<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-1981878320903463751</atom:id><lastBuildDate>Tue, 14 Feb 2012 08:38:30 +0000</lastBuildDate><title>DotA, Dota 2, and Computers -  Latest News, Tips and Tricks</title><description>All the information you need to know about DotA, Dota 2, and computers is here. So sit back, relax and enjoy reading.</description><link>http://pcndota.blogspot.com/</link><managingEditor>noreply@blogger.com (Nisar)</managingEditor><generator>Blogger</generator><openSearch:totalResults>94</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/blogspot/sNWu" /><feedburner:info uri="blogspot/snwu" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>blogspot/sNWu</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-1932785033443598703</guid><pubDate>Thu, 26 Jan 2012 14:09:00 +0000</pubDate><atom:updated>2012-01-26T19:42:00.892+05:30</atom:updated><title>DotA 6.73c AI Status + DotA 6.72f AI v1.2 Translations</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Some good news folks! &lt;b&gt;&lt;a href="http://dota-pbmn.blogspot.com/" target="_blank"&gt;PBMN&lt;/a&gt;&lt;/b&gt; posted an update on his blog regarding &lt;b&gt;AI&lt;/b&gt; for the latest map, &lt;b&gt;DotA 6.73c&lt;/b&gt;.&amp;nbsp; Although he didn't mention a release date, there is one thing for sure - work is in progress and we are definitely getting &lt;b&gt;DotA 6.73c AI.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
There was also mention of adding &lt;b&gt;translations&lt;/b&gt; to his latest AI release, &lt;b&gt;DotA 6.72f AI v1.2&lt;/b&gt;.&lt;b&gt; &lt;/b&gt;Translations are now available for the following:&lt;br /&gt;
&lt;br /&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li&gt;&lt;b&gt;English&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Filipino&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt; Chinese&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Russian&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Greek&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;German&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Português - Bra&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Spanish&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
To get the &lt;b&gt;download links&lt;/b&gt; for the maps, click&amp;nbsp; &lt;b&gt;&lt;a href="http://dota-pbmn.blogspot.com/2012/01/dota-673c-ai-status-and-translations-of.html" target="_blank"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-1932785033443598703?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/iHGppcN5j-w" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/iHGppcN5j-w/dota-673c-ai-status-dota-672f-ai-v12.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>2</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2012/01/dota-673c-ai-status-dota-672f-ai-v12.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-5596473488878487729</guid><pubDate>Sun, 22 Jan 2012 14:39:00 +0000</pubDate><atom:updated>2012-01-22T20:14:57.388+05:30</atom:updated><title>Dota 2 Key Giveaway : 20 keys to be won</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-7GD6sm3jVeU/TxwfUxaR-uI/AAAAAAAAALA/MfOK353LPGE/s1600/eg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="119" src="http://2.bp.blogspot.com/-7GD6sm3jVeU/TxwfUxaR-uI/AAAAAAAAALA/MfOK353LPGE/s200/eg.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
All right folks. I'm back with another Dota 2 giveaway. It's not from me, but from a community that is as passionate about Dota 2 as we are. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="http://egamerz.net/" target="_blank"&gt;Elite Gamerz&lt;/a&gt;&lt;/b&gt; is staging it's own Dota 2 Key Giveaway for one whole month. 20 participants have a chance of winning the elusive prize - A Dota 2 key. Of course, you'll have to register at their forums and follow certain rules, but anything for a Dota 2 key, right? For more details and rules, visit their site at &lt;b&gt;&lt;a href="http://egamerz.net/index.php?/topic/38-dota-2-elite-gamerz-giveaway/" target="_blank"&gt;Dota 2 Beta Key Giveaway&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-5596473488878487729?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/N_I6Yb_Cpv0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/N_I6Yb_Cpv0/dota-2-key-giveaway-20-keys-to-be-won.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7GD6sm3jVeU/TxwfUxaR-uI/AAAAAAAAALA/MfOK353LPGE/s72-c/eg.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2012/01/dota-2-key-giveaway-20-keys-to-be-won.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6570777415144951950</guid><pubDate>Wed, 11 Jan 2012 03:56:00 +0000</pubDate><atom:updated>2012-01-11T09:26:20.857+05:30</atom:updated><title>DotA 6.73c Released : Bug Fixes &amp; Nerfs</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;span class="Apple-style-span" style="background-color: white; color: #202020; font-family: Tahoma, Arial, Tahoma, Verdana; font-size: 13px;"&gt;A new version of the latest map just got released to address some bug fixes and some nerfs. You can get it from&amp;nbsp;&lt;a href="http://www.getdota.com/" target="_blank"&gt;GetDota&lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #202020; font-family: Tahoma, Arial, Tahoma, Verdana; font-size: 13px; text-align: -webkit-auto;"&gt;. The changelog is as follows:&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: white; color: #202020; font-family: Tahoma, Arial, Tahoma, Verdana; font-size: 13px; text-align: -webkit-auto;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: white;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fire Remnant activation cost increased from 100 to 150&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Moment of Courage cooldown increased from 0.75 to 0.9&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Chakram manacost over time reduced from 20/30/40 to 20/25/30&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Removed all Christmas themed additions&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed death timer not showing properly&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed a crash that happens on PowerPC Mac systems when playing online&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed a rare bug that could cause Ember Spirit to be unable to move&amp;nbsp;&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* More map optimizations&amp;nbsp;&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed rare bugs with Sleight of Fist and Hex&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed sound effect on Skywrath Mage's attack projectile&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed visual effect for Rod of Atos's slow not showing&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed various tooltips&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed Ring of Aquila shared disable icon&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed Shadow Demon's scoreboard icon&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed a bug with Tranquil boots and Aghanim Meepo&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed Orchid recipe shop hotkey&lt;/span&gt;&lt;br style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;" /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"&gt;* Fixed Chakram continuing to deal damage after game is over&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6570777415144951950?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/shrWmGTrVZ0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/shrWmGTrVZ0/dota-673c-released-bug-fixes-nerfs.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2012/01/dota-673c-released-bug-fixes-nerfs.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-8024169807023887904</guid><pubDate>Wed, 28 Dec 2011 06:12:00 +0000</pubDate><atom:updated>2011-12-28T11:43:51.210+05:30</atom:updated><title>DotA 6.73b Released : Bug Fixes</title><description>A new version of the latest map just got released to address some bug fixes. You can get it from &lt;b&gt;&lt;a href="http://www.getdota.com" target="_blank"&gt;GetDota.com&lt;/a&gt;&lt;/b&gt;. The changelog is as follows:&lt;br /&gt;&lt;br /&gt;

* Couriers are now invulnerable near their fountain&lt;br /&gt;
* Fixed Santa Hats on Illusions&lt;br /&gt;
* Fixed Tiny's Tree visuals when he gets cycloned&lt;br /&gt;
* Fixed first hit with Sleight of Fist being unable to bash&lt;br /&gt;
* Fixed a big exploit with Fire Remnants that could cause it to do dramatically more damage than intended&lt;br /&gt;
* Removed Pudge Santa&lt;br /&gt;
* Fixed Meepo clones not respawning with full mana&lt;br /&gt;
* Fixed Stone Giant's Aghanim bonus stacking with multiple instances&lt;br /&gt;
* Fixed Whirling Death damage tooltip&lt;br /&gt;
* Fixed Zeal HP regeneration&lt;br /&gt;
* Fixed Meepo's interaction with Tranquility Boots&lt;br /&gt;
* Fixed attack range on Legion Commander and Goblin Shredder being slightly off&lt;br /&gt;
* Fixed Goblin Shredder's agility and intelligence growth values being off&lt;br /&gt;
* Fixed Skywrath Mage not triggering Land Mines&lt;br /&gt;
* Fixed a bug with Sleight of Fist and Manta Style&lt;br /&gt;
* Duel can now only target heroes (it didn't do anything on non-heroes already)&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-8024169807023887904?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/pLn8dM26v_I" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/pLn8dM26v_I/dota-673b-released-bug-fixes.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-673b-released-bug-fixes.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6078293787960932460</guid><pubDate>Sun, 25 Dec 2011 06:30:00 +0000</pubDate><atom:updated>2011-12-25T12:06:01.937+05:30</atom:updated><title>DotA 6.72f AI v1.2 Map Download</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-fA-Fj-K3t7g/TvbD1rb-9XI/AAAAAAAAAK4/eXwC4ANbOi8/s1600/dota%2B6.72f.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"&gt;&lt;img border="0" height="150" width="200" src="http://1.bp.blogspot.com/-fA-Fj-K3t7g/TvbD1rb-9XI/AAAAAAAAAK4/eXwC4ANbOi8/s200/dota%2B6.72f.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;

&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
It's double bonanza this Christmas. First we had &lt;b&gt;DotA 6.73 &lt;/b&gt;released&lt;b&gt; &lt;/b&gt;and now &lt;b&gt;&lt;a href="http://dota-pbmn.blogspot.com/" target="_blank"&gt;PBMN&lt;/a&gt;&lt;/b&gt; just updated &lt;b&gt;DotA 6.72f AI v1.1&lt;/b&gt; to &lt;b&gt;DotA 6.72f AI v1.2&lt;/b&gt;. There are bug fixes in this version. Also, he did mention about working on &lt;b&gt;6.73 AI&lt;/b&gt; in the new year. So it's official. We're gonna have AI for the latest map too, but it will take some time.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, here is the changelog for &lt;b&gt;DotA 6.72f v1.2&lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ol style="list-style-type: decimal;"&gt;
&lt;li&gt;Fixed: Windrunner group lost bug removed.&lt;/li&gt;
&lt;li&gt;Fixed: Some minor tweak in aiming func.&lt;/li&gt;
&lt;li&gt;Fixed: Human KotL auto-using Recall.&lt;/li&gt;
&lt;li&gt;Fixed: Delay bug in AIAttackedByHumanHero&lt;/li&gt;
&lt;li&gt;Added storing of learn and use skills by heroes.&lt;/li&gt;
&lt;li&gt;Fixed: Magnus' not using Reverse.&lt;/li&gt;
&lt;li&gt;Fixed: Magnus' itembuild.&lt;/li&gt;
&lt;li&gt;Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus 
disable check). Now both won't use the spell against enemy out of range 
-&amp;gt; no rambo mode, no missed Sprout.&lt;/li&gt;
&lt;li&gt;Tauren now use ability to join with idle spirit.&lt;/li&gt;
&lt;li&gt;Fixed: KotL Illuminate, added extra use.&lt;/li&gt;
&lt;li&gt;Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.&lt;/li&gt;
&lt;li&gt;Little improvement on Shadowfiend's Shadow Raze&lt;/li&gt;
&lt;li&gt;Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's Firebreak, Phoenix' Sun Ray)&lt;/li&gt;
&lt;li&gt;Fixed: Akasha not using ulti.&lt;/li&gt;
&lt;li&gt;Fixed: incorrect SunRay order.&lt;/li&gt;
&lt;li&gt;Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.&lt;/li&gt;
&lt;li&gt;Fixed: problems in channel-based skills.&lt;/li&gt;
&lt;li&gt;Fixed: some bugs related to skill learning, esp. Huskar.&lt;/li&gt;
&lt;li&gt;Meld should not decrease building's armor anymore.&lt;/li&gt;
&lt;li&gt;Fair aggro attempt. Orb attack do not count as attack.&lt;/li&gt;
&lt;li&gt;Fixed: Leshrac's AI (now use Edict and Nova properly)&lt;/li&gt;
&lt;li&gt;Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).&lt;/li&gt;
&lt;li&gt;AI Assault Cuirass Recipe fix: 1500 -&amp;gt; 1300&lt;/li&gt;
&lt;/ol&gt;
&lt;span style="font-size: large;"&gt;&lt;u&gt;&lt;b&gt;Download Link:&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="http://www.filesonic.in/file/fYh2qtS/DotA%20v6.72f%20AI%201.2.w3x" target="_blank"&gt;DotA 6.72f AI v1.2 - English&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;u&gt;&lt;b&gt;Mirror Link:&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;

