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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;D0IEQ3w-fCp7ImA9WhFSFks.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891</id><updated>2013-06-20T02:11:42.254+08:00</updated><category term="freestyle" /><category term="addiction" /><category term="blended runes" /><category term="blader" /><category term="philippine national red cross" /><category term="marvel heroes online" /><category term="FAQ" /><category term="illusion castle download" /><category term="blader stats" 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/><category term="summoning cell" /><category term="rohan giant build" /><category term="forbidden island" /><category term="do'ahou" /><category term="cabal FB" /><category term="cabal ph" /><category term="essence runes" /><category term="gamer psychology" /><category term="runes of magic character classes" /><category term="console games" /><category term="operation 7 features" /><category term="tantra" /><category term="sigmetal armor stats" /><category term="forbidden islan dungeon" /><category term="illusion castle" /><category term="tech" /><category term="guide" /><category term="fire fighter" /><category term="transcender skills" /><category term="aika online features" /><category term="massive gaming" /><category term="job types" /><category term="dragona" /><category term="cabal skins" /><category term="wii" /><category term="cabal" /><category term="radiant hall download" /><category term="force archer" /><category term="X" /><category term="toycon" /><category term="cabal wizard" /><category term="phoenix wright" /><category term="server transfer" /><category term="cabal anniversary badge" /><category term="lolz" /><category term="dragon nest" /><category term="cabal warrior" /><category term="skins" /><category term="features" /><category term="cabal episode 3 soul and siena" /><category term="dorkly" /><category term="cabal build" /><category term="mygame.ph" /><category term="cabal episode 4" /><category term="anniversary badge items" /><category term="runes of magic" /><category term="dragonica" /><title>A Doctor's Online Gaming Life</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://mhauckonline.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>621</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/xSdwg" /><feedburner:info uri="blogspot/xsdwg" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;Dk4BSHszfCp7ImA9WhFSEE8.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-8814621488194663033</id><published>2013-06-12T16:15:00.002+08:00</published><updated>2013-06-12T16:15:59.584+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-12T16:15:59.584+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="massive gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="comparison" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="sony playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="xbox" /><title>Sony PS4 vs Microsoft Xbox One: The Clash Goes On</title><content type="html">I believe many of you concern about the PS4 and Xbox One at this year’s E3. As PS4 finally shows itself at the E3 press conference, the PS4 vs Xbox One battle may rage even fresher than before.&lt;br /&gt;
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Check out the chart below for more details on the consoles' hardware.&lt;br /&gt;
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Sony finally shows PlayStation 4 with the cost of $399 in the U.S.,(£349, €399) when it goes on sale later in 2013. Looking very sleek, angular, and a bit like the PS2, the new PlayStation 4 will feature services like Music Unlimited on the first day of the PS4's availability, while Verizon's Redbox Instant and Flixter are heading to PlayStation Network.&lt;br /&gt;
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Joystiq gathered some intel on where gamers can go to order the $499 (UK£429, AU$599) Xbox One at this moment, including Amazon, GameStop, Best Buy, ShopTo and GAME.&lt;br /&gt;
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Each company's lineup of first-party (self-published) games will be exclusive to its own console. So, as usual, any new Halo, Gears of War, or Fable titles will remain Xbox only, while future Uncharted, Killzone, or Ratchet and Clank games will only appear on PlayStation.&lt;br /&gt;
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At its E3 press conference E3, Microsoft showed many exclusive first party titles. Key games included Dead Rising 3, Ryse: Son of Rome, Killer Instinct, Quantum Break, Project Spark, Titanfall, and Forza 5. The company also pledged that all DLC (add-on downloadable content) for Activision's Call of Duty: Ghosts would debut first on the Xbox One.&lt;br /&gt;
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Key exclusive PlayStation 4 titles shown include Killzone: Shadow Fall, Infamous: Second Son, Knack, The Order, The Dark Sorcerer, and ten new indie titles.&lt;br /&gt;
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Not only did Sony announce a number of big name titles heading to its console, including the PS4 and PS3 exclusive Final Fantasy XV, it didn't miss the chance to do the exact opposite of Microsoft on a number of features.&lt;br /&gt;
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Among them is no need for an online check-in, even for authentication purposes, unlike the every-24-hours requirement of the Xbox One.&lt;br /&gt;
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The PS4 also has no used game restrictions, and owners can lend a game to their friends, trade it in at retail or sell it.&lt;br /&gt;
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Credits: &lt;a href="http://news.mmosite.com"&gt;MMOsite&lt;/a&gt;   &lt;br /&gt;
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&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/2oLeob15D0c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/8814621488194663033/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/sony-ps4-vs-microsoft-xbox-one-clash.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/8814621488194663033?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/8814621488194663033?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/2oLeob15D0c/sony-ps4-vs-microsoft-xbox-one-clash.html" title="Sony PS4 vs Microsoft Xbox One: The Clash Goes On" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>1</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/sony-ps4-vs-microsoft-xbox-one-clash.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8DRHc5fCp7ImA9WhFSEE8.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-4299935571397774170</id><published>2013-06-12T15:57:00.002+08:00</published><updated>2013-06-12T15:57:55.924+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-12T15:57:55.924+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="toycon" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><title>Toycon 2013: Every Geek's Dream Come True</title><content type="html">It’s a clash of two gigantic events in the metro! A crossover event you’ll never dare miss. Collectibles Unlimited and HERO TV present TOYCON 2013 Year 12 and HERO FACE OFF 2013: The Ultimate Cosplay Battle!&lt;br /&gt;
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Worlds will collide when two of the biggest events in the country meet in a spectacular fashion and merge to make one mega crossover celebration.  The biggest pop-culture event in the Philippines, the 2013 TOYCON, now on its 12th year, joins forces with the biggest Cosplay event in the country: the HERO Face-Off, the Philippines Cosplay qualifier to the World Cosplay Summit.  Get ready to witness true awesomeness as your senses are bombarded with the best of the pop culture scene in film, animation, comics, gaming, toys and collectibles, art and music.&lt;br /&gt;
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The event culminates in the best of anime and cosplay as HERO TV gathers high caliber cosplayers all over the country to face off onstage and compete for the top prize to experience an all-expense paid trip to Nagoya Japan to attend the World Cosplay Summit 2013 in August.&lt;br /&gt;
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HERO TV Face Off 2013: The Ultimate Cosplay Battle, now on its 4th year celebrates Pinoy creativity through costume playing and annually sends globally competitive cosplayers to prestigious cosplay events outside the country. Watch out as cosplayers from all over the Philippines duel each other in three categories: The Kids Squad Category, League of Heroes Category and Face Off Category on June 16 at SM Megatrade Hall 3. &lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;TOYCON  2013 will also feature the most-anticipated Hollywood movies.&amp;nbsp;  Blast off with the first and the greatest superhero as we celebrate  &lt;b&gt;Superman’s 75&lt;sup&gt;th&lt;/sup&gt; anniversary&lt;/b&gt; with the &lt;b&gt;Man of Steel &lt;/b&gt;exhibit  and merchandise.&amp;nbsp; Go big, or go extinct with the earth-shattering &lt;b&gt; Pacific Rim &lt;/b&gt;display.&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
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Feast your eyes on the finest samples of toys and collectibles as  the&lt;b&gt; TOYCON gallery&lt;/b&gt; features the best of Hot Toys, Enterbay, Revoltech,  Play Imaginative, Sideshow and other high-end collectible brands.&amp;nbsp;  Also celebrate the best of Philippine toy art with the top local collectibles  creators.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;a href="http://farm8.staticflickr.com/7444/8808436931_ee22fa16b8_z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://farm8.staticflickr.com/7444/8808436931_ee22fa16b8_z.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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Get inside the talent, as artists and creators from the local comic  book scene mix it up with the best toy customizers, game designers and  animators to come up with truly unique offerings.&amp;nbsp;&amp;nbsp; The TOYCON  will feature &lt;b&gt;guest local artists&lt;/b&gt; who have worked on DC, Marvel and their  acclaimed creator-owned titles.&amp;nbsp; &lt;b&gt;Panel discussions &lt;/b&gt;on comics, toy  collecting and customizing, cosplay and gaming will bring the fans into  an interactive adventure with the creators.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;a href="http://farm8.staticflickr.com/7291/8819024712_f05c0e1fb7_z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://farm8.staticflickr.com/7291/8819024712_f05c0e1fb7_z.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;
It’s cowabunga time when you meet and greet two of the world famous  &lt;b&gt;Teenage Mutant Ninja Turtles&lt;/b&gt; in an activity booth put up solely for  them at the TOYCON by Bates Licensing and Nickelodeon.&amp;nbsp;  &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;And for our gaming fans, &lt;b&gt;Cherry Credits&lt;/b&gt;, developers of the online  hit games, Dragon Nest and Avatar Star will&amp;nbsp;be introducing new games  and platforms at their gaming booth. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;And off course, TOYCON would not be complete without the&lt;b&gt; biggest exhibitor  floor&lt;/b&gt; of all pop culture merchandise in terms of apparel, collectibles  and memorabilia, graphic novels and comics, cosplay paraphernalia, and  toys, toys, TOYS!&lt;br /&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b&gt;The Philippine TOYCON 2013 &lt;/b&gt;will be held on &lt;b&gt;June 14-16, 2013&lt;/b&gt; at the &lt;b&gt; SM Megatrade Halls 1, 2 and 3, SM Megamall, Mandaluyong City.&amp;nbsp;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;This is co-presented by Collectibles Unlimited, HERO TV and the SM  Megatrade Halls, and sponsored by Maxi Collector, Toy Kingdom, Toy Empire,  Nickelodeon’s Teenage Mutant Ninja Turtles, Warner Brothers Pictures  and Pacific Licensing.&amp;nbsp; With special thanks to Big Boys Toy Store,  Great Toys, Revoltech, Comic Odyssey, Comicxhub, Buhawi Studio, CIIT,  Bandai, Oreo, Loctite, Mozilla, and Resorts World Manila.&amp;nbsp; With  media partners, ABS-CBN and 99.5 PLAY FM.Also supported by Anime Alliance,  One Sixth Republic and Komikon.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;For  more information on schedule of activities and event details please  visit:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.toyconph.com/" target="_blank"&gt;www.toyconph.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0pt; text-align: justify;"&gt;
&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.myheronation.com/" target="_blank"&gt;www.myheronation.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0pt; text-align: justify;"&gt;
&lt;span style="font-size: x-small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.animealliance.asia/" target="_blank"&gt;www.animealliance.asia&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://www.toyconph.com/" target="_blank"&gt;Toycon PH&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/ztZp4gfY97g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/4299935571397774170/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/toycon-2013-every-geeks-dream-come-true.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4299935571397774170?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4299935571397774170?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/ztZp4gfY97g/toycon-2013-every-geeks-dream-come-true.html" title="Toycon 2013: Every Geek's Dream Come True" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/toycon-2013-every-geeks-dream-come-true.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMFQ38zeSp7ImA9WhFTFkQ.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-2200872598568886439</id><published>2013-06-08T20:26:00.000+08:00</published><updated>2013-06-08T20:26:52.181+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-08T20:26:52.181+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="blader" /><category scheme="http://www.blogger.com/atom/ns#" term="warrior" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal force blader" /><category scheme="http://www.blogger.com/atom/ns#" term="guide" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal force archer" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="skill build" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal build" /><category scheme="http://www.blogger.com/atom/ns#" term="game guide" /><category scheme="http://www.blogger.com/atom/ns#" term="wizard" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal warrior" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal stat distribution" /><title>Cabal Online New Character Stats System Guide</title><content type="html">In line with the recent Rising Force update, Cabal Online's character stat system became somewhat complicated. Everyone got confused and messed up with how they should now allocate their stats between STR, INT, and DEX, and have started to flood different Cabal forums with inquiries regarding the new system.&lt;br /&gt;
&lt;br /&gt;
As usual, good ol' &lt;a href="http://forum.cabalonline.com/member.php?103887-GM-Viral"&gt;GM Viral&lt;/a&gt; of Cabal EU came up with a quick guide and explanation to this new system to help out all Cabal players all over the world.&lt;br /&gt;
&lt;br /&gt;
Read on and be informed!&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I have seen multiple questions ever since the Rising Force update, concerning stats and how to figure out what the best allocation of STR, INT and DEX for each class would be. Before the update things were simple, just add points to your main stat, while using just enough to equip whatever gear you required for the secondary stats.&lt;br /&gt;
&lt;br /&gt;
So let's get into the finer details then! I realise of course that many people won't find this information interesting, so if you are bored by numbers abandon the thread ;-) Someone out there will do the work for you, never fear.&lt;br /&gt;
&lt;br /&gt;
***IMPORTANT: There is currently an issue with the HP formula. We are aware of this, and it has been reported.****&lt;br /&gt;
&lt;br /&gt;
So how does this work? The first table for each class is simple. It shows which stats have an impact, so if you consider Warrior and Attack, you will see:&lt;br /&gt;
&lt;br /&gt;
STR: 1&lt;br /&gt;
DEX: 0&lt;br /&gt;
INT: 0&lt;br /&gt;
CODE: 1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This means that for a Warrior, only the STR stat counts towards Attack (DEX and INT have no impact).&lt;br /&gt;
&lt;br /&gt;
"Code 1" refers to the code in the second set of tables (found near the bottom of this post). So "Code 1" would be the "Attack - Warrior" table.&lt;br /&gt;
&lt;br /&gt;
In the code tables you see two more pieces of information. First is the "Penalty Line" value, and the second is the "Increase Rate" value. In our example the Penalty Line has a value of 0, with a corresponding Increase Rate of 1, and a Penalty Line of 1000 with a corresponding Increase Rate of 0.5&lt;br /&gt;
&lt;br /&gt;
This means that for every 1 point of STR (up to 1000) a Warrior will receive 1 Attack, while for every 1 point of STR above 1000 a Warrior will receive only 0.5 Attack - so to increase the Attack by 1 you need 2 points of STR once you go above 1000.&lt;br /&gt;
&lt;br /&gt;
With me so far?&lt;br /&gt;
&lt;br /&gt;
Essentially the stats are capped at specific points, after which they become less effective (a diminishing return).&lt;br /&gt;
&lt;br /&gt;
Also of interest is the fact Defence is completely gear based. No stat point distribution will increase your character Defence in any way, only gear does that.&lt;br /&gt;
&lt;br /&gt;
Onwards, to the data!&lt;br /&gt;
&lt;br /&gt;
Firstly the general stats for each class:&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/HoT9sl1.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/qzIy8es.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/pGYVomW.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/6cCFiNN.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/3EwPyDi.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/9Wxv9G8.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/fRMfUga.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/dUn2XO1.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/N3WJbjo.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/fydSqWS.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/UvwkvYu.png" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/dAjwZef.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
The code section, to refer to when looking up the exact formula and cut-off point for each stat.&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/ZYZdxQQ.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/QWTUEyQ.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/0TtqFUJ.jpg"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/gBVTTi2.jpg"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/WFceLSG.jpg"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://i.imgur.com/NYsAcBl.jpg"&gt;&lt;br /&gt;
&lt;br /&gt;
Some more information:&lt;br /&gt;
&lt;br /&gt;
Evasion calculation&lt;br /&gt;
&lt;br /&gt;
    Evasion 100 = Evasion Rate 1%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Penetration&lt;br /&gt;
&lt;br /&gt;
    Reduces the Evasion of target&lt;br /&gt;
    EX) if the target has Evasion of 100 and I have Penetration of 100, the result will be calculated as if there is 0 Evasion on the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage Reduce&lt;br /&gt;
&lt;br /&gt;
    Simply subtracts the damage value from the pre-calculated damage implicated – this is the last thing considered on calculating damage values.&lt;br /&gt;
&lt;br /&gt;
Evasion calculation&lt;br /&gt;
&lt;br /&gt;
    Evasion 100 = Evasion Rate 1%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Penetration&lt;br /&gt;
&lt;br /&gt;
    Reduces the Evasion of target&lt;br /&gt;
    EX) if the target has Evasion of 100 and I have Penetration of 100, the result will be calculated as if there is 0 Evasion on the target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage Reduce&lt;br /&gt;
&lt;br /&gt;
    Simply subtracts the damage value from the pre-calculated damage implicated – this is the last thing considered on calculating damage values.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://forum.cabalonline.com"&gt;Cabal EU&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/xk-YO2vO-AM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/2200872598568886439/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/cabal-online-new-character-stats-system.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/2200872598568886439?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/2200872598568886439?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/xk-YO2vO-AM/cabal-online-new-character-stats-system.html" title="Cabal Online New Character Stats System Guide" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/cabal-online-new-character-stats-system.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUCRn89eCp7ImA9WhFTFU8.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-8262053895668152751</id><published>2013-06-06T22:17:00.000+08:00</published><updated>2013-06-06T22:17:47.160+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-06T22:17:47.160+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="redbana" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="granado espada" /><title>Granada Espada Adds More Femme Fatales</title><content type="html">This June, Redbana will be releasing three of Granado Espada Online’s Femme Fatales, such as the beautiful and dangerous Valeria Vendetta and the chance to get another Sharon and Grandies.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://img5.mmo.mmo4arab.com/news/2013/06/06/ge640.jpg" /&gt;&lt;/center&gt;
&lt;br /&gt;
When the harsh light of truth shines upon her past, the castaway princess Valeria sheds her naïveté and innocence to fulfill a new goal: revenge. Valeria Vendetta enters the stage of Granado Espada’s colorful story with a single-minded determination to defy her birth family’s plans for her.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
This incarnation of &lt;b&gt;Valeria&lt;/b&gt; is more dangerous and even more alluring than before, and it shows. Valeria gives up her ability to heal with her Innocentio Stance for the destructive Vendetta Stance, which holds nothing sacred, not even its user. Combined with her personal skill Awakening, Valeria increases her speed and attack to formidable, intimidating levels.&lt;br /&gt;
&lt;br /&gt;
The ladies &lt;strong&gt;Eva Sharon &lt;/strong&gt;and &lt;strong&gt;Grandies&lt;/strong&gt; 
follow in the wake of Valeria Vendetta, but will never be overshadowed 
by her. Both beautiful and difficult to recruit, both women can now be 
acquired easily through perseverance for June.&lt;br /&gt;
&lt;br /&gt;


