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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DkUARX87fSp7ImA9WhRUGEw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127</id><updated>2012-01-29T00:17:24.105-05:00</updated><category term="Retro Comics" /><category term="Ipod Upgrade" /><category term="GiiBiiAdvance" /><category term="atari" /><category term="Pirates" /><category term="poll" /><category term="Wine" /><category term="Z26" /><category term="Yabause" /><category term="Apple" /><category term="DS1942" /><category term="Retro Excremental Fecal Matter of the Week" /><category term="Job" /><category term="DS2x86" /><category term="Sega CD" /><category term="puNES" /><category term="VBA-PS3" /><category term="NesDS" /><category term="Rom Manager" /><category term="6.39 TN-A HEN" /><category term="QEMU" /><category term="DS1943" /><category term="CPCE" /><category term="Game and Watch" /><category term="XM7" /><category term="Virtual Jaguar" /><category term="Krap-PSP" /><category term="Free42" /><category term="Spectaculator" /><category term="Toys" /><category term="Lynx" /><category term="Game Gear" /><category term="Q4Wine" /><category term="ProGrammaX" /><category term="XM6" /><category term="Qaop" /><category term="Open Emulator" /><category term="Life" /><category term="Gens-ReRecording" /><category term="Colem" /><category term="Thank You" /><category term="Dolwin" /><category term="WiiMC" /><category term="CPCBox" /><category term="FBANext-PS3" /><category term="FourDO" /><category term="Mameinfodat" /><category term="Coming Updates" /><category term="Retro Game of The Week" /><category term="DSPack" /><category term="PSP MagicSave" /><category term="Turbo Grafx" /><category term="XBOX" /><category term="Virtual Gameboy Advance" /><category term="Jspeccy" /><category term="SNES9x-PS3" /><category term="WinApe" /><category term="WolfMame" /><category term="YoshiNES" /><category term="Atari++" /><category term="Q-Gears" /><category term="NESbox" /><category term="VGMToolbox" /><category term="Kittens" /><category term="WolfMESS" /><category term="Vic20emu" /><category term="iNES" /><category term="PS3 Game List" /><category term="RemoteJoyLite" /><category term="neo geo" /><category term="Amigame" /><category term="Affinity Sorrow" /><category term="Pcsx2" /><category term="MAME PLUS XT" /><category term="Virtual T" /><category term="Rom Center" /><category term="GSdx" /><category term="AEON" /><category term="aLoader" /><category term="QMC2" /><category term="Gameboy" /><category term="MAME4droid" /><category 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/><category term="Famicom" /><category term="Magazines" /><category term="village" /><category term="WinVICE" /><category term="Dreamcast" /><category term="iDeas" /><category term="TR64" /><category term="Altirra" /><category term="Famicom Pirates" /><category term="Retro Game Ending" /><category term="NestopiaX" /><category term="bSNES" /><category term="Blue MSX" /><category term="UberNES" /><category term="Games" /><category term="AES4All" /><category term="GBA" /><category term="zBoy" /><category term="Summer Days" /><category term="Mupen64Plus" /><category term="Bombjack DS" /><category term="Neo Raine" /><category term="OpenTTD" /><category term="VectrexWii" /><category term="neo geo pocket" /><category term="2600.emu" /><category term="Valentines Day" /><category term="Jagulator" /><category term="Mega Man 7 NES" /><category term="PCSX Reloaded" /><category term="Zednafen" /><category term="Computer Fix" /><category term="3DO" /><category term="UKNCBTL" /><category term="capcom" /><category term="Wii" /><category term="WinFellow" /><category term="MAME PLUS" /><category term="MoarNES" /><category term="Sega Saturn" /><category term="MrDo DS" /><category term="Virtual Box" /><category term="Gamecube" /><category term="jDosbox" /><category term="FB Alpha" /><category term="Stella DS" /><category term="Jpcsp" /><category term="XM6i" /><category term="A/NES Pro" /><category term="Virtual Library" /><category term="Javascript PC Emulator" /><category term="Sega Master System" /><category term="Lambnes" /><category term="Forgotten Finds" /><category term="Save Game Manager" /><category term="DOS Month" /><category term="AQEMU" /><category term="advertising from the past" /><category term="Mangas" /><category term="Nintendulator" /><category term="PS3" /><category term="New Year" /><category term="EmuPack" /><category term="USB Loader GX" /><category term="PSP" /><category term="Xbox 360" /><category term="MameUIHiScore" /><category term="MD.emu" /><category term="legos" /><category term="32x" /><category term="PC6001VW" /><category term="PCE/ibmpc" /><category term="Dega" /><category term="Vba-ReRecording" /><category term="virtual boy" /><category term="Visual Boy Advance" /><category term="Trading Cards" /><category term="Virtual Gameboy" /><category term="retroweb" /><category term="Hatari" /><category term="My NES" /><category term="PS2" /><category term="PCE.emu" /><category term="Colinux" /><category term="Agat" /><category term="Retro Gaming Articles" /><category term="ykhwong's DOSBox" /><category term="XBMC4XBOX" /><category term="Diet and exercise" /><category term="SharpBoy" /><category term="CrystalBoy" /><category term="DCexel" /><category term="PS1" /><category term="Phoenix" /><category term="Supermodel" /><category term="nullDC" /><category term="random" /><category term="Meteor" /><category term="Wiirtual Boy" /><category term="nGlide" /><category term="Alexis Lalas" /><category term="3DS" /><category term="MESS" /><category term="VBA GX" /><category term="Lunar Silver Star Sega CD" /><category term="sega cd 32x" /><category term="EmuMovies" /><category term="GBC.emu" /><category term="B-Gen" /><category term="MameUI" /><category term="Yu-gi-oh finds" /><category term="PSXjin" /><category term="VBANext-PS3" /><category term="japan" /><category term="anime" /><category term="ScummVM" /><category term="article" /><category term="DSP Emulator" /><category term="GBC" /><category term="sega pico" /><category term="Romulus" /><category term="Youtube" /><category term="movies" /><category term="PCE/macplus" /><category term="SPU2-X" /><category term="games turned into anime" /><category term="amiga" /><category term="a7800DS2" /><category term="Latest Finds" /><category term="FBAs" /><category term="Caanoo-MSX" /><category term="M1" /><category term="Zx Spectrum" /><category term="Halloween" /><category term="CXMB" /><category term="WinUAE" /><category term="Nestopia" /><category 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week" /><category term="Miami Beach" /><category term="arcade" /><category term="Merry Christmas" /><category term="Playing then Playing now" /><category term="Mega Man" /><category term="world cup" /><category term="MSX emu" /><category term="Genesis" /><category term="SNES9x Euphoria" /><category term="Surreal 64" /><category term="Atari800" /><category term="Emu28" /><category term="WinVZ300" /><category term="Auction Spotlight" /><category term="gbpablog" /><category term="MasterGear" /><category term="AppleWin" /><category term="Nuevos Juegos" /><category term="JoyToKey" /><category term="Rom Collection Browser" /><category term="Pasofami" /><category term="Mupen64k" /><category term="Genesis Plus GX" /><category term="8-Bit Hits" /><category term="Famicom Guide" /><category term="Retro Gaming Life Podcast" /><category term="1964mod" /><category term="WiiHandy" /><category term="Labor day" /><category term="NGP.emu" /><category term="TempAR" /><category term="SNESmulDS" /><category term="napple" /><category term="a7200DS" /><category term="SDLMAME4Ubuntu" /><category term="MedGui" /><category term="MSX" /><category term="FCEUltra" /><category term="Step Mania" /><category term="YARM" /><category term="D2X-XL" /><category term="Cars" /><category term="Dolphin" /><category term="fMSX" /><category term="Cxbx" /><category term="Chicky Woggy" /><category term="MaLa" /><category term="nemulator" /><category term="Emucenter 2" /><category term="GroovyMame" /><category term="C64 Forever" /><category term="SharpChip-8" /><category term="Final Burn Consoles" /><category term="SNES9x" /><category term="WinTVC" /><category term="TMNT" /><category term="Glide 64" /><category term="WinDS" /><category term="Bochs" /><category term="NES" /><category term="Spud" /><category term="sports" /><category term="nintendo" /><category term="MESSinfo" /><category term="PC" /><category term="Game.com" /><category term="1964" /><category term="HalfNES" /><category term="News" /><category term="Amigan Software" /><category term="Mii" /><category term="JMednafen" /><category term="VICE" /><category term="Gijoes" /><category term="TRS32" /><category term="Dapplegrey" /><category term="Xebra" /><category term="Open BOR" /><category term="3dox" /><category term="Fake86" /><category term="emulation news" /><category term="SNES9x GX" /><category term="FCEU-PS3" /><category term="April Fools" /><category term="Zsnes" /><category term="Caanoo-CAP32" /><category term="Ootake" /><category term="DCMOTO" /><category term="N64" /><category term="PSPident" /><category term="Emma 02" /><category term="DBGL" /><category term="Monster Ball Go" /><category term="PS3 MAME" /><category term="Fuse" /><category term="Retro Gaming" /><category term="Question Session" /><category term="MAME for XBOX 360" /><category term="DOSBox" /><category term="Action Figures" /><category term="Emulator Organizer" /><category term="retro cheat page" /><category term="Unreal Speccy Portable" /><category term="PSP 3D plugin" /><category term="BKBTL" /><category term="msxDS" /><category term="NES.emu" /><category term="Glitch 64" /><category term="PMPlayer Advance" /><category term="intellevision" /><category term="FCE Ultra GX" /><category term="Hoxs64" /><category term="retro news" /><category term="Pypdp8tk" /><category term="earthquake" /><category term="Speak and Spell 1978 Simulator" /><category term="SSF" /><category term="En Espanol" /><category term="Yabause Wii" /><category term="C64network" /><category term="Final Burn Legends" /><category term="Pom1" /><category term="multiMAN" /><category term="JTCEMU" /><category term="SNES" /><category term="PS3 Mednafen" /><category term="Ebay Shoppe" /><category term="ThunderMAME" /><category term="Rom Vault" /><category term="vacation" /><category term="Thanksgiving goble goble" /><category term="Demul" /><category term="HP15C" /><category term="Gadgets" /><category term="EMU" /><category term="Retro Copy" /><category term="ASAP" /><category term="PearPC" /><category term="Yape" /><category term="Game Training Session" /><category term="Cats" /><category term="DeSmuME" /><category term="NDS" /><category term="Luis Games" /><category term="Famiclone" /><category term="OpenMSX" /><category term="SSNES" /><category term="a5200DS" /><category term="Arcan" /><category term="FireNes" /><category term="MP3PlayerPlugin" /><category term="DinoBoy" /><category term="SDLMAME" /><title>Retro Gaming Life</title><subtitle type="html">Where the past is our present.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://famicomfreak.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>1887</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/blogspot/yLIlw" /><feedburner:info uri="blogspot/ylilw" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DkUARX87cSp7ImA9WhRUGEw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-747641883712273307</id><published>2012-01-29T00:12:00.004-05:00</published><updated>2012-01-29T00:17:24.109-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-29T00:17:24.109-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Latest Finds" /><category scheme="http://www.blogger.com/atom/ns#" term="Action Figures" /><category scheme="http://www.blogger.com/atom/ns#" term="TMNT" /><title>Finds 397: Foot Soldier and Mousers Do No Mix!</title><content type="html">&lt;a href="http://3.bp.blogspot.com/-J_MOJrAGbdM/TyTVqY67ELI/AAAAAAAAIUo/Ipqfu4zJ6H0/s1600/Finds%2B397%2BFoot%2BSoldier%2Band%2BMousers%2BDo%2BNo%2BMix%2521.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://3.bp.blogspot.com/-J_MOJrAGbdM/TyTVqY67ELI/AAAAAAAAIUo/Ipqfu4zJ6H0/s320/Finds%2B397%2BFoot%2BSoldier%2Band%2BMousers%2BDo%2BNo%2BMix%2521.JPG" alt="" id="BLOGGER_PHOTO_ID_5702917952378704050" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;So another mail day and more action figures. This time around we add another Foot Solder to the army 15/30 set complete. That means we are half way to the foot soldier army !! Anyways, I also added Mousers number six and seven for the set 7/30 complete! Lets continue building the army! One thing though, the mousers sure weren't kid to this foot soldier....maybe I should separate them ^_^&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s1600/Findings%2BList.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 276px; height: 69px;" src="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s320/Findings%2BList.jpg" alt="" id="BLOGGER_PHOTO_ID_5663064210954857170" border="0" /&gt;&lt;/a&gt;Foot Soldier (15/30 set complete)&lt;br /&gt;Mousers x2 (7/30 set complete)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-747641883712273307?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/v02CIkfnpqpEpKfzAzLf2WAYASQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/v02CIkfnpqpEpKfzAzLf2WAYASQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/0-e7Jw8LY2c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/747641883712273307/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=747641883712273307" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/747641883712273307?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/747641883712273307?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/0-e7Jw8LY2c/finds-397-foot-soldier-and-mousers-do.html" title="Finds 397: Foot Soldier and Mousers Do No Mix!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-J_MOJrAGbdM/TyTVqY67ELI/AAAAAAAAIUo/Ipqfu4zJ6H0/s72-c/Finds%2B397%2BFoot%2BSoldier%2Band%2BMousers%2BDo%2BNo%2BMix%2521.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/finds-397-foot-soldier-and-mousers-do.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8AQHs7fCp7ImA9WhRUF0w.