&lt;b&gt;&lt;a href="http://www.fileserve.com/file/gpY9bRB" target="_blank"&gt;DotA 6.72f AI v1.2 - English&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6078293787960932460?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/Py2OOa5mSmk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/Py2OOa5mSmk/dota-672f-ai-v12-map-download.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-fA-Fj-K3t7g/TvbD1rb-9XI/AAAAAAAAAK4/eXwC4ANbOi8/s72-c/dota%2B6.72f.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-672f-ai-v12-map-download.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-2098575777276808141</guid><pubDate>Sat, 24 Dec 2011 15:37:00 +0000</pubDate><atom:updated>2012-01-26T12:29:12.648+05:30</atom:updated><title>DotA 6.73 Map Released : 4 New Heroes + New Loading Screen</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-r0H8JmeUzcQ/TvXxhSRRXWI/AAAAAAAAAKs/eZjj_cSp-QM/s1600/dota%2B6.73%2Bloadscreen.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-r0H8JmeUzcQ/TvXxhSRRXWI/AAAAAAAAAKs/eZjj_cSp-QM/s320/dota%2B6.73%2Bloadscreen.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
IceFrog said he would release &lt;b&gt;DotA 6.73&lt;/b&gt; and he kept his promise. &lt;b&gt;DotA 6.73&lt;/b&gt; has been officially released for download a few hours ago. The biggest change is the addition of 4 new heroes. Get your copy now by going to &lt;b&gt;&lt;a href="http://www.getdota.com/" target="_blank"&gt;GetDota&lt;/a&gt;&lt;/b&gt; website.&lt;br /&gt;
&lt;br /&gt;
If &lt;b&gt;GetDota&lt;/b&gt; website is down, no worries. I've uploaded the file to File Serve. You can download the file by clicking the below link:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.fileserve.com/file/Yk22DNU/DotA%20v6.73.w3x" target="_blank"&gt;&lt;b&gt;File name: DotA v6.73.w3x&lt;br /&gt;File size:7.86 MB&lt;/b&gt;&lt;/a&gt;
&lt;br /&gt;
For the record, here is the changelog. Let me warn you though - it's a huge list:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="http://pcndota.blogspot.com/2011/12/dota-673-map-released-4-new-heroes.html"&gt;Read More...&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: red; text-align: center;"&gt;
&lt;span style="font-size: 100%; font-weight: bold;"&gt;Heroes&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
•  Added 4 New Heroes.&lt;br /&gt;
&lt;br /&gt;
- &lt;span class="IL_AD" id="IL_AD2"&gt;Intelligence&lt;/span&gt;: &lt;b&gt;Dragonus, Skywrath Mage&lt;/b&gt;&lt;br /&gt;
- Agility : &lt;b&gt;Xin, Ember Spirit&lt;/b&gt;&lt;br /&gt;
- &lt;span class="IL_AD" id="IL_AD9"&gt;Strength&lt;/span&gt;: &lt;b&gt;Rizzrak, Goblin Shredder&lt;/b&gt;&lt;br /&gt;
- Strength: &lt;b&gt;Tresdin, Legion Commander&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Alchemist&lt;br /&gt;
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15&lt;br /&gt;
- Goblin's Greed bonus gold limit increased from 18 to 26&lt;br /&gt;
&lt;br /&gt;
Anti-Mage&lt;br /&gt;
- Reverted the 6.72 Base Attack Time &lt;span class="IL_AD" id="IL_AD1"&gt;improvement&lt;/span&gt;, BAT from 1.35 to 1.45&lt;br /&gt;
- Armor reduced by 1&lt;br /&gt;
&lt;br /&gt;
Axe&lt;br /&gt;
- Aghanim's Culling Blade &lt;span class="IL_AD" id="IL_AD5"&gt;cooldown&lt;/span&gt; from 10 to 6&lt;br /&gt;
- Base Int from 14 to 18&lt;br /&gt;
- Base HP regeneration from 1.25 to 2&lt;br /&gt;
- Battle Hunger gives Axe a 4% bonus &lt;span class="IL_AD" id="IL_AD8"&gt;movement&lt;/span&gt; speed per target it affects&lt;br /&gt;
- Berserker's Call cooldown from 14 to 10&lt;br /&gt;
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190&lt;br /&gt;
- Counter Helix proc cooldown &lt;span class="IL_AD" id="IL_AD7"&gt;decreased&lt;/span&gt; from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5&lt;br /&gt;
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a &lt;span class="IL_AD" id="IL_AD12"&gt;temporary&lt;/span&gt; movement bonus (25% for 6 seconds).&lt;br /&gt;
&lt;br /&gt;
Bane Elemental&lt;br /&gt;
- Movement speed increased from 305 to 315&lt;br /&gt;
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22&lt;br /&gt;
&lt;br /&gt;
Blood Seeker&lt;br /&gt;
- Thirst no longer partially reveals invisible heroes below 40% health&lt;br /&gt;
- Thirst now fully reveals invisible heroes below 20% health&lt;br /&gt;
- Rupture duration &lt;span class="IL_AD" id="IL_AD10"&gt;improved&lt;/span&gt; from 5/7/9 to 7/8/9&lt;br /&gt;
- Rupture cooldown now scales from 70 to 70/60/50&lt;br /&gt;
&lt;br /&gt;
Bone Fletcher&lt;br /&gt;
- Searing Arrows no longer has a cooldown at &lt;span class="IL_AD" id="IL_AD11"&gt;level 1&lt;/span&gt;&lt;br /&gt;
- Strafe Attack Speed bonus increased from 90 to 110&lt;br /&gt;
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%&lt;br /&gt;
&lt;br /&gt;
Bounty Hunter&lt;br /&gt;
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250&lt;br /&gt;
&lt;br /&gt;
Bristleback&lt;br /&gt;
- Cast point decreased from 0.5 to 0.4&lt;br /&gt;
- Attack point reduced&lt;br /&gt;
- Turn Rate Increased (makes him turn faster)&lt;br /&gt;
&lt;br /&gt;
Centaur Warchief&lt;br /&gt;
- Double Edge cooldown decreased from 10 to 8&lt;br /&gt;
&lt;br /&gt;
Dark Seer&lt;br /&gt;
- Ion Shell duration increased from 15 to 20&lt;br /&gt;
- Ion Shell AoE from increased 225 to 250&lt;br /&gt;
- Ion Shell cooldown increased from 7 to 10&lt;br /&gt;
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90&lt;br /&gt;
- Wall of Replica illusions are now semi-transparent to enemy players&lt;br /&gt;
&lt;br /&gt;
Dirge&lt;br /&gt;
- Flesh Golem cooldown decreased from 90 to 75&lt;br /&gt;
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4&lt;br /&gt;
&lt;br /&gt;
Doom Bringer&lt;br /&gt;
- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16&lt;br /&gt;
&lt;br /&gt;
Dragon Knight&lt;br /&gt;
- While in Dragon form Dragon Tail's cast range increased from 150 to 400&lt;br /&gt;
&lt;br /&gt;
Drow Ranger&lt;br /&gt;
- Base Agility increased by 4&lt;br /&gt;
&lt;br /&gt;
Enchantress&lt;br /&gt;
- Enchantress movement speed from 305 to 310&lt;br /&gt;
&lt;br /&gt;
Eredar&lt;br /&gt;
- Model changed to the Archimonde model&lt;br /&gt;
&lt;br /&gt;
Furion&lt;br /&gt;
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60&lt;br /&gt;
&lt;br /&gt;
Gyrocopter&lt;br /&gt;
- Armor increased by 2&lt;br /&gt;
&lt;br /&gt;
Jakiro&lt;br /&gt;
- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9&lt;br /&gt;
- Macropyre duration increased from 5 to 7 seconds&lt;br /&gt;
&lt;br /&gt;
Juggernaut&lt;br /&gt;
- Omnislash random damage improved from 150-250 to 175-250&lt;br /&gt;
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)&lt;br /&gt;
&lt;br /&gt;
Keeper of the Light&lt;br /&gt;
- Blinding Light cooldown decreased from 20 to 20/16/12&lt;br /&gt;
- Recall cooldown decreased from 40 to 15 seconds&lt;br /&gt;
&lt;br /&gt;
Kunkka&lt;br /&gt;
- Strength growth increased from 2.7 to 3.0&lt;br /&gt;
- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8&lt;br /&gt;
- Tidebringer cleave AoE improved from 380/420/460/500 to 500&lt;br /&gt;
- Torrent slow increased from 30 to 35%&lt;br /&gt;
- X Marks The Spot cooldown decreased from 30 to 20 seconds&lt;br /&gt;
&lt;br /&gt;
Krobelus&lt;br /&gt;
- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%&lt;br /&gt;
&lt;br /&gt;
Lanaya&lt;br /&gt;
- Refraction instances increased from 2/3/4/5 to 3/4/5/6&lt;br /&gt;
&lt;br /&gt;
Leoric&lt;br /&gt;
- Reincarnation slow duration increased from 3 to 4 seconds&lt;br /&gt;
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60&lt;br /&gt;
&lt;br /&gt;
Leshrac&lt;br /&gt;
- Movement speed increased from 310 to 315&lt;br /&gt;
- Pulse Nova AoE increased from 400 to 450&lt;br /&gt;
&lt;br /&gt;
Lina Inverse&lt;br /&gt;
- Base intelligence increased by 3&lt;br /&gt;
- Dragon Slave travel distance increased by 100&lt;br /&gt;
- Dragon Slave final AoE increased from 125 to 150&lt;br /&gt;
&lt;br /&gt;
Lion&lt;br /&gt;
- Mana Drain level 4 increased from 100 to 120 per second&lt;br /&gt;
- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)&lt;br /&gt;
&lt;br /&gt;
Lord of Avernus&lt;br /&gt;
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage&lt;br /&gt;
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8&lt;br /&gt;
- Aphotic Shield cast range increased from 450 to 500&lt;br /&gt;
&lt;br /&gt;
Luna&lt;br /&gt;
- Base damage increased by 5&lt;br /&gt;
&lt;br /&gt;
Magnataur&lt;br /&gt;
- Skewer cooldown decreased from 35 to 30&lt;br /&gt;
- Empower duration increased from 30 to 40 seconds&lt;br /&gt;
&lt;br /&gt;
Medusa&lt;br /&gt;
- Toggle cooldown on mana shield removed&lt;br /&gt;
- Stone Gaze rebalanced&lt;br /&gt;
&lt;span style="font-size: 85%;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always&lt;br /&gt;- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.&lt;br /&gt;- Units affected by the Stone Gaze cannot get reaffected during the application period&lt;br /&gt;- Illusion &amp;amp; Summoned unit damage from 600/800/1000 to 500/1000/1500&lt;br /&gt;- Manacost from 100/50/0 to 200/100/0&lt;br /&gt;- Cooldown from 100 to 140/110/80&lt;/span&gt;&lt;/blockquote&gt;
Meepo&lt;br /&gt;
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140&lt;br /&gt;
&lt;br /&gt;
Mirana&lt;br /&gt;
- Fixed Elune's Arrow damaging but not stunning invisible units&lt;br /&gt;
&lt;br /&gt;
Morphling&lt;br /&gt;
- Base agility increased by 5&lt;br /&gt;
- Adaptive strike cooldown decreased from 20 to 10&lt;br /&gt;
&lt;br /&gt;
Naga Siren&lt;br /&gt;
- Ensnare cast range increased from 620/630/640/650 to 650&lt;br /&gt;
- Song of the Siren AoE increased from 750 to 1250&lt;br /&gt;
- Song of the Siren's End ability is &lt;span class="IL_AD" id="IL_AD4"&gt;now available&lt;/span&gt; 0.5 seconds after casting (484587)&lt;br /&gt;
&lt;br /&gt;
Necrolyte&lt;br /&gt;
- Death Pulse AoE increased from 375/425/450/475 to 475&lt;br /&gt;
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%&lt;br /&gt;
- Sadist level 4 now restores 600 mana if you kill a hero&lt;br /&gt;
&lt;br /&gt;
Nerubian Assassin&lt;br /&gt;
- Vendetta cooldown decreased from 90/75/60 to 70/60/50&lt;br /&gt;
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4&lt;br /&gt;
&lt;br /&gt;
Obsidian Destroyer&lt;br /&gt;
- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment&lt;br /&gt;
&lt;br /&gt;
Pandaren Brewmaster&lt;br /&gt;
- Drunken Haze cooldown decreased from 12 to 8&lt;br /&gt;
- Tinted Panda Brewmaster's Primal Split model colors&lt;br /&gt;
&lt;br /&gt;
Phantom Assassin&lt;br /&gt;
- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200&lt;br /&gt;
&lt;br /&gt;
Phantom Lancer&lt;br /&gt;
- Doppelwalk movement bonus increased from 10 to 15%&lt;br /&gt;
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8&lt;br /&gt;
&lt;br /&gt;
Phoenix&lt;br /&gt;
- Fire Spirits heal amount decreased to 50% of damage&lt;br /&gt;
- Fire Spirits now targets a location rather than a unit&lt;br /&gt;
- Fire Spirits cooldown decreased from 35 to 30&lt;br /&gt;
- Fire Spirits projectile speed increased&lt;br /&gt;
- Icarus Dive cooldown decreased from 30 to 25&lt;br /&gt;
- Sun Ray hp activation cost decreased from 25% to 20%&lt;br /&gt;
- Sun Ray manacost rescaled from 35 to 10/20/30/40&lt;br /&gt;
&lt;br /&gt;
Pit Lord&lt;br /&gt;
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds&lt;br /&gt;
- Expulsion manacost increased from 125 to 125/135/145/155&lt;br /&gt;
&lt;br /&gt;
Pudge&lt;br /&gt;
- Flesh Heap now has a overhead &lt;span class="IL_AD" id="IL_AD3"&gt;notification&lt;/span&gt; when strength is gained&lt;br /&gt;
&lt;br /&gt;
Pugna&lt;br /&gt;
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)&lt;br /&gt;
- Life Drain duration increased from 9 to 10 seconds&lt;br /&gt;
&lt;br /&gt;
Queen of Pain&lt;br /&gt;
- Base damage increased by 4&lt;br /&gt;
- Scream of Pain AoE increased from 400/425/450/475 to 475&lt;br /&gt;
&lt;br /&gt;
Razor&lt;br /&gt;
- Static Link duration, after it finishes draining, increased from 13 to 18&lt;br /&gt;
- Static Link cooldown rescaled from 35/30/25/20 to 25&lt;br /&gt;
&lt;br /&gt;
Rooftrellen&lt;br /&gt;
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100&lt;br /&gt;
- Leech Seed manacost increased from 110/120/130/140 to 140&lt;br /&gt;
&lt;br /&gt;
Rubick&lt;br /&gt;
- Fade Bolt manacost increased from 90/95/100/105 to 150&lt;br /&gt;
- Fade Bolt cd rescaled from 10 to 16/14/12/10&lt;br /&gt;
- Telekinesis manacost decreased from 160 to 120&lt;br /&gt;
&lt;br /&gt;
Sand King&lt;br /&gt;
- Epicenter's slow is no longer blocked by magic immunity&lt;br /&gt;
- Caustic Finale buff duration increased from 2 to 8 seconds&lt;br /&gt;
&lt;br /&gt;
Shadow Fiend&lt;br /&gt;
- Movement speed increased from 300 to 305&lt;br /&gt;
- Agility growth increased from 2.4 to 2.9&lt;br /&gt;
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32&lt;br /&gt;
&lt;br /&gt;
Silencer&lt;br /&gt;
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%&lt;br /&gt;
- Last Word now functions while Silencer is stunned/silenced&lt;br /&gt;
- Last Word no longer triggers when enemies use items&lt;br /&gt;
&lt;br /&gt;
Slark&lt;br /&gt;
- Pounce damage increased from 40/80/120/160 to 70/140/210/280&lt;br /&gt;
- Pounce cooldown rescaled from 12 to 20/16/12/8&lt;br /&gt;
- Pounce cast range increased from 400/500/600/700 to 700&lt;br /&gt;
- Shadow Dance regen increased from 2/3/4% to 3/4/5%&lt;br /&gt;
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5&lt;br /&gt;
