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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CkMMSHo_eyp7ImA9WhRbEks.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951</id><updated>2012-02-03T01:14:49.443-08:00</updated><category term="Trackmania" /><category term="Mystery Case" /><category term="MotoGP" /><category term="Walk It Out" /><category term="Might and Magic" /><category term="SWEETOPIA" /><category term="Warchess" /><category term="Serious Sam" /><category term="Shellshock" /><category term="Rock Band" /><category term="Dave Mira" /><category term="Teddy 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term="PakMan" /><title>all link game</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://pcgamewould.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>626</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/vSbh" /><feedburner:info uri="blogspot/vsbh" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;AkcMRXYyfyp7ImA9WhdaFkk.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-3757421368066755275</id><published>2011-10-26T07:28:00.000-07:00</published><updated>2011-10-26T09:54:44.897-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-26T09:54:44.897-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 3" /><category scheme="http://www.blogger.com/atom/ns#" term="FileServe" /><category scheme="http://www.blogger.com/atom/ns#" term="FileSonic" /><title>Battlefield 3-RELOADED + Crack</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/3757421368066755275/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2011/10/battlefield-3-reloaded-crack.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3757421368066755275?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3757421368066755275?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/XYRccZfrwps/battlefield-3-reloaded-crack.html" title="Battlefield 3-RELOADED + Crack" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/BfXMcQ3-IR1fpn2u_rvKsNEQUAs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BfXMcQ3-IR1fpn2u_rvKsNEQUAs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/BfXMcQ3-IR1fpn2u_rvKsNEQUAs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BfXMcQ3-IR1fpn2u_rvKsNEQUAs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;


RELOADED have released one of 2011’s most highly anticipated games, 
Battlefield 3. Enjoy! Looks like i’m not going to be venturing outside 
for the next month or so! [UPDATE] NFO Fix out here.

Description: Prepare for full-scale war with   
Battlefield 3, the third major evolution of the long-running online   
battle franchise. Using the power of Frostbite 2 game engine technology,
   &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/XYRccZfrwps" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2011/10/battlefield-3-reloaded-crack.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIGRX88fSp7ImA9WhdSE0Q.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-3391638736588378980</id><published>2011-07-22T20:08:00.000-07:00</published><updated>2011-07-22T20:08:44.175-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-22T20:08:44.175-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="MediaFire" /><category scheme="http://www.blogger.com/atom/ns#" term="RapidShare" /><category scheme="http://www.blogger.com/atom/ns#" term="Air strike" /><title>Air Strike 2 Gulf Thunder</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/3391638736588378980/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2011/07/air-strike-2-gulf-thunder.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3391638736588378980?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3391638736588378980?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/D3wxDNOI1lM/air-strike-2-gulf-thunder.html" title="Air Strike 2 Gulf Thunder" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rpWMTxDtjiwQRLEOeejTM3TRFsk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rpWMTxDtjiwQRLEOeejTM3TRFsk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rpWMTxDtjiwQRLEOeejTM3TRFsk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rpWMTxDtjiwQRLEOeejTM3TRFsk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;AirStrike II: Gulf Thunder is a fresh sequel to AirStrike II, arguably  the most exciting 3D helicopter combat action game ever released. With  24 thrilling missions of desert flying and terrorist destruction, it's  more challenging than ever! The battle scene is littered with burning  oil barrels and is packed with industrial objects where sneaky terrorist  land units can hide to give them an &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/D3wxDNOI1lM" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2011/07/air-strike-2-gulf-thunder.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkQMRHY5eCp7ImA9Wx5RGE0.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-1092123583490961237</id><published>2010-08-25T22:26:00.000-07:00</published><updated>2010-08-25T22:26:25.820-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-08-25T22:26:25.820-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Mafia" /><title>Mafia II</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/1092123583490961237/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/08/mafia-ii.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/1092123583490961237?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/1092123583490961237?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/fLnuHYOzyhY/mafia-ii.html" title="Mafia II" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/-_RJD7sJYTebLPpaoKnANkAvKB8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-_RJD7sJYTebLPpaoKnANkAvKB8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/-_RJD7sJYTebLPpaoKnANkAvKB8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-_RJD7sJYTebLPpaoKnANkAvKB8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;System requirements:
Operating System: Windows XP / Vista / 7
Processor: Pentium D 3Ghz or AMD Athlon 64 X2 3600+ (Dual core) or higher
Memory: 1.5 GB of RAM
Graphic: nVidia GeForce 8600, ATI HD2600 Pro or better
Sound Card: Sound device compatible with DirectX ® 9.0
Hard Disk Space: 10 GB available
Peripherals: Keyboard and mouse or Windows compatible gamepad

