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term="emantras" /><category term="Pioneer Portfolio" /><category term="W. 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/><category term="states" /><category term="multiliteracy" /><category term="ITS 2010" /><category term="tabletop compuiting" /><category term="masergy" /><category term="mr. picassohead" /><category term="mindfulness" /><category term="song" /><category term="Ingenuity" /><category term="eirick wallem fossan" /><category term="mandelbrot" /><category term="Joseph Haik" /><category term="perigee moon video" /><category term="Politecnico de Milano" /><category term="children's interactive library" /><category term="joanne carter" /><category term="jumbli" /><category term="inclusion" /><category term="Physical buttons" /><category term="cross platform" /><category term="ITS 2011" /><category term="docuverse" /><category term="green" /><category term="NAND" /><category term="web patterns" /><category term="marc andreessen" /><category term="Computer Science in Education Week" /><category term="3dvu" /><category term="bad design" /><category term="21st century classroom" /><category term="animate" /><category term="Teachers" /><category term="cius" /><category term="heroes" /><category term="edigma group" /><category term="student engagement" /><category term="JSON" /><category term="space invaders XL" /><category term="paperphone" /><category term="smartboard" /><category term="wedge camera" /><category term="tangible interaction frameworks" /><category term="matthew fuller" /><category term="ruby princess" /><category term="math" /><category term="tedtalk" /><category term="vvvv" /><category term="paticipatory design" /><category term="diamond touch" /><category term="photo globe" /><category term="live event" /><category term="remote" /><category term="teaser" /><category term="parenting" /><category term="verizon" /><category term="communication technology" /><category term="multimedia resources" /><category term="oil spill" /><category term="interactive marketing" /><category term="multimedia technology" /><category term="families" /><category term="humanities" /><category term="interactive billboard" /><category term="perry cook" /><category term="playful interface" /><category term="user experience design" /><category term="EQ" /><category term="Jeff Clark" /><category term="hewlett-packard" /><category term="atreblatrebal" /><category term="silverlight 3" /><category term="servers" /><category term="ireland" /><category term="netbook" /><category term="instructional" /><category term="co-learners" /><category term="slideshow" /><category term="sapienta university" /><category term="lg expo" /><category term="volumetric data" /><category term="TED" /><category term="katie koch" /><category term="Interaction 10" /><category term="interconnect" /><category term="tetris" /><category term="TANGerINE" /><category term="representative" /><category term="contra jour" /><category term="creamhackered" /><category term="self surveillance" /><category term="visual perception" /><category term="Brian David Johnson" /><category term="nexCave" /><category term="creative applications network" /><category term="STUDENT RECORDS" /><category term="this morning" /><category term="social technology" /><category term="large screen display" /><category term="low vision" /><category term="UCSD" /><category term="media art" /><category term="did you know?" /><category term="writing with light" /><category term="settings" /><category term="data information visualization" /><category term="media habits" /><category term="tom jenkins" /><category term="open street map" /><category term="multitouch multiuser" /><category term="polymer vsion computing" /><category term="closing" /><category term="accessibility" /><category term="travel" /><category term="UX. HCI" /><category term="Haller" /><category term="boxlight" /><category term="situated recall" /><category term="t-mobile" /><category term="DRM" /><category term="multimodal interaction" /><category term="group" /><category term="muppets" /><category term="transmedia" /><category term="dance" /><category term="innovations" /><category term="windows phone" /><category term="trance" /><category term="humor" /><category term="schielke" /><category term="sensacell" /><category term="interactive" /><category term="TV" /><category term="business" /><category term="multigesture" /><category term="autism" /><category term="P3D" /><category term="CNN magic wall" /><category term="killer apps" /><category term="Barns and Noble" /><category term="video wall" /><category term="concierge" /><category term="m-learning" /><category term="algorithm" /><category term="cognitive science" /><category term="interactive