&lt;br /&gt;
Sniper&lt;br /&gt;
- Shrapnel AoE increased from 325 to 350&lt;br /&gt;
&lt;br /&gt;
Spectre&lt;br /&gt;
- Dispersion damage no longer disables items like Blink Dagger&lt;br /&gt;
&lt;br /&gt;
Spirit Breaker&lt;br /&gt;
- Charge of Darkness cooldown decreased from 40 to 35&lt;br /&gt;
- Charge of Darkness AoE knockback increased from 250 to 300&lt;br /&gt;
- Netherstrike damage increased from 100/200/300 to 150/250/350&lt;br /&gt;
&lt;br /&gt;
Stealth Assassin&lt;br /&gt;
- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility&lt;br /&gt;
&lt;br /&gt;
Storm Spirit&lt;br /&gt;
- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90&lt;br /&gt;
&lt;br /&gt;
Sven&lt;br /&gt;
- Great Cleave increased from 20/30/40/50% to 30/40/50/60%&lt;br /&gt;
- God's Strength is no longer purgeable&lt;br /&gt;
- God's Strength damage buff increased from 100/125/150% to 100/140/180%&lt;br /&gt;
- Warcry duration increased from 6 to 8 seconds&lt;br /&gt;
- Warcry cast time removed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tinker&lt;br /&gt;
- Laser's miss duration increased from 2 to 3 seconds&lt;br /&gt;
&lt;br /&gt;
Tiny&lt;br /&gt;
- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter&lt;br /&gt;
(Gives 235 range, 50% cleave and 1.75x damage towards buildings)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Troll Warlord&lt;br /&gt;
- Fervor increments now increase while attacking towers&lt;br /&gt;
&lt;br /&gt;
Tuskarr&lt;br /&gt;
- Snowball cooldown decreased from 40 to 28&lt;br /&gt;
&lt;br /&gt;
Ursa Warrior&lt;br /&gt;
- Armor increased by 1&lt;br /&gt;
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP&lt;br /&gt;
- Earthshock AoE increased from 365 to 385&lt;br /&gt;
- Earthshock cooldown decreased from 7 to 6&lt;br /&gt;
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30&lt;br /&gt;
&lt;br /&gt;
Visage&lt;br /&gt;
- Added Aghanim Scepter for Visage (creates 1 extra familiar)&lt;br /&gt;
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140&lt;br /&gt;
&lt;br /&gt;
Warlock&lt;br /&gt;
- Infernal's Flaming Fists trigger chance increased from 40% to 60%&lt;br /&gt;
- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200&lt;br /&gt;
&lt;br /&gt;
Zeus&lt;br /&gt;
- Arc Lightning level 4 damage increased from 130 to 145 damage&lt;br /&gt;
- Lightning Bolt cooldown decreased from 6.5 to 6&lt;br /&gt;
- Static Field now affects creeps&lt;br /&gt;
- Static Field no longer requires unit visibility to take effect&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: #33ff33; text-align: center;"&gt;
&lt;span style="color: #274e13; font-weight: bold;"&gt;Items&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
New Item: &lt;span style="font-weight: bold;"&gt;Rod of Atos&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;Requires:&lt;br /&gt;2x Staff of Wizardry (2000)&lt;br /&gt;Vitality Booster (1100)&lt;br /&gt;Total: 3100&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+25 Intelligence&lt;br /&gt;+250 HP&lt;br /&gt;Cripple (active, target unit)&lt;br /&gt;&lt;br /&gt;Slows the target's movement speed by 50% for 4.&lt;br /&gt;&lt;br /&gt;Cast Range: 800&lt;br /&gt;Cooldown: 20&lt;br /&gt;Manacost: 50&lt;/span&gt;&lt;/blockquote&gt;
&lt;br /&gt;
New Item: &lt;span style="font-weight: bold;"&gt;Heaven's Halberd&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;Requires:&lt;br /&gt;Sange (2150)&lt;br /&gt;Talisman of Evasion (1800)&lt;br /&gt;Total: 3950&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+20 Strength&lt;br /&gt;+25 Damage&lt;br /&gt;+25 Evasion&lt;br /&gt;Lesser Maim (passive, same as sange)&lt;br /&gt;Disarm (active)&lt;br /&gt;&lt;br /&gt;Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.&lt;br /&gt;Cooldown: 30&lt;br /&gt;Cast Range: 600&lt;br /&gt;Manacost: 100&lt;/span&gt;&lt;/blockquote&gt;
New Item: &lt;span style="font-weight: bold;"&gt;Ring of Aquila&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;Requires:&lt;br /&gt;Wraith Band (485)&lt;br /&gt;Ring of Basilius (500)&lt;br /&gt;Total: 985&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+9 Damage&lt;br /&gt;+3 All Stats&lt;br /&gt;+3 Agility&lt;br /&gt;+1 Armor&lt;br /&gt;+2 Armor Aura&lt;br /&gt;+0.65 Mana Regeneration Aura&lt;br /&gt;&lt;br /&gt;Can be Disassembled&lt;/span&gt;&lt;/blockquote&gt;
New Item: &lt;span style="font-weight: bold;"&gt;Abyssal Blade&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;Requires:&lt;br /&gt;Sacred Relic (3800, +60 dmg)&lt;br /&gt;Cranium Basher (2950, +40 dmg, +6 str, bash)&lt;br /&gt;Total: 6750&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+100 Damage&lt;br /&gt;+10 Strength&lt;br /&gt;Bash (passive, same as cranium)&lt;br /&gt;Overwhelm (active)&lt;br /&gt;&lt;br /&gt;Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.&lt;br /&gt;CD: 60 seconds&lt;br /&gt;Manacost: 150&lt;br /&gt;Cast Range: 140&lt;/span&gt;&lt;/blockquote&gt;
New Item: &lt;span style="font-weight: bold;"&gt;Tranquil Boots&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;Requires:&lt;br /&gt;Boots of Speed (500)&lt;br /&gt;Ring of Protection (175)&lt;br /&gt;Ring of Regeneration (350)&lt;br /&gt;Total: 1025&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+80 Movement&lt;br /&gt;+3 HP Regen&lt;br /&gt;+3 Armor&lt;br /&gt;Rejuvenate (active)&lt;br /&gt;&lt;br /&gt;If
 you take more than 3 instances of damage (greater than 20) in the past 
10 seconds, the item temporarily breaks and becomes basic boots (until 
the last 10 seconds don't have 3 instances). Same damage source rules as
 Blink Dagger.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.&lt;br /&gt;Cooldown: 40&lt;br /&gt;Manacost: 25&lt;/span&gt;&lt;/blockquote&gt;
Boots of Travel&lt;br /&gt;
- Recipe cost decreased from 2200 to 2000&lt;br /&gt;
- Movement speed increased from 95 to 100&lt;br /&gt;
&lt;br /&gt;
Bloodstone&lt;br /&gt;
- Bloodstone initial charges increased from 5 to 6&lt;br /&gt;
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge&lt;br /&gt;
&lt;br /&gt;
Butterfly&lt;br /&gt;
- Evasion increased from 30 to 35%&lt;br /&gt;
&lt;br /&gt;
Divine Rapier&lt;br /&gt;
- Damage increased from 250 to 300&lt;br /&gt;
&lt;br /&gt;
Ethereal Blade&lt;br /&gt;
- Ether blast cast range increased from 700 to 800&lt;br /&gt;
&lt;br /&gt;
Eul's Scepter of Divinity&lt;br /&gt;
- Movement speed bonus increased from 25 to 30&lt;br /&gt;
&lt;br /&gt;
Linken's Sphere&lt;br /&gt;
- Added +10 damage to account for component bonuses&lt;br /&gt;
- No longer triggered by Medallion of Courage&lt;br /&gt;
- No longer triggered by Urn of Shadows&lt;br /&gt;
&lt;br /&gt;
Magic Wand&lt;br /&gt;
- No longer loses charges when upgrading from Magic Stick&lt;br /&gt;
&lt;br /&gt;
Mask of Madness&lt;br /&gt;
- Berserk's movement speed bonus increased from 20% to 25%&lt;br /&gt;
&lt;br /&gt;
Mjollnir&lt;br /&gt;
- Chain lightning bounce count increased from 4 to 8&lt;br /&gt;
&lt;br /&gt;
Necronomicon&lt;br /&gt;
- Archer's Mana burn cast range increased from 250 to 600&lt;br /&gt;
- Archer's attack damage increased from 31/61/91 to 40/80/120&lt;br /&gt;
- Warrior's attack damage increased from 21/41/61 to 25/50/75&lt;br /&gt;
&lt;br /&gt;
Orb of Venom&lt;br /&gt;
- Cost decreased from 450 to 350&lt;br /&gt;
&lt;br /&gt;
Orchid Malevolence&lt;br /&gt;
- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;&lt;span style="font-weight: bold;"&gt;Old Orchid:&lt;/span&gt;&lt;br /&gt;Total Cost: 5025&lt;br /&gt;+20 Intelligence&lt;br /&gt;+30 Attack Speed&lt;br /&gt;+45 Damage&lt;br /&gt;+225% mana regen&lt;br /&gt;Soul Burn&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New Orchid:&lt;/span&gt;&lt;br /&gt;Total Cost: 4125&lt;br /&gt;+25 Intelligence&lt;br /&gt;+30 Attack Speed&lt;br /&gt;+30 Damage&lt;br /&gt;+150% mana regen&lt;br /&gt;Soul Burn&lt;/span&gt;&lt;/blockquote&gt;
Smoke of Deceit&lt;br /&gt;
- Dispel AoE for nearby heroes increased from 950 to 1025&lt;br /&gt;
&lt;br /&gt;
Refresher Orb&lt;br /&gt;
- Added +6 Intelligence to account for component bonuses&lt;br /&gt;
&lt;br /&gt;
Stygian Desolator&lt;br /&gt;
- Desolator recipe cost decreased from 1200 to 900&lt;br /&gt;
&lt;br /&gt;
Vanguard&lt;br /&gt;
- HP Bonus decreased from 275 to 250&lt;br /&gt;
&lt;br /&gt;
Veil of Discord&lt;br /&gt;
- Recipe now requires only one Robe of the Magi, completed bonuses are the same&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: magenta; text-align: center;"&gt;
&lt;span style="font-weight: bold;"&gt;Gameplay &amp;amp; Cosmetics:&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
- Significant changes to couriers&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style="font-size: 85%;"&gt;- Couriers now give 150 to each enemy player, instead of 300 to the killer.&lt;br /&gt;- Couriers no longer drop items when they die&lt;br /&gt;- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time&lt;br /&gt;- Flying courier no longer has invulnerability shield&lt;br /&gt;- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)&lt;/span&gt;&lt;/blockquote&gt;
- Buyback cooldown increased from 4 minutes to 5&lt;br /&gt;
- Heroes now respawn with full mana&lt;br /&gt;
- Gold over time from 0.875 intervals to 0.8&lt;br /&gt;
- Runes will no longer spawn the same rune type 2 times in a row&lt;br /&gt;
- Added Treant Protector, Terrorblade and Tuskarr to Captain's Mode&lt;br /&gt;
- Added a new loading screen&lt;br /&gt;
- Added various christmas themed effects&lt;br /&gt;
- New Crystal Maiden Skin&lt;br /&gt;
- Pudge Santa Model&lt;br /&gt;
- Christmas World Tree&lt;br /&gt;
- Candy Cane for Tangoes&lt;br /&gt;
- Santa Hats for anyone with a kill streak&lt;br /&gt;
&lt;br /&gt;
Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.&lt;br /&gt;
You can type -nosanta to remove the hat.&lt;br /&gt;
&lt;br /&gt;
- Santa Hats for couriers&lt;br /&gt;
- Santa Hat for Roshan&lt;br /&gt;
- Present model for item treasure chests&lt;br /&gt;
&lt;br /&gt;
- Added an icon change when Ring of Basilius is in hero only state&lt;br /&gt;
- Moved Manta Style to Protectorate shop (to make room)&lt;br /&gt;
- Moved the Flying Courier item to the consumable shop&lt;br /&gt;
&lt;br /&gt;
- Hero pool in -CD increased from 24 to 28&lt;br /&gt;
- Satyr Soulstealer manapool from 400 to 600&lt;br /&gt;
- Harpy Storm manapool from 360 to 540&lt;br /&gt;
- Satyr Hellcaller mana pool increased from 300 to 600&lt;br /&gt;
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)&lt;br /&gt;
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds&lt;br /&gt;
&lt;br /&gt;
-Bounty is now a part of -st (537656)&lt;br /&gt;
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards&lt;br /&gt;
- Added a new courier (Pack Horse)&lt;br /&gt;
- Updated Shadow Shaman's Mass Serpent Ward animation (298692)&lt;br /&gt;
- Ghost Ship now has a small chance to use an alternate model&lt;br /&gt;
- Compressed Ancient Apparition model size&lt;br /&gt;
- Optimized map space usage&lt;br /&gt;
- Added Romanian language support&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="color: #0b5394; font-weight: bold;"&gt;Bug Fixes&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
*
 Added a 0.2 second buffer time between Chainfrost bounces (to prevent 
instant explosions for nearby units after the most recent code change)&lt;br /&gt;
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect&lt;br /&gt;
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim&lt;br /&gt;
* Fixed some rare bugs with some effects being invisible depending on where your camera was&lt;br /&gt;
* Fixed the pathing type on Enraged Wildkin's Tornado&lt;br /&gt;
* Fixed Bloodlust Multicast to affect necronomicon units&lt;br /&gt;
* Fixed Glaives Throwers having different attack point than Meat Wagons&lt;br /&gt;
* Fixed issue with Open Wounds when used on neutrals&lt;br /&gt;
* Fixed some inconsistincies on the attack animation time between ghouls and treants&lt;br /&gt;
* Fixed Focus Fire interaction with Linken Sphere&lt;br /&gt;
* Fixed Laser interaction with Linken Sphere&lt;br /&gt;
* Fixed Open Wounds not working properly sometimes when the target is in fog of war&lt;br /&gt;
* Fixed Refraction damage status icon lingering a little after its gone
 &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-2098575777276808141?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/p7A9affj060" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/p7A9affj060/dota-673-map-released-4-new-heroes.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-r0H8JmeUzcQ/TvXxhSRRXWI/AAAAAAAAAKs/eZjj_cSp-QM/s72-c/dota%2B6.73%2Bloadscreen.jpg" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-673-map-released-4-new-heroes.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-9134993837694813735</guid><pubDate>Wed, 14 Dec 2011 17:05:00 +0000</pubDate><atom:updated>2011-12-14T22:35:39.945+05:30</atom:updated><title>Dota 2 Beta Invitation : Winner Announced</title><description>The time has come to declare the winner. Thank you all for your participation. Unfortunately, there can only be one winner. I ran the numbers through random.org and came up with the winning entry.&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-DmTavrvKhQc/TujWDipa3II/AAAAAAAAAKI/Hw1shn-aYRU/s1600/random.JPG" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="187" width="165" src="http://3.bp.blogspot.com/-DmTavrvKhQc/TujWDipa3II/AAAAAAAAAKI/Hw1shn-aYRU/s320/random.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;