Eva Sharon and Grandies are acquirable this month through Playtime 
Event, while Valeria Vendetta comes to the Lyndon Box. For more 
information on the game and these events, visit the &lt;a href="http://gamelist.mmosite.com/g/granado-espada.shtml"&gt;Granado Espada &lt;/a&gt;website at &lt;a href="http://www.t3fun.com/"&gt;www.T3fun.com&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://news.mmosite.com/" target="_blank"&gt;MMOsite&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/cPnd-mTLCDM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/8262053895668152751/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/granada-espada-adds-more-femme-fatales.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/8262053895668152751?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/8262053895668152751?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/cPnd-mTLCDM/granada-espada-adds-more-femme-fatales.html" title="Granada Espada Adds More Femme Fatales" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/granada-espada-adds-more-femme-fatales.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8ASXkyeSp7ImA9WhFTFU8.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-4440458718695444510</id><published>2013-06-06T22:10:00.002+08:00</published><updated>2013-06-06T22:10:48.791+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-06T22:10:48.791+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="aika online" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><title>Aika Online June Events Lineup</title><content type="html">&lt;br /&gt;
&lt;center style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;
&lt;img src="http://t2.gstatic.com/images?q=tbn:ANd9GcRuWJhjfvtZg4JKCUNBK6g41y56DwBPgWGzz-hL845xsuEMtuLYBw" /&gt;&lt;/center&gt;
&lt;br /&gt;
Redbana comes out with a month filled with events and contests for AIKA Online players. From accomplishment rewards to PVP challenges, AIKA has a plethora of events tailor fitted for every type of player.&lt;br /&gt;
&lt;br /&gt;
AIKA Online is a PVP-oriented MMORPG set in a fantasy medieval world called Arcan. In AIKA, players are immersed in Nation politics, where Nations are constantly warring against each other but everything, from the money earned and the clothes on their avatars’ backs, are earned solely by the player.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
The whole month of June rewards new players for doing what they can do – leveling. All accounts made in the month of May and June have the chance to win a Ruby Core Augment, Sapphire Core Augment, an Ark of Death &amp;amp; Life Weapon/Armor Box or an Ark of Twilight &amp;amp; Dawn Weapon/Armor Box just by getting to level 77 by June 30. This Jumpstart Challenge is a boost that can’t be missed.&lt;br /&gt;
&lt;br /&gt;
To celebrate important points of our history, AIKA is having Flag Events – Double Honor and Skull Event Drop for D-Day Landing Celebration on June 6 to 9, 2013 and for US Flag Day from June 14 to 16, 2013.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, those with the taste for PVP can try their hand at the  Light in the Battlefield event, where players are pitted against each  other Battle Royale style for the highly coveted Light of Hestia.&lt;br /&gt;
&lt;br /&gt;
For this month only, Players can also receive prizes for  participating in each week’s Ranking Dungeon. Each Nation’s players at  the top of the Ranking Dungeon boards can acquire Augments after every  weekly server maintenance.&lt;br /&gt;
&lt;br /&gt;
These are only some of the events that Redbana’s AIKA Online will be  offering this month of June. For more information about AIKA and the  events for this month, go to the &lt;a href="http://aika.t3fun.com/"&gt;official website &lt;/a&gt;for more information.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://www.mmosite.com/" target="_blank"&gt;MMOsite&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/oTlGe0eRkT0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/4440458718695444510/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/aika-online-june-events-lineup.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4440458718695444510?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4440458718695444510?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/oTlGe0eRkT0/aika-online-june-events-lineup.html" title="Aika Online June Events Lineup" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/aika-online-june-events-lineup.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIEQnsyfCp7ImA9WhFTFEk.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-3576759812707266206</id><published>2013-06-05T22:45:00.000+08:00</published><updated>2013-06-05T22:45:03.594+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-05T22:45:03.594+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="skill build" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="guide" /><category scheme="http://www.blogger.com/atom/ns#" term="game guide" /><title>Dragon Nest Barbarian Level 60 Skill Build</title><content type="html">I know the level 60 cap in Dragon Nest has already been released for quite some time. However, since I have only reached level 50 recently (yesterday, as of this writing), it was only now that I had the urge to actually look for a really good build for a level 60 Barbarian.&lt;br /&gt;
&lt;br /&gt;
What I have posted here is, of course, the best build that I found while scouring the worldwide web. This build, although mainly for DPS, and thus PVP-focused, has some PVE elements in it so you can just mix up your skills to find the combo that can suit you in both PVE and PVP. &lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://img7.mmo.mmo4arab.com/newforum/upload//2013/01/08/1357700279529.png" /&gt;&lt;/center&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://img7.mmo.mmo4arab.com/newforum/upload//2013/01/08/1357700279823.png" /&gt;&lt;/center&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b&gt;Warrior Tree:&lt;/b&gt;&lt;br /&gt;Rising Slash lvl 16: It's a better DPS than 
Destructive Swing because it can be chain into soccer kick combo. ( 
could be just my opinion)&lt;br /&gt;Relieve lvl 4: Max because why not&lt;br /&gt;All basic are max: HP boost, Dash, Tumble, wake up attack&lt;br /&gt;Mp Passive are lvl 1 and 2 respectively cause why not&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Mercenary Tree:&lt;/b&gt;&lt;br /&gt;Stomp lvl 6: Just to get Ex&lt;br /&gt;Demolition Fist lvl 11: I use this skill alot and with the Ex version why not&lt;br /&gt;Circle Swing lvl 12: my bread and butter&lt;br /&gt;Whirlwind lvl 10: Again I love this skill and i will tech it (im too poor for FD pumping)&lt;br /&gt;Circle Bomber lvl 11: not lvl 12 because of preference (There are 3 SP left over if u want to max it)&lt;br /&gt;Rolling Attack lvl 9: Again another preference thing ( there are 3 SP left over if u want to max it)&lt;br /&gt;&lt;br /&gt;Max
 Iron skin, battle Howl, Empowering Howl, Toughness, and Devastating 
Howl : This is because i want to survive and be supportive as well as 
DPS&lt;br /&gt;&lt;br /&gt;LVL 1 Dash Upper and Soccer Kick Combo: for utility&lt;br /&gt;LVL 1 Punishing Swing and Flying Swing: For utility more than DPS ( I'm not a Destroyer so i don't need this tow high)&lt;br /&gt;LVL 2 Whirl Typhoon: Spin To Win for the Win xD (Love this thing :3 )&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Barbarian Tree:&lt;/b&gt;&lt;br /&gt;Offend hit lvl 2 : Why not do raw dmg ever 2 sec? (at 20% chance xD )&lt;br /&gt;Bone Crash lvl 4: I love to use this skill before using Typhoon&lt;br /&gt;&lt;br /&gt;I got all the ex cause why not? Stomp Ex sucks for DPS but i find it to be a good utility skill if your surrounded by mobs.&lt;br /&gt;&lt;br /&gt;There are 3 SP leftover in this build to be use wherever you want to fit your play style.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Gear (Craft and Spark): All Spark with a combination of STR/AGI/VIT and HP&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Helmet: &lt;/b&gt;&lt;span style="color: blue;"&gt;WIND&lt;/span&gt; (more crit) or &lt;span style="color: #ff3300;"&gt;BEAR&lt;/span&gt; (if your already at cap crit with battle howl)&lt;br /&gt;&lt;b&gt;Shirt:&lt;/b&gt; &lt;span style="color: blue;"&gt;WIND&lt;/span&gt; (more crit) or &lt;span style="color: #ff3300;"&gt;BEAR&lt;/span&gt; (if your already at cap crit with battle howl)&lt;br /&gt;&lt;b&gt;Pants:&lt;/b&gt;&lt;span style="color: blue;"&gt;WIND&lt;/span&gt; (more crit) or &lt;span style="color: #ff3300;"&gt;BEAR&lt;/span&gt; (if your already at cap crit with battle howl)&lt;br /&gt;&lt;b&gt;Glove:&lt;/b&gt;&lt;span style="color: blue;"&gt;WIND&lt;/span&gt; (more crit) or &lt;span style="color: #ff3300;"&gt;BEAR&lt;/span&gt; (if your already at cap crit with battle howl)&lt;br /&gt;&lt;b&gt;Boots:&lt;/b&gt;&lt;span style="color: blue;"&gt;WIND&lt;/span&gt; (more crit) or &lt;span style="color: #ff3300;"&gt;BEAR&lt;/span&gt; (if your already at cap crit with battle howl)&lt;br /&gt;&lt;br /&gt;Gear should be epic even if just +6&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Wepons (Craft and Spark):&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Axe:&lt;/b&gt; WIND - Phy/STR/AGI with Crit preferably&amp;nbsp;&amp;nbsp;(and MP Rec if u want to dash forever lol)&lt;br /&gt;&lt;b&gt;Gauntlet: &lt;/b&gt;Iron Wall -&amp;nbsp;&amp;nbsp;Phy/STR/AGI with Crit preferably&amp;nbsp;&amp;nbsp;(and MP Rec if u want to dash forever lol)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Crest:&lt;/b&gt;&lt;br /&gt;Go
 with the standard stuff for every physical class (Try to get third 
stats like FD,Crit, even Phy. Third stat is better than 2 stats)&lt;br /&gt;Final Damage (FD&lt;br /&gt;Strength (Bear/Dire)&lt;br /&gt;Critical (Fatal)&lt;br /&gt;Agility (Wind)&lt;br /&gt;Life Giving (HP)&lt;br /&gt;Heath (VIT)&lt;br /&gt;Destructive (Phy)&lt;br /&gt;Magic Defense (MDef) &lt;br /&gt;&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://dn.mmosite.com/" target="_blank"&gt;MMOsite&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/7dJBrGxceuM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/3576759812707266206/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/dragon-nest-barbarian-level-60-skill.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3576759812707266206?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3576759812707266206?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/7dJBrGxceuM/dragon-nest-barbarian-level-60-skill.html" title="Dragon Nest Barbarian Level 60 Skill Build" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/dragon-nest-barbarian-level-60-skill.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YFSHozeCp7ImA9WhFTE04.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-1678747686535887692</id><published>2013-06-04T17:45:00.001+08:00</published><updated>2013-06-04T17:45:19.480+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-04T17:45:19.480+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="RF Online" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="levelupgames.ph" /><category scheme="http://www.blogger.com/atom/ns#" term="level up games" /><title>RF Online PH Closes, Offers Migration to Cabal and Ran Online</title><content type="html">It is with deep grief that earlier this afternoon, Level Up Games announced that RF Online PH will permanently close down its server on June 25, 2013.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://www.gamezone.nfo.ph/wp-content/uploads/2009/03/rf-online.jpg" /&gt;&lt;/center&gt;
&lt;br /&gt;
Below is LU's official statement regarding the said server closure: &lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;
Dear Citizens of Novus,&lt;br /&gt;
&lt;br /&gt;
It is with great sadness that we inform everyone that we will discontinue operations of RF Online in the Philippines on June 25, 2013.&lt;br /&gt;
&lt;br /&gt;
For seven years the war among Cora, Accretia and Bellato has ignited not just the competitive spirit of Novus’ warriors, but also their passion, loyalty and brotherhood – which made RF Online’s community truly one of a kind. We are honored to have served you and offer our heartfelt thanks to everyone who joined us in this incredible journey.&lt;br /&gt;
&lt;br /&gt;
While the war is about to end in the land of Novus, there are many other realms in need of your strength and skills. As such, we offer a welcome package for those who would like to begin their adventure in the sci-fi MMORPG, Cabal Online.&lt;br /&gt;
&lt;br /&gt;
Players could also continue their journey in RAN ONLINE, the no. 1 campus-themed MMORPG (Massively Multiplayer Online Role-Playing Game) in the Philippines.&lt;br /&gt;
&lt;br /&gt;
Please take the time to read the brief guide below to answer your questions about your remaining Galactic Credits, customer support, and the Cabal Online or Ran Online Welcome Package.&lt;br /&gt;
&lt;br /&gt;
Once again, thank you very much for being part of our community. Although this marks the end of a great chapter in your online exploits, we hope to continue sharing more adventures with you through our other games.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
&lt;br /&gt;
RF Online Philippines Team&lt;/blockquote&gt;
&lt;br /&gt;
With this, LU offered RF's now orphaned players to migrate to either Cabal or Ran Online, two of LU's acquisitions from the now defunct E-Games stable.&lt;br /&gt;
&lt;br /&gt;
Below are the FAQs, Customer Support, and Migration Packages:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;strong&gt;RF PHILIPPINES CLOSURE IMPORTANT INFORMATION&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpFirst" style="margin-left: 0.75in; text-indent: -0.5in;"&gt;
&lt;strong&gt;&lt;span&gt;&lt;span&gt;I.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;What happens to my unused Galactic Credits?&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;a.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Effective
 June 28, 2013 all unused Galactic Credits (GC) will be converted back 
to LU! Credits on your MyLevelUp! Account / Level Up! Play account. This
 includes all unused GC in all RF characters present in your account.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;b.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Please note that 5 GC is equal to 1 LU! Credit.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.75in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.75in; text-indent: -0.5in;"&gt;
&lt;strong&gt;&lt;span&gt;&lt;span&gt;II.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;What is Cabal Online’s Welcome Package?&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;a.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;The
 Cabal Online Welcome Package is for players who would like to continue 
their journey in the world of sci-fi action through the sci-fi MMORPG 
Cabal Online.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;b.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;From
 June 11, 2013 to June 25, 2013, RF Players may tag their RF accounts to
 their Cabal characters via our RF Migration Page This will enable 
players to claim their Welcome Package in Cabal Online.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;i.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;For Players without Cabal Online accounts:&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;1.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Register for a new Cabal Online account via Level Up! Play &lt;a href="https://play.levelupgames.ph/"&gt;https://play.levelupgames.ph/&lt;/a&gt; &lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;2.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Log-in to Cabal Online, create a character and select a server.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;3.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Go to the RF Migration site on June 11 and enter the information needed.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;ii.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;For players with Cabal Online accounts:&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;1.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Make sure you have an existing character in Cabal Online.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;2.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Got to the RF Migration site on June 11 and enter the information needed and enter the information needed.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;c.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Please note that all information entered is considered final, so please be careful in filling up the form.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;d.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Deadline for account tagging is on June 25, 2013 11:59PM&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;e.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;You
 may claim for Cabal Online Welcome Package by checking your Cabal 
character’s cash inventory on July 2, 2013. Below are the contents of 
the Welcome Package:&lt;/div&gt;
&lt;blockquote&gt;
&lt;blockquote&gt;
&lt;ul&gt;
&lt;li&gt;Blue Diamond Service [30D]&lt;/li&gt;
&lt;li&gt;Blessing Bead – Plus [30D]&lt;/li&gt;
&lt;li&gt;Inexhaustible HP and MP Potion Set [30D]&lt;/li&gt;
&lt;li&gt;Hardness Capsule (Lv. 6) [1 piece]&lt;/li&gt;
&lt;li&gt;Remote Shop [30D]&lt;/li&gt;
&lt;li&gt;Remote Request / Warehouse / Agent Shop Card [15D]&lt;/li&gt;
&lt;li&gt;Blessing Bead – EXP (+50%) [30D]&lt;/li&gt;
&lt;li&gt;Blessing Bead – Pet EXP (+100%) [30D]&lt;/li&gt;
&lt;li&gt;Buff Potion Package&lt;/li&gt;
&lt;li&gt;Holy Water of Warrior [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Sage [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Speed [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of flawless Defense [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Critical Strike [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Vitality [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Traveler [10pcs.]&lt;/li&gt;
&lt;li&gt;Holy Water of Resistance [10pcs.]&lt;/li&gt;
&lt;li&gt;School Uniform Costume [30D]&lt;/li&gt;
&lt;/ul&gt;
&lt;/blockquote&gt;
&lt;/blockquote&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.75in; text-indent: -0.5in;"&gt;
&lt;strong&gt;&lt;span&gt;&lt;span&gt;III.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;What is Ran &lt;span&gt;&amp;nbsp;&lt;/span&gt;Online’s Welcome Package?&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;a.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;The
 Ran Online Welcome Package is for players who would like to continue 
their journey in the countries’ first campus-themed MMORPG.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;b.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;From
 June 11, 2013 to June 25, 2013, RF Players may tag their RF accounts to
 their Ran characters via our RF Migration Page This will enable players
 to claim their Welcome Package in Ran Online.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;i.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;For Players without Ran Online accounts:&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;1.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Register for a new Ran Online account via Level Up! Play &lt;a href="https://play.levelupgames.ph/"&gt;https://play.levelupgames.ph/&lt;/a&gt; &lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;2.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Log-in to Ran Online, create a character and select a server.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;3.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;Go
 to the RF Migration site on June 11 and enter the information needed. 
Make sure you select a character class for your welcome package.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;ii.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;For players with Ran Online accounts:&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;1.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Make sure you have an existing character and server in Ran Online.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 2in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;2.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Got
 to RF Migration page on June 11 and enter the information needed. . 
Make sure you select a character class for your welcome package.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;c.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Please note that all information entered is considered final, so please be careful in filling up the form.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;d.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Deadline for account tagging is on June 25, 2013 11:59PM&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;e.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;You
 may claim for Ran Online Welcome Package by checking your Ran 
character’s item bank on July 2, 2013. Below are the contents of the 
Welcome Package:&lt;/div&gt;
&lt;blockquote&gt;
&lt;blockquote&gt;
&lt;ul&gt;
&lt;li&gt;&amp;nbsp;Level 150 Character of Choice (except Extreme Class) with +7 Weapon and Armor Set&lt;/li&gt;
&lt;li&gt;7pcs. Quad Power Rosary&lt;/li&gt;
&lt;li&gt;14pcs. Tera Bracelet&lt;/li&gt;
&lt;li&gt;30D Wrath of the Dragon Costume Box&lt;/li&gt;
&lt;li&gt;30D Free Wing Scooter&lt;/li&gt;
&lt;li&gt;10 Power UP Max Gift Box&lt;/li&gt;
&lt;li&gt;1-10 Spiritual Spheres&lt;/li&gt;
&lt;/ul&gt;
&lt;/blockquote&gt;
&lt;/blockquote&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.75in; text-indent: -0.25in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.25in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 0.75in; text-indent: -0.5in;"&gt;
&lt;strong&gt;&lt;span&gt;&lt;span&gt;IV.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;Customer Support Concerns&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;a.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Effective June 25, 2013, all RF Online support requests will no longer be processed. These include (but are not limited to):&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;i.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Player Offenses&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;ii.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Bug Reports&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1.5in; text-indent: -1.5in;"&gt;
&lt;span&gt;&lt;span&gt;&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;iii.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;In-game Prize Follow-up&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpLast" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;b.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;All questions concerning the credit returns and bonus package will be entertained until July 31, 2013.&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpLast" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpFirst" style="margin-left: 0.75in; text-indent: -0.5in;"&gt;
&lt;strong&gt;&lt;span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;Summary of Important Dates&lt;/strong&gt;&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;a.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;June 4 – Announcement of closure to RF community (closing of RF new acct registration)&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;b.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;June 11 – Tagging of RF accounts for Cabal or Ran Welcome Package and disabling of RF top-up service&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;c.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;June 25 – RF server shutdown &lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;d.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;June 28 – Return unused Galactic Credits to MyLevelUp! Accounts&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpMiddle" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;e.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;July 2 – Claiming of Cabal and Ran Welcome Package&lt;/div&gt;
&lt;div class="MsoListParagraphCxSpLast" style="margin-left: 1in; text-indent: -0.25in;"&gt;
&lt;span&gt;&lt;span&gt;f.&lt;span style="font: 7pt 'Times New Roman';"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;July 31 – Shut down forums, website, and Facebook fan page&lt;/div&gt;
&lt;br /&gt;
Credits: &lt;a href="http://risingforce.levelupgames.ph/" target="_blank"&gt;RF Online PH&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/uqTPlbiuphc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/1678747686535887692/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/rf-online-ph-closes-offers-migration-to.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1678747686535887692?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1678747686535887692?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/uqTPlbiuphc/rf-online-ph-closes-offers-migration-to.html" title="RF Online PH Closes, Offers Migration to Cabal and Ran Online" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/rf-online-ph-closes-offers-migration-to.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEADQn8ycSp7ImA9WhFTEU0.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-7457819124646600079</id><published>2013-06-02T01:12:00.005+08:00</published><updated>2013-06-02T01:12:53.199+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-02T01:12:53.199+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dragonica" /><category scheme="http://www.blogger.com/atom/ns#" term="assassin's creed" /><category scheme="http://www.blogger.com/atom/ns#" term="console games" /><category scheme="http://www.blogger.com/atom/ns#" term="features" /><category scheme="http://www.blogger.com/atom/ns#" term="addiction" /><category scheme="http://www.blogger.com/atom/ns#" term="mmorpg" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="web based MMO" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="sony playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="blade and soul" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="blizzard" /><category scheme="http://www.blogger.com/atom/ns#" term="online gaming addiction" /><title>How To Find The Perfect Game</title><content type="html">I chanced upon this funny yet creative algorithm in &lt;a href="http://ap.ign.com/"&gt;IGN.com&lt;/a&gt; while I was looking for MMO news. It was fun tracing my path towards the next game I'd probably play but it's weird I kept landing on games I know I wouldn't play anyway (HAHA!).&lt;br /&gt;
&lt;br /&gt;
I won't say it's useless, but hey, you wouldn't know what you'd enjoy unless you actually try it. :P&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://ap.ign.com/pictures/articles/6421/50301.jpg" /&gt;&lt;/center&gt;
&lt;br /&gt;
This flow chart has all sorts of games and it gets pretty interesting. So go on and try it out!&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://ap.ign.com/"&gt;IGN.com&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/mwU3eACsKTQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/7457819124646600079/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/how-to-find-perfect-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7457819124646600079?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7457819124646600079?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/mwU3eACsKTQ/how-to-find-perfect-game.html" title="How To Find The Perfect Game" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/how-to-find-perfect-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYFRHc6eyp7ImA9WhFTEEo.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-7383310129355891693</id><published>2013-06-01T15:35:00.001+08:00</published><updated>2013-06-01T15:35:15.913+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-01T15:35:15.913+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="chaos online" /><category scheme="http://www.blogger.com/atom/ns#" term="MOBA" /><title>Chaos Online Opens Its Doors To South East Asia</title><content type="html">Heads up, Multiplayer Online Battle Arena (MOBA) fans! Chaos Online has recently opened its SEA server last May 29, 2013. This now allows players from Malaysia, Singapore, Philippines, Vietnam, Cambodia &amp;amp; Myanmar to battle it out against the South Koreans in this free-to-play MOBA title.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;img src="http://www.mmoculture.com/wp-content/uploads/2013/05/Chaos-Online-620x350.png" /&gt;&lt;/center&gt;&lt;br /&gt;
The game, developed by Neoact and published by Asiasoft, is one of the the most popular competitive MOBA games from South Korea. The official launch event took place in Club Esplanade in Bangkok, Thailand.&lt;br /&gt;
&lt;br /&gt;
AsiaSoft's partnership with South Korean developer, NeoAct (who gained popularity by creating maps for DotA) is their first step into the vastly competitve Esports foray. With several appealing announcements such as a total of USD$14,000 in cash prizes up for grabs in monthly competitions and the chance to compete with some of Asia Pacific's most experience Esports teams, its seems pretty clear that this free-to-play MOBA game is looking to be a strong title.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;img height="360" src="https://sphotos-b.xx.fbcdn.net/hphotos-frc3/p480x480/960086_457281677694546_146334371_n.jpg" width="640" /&gt;&lt;/center&gt;&lt;br /&gt;
Chaos Online is a free-to-pay MOBA title featuring 80 heroes split between two factions, set in a fantasy world where two factions are at odds with each other in the realm of the Ramian Kingdom. The Divine Union led by Eldin and the Immortal Legion heralded by Leonic. Both are in constant conflict to gain dominance in an infected land, plagued by an unknown epidemic that threatens to completely eradicate all form of life.&lt;br /&gt;
&lt;br /&gt;
Each faction has a large roster of heroes that players can choose from, each one with skills and strategies that are tailored to a role such as the Carry, Disabler, Gank, Nuker, Pusher, Support and Tank. What seperates Chaos Online from other well known MOBA's is the much more free flow allowance to purchase items anywhere on the map at anytime and as well as the ability to destroy parts of the environments such as bridges and rock blockades, creating alternative escape routes or bottle necking their opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;img height="236" src="http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash4/s720x720/3542_536916606349918_1230447636_n.jpg" width="640" /&gt;&lt;/center&gt;&lt;br /&gt;
Unlike other MOBAs, players can buy items during fights and destroy part of the environment to create alternate routes.&lt;br /&gt;
&lt;br /&gt;
Players are encouraged to get into the game and learn of its mechanics and characters early on, and this is shown with a few additional elements such as a 'recommended purchase' option on the upper right hand corner of the screen, allowing newcomers to ease into their characters quicker. And the sooner you learn the better as their very first SEA Online Championship will be taking place in July 2013 with a monthly cash prize of USD$ 10,000. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://ap.ign.com/"&gt;IGN.com&lt;/a&gt;, &lt;a href="http://asia.gamespot.com/"&gt;Gamespot.com&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/IQaeUKAexKw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/7383310129355891693/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/chaos-online-opens-its-doors-to-south.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7383310129355891693?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7383310129355891693?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/IQaeUKAexKw/chaos-online-opens-its-doors-to-south.html" title="Chaos Online Opens Its Doors To South East Asia" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/chaos-online-opens-its-doors-to-south.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEDR3s_cCp7ImA9WhFTEEo.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-7001443090529942494</id><published>2013-06-01T15:11:00.002+08:00</published><updated>2013-06-01T15:11:16.548+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-06-01T15:11:16.548+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="avatar star" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Avatar Star: Too Cute To Be A Shooting Game</title><content type="html">From the people who brought us Dragon Nest comes an epic 3D shooting game that is amusing in all proportions.&lt;br /&gt;
&lt;br /&gt;
Avatar Star is a MMO shooter that makes me melt into a puddle of goo squealing “sooooo cuuuuute!”&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://gamehaunt.com/media/avatar-star-obt-620x350.jpg" imageanchor="1"&gt;&lt;img border="0" src="http://gamehaunt.com/media/avatar-star-obt-620x350.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Avatar Star was playable for the first time ever at the recent Licence2Play gaming expo in Singapore. Published by Shanda Games International, this overwhelmingly-cute shooter’s hands-on demo already has me squirming in my seat for its launch&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
At first touch, Avatar Star is slow and awkward. For fans of typical shooters, this is one shooter that could not be further removed from its roots. The hectic pace and nonchalant violence you see in most FPS titles is replaced with a casual, almost social feel, and adorable, brightly coloured avatars. Avatar Star’s guns, though varied, have as much in-game recoil and response as a water pistol. And at first touch, I hated it.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.mmobomb.com/wp-content/uploads/2013/04/Avatar_Star_3.jpg" imageanchor="1"&gt;&lt;img border="0" height="385" src="http://www.mmobomb.com/wp-content/uploads/2013/04/Avatar_Star_3.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
But playing on let me understand that Avatar Star has more depth than just pointing and shooting. The ‘stars’ of the game are undoubtedly your pudgy little chibi avatars, who wield deceptively cute weapons of mass destruction as they go about maps that would not be out of place on a nursery school’s wall. Though I was unable to experience the game’s customisation options, I’m expecting that you’ll be able to purchase cosmetic items both with Cherry Credits (since it’s a Shanda-published game) as well as in-game currency – as with all freemium MMO games on the market right now. Some of the avatars I saw in the field of battle were generic, while others sported chibi Mickey Mouse and Iron Man costumes.&lt;br /&gt;
&lt;br /&gt;
There seems to be three different classes available, but I was only able to give the sniper class a go. Characters have up to twelve hotkeys bounded to the buttons ’1 to =’ running across your keyboard – and skills for these hotkeys are set in the lobby before battle. Apart from wielding a sniper rifle, I also had a pistol, a grenade launcher, and a melee chainsaw. Support items included a hitpoint recovery spell and a stealth spell. Windwalk anyone? Each class also had its own unique ability. The heavy gunner class had a sprint button, while the sniper class could drift in the air for seconds at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.udm4.com/screenshots_u4win/4318/4318254_2.jpg" imageanchor="1"&gt;&lt;img border="0" height="389" src="http://i.udm4.com/screenshots_u4win/4318/4318254_2.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
It’s these options that really add depth to Avatar Star‘s gameplay. Without the extra guns and spells, Avatar Star would predictably fall into being yet another MMO shooter, albeit with a cutesy twist. While the game doesn’t quite look serious enough to cross over into e-Sport territory, it does seem like it’ll make for hours of fun. Girls, we’re especially sure, will love the game’s graphics and customisation options. It’s Gunbound all over again, and I can’t wait to see more of Avatar Star!&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://robotsgonebad.com/"&gt;Robots Gone Mad&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/fFSjE5egOcE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/7001443090529942494/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/06/avatar-star-too-cute-to-be-shooting-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7001443090529942494?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/7001443090529942494?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/fFSjE5egOcE/avatar-star-too-cute-to-be-shooting-game.html" title="Avatar Star: Too Cute To Be A Shooting Game" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/06/avatar-star-too-cute-to-be-shooting-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcARHgzfSp7ImA9WhBaF0Q.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-1104840567064989850</id><published>2013-05-29T11:27:00.002+08:00</published><updated>2013-05-29T11:27:25.685+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-29T11:27:25.685+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="rakion" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><title>Rakion PH June 2013 Events</title><content type="html">The month of June means it's back to school time for most kids here in the Philippines.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-0uROxZvqsx4/UaV1BUrKveI/AAAAAAAAAlM/TzMi5lty4p4/s1600/Rakion+June.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-0uROxZvqsx4/UaV1BUrKveI/AAAAAAAAAlM/TzMi5lty4p4/s1600/Rakion+June.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
But school doesn't mean it's the end of Rakion's action-packed fun! Softnyx Philippines continues to spread Rakion's awesome gaming through the events they have prepared for all the game's fans for the month of June.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;h1&gt;
Tutorial Quest&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Everyone must start from somewhere. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
As a beginner, there are so many things new to try. But fear
not! Because with the new Tutorial Quest,&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp;
&lt;/span&gt;all you need to know about Rakion is here. From leveling up, Cell
summoning, enchanting, questing, stages, battle, and so on.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Puss in Boots Costume&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
With stylish moves and adorable meekness &lt;i style="mso-bidi-font-style: normal;"&gt;(which was&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp;
&lt;/span&gt;a clever façade for a surprise attack)&lt;/i&gt;; Suit up as the charming hero
from a foreign country!! &lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp;&lt;/span&gt;&lt;b style="mso-bidi-font-weight: normal;"&gt;&lt;i style="mso-bidi-font-style: normal;"&gt;En
Garde&lt;/i&gt;&lt;/b&gt;!! &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Attain Target Level Challenge&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Challenge yourself during the event period and win free
items!! &lt;br /&gt;
&lt;br /&gt;
Only newly created characters during the event can join and only one character
per account. While on a challenge, you can’t change the character and all
prizes can’t be sent to another user.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Catch the Lucky Timing!!&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
For three times a day, all users who were login on a
specific time will receive item Capsules. However there’s no clue when the
Lucky Timing is. So don’t expect that the Lucky Timing will be the same every
day.&lt;/div&gt;
&lt;h1&gt;
Sign up Super package &lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Win a &lt;b style="mso-bidi-font-weight: normal;"&gt;Super Package!!
&lt;/b&gt;For new players starting out in Rakion, a Super Package is immediately
available in your inventory for your first character. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A Super Package contains 10 additional stats for that character,
400% More EXP, a Dragon Scale set item with 30 days duration, and 3 Nak Cells
to summon.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Gem/Dye Discount&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Shop and the refinery have given a gold/cash discount to
all Gem materials and dyes during the event period..&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;So don’t miss this rare chance to customize
your character.&lt;span style="mso-fareast-font-family: &amp;quot;Malgun Gothic&amp;quot;; mso-fareast-language: KO;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/1nU3Zi9SHGc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/1104840567064989850/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/05/rakion-ph-june-2013-events.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1104840567064989850?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1104840567064989850?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/1nU3Zi9SHGc/rakion-ph-june-2013-events.html" title="Rakion PH June 2013 Events" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-0uROxZvqsx4/UaV1BUrKveI/AAAAAAAAAlM/TzMi5lty4p4/s72-c/Rakion+June.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/05/rakion-ph-june-2013-events.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQHR3wzfip7ImA9WhBaEUk.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-3576354156932691758</id><published>2013-05-21T22:25:00.002+08:00</published><updated>2013-05-21T22:25:36.286+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T22:25:36.286+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="game update" /><title>Dragon Nest: 60 Levels of Epic Battles</title><content type="html">There's just no stopping Shanda Games in making Dragon Nest the MMO to beat. Dragon Nest SEA has recently raised its level cap to 60 last May 13, 2013, jampacked with new updates. Players can now embark on the next chapter of their adventures in Lagendia which include 2 powerful Nest bosses, an additional passive skills system, new learnable skills as well as 5 new stages in Lotus Marsh.&lt;br /&gt;
&lt;br /&gt;
The introduction of new skills is also one of the key highlights of this major update. The Combined Skills System allows a new set of passive skills to be learnt by adding up the total levels of the player’s characters. Players can also learn new EX skills during levels 55 and 60, giving them a more powerful boost in the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
As the plot progresses, players will find that the lines dividing good and evil are not as straightforward as they seem. One of the new Nest bosses, Typhoon Kim is actually the father of Orc Kim, a friend whom players have befriended on their journey so far. Tired of being enslaved by stronger monsters, and chased away from their homes by humans, Typhoon Kim led his Orc kind to join the side of the Dragons, borrowing their power to give strength to his species. Now standing on opposing sides of the war, players will have to take down this great Orc leader to fulfill their duties as Protectors of the land.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.sgcafe.net/2013/05/typhoon-kim-nest-500x291.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://images.sgcafe.net/2013/05/typhoon-kim-nest-500x291.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
The comprehensive story of Dragon Nest can also be seen in Professor K’s Nest, where players have to fight a gifted but absolutely insane scientist who is obsessed with creating eternal life due to the unfortunate death of his beloved wife. Professor K had accidentally stumbled upon a meteor crash site and devoted all his time and energy into creating an eternal life form to cheat death at all cost. Players must stop him before things go out of hand!&lt;br /&gt;
&lt;br /&gt;
The opening of a new portal in Lotus Marsh will allow Dragon Nest lore followers to further explore the storyline in the form of 5 new maps and new quests. This new area has been identified as a meteor crash site, and the bad news is that the crash had corrupted and deformed many of the creatures near the site. The good news is that players of Dragon Nest SEA will be the first ones in the world to experience the dangers and trials of this new area in an English-language service!&lt;br /&gt;
&lt;br /&gt;
“The new level 60 cap opens a kaleidoscope of discoveries, from the introduction of new skills features to the continuation of the main storyline,” said Mr Addison Kang, Vice-President and Producer of Shanda Games International. “It’s going be an exciting and memorable ride ahead filled with friendships, challenges and betrayals as players seek new knowledge and pursue new skills. It is almost a reflection of real life in one nifty update!”&lt;br /&gt;
&lt;br /&gt;
Players can head to dn.cherrycredits.com to download the patch or check out the latest happenings. &lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://gamehaunt.com/"&gt;GameHaunt&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/p2vlgNdPhHI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/3576354156932691758/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/05/dragon-nest-60-levels-of-epic-battles.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3576354156932691758?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3576354156932691758?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/p2vlgNdPhHI/dragon-nest-60-levels-of-epic-battles.html" title="Dragon Nest: 60 Levels of Epic Battles" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/05/dragon-nest-60-levels-of-epic-battles.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEcNRns5fyp7ImA9WhBUFks.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-6009297708312533736</id><published>2013-05-04T19:14:00.001+08:00</published><updated>2013-05-04T19:14:57.527+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-04T19:14:57.527+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="softnyx" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="rakion" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><title>Rakion PH Rocks with May 2013 Events!</title><content type="html">Beginning on Monday, May 6, 2013, Rakion PH delivers another explosive month filled with action-packed events that will keep all Rakion players' adrenaline pumping!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://c557532.r32.cf2.rackcdn.com/wp-content/uploads/2012/08/rakion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="227" src="http://c557532.r32.cf2.rackcdn.com/wp-content/uploads/2012/08/rakion.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Click on the link below to know what Softnyx prepared for you this month! &lt;br /&gt;
&lt;br /&gt;
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 &lt;/w:LatentStyles&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 10]&gt;
&lt;style&gt;
 /* Style Definitions */
 table.MsoNormalTable
 {mso-style-name:"Table Normal";
 mso-tstyle-rowband-size:0;
 mso-tstyle-colband-size:0;
 mso-style-noshow:yes;
 mso-style-priority:99;
 mso-style-parent:"";
 mso-padding-alt:0in 5.4pt 0in 5.4pt;
 mso-para-margin-top:0in;
 mso-para-margin-right:0in;
 mso-para-margin-bottom:10.0pt;
 mso-para-margin-left:0in;
 line-height:115%;
 mso-pagination:widow-orphan;
 font-size:11.0pt;
 font-family:"Calibri","sans-serif";
 mso-ascii-font-family:Calibri;
 mso-ascii-theme-font:minor-latin;
 mso-hansi-font-family:Calibri;
 mso-hansi-theme-font:minor-latin;
 mso-bidi-font-family:"Times New Roman";
 mso-bidi-theme-font:minor-bidi;
 mso-fareast-language:JA;}
&lt;/style&gt;
&lt;![endif]--&gt;