The Skid Rowdies are looking new &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/fLnuHYOzyhY" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/08/mafia-ii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUINQns5fyp7ImA9Wx5RF0Q.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-2163087720387918068</id><published>2010-08-25T21:39:00.000-07:00</published><updated>2010-08-25T21:39:53.527-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-08-25T21:39:53.527-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Knights And Merchants" /><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><title>Knights And Merchants II - The Peasants Rebellion</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/2163087720387918068/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/08/knights-and-merchants-ii-peasants.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/2163087720387918068?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/2163087720387918068?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/62oFVO3xqBg/knights-and-merchants-ii-peasants.html" title="Knights And Merchants II - The Peasants Rebellion" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/XwMBiJzNjIL7FULZl5CKlezSanc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XwMBiJzNjIL7FULZl5CKlezSanc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;

Knights and Merchants: The Peasants Rebellion is commonly referred as a gold edition or an expansion pack for its prequel, Knights and Merchants: The Shattered Kingdom. It is a stand-alone game, but includes the 20 original missions (although strangely, the Russian release doesn't seem to include the original campaign) as well as a brand new campaign that consists of 14 missions, a scenario &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/62oFVO3xqBg" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/08/knights-and-merchants-ii-peasants.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cMQXg8eip7ImA9Wx5TEEs.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-4491569669817701398</id><published>2010-07-25T07:44:00.000-07:00</published><updated>2010-07-25T07:44:40.672-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-25T07:44:40.672-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Hitman" /><title>Hitman 4: Blood Money</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/4491569669817701398/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/hitman-4-blood-money.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4491569669817701398?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4491569669817701398?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/a3B_HS7hhps/hitman-4-blood-money.html" title="Hitman 4: Blood Money" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/l3OYhWG-5-WVdgsTmkE_-Ur7FrE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/l3OYhWG-5-WVdgsTmkE_-Ur7FrE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/l3OYhWG-5-WVdgsTmkE_-Ur7FrE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/l3OYhWG-5-WVdgsTmkE_-Ur7FrE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;
Hitman: Blood Money places gamers once again in the role of the world’s
greatest assassin, Agent 47. When assassins from Agent 47’s contract
killing firm, The ICA, are systematically eliminated in a series of
hits, it seems a larger more powerful agency has entered the fray.
Sensing that he may be the next target, Agent 47 travels to America,
where he Prepares to Make a Killing.

Welcome to the &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/a3B_HS7hhps" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/hitman-4-blood-money.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8DQHo7eSp7ImA9Wx5TEE8.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-3045059572947575892</id><published>2010-07-24T19:11:00.000-07:00</published><updated>2010-07-24T19:11:11.401-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-24T19:11:11.401-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="neighbors from hell" /><title>neighbors from hell 1+2</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/3045059572947575892/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/neighbors-from-hell-12.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3045059572947575892?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3045059572947575892?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/Yc87wVW26Y4/neighbors-from-hell-12.html" title="neighbors from hell 1+2" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rRfsVVUPdsRrHA0PYiJXH5vj8Tk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rRfsVVUPdsRrHA0PYiJXH5vj8Tk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rRfsVVUPdsRrHA0PYiJXH5vj8Tk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rRfsVVUPdsRrHA0PYiJXH5vj8Tk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;
The object of the game is to increase the neighbor's anger meter as  quickly as possible to send him over the edge. This can be accomplished  by finding the correct sequence that the pranks should be played. The  tricks are pretty varied throughout each level and one trick can  influence another. For instance, one level requires you to saw a bridge  railing loose for the neighbor to take an &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/Yc87wVW26Y4" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/neighbors-from-hell-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UNRnY9fSp7ImA9WxFaGEQ.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-4388201501682087631</id><published>2010-07-23T06:21:00.000-07:00</published><updated>2010-07-23T06:21:37.865-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-23T06:21:37.865-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Dragon Ball" /><title>Dragon Ball Z - Bid For Power</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/4388201501682087631/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/dragon-ball-z-bid-for-power.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4388201501682087631?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4388201501682087631?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/lwZXAbCr9Ho/dragon-ball-z-bid-for-power.html" title="Dragon Ball Z - Bid For Power" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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Bid For Power  is a total conversion for QuakeIII that plays nothing like the original game. Players take control of Ki-powered superheros and battle it out in a mostly aerial fight. The game is highlighted by the work of a great art team and an original style, and the gameplay is extremely fast paced.

