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    <title>Boardgames To Go</title>
    <pubDate>Fri, 03 Apr 2026 17:58:12 +0000</pubDate>
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    <copyright>Copyright (c) 2013</copyright>
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    <itunes:summary>Mark Johnson's occasional &amp; opinionated podcast about family strategy boardgames.</itunes:summary>
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    <itunes:author>Mark Johnson</itunes:author>
		

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    <description><![CDATA[Mark Johnson's occasional & opinionated podcast about family strategy boardgames]]></description>
    
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    <itunes:keywords>boardgames,bgg,catan,carcassonne,agricola</itunes:keywords>

    

    
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    <itunes:subtitle>Mark Johnson's occasional &amp; opinionated podcast about family strategy boardgames.</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:owner><itunes:email>BoardgamesToGo@gmail.com</itunes:email><itunes:name>Mark Johnson</itunes:name></itunes:owner><item>
      <title>Boardgames To Go 252E - Mark Madness 2026 (Conclusion) with Adam Brocker</title>
      <itunes:title>Boardgames To Go 252E - Mark Madness 2026 (Conclusion) with Adam Brocker</itunes:title>
      <pubDate>Fri, 03 Apr 2026 17:51:00 +0000</pubDate>
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      <description><![CDATA[<p>My annual Mark Madness contest is over, and co-host Adam Brocker joins me to wrap it up. Adam won the prediction contest last year, and this was his prize...a side job to work with me! Now we have a new winner, Mark363, who I am working to locate. If he's willing, in 2027 he will join me to run the next version of this contest.</p> <p>In 2026 Adam had suggested we take a closer look at games that were designed by pairs or teams of designers, in contrast with their solo work. With that in mind, we set up four divisions of sixteen game titles apiece. One division was centered around Wolfgang Kramer's solo and partnered design work, then another with Alan R. Moon, one more with Bruno Cathala, and a final centered around the mostly-Italian designer collaborations.</p> <p>After everyone made their predictions, we started voting for the games we liked best, wanted to win, or for any other reason. Gradually games were knocked out in a series of 1v1 matchups, leaving Azul, Ticket to Ride, 7 Wonders Duel, and Grand Austria Hotel as our Final Four. In the end, Ticket To Ride was the ultimate winner, which meant Mark363 had done the bes with his predictions.</p>]]></description>
      
      <content:encoded><![CDATA[<p>My annual Mark Madness contest is over, and co-host Adam Brocker joins me to wrap it up. Adam won the prediction contest last year, and this was his prize...a side job to work with me! Now we have a new winner, Mark363, who I am working to locate. If he's willing, in 2027 he will join me to run the next version of this contest.</p> <p>In 2026 Adam had suggested we take a closer look at games that were designed by pairs or teams of designers, in contrast with their solo work. With that in mind, we set up four divisions of sixteen game titles apiece. One division was centered around Wolfgang Kramer's solo and partnered design work, then another with Alan R. Moon, one more with Bruno Cathala, and a final centered around the mostly-Italian designer collaborations.</p> <p>After everyone made their predictions, we started voting for the games we liked best, wanted to win, or for any other reason. Gradually games were knocked out in a series of 1v1 matchups, leaving Azul, Ticket to Ride, 7 Wonders Duel, and Grand Austria Hotel as our Final Four. In the end, Ticket To Ride was the ultimate winner, which meant Mark363 had done the bes with his predictions.</p>]]></content:encoded>
      
      
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      <itunes:season>22</itunes:season>
      
      
      <itunes:episode>252</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>My annual Mark Madness contest is over, and co-host Adam Brocker joins me to wrap it up. Adam won the prediction contest last year, and this was his prize...a side job to work with me! Now we have a new winner, Mark363, who I am working to locate. If he's willing, in 2027 he will join me to run the next version of this contest. In 2026 Adam had suggested we take a closer look at games that were designed by pairs or teams of designers, in contrast with their solo work. With that in mind, we set up four divisions of sixteen game titles apiece. One division was centered around Wolfgang Kramer's solo and partnered design work, then another with Alan R. Moon, one more with Bruno Cathala, and a final centered around the mostly-Italian designer collaborations. After everyone made their predictions, we started voting for the games we liked best, wanted to win, or for any other reason. Gradually games were knocked out in a series of 1v1 matchups, leaving Azul, Ticket to Ride, 7 Wonders Duel, and Grand Austria Hotel as our Final Four. In the end, Ticket To Ride was the ultimate winner, which meant Mark363 had done the bes with his predictions.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>My annual Mark Madness contest is over, and co-host Adam Brocker joins me to wrap it up. Adam won the prediction contest last year, and this was his prize...a side job to work with me! Now we have a new winner, Mark363, who I am working to locate. If he's willing, in 2027 he will join me to run the next version of this contest. In 2026 Adam had suggested we take a closer look at games that were designed by pairs or teams of designers, in contrast with their solo work. With that in mind, we set up four divisions of sixteen game titles apiece. One division was centered around Wolfgang Kramer's solo and partnered design work, then another with Alan R. Moon, one more with Bruno Cathala, and a final centered around the mostly-Italian designer collaborations. After everyone made their predictions, we started voting for the games we liked best, wanted to win, or for any other reason. Gradually games were knocked out in a series of 1v1 matchups, leaving Azul, Ticket to Ride, 7 Wonders Duel, and Grand Austria Hotel as our Final Four. In the end, Ticket To Ride was the ultimate winner, which meant Mark363 had done the bes with his predictions.</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 253 - Retro Games at Dice Tower West (with DaveO)</title>
      <itunes:title>Boardgames To Go 253 - Retro Games at Dice Tower West (with DaveO)</itunes:title>
      <pubDate>Wed, 01 Apr 2026 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p>For the third year in a row I made it to Dice Tower West. Not only that, I enjoyed that convention with DaveO and other buddies. Not only <em>that</em>, but once again DaveO was my partner-in-crime for insisting we dedicate one day of our convention to focus on older boardgames. By "old" we mean games that are at least 25 years old. When we started this tradition that mean games published in in the last century, last millenium--1999 or earlier. Now, however, we can include games published all the way up to the year...2001 or earlier! That still leaves plenty of old favorites and dim memories we want to rediscover.<br /> <br /> <a href="https://boardgamegeek.com/image/9500993" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/FRWV3IByADucMvCgLZiwvg__original/img/E0dZqN4QmN_sGtU1I1RgEzh3uSs=/0x0/filters:format(jpeg)/pic9500993.jpg" sizes="" srcset="" alt="Retro Games played by DaveO at DTW '26" width="900" height="900" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/9500994" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/ZJUryipmAjTHoH3FJdVc3Q__original/img/xZT-cHgNVv_UheIVSs1FgFYOw9Q=/0x0/filters:format(jpeg)/pic9500994.jpg" sizes="" srcset="" alt="Retro games played by Mark at DTW '26" width="900" height="900" loading="lazy" /></a><br /> <br /> We give a quick rundown about the games we played, then spend the rest of the time talking about our favorites from the weekend, as well as fielding some listener questions (posted in advance on the Discord server!) about OG games.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>For the third year in a row I made it to Dice Tower West. Not only that, I enjoyed that convention with DaveO and other buddies. Not only <em>that</em>, but once again DaveO was my partner-in-crime for insisting we dedicate one day of our convention to focus on older boardgames. By "old" we mean games that are at least 25 years old. When we started this tradition that mean games published in in the last century, last millenium--1999 or earlier. Now, however, we can include games published all the way up to the year...2001 or earlier! That still leaves plenty of old favorites and dim memories we want to rediscover. <a href="https://boardgamegeek.com/image/9500993" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9500994" target= "_self"></a> We give a quick rundown about the games we played, then spend the rest of the time talking about our favorites from the weekend, as well as fielding some listener questions (posted in advance on the Discord server!) about OG games. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:duration>01:22:09</itunes:duration>
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      <itunes:season>22</itunes:season>
      
      
      <itunes:episode>253</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>For the third year in a row I made it to Dice Tower West. Not only that, I enjoyed that convention with DaveO and other buddies. Not only that, but once again DaveO was my partner-in-crime for insisting we dedicate one day of our convention to focus on older boardgames. By "old" we mean games that are at least 25 years old. When we started this tradition that mean games published in in the last century, last millenium--1999 or earlier. Now, however, we can include games published all the way up to the year...2001 or earlier! That still leaves plenty of old favorites and dim memories we want to rediscover.   We give a quick rundown about the games we played, then spend the rest of the time talking about our favorites from the weekend, as well as fielding some listener questions (posted in advance on the Discord server!) about OG games. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>For the third year in a row I made it to Dice Tower West. Not only that, I enjoyed that convention with DaveO and other buddies. Not only that, but once again DaveO was my partner-in-crime for insisting we dedicate one day of our convention to focus on older boardgames. By "old" we mean games that are at least 25 years old. When we started this tradition that mean games published in in the last century, last millenium--1999 or earlier. Now, however, we can include games published all the way up to the year...2001 or earlier! That still leaves plenty of old favorites and dim memories we want to rediscover.   We give a quick rundown about the games we played, then spend the rest of the time talking about our favorites from the weekend, as well as fielding some listener questions (posted in advance on the Discord server!) about OG games. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 252D - Mark Madness 2026 (Elite Eight with Adam Brocker)</title>
      <itunes:title>Boardgames To Go 252D - Mark Madness 2026 (Elite Eight with Adam Brocker)</itunes:title>
      <pubDate>Sat, 21 Mar 2026 18:27:00 +0000</pubDate>
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      <description><![CDATA[<p>The Sweet 16 is already done and we're on to the Elite Eight. That means just two remaining titles in each of our four divisions, so almost like a mini, division-level championship in each one. </p> <p><img src="//assets.libsyn.com/show/22791/image.png" alt="" width="902" height="522" /></p> <div class="contents_c19a55"> <div id="message-content-1484965331893223737" class= "markup__75297 messageContent_c19a55">From Germany it's either <strong>Azul</strong> or <strong>6 Nimmt</strong>, then from America it's <strong>Diamant</strong> or <strong>Ticket to Ride</strong>. From France we'll either have <strong>7 Wonders Duel</strong> or <strong>Sea Salt & Paper,</strong> and from "Italy" it's either <strong>Grand Austria Hotel</strong> or <strong>Barrage.</strong></div> </div> <div id="message-accessories-1484965331893223737" class= "container_b7e1cb"> <article class="embedFull__623de embed__623de markup__75297" aria-hidden="false"> <div class="gridContainer__623de"> <div class="grid__623de hasThumbnail__623de"> <div class="embedSuppressButton__623de" tabindex="0" role="button" aria-label="Remove all embeds"> </div> </div> </div> </article> </div>]]></description>
      
      <content:encoded><![CDATA[<p>The Sweet 16 is already done and we're on to the Elite Eight. That means just two remaining titles in each of our four divisions, so almost like a mini, division-level championship in each one. </p> <p></p> From Germany it's either Azul or 6 Nimmt, then from America it's Diamant or Ticket to Ride. From France we'll either have 7 Wonders Duel or Sea Salt & Paper, and from "Italy" it's either Grand Austria Hotel or Barrage.]]></content:encoded>
      
      
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      <itunes:duration>28:45</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The Sweet 16 is already done and we're on to the Elite Eight. That means just two remaining titles in each of our four divisions, so almost like a mini, division-level championship in each one.  From Germany it's either Azul or 6 Nimmt, then from America it's Diamant or Ticket to Ride. From France we'll either have 7 Wonders Duel or Sea Salt &amp; Paper, and from "Italy" it's either Grand Austria Hotel or Barrage.  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The Sweet 16 is already done and we're on to the Elite Eight. That means just two remaining titles in each of our four divisions, so almost like a mini, division-level championship in each one.  From Germany it's either Azul or 6 Nimmt, then from America it's Diamant or Ticket to Ride. From France we'll either have 7 Wonders Duel or Sea Salt &amp; Paper, and from "Italy" it's either Grand Austria Hotel or Barrage.  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 252C - Mark Madness 2026 (2nd Round of 32)</title>
      <itunes:title>Boardgames To Go 252C - Mark Madness 2026 (2nd Round of 32)</itunes:title>
      <pubDate>Tue, 17 Mar 2026 14:47:00 +0000</pubDate>
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      <description><![CDATA[<p class="p1">BGTG 252C - Mark Madness 2026 (2nd Round [of 32])</p> <p class="p2"> </p> <p class="p1">1st round votes are in, now each successive round moves quickly—just three days. 2nd round voting due March 18 at noon BGG-time in Texas (UTC-5).</p> <p class="p2"> </p> <p class="p1">How are you voting? For the games you enjoy the most or the ones you predicted to win (based on what you imagined OTHERS would vote for)? I've heard the latter is like how a political primary works.</p> <p class="p2"> </p> <p class="p1">Close calls & Blow-outs</p> <p class="p1">• Vikings squeaked by Wandering Towers via a single vote</p> <p class="p1">• Same for Nucleum over Anachrony</p> <p class="p2"> </p> <p class="p1">• Meanwhile, Top & Down only GOT one vote compared to El Grande, losing 2% to 98</p> <p class="p1">• Similarly Cleopatra & SOA over SOS Titanic, or 7 Wonders Duel over Terror in Meeple City, Diamant/Incan Gold over Andromeda, or Memoir 44 over Warriors. (I told you there were some gimmes in the first round)</p> <p class="p2"> </p> <p class="p1">But what about Ticket To Ride over Elfenland? 96% to 4%??</p> <p class="p2"> </p> <p class="p2"> </p> <p class="p1">Regarding Designer Teams contrasting with individual designers, there doesn't seem to be any pattern in the results yet. That is, designers' individual efforts are not favored over their collaborations…or the other way around. It's just whatever is the better game?</p> <p class="p2"> </p> <p class="p1">However, thinking about has led me to offer some half-baked theories and observations.</p> <p class="p2"> </p> <p class="p1">All (almost): the collaborations tend to be with people from the same country, speaking the same language. I'm sure this is naturally easier</p> <p class="p1">Kramer: I think the games with collaborators are more "gamer-y"</p> <p class="p1">Moon: I think his collaborations are more "lush"</p> <p class="p1">Cathala: Similar to Kramer</p> <p class="p1">"Italians": Don't know! But looking forward to Nucleum vs Barrage</p>]]></description>
      
      <content:encoded><![CDATA[<p class="p1">BGTG 252C - Mark Madness 2026 (2nd Round [of 32])</p> <p class="p2"> </p> <p class="p1">1st round votes are in, now each successive round moves quickly—just three days. 2nd round voting due March 18 at noon BGG-time in Texas (UTC-5).</p> <p class="p2"> </p> <p class="p1">How are you voting? For the games you enjoy the most or the ones you predicted to win (based on what you imagined OTHERS would vote for)? I've heard the latter is like how a political primary works.</p> <p class="p2"> </p> <p class="p1">Close calls & Blow-outs</p> <p class="p1">• Vikings squeaked by Wandering Towers via a single vote</p> <p class="p1">• Same for Nucleum over Anachrony</p> <p class="p2"> </p> <p class="p1">• Meanwhile, Top & Down only GOT one vote compared to El Grande, losing 2% to 98</p> <p class="p1">• Similarly Cleopatra & SOA over SOS Titanic, or 7 Wonders Duel over Terror in Meeple City, Diamant/Incan Gold over Andromeda, or Memoir 44 over Warriors. (I told you there were some gimmes in the first round)</p> <p class="p2"> </p> <p class="p1">But what about Ticket To Ride over Elfenland? 96% to 4%??</p> <p class="p2"> </p> <p class="p2"> </p> <p class="p1">Regarding Designer Teams contrasting with individual designers, there doesn't seem to be any pattern in the results yet. That is, designers' individual efforts are not favored over their collaborations…or the other way around. It's just whatever is the better game?</p> <p class="p2"> </p> <p class="p1">However, thinking about has led me to offer some half-baked theories and observations.</p> <p class="p2"> </p> <p class="p1">All (almost): the collaborations tend to be with people from the same country, speaking the same language. I'm sure this is naturally easier</p> <p class="p1">Kramer: I think the games with collaborators are more "gamer-y"</p> <p class="p1">Moon: I think his collaborations are more "lush"</p> <p class="p1">Cathala: Similar to Kramer</p> <p class="p1">"Italians": Don't know! But looking forward to Nucleum vs Barrage</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>BGTG 252C - Mark Madness 2026 (2nd Round [of 32])   1st round votes are in, now each successive round moves quickly—just three days. 2nd round voting due March 18 at noon BGG-time in Texas (UTC-5).   How are you voting? For the games you enjoy the most or the ones you predicted to win (based on what you imagined OTHERS would vote for)? I've heard the latter is like how a political primary works.   Close calls &amp; Blow-outs • Vikings squeaked by Wandering Towers via a single vote • Same for Nucleum over Anachrony   • Meanwhile, Top &amp; Down only GOT one vote compared to El Grande, losing 2% to 98 • Similarly Cleopatra &amp; SOA over SOS Titanic, or 7 Wonders Duel over Terror in Meeple City, Diamant/Incan Gold over Andromeda, or Memoir 44 over Warriors. (I told you there were some gimmes in the first round)   But what about Ticket To Ride over Elfenland? 96% to 4%??     Regarding Designer Teams contrasting with individual designers, there doesn't seem to be any pattern in the results yet. That is, designers' individual efforts are not favored over their collaborations…or the other way around. It's just whatever is the better game?   However, thinking about has led me to offer some half-baked theories and observations.   All (almost): the collaborations tend to be with people from the same country, speaking the same language. I'm sure this is naturally easier Kramer: I think the games with collaborators are more "gamer-y" Moon: I think his collaborations are more "lush" Cathala: Similar to Kramer "Italians": Don't know! But looking forward to Nucleum vs Barrage</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>BGTG 252C - Mark Madness 2026 (2nd Round [of 32])   1st round votes are in, now each successive round moves quickly—just three days. 2nd round voting due March 18 at noon BGG-time in Texas (UTC-5).   How are you voting? For the games you enjoy the most or the ones you predicted to win (based on what you imagined OTHERS would vote for)? I've heard the latter is like how a political primary works.   Close calls &amp; Blow-outs • Vikings squeaked by Wandering Towers via a single vote • Same for Nucleum over Anachrony   • Meanwhile, Top &amp; Down only GOT one vote compared to El Grande, losing 2% to 98 • Similarly Cleopatra &amp; SOA over SOS Titanic, or 7 Wonders Duel over Terror in Meeple City, Diamant/Incan Gold over Andromeda, or Memoir 44 over Warriors. (I told you there were some gimmes in the first round)   But what about Ticket To Ride over Elfenland? 96% to 4%??     Regarding Designer Teams contrasting with individual designers, there doesn't seem to be any pattern in the results yet. That is, designers' individual efforts are not favored over their collaborations…or the other way around. It's just whatever is the better game?   However, thinking about has led me to offer some half-baked theories and observations.   All (almost): the collaborations tend to be with people from the same country, speaking the same language. I'm sure this is naturally easier Kramer: I think the games with collaborators are more "gamer-y" Moon: I think his collaborations are more "lush" Cathala: Similar to Kramer "Italians": Don't know! But looking forward to Nucleum vs Barrage</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 252B - Mark Madness 2026 (1st Round of 64)</title>
      <itunes:title>Boardgames To Go 252B - Mark Madness 2026 (1st Round of 64)</itunes:title>
      <pubDate>Fri, 13 Mar 2026 23:20:00 +0000</pubDate>
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      <description><![CDATA[<p>The first round is underway! Go vote at https://boardgamegeek.com/geeklist/375187/mark-madness-2026-designer-teams</p>]]></description>
      