&lt;br /&gt;
&lt;h1&gt;
Dye System&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Change the color of your armor with the new Dye System!&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Want to customize the look of your shiny divinity set? Tired
of the old color of your armor? Then use the dyes.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The Dye system allows you to change the color of your armor
whenever you want. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Super Core : Instantly Enchant an item to +15&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
Only during the event period, a special enchant item, the &lt;i style="mso-bidi-font-style: normal;"&gt;Super Core, &lt;/i&gt;now instantly enchants your
armor or weapon to +15. This means you don’t need to paint staking enchant each
armor with lots of mithrils or roll chances. Upon use, a +0 item can be +15 is
enchanted instantly.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
All Super Cores are with 100% success. &lt;/div&gt;
&lt;div class="MsoNormal"&gt;
There are two kinds of Super Core, the normal which can make
normal grade item to +15. And the advanced which can enchant graded items to
+15.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A free Super Core (Normal) is rewarded upon first login
during the event period. To get more Super Cores, it can be randomly acquired
in a random capsule or bought in the Even Shop. A Super Core (advanced) is
rewarded when a Clan reached 3000 EXP, all clan members will received this as a
reward once per account.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Berserker Wolf&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
A new wolf creature has been spotted. With sharp fangs and a
ferocious bite, the Berserker wolf Is more powerful than its predecessors.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Summon this new creature the event period to gain 150% more
Gold and EXP while playing in stages and battle modes.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
2 more inventory slots&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
With the advent of multiple armor, weapons, and accessories
in your stash, it will be chaotic to keep old treasures around. For this
update, two more inventory slots are enabled and you can now have up to five
inventory stash.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Power User Card &lt;/h1&gt;
&lt;h1&gt;
&lt;span style="color: windowtext; font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; font-weight: normal; line-height: 115%; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: &amp;quot;Malgun Gothic&amp;quot;; mso-fareast-theme-font: minor-fareast; mso-hansi-theme-font: minor-latin;"&gt;The Power User card is now available in
the shop. Level up faster with 50% more EXP, Chaos point required is
significantly reduced to 5 kills, and 5 seconds more chaos time. The Power User
card also gives permanent 5 PU stat. So don’t miss out to get the power.&lt;/span&gt;&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Grade Up (advanced) Success Probability Increase&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
During the event period, the grade up success has been 20%
increase. This means from Normal grade, get a instant grade of your item to
Rare immediately.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Grade up is available on items that are at least +15. After
grade up, the level of enchant returns to +0.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
Clan EXP Reward&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
When Clan EXP reached 1000EXP, 2000EXP, or 3000EXP; all clan
members will be rewarded with these rewards (rewards is given once per account)
:&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
1000EXP = Unique Creature Capsule&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
2000EXP = Item Rental&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
3000EXP = Super Core Advanced&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i style="mso-bidi-font-style: normal;"&gt;Rewards will be given
one week after the achievement during every Monday&lt;/i&gt;&lt;i style="mso-bidi-font-style: normal;"&gt;&lt;span lang="JA" style="font-family: &amp;quot;Malgun Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-fareast-font-family: &amp;quot;Malgun Gothic&amp;quot;; mso-fareast-theme-font: minor-fareast; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin;"&gt;’&lt;/span&gt;s maintenance. (to be
rewarded on 13&lt;sup&gt;th&lt;/sup&gt;/20&lt;sup&gt;th&lt;/sup&gt;/27&lt;sup&gt;th&lt;/sup&gt;/3&lt;sup&gt;rd&lt;/sup&gt;)&lt;/i&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1&gt;
S Rank in Stage Rewards&lt;/h1&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Gain more rewards by clearing stages in S Rank during the
event period.&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;Get Random Capsules for S
rank stage at the maximum of 3 capsules per day.&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/DJg04Ze7ztA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/6009297708312533736/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/05/rakion-ph-rocks-with-may-2013-events.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/6009297708312533736?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/6009297708312533736?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/DJg04Ze7ztA/rakion-ph-rocks-with-may-2013-events.html" title="Rakion PH Rocks with May 2013 Events!" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/05/rakion-ph-rocks-with-may-2013-events.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUQGRnk9cSp7ImA9WhBVGU0.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-4407095759635712053</id><published>2013-04-26T00:28:00.000+08:00</published><updated>2013-04-26T00:28:47.769+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-26T00:28:47.769+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="warrock" /><category scheme="http://www.blogger.com/atom/ns#" term="massive gaming" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="amped" /><title>Massive Gaming Rescues WarRock PH</title><content type="html">When Amped PH announced that they will be &lt;a href="http://mhauckonline.blogspot.com/2013/04/amped-no-more-by-may-31-2013.html"&gt;closing down their servers&lt;/a&gt;, a lot of the WarRock players got so devastated they would've probably started a riot.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img height="236" src="http://cdn.massive.ph/sites/massive/uploads/2013/02/fb.jpg" width="640" /&gt;&lt;/center&gt;
&lt;br /&gt;
Fret no more, WarRock fans! Massive Gaming, the country's publisher for Mercenary Online, has just announced that they will take the helm in publishing WarRock here in the Philippines!&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;blockquote&gt;
ABS-CBN Multimedia, Inc. (“Amped”) is pleased to announce that WarRock.ph will live on!&lt;br /&gt;
&lt;br /&gt;
Dream Execution, the developers of the award winning and widely accepted massively multiplayer online first person shooter (MMOFPS) game WarRock has confirmed that Massive Interactive Revolution, Inc. (“Massive Gaming”) will take over the game from “Amped” as the local game publisher of WarRock.ph.&lt;br /&gt;
&lt;br /&gt;
The first and longest running MMOFPS game in the country, WarRock will have a new lease on life to continue its reign in the Philippines. Amped in cooperation with Dream Execution will work closely to transfer the existing game accounts to Massive Gaming.&lt;br /&gt;
&lt;br /&gt;
A notice will soon be posted on WarRock’s website (&lt;a href="http://www.warrock.ph/"&gt;www.warrock.ph&lt;/a&gt;) regarding the game account transfer. For gamers who wish to continue playing the game, all they need to do is visit the website and click on the “Account Transfer” banner for WarRock, agree to the terms and conditions and follow the migration guide to complete the transfer. Once Massive Gaming opens up the game under their service, gamers can continue to play and enjoy WarRock.ph beyond May 31, 2013&lt;/blockquote&gt;
&lt;br /&gt;
WarRock fans have already expressed their joy and relief in &lt;a href="http://www.facebook.com/pages/Johnny-Blaze-Fan-page/210361549025259"&gt;GM JBlaze's Facebook page&lt;/a&gt; and in the &lt;a href="http://www.mpgh.net/forum/365-warrock-philippines-hacks/654002-warrock-philippines-lives.html"&gt;WarRock PH forum&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
GM JBlaze has also posted a little FAQ about this issue:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;
A little question and answer portion for you guys&lt;br /&gt;
&lt;br /&gt;
1. Itutuloy ba ang WarRock?&lt;br /&gt;
&lt;br /&gt;
Me: Yes, itutuloy sya, under Massive Gaming (not anymore Amped)&lt;br /&gt;
&lt;br /&gt;
2. San yun migration button?&lt;br /&gt;
&lt;br /&gt;
Me: Still being fixed by MG, DE, and Amped, probably in a couple of weeks&lt;br /&gt;
&lt;br /&gt;
3. Kailan mag start ang migration?&lt;br /&gt;
&lt;br /&gt;
Me: Hopefully before the end of May, that's the target&lt;br /&gt;
&lt;br /&gt;
4. Kayo ba mag GM sa bagong WarRock?&lt;br /&gt;
&lt;br /&gt;
Me: Hopefully my GMs (Flare, Mossy/iyakinka) will be the one, as for me, I am still thinking it over if I will still continue to manage WR under MG. Let's see.&lt;br /&gt;
&lt;br /&gt;
5. May reset ba ng ranks na magaganap? Back to 0 ba levels namin?&lt;br /&gt;
&lt;br /&gt;
Me: If it's me, then there won't be any level reset. What level you have on your accounts will be the same level you have when we transfer. Let's hope for that.&lt;br /&gt;
&lt;br /&gt;
6. Ma transfer din ba WRCash and Dinars namin?&lt;br /&gt;
&lt;br /&gt;
Me: hopefully it does, pero no promises&lt;br /&gt;
&lt;br /&gt;
7. May JBlaze Cup ba this year?&lt;br /&gt;
&lt;br /&gt;
Me: depende kung nandun ako.. haha. Ayaw nyo ba ng Flare cup? yikes... sagwa pakinggan... hehe. I am sure there will be tournaments soon.&lt;br /&gt;
&lt;br /&gt;
8. Banned pa din ba ang mga accounts na gumamit ng cheats?&lt;br /&gt;
&lt;br /&gt;
Me: Yep, banned pa rin sila.&lt;br /&gt;
&lt;br /&gt;
9. Gagamit na ba kayo ng bagong anti-cheat program?&lt;br /&gt;
&lt;br /&gt;
Me: Let's see. There will be improvements on the security and stability of the servers. So hopefully less cheats... or sana wala na talaga&lt;br /&gt;
&lt;br /&gt;
10. Ano gagawin mo this weekend?&lt;br /&gt;
&lt;br /&gt;
Me: Probably watch the UFC fight this Sunday, try to watch IronMan3 and REST. Naging stressful mga bagay lately, and I need to recover.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;/blockquote&gt;
&lt;br /&gt;
Let the battle continue!&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://www.facebook.com/pages/Johnny-Blaze-Fan-page/210361549025259"&gt;GM JBlaze FB&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/MmpIN7-tz90" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/4407095759635712053/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/massive-gaming-rescues-warrock-ph.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4407095759635712053?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4407095759635712053?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/MmpIN7-tz90/massive-gaming-rescues-warrock-ph.html" title="Massive Gaming Rescues WarRock PH" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>1</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/massive-gaming-rescues-warrock-ph.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEFSHY-cSp7ImA9WhBVGEU.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-5946108313880579438</id><published>2013-04-25T17:03:00.000+08:00</published><updated>2013-04-25T17:03:39.859+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-25T17:03:39.859+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="new cabal map" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="dungeon" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal online 2" /><title>Game Designer Reveals Plans For Cabal Online: New Battle Style on the Works</title><content type="html">GM VIral of Cabal EU has recently posted an interview he had with Cabal Online's head game designer Cooper, and posted it in the Cabal EU forum.&lt;br /&gt;
&lt;br /&gt;
In the said interview, Cooper talks about the changes the team wants to have for the game, including plans about Mission War, dungeons, a Cross Server Matching system, and a new battle style character.&lt;br /&gt;
&lt;br /&gt;
Read on and enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;1. What are some of the ‘in development’ features and where is CABAL headed to?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Main contents in CABAL are named to start with the word “Mission”. Among
 them, the most important content in my mind is the Mission Dungeons. 
Almost all MMORPGs employ the concept of dungeon but in CABAL, it was a 
bit different. Dungeons in CABAL were not just a place for users to 
level, obtain items and kill boss mobs. Users were given “missions” to 
clear dungeons within time limit while doing everything else mentioned 
above. Soon after, single play only DX(Dungeon eXtreme) system and Time 
attack type Maquinas Outpost dungeon were introduced. All of these 
concepts were unseen in MMORPGs at the time of their first appearance.&lt;br /&gt;
&lt;br /&gt;
I guess that’s enough about the past. What I want to get across is that 
CABAL Game Design Team and developers ALWAYS try to put a spin on 
everyday MMORPG contents to make them more interesting for the users and
 dungeons are no exception. The effort is ongoing as we speak, so that 
users can feel CABAL is ‘differently better’!&lt;br /&gt;
&lt;br /&gt;
One of the changes we are bringing is the ‘Awakened’ mode, which is 
already being played out in Korean server. The concept is to put more 
limits and restrictions such as shorter dungeon time and a whole new 
pattern of boss mob’s attack for better rewards in formal mission 
dungeons. Those of you who are tuned to the latest updates of Korean 
server, you would already know that the first dungeon that has Awakened 
version is Forgotten Temple B2F. Different from the original Forgotten 
Temple B2F, the Awakened version can only hold up to 4 players. Players 
also obtain time bonus when they kill each boss mob along with many 
rewards such as Archridium items and ‘Awakened Tyrant’s Ring’.&lt;br /&gt;
&lt;br /&gt;
The difficulty of the dungeon is higher than its original one so I 
believe it will be a new challenge for the global users. We are 
currently working on the second Awakened dungeon which yet again, has a 
different feel than the normal dungeon. CABAL dungeons are designed to 
be played repeatedly to obtain certain goal or items. We thought this 
could make users – especially the devoted, hardcore players - bored out 
of their minds.&lt;br /&gt;
Of course, we can twist a thing or two and make the dungeons somewhat ‘random’.&lt;br /&gt;
&lt;br /&gt;
For example, clear conditions are randomized so that players are 
seemingly doing different things when they enter the dungeons. However, 
the players were not born yesterday. It is matter of time that users 
realize such feature is just another cover up. To conquer this problem 
our team had hours of discussion. As a result, we introduce you to the 
‘Daily Reward’.&lt;br /&gt;
&lt;br /&gt;
Reward for each day of the week will change when certain dungeon is 
cleared. Although we will not be able to disclose the detailed reward 
list at this moment, what I can tell you is that the way these rewards 
are given is &lt;span style="color: cyan;"&gt;&lt;b&gt;by meeting preset conditions for the dungeon&lt;/b&gt;.&lt;/span&gt; It will be different from the usual kill and drop type reward. This ‘Daily Reward’ will start with a specific dungeon &lt;i&gt;(&lt;span style="font-size: xx-small;"&gt;maybe a new one?&lt;/span&gt;).&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;2. How will the Team Mission Battle play out? What happens to Mission War in the future?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
I don’t have to tell you that newly introduced Mission Battle – as it 
made its first appearance in Jeju Island last year – will be the key 
feature of CABAL going forward as we expect it will address all concerns
 that users had regarding PvP content.&lt;br /&gt;
&lt;br /&gt;
To talk about the global camp for a moment, we apologize that we could 
not bring the completed version of Mission Battle to the event. It was 
honor and privilege to meet and spend time together with users from all 
around the world and gave us a fresh spirit and motive to make CABAL a 
better game.&lt;br /&gt;
&lt;br /&gt;
As mentioned numerous times before, Team Mission Battle will be 
introduced in the second half year of 2013. We believe that the new 
Content will amplify user’s PvP experience to even greater level. The 
battlefield has a code name ‘&lt;u&gt;&lt;b&gt;Forest of Maze&lt;/b&gt;&lt;/u&gt; (&lt;span style="font-size: xx-small;"&gt;&lt;i&gt;the name can be changed&lt;/i&gt;&lt;/span&gt;)’, &lt;span style="color: cyan;"&gt;&lt;b&gt;which enables 3 vs. 3 or 5 vs. 5 Battle.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Recently developers try to blend MOBA(popularly known as AOS in Korea) 
and MMORPG in many different ways. We thought merely bringing features 
in MOBA and piling them on to CABAL was not going to satisfy anyone. Our
 goal is to come up with MOBA content that has CABAL written all over it
 and quite frankly, it is a massive project for us and the developers 
here at ESTsoft. We are going to embrace all the essential features of 
MOBA such as spawning minions, defense towers and destroying opponent’s 
base. Then we are going to season it with distinctive features only for 
CABAL MOBA and encourage users to come up with unique strategies.&lt;br /&gt;
&lt;br /&gt;
It &lt;span style="color: cyan;"&gt;&lt;b&gt;will support Cross Server Matching system&lt;/b&gt;&lt;/span&gt;
 and users will be able to make their own team or put in a random group.
 All stats and skills will be adjusted when characters are entered into 
the battlefield. In the battlefield, each character will grow during the
 game like a ‘champion’ or ‘hero’ in MOBA. Gamers out there will be 
aware of the fact that you cannot win MOBA game by yourself no matter 
how good you are. Cooperation between players will be a key in winning 
the game. Now, I’d like to show you some original artwork of what I just
 talked about and the picture we are painting for this system.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/q2lzYnN.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://i.imgur.com/q2lzYnN.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/1q2Zv17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="210" src="http://i.imgur.com/1q2Zv17.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/PMtwtlM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="292" src="http://i.imgur.com/PMtwtlM.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/LHPYq6u.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="348" src="http://i.imgur.com/LHPYq6u.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
We are also working on the new Mission War content called &lt;span style="color: cyan;"&gt;&lt;b&gt;Tamue’s Island&lt;/b&gt;&lt;/span&gt;.
 Tierra Gloriosa is 100 vs. 100 Warfield where the focus is on mass PvP.
 Tamue’s Island will be a bit smaller in scale in between Tierra 
Gloriosa and Forest of Maze. &lt;span style="color: cyan;"&gt;&lt;b&gt;We have tentatively set the size at 25 Vs. 25.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Different from the current Warfield, Tamue’s Island will be an open 
concept map. Users will be battling each other in a place where they can
 see recognize things at a glance. Key feature that we are putting in is
 the ‘Transport Wagon’ content. They spawn at a specific location in the
 Warfield. When one nation takes over this location, Transport Wagon 
automatically moves towards the main base of the nation.&lt;br /&gt;
&lt;br /&gt;
What does this Transport Wagon do? It contains valuable resources that can be used to win the war. &lt;b&gt;&lt;span style="color: cyan;"&gt;Each nation’s users will have to defend or take back the other’s Transport Wagon. &lt;/span&gt;&lt;/b&gt;Apart
 from users, bandits NPCs will appear time to time at the base to steal 
resources from the users. Defending resources from these NPCs will be 
another key play in the war. Although we do not have a plan as to when 
this content will be&lt;br /&gt;
ready, I’m assuming it will be after the Forest of Maze update.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;3. Is there any plan to strengthen Guild system for community building?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
‘Guild’ is a very important system in any MMORPG for community building.
 A while back, when we did our first renewal of CABAL guild system we 
introduced guild level and added guild warehouse feature. Then we had 
plans to add more exciting features but did not quite go as planned. 
Things I’m about to share are – even though global users will probably 
see later in 2014 – is what we are preparing for guild system renewal.&lt;br /&gt;
&lt;br /&gt;
The highlight of this renewal will be &lt;span style="color: cyan;"&gt;Private Field Map&lt;/span&gt;. &lt;span style="color: cyan;"&gt;&lt;u&gt;&lt;b&gt;Any guild meeting required conditions such as guild level will be able to own their Private Field Map&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;. Monsters, drop items and daily quests in this Private Field Map will change based on guild point (&lt;b&gt;Please remember, this is just a PLAN at the moment. If development becomes chaotic, I will not be hesitant to abandon ship)&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
There will be 2 types of Private Field Map, each with unique feel to it.
 Along with this update, guild level cap will be released. Hopefully 
with this renewal users will have a better view of the guild system in 
CABAL and unity and guild master’s role will be more emphasized.&lt;br /&gt;
&lt;br /&gt;
We also acknowledge that there have been many requests to strengthen GvG
 feature. All I can say right now is that we are definitely planning to 
do something about it. Nothing is confirmed yet, but it will be 
something along the lines of crossing over PvP and Mission War.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/99W7kBU.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="498" src="http://i.imgur.com/99W7kBU.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;4. New battle style was announced in Jeju last year. 
Since this will be the first official post following the event, could 
you share it in more detail?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Designing additional battle style has been bothering me for many years. 
Because CABAL has a special feature called Battle Mode, there was a lot 
of stuff to consider. My main project for 2013 will be this New Battle 
Style. Information disclosed at Global Camp did not contain much detail.
 But through this note, I want to let you guys in on what’s in our plan 
as some of the stuff is yet to be discussed with my developers yet. (I’m&lt;br /&gt;
pretty sure they can develop once I request to. I believe in them.)&lt;br /&gt;
&lt;br /&gt;
You are probably wondering the name for the new battle style. It is… 
well, not determined yet. I swear. First off, I will show you the 
concept art for the actual character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/KaFdXJO.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="499" src="http://i.imgur.com/KaFdXJO.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
I know what you are thinking. Weapon is different from the image 
disclosed at Global Camp! Relax, the weapon shown at Global Camp is they
 this new character will use in Battle Mode. The new battle style will 
use the &lt;span style="color: cyan;"&gt;&lt;b&gt;current Armor class equipment&lt;/b&gt;&lt;/span&gt;. It will be a different Armor class from what Warriors and Force Shielders use. &lt;span style="color: cyan;"&gt;&lt;b&gt;Weapon is two chakars.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
The new character is all around fighter with both melee and range 
attack. In a melee fight it will be close to martial art style, punches 
and kicks. For range attacks two chakars will be used. How the new 
battle style fights will depend on the ‘stance’ and requires high level 
control.&lt;br /&gt;
&lt;br /&gt;
Other than just attacking skills, this character will pull monsters 
close with his skill, or put them in the air for combo attack. (Now I 
have to go and tell my developers about this and beg them to make this 
possible.) This content will come alive in Korea at the end of this year
 or next year, after a thorough testing in UTS server. All of us here at
 ESTsoft are excited about this project so I guarantee you a quality 
update with this new&lt;br /&gt;
battle style.&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;br /&gt;
5. Is there any other updates?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
We are preparing mini updates other than the big ones I mentioned above.
 One of them is a new Buddy System. In this system users will receive 
bonus effect when more ‘buddies’ are online in CABAL. Bonus effect will 
not be good enough to make this system mandatory for users.&lt;br /&gt;
&lt;br /&gt;
Next on the agenda is &lt;span style="color: cyan;"&gt;&lt;b&gt;new Mission Dungeon in Arcane Trace field&lt;/b&gt;&lt;/span&gt;.
 Because of the higher difficulty in the field itself, the new dungeon 
will not be easy to clear. Also, Tower of Undead B3F update bumped this 
new dungeon down in our priority list.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: cyan;"&gt;&lt;b&gt;Honor rank cap will be adjusted to Lv. 25.&lt;/b&gt;&lt;/span&gt;
 Difficulty to reach Lv. 20 will also be adjusted so that it will be 
somewhat easier target to teach even for lite users. Additional, from 
Lv. 21 to 25 will use different mechanism other than just obtaining 
points and leveling.&lt;br /&gt;
&lt;br /&gt;
Lastly, &lt;span style="color: cyan;"&gt;&lt;b&gt;we are designing to continue CABAL’s story line with ‘and there after’ content&lt;/b&gt;&lt;/span&gt;.
 We will not be able to do the entire update at once and planning to do 
it chapter by chapter. The main story will consist the conflict among 
Capella, Procyon and the new influential group (spoiler alert!). Main 
characters such as Arionell or Yuan will sit back this time and new 
heroes will shine their names through this new storyline. The frame of 
this new story is already completed and I think you guys will like how 
it will unfold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;6. Any last words?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
It’s been 7 years since October 2005, first OBT in Korea. If it wasn’t 
for the support and love you guys shown us, it would not have been 
possible to come this far. When I first joined the project, I was 26 and
 now I’m in my 30s. Even after all these years, there are tons of things
 I want to do with CABAL and I give you guys my word that I will make 
them come true one by one.&lt;br /&gt;
&lt;br /&gt;
Finally, I want to conclude by saying that I absolutely enjoyed this 
“interview” and hope to do this with global users more often &lt;img alt="" border="0" class="inlineimg" src="http://forum.cabalonline.com/images/smilies/smile.png" title="Smile" /&gt;&lt;br /&gt;
&lt;br /&gt;
Cheers!
&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://forum.cabalonline.com/" target="_blank"&gt;Cabal EU&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/0qOuEo1aJKg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/5946108313880579438/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/game-designer-reveals-plans-for-cabal.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5946108313880579438?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5946108313880579438?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/0qOuEo1aJKg/game-designer-reveals-plans-for-cabal.html" title="Game Designer Reveals Plans For Cabal Online: New Battle Style on the Works" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/game-designer-reveals-plans-for-cabal.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0IMQXY-eSp7ImA9WhBVGEw.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-1659336823388940083</id><published>2013-04-24T22:59:00.005+08:00</published><updated>2013-04-24T22:59:40.851+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-24T22:59:40.851+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="razer" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="tech" /><category scheme="http://www.blogger.com/atom/ns#" term="gaming" /><title>Razer Comms Goes Open Beta</title><content type="html">Razer has rolled out an open beta of its Razer Comms service, something it says is a one-stop-shop sort of communications solution for gamers around the world. Razer Comms initially started off as a closed beta, which supplied the company with feedback from those who were part of the program. Using that information, changes were made to the program, and now everyone can check them out.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img src="http://www.itnewsafrica.com/wp-content/uploads/2013/04/Razer-Comms.jpg" /&gt;&lt;/center&gt;
&lt;br /&gt;
Razer Comms is a free all-in-one communications solution for gamers, offering crystal clear VoIP and versatile instant messaging with group chat capabilities. Built with advanced in-game overlay functionality and cross-game chat support, Razer Comms allows you to get in touch with your friends without compromising your gameplay. This is how gamers were meant to communicate.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;h2 style="margin-bottom: 18px; margin-top: 29px;"&gt;
TALK: CRYSTAL CLEAR VOICE CHAT&lt;/h2&gt;
We built Razer Comms from the ground up purely for gaming. Complex 
audio algorithms and the ultra-fast server infrastructure give you the 
most precise, crisp and clear communication with no time-outs or lag 
spikes. Advanced software-based noise reduction and echo cancellation 
also ensure you hear all the orders and smack talk with absolute 
clarity.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style="line-height: 24px; margin-bottom: 18px; margin-top: 29px;"&gt;
CHAT: ALL-IN-ONE&lt;/h2&gt;
Whether you want to chat with your friend, start a group discussion 
or join the voice chat channel with your teammates, Razer Comms allows 
you to do all of it in one single service combining the best of a VoIP 
Client, Instant Messenger and IRC-Chat.  
&lt;br /&gt;&lt;br /&gt;
Waste no time figuring out multiple apps or complicated server logins. 
With Razer Comms it’s just you, your friends, and your games, in one 
convenient location.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style="line-height: 27px; margin-bottom: 18px; margin-top: 29px;"&gt;
PLAY: STAY IN THE GAME&lt;/h2&gt;
Say goodbye to Alt-Tab. The Razer Comms overlay technology integrates
 seamlessly with your game interface to allow you to chat or talk to 
your friends while staying in the game. 
&lt;br /&gt;&lt;br /&gt;
Chat messages will display in a news ticker format allowing you to 
quickly glance at incoming chat, while the VoiP overlay allows you to 
identify the speaker without interrupting your game. Additionally, 
groups can be set up by game title so you can easily find gamers to play
 your favourite game with.
   &lt;br /&gt;
&lt;br /&gt;
Credits:&amp;nbsp;&lt;a href="http://www.slashgear.com/" target="_blank"&gt;SlashGear&lt;/a&gt; &lt;a href="http://www.razerzone.com/" target="_blank"&gt;Razer&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/2tuvB9OFHgM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/1659336823388940083/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/razer-comms-goes-open-beta.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1659336823388940083?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1659336823388940083?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/2tuvB9OFHgM/razer-comms-goes-open-beta.html" title="Razer Comms Goes Open Beta" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/razer-comms-goes-open-beta.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0cMQH09fSp7ImA9WhBVGEw.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-395483923761013059</id><published>2013-04-24T22:51:00.001+08:00</published><updated>2013-04-24T22:51:21.365+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-24T22:51:21.365+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="einherjar" /><title>Einherjar Releases Sacred Orb Quest</title><content type="html">&lt;br /&gt;
&lt;center style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;
&lt;img height="295" src="http://images1.wikia.nocookie.net/__cb20121115072204/einherjar/images/3/33/Promotional_image_920x680.jpg" width="400" /&gt;&lt;/center&gt;
&lt;br /&gt;
Recently Appirits, the Japanese publisher of the turn-based browser game Einherjar – The Viking’s Blood has announced some brand new quests and changes for Einherjar players since 24 April 2013 GMT+8.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;Sacred Orb Quest in Einherjar&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
After the said date, 4 new correlated quests will be available for players at the bar in Hedeby City. They need to complete the first quest to receive a &lt;b&gt;Sacred Orb&lt;/b&gt; then use it for next quests in order to receive valuable &lt;b&gt;God Blood Crystals&lt;/b&gt;. Blood Crystals are very rare items that can boost certain stats of an Einherjar warrior. Odin, Thor and Freya Crystals are stronger than Valkyrie Crystals so those updated quests are certainly beneficial for players.&lt;br /&gt;
&lt;br /&gt;
Moreover, there will be no time limit for the 4 new quests so players can go for them anytime they want.&lt;br /&gt;
&lt;br /&gt;
In addition, the game publisher has decided to reduce constructing and upgrading time for in-game buildings by 75% to help boosting players’ progress in developing and expanding lands. Otherwise, players still can use Power to boost the time of activity to quickly gain the levels of their wish. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/a-EmkFlJ1t0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/395483923761013059/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/einherjar-releases-sacred-orb-quest.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/395483923761013059?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/395483923761013059?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/a-EmkFlJ1t0/einherjar-releases-sacred-orb-quest.html" title="Einherjar Releases Sacred Orb Quest" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/einherjar-releases-sacred-orb-quest.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYNR3k_eyp7ImA9WhBXGUU.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-3483022685522506718</id><published>2013-04-03T17:43:00.001+08:00</published><updated>2013-04-03T17:43:16.743+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-03T17:43:16.743+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="skill build" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="features" /><category scheme="http://www.blogger.com/atom/ns#" term="guides" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="guide" /><category scheme="http://www.blogger.com/atom/ns#" term="game guide" /><title>Dragon Nest Kali Blade Dancer Skill Build</title><content type="html">After posting the skill build for the now released Kali, some players are asking me for another option. Is there any other skill build for the Kali?&lt;br /&gt;
&lt;br /&gt;
Of course there is!&lt;br /&gt;
&lt;br /&gt;
Introducing the Blade Dancer Skill Build!&lt;br /&gt;
&lt;br /&gt;
As I have posted before, the Dancer is a non-elemental character with a unique buff system. This build focuses more on damage, increasing it by 60% at max level.&lt;br /&gt;
&lt;br /&gt;
·The board damage is generelly higher than Spirit Dancer, but the cooldown is generally longer.&lt;br /&gt;·Melee class, can cancel skill in casting, very agile in battle&lt;br /&gt;·Sword Dance has a buff which increases crit rate of sword dance skills by 30%, duration 5sec (CD 10sec).&lt;br /&gt;· Has many invincible skills.&lt;br /&gt;· The EX version of skills has 30% attack speed increase.&lt;br /&gt;· Skills in general have longer casting time; higher difficulty to play successfully.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Kali Tree&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img8.mmo.mmo4arab.com/dn/images/dn2013/blade_dancer_pvp/build1.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
Dancer Tree&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img9.mmo.mmo4arab.com/dn/images/dn2013/blade_dancer_pvp/build2.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
Blade Dancer Tree&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img1.mmo.mmo4arab.com/dn/images/dn2013/blade_dancer_pvp/build3.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #669900;"&gt;Squall Flaker&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Effect&lt;/b&gt;:
 Evade enemy attack and counter attack. Press "normal attack" during 
counter attack to spin enemies to the air. Grant 0.5sec of invincible 
frame. This skill can be triggered anytime during skill casting by 
pressing "Jump". Deal extra damage under "Strengthen Blade" status.&lt;br /&gt;&lt;b&gt;Damage/CD&lt;/b&gt;:&lt;br /&gt;Lv1: Counter attack 233%+3645; Subsequent attack 233%+3645; CD 20sec&lt;br /&gt;Lv6: Counter attack 287%+7837; Subsequent attack 287%+7837; CD 18sec&lt;br /&gt;&lt;b&gt;Comment&lt;/b&gt;:&lt;br /&gt;· 1 hit of counter attack, and 6 hits of spinning hits.&lt;br /&gt;· In short, this is the equivalent of Evasion Slash for Gladiator.&lt;br /&gt;·
 Take note that only the 1st counter attack give 0.5sec of i-frame, the 
subsequent spinning attack has neither i-frame nor superarmor.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #669900;"&gt;Gust Demensia&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;&lt;b&gt;Effect&lt;/b&gt;: Roll and knock enemies into the air, damaging them. Deal extra damage under "Strengthen Blade" status.&lt;br /&gt;&lt;b&gt;CD&lt;/b&gt;: 32sec&lt;br /&gt;&lt;b&gt;Damage&lt;/b&gt;:&lt;br /&gt;Lv1: 2095%+37496&lt;br /&gt;Lv4: 2231%+49911&lt;br /&gt;Lv5 (Technique): 2277%+54200&lt;br /&gt;Comment: &lt;br /&gt;· Total 20 hits. Full damage = 100% board damage.&lt;br /&gt;· High superarmor while casting, and possess high superarmor break.&lt;br /&gt;· Weakness: Limited AOE and long casting time.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #669900;"&gt;Graze Dance EX&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Effect: &lt;/b&gt;Increase
 the attack speed of this skill by 30%. The spinning chakram generates a
 condensed Blade Ball. Deal additional damage to surrounding enemies for
 2sec. The ball deals additional 30% damage.&lt;br /&gt;&lt;b&gt;Comment&lt;/b&gt;: &lt;br /&gt;· First 2 hits 20% x 2 + last hit 30% + ball 5% * 12 = 130%.&lt;br /&gt;· The ball has larger AOE and makes this skill very good in both PVE and PVP.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #669900;"&gt;Sweet Circle EX&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Effect: &lt;/b&gt;Increase
 the attack speed of this skill by 30%. When the chakrams come back, 
press "Normal Attack" to throw it once more for additional damage. 
Increase 50% dmg. &lt;b&gt;Comment&lt;/b&gt;: &lt;br /&gt;· Additional 2 hits 25% * 2 = 50% of board damage.&lt;br /&gt;·
 The speed-up cast animation helps the 40% hit to land but the 
additional 2 hits (50%) from EX normally is lost when you interrupt this
 skill for evasion purpose.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #669900;"&gt;Twinkle Spin EX&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Effect&lt;/b&gt;:
 Increase the attack speed of this skill by 30%. While spinning in the 
air, press "Normal Attack" to knock enemy to the ground. Increase 30% 
dmg.&lt;br /&gt;&lt;b&gt;Comment&lt;/b&gt;: The casting motion of the additional hit is quite slow and not used often.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://dn.mmosite.com/"&gt;MMOsite&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/xjSRbUBPq-Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/3483022685522506718/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/dragon-nest-kali-blade-dancer-skill.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3483022685522506718?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3483022685522506718?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/xjSRbUBPq-Q/dragon-nest-kali-blade-dancer-skill.html" title="Dragon Nest Kali Blade Dancer Skill Build" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/dragon-nest-kali-blade-dancer-skill.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YNR309fCp7ImA9WhBXGUU.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-5716557656827678989</id><published>2013-04-03T17:26:00.002+08:00</published><updated>2013-04-03T17:26:36.364+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-03T17:26:36.364+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="warrock" /><category scheme="http://www.blogger.com/atom/ns#" term="tantra" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="shaiya" /><category scheme="http://www.blogger.com/atom/ns#" term="amped" /><title>Amped No More by May 31, 2013</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://www.negosyoabroad.com/uploads/ampedLogo_JPEG11.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.negosyoabroad.com/uploads/ampedLogo_JPEG11.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Farewell, Amped PH.&lt;br /&gt;
&lt;br /&gt;
Amped PH, famous locally for releasing online games such as Tantra, Warrock, and Shaiya Online, has finally succumbed to the pressures of business and stiff local gaming competition.&lt;br /&gt;
&lt;br /&gt;
Pointing "unfavorable business conditions" as the main reason, the company will cease operation on May 31, 2013. However, it seems that this sad event does not faze their personnel as they promise to continue to hold game events for the players.&lt;br /&gt;
&lt;br /&gt;
Coincidentally, a lot of the players think that this is some sort of April Fools joke. Unfortunately, it isn't.&lt;br /&gt;
&lt;br /&gt;
Below is Amped PH's statement:&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;blockquote class="tr_bq"&gt;
Since 2004, skills were tested in a never-ending series of online bouts 
between Kapamilya gamers all over the country. Online gamers represented
 either the Alliance of Light or the Union of Fury of Shaiya; N.I.U. or 
Derbaran military factions of WarRock; the tribes of Tantra; and of 
course, the chibi toons of Get Amped and other Amped casual games.&lt;br /&gt;&lt;br /&gt;
Some rivalries were fierce. But no matter how serious the competition became, we all had fun. In fact, we had a blast!&lt;br /&gt;&lt;br /&gt;
While in the process, friendships, both ingame and IRL were made. We 
enjoyed all the adventures that we had and the memories that we shared. 
But unfortunately, all good things must come to an end.&lt;br /&gt;&lt;br /&gt;
It brings us great sadness to announce this to you all.&lt;br /&gt;&lt;br /&gt;
Despite ABS-CBN Multimedia’s effort to continue to give players the 
privilege of playing good online games, we have decided to cease online 
game operations due to unfavorable business conditions. As of May 31, 
2013, all Amped services will be terminated.&lt;br /&gt;&lt;br /&gt;
The Amped Team offers its heartfelt thanks for sticking with us for almost ten years.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;TERMINATION OF SERVICE SCHEDULE:&lt;/strong&gt;&lt;br /&gt;
As our way of giving back to our valued community, we will publish a 
schedule that will include a list of game events, leading up to the 
termination of service on May 31, 2013, 11:59 pm.&lt;/blockquote&gt;
Thank you for the memories, Amped.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://www.amped.ph/" target="_blank"&gt;Amped PH&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/nbdsxJ41IDk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/5716557656827678989/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/04/amped-no-more-by-may-31-2013.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5716557656827678989?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5716557656827678989?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/nbdsxJ41IDk/amped-no-more-by-may-31-2013.html" title="Amped No More by May 31, 2013" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/04/amped-no-more-by-may-31-2013.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMAQ3Y9eip7ImA9WhBXFEg.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-5951084256921598858</id><published>2013-03-28T14:50:00.001+08:00</published><updated>2013-03-28T14:50:42.862+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-28T14:50:42.862+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><category scheme="http://www.blogger.com/atom/ns#" term="einherjar" /><title>Eiherjar Celebrates Easter with Egg Drops!</title><content type="html">Appirits, a new online game developer and publisher in Japan today 
launches a brand new Easter Egg Drop event for their turn-based browser 
game, &lt;strong&gt;Einherjar – The Viking’s Blood&lt;/strong&gt; from 27 March to 
10 April 2013 (GMT+8). Based on famous tales of Vikings, Einherjar takes
 place in a fantasy Norse world, with players taking on the role of 
Viking Leaders adventuring and fighting against numerous enemies. And 
players should come to the game’s main site &lt;u&gt;&lt;a href="http://www.ein-herjar.com/" target="_blank"&gt;http://www.ein-herjar.com&lt;/a&gt;&lt;/u&gt; and join the latest Easter event to receive valuable in-game items.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;a href="http://appirits.us4.list-manage1.com/track/click?u=8eb3b265d42149bb05ad21c85&amp;amp;id=bd429b4457&amp;amp;e=86c0ad5c7f" style="color: #336699; font-weight: normal; text-decoration: underline;" target="_blank"&gt;&lt;img align="none" height="394" src="http://farm9.staticflickr.com/8526/8593713989_d3c38f1b4a_z.jpg" style="border: 0; display: inline; line-height: 100%; min-height: 394px; outline: none; text-decoration: none; width: 640px;" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
During the aforesaid period, there are 3 types of Easter Eggs dropped from expeditionary battles. &lt;strong&gt;They are Yellow, Blue, and Red Easter Egg&lt;/strong&gt;.
 Players’ task is to try best to collect different colored eggs during 
the event. And the developer notes that yellows are on most maps, blues 
are on less, and reds will be on only a couple of them.&lt;br /&gt;
&lt;br /&gt;
After collecting those colorful Easter Eggs, players should go to the 
bar in Hedeby City to exchange for Easter Boxes from 3 newly-created 
sub-quests as below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;
  Quest 1: 5 Yellow Easter Eggs = 1 Easter Box&lt;/li&gt;
&lt;li&gt;
  Quest 2: 5 Blue Easter Eggs = 2 Easter Box&lt;/li&gt;
&lt;li&gt;
  Quest 3: 5 Red Easter Eggs = 3 Easter Box&lt;/li&gt;
&lt;/ol&gt;
&lt;br /&gt;
Easter Boxes then can be used to claim a variety of items at the Event 
tab inside the Production tab at the game’s main screen. There are many 
items presented there so it is recommended that players think carefully 
before using their Easter Boxes. And note that those Easter quests will 
be removed 1 week after the event.&lt;br /&gt;
&lt;br /&gt;
By the way, to celebrate the upcoming wonderful Easter Day, the 
developer has decided to set drop rate and exp for expeditionary battles
 &lt;strong&gt;DOUBLED &lt;/strong&gt;on Saturday and Sunday (30, 31 March 2013 
GMT+8). Players who are interested in the turn-base genre and want to 
feel a bit of Easter spirit in an online game can go to Einherjar’s 
official site now to get more details: &lt;u&gt;&lt;a href="http://www.ein-herjar.com/" target="_blank"&gt;http://www.ein-herjar.com&lt;/a&gt;&lt;/u&gt;&lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/Mie-xxkpvCo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/5951084256921598858/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/03/eiherjar-celebrates-easter-with-egg.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5951084256921598858?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/5951084256921598858?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/Mie-xxkpvCo/eiherjar-celebrates-easter-with-egg.html" title="Eiherjar Celebrates Easter with Egg Drops!" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/03/eiherjar-celebrates-easter-with-egg.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UEQ30yfip7ImA9WhBXE00.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-850964761459586671</id><published>2013-03-26T21:40:00.000+08:00</published><updated>2013-03-26T21:40:02.396+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-26T21:40:02.396+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="skill build" /><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="updates" /><title>Dragon Nest Kali Spirit Dancer Skill Build</title><content type="html">Dragon Nest SEA will be releasing the much-awaited new class, the Kali, this April 2, 2013, as already announced by Addison Kang, producer for the game, during the Cherry Convention.&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;img height="640" src="http://cghub.com/files/Image/273001-274000/273392/050_large.jpg" width="517" /&gt;&lt;/center&gt;
&lt;br /&gt;
The Kali is the sixth class to be introduced in Dragon Nest. Like the elves of Anu Arendel, Kalis boast impressive flexibility and nimbleness in combat. However, compared to Archers who use bows and arrows to strike down their foes, Kalis use melee combat mixed with abilities to manipulate spirits empowering allies or debilitating foes. &lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
At level 15 all classes have the possibility of specializing in the abilities they desire, later powering them up further as they level up. The following are the specializations available for the Kali class.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Screamer&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Relies on magical attack using the Dark attribute with fans as main weapon.&lt;br /&gt;
&lt;br /&gt;
At level 45 a Screamer can choose to become a Dark Summoner or a Soul Eater. The Dark Summoner and Soul Eater gets Phantom Claw EX and Spirit Paper EX respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Dancer&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Relies on physical attack using chakrams as main weapon. Dancer has a skill called "Ecstatic Dance" which split into 2 parts, each can be triggered using left clik or right click, summoning a variety of monsters which gives buffs or debuffs.&lt;br /&gt;
&lt;br /&gt;
At level 45 a Dancer can choose to become a Blade Dancer or a Spirit Dancer.&lt;br /&gt;
&lt;br /&gt;
Blade Dancer EX skills:&lt;br /&gt;
&lt;br /&gt;
Lv 48: Breezecall Dance EX&lt;br /&gt;
Lv 55: Sweet Circle EX&lt;br /&gt;
Lv 60: Twinkle Spin EX &lt;br /&gt;
&lt;br /&gt;
Spirit Dancer EX skills:&lt;br /&gt;
&lt;br /&gt;
Lv 48: Stalker EX&lt;br /&gt;
Lv 55: Dusk Hunter EX&lt;br /&gt;
Lv 60: Abolisher EX &lt;br /&gt;
&lt;br /&gt;
Based on the stuff I've read, I already prefer the Dancer, particularly the Spirit Dancer because of its hybrid build. Below is what I think is the best Spirit Dancer skill build out there, which I am sharing with you guys.&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img3.mmo.mmo4arab.com/dn/images/dn2012/blade_dancer_build/spirit1.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Kali Tree&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img5.mmo.mmo4arab.com/dn/images/dn2012/blade_dancer_build/spirit3.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Dancer Build 1 - Full Level Dusk Hunter&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img6.mmo.mmo4arab.com/dn/images/dn2012/blade_dancer_build/spirit4.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Dancer Build 2 - Full Level Abolisher&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img7.mmo.mmo4arab.com/dn/images/dn2012/blade_dancer_build/spirit5.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Spirit Dancer Tree&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://img8.mmo.mmo4arab.com/dn/images/dn2012/blade_dancer_build/spirit6.jpg" /&gt;&lt;br /&gt;
&lt;br /&gt;
1. Spirit Dancer pvp and pve hybrid build for better PvP combo and not be monotonous in PvE&lt;br /&gt;
&lt;br /&gt;
2. Lvl 10 Illusion Dance increases spirit dance skills 45% final damage and decreases 20% damage, duration 10 secs. Share cd will Breeze Call Dance.&lt;br /&gt;
&lt;br /&gt;
3. Stalker is not easy for combo, just add lvl 6 for Stalker EX.&lt;br /&gt;
&lt;br /&gt;
4. Ecstatic Dance P3. Do not learn or MAX. Clear buff function may not last for long time and this skill is mainly used for party members hp recovery.&lt;br /&gt;
&lt;br /&gt;
5. Abolisher and Dusk Hunter. Dusk Hunter is higher when only look at the panel. But Abolisher cd is 3 secs shorter than Dusk Hunnter, though it doesn't matter much. The most important is that, Abolisher can hit surrouding enemies to air in PvP (Dusk Hunter EX can also float enemies but it is ranged skill).&lt;br /&gt;
&lt;br /&gt;
6. Sufi Dancer 32 hits. First 2 hits and then summon 4 sufi dancers with 30 hits in total and disappear immediately when reach 32 hits.&lt;br /&gt;
&lt;br /&gt;
7. General Dawn Blade, 3 hits general and 5 hits when the enemy is nearby. MAX.&lt;br /&gt;
&lt;br /&gt;
8. Sinia Turn. Max level 11.5 secs is nice for PvP. For PvE, it is mainly for running and evading skills.&lt;br /&gt;
&lt;br /&gt;
9. Elegance Storm, hard straight and resistance is pretty good in PvP. Damage -30% at max level. For PvE, cast time is too long so I don't consider it.&lt;br /&gt;
&lt;br /&gt;
10. Blade Dance skills can not speed up spirit cast time so you don't have to consider its damage. It is mainly used for combo and evading.&lt;br /&gt;
&lt;br /&gt;
11. Storm of Ewinia. Transform into Ewinia. The storm float and damage surrounding enemies. Invincible while casting. Rly op skill for Spirit Dancer as well as Blade Dancer. Thought to be nerfed in the future.&lt;br /&gt;
&lt;br /&gt;
12. About invincible skills. Refreshing Screw is not invincible during cast time but flying distant is far and it is good for running. For PvP, this skill can use with Breeze Call Dancer and pull enemy nearby for better combo. Twinkle Spin, while casting Twinkle Spin, the skill is not invincible and it can be break easily.&lt;br /&gt;
&lt;br /&gt;
13. Inner Fire. Invincible while dancing. Also can break invincible targets.&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://dn.mmosite.com/"&gt;MMOsite&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/03D1SQr5bk0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/850964761459586671/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/03/dragon-nest-kali-spirit-dancer-skill.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/850964761459586671?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/850964761459586671?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/03D1SQr5bk0/dragon-nest-kali-spirit-dancer-skill.html" title="Dragon Nest Kali Spirit Dancer Skill Build" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>1</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/03/dragon-nest-kali-spirit-dancer-skill.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04CRXkyeSp7ImA9WhBQGUU.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-1221932565006507711</id><published>2013-03-23T03:52:00.002+08:00</published><updated>2013-03-23T03:52:44.791+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-23T03:52:44.791+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><title>Dragon Nest SEA To Release Playable Goblin Class on April 2</title><content type="html">&lt;br /&gt;
&lt;center style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;
&lt;img height="257" src="http://images4.wikia.nocookie.net/__cb20120816063120/dnsea/images/7/7b/Goblin_Sheet.jpg" width="400" /&gt;&lt;/center&gt;
&lt;br /&gt;
Addison Kang, the producer of online game phenomenon Dragon Nest SEA, has just announced via Facebook that they will implement a new patch on April 2, coinciding with a worldwide release.&lt;br /&gt;
&lt;br /&gt;
This update features the new Goblin Class. To promote this new class, Cherry Credits has included a free transfer service which will enable players to change one of their pre-existing characters into a goblin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I know, I know, it sounds like a joke (considering it will be released on April Fools) but hey, there's no harm in having fun, right?&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/-plkDR_OABk" width="560"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;br /&gt;
&lt;br /&gt;
The Goblin Hero&lt;br /&gt;
&lt;br /&gt;
The name of the legendary hero Gosuk spread far and wide, across the borders of Saint Haven and throughout the entire Altea continent. The goblins in hiding re-established Gobland and with the hero Gosuk as their new leader, created a peaceful new home for goblins.&lt;br /&gt;
&lt;br /&gt;
One day, a group of goblins set out in their search for Gobland. Their only possessions were the flimsy loincloths draped around their tiny waists. As they entered the Sleeper’s Temple, they were attacked by the ferocious Minotaur Umnod who wanted to enslave them. In the chaos, the group got separated and a young goblin was captured by the heretic Orc warriors. Luckily for the young one, help soon arrived and it was none other than great hero Gosuk.&lt;br /&gt;
&lt;br /&gt;
“I will teach you what real strength is *gobble*, said Gosuk. “We goblins are not weak *gobble*. The weak ones are those who run away without trying *gobble*.”&lt;br /&gt;
Disciple Of The Great Hero&lt;br /&gt;
&lt;br /&gt;
Gosuk saved the young goblin and brought his young charge to Gobland. For years, the young goblin trained under Gosuk and soon emerged strong and skilled. Together, these two goblins faced off various enemies, like the Red Army who tried to raid Gobland. The peace Gobland enjoyed for many years was mainly due to the master-disciple duo.&lt;br /&gt;
&lt;br /&gt;
As the years passed, the young goblin grew into adulthood. He then decided it was time to leave Gobland in search of his lost parents, who were separated from him so long ago in the attack of Minotaur Umnod.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Immhf8xnvFI/UUy2GH-ugqI/AAAAAAAAAks/lyxMqyaJbAE/s1600/DN.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-Immhf8xnvFI/UUy2GH-ugqI/AAAAAAAAAks/lyxMqyaJbAE/s1600/DN.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;h3&gt;
Main Skills&lt;/h3&gt;
&lt;div class="mainskills"&gt;
            &lt;ul&gt;
&lt;li class="one"&gt;
                &lt;h4&gt;
Mouth Battle&lt;/h4&gt;
Specialized for PVP. Constantly nags at nearby allies
 to increase allies’ irritation to the max which will in turn increase 
the latter’s attack power by 100%. This skill has a downside however, as
 he may get beaten up as a side effect.&lt;br /&gt;