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-6567775432232443097</id><published>2012-01-27T21:37:00.004-05:00</published><updated>2012-01-27T21:47:21.504-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T21:47:21.504-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="QMC2" /><category scheme="http://www.blogger.com/atom/ns#" term="Altirra" /><category scheme="http://www.blogger.com/atom/ns#" term="Virtual Gameboy Advance" /><category scheme="http://www.blogger.com/atom/ns#" term="Pcsx2" /><category scheme="http://www.blogger.com/atom/ns#" term="DOSBox" /><category scheme="http://www.blogger.com/atom/ns#" term="Dolphin" /><category scheme="http://www.blogger.com/atom/ns#" term="EMU" /><category scheme="http://www.blogger.com/atom/ns#" term="FourDO" /><category scheme="http://www.blogger.com/atom/ns#" term="Amigan Software" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 276: Updates for 1-27-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the updates for today! Have a great weekend!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Dolphin Git 3.0-377&lt;br /&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s1600/dolphin.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 134px; height: 82px;" src="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s320/dolphin.png" alt="" id="BLOGGER_PHOTO_ID_5598195123443823506" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"* proper unicode literal and wstring to wxstring conversions.&lt;br /&gt;Fixes issue 5156."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/dolphin-emu/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;FourDO v1.1.2.0 Beta (r221)&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-W1Z4SH41uwM/TjtgyTpUpoI/AAAAAAAAF7U/5VZtWu30pro/s1600/4DO.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 45px; height: 19px;" src="http://3.bp.blogspot.com/-W1Z4SH41uwM/TjtgyTpUpoI/AAAAAAAAF7U/5VZtWu30pro/s320/4DO.png" alt="" id="BLOGGER_PHOTO_ID_5637205775967626882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r220&lt;br /&gt;DirectX-based rendering no longer relies on the "Idle"  processing of the application. As a result, the GPU should be under much  less load!&lt;br /&gt;r221&lt;br /&gt;Ready for 1.1.2.0"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/fourdo/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Altirra 2.1 Test 10&lt;br /&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://2.bp.blogspot.com/-sSduh1sgT8s/TbSYf2Ug4BI/AAAAAAAAEbk/-YJlrhiWH9s/s1600/Atari.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 49px; height: 50px;" src="http://2.bp.blogspot.com/-sSduh1sgT8s/TbSYf2Ug4BI/AAAAAAAAEbk/-YJlrhiWH9s/s320/Atari.png" alt="" id="BLOGGER_PHOTO_ID_5599267909653291026" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"Features Added:&lt;br /&gt;Disk: Added rotation and seek sound emulation.&lt;br /&gt;&lt;br /&gt;Bugs Fixed:&lt;br /&gt;Disk: Fixed forced sector ordering (.diskorder) for .pro images.&lt;br /&gt;Disk: Step delays were not always reflected correctly in command delay time (only rotational position).&lt;br /&gt;Display: Fixed display mode matching when /f is specified on the command line.&lt;br /&gt;CPU: Fixed cycle behavior of ASL/LSR/ROL/ROR abs,X instructions in 65C02 mode."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://virtualdub.org/altirra.html"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;EMU v1.01 (2012/01/27)&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-BDwZ_b5u_lA/TyNgYzNHR4I/AAAAAAAAIUQ/rbMvxS4WoTg/s1600/EMU.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 214px;" src="http://4.bp.blogspot.com/-BDwZ_b5u_lA/TyNgYzNHR4I/AAAAAAAAIUQ/rbMvxS4WoTg/s320/EMU.jpg" alt="" id="BLOGGER_PHOTO_ID_5702507532359518082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bashkiria-2m.narod.ru/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;DOSBox SVN r3776&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-X6tIjFcrrog/TbI7yp2Q2kI/AAAAAAAAEWs/43HiwCOfkrE/s1600/dosbox.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5598603028187896386" src="http://3.bp.blogspot.com/-X6tIjFcrrog/TbI7yp2Q2kI/AAAAAAAAEWs/43HiwCOfkrE/s320/dosbox.png" style="cursor: pointer; display: block; height: 118px; margin: 0px auto 10px; text-align: center; width: 121px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r3776&lt;br /&gt;Fix bug 3477126. Don't put junk chars in the title bar. Mac OS X will crash on it"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://dosbox.svn.sourceforge.net/viewvc/dosbox/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Virtual GameBoy Advance v3.6.15 for Android&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-X7APV7K-Zfg/TijLcc_Tx9I/AAAAAAAAF2k/qyAeCjtEI54/s1600/vgba.gif"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 173px; height: 47px;" src="http://3.bp.blogspot.com/-X7APV7K-Zfg/TijLcc_Tx9I/AAAAAAAAF2k/qyAeCjtEI54/s320/vgba.gif" alt="" id="BLOGGER_PHOTO_ID_5631975023705311186" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"- Worked around an Android bug that prevented some ZIP files from opening.&lt;br /&gt;- Added third virtual fire button and assigned it to fast-forwarding function (portrait mode only for now).&lt;br /&gt;- Arranged fire buttons vertically in landscape mode.&lt;br /&gt;- Moved joypad away from the bottom-left corner button in the portrait mode."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fms.komkon.org/VGBA/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;WinArcadia &amp;amp; AmiArcadia v17.42&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-lrQ_Jcw9A1w/Tbr2vB7aHpI/AAAAAAAAEkk/2iGc18XxlT8/s1600/winarcadia.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 139px; height: 80px;" src="http://3.bp.blogspot.com/-lrQ_Jcw9A1w/Tbr2vB7aHpI/AAAAAAAAEkk/2iGc18XxlT8/s320/winarcadia.png" alt="" id="BLOGGER_PHOTO_ID_5601060374420528786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"* PIPBUG, Chaos: "Settings|Sound|Teletype sounds?" option.&lt;br /&gt;  * New ARexx commands: OPENOPCODES and CLOSEOPCODES (AmiArcadia&lt;br /&gt;    only).&lt;br /&gt;  * Miscellaneous improvements and bug fixes."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://amigan.yatho.com/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;QMC2 SVN r3471&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s1600/Qmc2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 181px; height: 61px;" src="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s320/Qmc2.png" alt="" id="BLOGGER_PHOTO_ID_5607877512731447298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r3464&lt;br /&gt;fix: corrected image links of new icons for Mac OS X&lt;br /&gt;r3465&lt;br /&gt;imp: changed 'Group' in openSUSE specs from 'Applications/Emulators' to&lt;br /&gt;'System/Emulators/Other'&lt;br /&gt;r3466&lt;br /&gt;doc: TODO update&lt;br /&gt;r3467&lt;br /&gt;fix: avoid startup-crash on initial setup&lt;br /&gt;r3468&lt;br /&gt;imp: MESS device configuration: disable the slot-option widget when the&lt;br /&gt;current system doesn't have any slots&lt;br /&gt;r3469&lt;br /&gt;doc: change-log updates&lt;br /&gt;r3470&lt;br /&gt;Updated pt translation&lt;br /&gt;r3471&lt;br /&gt;imp: binary-only pt translation"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/qmc2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;PCSX2 SVN r5083&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s1600/pcsx2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 279px; height: 71px;" src="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s320/pcsx2.png" alt="" id="BLOGGER_PHOTO_ID_5598188045928430098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r5083&lt;br /&gt;GSdx: more fun with shaders but nothing works yet."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/pcsx2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt; &lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-6567775432232443097?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/umGroeFpUWQuDsU74DCw-_Yw1Q4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/umGroeFpUWQuDsU74DCw-_Yw1Q4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/umGroeFpUWQuDsU74DCw-_Yw1Q4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/umGroeFpUWQuDsU74DCw-_Yw1Q4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/1MRjdzVppV4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/6567775432232443097/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=6567775432232443097" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6567775432232443097?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6567775432232443097?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/1MRjdzVppV4/emulation-news-276-updates-for-1-27-12.html" title="Emulation News 276: Updates for 1-27-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-276-updates-for-1-27-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08GRXw5eSp7ImA9WhRUFkU.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-8566895305213347670</id><published>2012-01-27T11:28:00.002-05:00</published><updated>2012-01-27T11:30:24.221-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T11:30:24.221-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Retro Comics" /><title>Mario's Eternal Suffering</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-vuD9cLj0ybE/TyLQzahxOJI/AAAAAAAAIUE/JFkdq4FtyE4/s1600/memes-cannot-unsee-mario-box-art.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 231px;" src="http://3.bp.blogspot.com/-vuD9cLj0ybE/TyLQzahxOJI/AAAAAAAAIUE/JFkdq4FtyE4/s320/memes-cannot-unsee-mario-box-art.jpg" alt="" id="BLOGGER_PHOTO_ID_5702349659917334674" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Wow what a way to advertise the game! I always knew the cover looked kinda of funny. Guess it's more of a photo to give people hope. Hey, you might find the jump bugs and save yourself! God bless!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-8566895305213347670?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/3e75Fw-QqFiYG_6b1upJ1beBycM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3e75Fw-QqFiYG_6b1upJ1beBycM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/u_zwoPkB3o8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/8566895305213347670/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=8566895305213347670" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8566895305213347670?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8566895305213347670?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/u_zwoPkB3o8/marios-eternal-suffering.html" title="Mario's Eternal Suffering" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-vuD9cLj0ybE/TyLQzahxOJI/AAAAAAAAIUE/JFkdq4FtyE4/s72-c/memes-cannot-unsee-mario-box-art.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/marios-eternal-suffering.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0INQX86eCp7ImA9WhRUFkk.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-7160226609453599586</id><published>2012-01-27T01:16:00.003-05:00</published><updated>2012-01-27T01:26:30.110-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T01:26:30.110-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MESS" /><category scheme="http://www.blogger.com/atom/ns#" term="OpenMSX" /><category scheme="http://www.blogger.com/atom/ns#" term="FCE Ultra GX" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 275: Updates for 1-26-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the news!!!! CHECK THEM OUT!!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;MESS SVN r14181&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s1600/Mess2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 128px; height: 56px;" src="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s320/Mess2.png" alt="" id="BLOGGER_PHOTO_ID_5598192177827581682" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;"r14180&lt;br /&gt;vga: avoid a freeze when the crtc is not initialized faster than light [O. Galibert]&lt;br /&gt;r14181&lt;br /&gt;m4510: initialize the input callback too [O. Galibert]"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mess.dorando.at/svn/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;OpenMSX v0.8.2&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-oPTS5dWIVRA/TyJCyJuq39I/AAAAAAAAIT4/43ICFqG_P2A/s1600/OpenMSX.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 100px; height: 65px;" src="http://3.bp.blogspot.com/-oPTS5dWIVRA/TyJCyJuq39I/AAAAAAAAIT4/43ICFqG_P2A/s320/OpenMSX.jpg" alt="" id="BLOGGER_PHOTO_ID_5702193507577028562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"This is mostly a bug fix release with some small improvements.&lt;br /&gt;&lt;br /&gt;Here's the list with all highlights:&lt;br /&gt;&lt;br /&gt;MSX device support:&lt;br /&gt;- Bug fixes:&lt;br /&gt;- (regression) sprite colors in screen 7/8 (visible in Ikari for instance)&lt;br /&gt;- VDP emulation bug, which was visible in Psycho World's 3x3 power up matrix&lt;br /&gt;- Y8950 (MSX-AUDIO) when using NOP Real Motion&lt;br /&gt;- MoonSound FM 4op mode&lt;br /&gt;- crash in YM2151 (in Yamaha CX5M)&lt;br /&gt;- sample playing in Nettou Yakyuu&lt;br /&gt;- several small issues in existing MSX machine configurations&lt;br /&gt;- Accuracy improvements:&lt;br /&gt;- MSX-MUSIC (YM2413 (Okazaki)): implemented SETTLE (or DUMP) phase&lt;br /&gt;- MoonSound (YMF278): fixed x-tal frequency and some other details&lt;br /&gt;- GFX9000: added basic support for set adjust registers&lt;br /&gt;- Added support for several laserdisc features to be able to run the Lascommate&lt;br /&gt;Junior High School Mathematics LD's, including a dummy Lascom Kanji cartridge&lt;br /&gt;implementation&lt;br /&gt;- Added emulation of the following mapper types:&lt;br /&gt;- Baby Dinosaur Dooly&lt;br /&gt;- Manbow 2 2nd release&lt;br /&gt;- Best of Hamaraja Night&lt;br /&gt;- Added emulation of memory based I/O for MSX RS-232C, making emulation of Sony&lt;br /&gt;HBI-232 possible&lt;br /&gt;- Added Sony HB-F9S and Sony HB-G900P machine&lt;br /&gt;- Added support for JoyMega: Mega Drive joy pad with 6 buttons&lt;br /&gt;&lt;br /&gt;New or improved emulator features:&lt;br /&gt;- Video output:&lt;br /&gt;- Faster laserdisc rendering&lt;br /&gt;- Added horizontal stretch for SDL renderer (useful for Dingoo for instance).&lt;br /&gt; As horizontal stretching is enabled by default, the CPU usage of openMSX&lt;br /&gt; when using the SDL renderer will now be higher than before. Set&lt;br /&gt; horizontal_stretch to 320 to disable it and gain some performance (but have&lt;br /&gt; a less accurate aspect ratio of the screen).