&lt;h4&gt;Congratulations &lt;span style="color:Blue;"&gt;Aziz&lt;/span&gt;. You won yourself an invitation. Please check your email for further instructions.&lt;/h4&gt;

To others: I'll be running future competitions as and when I get my hands on more keys/invitations. So don't lose hope. You'll eventually get in, just hang in there.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-9134993837694813735?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/1wTven3SioE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/1wTven3SioE/dota-2-beta-invitation-winner-announced.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-DmTavrvKhQc/TujWDipa3II/AAAAAAAAAKI/Hw1shn-aYRU/s72-c/random.JPG" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-2-beta-invitation-winner-announced.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-3804922977323013809</guid><pubDate>Wed, 14 Dec 2011 14:03:00 +0000</pubDate><atom:updated>2011-12-14T20:28:19.257+05:30</atom:updated><title>Dota 2 Invitation : Valid Contestants List</title><description>Thank you for participating in my &lt;b&gt;&lt;a href="http://pcndota.blogspot.com/2011/12/dota-2-invitation-giveaway.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+blogspot%2FsNWu+%28All+about+Computers+and+DotA%29" target="_blank"&gt;Dota 2 Invitation Giveaway&lt;/a&gt;&lt;/b&gt;. I've prepared a list which includes names of people who followed the rules put forward by me. Unfortunately, there were some who either didn't follow them or care to read them. As a result, there were &lt;b&gt;40&lt;/b&gt; valid applications and one among them will be the winner.&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;&lt;i&gt;&lt;h3&gt;Valid Applications&lt;/h3&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;

&lt;ol&gt;
   &lt;li&gt;Harlequin&lt;/li&gt;
&lt;li&gt;Max&lt;/li&gt;
&lt;li&gt;aaron&lt;/li&gt;
&lt;li&gt;Raurkand&lt;/li&gt;
&lt;li&gt;javi&lt;/li&gt;
&lt;li&gt;Juan&lt;/li&gt;
&lt;li&gt;Larzyas&lt;/li&gt;
&lt;li&gt;Zikkrat&lt;/li&gt;
&lt;li&gt;bd131&lt;/li&gt;
&lt;li&gt;ApoTheon&lt;/li&gt;
&lt;li&gt;kiani&lt;/li&gt;
&lt;li&gt;Eaglicious&lt;/li&gt;
&lt;li&gt;Francisco&lt;/li&gt;
&lt;li&gt;Aziz&lt;/li&gt;
&lt;li&gt;Calintz&lt;/li&gt;
&lt;li&gt;Amber&lt;/li&gt;
&lt;li&gt;Angelo&lt;/li&gt;
&lt;li&gt;Dario&lt;/li&gt;
&lt;li&gt;Hilmandir&lt;/li&gt;
&lt;li&gt;alex&lt;/li&gt;
&lt;li&gt;Amilmand&lt;/li&gt;
&lt;li&gt;Belymbor&lt;/li&gt;
&lt;li&gt;Fernando&lt;/li&gt;
&lt;li&gt;Felipe&lt;/li&gt;
&lt;li&gt;Eliolith&lt;/li&gt;
&lt;li&gt;Alan&lt;/li&gt;
&lt;li&gt;Mauricio&lt;/li&gt;
&lt;li&gt;Ariel&lt;/li&gt;
&lt;li&gt;Emilio&lt;/li&gt;
&lt;li&gt;Karlos&lt;/li&gt;
&lt;li&gt;Fred&lt;/li&gt;
&lt;li&gt;David&lt;/li&gt;
&lt;li&gt;Kenny&lt;/li&gt;
&lt;li&gt;Rafael Samyr&lt;/li&gt;
&lt;li&gt;Adrian&lt;/li&gt;
&lt;li&gt;Ivan&lt;/li&gt;
&lt;li&gt;Calos Estuardo&lt;/li&gt;
&lt;li&gt;Kevin&lt;/li&gt;
&lt;li&gt;Jose Aljandro&lt;/li&gt;
&lt;li&gt;Aditya Karan s&lt;/li&gt;
&lt;/ol&gt;

