quot;358&quot; src=&quot;http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/red-dead-redemption-new-screens-01-500x281.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;More screenshots&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;&lt;a href=&quot;http://kotaku.com/5428944/red-dead-redemption-keeps-the-west-looking-good/gallery/&quot; style=&quot;color: #4850f8; font-weight: bold; text-decoration: none;&quot;&gt;here&lt;/a&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: tahoma, arial, sans-serif; font-size: 13px;&quot;&gt;.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/7276378739386052320/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/red-dead-redemption.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7276378739386052320'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/7276378739386052320'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/red-dead-redemption.html' title='Red Dead Redemption'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-326566819272970683</id><published>2010-12-09T16:40:00.000-08:00</published><updated>2010-12-09T16:40:39.723-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="The Witcher 2: Assassins of Kings"/><title type='text'>The Witcher 2: Assassins of Kings</title><content type='html'>&lt;img height=&quot;359&quot; src=&quot;http://i.neoseeker.com/neo_image/177500/article/gog_witcher2/pc_the_witcher_2__assassins_of_kings_screenshot_thumb.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://i.neoseeker.com/neo_image/177504/article/gog_witcher2/105_02_thumb.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/326566819272970683/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/witcher-2-assassins-of-kings.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/326566819272970683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/326566819272970683'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/witcher-2-assassins-of-kings.html' title='The Witcher 2: Assassins of Kings'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-5781415026013635121</id><published>2010-12-09T16:35:00.000-08:00</published><updated>2010-12-09T16:35:59.832-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Kingdoms of Amalur: Reckoning"/><title type='text'>Kingdoms of Amalur: Reckoning</title><content type='html'>&lt;img src=&quot;http://bulk2.destructoid.com/ul/files/assets/000/021/507/header_wide/new-screenshots-of-kingdoms-of-amalur-reckoning-header.jpg?1287135712&quot; /&gt;&lt;br /&gt;
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&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;For reasons which I can only speculate upon, I am incapable of spelling &quot;Amalur&quot; correctly on the first attempt. My gut instinct is to type &quot;Alamur,&quot; which I think we can all agree just rolls off of the tongue better. But I&#39;m not Curt Schilling and I don&#39;t get to dictate what his company calls their product. It&#39;s&amp;nbsp;&lt;em&gt;Kingdoms of Amalur: Reckoning&lt;/em&gt;, and that&#39;s just the way it is.&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;But enough of my troubles spelling the names of fictional kingdoms. You have more important things to look at. Take, for example, this trio of screenshots for the unfortunately titled&amp;nbsp;&lt;em&gt;Kingdoms of Amalur: Reckoning&lt;/em&gt;. I&#39;m sure they are far more interesting to you than my shortcomings, though do feel free to point them out at every opportunity.Â&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;My shortcomings, that is. Although, I suppose you could feel free to point out the screenshots too if that&#39;s your bag. It is the internet, after all.&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;For reasons which I can only speculate upon, I am incapable of spelling &quot;Amalur&quot; correctly on the first attempt. My gut instinct is to type &quot;Alamur,&quot; which I think we can all agree just rolls off of the tongue better. But I&#39;m not Curt Schilling and I don&#39;t get to dictate what his company calls their product. It&#39;s&amp;nbsp;&lt;em&gt;Kingdoms of Amalur: Reckoning&lt;/em&gt;, and that&#39;s just the way it is.&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;But enough of my troubles spelling the names of fictional kingdoms. You have more important things to look at. Take, for example, this trio of screenshots for the unfortunately titled&amp;nbsp;&lt;em&gt;Kingdoms of Amalur: Reckoning&lt;/em&gt;. I&#39;m sure they are far more interesting to you than my shortcomings, though do feel free to point them out at every opportunity.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;font-family: arial; font-size: 13px;&quot;&gt;My shortcomings, that is. Although, I suppose you could feel free to point out the screenshots too if that&#39;s your bag. It is the internet, after all.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/5781415026013635121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/kingdoms-of-amalur-reckoning.