&lt;br /&gt;- Sound generation:&lt;br /&gt;- Sync sound to EmuTime (greatly improves sample playback in e.g. Real Motion&lt;br /&gt; and TRAX Player&lt;br /&gt;- Added new sound driver based on libao&lt;br /&gt;- Fixed sound quality of blip resampler&lt;br /&gt;- MSX developer features:&lt;br /&gt;- Added vdpcmdinprogress_callback setting, which can be used to trigger a&lt;br /&gt; script when a write to the VDP command engine registers is detected while&lt;br /&gt; there is still a VDP command in progress.&lt;br /&gt;- Fixed memory usage issue when using step_back (e.g. via debugger)&lt;br /&gt;- Greatly improved performance for step_back&lt;br /&gt;- Fixed bug with watchpoints that triggered too late sometimes&lt;br /&gt;- Command line options/support:&lt;br /&gt;- Added recognition of .tcl extension as extra start up scripts&lt;br /&gt;- Fixed recognition of OMR/OMS files which were re-gzipped&lt;br /&gt;- Added command line option -replay to load and view a replay and also&lt;br /&gt; support dropping replays (OMR files) on openMSX to view them&lt;br /&gt;- Added command line option -savestate to load a savestate and also support&lt;br /&gt; dropping savestates (OMS files) on openMSX to view them&lt;br /&gt;- OSD menu improvements (mostly useful for hand held users):&lt;br /&gt;- added connector submenu&lt;br /&gt;- added support for running tapes&lt;br /&gt;- added support for horizontal stretch setting&lt;br /&gt;- Joystick support:&lt;br /&gt;- Allow joystick axis motion events to be bound, as the manual promises&lt;br /&gt;- Made real joystick support a bit more flexible: read all axes&lt;br /&gt;- Channel recorder:&lt;br /&gt;- Fixed record_channels command to record to the soundlogs directory&lt;br /&gt;- Added option to record all channels of all sound chips with record_channels&lt;br /&gt;- Platform specific improvements:&lt;br /&gt;- Fix Caps lock behaviour on Mac OS X&lt;br /&gt;- Add support for MIDI output to a virtual endpoint for Mac OS X&lt;br /&gt;- Comfortable machine configurations:&lt;br /&gt;- Added new fantasy machine: Boosted MSX2+ JP, based on Panasonic FS-A1WSX&lt;br /&gt;- Added basic compiler to Boosted MSX2 EN&lt;br /&gt;- Miscellaneous:&lt;br /&gt;- Updated all scripts to make full use of Tcl 8.5 (and clean them up in the&lt;br /&gt; process) to improve performance&lt;br /&gt;- Support in the hardware config XML format for using a single ROM image (i.e.&lt;br /&gt; a physical (EP)ROM dump) which is used by several devices&lt;br /&gt;- Make PgUp/PgDn reverse step depend on the speed setting&lt;br /&gt;- Reverse bar now indicates recording (red) and replaying state&lt;br /&gt;- The 'about' console command can now also be used to find settings&lt;br /&gt;- Fixed 64k ROM mapper detection&lt;br /&gt;&lt;br /&gt;Build system, packaging, documentation:&lt;br /&gt;- Upgraded Tcl dependency to Tcl 8.5&lt;br /&gt;- Upgraded 3rd party libs&lt;br /&gt;- Optional additional dependency on libao&lt;br /&gt;- Added support for the Clang compiler&lt;br /&gt;- Make our ARM inline asm routines compile in Thumb2 mode&lt;br /&gt;- Moved Dingux port to OpenDingux: openMSX now only compiles for OpenDingux&lt;br /&gt;- Added lto flavour to enable Link-Time Optimization&lt;br /&gt;&lt;br /&gt;And of course the usual various bug fixes.&lt;br /&gt;&lt;br /&gt;In "doc/manual/index.html" you can find a set of HTML manuals for openMSX.&lt;br /&gt;Make sure you read this if you haven't used openMSX before, but also to learn&lt;br /&gt;more about the new and changed features.&lt;br /&gt;&lt;br /&gt;Known issues / caveats:&lt;br /&gt;- Emulation is not perfect yet.&lt;br /&gt;See the bug tracker on sourceforge.net for known bugs.&lt;br /&gt;- Until we reach version 1.0.0, file formats can change in an incompatible way&lt;br /&gt;without backwards compatibility. This happened between 0.4.0 and 0.5.0, for&lt;br /&gt;example. Keep this in mind if you create machine descriptions, ROM database&lt;br /&gt;entries etc. We do try to be backwards compatible for at least one release,&lt;br /&gt;though. Keep in mind that openMSX is still evolving at a considerable speed.&lt;br /&gt;- openMSX is confirmed to run on the following operating systems: Linux,&lt;br /&gt;Windows, Mac OS X, FreeBSD, OpenBSD and NetBSD; on x86, x86-64, PPC, ARM,&lt;br /&gt;MIPS and Sparc CPU's. Running on other operating systems (wherever SDL runs)&lt;br /&gt;or CPU's should be possible, but may require some modifications to the build&lt;br /&gt;system. If you are compiling on a new platform, please share your experiences&lt;br /&gt;(see below for contact info), so we can make openMSX more portable.&lt;br /&gt;- CPU and graphics performance varies a lot, depending on the openMSX settings&lt;br /&gt;and the MSX hardware and software you're emulating. Some things run fine on a&lt;br /&gt;200 MHz machine, others are slow on a 2 GHz machine. For performance tuning&lt;br /&gt;tips, see the Setup Guide."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/openmsx/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;FCE Ultra GX v3.2.9&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-PXkKxY495zE/TdEzFwVxnUI/AAAAAAAAE2U/Gf9pEW5rCqU/s1600/FCEultraGX.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 128px; height: 48px;" src="http://4.bp.blogspot.com/-PXkKxY495zE/TdEzFwVxnUI/AAAAAAAAE2U/Gf9pEW5rCqU/s320/FCEultraGX.png" alt="" id="BLOGGER_PHOTO_ID_5607319185021574466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;FCE Ultra GX Features:&lt;/a&gt;&lt;br /&gt;* Wiimote, Nunchuk, Classic, and Gamecube controller support&lt;br /&gt;* iNES, FDS, VS, UNIF, and NSF ROM support&lt;br /&gt;* 1-4 Player Support&lt;br /&gt;* Zapper support&lt;br /&gt;* Auto Load/Save Game States and RAM&lt;br /&gt;* Custom controller configurations&lt;br /&gt;* SD, USB, DVD, SMB, Zip, and 7z support&lt;br /&gt;* Custom controller configurations&lt;br /&gt;* 16:9 widescreen support&lt;br /&gt;* Original/filtered/unfiltered video modes&lt;br /&gt;* Turbo Mode - up to 2x the normal speed&lt;br /&gt;* Cheat support (.CHT files and Game Genie)&lt;br /&gt;* Famicom 3D System support&lt;br /&gt;* IPS/UPS automatic patching support&lt;br /&gt;* NES Compatibility Based on FCEUX 2.1.4&lt;br /&gt;* Open Source!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;FCE Ultra GX v3.2.9 changelog:&lt;/a&gt;&lt;br /&gt;* Fixed zapper support"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/fceugc/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-7160226609453599586?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rHqVSz8nMYEW51AmfFPSpAiFNBQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rHqVSz8nMYEW51AmfFPSpAiFNBQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rHqVSz8nMYEW51AmfFPSpAiFNBQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rHqVSz8nMYEW51AmfFPSpAiFNBQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/wj8h0MhfDMQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/7160226609453599586/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=7160226609453599586" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7160226609453599586?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7160226609453599586?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/wj8h0MhfDMQ/emulation-news-275-updates-for-1-26-12.html" title="Emulation News 275: Updates for 1-26-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-275-updates-for-1-26-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIHSXkzeSp7ImA9WhRUFUg.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-2911533393714780562</id><published>2012-01-25T22:57:00.002-05:00</published><updated>2012-01-25T23:02:18.781-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T23:02:18.781-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MESS" /><category scheme="http://www.blogger.com/atom/ns#" term="Dolphin" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 274: Updates for 1-25-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the news for today! ^_^&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;MESS SVN r14166&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s1600/Mess2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 128px; height: 56px;" src="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s320/Mess2.png" alt="" id="BLOGGER_PHOTO_ID_5598192177827581682" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;"r14165&lt;br /&gt;Fixed missed device_validity_check conversions.&lt;br /&gt;r14166&lt;br /&gt;Improved CGA emulation in VGA (and at least nailed a bug with read/write handlers)"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mess.dorando.at/svn/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Dolphin BalanceBoard Git 3.0-378&lt;br /&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s1600/dolphin.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 134px; height: 82px;" src="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s320/dolphin.png" alt="" id="BLOGGER_PHOTO_ID_5598195123443823506" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"* Set the Balance Board bt address in sysconf&lt;br /&gt;* simple and ugly gui selection for balanceboard slot"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/dolphin-emu/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-2911533393714780562?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/AZBFxBrEMkaVFW1y7U_uXVXJ1IE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/AZBFxBrEMkaVFW1y7U_uXVXJ1IE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/AZBFxBrEMkaVFW1y7U_uXVXJ1IE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/AZBFxBrEMkaVFW1y7U_uXVXJ1IE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/xGcZ1cJSu6k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/2911533393714780562/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=2911533393714780562" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2911533393714780562?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2911533393714780562?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/xGcZ1cJSu6k/emulation-news-274-updates-for-1-25-12.html" title="Emulation News 274: Updates for 1-25-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-274-updates-for-1-25-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QFRXk9eCp7ImA9WhRUFU8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-2011372299725842265</id><published>2012-01-25T17:06:00.002-05:00</published><updated>2012-01-25T17:08:34.760-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T17:08:34.760-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="neo geo" /><category scheme="http://www.blogger.com/atom/ns#" term="retro news" /><title>SNK Playmore to re-enter the handheld market!</title><content type="html">&lt;a href="http://3.bp.blogspot.com/-KXjLVWtdS1Y/TyB9P64dfuI/AAAAAAAAITs/faAnDYisJuM/s1600/neogeo_display.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 180px; height: 150px;" src="http://3.bp.blogspot.com/-KXjLVWtdS1Y/TyB9P64dfuI/AAAAAAAAITs/faAnDYisJuM/s320/neogeo_display.jpg" alt="" id="BLOGGER_PHOTO_ID_5701694840708628194" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;These news took me by surprise especially with such upcoming competition of the PS-Vita and the current 3DS. I'm willing to pick one up at the right price though.&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;"&lt;strong&gt;SNK Playmore is set to re-enter the hand held console market,  debuting the Neo-Geo PSP look alike which comes with some classic games  already pre-loaded. &lt;/strong&gt; &lt;p&gt;The original Neo-Geo Pocket, released in 1999, was perhaps the most  successful of Neo Geo hardware and this new edition is set to be a  re-imagining of that famous edition. While there aren't many competitors  to go up against, the ones that are there - every edition of the  Nintendo DS, PSP, PlayStation Vita - are extremely well established. In  fact, with the next generation of home console hardware coming out in  the next 24 months, this would seem like a strange time to enter the  game.&lt;/p&gt; &lt;p&gt;&lt;a class="external" href="http://www.metro.co.uk/tech/games/888378-snk-playmore-reveals-new-neo-geo-pocket" title="Metro: SNK Playmore reveals Neo Geo" target="_blank"&gt;Metro&lt;/a&gt; has a translation of the original &lt;a class="external" href="http://www.famicom-plaza.com/blog/" title="Famicom Plaza: Neo Geo" target="_blank"&gt;Famicom Plaza&lt;/a&gt;  posting, detailing some of the internal hardware. It looks like this  Neo Geo remake will come with a 4.3 inch LCD display and 2GB of onboard  memory. Some of that will be taken up with pre-installed classic games  though, including: World Heroes, The Ultimate 11: SNK Football  Championship, Top Player's Golf, Sengoku, Nam-1975, Mutation Nation,  Last Resort, King Of Monsters, Frenzy, Cyber-Lip, Fatal Fury Special,  The Art Of Fighting, Super Sidekicks, League Bowling, Metal Slug,  Magical Lord, Baseball Stars Professional, Samurai Showdown, The King Of  Fighters '94, and Fatal Fury.&lt;/p&gt; &lt;div class="banner"&gt;                     &lt;/div&gt;  &lt;p&gt;For the control scheme the Neo Geo has an analogue stick, menu and  start buttons and the standard four face buttons with the designations  ABCD, going anti clockwise from the bottom.&lt;/p&gt;&lt;div style="overflow: hidden; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); text-align: left; text-decoration: none; border: medium none;"&gt;&lt;br /&gt;Read more: &lt;a style="color: rgb(0, 51, 153);" href="http://www.itproportal.com/2012/01/25/snk-playmore-debuts-new-neo-geo-hand-held-console/#ixzz1kVhRkE6m"&gt;http://www.itproportal.com/2012/01/25/snk-playmore-debuts-new-neo-geo-hand-held-console/#ixzz1kVhRkE6m&lt;/a&gt;"&lt;br /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="overflow: hidden; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); text-align: left; text-decoration: none; border: medium none;"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.itproportal.com/2012/01/25/snk-playmore-debuts-new-neo-geo-hand-held-console/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-2011372299725842265?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gb0Bt-ng6HczF7CJ8n0yjtF1hD0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gb0Bt-ng6HczF7CJ8n0yjtF1hD0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gb0Bt-ng6HczF7CJ8n0yjtF1hD0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gb0Bt-ng6HczF7CJ8n0yjtF1hD0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/fvXd2FAvfAE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/2011372299725842265/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=2011372299725842265" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2011372299725842265?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2011372299725842265?