      <content:encoded><![CDATA[<p>The first round is underway! Go vote at https://boardgamegeek.com/geeklist/375187/mark-madness-2026-designer-teams</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The first round is underway! Go vote at https://boardgamegeek.com/geeklist/375187/mark-madness-2026-designer-teams</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The first round is underway! Go vote at https://boardgamegeek.com/geeklist/375187/mark-madness-2026-designer-teams</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 252A - Mark Madness 2026 (Introduction) with Adam Brocker</title>
      <itunes:title>Boardgames To Go 252A - Mark Madness 2026 (Introduction) with Adam Brocker</itunes:title>
      <pubDate>Sun, 08 Mar 2026 03:53:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-252a-mark-madness-2026-introduction-with-adam-brocker]]></link>
      <description><![CDATA[<p><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em><br /> <br /> Play along and predict the winners at <a href= "https://challonge.com/MarkMadness2026" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2026</a><br />  Predictions must be submitted by March 13 to be in the contest<br /> <a href="https://boardgamegeek.com/image/9453637" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/i5at2tnWID1BALHerF50xg__original/img/p8KVV6-EfKSMOels4EL1jitwYxA=/0x0/filters:format(png)/pic9453637.png" sizes="" srcset="" alt="Mark Madness 2026 - Designer Teams" width= "2296" height="1296" loading="lazy" /></a><br /> <br /> <a href="https://boardgamegeek.com/image/8065993" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg 1x, https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small@2x/img/oWb4Enwa1LdSQ_nE52NsMRuC4HU=/fit-in/400x300/filters:strip_icc()/pic8065993.jpg 2x" alt="Mark Johnson selfie 2023" width="113" height="150" loading= "lazy" /></a></p> <div class="tw-inline"><a href= "https://boardgamegeek.com/profile/MarkEJohnson"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/avatars/nIUZdJJ9D2Khq0BxwuohXcRtD8U=/fit-in/35x35/filters:strip_icc()/avatar_id62529.jpg" srcset= "https://cf.geekdo-images.com/avatars/nIUZdJJ9D2Khq0BxwuohXcRtD8U=/fit-in/35x35/filters:strip_icc()/avatar_id62529.jpg 1x, https://cf.geekdo-images.com/avatars/BM-5CP9gunou-eF0Qs82IP2ikT4=/fit-in/70x70/filters:no_upscale():strip_icc()/avatar_id62529.jpg 2x" alt="MarkEJohnson Avatar" width="35" height="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </div> </div> </a></div> <p><a href="https://boardgamegeek.com/image/9453650" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/MhFipa5Eb8mBfblz3azaVg__small/img/cRHZ6Ol1nogqfYDTXdK5eJKMiSY=/fit-in/200x150/filters:strip_icc()/pic9453650.png" sizes="" srcset="" alt="Adam Brocker" width="151" height="150" loading="lazy" /></a></p> <div class="tw-inline"><a href= "https://boardgamegeek.com/profile/abrocker"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/avatars/NPBnTwVnWMah2KZ9Jp2xwkbj0l0=/fit-in/35x35/filters:strip_icc()/avatar_id114927.jpg" srcset= "https://cf.geekdo-images.com/avatars/NPBnTwVnWMah2KZ9Jp2xwkbj0l0=/fit-in/35x35/filters:strip_icc()/avatar_id114927.jpg 1x, https://cf.geekdo-images.com/avatars/RXrKBneyir4UdwHMcernxj2FxIs=/fit-in/70x70/filters:no_upscale():strip_icc()/avatar_id114927.jpg 2x" alt="abrocker Avatar" width="35" height="30" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Adam Brocker</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @abrocker</p> </div> </div> </a></div> <p>The calendar says March so that means it's time for "Mark Madness" again, my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of <em>llast</em> year's contest, Adam Brocker, and asked him to co-host this year's contest. Adam told me he's interested in the designers behind our games, specifically when famous designers partner with others or create other games on their own.<br /> <br /> Just thinking about boardgame designer partnerships makes me immediately think of Wolfgang Kramer & Michael Kiesling, though there many others. Kramer himself has done many games on his own, other famous ones with Kiesling, still more with Ulrich, and that's not all. Before long, we realized that we could have a 16-game subset "Division" of Kramer games, which happen to feature German designers.<br /> <br /> Alan R. Moon is another famous designer who's worked alone or with others. Sure enough, that American designer primarily (but not exclusively) has worked with other Americans on their collaborations. Same for Bruno Cathala with the French designers (or French-speakers from nearby Belgium). With those three divisions established, we just needed one more to fill out the contest. Turning to Italy, some of the hottest games and designers come from that country & community. A little bit unique from the divisions previously devised, the Italians appear to work together in small groups that overlap and change from game-to-game. That itself is fascinating.<br /> <br /> Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/MarkMadness2026" target= "_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 13 to submit your guesses, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner?<br /> <br /> We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I will link them here, too.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> Play along and predict the winners at <a href= "https://challonge.com/MarkMadness2026" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2026</a> Predictions must be submitted by March 13 to be in the contest <a href="https://boardgamegeek.com/image/9453637" target= "_self"></a> <a href="https://boardgamegeek.com/image/8065993" target= "_self"></a></p> <a href= "https://boardgamegeek.com/profile/MarkEJohnson"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </a> <p><a href="https://boardgamegeek.com/image/9453650" target= "_self"></a></p> <a href= "https://boardgamegeek.com/profile/abrocker"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Adam Brocker</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @abrocker</p> </a> <p>The calendar says March so that means it's time for "Mark Madness" again, my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of <em>llast</em> year's contest, Adam Brocker, and asked him to co-host this year's contest. Adam told me he's interested in the designers behind our games, specifically when famous designers partner with others or create other games on their own. Just thinking about boardgame designer partnerships makes me immediately think of Wolfgang Kramer & Michael Kiesling, though there many others. Kramer himself has done many games on his own, other famous ones with Kiesling, still more with Ulrich, and that's not all. Before long, we realized that we could have a 16-game subset "Division" of Kramer games, which happen to feature German designers. Alan R. Moon is another famous designer who's worked alone or with others. Sure enough, that American designer primarily (but not exclusively) has worked with other Americans on their collaborations. Same for Bruno Cathala with the French designers (or French-speakers from nearby Belgium). With those three divisions established, we just needed one more to fill out the contest. Turning to Italy, some of the hottest games and designers come from that country & community. A little bit unique from the divisions previously devised, the Italians appear to work together in small groups that overlap and change from game-to-game. That itself is fascinating. Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/MarkMadness2026" target= "_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 13 to submit your guesses, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I will link them here, too. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Play along and predict the winners at https://challonge.com/MarkMadness2026 Predictions must be submitted by March 13 to be in the contest Mark Johnson @MarkEJohnson Adam Brocker @abrocker The calendar says March so that means it's time for "Mark Madness" again, my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of llast year's contest, Adam Brocker, and asked him to co-host this year's contest. Adam told me he's interested in the designers behind our games, specifically when famous designers partner with others or create other games on their own. Just thinking about boardgame designer partnerships makes me immediately think of Wolfgang Kramer &amp; Michael Kiesling, though there many others. Kramer himself has done many games on his own, other famous ones with Kiesling, still more with Ulrich, and that's not all. Before long, we realized that we could have a 16-game subset "Division" of Kramer games, which happen to feature German designers. Alan R. Moon is another famous designer who's worked alone or with others. Sure enough, that American designer primarily (but not exclusively) has worked with other Americans on their collaborations. Same for Bruno Cathala with the French designers (or French-speakers from nearby Belgium). With those three divisions established, we just needed one more to fill out the contest. Turning to Italy, some of the hottest games and designers come from that country &amp; community. A little bit unique from the divisions previously devised, the Italians appear to work together in small groups that overlap and change from game-to-game. That itself is fascinating. Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 13 to submit your guesses, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I will link them here, too. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Play along and predict the winners at https://challonge.com/MarkMadness2026 Predictions must be submitted by March 13 to be in the contest Mark Johnson @MarkEJohnson Adam Brocker @abrocker The calendar says March so that means it's time for "Mark Madness" again, my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of llast year's contest, Adam Brocker, and asked him to co-host this year's contest. Adam told me he's interested in the designers behind our games, specifically when famous designers partner with others or create other games on their own. Just thinking about boardgame designer partnerships makes me immediately think of Wolfgang Kramer &amp; Michael Kiesling, though there many others. Kramer himself has done many games on his own, other famous ones with Kiesling, still more with Ulrich, and that's not all. Before long, we realized that we could have a 16-game subset "Division" of Kramer games, which happen to feature German designers. Alan R. Moon is another famous designer who's worked alone or with others. Sure enough, that American designer primarily (but not exclusively) has worked with other Americans on their collaborations. Same for Bruno Cathala with the French designers (or French-speakers from nearby Belgium). With those three divisions established, we just needed one more to fill out the contest. Turning to Italy, some of the hottest games and designers come from that country &amp; community. A little bit unique from the divisions previously devised, the Italians appear to work together in small groups that overlap and change from game-to-game. That itself is fascinating. Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 13 to submit your guesses, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I will link them here, too. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 251 - German Vacation</title>
      <itunes:title>Boardgames To Go 251 - German Vacation</itunes:title>
      <pubDate>Sun, 01 Mar 2026 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-251-german-vacation]]></link>
      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/446231/7-wonders-dice" target= "_self">7 Wonders Dice</a><br /> <a href="https://boardgamegeek.com/image/8871909" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/FJtnBtuDIkRO95pGLSd5aA__small/img/T65TI1JX8FsVSIT_VvmSGKC_B2U=/fit-in/200x150/filters:strip_icc()/pic8871909.jpg" sizes="" srcset= "https://cf.geekdo-images.com/FJtnBtuDIkRO95pGLSd5aA__small/img/T65TI1JX8FsVSIT_VvmSGKC_B2U=/fit-in/200x150/filters:strip_icc()/pic8871909.jpg 1x, https://cf.geekdo-images.com/FJtnBtuDIkRO95pGLSd5aA__small@2x/img/t9a3a5s9Aj0rCWJ4ie9VCnLpi6s=/fit-in/400x300/filters:strip_icc()/pic8871909.jpg 2x" alt= "7 Wonders Dice, Repos Production, 2025 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><br /> <br /> <strong>Closer:</strong> Mark Madness 2026 (with Adam Brocker) preview - <em>Register for free and make your predictions at <a href="https://challonge.com/MarkMadness2026" target= "_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2026</a>!</em><br />  <br /> I've recently come back from a vacation in Germany. Once upon a time in this hobby, that really meant something significant. Germany was the worldwide headquarters and creative generator for boardgaming. Gamers in other countries hung on scraps of information, imported products, and had to learn a little of the German language to really be an active part of strategy boardgaming. In a way, that extra effort was also part of the fun, a level of commitment & dedication that went way beyond what it took to be a videogamer or cinephile. But, it's also true that it was a barrier to wider growth of the hobby.<br /> <br /> <a href="https://boardgamegeek.com/image/9439255" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/QyHe_Bpun6znXvpRdj73xg__medium/img/qNCR5TzLtdkW5ehpMMGixySPshk=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439255.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QyHe_Bpun6znXvpRdj73xg__medium/img/qNCR5TzLtdkW5ehpMMGixySPshk=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439255.jpg 1x, https://cf.geekdo-images.com/QyHe_Bpun6znXvpRdj73xg__medium@2x/img/LDx6rlPmipb6E2Q4pmVP5VFKX8w=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9439255.jpg 2x" alt= "Candy & Mark in front of the Cologne Cathedral (Kölner Dom)" width="375" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/9439243" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/U4OzzN7cwybMf5rAWjmbTw__medium/img/aB0f_89hGkijbg1NjOyZ6HYfBF0=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439243.jpg" sizes="" srcset= "https://cf.geekdo-images.com/U4OzzN7cwybMf5rAWjmbTw__medium/img/aB0f_89hGkijbg1NjOyZ6HYfBF0=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439243.jpg 1x, https://cf.geekdo-images.com/U4OzzN7cwybMf5rAWjmbTw__medium@2x/img/7RyygSQLZXri4Una1a0_7wz1vJg=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9439243.jpg 2x" alt= "An average game display at an average Müller "drugstore" in Germany" width="500" height="375" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/9439248" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/wPoNVVmYrXO3ROlgsth8ew__medium/img/UYemb_M0QSPP8vZHE8M8II_UC2Y=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439248.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wPoNVVmYrXO3ROlgsth8ew__medium/img/UYemb_M0QSPP8vZHE8M8II_UC2Y=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9439248.jpg 1x, https://cf.geekdo-images.com/wPoNVVmYrXO3ROlgsth8ew__medium@2x/img/LWfCn_Bck17F7uxy5uoHXBmZMnw=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9439248.jpg 2x" alt="Billy Biber (I guess the smaller/travel version)" width="375" height="500" loading="lazy" /></a><br /> <br /> I'm talking about 20-30 years ago. Now, in 2026, it's notably different. I don't think we even speak "Gamer German" any longer! 😀 Also, a boardgamer's trip to Germany doesn't have to include much about boardgames. That was the case with me. I can now acquire & play just about everything I'd want from the ease of my American home with internet access. At the same time...I've still got those 1990s roots in "German boardgaming," as we use to call our hobby, that I looked around and made some observations on this trip. That's what I share in this podcast.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/446231/7-wonders-dice" target= "_self">7 Wonders Dice</a> <a href="https://boardgamegeek.com/image/8871909" target= "_self"></a> Closer: Mark Madness 2026 (with Adam Brocker) preview - <em>Register for free and make your predictions at <a href="https://challonge.com/MarkMadness2026" target= "_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2026</a>!</em> I've recently come back from a vacation in Germany. Once upon a time in this hobby, that really meant something significant. Germany was the worldwide headquarters and creative generator for boardgaming. Gamers in other countries hung on scraps of information, imported products, and had to learn a little of the German language to really be an active part of strategy boardgaming. In a way, that extra effort was also part of the fun, a level of commitment & dedication that went way beyond what it took to be a videogamer or cinephile. But, it's also true that it was a barrier to wider growth of the hobby. <a href="https://boardgamegeek.com/image/9439255" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9439243" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9439248" target= "_self"></a> I'm talking about 20-30 years ago. Now, in 2026, it's notably different. I don't think we even speak "Gamer German" any longer! 😀 Also, a boardgamer's trip to Germany doesn't have to include much about boardgames. That was the case with me. I can now acquire & play just about everything I'd want from the ease of my American home with internet access. At the same time...I've still got those 1990s roots in "German boardgaming," as we use to call our hobby, that I looked around and made some observations on this trip. That's what I share in this podcast. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>251</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: 7 Wonders Dice Closer: Mark Madness 2026 (with Adam Brocker) preview - Register for free and make your predictions at https://challonge.com/MarkMadness2026! I've recently come back from a vacation in Germany. Once upon a time in this hobby, that really meant something significant. Germany was the worldwide headquarters and creative generator for boardgaming. Gamers in other countries hung on scraps of information, imported products, and had to learn a little of the German language to really be an active part of strategy boardgaming. In a way, that extra effort was also part of the fun, a level of commitment &amp; dedication that went way beyond what it took to be a videogamer or cinephile. But, it's also true that it was a barrier to wider growth of the hobby.    I'm talking about 20-30 years ago. Now, in 2026, it's notably different. I don't think we even speak "Gamer German" any longer! &#128512; Also, a boardgamer's trip to Germany doesn't have to include much about boardgames. That was the case with me. I can now acquire &amp; play just about everything I'd want from the ease of my American home with internet access. At the same time...I've still got those 1990s roots in "German boardgaming," as we use to call our hobby, that I looked around and made some observations on this trip. That's what I share in this podcast. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: 7 Wonders Dice Closer: Mark Madness 2026 (with Adam Brocker) preview - Register for free and make your predictions at https://challonge.com/MarkMadness2026! I've recently come back from a vacation in Germany. Once upon a time in this hobby, that really meant something significant. Germany was the worldwide headquarters and creative generator for boardgaming. Gamers in other countries hung on scraps of information, imported products, and had to learn a little of the German language to really be an active part of strategy boardgaming. In a way, that extra effort was also part of the fun, a level of commitment &amp; dedication that went way beyond what it took to be a videogamer or cinephile. But, it's also true that it was a barrier to wider growth of the hobby.    I'm talking about 20-30 years ago. Now, in 2026, it's notably different. I don't think we even speak "Gamer German" any longer! &#128512; Also, a boardgamer's trip to Germany doesn't have to include much about boardgames. That was the case with me. I can now acquire &amp; play just about everything I'd want from the ease of my American home with internet access. At the same time...I've still got those 1990s roots in "German boardgaming," as we use to call our hobby, that I looked around and made some observations on this trip. That's what I share in this podcast. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 250 - This and That Again</title>
      <itunes:title>Boardgames To Go 250 - This and That Again</itunes:title>
      <pubDate>Mon, 02 Feb 2026 05:41:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/436215/the-hobbit-there-and-back-again" target="_self">The Hobbit: There and Back Again</a>, <a href= "https://boardgamegeek.com/boardgame/429293/the-lord-of-the-rings-the-fellowship-of-the-ring-t" target="_self">The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game</a><br /> <br /> <a href="https://boardgamegeek.com/image/8831592" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/KCsAkHzgdx9fL78c15N-dw__medium/img/FVJLIQ8A4y7ndwcPFpywGqAFYpw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8831592.png" sizes="" srcset= "https://cf.geekdo-images.com/KCsAkHzgdx9fL78c15N-dw__medium/img/FVJLIQ8A4y7ndwcPFpywGqAFYpw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8831592.png 1x, https://cf.geekdo-images.com/KCsAkHzgdx9fL78c15N-dw__medium@2x/img/LIdyHWOQ-HpAdBvLmWfza2-j1rQ=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8831592.png 2x" alt= "The Hobbit: There and Back Again, Office Dog, 2025 — front cover (image provided by the publisher)" width="403" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8437787" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/uC4N_3kQdoHefNPesAHCzQ__medium/img/nGhXQua6E45rTOG0LRkXNApV2RU=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8437787.png" sizes="" srcset="" alt= "The Fellowship of the Ring: Trick-Taking Game, Office Dog, 2025 — front cover (image provided by the publisher)" width="238" height="500" loading="lazy" /></a><br /> Although it's true that episode #250 is a milestone, this podcast passed that some time ago. Between all of the extra episodes for BGGcons and Mark Madnesses, plus the occasional double-episodes in the old days, I don't know how many podcasts have actually been released. (My podcast host Libsyn says it's almost 400.) So this isn't an anniversary episode, just another "regular" one where I share some thoughts about games & the hobby overall.<br /> <br /> Although I missed EsCon in January (and Gulf Games last summer) due to illness, I still managed to play a bunch of games last month, including several at SoCal Games Day. I've described this event before. This was the 94th one of those, and I have a special fondness for them…maybe more than they even deserve! In the podcast I forgot to mention how they offer me the chance to play with my regular friends, and also other gamer friends that I don't see as often. Besides the games, part of the day was going out to lunch at an Italian deli and just talking. Can't believe I forgot to mention that!<br /> <br /> <a href="https://boardgamegeek.com/image/8641183" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/xfo8FvNWi64bP69MR2H-og__small/img/UB-TLRQGhYJw0FPRkYy9jjBPI_0=/fit-in/200x150/filters:strip_icc()/pic8641183.jpg" sizes="" srcset= "https://cf.geekdo-images.com/xfo8FvNWi64bP69MR2H-og__small/img/UB-TLRQGhYJw0FPRkYy9jjBPI_0=/fit-in/200x150/filters:strip_icc()/pic8641183.jpg 1x, https://cf.geekdo-images.com/xfo8FvNWi64bP69MR2H-og__small@2x/img/l42oq5l4o0-nLiGeofDAFIBf8_g=/fit-in/400x300/filters:strip_icc()/pic8641183.jpg 2x" alt="Grail Games 2nd edition box cover" width="200" height="133" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7720813" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/dT1vJbUizZFmJAphKg-byA__small/img/X3_vUM9wGDabo0Goc3iCZE7IfWM=/fit-in/200x150/filters:strip_icc()/pic7720813.png" sizes="" srcset= "https://cf.geekdo-images.com/dT1vJbUizZFmJAphKg-byA__small/img/X3_vUM9wGDabo0Goc3iCZE7IfWM=/fit-in/200x150/filters:strip_icc()/pic7720813.png 1x, https://cf.geekdo-images.com/dT1vJbUizZFmJAphKg-byA__small@2x/img/KUkRN1amFRrAGO894VcFqAYKFE0=/fit-in/400x300/filters:strip_icc()/pic7720813.png 2x" alt= "Apiary, Stonemaier Games, 2023 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4060428" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small/img/h_ooD2TqtXh3_I78KfQUhqxWI1o=/fit-in/200x150/filters:strip_icc()/pic4060428.jpg" sizes="" srcset= "https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small/img/h_ooD2TqtXh3_I78KfQUhqxWI1o=/fit-in/200x150/filters:strip_icc()/pic4060428.jpg 1x, https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small@2x/img/DjnRFz4iqxl7i7i7_DtU_xLuScQ=/fit-in/400x300/filters:strip_icc()/pic4060428.jpg 2x" alt="Ausgebremst (ASS) Box scan" width="200" height="135" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/425549" target="_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/TPoggvQ-tOXQW3WjnnITrA__small/img/WkoCsaXbGme6XKrp5sp_InUAjrk=/fit-in/200x150/filters:strip_icc()/pic425549.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TPoggvQ-tOXQW3WjnnITrA__small/img/WkoCsaXbGme6XKrp5sp_InUAjrk=/fit-in/200x150/filters:strip_icc()/pic425549.jpg 1x, https://cf.geekdo-images.com/TPoggvQ-tOXQW3WjnnITrA__small@2x/img/HGECCD-x2OQ7bUj1qm_B8b6EX3k=/fit-in/400x300/filters:strip_icc()/pic425549.jpg 2x" alt="Granada surrounded. Take care with Alhambra" width="200" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4885780" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/hc2NDafu5c24iLJh_IZmyg__small/img/8TA1Gn7jERN4yhtXD-xBCGk-QfM=/fit-in/200x150/filters:strip_icc()/pic4885780.png" sizes="" srcset= "https://cf.geekdo-images.com/hc2NDafu5c24iLJh_IZmyg__small/img/8TA1Gn7jERN4yhtXD-xBCGk-QfM=/fit-in/200x150/filters:strip_icc()/pic4885780.png 1x, https://cf.geekdo-images.com/hc2NDafu5c24iLJh_IZmyg__small@2x/img/Kgc1F1MaFU7GmU9Cf-G4DhcB7Cs=/fit-in/400x300/filters:strip_icc()/pic4885780.png 2x" alt="Box Front Cover" width="200" height="147" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/8269599" target="_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/-l0D0YQhzRfVQzUkrY1p4A__small/img/B9Z_d_9aNcuauTtJKozI4BcxQX8=/fit-in/200x150/filters:strip_icc()/pic8269599.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-l0D0YQhzRfVQzUkrY1p4A__small/img/B9Z_d_9aNcuauTtJKozI4BcxQX8=/fit-in/200x150/filters:strip_icc()/pic8269599.jpg 1x, https://cf.geekdo-images.com/-l0D0YQhzRfVQzUkrY1p4A__small@2x/img/72FLmP2Nmjd5J-axVYD5maF-wUM=/fit-in/400x300/filters:strip_icc()/pic8269599.jpg 2x" alt="Topp die Torte, Schmidt Spiele, 2024 — front cover" width= "150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8208134" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/1zeGKeGzXyFOD1nt52DVvA__small/img/r2KfLVGW_v6BCtOJ3k5kd4-34hk=/fit-in/200x150/filters:strip_icc()/pic8208134.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1zeGKeGzXyFOD1nt52DVvA__small/img/r2KfLVGW_v6BCtOJ3k5kd4-34hk=/fit-in/200x150/filters:strip_icc()/pic8208134.jpg 1x, https://cf.geekdo-images.com/1zeGKeGzXyFOD1nt52DVvA__small@2x/img/yCi4DNOlKfBhPiJBvBoghrqBNEQ=/fit-in/400x300/filters:strip_icc()/pic8208134.jpg 2x" alt="1980 Sixtina cover" width="200" height="124" loading= "lazy" /></a><br /> <br /> <a href="https://boardgamegeek.com/image/9214141" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/Ha4SGzeREn5DXd9fz4OOfg__large/img/2JaLPoFTAdTLbBKiRr2iNxae4TE=/fit-in/1024x1024/filters:no_upscale():strip_icc()/pic9214141.jpg" sizes="" srcset="" alt="The 10 tiltles of 1900 series on 2025" width="1024" height="329" loading="lazy" /></a><br /> <br /> <strong>Closer:</strong> More comments & griping from me about how there aren't enough boardgames that are really about their subject matter. I think of this most of all when I'm visiting somewhere, and I wish there was a game I could play & learn/appreciate my vacation more.<br /> <br /> <a href="https://boardgamegeek.com/image/7244178" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/EPn4vnAgjIOOi-_a7vkb6A__small/img/D3VqwPd2pQijGr21JbSyhUyzqMI=/fit-in/200x150/filters:strip_icc()/pic7244178.jpg" sizes="" srcset= "https://cf.geekdo-images.com/EPn4vnAgjIOOi-_a7vkb6A__small/img/D3VqwPd2pQijGr21JbSyhUyzqMI=/fit-in/200x150/filters:strip_icc()/pic7244178.jpg 1x, https://cf.geekdo-images.com/EPn4vnAgjIOOi-_a7vkb6A__small@2x/img/b1qUbByiHpivS1gDLL5Ct__yhng=/fit-in/400x300/filters:strip_icc()/pic7244178.jpg 2x" alt="In the Shadow of the Emperor ‐ Rio Grande (2004) Box" width= "104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/130679" target="_self"><img class= "img-fluid" itemprop="image" itemtype="https://schema.org/URL" src= "https://cf.geekdo-images.com/HT2eLqEbib9ptJQrVSzOfg__small/img/4RDj_qLmtFClJUMdos8MKFmv4iM=/fit-in/200x150/filters:strip_icc()/pic130679.jpg" sizes="" srcset="" alt="carolus Magnus" width="151" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/560068" target="_self"><img class= "img-fluid" itemprop="image" itemtype="https://schema.org/URL" src= "https://cf.geekdo-images.com/L7zj80smrbpneIKhRUXmLA__small/img/Sl6kanIKJHFhe7uXRsIwHhImngA=/fit-in/200x150/filters:strip_icc()/pic560068.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L7zj80smrbpneIKhRUXmLA__small/img/Sl6kanIKJHFhe7uXRsIwHhImngA=/fit-in/200x150/filters:strip_icc()/pic560068.jpg 1x, https://cf.geekdo-images.com/L7zj80smrbpneIKhRUXmLA__small@2x/img/Ng6mlFT3ap3-ZF3_UFFcoDV1B8k=/fit-in/400x300/filters:strip_icc()/pic560068.jpg 2x" alt="Box Cover" width="108" height="150" loading= "lazy" /></a><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/436215/the-hobbit-there-and-back-again" target="_self">The Hobbit: There and Back Again</a>, <a href= "https://boardgamegeek.com/boardgame/429293/the-lord-of-the-rings-the-fellowship-of-the-ring-t" target="_self">The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game</a> <a href="https://boardgamegeek.com/image/8831592" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8437787" target= "_self"></a> Although it's true that episode #250 is a milestone, this podcast passed that some time ago. Between all of the extra episodes for BGGcons and Mark Madnesses, plus the occasional double-episodes in the old days, I don't know how many podcasts have actually been released. (My podcast host Libsyn says it's almost 400.) So this isn't an anniversary episode, just another "regular" one where I share some thoughts about games & the hobby overall. Although I missed EsCon in January (and Gulf Games last summer) due to illness, I still managed to play a bunch of games last month, including several at SoCal Games Day. I've described this event before. This was the 94th one of those, and I have a special fondness for them…maybe more than they even deserve! In the podcast I forgot to mention how they offer me the chance to play with my regular friends, and also other gamer friends that I don't see as often. Besides the games, part of the day was going out to lunch at an Italian deli and just talking. Can't believe I forgot to mention that! <a href="https://boardgamegeek.com/image/8641183" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7720813" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4060428" target= "_self"></a> <a href="https://boardgamegeek.com/image/425549" target="_self"></a><a href= "https://boardgamegeek.com/image/4885780" target= "_self"></a> <a href="https://boardgamegeek.com/image/8269599" target="_self"></a> <a href= "https://boardgamegeek.com/image/8208134" target= "_self"></a> <a href="https://boardgamegeek.com/image/9214141" target= "_self"></a> Closer: More comments & griping from me about how there aren't enough boardgames that are really about their subject matter. I think of this most of all when I'm visiting somewhere, and I wish there was a game I could play & learn/appreciate my vacation more. <a href="https://boardgamegeek.com/image/7244178" target= "_self"></a> <a href= "https://boardgamegeek.com/image/130679" target="_self"></a> <a href= "https://boardgamegeek.com/image/560068" target="_self"></a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:season>22</itunes:season>
      