If your name is on this list, then congratulations! You stand a chance to win the invite. The number beside your name will be your entry number while making the draw.&lt;br /&gt;&lt;br /&gt;


&lt;b&gt;&lt;i&gt;&lt;h3 style="color:Red";&gt;Disqualified Applications&lt;/h3&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Andreas J. (not providing email)&lt;/li&gt;
&lt;li&gt;Lovre Baljkas (not providing email)&lt;/li&gt;
&lt;li&gt;lobzikick@mdil.ru (not providing name)&lt;/li&gt;
&lt;li&gt;jan.smecka@seznam.cz (not providing name)&lt;/li&gt;
&lt;/ul&gt;

The above applications are not being considered for the draw as they didn't follow the rules specified.&lt;br /&gt;&lt;br /&gt;

&lt;h4&gt;PS: I'll post the results in about 2 hours from now. Till then, all the best!&lt;/h4&gt;

&lt;b&gt;Note: If you see a mistake in the any of the lists, please bring it to my notice right away by commenting below and if found true, I'll update that particular list&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-3804922977323013809?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/ROr675tJWlI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/ROr675tJWlI/dota-2-invitation-valid-contestants.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>2</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-2-invitation-valid-contestants.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-3707276413976322572</guid><pubDate>Mon, 12 Dec 2011 15:16:00 +0000</pubDate><atom:updated>2011-12-12T20:48:16.513+05:30</atom:updated><title>Dota 2 Beta Invitation Giveaway</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-11UlvJgaSJQ/TuYXWhOa_HI/AAAAAAAAAJ0/XnoJmVG8eYo/s1600/logo.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"&gt;&lt;img border="0" height="160" width="200" style="padding-right:15px;" src="http://1.bp.blogspot.com/-11UlvJgaSJQ/TuYXWhOa_HI/AAAAAAAAAJ0/XnoJmVG8eYo/s200/logo.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;


As the title says, I am giving away a &lt;b&gt;Dota 2 Beta&lt;/b&gt; invitation. How to get one? Simply comment below and you're done. There are however certain rules to be followed failing which your entry will be disqualified and you won't be considered for the invitation. The rules are as follows:&lt;br /&gt;&lt;br /&gt;

&lt;ul&gt;
&lt;li&gt;You must comment with a name. Anonymous comments will be disqualified immediately.&lt;/li&gt;
&lt;li&gt;You must provide your email address in your comment. Make sure this is a valid email address as the invitation will be sent to this email address.&lt;/li&gt;
&lt;li&gt;No posting of Steam URLs/IDs. Anyone doing so will be disqualified.&lt;/li&gt;
&lt;li&gt;Anyone posting with the same email address or same name multiple times will be disqualified.&lt;/li&gt;
&lt;li&gt;And last but not the least, the rules may be changed/edited/appended in case of scenarios not foreseen during the posting of this notification.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;

Best of luck to everyone. This giveaway will run for 48 hours. The winner will be announced on Wednesday, i.e., &lt;b&gt;December 14, 2011&lt;/b&gt;. The winner will be chosen through random.org. Each comment will be assigned a number which will then be used for the random draw.&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;PS&lt;/b&gt;: &lt;i&gt;This is an invitation, not a key. So the winner won't be having extra invites on his/her Steam account.&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-3707276413976322572?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/hjvq1LLMSnM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/hjvq1LLMSnM/dota-2-invitation-giveaway.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-11UlvJgaSJQ/TuYXWhOa_HI/AAAAAAAAAJ0/XnoJmVG8eYo/s72-c/logo.jpg" height="72" width="72" /><thr:total>52</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-2-invitation-giveaway.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-366939975016588263</guid><pubDate>Wed, 07 Dec 2011 18:22:00 +0000</pubDate><atom:updated>2011-12-12T09:29:42.222+05:30</atom:updated><title>Dota 2 Beta Invitation : Coming This Monday</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-2RdyXfhh9QE/Tt-xFbcE2LI/AAAAAAAAAJc/GBDgqQqNrlM/s1600/dota2.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"&gt;&lt;img border="0" height="92" width="200" src="http://3.bp.blogspot.com/-2RdyXfhh9QE/Tt-xFbcE2LI/AAAAAAAAAJc/GBDgqQqNrlM/s200/dota2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;


As promised, I'm giving away one of my invitations to you guys. I won a &lt;b&gt;key&lt;/b&gt; a while back through the &lt;b&gt;&lt;a href="http://www.playdota.com/forums/549614-page3/daily-draw-winners/#post3490251" target="_blank"&gt;PlayDota Daily Draw&lt;/a&gt;&lt;/b&gt;, but since I was busy I couldn't post an update about it.&lt;br /&gt;&lt;br /&gt;

I've decided to start the contest this coming Thursday, i.e. &lt;b&gt;December 8, 2011&lt;/b&gt; as soon as &lt;b&gt;Valve&lt;/b&gt; make their weekly update.&lt;br /&gt;&lt;br /&gt;

So keep watching this space. Over and out! &lt;br /&gt;&lt;br /&gt;

&lt;b&gt;PS&lt;/b&gt; : I'll supply more information about what I'm gonna do with my second invitation on Thursday. &lt;br /&gt;&lt;br /&gt;

&lt;b&gt;EDIT&lt;/b&gt;: There is an update and a bad one at that. Due to unforeseen circumstances , the invitation giveaway has been postponed to Monday. So it will start from &lt;b&gt;December 12, 2011&lt;/b&gt;. Sorry about that guys. But it will happen for sure. I hope you all will understand.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-366939975016588263?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/a_qBpWBOStk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/a_qBpWBOStk/dota-2-beta-invitation-coming-this.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-2RdyXfhh9QE/Tt-xFbcE2LI/AAAAAAAAAJc/GBDgqQqNrlM/s72-c/dota2.jpg" height="72" width="72" /><thr:total>12</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/12/dota-2-beta-invitation-coming-this.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-224846370828725288</guid><pubDate>Mon, 28 Nov 2011 05:04:00 +0000</pubDate><atom:updated>2011-11-28T23:09:06.452+05:30</atom:updated><title>GamersBook Dota 2 Key Giveaway : 30 Keys to be won</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-I_8-YYPeepA/TtPHK5IKLrI/AAAAAAAAAJE/-88oE781Cuw/s1600/nowrap.JPG" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"&gt;&lt;img border="0" height="110" width="299" src="http://3.bp.blogspot.com/-I_8-YYPeepA/TtPHK5IKLrI/AAAAAAAAAJE/-88oE781Cuw/s400/nowrap.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;



Good news folks. I present to you one more opportunity to get your hands on a &lt;b&gt;Dota 2 Beta Key&lt;/b&gt;. There are &lt;b&gt;30&lt;/b&gt; of them to be won, so the stakes are quite high. The contest runs for &lt;b&gt;20 days&lt;/b&gt;.&lt;br /&gt;







&lt;br /&gt;


To take part in the contest, visit the &lt;b&gt;&lt;a href="http://www.gamersbook.com/scene/news/the-biggest-gamersbook-dota-2-giveaway-yet/" target="_blank"&gt;GamersBook&lt;/a&gt;&lt;/b&gt; website and follow the instructions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-224846370828725288?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/g7yx-BxwdzA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/g7yx-BxwdzA/gamersbook-dota-2-key-giveaway-30-keys.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-I_8-YYPeepA/TtPHK5IKLrI/AAAAAAAAAJE/-88oE781Cuw/s72-c/nowrap.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/11/gamersbook-dota-2-key-giveaway-30-keys.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-374963622876825293</guid><pubDate>Thu, 24 Nov 2011 17:20:00 +0000</pubDate><atom:updated>2011-11-24T23:02:35.353+05:30</atom:updated><title>500 Dota 2 Keys : Thanksgiving Bonus From IceFrog</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-vqJEmM2Pt4k/Ts5_a4WXm9I/AAAAAAAAAII/yqWYe0weg6U/s1600/dota2logo.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"&gt;&lt;img border="0" height="162" width="200" src="http://3.bp.blogspot.com/-vqJEmM2Pt4k/Ts5_a4WXm9I/AAAAAAAAAII/yqWYe0weg6U/s400/dota2logo.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;

Some unbelievable news guys. &lt;b&gt;IceFrog&lt;/b&gt; just gave away 500 keys on the occasion of &lt;b&gt;Thanksgiving&lt;/b&gt;. If you joined &lt;b&gt;&lt;a href="http://www.playdota.com/forums" target="_blank"&gt;Playdota Forums&lt;/a&gt;&lt;/b&gt; before October 2011 and posted in the &lt;b&gt;&lt;a href="http://www.playdota.com/forums/549077/playdota-beta-key-draw/" target="_blank"&gt;Beta Key Draw&lt;/a&gt;&lt;/b&gt; thread, your chances of getting a key are very high.&lt;br /&gt;&lt;br /&gt;

Just head over to &lt;b&gt;&lt;a href="http://www.playdota.com/forums/549614-page3/daily-draw-winners/#post3367959" target="_blank"&gt;Dota 2 Beta Key Draw Results&lt;/a&gt;&lt;/b&gt; and check if you're listed there.&lt;br /&gt;&lt;br /&gt;

I didn't win, but I've not given up. There is hope. So even if you didn't win, hang in there. Your time will come.&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-374963622876825293?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/PtX8D-ot0Xs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/PtX8D-ot0Xs/thanksgiving-bonus-500-dota-2-keys.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-vqJEmM2Pt4k/Ts5_a4WXm9I/AAAAAAAAAII/yqWYe0weg6U/s72-c/dota2logo.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/11/thanksgiving-bonus-500-dota-2-keys.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-5089558775008543960</guid><pubDate>Tue, 22 Nov 2011 13:29:00 +0000</pubDate><atom:updated>2011-11-28T09:49:11.646+05:30</atom:updated><title>Dota 2 Beta Invitation Giveaway Soon</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Hey guys. Just wanted to inform you all that I got lucky and now access to &lt;b&gt;&lt;b&gt;Dota 2&lt;/b&gt;&lt;/b&gt;. I just finished a game (picked Huskar as my first hero) and came right here upon completion. I got invited by a friend of mine who I helped get into beta. It then struck me that I can do the same.&lt;br /&gt;&lt;br /&gt;

I'm very hopeful of getting invited by &lt;b&gt;Valve&lt;/b&gt; soon. So I have decided to &lt;b&gt;give&lt;/b&gt; my one of my &lt;b&gt;invites&lt;/b&gt; to one of the &lt;b&gt;visitors&lt;/b&gt; to this blog. I'll let you know when and how I'm gonna pick a &lt;b&gt;winner&lt;/b&gt;. So keep watching this space for the &lt;b&gt;giveaway&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;

As a leaving note, I would love to share a screenshot from my first game :)&lt;br /&gt;