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/fvXd2FAvfAE/snk-playmore-to-re-enter-handheld.html" title="SNK Playmore to re-enter the handheld market!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KXjLVWtdS1Y/TyB9P64dfuI/AAAAAAAAITs/faAnDYisJuM/s72-c/neogeo_display.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/snk-playmore-to-re-enter-handheld.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04HQ3cyeyp7ImA9WhRUFU8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-7391454133988256307</id><published>2012-01-25T15:02:00.002-05:00</published><updated>2012-01-25T15:05:32.993-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T15:05:32.993-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3DS pic of the week" /><title>3DS Pic of the Week 018: Don Kicking Some Shell!</title><content type="html">&lt;a href="http://i238.photobucket.com/albums/ff280/luiszena/DonKickingSomeShell.gif"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 329px; height: 263px;" src="http://i238.photobucket.com/albums/ff280/luiszena/DonKickingSomeShell.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;And here we have the pic of this week is also dedicated to the TMNT action figures! I just can't get enough of them and neither can you! Admit it! Here is Don kicking some ass!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3dporch.com/s1im.mpo"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 168px; height: 68px;" src="http://4.bp.blogspot.com/-5_-gWsBkQcw/TqXowNx8HsI/AAAAAAAAGgw/ETDcqVv4Jjs/s320/3DS%2BLink.png" alt="" id="BLOGGER_PHOTO_ID_5667191621146123970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-7391454133988256307?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/QjczUO-ofBZWxpUVLfZgfG5mDGA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QjczUO-ofBZWxpUVLfZgfG5mDGA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/jKQroT-cbUg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/7391454133988256307/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=7391454133988256307" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7391454133988256307?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7391454133988256307?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/jKQroT-cbUg/3ds-pic-of-week-018-don-kicking-some.html" title="3DS Pic of the Week 018: Don Kicking Some Shell!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-5_-gWsBkQcw/TqXowNx8HsI/AAAAAAAAGgw/ETDcqVv4Jjs/s72-c/3DS%2BLink.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/3ds-pic-of-week-018-don-kicking-some.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YHQnszeyp7ImA9WhRUFU8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-5160681310479004173</id><published>2012-01-25T14:47:00.002-05:00</published><updated>2012-01-25T14:52:13.583-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T14:52:13.583-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><title>TMNT Handheld is Possessed!</title><content type="html">&lt;a href="http://4.bp.blogspot.com/-QS1HkrUNESY/TyBcgi8HKTI/AAAAAAAAITg/i0Ar20s764M/s1600/Possessed%2BTMNT%2BHandheld.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://4.bp.blogspot.com/-QS1HkrUNESY/TyBcgi8HKTI/AAAAAAAAITg/i0Ar20s764M/s320/Possessed%2BTMNT%2BHandheld.JPG" alt="" id="BLOGGER_PHOTO_ID_5701658842455550258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;One of the weirdest things to happen with a video game handheld or console ever just happened the other day. So I was talking to my roomate and then all of the sudden I hear the TMNT theme song playing and I'm like "Oh that's a nice ringtone" and she was like "WTF you talking about?" So after looking around where it was coming from, we saw the handheld playing it. The thing is that the batteries were totally dead so how can it be playing?? Worst of all, I tried to shut it off but there was nothing on the screen except the TMNT theme was the only thing that was playing. After taking out the batteries, the theme song was still going on!!! It finally stopped after the song was over...whew! So yeah, it was a very odd thing to happen! I though it would be interesting to share ^_^'&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-5160681310479004173?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/WiECdN7AeB_UWDgvfcKcYL_rNSM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WiECdN7AeB_UWDgvfcKcYL_rNSM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/MkgA6sbIkd0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/5160681310479004173/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=5160681310479004173" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5160681310479004173?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5160681310479004173?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/MkgA6sbIkd0/tmnt-handheld-is-possessed.html" title="TMNT Handheld is Possessed!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-QS1HkrUNESY/TyBcgi8HKTI/AAAAAAAAITg/i0Ar20s764M/s72-c/Possessed%2BTMNT%2BHandheld.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/tmnt-handheld-is-possessed.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYEQHg6fyp7ImA9WhRUFU8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-531348244550381187</id><published>2012-01-25T14:28:00.003-05:00</published><updated>2012-01-25T14:35:01.617-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T14:35:01.617-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="NDS" /><category scheme="http://www.blogger.com/atom/ns#" term="Latest Finds" /><category scheme="http://www.blogger.com/atom/ns#" term="SNES" /><category scheme="http://www.blogger.com/atom/ns#" term="Famicom" /><title>Finds 396: Imports from the land of the rising sun</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-4H3ySFZaA-Y/TyBX-Rb_GxI/AAAAAAAAITE/ju_VsRzpxT0/s1600/Finds%2B396%2BImports%2Bfrom%2Bthe%2Bland%2Bof%2Bthe%2Brising%2Bsun.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://3.bp.blogspot.com/-4H3ySFZaA-Y/TyBX-Rb_GxI/AAAAAAAAITE/ju_VsRzpxT0/s320/Finds%2B396%2BImports%2Bfrom%2Bthe%2Bland%2Bof%2Bthe%2Brising%2Bsun.JPG" alt="" id="BLOGGER_PHOTO_ID_5701653855595338514" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;So it's been a while since I had some Famicom finds and here are some (Finally!) I do call myself Famicom Freak for a reason but I don't usually represent that nickname until June(Just check past June posts to see what I mean) Anyways, check these finds out!&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-J9FbJ_Wvmyc/TyBX-N3ufmI/AAAAAAAAIS4/Di9oRD4Lgaw/s1600/Final%2BFantasy%2B3%2BImport.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://1.bp.blogspot.com/-J9FbJ_Wvmyc/TyBX-N3ufmI/AAAAAAAAIS4/Di9oRD4Lgaw/s320/Final%2BFantasy%2B3%2BImport.JPG" alt="" id="BLOGGER_PHOTO_ID_5701653854637948514" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I finally have it! Final Fantasy III for the Famicom and complete!! I have always wanted this game and the price I paid for it wasn't bad at all. Is 8 bucks cheap enough or what?&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-Lw30yb2kYZA/TyBX-lAz__I/AAAAAAAAITQ/3nB4HqeX2uA/s1600/Fire%2BEmblem%2BImport.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://4.bp.blogspot.com/-Lw30yb2kYZA/TyBX-lAz__I/AAAAAAAAITQ/3nB4HqeX2uA/s320/Fire%2BEmblem%2BImport.JPG" alt="" id="BLOGGER_PHOTO_ID_5701653860850073586" border="0" /&gt;&lt;/a&gt;I also picked up Fire Emblem complete for 8 bucks as well. The box art is not as beautiful as Final Fantasy III's but it'll do.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-tYN3VrTh3nQ/TyBX9hiYGXI/AAAAAAAAISs/smxZXMryY2o/s1600/Captain%2BTsubasa%2BV%2BSFC.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://1.bp.blogspot.com/-tYN3VrTh3nQ/TyBX9hiYGXI/AAAAAAAAISs/smxZXMryY2o/s320/Captain%2BTsubasa%2BV%2BSFC.JPG" alt="" id="BLOGGER_PHOTO_ID_5701653842737240434" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I also got some Captain Tsubasa games for 2 bucks each. One of them was CIB Captain Tsubasa V and the other one was cart only. I actually enjoy V more than J so it's all good.&lt;br /&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/-zJInSG-J-Kw/TyBX9pYTi1I/AAAAAAAAISg/ZzbYMFXz1cM/s1600/Dracula%2BKid%2Bon%2BGB%2BSP%252B.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 180px; height: 320px;" src="http://4.bp.blogspot.com/-zJInSG-J-Kw/TyBX9pYTi1I/AAAAAAAAISg/ZzbYMFXz1cM/s320/Dracula%2BKid%2Bon%2BGB%2BSP%252B.JPG" alt="" id="BLOGGER_PHOTO_ID_5701653844842482514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Finally, I got a portable game called Kid Dracula for the Gameboy. I decided to take a nice photo of it with my Pokemon SP+ running it. Doesn't it look beautiful? Make sure you use the classic gameboy settings but pressing &amp;lt;- + B at the Gameboy screen.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s1600/Findings%2BList.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 276px; height: 69px;" src="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s320/Findings%2BList.jpg" alt="" id="BLOGGER_PHOTO_ID_5663064210954857170" border="0" /&gt;&lt;/a&gt;Kid Dracula (Gameboy)&lt;br /&gt;Final Fantasy III (Famicom)&lt;br /&gt;Fire Emblem (Famicom)&lt;br /&gt;Captain Tsubasa V (SFC)&lt;br /&gt;Captain Tsubasa J (SFC)&lt;br /&gt;NDS slot part (NDS)&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-531348244550381187?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PD4VjsOHujQWdQth40dYgJ5RUg8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PD4VjsOHujQWdQth40dYgJ5RUg8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PD4VjsOHujQWdQth40dYgJ5RUg8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PD4VjsOHujQWdQth40dYgJ5RUg8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/0AzVkmkxjl8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/531348244550381187/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=531348244550381187" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/531348244550381187?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/531348244550381187?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/0AzVkmkxjl8/finds-396-imports-from-land-of-rising.html" title="Finds 396: Imports from the land of the rising sun" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-4H3ySFZaA-Y/TyBX-Rb_GxI/AAAAAAAAITE/ju_VsRzpxT0/s72-c/Finds%2B396%2BImports%2Bfrom%2Bthe%2Bland%2Bof%2Bthe%2Brising%2Bsun.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/finds-396-imports-from-land-of-rising.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YHSXk6fip7ImA9WhRUFUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-3478028637517017047</id><published>2012-01-25T14:15:00.003-05:00</published><updated>2012-01-25T14:18:58.716-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T14:18:58.716-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Genesis" /><category scheme="http://www.blogger.com/atom/ns#" term="advertising from the past" /><title>Ads From The Past 204: Nino Land (Genesis)</title><content type="html">&lt;a href="http://1.bp.blogspot.com/-I5VuSeu-vJ8/TyBVUBNKzHI/AAAAAAAAISU/cPMxF6dAGk0/s1600/Nino%2BLand%2BGenesis%2B001.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 238px; height: 320px;" src="http://1.bp.blogspot.com/-I5VuSeu-vJ8/TyBVUBNKzHI/AAAAAAAAISU/cPMxF6dAGk0/s320/Nino%2BLand%2BGenesis%2B001.jpg" alt="" id="BLOGGER_PHOTO_ID_5701650930660461682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;This is a very interesting game. I never heard of it until I scanned this ad from it. I know I'll eventually play it since I hunt for games all the time. It's bound to show up in the wild! dinomite!!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-3478028637517017047?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/b6dY1rlIKPm3xqdbUNHsfxTK34g/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/b6dY1rlIKPm3xqdbUNHsfxTK34g/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/b6dY1rlIKPm3xqdbUNHsfxTK34g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/b6dY1rlIKPm3xqdbUNHsfxTK34g/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/1LivbHBDMd0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/3478028637517017047/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=3478028637517017047" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3478028637517017047?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3478028637517017047?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/1LivbHBDMd0/ads-from-past-204-nino-land-genesis.html" title="Ads From The Past 204: Nino Land (Genesis)" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-I5VuSeu-vJ8/TyBVUBNKzHI/AAAAAAAAISU/cPMxF6dAGk0/s72-c/Nino%2BLand%2BGenesis%2B001.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/ads-from-past-204-nino-land-genesis.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak4ARXc7fSp7ImA9WhRUFUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-2087287549821170273</id><published>2012-01-25T14:13:00.002-05:00</published><updated>2012-01-25T14:15:44.905-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T14:15:44.905-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SNES" /><category scheme="http://www.blogger.com/atom/ns#" term="retro news" /><title>Retro Gaming News 098: Silva Saga-II English Patch Complete!</title><content type="html">&lt;a href="http://2.bp.blogspot.com/-SGFCxAvY3dE/TyBUzevixkI/AAAAAAAAIR8/0y1DIyEt_CE/s1600/Retro%2BGaming%2BNews%2B098%2BSilva%2BSaga-II%2BEnglish%2BPatch%2BComplete%2521.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 94px;" src="http://2.bp.blogspot.com/-SGFCxAvY3dE/TyBUzevixkI/AAAAAAAAIR8/0y1DIyEt_CE/s320/Retro%2BGaming%2BNews%2B098%2BSilva%2BSaga-II%2BEnglish%2BPatch%2BComplete%2521.png" alt="" id="BLOGGER_PHOTO_ID_5701650371653584450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;"It looks like Dynamic Designs has gotten another release ready just in time for the New Year!  Er… Lunar New Year that is!  &lt;p&gt;That wonderful little gem, Silva Saga-II, has now been totally  translated and is ready for the public.  A great number of very talented  folks came together to get this classic game done and out the door.   Countless numbers of hours were spent working hard to deliver a game  with a beautifully polished script and look. &lt;/p&gt; &lt;p&gt;If you’ve been missing out on that great SNES RPG nostalgia, then check out the patch and head on over to the D-D!"&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.romhacking.net/translations/1698/"&gt;Source&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-2087287549821170273?