              &lt;/li&gt;
&lt;li class="two"&gt;
                &lt;h4&gt;
Teasing&lt;/h4&gt;
Teases enemies within 100m about their ugly looks to agitate and lure them into a fight.
                &lt;br /&gt;
                (The Chaser’s defense power becomes 0 at the same time.)&lt;br /&gt;

              &lt;/li&gt;
&lt;li class="three"&gt;
                &lt;h4&gt;
Hound Breath&lt;/h4&gt;
The summoned Hound opens its mouth and breathes a poisonous air of bad breath.
                  &lt;br /&gt;
                  Enemies are immediately stunned and immobilized for 1 minute.
                &lt;br /&gt;

              &lt;/li&gt;
&lt;li class="four"&gt;
                &lt;h4&gt;
Hound Boom&lt;/h4&gt;
When Hounds are summoned, they charge towards enemies and poop at their feet.
                  &lt;br /&gt;
                  The enemies slip on the poop and crashes onto the ground. Their attack power also increases by 50%.
                &lt;br /&gt;

              &lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;br /&gt;
Credits: &lt;a href="http://dn.cherrycredits.com/" target="_blank"&gt;Dragon Nest SEA&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/eto9OSc8Xss" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/1221932565006507711/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/03/dragon-nest-sea-to-release-playable.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1221932565006507711?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/1221932565006507711?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/eto9OSc8Xss/dragon-nest-sea-to-release-playable.html" title="Dragon Nest SEA To Release Playable Goblin Class on April 2" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/-plkDR_OABk/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/03/dragon-nest-sea-to-release-playable.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIMRHs5fCp7ImA9WhBQGUU.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-3147674722936398939</id><published>2013-03-23T03:29:00.004+08:00</published><updated>2013-03-23T03:29:45.524+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-23T03:29:45.524+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="manual patch" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal" /><category scheme="http://www.blogger.com/atom/ns#" term="patch notes" /><category scheme="http://www.blogger.com/atom/ns#" term="game update" /><category scheme="http://www.blogger.com/atom/ns#" term="updates" /><title>Cabal Episode 10 Rising Force Manual Patch and Password</title><content type="html">Cabal Episode 10 Rising Force is already live and waiting for all eager Cabal enthusiasts to explore and conquer!&lt;b&gt; &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Download Link&lt;/b&gt;: &lt;a href="ftp://ftp.levelupgames.ph/Cabal/Manual%20Patch_Rising%20Force_03122013.rar"&gt;LU FTP Site&lt;/a&gt;&lt;br /&gt;
&lt;a href="ftp://ftp.levelupgames.ph/Cabal/Manual%20Patch_Rising%20Force_03122013.rar"&gt;ftp://ftp.levelupgames.ph/Cabal/Manual%20Patch_Rising%20Force_03122013.rar&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The patch file password for our manual patch is also available.&lt;br /&gt;
Patch Password: opforce2013&lt;br /&gt;
&lt;br /&gt;
The option for auto-patching your game clients is now live. Just launch your working game clients and let it download the update_219.dat file.&lt;br /&gt;
&lt;br /&gt;
To read the patch notes: &lt;a href="http://mhauckonline.blogspot.com/2013/03/cabal-rising-force-official-patch-notes.html" target="_blank"&gt;Cabal Rising Force Official Patch Notes&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
You may visit the Rising Force micro-site for the details of the new patch.&lt;br /&gt;
Link: &lt;a href="http://cabal.e-games.com.ph/episode10"&gt;http://cabal.e-games.com.ph/episode10&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://cabal.e-games.com.ph/" target="_blank"&gt;Cabal PH&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/oREXNHwlV_E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/3147674722936398939/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/03/cabal-episode-10-rising-force-manual.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3147674722936398939?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/3147674722936398939?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/oREXNHwlV_E/cabal-episode-10-rising-force-manual.html" title="Cabal Episode 10 Rising Force Manual Patch and Password" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/03/cabal-episode-10-rising-force-manual.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEENSX0-eSp7ImA9WhBRGUQ.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-4228025339701049625</id><published>2013-03-11T18:11:00.001+08:00</published><updated>2013-03-11T18:11:38.351+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-11T18:11:38.351+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="new cabal map" /><category scheme="http://www.blogger.com/atom/ns#" term="skill build" /><category scheme="http://www.blogger.com/atom/ns#" term="features" /><category scheme="http://www.blogger.com/atom/ns#" term="blader" /><category scheme="http://www.blogger.com/atom/ns#" term="news" /><category scheme="http://www.blogger.com/atom/ns#" term="cabal" /><category scheme="http://www.blogger.com/atom/ns#" term="patch notes" /><category scheme="http://www.blogger.com/atom/ns#" term="game update" /><category scheme="http://www.blogger.com/atom/ns#" term="updates" /><title>Cabal Rising Force Official Patch Notes</title><content type="html">After deciphering the mystery surrounding the Arcane Trace, get ready
 as another riveting chapter unfolds in the unforgiving lands of 
Nevareth!&lt;br /&gt;
&lt;br /&gt;

The latest patch bring forth the FROZEN COLOSSEUM, a new inter-server
 player versus player (PVP) arena wherein top CABAL players can test 
each others strength and skills in order to settle a score or find out 
who is the mightiest of them all.&lt;br /&gt;
&lt;br /&gt;

In addition, a new dungeon opens in the Tower of the Undead. Conquer 
the dangers that lurk inside in order to obtain rare items and complete 
the Archridium Set- the most powerful item set discovered so far.&lt;br /&gt;

The action is definitely heating up as the saga continues in CABAL Online.&lt;br /&gt;
&lt;br /&gt;
Check out the complete update notes below and see how can you let your legend rise starting March 21, 2013!&lt;br /&gt;
&lt;br /&gt;

&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://cabal.e-games.com.ph/main.php/rising-force-patch-notes-part-i/rising/" rel="attachment wp-att-9298" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="" class="aligncenter  wp-image-9298" height="187" src="http://64.19.142.13/cabal.e-games.com.ph/wp-content/uploads/2013/03/RISING.jpg" title="RISING" width="509" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;h2&gt;
Added ‘Mission Battle’&lt;/h2&gt;
&lt;h3&gt;
A. What is Mission Battle?&lt;/h3&gt;
&lt;div&gt;
- Mission Battle is a new PvP arena that matches like skilled 
individuals to engage in competitive PvP across a combined server 
environment.&lt;br /&gt;
- Players can select what mode they wish to play, Standard or Ladder. (More modes to be added in the future)&lt;br /&gt;

&lt;/div&gt;
&lt;h3&gt;
B. How to participate&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 510px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align: center;"&gt;&lt;strong&gt;Map Title&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align: center;"&gt;&lt;strong&gt;Frozen Coliseum&lt;/strong&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Required Lv.&lt;/td&gt;
&lt;td&gt;Lv. 150+ (Player must have selected a Nation)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;How to participate&lt;/td&gt;
&lt;td&gt;Capella – Through Instructor Kallua in Green Despair&lt;br /&gt;
Procyon – Through instructor Gette in Desert Scream&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. How to participate&lt;/h3&gt;
&lt;h4&gt;
Capella&lt;/h4&gt;
&lt;div&gt;
- Location: Green Despair X: 211 Y: 18&lt;br /&gt;
- Click Instructor Kallua&lt;br /&gt;

▶ UI &amp;gt; Mission Battle &amp;gt; Start&lt;br /&gt;

&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img00.jpg" /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;h4&gt;
Procyon&lt;/h4&gt;
&lt;div&gt;
- Location: Desert Scream X: 79 Y:211&lt;br /&gt;
- Click instructor Gette&lt;br /&gt;

▶ UI &amp;gt; Mission Battle &amp;gt; Start&lt;br /&gt;