      
      <itunes:episode>250</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: The Hobbit: There and Back Again, The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game Although it's true that episode #250 is a milestone, this podcast passed that some time ago. Between all of the extra episodes for BGGcons and Mark Madnesses, plus the occasional double-episodes in the old days, I don't know how many podcasts have actually been released. (My podcast host Libsyn says it's almost 400.) So this isn't an anniversary episode, just another "regular" one where I share some thoughts about games &amp; the hobby overall. Although I missed EsCon in January (and Gulf Games last summer) due to illness, I still managed to play a bunch of games last month, including several at SoCal Games Day. I've described this event before. This was the 94th one of those, and I have a special fondness for them…maybe more than they even deserve! In the podcast I forgot to mention how they offer me the chance to play with my regular friends, and also other gamer friends that I don't see as often. Besides the games, part of the day was going out to lunch at an Italian deli and just talking. Can't believe I forgot to mention that! Closer: More comments &amp; griping from me about how there aren't enough boardgames that are really about their subject matter. I think of this most of all when I'm visiting somewhere, and I wish there was a game I could play &amp; learn/appreciate my vacation more. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: The Hobbit: There and Back Again, The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game Although it's true that episode #250 is a milestone, this podcast passed that some time ago. Between all of the extra episodes for BGGcons and Mark Madnesses, plus the occasional double-episodes in the old days, I don't know how many podcasts have actually been released. (My podcast host Libsyn says it's almost 400.) So this isn't an anniversary episode, just another "regular" one where I share some thoughts about games &amp; the hobby overall. Although I missed EsCon in January (and Gulf Games last summer) due to illness, I still managed to play a bunch of games last month, including several at SoCal Games Day. I've described this event before. This was the 94th one of those, and I have a special fondness for them…maybe more than they even deserve! In the podcast I forgot to mention how they offer me the chance to play with my regular friends, and also other gamer friends that I don't see as often. Besides the games, part of the day was going out to lunch at an Italian deli and just talking. Can't believe I forgot to mention that! Closer: More comments &amp; griping from me about how there aren't enough boardgames that are really about their subject matter. I think of this most of all when I'm visiting somewhere, and I wish there was a game I could play &amp; learn/appreciate my vacation more. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 249 - Annual Retrospective &amp; Feedback</title>
      <itunes:title>Boardgames To Go 249 - Annual Retrospective &amp;amp; Feedback</itunes:title>
      <pubDate>Thu, 01 Jan 2026 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-249-annual-retrospective-feedback]]></link>
      <description><![CDATA[<p>Here we are at another season already. The podcast has now reached it's 22nd season, which is a small miracle. We just keep chugging along. If anything, I think it now has a solid core of listeners and participants that feel like they're going to stick with me. :-)<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9313224" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/KwhRuuIbOEpDlPSzEKjKuw__medium/img/bU6zMI0z6Mbbi8uLO6ENvpblIoc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9313224.jpg" sizes="" srcset= "https://cf.geekdo-images.com/KwhRuuIbOEpDlPSzEKjKuw__medium/img/bU6zMI0z6Mbbi8uLO6ENvpblIoc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9313224.jpg 1x, https://cf.geekdo-images.com/KwhRuuIbOEpDlPSzEKjKuw__medium@2x/img/DKoTLKl8NM3pMYx_q6xadBQqz-o=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9313224.jpg 2x" alt="Snapshot of Mark's in-person plays for 2025" width="382" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/9313226" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/v0Jz9ZNEACtuYZ5zcpyfaw__medium/img/jilii3xWrhAeUmIzRMoxCMOGTUc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9313226.jpg" sizes="" srcset= "https://cf.geekdo-images.com/v0Jz9ZNEACtuYZ5zcpyfaw__medium/img/jilii3xWrhAeUmIzRMoxCMOGTUc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9313226.jpg 1x, https://cf.geekdo-images.com/v0Jz9ZNEACtuYZ5zcpyfaw__medium@2x/img/zc0Dc1Lu3-bGHaOCQTzwoj8ZMm8=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9313226.jpg 2x" alt="Snapshot of Mark's digital plays for 2025" width="382" height= "500" loading="lazy" /></a></div> <p><br /> <br /> With BGStats, it's now even easier for me to see my final tallies for the games I played last year. Plus, I can separate out the digital ones from the in-person plays. Though as you'll hear in the podcast, a bunch of those digital plays are as real as anything, thanks to live play and voice/video connections. I expect that trend will continue to be an important part of my hobby.<br /> <br /> After talking about those statistics and some more <em>meta</em> thoughts at the end of the year, I jump into some questions & comments from listeners. I used to do this regularly. Now, perhaps the Discord server itself serves some of that function. But it's still nice to respond on the podcast to questions. I'll probably do that again sometime.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Here we are at another season already. The podcast has now reached it's 22nd season, which is a small miracle. We just keep chugging along. If anything, I think it now has a solid core of listeners and participants that feel like they're going to stick with me. :-) </p> <a href="https://boardgamegeek.com/image/9313224" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9313226" target= "_self"></a> <p> With BGStats, it's now even easier for me to see my final tallies for the games I played last year. Plus, I can separate out the digital ones from the in-person plays. Though as you'll hear in the podcast, a bunch of those digital plays are as real as anything, thanks to live play and voice/video connections. I expect that trend will continue to be an important part of my hobby. After talking about those statistics and some more <em>meta</em> thoughts at the end of the year, I jump into some questions & comments from listeners. I used to do this regularly. Now, perhaps the Discord server itself serves some of that function. But it's still nice to respond on the podcast to questions. I'll probably do that again sometime. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here we are at another season already. The podcast has now reached it's 22nd season, which is a small miracle. We just keep chugging along. If anything, I think it now has a solid core of listeners and participants that feel like they're going to stick with me. :-)   With BGStats, it's now even easier for me to see my final tallies for the games I played last year. Plus, I can separate out the digital ones from the in-person plays. Though as you'll hear in the podcast, a bunch of those digital plays are as real as anything, thanks to live play and voice/video connections. I expect that trend will continue to be an important part of my hobby. After talking about those statistics and some more meta thoughts at the end of the year, I jump into some questions &amp; comments from listeners. I used to do this regularly. Now, perhaps the Discord server itself serves some of that function. But it's still nice to respond on the podcast to questions. I'll probably do that again sometime. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here we are at another season already. The podcast has now reached it's 22nd season, which is a small miracle. We just keep chugging along. If anything, I think it now has a solid core of listeners and participants that feel like they're going to stick with me. :-)   With BGStats, it's now even easier for me to see my final tallies for the games I played last year. Plus, I can separate out the digital ones from the in-person plays. Though as you'll hear in the podcast, a bunch of those digital plays are as real as anything, thanks to live play and voice/video connections. I expect that trend will continue to be an important part of my hobby. After talking about those statistics and some more meta thoughts at the end of the year, I jump into some questions &amp; comments from listeners. I used to do this regularly. Now, perhaps the Discord server itself serves some of that function. But it's still nice to respond on the podcast to questions. I'll probably do that again sometime. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 248 - Two Game Conventions (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 248 - Two Game Conventions (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 01 Dec 2025 13:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/9257266" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/R37zzPlO40c8blNOCF-RbQ__original/img/KXRK3dvrgWMofxsu5OGAM9AM5pQ=/0x0/filters:format(png)/pic9257266.png" sizes="" srcset="" alt="BGGcon & SDHistCon 2025" width="634" height="266" loading="lazy" /></a></div> <p><br /> <br /></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/profile/Gregarius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/avatars/eChND2lg-6agiIkILryDdfIgvIc=/fit-in/35x35/filters:strip_icc()/avatar_id138403.jpg" srcset= "https://cf.geekdo-images.com/avatars/eChND2lg-6agiIkILryDdfIgvIc=/fit-in/35x35/filters:strip_icc()/avatar_id138403.jpg 1x, https://cf.geekdo-images.com/avatars/Pq3G_LkalQEzf_wNtCMSIqX1Dxo=/fit-in/70x70/filters:no_upscale():strip_icc()/avatar_id138403.jpg 2x" alt="Gregarius Avatar" width="35" height="29" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </div> </div> </a></div> </div> <p>I know I said <em>this</em> episode would be my Feedback (or "mail bag") focused epsiode. And some may remember that previously I'd used the December 1st episode for my grinch-like Curmudgeon Show. In the end, I decided to push the Feedback episode back one month, to start the year with it on January 1st, 2026. You've got some more time to submit any questions or topics for me.<br /> <br /> While I'm not bringing back the Curmudgeon Show (just enjoy the grumbling on our special Discord channel!), I <em>did</em> bring back another old-timer who always joins me this time of year to talk about BGGcon. Greg Pettit is an "every-timer" to this wonderful event, and I've always had him back on the podcast to talk about his experiences & games played there. I wasn't able to join this year, but that's because I went to a <em>different</em> game convention the same month: San Diego History Con, or SDHistCon. So...I decided to blend our experiences and discussions into a combined episode about <strong>both</strong> conventions.<br /> <br /> Greg & I both intended to be more concise in this episode...but that didn't really happen. :-) Even after trimming our lists of some games, only talking about an interesting subset of them, we managed to have as much to say as ever. It's another big episode that will keep you going the entire holiday season. Is it a gift buying guide? Not really! We don't approach things that way, a little curmudgeon-ness leaks through sometimes, but we <strong>do</strong> gush about a few games. So perhaps it inspires some gift-giving, who knows?<br /> <br /> When you listen to this episode, you may find it helpful to <a tabindex="0" href= "https://boardgamegeek.com/geeklist/368094/bgtg-248-two-game-conventions-with-greg-pettit-bgg" target="_self">follow along with our geeklist</a>. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes.<br /> <br /></p> <div><br /> <a href="https://boardgamegeek.com/image/4503733" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small/img/NyoufH5YBFCh1rKy4uy76bR4ITk=/fit-in/200x150/filters:strip_icc()/pic4503733.png" sizes="" srcset= "https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small/img/NyoufH5YBFCh1rKy4uy76bR4ITk=/fit-in/200x150/filters:strip_icc()/pic4503733.png 1x, https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small@2x/img/jdkORhANejKlJDabNvXmpCat8A8=/fit-in/400x300/filters:strip_icc()/pic4503733.png 2x" alt="Cover for the Second Edition" width="192" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8211747" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small/img/P20AxSqNHOEM5qT_doqeeE7JAHQ=/fit-in/200x150/filters:strip_icc()/pic8211747.png" sizes="" srcset= "https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small/img/P20AxSqNHOEM5qT_doqeeE7JAHQ=/fit-in/200x150/filters:strip_icc()/pic8211747.png 1x, https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small@2x/img/Tilh8BkzYp7V_vFtnZW227i7QoU=/fit-in/400x300/filters:strip_icc()/pic8211747.png 2x" alt="Box Front" width="151" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/38688" target="_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/7L0FK8Ri9f3aa5kbm92Jcw__small/img/sBKawOKMXWVCpBNCyFdfPlIRpiA=/fit-in/200x150/filters:strip_icc()/pic38688.jpg" sizes="" srcset= "https://cf.geekdo-images.com/7L0FK8Ri9f3aa5kbm92Jcw__small/img/sBKawOKMXWVCpBNCyFdfPlIRpiA=/fit-in/200x150/filters:strip_icc()/pic38688.jpg 1x, https://cf.geekdo-images.com/7L0FK8Ri9f3aa5kbm92Jcw__small@2x/img/NOyJEWi15W_Tcetkz6e4n9M-L-U=/fit-in/400x300/filters:strip_icc()/pic38688.jpg 2x" alt="no caption" width="80" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/9112783" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/gsZCdM4fKgjas-Jc3EzKyA__small/img/rvKf0ZzGrk4-8DExpKLKlR0Oklc=/fit-in/200x150/filters:strip_icc()/pic9112783.png" sizes="" srcset= "https://cf.geekdo-images.com/gsZCdM4fKgjas-Jc3EzKyA__small/img/rvKf0ZzGrk4-8DExpKLKlR0Oklc=/fit-in/200x150/filters:strip_icc()/pic9112783.png 1x, https://cf.geekdo-images.com/gsZCdM4fKgjas-Jc3EzKyA__small@2x/img/4dbM96mPqhpmTnSQve2ABCv8Qok=/fit-in/400x300/filters:strip_icc()/pic9112783.png 2x" alt="Bowie Cover" width="109" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/1345064" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/XLd0BYE82k7qn6KsBJuBpw__small/img/VDohwqQStdqmIJL3-0qe1Y5MQh4=/fit-in/200x150/filters:strip_icc()/pic1345064.jpg" sizes="" srcset= "https://cf.geekdo-images.com/XLd0BYE82k7qn6KsBJuBpw__small/img/VDohwqQStdqmIJL3-0qe1Y5MQh4=/fit-in/200x150/filters:strip_icc()/pic1345064.jpg 1x, https://cf.geekdo-images.com/XLd0BYE82k7qn6KsBJuBpw__small@2x/img/OMxVsZNh9k1dX3SsVn3ws1FFNIU=/fit-in/400x300/filters:strip_icc()/pic1345064.jpg 2x" alt= "Alcatraz: The Scapegoat, Z-Man Games, 2012 (image provided by the publisher)" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6680096" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/0b4mi9y_42CqJ5GFBFiNFA__small/img/nIBAH1_qT9QiizBDjJ8H434YiLs=/fit-in/200x150/filters:strip_icc()/pic6680096.jpg" sizes="" srcset= 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https://cf.geekdo-images.com/NmcHbQE-kvVlzWgnXLnPtw__small@2x/img/EzXRSwnLgBxoDFsJoIGl-EQVpzg=/fit-in/400x300/filters:strip_icc()/pic7780895.jpg 2x" alt="REIF FÜR DIE INSEL – Box Front" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/600733" target="_self"><img class= "img-fluid" itemprop="image" itemtype="https://schema.org/URL" src= "https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small/img/wLwtnGC1v58fPa1czU5L7Nnalkk=/fit-in/200x150/filters:strip_icc()/pic600733.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small/img/wLwtnGC1v58fPa1czU5L7Nnalkk=/fit-in/200x150/filters:strip_icc()/pic600733.jpg 1x, https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small@2x/img/_K6B0s1TOg6k7qtCu50qslsYSI4=/fit-in/400x300/filters:strip_icc()/pic600733.jpg 2x" alt="Founding Fathers box cover design." width="191" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/2000396" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/OtUcTzhIIvlfW9ixDX351Q__small/img/7dcH3XlvfG8gd-iMsG_Fqi-i5mA=/fit-in/200x150/filters:strip_icc()/pic2000396.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OtUcTzhIIvlfW9ixDX351Q__small/img/7dcH3XlvfG8gd-iMsG_Fqi-i5mA=/fit-in/200x150/filters:strip_icc()/pic2000396.jpg 1x, https://cf.geekdo-images.com/OtUcTzhIIvlfW9ixDX351Q__small@2x/img/U_hSy4Y9npTAk2S-jIUkk4BJ8hM=/fit-in/400x300/filters:strip_icc()/pic2000396.jpg 2x" alt="Dogs of War game box." width="143" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/5004159" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/d4MkgAvJOaJPVjxr6R9rKQ__small/img/fbbmrfibmcgPqNDbruBOE4-uTkc=/fit-in/200x150/filters:strip_icc()/pic5004159.jpg" sizes="" srcset= "https://cf.geekdo-images.com/d4MkgAvJOaJPVjxr6R9rKQ__small/img/fbbmrfibmcgPqNDbruBOE4-uTkc=/fit-in/200x150/filters:strip_icc()/pic5004159.jpg 1x, https://cf.geekdo-images.com/d4MkgAvJOaJPVjxr6R9rKQ__small@2x/img/STLxLa7fbuzUwbY21oyvJviNmBE=/fit-in/400x300/filters:strip_icc()/pic5004159.jpg 2x" alt= "Escape the Dark Castle, Themeborne Ltd., 2019 — front cover (image provided by the publisher)" width="144" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5226311" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/_WY_JrQQRrSUlVof11hMpQ__small/img/YBgLAPTM5xOW3fDj_if3-r3oDs0=/fit-in/200x150/filters:strip_icc()/pic5226311.png" sizes="" srcset= "https://cf.geekdo-images.com/_WY_JrQQRrSUlVof11hMpQ__small/img/YBgLAPTM5xOW3fDj_if3-r3oDs0=/fit-in/200x150/filters:strip_icc()/pic5226311.png 1x, 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"https://schema.org/URL" src= "https://cf.geekdo-images.com/TO2dh_xCxvBzM0OtJeSG_Q__small/img/w1bCY1qx16XRxRHcESdp30iewXo=/fit-in/200x150/filters:strip_icc()/pic6153660.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TO2dh_xCxvBzM0OtJeSG_Q__small/img/w1bCY1qx16XRxRHcESdp30iewXo=/fit-in/200x150/filters:strip_icc()/pic6153660.jpg 1x, https://cf.geekdo-images.com/TO2dh_xCxvBzM0OtJeSG_Q__small@2x/img/l1MHuQFLb5uKwzMtCKONOIne6xA=/fit-in/400x300/filters:strip_icc()/pic6153660.jpg 2x" alt="Disney Gargoyles: Awakening, Ravensburger, 2021 — front cover" width="152" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8976411" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/r1ziYLznSfUXxeHdo0D-ng__small/img/AGzeBoLVHFIElA2tQ5VSsAZl7lg=/fit-in/200x150/filters:strip_icc()/pic8976411.png" sizes="" srcset= 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height="142" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8585450" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/BMY45X0sbjqkWw7I5yL_NQ__small/img/Et0meCvByOUUdjkMv-whUyiPgXg=/fit-in/200x150/filters:strip_icc()/pic8585450.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BMY45X0sbjqkWw7I5yL_NQ__small/img/Et0meCvByOUUdjkMv-whUyiPgXg=/fit-in/200x150/filters:strip_icc()/pic8585450.jpg 1x, https://cf.geekdo-images.com/BMY45X0sbjqkWw7I5yL_NQ__small@2x/img/b1xj3fDbrtaoI2O0y6JowvWu4x4=/fit-in/400x300/filters:strip_icc()/pic8585450.jpg 2x" alt="Guerre Eclair - English cover" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8530603" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= 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itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/B2Ple3iWwlNua9zJAmsDWw__small/img/6nGKpIQ9DL4XEDVzP7hMf2BiTO0=/fit-in/200x150/filters:strip_icc()/pic290602.jpg" sizes="" srcset= "https://cf.geekdo-images.com/B2Ple3iWwlNua9zJAmsDWw__small/img/6nGKpIQ9DL4XEDVzP7hMf2BiTO0=/fit-in/200x150/filters:strip_icc()/pic290602.jpg 1x, https://cf.geekdo-images.com/B2Ple3iWwlNua9zJAmsDWw__small@2x/img/vpZpJcquIlrqYLoPjtonG7xR8_s=/fit-in/400x300/filters:strip_icc()/pic290602.jpg 2x" alt="Cold War: CIA vs KGB, Fantasy Flight Games, 2007" width="76" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8523471" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/GeTOhot4LLFkMTXZz-7CCQ__small/img/Xe6uryhcnlRAygmR3CVUr8iZADw=/fit-in/200x150/filters:strip_icc()/pic8523471.png" sizes="" srcset= 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frog Box Cover" width="126" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8944454" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/mXSybukfBo3bnFy4u_ioFQ__small/img/0ZOcC0Yv0erKX0YTIEAX-2cihzY=/fit-in/200x150/filters:strip_icc()/pic8944454.png" sizes="" srcset= "https://cf.geekdo-images.com/mXSybukfBo3bnFy4u_ioFQ__small/img/0ZOcC0Yv0erKX0YTIEAX-2cihzY=/fit-in/200x150/filters:strip_icc()/pic8944454.png 1x, https://cf.geekdo-images.com/mXSybukfBo3bnFy4u_ioFQ__small@2x/img/pJDs6BjiG0B2C9OzBervj5ygQaQ=/fit-in/400x300/filters:strip_icc()/pic8944454.png 2x" alt="Fearless, English cover, 2F-Spiele, 2025" width="117" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5944360" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= 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alt="Final Cover" width="107" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8250216" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/NPnGVHfC58mldp4MBQurAQ__small/img/jITXssnkhnmVyM7ff1hcZ3DxHPg=/fit-in/200x150/filters:strip_icc()/pic8250216.png" sizes="" srcset= "https://cf.geekdo-images.com/NPnGVHfC58mldp4MBQurAQ__small/img/jITXssnkhnmVyM7ff1hcZ3DxHPg=/fit-in/200x150/filters:strip_icc()/pic8250216.png 1x, https://cf.geekdo-images.com/NPnGVHfC58mldp4MBQurAQ__small@2x/img/Cz5gTGx7rJi50Italucke9Z1lcQ=/fit-in/400x300/filters:strip_icc()/pic8250216.png 2x" alt="Box cover (english)" width="123" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7985229" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= 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https://cf.geekdo-images.com/Pr2GSm_YwtpuF8E21ZwtmQ__small@2x/img/WA3CY0qCKRVFoiaTxffgxX-6mN8=/fit-in/400x300/filters:strip_icc()/pic8478387.png 2x" alt= "SILOS, Bitewing Games, 2025 — front cover (image provided by the publisher)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8932906" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/C6V2VCtf1_7cavenn7Is3A__small/img/ZJJOWNSKk81xpvNkMpGd5T0ybLo=/fit-in/200x150/filters:strip_icc()/pic8932906.jpg" sizes="" srcset= "https://cf.geekdo-images.com/C6V2VCtf1_7cavenn7Is3A__small/img/ZJJOWNSKk81xpvNkMpGd5T0ybLo=/fit-in/200x150/filters:strip_icc()/pic8932906.jpg 1x, https://cf.geekdo-images.com/C6V2VCtf1_7cavenn7Is3A__small@2x/img/Pl-q9inAU6SxODEpF92gywQHvMw=/fit-in/400x300/filters:strip_icc()/pic8932906.jpg 2x" alt="English Box Cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8535024" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/TMsgMm1Gngadcc-7eteD2A__small/img/EyHgnZyBat2cafgHdub6QIcaFbg=/fit-in/200x150/filters:strip_icc()/pic8535024.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TMsgMm1Gngadcc-7eteD2A__small/img/EyHgnZyBat2cafgHdub6QIcaFbg=/fit-in/200x150/filters:strip_icc()/pic8535024.jpg 1x, https://cf.geekdo-images.com/TMsgMm1Gngadcc-7eteD2A__small@2x/img/lXGrDcCApwPtD05NACxQI9uZoFk=/fit-in/400x300/filters:strip_icc()/pic8535024.jpg 2x" alt="Shakespeare's First Folio Cover (draft)" width="113" height= "150" loading="lazy" /></a></div> <p><br /> <br /> We both had good experiences at our respective cons, and I look forward to next year when I expect we'll get to sit across the same game table together in Dallas. As much as I'd like to go to <strong>all</strong> the good conventions, I can't. As it is, I'm at a point in my life (empty nester, nearing retirement) when I can go to more than ever before. In a month I'll return to the regional EsCon event, and in the spring I think I'll be back in Las Vegas for Dice Tower West.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9257316" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/TUVpLSO0L39l4LoAx1JtZw__small/img/j5WMyBJt-akQ17OdzGLD1QnvUaQ=/fit-in/200x150/filters:strip_icc()/pic9257316.png" sizes="" srcset= "https://cf.geekdo-images.com/TUVpLSO0L39l4LoAx1JtZw__small/img/j5WMyBJt-akQ17OdzGLD1QnvUaQ=/fit-in/200x150/filters:strip_icc()/pic9257316.png 1x, https://cf.geekdo-images.com/TUVpLSO0L39l4LoAx1JtZw__small@2x/img/hmr-vwV7KCeg9nw065sJQmIYzUc=/fit-in/400x300/filters:strip_icc()/pic9257316.png 2x" alt="EsCon" width="176" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/9257317" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/z00yFVq7OkpSqkvsN8dTXw__original/img/H8WEcfLcMD7EVGSMo79eLTXUA1I=/0x0/filters:format(png)/pic9257317.png" sizes="" srcset="" alt="DTW logo" width="100" height="100" loading= "lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/9257266" target= "_self"></a> <p> </p> <a href= "https://boardgamegeek.com/profile/Gregarius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </a> <p>I know I said <em>this</em> episode would be my Feedback (or "mail bag") focused epsiode. And some may remember that previously I'd used the December 1st episode for my grinch-like Curmudgeon Show. In the end, I decided to push the Feedback episode back one month, to start the year with it on January 1st, 2026. You've got some more time to submit any questions or topics for me. While I'm not bringing back the Curmudgeon Show (just enjoy the grumbling on our special Discord channel!), I <em>did</em> bring back another old-timer who always joins me this time of year to talk about BGGcon. Greg Pettit is an "every-timer" to this wonderful event, and I've always had him back on the podcast to talk about his experiences & games played there. I wasn't able to join this year, but that's because I went to a <em>different</em> game convention the same month: San Diego History Con, or SDHistCon. So...I decided to blend our experiences and discussions into a combined episode about both conventions. Greg & I both intended to be more concise in this episode...but that didn't really happen. :-) Even after trimming our lists of some games, only talking about an interesting subset of them, we managed to have as much to say as ever. It's another big episode that will keep you going the entire holiday season. Is it a gift buying guide? Not really! We don't approach things that way, a little curmudgeon-ness leaks through sometimes, but we do gush about a few games. So perhaps it inspires some gift-giving, who knows? When you listen to this episode, you may find it helpful to <a tabindex="0" href= "https://boardgamegeek.com/geeklist/368094/bgtg-248-two-game-conventions-with-greg-pettit-bgg" target="_self">follow along with our geeklist</a>. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes. </p> <a href="https://boardgamegeek.com/image/4503733" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8211747" target= "_self"></a> <a href="https://boardgamegeek.com/image/38688" target="_self"></a> <a href= "https://boardgamegeek.com/image/9112783" target= "_self"></a> <a href= "https://boardgamegeek.com/image/1345064" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6680096" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7780895" target= "_self"></a> <a href= "https://boardgamegeek.com/image/600733" target="_self"></a> <a href= "https://boardgamegeek.com/image/2000396" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5004159" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5226311" target= "_self"></a> <a href="https://boardgamegeek.com/image/905905" target="_self"></a> <a href= "https://boardgamegeek.com/image/6153660" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8976411" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8295528" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8585450" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8530603" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8589750" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8975162" target= "_self"></a> <a href="https://boardgamegeek.com/image/290602" target="_self"></a> <a href= "https://boardgamegeek.com/image/8523471" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8080322" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8944454" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5944360" target= "_self"></a> <a href= "https://boardgamegeek.com/image/2839194" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9008884" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8250216" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7985229" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8478398" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8478387" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8932906" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8535024" target= "_self"></a> <p> We both had good experiences at our respective cons, and I look forward to next year when I expect we'll get to sit across the same game table together in Dallas. As much as I'd like to go to all the good conventions, I can't. As it is, I'm at a point in my life (empty nester, nearing retirement) when I can go to more than ever before. In a month I'll return to the regional EsCon event, and in the spring I think I'll be back in Las Vegas for Dice Tower West. </p> <a href="https://boardgamegeek.com/image/9257316" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9257317" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>248</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   @Gregarius I know I said this episode would be my Feedback (or "mail bag") focused epsiode. And some may remember that previously I'd used the December 1st episode for my grinch-like Curmudgeon Show. In the end, I decided to push the Feedback episode back one month, to start the year with it on January 1st, 2026. You've got some more time to submit any questions or topics for me. While I'm not bringing back the Curmudgeon Show (just enjoy the grumbling on our special Discord channel!), I did bring back another old-timer who always joins me this time of year to talk about BGGcon. Greg Pettit is an "every-timer" to this wonderful event, and I've always had him back on the podcast to talk about his experiences &amp; games played there. I wasn't able to join this year, but that's because I went to a different game convention the same month: San Diego History Con, or SDHistCon. So...I decided to blend our experiences and discussions into a combined episode about both conventions. Greg &amp; I both intended to be more concise in this episode...but that didn't really happen. :-) Even after trimming our lists of some games, only talking about an interesting subset of them, we managed to have as much to say as ever. It's another big episode that will keep you going the entire holiday season. Is it a gift buying guide? Not really! We don't approach things that way, a little curmudgeon-ness leaks through sometimes, but we do gush about a few games. So perhaps it inspires some gift-giving, who knows? When you listen to this episode, you may find it helpful to follow along with our geeklist. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes.                                 We both had good experiences at our respective cons, and I look forward to next year when I expect we'll get to sit across the same game table together in Dallas. As much as I'd like to go to all the good conventions, I can't. As it is, I'm at a point in my life (empty nester, nearing retirement) when I can go to more than ever before. In a month I'll return to the regional EsCon event, and in the spring I think I'll be back in Las Vegas for Dice Tower West.   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   @Gregarius I know I said this episode would be my Feedback (or "mail bag") focused epsiode. And some may remember that previously I'd used the December 1st episode for my grinch-like Curmudgeon Show. In the end, I decided to push the Feedback episode back one month, to start the year with it on January 1st, 2026. You've got some more time to submit any questions or topics for me. While I'm not bringing back the Curmudgeon Show (just enjoy the grumbling on our special Discord channel!), I did bring back another old-timer who always joins me this time of year to talk about BGGcon. Greg Pettit is an "every-timer" to this wonderful event, and I've always had him back on the podcast to talk about his experiences &amp; games played there. I wasn't able to join this year, but that's because I went to a different game convention the same month: San Diego History Con, or SDHistCon. So...I decided to blend our experiences and discussions into a combined episode about both conventions. Greg &amp; I both intended to be more concise in this episode...but that didn't really happen. :-) Even after trimming our lists of some games, only talking about an interesting subset of them, we managed to have as much to say as ever. It's another big episode that will keep you going the entire holiday season. Is it a gift buying guide? Not really! We don't approach things that way, a little curmudgeon-ness leaks through sometimes, but we do gush about a few games. So perhaps it inspires some gift-giving, who knows? When you listen to this episode, you may find it helpful to follow along with our geeklist. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes.                                 We both had good experiences at our respective cons, and I look forward to next year when I expect we'll get to sit across the same game table together in Dallas. As much as I'd like to go to all the good conventions, I can't. As it is, I'm at a point in my life (empty nester, nearing retirement) when I can go to more than ever before. In a month I'll return to the regional EsCon event, and in the spring I think I'll be back in Las Vegas for Dice Tower West.   -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 247 - Fairplay Scoutaktion Results for Essen 2025</title>
      <itunes:title>Boardgames To Go 247 - Fairplay Scoutaktion Results for Essen 2025</itunes:title>
      <pubDate>Sat, 01 Nov 2025 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> Please send in your comments, questions, or suggestions for next month's Feedback-focused episode<br /> <br /> <strong>Closer:</strong> When do you opt out of game night?<br /> <br /> <br /> Every year I pay special attention to Fairplay magazine's booth at Essen. In recent years, they've been great about sharing their <em>Scoutaktion</em> results on social media, too. Fairplay is primarily a German language print magazine for our hobby, but every year at Essen they do an additional service for our global hobby: they collect ratings for the first impressions of these new titles, and share them for all to see.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9195776" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/bQewXxqSJlG6IoUrMMA2FA__medium/img/y-w7igDMDzVSYcbInY75FYtkd7k=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195776.jpg" sizes="" srcset= "https://cf.geekdo-images.com/bQewXxqSJlG6IoUrMMA2FA__medium/img/y-w7igDMDzVSYcbInY75FYtkd7k=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195776.jpg 1x, https://cf.geekdo-images.com/bQewXxqSJlG6IoUrMMA2FA__medium@2x/img/SCsKc3OfeLJV7K9JzMEbWw7xSDU=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9195776.jpg 2x" alt="Fairplay scoutaktion results for 2024" width="400" height= "500" loading="lazy" /></a></div> <p><br /> <br /> Here's what they reported last year. Notice anything? The top rated game in the expert category went on to win the Kennerspiel a year later, and the same thing happened with the top-rated family category game winning the Spiel des Jahres! The predictions for later success & staying power aren't always <strong>that</strong> accurate, but they're always pretty good. They are definitely worth watching.<br /> <br /> For this episode I go through the 10 top titles in each of this year's Expert and Family categories for Fairplay booth voting. They call these their Scoutaktion reports. I've been following these avidly for a quarter-century. Amazing!<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9195774" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/5LOenZCTASMVqvB35S6w3A__medium/img/C9fYkE8Q3CHGHNb0dW3-u9WV6Xo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195774.jpg" sizes="" srcset= "https://cf.geekdo-images.com/5LOenZCTASMVqvB35S6w3A__medium/img/C9fYkE8Q3CHGHNb0dW3-u9WV6Xo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195774.jpg 1x, https://cf.geekdo-images.com/5LOenZCTASMVqvB35S6w3A__medium@2x/img/-XLiGQhlfNDjJdxxjY4ofHsCsQA=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9195774.jpg 2x" alt="Fairplay 2025 scoutaktion results for the Expert category" width="500" height="354" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/9195775" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/z-f3V5YVi-CeqzXXMHXIbg__medium/img/B7nxQc-0t7nKZmcBTu3usH4gNGk=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195775.jpg" sizes="" srcset= "https://cf.geekdo-images.com/z-f3V5YVi-CeqzXXMHXIbg__medium/img/B7nxQc-0t7nKZmcBTu3usH4gNGk=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9195775.jpg 1x, https://cf.geekdo-images.com/z-f3V5YVi-CeqzXXMHXIbg__medium@2x/img/dFVvCwysVtszbR2aJfX31Bnx7Wg=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9195775.jpg 2x" alt="Fairplay scoutaktion results in 2025 for the family category" width="500" height="354" loading="lazy" /></a></div> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: Please send in your comments, questions, or suggestions for next month's Feedback-focused episode Closer: When do you opt out of game night? Every year I pay special attention to Fairplay magazine's booth at Essen. In recent years, they've been great about sharing their <em>Scoutaktion</em> results on social media, too. Fairplay is primarily a German language print magazine for our hobby, but every year at Essen they do an additional service for our global hobby: they collect ratings for the first impressions of these new titles, and share them for all to see. </p> <a href="https://boardgamegeek.com/image/9195776" target= "_self"></a> <p> Here's what they reported last year. Notice anything? The top rated game in the expert category went on to win the Kennerspiel a year later, and the same thing happened with the top-rated family category game winning the Spiel des Jahres! The predictions for later success & staying power aren't always that accurate, but they're always pretty good. They are definitely worth watching. For this episode I go through the 10 top titles in each of this year's Expert and Family categories for Fairplay booth voting. They call these their Scoutaktion reports. I've been following these avidly for a quarter-century. Amazing! </p> <a href="https://boardgamegeek.com/image/9195774" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9195775" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Please send in your comments, questions, or suggestions for next month's Feedback-focused episode Closer: When do you opt out of game night? Every year I pay special attention to Fairplay magazine's booth at Essen. In recent years, they've been great about sharing their Scoutaktion results on social media, too. Fairplay is primarily a German language print magazine for our hobby, but every year at Essen they do an additional service for our global hobby: they collect ratings for the first impressions of these new titles, and share them for all to see. Here's what they reported last year. Notice anything? The top rated game in the expert category went on to win the Kennerspiel a year later, and the same thing happened with the top-rated family category game winning the Spiel des Jahres! The predictions for later success &amp; staying power aren't always that accurate, but they're always pretty good. They are definitely worth watching. For this episode I go through the 10 top titles in each of this year's Expert and Family categories for Fairplay booth voting. They call these their Scoutaktion reports. I've been following these avidly for a quarter-century. Amazing!   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Please send in your comments, questions, or suggestions for next month's Feedback-focused episode Closer: When do you opt out of game night? Every year I pay special attention to Fairplay magazine's booth at Essen. In recent years, they've been great about sharing their Scoutaktion results on social media, too. Fairplay is primarily a German language print magazine for our hobby, but every year at Essen they do an additional service for our global hobby: they collect ratings for the first impressions of these new titles, and share them for all to see. Here's what they reported last year. Notice anything? The top rated game in the expert category went on to win the Kennerspiel a year later, and the same thing happened with the top-rated family category game winning the Spiel des Jahres! The predictions for later success &amp; staying power aren't always that accurate, but they're always pretty good. They are definitely worth watching. For this episode I go through the 10 top titles in each of this year's Expert and Family categories for Fairplay booth voting. They call these their Scoutaktion reports. I've been following these avidly for a quarter-century. Amazing!   -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 246 - A Boardgamer's Take on Sports</title>
      <itunes:title>Boardgames To Go 246 - A Boardgamer's Take on Sports</itunes:title>