surveillance" /><category term="stephano baraldi" /><category term="links" /><category term="Nicholas Rubin" /><category term="weiser" /><category term="you never lived" /><category term="slow media" /><category term="Stimuilant" /><category term="Apple Store" /><category term="oracle" /><category term="mark prensky" /><category term="doug schepers" /><category term="Bill Gates" /><category term="McKinney" /><category term="user-centered design" /><category term="digital storytelling" /><category term="north carolina" /><category term="xbox 360" /><category term="large data sets" /><category term="prodcut design" /><category term="2010t research group" /><category term="eubiquitous computing" /><category term="stanford university" /><category term="Chen" /><category term="ubiquitous computing" /><category term="interknowlegy" /><category term="DYI" /><category term="video production" /><category term="attention" /><category term="Windows 8" /><category term="NC" /><category term="RoundTable" /><category term="head mouse" /><category term="networked displays" /><category term="universal design" /><category term="video school" /><category term="layar" /><category term="NIMES" /><category term="gillian R. Hayes" /><category term="in-browser visualization" /><category term="teach parents tech" /><category term="streaming image search" /><category term="Ray Kurzweil" /><category term="quick tv" /><category term="IKEA" /><category term="Eatang Digital Technology" /><category term="Flower" /><category term="frog design" /><category term="joystick" /><category term="Nathan You" /><category term="journal of media geography" /><category term="chicago" /><category term="educators" /><category term="gillian hayes" /><category term="abba" /><category term="create digital motion" /><category term="Wacom" /><category term="IFSR" /><category term="psychology games" /><category term="human-world interaction" /><category term="Sims 3" /><category term="MediaGrid" /><category term="online conference" /><category term="John Oliver" /><category term="walter bruening" /><category term="database" /><category term="Windows 7" /><category term="People-centric" /><category term="gizmodo" /><category term="tech" /><category term="stress" /><category term="3D video" /><category term="Culture Lab" /><category term="Quest Atlantis" /><category term="acura" /><category term="sencha touch" /><category term="students" /><category term="personal computing" /><category term="JAWBONE HEADSET" /><category term="development kit" /><category term="special education technology" /><category term="fusion-io" /><category term="communication" /><category term="Gadget Lab" /><category term="blog" /><category term="Aarhus" /><category term="11th Screen" /><category term="mathias kolsch" /><category term="breakbeat" /><category term="music touchscreen jukebox" /><category term="crop circles" /><category term="ITV dictionary" /><category term="voice control" /><category term="Nardi" /><category term="aqualux 3D" /><category term="tiling of the plane" /><category term="mall" /><category term="microsoft" /><category term="Hourcade" /><category term="tse" /><category term="wireless video monitor" /><category term="interactive advertising" /><category term="NUITEC" /><category term="juan carlos hourcade" /><category term="Kozima" /><category term="karl fisch" /><category term="reader" /><category term="mashable" /><title>Interactive Multimedia Technology</title><subtitle type="html">This blog is my main on-line filing cabinet, open to the world. It focuses on interactive multimedia technology that supports collaboration, communication, creativity, and learning. Topics include  multi-touch, touch and gesture interaction, HCI, UX, ID, IA, NUI (natural user interfaces/ natural user interaction), interactive displays/surfaces, mobile technologies, 3D, universal usability/accessibility, and interactive multimedia content in a 2.0/3.0 world.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://interactivemultimediatechnology.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://interactivemultimediatechnology.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default?start-index=6&amp;max-results=5&amp;redirect=false&amp;v=2" /><author><name>Lynn V. Marentette</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://bp1.blogger.com/_m-4BFRu70T0/SIEMLP4q53I/AAAAAAAAAd8/SCXCopyPUt0/S220/DSC00019.JPG" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>1188</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>5</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/rGno" /><feedburner:info uri="blogspot/rgno" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><geo:lat>35.105208</geo:lat><geo:long>-80.620983</geo:long><link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/2.0/" /><feedburner:emailServiceId>blogspot/rGno</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;DkAAQn45eip7ImA9WhRUEEw.