&lt;div&gt;
&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img01.jpg" /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;
D. Types of Mission Battle&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;br /&gt;&lt;/td&gt;
&lt;td style="text-align: center;"&gt;&lt;strong&gt;Standard Battle&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align: center;"&gt;&lt;strong&gt;Ladder Battle&lt;/strong&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Details&lt;/td&gt;
&lt;td&gt;Open games and participation.&lt;/td&gt;
&lt;td&gt;In ladder battle, the system will automatically match users with those of a similar skill level.&lt;br /&gt;
Ladder Battles will operate by Seasons and top ranked players can earn many rewards.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Operation&lt;/td&gt;
&lt;td&gt;&lt;strong&gt;Always Open&lt;/strong&gt;&lt;br /&gt;
Player score will accumulate.&lt;/td&gt;
&lt;td&gt;&lt;strong&gt;By Season&lt;/strong&gt;&lt;br /&gt;
Player records are accumulated by season. When a season ends, top ranked
 players will be awarded and all scores will be reset for the new 
season.&lt;br /&gt;
&lt;strong&gt;Open During Specific Time Frame&lt;/strong&gt;&lt;br /&gt;
Only open during specific time frame.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Reward&lt;/td&gt;
&lt;td&gt;Obtain battle record / battle points.&lt;/td&gt;
&lt;td&gt;Highest ranking players are rewarded each season and obtain a WExp Rating record.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
E. Mission Battle Rules&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Time Limit&lt;/td&gt;
&lt;td&gt;10 Minutes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Winning&lt;br /&gt;
Conditions&lt;/td&gt;
&lt;td&gt;Obtain the most points within 10 minutes. Or Be the first to obtain 500 points.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Obtaining Points&lt;/td&gt;
&lt;td&gt;Obtain 50 points at the beginning of the game.&lt;br /&gt;
Obtain 200 points when destroying opponent’s flag.&lt;br /&gt;
Obtain 100 points for killing your opponent.&lt;br /&gt;
Obtain 60 points for killing the Ice Lord.&lt;br /&gt;
Obtain 40 points for killing the Ice Guardian.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Character&lt;br /&gt;
Enhancement&lt;br /&gt;
Using Points&lt;/td&gt;
&lt;td&gt;Players will be able to purchase buffs from their base.&lt;br /&gt;
Buff effects do not disappear upon death; stacks accumulate when purchased more than once.&lt;br /&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img02.jpg" /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Others&lt;/td&gt;
&lt;td&gt;1. Character will be warped back to base after destroying their opponent’s flag.&lt;br /&gt;
2. Both base flags are reset when the Ice Lord is killed.&lt;br /&gt;
3. Ice Lord’s Spike attack becomes activate after the Ice Guardian is killed.&lt;br /&gt;
4. When the gate to Ice Guardian is destroyed, characters will not be able to warp back to their base.&lt;br /&gt;
5. Your opponent’s information is hidden until the first gate is destroyed.&lt;br /&gt;
6. Camera view, and Character view may be adjusted.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
F. Frozen Coliseum Battle Field (More Battle Fields will be added in the future)&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Overview&lt;/td&gt;
&lt;td&gt;Partial View&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img03_1.jpg" width="273" /&gt;&lt;/td&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img03_2.jpg" width="273" /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Flag of Fame/ Obelisk/ Buff Merchant&lt;/td&gt;
&lt;td&gt;Mission Battle&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img03_3.jpg" width="273" /&gt;&lt;/td&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img03_4.jpg" width="273" /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;div id="Tower-of-Undead-BF3"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
New Dungeon ‘Tower of the Undead B3F’ added&lt;/h2&gt;
&lt;h3&gt;
A. Entry Point &amp;amp; Requirement&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img04.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 670px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Tower of the Undead B3F&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Entry Level&lt;/td&gt;
&lt;td colspan="2"&gt;Lv. 155+ (Above BSLV. 11)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Entry Point&lt;/td&gt;
&lt;td colspan="2"&gt;Center Portal in the Undead Ground&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Entry No.&lt;/td&gt;
&lt;td colspan="2"&gt;Maximum of 7 players&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Entry Item&lt;/td&gt;
&lt;td colspan="2"&gt;Epaulet of the Dead B3F&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Time Limit&lt;/td&gt;
&lt;td colspan="2"&gt;10 minutes upon entering (increases with the Time-Bonuses)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td colspan="2"&gt;Officer Henkoff of Bloody Ice&lt;br /&gt;
“Frozen Tower of the Undead B3F” (Reward: Epaulet of the Dead B3F)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DP&lt;/td&gt;
&lt;td colspan="2"&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Item Usage&lt;br /&gt;
Limitation&lt;/td&gt;
&lt;td&gt;Odd Circle / Honorable Circle&lt;/td&gt;
&lt;td&gt;Protection of Veradrix&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Entry Item&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img05.jpg" /&gt;&lt;/div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Epaulet of the Dead B3F&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;How to get&lt;/td&gt;
&lt;td&gt;Purchasable from Grocer Deighton in Bloody Ice&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;5,000,000 Alz&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bind Option&lt;/td&gt;
&lt;td&gt;Account Binding&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Details&lt;/td&gt;
&lt;td&gt;Able to enter into deeper side of Frozen Tower of the Undead that was not discovered before.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. Boss Monsters&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img06_1.jpg" width="273" /&gt;&lt;br /&gt;
&amp;lt;Greed Trainer Ruriel&amp;gt;&lt;/td&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img06_2.jpg" width="273" /&gt;&lt;br /&gt;
&amp;lt;Eliana Estrella&amp;gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" height="182" src="http://64.19.142.11/image.cabal.com/review/130219/22_img06_3.jpg" width="275" /&gt;&lt;br /&gt;
&amp;lt;Abyss Thenes Wienelander&amp;gt;&lt;/td&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img06_4.jpg" width="273" /&gt;&lt;br /&gt;
&amp;lt;Black Sage Archimedeon&amp;gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img06_5.jpg" width="273" /&gt;&lt;br /&gt;
&amp;lt;Charayan Fenysere&amp;gt;&lt;/td&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img06_6.jpg" width="273" /&gt;&lt;br /&gt;
&amp;lt;Immortal Etherno Calligo Tempus&amp;gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="New-Items"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
New Items&lt;/h2&gt;
&lt;h3&gt;
A. Weapons&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img07_1.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 481px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Orb&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;459&lt;/td&gt;
&lt;td colspan="3"&gt;183&lt;/td&gt;
&lt;td colspan="3"&gt;218&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Wizard] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;69&lt;/td&gt;
&lt;td colspan="2"&gt;138&lt;/td&gt;
&lt;td colspan="2"&gt;553&lt;/td&gt;
&lt;td colspan="2"&gt;208&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img07_2.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 484px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Crystal&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;551&lt;/td&gt;
&lt;td colspan="3"&gt;190&lt;/td&gt;
&lt;td colspan="3"&gt;199&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;208&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;138&lt;/td&gt;
&lt;td colspan="2"&gt;208&lt;/td&gt;
&lt;td colspan="2"&gt;415&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img07_3.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 486px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Katana&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;551&lt;/td&gt;
&lt;td colspan="3"&gt;199&lt;/td&gt;
&lt;td colspan="3"&gt;159&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;415&lt;/td&gt;
&lt;td colspan="2"&gt;69&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;208&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img07_4.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 486px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Blade&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;459&lt;/td&gt;
&lt;td colspan="3"&gt;218&lt;/td&gt;
&lt;td colspan="3"&gt;153&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;415&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;td colspan="2"&gt;69&lt;/td&gt;
&lt;td colspan="2"&gt;346&lt;/td&gt;
&lt;td colspan="2"&gt;138&lt;/td&gt;
&lt;td colspan="2"&gt;277&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img07_5.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 484px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Daikatana&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;1102&lt;/td&gt;
&lt;td colspan="3"&gt;398&lt;/td&gt;
&lt;td colspan="3"&gt;318&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;[Warrior] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;STR&lt;/td&gt;
&lt;td colspan="4"&gt;INT&lt;/td&gt;
&lt;td colspan="4"&gt;DEX&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;484&lt;/td&gt;
&lt;td colspan="4"&gt;208&lt;/td&gt;
&lt;td colspan="4"&gt;69&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img07_6.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 484px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Greatsword&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;Attack Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Attack&lt;/td&gt;
&lt;td colspan="3"&gt;Magic Attack&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;918&lt;/td&gt;
&lt;td colspan="3"&gt;436&lt;/td&gt;
&lt;td colspan="3"&gt;306&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;[Warrior] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;STR&lt;/td&gt;
&lt;td colspan="4"&gt;INT&lt;/td&gt;
&lt;td colspan="4"&gt;DEX&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;623&lt;/td&gt;
&lt;td colspan="4"&gt;69&lt;/td&gt;
&lt;td colspan="4"&gt;69&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Armor Sets&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img08.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 519px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Armor Set&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Plate (WA/FS)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;245&lt;/td&gt;
&lt;td colspan="3"&gt;120&lt;/td&gt;
&lt;td colspan="3"&gt;312&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Warrior] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;630&lt;/td&gt;
&lt;td colspan="2"&gt;138&lt;/td&gt;
&lt;td colspan="2"&gt;69&lt;/td&gt;
&lt;td colspan="2"&gt;346&lt;/td&gt;
&lt;td colspan="2"&gt;157&lt;/td&gt;
&lt;td colspan="2"&gt;315&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Gauntlets (WA/FS)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;245&lt;/td&gt;
&lt;td colspan="3"&gt;120&lt;/td&gt;
&lt;td colspan="3"&gt;312&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Warrior] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;608&lt;/td&gt;
&lt;td colspan="2"&gt;152&lt;/td&gt;
&lt;td colspan="2"&gt;76&lt;/td&gt;
&lt;td colspan="2"&gt;380&lt;/td&gt;
&lt;td colspan="2"&gt;152&lt;/td&gt;
&lt;td colspan="2"&gt;304&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Greaves (WA/FS)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;245&lt;/td&gt;
&lt;td colspan="3"&gt;120&lt;/td&gt;
&lt;td colspan="3"&gt;312&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Warrior] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;615&lt;/td&gt;
&lt;td colspan="2"&gt;154&lt;/td&gt;
&lt;td colspan="2"&gt;77&lt;/td&gt;
&lt;td colspan="2"&gt;385&lt;/td&gt;
&lt;td colspan="2"&gt;154&lt;/td&gt;
&lt;td colspan="2"&gt;308&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Visor (WA/FS)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;245&lt;/td&gt;
&lt;td colspan="3"&gt;120&lt;/td&gt;
&lt;td colspan="3"&gt;312&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Warrior] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Shielder] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;623&lt;/td&gt;
&lt;td colspan="2"&gt;156&lt;/td&gt;
&lt;td colspan="2"&gt;78&lt;/td&gt;
&lt;td colspan="2"&gt;389&lt;/td&gt;
&lt;td colspan="2"&gt;156&lt;/td&gt;
&lt;td colspan="2"&gt;308&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img09.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 553px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Battle Set&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Coat (FB/FA)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;205&lt;/td&gt;
&lt;td colspan="3"&gt;180&lt;/td&gt;
&lt;td colspan="3"&gt;263&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;315&lt;/td&gt;
&lt;td colspan="2"&gt;236&lt;/td&gt;
&lt;td colspan="2"&gt;315&lt;/td&gt;
&lt;td colspan="2"&gt;157&lt;/td&gt;
&lt;td colspan="2"&gt;315&lt;/td&gt;
&lt;td colspan="2"&gt;394&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Gloves (FB/FA)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;205&lt;/td&gt;
&lt;td colspan="3"&gt;180&lt;/td&gt;
&lt;td colspan="3"&gt;263&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;304&lt;/td&gt;
&lt;td colspan="2"&gt;228&lt;/td&gt;
&lt;td colspan="2"&gt;304&lt;/td&gt;
&lt;td colspan="2"&gt;152&lt;/td&gt;
&lt;td colspan="2"&gt;304&lt;/td&gt;
&lt;td colspan="2"&gt;380&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Boots (FB/FA)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;205&lt;/td&gt;
&lt;td colspan="3"&gt;180&lt;/td&gt;
&lt;td colspan="3"&gt;263&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;308&lt;/td&gt;
&lt;td colspan="2"&gt;231&lt;/td&gt;
&lt;td colspan="2"&gt;308&lt;/td&gt;
&lt;td colspan="2"&gt;154&lt;/td&gt;
&lt;td colspan="2"&gt;308&lt;/td&gt;
&lt;td colspan="2"&gt;385&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Headgear (FB/FA)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;205&lt;/td&gt;
&lt;td colspan="3"&gt;180&lt;/td&gt;
&lt;td colspan="3"&gt;263&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Force Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Force Archer] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;311&lt;/td&gt;
&lt;td colspan="2"&gt;233&lt;/td&gt;
&lt;td colspan="2"&gt;311&lt;/td&gt;
&lt;td colspan="2"&gt;156&lt;/td&gt;
&lt;td colspan="2"&gt;311&lt;/td&gt;
&lt;td colspan="2"&gt;389&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img10.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 564px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Martial Set&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Suit (BL/WI)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;165&lt;/td&gt;
&lt;td colspan="3"&gt;240&lt;/td&gt;
&lt;td colspan="3"&gt;195&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Wizard] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;394&lt;/td&gt;
&lt;td colspan="2"&gt;394&lt;/td&gt;
&lt;td colspan="2"&gt;79&lt;/td&gt;
&lt;td colspan="2"&gt;79&lt;/td&gt;
&lt;td colspan="2"&gt;79&lt;/td&gt;
&lt;td colspan="2"&gt;709&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Hands (BL/WI)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;165&lt;/td&gt;
&lt;td colspan="3"&gt;240&lt;/td&gt;
&lt;td colspan="3"&gt;195&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Wizard] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;380&lt;/td&gt;
&lt;td colspan="2"&gt;380&lt;/td&gt;
&lt;td colspan="2"&gt;76&lt;/td&gt;
&lt;td colspan="2"&gt;76&lt;/td&gt;
&lt;td colspan="2"&gt;76&lt;/td&gt;
&lt;td colspan="2"&gt;684&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Shoes (BL/WI)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;165&lt;/td&gt;
&lt;td colspan="3"&gt;240&lt;/td&gt;
&lt;td colspan="3"&gt;195&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Wizard] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;385&lt;/td&gt;
&lt;td colspan="2"&gt;385&lt;/td&gt;
&lt;td colspan="2"&gt;77&lt;/td&gt;
&lt;td colspan="2"&gt;77&lt;/td&gt;
&lt;td colspan="2"&gt;77&lt;/td&gt;
&lt;td colspan="2"&gt;692&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="12"&gt;Archridium Headgear (BL/WI)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;Level Required&lt;/td&gt;
&lt;td colspan="3"&gt;HP&lt;/td&gt;
&lt;td colspan="3"&gt;Defense Rate&lt;/td&gt;
&lt;td colspan="3"&gt;Defense&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="3"&gt;155&lt;/td&gt;
&lt;td colspan="3"&gt;165&lt;/td&gt;
&lt;td colspan="3"&gt;240&lt;/td&gt;
&lt;td colspan="3"&gt;195&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="6"&gt;[Blader] Required&lt;/td&gt;
&lt;td colspan="6"&gt;[Wizard] Required&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;td colspan="2"&gt;STR&lt;/td&gt;
&lt;td colspan="2"&gt;DEX&lt;/td&gt;
&lt;td colspan="2"&gt;INT&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;389&lt;/td&gt;
&lt;td colspan="2"&gt;389&lt;/td&gt;
&lt;td colspan="2"&gt;78&lt;/td&gt;
&lt;td colspan="2"&gt;78&lt;/td&gt;
&lt;td colspan="2"&gt;78&lt;/td&gt;
&lt;td colspan="2"&gt;700&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. Epaulets&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img11_1.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 342px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Archridium Epaulet of Guardian&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Level Required&lt;/td&gt;
&lt;td&gt;155&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Defense +130&lt;br /&gt;
Critical Rate Resistance +9%&lt;br /&gt;
Skill Amp. Resistance +9%&lt;br /&gt;
HP +500&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img11_2.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 392px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Archridium Epaulet of Fighter&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Level Required&lt;/td&gt;
&lt;td&gt;155&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Attack +120&lt;br /&gt;
Attack Rate +180&lt;br /&gt;
Sword Skill Amp. +7%&lt;br /&gt;
HP +400&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img11_3.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 393px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Archridium Epaulet of Sage&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Level Required&lt;/td&gt;
&lt;td&gt;155&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Magic Attack +120&lt;br /&gt;
Attack Rate +180&lt;br /&gt;
Magic Skill Amp. +7%&lt;br /&gt;
HP +400&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;
D. Astral Bike&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img12.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 474px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;Astral Bike Card – PW5&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Defense&lt;/td&gt;
&lt;td&gt;Defense Rate&lt;/td&gt;
&lt;td&gt;Speed&lt;/td&gt;
&lt;td&gt;Details&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;60&lt;/td&gt;
&lt;td&gt;220&lt;/td&gt;
&lt;td&gt;850&lt;/td&gt;
&lt;td&gt;Obtainable in Tower of the Undead B3F&lt;br /&gt;
Bike Inventory&lt;br /&gt;
Character Bind Items may be stored within.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h4&gt;
PW5 Bike Inventory&lt;/h4&gt;
&lt;div&gt;
- Total 10 Slots / 5 Tabs&lt;br /&gt;

&lt;table style="width: 467px;"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Enchant Lv.&lt;/td&gt;
&lt;td&gt;+0 ~ +3&lt;/td&gt;
&lt;td&gt;+4 ~ +6&lt;/td&gt;
&lt;td&gt;+7 ~ +9&lt;/td&gt;
&lt;td&gt;+10 ~ +12&lt;/td&gt;
&lt;td&gt;+13 ~ +15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;No. of&lt;br /&gt;
Inventory Tabs&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;
E. Tempus Ring&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img13.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 495px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="4"&gt;Tempus’ Ring&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Option&lt;/td&gt;
&lt;td&gt;Type&lt;/td&gt;
&lt;td&gt;Details&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical Rate&lt;/td&gt;
&lt;td&gt;16%&lt;/td&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td rowspan="6"&gt;Obtainable via Craft Merchant Chloe&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG&lt;/td&gt;
&lt;td&gt;5%&lt;/td&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;All Attack&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;Unique&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy&lt;/td&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Unique&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;HP UP&lt;/td&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;Unique&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Pierce&lt;/td&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;Slot&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h4&gt;
Request Info&lt;/h4&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;- Amity Level required: 0&lt;/li&gt;
&lt;li&gt;- Request Name: Tempus’ Ring&lt;/li&gt;
&lt;li&gt;- Register Fee: 300,000,000 Alz or 15 Chloe’s Token&lt;/li&gt;
&lt;li&gt;- Materials needed: 1 Killian Ring + 1 Powerless Tempus Ring + 1 Slot Extender (High)&lt;/li&gt;
&lt;li&gt;- Request Outcome: Tempus’ Ring&lt;/li&gt;
&lt;li&gt;- Success Rate: 100%&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;
F. Charms&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img14.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 737px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;Chloe’s&lt;br /&gt;
Token&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm&lt;/td&gt;
&lt;td&gt;Defense +3, HP +15, DMG Reduce +20&lt;/td&gt;
&lt;td&gt;-&lt;/td&gt;
&lt;td&gt;-&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +1&lt;/td&gt;
&lt;td&gt;Defense +4, HP +20, DMG Reduce +20,&lt;br /&gt;
All Attack +7&lt;/td&gt;
&lt;td&gt;10,000,000&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +2&lt;/td&gt;
&lt;td&gt;Defense +5, HP +25, DMG Reduce +20,&lt;br /&gt;
All Attack +9&lt;/td&gt;
&lt;td&gt;20,000,000&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +3&lt;/td&gt;
&lt;td&gt;Defense +6, HP +30, DMG Reduce +20,&lt;br /&gt;
All Attack +11, All Skill Amp. +1%&lt;/td&gt;
&lt;td&gt;40,000,000&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +4&lt;/td&gt;
&lt;td&gt;Defense +8, HP +35, DMG Reduce +40,&lt;br /&gt;
All Attack +14, All Skill Amp. +1%&lt;/td&gt;
&lt;td&gt;80,000,000&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +5&lt;/td&gt;
&lt;td&gt;Defense +10, HP +40, DMG Reduce +40,&lt;br /&gt;
All Attack +15, All Skill Amp. +2%,&lt;br /&gt;
Battle Mode Duration +4&lt;/td&gt;
&lt;td&gt;150,000,000&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +6&lt;/td&gt;
&lt;td&gt;Defense +12, HP +45, DMG Reduce +40,&lt;br /&gt;
All Attack +18, All Skill Amp. +2%,&lt;br /&gt;
Battle Mode Duration +6&lt;/td&gt;
&lt;td&gt;300,000,000&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Amber Charm +7&lt;/td&gt;
&lt;td&gt;Defense +14, HP +50, DMG Reduce +60,&lt;br /&gt;
All Attack +21, All Skill Amp. +3%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;td&gt;500,000,000&lt;/td&gt;
&lt;td&gt;25&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img15.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 685px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;Chloe’s&lt;br /&gt;
Token&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Red Sapphire Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Skill Amp. Resistance +2%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;td rowspan="3"&gt;1,000,000,000&lt;/td&gt;
&lt;td rowspan="3"&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Green Sapphire Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Critical DMG Resistance +4%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Yellow Sapphire Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10,&lt;br /&gt;
DMG Reduce +40&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img16.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 694px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;Chloe’s&lt;br /&gt;
Token&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Blue Ruby Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Skill Amp. Resistance +2%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;td rowspan="3"&gt;1,000,000,000&lt;/td&gt;
&lt;td rowspan="3"&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Green Ruby Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Critical DMG Resistance +4%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Yellow Ruby Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
DMG Reduce +40, All Attack +21,&lt;br /&gt;
All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img17.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 709px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;Chloe’s&lt;br /&gt;
Token&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Blue Emerald Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Skill Amp. Resistance +2%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;td rowspan="3"&gt;1,000,000,000&lt;/td&gt;
&lt;td rowspan="3"&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Red Emerald Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Critical DMG Resistance +4%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Yellow Emerald Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
DMG Reduce +40, All Attack +21,&lt;br /&gt;
All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img14.jpg" /&gt;&lt;/div&gt;
&lt;table style="width: 707px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Price&lt;/td&gt;
&lt;td&gt;Chloe’s&lt;br /&gt;
Token&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Blue Amber Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Skill Amp. Resistance +2%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;td rowspan="3"&gt;1,000,000,000&lt;/td&gt;
&lt;td rowspan="3"&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Red Amber Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
Critical DMG Resistance +4%,&lt;br /&gt;
All Attack +21, All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Minesta’s Green Amber Charm&lt;/td&gt;
&lt;td&gt;Defense +20, HP +100,&lt;br /&gt;
Critical Rate Resistance +3%,&lt;br /&gt;
DMG Reduce +40, All Attack +21,&lt;br /&gt;
All Skill Amp. +5%,&lt;br /&gt;
Battle Mode Duration +10&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
- All items have been added to the Agent Shop list&lt;br /&gt;

&lt;/div&gt;
&lt;h3&gt;
G. Misc Items&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 646px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Name&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Remote Request&lt;/td&gt;
&lt;td&gt;Remote access to Craft Request System without visiting NPC Chloe.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Upper Level Odd Circle&lt;/td&gt;
&lt;td&gt;Battle Mode and other buff skills are still in effect after resurrecting.&lt;br /&gt;
(However, potion effects are removed)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Guiding Compass&lt;/td&gt;
&lt;td&gt;With this item, a character can escape jail immediately upon use.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Nation Megaphone&lt;/td&gt;
&lt;td&gt;Megaphone exclusive to your character nation.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Extract Potion&lt;br /&gt;
(Lv.3, Lv.4)&lt;/td&gt;
&lt;td&gt;Potion that adjusts character’s stats. Can be obtained in high level dungeons.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Achievements-Added"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Added Achievements&lt;/h2&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Category&lt;/td&gt;
&lt;td&gt;Achievement&lt;/td&gt;
&lt;td&gt;Description&lt;/td&gt;
&lt;td&gt;Count&lt;/td&gt;
&lt;td&gt;Reward&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;You… Gained Weight…&lt;/td&gt;
&lt;td&gt;Grant HP option to pet&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;You can’t stop me&lt;/td&gt;
&lt;td&gt;Grant movement restriction resistance&lt;br /&gt;
option to pet&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Catch me if you can&lt;/td&gt;
&lt;td&gt;Grant evasion option to pet&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;With each blow&lt;/td&gt;
&lt;td&gt;Grant critical rate option to pet&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;10 AP&lt;/td&gt;
&lt;td&gt;AP 10 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;100 AP&lt;/td&gt;
&lt;td&gt;AP 100 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;300 AP&lt;/td&gt;
&lt;td&gt;AP 300 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;500 AP&lt;/td&gt;
&lt;td&gt;AP 500 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;700 AP&lt;/td&gt;
&lt;td&gt;AP 700 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;100 WExp&lt;/td&gt;
&lt;td&gt;Wexp 100 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;1000 WExp&lt;/td&gt;
&lt;td&gt;Wexp 1000 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;10000 WExp&lt;/td&gt;
&lt;td&gt;Wexp 10000 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;100000 WExp&lt;/td&gt;
&lt;td&gt;Wexp 100000 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;500000 WExp&lt;/td&gt;
&lt;td&gt;Wexp 500000 obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Rich with 5 billion&lt;/td&gt;
&lt;td&gt;Hold more than 5 Billion Alz&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: 5 Billionaire&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Millionaire&lt;/td&gt;
&lt;td&gt;Have more than 1 Billion in Warehouse&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Rich Billionaire&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Billionaire&lt;/td&gt;
&lt;td&gt;Have more than 5 Billion in Warehouse&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Richy Billionaire&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Gazillionaire&lt;/td&gt;
&lt;td&gt;Have more than 10 Billion in Warehouse&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Richy Rich Billionaire&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Fat Wallet&lt;/td&gt;
&lt;td&gt;Purchase items worth more than 1million&lt;br /&gt;
Alz from the store&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;VIP Customer&lt;/td&gt;
&lt;td&gt;Purchase items worth more than 10million&lt;br /&gt;
Alz from the store&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;A taste of life&lt;/td&gt;
&lt;td&gt;Purchase items worth more than 100million&lt;br /&gt;
Alz from the store&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Battle mode 3 101&lt;/td&gt;
&lt;td&gt;Use Battle Mode 3&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Stone Statue of Nevareth&lt;/td&gt;
&lt;td&gt;Attacked by skill ‘Execration’&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Present from Friends&lt;/td&gt;
&lt;td&gt;Receive Shadow Shield buff&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Improve Concentration&lt;/td&gt;
&lt;td&gt;Receive Raise Spirit buff&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Finally a license&lt;/td&gt;
&lt;td&gt;Complete Astral board license related&lt;br /&gt;
quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Realize Abilities&lt;/td&gt;
&lt;td&gt;Complete Ability related quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Dungeon points 101&lt;/td&gt;
&lt;td&gt;Complete ‘Guild on DP’ quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;We have experimented the violence of&lt;br /&gt;
monsters&lt;/td&gt;
&lt;td&gt;Complete all ‘Experiment of Monster’s&lt;br /&gt;
Violence’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Mission War 101&lt;/td&gt;
&lt;td&gt;Complete ‘Mission War Guide’ quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Grandma… your precious…&lt;/td&gt;
&lt;td&gt;Complete ‘Grandma Yerte’s Jewelry Box’&lt;br /&gt;
quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Legend of Saint’s Forcecalibur&lt;/td&gt;
&lt;td&gt;Complete ‘Saint’s Forcecalibur’ quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Honorable Warrior&lt;/td&gt;
&lt;td&gt;Complete ‘Information of the Honor’ quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Corrupted Warrior&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Corrupted Blader&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV ‘quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Corrupted Wizard&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV ‘quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Force Archer&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV ‘quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Force Shielder&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV ‘quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Force Blader&lt;/td&gt;
&lt;td&gt;Complete ‘Contract IV ‘quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Master of the Corrupted&lt;/td&gt;
&lt;td&gt;Complete all contract quests with the&lt;br /&gt;
corrupted&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Master of the Corrupted&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Sir Minesta is back?&lt;/td&gt;
&lt;td&gt;Complete ‘Minesta’s Legacy’ quest&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Bloody Story&lt;/td&gt;
&lt;td&gt;Complete all ‘Bloody’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Destructive Story&lt;/td&gt;
&lt;td&gt;Complete all ‘Destruction’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Chilly Story&lt;/td&gt;
&lt;td&gt;Complete all ‘Chill’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Patience&lt;/td&gt;
&lt;td&gt;Complete all ‘Patience’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Battle 1&lt;/td&gt;
&lt;td&gt;Complete all ‘Battle’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Battle 2&lt;/td&gt;
&lt;td&gt;Complete all ‘Battle’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Warrior&lt;/td&gt;
&lt;td&gt;Complete all ‘Warrior’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Soldier&lt;/td&gt;
&lt;td&gt;Complete all ‘Soldier’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Swordsman&lt;/td&gt;
&lt;td&gt;Complete all ‘Swordsman’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Mercenary&lt;/td&gt;
&lt;td&gt;Complete all ‘Mercenary’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Hero&lt;/td&gt;
&lt;td&gt;Complete all ‘Hero’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest&lt;/td&gt;
&lt;td&gt;Minesta Training Books – Oath&lt;/td&gt;
&lt;td&gt;Complete all ‘Oath’ quests&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td&gt;With Will&lt;/td&gt;
&lt;td&gt;Dungeon clear dying more than 10 times&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td&gt;Indomitable Will&lt;/td&gt;
&lt;td&gt;Dungeon clear dying more than 100 times&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: An Iron Will&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Titanium Set&lt;/td&gt;
&lt;td&gt;Titanium armor Set equipped&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Shadow Titanium Set&lt;/td&gt;
&lt;td&gt;Shadow Titanium armor Set equipped&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Osmium Set&lt;/td&gt;
&lt;td&gt;Osmium armor Set achieved&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Rare Set&lt;/td&gt;
&lt;td&gt;Shineguard/ Teragrace / Mystic armor Set&lt;br /&gt;
equipped&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;SIGMetal Set&lt;/td&gt;
&lt;td&gt;SIGMetal armor Set equipped&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Mithril/Unique Set&lt;/td&gt;
&lt;td&gt;Mithril/Unique armor Set equipped&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Shine like a Diamond&lt;/td&gt;
&lt;td&gt;Obtain Minesta’s Diamond Charm&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Gem of Liberation&lt;/td&gt;
&lt;td&gt;Obtain Gem of Liberation&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Arcane Golem’s Unbinding Stone(High)&lt;/td&gt;
&lt;td&gt;Obtain Arcane Golem’s Unbinding Stone&lt;br /&gt;
(High)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Arcane Golem’s Unbinding Stone(Highest)&lt;/td&gt;
&lt;td&gt;Obtain Arcane Golem’s Unbinding Stone&lt;br /&gt;
(Highest)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;With Arcane Golem’s Energy(High)&lt;/td&gt;
&lt;td&gt;Use Arcane Golem’s Unbinding Stone(High)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;With Arcane Golem’s Energy(Highest)&lt;/td&gt;
&lt;td&gt;Use Arcane Golem’s Unbinding Stone&lt;br /&gt;
(Highest)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;With the Power of Minesta(Medium)&lt;/td&gt;
&lt;td&gt;Use Minesta’s Unbinding Stone(Medium)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;With the Power of Minesta(High)&lt;/td&gt;
&lt;td&gt;Use Minesta’s Unbinding Stone(High)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;With the Power of Minesta(Highest)&lt;/td&gt;
&lt;td&gt;Use Minesta’s Unbinding Stone(Highest)&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;20 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Birthday With Cabal&lt;/td&gt;
&lt;td&gt;Equip Cabal Birthday Ring&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Item&lt;/td&gt;
&lt;td rowspan="2"&gt;Anything inside?&lt;/td&gt;
&lt;td rowspan="2"&gt;Destroy Bike or Board&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;Title: Full of Curiosity&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Item&lt;/td&gt;
&lt;td rowspan="2"&gt;3 Slots destroyed&lt;/td&gt;
&lt;td rowspan="2"&gt;Destroy 3slot item&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;Title: 3slot Destroyer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Preparations for a perfect upgrade(Low)&lt;/td&gt;
&lt;td&gt;Perfect Core(Low) obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Preparations for a perfect upgrade(Medium)&lt;/td&gt;
&lt;td&gt;Perfect Core(Medium) obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Item&lt;/td&gt;
&lt;td&gt;Preparations for a perfect upgrade(High)&lt;/td&gt;
&lt;td&gt;Perfect Core(High) obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Item&lt;/td&gt;
&lt;td rowspan="2"&gt;Preparations for a perfect upgrade(Highest)&lt;/td&gt;
&lt;td rowspan="2"&gt;Perfect Core(Highest) obtained&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;15 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;Title: Perfectionist&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;In the name of the State&lt;/td&gt;
&lt;td rowspan="2"&gt;Win PvP against opposing nation&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;Warming up before War&lt;/td&gt;
&lt;td rowspan="2"&gt;Win PvP at War lobby&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;…Was warming up before War, but…&lt;/td&gt;
&lt;td rowspan="2"&gt;Lose PvP at War lobby&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;…But I had more skills to show&lt;/td&gt;
&lt;td rowspan="2"&gt;Win PvP when MP left is more than 90%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;Can’t be bothered using skills&lt;/td&gt;
&lt;td rowspan="2"&gt;Win PvP when MP left 100%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Zero Will to use Skills&lt;/td&gt;
&lt;td&gt;Win PvP when MP left 100%&lt;/td&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Lack of will&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;Can’t be bothered using skills&lt;/td&gt;
&lt;td rowspan="2"&gt;Lose PvP when MP left 100%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;PVP&lt;/td&gt;
&lt;td rowspan="2"&gt;Did you see that? Did you see how I won?&lt;/td&gt;
&lt;td rowspan="2"&gt;Win PvP when MP left is below 50%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Warriors are nothing&lt;/td&gt;
&lt;td&gt;Win against Warrior in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Bladers are nothing&lt;/td&gt;
&lt;td&gt;Win against Blader in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Wizards are nothing&lt;/td&gt;
&lt;td&gt;Win against Wizard in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Force Archers are nothing&lt;/td&gt;
&lt;td&gt;Win against Force Archer in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Force Shielders are nothing&lt;/td&gt;
&lt;td&gt;Win against Force Shielder in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Force Bladers are nothing&lt;/td&gt;
&lt;td&gt;Win against Force Blader in PVP&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;PVP&lt;/td&gt;
&lt;td&gt;Nothing can scare me&lt;/td&gt;
&lt;td&gt;All ‘~is nothing’ achievements completed&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: There’s no match for me&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Legacy Weapon and I&lt;/td&gt;
&lt;td&gt;Legacy Weapon Obtained&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Guardians don’t like me&lt;/td&gt;
&lt;td&gt;Killed by Guardian in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;War&lt;/td&gt;
&lt;td rowspan="4"&gt;Warrior Killer&lt;/td&gt;
&lt;td rowspan="4"&gt;Kill Warrior in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Warrior Killer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Warrior Slayer&lt;/td&gt;
&lt;td&gt;Kill Warrior in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Warrior Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;War&lt;/td&gt;
&lt;td rowspan="4"&gt;Blader Killer&lt;/td&gt;
&lt;td rowspan="4"&gt;Kill Blader in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Blader Killer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Blader Slayer&lt;/td&gt;
&lt;td&gt;Kill Blader in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Blader Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;War&lt;/td&gt;
&lt;td rowspan="4"&gt;Wizard Killer&lt;/td&gt;
&lt;td rowspan="4"&gt;Kill Wizard in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Wizard Killer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Wizard Slayer&lt;/td&gt;
&lt;td&gt;Kill Wizard in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Wizard Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;War&lt;/td&gt;
&lt;td rowspan="3"&gt;Force Archer Killer&lt;/td&gt;
&lt;td rowspan="3"&gt;Kill Force Archer in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Force Archer Slayer&lt;/td&gt;
&lt;td&gt;Kill Force Archer in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Force Archer Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;War&lt;/td&gt;
&lt;td rowspan="4"&gt;Force Shielder Killer&lt;/td&gt;
&lt;td rowspan="4"&gt;Kill Force Shielder in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Force Shielder Killer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Force Shielder Slayer&lt;/td&gt;
&lt;td&gt;Kill Force Shielder in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Force Shielder Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;War&lt;/td&gt;
&lt;td rowspan="4"&gt;Force Blader Killer&lt;/td&gt;
&lt;td rowspan="4"&gt;Kill Force Blader in Mission War&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;100&lt;/td&gt;
&lt;td&gt;Title: Force Blader Killer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Force Blader Slayer&lt;/td&gt;
&lt;td&gt;Kill Force Blader in Mission War&lt;/td&gt;
&lt;td&gt;1000&lt;/td&gt;
&lt;td&gt;Title: Force Blader Slayer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Killer of Killers&lt;/td&gt;
&lt;td&gt;All Killer achievement completed&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Killer of Killers&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;War&lt;/td&gt;
&lt;td&gt;Slayer of Slayers&lt;/td&gt;
&lt;td&gt;All Slayer achievement completed&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Slayer of Slayers&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Vikalitan of Golden Sunset&lt;/td&gt;
&lt;td&gt;Kill Vikalitan of Golden Sunset&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Hunting&lt;/td&gt;
&lt;td rowspan="2"&gt;Under Golden Sunset&lt;/td&gt;
&lt;td rowspan="2"&gt;Kill Tailagan or Ghurbanda&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Arcane Golem of Rage&lt;/td&gt;
&lt;td&gt;Kill Arcane Golem of Rage&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;10 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Guardians of Raged Golem&lt;/td&gt;
&lt;td&gt;Kill Arcane Golem&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;3 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Guardians of Raged Golem&lt;/td&gt;
&lt;td&gt;Kill Arcane Golem&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Capture a Neutral Base&lt;/td&gt;
&lt;td&gt;Take over neutral fortress in Arcane Trace&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Zigdris Faello&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Mechspider&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, The Mergaheph&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Killian Grausten&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Balrog&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Orca the Doom&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Leth Tyrant&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Captain Trugust&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Queen Calamity&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Centrion Prideus&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, Siena&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, The Enraged Kanaph Lycanus&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, K’enith of Chaos and Darkness&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Dogfight, MF-03 Drei Frame&lt;/td&gt;
&lt;td&gt;Kill the monster when HP is below 25%&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;8 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hunting&lt;/td&gt;
&lt;td&gt;Tetanus&lt;/td&gt;
&lt;td&gt;Killed by all boss monsters in Pontus Perum&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;5 points&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;I’m living on rent&lt;/td&gt;
&lt;td&gt;Purchase 10 million Alz or more worth of&lt;br /&gt;
items from merchant&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Building Owner&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;From here to there are all my buildings&lt;/td&gt;
&lt;td&gt;Purchase 1 billion Alz or more worth of&lt;br /&gt;
items from merchant&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Street Owner&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;Hand of Midas&lt;/td&gt;
&lt;td&gt;Success +15 item upgrade&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: As you wish&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;All those Upgrades don’t always mean it’s a masterpiece&lt;/td&gt;
&lt;td&gt;Destroy +15 item&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: High Standards&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;Pastime&lt;/td&gt;
&lt;td&gt;Destroy Bike or Board&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Price of some country&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;All those Slots don’t always mean it’s a masterpiece&lt;/td&gt;
&lt;td&gt;Destroy 3 slot item&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Identifier&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;If you won’t pierce it, you won’t use it&lt;/td&gt;
&lt;td&gt;Use Slot Extender(Highest)&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Master of 3 slots&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;Bind, just for this&lt;/td&gt;
&lt;td&gt;Use Arcane Golem’s Unbinding Stone&lt;br /&gt;
(Highest)&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Can’t bind with anything&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;Bind, for this?&lt;/td&gt;
&lt;td&gt;Use Minesta’s Unbinding Stone(Highest)&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Can’t bind with anything&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;Colored by the Golden Sunset&lt;/td&gt;
&lt;td&gt;Kill Vikalitan of Golden Sunset&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: With Golden Sunset&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Shared&lt;/td&gt;
&lt;td&gt;The one Who Sliences Rage&lt;/td&gt;
&lt;td&gt;Kill Arcane Golem of Rage&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Title: Rage Settler&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Special&lt;/td&gt;
&lt;td&gt;Nevareth Family&lt;/td&gt;
&lt;td&gt;Global Camp participant&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Nevareth Family&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Special&lt;/td&gt;
&lt;td&gt;There’s only me in the universe&lt;/td&gt;
&lt;td&gt;Global Camp Mission Battle Winner&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Title: Nevareth World Champion&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Category&lt;/td&gt;
&lt;td&gt;Achievement&lt;/td&gt;
&lt;td&gt;Detail&lt;/td&gt;
&lt;td&gt;Note&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td valign="top"&gt;Maquinas Outpost Stay Alive (Party)&lt;/td&gt;
&lt;td&gt;Clear the Dungeon in a Party without dying&lt;/td&gt;
&lt;td rowspan="3"&gt;Achievement name changed&lt;br /&gt;
(Added “(Party)”)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td valign="top"&gt;Maquinas Outpost, in 20 min (Party)&lt;/td&gt;
&lt;td&gt;Clear the Dungeon in a Party within 20 min&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td valign="top"&gt;Maquinas Outpost, in 10 min (Party)&lt;/td&gt;
&lt;td&gt;Clear the Dungeon in a Party within 10 min&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Normal&lt;/td&gt;
&lt;td&gt;Birthday With CABAL&lt;/td&gt;
&lt;td&gt;Equip Birthday Ring&lt;/td&gt;
&lt;td&gt;CABAL Birthday Ring&lt;br /&gt;
a Birthday Ring&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
A. Combined Level Achievements&lt;/h3&gt;
&lt;h4&gt;
Achieved when a combined level total for all characters on the same server reaches a specific number.&lt;/h4&gt;
- For instance, if all Venus characters on your account have a 
combined level total of 500, then &amp;lt;Combined 200&amp;gt; and &amp;lt;CCombined
 400&amp;gt; are awarded to you.&lt;br /&gt;