&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Z0x4KixUDic/TsulYYlJCAI/AAAAAAAAAH8/Xju8L9GsWwU/s1600/dota2.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-Z0x4KixUDic/TsulYYlJCAI/AAAAAAAAAH8/Xju8L9GsWwU/s400/dota2.jpeg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-5089558775008543960?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/Brgdh02r2OA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/Brgdh02r2OA/dota-2-beta-key-giveaway-soon.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-Z0x4KixUDic/TsulYYlJCAI/AAAAAAAAAH8/Xju8L9GsWwU/s72-c/dota2.jpeg" height="72" width="72" /><thr:total>16</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/11/dota-2-beta-key-giveaway-soon.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-8902912973525235368</guid><pubDate>Sat, 05 Nov 2011 04:54:00 +0000</pubDate><atom:updated>2011-11-08T12:51:04.950+05:30</atom:updated><title>DotA v6.72f AI 1.1 - Bug Fixes</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-rzKQUjuw5mU/TrTBXv0x2KI/AAAAAAAAAHw/mNWCLEWUL78/s1600/dota+6.72f.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/-rzKQUjuw5mU/TrTBXv0x2KI/AAAAAAAAAHw/mNWCLEWUL78/s200/dota+6.72f.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;PBMN&lt;/b&gt; released a new version of the latest AI map,&amp;nbsp;&lt;b&gt;DotA v6.72f AI 1.1&lt;/b&gt;. The main purpose of this release is to&lt;b&gt; fix&lt;/b&gt; some of the&lt;b&gt; major bugs&lt;/b&gt; that were encountered while playing against AI. A more stable version, 1.2 is also in the pipeline, but for the moment players can have a gala time with this version.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Changelogs&lt;/b&gt;:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Fixed: Spectre's Reality auto-usage on nearest low hp enemy when Haunt is casted.&lt;/li&gt;
&lt;li&gt;Fixed: Player gets extra ability when swaping any hero with Troll AI ( Range Axe ). Same goes to Batrider ( 2nd skill ).&lt;/li&gt;
&lt;li&gt;Fixed: dupe item bug in Circle of Power area.&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;Fixed: Respawn doesnt work when killed while under ult of Pandaren Brewmaster ( Primal Spirits ).&lt;/li&gt;
&lt;li&gt;Fixed: Io's Overcharge didn`t work.&lt;/li&gt;
&lt;li&gt;Fixed: Naga Siren's ult didn`t work.&lt;/li&gt;
&lt;li&gt;Fixed: Furion AI ult didn`t work properly.&lt;/li&gt;
&lt;li&gt;Fixed: Courier flying bug.&lt;/li&gt;
&lt;li&gt;Fixed Shadow Poison, Earthsplitter, Pounce, and Song of Siren's usage condition.&lt;/li&gt;
&lt;li&gt;Improved AI: Geomancer (Poof spamming and Earthbind), KotL (increased Blinding Light offset loc).&lt;/li&gt;
&lt;li&gt;Fixed AI item bug on carrying aegis.&lt;/li&gt;
&lt;li&gt;Fixed AI orb abilities and Splitshot usage.&lt;/li&gt;
&lt;li&gt;Fixed bug on DE/DG&lt;/li&gt;
&lt;li&gt;Fixed bug on AI trying to Roshan/gank after game ends.&lt;/li&gt;
&lt;li&gt;Changed -sh AI naming (now using colors instead of unit name)&lt;/li&gt;
&lt;li&gt;Attempt to fix player leaving on 0:00&lt;/li&gt;
&lt;li&gt;Invoker skills build change. New levels are:&lt;/li&gt;
&lt;li&gt;Quas: 4 14 15 16 18 20 21&lt;/li&gt;
&lt;li&gt;Wex: 6 10 19 22 23 24 25&lt;/li&gt;
&lt;li&gt;Added new "fake" ability 'CF03' (Phoenix' Sun Ray)&lt;/li&gt;
&lt;li&gt;Fixed heroes AI : Silencer (Curse of Silence), Lich (Frost Armor), Venomancer (Ward), Chen (Holy Persuation), Soul Keeper (was using Reflection on allies), Naga Siren (Song of the Siren bug fixed, condition reworked), Tauren (Earthsplitter improved), Shadow Demon (Shadow Poison?)&lt;/li&gt;
&lt;li&gt;Improved hero AI: Phoenix (Sun Ray)&lt;/li&gt;
&lt;li&gt;Fixed AI gold bug. Set -ng gold bonus into 0.&lt;/li&gt;
&lt;li&gt;Attempting to fix Axe's bug.&lt;/li&gt;
&lt;li&gt;Fixed AI behavior against Divine Rapier.&lt;/li&gt;
&lt;li&gt;Increased range check for Stasis Ward and Earthsplit dodge.&lt;/li&gt;
&lt;li&gt;Improved heroes AI: Disruptor (all skills), Ancient Appariton (Ice Blast condition and aiming), Gyro (Call-Down condition)&lt;/li&gt;
&lt;li&gt;Fixed AI behaviour toward gems.&lt;/li&gt;
&lt;li&gt;Added message on AI returning Divine Rapier to owner's circle.&lt;/li&gt;
&lt;li&gt;Fixed Phoenix' Fire Spirit slowing.&lt;/li&gt;
&lt;li&gt;Fixed Juggernaut's using Blade Fury while Omnislashing.&lt;/li&gt;
&lt;li&gt;Attempted to fix AI indecisive laning and base-stuck bug.&lt;/li&gt;
&lt;li&gt;Changed Rubick's itembuild&lt;/li&gt;
&lt;li&gt;Fixed AI Charge of Darkness, improved usage.&lt;/li&gt;
&lt;li&gt;Fixed Axe's berserker's call bug&lt;/li&gt;
&lt;li&gt;Fixed -dummy bug&lt;/li&gt;
&lt;li&gt;Io and Meepo Item Builds fixed.&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;b&gt;Download Links&lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.fileserve.com/file/DwXKdNp" target="_blank"&gt;&lt;b&gt;DotA v6.72f AI 1.1&lt;/b&gt;&lt;/a&gt;&amp;nbsp;- &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;b&gt;ENGLISH&lt;/b&gt;&lt;/div&gt;
&lt;a href="http://www.fileserve.com/file/Ubx3wkf" target="_blank"&gt;&lt;b&gt;DotA v6.72f AI 1.1 RU&lt;/b&gt;&lt;/a&gt;&amp;nbsp;- &lt;b&gt;RUSSIAN&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://www.fileserve.com/file/e8ted9v" target="_blank"&gt;&lt;b&gt;DotA v6.72f AI 1.1 BR&lt;/b&gt;&lt;/a&gt;&amp;nbsp;-&amp;nbsp;&lt;b&gt;PORTUGUES - BRA&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Mirror Link:&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a href="http://hotfile.com/dl/134190888/0fe6b67/DotA_v6.72f_AI_1.1.w3x.html" target="_blank"&gt;&lt;b&gt;DotA v6.72f AI 1.1&lt;/b&gt;&lt;/a&gt;&amp;nbsp;- &lt;b&gt;ENGLISH&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Source:&amp;nbsp;&lt;a href="http://dota-pbmn.blogspot.com/" target="_blank"&gt;PBMN Blog&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-8902912973525235368?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/H3nm_vNvq9Q" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/H3nm_vNvq9Q/dota-v672f-ai-11-bug-fix.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-rzKQUjuw5mU/TrTBXv0x2KI/AAAAAAAAAHw/mNWCLEWUL78/s72-c/dota+6.72f.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/11/dota-v672f-ai-11-bug-fix.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6394785112436328838</guid><pubDate>Fri, 04 Nov 2011 04:13:00 +0000</pubDate><atom:updated>2011-11-08T12:53:14.877+05:30</atom:updated><title>DotA 2 Beta Invites Ongoing</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-kJViGU5MMsI/TrNl8BMMHII/AAAAAAAAAHo/TF6KitsU3r4/s1600/dota2logo.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="161" src="http://3.bp.blogspot.com/-kJViGU5MMsI/TrNl8BMMHII/AAAAAAAAAHo/TF6KitsU3r4/s200/dota2logo.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
Ever wished to get your hands on &lt;b&gt;DotA 2&lt;/b&gt;? Well, your wish has come true. There are &lt;b&gt;beta keys&lt;/b&gt; being &lt;b&gt;distributed&lt;/b&gt; every couple of days. All you need to do is &lt;b&gt;take a survey&lt;/b&gt; and you're good to go.&lt;br /&gt;
&lt;br /&gt;
The first set of invites have already been sent out, but the good news is that there are more invites to be sent. If you win a key, &lt;b&gt;you get two spare keys&lt;/b&gt; which you can give to anyone who wants to join you.&lt;br /&gt;
&lt;br /&gt;
To take the survey, follow the steps mentioned below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Login into Steam client. If you don't have the client, you can download it from &lt;b&gt;&lt;a href="http://store.steampowered.com/about/" target="_blank"&gt;Steam&lt;/a&gt;. &lt;/b&gt;If you don't have a steam account, you can register a new one after downloading and installing the client.&lt;/li&gt;
&lt;li&gt;Click this&amp;nbsp;&lt;a href="steam://takesurvey/1/" style="font-weight: bold;"&gt;link&lt;/a&gt;. Make sure are &lt;b&gt;logged into Steam&lt;/b&gt; before you click the link &lt;b&gt;else the link won't work&lt;/b&gt;. Also make sure you are&lt;b&gt; taking the survey&lt;/b&gt; on a &lt;b&gt;PC&lt;/b&gt; on which you &lt;b&gt;intend to play DotA 2&lt;/b&gt; as your system hardware information is also going to be collected.&lt;/li&gt;
&lt;li&gt;Follow the instructions and complete the survey.&lt;/li&gt;
&lt;li&gt;That's it. Now sit back and keep your fingers crossed.&lt;/li&gt;