      <pubDate>Wed, 01 Oct 2025 12:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-246-a-boardgamers-take-on-sports]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Opener</strong>: The games we played at the second BGTG Online Mini-Con</p> <div><a href="https://boardgamegeek.com/image/9134635" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/303HXDHYiMXLlwXNQ9zXwQ__medium/img/oTBBu0vGLei-BrpObI6EHwlyeXY=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9134635.jpg" sizes="" srcset= "https://cf.geekdo-images.com/303HXDHYiMXLlwXNQ9zXwQ__medium/img/oTBBu0vGLei-BrpObI6EHwlyeXY=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9134635.jpg 1x, https://cf.geekdo-images.com/303HXDHYiMXLlwXNQ9zXwQ__medium@2x/img/ejv5a8XmRhY8nOBnxssTnA5zTG4=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9134635.jpg 2x" alt="Games played at the second BGTG Online Mini-Con" width="500" height="500" loading="lazy" /></a></div> <p><br /> <br /> <br /> <strong>Closer</strong>: <a href= "https://boardgamegeek.com/geekpreview/78/spiel-essen-25-preview" target="_self">Essen is almost here</a>, and I'll still follow it (but not anticipate it)<br /> <br /> For a long time I've wanted to have a boardgamer's discussion about different sports...as <em>games.</em> I don't mean sports boardgames, or season/league play. Nor do I mean franchise management. I mean the physical game itself, on the field, with its rules. Sure, a sport is a physical activity. An enormous part of the resulting play comes from the athletic prowess and physical skill of the players. However, there's a lot of <em>strategy</em> in the best sports games. It's part of what makes them fun to watch, to discuss, to second-guess, and so on. Whether it's football, baseball, basketball, hockey, soccer, or tennis, these games have rules, they have scoring systems, they have strategic texture. Right? If you don't see that, then it might explain why you don't care for sports.</p> <div><a href="https://boardgamegeek.com/image/9134640" target= "_self"><img class="img-fluid" itemprop="image" itemtype= "https://schema.org/URL" src= "https://cf.geekdo-images.com/Vs3gZdzC8WwGWUTniU3f4A__medium/img/P6Bg-y4zYVdrC_69fYde_N_wtgA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9134640.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Vs3gZdzC8WwGWUTniU3f4A__medium/img/P6Bg-y4zYVdrC_69fYde_N_wtgA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9134640.jpg 1x, https://cf.geekdo-images.com/Vs3gZdzC8WwGWUTniU3f4A__medium@2x/img/jOS-dF5JX9n0t4S9yjbYCKbeM54=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9134640.jpg 2x" alt="Sports leagues" width="500" height="377" loading= "lazy" /></a></div> <p><br /> Maybe <em>all</em> sports have strategic texture. It's much harder for me to see in something like the dash races on the track or in a pool. Those seem to be much more measures of sheer physical athleticism. Though even in races, I've heard runners talk about the strategy for a race, especially with the energy management and psychological contest against other runners.<br /> <br /> However, I'm really focusing on sports that have more rules, more scoring. I think these provide greater opportunity for players and teams to differentiate from each other by their strategy. Sometimes it comes from the coach or manager, such as when managing the clock.<br /> <br /> Part of the reason this is a solo episode is that I've always had difficulty getting others to understand what I'm talking about. Or perhaps no one is interested! Whatever--I decided to record this episode by myself and find out what kind of response it generates. If you are a sports fan--and a boardgamer--does any of this make sense to you? Did I forget something? Especially with the sports I don't follow so much (soccer, basketball, hockey), I'm sure that I did. Boardgamers seem to gravitate toward baseball, a game that offers the opportunity for deep study and second-guessing. I'm anticipating some reaction there.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: The games we played at the second BGTG Online Mini-Con</p> <a href="https://boardgamegeek.com/image/9134635" target= "_self"></a> <p> Closer: <a href= "https://boardgamegeek.com/geekpreview/78/spiel-essen-25-preview" target="_self">Essen is almost here</a>, and I'll still follow it (but not anticipate it) For a long time I've wanted to have a boardgamer's discussion about different sports...as <em>games.</em> I don't mean sports boardgames, or season/league play. Nor do I mean franchise management. I mean the physical game itself, on the field, with its rules. Sure, a sport is a physical activity. An enormous part of the resulting play comes from the athletic prowess and physical skill of the players. However, there's a lot of <em>strategy</em> in the best sports games. It's part of what makes them fun to watch, to discuss, to second-guess, and so on. Whether it's football, baseball, basketball, hockey, soccer, or tennis, these games have rules, they have scoring systems, they have strategic texture. Right? If you don't see that, then it might explain why you don't care for sports.</p> <a href="https://boardgamegeek.com/image/9134640" target= "_self"></a> <p> Maybe <em>all</em> sports have strategic texture. It's much harder for me to see in something like the dash races on the track or in a pool. Those seem to be much more measures of sheer physical athleticism. Though even in races, I've heard runners talk about the strategy for a race, especially with the energy management and psychological contest against other runners. However, I'm really focusing on sports that have more rules, more scoring. I think these provide greater opportunity for players and teams to differentiate from each other by their strategy. Sometimes it comes from the coach or manager, such as when managing the clock. Part of the reason this is a solo episode is that I've always had difficulty getting others to understand what I'm talking about. Or perhaps no one is interested! Whatever--I decided to record this episode by myself and find out what kind of response it generates. If you are a sports fan--and a boardgamer--does any of this make sense to you? Did I forget something? Especially with the sports I don't follow so much (soccer, basketball, hockey), I'm sure that I did. Boardgamers seem to gravitate toward baseball, a game that offers the opportunity for deep study and second-guessing. I'm anticipating some reaction there. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: The games we played at the second BGTG Online Mini-Con Closer: Essen is almost here, and I'll still follow it (but not anticipate it) For a long time I've wanted to have a boardgamer's discussion about different sports...as games. I don't mean sports boardgames, or season/league play. Nor do I mean franchise management. I mean the physical game itself, on the field, with its rules. Sure, a sport is a physical activity. An enormous part of the resulting play comes from the athletic prowess and physical skill of the players. However, there's a lot of strategy in the best sports games. It's part of what makes them fun to watch, to discuss, to second-guess, and so on. Whether it's football, baseball, basketball, hockey, soccer, or tennis, these games have rules, they have scoring systems, they have strategic texture. Right? If you don't see that, then it might explain why you don't care for sports. Maybe all sports have strategic texture. It's much harder for me to see in something like the dash races on the track or in a pool. Those seem to be much more measures of sheer physical athleticism. Though even in races, I've heard runners talk about the strategy for a race, especially with the energy management and psychological contest against other runners. However, I'm really focusing on sports that have more rules, more scoring. I think these provide greater opportunity for players and teams to differentiate from each other by their strategy. Sometimes it comes from the coach or manager, such as when managing the clock. Part of the reason this is a solo episode is that I've always had difficulty getting others to understand what I'm talking about. Or perhaps no one is interested! Whatever--I decided to record this episode by myself and find out what kind of response it generates. If you are a sports fan--and a boardgamer--does any of this make sense to you? Did I forget something? Especially with the sports I don't follow so much (soccer, basketball, hockey), I'm sure that I did. Boardgamers seem to gravitate toward baseball, a game that offers the opportunity for deep study and second-guessing. I'm anticipating some reaction there. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: The games we played at the second BGTG Online Mini-Con Closer: Essen is almost here, and I'll still follow it (but not anticipate it) For a long time I've wanted to have a boardgamer's discussion about different sports...as games. I don't mean sports boardgames, or season/league play. Nor do I mean franchise management. I mean the physical game itself, on the field, with its rules. Sure, a sport is a physical activity. An enormous part of the resulting play comes from the athletic prowess and physical skill of the players. However, there's a lot of strategy in the best sports games. It's part of what makes them fun to watch, to discuss, to second-guess, and so on. Whether it's football, baseball, basketball, hockey, soccer, or tennis, these games have rules, they have scoring systems, they have strategic texture. Right? If you don't see that, then it might explain why you don't care for sports. Maybe all sports have strategic texture. It's much harder for me to see in something like the dash races on the track or in a pool. Those seem to be much more measures of sheer physical athleticism. Though even in races, I've heard runners talk about the strategy for a race, especially with the energy management and psychological contest against other runners. However, I'm really focusing on sports that have more rules, more scoring. I think these provide greater opportunity for players and teams to differentiate from each other by their strategy. Sometimes it comes from the coach or manager, such as when managing the clock. Part of the reason this is a solo episode is that I've always had difficulty getting others to understand what I'm talking about. Or perhaps no one is interested! Whatever--I decided to record this episode by myself and find out what kind of response it generates. If you are a sports fan--and a boardgamer--does any of this make sense to you? Did I forget something? Especially with the sports I don't follow so much (soccer, basketball, hockey), I'm sure that I did. Boardgamers seem to gravitate toward baseball, a game that offers the opportunity for deep study and second-guessing. I'm anticipating some reaction there. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 245 - Revisiting Deep Thoughts (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 245 - Revisiting Deep Thoughts (with Greg Pettit)</itunes:title>
      <pubDate>Tue, 02 Sep 2025 01:47:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-245-revisiting-deep-thoughts-with-greg-pettit]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9017238" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/yvBn0sPTw-dszXi-AunKYw__small/img/uOxExEYttbCrRGrSyL2mQCKVTkk=/fit-in/200x150/filters:strip_icc()/pic9017238.png" sizes="" srcset="" alt="BGTG Online Mini-Con" width="200" height= "103" loading="lazy" /></a></div> <p><span style= "font-size: 18pt;"><strong>Reminder! </strong></span>Please join other podcast listeners for the next <em>online</em> BGTG Mini-Con, scheduled for <strong>September 6</strong>. I plan to be online from 9am-9pm Pacific time, including the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> for voice & video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary.<br /> <br /> <strong>Openers</strong>:<br /> <strong>Mark</strong>: <a href= "https://boardgamegeek.com/boardgame/420033/vantage" target= "_self">Vantage</a><br /> <strong>Greg</strong>: <a href= "https://boardgamegeek.com/boardgame/402679/rock-hard-1977" target= "_self">Rock Hard 1977</a></p> <div><a href="https://boardgamegeek.com/image/8658546" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/M0e9l-SHH2H4RMSAcnsDgg__small/img/TL_OB6SKLJpCM1u1MD4ddEAp9ic=/fit-in/200x150/filters:strip_icc()/pic8658546.jpg" sizes="" srcset= "https://cf.geekdo-images.com/M0e9l-SHH2H4RMSAcnsDgg__small/img/TL_OB6SKLJpCM1u1MD4ddEAp9ic=/fit-in/200x150/filters:strip_icc()/pic8658546.jpg 1x, https://cf.geekdo-images.com/M0e9l-SHH2H4RMSAcnsDgg__small@2x/img/ptTIoJwGIrDoEwuRTWagN5EHAx4=/fit-in/400x300/filters:strip_icc()/pic8658546.jpg 2x" alt="updated box with final playing time" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8288389" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/CrJdKWVGgg24btEKtxNyzA__small/img/iQkfQCZiXs2r4igjeAe_4bHgmks=/fit-in/200x150/filters:strip_icc()/pic8288389.jpg" sizes="" srcset= "https://cf.geekdo-images.com/CrJdKWVGgg24btEKtxNyzA__small/img/iQkfQCZiXs2r4igjeAe_4bHgmks=/fit-in/200x150/filters:strip_icc()/pic8288389.jpg 1x, https://cf.geekdo-images.com/CrJdKWVGgg24btEKtxNyzA__small@2x/img/WzGKgGW17qON5T3wzhzwmIgXSp0=/fit-in/400x300/filters:strip_icc()/pic8288389.jpg 2x" alt= "Rock Hard: 1977, Devir, 2024 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a></div> <p><br /> <strong>Closers</strong>:<br /> <strong>Greg</strong>: "I don't know" ❤️<br /> <strong>Mark</strong>: Finding my city on a game map<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9080079" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/suhuMuom9Kj2NsD_xFfD_g__medium/img/J0MkGKj-GLg_Qr2nXf_nL7GknAQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9080079.png" sizes="" srcset="" alt="Deep Thoughts" width="500" height="333" loading="lazy" /></a></div> <p><br /> <br /></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Gregarius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/avatars/eChND2lg-6agiIkILryDdfIgvIc=/fit-in/35x35/filters:strip_icc()/avatar_id138403.jpg" srcset= "https://cf.geekdo-images.com/avatars/eChND2lg-6agiIkILryDdfIgvIc=/fit-in/35x35/filters:strip_icc()/avatar_id138403.jpg 1x, https://cf.geekdo-images.com/avatars/Pq3G_LkalQEzf_wNtCMSIqX1Dxo=/fit-in/70x70/filters:no_upscale():strip_icc()/avatar_id138403.jpg 2x" alt="Gregarius Avatar" width="35" height="29" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </div> </div> </a></div> </div> <p>Over two decades I've enjoyed having a lot of people join me on the podcast, most of them my friends from local game groups. Greg Pettit has been there from the beginning, and quite a few times. Especially in some earlier years of the podcast, Greg was one who was willing to tackle some deep topics, meta-topics around the hobby. Instead of talking about a specific game, we'd talk about the possible longevity of our hobby, artistic merit of some designs, the different types of thematic resonance in games, or how to be contemplative with our boardgames. He initiated several of those topics. (To be fair, some of my other friends do that, too. That's why they're my friends...they like dissecting our hobby with me.)<br /> <br /> With more & more years behind us, Greg suggested we revisit some of those subjects, at least at a high level. The hobby has grown & grown. Distribution is much wider and boardgames now come up conversations at work or your neighborhood. Game mechanisms and styles of play have changed. And...we've all gotten older. Greg has questions relating to all of these, and it's fun to talk about.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/9017238" target= "_self"></a> <p>Reminder! Please join other podcast listeners for the next <em>online</em> BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> for voice & video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. Openers: Mark: <a href= "https://boardgamegeek.com/boardgame/420033/vantage" target= "_self">Vantage</a> Greg: <a href= "https://boardgamegeek.com/boardgame/402679/rock-hard-1977" target= "_self">Rock Hard 1977</a></p> <a href="https://boardgamegeek.com/image/8658546" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8288389" target= "_self"></a> <p> Closers: Greg: "I don't know" ❤️ Mark: Finding my city on a game map </p> <a href="https://boardgamegeek.com/image/9080079" target= "_self"></a> <p> </p> <a href= "https://boardgamegeek.com/user/Gregarius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </a> <p>Over two decades I've enjoyed having a lot of people join me on the podcast, most of them my friends from local game groups. Greg Pettit has been there from the beginning, and quite a few times. Especially in some earlier years of the podcast, Greg was one who was willing to tackle some deep topics, meta-topics around the hobby. Instead of talking about a specific game, we'd talk about the possible longevity of our hobby, artistic merit of some designs, the different types of thematic resonance in games, or how to be contemplative with our boardgames. He initiated several of those topics. (To be fair, some of my other friends do that, too. That's why they're my friends...they like dissecting our hobby with me.) With more & more years behind us, Greg suggested we revisit some of those subjects, at least at a high level. The hobby has grown & grown. Distribution is much wider and boardgames now come up conversations at work or your neighborhood. Game mechanisms and styles of play have changed. And...we've all gotten older. Greg has questions relating to all of these, and it's fun to talk about. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Reminder! Please join other podcast listeners for the next online BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including the Boardgames To Go discord server for voice &amp; video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. Openers: Mark: Vantage Greg: Rock Hard 1977   Closers: Greg: "I don't know" ❤️ Mark: Finding my city on a game map @Gregarius Over two decades I've enjoyed having a lot of people join me on the podcast, most of them my friends from local game groups. Greg Pettit has been there from the beginning, and quite a few times. Especially in some earlier years of the podcast, Greg was one who was willing to tackle some deep topics, meta-topics around the hobby. Instead of talking about a specific game, we'd talk about the possible longevity of our hobby, artistic merit of some designs, the different types of thematic resonance in games, or how to be contemplative with our boardgames. He initiated several of those topics. (To be fair, some of my other friends do that, too. That's why they're my friends...they like dissecting our hobby with me.) With more &amp; more years behind us, Greg suggested we revisit some of those subjects, at least at a high level. The hobby has grown &amp; grown. Distribution is much wider and boardgames now come up conversations at work or your neighborhood. Game mechanisms and styles of play have changed. And...we've all gotten older. Greg has questions relating to all of these, and it's fun to talk about. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Reminder! Please join other podcast listeners for the next online BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including the Boardgames To Go discord server for voice &amp; video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. Openers: Mark: Vantage Greg: Rock Hard 1977   Closers: Greg: "I don't know" ❤️ Mark: Finding my city on a game map @Gregarius Over two decades I've enjoyed having a lot of people join me on the podcast, most of them my friends from local game groups. Greg Pettit has been there from the beginning, and quite a few times. Especially in some earlier years of the podcast, Greg was one who was willing to tackle some deep topics, meta-topics around the hobby. Instead of talking about a specific game, we'd talk about the possible longevity of our hobby, artistic merit of some designs, the different types of thematic resonance in games, or how to be contemplative with our boardgames. He initiated several of those topics. (To be fair, some of my other friends do that, too. That's why they're my friends...they like dissecting our hobby with me.) With more &amp; more years behind us, Greg suggested we revisit some of those subjects, at least at a high level. The hobby has grown &amp; grown. Distribution is much wider and boardgames now come up conversations at work or your neighborhood. Game mechanisms and styles of play have changed. And...we've all gotten older. Greg has questions relating to all of these, and it's fun to talk about. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 244 - Summer Game Convention Season</title>
      <itunes:title>Boardgames To Go 244 - Summer Game Convention Season</itunes:title>
      <pubDate>Fri, 01 Aug 2025 12:30:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-244-summer-game-convention-season]]></link>
      <description><![CDATA[<p>Announcement! Please join other podcast listeners for the next <em>online</em> BGTG Mini-Con, scheduled for <strong>September 6</strong>. I plan to be online from 9am-9pm Pacific time, including Discord for voice & video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9017238" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/yvBn0sPTw-dszXi-AunKYw__medium/img/e-kij1dSpUxBPrAo_y9K8JYpexQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9017238.png" sizes="" srcset= "https://cf.geekdo-images.com/yvBn0sPTw-dszXi-AunKYw__medium/img/e-kij1dSpUxBPrAo_y9K8JYpexQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9017238.png 1x, https://cf.geekdo-images.com/yvBn0sPTw-dszXi-AunKYw__medium@2x/img/NQVe26RXe2sfNFmOL94_WYB1gk4=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9017238.png 2x" alt="BGTG Online Mini-Con" width="500" height="258" loading= "lazy" /></a></div> <p><br /> <br /> <br /></p> <div><a href="https://boardgamegeek.com/image/2334183" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg 1x, https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small@2x/img/BU8JLvfCymu4Au-9psh5eis6fTU=/fit-in/400x300/filters:strip_icc()/pic2334183.jpg 2x" alt= "Logos for Spiel des Jahres, Kennerspiel des Jahres and Kinderspiel des Jahres" width="200" height="126" loading="lazy" /></a></div> <p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/183006/qwinto" target= "_self">Qwinto</a><br /> <br /> <strong>Closer:</strong> <a class="postlink" href= "https://www.youtube.com/watch?v=uDDjefL9lu4" target="_blank" rel= "nofollow noreferrer noopener">The SdJ awards ceremony</a>, which we watched/listened to live on the drive back from a convention<br /> <br /> Over the years you've heard me talk about a number of game conventions. Usually that's recounting the games I played, and my enthusiasm for them in a 5-star rating. This time, I'm taking more of a <em>meta</em> approach to the topic. Yes, I'm still talking about a convention I went to recently, and some games played there, but half of the episode is about the idea of game conventions in the first place. The different types, which ones I prefer, and so on.<br /> <br /> Then the second half was recorded at a recent convention, meant to highlight the sort of fun, deep, not-so-serious discussions <em>about</em> the hobby and our shared experience in it. That's a lot of what I enjoy about game conventions--getting to hang out for continuous time with others who are just as geeky as I am about boardgames. I'm among my people!</p> <div><a href="https://boardgamegeek.com/image/9017196" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/L8MqE5zlE1glajATp_ljGw__medium/img/Se9lTgY-GkFNL4kZFcN-yANXciA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9017196.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L8MqE5zlE1glajATp_ljGw__medium/img/Se9lTgY-GkFNL4kZFcN-yANXciA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic9017196.jpg 1x, https://cf.geekdo-images.com/L8MqE5zlE1glajATp_ljGw__medium@2x/img/793giW4G0ET3jkZiTrrDIGIohLs=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic9017196.jpg 2x" alt="Dornücopia at EsCon July 2025" width="500" height="375" loading="lazy" /></a></div> <p><br /> In this particular case, DaveO, Jonathan, Jeff, and SteveV join me to talk about games of designer Rüdiger Dorn. We concentrated on those for an entire day. This prolific designer has titles from 1992 to the present day. He's won the Kennerspiel des Jahres and been nominated for the Spiel des Jahres multiple times. Some of his most famous titles include Istanbul, Goa, Jambo, Traders of Genoa, and Louis XIV...none of which we played! Instead we tabled <a href= "https://boardgamegeek.com/boardgame/66171/dragonheart" target= "_self">Dragonheart</a>, <a href= "https://boardgamegeek.com/boardgame/271319/las-vegas-royale" target="_self">Las Vegas Royale</a>, <a href= "https://boardgamegeek.com/boardgame/3452/emerald" target= "_self">Emerald</a>, <a href= "https://boardgamegeek.com/boardgame/233955/montana" target= "_self">Montana</a>, <a href= "https://boardgamegeek.com/boardgame/285265/rune-stones" target= "_self">Rune Stones</a>, <a href= "https://boardgamegeek.com/boardgame/270636/my-farm-shop" target= "_self">My Farm Shop</a>, <a href= "https://boardgamegeek.com/boardgame/183251/karuba" target= "_self">Karuba</a>, <a href= "https://boardgamegeek.com/boardgame/25643/arkadia" target= "_self">Arkadia</a>, <a href= "https://boardgamegeek.com/boardgame/27363/danger-13" target= "_self">Danger 13</a>, <a href= "https://boardgamegeek.com/boardgame/244794/mercado" target= "_self">Mercado</a>, <a href= "https://boardgamegeek.com/boardgame/235465/karuba-the-card-game" target="_self">Karuba the Card Game</a>, and <a href= "https://boardgamegeek.com/boardgame/37907/diamonds-club" target= "_self">Diamonds Club</a>. That was primarily with two groups playing all day long on two tables. It was the <strong>Dornücopia</strong>!</p> <div><a href="https://boardgamegeek.com/image/8944412" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__medium/img/2jyzWT3n0Zdq6MXSZjUKoTqjY6o=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8944412.png" sizes="" srcset= "https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__medium/img/2jyzWT3n0Zdq6MXSZjUKoTqjY6o=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8944412.png 1x, https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__medium@2x/img/bewYMNwFsHw1OlOeQskGw3FYi4M=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8944412.png 2x" alt="no caption" width="500" height="438" loading= "lazy" /></a></div> <p><br /> At the last minute I thought a funny hat would be a great addition to our little event. While I couldn't find a cornucopia hat on short notice, I did find a corn hat. That was great! The winner of a game was crowned with it, and soon enough we were calling that person The Great Dornholio. Now I think all of our future mini-events will benefit from a special hat!<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/9017199" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5h_hp0I5uDEWoWKKE_lzCg__small/img/8OdHEpdKE6ODWl4sIi7eH1OrtEs=/fit-in/200x150/filters:strip_icc()/pic9017199.jpg" sizes="" srcset= "https://cf.geekdo-images.com/5h_hp0I5uDEWoWKKE_lzCg__small/img/8OdHEpdKE6ODWl4sIi7eH1OrtEs=/fit-in/200x150/filters:strip_icc()/pic9017199.jpg 1x, https://cf.geekdo-images.com/5h_hp0I5uDEWoWKKE_lzCg__small@2x/img/WAdXGhsuccLM8evLvmn8vjr1Amo=/fit-in/400x300/filters:strip_icc()/pic9017199.jpg 2x" alt="The Great Dornholio" width="200" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/9017200" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/VoLY0_ZyXqTKFoZA-NvuVA__small/img/N_yIX2SAVSdB6RHl257M7gaIHpE=/fit-in/200x150/filters:strip_icc()/pic9017200.jpg" sizes="" srcset= "https://cf.geekdo-images.com/VoLY0_ZyXqTKFoZA-NvuVA__small/img/N_yIX2SAVSdB6RHl257M7gaIHpE=/fit-in/200x150/filters:strip_icc()/pic9017200.jpg 1x, https://cf.geekdo-images.com/VoLY0_ZyXqTKFoZA-NvuVA__small@2x/img/Wbe9HSNGq2R6yCuzuT4tt09K00Y=/fit-in/400x300/filters:strip_icc()/pic9017200.jpg 2x" alt="The Great Dornholio" width="200" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/9017201" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/GgJF_iXuaYurnxSz6rgWiA__small/img/FszyZ1EzUUd1aNi-HdzXkPYgVOM=/fit-in/200x150/filters:strip_icc()/pic9017201.jpg" sizes="" srcset= "https://cf.geekdo-images.com/GgJF_iXuaYurnxSz6rgWiA__small/img/FszyZ1EzUUd1aNi-HdzXkPYgVOM=/fit-in/200x150/filters:strip_icc()/pic9017201.jpg 1x, https://cf.geekdo-images.com/GgJF_iXuaYurnxSz6rgWiA__small@2x/img/3XYsxw2JKkOstSLf1C9rgCNgdjI=/fit-in/400x300/filters:strip_icc()/pic9017201.jpg 2x" alt="The Great Dornholio" width="113" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/9017202" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/40PtYR0g56M2mrU-O52aKQ__small/img/xsqwnJhMvhS_fN8VoEetINxku8s=/fit-in/200x150/filters:strip_icc()/pic9017202.jpg" sizes="" srcset= "https://cf.geekdo-images.com/40PtYR0g56M2mrU-O52aKQ__small/img/xsqwnJhMvhS_fN8VoEetINxku8s=/fit-in/200x150/filters:strip_icc()/pic9017202.jpg 1x, https://cf.geekdo-images.com/40PtYR0g56M2mrU-O52aKQ__small@2x/img/xGWP3Gu_vHEslg119WrDY5GBy_g=/fit-in/400x300/filters:strip_icc()/pic9017202.jpg 2x" alt="The Great Dornholio" width="113" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Announcement! Please join other podcast listeners for the next <em>online</em> BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including Discord for voice & video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. </p> <a href="https://boardgamegeek.com/image/9017238" target= "_self"></a> <p> </p> <a href="https://boardgamegeek.com/image/2334183" target= "_self"></a> <p>Opener: <a href= "https://boardgamegeek.com/boardgame/183006/qwinto" target= "_self">Qwinto</a> Closer: <a class="postlink" href= "https://www.youtube.com/watch?v=uDDjefL9lu4" target="_blank" rel= "nofollow noreferrer noopener">The SdJ awards ceremony</a>, which we watched/listened to live on the drive back from a convention Over the years you've heard me talk about a number of game conventions. Usually that's recounting the games I played, and my enthusiasm for them in a 5-star rating. This time, I'm taking more of a <em>meta</em> approach to the topic. Yes, I'm still talking about a convention I went to recently, and some games played there, but half of the episode is about the idea of game conventions in the first place. The different types, which ones I prefer, and so on. Then the second half was recorded at a recent convention, meant to highlight the sort of fun, deep, not-so-serious discussions <em>about</em> the hobby and our shared experience in it. That's a lot of what I enjoy about game conventions--getting to hang out for continuous time with others who are just as geeky as I am about boardgames. I'm among my people!</p> <a href="https://boardgamegeek.com/image/9017196" target= "_self"></a> <p> In this particular case, DaveO, Jonathan, Jeff, and SteveV join me to talk about games of designer Rüdiger Dorn. We concentrated on those for an entire day. This prolific designer has titles from 1992 to the present day. He's won the Kennerspiel des Jahres and been nominated for the Spiel des Jahres multiple times. Some of his most famous titles include Istanbul, Goa, Jambo, Traders of Genoa, and Louis XIV...none of which we played! Instead we tabled <a href= "https://boardgamegeek.com/boardgame/66171/dragonheart" target= "_self">Dragonheart</a>, <a href= "https://boardgamegeek.com/boardgame/271319/las-vegas-royale" target="_self">Las Vegas Royale</a>, <a href= "https://boardgamegeek.com/boardgame/3452/emerald" target= "_self">Emerald</a>, <a href= "https://boardgamegeek.com/boardgame/233955/montana" target= "_self">Montana</a>, <a href= "https://boardgamegeek.com/boardgame/285265/rune-stones" target= "_self">Rune Stones</a>, <a href= "https://boardgamegeek.com/boardgame/270636/my-farm-shop" target= "_self">My Farm Shop</a>, <a href= "https://boardgamegeek.com/boardgame/183251/karuba" target= "_self">Karuba</a>, <a href= "https://boardgamegeek.com/boardgame/25643/arkadia" target= "_self">Arkadia</a>, <a href= "https://boardgamegeek.com/boardgame/27363/danger-13" target= "_self">Danger 13</a>, <a href= "https://boardgamegeek.com/boardgame/244794/mercado" target= "_self">Mercado</a>, <a href= "https://boardgamegeek.com/boardgame/235465/karuba-the-card-game" target="_self">Karuba the Card Game</a>, and <a href= "https://boardgamegeek.com/boardgame/37907/diamonds-club" target= "_self">Diamonds Club</a>. That was primarily with two groups playing all day long on two tables. It was the Dornücopia!</p> <a href="https://boardgamegeek.com/image/8944412" target= "_self"></a> <p> At the last minute I thought a funny hat would be a great addition to our little event. While I couldn't find a cornucopia hat on short notice, I did find a corn hat. That was great! The winner of a game was crowned with it, and soon enough we were calling that person The Great Dornholio. Now I think all of our future mini-events will benefit from a special hat! </p> <a href="https://boardgamegeek.com/image/9017199" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9017200" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9017201" target= "_self"></a> <a href= "https://boardgamegeek.com/image/9017202" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>244</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Announcement! Please join other podcast listeners for the next online BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including Discord for voice &amp; video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. Opener: Qwinto Closer: The SdJ awards ceremony, which we watched/listened to live on the drive back from a convention Over the years you've heard me talk about a number of game conventions. Usually that's recounting the games I played, and my enthusiasm for them in a 5-star rating. This time, I'm taking more of a meta approach to the topic. Yes, I'm still talking about a convention I went to recently, and some games played there, but half of the episode is about the idea of game conventions in the first place. The different types, which ones I prefer, and so on. Then the second half was recorded at a recent convention, meant to highlight the sort of fun, deep, not-so-serious discussions about the hobby and our shared experience in it. That's a lot of what I enjoy about game conventions--getting to hang out for continuous time with others who are just as geeky as I am about boardgames. I'm among my people! In this particular case, DaveO, Jonathan, Jeff, and SteveV join me to talk about games of designer Rüdiger Dorn. We concentrated on those for an entire day. This prolific designer has titles from 1992 to the present day. He's won the Kennerspiel des Jahres and been nominated for the Spiel des Jahres multiple times. Some of his most famous titles include Istanbul, Goa, Jambo, Traders of Genoa, and Louis XIV...none of which we played! Instead we tabled Dragonheart, Las Vegas Royale, Emerald, Montana, Rune Stones, My Farm Shop, Karuba, Arkadia, Danger 13, Mercado, Karuba the Card Game, and Diamonds Club. That was primarily with two groups playing all day long on two tables. It was the Dornücopia! At the last minute I thought a funny hat would be a great addition to our little event. While I couldn't find a cornucopia hat on short notice, I did find a corn hat. That was great! The winner of a game was crowned with it, and soon enough we were calling that person The Great Dornholio. Now I think all of our future mini-events will benefit from a special hat!     -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Announcement! Please join other podcast listeners for the next online BGTG Mini-Con, scheduled for September 6. I plan to be online from 9am-9pm Pacific time, including Discord for voice &amp; video. The games will mostly be played on BoardgameArena, but adventurous gamers can also use Yucata, Brettspielwelt, Boardgames.io, Steam, apps, or whatever. It's free, and no RSVP or signup is necessary. Opener: Qwinto Closer: The SdJ awards ceremony, which we watched/listened to live on the drive back from a convention Over the years you've heard me talk about a number of game conventions. Usually that's recounting the games I played, and my enthusiasm for them in a 5-star rating. This time, I'm taking more of a meta approach to the topic. Yes, I'm still talking about a convention I went to recently, and some games played there, but half of the episode is about the idea of game conventions in the first place. The different types, which ones I prefer, and so on. Then the second half was recorded at a recent convention, meant to highlight the sort of fun, deep, not-so-serious discussions about the hobby and our shared experience in it. That's a lot of what I enjoy about game conventions--getting to hang out for continuous time with others who are just as geeky as I am about boardgames. I'm among my people! In this particular case, DaveO, Jonathan, Jeff, and SteveV join me to talk about games of designer Rüdiger Dorn. We concentrated on those for an entire day. This prolific designer has titles from 1992 to the present day. He's won the Kennerspiel des Jahres and been nominated for the Spiel des Jahres multiple times. Some of his most famous titles include Istanbul, Goa, Jambo, Traders of Genoa, and Louis XIV...none of which we played! Instead we tabled Dragonheart, Las Vegas Royale, Emerald, Montana, Rune Stones, My Farm Shop, Karuba, Arkadia, Danger 13, Mercado, Karuba the Card Game, and Diamonds Club. That was primarily with two groups playing all day long on two tables. It was the Dornücopia! At the last minute I thought a funny hat would be a great addition to our little event. While I couldn't find a cornucopia hat on short notice, I did find a corn hat. That was great! The winner of a game was crowned with it, and soon enough we were calling that person The Great Dornholio. Now I think all of our future mini-events will benefit from a special hat!     -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 243 - SdJ &amp; Kennerspiel 2025 Opinions &amp; Predictions</title>
      <itunes:title>Boardgames To Go 243 - SdJ &amp;amp; Kennerspiel 2025 Opinions &amp;amp; Predictions</itunes:title>
      <pubDate>Wed, 02 Jul 2025 03:18:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-243-sdj-kennerspiel-2025-opinions-predictions]]></link>
      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/408636/skara-brae" target= "_self">Skara Brae</a>, and again I'm talking about vacation-linked boardgames <a href="https://boardgamegeek.com/image/7906024" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/v10bXNbLAYa5PSrCYTbEUA__small/img/OjEhoOb49kU4vpePRba-FNs-gJE=/fit-in/200x150/filters:strip_icc()/pic7906024.png" sizes="" srcset= "https://cf.geekdo-images.com/v10bXNbLAYa5PSrCYTbEUA__small/img/OjEhoOb49kU4vpePRba-FNs-gJE=/fit-in/200x150/filters:strip_icc()/pic7906024.png 1x, https://cf.geekdo-images.com/v10bXNbLAYa5PSrCYTbEUA__small@2x/img/9Rg98ex20DC9TZzAyeicCIOD3HY=/fit-in/400x300/filters:strip_icc()/pic7906024.png 2x" alt="Skara Brae Box Cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8965816" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/9qLFAQVwBTZ2BrjNdhDo7w__small/img/sIY03jJpZt_XCrkGyO3YG-G37jo=/fit-in/200x150/filters:strip_icc()/pic8965816.jpg" sizes="" srcset= "https://cf.geekdo-images.com/9qLFAQVwBTZ2BrjNdhDo7w__small/img/sIY03jJpZt_XCrkGyO3YG-G37jo=/fit-in/200x150/filters:strip_icc()/pic8965816.jpg 1x, https://cf.geekdo-images.com/9qLFAQVwBTZ2BrjNdhDo7w__small@2x/img/s6575IUrMI-bown_t29RMDO1G6o=/fit-in/400x300/filters:strip_icc()/pic8965816.jpg 2x" alt="Mark at the real Skara Brae (Orkney Islands, Scotland)" width= "113" height="150" loading="lazy" /></a><br /> <br /> <strong>Closer:</strong> The Dornücopia we've got planned for EsCon in a couple weeks. <a href= "https://boardgamegeek.com/image/8944412" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__small/img/Re7q4o95U0MCIw59Yr04VMAxAic=/fit-in/200x150/filters:strip_icc()/pic8944412.png" sizes="" srcset= "https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__small/img/Re7q4o95U0MCIw59Yr04VMAxAic=/fit-in/200x150/filters:strip_icc()/pic8944412.png 1x, https://cf.geekdo-images.com/5br4lzDD9b-5ASbDAwcfyA__small@2x/img/IlQ0Yvc58HACtfDNms8jajdIqrE=/fit-in/400x300/filters:strip_icc()/pic8944412.png 2x" alt="no caption" width="171" height="150" loading= "lazy" /></a><br /> <br /> <br /></p> <div> </div> <p>I'm always happy to talk about the Spiel des Jahres. The winners, the nominees, the recommended titles, the jury process, and the award's immense, positive impact on our hobby. That goes for the Kennerspiel and Kinderspiel, too...though I'm woefully ignorant about the children's category.</p> <p><a href="https://boardgamegeek.com/image/2334183" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg 1x, https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small@2x/img/BU8JLvfCymu4Au-9psh5eis6fTU=/fit-in/400x300/filters:strip_icc()/pic2334183.jpg 2x" alt= "Logos for Spiel des Jahres, Kennerspiel des Jahres and Kinderspiel des Jahres" width="200" height="126" loading="lazy" /></a></p> <p><br /> This time it's just me talking about the games, severall of which I've played, but some I've missed. I don't think my <em>predictions</em> for what will win are particularly interesting or insightful--I just like talking about the games and sharing what <strong>I</strong> think of them. For the SdJ, this year the nominees are <a href= "https://boardgamegeek.com/boardgame/413246/bomb-busters" target= "_self"><strong>Bomb Busters</strong></a>, <a href= "https://boardgamegeek.com/boardgame/420087/flip-7" target= "_self">Flip 7,</a> and <a href= "https://boardgamegeek.com/boardgame/419639/krakel-orakel" target= "_self">Krakel Orakel</a>. (Plus the recommended titles are <a href= "https://boardgamegeek.com/boardgame/422732/agent-avenue" target= "_self">Agent Avenue</a>, <a href= "https://boardgamegeek.com/boardgame/416851/castle-combo" target= "_self">Castle Combo</a>, <a href= "https://boardgamegeek.com/boardgame/402676/cities" target= "_self">Cities</a>, <a href= "https://boardgamegeek.com/boardgame/359318/foxy" target= "_self">Foxy</a>, <a href= "https://boardgamegeek.com/boardgame/393352/perfect-words" target= "_self">Perfect Words</a>, and <a href= "https://boardgamegeek.com/boardgame/359124/the-animals-of-baker-street" target="_self">The Animals of Baker Street</a>.)<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8303080" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/HpGXIlt5i6T-0jbiQRReOg__small/img/8wfQelnNsbXCykJWMjD8UAjhleU=/fit-in/200x150/filters:strip_icc()/pic8303080.png" sizes="" srcset= "https://cf.geekdo-images.com/HpGXIlt5i6T-0jbiQRReOg__small/img/8wfQelnNsbXCykJWMjD8UAjhleU=/fit-in/200x150/filters:strip_icc()/pic8303080.png 1x, https://cf.geekdo-images.com/HpGXIlt5i6T-0jbiQRReOg__small@2x/img/I5YJZdSO8nwRxsOCdqeAzpaNoX8=/fit-in/400x300/filters:strip_icc()/pic8303080.png 2x" alt="Box Cover — English version" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8780246" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/YrQxEB9Ef0kQorRApzG5vQ__small/img/_dNNsSelyw9qUEOIXBRt6PE_1us=/fit-in/200x150/filters:strip_icc()/pic8780246.jpg" sizes="" srcset= "https://cf.geekdo-images.com/YrQxEB9Ef0kQorRApzG5vQ__small/img/_dNNsSelyw9qUEOIXBRt6PE_1us=/fit-in/200x150/filters:strip_icc()/pic8780246.jpg 1x, https://cf.geekdo-images.com/YrQxEB9Ef0kQorRApzG5vQ__small@2x/img/6AZn584ZXYWK0TbLcCIeLKvzhgE=/fit-in/400x300/filters:strip_icc()/pic8780246.jpg 2x" alt="Second Edition - Flat BT" width="118" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8157574" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/wZz4qpVEyR_JAN9l-XWqGg__small/img/vkENCDW-LXpXcZs1XrAWk4GRph0=/fit-in/200x150/filters:strip_icc()/pic8157574.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wZz4qpVEyR_JAN9l-XWqGg__small/img/vkENCDW-LXpXcZs1XrAWk4GRph0=/fit-in/200x150/filters:strip_icc()/pic8157574.jpg 1x, https://cf.geekdo-images.com/wZz4qpVEyR_JAN9l-XWqGg__small@2x/img/lPVUyynBqgHtAM-O2830gpimkbQ=/fit-in/400x300/filters:strip_icc()/pic8157574.jpg 2x" alt="Cover" width="150" height="150" loading="lazy" /></a></div> <p><br /> <br /> Then for the Kennerspiel (a category that's only gotten more interesting to me as it has drifted into my preferred game "weight") the nominees are <a href= "https://boardgamegeek.com/boardgame/367966/endeavor-deep-sea" target="_self">Endeavor: Deep Sea</a>, <a href= "https://boardgamegeek.com/boardgame/385761/faraway" target= "_self">Faraway</a>, and <a href= "https://boardgamegeek.com/boardgame/410991/looot" target= "_self">Looot</a>. (The additional recommended titles are <a href= "https://boardgamegeek.com/boardgame/411567/the-gang" target= "_self">The Gang</a>, <a href= "https://boardgamegeek.com/boardgame/381188/kauri" target= "_self">Kauri</a>, <a href= "https://boardgamegeek.com/boardgame/415036/medical-mysteries-nyc-emergency-room" target="_self">Medical Mysteries: NYC Emergency Room</a>, and <a href= "https://boardgamegeek.com/boardgame/424219/zenith" target= "_self">Zenith</a>.)<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/6996584" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/wIbevITv9W79ELP8rEZoKA__small/img/7_DqsUgdrpbeLfkA2ko8bXhgpGw=/fit-in/200x150/filters:strip_icc()/pic6996584.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wIbevITv9W79ELP8rEZoKA__small/img/7_DqsUgdrpbeLfkA2ko8bXhgpGw=/fit-in/200x150/filters:strip_icc()/pic6996584.jpg 1x, https://cf.geekdo-images.com/wIbevITv9W79ELP8rEZoKA__small@2x/img/RkgrgE-uAJHF6PEavcJdJrrOelg=/fit-in/400x300/filters:strip_icc()/pic6996584.jpg 2x" alt="Box Cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7570101" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png" sizes="" srcset= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png 1x, https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small@2x/img/7rG8YgazE2uMrI-XSglpyCyclTY=/fit-in/400x300/filters:strip_icc()/pic7570101.png 2x" alt="Mushroom Forest cover" width="108" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7963549" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/8SdHEMhje07oT9_AlqmGPg__small/img/5V_VoyrToqBy1qlMvHGB5p0m6kU=/fit-in/200x150/filters:strip_icc()/pic7963549.jpg" sizes="" srcset= "https://cf.geekdo-images.com/8SdHEMhje07oT9_AlqmGPg__small/img/5V_VoyrToqBy1qlMvHGB5p0m6kU=/fit-in/200x150/filters:strip_icc()/pic7963549.jpg 1x, https://cf.geekdo-images.com/8SdHEMhje07oT9_AlqmGPg__small@2x/img/7J035TnXLDrQpSCE9p89SbdTOzM=/fit-in/400x300/filters:strip_icc()/pic7963549.jpg 2x" alt="LOOOT-Facing" width="151" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/408636/skara-brae" target= "_self">Skara Brae</a>, and again I'm talking about vacation-linked boardgames <a href="https://boardgamegeek.com/image/7906024" target="_self"></a> <a href= "https://boardgamegeek.com/image/8965816" target= "_self"></a> Closer: The Dornücopia we've got planned for EsCon in a couple weeks. <a href= "https://boardgamegeek.com/image/8944412" target= "_self"></a> </p> <p>I'm always happy to talk about the Spiel des Jahres. The winners, the nominees, the recommended titles, the jury process, and the award's immense, positive impact on our hobby. That goes for the Kennerspiel and Kinderspiel, too...though I'm woefully ignorant about the children's category.</p> <p><a href="https://boardgamegeek.com/image/2334183" target= "_self"></a></p> <p> This time it's just me talking about the games, severall of which I've played, but some I've missed. I don't think my <em>predictions</em> for what will win are particularly interesting or insightful--I just like talking about the games and sharing what I think of them. For the SdJ, this year the nominees are <a href= "https://boardgamegeek.com/boardgame/413246/bomb-busters" target= "_self">Bomb Busters</a>, <a href= "https://boardgamegeek.com/boardgame/420087/flip-7" target= "_self">Flip 7,</a> and <a href= "https://boardgamegeek.com/boardgame/419639/krakel-orakel" target= "_self">Krakel Orakel</a>. (Plus the recommended titles are <a href= "https://boardgamegeek.com/boardgame/422732/agent-avenue" target= "_self">Agent Avenue</a>, <a href= "https://boardgamegeek.com/boardgame/416851/castle-combo" target= "_self">Castle Combo</a>, <a href= "https://boardgamegeek.com/boardgame/402676/cities" target= "_self">Cities</a>, <a href= "https://boardgamegeek.com/boardgame/359318/foxy" target= "_self">Foxy</a>, <a href= "https://boardgamegeek.com/boardgame/393352/perfect-words" target= "_self">Perfect Words</a>, and <a href= "https://boardgamegeek.com/boardgame/359124/the-animals-of-baker-street" target="_self">The Animals of Baker Street</a>.) </p> <a href="https://boardgamegeek.com/image/8303080" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8780246" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8157574" target= "_self"></a> <p> Then for the Kennerspiel (a category that's only gotten more interesting to me as it has drifted into my preferred game "weight") the nominees are <a href= "https://boardgamegeek.com/boardgame/367966/endeavor-deep-sea" target="_self">Endeavor: Deep Sea</a>, <a href= "https://boardgamegeek.com/boardgame/385761/faraway" target= "_self">Faraway</a>, and <a href= "https://boardgamegeek.com/boardgame/410991/looot" target= "_self">Looot</a>. (The additional recommended titles are <a href= "https://boardgamegeek.com/boardgame/411567/the-gang" target= "_self">The Gang</a>, <a href= "https://boardgamegeek.com/boardgame/381188/kauri" target= "_self">Kauri</a>, <a href= "https://boardgamegeek.com/boardgame/415036/medical-mysteries-nyc-emergency-room" target="_self">Medical Mysteries: NYC Emergency Room</a>, and <a href= "https://boardgamegeek.com/boardgame/424219/zenith" target= "_self">Zenith</a>.) </p> <a href="https://boardgamegeek.com/image/6996584" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7570101" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7963549" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Skara Brae, and again I'm talking about vacation-linked boardgames   Closer: The Dornücopia we've got planned for EsCon in a couple weeks.    I'm always happy to talk about the Spiel des Jahres. The winners, the nominees, the recommended titles, the jury process, and the award's immense, positive impact on our hobby. That goes for the Kennerspiel and Kinderspiel, too...though I'm woefully ignorant about the children's category. This time it's just me talking about the games, severall of which I've played, but some I've missed. I don't think my predictions for what will win are particularly interesting or insightful--I just like talking about the games and sharing what I think of them. For the SdJ, this year the nominees are Bomb Busters, Flip 7, and Krakel Orakel. (Plus the recommended titles are Agent Avenue, Castle Combo, Cities, Foxy, Perfect Words, and The Animals of Baker Street.)    Then for the Kennerspiel (a category that's only gotten more interesting to me as it has drifted into my preferred game "weight") the nominees are Endeavor: Deep Sea, Faraway, and Looot. (The additional recommended titles are The Gang, Kauri, Medical Mysteries: NYC Emergency Room, and Zenith.)    -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Skara Brae, and again I'm talking about vacation-linked boardgames   Closer: The Dornücopia we've got planned for EsCon in a couple weeks.    I'm always happy to talk about the Spiel des Jahres. The winners, the nominees, the recommended titles, the jury process, and the award's immense, positive impact on our hobby. That goes for the Kennerspiel and Kinderspiel, too...though I'm woefully ignorant about the children's category. This time it's just me talking about the games, severall of which I've played, but some I've missed. I don't think my predictions for what will win are particularly interesting or insightful--I just like talking about the games and sharing what I think of them. For the SdJ, this year the nominees are Bomb Busters, Flip 7, and Krakel Orakel. (Plus the recommended titles are Agent Avenue, Castle Combo, Cities, Foxy, Perfect Words, and The Animals of Baker Street.)    Then for the Kennerspiel (a category that's only gotten more interesting to me as it has drifted into my preferred game "weight") the nominees are Endeavor: Deep Sea, Faraway, and Looot. (The additional recommended titles are The Gang, Kauri, Medical Mysteries: NYC Emergency Room, and Zenith.)    -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 242 - Spiel des Jahres Wayback Machine for 2005 (with Jonathan Takagi)</title>
