<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6236640213979994740</id><updated>2024-10-05T05:11:47.031+03:00</updated><category term="as3"/><category term="HTML5"/><category term="Flex"/><category term="performance"/><category term="animation"/><category term="handwriting recognition"/><category term="Components"/><category term="ICS"/><category term="JavaScript"/><category term="Nexus S"/><category term="UML"/><category term="android"/><category term="battery drain issue"/><category term="css"/><category term="games"/><category term="images"/><category term="ios"/><title type='text'>Progressio Tech Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-2161291272994217062</id><published>2012-03-29T11:18:00.002+03:00</published><updated>2012-03-29T11:19:58.511+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="images"/><category scheme="http://www.blogger.com/atom/ns#" term="ios"/><title type='text'>Two useful tools from a passionate developer</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;img src=&quot;http://www.texturepacker.com/files/2010/11/CodeAndWebLogo5.png&quot; /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.texturepacker.com/&quot;&gt;TexturePacker&lt;/a&gt; - Turns chaos into order
&lt;br /&gt;
&lt;a href=&quot;http://www.physicseditor.de/&quot;&gt;PhysicsEditor&lt;/a&gt; - Edit your physics shapes with ease&lt;br /&gt;
&lt;a href=&quot;http://www.texturepacker.com/files/2010/11/planet-cute.tps_.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;aligncenter size-full wp-image-789&quot; height=&quot;341&quot; src=&quot;http://www.texturepacker.com/files/2010/11/planet-cute.tps_.png&quot; style=&quot;background: none repeat scroll 0% 0% transparent; border-width: 0px;&quot; title=&quot;planet-cute.tps&quot; width=&quot;559&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;img alt=&quot;&quot; class=&quot;size-full wp-image-129&quot; height=&quot;280&quot; src=&quot;http://www.texturepacker.com/files/2010/11/TexturePacker-heuristicMask.png&quot; title=&quot;Heuristic Mask&quot; width=&quot;523&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.physicseditor.de/files/2011/02/PhysicsEditor.png&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;alignright size-medium wp-image-56&quot; height=&quot;258&quot; src=&quot;http://www.physicseditor.de/files/2011/02/PhysicsEditor-300x258.png&quot; title=&quot;PhysicsEditor&quot; width=&quot;300&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.texturepacker.com/files/2010/11/TexturePacker-heuristicMask.png&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&amp;nbsp;&lt;/a&gt;&lt;a href=&quot;http://www.texturepacker.com/files/2010/11/TexturePacker-heuristicMask.png&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt; &lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/2161291272994217062/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/two-useful-tools-from-passionate.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/2161291272994217062'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/2161291272994217062'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/two-useful-tools-from-passionate.html' title='Two useful tools from a passionate developer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-8441613756974068327</id><published>2012-03-23T17:08:00.000+02:00</published><updated>2012-03-26T12:04:20.540+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="css"/><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><title type='text'>Less (CSS) - The dynamic stylesheet language</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://lesscss.org/&quot;&gt;LESS&lt;/a&gt; extends CSS with dynamic behavior such as variables, mixins, operations and functions. LESS runs on both the client-side (Chrome, Safari, Firefox) and server-side, with Node.js and Rhino.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/8441613756974068327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/less-css-dynamic-stylesheet-language.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/8441613756974068327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/8441613756974068327'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/less-css-dynamic-stylesheet-language.html' title='Less (CSS) - The dynamic stylesheet language'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-1258368396155829436</id><published>2012-03-23T17:00:00.001+02:00</published><updated>2012-03-23T17:00:37.015+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><category scheme="http://www.blogger.com/atom/ns#" term="JavaScript"/><title type='text'>Agility.js - OOP Javascript with MVC</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://agilityjs.com/&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://agilityjs.com/docs/logo.png&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://agility.js/&quot;&gt;Agility.js&lt;/a&gt; is an &lt;a href=&quot;http://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller&quot;&gt;MVC&lt;/a&gt;
 library for Javascript that lets you write maintainable and reusable 
browser code without the verbose or infrastructural overhead found in &lt;a href=&quot;http://documentcloud.github.com/backbone/&quot;&gt;other&lt;/a&gt; &lt;a href=&quot;http://www.sproutcore.com/&quot;&gt;MVC&lt;/a&gt; &lt;a href=&quot;http://knockoutjs.com/&quot;&gt;libraries&lt;/a&gt;.