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/5781415026013635121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/5781415026013635121'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/kingdoms-of-amalur-reckoning.html' title='Kingdoms of Amalur: Reckoning'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-8504975555629758085</id><published>2010-12-09T16:30:00.000-08:00</published><updated>2010-12-09T16:30:32.810-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Ghost Recon Future Soldier"/><title type='text'>Ghost Recon Future Soldier</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, verdana, sans; font-size: 12px; line-height: 15px;&quot;&gt;Ubisoft sends new images out for&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, verdana, sans; font-size: 12px; line-height: 15px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, verdana, sans; font-size: 12px; line-height: 15px;&quot;&gt;&lt;i style=&quot;text-shadow: rgba(0, 0, 0, 0.0078125) 0px 0px 1px;&quot;&gt;&lt;a class=&quot;game&quot; href=&quot;http://g4tv.com/games/ps3/63266/tom-clancys-ghost-recon-future-soldier/index/&quot; style=&quot;border-bottom-color: initial; border-bottom-style: dotted; border-bottom-width: 1px; color: #ff9933; text-decoration: none; text-shadow: rgba(0, 0, 0, 0.0078125) 0px 0px 1px;&quot;&gt;Tom Clancy&#39;s Ghost Recon: Future Soldier&lt;/a&gt;.&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, verdana, sans; font-size: 12px; line-height: 15px;&quot;&gt;Take a gander and peek at the classes, the combat and possible significant in-game events? (Exploding aircraft carriers?)&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, verdana, sans; font-size: 12px; line-height: 15px;&quot;&gt;&lt;span style=&quot;text-shadow: rgba(0, 0, 0, 0.0078125) 0px 0px 1px;&quot;&gt;&lt;br style=&quot;text-shadow: rgba(0, 0, 0, 0.0078125) 0px 0px 1px;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img src=&quot;http://files.g4tv.com/ImageDb3/232393_S/Tom-Clancys-Ghost-Recon-Future-Warrior-Screens-And-Art-Get-Tactical.jpg&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/8504975555629758085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/ghost-recon-future-soldier.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/8504975555629758085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/8504975555629758085'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/ghost-recon-future-soldier.html' title='Ghost Recon Future Soldier'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-462081556608920790</id><published>2010-12-09T16:28:00.000-08:00</published><updated>2010-12-09T16:28:08.850-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Age of Empires 3"/><title type='text'>Age of Empires 3</title><content type='html'>&lt;img alt=&quot;Age of Empires 3 Screenshot&quot; height=&quot;480&quot; src=&quot;http://www.gamershell.com/static/screenshots/7641/184687_full.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Age of Empires 3 Screenshot&quot; height=&quot;480&quot; src=&quot;http://www.gamershell.com/static/screenshots/7641/182643_full.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Age of Empires 3 Screenshot&quot; height=&quot;480&quot; src=&quot;http://www.gamershell.com/static/screenshots/7641/182642_full.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/462081556608920790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/age-of-empires-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/462081556608920790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/462081556608920790'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/age-of-empires-3.html' title='Age of Empires 3'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-4404903508579803057</id><published>2010-12-09T16:14:00.000-08:00</published><updated>2010-12-09T16:14:10.062-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Odyssey to the West"/><title type='text'>Odyssey to the West</title><content type='html'>&lt;img height=&quot;361&quot; src=&quot;http://bulk.destructoid.com/ul/185301-review-enslaved-odyssey-to-the-west/06-620x.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://static.product-reviews.net/wp-content/uploads/enslaved-odyssey-to-the-west-xbox-360-ps3-more-screenshots-2.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://static.product-reviews.net/wp-content/uploads/enslaved-odyssey-to-the-west-xbox-360-ps3-more-screenshots-3.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img height=&quot;359&quot; src=&quot;http://static.product-reviews.net/wp-content/uploads/enslaved-odyssey-to-the-west-xbox-360-ps3-more-screenshots-4.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;div style=&quot;color: #202020; font-family: Arial, Tahoma, Verdana; font-size: 14px; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Just under one month ago we revealed some&amp;nbsp;&lt;a href=&quot;http://www.product-reviews.net/2010/04/27/enslaved-xbox-360-ps3-new-and-impressive-screens/&quot; style=&quot;color: #4776c5; text-decoration: none;&quot;&gt;Enslaved: Odyssey to the West screenshots&lt;/a&gt;, these went down pretty well with our readers, therefore we thought what better way to follow these up then to post a huge gallery of new screens.&lt;span id=&quot;more-100594&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;color: #202020; font-family: Arial, Tahoma, Verdana; font-size: 14px; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The huge gallery of screens can be seen on&lt;a href=&quot;http://www.xboxic.com/news/6099&quot; style=&quot;color: #4776c5; text-decoration: none;&quot;&gt;&amp;nbsp;Xboxic&lt;/a&gt;, if you click on the screens you can see them at full resolution, we have also embedded a few of these screens at the end of this post (scroll down to see them).&lt;/div&gt;&lt;div style=&quot;color: #202020; font-family: Arial, Tahoma, Verdana; font-size: 14px; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;A lot of these screens are said to be from the game’s opening sequence, if this is the case it looks as though you will be up against some formidable-looking enemies from the outset, do the screens make you want to buy Enslaved: Odyssey to the West?&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/4404903508579803057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/odyssey-to-west.