      <itunes:title>Boardgames To Go 242 - Spiel des Jahres Wayback Machine for 2005 (with Jonathan Takagi)</itunes:title>
      <pubDate>Sun, 01 Jun 2025 12:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-242-spiel-des-jahres-wayback-machine-for-2005-with-jonathan-takagi]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Openers</strong>:<br /> <strong>Mark</strong>: <a href= "https://boardgamegeek.com/boardgame/84419/space-empires-4x" target="_self">Space Empires 4X</a><br /> <strong>Jonathan</strong>: 2005 Flashback & Quiz<br /> <br /> <strong>Closers</strong>:<br /> <strong>Jonathan</strong>: <em>My</em> top games of 2005<br /> <strong>Mark</strong>: Hosting my own (small) event <em>instead</em> of traveling to a con?<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8882005" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/v0_LRlMlo9tpfT4PyBf3qg__original/img/mGHwLo2o-ekVDuGhrCSoPG_xJSY=/0x0/filters:format(png)/pic8882005.png" sizes="" srcset="" alt="Spiel des Jahres Wayback Machine for 2005" width="591" height="396" loading="lazy" /></a></div> <p><br /> <br /></p> <div> <div><a href="https://boardgamegeek.com/image/8065993" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg 1x, https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small@2x/img/oWb4Enwa1LdSQ_nE52NsMRuC4HU=/fit-in/400x300/filters:strip_icc()/pic8065993.jpg 2x" alt="Mark Johnson selfie 2023" width="113" height="150" loading= "lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/MarkEJohnson"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" srcset= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" alt="MarkEJohnson Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </div> </div> </a></div> </div> </div> <div> <div><a href="https://boardgamegeek.com/image/8882010" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/RiN31I6WaIYqtDtT_pfYlA__small/img/enea2DvTdXYiEXkOe2ram3aBu80=/fit-in/200x150/filters:strip_icc()/pic8882010.png" sizes="" srcset= "https://cf.geekdo-images.com/RiN31I6WaIYqtDtT_pfYlA__small/img/enea2DvTdXYiEXkOe2ram3aBu80=/fit-in/200x150/filters:strip_icc()/pic8882010.png 1x, https://cf.geekdo-images.com/RiN31I6WaIYqtDtT_pfYlA__small@2x/img/9h1iLz9cKZ7zUtoPZophI2XokXM=/fit-in/400x300/filters:strip_icc()/pic8882010.png 2x" alt="Jonathan T" width="122" height="150" loading="lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/jtakagi"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/x1z1adh2jhb5bpVC3r0ByzzU5kk=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id155079.jpg" srcset= "https://cf.geekdo-images.com/x1z1adh2jhb5bpVC3r0ByzzU5kk=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id155079.jpg" alt="jtakagi Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Jonathan Takagi</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @jtakagi</p> </div> </div> </a></div> </div> </div> <p>The Wayback Machine is back. One more time, a friend joins me to go back in time to an earlier Spiel des Jahres, looking at the winner but also the other nominees and recommended games. In addition, my guest helps me think about the earlier time itself, and how the games, the hobby, and the community may have changed over the years. This time it's my longtime friend & listener from San Diego, Jonathan Takagi. In fact, he's from a bit north, in Escondido, and Jonathan is another one of the people behind my favorite regional con, EsCon. I'll be going back there in a month!<br /> <br /> Jonathan decided to pick <strong>2005</strong> because it's twenty years ago...which also happens to be when I started the podcast. <strong>Niagara</strong> was the game that won the SdJ (one of my earliest disappointments with the jury's selection!), and I replayed it just recently to re-examine my opinion about the game. In fact, it can be played online at BGA, which seems odd for a game that relies on its physicality and "toy factor" as much as it does. Still, the actual strategy in the game remains intact in the format, since the unpredictability of the fork in the river may not be so unpredictable after all. What do you think of Niagara?<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7572713" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/IgYBUVpyseRNS8Pf9Ie6_A__small/img/0R6n59pmnjaP921YLEKnE3pzHG4=/fit-in/200x150/filters:strip_icc()/pic7572713.jpg" sizes="" srcset= "https://cf.geekdo-images.com/IgYBUVpyseRNS8Pf9Ie6_A__small/img/0R6n59pmnjaP921YLEKnE3pzHG4=/fit-in/200x150/filters:strip_icc()/pic7572713.jpg 1x, https://cf.geekdo-images.com/IgYBUVpyseRNS8Pf9Ie6_A__small@2x/img/WqSkz4ZR_n-tNd0C1f2EvS1KE4E=/fit-in/400x300/filters:strip_icc()/pic7572713.jpg 2x" alt="Multilingual edition" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8882015" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/3MbVrn3KNFYY9NJAXtV39w__small/img/L-Wpg5_KJIEhTjF2lLV_z5d6eUE=/fit-in/200x150/filters:strip_icc()/pic8882015.jpg" sizes="" srcset= "https://cf.geekdo-images.com/3MbVrn3KNFYY9NJAXtV39w__small/img/L-Wpg5_KJIEhTjF2lLV_z5d6eUE=/fit-in/200x150/filters:strip_icc()/pic8882015.jpg 1x, https://cf.geekdo-images.com/3MbVrn3KNFYY9NJAXtV39w__small@2x/img/INQtzBA-HBH6fn9D4nT04PDlFgU=/fit-in/400x300/filters:strip_icc()/pic8882015.jpg 2x" alt="Niagara" width="200" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8236391" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/P_2LGYAdKRWNc5Mo0aHnrw__small/img/a_haR3dGPpukJL2yegz3k1NWT1M=/fit-in/200x150/filters:strip_icc()/pic8236391.png" sizes="" srcset= "https://cf.geekdo-images.com/P_2LGYAdKRWNc5Mo0aHnrw__small/img/a_haR3dGPpukJL2yegz3k1NWT1M=/fit-in/200x150/filters:strip_icc()/pic8236391.png 1x, https://cf.geekdo-images.com/P_2LGYAdKRWNc5Mo0aHnrw__small@2x/img/0XRFyUhF2RyKmk-uZ4j9Qo2m2xc=/fit-in/400x300/filters:strip_icc()/pic8236391.png 2x" alt="Spiel des Jahres poppel" width="106" height="150" loading= "lazy" /></a></div> <p><br /> <br /> We don't just talk about the winner, though. Back in those days, the SdJ jury announced four other "nominated" games that could've won the award, and several more "recommended" games. For me, I think the game I'd want as the winner resides in the nominated list, while Jonathan singles out some standouts from the recommended list.<br /> <br /> <strong>Other titles <em>nominated</em> for the SdJ:</strong> <a href= "https://boardgamegeek.com/boardgame/17240/thats-life" target= "_self">Verflixxt! (That's Life)</a>, <a href= "https://boardgamegeek.com/boardgame/12005/around-the-world-in-80-days" target="_self">Around the World in 80 Days</a>, <a href= "https://boardgamegeek.com/boardgame/12002/jambo" target= "_self">Jambo</a>, and <a href= "https://boardgamegeek.com/boardgame/3800/himalaya" target= "_self">Himalaya (Lords of Xidit)</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/108094" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/fnH6cwR6hPjjQ6SbrRl0ig__small/img/JTqzhyvCf0hXnE87rFQ5rS8KErs=/fit-in/200x150/filters:strip_icc()/pic108094.jpg" sizes="" srcset= "https://cf.geekdo-images.com/fnH6cwR6hPjjQ6SbrRl0ig__small/img/JTqzhyvCf0hXnE87rFQ5rS8KErs=/fit-in/200x150/filters:strip_icc()/pic108094.jpg 1x, https://cf.geekdo-images.com/fnH6cwR6hPjjQ6SbrRl0ig__small@2x/img/gAYmAfyVpsQexa-Mz1eya8adEx0=/fit-in/400x300/filters:strip_icc()/pic108094.jpg 2x" alt="High quality scan suitable for wallpaper" width="200" height= "145" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/209851" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/K2_dj1157oN11iJvpdODZA__small/img/NjSDzfUFaqg3u3YV2lAWDc1gqXE=/fit-in/200x150/filters:strip_icc()/pic209851.jpg" sizes="" srcset= "https://cf.geekdo-images.com/K2_dj1157oN11iJvpdODZA__small/img/NjSDzfUFaqg3u3YV2lAWDc1gqXE=/fit-in/200x150/filters:strip_icc()/pic209851.jpg 1x, https://cf.geekdo-images.com/K2_dj1157oN11iJvpdODZA__small@2x/img/8dxMk8CWek5rJBV70VNEd40A6Z8=/fit-in/400x300/filters:strip_icc()/pic209851.jpg 2x" alt="Rio Grande Box Cover" width="161" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/253740" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ZHpHR-6b7ZjQ97mulBg2fg__small/img/JkV1wP7WPQx8UDMksNC6VZZ-XUw=/fit-in/200x150/filters:strip_icc()/pic253740.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ZHpHR-6b7ZjQ97mulBg2fg__small/img/JkV1wP7WPQx8UDMksNC6VZZ-XUw=/fit-in/200x150/filters:strip_icc()/pic253740.jpg 1x, https://cf.geekdo-images.com/ZHpHR-6b7ZjQ97mulBg2fg__small@2x/img/na3IGeujRNQFy1_HVVpmlkr-Ips=/fit-in/400x300/filters:strip_icc()/pic253740.jpg 2x" alt="US/RGG hi res cover scan" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/1205729" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/qa8d1TPeRQU6LsubFQ_HtQ__small/img/JW4ouB_eLrESiHlhJBcrjqqO674=/fit-in/200x150/filters:strip_icc()/pic1205729.jpg" sizes="" srcset= "https://cf.geekdo-images.com/qa8d1TPeRQU6LsubFQ_HtQ__small/img/JW4ouB_eLrESiHlhJBcrjqqO674=/fit-in/200x150/filters:strip_icc()/pic1205729.jpg 1x, https://cf.geekdo-images.com/qa8d1TPeRQU6LsubFQ_HtQ__small@2x/img/O2oY5WBV17LqSI1Irc1mtvJ6IjY=/fit-in/400x300/filters:strip_icc()/pic1205729.jpg 2x" alt="Scandinavian edition (Competo/Marektoy) - Front Cover " width= "111" height="150" loading="lazy" /></a></div> <p><br /> <br /> <strong>Other titles <em>recommended</em> by the SdJ jury:</strong> <a href= "https://boardgamegeek.com/boardgame/10997/boomtown" target= "_self">Boomtown</a>, <a href= "https://boardgamegeek.com/boardgame/13005/dance-of-ibexes" target= "_self">Tanz der Hornochsen (Dance of Ibexes)</a>, <a href= "https://boardgamegeek.com/boardgame/963/the-gardens-of-the-alhambra" target="_self">The Gardens of the Alhambra</a>, <a href= "https://boardgamegeek.com/boardgame/15512/incan-gold" target= "_self">Diamant (Incan Gold)</a>, <a href= "https://boardgamegeek.com/boardgame/12942/no-thanks" target= "_self">Geschenkt! (No Thanks)</a>, <a href= "https://boardgamegeek.com/boardgame/14035/piranha-pedro" target= "_self">Piranha Pedro</a>, <a href= "https://boardgamegeek.com/boardgame/12318/typo" target= "_self">Typo</a>, and <a href= "https://boardgamegeek.com/boardgame/13089/wie-ich-die-welt-sehe" target="_self">Wie ich die Welt sehe…</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/49310" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/vhSwPyIL6n4kkmkaxfS6Zg__small/img/tBwBgfb9ySruH2saOLXoLucj4eU=/fit-in/200x150/filters:strip_icc()/pic49310.jpg" sizes="" srcset= "https://cf.geekdo-images.com/vhSwPyIL6n4kkmkaxfS6Zg__small/img/tBwBgfb9ySruH2saOLXoLucj4eU=/fit-in/200x150/filters:strip_icc()/pic49310.jpg 1x, https://cf.geekdo-images.com/vhSwPyIL6n4kkmkaxfS6Zg__small@2x/img/ItQfwbML009UOE52qlXO4T1SJKI=/fit-in/400x300/filters:strip_icc()/pic49310.jpg 2x" alt="Cover" width="150" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/52250" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/TWYi8j3wPp_2QFtmhKQhfg__small/img/W2H0kRt4x_zQLWJkjdnBsxJWYbo=/fit-in/200x150/filters:strip_icc()/pic52250.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TWYi8j3wPp_2QFtmhKQhfg__small/img/W2H0kRt4x_zQLWJkjdnBsxJWYbo=/fit-in/200x150/filters:strip_icc()/pic52250.jpg 1x, https://cf.geekdo-images.com/TWYi8j3wPp_2QFtmhKQhfg__small@2x/img/3BS3ehSVfTuhTNl0e0R_NmaT35s=/fit-in/400x300/filters:strip_icc()/pic52250.jpg 2x" alt="no caption" width="200" height="146" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/246160" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/MtvT2-mmZilBcegqnbBSwA__small/img/e2_VPkIgo-Qr8DNOD17F1W81Yz4=/fit-in/200x150/filters:strip_icc()/pic246160.jpg" sizes="" srcset= "https://cf.geekdo-images.com/MtvT2-mmZilBcegqnbBSwA__small/img/e2_VPkIgo-Qr8DNOD17F1W81Yz4=/fit-in/200x150/filters:strip_icc()/pic246160.jpg 1x, https://cf.geekdo-images.com/MtvT2-mmZilBcegqnbBSwA__small@2x/img/bZe2jAvymHzwNkDB0OkfNOk5ccI=/fit-in/400x300/filters:strip_icc()/pic246160.jpg 2x" alt="Box Front" width="107" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/2337170" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gKiEPSmoUnIwp4QTnG2FEg__small/img/50Ffblz9DZz_xDNLhlk-nob0np0=/fit-in/200x150/filters:strip_icc()/pic2337170.jpg" sizes="" srcset= "https://cf.geekdo-images.com/gKiEPSmoUnIwp4QTnG2FEg__small/img/50Ffblz9DZz_xDNLhlk-nob0np0=/fit-in/200x150/filters:strip_icc()/pic2337170.jpg 1x, https://cf.geekdo-images.com/gKiEPSmoUnIwp4QTnG2FEg__small@2x/img/K7XtGSZshWiGRVb4NPvMaTOR8-c=/fit-in/400x300/filters:strip_icc()/pic2337170.jpg 2x" alt="2005 Schmidt Edition Front" width="105" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/117996" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/kgxJ5ST-Lht5zyxEvJP9nA__small/img/96qs0Mf9UmMDVDRzFLDorR4EXpQ=/fit-in/200x150/filters:strip_icc()/pic117996.jpg" sizes="" srcset= "https://cf.geekdo-images.com/kgxJ5ST-Lht5zyxEvJP9nA__small/img/96qs0Mf9UmMDVDRzFLDorR4EXpQ=/fit-in/200x150/filters:strip_icc()/pic117996.jpg 1x, https://cf.geekdo-images.com/kgxJ5ST-Lht5zyxEvJP9nA__small@2x/img/XUDS3i5E_GzXucZQ-L6PSzeJF6k=/fit-in/400x300/filters:strip_icc()/pic117996.jpg 2x" alt="Z-Man Games version of Geschenkt" width="112" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/150860" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/QB_02PrAGYEeCvRw0jC2eg__small/img/iTOqkkEmx-NMJjDqHNyndkdqCSw=/fit-in/200x150/filters:strip_icc()/pic150860.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QB_02PrAGYEeCvRw0jC2eg__small/img/iTOqkkEmx-NMJjDqHNyndkdqCSw=/fit-in/200x150/filters:strip_icc()/pic150860.jpg 1x, https://cf.geekdo-images.com/QB_02PrAGYEeCvRw0jC2eg__small@2x/img/-ki7ySXp0vdcqXO3lKT3J_PPQV4=/fit-in/400x300/filters:strip_icc()/pic150860.jpg 2x" alt="no caption" width="200" height="134" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/50998" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/b7p4OXc_stzlLempIDH8zw__small/img/DsIqV4_pmax6eKKzgN4-Jv-s4tA=/fit-in/200x150/filters:strip_icc()/pic50998.jpg" sizes="" srcset= "https://cf.geekdo-images.com/b7p4OXc_stzlLempIDH8zw__small/img/DsIqV4_pmax6eKKzgN4-Jv-s4tA=/fit-in/200x150/filters:strip_icc()/pic50998.jpg 1x, https://cf.geekdo-images.com/b7p4OXc_stzlLempIDH8zw__small@2x/img/5_IZglo58WhuY5FwxICOY8f94nA=/fit-in/400x300/filters:strip_icc()/pic50998.jpg 2x" alt="no caption" width="84" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/5386818" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Qm_qgmFJ3MTEOtZec678Wg__small/img/sTEAZE5S1HXmSUgcIcxrvz6wt5c=/fit-in/200x150/filters:strip_icc()/pic5386818.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Qm_qgmFJ3MTEOtZec678Wg__small/img/sTEAZE5S1HXmSUgcIcxrvz6wt5c=/fit-in/200x150/filters:strip_icc()/pic5386818.jpg 1x, https://cf.geekdo-images.com/Qm_qgmFJ3MTEOtZec678Wg__small@2x/img/o-QOrYx3pHZZpyPivFHHqcTk2Lg=/fit-in/400x300/filters:strip_icc()/pic5386818.jpg 2x" alt="WIE ICH DIE WELT SEH Cover" width="121" height="150" loading= "lazy" /></a></div> <p><br /> <br /> We also talk about two other major German game awards, the Deutscher Spielpreis, and the A La Carte. They are both ranked list. The former is (sort of) for heavier, gamer-games, while the latter is for card games (or "board"games done with cards). The timing of these awards is <em>slightly</em> off from the SdJ, so depending on publication dates a game might show up in one year's list for one award, and the following year for another award. But they're all close, and with some notable overlap for widely-respected games.<br /> <br /> <strong>DSP</strong><br /> 1. Louis XIV<br /> 2. <strong>Niagara</strong><br /> 3. Manila<br /> 4. Ubongo<br /> 5. <em>Himalaya</em><br /> 6. <strong>Around the World in 80 Days</strong><br /> 7. Shadows Over Camelot<br /> 8. <strong>Jambo</strong><br /> 9. The Scepter of Zavandor<br /> 10. <strong>Verflixxt!</strong><br /> <br /> <strong>A La Carte</strong><br /> 1. <strong>Jambo</strong><br /> 2. <strong>Geschenkt!</strong><br /> 3. <strong>Wie ich die Welt sehe…</strong><br /> 4. <strong>Diamant</strong><br /> 5. <strong>Boomtown</strong><br /> 6. Razzia!<br /> 7. Team Work<br /> 8. Gelb Gewinnt!<br /> <br /> Near the end of the episode, Jonathan considers what we can now observe in the hobby when we look back on 2005. Was it the start of a transition from "German Games" to the broader notion of "Euros"? Of course we had some French, Italian, British, and even American titles back then, but they're hobby still showed its tremendous roots in German culture and its game publishing. At some point, that changed. Was this around the start of that change?<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Openers: Mark: <a href= "https://boardgamegeek.com/boardgame/84419/space-empires-4x" target="_self">Space Empires 4X</a> Jonathan: 2005 Flashback & Quiz Closers: Jonathan: <em>My</em> top games of 2005 Mark: Hosting my own (small) event <em>instead</em> of traveling to a con? </p> <a href="https://boardgamegeek.com/image/8882005" target= "_self"></a> <p> </p> <a href="https://boardgamegeek.com/image/8065993" target= "_self"></a> <a href= "https://boardgamegeek.com/user/MarkEJohnson"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </a> <a href="https://boardgamegeek.com/image/8882010" target= "_self"></a> <a href= "https://boardgamegeek.com/user/jtakagi"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Jonathan Takagi</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @jtakagi</p> </a> <p>The Wayback Machine is back. One more time, a friend joins me to go back in time to an earlier Spiel des Jahres, looking at the winner but also the other nominees and recommended games. In addition, my guest helps me think about the earlier time itself, and how the games, the hobby, and the community may have changed over the years. This time it's my longtime friend & listener from San Diego, Jonathan Takagi. In fact, he's from a bit north, in Escondido, and Jonathan is another one of the people behind my favorite regional con, EsCon. I'll be going back there in a month! Jonathan decided to pick 2005 because it's twenty years ago...which also happens to be when I started the podcast. Niagara was the game that won the SdJ (one of my earliest disappointments with the jury's selection!), and I replayed it just recently to re-examine my opinion about the game. In fact, it can be played online at BGA, which seems odd for a game that relies on its physicality and "toy factor" as much as it does. Still, the actual strategy in the game remains intact in the format, since the unpredictability of the fork in the river may not be so unpredictable after all. What do you think of Niagara? </p> <a href="https://boardgamegeek.com/image/7572713" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8882015" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8236391" target= "_self"></a> <p> We don't just talk about the winner, though. Back in those days, the SdJ jury announced four other "nominated" games that could've won the award, and several more "recommended" games. For me, I think the game I'd want as the winner resides in the nominated list, while Jonathan singles out some standouts from the recommended list. Other titles <em>nominated</em> for the SdJ: <a href= "https://boardgamegeek.com/boardgame/17240/thats-life" target= "_self">Verflixxt! (That's Life)</a>, <a href= "https://boardgamegeek.com/boardgame/12005/around-the-world-in-80-days" target="_self">Around the World in 80 Days</a>, <a href= "https://boardgamegeek.com/boardgame/12002/jambo" target= "_self">Jambo</a>, and <a href= "https://boardgamegeek.com/boardgame/3800/himalaya" target= "_self">Himalaya (Lords of Xidit)</a> </p> <a href="https://boardgamegeek.com/image/108094" target= "_self"></a> <a href= "https://boardgamegeek.com/image/209851" target="_self"></a> <a href="https://boardgamegeek.com/image/253740" target="_self"></a> <a href= "https://boardgamegeek.com/image/1205729" target= "_self"></a> <p> Other titles <em>recommended</em> by the SdJ jury: <a href= "https://boardgamegeek.com/boardgame/10997/boomtown" target= "_self">Boomtown</a>, <a href= "https://boardgamegeek.com/boardgame/13005/dance-of-ibexes" target= "_self">Tanz der Hornochsen (Dance of Ibexes)</a>, <a href= "https://boardgamegeek.com/boardgame/963/the-gardens-of-the-alhambra" target="_self">The Gardens of the Alhambra</a>, <a href= "https://boardgamegeek.com/boardgame/15512/incan-gold" target= "_self">Diamant (Incan Gold)</a>, <a href= "https://boardgamegeek.com/boardgame/12942/no-thanks" target= "_self">Geschenkt! (No Thanks)</a>, <a href= "https://boardgamegeek.com/boardgame/14035/piranha-pedro" target= "_self">Piranha Pedro</a>, <a href= "https://boardgamegeek.com/boardgame/12318/typo" target= "_self">Typo</a>, and <a href= "https://boardgamegeek.com/boardgame/13089/wie-ich-die-welt-sehe" target="_self">Wie ich die Welt sehe…</a> </p> <a href="https://boardgamegeek.com/image/49310" target= "_self"></a> <a href="https://boardgamegeek.com/image/52250" target="_self"></a> <a href="https://boardgamegeek.com/image/246160" target="_self"></a> <a href= "https://boardgamegeek.com/image/2337170" target= "_self"></a> <a href="https://boardgamegeek.com/image/117996" target="_self"></a> <a href= "https://boardgamegeek.com/image/150860" target="_self"></a> <a href="https://boardgamegeek.com/image/50998" target="_self"></a> <a href= "https://boardgamegeek.com/image/5386818" target= "_self"></a> <p> We also talk about two other major German game awards, the Deutscher Spielpreis, and the A La Carte. They are both ranked list. The former is (sort of) for heavier, gamer-games, while the latter is for card games (or "board"games done with cards). The timing of these awards is <em>slightly</em> off from the SdJ, so depending on publication dates a game might show up in one year's list for one award, and the following year for another award. But they're all close, and with some notable overlap for widely-respected games. DSP 1. Louis XIV 2. Niagara 3. Manila 4. Ubongo 5. <em>Himalaya</em> 6. Around the World in 80 Days 7. Shadows Over Camelot 8. Jambo 9. The Scepter of Zavandor 10. Verflixxt! A La Carte 1. Jambo 2. Geschenkt! 3. Wie ich die Welt sehe… 4. Diamant 5. Boomtown 6. Razzia! 7. Team Work 8. Gelb Gewinnt! Near the end of the episode, Jonathan considers what we can now observe in the hobby when we look back on 2005. Was it the start of a transition from "German Games" to the broader notion of "Euros"? Of course we had some French, Italian, British, and even American titles back then, but they're hobby still showed its tremendous roots in German culture and its game publishing. At some point, that changed. Was this around the start of that change? <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark: Space Empires 4X Jonathan: 2005 Flashback &amp; Quiz Closers: Jonathan: My top games of 2005 Mark: Hosting my own (small) event instead of traveling to a con? Mark Johnson @MarkEJohnson Jonathan Takagi @jtakagi The Wayback Machine is back. One more time, a friend joins me to go back in time to an earlier Spiel des Jahres, looking at the winner but also the other nominees and recommended games. In addition, my guest helps me think about the earlier time itself, and how the games, the hobby, and the community may have changed over the years. This time it's my longtime friend &amp; listener from San Diego, Jonathan Takagi. In fact, he's from a bit north, in Escondido, and Jonathan is another one of the people behind my favorite regional con, EsCon. I'll be going back there in a month! Jonathan decided to pick 2005 because it's twenty years ago...which also happens to be when I started the podcast. Niagara was the game that won the SdJ (one of my earliest disappointments with the jury's selection!), and I replayed it just recently to re-examine my opinion about the game. In fact, it can be played online at BGA, which seems odd for a game that relies on its physicality and "toy factor" as much as it does. Still, the actual strategy in the game remains intact in the format, since the unpredictability of the fork in the river may not be so unpredictable after all. What do you think of Niagara?    We don't just talk about the winner, though. Back in those days, the SdJ jury announced four other "nominated" games that could've won the award, and several more "recommended" games. For me, I think the game I'd want as the winner resides in the nominated list, while Jonathan singles out some standouts from the recommended list. Other titles nominated for the SdJ: Verflixxt! (That's Life), Around the World in 80 Days, Jambo, and Himalaya (Lords of Xidit)     Other titles recommended by the SdJ jury: Boomtown, Tanz der Hornochsen (Dance of Ibexes), The Gardens of the Alhambra, Diamant (Incan Gold), Geschenkt! (No Thanks), Piranha Pedro, Typo, and Wie ich die Welt sehe…         We also talk about two other major German game awards, the Deutscher Spielpreis, and the A La Carte. They are both ranked list. The former is (sort of) for heavier, gamer-games, while the latter is for card games (or "board"games done with cards). The timing of these awards is slightly off from the SdJ, so depending on publication dates a game might show up in one year's list for one award, and the following year for another award. But they're all close, and with some notable overlap for widely-respected games. DSP 1. Louis XIV 2. Niagara 3. Manila 4. Ubongo 5. Himalaya 6. Around the World in 80 Days 7. Shadows Over Camelot 8. Jambo 9. The Scepter of Zavandor 10. Verflixxt! A La Carte 1. Jambo 2. Geschenkt! 3. Wie ich die Welt sehe… 4. Diamant 5. Boomtown 6. Razzia! 7. Team Work 8. Gelb Gewinnt! Near the end of the episode, Jonathan considers what we can now observe in the hobby when we look back on 2005. Was it the start of a transition from "German Games" to the broader notion of "Euros"? Of course we had some French, Italian, British, and even American titles back then, but they're hobby still showed its tremendous roots in German culture and its game publishing. At some point, that changed. Was this around the start of that change? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark: Space Empires 4X Jonathan: 2005 Flashback &amp; Quiz Closers: Jonathan: My top games of 2005 Mark: Hosting my own (small) event instead of traveling to a con? Mark Johnson @MarkEJohnson Jonathan Takagi @jtakagi The Wayback Machine is back. One more time, a friend joins me to go back in time to an earlier Spiel des Jahres, looking at the winner but also the other nominees and recommended games. In addition, my guest helps me think about the earlier time itself, and how the games, the hobby, and the community may have changed over the years. This time it's my longtime friend &amp; listener from San Diego, Jonathan Takagi. In fact, he's from a bit north, in Escondido, and Jonathan is another one of the people behind my favorite regional con, EsCon. I'll be going back there in a month! Jonathan decided to pick 2005 because it's twenty years ago...which also happens to be when I started the podcast. Niagara was the game that won the SdJ (one of my earliest disappointments with the jury's selection!), and I replayed it just recently to re-examine my opinion about the game. In fact, it can be played online at BGA, which seems odd for a game that relies on its physicality and "toy factor" as much as it does. Still, the actual strategy in the game remains intact in the format, since the unpredictability of the fork in the river may not be so unpredictable after all. What do you think of Niagara?    We don't just talk about the winner, though. Back in those days, the SdJ jury announced four other "nominated" games that could've won the award, and several more "recommended" games. For me, I think the game I'd want as the winner resides in the nominated list, while Jonathan singles out some standouts from the recommended list. Other titles nominated for the SdJ: Verflixxt! (That's Life), Around the World in 80 Days, Jambo, and Himalaya (Lords of Xidit)     Other titles recommended by the SdJ jury: Boomtown, Tanz der Hornochsen (Dance of Ibexes), The Gardens of the Alhambra, Diamant (Incan Gold), Geschenkt! (No Thanks), Piranha Pedro, Typo, and Wie ich die Welt sehe…         We also talk about two other major German game awards, the Deutscher Spielpreis, and the A La Carte. They are both ranked list. The former is (sort of) for heavier, gamer-games, while the latter is for card games (or "board"games done with cards). The timing of these awards is slightly off from the SdJ, so depending on publication dates a game might show up in one year's list for one award, and the following year for another award. But they're all close, and with some notable overlap for widely-respected games. DSP 1. Louis XIV 2. Niagara 3. Manila 4. Ubongo 5. Himalaya 6. Around the World in 80 Days 7. Shadows Over Camelot 8. Jambo 9. The Scepter of Zavandor 10. Verflixxt! A La Carte 1. Jambo 2. Geschenkt! 3. Wie ich die Welt sehe… 4. Diamant 5. Boomtown 6. Razzia! 7. Team Work 8. Gelb Gewinnt! Near the end of the episode, Jonathan considers what we can now observe in the hobby when we look back on 2005. Was it the start of a transition from "German Games" to the broader notion of "Euros"? Of course we had some French, Italian, British, and even American titles back then, but they're hobby still showed its tremendous roots in German culture and its game publishing. At some point, that changed. Was this around the start of that change? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 241 - Session Report &amp; Feedback</title>
      <itunes:title>Boardgames To Go 241 - Session Report &amp;amp; Feedback</itunes:title>
      <pubDate>Thu, 01 May 2025 12:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Opener:</strong> Join us to play games online together on May 3. We're meeting on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Discord server</a>, as well as the <a class="postlink" href= "https://boardgamearena.com/group?id=8302147" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go Listeners group on BGA</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7921978" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/hh5YOk9OQ3e0uJbMOfvT2g__small/img/bYaPoCwSz2lq-tAtb_60fPqiNzA=/fit-in/200x150/filters:strip_icc()/pic7921978.jpg" sizes="" srcset= "https://cf.geekdo-images.com/hh5YOk9OQ3e0uJbMOfvT2g__small/img/bYaPoCwSz2lq-tAtb_60fPqiNzA=/fit-in/200x150/filters:strip_icc()/pic7921978.jpg 1x, https://cf.geekdo-images.com/hh5YOk9OQ3e0uJbMOfvT2g__small@2x/img/_dJI64cZJukC3scgKKsnfXzCvYs=/fit-in/400x300/filters:strip_icc()/pic7921978.jpg 2x" alt= "Odin, Helvetiq, 2024 — front cover (image provided by the publisher)" width="86" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8327124" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/VgM1wKNgkovhqRerJBhhrg__small/img/jzKUSNDeuo1KVn_NWPvpC1q6gTc=/fit-in/200x150/filters:strip_icc()/pic8327124.png" sizes="" srcset= "https://cf.geekdo-images.com/VgM1wKNgkovhqRerJBhhrg__small/img/jzKUSNDeuo1KVn_NWPvpC1q6gTc=/fit-in/200x150/filters:strip_icc()/pic8327124.png 1x, https://cf.geekdo-images.com/VgM1wKNgkovhqRerJBhhrg__small@2x/img/kSbzEjwOHdpyX_bSVzb789mRL4U=/fit-in/400x300/filters:strip_icc()/pic8327124.png 2x" alt="Altay: Dawn of Civilization (final cover)" width="150" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/650281" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/_j10Sh29neTSTzDgG1JqIQ__small/img/tvwcAUt1seXgVLdFUJKFF9NorkE=/fit-in/200x150/filters:strip_icc()/pic650281.jpg" sizes="" srcset= "https://cf.geekdo-images.com/_j10Sh29neTSTzDgG1JqIQ__small/img/tvwcAUt1seXgVLdFUJKFF9NorkE=/fit-in/200x150/filters:strip_icc()/pic650281.jpg 1x, https://cf.geekdo-images.com/_j10Sh29neTSTzDgG1JqIQ__small@2x/img/7-9gUOHXe2rVLa8mAbQUq8nro_Q=/fit-in/400x300/filters:strip_icc()/pic650281.jpg 2x" alt= "The Jäger und Sammler cover with the new Amigo corporate design." width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8295528" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/iSTctrTvY4_a1S88HTeZrw__small/img/B-xN98U0UsK8RJxWv7CZCcates8=/fit-in/200x150/filters:strip_icc()/pic8295528.png" sizes="" srcset= "https://cf.geekdo-images.com/iSTctrTvY4_a1S88HTeZrw__small/img/B-xN98U0UsK8RJxWv7CZCcates8=/fit-in/200x150/filters:strip_icc()/pic8295528.png 1x, https://cf.geekdo-images.com/iSTctrTvY4_a1S88HTeZrw__small@2x/img/EwpQnNBSsb9KHPnlMgOa3NXhwM4=/fit-in/400x300/filters:strip_icc()/pic8295528.png 2x" alt="Box front" width="200" height="142" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7064114" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/j3B__Qgm8PeUD0cl2Sue-w__small/img/SkVXF-MBesJuPupHJL2OmFah_PY=/fit-in/200x150/filters:strip_icc()/pic7064114.jpg" sizes="" srcset= "https://cf.geekdo-images.com/j3B__Qgm8PeUD0cl2Sue-w__small/img/SkVXF-MBesJuPupHJL2OmFah_PY=/fit-in/200x150/filters:strip_icc()/pic7064114.jpg 1x, https://cf.geekdo-images.com/j3B__Qgm8PeUD0cl2Sue-w__small@2x/img/DkbFi02p6-8TDXzQ8qkxAKfxvXQ=/fit-in/400x300/filters:strip_icc()/pic7064114.jpg 2x" alt= "East India Companies, HUCH! / R&R Games / Atalia, 2022 — front cover" width="151" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7655631" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/T8ZyGekIgq12Isq7BzgT-Q__small/img/p1iYmAZu3pTjCDb8SPoZHXJGbYk=/fit-in/200x150/filters:strip_icc()/pic7655631.jpg" sizes="" srcset= "https://cf.geekdo-images.com/T8ZyGekIgq12Isq7BzgT-Q__small/img/p1iYmAZu3pTjCDb8SPoZHXJGbYk=/fit-in/200x150/filters:strip_icc()/pic7655631.jpg 1x, https://cf.geekdo-images.com/T8ZyGekIgq12Isq7BzgT-Q__small@2x/img/9zFfA2fpvBQMmXNdVU76HhLoTq8=/fit-in/400x300/filters:strip_icc()/pic7655631.jpg 2x" alt= "Come Sail Away!, Saashi & Saashi, 2023 — front cover (image provided by the publisher)" width="107" height="150" loading="lazy" /></a></div> <p><br /> I set out to give myself a break this month, just talking about some recent games and fielding a few questions sent to me. In fact, I've been doing so much gaming lately that I had to whittle my list down to just these six games to share my impressions about. Then the feedback questions ended up being more fun to dive into than I expected. These kinds of shows are fun & easy to do--I won't do them all the time, but every once in a while should be ok.<br /> <br /> <strong>Closer:</strong> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson">Message me</a> with any of your questions, and I may use them on a future Session Report & Feedback episode.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: Join us to play games online together on May 3. We're meeting on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Discord server</a>, as well as the <a class="postlink" href= "https://boardgamearena.com/group?id=8302147" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go Listeners group on BGA</a> </p> <a href="https://boardgamegeek.com/image/7921978" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8327124" target= "_self"></a> <a href= "https://boardgamegeek.com/image/650281" target="_self"></a> <a href= "https://boardgamegeek.com/image/8295528" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7064114" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7655631" target= "_self"></a> <p> I set out to give myself a break this month, just talking about some recent games and fielding a few questions sent to me. In fact, I've been doing so much gaming lately that I had to whittle my list down to just these six games to share my impressions about. Then the feedback questions ended up being more fun to dive into than I expected. These kinds of shows are fun & easy to do--I won't do them all the time, but every once in a while should be ok. Closer: <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson">Message me</a> with any of your questions, and I may use them on a future Session Report & Feedback episode. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Join us to play games online together on May 3. We're meeting on the Discord server, as well as the Boardgames To Go Listeners group on BGA       I set out to give myself a break this month, just talking about some recent games and fielding a few questions sent to me. In fact, I've been doing so much gaming lately that I had to whittle my list down to just these six games to share my impressions about. Then the feedback questions ended up being more fun to dive into than I expected. These kinds of shows are fun &amp; easy to do--I won't do them all the time, but every once in a while should be ok. Closer: Message me with any of your questions, and I may use them on a future Session Report &amp; Feedback episode. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Join us to play games online together on May 3. We're meeting on the Discord server, as well as the Boardgames To Go Listeners group on BGA       I set out to give myself a break this month, just talking about some recent games and fielding a few questions sent to me. In fact, I've been doing so much gaming lately that I had to whittle my list down to just these six games to share my impressions about. Then the feedback questions ended up being more fun to dive into than I expected. These kinds of shows are fun &amp; easy to do--I won't do them all the time, but every once in a while should be ok. Closer: Message me with any of your questions, and I may use them on a future Session Report &amp; Feedback episode. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 240 - Dice Tower West and the Mark Madness 2025 Champions</title>
      <itunes:title>Boardgames To Go 240 - Dice Tower West and the Mark Madness 2025 Champions</itunes:title>
      <pubDate>Tue, 01 Apr 2025 12:30:00 +0000</pubDate>
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      <description><![CDATA[<p>The annual voting/predicting competition called Mark Madness is now finished. The results are posted with the rest of the updates for episode 239, and here co-host Eryn Roston returns one last time to share the winners. Unconscious Mind was our collective favorite for game cover art, and Adam Brocker is this year's winner. The plan now is for Adam to help me run <em>next</em> year's Mark Madness, in 2026.<br /> <br /> Next, I share my time at Dice Tower West. This is the second year in a row that I've gone to this national boardgame convention. Is it national? I think so. It's certainly big. Held in Las Vegas every March, that's a destination I can reach by car. I join a bunch of friends there and we play most games together. Besides a number of fresh & new ones, the buddies I got to this con with enjoy focusing one entire day on old games. We define that as games more than 25 years old. Last year that went to 1999, and now we included other titles published in 2000.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8801049" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/l7mB28Q5XN9JR384qSTcjQ__medium/img/0VTTi-l9U6SdBXq-HndJxkg9lMQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801049.jpg" sizes="" srcset= "https://cf.geekdo-images.com/l7mB28Q5XN9JR384qSTcjQ__medium/img/0VTTi-l9U6SdBXq-HndJxkg9lMQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801049.jpg 1x, https://cf.geekdo-images.com/l7mB28Q5XN9JR384qSTcjQ__medium@2x/img/zSh0-e1StcXbjsdBo-Svol_M_pU=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8801049.jpg 2x" alt="Indie Games Market at DTW" width="500" height="375" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8801046" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/rey1l2DdxLZxx5yP0q9bDA__medium/img/b0d7JXEOD-2VmTeNREk6naIhDHo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801046.jpg" sizes="" srcset= "https://cf.geekdo-images.com/rey1l2DdxLZxx5yP0q9bDA__medium/img/b0d7JXEOD-2VmTeNREk6naIhDHo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801046.jpg 1x, https://cf.geekdo-images.com/rey1l2DdxLZxx5yP0q9bDA__medium@2x/img/5iAJwCAstIL6HBn2CAAK1QZC53s=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8801046.jpg 2x" alt="A look at DTW" width="500" height="375" loading= "lazy" /></a><br /> <br /> <a href="https://boardgamegeek.com/image/8801047" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/_tyl3HKvKxw17treqm1NkA__medium/img/szlcqsL3bmrMmb-rjROPykoWsnQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801047.jpg" sizes="" srcset= "https://cf.geekdo-images.com/_tyl3HKvKxw17treqm1NkA__medium/img/szlcqsL3bmrMmb-rjROPykoWsnQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801047.jpg 1x, https://cf.geekdo-images.com/_tyl3HKvKxw17treqm1NkA__medium@2x/img/4V93sxx7lXQp5MRZ7xT42Uq6F88=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8801047.jpg 2x" alt="One of our game tables at DTW" width="500" height="375" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8801048" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ytIUhSIY3q7wsG2n82L7mQ__medium/img/7Sd7fgAC-v9idQ5U1NsqWlxE4ak=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801048.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ytIUhSIY3q7wsG2n82L7mQ__medium/img/7Sd7fgAC-v9idQ5U1NsqWlxE4ak=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8801048.jpg 1x, https://cf.geekdo-images.com/ytIUhSIY3q7wsG2n82L7mQ__medium@2x/img/X7acGrYxnUo3zaeuuYWMz7vVkrw=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8801048.jpg 2x" alt="Dinner" width="500" height="375" loading="lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>The annual voting/predicting competition called Mark Madness is now finished. The results are posted with the rest of the updates for episode 239, and here co-host Eryn Roston returns one last time to share the winners. Unconscious Mind was our collective favorite for game cover art, and Adam Brocker is this year's winner. The plan now is for Adam to help me run <em>next</em> year's Mark Madness, in 2026. Next, I share my time at Dice Tower West. This is the second year in a row that I've gone to this national boardgame convention. Is it national? I think so. It's certainly big. Held in Las Vegas every March, that's a destination I can reach by car. I join a bunch of friends there and we play most games together. Besides a number of fresh & new ones, the buddies I got to this con with enjoy focusing one entire day on old games. We define that as games more than 25 years old. Last year that went to 1999, and now we included other titles published in 2000. </p> <a href="https://boardgamegeek.com/image/8801049" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8801046" target= "_self"></a> <a href="https://boardgamegeek.com/image/8801047" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8801048" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The annual voting/predicting competition called Mark Madness is now finished. The results are posted with the rest of the updates for episode 239, and here co-host Eryn Roston returns one last time to share the winners. Unconscious Mind was our collective favorite for game cover art, and Adam Brocker is this year's winner. The plan now is for Adam to help me run next year's Mark Madness, in 2026. Next, I share my time at Dice Tower West. This is the second year in a row that I've gone to this national boardgame convention. Is it national? I think so. It's certainly big. Held in Las Vegas every March, that's a destination I can reach by car. I join a bunch of friends there and we play most games together. Besides a number of fresh &amp; new ones, the buddies I got to this con with enjoy focusing one entire day on old games. We define that as games more than 25 years old. Last year that went to 1999, and now we included other titles published in 2000.     -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The annual voting/predicting competition called Mark Madness is now finished. The results are posted with the rest of the updates for episode 239, and here co-host Eryn Roston returns one last time to share the winners. Unconscious Mind was our collective favorite for game cover art, and Adam Brocker is this year's winner. The plan now is for Adam to help me run next year's Mark Madness, in 2026. Next, I share my time at Dice Tower West. This is the second year in a row that I've gone to this national boardgame convention. Is it national? I think so. It's certainly big. Held in Las Vegas every March, that's a destination I can reach by car. I join a bunch of friends there and we play most games together. Besides a number of fresh &amp; new ones, the buddies I got to this con with enjoy focusing one entire day on old games. We define that as games more than 25 years old. Last year that went to 1999, and now we included other titles published in 2000.     -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239E - Mark Madness 2025 (with Eryn Roston)</title>
      <itunes:title>Boardgames To Go 239E - Mark Madness 2025 (with Eryn Roston)</itunes:title>
      <pubDate>Fri, 28 Mar 2025 18:32:00 +0000</pubDate>
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      <description><![CDATA[<p>The Championship is now set!</p> <p> </p> <p> https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</p>]]></description>
      