 The goal is to enable developers to write web apps at least as quickly 
as with jQuery, while simplifying long-term maintainability through MVC 
objects.&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;a href=&quot;http://www.youtube.com/playlist?list=PLD1ED50BBB73A0E82&quot;&gt;Here&lt;/a&gt; are some tutorials. &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/1258368396155829436/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/agilityjs-oop-javascript-with-mvc.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/1258368396155829436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/1258368396155829436'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/agilityjs-oop-javascript-with-mvc.html' title='Agility.js - OOP Javascript with MVC'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-6245524785823146642</id><published>2012-03-13T19:26:00.002+02:00</published><updated>2012-03-19T10:06:29.825+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="android"/><category scheme="http://www.blogger.com/atom/ns#" term="battery drain issue"/><category scheme="http://www.blogger.com/atom/ns#" term="ICS"/><category scheme="http://www.blogger.com/atom/ns#" term="Nexus S"/><title type='text'>Nexus S ICS Battery Drain Issue - Solved?!</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
I own a Google Nexus S for about a year.&lt;br /&gt;
As most of the Android fans out there, in December 2011 when the ICS update for Nexus S was released, I made the update. Me and 4 more friends. Unfortunately for me, I was the only one who experienced fast battery drain issue.&lt;br /&gt;
Since then I am waiting for another release from Google so I don&#39;t have to charge my phone every night. Nothing came up, I got a thought about reverting to Gingerbread and also give it a try. Since I had to root my phone, I have tried different ROMs but ended up by going back to ICS. Nothing good happened.&lt;br /&gt;
Last week I was experimenting Flash Builder&#39;s mobile apps development so I had to turn on USB debugging on my mobile. This way I got acknowledge about other features that you can turn on under &quot;Developer options&quot; menu (System Settings &amp;gt; scroll at the bottom of the list &amp;gt; Developer options) like: Strict mode enabled, Pointer location, Show touches and more. I have turned on some options and continued with my app development.&lt;br /&gt;
&lt;br /&gt;
Beside the nice impression about developing mobile apps using Flash Builder I have made an interesting &lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;discovery: my battery last longer!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;So I switched my research from Flash Builder mobile apps development to Nexus S battery drain issue. I have made some test by turning features on and off from &quot;Developer options&quot; menu and&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt; as I am writing this post my Battery status shows:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNZZQHAtlwsdsvlwAO9pt1wSdkO9r9NvcHV36-UKEpYSK_sU-FC_5R62gC-rkRHdtwiKab8pjcPK1ebsyww73NyPRNSi4M6NRwXvNlpyjfnxbG6BJYfrxQIJI-sh3h957pVP16oKNi6WMI/s1600/Screenshot_2012-03-13-19-45-51.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNZZQHAtlwsdsvlwAO9pt1wSdkO9r9NvcHV36-UKEpYSK_sU-FC_5R62gC-rkRHdtwiKab8pjcPK1ebsyww73NyPRNSi4M6NRwXvNlpyjfnxbG6BJYfrxQIJI-sh3h957pVP16oKNi6WMI/s320/Screenshot_2012-03-13-19-45-51.png&quot; width=&quot;192&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiZ89pJf1VFamuE4Li2TRcZcSczNcqsL4Cht4fbFxaexe2npsyAyNkiLafyOZIIeXPCF6XiytuI8d86RHGMUjT93KvOvvWNOaQyKqjOTE66JnAJfs1Tqffm7HqC07OHfbXCFDnGpSU9-EC/s1600/Screenshot_2012-03-13-19-41-02.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiZ89pJf1VFamuE4Li2TRcZcSczNcqsL4Cht4fbFxaexe2npsyAyNkiLafyOZIIeXPCF6XiytuI8d86RHGMUjT93KvOvvWNOaQyKqjOTE66JnAJfs1Tqffm7HqC07OHfbXCFDnGpSU9-EC/s320/Screenshot_2012-03-13-19-41-02.png&quot; width=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;There is a huge improvement in battery usage than before. The &quot;Android OS&quot; and &quot;Android System&quot; items used to be first and second in the list and usage time was no more than 24 hours.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;From the last charge my WiFi, GPS, autosync are turned on. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;I am still trying different combination of features turned on or off but I have to wait for the phone to discharge so I can have a correct Battery status.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
The drawback is that I have got about 2 phone restart without even touching the phone.&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Right now my turned on features are:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul style=&quot;text-align: left;&quot;&gt;
&lt;li&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Strict mode enabled (Flash screen when apps do long operations on main thread);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Force GPU rendering (Use 2D hardware acceleration in applications);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Show all ANRs (Show App Not Responding dialog for background apps).&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;At the first look those options does not have any direct connection with the battery (maybe the second one) but seems to do the trick. I will try more configurations and let you know&lt;/span&gt;&lt;/span&gt;. &lt;br /&gt;