&quot;"><id>tag:blogger.com,1999:blog-14679978.post-9147925511203387314</id><published>2012-01-19T18:05:00.000-05:00</published><updated>2012-01-19T18:12:23.022-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T18:12:23.022-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="App" /><category scheme="http://www.blogger.com/atom/ns#" term="interactive technology" /><category scheme="http://www.blogger.com/atom/ns#" term="sketchbook express" /><category scheme="http://www.blogger.com/atom/ns#" term="touch" /><category scheme="http://www.blogger.com/atom/ns#" term="Apple" /><category scheme="http://www.blogger.com/atom/ns#" term="multi-touch" /><category scheme="http://www.blogger.com/atom/ns#" term="iBooks" /><category scheme="http://www.blogger.com/atom/ns#" term="NUI" /><category scheme="http://www.blogger.com/atom/ns#" term="1:1 iPad initiative" /><category scheme="http://www.blogger.com/atom/ns#" term="apps" /><category scheme="http://www.blogger.com/atom/ns#" term="iBooks Textbooks" /><category scheme="http://www.blogger.com/atom/ns#" term="iTunes U" /><category scheme="http://www.blogger.com/atom/ns#" term="ipad" /><title>iBooks Textbooks for iPads, iTunesU App -and links to info about 1:1 iPad initiatives in public schools</title><content type="html">There is a lot of buzz about iPads in education.&amp;nbsp;




I'm convinced that tablet technology will be adopted by schools at a faster rate than anticipated a year or so ago, now that Apple has...&lt;br/&gt;
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&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/84A1Fs0f85KeGTZCZLIKzWGep-4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/84A1Fs0f85KeGTZCZLIKzWGep-4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/rGno/~4/vYwxZiFpI30" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://interactivemultimediatechnology.blogspot.com/feeds/9147925511203387314/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://interactivemultimediatechnology.blogspot.com/2012/01/ibooks-textbooks-for-ipads-itunesu-app.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/9147925511203387314?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/9147925511203387314?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/rGno/~3/vYwxZiFpI30/ibooks-textbooks-for-ipads-itunesu-app.html" title="iBooks Textbooks for iPads, iTunesU App -and links to info about 1:1 iPad initiatives in public schools" /><author><name>Lynn V. Marentette</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://bp1.blogger.com/_m-4BFRu70T0/SIEMLP4q53I/AAAAAAAAAd8/SCXCopyPUt0/S220/DSC00019.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/qB5rR1rG2p4/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://interactivemultimediatechnology.blogspot.com/2012/01/ibooks-textbooks-for-ipads-itunesu-app.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIHRXo8eip7ImA9WhRVGEk.&quot;"><id>tag:blogger.com,1999:blog-14679978.post-2204304276284288516</id><published>2012-01-17T18:38:00.000-05:00</published><updated>2012-01-17T18:38:54.472-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-17T18:38:54.472-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Adobe" /><category scheme="http://www.blogger.com/atom/ns#" term="usabiilty" /><category scheme="http://www.blogger.com/atom/ns#" term="guidelines" /><category scheme="http://www.blogger.com/atom/ns#" term="Apple" /><category scheme="http://www.blogger.com/atom/ns#" term="SonyEricsson" /><category scheme="http://www.blogger.com/atom/ns#" term="Motorola" /><category scheme="http://www.blogger.com/atom/ns#" term="IBM" /><category scheme="http://www.blogger.com/atom/ns#" term="Nokia" /><category scheme="http://www.blogger.com/atom/ns#" term="blackberry" /><category scheme="http://www.blogger.com/atom/ns#" term="usability geek" /><category scheme="http://www.blogger.com/atom/ns#" term="samsung" /><category scheme="http://www.blogger.com/atom/ns#" term="HP" /><category scheme="http://www.blogger.com/atom/ns#" term="SAP" /><category scheme="http://www.blogger.com/atom/ns#" term="UX" /><category scheme="http://www.blogger.com/atom/ns#" term="google" /><category scheme="http://www.blogger.com/atom/ns#" term="user interface" /><category scheme="http://www.blogger.com/atom/ns#" term="microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="oracle" /><title>Quick Post: Link to a UX Gold Mine - Official Usability, User Experience, and User Interface Guidelines from Companies</title><content type="html">Take a look at a a Usability Geek blog that is a repository of guidelines from an assortment of well-known corporations. I'm bookmarking the page for reference!