      <content:encoded><![CDATA[<p>The Championship is now set!</p> <p> </p> <p> https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The Championship is now set!   https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The Championship is now set!   https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239D - Mark Madness 2025 (with Eryn Roston) Elite Eight</title>
      <itunes:title>Boardgames To Go 239D - Mark Madness 2025 (with Eryn Roston) Elite Eight</itunes:title>
      <pubDate>Sun, 23 Mar 2025 01:36:00 +0000</pubDate>
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      <description><![CDATA[<p>Be sure to go vote at https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston?itemid=11634552#11634552</p>]]></description>
      
      <content:encoded><![CDATA[<p>Be sure to go vote at https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston?itemid=11634552#11634552</p>]]></content:encoded>
      
      
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      <itunes:duration>20:03</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Be sure to go vote at https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston?itemid=11634552#11634552</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Be sure to go vote at https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston?itemid=11634552#11634552</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239C - Mark Madness 2025 (with Eryn Roston) Sweet 16</title>
      <itunes:title>Boardgames To Go 239C - Mark Madness 2025 (with Eryn Roston) Sweet 16</itunes:title>
      <pubDate>Thu, 20 Mar 2025 03:46:00 +0000</pubDate>
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      <description><![CDATA[<p>The round of 32 is finished, leaving us now voting on the Sweet 16 of game cover artworks. The choices are getting more difficult.</p> <p> </p> <p>And we have a new leader in our prediction contest. #Davecember celebrity loofish is representing his namesakes with a currently-in-first-place position for his guess...but with others on his tail.</p>]]></description>
      