In the mean time you can try it out by yourself and post your comments.&lt;br /&gt;
I hope it will work out for everyone and I am waiting for your feedback.&lt;br /&gt;
&lt;br /&gt;
Update March 19, 2012&lt;br /&gt;
&lt;br /&gt;
Here are some screenshots with only the following features turned on:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Force GPU rendering (Use 2D hardware acceleration in applications);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;Show all ANRs (Show App Not Responding dialog for background apps).&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_6X4tai-eib0I0o3n-pb6LDJX_5D37ZoYnmKO8jtHxm_HoHvJv0P3uEPGWf7k0eEMGUJ6S7hyphenhyphenEJ7WpbxuzsRrhL7nxvowt8JLHOIQFa0Mt38j9MhZ_200oa7SuTJ45IUlgzTEfr_r25Ot/s1600/Screenshot_2012-03-19-09-54-12.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_6X4tai-eib0I0o3n-pb6LDJX_5D37ZoYnmKO8jtHxm_HoHvJv0P3uEPGWf7k0eEMGUJ6S7hyphenhyphenEJ7WpbxuzsRrhL7nxvowt8JLHOIQFa0Mt38j9MhZ_200oa7SuTJ45IUlgzTEfr_r25Ot/s320/Screenshot_2012-03-19-09-54-12.png&quot; width=&quot;192&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1Mxup7Xy6zFpHSxIqNTdi0nVUbQcIIqmxZOk2aT-UrPOChhrgMp6qzE_UMThfTrblnoL9b5c8z9J7lbGFVJRBXoL7HMXt48Rpu_pZ7JRxKSGpwHOLahA-7kT960Wu8-FVx4eEx-A1Ddp6/s1600/Screenshot_2012-03-19-09-54-19.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1Mxup7Xy6zFpHSxIqNTdi0nVUbQcIIqmxZOk2aT-UrPOChhrgMp6qzE_UMThfTrblnoL9b5c8z9J7lbGFVJRBXoL7HMXt48Rpu_pZ7JRxKSGpwHOLahA-7kT960Wu8-FVx4eEx-A1Ddp6/s320/Screenshot_2012-03-19-09-54-19.png&quot; width=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
On the next cycle I will leave checked only Force GPU.&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;short_text&quot; id=&quot;result_box&quot; lang=&quot;en&quot;&gt;&lt;span class=&quot;hps&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/6245524785823146642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/nexus-s-battery-drain-issue-solved.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6245524785823146642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6245524785823146642'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/03/nexus-s-battery-drain-issue-solved.html' title='Nexus S ICS Battery Drain Issue - Solved?!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNZZQHAtlwsdsvlwAO9pt1wSdkO9r9NvcHV36-UKEpYSK_sU-FC_5R62gC-rkRHdtwiKab8pjcPK1ebsyww73NyPRNSi4M6NRwXvNlpyjfnxbG6BJYfrxQIJI-sh3h957pVP16oKNi6WMI/s72-c/Screenshot_2012-03-13-19-45-51.png" height="72" width="72"/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-897897346859729411</id><published>2012-02-07T16:31:00.000+02:00</published><updated>2012-02-07T16:31:05.852+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><title type='text'>FlashPunk - free ActionScript 3 library designed for developing 2D Flash games</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;text-align: -webkit-auto;&quot;&gt;








&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;a href=&quot;http://flashpunk.net/about/&quot;&gt;FlashPunk&lt;/a&gt; is a free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;








&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;b&gt;FEATURES&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Framerate-independent and fixed-framerate timestep support.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Fast &amp;amp; manageable rectangle, pixel, and grid collision system.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Helper classes for animations, tilemaps, text, backdrops, and more.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Debug console for real-time debugging and information tracking.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Sound effect support with volume, panning, and fading/crossfading.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Powerful motion tweening for linear, curved, and path-based movement.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Z-sorted render lists for easy depth management.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Simple keyboard and mouse input state checking.&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;◦&lt;/span&gt;&lt;span class=&quot;Apple-tab-span&quot;&gt; &lt;/span&gt;Quick &amp;amp; efficent particle effects and emitters.&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/897897346859729411/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/02/flashpunk-free-actionscript-3-library.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/897897346859729411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/897897346859729411'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/02/flashpunk-free-actionscript-3-library.html' title='FlashPunk - free ActionScript 3 library designed for developing 2D Flash games'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-6324303316282386295</id><published>2012-01-31T15:41:00.000+02:00</published><updated>2012-01-31T15:41:14.452+02:00</updated><title type='text'>YCanvas - open source ActionScript 3 library that provides stage3D (GPU) engine for perfectly overlapping grid based zooming projects</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
Hello &lt;a href=&quot;http://ycanvas.yoz.sk/&quot;&gt;YCanvas&lt;/a&gt;, who are you? I am 
an open source ActionScript 3 library that provides stage3D (GPU) engine
 for perfectly overlapping grid based zooming projects like world maps 