&lt;/ul&gt;
&lt;br /&gt;
&lt;br /&gt;
Hurry up because the survey isn't going to be open for long.&amp;nbsp;For more information, visit the DotA 2&amp;nbsp;&lt;a href="http://blog.dota2.com/" style="font-weight: bold;" target="_blank"&gt;blog&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6394785112436328838?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/U78x-5eCaMg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/U78x-5eCaMg/dota-2-beta-invites-ongoing.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-kJViGU5MMsI/TrNl8BMMHII/AAAAAAAAAHo/TF6KitsU3r4/s72-c/dota2logo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/11/dota-2-beta-invites-ongoing.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-1415500422764846563</guid><pubDate>Mon, 24 Oct 2011 04:24:00 +0000</pubDate><atom:updated>2011-10-24T09:54:08.555+05:30</atom:updated><title>DotA 6.72f AI - Nightmare Map Released</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Good news folks. The latest AI map, DotA 6.72f has been released for public. This is what PBMN posted on his &lt;a href="http://dota-pbmn.blogspot.com/" target="_blank"&gt;blog&lt;/a&gt;:&lt;br /&gt;
&lt;br /&gt;
"&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;Greetings! Welcome to the latest official AI DotA custom map.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;&lt;br /&gt;NIGHTMARE ... massive official map changes, too many broken skills, too many&lt;span class="IL_AD" id="IL_AD5" style="background-attachment: scroll !important; background-clip: initial !important; background-color: transparent !important; background-image: none !important; background-origin: initial !important; background-position: 0% 50%; background-repeat: repeat repeat !important; border-bottom-color: rgb(0, 153, 0) !important; border-bottom-style: solid !important; border-bottom-width: 1px !important; color: #009900; cursor: pointer !important; display: inline !important; float: none !important; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px !important; padding-bottom: 1px !important; padding-left: 0px !important; padding-right: 0px !important; padding-top: 0px !important; position: static; text-decoration: underline !important;"&gt;systems&lt;/span&gt;&amp;nbsp;completely rewritten, too much caffeine, too many new AI heroes added... This map was an equal nightmare and a new hope for a better times.&amp;nbsp;&lt;span class="IL_AD" id="IL_AD8" style="background-attachment: scroll !important; background-clip: initial !important; background-color: transparent !important; background-image: none !important; background-origin: initial !important; background-position: 0% 50%; background-repeat: repeat repeat !important; border-bottom-color: rgb(0, 153, 0) !important; border-bottom-style: solid !important; border-bottom-width: 1px !important; color: #009900; cursor: pointer !important; display: inline !important; float: none !important; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px !important; padding-bottom: 1px !important; padding-left: 0px !important; padding-right: 0px !important; padding-top: 0px !important; position: static; text-decoration: underline !important;"&gt;We should&lt;/span&gt;&amp;nbsp;all thank the AITeam and Cloud_str for devoting those months so you all can enjoy that fine map. In some words the biggest changes are: -captains mode active (AI will pick and ban), all heroes got AI now, completely rewritten&amp;nbsp;&lt;span class="IL_AD" id="IL_AD2" style="background-attachment: scroll !important; background-clip: initial !important; background-color: transparent !important; background-image: none !important; background-origin: initial !important; background-position: 0% 50%; background-repeat: repeat repeat !important; border-bottom-color: rgb(0, 153, 0) !important; border-bottom-style: solid !important; border-bottom-width: 1px !important; color: #009900; cursor: pointer !important; display: inline !important; float: none !important; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px !important; padding-bottom: 1px !important; padding-left: 0px !important; padding-right: 0px !important; padding-top: 0px !important; position: static; text-decoration: underline !important;"&gt;defense mechanism&lt;/span&gt;, item buying system, new gank system and so many other changes... that you`ll have to read the whole changelog to find them.. although many of the changes are&amp;nbsp;&lt;span class="IL_AD" id="IL_AD6" style="background-attachment: scroll !important; background-clip: initial !important; background-color: transparent !important; background-image: none !important; background-origin: initial !important; background-position: 0% 50%; background-repeat: repeat repeat !important; border-bottom-color: rgb(0, 153, 0) !important; border-bottom-style: solid !important; border-bottom-width: 1px !important; color: #009900; cursor: pointer !important; display: inline !important; float: none !important; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px !important; padding-bottom: 1px !important; padding-left: 0px !important; padding-right: 0px !important; padding-top: 0px !important; position: static; text-decoration: underline !important;"&gt;invisible&lt;/span&gt;&amp;nbsp;for you but they are in the code.. believe me And again: thank Cloud_str for all that as i was away most of the time and the AITeam testers who endured all those painful testing hours! They deserve it!&lt;br /&gt;What is AI 1.0 - we plan to release a more BMP style incremental releases which will include only AI code changes. We will change only the AI numbers in those incremental revisions.&lt;br /&gt;&lt;br /&gt;Enjoy DotA v6.72f AI, codenamed NIGHTMARE!&lt;/i&gt;"&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;Here are the download links in different languages.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;a href="http://www.filesonic.in/file/2704260214" target="_blank"&gt;&lt;b&gt;DotA 6.72f AI 1.0&lt;/b&gt;&lt;/a&gt;&amp;nbsp;- &lt;b&gt;English&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;b&gt;&lt;a href="http://www.filesonic.in/file/2705620104" target="_blank"&gt;DotA 6.72f AI 1.0 BR&lt;/a&gt;&amp;nbsp;Portuguese BR&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;b&gt;&lt;a href="http://www.filesonic.in/file/2705630794" target="_blank"&gt;DotA 6.72f AI 1.0 CN&lt;/a&gt;&amp;nbsp;Chinese&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;So go ahead and enjoy. Try out Rubick, Huskar's new ultimate, New Treant, and so much more.&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-1415500422764846563?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/KlpYBrPCA90" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/KlpYBrPCA90/dota-672f-ai-nightmare-map-released.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>7</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/dota-672f-ai-nightmare-map-released.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6479375616321412925</guid><pubDate>Mon, 17 Oct 2011 11:13:00 +0000</pubDate><atom:updated>2011-10-17T16:43:04.730+05:30</atom:updated><title>DotA Allstars 6.72f AI Delayed</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Allright folks. There has been update on the latest DotA AI map. There is good news and there is bad news. I'll start with the bad news first.&lt;br /&gt;
&lt;br /&gt;
We will have to wait a little longer to get our hands on DotA Allstars 6.72f AI map. The reason? Here is what &lt;b&gt;PBMN &lt;/b&gt;stated:&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;Hello, again.&lt;br /&gt;We discussed the release with Cloud_str and we came to conclusion that we need a little more developing time. During that time, many heroes will get their long anticipated AI, so i guess at the end the long waiting will be rewarded.&lt;br /&gt;Basically the good news outbid the bad news of the delay: we get more AI for the heroes, bugs get fixed and skill usages get refined. Cloud_Str is a coding machine :) and every dev day means new amazing things and possibilities in the DotA AI world. Stay tuned... the release is definitely coming!!!&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="background-color: #fefdfa; color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Now for the good news. This delay means we will be getting a much improved AI to play with and against. My personal preference would be to wait a little longer to get a better product than act in a hurry and face instability. So, I would say this delay is a blessing in disguise. Now there was no mention on when exactly we can expect the release. So stay tuned and watch this space for any updates on this.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #333333; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;Till then, over and out.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6479375616321412925?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/zo8fMVSr4GA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/zo8fMVSr4GA/dota-allstars-672f-ai-delayed.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/dota-allstars-672f-ai-delayed.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6498327565117819641</guid><pubDate>Sun, 16 Oct 2011 08:16:00 +0000</pubDate><atom:updated>2011-10-16T13:46:42.311+05:30</atom:updated><title>Top 3 Common Issues People Ignore - Regarding PC Security</title><description>While a computer proves to be a very useful device when it comes to making things easier for us, it could also have it's drawbacks if not monitored properly. The biggest problem that one could face is security. In today's age, it is very easy for anyone to get access to you computer and steal information stored in it, be it your passwords, your confidential data, your personal stuff, etc. &lt;br /&gt;&lt;br /&gt;

The good news is that these can be prevented by taking action on your part. I present to you the top 3 common mistakes that people tend to do when it comes to computer security and how to go about fixing them.&lt;br /&gt;&lt;br /&gt;

&lt;h4&gt;1. No Antivirus/antispyware software:&lt;/h4&gt; This, inspite being the most essential thing every computer must have, is something that a lot of users don't pay attention to. Most users avoid using antivirus software because of having to pay annual license fees. But if you ask me, it is worth paying a small fee and stay protected than be at risk of losing something important. My personal choice is ESET Nod32 or McAfee.&lt;br /&gt;&lt;br /&gt;

Now there are some free antivirus softwares too. They are free for personal use - meaning you get free license for a year and it keeps updating upon expiration. But let's be honest. A paid antivirus will definitely be able to save you from higher risks than a free one. If you still want to try out a free antivirus, you might want to check these out:&lt;br /&gt;

a) AVG
b) Avira
c) Avast&lt;br /&gt;&lt;br /&gt;

&lt;h4&gt;2. Firewall:&lt;/h4&gt; It is a common misconception that having an antivirus alone is enough to stay protected. Nothing can be further from the truth. A firewall acts as a 'virtual wall' between your computer and the internet. It has the ability to block intruders from getting access to your system. A good firewall combined with a good antivirus make for a deadly combo.&lt;br /&gt;&lt;br /&gt;

&lt;h4&gt;3. Windows Update:&lt;/h4&gt;  A lot of people tend to consider this as unnecessary. But it's not. There is reason an update is released and made available to you. If there is an update available, download it. Do not hesitate. Make use of it as it contains patches to upgrade the security features of your operating system.&lt;br /&gt;&lt;br /&gt;

So there you have it. Making sure that you have the above mentioned covered will help you go a long way in securing your system.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6498327565117819641?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/q2Qz_E_GWYM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/q2Qz_E_GWYM/top-3-common-issues-people-ignore.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/top-3-common-issues-people-ignore.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-9056768902107638104</guid><pubDate>Tue, 11 Oct 2011 14:43:00 +0000</pubDate><atom:updated>2011-10-11T23:15:00.730+05:30</atom:updated><title>Windows XP - Pre-Installed Games Tricks/Secrets/Shortcuts</title><description>Love Solitaire, Freecell, Hears, Minesweeper, or Pinball?. Today, I present you with some unknown/untold/new secrets/tricks/shortcuts for the pre-installed games that ship with Windows XP. So let's begin:&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;&lt;h2&gt;1. Solitaire&lt;/h2&gt;&lt;/b&gt;

a: Instant Win: Press &lt;b&gt;Alt&lt;/b&gt; + &lt;b&gt;Shift&lt;/b&gt; + &lt;b&gt;2&lt;/b&gt; to instantly win&lt;br /&gt;

b: Draw only 1 card (instead of 3): Hold down &lt;b&gt;Ctrl&lt;/b&gt; + &lt;b&gt;Alt&lt;/b&gt; + &lt;b&gt;Shift&lt;/b&gt; then click on unopened cards to draw.&lt;br /&gt;&lt;br /&gt;


&lt;b&gt;&lt;h2&gt;2. Freecell&lt;/h2&gt;&lt;/b&gt;

a:Instant Win: Hold down &lt;b&gt;Ctrl&lt;/b&gt; + &lt;b&gt;Shift&lt;/b&gt; + &lt;b&gt;F10&lt;/b&gt; while playing, then click &lt;b&gt;Abort&lt;/b&gt;. Now move one card. &lt;br /&gt;

b:Hidden Game Modes: Go to "&lt;b&gt;Game&lt;/b&gt;" menu and choose "&lt;b&gt;Select Game&lt;/b&gt;". Here you can choose from game modes 1 to 1,000,000. But &lt;b&gt;-1&lt;/b&gt; and &lt;b&gt;-2&lt;/b&gt; will also work (hidden modes).&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;&lt;h2&gt;3. Hearts&lt;/h2&gt;&lt;/b&gt;

a:Show All Cards : (Note: &lt;i&gt;This requires a modification to your registry. Damage to your registry might result in damage to your operating system. So proceed only if you're familiar with registry editing&lt;/i&gt;)&lt;br /&gt;&lt;br /&gt;

--&gt; Open the "&lt;b&gt;Registry Editor&lt;/b&gt;" by going to "&lt;b&gt;Start&lt;/b&gt;" &gt;&gt; "&lt;b&gt;Run&lt;/b&gt;". Then type "&lt;b&gt;regedit&lt;/b&gt;" and press "&lt;b&gt;Enter&lt;/b&gt;".&lt;br /&gt;
--&gt;Expand to &lt;b&gt;HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Applets\Hearts&lt;/b&gt;&lt;br /&gt;
--&gt;Right-click on the right panel and create a new String value with the name "&lt;b&gt;ZB&lt;/b&gt;"&lt;br /&gt;
--&gt;Double-click to open this key "&lt;b&gt;ZB&lt;/b&gt;". Then enter "&lt;b&gt;42&lt;/b&gt;" and close the "&lt;b&gt;Registry Editor&lt;/b&gt;".&lt;br /&gt;
--&gt;Start "&lt;b&gt;Hearts&lt;/b&gt;" and press &lt;b&gt;Ctrl &lt;/b&gt;+ &lt;b&gt;Alt&lt;/b&gt; + &lt;b&gt;Shift&lt;/b&gt; + &lt;b&gt;F12&lt;/b&gt; to show all the cards&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;&lt;h2&gt;4. Minesweeper&lt;/h2&gt;&lt;/b&gt;

a: Stop The Timer:     When you start to play a new game, the timer starts ticking. Press &lt;b&gt;Windows Key&lt;/b&gt; + &lt;b&gt;D&lt;/b&gt; to minimize to desktop. Now come back to the game by selecting it from the taskbar. The timer will be stopped. &lt;br /&gt;&lt;br /&gt;