Features:
- 81 different selectable characters, each with 5 attacks.
- 25 maps, mostly DBZ &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/lwZXAbCr9Ho" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/dragon-ball-z-bid-for-power.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEEQHY5eyp7ImA9WxFaGEU.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-5156929017374158578</id><published>2010-07-23T05:03:00.000-07:00</published><updated>2010-07-23T05:03:21.823-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-23T05:03:21.823-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Plants vs Zombies" /><title>Plants vs Zombies</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/5156929017374158578/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/plants-vs-zombies.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5156929017374158578?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5156929017374158578?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/dzFCVklY4Tk/plants-vs-zombies.html" title="Plants vs Zombies" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/yTTkJaZjg6T4cHvfaH_diDKEN6k/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/yTTkJaZjg6T4cHvfaH_diDKEN6k/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;
Get ready to soil your plants in an all-new action-strategy game from PopCap!    A mob of fun-loving zombies is about to invade your home, and your  only defense is an arsenal of 49 zombie-zapping plants. Use peashooters,  wall-nuts, cherry bombs and more to mulchify 26 types of zombies before  they can reach your front door.
Each zombie has its own special skills, so you’ll need to think fast &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/dzFCVklY4Tk" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/plants-vs-zombies.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHo4fCp7ImA9WxFaF0U.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-525896797481251663</id><published>2010-07-22T00:02:00.000-07:00</published><updated>2010-07-22T00:02:15.434-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-22T00:02:15.434-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Pizza Frenzy" /><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><title>Pizza Frenzy</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/525896797481251663/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/pizza-frenzy.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/525896797481251663?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/525896797481251663?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/Hl3LFN0bYPU/pizza-frenzy.html" title="Pizza Frenzy" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ggz68zqlxTys3DMn30cZ2qCAfiU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ggz68zqlxTys3DMn30cZ2qCAfiU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ggz68zqlxTys3DMn30cZ2qCAfiU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ggz68zqlxTys3DMn30cZ2qCAfiU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;
 Help the Stromboli family pass the pizzas in this tasty treat!  Match incoming orders with the right kitchen to deliver fresh pizzas on  time to happy customers. Work fast or you'll miss orders... miss too  many and you'll be out of business!
Code:   http://rapidshare.com/files/44901733/Pizza_Frenzy.rar&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/Hl3LFN0bYPU" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/pizza-frenzy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIERn0zfyp7ImA9WxFaF00.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-1445275450985443236</id><published>2010-07-21T03:27:00.000-07:00</published><updated>2010-07-21T03:35:07.387-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-21T03:35:07.387-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Spider Man" /><title>Spider Man 3</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/1445275450985443236/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/spider-man-3.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/1445275450985443236?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/1445275450985443236?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/sppoEdtNUT4/spider-man-3.html" title="Spider Man 3" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>2</thr:total><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/XZUvHLAu44XBbNX1c6VSP3imxNM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XZUvHLAu44XBbNX1c6VSP3imxNM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;
Based on Sony Pictures Entertainment’s Columbia Pictures’ upcoming feature film, Spider-Man 3  allows players to experience the actions of heroic red-suited Spider-Man and, for the first time ever, his darker, more mysterious black-suited persona. Set in a larger, dynamic, free-roaming New York City, the game  gives players the freedom to choose their own gameplay experience through multiple &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/sppoEdtNUT4" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/spider-man-3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcEQnY_fip7ImA9WxFaF00.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-8651888562887343289</id><published>2010-07-21T03:12:00.000-07:00</published><updated>2010-07-21T03:26:43.846-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-21T03:26:43.846-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="MAX PAYNE" /><title>Max Payne 2</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/8651888562887343289/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/max-payne-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8651888562887343289?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8651888562887343289?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/GYvscPTvHW4/max-payne-2.html" title="Max Payne 2" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cuKutN5EZO6jyWdMwZF9mUU7MFc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cuKutN5EZO6jyWdMwZF9mUU7MFc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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Info