      <content:encoded><![CDATA[<p>The round of 32 is finished, leaving us now voting on the Sweet 16 of game cover artworks. The choices are getting more difficult.</p> <p> </p> <p>And we have a new leader in our prediction contest. #Davecember celebrity loofish is representing his namesakes with a currently-in-first-place position for his guess...but with others on his tail.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The round of 32 is finished, leaving us now voting on the Sweet 16 of game cover artworks. The choices are getting more difficult.   And we have a new leader in our prediction contest. #Davecember celebrity loofish is representing his namesakes with a currently-in-first-place position for his guess...but with others on his tail.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The round of 32 is finished, leaving us now voting on the Sweet 16 of game cover artworks. The choices are getting more difficult.   And we have a new leader in our prediction contest. #Davecember celebrity loofish is representing his namesakes with a currently-in-first-place position for his guess...but with others on his tail.</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239B - Mark Madness 2025 (with Eryn Roston) Round of 32</title>
      <itunes:title>Boardgames To Go 239B - Mark Madness 2025 (with Eryn Roston) Round of 32</itunes:title>
      <pubDate>Mon, 17 Mar 2025 00:20:00 +0000</pubDate>
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      <description><![CDATA[<p>Eryn is back to talk with me about the results of the first round voting. Half of our original 64 game cover art entries have now been knocked out of the contest. Now successive voting rounds keep halving the remaining contestants every three days. What have we seen so far? No ties, though a couple matchups were close. A few more were blowouts. Are there common threads? Surprises? Plus...Eryn teaches me how to <em>look</em> at art more critically...by SQUINTING. Achievement unlocked.</p> <p> </p> <p><em>-Mark</em></p>]]></description>
      