or &lt;a href=&quot;http://onboard.yoz.sk/&quot;&gt;onBoard&lt;/a&gt;. What? Ok, I am the engine that statnds behind onBoard, and I can handle much &lt;a href=&quot;http://ycanvas.yoz.sk/explorer&quot;&gt;more&lt;/a&gt;. I can implement &lt;a href=&quot;http://wall-of-fame.com/&quot;&gt;Wall Of Fame&lt;/a&gt;, &lt;a href=&quot;http://webcanvas.com/&quot;&gt;WebCanvas&lt;/a&gt;, &lt;a href=&quot;http://www.mapquest.com/&quot;&gt;MapQuest&lt;/a&gt;, &lt;a href=&quot;http://www.esri.com/software/arcgis/index.html&quot;&gt;ArcGIS&lt;/a&gt;, &lt;a href=&quot;http://www.openstreetmap.org/&quot;&gt;Open Street Map&lt;/a&gt; or do some experiments like &lt;a href=&quot;http://www.flickr.com/&quot;&gt;Flickr gallery&lt;/a&gt;,
 all this in one flash, few lines (10-20) of specific code per mode, all
 running at 60 FPS. Anyhing else would you like to see implemented? Just
 let me know… Do you want to know more and see it in action?&lt;br /&gt;

&lt;span id=&quot;more-3167&quot;&gt;&lt;/span&gt;&lt;br /&gt;

Enough talking, now impress me!&lt;br /&gt;
&lt;a href=&quot;http://blog.yoz.sk/2012/01/introduction-to-ycanvas/&quot;&gt;http://blog.yoz.sk/2012/01/introduction-to-ycanvas/ &lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/6324303316282386295/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2012/01/ycanvas-open-source-actionscript-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6324303316282386295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6324303316282386295'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2012/01/ycanvas-open-source-actionscript-3.html' title='YCanvas - open source ActionScript 3 library that provides stage3D (GPU) engine for perfectly overlapping grid based zooming projects'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-4894492561842015969</id><published>2011-12-14T17:44:00.000+02:00</published><updated>2011-12-14T17:44:17.348+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="Flex"/><category scheme="http://www.blogger.com/atom/ns#" term="UML"/><title type='text'>UML4AS - UML for ActionScript and Flex</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;a href=&quot;http://www.blogger.com/%20http://www.uml4as.com/flower-platform/home-uml4as.html&quot;&gt;UML4AS&lt;/a&gt; - UML for ActionScript and Flex &lt;span style=&quot;font-weight: normal;&quot;&gt;is a UML editor with advanced CodeSync technology.&lt;/span&gt;&lt;br style=&quot;font-weight: normal;&quot; /&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;It is a developer friendly tool that can be used to model and synchronize ActionScript code (.as and .mxml files).&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;br style=&quot;font-weight: normal;&quot; /&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Some features highlights:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;ul style=&quot;text-align: left;&quot;&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;developer friendly workflow&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;CodeSync technology for code generation, reverse engineer, round trip and conflicts solving&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;support of ActionScript files and MXML files&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;refactoring support&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;team work support&lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;and other great features ... &lt;/span&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/4894492561842015969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/12/uml4as-uml-for-actionscript-and-flex.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/4894492561842015969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/4894492561842015969'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/12/uml4as-uml-for-actionscript-and-flex.html' title='UML4AS - UML for ActionScript and Flex'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-5286282073023880515</id><published>2011-12-05T11:22:00.001+02:00</published><updated>2011-12-05T11:26:26.826+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="Flex"/><category scheme="http://www.blogger.com/atom/ns#" term="handwriting recognition"/><title type='text'>GestureWorks Multitouch Framework - Build Gesture-Driven Apps</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;a href=&quot;http://gestureworks.com/&quot;&gt;GestureWorks® 3&lt;/a&gt; is the most advanced multitouch framework ever built. Author amazing apps with the new Gesture Markup Language. &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://gestureworks.com/wp-content/themes/gestureWorks/images/download_gestures.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;316&quot; src=&quot;http://gestureworks.com/wp-content/themes/gestureWorks/images/download_gestures.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/5286282073023880515/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/12/gestureworks-multitouch-framework-build.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/5286282073023880515'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/5286282073023880515'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/12/gestureworks-multitouch-framework-build.html' title='GestureWorks Multitouch Framework - Build Gesture-Driven Apps'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-600729832957300177</id><published>2011-11-29T15:16:00.001+02:00</published><updated>2011-12-05T11:26:39.413+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><title type='text'>Jangaroo - AS3 in browser without Flash Player plugin</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://www.jangaroo.net/home/index.html&quot;&gt;http://www.jangaroo.net/home/index.