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ZATSq13VEuqFFMEzT3mIRT4EKqg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ZATSq13VEuqFFMEzT3mIRT4EKqg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ZATSq13VEuqFFMEzT3mIRT4EKqg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ZATSq13VEuqFFMEzT3mIRT4EKqg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/U8EjSbpNC-A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/2087287549821170273/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=2087287549821170273" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2087287549821170273?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2087287549821170273?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/U8EjSbpNC-A/retro-gaming-news-098-silva-saga-ii.html" title="Retro Gaming News 098: Silva Saga-II English Patch Complete!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-SGFCxAvY3dE/TyBUzevixkI/AAAAAAAAIR8/0y1DIyEt_CE/s72-c/Retro%2BGaming%2BNews%2B098%2BSilva%2BSaga-II%2BEnglish%2BPatch%2BComplete%2521.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/retro-gaming-news-098-silva-saga-ii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YMQX45eip7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-6544828095103375112</id><published>2012-01-24T13:14:00.003-05:00</published><updated>2012-01-24T13:19:40.022-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:19:40.022-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3DOplay" /><category scheme="http://www.blogger.com/atom/ns#" term="FourDO" /><category scheme="http://www.blogger.com/atom/ns#" term="FCE Ultra GX" /><category scheme="http://www.blogger.com/atom/ns#" term="Fceux" /><category scheme="http://www.blogger.com/atom/ns#" term="CPCBox" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 273: Updates for 1-24-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are today's updates!!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;3DOplay v1.7.9&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-ZrHMx854sdA/TqOd7qZdLlI/AAAAAAAAGfw/9tQnJov3Vbc/s1600/3doplay.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 112px; height: 34px;" src="http://1.bp.blogspot.com/-ZrHMx854sdA/TqOd7qZdLlI/AAAAAAAAGfw/9tQnJov3Vbc/s320/3doplay.jpg" alt="" id="BLOGGER_PHOTO_ID_5666546404481117778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"New easy configuration management&lt;br /&gt;- Graphical bugs in Need For Speed ​​corrected.&lt;br /&gt;- The fall in FPS games is fixed.&lt;br /&gt;- Peoble Beach Golf starts.&lt;br /&gt;- Fixed configuration management window open at all times."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3doplay.do.am/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;CPCBox Beta v20120122&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-O5NyssAiFy8/TgSvtBwRpvI/AAAAAAAAFbY/5GyIwPJ2BkI/s1600/CPCBox.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 209px; height: 52px;" src="http://4.bp.blogspot.com/-O5NyssAiFy8/TgSvtBwRpvI/AAAAAAAAFbY/5GyIwPJ2BkI/s320/CPCBox.png" alt="" id="BLOGGER_PHOTO_ID_5621811422965114610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cpcbox.com/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;FCE Ultra GX v3.2.8&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-PXkKxY495zE/TdEzFwVxnUI/AAAAAAAAE2U/Gf9pEW5rCqU/s1600/FCEultraGX.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 128px; height: 48px;" src="http://4.bp.blogspot.com/-PXkKxY495zE/TdEzFwVxnUI/AAAAAAAAE2U/Gf9pEW5rCqU/s320/FCEultraGX.png" alt="" id="BLOGGER_PHOTO_ID_5607319185021574466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;FCE Ultra GX Features:&lt;/a&gt;&lt;br /&gt;* Wiimote, Nunchuk, Classic, and Gamecube controller support&lt;br /&gt;* iNES, FDS, VS, UNIF, and NSF ROM support&lt;br /&gt;* 1-4 Player Support&lt;br /&gt;* Zapper support&lt;br /&gt;* Auto Load/Save Game States and RAM&lt;br /&gt;* Custom controller configurations&lt;br /&gt;* SD, USB, DVD, SMB, Zip, and 7z support&lt;br /&gt;* Custom controller configurations&lt;br /&gt;* 16:9 widescreen support&lt;br /&gt;* Original/filtered/unfiltered video modes&lt;br /&gt;* Turbo Mode - up to 2x the normal speed&lt;br /&gt;* Cheat support (.CHT files and Game Genie)&lt;br /&gt;* Famicom 3D System support&lt;br /&gt;* IPS/UPS automatic patching support&lt;br /&gt;* NES Compatibility Based on FCEUX 2.1.4&lt;br /&gt;* Open Source!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;FCE Ultra GX v3.2.8 changelog:&lt;/a&gt;&lt;br /&gt;* Fixed bug with flipping disk sides for FDS"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/fceugc/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Fceux SVN r2385&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-H35P-T9v2gQ/TbcG6B-yZRI/AAAAAAAAEfk/hM0hr0JvTYg/s1600/FCE%2BUltra.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 111px; height: 90px;" src="http://4.bp.blogspot.com/-H35P-T9v2gQ/TbcG6B-yZRI/AAAAAAAAEfk/hM0hr0JvTYg/s320/FCE%2BUltra.png" alt="" id="BLOGGER_PHOTO_ID_5599952255692465426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r2384&lt;br /&gt;sdl: pause will now show/ungrab cursor in fullscreen.  this can be disabled with the SDL.NoFullscreenCursor option&lt;br /&gt;r2385&lt;br /&gt;sdl:  disable cursor unhiding in fullscreen unless explicitly defined in  ~/.fceux.cfg.  this was implemented in hopes to be able to move the  cursor to another monitor in fullscreen, but this does not work and  seems to be a limitation of fullscreen SDL atm."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fceultra.svn.sourceforge.net/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;FourDO SVN r219&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-W1Z4SH41uwM/TjtgyTpUpoI/AAAAAAAAF7U/5VZtWu30pro/s1600/4DO.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 45px; height: 19px;" src="http://3.bp.blogspot.com/-W1Z4SH41uwM/TjtgyTpUpoI/AAAAAAAAF7U/5VZtWu30pro/s320/4DO.png" alt="" id="BLOGGER_PHOTO_ID_5637205775967626882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r218&lt;br /&gt;Adding behavior that will fall back onto windows (GDI) rendering if the DirectX canvas fails to initialize.&lt;br /&gt;r219&lt;br /&gt;Whoops. The windows-native rendering was not doing aspect ratio correctly."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/fourdo/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-6544828095103375112?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/FL9BQEQnjOK90hYArJCeJ2KgPBo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FL9BQEQnjOK90hYArJCeJ2KgPBo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/6YjM60EY8ZY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/6544828095103375112/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=6544828095103375112" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6544828095103375112?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6544828095103375112?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/6YjM60EY8ZY/emulation-news-273-updates-for-1-24-12.html" title="Emulation News 273: Updates for 1-24-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-273-updates-for-1-24-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8ASX04fyp7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-3067558657175785286</id><published>2012-01-24T13:06:00.003-05:00</published><updated>2012-01-24T13:14:08.337-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:14:08.337-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="1964" /><category scheme="http://www.blogger.com/atom/ns#" term="Nestopia" /><category scheme="http://www.blogger.com/atom/ns#" term="Emu Loader" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 272: Updates for 1-23-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;More news for your liking!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Emu Loader v6.5.1&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-X9mbDqEzpjc/TbLdKki9sTI/AAAAAAAAEYc/NPjRmHYcAGw/s1600/emuloader.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 112px;" src="http://4.bp.blogspot.com/-X9mbDqEzpjc/TbLdKki9sTI/AAAAAAAAEYc/NPjRmHYcAGw/s320/emuloader.png" alt="" id="BLOGGER_PHOTO_ID_5598780460453703986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Fixed&lt;/a&gt;&lt;br /&gt;- ROM CRC32 checksum was not being parsed correctly from mame's -listxml output (several sets). This greatly affects game audit!&lt;br /&gt;-  Game status not being properly set on missing sets, showing wrong info  in "Game Details" screen and set status icon at games list's status bar&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Changed&lt;/a&gt;&lt;br /&gt;none&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Improved&lt;/a&gt;&lt;br /&gt;none&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Removed&lt;/a&gt;&lt;br /&gt;none&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Added&lt;/a&gt;&lt;br /&gt;none"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://emuloader.mameworld.info/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Nestopia Unofficial v1.40u4&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-BR2qgysrgso/Tx7z4M1CVyI/AAAAAAAAIRw/HeJkrej9VBU/s1600/Nestopia.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://3.bp.blogspot.com/-BR2qgysrgso/Tx7z4M1CVyI/AAAAAAAAIRw/HeJkrej9VBU/s320/Nestopia.gif" alt="" id="BLOGGER_PHOTO_ID_5701262325139527458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Nestopia Unofficial v1.40u4 Changelog: (Google Translate)&lt;/a&gt;&lt;br /&gt;1 Fixed UNL-8237A, nmt does not address the problem (but 9-one, The Lion King does not work, FCEUMM the same)&lt;br /&gt;2 correction Mapper 2, with a trainer to increase non-standard support, dragon unit (j) [p1] works fine!!!&lt;br /&gt;3 Fixed mapper 216/GS2015, additional 50 address read, Videopoker Bonza (Rev A) (R) and REV B function normally&lt;br /&gt;4 Transformer initial support, keyboard input to solve the problem&lt;br /&gt;5 back the main program for the official 1.40, 1.41 using the original&lt;br /&gt;6 increase UNL_SMB2JLF36 support, mapper 43, Super Mario Bros. 2 (J) (LF36) [p1]. Nes support&lt;br /&gt;7 Fixed mapper 74, an increase Dragon Ball Z3, ghosts Wars Chinese version support&lt;br /&gt;8 XML standard for the directional Dragon Ball Heroes PAL, MAPPER4 or MAPPER74 can perform&lt;br /&gt;9 Fixed mapper 162,178 to support a large family of pets and pet evolutionary history&lt;br /&gt;10 Fixed mapper 47, support the convulsion DUMP the super 2in1 (wolves and Samurai)&lt;br /&gt;11 Fixed mapper 4, support the finished version of Mega Man 5 generations&lt;br /&gt;12 Fixed mapper 11, all online mapper 11 games working properly&lt;br /&gt;13 Fixed mapper 116,187, to support cah4e3 new DUMP W version of Sonic, the evil hungry games such as Legend Special Edition a1&lt;br /&gt;14 Fixed mapper 0, so that some can not perform some of the revision of the original Mario can perform normal&lt;br /&gt;15 Fixed mapper 114, support cah4e3 2009 年 dump Aladdin (perfect version!)&lt;br /&gt;16 Remove the mapper 4 of HACK, Street Fighter VI 16 Peoples (Unl )[!]. nes redirected to 196&lt;br /&gt;17 amendments to BMC-12-IN-1, Robocop 3 is not Huaping&lt;br /&gt;18 In order to STD_CXROM increase 8k Wram, part of the finished version of the mapper 3 of the game can do, not fully tested&lt;br /&gt;19 enhance the mapper 90, support cah4e3 dump the JY-052"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.nesbbs.com/bbs/forum.php"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;1964 SVN r111&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-6bXx0jAARCc/TexHqoO5qVI/AAAAAAAAFIo/xQ88IrDSp7s/s1600/1964.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 159px; height: 53px;" src="http://2.bp.blogspot.com/-6bXx0jAARCc/TexHqoO5qVI/AAAAAAAAFIo/xQ88IrDSp7s/s320/1964.png" alt="" id="BLOGGER_PHOTO_ID_5614941633104161106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r106&lt;br /&gt;1964Video:&lt;br /&gt;Remove OpenGL, it is my view that this plugin  should be more focused towards DirectX, and that the OpenGL side should  be a completely separate plugin, for instance like Rice Video Linux(Has a  more complete OpenGl then our current source code anyway). If someone  disagrees and gives a good enough reasoning for it, i will re-add it.&lt;br /&gt;r107&lt;br /&gt;Update the ROM_Properties.ini file to reflect more recent changes&lt;br /&gt;r109&lt;br /&gt;1964Video:&lt;br /&gt;Cleanup the ucodedefs based on changes made in daedalusx64&lt;br /&gt;Fix a mistake i made in the Wave Race vtx function, it should now work properly&lt;br /&gt;Change how the DKR tri function works based off of daedalusx64, DKR should now renders more accurately&lt;br /&gt;Split custom ucodes into separate files to clean the code up a bit.&lt;br /&gt;r110&lt;br /&gt;Whoooops forgot to commit some files&lt;br /&gt;r111&lt;br /&gt;1964Video&lt;br /&gt;[~] Fix Z-Fighting issue in Diddy Kong Racing by disabling void ApplyZBias(uint32 bias) - Check for any regressions&lt;br /&gt;[~]  Changed the fog divide value to 220, Aristotle claimed in his changes  that he improved the fog rendering, this is the only real thing that  appeared to of been changed, check to see if this creates any  improvements"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/emu-1964/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-3067558657175785286?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4_xa0MrpPCCPq_ycyqjqLguFo_c/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4_xa0MrpPCCPq_ycyqjqLguFo_c/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4_xa0MrpPCCPq_ycyqjqLguFo_c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4_xa0MrpPCCPq_ycyqjqLguFo_c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/JtlhK9L0E1o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/3067558657175785286/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=3067558657175785286" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3067558657175785286?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3067558657175785286?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/JtlhK9L0E1o/emulation-news-272-updates-for-1-23-12.html" title="Emulation News 272: Updates for 1-23-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-272-updates-for-1-23-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQMSXoycCp7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-5085807965122115715</id><published>2012-01-24T13:01:00.002-05:00</published><updated>2012-01-24T13:06:28.498-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:06:28.498-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="QMC2" /><category scheme="http://www.blogger.com/atom/ns#" term="MESS" /><category scheme="http://www.blogger.com/atom/ns#" term="Pcsx2" /><category scheme="http://www.blogger.com/atom/ns#" term="NesDS" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 271: Updates for 1-22-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the updates...late!!