06/2010: RELEASE.DATE .. PROTECTION: Securom
1: DISC(S) .. GAME.TYPE: Action

Details

Transformers: War for Cybertron challenges players to become the ultimate
weapon as a TRANSFORMERS character in the final, epic war that will determine
the survival of their entire race. Armed with a diverse arsenal of lethal
high-tech weaponry and the ability to instantly convert from robot to vehicle
&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/BNM5h6N8YjA" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/transformers-war-for-cybertron.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0UGRXg5eip7ImA9WxFaFUU.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-8227544061667399901</id><published>2010-07-19T18:26:00.000-07:00</published><updated>2010-07-19T18:27:04.622-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-19T18:27:04.622-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Counter Strike" /><title>Counter Strike 1.5</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/8227544061667399901/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/counter-strike-15.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8227544061667399901?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8227544061667399901?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/rGTr40YMnAU/counter-strike-15.html" title="Counter Strike 1.5" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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Code:http://rapidshare.com/files/131560913/CS.part1.rar
http://rapidshare.com/files/131561161/CS.part2.rar
http://rapidshare.com/files/131561377/CS.part3.rar
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http://rapidshare.com/files/131561885/CS.part6.rar&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/rGTr40YMnAU" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/counter-strike-15.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEUMSXY5cSp7ImA9WxFbFE0.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-4567284320182160824</id><published>2010-07-06T00:44:00.000-07:00</published><updated>2010-07-06T00:44:48.829-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-06T00:44:48.829-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Star Wolves" /><title>Star Wolves 3: Civil War (2010) (PC)</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/4567284320182160824/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/07/star-wolves-3-civil-war-2010-pc.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4567284320182160824?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4567284320182160824?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/O6EElGiEZgU/star-wolves-3-civil-war-2010-pc.html" title="Star Wolves 3: Civil War (2010) (PC)" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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Platform: PC
Category: Role-Playing
Publisher: 1C
Release: 2010/03/02
Size: 3,202.1 MB

Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists. Complete impunity, black market flourishing where gun and tech trade&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/O6EElGiEZgU" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/07/star-wolves-3-civil-war-2010-pc.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkMNR3w6eCp7ImA9WxFUEks.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-3214085247141996276</id><published>2010-06-22T21:46:00.000-07:00</published><updated>2010-06-22T21:48:16.210-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-22T21:48:16.210-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="R-U-S-E" /><title>R-U-S-E The Art of Deception</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/3214085247141996276/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/06/r-u-s-e-art-of-deception.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3214085247141996276?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3214085247141996276?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/KR2Lqgu3YvA/r-u-s-e-art-of-deception.html" title="R-U-S-E The Art of Deception" /><author><name>darksoul</name><uri>http://www.blogger.com/profile/03202027686219565593</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i42.tinypic.com/1ew8eo_th.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/2UkLSdk3kTYOiCgriewNkeSsN58/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2UkLSdk3kTYOiCgriewNkeSsN58/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;    Code:  Year: 2010Genre: Strategy (Real-time) / 3DDeveloper: Eugen SystemsPublisher: Ubisoft EntertainmentLanguage: EnglishFilesize: 2.46 Gb     Code:  What R.U.S.E? It is a new look on possibility of generals and separate soldiers in the Second World war-time.It is a chance to show who is slyer, quicker, stronger.All became possible due to the unique system of down-scaling,which allows to &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/KR2Lqgu3YvA" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/06/r-u-s-e-art-of-deception.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcDRHozeSp7ImA9WxBaEU4.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-6489226637169066048</id><published>2010-03-20T19:02:00.000-07:00</published><updated>2010-03-20T19:21:15.481-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-20T19:21:15.481-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Theatre of War" /><title>Theatre of War II : Kursk 1943</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/6489226637169066048/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/03/theatre-of-war-ii-kursk-1943.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/6489226637169066048?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/6489226637169066048?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/921Ip_w8nwU/theatre-of-war-ii-kursk-1943.html" title="Theatre of War II : Kursk 1943" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war. The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle. Assuming the role of either the Russian or German battle group&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/921Ip_w8nwU" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/03/theatre-of-war-ii-kursk-1943.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMAQXk5eyp7ImA9WxBXGEQ.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-7450817898234292147</id><published>2010-01-30T15:34:00.000-08:00</published><updated>2010-01-30T15:34:00.723-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-30T15:34:00.723-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="World War" /><title>World War II Combat Iwo Jima</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/7450817898234292147/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/world-war-ii-combat-iwo-jima.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/7450817898234292147?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/7450817898234292147?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/hbrO8_0ydTc/world-war-ii-combat-iwo-jima.html" title="World War II Combat Iwo Jima" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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PC | English | Direct Action | 2006 | 254MB
Genres: Historic First-Person Shooter