&lt;h4&gt;
When the required condition is met, the achievement will be granted upon logging in.&lt;/h4&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Name&lt;/td&gt;
&lt;td&gt;Description&lt;/td&gt;
&lt;td&gt;Reward&lt;/td&gt;
&lt;td&gt;Title Option&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 200&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 200 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Not Alone&amp;gt;&lt;/td&gt;
&lt;td&gt;-&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 400&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 400 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Lightening Growth&amp;gt;&lt;/td&gt;
&lt;td&gt;HP +50 EXP/Pet EXP/Skill EXP/Party EXP 1%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 600&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 600 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Relentless Growth&amp;gt;&lt;/td&gt;
&lt;td&gt;HP +100 EXP/Pet EXP/Skill EXP/Party EXP 2%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 800&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 800 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Unstoppable Growth&amp;gt;&lt;/td&gt;
&lt;td&gt;HP +150 EXP/Pet EXP/Skill EXP/Party EXP 3%&lt;br /&gt;
Accuracy 20 DMG Reduce 10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 1000&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 1000 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Limitless Growth&amp;gt;&lt;/td&gt;
&lt;td&gt;HP +200 EXP/Pet EXP/Skill EXP/Party EXP 4%&lt;br /&gt;
Accuracy 50 DMG Reduce 30&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 1200&lt;/td&gt;
&lt;td&gt;Combined&lt;br /&gt;
Lv. 1200 achieved&lt;/td&gt;
&lt;td&gt;Title&lt;br /&gt;
&amp;lt;Above All&amp;gt;&lt;/td&gt;
&lt;td&gt;HP +300 EXP/Pet EXP/Skill EXP/Party EXP 5%&lt;br /&gt;
Accuracy 100 DMG Reduce 50&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="New-Abilities-Added"&gt;
&lt;strong&gt;05&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
New Abilities Added&lt;/h2&gt;
&lt;h3&gt;
A. Character/Monster/Item/Skill Abilities&lt;/h3&gt;
&lt;h4&gt;
DMG Reduce&lt;/h4&gt;
- When attacked, the damage received is reduced by DMG Reduce option.&lt;br /&gt;

&lt;h4&gt;
Accuracy&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;- Increases attack success rate.&lt;/li&gt;
&lt;li&gt;- Some battle styles have a base accuracy rate that reduces opponent’s evasion rate.&lt;/li&gt;
&lt;li&gt;- All battle styles are affected differently by this feature.&lt;/li&gt;
&lt;/ul&gt;
&lt;h4&gt;
Penetration&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;- DMG up when a successful attack is made.&lt;/li&gt;
&lt;li&gt;- Some battle styles have a base Penetration rate that reduces opponent’s defense rate.&lt;/li&gt;
&lt;li&gt;- All battle styles are affected differently by this feature.&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;
B. Abilities Applied Through Skills&lt;/h3&gt;
&lt;h4&gt;
Suppression&lt;/h4&gt;
- When Suppression is in effect, afflicted character cannot move or use skills.&lt;br /&gt;

&lt;h4&gt;
Root&lt;/h4&gt;
- When Root is in effect, afflicted character cannot move or use skills related to movement.&lt;br /&gt;

&lt;h4&gt;
Silence&lt;/h4&gt;
- When Silence is in effect, afflicted character cannot use any skills.&lt;br /&gt;

&lt;h4&gt;
Mezz Immune&lt;/h4&gt;
- Character cannot be afflicted by status changes.&lt;br /&gt;

&lt;h4&gt;
Complete Evade&lt;/h4&gt;
- Evade all attacks targeted at player.&lt;br /&gt;

&lt;h4&gt;
Reflect damage&lt;/h4&gt;
- Reflect a portion of damage back to the opponent.&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Stat-Balance-Changes"&gt;
&lt;strong&gt;06&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Stat Balance Changes&lt;/h2&gt;
&lt;h3&gt;
A. Stat Applier Method Change&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;br /&gt;&lt;/td&gt;
&lt;td&gt;Before&lt;/td&gt;
&lt;td&gt;After&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Defense&lt;/td&gt;
&lt;td&gt;Regardless of level, opponents attack will be decreased directly by defense.&lt;/td&gt;
&lt;td&gt;Reduces DMG by a percent of Defense proportionate to Character level.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Evasion&lt;/td&gt;
&lt;td&gt;Evasion Rate value in % is directly applied.&lt;/td&gt;
&lt;td valign="top"&gt;Instead of Evasion Rate, Evasion value is applied with every Evasion point.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Battle Style Stat Synergy&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;br /&gt;&lt;/td&gt;
&lt;td&gt;Battle Style&lt;/td&gt;
&lt;td&gt;Effect&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;STR&lt;/td&gt;
&lt;td&gt;All Battle Styles&lt;/td&gt;
&lt;td&gt;Damage Reduce, Attack Up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;DEX&lt;/td&gt;
&lt;td&gt;Blader, Force Blader&lt;/td&gt;
&lt;td&gt;Attack Up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;All Battle Styles&lt;/td&gt;
&lt;td&gt;Evasion, Attack Rate, Defense Rate Up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;INT&lt;/td&gt;
&lt;td&gt;All Battle Styles&lt;/td&gt;
&lt;td&gt;Magic Attack, Resistance Up&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;ul&gt;
&lt;li&gt;- Ability values of Weapons/Armors/Accessories/Buff Potion items have changed in overall values.&lt;/li&gt;
&lt;li&gt;- Difficulty levels and monster levels have changed for all Dungeons.&lt;/li&gt;
&lt;li&gt;- Changed Additional Attack as to not to be affected by Critical DMG Up.&lt;/li&gt;
&lt;li&gt;- Additional Attack, Buff/De-buff values have changed for some skills.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Sword-Magic-Skill-System-Restructure"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Sword/Magic Skill System Restructure&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Ranks, levels, points and slots that were distinguished by Sword/Magic are now combined into one.&lt;/li&gt;
&lt;li&gt;- Skill UI tabs that were divided into Sword/Magic/Upgrade/Special are now categorized as&lt;br /&gt;
Attack/Support/Enchantment/Special.&lt;br /&gt;
(Skill books purchased at your skill Instructor have also changed)&lt;/li&gt;
&lt;li&gt;- Required skill points are differentiated by skill rank.&lt;/li&gt;
&lt;li&gt;- Upgrades for old upgrade skills are now available from the instructor UI. Higher level skill books no&lt;br /&gt;
longer require purchase.&lt;/li&gt;
&lt;li&gt;- Additional advantages that were given based on skill rank in old upgrade skills have been removed.&lt;/li&gt;
&lt;li&gt;- Upgrade skills with unlimited duration are now (Passive)&lt;/li&gt;
&lt;li&gt;- Quest/WExp exchange skill EXP have been remodeled (Twice the EXP than before)&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Offensive-Skill-Revision"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Offensive Skill Revision&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Cool times for all offensive skills have been adjusted.&lt;/li&gt;
&lt;li&gt;- Point costs for Skill Level up have been adjusted.&lt;/li&gt;
&lt;li&gt;- Skill Amplification increased for all skill levels.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="BattleMode2-Skill-Revision"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Battle Mode 2 Skill Revision&lt;/h2&gt;
&lt;h3&gt;
A. Warrior – Lance Drive&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Lance Drive&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 50.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Root 70% (for 5 seconds)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;Removed&lt;/td&gt;
&lt;td&gt;Additional Skill Amplification&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Down + 90% option&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Blader – Crushing Blow&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Crushing Blow&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 60.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Sword skill amplification 10% up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Penetration, Critical DMG Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack modified for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. Wizard – Elemental Festival&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Elemental Festival&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 70.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Stun 75% (for 4 seconds) added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack modified for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Penetration, Critical DMG Up added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Removed&lt;/td&gt;
&lt;td&gt;Down +90% option&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
D. Force Archer – Fatal Shot&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Fatal Shot&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 50.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Magic skill amplification 70% up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy, Penetration for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack modified for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG Up for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;Removed&lt;/td&gt;
&lt;td&gt;Critical Rate Up +10%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Down +90%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;HP decrease&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
E. Force Shielder – Shield Storm&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Shield Storm&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 60.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Range increased to 4&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Suppression 90% (for 4 seconds) added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack modified for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Removed&lt;/td&gt;
&lt;td&gt;Down +90%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
F. Force Blader – Plasmatic Blade Canon&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Plasmatic Blade Canon&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Details&lt;/td&gt;
&lt;td&gt;Cool time 70.5 seconds&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Sword skill amplification 50% up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack modified for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DMG increases for more targets&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG Up for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Removed&lt;/td&gt;
&lt;td&gt;Down +90%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Buffs-Revision"&gt;
&lt;strong&gt;10&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Buffs Revision&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Skills have been added, modified, and removed for every Battle Style.&lt;/li&gt;
&lt;li&gt;- Effects, duration, and cool times have changed for select buff skills.&lt;/li&gt;
&lt;li&gt;- Force Blader can now only use one Blade skill.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="New-Skills"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
New Skills&lt;/h2&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skill&lt;/td&gt;
&lt;td&gt;Effect&lt;/td&gt;
&lt;td&gt;Battle Style&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_1.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Magic Control&lt;/td&gt;
&lt;td&gt;Passive skill that increases Magic Attack&lt;/td&gt;
&lt;td&gt;Wizard&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_2.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Spirit Shield&lt;/td&gt;
&lt;td&gt;Creates a barrier that absorbs damage&lt;/td&gt;
&lt;td&gt;Wizard&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_3.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Quick Move&lt;/td&gt;
&lt;td&gt;Increases Evasion with quick movement&lt;/td&gt;
&lt;td&gt;Force Archer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_4.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Astral Enchant&lt;/td&gt;
&lt;td&gt;Enchanting sword using sub-weapon&lt;/td&gt;
&lt;td&gt;Force Blader&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_5.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Art of Curse&lt;/td&gt;
&lt;td&gt;De-buff reducing opponent’s resistance&lt;/td&gt;
&lt;td&gt;Force Blader&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_6.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Reflex Shield&lt;/td&gt;
&lt;td&gt;Reflects attacks by using Astral Shield&lt;/td&gt;
&lt;td&gt;Force Shielder&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
A. Addition To Existing Skill&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skill&lt;/td&gt;
&lt;td&gt;Effect&lt;/td&gt;
&lt;td&gt;Battle Style&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_7.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Guard Break&lt;/td&gt;
&lt;td&gt;Lowering Opponent’s Defense Rate&lt;/td&gt;
&lt;td&gt;Force Shielder&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Removed Skills&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skill&lt;/td&gt;
&lt;td&gt;Removal&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_8.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Resist Intention&lt;/td&gt;
&lt;td&gt;Only Force Shielders can activate this skill&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_9.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Instant Immunity&lt;/td&gt;
&lt;td&gt;Instant Immunity removed from the Blader battle style&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_10.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Sharpness&lt;/td&gt;
&lt;td&gt;Sharpness removed from the Wizard battle style&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_11.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Enchant&lt;/td&gt;
&lt;td&gt;Enchant removed from the Force Blader battle style&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. Instant Skills And Their Characteristics&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;- No animation for skill activation (Activation time 0 sec)&lt;/li&gt;
&lt;li&gt;- Can be activated while using other skills&lt;/li&gt;
&lt;li&gt;- Can be activated even during Combo (Not counted for Combos, No effect on Combo)&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;
D. Skills changed to Instant Skills&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;- Instant Immunity&lt;/li&gt;
&lt;li&gt;- Resist Barrier&lt;/li&gt;
&lt;li&gt;- Intuition&lt;/li&gt;
&lt;li&gt;- Art of Fierceness&lt;/li&gt;
&lt;li&gt;- Intense Blade&lt;/li&gt;
&lt;li&gt;- Cat’s Recovery&lt;/li&gt;
&lt;li&gt;- Bear’s Vitality&lt;/li&gt;
&lt;li&gt;- Bloody Spirit&lt;/li&gt;
&lt;li&gt;- Resist Intention&lt;/li&gt;
&lt;li&gt;- Art of Defense&lt;/li&gt;
&lt;li&gt;- Art of Force Control&lt;/li&gt;
&lt;li&gt;- High Regeneration&lt;/li&gt;
&lt;li&gt;- Mortal Bane&lt;/li&gt;
&lt;li&gt;- Art of Sniping&lt;/li&gt;
&lt;li&gt;- Sprit Shield&lt;/li&gt;
&lt;li&gt;- Quick move&lt;/li&gt;
&lt;li&gt;- Reflex Shield&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;h2&gt;
Skill Changes&lt;/h2&gt;
&lt;h3&gt;
A. Warrior&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 617px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_12.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Instant Immunity&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Becomes Mezz Immune&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_13.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Panic Cry&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Range changed, HP -200 effect removed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG Resistance Down option removed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_14.jpg_hyuncompressed" title="" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Bloody Spirit&lt;/td&gt;
&lt;td&gt;DEF decrease modified (-89% to -84%: -60% at Level 20)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG, Critical DMG Resistance Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Penetration increase for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_15.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Cat’s Recovery&lt;/td&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;HP Regeneration option increased (120 HP regen per 2 sec at Level 20)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_16.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Bear’s Vitality&lt;/td&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_17.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Axe Attack A/B&lt;/td&gt;
&lt;td&gt;Penetration added(3 Points)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill amplification up&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Blader&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 617px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_18.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Intuition&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Evasion Up changed to Total Evasion&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_19.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="4"&gt;Assault&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Cool time changed, Sword skill amplification fixed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack value changed, Silence effect added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Can be used in Battle Mode 2, 3&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_20.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Art of Fierceness&lt;/td&gt;
&lt;td&gt;Additional Attack Up increased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration changed, DEF Rate Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_21.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Fatal Increase&lt;/td&gt;
&lt;td&gt;Duration Change, Critical DMG Up increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_22.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Resist Barrier&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Root Resistance value changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_23.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Knuckle Attack A/B&lt;/td&gt;
&lt;td&gt;Critical DMG added (Critical DMG 2% per 1 level up)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy option added&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. Wizard&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 605px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_24.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Art of Force Control&lt;/td&gt;
&lt;td&gt;Penetration, Accuracy, Attack Rate increased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Evasion decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DEF Rate decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_25.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;High Regeneration&lt;/td&gt;
&lt;td&gt;Can only be used on self&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;HP Regeneration Rate changed for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_26.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="4"&gt;Energy Field&lt;/td&gt;
&lt;td&gt;Silence added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Range increased(0 to 4)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill Tip changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_27.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Weaken&lt;/td&gt;
&lt;td&gt;Attack Down increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_28.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Elemental Attack&lt;br /&gt;
A/B&lt;/td&gt;
&lt;td&gt;Accuracy, Penetration added (10 Accuracy/2 Penetration per 1 level up)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill Amplification increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_29.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Hardness&lt;/td&gt;
&lt;td&gt;DEF Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
D. Force Archer&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 584px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_30.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="5"&gt;Explosion Shot&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Cool time changed, Magic skill amplification fixed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack changed, Root effect added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Can be used in Battle Mode 3&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration, cool time, and Range changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_31.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="4"&gt;Art of Sniping&lt;/td&gt;
&lt;td&gt;Critical Rate Up removed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy, Attack Rate increased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Evasion, DEF Rate decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_32.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Mass Heal&lt;/td&gt;
&lt;td&gt;Cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_33.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Blind&lt;/td&gt;
&lt;td&gt;Attack Rate Down added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accuracy Down added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_34.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Launcher Attack A/B&lt;/td&gt;
&lt;td&gt;Accuracy added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_35.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Lower Defense&lt;/td&gt;
&lt;td&gt;Accuracy added (30 Accuracy per 1 level up)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Defense Rate Down value changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_36.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Sharpness&lt;/td&gt;
&lt;td&gt;Attack Up for every skill level&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_38.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="2"&gt;Offensive Bless&lt;/td&gt;
&lt;td&gt;Attack Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Magic Attack Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
E. Force Shielder&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_39.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Resist Intention&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Down/Knockback/Stun Resistance increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_40.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="5"&gt;Art of Defense&lt;/td&gt;
&lt;td&gt;DEF Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DMG Reduce increased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill Amplification Resistance Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Critical DMG Resistance Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_41.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Mortal Bane&lt;/td&gt;
&lt;td&gt;DMG Reduce, Penetration, Attack, Accuracy Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DEF Rate, Evasion decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Duration and cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_42.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="5"&gt;Shield Charge&lt;/td&gt;
&lt;td&gt;SP consumed when activated&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Cool time changed, Sword skill amplification fixed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Additional Attack Up changed for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Down, Suppression effect added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Can be activated in Battle Mode 3&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="2"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_43.jpg" /&gt;;&lt;/td&gt;
&lt;td rowspan="2"&gt;Shadow Shield&lt;/td&gt;
&lt;td&gt;Duration decreased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;DMG absorption increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_44.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Heal&lt;/td&gt;
&lt;td&gt;Healing HP value Up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Can only be used on self&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_45.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Might Wish&lt;/td&gt;
&lt;td&gt;Attack Rate Up increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_46.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Astral Shield&lt;/td&gt;
&lt;td&gt;Defense Rate Up increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_47.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Shield Harden&lt;/td&gt;
&lt;td&gt;DEF Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_66.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Guard Break&lt;/td&gt;
&lt;td&gt;Defense Rate decrease (Level 1: 120, 20 DEF Rate per 1 level up, Level 20: DEF Rate decrease by 500)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_65.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Battle Mode 2&lt;/td&gt;
&lt;td&gt;Additional Attack increased&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
F. Force Blader&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="4"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_48.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="4"&gt;Enervation&lt;/td&gt;
&lt;td&gt;Duration changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Fire Blade activated, DMG Reduce Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Accuracy Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, Evasion Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_49.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Field of Enervation&lt;/td&gt;
&lt;td&gt;With Fire Blade activated, DMG Reduce Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Accuracy Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, Evasion Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_50.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Battle Mode 2 skills&lt;/td&gt;
&lt;td&gt;With Fire Blade activated, DEF Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Root effect can be applied&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, Silence effect can be applied&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_51.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Battle Mode 3&lt;br /&gt;
Attack A/B&lt;/td&gt;
&lt;td&gt;With Fire Blade activated, DEF Down for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Root effect can be applied&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, Silence effect can be applied&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_52.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Infernal Impact&lt;/td&gt;
&lt;td&gt;With Fire Blade activated, DEF decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Attack decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, DEF Rate decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_53.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Assassinate&lt;/td&gt;
&lt;td&gt;With Fire Blade activated, DEF decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Ice Blade activated, Attack decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, DEF Rate decreased for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_54.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Earth Guard&lt;/td&gt;
&lt;td&gt;DEF Up for every skill level up&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_55.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Hard Luck&lt;/td&gt;
&lt;td&gt;Duration and Cool time changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_56.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Lower Defense&lt;/td&gt;
&lt;td&gt;Duration changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_57.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Fire Blade&lt;/td&gt;
&lt;td&gt;Penetration / Defense Rate / Accuracy added&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Required Rank changed to Regular&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_58.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Ice Blade&lt;/td&gt;
&lt;td&gt;Attack Up increased&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;With Lightning Blade activated, Silence effect can be applied&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img18_59.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Lightning Blade&lt;/td&gt;
&lt;td&gt;Critical Rate / Critical DMG Up value changed&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Required Rank changed to Regular&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_60.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Execration&lt;/td&gt;
&lt;td rowspan="3"&gt;Can be used in Battle Mode 2&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_61.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Field of Execration&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_62.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Mana Freeze&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.12/image.cabal.com/review/130219/22_img18_66.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Guard Break&lt;/td&gt;
&lt;td&gt;Defense Rate decrease (Level 1: 120, 20 DEF Rate per 1 level up, Level 20: DEF Rate decrease by 500)&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
G. General&lt;/h3&gt;
&lt;div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skills&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_67.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Force Kick&lt;/td&gt;
&lt;td&gt;Cooltime reduced (30 sec to 25 sec)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Can be used in Battle Mode 2&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;MP Consumption changed (125 MP at Level 1, 5 additional MP consumed for every level up)&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;div id="Unified-Sword-Magic-Skills"&gt;
&lt;strong&gt;13&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Unified Sword/Magic Skills&lt;/h2&gt;
&lt;div&gt;
&lt;table style="width: 604px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Skill Name&lt;/td&gt;
&lt;td&gt;Changes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_63.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Sharpness&lt;/td&gt;
&lt;td&gt;Combined Sharpness and Mana Condense Skill&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;At level 20: Attack/Magic Attack increase by 47 each&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Mana Condense skill book is no longer sold&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="3"&gt;&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img18_64.jpg" /&gt;&lt;/td&gt;
&lt;td rowspan="3"&gt;Precision&lt;/td&gt;
&lt;td&gt;Combined Precision and Repulsive Armor Skill&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;For Level 20: Attack Rate increases by 400, Defense Rate increases by 240&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Repulsive Armor skill book is no longer sold&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Provocation-Skills-Change"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Provocation Skills Change&lt;/h2&gt;
&lt;h3&gt;
A. Provocation&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;- Duration: +1 second by level (Max 20 seconds)&lt;/li&gt;
&lt;li&gt;- Cool Time: 30 Seconds&lt;/li&gt;
&lt;li&gt;- Aggro gained when the skill is used&lt;/li&gt;
&lt;li&gt;- Shares cool time with Field of Provocation Skill&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;
B. Field of Provocation&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;- Duration: +1.5 second by level (Max 30 seconds)&lt;/li&gt;
&lt;li&gt;- Aggro gained when the skill is used&lt;/li&gt;
&lt;li&gt;- Shares cool time Provocation Skill&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Aura-Mode-Icon-Changes"&gt;
&lt;strong&gt;15&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Aura Mode Icon Changes&lt;/h2&gt;
- Aura mode icons are distinguished by its elemental property&lt;br /&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img19.jpg" /&gt;&lt;br /&gt;
(From left to right, Earth, Aqua, Wind, Flame, Ice and Lightning)&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Icons-for-BFX-Effects-Changes"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Icons for BFX Effects Changes&lt;/h2&gt;
- Additional character status icons&lt;br /&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img20.jpg" /&gt;&lt;br /&gt;
(From left to right, Stun, Down, Knockback, Suppression, Silence and Root)&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Essence-Rune-Revisions"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Essence Rune Revisions&lt;/h2&gt;
&lt;h3&gt;
A. Essence Rune Maximum Level Increased&lt;/h3&gt;
- Attack Rate/DEF Rate/Down Resistance/Knockback Resistance/&lt;br /&gt;
Stun Resistance/STR/DEX/INT/Attack/Magic Attack/DEF&lt;br /&gt;