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;NesDS SVN r97&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-ZqK-BEhhGsg/TcBEAWVNXtI/AAAAAAAAEoE/iO9nazV45Ps/s1600/nesds.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 120px; height: 32px;" src="http://1.bp.blogspot.com/-ZqK-BEhhGsg/TcBEAWVNXtI/AAAAAAAAEoE/iO9nazV45Ps/s320/nesds.png" alt="" id="BLOGGER_PHOTO_ID_5602552709234122450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r97&lt;br /&gt;gestures for shortcuts are fixed when cleared."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/nesds/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;MESS SVN r14116&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s1600/Mess2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 128px; height: 56px;" src="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s320/Mess2.png" alt="" id="BLOGGER_PHOTO_ID_5598192177827581682" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;"r14115&lt;br /&gt;Made code selection in the 'input' debugger command case insensitive&lt;br /&gt;r14116&lt;br /&gt;MSX: modernised"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mess.dorando.at/svn/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;PCSX2 SVN r5078&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s1600/pcsx2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 279px; height: 71px;" src="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s320/pcsx2.png" alt="" id="BLOGGER_PHOTO_ID_5598188045928430098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r5077&lt;br /&gt;GSdx: broken frame skipping should be fixed, and a few random sw renderer optimizations.&lt;br /&gt;r5078&lt;br /&gt;GSdx: next attempt to fix frame skipping"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/pcsx2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;QMC2 SVN r3463&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s1600/Qmc2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 181px; height: 61px;" src="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s320/Qmc2.png" alt="" id="BLOGGER_PHOTO_ID_5607877512731447298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r3456&lt;br /&gt;doc: updated links to SDL (1.2.15)&lt;br /&gt;r3457&lt;br /&gt;doc: FAQ correction&lt;br /&gt;r3458&lt;br /&gt;imp: Mac OS X build: provide application icons (.icns) to be assiciated&lt;br /&gt;with the apps&lt;br /&gt;r3459&lt;br /&gt;imp: updated SVN exclude list&lt;br /&gt;r3460&lt;br /&gt;imP: Mac OS X build: make app-icon association in Info.plist&lt;br /&gt;r3461&lt;br /&gt;fix: corrected a typo&lt;br /&gt;r3462&lt;br /&gt;fix: Mac OS X build: corrected Info.plist bundle-icon reference&lt;br /&gt;r3463&lt;br /&gt;imp: updated package-specs for Mac OS X"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/qmc2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-5085807965122115715?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/iWJZX9cVNOx_tQSGk225XvtbrlA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iWJZX9cVNOx_tQSGk225XvtbrlA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/Zpd7zKYiscU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/5085807965122115715/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=5085807965122115715" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5085807965122115715?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5085807965122115715?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/Zpd7zKYiscU/emulation-news-271-updates-for-1-22-12.html" title="Emulation News 271: Updates for 1-22-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-271-updates-for-1-22-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYEQH8-eip7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-8349329638934295781</id><published>2012-01-24T12:58:00.002-05:00</published><updated>2012-01-24T13:01:41.152-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T13:01:41.152-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="WinUAE" /><category scheme="http://www.blogger.com/atom/ns#" term="Visual Boy Advance" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 270: Updates for 1-21-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the news for today!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;VistualBoyAdvance-M SVN r1084&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-fvI0TT0RlQE/TbcKhXOfIaI/AAAAAAAAEgE/wbdaygbnU38/s1600/gba.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 126px; height: 72px;" src="http://2.bp.blogspot.com/-fvI0TT0RlQE/TbcKhXOfIaI/AAAAAAAAEgE/wbdaygbnU38/s320/gba.png" alt="" id="BLOGGER_PHOTO_ID_5599956229945237922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r1067&lt;br /&gt;added the option to disable/enable xaudio2 support in the  cmakelist since it was neglected the first time around, also going to be  looking into expanding the sound settings dialog and enhancing it some  as soon as I figure out some xrc specifics for wxPropertySheetDialog.&lt;br /&gt;r1071&lt;br /&gt;shuffles magic mush...... trunk MSVC2010 buildfix&lt;br /&gt;r1072&lt;br /&gt;ported additional dependencies changes from shuffle2's patch&lt;br /&gt;r1073&lt;br /&gt;other patch stuff&lt;br /&gt;r1074&lt;br /&gt;removed blank template... again.... (its a ninja)&lt;br /&gt;r1084&lt;br /&gt;clicking start server crashes vba-m, so lets not let people click it for now."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/vbam/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;WinUAE v2.4.0 Beta 13&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-whV_qX-XCp8/TbLijDTZMSI/AAAAAAAAEY8/tNjvDDuK29Y/s1600/WinUAE.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 146px; height: 147px;" src="http://2.bp.blogspot.com/-whV_qX-XCp8/TbLijDTZMSI/AAAAAAAAEY8/tNjvDDuK29Y/s320/WinUAE.png" alt="" id="BLOGGER_PHOTO_ID_5598786378584895778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"- bsdsocket emulation: use SOCK_DGRAM if requesting IPPROTO_UDP +  SOCK_RAW. Raw sockets require admin privileges and have restrictions  (introduced in XP SP 2 / Vista). This partially fixes Genesis  traceroute, UDP packets are now transmitted (Wireshark detects it) but  for some reason it is not possible to receive ICMP packets using winsock  anymore (but ping that both sends and receives ICMP packets do work  fine, so it seems you can only receive replies to your own packets)&lt;br /&gt;-  bsdsocket emulation WaitSelect() incorrectly cleared break mask  signals, this caused programs like traceroute to not exit with CTRL+C.&lt;br /&gt;- Swallow raw input mouse middle mouse button presses if middle mouse button is set to untrap mouse.&lt;br /&gt;- WinUAE Windows dialogs (not GUI or file dialogs) may have been invisible in some situations in fullscreen D3D mode.&lt;br /&gt;-  Some on the fly config changes caused side-effects if new vsync mode  was enabled, for example JIT on&amp;lt;&amp;gt;off or fastest  possible&amp;lt;&amp;gt;approximate caused graphics corruption.&lt;br /&gt;- Switching  on the fly to/from fastest possible CPU to approximate or cycle-exact  mode in low latency vsync didn't switch to correct internal vblank  detection mode.&lt;br /&gt;- It was possible to enable both JIT and cycle-exact  using uae-configuration which froze the emulation until GUI was entered  and exited (which fixed the bad configuration). Now this conflicting  configuration is detected and JIT is automatically disabled.&lt;br /&gt;- Built-in CDFS crashed if CD was unreadable (empty CD-R).&lt;br /&gt;- Input panel custom event configuration changes didn't trigger until some other config entry changed or GUI was entered."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.winuae.net/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-8349329638934295781?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/IuAjYUC6SbYgXRSuzRUhgKEWnM8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IuAjYUC6SbYgXRSuzRUhgKEWnM8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/b2rjU0GK0co" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/8349329638934295781/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=8349329638934295781" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8349329638934295781?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8349329638934295781?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/b2rjU0GK0co/emulation-news-270-updates-for-1-21-12.html" title="Emulation News 270: Updates for 1-21-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-270-updates-for-1-21-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIMRXY8fSp7ImA9WhRUEUU.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-8567823779982744471</id><published>2012-01-21T18:04:00.002-05:00</published><updated>2012-01-21T18:29:44.875-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-21T18:29:44.875-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Famicom" /><category scheme="http://www.blogger.com/atom/ns#" term="Youtube" /><title>The King of Famicom</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/zji3j7LV4yY" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I though all Famicom fans should be aware of this masterpiece!! It's one of my favorite videos ever!! I'm sure many of you Famiclones can relate to it!! ^_^ Enjoy!!&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 320px; height: 58px; " /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-8567823779982744471?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qedxMNnnzE_5R2gkL8WUd65x_vA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qedxMNnnzE_5R2gkL8WUd65x_vA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qedxMNnnzE_5R2gkL8WUd65x_vA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qedxMNnnzE_5R2gkL8WUd65x_vA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/8KNV52u-6Ns" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/8567823779982744471/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=8567823779982744471" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8567823779982744471?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8567823779982744471?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/8KNV52u-6Ns/king-of-famicom.html" title="The King of Famicom" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/zji3j7LV4yY/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/king-of-famicom.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIDQH09fCp7ImA9WhRUEUs.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-8975138612052018277</id><published>2012-01-21T12:55:00.002-05:00</published><updated>2012-01-21T12:56:11.364-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-21T12:56:11.364-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Retro Comics" /><title>Mario vs Guile Ohhhh Boyyy</title><content type="html">&lt;a href="http://1.bp.blogspot.com/-OLucs5iVzWQ/Txr8HIdAOFI/AAAAAAAAIRk/xqTmu_ymmzc/s1600/mario-guille.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 267px;" src="http://1.bp.blogspot.com/-OLucs5iVzWQ/Txr8HIdAOFI/AAAAAAAAIRk/xqTmu_ymmzc/s320/mario-guille.jpg" alt="" id="BLOGGER_PHOTO_ID_5700145477849200722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Makes Mario wishes he had his fire powers.....doh!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-8975138612052018277?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/UOGWUIm4DyR8ntFGwuJ5qXFGM7I/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UOGWUIm4DyR8ntFGwuJ5qXFGM7I/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/UOGWUIm4DyR8ntFGwuJ5qXFGM7I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UOGWUIm4DyR8ntFGwuJ5qXFGM7I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/BXPpInmey7Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/8975138612052018277/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=8975138612052018277" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8975138612052018277?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/8975138612052018277?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/BXPpInmey7Y/mario-vs-guile-ohhhh-boyyy.html" title="Mario vs Guile Ohhhh Boyyy" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-OLucs5iVzWQ/Txr8HIdAOFI/AAAAAAAAIRk/xqTmu_ymmzc/s72-c/mario-guille.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/mario-vs-guile-ohhhh-boyyy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQAR3o-eip7ImA9WhRUEUs.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-3300336512767886188</id><published>2012-01-21T12:49:00.002-05:00</published><updated>2012-01-21T12:52:26.452-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-21T12:52:26.452-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="retro news" /><category scheme="http://www.blogger.com/atom/ns#" term="NES" /><title>Retro Gaming News 097: Maverick Revenge II</title><content type="html">&lt;a href="http://4.bp.blogspot.com/-pa3g3SYQk3A/Txr7OQNK8cI/AAAAAAAAIRY/CmuqjEH8uzI/s1600/Retro%2BGaming%2BNews%2B097%2BMaverick%2BRevenge%2BII.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 101px;" src="http://4.bp.blogspot.com/-pa3g3SYQk3A/Txr7OQNK8cI/AAAAAAAAIRY/CmuqjEH8uzI/s320/Retro%2BGaming%2BNews%2B097%2BMaverick%2BRevenge%2BII.jpg" alt="" id="BLOGGER_PHOTO_ID_5700144500677734850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;"This is the sequel to my first hack &lt;a href="http://www.romhacking.net/hacks/562/"&gt;Maverick Revenge&lt;/a&gt; for Mega Man IV. This time it’s based on Mega Man V.   &lt;p&gt;I am kinda done with “hacking”, since I still haven’t learned any  ASM. Therefore this hack will never be more finished then it is. You can  play to the last Wily stage, however you won’t get longer. Also, after  the last Proto Man stage it may seem like the game has frozen, but it  will go on if you just wait. &lt;/p&gt; &lt;p&gt;Because of that I never learned ASM I couldn’t do what I really  wanted - to add Maverick instead of robot masters, therefore the  confusing name. I understand it may seem weird, but that’s the  explanation. &lt;/p&gt; &lt;p&gt;What you actually CAN do in this hack, to not confuse anyone: &lt;/p&gt; &lt;ul&gt;&lt;li&gt;Finish all 8 robot masters&lt;/li&gt;&lt;li&gt;Finish all Proto Man stages&lt;/li&gt;&lt;li&gt;Finish to the last Wily stage&lt;/li&gt;&lt;li&gt;Collect ALL MEGAMANV letters, yes they are there but well hidden :)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;The soundtrack is also changed. &lt;/p&gt; &lt;p&gt;I tried to push the NES graphic-wise as much as possible, and there I think I did succeed in some ways."