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4404903508579803057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/4404903508579803057'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/odyssey-to-west.html' title='Odyssey to the West'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-2658754866521475423</id><published>2010-12-09T15:58:00.000-08:00</published><updated>2010-12-09T15:58:03.992-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Need for Speed Hot Pursuit"/><title type='text'>Need for Speed Hot Pursuit</title><content type='html'>&lt;h1 id=&quot;nointelliTXT&quot; style=&quot;border-collapse: collapse; font-family: Verdana; font-size: 17px; font-weight: bold; line-height: 18px; margin-bottom: 7px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Need for Speed Hot Pursuit: Hands-On-Test of the Criterion Racer with 100 Screenshots&lt;/h1&gt;&lt;div class=&quot;intro&quot; id=&quot;nointelliTXT&quot; style=&quot;border-bottom-width: 0px; border-collapse: collapse; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #666666; font-family: Verdana; font-size: 12px; font-weight: bold; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 10px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Need for Speed is Go: We had a close look at Hot Pursuit and saw for ourselves, if the latest Criterion racing game is as beautiful as the developers promised it would be. Make up your own mind by clicking through our exclusive screenshots.&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-collapse: collapse; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; clear: both; font-family: Verdana; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;cboxtext&quot; style=&quot;border-bottom-width: 0px; border-collapse: collapse; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana; font-size: 12px; line-height: 18px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;&lt;div class=&quot;cboximagediv&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; clear: both; font-family: Verdana; font-size: 12px; line-height: 0; margin-bottom: 0px; margin-left: auto; margin-right: auto; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 20px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center; width: 418px;&quot;&gt;&lt;div class=&quot;cboximage&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 10px; text-align: center; width: 418px;&quot;&gt;&lt;div class=&quot;foto_normal&quot; style=&quot;background-color: white; border-bottom-color: rgb(204, 204, 204); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(204, 204, 204); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(204, 204, 204); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(204, 204, 204); border-top-style: solid; border-top-width: 1px; font-family: Verdana; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;Need for Speed: Hot Pursuit - maximum settings (9)&quot; border=&quot;0&quot; src=&quot;http://www.pcgameshardware.com/screenshots/418x627/2010/11/NFS11_2010-11-10_11-03-48-45.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Need for Speed: Hot Pursuit - maximum settings (9)&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;fotosubline&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: black; font-family: Verdana; font-size: 11px; font-weight: normal; line-height: 13px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 3px; padding-left: 3px; padding-right: 3px; padding-top: 3px; text-align: left;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; float: left; font-family: Verdana; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.pcgameshardware.com/?menu=browser&amp;amp;article_id=799672&amp;amp;image_id=1457831&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; color: #9e0000; font-family: Verdana; font-size: 12px; line-height: 14px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.pcgameshardware.com/external/gfx/icons/lupe.gif&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;Need for Speed: Hot Pursuit - maximum settings (9) [Source: view picture gallery]&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;Criterion, the maker of Burnout: Paradise is done and ready: Need for Speed hit the shelves two days ago and we got one of the first copies. Of course, we didn&#39;t hesitate to install the racing game right away, since we were all excited about how the different lighting-algorithms, Criterion had spoken of, would look like. But very quickly did we realize that our expectations would hardly be met. Okay, the lighting is quite alright, especially when the vehicles pass through tunnels and the xenon headlights make the tube shine in blue. But the textures these lights hit are as 2004 as can be. The further we look beyond the road, the lower the image quality gets. It seems as if Need for Speed: Hot Pursuit has been highly optimized to meet an Xbox 360&#39;s specifications since post processing occurs only rarely when a cut scene is running. After those, admitted, nice looking sequences the graphics go back to rough edged.&lt;br /&gt;
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We would have been all content, if Criterion would have managed to implement more graphic options into Need for Speed: Hot Pursuit. The latter only include five points which are resolution, shadow quality, texture quality, motion blur and gamma. Switches like depth of field or anti aliasing or screen space ambient occlusion would have been a nice gift to PC gamers. Even driver-enforced anti aliasing on a Geforce GTX 460M took no effect on the sawtooth distortion.&lt;br /&gt;