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Jangaroo is an Open Source project building developer tools that adopt the power of ActionScript&amp;nbsp;3 to create high-quality&amp;nbsp;JavaScript frameworks and applications.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/600729832957300177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/jangaroo-as3-in-browser-witout-flash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/600729832957300177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/600729832957300177'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/jangaroo-as3-in-browser-witout-flash.html' title='Jangaroo - AS3 in browser without Flash Player plugin'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-2666394562036153280</id><published>2011-11-29T15:07:00.001+02:00</published><updated>2011-11-29T15:15:59.111+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Flex"/><title type='text'>Flex / RIA Alternatives</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://www.morfik.com/#Home&quot;&gt;Morfik&lt;/a&gt; - Build Ajax-based Rich Internet Applications&lt;br /&gt;
&lt;a href=&quot;http://www.wakanda.org/&quot;&gt;Wakanda&lt;/a&gt; - An open source platform for building business web applications with nothing but JavaScript &lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/2666394562036153280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/flex-ria-alternatives.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/2666394562036153280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/2666394562036153280'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/flex-ria-alternatives.html' title='Flex / RIA Alternatives'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-3603389760923635850</id><published>2011-11-23T09:40:00.001+02:00</published><updated>2011-11-23T09:48:40.437+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="performance"/><title type='text'>Starling Framework - The GPU powered 2D Flash API</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
The &lt;a href=&quot;http://www.starling-framework.org/&quot;&gt;Starling Framework&lt;/a&gt; is a pure ActionScript 3 library that mimics the 
conventional Flash display list architecture. In contrast to 
conventional display objects, however, all content is rendered directly 
by the GPU — providing a rendering performance unlike anything seen in 
the Flash Player before.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/3603389760923635850/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/starling-framework-gpu-powered-2d-flash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/3603389760923635850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/3603389760923635850'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/starling-framework-gpu-powered-2d-flash.html' title='Starling Framework - The GPU powered 2D Flash API'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-4711889266669260777</id><published>2011-11-12T19:54:00.001+02:00</published><updated>2011-11-12T20:05:09.337+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><title type='text'>PhoneGap - Deploy your app to Multiple Platforms</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://phonegap.com/&quot;&gt;&lt;strong&gt;PhoneGap&lt;/strong&gt;&lt;/a&gt; is an HTML5 app platform that allows you to 
author native applications with web technologies and get access to APIs 
and app stores. PhoneGap leverages web technologies developers already 
know best... HTML and JavaScript.&lt;br /&gt;
&lt;br /&gt;
With PhoneGap you can:&lt;br /&gt;
&lt;ul style=&quot;text-align: left;&quot;&gt;
&lt;li&gt;Take advantage of &lt;strong&gt;HTML5&lt;/strong&gt; and &lt;strong&gt;CSS3&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Use &lt;strong&gt;JavaScript&lt;/strong&gt; to write your code&lt;/li&gt;
&lt;li&gt;Access &lt;strong&gt;Native Features&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Deploy your app to &lt;strong&gt;Multiple Platforms&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
Also, Nitobi -&amp;nbsp; the owner of PhoneGap, was &lt;a href=&quot;http://phonegap.com/2011/10/03/nitobi-enters-into-acquisition-agreement-with-adobe-2/&quot;&gt;aquired &lt;/a&gt;by Adobe. That means: &lt;br /&gt;
&quot;This acquisition will allow Nitobi to focus solely on PhoneGap and work 
with Adobe to offer developers more efficient, expressive design and 
development across devices with HTML5, CSS and JavaScript. By joining 
forces with Adobe, we’ll be able to offer even more innovative 
applications across platforms and devices, with greater reach.&quot;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
   
   
   
   
   