Official Usability, User...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/rGno/~4/U85jSgAw9cM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://interactivemultimediatechnology.blogspot.com/feeds/2204304276284288516/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://interactivemultimediatechnology.blogspot.com/2012/01/quick-post-link-to-ux-gold-mine.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/2204304276284288516?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/2204304276284288516?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/rGno/~3/U85jSgAw9cM/quick-post-link-to-ux-gold-mine.html" title="Quick Post: Link to a UX Gold Mine - Official Usability, User Experience, and User Interface Guidelines from Companies" /><author><name>Lynn V. Marentette</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://bp1.blogger.com/_m-4BFRu70T0/SIEMLP4q53I/AAAAAAAAAd8/SCXCopyPUt0/S220/DSC00019.JPG" /></author><thr:total>1</thr:total><feedburner:origLink>http://interactivemultimediatechnology.blogspot.com/2012/01/quick-post-link-to-ux-gold-mine.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUAER3c9cSp7ImA9WhRVF0w.&quot;"><id>tag:blogger.com,1999:blog-14679978.post-6631972247596116317</id><published>2012-01-16T07:33:00.000-05:00</published><updated>2012-01-16T07:41:46.969-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-16T07:41:46.969-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="multimedia" /><category scheme="http://www.blogger.com/atom/ns#" term="interactive" /><category scheme="http://www.blogger.com/atom/ns#" term="education" /><category scheme="http://www.blogger.com/atom/ns#" term="development" /><category scheme="http://www.blogger.com/atom/ns#" term="digital media" /><category scheme="http://www.blogger.com/atom/ns#" term="daniel donahoo" /><category scheme="http://www.blogger.com/atom/ns#" term="learning" /><category scheme="http://www.blogger.com/atom/ns#" term="design" /><category scheme="http://www.blogger.com/atom/ns#" term="children's apps" /><category scheme="http://www.blogger.com/atom/ns#" term="GeekDad" /><category scheme="http://www.blogger.com/atom/ns#" term="digital design" /><category scheme="http://www.blogger.com/atom/ns#" term="children" /><title>GeekDad's Post: The Changing Nature of App Design for Kids (quick link)</title><content type="html">The Changing Nature of App Design and Development for Kids

Daniel Donahoo, GEEKDAD, Wired, &amp;nbsp;1/16/12




"During 2011, I have observed a real push towards app development and digital design for...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/rGno/~4/E-169T_T-jU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://interactivemultimediatechnology.blogspot.com/feeds/6631972247596116317/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://interactivemultimediatechnology.blogspot.com/2012/01/geekdads-post-changing-nature-of-app.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/6631972247596116317?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/14679978/posts/default/6631972247596116317?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/rGno/~3/E-169T_T-jU/geekdads-post-changing-nature-of-app.html" title="GeekDad's Post: The Changing Nature of App Design for Kids (quick link)" /><author><name>Lynn V. Marentette</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://bp1.blogger.com/_m-4BFRu70T0/SIEMLP4q53I/AAAAAAAAAd8/SCXCopyPUt0/S220/DSC00019.JPG" /></author><thr:total>0</thr:total><feedburner:origLink>http://interactivemultimediatechnology.blogspot.com/2012/01/geekdads-post-changing-nature-of-app.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMAQn46fSp7ImA9WhRVF0w.&quot;"><id>tag:blogger.com,1999:blog-14679978.post-2229856446134500423</id><published>2012-01-16T07:17:00.000-05:00</published><updated>2012-01-16T07:20:43.015-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-16T07:20:43.015-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="gamification" /><category scheme="http://www.blogger.com/atom/ns#" term="multimedia" /><category scheme="http://www.blogger.com/atom/ns#" term="conference" /><category scheme="http://www.blogger.com/atom/ns#" term="instructional technology" /><category scheme="http://www.blogger.com/atom/ns#" term="education" /><category scheme="http://www.blogger.com/atom/ns#" term="technology" /><category scheme="http://www.blogger.com/atom/ns#" term="social media" /><category scheme="http://www.blogger.com/atom/ns#" term="game dynamics" /><category scheme="http://www.blogger.com/atom/ns#" term="digital media" /><category scheme="http://www.blogger.com/atom/ns#" term="learning" /><category scheme="http://www.blogger.com/atom/ns#" term="educational media" /><category scheme="http://www.blogger.com/atom/ns#" term="digital media and learning competition" /><title>Quick link: How to use game dynamics in the classroom, with good links, via Edudemic (Jeff Dunn)</title><content type="html">How To Use Game Dynamics In The Classroom&amp;nbsp;




Although the article refers to the work of Liz Gross and her colleague(s) focusing on the use of game dynamics in a large university lecture class,...&lt;br/&gt;
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