&lt;h3&gt;
B. New Essence Rune “Damage Reduce” Added&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.11/image.cabal.com/review/130219/22_img21_1.jpg" /&gt;&lt;/div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Essence Rune (Damage Reduce)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Level Required&lt;/td&gt;
&lt;td&gt;147&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;br /&gt;
Damage Reduce by 10 each level&lt;br /&gt;
Maximum level: 5&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Drop Area&lt;/td&gt;
&lt;td&gt;Legendary Boxes(Drei Frame) from Maquinas Outpost&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Essence&lt;br /&gt;
Rune&lt;/td&gt;
&lt;td&gt;Level&lt;/td&gt;
&lt;td&gt;Required AP&lt;/td&gt;
&lt;td&gt;Required&lt;br /&gt;
Item&lt;/td&gt;
&lt;td&gt;Quantity&lt;/td&gt;
&lt;td&gt;Effect&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="5"&gt;Damage&lt;br /&gt;
Reduce&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;251&lt;/td&gt;
&lt;td rowspan="5"&gt;Upgrade Core&lt;br /&gt;
(Highest)&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;302&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;364&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;437&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;521&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;Damage Reduce +10&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
C. New Essence Rune “Accuracy” added&lt;/h3&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;img alt="" src="http://64.19.142.13/image.cabal.com/review/130219/22_img21_2.jpg" /&gt;&lt;/div&gt;
&lt;table&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Essence Rune (Accuracy)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Level Required&lt;/td&gt;
&lt;td&gt;147&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;br /&gt;
Accuracy increased by 20 each level&lt;br /&gt;
Maximum level: 10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Drop Area&lt;/td&gt;
&lt;td&gt;Legendary Boxes(Drei Frame) from Maquinas Outpost&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;table style="width: 437px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Essence&lt;br /&gt;
Rune&lt;/td&gt;
&lt;td&gt;Level&lt;/td&gt;
&lt;td&gt;Required AP&lt;/td&gt;
&lt;td&gt;Required&lt;br /&gt;
Item&lt;/td&gt;
&lt;td&gt;Quantity&lt;/td&gt;
&lt;td&gt;Effect&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td rowspan="10"&gt;Accuracy&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;272&lt;/td&gt;
&lt;td rowspan="10"&gt;Upgrade Core&lt;br /&gt;
(Highest)&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;297&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;326&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;359&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;396&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;437&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;482&lt;/td&gt;
&lt;td&gt;21&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;531&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;584&lt;/td&gt;
&lt;td&gt;27&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;641&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;Accuracy +20&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;ul&gt;
&lt;li&gt;- Essence Rune slots expanded from 15 slots to 16 slots.&lt;/li&gt;
&lt;li&gt;- Maximum levels for some Essence Runes have increased.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Option-Scrolls-Added-Slot-Modifications"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Option Scrolls Added Slot Modifications&lt;/h2&gt;
&lt;h3&gt;
A. Weapon / Armor (Increase Option When Slot Extended)&lt;/h3&gt;
- Sword / Magic Skill Amplifcation: 8%&lt;br /&gt;

&lt;h3&gt;
B. Bikes (Increase Option When Slot Extended)&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;- HP Up: 180&lt;/li&gt;
&lt;li&gt;- Attack Up: 35&lt;/li&gt;
&lt;li&gt;- Magic Attack Up: 35&lt;/li&gt;
&lt;li&gt;- Critical DMG: 10%&lt;/li&gt;
&lt;li&gt;- Critical Rate: 5%&lt;/li&gt;
&lt;li&gt;- Maximum Critical Rate Limit Up: 2%&lt;/li&gt;
&lt;li&gt;- Sword Skill Amplification: 5%&lt;/li&gt;
&lt;li&gt;- Magic Skill Amplification: 5%&lt;/li&gt;
&lt;li&gt;- Accuracy: 120&lt;/li&gt;
&lt;li&gt;- Pierce: 25&lt;/li&gt;
&lt;li&gt;- Skill Amplification Resistance: 5%&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Honor-Rank-Bringer-Title-Stat-Adjustments"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Honor Rank &amp;amp; Bringer Title Stat Adjustments&lt;/h2&gt;
&lt;h3&gt;
A. Honor Rank&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 311px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Rank&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 11&lt;/td&gt;
&lt;td&gt;HP Up 60&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 12&lt;/td&gt;
&lt;td&gt;HP Up 120&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 13&lt;/td&gt;
&lt;td&gt;HP Up 120&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 13&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 6%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 14&lt;/td&gt;
&lt;td&gt;HP Up 180&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 14&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 3%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 14&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 6%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 15&lt;/td&gt;
&lt;td&gt;HP Up 180&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 15&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 3%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 15&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 18%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 16&lt;/td&gt;
&lt;td&gt;HP Up 240&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 16&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 6%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 16&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 18%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 16&lt;/td&gt;
&lt;td&gt;Root Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 17&lt;/td&gt;
&lt;td&gt;HP Up 240&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 17&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 6%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 17&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 18%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 17&lt;/td&gt;
&lt;td&gt;Root Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 17&lt;/td&gt;
&lt;td&gt;Stun Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;HP Up 360&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 8%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 24%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;Root Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;Knockback Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 18&lt;/td&gt;
&lt;td&gt;Stun Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 19&lt;/td&gt;
&lt;td&gt;HP Up 480&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Rank 19&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 8%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. Bringer Title&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 346px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Title&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;HP Up 840&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Critical Rate Resistance 12%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Critical DMG Resistance 24%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Root Resistance 30%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Down Resistance 42%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Knockback Resistance 48%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Stun Resistance 36%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Skill Amplification Resistance 6%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Attack Up(1) 50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1) 50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;All Skill Amplification(1) 3%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bringer&lt;/td&gt;
&lt;td&gt;Critical DMG Up(1) 5%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Revised-Values-for-Enchant-Levels"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Revised Values for Enchant Levels&lt;/h2&gt;
&lt;table style="width: 690px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Type&lt;/td&gt;
&lt;td&gt;Rank&lt;/td&gt;
&lt;td&gt;Option&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;13&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Orb/Crystal&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Attack UP(1)&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1-Handed&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Magic Attack Up(1)&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Attack UP(2)&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;Magic Attack Up(2)&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;20&lt;/td&gt;
&lt;td&gt;20&lt;/td&gt;
&lt;td&gt;20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Attack UP(2)&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;Magic Attack Up(2)&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;4&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Attack UP(2)&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;24&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;30&lt;/td&gt;
&lt;td&gt;36&lt;/td&gt;
&lt;td&gt;36&lt;/td&gt;
&lt;td&gt;36&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2-Handed&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;Magic Attack Up(2)&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;16&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;22&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;td&gt;28&lt;/td&gt;
&lt;td&gt;34&lt;/td&gt;
&lt;td&gt;34&lt;/td&gt;
&lt;td&gt;34&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Suit&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Suit&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Suit&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Glove&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Glove&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Glove&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Boots&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Boots&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Boots&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Helms&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Helms&lt;/td&gt;
&lt;td&gt;High&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Helms&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;6&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;td&gt;18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bikes&lt;/td&gt;
&lt;td&gt;Mid&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;7&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bikes&lt;/td&gt;
&lt;td&gt;Highest&lt;/td&gt;
&lt;td&gt;DEF UP&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;5&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;11&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;14&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;td&gt;17&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;div id="Quest-Added"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Quest Added&lt;/h2&gt;
&lt;h3&gt;
A. “Dungeon Point 101” Quest Added.&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 398px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Quest NPC&lt;/td&gt;
&lt;td&gt;Port Lux Peticia&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Required&lt;/td&gt;
&lt;td&gt;65Lv. 7 Grade or higher&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Reward&lt;/td&gt;
&lt;td&gt;Peticia’s Cube (Returns Potion of Experience)&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;h3&gt;
B. A Daily Quest for each nation has been added to the Arcane Trace region.&lt;/h3&gt;
&lt;div&gt;
&lt;table style="width: 469px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Quest Name&lt;/td&gt;
&lt;td&gt;Corrupted Base&lt;/td&gt;
&lt;td&gt;Grudge of the abandoned scholars&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Nation&lt;/td&gt;
&lt;td&gt;Capella&lt;/td&gt;
&lt;td&gt;Procyon&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest NPC&lt;/td&gt;
&lt;td&gt;Bren&lt;/td&gt;
&lt;td&gt;Kim&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Required&lt;/td&gt;
&lt;td colspan="2"&gt;1 Core of Guardian&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Quest Monster&lt;/td&gt;
&lt;td colspan="2"&gt;All Guardians (including Neutral, Capella, Procyon)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Reward&lt;/td&gt;
&lt;td colspan="2"&gt;WExp 50 (Potion of Courage)&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Forgotten-Temple-B1F-Quest-Change"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Forgotten Temple B1F Quest Change&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Quest Name: The Man in Seclusion&lt;/li&gt;
&lt;li&gt;- Quest NPC: Mutant Researcher&lt;/li&gt;
&lt;/ul&gt;
&lt;h3&gt;
A. Changes&lt;/h3&gt;
- NPC no longer asks for 1,000,000 Alz for Purify Epaulet&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Skill-Cool-Time-Remodeled"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Skill Cool Time Remodeled&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Skill cool time does not reset when a character dies or reconnects to the game.&lt;/li&gt;
&lt;li&gt;- Cool time shared with skills/items of same categories.&lt;br /&gt;
EX) When Execration is used, Field of Execration’s cool time will begin with a shared duration.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Dungeon-Re-entrance-Change"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Dungeon Re-entrance Change&lt;/h2&gt;
- When a user is disconnected during dungeon play, it will not pause anymore and the character will&lt;br /&gt;
move to the initial location of the dungeon.&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Aggro-Related-Changes"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Aggro Related Changes&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- The amount of damage dealt and the type of skills used on monsters determine Aggro.&lt;/li&gt;
&lt;li&gt;- During party play, monsters will attack the party member with the highest Aggro.&lt;/li&gt;
&lt;li&gt;- Skills have different levels of Aggro, likewise, de-buff skills have varying Aggro as well.&lt;/li&gt;
&lt;li&gt;- When a character is not targeted by a monster for 60 seconds, Aggro resets to zero.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Shadow-Effect-Improvement"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Shadow Effect Improvement&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Human type NPCs, other users’ pets, personal shops now have shadows&lt;/li&gt;
&lt;li&gt;- Shadows from Sun/Lens Flare/Map Shadow/Object directions are now aligned&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div id="Loading-System-Change"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Loading System Change&lt;/h2&gt;
&lt;h3&gt;
A. Memory Usage Reduced&lt;/h3&gt;
- From 1GB~1.6GB to 700MB~1.2GB, approximately 300~400MB reduced&lt;br /&gt;

&lt;h3&gt;
B. Loading Time Reduced&lt;/h3&gt;
- Approximately 30% improved in loading time from client load to game world entrance&lt;br /&gt;

&lt;h3&gt;
C. Improved Latency&lt;/h3&gt;
- Improved latency issue in regards to situations such as entering into a dungeon or&lt;br /&gt;
a different world or turned corner or rotating screen&lt;br /&gt;

&lt;/div&gt;
&lt;div id="Limitations-Using-Protection-of-Veradrix-in-Mission-Dungeons"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Limitations Using Protection of Veradrix in Mission Dungeons&lt;/h2&gt;
&lt;div&gt;
&lt;table style="width: 340px;"&gt;
&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Dungeon&lt;/td&gt;
&lt;td&gt;Limit&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Panic Cave (Easy)&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Panic Cave (Normal)&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Panic Cave (Hard)&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;The Frozen Tower of Undead B3F&lt;/td&gt;
&lt;td&gt;50&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Others&lt;/td&gt;
&lt;td&gt;999(Unlimited)&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div id="Bug-Fixes"&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Bug Fixes&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Bug that did not allow user to open up System Menu with ESC during loading right after the log-in.&lt;/li&gt;
&lt;li&gt;- Bug that applied Death Penalty when the client is turned off during the resurrection after&lt;br /&gt;
the PvP loss.&lt;/li&gt;
&lt;li&gt;- Master’s Weapons Image Error Fix .&lt;/li&gt;
&lt;li&gt;- Function to select monsters with ‘Z’ key and/or mouse wheel button has been deleted.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;br /&gt;