&lt;b&gt;&lt;h2&gt;5. Pinball&lt;/h2&gt;&lt;/b&gt;

a: Unlimited Balls: Type &lt;b&gt;bmax&lt;/b&gt; at a new game to get unlimited balls (note that there will be no notification).&lt;br /&gt;
b: Extra Balls: Type &lt;b&gt;1max&lt;/b&gt; at a new game to get extra balls.&lt;br /&gt;
c: Gravity Well: Type &lt;b&gt;gmax&lt;/b&gt; at a new game to activate Gravity Well. &lt;br /&gt;
d: Promotion: Type &lt;b&gt;rmax&lt;/b&gt; at a new game or while playing to get instant promotion and raising rank. &lt;br /&gt;
e: Extra points with partial shots: Partially shoot the ball just to pass the yellow light bars. There are 6 bars. With the first bar, you'll get 15,000 points, 2nd, 30,000, and so on.&lt;br /&gt;
f: Test Mode: Type &lt;b&gt;hidden test&lt;/b&gt; with a new ball or new game. Now you can use your mouse to drag and move the ball where you want. &lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-9056768902107638104?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/pS1B9cht744" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/pS1B9cht744/windows-xp-pre-installed-games.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/windows-xp-pre-installed-games.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-1427733988671831840</guid><pubDate>Mon, 10 Oct 2011 14:47:00 +0000</pubDate><atom:updated>2011-10-10T22:48:30.464+05:30</atom:updated><title>How to: Shortcut for Locking Computer for XP, Vista, Windows 7</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Today, I'm going to share with you an alternate way to lock your computer. There are two ways to do it:&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;i&lt;/b&gt;. Pressing the 'Windows' button and the key 'L' at a time.&lt;br /&gt;
&lt;b&gt;ii&lt;/b&gt;. Using a shortcut and double clicking it (which I'm going to show how). &lt;br /&gt;&lt;br /&gt;

So what does 'Lock Computer' mean?&lt;br /&gt;&lt;br /&gt;

Simple. It is what it says. You lock your computer and prevent others from accessing it. If anyone wants to re-use the computer again, they will have to enter the password for the computer user currently logged in. In some cases, there is no password set and so locking the computer becomes moot. &lt;br /&gt;&lt;br /&gt;

So let's move to the topic in question. Follow the steps mentioned below: (Note that the method is same be it Windows XP, Vista, or Windows 7)&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;1&lt;/b&gt;. Right click on a plain area on your desktop (i.e. any place where there aren't any icons, shortcuts, or taskbar present). &lt;br /&gt;&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-QDTJfjKunoU/TpME6arT5mI/AAAAAAAAAHk/Xyj2J2Hb3po/s1600/lock.JPG" imageanchor="1" style=""&gt;&lt;img border="0" height="282" width="400" src="http://2.bp.blogspot.com/-QDTJfjKunoU/TpME6arT5mI/AAAAAAAAAHk/Xyj2J2Hb3po/s400/lock.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;



&lt;b&gt;2&lt;/b&gt;. Go to 'New' from the list of options displayed.&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;3&lt;/b&gt;. Click 'Shortcut' from the new list of options displayed. You will get a dialogue box as shown below.&lt;br /&gt;&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-geFYQXpBar8/TpMDhMZm-OI/AAAAAAAAAHU/7AsWKzy_lCo/s1600/lock2.JPG" imageanchor="1" style=""&gt;&lt;img border="0" height="329" width="447" src="http://4.bp.blogspot.com/-geFYQXpBar8/TpMDhMZm-OI/AAAAAAAAAHU/7AsWKzy_lCo/s400/lock2.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;


Note: I'm using Windows XP. So the dialog box shown to you will be slightly different if you're using Vista or Windows 7.&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;4&lt;/b&gt;. In the text box provided copy and paste this : &lt;b&gt;rundll32.exe user32.dll, LockWorkStation&lt;/b&gt; and click 
'Next'.&lt;br /&gt;&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-FjgKNR3Gji4/TpMDLwDzRnI/AAAAAAAAAHM/Wdu-ly6O4f8/s1600/lock2.JPG" imageanchor="1" style=""&gt;&lt;img border="0" height="329" width="447" src="http://4.bp.blogspot.com/-FjgKNR3Gji4/TpMDLwDzRnI/AAAAAAAAAHM/Wdu-ly6O4f8/s400/lock2.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;

&lt;b&gt;5&lt;/b&gt;. In the next step, type the name of the shortcut. You can type anything here and the shortcut will be named accordingly.&lt;br /&gt;&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-oulEYFCvpB4/TpMENg8ZrEI/AAAAAAAAAHc/UDlt0nt_Loc/s1600/lock2.JPG" imageanchor="1" style=""&gt;&lt;img border="0" height="329" width="447" src="http://1.bp.blogspot.com/-oulEYFCvpB4/TpMENg8ZrEI/AAAAAAAAAHc/UDlt0nt_Loc/s400/lock2.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;


That's it. You're done. If you go to your desktop now, you'll see the shortcut you just created with the same name which you entered in step 5. Double click it and your computer will be locked.




&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-1427733988671831840?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/cZNnF4fRVKA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/cZNnF4fRVKA/how-to-shorcut-for-locking-computer-for.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-QDTJfjKunoU/TpME6arT5mI/AAAAAAAAAHk/Xyj2J2Hb3po/s72-c/lock.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/how-to-shorcut-for-locking-computer-for.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-2305974908479179105</guid><pubDate>Sat, 08 Oct 2011 15:38:00 +0000</pubDate><atom:updated>2011-10-09T13:56:00.909+05:30</atom:updated><title>Funniest Lvl 1 Gank - Epic Fail</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
Today, I came across an awesome video. Credits to the original uploader. Watch it and you will know what I'm talking about.&lt;br /&gt;
&lt;br /&gt;
The scenario:&lt;br /&gt;
&lt;br /&gt;
 Tuskar : Allright guys, stick to me. I'm gonna snowball in with all of you inside it.&lt;br /&gt;
Sladar: Great idea! This can never fail.&lt;br /&gt;
Tiny: Ok. I'm in.&lt;br /&gt;
Ursa: I don't think this is a good idea.&lt;br /&gt;
Rhasta: Lets do it.&lt;br /&gt;
&lt;br /&gt;
10 secs later....KABOOM!&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="370" src="http://www.youtube.com/embed/Hs0-hp4CPW8" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-2305974908479179105?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/4iHsvF3y1-Q" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/4iHsvF3y1-Q/funniest-lvl-1-gank-epic-fail.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Hs0-hp4CPW8/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/funniest-lvl-1-gank-epic-fail.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-8681914565622950318</guid><pubDate>Wed, 05 Oct 2011 12:52:00 +0000</pubDate><atom:updated>2011-10-05T18:27:48.231+05:30</atom:updated><title>DotA 6.72f AI : Release Date</title><description>Well, there is more good news for DotA players. PleaseBugMeNot has posted an update on the latest version of AI Map, DotA 6.72f AI on his &lt;a href="http://dota-pbmn.blogspot.com/2011/10/dota-v672f-ai-approximate-release-date.html" target="_blank"&gt;blog.&lt;/a&gt; According to him if all goes well, we can expect the release of the map as quickly as within a week. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Stay tuned for more updates as I will let you know as soon as the map gets released.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-8681914565622950318?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/h3Xp-2zNsbI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/h3Xp-2zNsbI/dota-672f-ai-release-date.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>0</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/dota-672f-ai-release-date.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-4407561881554329281</guid><pubDate>Mon, 03 Oct 2011 16:39:00 +0000</pubDate><atom:updated>2011-10-03T22:11:49.340+05:30</atom:updated><title>DotA 6.73 - More New Heroes</title><description>I'm back guys. And so are the DotA updates. The latest I've heard is that a  new map is on it's way soon - DotA 6.73 - with more new heroes.&lt;br /&gt;&lt;br /&gt;Here is the official confirmation from IceFrog:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-qsetAIzIZtA/Tonlf9ipxxI/AAAAAAAAAG0/-LJecUMuqFg/s1600/DotA%2B6.73.png"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 60px;" src="http://4.bp.blogspot.com/-qsetAIzIZtA/Tonlf9ipxxI/AAAAAAAAAG0/-LJecUMuqFg/s200/DotA%2B6.73.png" alt="" id="BLOGGER_PHOTO_ID_5659306744026351378" border="0" /&gt;&lt;/a&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So brace yourselves up for another exciting map. I'll let you know as soon as the new map is available for download. Till then, adios!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-4407561881554329281?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/yZcjR3vWeAg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/yZcjR3vWeAg/dota-673-more-new-heroes.html</link><author>noreply@blogger.com (Nisar)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-qsetAIzIZtA/Tonlf9ipxxI/AAAAAAAAAG0/-LJecUMuqFg/s72-c/DotA%2B6.73.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2011/10/dota-673-more-new-heroes.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-6659512581277371941</guid><pubDate>Sun, 19 Sep 2010 05:20:00 +0000</pubDate><atom:updated>2010-09-19T10:55:11.509+05:30</atom:updated><title>DotA Allstars 6.69 - A New Loading Screen</title><description>Icefrog made a new post in his blog. This is what he has to say:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;i&gt;"There is a new loadscreen in the works right now. It will most likely be included in the next update.&lt;br /&gt;&lt;br /&gt;6.69 development has also been progressing nicely. I'm not sure exactly when it will be finished just yet, but I'm aiming for something in the near future. I will post another update when it is closer.&lt;br /&gt;&lt;br /&gt;If there's anything you'd like to see in the new loadscreen, or any suggestions for 6.69 or 6.70 in general, please let me know. It is always helpful when you guys email me your requests so that I can make sure the updates meet your expectations."&lt;/i&gt;&lt;/span&gt;&lt;div&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;Lets just hope that it comes a lot sooner. Keep watching this space for more updates on this.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-6659512581277371941?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/wMMofWpQvJg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/wMMofWpQvJg/icefrog-made-new-post-in-his-blog.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>2</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2010/09/icefrog-made-new-post-in-his-blog.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1981878320903463751.post-4114422983522775674</guid><pubDate>Wed, 24 Feb 2010 15:44:00 +0000</pubDate><atom:updated>2010-02-24T21:17:25.224+05:30</atom:updated><title>DotA Reconnection Tool : Almost There</title><description>Remember the Varlock Dota reconnection project that IceFrog told us before? The project seems work smoothly and might as well released on the near future. IceFrog already doing some test with the Dota reconnection tool and the dropped player can reconnect to the game a few moment later. Sweet! Here is what &lt;span style="font-weight:bold;"&gt;IceFrog&lt;/span&gt; said about this project:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;&lt;span style="font-weight:bold;"&gt;The first version of Varlock's reconnection tool is almost ready for release. We've been testing it in real DotA games for the past few weeks and it has worked very well. We've had many players disconnect only to reconnect moments later, saving otherwise lost games.&lt;br /&gt;&lt;br /&gt;The code for this tool (both client and server) will be open source so that anyone can build upon it and integrate it into their platforms and communities.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Source : &lt;a href="http://www.dota-blog.com/2010/02/dota-reconnection-tool-is-almost-done.html"&gt;DotA Blog&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1981878320903463751-4114422983522775674?l=pcndota.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/sNWu/~4/EQMYkaMdNt4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/blogspot/sNWu/~3/EQMYkaMdNt4/dota-reconnection-tool-almost-there.html</link><author>noreply@blogger.com (Nisar)</author><thr:total>1</thr:total><feedburner:origLink>http://pcndota.blogspot.com/2010/02/dota-reconnection-tool-almost-there.html</feedburner:origLink></item></channel></rss>