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The gaming experience as such is quite nice, indeed. If you lean back a little further, you might enjoy diverse scenery: Green forests, sunny beaches, rainy mountain roads. The cars, of which every single one is presented with a voiced introduction, each have their proper characteristics. Some are brilliant sliders, some accelerate insanely fast, and others are true battering rams of high top speed.&lt;br /&gt;
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You like to see for yourself? Check out our image galery which is full of self-made, exclusive screenshots from Need for Speed: Hot Pursuit. Have fun!&lt;br /&gt;
&lt;img alt=&quot;Need for Speed: Hot Pursuit - maximum settings (1)&quot; height=&quot;360&quot; src=&quot;http://www.pcgameshardware.com/screenshots/original/2010/11/NFS11_2010-11-10_12-59-31-33.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Need for Speed: Hot Pursuit - minimum settings (28)&quot; height=&quot;360&quot; src=&quot;http://www.pcgameshardware.com/screenshots/original/2010/11/NFS11_2010-11-10_12-27-10-92.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Need for Speed: Hot Pursuit - minimum settings (27)&quot; height=&quot;360&quot; src=&quot;http://www.pcgameshardware.com/screenshots/original/2010/11/NFS11_2010-11-10_12-27-09-69.jpg&quot; width=&quot;640&quot; /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/2658754866521475423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/need-for-speed-hot-pursuit.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2658754866521475423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/2658754866521475423'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/need-for-speed-hot-pursuit.html' title='Need for Speed Hot Pursuit'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-6292490642696507420</id><published>2010-12-07T17:18:00.000-08:00</published><updated>2010-12-07T17:18:06.269-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2"/><title type='text'>Guild Wars 2</title><content type='html'>&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070543281_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070600420_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070604186_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070609654_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070706901_640w.jpg&quot; /&gt;&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070714245_640w.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Guild Wars 2 Picture&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/111/1113687/guild-wars-2-20100817070721072_640w.jpg&quot; /&gt;&lt;iframe allowtransparency=&quot;true&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot; src=&quot;http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Frusaith.blogspot.com%2F&amp;amp;layout=standard&amp;amp;show_faces=true&amp;amp;width=450&amp;amp;action=like&amp;amp;font=lucida+grande&amp;amp;colorscheme=light&amp;amp;height=80&quot; style=&quot;border: none; height: 80px; overflow: hidden; width: 450px;&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/6292490642696507420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/guild-wars-2.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6292490642696507420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/6292490642696507420'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/guild-wars-2.html' title='Guild Wars 2'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8516511882169622103.post-1734996101989910396</id><published>2010-12-07T16:55:00.000-08:00</published><updated>2010-12-07T16:55:08.718-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Spider-Man: Shattered Dimensions"/><title type='text'>Spider-Man: Shattered Dimensions</title><content type='html'>&lt;img alt=&quot;Spider-Man: Shattered Dimensions Picture&quot; height=&quot;361&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/111/1113871/spider-man-shattered-dimensions-20100818061420487.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Spider-Man: Shattered Dimensions Picture&quot; height=&quot;361&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/111/1113871/spider-man-shattered-dimensions-20100818061416487.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Spider-Man: Shattered Dimensions Screenshot&quot; height=&quot;361&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/110/1107392/spider-man-shattered-dimensions-20100720031732690.jpg&quot; width=&quot;640&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;Spider-Man: Shattered Dimensions Screenshot&quot; height=&quot;361&quot; src=&quot;http://ps3media.ign.com/ps3/image/article/110/1107392/spider-man-shattered-dimensions-20100720031756627.jpg&quot; width=&quot;640&quot; /&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusaith-upcominggames.blogspot.com/feeds/1734996101989910396/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spider-man-shattered-dimensions.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/1734996101989910396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8516511882169622103/posts/default/1734996101989910396'/><link rel='alternate' type='text/html' href='http://rusaith-upcominggames.blogspot.com/2010/12/spider-man-shattered-dimensions.html' title='Spider-Man: Shattered Dimensions'/><author><name>Rusaith Kicku</name><uri>http://www.blogger.com/profile/13793231346473199899</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJgZSYrBjx3xjSgytk1EWIooHlrSz7xLAHiAjRoINZgTNvfv8RA11wW6LIbkLd4T_deonwZIbJ_uweMZVAZaPw6wuWeSx27TfdoyZbs0O6T33PW83Og-C6a7I4i4d5U5E/s220/last+%288%29.jpg'/></author><thr:total>0</thr:total></entry></feed>