   &lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/4711889266669260777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/phonegap-deploy-your-app-to-multiple.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/4711889266669260777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/4711889266669260777'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/phonegap-deploy-your-app-to-multiple.html' title='PhoneGap - Deploy your app to Multiple Platforms'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-8767011025922904444</id><published>2011-11-12T19:36:00.001+02:00</published><updated>2011-11-12T19:42:50.345+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><title type='text'>Tumult Hype - another HTML5 content authoring software (MAC only)</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;br /&gt;
Using &lt;a href=&quot;http://tumultco.com/hype/&quot;&gt;Tumult Hype&lt;/a&gt;, you can create beautiful HTML5 web content.&lt;br /&gt;
Some features:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Animations&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Scenes&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Timelines&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Actions&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;WebKit based canvas&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Sizing and alignment tools&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Custom Javascript actions&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;

&amp;nbsp;&lt;/h3&gt;
&lt;h3&gt;

&amp;nbsp;&lt;/h3&gt;
&lt;h3&gt;

&lt;/h3&gt;
&lt;h2&gt;

&lt;/h2&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/8767011025922904444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/tumult-hype-another-html5-content.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/8767011025922904444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/8767011025922904444'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/tumult-hype-another-html5-content.html' title='Tumult Hype - another HTML5 content authoring software (MAC only)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-7744887340484675534</id><published>2011-11-09T11:38:00.000+02:00</published><updated>2011-11-12T19:43:00.926+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><title type='text'>Adobe Edge - another professional tool for creating HTML5, JavaScript and CSS-based animations</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;br /&gt;
&lt;div class=&quot;columns-2-Abb-A&quot;&gt;
&lt;a href=&quot;http://labs.adobe.com/technologies/edge/?trackingid=JHSJO&quot;&gt;Adobe® Edge&lt;/a&gt; is a new web motion and interaction design tool 
that allows designers to bring animated content to websites, using web 
standards like HTML5, JavaScript, and CSS3. &lt;br /&gt;
Edge will be updated regularly to add new functionality, stay
 ahead of evolving web standards, and  incorporate user feedback to 
provide the best functionality and experience possible. &lt;b&gt;This is an early look at Edge with more capabilities to come.&lt;/b&gt;&lt;/div&gt;
&lt;a href=&quot;http://www.youtube.com/watch?v=neSFy1hs-G4&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Demo: &lt;a href=&quot;http://www.youtube.com/watch?v=neSFy1hs-G4&quot;&gt;http://www.youtube.com/watch?v=neSFy1hs-G4&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/7744887340484675534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/adobe-edge.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7744887340484675534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7744887340484675534'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/adobe-edge.html' title='Adobe Edge - another professional tool for creating HTML5, JavaScript and CSS-based animations'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-6892735354551126187</id><published>2011-11-09T11:26:00.000+02:00</published><updated>2011-11-09T11:27:44.117+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Flex"/><category scheme="http://www.blogger.com/atom/ns#" term="performance"/><title type='text'>Faster Flex Compilation with Flash Builder 4.5</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
The Flex 4.5 SDK compiler is slightly faster and more conservative
about memory compared to its previous version. There are a couple of
small changes that a developer can make to speed up compilation. One
of them involves a new compiler option and others are related to
organizing code in your project and can be leveraged by customers on
the 4.0 SDK as well.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://anirudhs.chaosnet.org/blog/2011.06.02.html&quot;&gt;http://anirudhs.chaosnet.org/blog/2011.06.02.html&lt;/a&gt; &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/6892735354551126187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/faster-flex-compilation-with-flash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6892735354551126187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/6892735354551126187'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/faster-flex-compilation-with-flash.html' title='Faster Flex Compilation with Flash Builder 4.5'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-5224951600569526256</id><published>2011-11-02T11:57:00.001+02:00</published><updated>2011-11-09T11:28:24.318+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="performance"/><title type='text'>ActionScript 3.0 Events: The Myth of useWeakReference</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://gingerbinger.com/2010/07/actionscript-3-0-events-the-myth-of-useweakreference/&quot;&gt;http://gingerbinger.com/2010/07/actionscript-3-0-events-the-myth-of-useweakreference/&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/5224951600569526256/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/actionscript-30-events-myth-of.