&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.romhacking.net/hacks/869/"&gt;Source&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-3300336512767886188?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VFzYS2OMUg3QDv38SenP7aAMK7M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VFzYS2OMUg3QDv38SenP7aAMK7M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VFzYS2OMUg3QDv38SenP7aAMK7M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VFzYS2OMUg3QDv38SenP7aAMK7M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/kKWj-17EoSY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/3300336512767886188/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=3300336512767886188" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3300336512767886188?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/3300336512767886188?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/kKWj-17EoSY/retro-gaming-news-097-maverick-revenge.html" title="Retro Gaming News 097: Maverick Revenge II" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-pa3g3SYQk3A/Txr7OQNK8cI/AAAAAAAAIRY/CmuqjEH8uzI/s72-c/Retro%2BGaming%2BNews%2B097%2BMaverick%2BRevenge%2BII.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/retro-gaming-news-097-maverick-revenge.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcNRno_cCp7ImA9WhRUEUs.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-7680583511512226966</id><published>2012-01-21T12:46:00.002-05:00</published><updated>2012-01-21T12:48:17.448-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-21T12:48:17.448-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="NDS" /><category scheme="http://www.blogger.com/atom/ns#" term="Latest Finds" /><title>Finds 395: Thank You eBay ^_^ Nintendo DS Lite Blue</title><content type="html">&lt;a href="http://4.bp.blogspot.com/-JQ5PPoVJdHY/Txr6H3j4V5I/AAAAAAAAIRM/UGEQRAH2vf8/s1600/Finds%2B395%2BBlue%2BNintendo%2BDS%2BLite.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://4.bp.blogspot.com/-JQ5PPoVJdHY/Txr6H3j4V5I/AAAAAAAAIRM/UGEQRAH2vf8/s320/Finds%2B395%2BBlue%2BNintendo%2BDS%2BLite.JPG" alt="" id="BLOGGER_PHOTO_ID_5700143291471255442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;I got this a couple of days ago but just now had the time to post about it. It's a Blue Nintendo DS lite that I got off eBay for ten bucks. Not bad of an acquisition huh? That's all for now! ^_^&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s1600/Findings%2BList.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 276px; height: 69px;" src="http://4.bp.blogspot.com/-6wNNZioSDhg/Tpc-5UoxKtI/AAAAAAAAGRc/WrSFg4TTt9U/s320/Findings%2BList.jpg" alt="" id="BLOGGER_PHOTO_ID_5663064210954857170" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Blue Nintendo DS Lite&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-7680583511512226966?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/W_QT-B-5vTShWMzXkCviMZrl9TY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/W_QT-B-5vTShWMzXkCviMZrl9TY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/W_QT-B-5vTShWMzXkCviMZrl9TY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/W_QT-B-5vTShWMzXkCviMZrl9TY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/wcQHyxMQshA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/7680583511512226966/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=7680583511512226966" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7680583511512226966?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/7680583511512226966?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/wcQHyxMQshA/finds-395-thank-you-ebay-nintendo-ds.html" title="Finds 395: Thank You eBay ^_^ Nintendo DS Lite Blue" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-JQ5PPoVJdHY/Txr6H3j4V5I/AAAAAAAAIRM/UGEQRAH2vf8/s72-c/Finds%2B395%2BBlue%2BNintendo%2BDS%2BLite.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/finds-395-thank-you-ebay-nintendo-ds.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkAHRHg-eSp7ImA9WhRUEUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-2356171703954864292</id><published>2012-01-20T21:53:00.003-05:00</published><updated>2012-01-20T21:58:55.651-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T21:58:55.651-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Toys" /><category scheme="http://www.blogger.com/atom/ns#" term="TMNT" /><title>Check Out My Ninja Turtles ^_^</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-YeU3dHxtpcc/Txoo57J6t-I/AAAAAAAAIP4/6zXJi5WcIu0/s1600/Ninja%2BTurtles%2BStand%2B001.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://2.bp.blogspot.com/-YeU3dHxtpcc/Txoo57J6t-I/AAAAAAAAIP4/6zXJi5WcIu0/s320/Ninja%2BTurtles%2BStand%2B001.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913253987727330" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I just wanted to make a little upload of the pics of my set of Ninja Turtles. Be aware that these aren't all the ones I have but the ones I could fit on there. I do wish I had more room but oh well, this will do. Check them out! I'm sure you'll find something you'll love.&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-UVccxfvPXp0/Txoo_pnNeuI/AAAAAAAAIQ0/20CjGLUe0Dc/s1600/Ninja%2BTurtles%2BStand%2B006.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://4.bp.blogspot.com/-UVccxfvPXp0/Txoo_pnNeuI/AAAAAAAAIQ0/20CjGLUe0Dc/s320/Ninja%2BTurtles%2BStand%2B006.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913352357968610" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Donatello is kicking some shell! That's for sure! ^_^&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Zlnr4vzkzw4/Txoo_94dzWI/AAAAAAAAIQ8/TVSACJ235bs/s1600/Ninja%2BTurtles%2BStand%2B007.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://1.bp.blogspot.com/-Zlnr4vzkzw4/Txoo_94dzWI/AAAAAAAAIQ8/TVSACJ235bs/s320/Ninja%2BTurtles%2BStand%2B007.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913357799050594" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;The foot soldiers are ready to land and terminate the turtles!&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-KQiP2GH9GGE/Txoo7LSctgI/AAAAAAAAIQY/v_D7Cx2lj5Y/s1600/Ninja%2BTurtles%2BStand%2B004.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://1.bp.blogspot.com/-KQiP2GH9GGE/Txoo7LSctgI/AAAAAAAAIQY/v_D7Cx2lj5Y/s320/Ninja%2BTurtles%2BStand%2B004.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913275498345986" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Shredder and the bad guys are ready for a final battle!&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Jr-1KiOnqO0/Txoo6x1i_uI/AAAAAAAAIQQ/bQ-Eabqi08U/s1600/Ninja%2BTurtles%2BStand%2B003.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://2.bp.blogspot.com/-Jr-1KiOnqO0/Txoo6x1i_uI/AAAAAAAAIQQ/bQ-Eabqi08U/s320/Ninja%2BTurtles%2BStand%2B003.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913268666236642" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;A ship with Pokeymans and a Mouser!!&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-xopcG4uwwb8/Txoo6VgwslI/AAAAAAAAIQE/KvrRh5D46Ec/s1600/Ninja%2BTurtles%2BStand%2B002.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://2.bp.blogspot.com/-xopcG4uwwb8/Txoo6VgwslI/AAAAAAAAIQE/KvrRh5D46Ec/s320/Ninja%2BTurtles%2BStand%2B002.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913261062861394" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Rocksteady is ready to demolish the turtles by ridding a bird? har har har!&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-24JazsgH9AY/Txoo7bVYfsI/AAAAAAAAIQs/aGodQgjVLsk/s1600/Ninja%2BTurtles%2BStand%2B005.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://2.bp.blogspot.com/-24JazsgH9AY/Txoo7bVYfsI/AAAAAAAAIQs/aGodQgjVLsk/s320/Ninja%2BTurtles%2BStand%2B005.JPG" alt="" id="BLOGGER_PHOTO_ID_5699913279805619906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;In the eye of the battle, here are the turtles battling hard to save the world! I hope you enjoyed these pics! I sure did!!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-2356171703954864292?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QnNn0PtHBYoQNMg_jzWJM7sj-8s/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QnNn0PtHBYoQNMg_jzWJM7sj-8s/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QnNn0PtHBYoQNMg_jzWJM7sj-8s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QnNn0PtHBYoQNMg_jzWJM7sj-8s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/nLpeBNWl5so" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/2356171703954864292/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=2356171703954864292" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2356171703954864292?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/2356171703954864292?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/nLpeBNWl5so/check-out-my-ninja-turtles.html" title="Check Out My Ninja Turtles ^_^" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-YeU3dHxtpcc/Txoo57J6t-I/AAAAAAAAIP4/6zXJi5WcIu0/s72-c/Ninja%2BTurtles%2BStand%2B001.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/check-out-my-ninja-turtles.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYERnw6fip7ImA9WhRUEUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-778527699406025743</id><published>2012-01-20T21:38:00.003-05:00</published><updated>2012-01-20T21:48:27.216-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T21:48:27.216-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="QMC2" /><category scheme="http://www.blogger.com/atom/ns#" term="MESS" /><category scheme="http://www.blogger.com/atom/ns#" term="3DOplay" /><category scheme="http://www.blogger.com/atom/ns#" term="DeSmuME" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 269: Updates for 1-20-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The news for today are right here!!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;MESS SVN r14102&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s1600/Mess2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 128px; height: 56px;" src="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s320/Mess2.png" alt="" id="BLOGGER_PHOTO_ID_5598192177827581682" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;"r14101&lt;br /&gt;missed this in my previous commit. no whatsnew.&lt;br /&gt;r14102&lt;br /&gt;New not working system: Boris Diplomat. [Sean Riddle, Justin Kerk]"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mess.dorando.at/svn/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;DeSmuME SVN r4172&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-ET0WymGxewc/TbDBN97NZZI/AAAAAAAAETc/1-Id3D7ZG-w/s1600/Desmume.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 92px; height: 106px;" src="http://3.bp.blogspot.com/-ET0WymGxewc/TbDBN97NZZI/AAAAAAAAETc/1-Id3D7ZG-w/s320/Desmume.png" alt="" id="BLOGGER_PHOTO_ID_5598186782526891410" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r4169&lt;br /&gt;fix buffer overflow in epx filter&lt;br /&gt;r4170&lt;br /&gt;move filters out of windows directory since theyre now used by the cocoa port&lt;br /&gt;r4171&lt;br /&gt;fix vcproj for filters relocation&lt;br /&gt;r4172&lt;br /&gt;Cocoa Port:&lt;br /&gt;- Update XCode project and videofilter.h for filters relocation."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/desmume/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;QMC2 SVN r3447&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s1600/Qmc2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 181px; height: 61px;" src="http://2.bp.blogspot.com/-ryZiHkWqyuw/TdMu4tJCUAI/AAAAAAAAE20/ik_k8naTx-Y/s320/Qmc2.png" alt="" id="BLOGGER_PHOTO_ID_5607877512731447298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r3445&lt;br /&gt;imp: added a border to the alternate embedder-release icon so it&lt;br /&gt;'highlights' the button when hovered with the mouse-cursor&lt;br /&gt;r3446&lt;br /&gt;new: added two options to allow for hiding of BIOS and/or device sets in&lt;br /&gt;all master-lists (see 'Front end' -&amp;gt; 'Game/Machine list' in the main&lt;br /&gt;setup dialog) -- both will trigger an automatic reload when changed&lt;br /&gt;r3447&lt;br /&gt;fix: releasing embedded emulators on X11 didn't reliably restore the&lt;br /&gt;emulator's window"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/qmc2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;3DOplay v1.7.8&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-ZrHMx854sdA/TqOd7qZdLlI/AAAAAAAAGfw/9tQnJov3Vbc/s1600/3doplay.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 112px; height: 34px;" src="http://1.bp.blogspot.com/-ZrHMx854sdA/TqOd7qZdLlI/AAAAAAAAGfw/9tQnJov3Vbc/s320/3doplay.jpg" alt="" id="BLOGGER_PHOTO_ID_5666546404481117778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"New easy configuration management&lt;br /&gt;- Adjust the sound re-&lt;br /&gt;- Phoenix3 no longer hangs&lt;br /&gt;- Novastorm mocrocosm and run the processor at all settings&lt;br /&gt;- Texture bugs found in previous versions of the emulator corrected"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3doplay.do.am/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-778527699406025743?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ot_UW3DNYgXIEyJhUGMo25YvpYo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ot_UW3DNYgXIEyJhUGMo25YvpYo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ot_UW3DNYgXIEyJhUGMo25YvpYo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ot_UW3DNYgXIEyJhUGMo25YvpYo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/JokzmjvQ3WM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/778527699406025743/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=778527699406025743" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/778527699406025743?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/778527699406025743?