Welcome to the fight, soldier… The deafening thunder of artillery fire echoes the pounding heart in your chest as you wade onto a beach littered with the bodies of your fallen comrades. In front of you - 8 square miles of rugged volcanic island, broken by the weapons of war, and occupied by hostile Japanese forces&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/hbrO8_0ydTc" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/world-war-ii-combat-iwo-jima.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MCQX8_eyp7ImA9WxBXGEs.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-8698543188892160316</id><published>2010-01-30T07:31:00.000-08:00</published><updated>2010-01-30T07:31:00.143-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-30T07:31:00.143-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Midnight Club" /><title>Midnight Club 2</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/8698543188892160316/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/midnight-club-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8698543188892160316?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/8698543188892160316?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/c6kOMMLEhao/midnight-club-2.html" title="Midnight Club 2" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/m_ae9KRyyI1E636JuwpI1Pu11NI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/m_ae9KRyyI1E636JuwpI1Pu11NI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;PC | English | Rockstar San Diego | 2003 | 180MB
Genres: GT / Street Racing

Midnight Club II builds on the illegal street racing fun found in the PS2 launch title Midnight Club. Like that game it pits you against street toughs in non-linear street races, all for bragging rights and access to better and more sophisticated rides. New in Midnight Club II are the police and the ability to drive a &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/c6kOMMLEhao" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/midnight-club-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08ESHo6cSp7ImA9WxBXGEs.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-7430279308013332611</id><published>2010-01-30T06:30:00.000-08:00</published><updated>2010-01-30T06:30:09.419-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-30T06:30:09.419-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="The Suffering" /><title>The Suffering: Ties That Bind</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/7430279308013332611/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/suffering-ties-that-bind.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/7430279308013332611?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/7430279308013332611?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/l-g-czK89-g/suffering-ties-that-bind.html" title="The Suffering: Ties That Bind" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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PC | English | Surreal Software | 2005 | 1.72GB
Genres: Horror Action Adventure

Suffering: Ties That Bind is a revolutionary action-horror game that emphasizes the disturbing terror of its predecessor, with all-new twisted creatures and a few familiar faces. Set in the slums and prisons of Baltimore, the player once again controls Torque as he seeks revenge against the mysterious grand &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/l-g-czK89-g" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/suffering-ties-that-bind.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIMQng5fip7ImA9WxBXF0o.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-6150331033715506317</id><published>2010-01-29T06:49:00.001-08:00</published><updated>2010-01-29T06:49:43.626-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-29T06:49:43.626-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="GM Rally" /><title>GM Rally</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/6150331033715506317/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/gm-rally.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/6150331033715506317?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/6150331033715506317?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/E6X9LWBIuKc/gm-rally.html" title="GM Rally" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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GM Rally (2009) | PC GAME | Genre: Arcade
Developer: Xbow Software | Tabletka: Present | Language: English

GM Rally is a virtual trial for real cars! One of the leading car manufacturers in the world introduces a huge variety of different vehicles - from small city cars to powerful off-road monsters. Find one to your liking! Choose a car, tune and upgrade it, beat your opponents on the track. &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/E6X9LWBIuKc" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/gm-rally.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QNSH47fip7ImA9WxBXF0g.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-4609271203995091792</id><published>2010-01-29T02:03:00.000-08:00</published><updated>2010-01-29T02:03:19.006-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-29T02:03:19.006-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Boiling Point" /><title>Boiling Point Road to Hel</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/4609271203995091792/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/boiling-point-road-to-hel.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4609271203995091792?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/4609271203995091792?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/ZsyRBYWcVwM/boiling-point-road-to-hel.html" title="Boiling Point Road to Hel" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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Boiling Point (c) Atari