&lt;h2&gt;
Item Shop Visiting Sign Added&lt;/h2&gt;
&lt;table&gt;&lt;colgroup&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;
&lt;col&gt;&lt;/col&gt;&lt;/colgroup&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td colspan="2"&gt;Icon&lt;/td&gt;
&lt;td&gt;Info&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;img alt="" src="http://64.19.142.10/image.cabal.com/review/130219/22_img18_68.jpg" /&gt;&lt;/td&gt;
&lt;td&gt;Coin image&lt;/td&gt;
&lt;td&gt;New icon appears above character while visiting the item shop&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Credits: &lt;a href="http://cabal.com.ph/" target="_blank"&gt;Cabal PH&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
&lt;img alt="post signature" class="centered" src="http://img.photobucket.com/albums/v316/soul_edge/gameruserbar.gif" /&gt;&lt;br /&gt;
&lt;a href="http://www.idish.net/internet.html"&gt;Dish Network Internet&lt;/a&gt; High speed internet for all your online gaming needs.&lt;img src="http://feeds.feedburner.com/~r/blogspot/xSdwg/~4/9_k-AgI7vlc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://mhauckonline.blogspot.com/feeds/4228025339701049625/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://mhauckonline.blogspot.com/2013/03/cabal-rising-force-official-patch-notes.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4228025339701049625?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/6191784935535356891/posts/default/4228025339701049625?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/xSdwg/~3/9_k-AgI7vlc/cabal-rising-force-official-patch-notes.html" title="Cabal Rising Force Official Patch Notes" /><author><name>mhauck</name><uri>http://www.blogger.com/profile/08035501492008943589</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-6KukXo7trHY/T1JWfNK12hI/AAAAAAAAAV8/D-6fcTRB2Kk/s220/JungYongHwa18.png" /></author><thr:total>0</thr:total><feedburner:origLink>http://mhauckonline.blogspot.com/2013/03/cabal-rising-force-official-patch-notes.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEINQHozeyp7ImA9WhBSFkw.&quot;"><id>tag:blogger.com,1999:blog-6191784935535356891.post-5496395145430812054</id><published>2013-02-23T15:28:00.001+08:00</published><updated>2013-02-23T18:49:51.483+08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-23T18:49:51.483+08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="online games" /><category scheme="http://www.blogger.com/atom/ns#" term="dragon nest" /><category scheme="http://www.blogger.com/atom/ns#" term="guide" /><category scheme="http://www.blogger.com/atom/ns#" term="game guide" /><title>Green Dragon Nest Guide</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://img0.mmo.mmo4arab.com/newforum/upload//2011/11/17/1321520836467.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://img0.mmo.mmo4arab.com/newforum/upload//2011/11/17/1321520836467.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
When Dragon Nest SEA first released the Green Dragon Nest, my Barbarian wasn't quite ready yet to face the latest beast. I had to get decent equipment first.&lt;br /&gt;
&lt;br /&gt;
Well, that plan didn't work. &lt;br /&gt;
&lt;br /&gt;
Due to the hard time I've been having with the Green Dragon, I have managed to scour the world wide web with a decent guide on how to defeat the menacing monster.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="color: #6600cc;"&gt;&lt;b&gt;&lt;u&gt;Stage 1: Fallen Bishop Geneus&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
* Weak to light, resist dark&lt;br /&gt;
* Crit resist 5000&lt;br /&gt;
There will be 4 Archbishops here. They won't be activated if you don't  go near them. It is recommend that they should be killed one by one,  separately.&lt;br /&gt;
&lt;br /&gt;
Use ranged attack (Fireball or Gravity Ball) to lure 1 Bishop to your  party, make sure you lure it far away from the other Bishops, Paladin  should provoke shortly afterward. The rest of the party trigger minions  spawn, they are easily killed when they are out of Bishop's aura. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;All minions must be killed before killing the Bishop, Bishop will revive even if there's 1 minion remaining on field. &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
*Take note that Assassin Minions will go invisible at times.&lt;br /&gt;
**Bishop grows stronger every time it revives, making it even harder to kill.&lt;br /&gt;
&lt;br /&gt;
Periodically, Bishop will summon a Punisher. The &lt;b&gt;Punisher must not get near Bishop&lt;/b&gt;  as Bishop emanates a dark aura which will strengthen the Punisher,  making him 10x harder to kill. 5-6 members should engage and kill the  Punisher immediately while Paladin continue provoking Bishop.&lt;br /&gt;
&lt;br /&gt;
*Both Punisher &amp;amp; minions can be stopped with Time Stop, Gravity Ascension, Wax and other disables.&lt;br /&gt;
&lt;br /&gt;
Skills of Bishop: Time Stop, Gravity Ascension, Yellow Laser &lt;br /&gt;
Skills of Punisher: Jumping Stomp (Not whole screen), Spinning attack. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="pic_enlarge" style="height: 403px; position: relative; width: 580px;"&gt;
&lt;img class="scrollLoading" height="403" href="http://img855.imageshack.us/img855/7554/13309975.jpg" src="http://img855.imageshack.us/img855/7554/13309975.jpg" width="580" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="color: #6600cc;"&gt;Stage 2 : Swamp Golem Morgon&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
* Weak to fire, resist dark and ice&lt;br /&gt;
* Crit resist 6250&lt;br /&gt;
&lt;br /&gt;
Once boss appears, get your Saint to buff you or have someone start a  countdown timer. Once 40 seconds have passed, get ready to run to the  activated &lt;b&gt;Life Geyser&lt;/b&gt;! (All buff will be cleared once you got onto the geyser. Debuff will not be cleared.)&lt;br /&gt;
&lt;br /&gt;
A notice will appear on the screen every 50 seconds (After gotten down from Life Geyser) and &lt;b&gt;Poison Gas&lt;/b&gt;  will be released on the field. One of the 5 platforms on the map will  start glowing. All party members are supposed to jump onto the &lt;b&gt;Life Geyser&lt;/b&gt; generated by the platform to stay alive during AOE Poison. &lt;br /&gt;
&lt;br /&gt;
*You only have 5 seconds to move to the right platform. &lt;br /&gt;
&lt;br /&gt;
1 Priest cast Miracle Hand few seconds after gotten off from Life  Geyser. The party should try to maximize their DPS during this 18  seconds! Once Miracle Hand ended, Mercenary casts Panic Howl to ensure  the party won't get knocked down before going onto Life Geyser. &lt;br /&gt;
&lt;br /&gt;
Everyone gather at the middle and prepare to run once ~40 seconds have  passed since last AOE Poison, Priests cast Curing Hand while Acrobat or  Academic cast their &lt;b&gt;speedup buff &lt;/b&gt;to assist party members move towards the Life Geyser quickly. &lt;br /&gt;
&lt;br /&gt;
*Paladin try to provoke the boss at 2o'clock of the map because there  are no geyser there. The boss might block the view when looking for  geyser. &lt;br /&gt;
*Zoom in your mini map. Use F1-F6 messages to let your party members know where is the Life Geyser.&lt;br /&gt;
*DO NOT cast Shield Block when running towards the Life Geyser as the flower attacks might slow you down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="pic_enlarge" style="height: 376px; position: relative; width: 580px;"&gt;
&lt;img class="scrollLoading" height="376" href="http://img692.imageshack.us/img692/1708/43886440.jpg" src="http://img692.imageshack.us/img692/1708/43886440.jpg" width="580" /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Basic Attacks of Morgon&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;Hook Punch&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;Raise Leg Stomp&lt;/b&gt;: This doesn't hit the whole field, but only a small AOE around it. You won't get hit at 3,6,9,12 o'clock around him.&amp;nbsp; &lt;br /&gt;
*&lt;b&gt; Homing Ice Ball:&lt;/b&gt; Will freeze target. Can be cured with &lt;b&gt;Curing Relic / Miracle Relic.&lt;/b&gt; Deals additional damage if there are other party members around yourself. &lt;b&gt;Elemental Aura&lt;/b&gt; reduces the frozen time. &lt;br /&gt;
&lt;br /&gt;
Morgon will go &lt;b&gt;Berserk&lt;/b&gt; at his 3rd HP bar and covers himself with Poison Mist. All his attack skills will be powered up and infused with &lt;b&gt;dark&lt;/b&gt;  elements. The berserk status actually has a certain duration , but he  will keep renewing his Berserk status until it dies. Berserk cannot be  cleared.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;New Attacks at 3rd HP Bar&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;4-Direction Poison Wall:&lt;/b&gt; His Circle Kick will generate  4-directional poison walls. He will definitely cast this immediately  after he finish his Berserk casting.&amp;nbsp;&amp;nbsp;Poison status can be cured with  Curing Hand / Miracle Hand. High damage, multi hit. &lt;br /&gt;
* &lt;b&gt;1-Direction Poison Wall&lt;/b&gt;: His hook punch will generate a poison wall which will move forward. &lt;br /&gt;
* &lt;b&gt;Poison Geyser&lt;/b&gt;: His Raise Leg Stomp will have increased AOE and  Poison Geyser will appear around him after the stomp (large AOE but not  whole screen). 4 rows of geyser will spawn, radiating from him towards  pt members. It has homing effect, hard to avoid unless you are very far  away. &lt;br /&gt;
* &lt;b&gt;Back-sitting Attack:&lt;/b&gt; Quick casting. Head turns to the left before casting, will cause faint. Will hit the area&lt;b&gt; directly to the back of the boss.&lt;/b&gt; Heavy damage.&lt;br /&gt;
*&lt;b&gt; Confusion Cloud:&lt;/b&gt;&amp;nbsp;&amp;nbsp;Spit poison cloud in the front direction. &lt;b&gt;Clear all buff.&lt;/b&gt; &lt;b&gt;Confusion&lt;/b&gt;  status will be applied ("?!" icon appear on you if you are hit). The  directional arrow key (either left-right or up-down) will be reversed.  Can be cured with Curing Relic / Miracle Relic / Relief. You can use  auto-run to move forward too. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;New Attack at Final HP Bar&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
*&lt;b&gt; 3-Hit Stomp (Similar to Bishop Golem)&lt;/b&gt;: Raises its right arm,  and smashes the floor 3 times. Whole screen attack. Can be avoided with  jump or any invincible / damage reduction skills. Very heavy damage. &lt;br /&gt;
* &lt;b&gt;Jumping stomp:&lt;/b&gt; Mouth wide open, both arms at his waist level,  jump up high and stomp. Very heavy damage. Cause Faint. Whole field  attack. Avoid with jump.                                                                                          &lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="color: #6600cc;"&gt;Stage 3: One-eyed Kraken&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
* Weak to dark, resist light&lt;br /&gt;
* Crit resist 5000&lt;br /&gt;
&lt;br /&gt;
The concept of stage 3 is similar to stage 3 Lava Golem in SDN. After a  certain warning, every party members are supposed to hide behind a  statue. &lt;b&gt;1 man per statue,&lt;/b&gt; or the whole party will be killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="pic_enlarge" style="height: 327px; position: relative; width: 580px;"&gt;
&lt;img class="scrollLoading" height="327" href="http://img4.mmo.mmo4arab.com/newforum/upload//2011/12/01/1322806541402.jpg" src="http://img4.mmo.mmo4arab.com/newforum/upload//2011/12/01/1322806541402.jpg" width="580" /&gt;&lt;/div&gt;
&lt;br /&gt;
Split the party into 2 groups before going in, 4 take statues on the left and 4 to the right. &lt;br /&gt;
&lt;br /&gt;
Once inside, do not rush to attack the boss. Go to your assigned statue,  observe its attack pattern and wait for the first Curse Beam. Attack it  directly once you are used to this stage.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Curse Beam:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
First, there will be a 5 sec countdown. After 2 sec, Kraken will cast &lt;b&gt;Confusion Roar &lt;/b&gt;to  push back all players slightly. This cannot be blocked or evaded. Once  hit, confusion debuff will be applied. Directional arrow keys will be  reversed. After 5 seconds, Kraken will cast Curse Beam. Curse Beam  occurs every 50~70 seconds (yes, it is not constant and varies  randomly). &lt;br /&gt;
&lt;br /&gt;
* Because of confusion debuff and the short time before Curse Beam, it  is recommended that each party members move to the assigned statue  earlier, so that after every howl, each party member will land near /  behind the assigned statue. &lt;br /&gt;
&lt;br /&gt;
* All party members will be killed if anyone does not hide behind the  statue in time or more than 1 members are hiding behind the same statue.  &lt;br /&gt;
&lt;br /&gt;
* Walk to the statue by facing your character to the statue and press  'back' key to walk forward. Best method would be using auto-run (Default  'E'). You won't be panic and cause unnecessary mistakes this way.&lt;br /&gt;
&lt;br /&gt;
* The boss will fall asleep for awhile after casting Curse Beam. This is  your best opportunity to attack the boss. Go back to your statue when  it wakes up and howl you away from itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #6600cc;"&gt;&lt;/span&gt;&lt;u&gt;&lt;b&gt;Basic Attack of Kraken:&lt;br /&gt;
&lt;/b&gt;&lt;/u&gt;* &lt;b&gt;Summon Tentacles:&lt;/b&gt; Tentacles emerge from the floor and attack players. &lt;br /&gt;
* &lt;b&gt;Tentacle Swipe:&lt;/b&gt; Melee range attack. &lt;br /&gt;
* &lt;b&gt;Howl: &lt;/b&gt;Low damage, heavy push back effect. &lt;br /&gt;
* &lt;b&gt;Poison Line:&lt;/b&gt; A few line of poison will appear on the ground. Will receive damage continuously if you are standing on it. High damage.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;New Attacks after HP x3&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;Homing Poison Ball:&lt;/b&gt; Dark elemental, inflicts a debuff on players, which &lt;b&gt;prevent you from jumping for 5 seconds&lt;/b&gt;. The abnormal status can be cured with Curing Hand. Poison Ball can be blocked by Relics, Mirror or Summons. &lt;br /&gt;
* &lt;b&gt;Poison Stomp:&lt;/b&gt; Heavy damage, dark elemental. Stomp will be cast  if there is someone in the range of the Homing Poison Ball. Jump to  avoid. Penetrate Shield Block, Parry Stance and other invincible skills.  Cannot be avoided with Blink or Tumble.&lt;br /&gt;
* &lt;b&gt;Enrage&lt;/b&gt;: Buffs himself to increase his own damage. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Changes after HP x2&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;Poison Line EX:&lt;/b&gt; the AOE of poison line increases&lt;br /&gt;
* Increased frequency of &lt;b&gt;Enrage&lt;/b&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Additional notes:&lt;br /&gt;
&lt;/b&gt;* Boss' attack will increase as time pass by. More tentacles will spawn from ground with an increased size. (Due to Enrage)&lt;br /&gt;
* The sleep time of boss is roughly 20~28sec. (Shorten gradually)&lt;br /&gt;
* The map has at least 14 statues at first. Each AOE poison attack will  destroy 1-2 of the statues.. Eventually only 8 will be left on map. &lt;br /&gt;
* The boss will cast skills in following order at 3rd HP bar: Homing Poison Ball &amp;gt; Poison Stomp &amp;gt; Confusion Roar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Assignment of Statue:&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;img class="scrollLoading" height="360" href="http://img406.imageshack.us/img406/8906/1325013887656.jpg" src="http://img406.imageshack.us/img406/8906/1325013887656.jpg" width="640" /&gt; &lt;br /&gt;
&lt;br /&gt;
Assign elemental lord or mercenary to take the statue L6 and R6 in  front. They can stand there without getting blown back due to the super  armor buff. For Elemental Lord, normally charging fireball without  release + fire/ice shield is enough to hold it against the howl. Other  classes, try to stand at the last few rows of statue. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Rewards:&lt;/b&gt;&lt;br /&gt;
* Green Dragon Gloves&lt;br /&gt;
* Advanced Armor, Weapon (rare) and Diamond Potential Code                                                                                          &lt;br /&gt;
&lt;span style="color: #6600cc;"&gt;&lt;b&gt;&lt;u&gt;Stage 4: Swamp Queen Zeebel&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
* No elemental weakness or resist&lt;br /&gt;
* Crit resist 15000 &lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" height="256" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334049501886.jpg" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334049501886.jpg" width="640" /&gt; &lt;br /&gt;
&lt;br /&gt;
* 2 spider queen boss, with tons of small spiders...&lt;br /&gt;
&lt;br /&gt;
* &lt;b&gt;Scarab Swarm&lt;/b&gt; will fill the valley every 50sec. Must &lt;b&gt;jump up to the open platform&lt;/b&gt; around the area when the countdown starts. &lt;br /&gt;
&lt;br /&gt;
*Only a few platforms will not be open (randomly). Failure to jump up =  certain death. Make sure to have super armor buff on the party during  that time. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Boss Attack:&lt;/b&gt;&lt;br /&gt;
* Wave Attack&lt;br /&gt;
* Jumping Attack with Wave&lt;br /&gt;
* Shoot Spider Eggs - Spawn smaller spiders&lt;br /&gt;
* Rolling Attack&lt;br /&gt;
* Spider Web (bind status)&lt;br /&gt;
* Self-explode (when the spider is about to die) - Very high damage. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Bee Hive&lt;/b&gt;&lt;br /&gt;
* Stream of scarab will rush out from the bee-hive like structure on the wall across the alley randomly.&lt;br /&gt;
* High damage &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Small Spider:&lt;/b&gt;&lt;br /&gt;
* Will heal the spider queen. &lt;br /&gt;
* Clear/disable as much as possible so that they won't interrupt with your jumping&lt;br /&gt;
&lt;br /&gt;
Paladin should provoke one of the spider queen at the end of the valley.  The remaining party members should kill the other spider queen as soon  as possible at the other end. The spider should be keep at the end of  the valley as much as possible to prevent interference while jumping.&lt;br /&gt;
&lt;br /&gt;
Go to the middle and prepare for jump after 30sec~. Academic Wax  (facilitate jumping), Mercenary super armor buff (Prevent knockdown and  push back effect), Priest Curing Relic (To prevent bind/slow status)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Flower Jumping Technique:&lt;br /&gt;
&lt;/b&gt;Run far away from spider so that spider wont block any flowers in  sight when Yellow System Message appears. (Kalahan saying himself  handsome or something)&lt;br /&gt;
&lt;br /&gt;
Example 1: Spider between flower 1-4, run to between flower 3-6!&lt;br /&gt;
Example 2: Spider between flower 3-6, run to between flower 1-4!&lt;br /&gt;
&lt;br /&gt;
[See figure above] &lt;br /&gt;
&lt;br /&gt;
Make sure you have at least 2 flowers in view, look for the 3rd one if  that 2 didn't open. If all 3 didn't open means the one behind you is!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional Caution:&lt;br /&gt;
-&amp;nbsp;&amp;nbsp;AVOID STANDING in the middle of bee hives at all cost! Better get hit by boss than stream of scarab.&lt;br /&gt;
-&amp;nbsp;&amp;nbsp;Cast 1 &lt;b&gt;Curing Relic&lt;/b&gt; before AOE to cure Web Bind. &lt;br /&gt;
-&amp;nbsp;&amp;nbsp;Academic &lt;b&gt;Wax &lt;/b&gt;to help clerics run faster.&lt;br /&gt;
-&amp;nbsp;&amp;nbsp;Force user use &lt;b&gt;Time Stop&lt;/b&gt; if there are any small spider nearby after the yellow warning message appears. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Spider Locking Technique: &lt;br /&gt;
&lt;/b&gt;Contributed by chikitani &lt;br /&gt;
The Paladin should stand and draw aggro from the left of L5 flower (So  between L4 and L5, but standing right next to L5). There is a small  outcrop of rocks there that will lock the boss in place, allowing your  party members to deal damage much easier. See video for details:&lt;br /&gt;
&lt;a href="http://www.youtube.com/watch?v=dlhDtu9Nm9U" target="_blank"&gt;http://www.youtube.com/watch?v=dlhDtu9Nm9U&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="color: #6600cc;"&gt;Stage 5: Kalahan&lt;/span&gt;&lt;/u&gt;&lt;/b&gt; &lt;br /&gt;
&lt;br /&gt;
Kalahan has a lot of enhanced version of Elemental Lord and Force User skills.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Basic Attacks:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;b&gt;Teleport&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Fire Wall EX:&lt;/b&gt; Extremely large AOE around himself&lt;br /&gt;
&lt;b&gt;Icestab EX:&lt;/b&gt; A few arrays of ice spike in a semi-circular fashion in front of himself.&lt;br /&gt;
&lt;b&gt;Force Wave EX:&lt;/b&gt; Push back effect , followed by the explosion similar to Spectrum Shower. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Attacks at HP x3 onwards:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;b&gt;Flame Road:&lt;/b&gt; Multi-hit high damage. Use Holy Shield.&lt;br /&gt;
&lt;b&gt;Mega Freezing Sword EX:&lt;/b&gt; Summon a lot of Freezing Sword around the whole field, homing effect. Keep moving to avoid.&lt;br /&gt;
&lt;b&gt;Ice Barrier:&lt;/b&gt; Absorb damage with a barrier.&lt;br /&gt;
&lt;b&gt;Ice Sphere:&lt;/b&gt; Summon a few spheres of ice above his head and throw them forward to the target. &lt;br /&gt;
&lt;b&gt;Rolling Lava EX:&lt;/b&gt; Throw up to 3 lava balls&lt;br /&gt;
&lt;b&gt;Flame Bird EX:&lt;/b&gt; The flame birds have homing effect. Heavy damage. Clear buff. Can be destroyed with skills. &lt;br /&gt;
&lt;b&gt;Magic Missile:&lt;/b&gt; Shoot a lot Magic missiles to the front. Dark elemental. &lt;br /&gt;
&lt;b&gt;Choke Slam:&lt;/b&gt; Catch and choke a party member. Eventually, the  target will be slammed onto the floor. Very high damage. Buff-clearing  attack. It can be cancelled with Priest' Lighting Detonation.&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Attacks at Final HP Bar:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;b&gt;Black Hole EX:&lt;/b&gt; Clear all buffs. Start with a shock wave (push  back effect) and summon 4 large black holes which can move outwards from  him. Extremely deadly and has large suction effect. If Paladin can lure  Kalahan into a corner, 1 or 2 of the black hole will hit the wall and  disappear. CD ~60sec&lt;br /&gt;
&lt;b&gt;Flame Tornado:&lt;/b&gt; Summon a few moving flame tornado around the  field. Very deadly. (Safe zone - Overlapping with Kalahan or very far  away from him) Very high burn damage. Must cure the burn ASAP. CD~30sec&lt;br /&gt;
&lt;b&gt;Mega Ice Stab EX:&lt;/b&gt; Summon a lot of Ice Stab all around the field, homing effect. Freeze and slow upon hit. CD~20sec&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Special Attacks&lt;/u&gt;&lt;br /&gt;
&lt;/b&gt;After reducing 1 bar of his HP (At HP x3), he will start casting one of the special attacks.&lt;br /&gt;
He will cast it every 90 secs after that. The color/element of this attack is random. &lt;br /&gt;
&lt;b&gt;Red:&lt;/b&gt; Fly to the sky with a huge Fireball&lt;br /&gt;
&lt;b&gt;Blue:&lt;/b&gt; Fly to the sky with a huge Iceball&lt;br /&gt;
&lt;b&gt;Purple:&lt;/b&gt; Summon a few dark pits which has suction effect (This one is a &lt;b&gt;fake total annihilation&lt;/b&gt; attack, no need to gather in flower if you don't need the mp heal). Very high damage and clear buff when it explode.&lt;br /&gt;
&lt;b&gt;Green:&lt;/b&gt; Fly to the sky with a huge Greenball&lt;br /&gt;
&lt;br /&gt;
These special attacks can be avoided by going into the one of the flower  with the matching color before he cast it, within 10 sec. Failure to do  so will result in total annihilation.&amp;nbsp;&amp;nbsp;Each flower give buff to the  party member (Except for the green one).&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Red:&lt;/b&gt; Fire Defense increase&lt;br /&gt;
&lt;b&gt;Blue:&lt;/b&gt; Water Defense increase&lt;br /&gt;
&lt;b&gt;Purple:&lt;/b&gt; MP heal to full&lt;br /&gt;
&lt;b&gt;Green:&lt;/b&gt; MP all drain&lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" height="398" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/01/09/1326142890481.jpg" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/01/09/1326142890481.jpg" width="640" /&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Battle Flow&lt;/b&gt;&lt;br /&gt;
&lt;/u&gt;&lt;b&gt;&lt;br /&gt;
HP x 4&lt;/b&gt;&lt;br /&gt;
Paladin:&lt;br /&gt;
- Lure Kalahan to the blue flower. &lt;br /&gt;
Why blue? because it's at the edge. Will help to reduce the number of  black hole and provide ample space to evade flame tornado later. Blue  edge is chosen because party members can reach green, blue and red  flowers easily from blue flower location. Purple flower is the further  away from blue and it's not required to gather there for evasion of the  special attacks.&lt;br /&gt;
Others:&lt;br /&gt;
- Deal damage to reach HP x3. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;HP x3&lt;/b&gt;&lt;br /&gt;
First special attack, typically blue or red, will trigger. &lt;br /&gt;
Priest:&lt;br /&gt;
- Use Curing Relic before HP x3 to cure the freeze status. &lt;br /&gt;
- Use buff counter as timer. After ~90sec, from the 1st special attack,  the next one will be triggered. Curing hand will be used again to cure  the freeze. &lt;br /&gt;
&lt;br /&gt;
Paladin: &lt;br /&gt;
- Use Elemental Aura here to reduce damage from elemental attack and facilitate the release from freeze status.&lt;br /&gt;
&lt;br /&gt;
Speed-buffer:&lt;br /&gt;
- Use speed buffer after freeze to facilitate movement of party members to the flowers. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;HP x2&lt;/b&gt;&lt;br /&gt;
For a decent DPS party, the 2nd Special Attack will be triggered below at least 50% of HP x2. Hide at the correct flower again. &lt;br /&gt;
Here it's possible to get blue, red, green or purple special attack. &lt;br /&gt;
If blue/red, just hide accordingly, as per normal. &lt;br /&gt;
For green attack, after hiding in the green flower, switch to &lt;b&gt;Vigor weapon &lt;/b&gt;if you need to recover MP. &lt;br /&gt;
For purple attack, dark pits will be spawn under your feet. You will need to get out from the dark pit ASAP before it explodes. &lt;br /&gt;
&lt;br /&gt;
Mercenary:&lt;br /&gt;
- Do not cast super armor buff. Your party member will need the push back effect to evade black hole at HP x1. &lt;br /&gt;
- At the end of HP x2, the transition to HP x1, quickly use Devastating  Howl and everybody run away from Kalahan to the other edge (Purple  flower side), except for the MT. The Devastating Howl ensures everybody  is safe during this retreat.&lt;br /&gt;
&lt;br /&gt;
Paladin:&lt;br /&gt;
-&amp;nbsp;&amp;nbsp;Stay with Kalahan to keep him at the blue edge, away from other other party members. &lt;br /&gt;
&lt;br /&gt;
Speed-buffer:&lt;br /&gt;
- Speed buffer helps party members to get away quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;HP x1&lt;/b&gt;&lt;br /&gt;
Wait for the casting of black hole. While waiting, observe Kalahan and evade his skills according from far. &lt;br /&gt;
Once black hole is cast, &lt;br /&gt;
Mercenary - Use super armor buff, Highland&lt;br /&gt;
Speed-buffer - Use speed buff to make your party members move fast. &lt;br /&gt;
Other - Approach Kalahan immediately. DO NOT run near the black hole. The suction might drag you into it. &lt;br /&gt;
Priest - Miracle Relic&lt;br /&gt;
Force User - Time Acceleration&lt;br /&gt;
&lt;br /&gt;
Deal damage as fast as you can. &lt;br /&gt;
&lt;br /&gt;
If the party fail to kill Kalahan after 60sec (Use Highland as counter).&lt;br /&gt;
Mercenary- Use Deva Howl again, and all party member retreat to purple side to wait for black hole again.&lt;br /&gt;
&lt;br /&gt;
If Kalahan use AOE freeze and trigger his special attack at his last HP bar during the DPS phase:&lt;br /&gt;
- Hide at the correct flower&lt;br /&gt;
- Check with timer, if time left for the next black hole is &amp;lt;30sec, wait at the purple edge&lt;br /&gt;
- Do not go in for DPS without Miracle Relic or Highland. &lt;br /&gt;
- Wait for the next black hole, and repeat the cycle. Make sure Miracle Relic or Highland is ready.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
* Green Dragon Boots&lt;br /&gt;
* Advanced Armor (Onyx) , Weapon (Crystal) and Diamond Potential Code&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;u&gt;Stage 6: Green Dragon&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;span style="color: #6600cc;"&gt;&lt;u&gt;Phase 1:&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
After defeating the human form of Kalahan, and after the cutscene,  everyone should move towards the black point as shown in the figure  below, which is a safe spot for most of the dragon's attack.&lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334050748844.png" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334050748844.png" /&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;HPx20:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
* &lt;b&gt;Claw Attack :&lt;/b&gt; dangerous , shown by bright red zone&lt;br /&gt;
* &lt;b&gt;Claw Swipe&lt;/b&gt;: shown by dark red zone&lt;br /&gt;
After the claw swipe, the claw will be exposed outside the wall and &lt;b&gt;vulnerable for 10sec&lt;/b&gt;. This is a good chance to deal damage. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;HPx19.25&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;The figure above show the AOE for the 3 types of dragon breaths:&lt;br /&gt;
&lt;b&gt;Poison Breath&lt;/b&gt; : very dangerous, Green zone&lt;br /&gt;
&lt;b&gt;Fire Breath&lt;/b&gt; : very dangerous, Red zone&lt;br /&gt;
&lt;b&gt;Ice Breath&lt;/b&gt; :&amp;nbsp;&amp;nbsp;blue zone. Some ice will appear on his head.&lt;br /&gt;
&lt;br /&gt;
Note that only Ice breath will hit the party members if they stay at the  recommended spot. (the lower left corner). So it is recommend that you  are familiar with the casting motion (watch for the ice on his head) of  ice breath. You can avoid the ice breath by moving to the green or red  zone. Under most circumstance, ice breath will not kill any of the party  members if paladin has elemental aura and priest cast buff. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Summon Comet: &lt;/b&gt;The casting of this skill is very similar to the  rotating dragon breath of sea dragon. It will start with a screen  blurring effect. After that, the AOE of the skill covers almost the  whole screen, except near the opening.&amp;nbsp;&amp;nbsp;All party members can get close  to the dragon at the opening between the walls and&lt;b&gt; deal damage safely for ~10sec&lt;/b&gt;. Run back to the lower left corner again after this attack ended. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;IMPORTANT NOTE:&lt;/b&gt;&lt;br /&gt;
- Observe the order of skill casting after HP x19.25. The pattern will repeat itself after the Summon Comet.&lt;br /&gt;
- For example, if the dragon use claw &amp;gt; poison &amp;gt; ice &amp;gt; flame  &amp;gt; summon comet. After the summon comet, it will definitely cast claw  &amp;gt; poison &amp;gt; ice &amp;gt; flame &amp;gt; summon comet again in this order. &lt;br /&gt;
- At 17.25x HP, dragon will rush out from the opening and enter phase 2.  Weaker class will suffer heavy damage if stand near the opening. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Activation of Heraldic Device&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Throughout stage 1 to 5 of GDN, you can collect this item called "&lt;b&gt;Cleansing Totem&lt;/b&gt;" after defeating the bosses.&lt;br /&gt;
&lt;br /&gt;
They (you have to collect all 5) can be used here on to activate the Heraldic Device (location shown in the picture below).&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;IMPORTANT NOTE:&lt;/b&gt;&lt;br /&gt;
1. Do NOT go towards the device immediately after the words 'Heraldic Device can be activated'. &lt;br /&gt;
2. Doing so will most likely kill you since you might get hit by Poison Breath&lt;br /&gt;
3. Make sure the dragon is not about to cast Poison Breath before moving towards the device.&lt;br /&gt;
&lt;br /&gt;
Activating the Heraldic device gives you &lt;b&gt;15sec of invincibility&lt;/b&gt;. Deal damage to the dragon as much as possible during this time frame. &lt;br /&gt;
&lt;br /&gt;
However, most party normally ignore this totem. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;span style="color: #6600cc;"&gt;&lt;u&gt;Phase 2&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334051874938.png" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334051874938.png" /&gt; &lt;br /&gt;
&lt;br /&gt;
After the HP reach x17.25, the dragon will break the wall and your party members &lt;b&gt;have to run to the Phase 2 Chamber B&lt;/b&gt;, as shown in the picture above. Do so quickly or be killed by the dragon. &lt;b&gt;DO NOT STOP at Chamber A&lt;/b&gt; or be killed. Speed-buffer helps. &lt;br /&gt;
&lt;br /&gt;
A lot of monsters will appear in Chamber B. The dragon, which stays in  Chamber A, will not attack you during this phase. However you only have &lt;b&gt;40sec to clear all the monsters in this room&lt;/b&gt;, or else the whole party will die immediately.&lt;br /&gt;
&lt;br /&gt;
If you manage to clear all the monster within 40sec, the dragon will  chase after you, and you will need to move to Chamber C. A lot of  monsters will appear here again., and you must clear them all within  40sec or face total annihilation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After that, the party members will be teleported to a large area in phase 3 of the battle. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;span style="color: #6600cc;"&gt;&lt;b&gt;&lt;u&gt;Phase 3:&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334052524100.png" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/04/10/1334052524100.png" /&gt; &lt;br /&gt;
&lt;br /&gt;
The battle will continue in a relatively large area, as shown below. The dragon will be in the middle as shown.&lt;br /&gt;
&lt;br /&gt;
There are 4 heraldic towers at the 2 edges of the map as shown (Marked by 1 to 4, in the order of activation) .&lt;br /&gt;
&lt;br /&gt;
After going into this map, all party members (With Holy Shield) should  move immediately to 'Tail Right', which is relatively safe.&lt;br /&gt;
&lt;br /&gt;
Paladin on the other hand, should provoke and stay in front of the  dragon until all the party members move safely to 'Tail Right'. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;Boss Basic Attack start from HP x17:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;3 Hits Tail Swipe&lt;/b&gt;: Dangerous. Use the tail to smack the ground,  and swipe left and right. The dragon will not cast it if Paladin is  provoking the dragon in front. &lt;br /&gt;
&lt;b&gt;Bite&lt;/b&gt;: Only hit a small frontal area. &lt;br /&gt;
&lt;b&gt;Claw Swipe&lt;/b&gt;: Similar to phase 1. &lt;br /&gt;
&lt;b&gt;Stomp&lt;/b&gt;: Raise 2 of its front leg high. Has aftershock damage. Will do a tail swipe in the frontal direction. Very dangerous.&lt;br /&gt;
&lt;b&gt;Wing Attack:&lt;/b&gt; Dangerous. Raise its legs and flap wing  continuously. AOE is around its belly. Anyone who are staying in front  of the hind legs to the belly, will be push towards the dragon head and  receive heavy damage. A good chance to deal damage at its tail or behind  the hind legs. The dragon will not cast this if paladin is provoking  the dragon in front.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;New Boss Attack start from HP x15.25:&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Poison Breath&lt;/b&gt;: Very Dangerous. The spine of dragon will &lt;b&gt;glow green&lt;/b&gt;.  There are two variations of Poison Breath: fan-shaped - hits the area  around his front claw when he turn his head. The other one, Frontal  Straight Breath will only be casted after 8.25x or so.&amp;nbsp;&amp;nbsp;Both poison  breath only hit area in front, and since most of the time, we are at the  hind leg, it's safe. therefore whenever you see the dragon glow green,  it literally gives you the green light to deal damage safely at the hind  legs. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Toxic Spray:&lt;/b&gt; Spine of the dragon will &lt;b&gt;glow green. &lt;/b&gt;The  dragon will raise his head and roar. A lot of toxic spray will also be  thrown into the air. Negligible, a good time to deal damage. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Flame Tornado:&lt;/b&gt; Very Dangerous. The spine of the dragon will&lt;b&gt; glow red&lt;/b&gt;  before casting. His left front leg will glow red and rise above ground  before cast. Flame tornado will appear at an area spanning from his  front claw to the tail. It can be blocked with relics/mirrors. Stay at  the&lt;b&gt; edge of the map behind the boss/end of tail&lt;/b&gt; is safe too. You  can also hide in front of the dragon near the left/right edge of the  map, but you will be vulnerable to poison breath. Can be blocked with  shield block/avatar. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Magic Eye:&lt;/b&gt; The spine of the dragon will &lt;b&gt;glow white&lt;/b&gt; before  casting; his left front leg will glow white/blue and rise above ground  before cast. Some of the party members will be marked with eye. EVERYONE  must overlap with the marked members, or suffer heavy damage (might  even 1hit KO). Suggest &lt;b&gt;overlapping at the tail left/right &lt;/b&gt;(see  Figure above). A good chance to deal high damage to the boss while  overlapping. Beware if relics/summon units are marked, must overlap with  them if it happens. Quickly disperse when this attack is over or else,  everyone might be bound by vine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #6600cc;"&gt;&lt;b&gt;Hp x 15.25, 12.25, 9,25, 6.25: Destroying Heraldic Towers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
At HP x15.25, the spine of the dragon will &lt;b&gt;glow green&lt;/b&gt;. The word 'Destroy Heraldic Tower' will appear on the screen. The&lt;b&gt; screen blurring effect clear all buffs and induce "slow" effect on all members.&lt;/b&gt; Priest should use Curing Relic and refresh buff; Academic/Acrobat should cast speedup buff. &lt;br /&gt;
&lt;br /&gt;
All party members should go to &lt;b&gt;Tower 1&lt;/b&gt; and use high super armor break skill to &lt;b&gt;destroy the tower immediately&lt;/b&gt;. The towers are activated in the order shown by the picture above (1 to 4, at HPX15.25, 12.25x, 9.25x, 6.25x respectively)&lt;br /&gt;
&lt;br /&gt;
If the party fail to do so within a specific time, the dragon will fly  and cast a poison breath, which will kill the whole party immediately. &lt;br /&gt;
&lt;br /&gt;
If the party manage to destroy the tower, an &lt;b&gt;invincible buff&lt;/b&gt;  (green icon) will be granted to the whole party when everybody get into  the platform at the middle (see figure below). Also, take this  opportunity to &lt;b&gt;deal damage to the dragon as much as possible before it attempts to fly. &lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
When the dragon fly up, every party member should &lt;b&gt;gather at the platform at the middle&lt;/b&gt;  (see the figure above) which will glow after the tower has been  destroyed. Failure to do so, will again cause total annihilation.&amp;nbsp;&amp;nbsp;The  poison breath will hit the whole field, except this platform.&lt;br /&gt;
&lt;br /&gt;
After gathering at the middle and obtain the special protection buff,  the whole party members should move to the left or right edges of the  map. If P1 is activated, move to the 'Sky Right'. If P2, P3 or P4 is  activated, move to 'Sky Left' (see schematic above)&lt;br /&gt;
&lt;br /&gt;
After finishing the Poison Breath annihilating attack, the dragon will  stay at the edge of the map for a while. All party members must go the  edge of the map and observe what the dragon is doing. He can cast 1 or  more of the following skills while in air at the edge of the map:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;Boss Air Skills starting from HP x15.25&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Gigantic Flame Ball&lt;/b&gt;: Extremely dangerous. The dragon spine/crest will glow &lt;b&gt;red&lt;/b&gt;.  A huge flameball will be gathered at his claws in the middle of the  field (red zone in the figure below). The flame ball will be thrown,  hitting the whole field. Most members will be 1-hit KO, unless they hide  near the cliff (At the edge of the map). &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Gigantic Ice Ball:&lt;/b&gt; Extremely dangerous. The casting motion is similar to flame ball, except that the color is &lt;b&gt;white.&lt;/b&gt;  It hits the front half of the area (Atop at about 2m from the 1st  pillar). Safe zone are marked by the blue zone in the figure below. &lt;br /&gt;
&lt;br /&gt;
The dragon will &lt;b&gt;land for a few second after casting fire / ice ball.&lt;/b&gt; It's a good chance to deal some damage to him at Point B (see figure below), before he is airborne again. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Summon Monsters:&lt;/b&gt; Only appear after Hp x11.25. Summon a few  monsters (Boss in Islah Village). Move back to the sky spot left/right  if fireball is not casted yet. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Poison Dive Breath: &lt;/b&gt;Can be avoided easily by staying at the edges of the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;New Boss Attack start from HP x12.25&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Vine Grip:&lt;/b&gt;&amp;nbsp;&amp;nbsp;It will &lt;b&gt;raise his right front leg and the tail high to the right &lt;/b&gt;before  casting. When the tail/leg hit the ground, some party members will be  bound with vine. The color of the spine is neutral (neither green,red or  white).&amp;nbsp;&amp;nbsp;All party members should &lt;b&gt;disperse immediately&lt;/b&gt;. If any of the party members are bound, &lt;b&gt;save&lt;/b&gt; him similar to the Ice Bind of Sea Dragon. &lt;br /&gt;
Can be avoided with&lt;b&gt; jumping at the moment when the tail/leg smack the ground&lt;/b&gt;. Use skills which give airborne time is a good way to evade it.&lt;br /&gt;
Very high FIXED damage if you are bound (first hit 55k, subsequent tick  per sec is 3000 for 10sec, final hit 130k.). Need about 210k+ hp to  survive. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;New Boss Attack start from HP x9.25 &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
Summon Twin Skeleton Minotaurs:&lt;/b&gt; First appear after HP x9.25. The dragon crest will turn purple and&lt;b&gt; fly up to the sky vertically&lt;/b&gt;.  After 10sec, the dragon will summon two skeleton: One red and one blue.  The horn of the dragon will change color (blue or red) after another  10sec. The bull with the same color as the dragon at this moment, need  to be killed within 15sec, or else the total annihilation skill will  wipe the whole party. If the party manage to kill the correct bull  within 15sec, a magic circle will appear at that location, which allows  the party members to hide safely from the annihilation attack. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;IMPORTANT NOTE:&lt;/b&gt;&lt;br /&gt;
- When one bull is killed, the other one will fade away.&lt;br /&gt;
- You can kill both bulls at the same time&lt;b&gt;.&lt;/b&gt; This is not recommended because the party can mess up the killing time and the correct color bull fade away&lt;b&gt;. &lt;/b&gt;Normally, a Mercenary will use Taunting Howl to lure one of the bull away, separating them.&lt;br /&gt;
- Make sure you &lt;b&gt;stand in the magical circle with the right color.&lt;/b&gt; &lt;br /&gt;
- Make sure no Curing Relic on field when everybody gather in the  magical circle. Curing Relic will clear the invincible buff and cause  total annihilation.&lt;br /&gt;
- Mercenary use super armor buff, just in case there are some mobs on the field trying to push you out of the circle. &lt;br /&gt;
- When the dragon land after this attack, there will be an aftershock damage. Jump to avoid. &lt;br /&gt;
- Mercenary should use Devastating Howl after the dragon land if the HP  has yet go into 5.25. Reason: Flame Tornado might kill others who are  running towards the tail. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #6600cc;"&gt;New Boss Attack start from HP x 5.25&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Dragon will not cast Fire Tornado and Magic Eye after x5.25. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Scarab Swarm:&lt;/b&gt; Cast after 5.25xHP. Extremely dangerous. The boss  will beat his wings repeatedly for roughly 10sec while staying on the  ground, before taking flight. Scarab Swarm will appear at every party  member's feet.&amp;nbsp;&amp;nbsp;This attack&lt;b&gt; clear buff &lt;/b&gt;and induce a very powerful poison status which cannot be cured for 12sec&lt;b&gt;. &lt;/b&gt;There are 2 suggestions:&lt;br /&gt;
*&amp;nbsp;&amp;nbsp;Use Devastating Howl after 10sec after wing flapping , just before the dragon fly. &lt;br /&gt;
*&amp;nbsp;&amp;nbsp;Try to&lt;b&gt; break the super armor bar of the dragon by attacking his head&lt;/b&gt;. If the super armor bar is depleted in time, the dragon will faint - A good time to deal damage!&lt;br /&gt;
&lt;br /&gt;
If both measures fail, staying at the frontal/back area of the dragon  make it easier to avoid this attack, due to larger running area. Keep  moving to avoid this skills (Pretty much like bull charging of stage 5  in SDN).&lt;br /&gt;
&lt;br /&gt;
A video showing the cast animation of Scarab Swarm: &lt;br /&gt;
&lt;a href="http://v.youku.com/v_show/id_XMzM3Njk2NjA4.html" target="_blank"&gt;http://v.youku.com/v_show/id_XMzM3Njk2NjA4.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Wooden Meteor:&lt;/b&gt; Dark elemental. Induce screen&lt;b&gt; blurring effect.&lt;/b&gt; Just keep moving and away from the wall to avoid&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #6600cc;"&gt;&lt;b&gt;&lt;u&gt;Boss Data&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Negative resist means "weak to". &lt;br /&gt;
&lt;br /&gt;
&lt;img class="scrollLoading" height="152" href="http://img4.mmo.mmo4arab.com/newforum/upload//2012/01/12/1326367116844.jpg" src="http://img4.mmo.mmo4arab.com/newforum/upload//2012/01/12/1326367116844.jpg" width="640" /&gt; &lt;br /&gt;
&lt;br /&gt;
A comparison of full stats between the boss stats for DN KR and DN CN is shown here:&lt;br /&gt;
&lt;a href="http://dn.duowan.com/1112/187883442803.html" target="_blank"&gt;http://dn.duowan.com/1112/187883442803.html&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Apparently, the HP of GDN bosses in DN CN are boosted &lt;br /&gt;
&lt;br /&gt;
Credits: &lt;a href="http://forum.mmosite.com/" target="_blank"&gt;MMOsite.com&lt;/a&gt;&lt;a href="http://www.blogger.com/blogger.g?blogID=6191784935535356891"&gt;&lt;/a&gt;   &lt;br /&gt;
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