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/JokzmjvQ3WM/emulation-news-269-updates-for-1-20-12.html" title="Emulation News 269: Updates for 1-20-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-269-updates-for-1-20-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMMRH84fip7ImA9WhRUEUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-4808045591858876184</id><published>2012-01-20T21:32:00.002-05:00</published><updated>2012-01-20T21:38:05.136-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T21:38:05.136-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MESS" /><category scheme="http://www.blogger.com/atom/ns#" term="Jpcsp" /><category scheme="http://www.blogger.com/atom/ns#" term="DeSmuME" /><category scheme="http://www.blogger.com/atom/ns#" term="Mupen64Plus" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 268: Updates for 1-19-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here are the news!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Jpcsp SVN r2445&lt;br /&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://1.bp.blogspot.com/-ZqRLVCmnoko/TbDGz2xPiqI/AAAAAAAAEUU/8B--yLO3BWw/s1600/jpcsp.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 238px; height: 70px;" src="http://1.bp.blogspot.com/-ZqRLVCmnoko/TbDGz2xPiqI/AAAAAAAAEUU/8B--yLO3BWw/s320/jpcsp.png" alt="" id="BLOGGER_PHOTO_ID_5598192930999208610" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"r2445&lt;br /&gt;More work on software renderer:&lt;br /&gt;- implemented bounding box&lt;br /&gt;- improved performance for rendering of triangles&lt;br /&gt;- implemented skinning (bones)&lt;br /&gt;- implemented triangle culling&lt;br /&gt;- implemented all texture mappings&lt;br /&gt;- implemented texture wrapping&lt;br /&gt;This implementation is still disabled. Lighting model is missing.&lt;br /&gt;Expect a first release soon."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/jpcsp/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;MESS SVN r14088&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s1600/Mess2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 128px; height: 56px;" src="http://3.bp.blogspot.com/-WA1arENoCQs/TbDGIA_IjvI/AAAAAAAAEUM/TL8MkYDk4qg/s320/Mess2.png" alt="" id="BLOGGER_PHOTO_ID_5598192177827581682" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;"r14086&lt;br /&gt;i386: Fix BTR and related instructions. [Carl]&lt;br /&gt;    Fix stack pointer after a page fault. [Carl]&lt;br /&gt;r14087&lt;br /&gt;x87: Basic implementation of FIST and FBLD FPU instructions.&lt;br /&gt;r14088&lt;br /&gt;crvision.xml: another batch of updates thanks to MADrigal's feedback on the real carts. no whatsnew."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mess.dorando.at/svn/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;DeSmuME SVN r4166&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-ET0WymGxewc/TbDBN97NZZI/AAAAAAAAETc/1-Id3D7ZG-w/s1600/Desmume.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 92px; height: 106px;" src="http://3.bp.blogspot.com/-ET0WymGxewc/TbDBN97NZZI/AAAAAAAAETc/1-Id3D7ZG-w/s320/Desmume.png" alt="" id="BLOGGER_PHOTO_ID_5598186782526891410" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r4166&lt;br /&gt;mc.cpp:&lt;br /&gt;- Make ADVANsCEne string array (const char *) to shut up compiler warning."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/projects/desmume/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;Mupen64Plus 20120119&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-wN2uM0ZmA5Y/TdMw0nEEvqI/AAAAAAAAE28/zfmaWosb1uk/s1600/mupen64plus.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 55px; height: 55px;" src="http://4.bp.blogspot.com/-wN2uM0ZmA5Y/TdMw0nEEvqI/AAAAAAAAE28/zfmaWosb1uk/s320/mupen64plus.png" alt="" id="BLOGGER_PHOTO_ID_5607879641403801250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Mupen64Plus Features:&lt;/a&gt;&lt;br /&gt;  * Dynamic recompilers for 32-bit (x86) and 64-bit (amd64) machines&lt;br /&gt;  * 3 OpenGL video plugins: glN64, RiceVideoLinux, Glide64&lt;br /&gt;  * Hi-resolution texture support in Rice Video&lt;br /&gt;  * LIRC Infrared remote control support&lt;br /&gt;  * Rumble Pak support&lt;br /&gt;  * Graphical R4300 debugger&lt;br /&gt;  * Cheat system with gameshark code support&lt;br /&gt;  * Speed adjustment with smooth sound output&lt;br /&gt;  * GTK2-based GUI&lt;br /&gt;  * Qt4-based GUI&lt;br /&gt;  * Command-line options for integration into other systems&lt;br /&gt;  * Installation support for multi-user systems&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.emucr.com/" style="font-weight:bold;color:black;text-decoration: none;" target="_blank"&gt;Mupen64Plus 20120119 Changelog:&lt;/a&gt;&lt;br /&gt;mupen64plus-video-rice&lt;br /&gt;- Add all required library dependencies for Windows build."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/mupen64plus/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-4808045591858876184?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mcRR0Srl4Myu6GLgDAZ0ddbWX2M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mcRR0Srl4Myu6GLgDAZ0ddbWX2M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mcRR0Srl4Myu6GLgDAZ0ddbWX2M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mcRR0Srl4Myu6GLgDAZ0ddbWX2M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/DE38TmIEVPg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/4808045591858876184/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=4808045591858876184" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/4808045591858876184?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/4808045591858876184?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/DE38TmIEVPg/emulation-news-268-updates-for-1-19-12.html" title="Emulation News 268: Updates for 1-19-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-268-updates-for-1-19-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYCRHg6fSp7ImA9WhRUEUw.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-5281322564842169502</id><published>2012-01-20T21:28:00.003-05:00</published><updated>2012-01-20T21:32:45.615-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T21:32:45.615-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Pcsx2" /><category scheme="http://www.blogger.com/atom/ns#" term="Dolphin" /><category scheme="http://www.blogger.com/atom/ns#" term="emulation news" /><title>Emulation News 267: Updates for 1-18-12</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s1600/Emulation%2BNews%2BBanner.png"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5611093481486310178" src="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s320/Emulation%2BNews%2BBanner.png" style="cursor: hand; cursor: pointer; display: block; height: 160px; margin: 0px auto 10px; text-align: center; width: 320px;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The news, a little late but better late than never.&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Dolphin Git 3.0-372&lt;br /&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s1600/dolphin.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 134px; height: 82px;" src="http://1.bp.blogspot.com/-n6-mAdhePb4/TbDIzeQxc5I/AAAAAAAAEUs/pBOYAv0LNHI/s320/dolphin.png" alt="" id="BLOGGER_PHOTO_ID_5598195123443823506" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"* Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012.&lt;br /&gt;Signed-off-by: Shawn Hoffman"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/dolphin-emu/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;PCSX2 SVN r5072&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s1600/pcsx2.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 279px; height: 71px;" src="http://3.bp.blogspot.com/-mbvSFV7RuLM/TbDCXgdm-hI/AAAAAAAAETk/9w8v2Krb_2k/s320/pcsx2.png" alt="" id="BLOGGER_PHOTO_ID_5598188045928430098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;"r5072&lt;br /&gt;GSdx: added a shortcut in GSState::Transfer for the most  frequent vertex format I found (helps quite a lot), less thread-syncing  for the sw renderer, and the bios boot logo was fixed (just had to clear  the memory on reset). "&lt;br /&gt;&lt;br /&gt;&lt;a href="http://code.google.com/p/pcsx2/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;img style="width: 673px; height: 24px;" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TS1n2daN1YI/AAAAAAAADgQ/Z125n5P3kvI/s400/rock.PNG" border="0" /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-5281322564842169502?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/CIHAMeHAdyqVbVWjs3SC_RYa3I4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CIHAMeHAdyqVbVWjs3SC_RYa3I4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/CIHAMeHAdyqVbVWjs3SC_RYa3I4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CIHAMeHAdyqVbVWjs3SC_RYa3I4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/t86huPPBvwE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/5281322564842169502/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=5281322564842169502" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5281322564842169502?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/5281322564842169502?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/t86huPPBvwE/emulation-news-267-updates-for-1-18-12.html" title="Emulation News 267: Updates for 1-18-12" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KehI5MZO23o/Td6byuWAWyI/AAAAAAAAE90/ipNX3WM5pr8/s72-c/Emulation%2BNews%2BBanner.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/emulation-news-267-updates-for-1-18-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4FR3Y5fip7ImA9WhRVGEs.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-6602320881732412919</id><published>2012-01-18T01:06:00.002-05:00</published><updated>2012-01-18T01:08:36.826-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-18T01:08:36.826-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><title>Internet Goes On Strike!</title><content type="html">&lt;a href="http://3.bp.blogspot.com/-nben5BrIkXI/TxZhkWulGRI/AAAAAAAAIPo/iO6FjycKfjU/s1600/Internet%2BGoes%2BOn%2BStrike.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 144px;" src="http://3.bp.blogspot.com/-nben5BrIkXI/TxZhkWulGRI/AAAAAAAAIPo/iO6FjycKfjU/s320/Internet%2BGoes%2BOn%2BStrike.png" alt="" id="BLOGGER_PHOTO_ID_5698849655688075538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;So I really urge that everyone signs this petition for congress so we don't get fucked in the ass for it. Lets join together and stop this ridiculousness from happening! Sign the petition on the link below please!!! I urge you!!! AHHHHHHHHH!!!!! Lets keep the internet free!!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sopastrike.com/strike/"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-6602320881732412919?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/xFVTG-GKvjsVxZWO9yGk_rCWK1E/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xFVTG-GKvjsVxZWO9yGk_rCWK1E/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/xFVTG-GKvjsVxZWO9yGk_rCWK1E/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xFVTG-GKvjsVxZWO9yGk_rCWK1E/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/dYVPXhtXDZ8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/6602320881732412919/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=6602320881732412919" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6602320881732412919?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/6602320881732412919?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/dYVPXhtXDZ8/internet-goes-on-strike.html" title="Internet Goes On Strike!" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-nben5BrIkXI/TxZhkWulGRI/AAAAAAAAIPo/iO6FjycKfjU/s72-c/Internet%2BGoes%2BOn%2BStrike.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/internet-goes-on-strike.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQFQ3c7eyp7ImA9WhRVGEk.&quot;"><id>tag:blogger.com,1999:blog-156061888822723127.post-1789213190722600977</id><published>2012-01-17T19:50:00.002-05:00</published><updated>2012-01-17T19:58:32.903-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-17T19:58:32.903-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="retro news" /><title>Leaked Info!!! Airwalk Studios, Nice Try!! HAR HA HAR</title><content type="html">&lt;a href="http://4.bp.blogspot.com/-vclx6IXxq94/TxYZKfmKJXI/AAAAAAAAIPc/WRjlCqSrM3U/s1600/Airwalk%2BStudios.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 70px;" src="http://4.bp.blogspot.com/-vclx6IXxq94/TxYZKfmKJXI/AAAAAAAAIPc/WRjlCqSrM3U/s320/Airwalk%2BStudios.png" alt="" id="BLOGGER_PHOTO_ID_5698770046554875250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe src="http://www.youtube.com/embed/g96Tv1vmP_8" allowfullscreen="" width="420" frameborder="0" height="315"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Nice try on trying to keep these awesome video away from good ole Famicom Freak. Here is a video demonstrating some effects. Little by little, this masterpiece comes together! Enjoy!!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.retrogaminglife.com/"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 58px;" src="http://4.bp.blogspot.com/-Wz30bgUWvGM/Tpc-pU7FsII/AAAAAAAAGRQ/W8ZpC_ECR94/s320/Retro%2BGaming%2BLife.jpg" alt="" id="BLOGGER_PHOTO_ID_5663063936153792642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/156061888822723127-1789213190722600977?l=famicomfreak.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/SMXllsU55yYmb1-PRAoD9aHnOEA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SMXllsU55yYmb1-PRAoD9aHnOEA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/SMXllsU55yYmb1-PRAoD9aHnOEA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SMXllsU55yYmb1-PRAoD9aHnOEA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/blogspot/yLIlw/~4/FQWRGi8euAc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://famicomfreak.blogspot.com/feeds/1789213190722600977/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=156061888822723127&amp;postID=1789213190722600977" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/1789213190722600977?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/156061888822723127/posts/default/1789213190722600977?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/blogspot/yLIlw/~3/FQWRGi8euAc/leaked-info-airwalk-studios-nice-try.html" title="Leaked Info!!! Airwalk Studios, Nice Try!! HAR HA HAR" /><author><name>Famicom Freak</name><uri>http://www.blogger.com/profile/02305528441604088226</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/_ZwGcTXYJjSA/TJrDlVixHKI/AAAAAAAACrQ/04J4Kc0tg1Q/S220/2010-09-22+15-40-10.954.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-vclx6IXxq94/TxYZKfmKJXI/AAAAAAAAIPc/WRjlCqSrM3U/s72-c/Airwalk%2BStudios.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://famicomfreak.blogspot.com/2012/01/leaked-info-airwalk-studios-nice-try.html</feedburner:origLink></entry></feed>