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/5224951600569526256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/5224951600569526256'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/actionscript-30-events-myth-of.html' title='ActionScript 3.0 Events: The Myth of useWeakReference'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-7776434493269563394</id><published>2011-11-02T11:54:00.001+02:00</published><updated>2011-11-02T11:55:18.797+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="performance"/><title type='text'>AS3: Resource Management</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;a href=&quot;http://gskinner.com/blog/archives/2006/06/as3_resource_ma.html&quot;&gt;http://gskinner.com/blog/archives/2006/06/as3_resource_ma.html&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/7776434493269563394/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/as3-resource-management.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7776434493269563394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7776434493269563394'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/11/as3-resource-management.html' title='AS3: Resource Management'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-7531115716798342651</id><published>2011-10-18T18:38:00.000+03:00</published><updated>2011-10-18T18:38:46.414+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="as3"/><category scheme="http://www.blogger.com/atom/ns#" term="handwriting recognition"/><title type='text'>Online Handwriting recognition in Actionscript 3</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.actionfigure.pe.kr/images/portfolio/zcaseThumbnail.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.actionfigure.pe.kr/images/portfolio/zcaseThumbnail.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href=&quot;http://blog.spiderbutterfly.com/tc/en/entry/Online-Handwriting-recognition-in-Flash&quot; rel=&quot;nofollow&quot;&gt;Online Handwriting recognition in Actionscript 3&lt;/a&gt;&lt;br /&gt;
&amp;nbsp; &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/7531115716798342651/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/online-handwriting-recognition-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7531115716798342651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/7531115716798342651'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/online-handwriting-recognition-in.html' title='Online Handwriting recognition in Actionscript 3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-673802460155205690</id><published>2011-10-10T10:36:00.000+03:00</published><updated>2011-11-09T11:41:01.311+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Components"/><category scheme="http://www.blogger.com/atom/ns#" term="Flex"/><title type='text'>Skinnable and customizable Transform Tool component for Flex 4</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;a href=&quot;http://vstyran-flex.blogspot.com/2011/09/transform-tool-2-sample-1_30.html&quot;&gt;http://vstyran-flex.blogspot.com/2011/09/transform-tool-2-sample-1_30.html&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/673802460155205690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/skinnable-and-customizable-transform.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/673802460155205690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/673802460155205690'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/skinnable-and-customizable-transform.html' title='Skinnable and customizable Transform Tool component for Flex 4'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236640213979994740.post-9000366883734214531</id><published>2011-10-07T10:43:00.000+03:00</published><updated>2011-10-07T10:46:48.962+03:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="animation"/><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><title type='text'>Sencha Animator, the first professional tool for creating CSS-based animations</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;br /&gt;
Sencha Animator, the first professional tool for creating CSS-based animations, lets interactive designers create high-quality HTML5/CSS3-based animations that run smoothly on mobile devices and ad networks, without requiring a plug-in.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.pitchengine.com/brands/senchainc/images/177733/sencha-animator-hero.png&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;296&quot; src=&quot;http://www.pitchengine.com/brands/senchainc/images/177733/sencha-animator-hero.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.pitchengine.com/pitch/177733/&quot;&gt;http://www.pitchengine.com/pitch/177733/&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://progressio-ag.blogspot.com/feeds/9000366883734214531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/sencha-animator-first-professional-tool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/9000366883734214531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236640213979994740/posts/default/9000366883734214531'/><link rel='alternate' type='text/html' href='http://progressio-ag.blogspot.com/2011/10/sencha-animator-first-professional-tool.html' title='Sencha Animator, the first professional tool for creating CSS-based animations'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>