05/2005: RELEASE.DATE .. PROTECTION: Securom 7
1: DISC(S) .. GAME.TYPE: Shooter
Boiling Point: Road to Hell is set in the intense tropical heat of the South
American jungle, where players take Saul Meyers, a decorated Legionnaire
way beyond the limit of any man's patience. Saul has reached his point of no
return - his life threatened, his family compromised&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/ZsyRBYWcVwM" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/boiling-point-road-to-hel.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMAQX0-eCp7ImA9WxBXF0g.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-9133131716738973447</id><published>2010-01-29T00:24:00.000-08:00</published><updated>2010-01-29T00:24:00.350-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-29T00:24:00.350-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Wings of Prey" /><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><title>Wings of Prey</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/9133131716738973447/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/wings-of-prey.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/9133131716738973447?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/9133131716738973447?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/jY-LMjhBp5o/wings-of-prey.html" title="Wings of Prey" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i46.tinypic.com/2ywzozt_th.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">
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Wings of Prey is based around the large-scale aerial combat and ground military operations of World War II. Players can participate in some of the war?s most famous battles piloting fighters, battle planes and bombers across a range of thrilling missions. There are six theatres of war to engage in ? The Battle of Britain, Stalingrad, Ardennes, Berlin, Sicily and Korsun' representing the main &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/jY-LMjhBp5o" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/wings-of-prey.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEYGQXo_eyp7ImA9WxBXF0k.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-3648156778424197153</id><published>2010-01-28T22:22:00.000-08:00</published><updated>2010-01-28T22:22:00.443-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-28T22:22:00.443-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Void" /><title>Dark Void</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/3648156778424197153/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/dark-void.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3648156778424197153?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/3648156778424197153?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/dG-yW34hg_0/dark-void.html" title="Dark Void" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i49.tinypic.com/2dudvf4_th.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">
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Intel Processor - Core 2 Duo E6600 2.4GHz
AMD Processor - Athlon 64 X2 Dual Core 3600+
Nvidia Graphics Card - Geforce 8800 GTS
ATI Graphics Card - Radeon HD 4830 512MB
RAM Memory - 2 GB
Hard Disk Space - 10 GB
Direct X - 9 


Dark Void delivers a ground breaking combination of fast paced vertical combat mixed with mid-air and on-foot action.

Something is consuming our universe, a vast and &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/dG-yW34hg_0" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/dark-void.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkEMQXw-cSp7ImA9WxBXF04.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-5303279409515311843</id><published>2010-01-28T20:18:00.000-08:00</published><updated>2010-01-28T20:18:00.259-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-28T20:18:00.259-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Painkiller" /><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><title>Painkiller: Resurrection</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/5303279409515311843/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/painkiller-resurrection.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5303279409515311843?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5303279409515311843?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/1yFxGJLxesE/painkiller-resurrection.html" title="Painkiller: Resurrection" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i35.tinypic.com/souzgh_th.jpg" height="72" width="72" /><thr:total>0</thr:total><content type="html">
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 The legendary Painkiller returns to a completely new form. The game's plot tells about the sad stories of William Sherman (William Sherman), a former CIA agent. Why he became the hero of such ugliness? If only because in one of the operations to sweep the area of drug our Willie riddled dozens of civilians and not innocent people. For the mistake, but still. For such crimes after the death &lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/1yFxGJLxesE" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/painkiller-resurrection.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YGQX07fyp7ImA9WxBXF04.&quot;"><id>tag:blogger.com,1999:blog-1059751822718774951.post-5248254505315974394</id><published>2010-01-28T18:12:00.000-08:00</published><updated>2010-01-28T18:12:00.307-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-28T18:12:00.307-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linkgame" /><category scheme="http://www.blogger.com/atom/ns#" term="Fate" /><title>Fate The Traitor Soul</title><link rel="replies" type="application/atom+xml" href="http://pcgamewould.blogspot.com/feeds/5248254505315974394/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://pcgamewould.blogspot.com/2010/01/fate-traitor-soul.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5248254505315974394?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1059751822718774951/posts/default/5248254505315974394?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/vSbh/~3/LUR0wGBkgnc/fate-traitor-soul.html" title="Fate The Traitor Soul" /><author><name>admin</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><content type="html">
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FATE: The Traitor Soul is a fantasy action role-playing game in which players take their characters through progressively difficult levels of a dungeon while fighting monsters, completing quests, and collecting valuable items and gold. Players earn experience points that boost character attributes and unlock new levels and weapons.
 
Code:  
http://rapidshare.com/files/278608890/&lt;img src="http://feeds.feedburner.com/~r/blogspot/vSbh/~4/LUR0wGBkgnc" height="1" width="1"/&gt;</content><feedburner:origLink>http://pcgamewould.blogspot.com/2010/01/fate-traitor-soul.html</feedburner:origLink></entry></feed>