      <content:encoded><![CDATA[<p>Eryn is back to talk with me about the results of the first round voting. Half of our original 64 game cover art entries have now been knocked out of the contest. Now successive voting rounds keep halving the remaining contestants every three days. What have we seen so far? No ties, though a couple matchups were close. A few more were blowouts. Are there common threads? Surprises? Plus...Eryn teaches me how to <em>look</em> at art more critically...by SQUINTING. Achievement unlocked.</p> <p> </p> <p><em>-Mark</em></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Eryn is back to talk with me about the results of the first round voting. Half of our original 64 game cover art entries have now been knocked out of the contest. Now successive voting rounds keep halving the remaining contestants every three days. What have we seen so far? No ties, though a couple matchups were close. A few more were blowouts. Are there common threads? Surprises? Plus...Eryn teaches me how to look at art more critically...by SQUINTING. Achievement unlocked.   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Eryn is back to talk with me about the results of the first round voting. Half of our original 64 game cover art entries have now been knocked out of the contest. Now successive voting rounds keep halving the remaining contestants every three days. What have we seen so far? No ties, though a couple matchups were close. A few more were blowouts. Are there common threads? Surprises? Plus...Eryn teaches me how to look at art more critically...by SQUINTING. Achievement unlocked.   -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239 - Reminder for Mark Madness</title>
      <itunes:title>Boardgames To Go 239 - Reminder for Mark Madness</itunes:title>
      <pubDate>Fri, 14 Mar 2025 03:46:00 +0000</pubDate>
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      <description><![CDATA[<p>If you're playing along with Mark Madness this year, the time for predictions is over and you'd better start voting. Whether you've done a prediction or not, the link below takes you to the place where you can choose your favorite game cover art as 64 titles square off against each other in one-on-one matchups. </p> <p> </p> <p><a href= "https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston"> https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</a></p> <p><img src= "" /></p> <p><img src= "" /></p> <p><img src= "" /></p> <p><img src= "" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>If you're playing along with Mark Madness this year, the time for predictions is over and you'd better start voting. Whether you've done a prediction or not, the link below takes you to the place where you can choose your favorite game cover art as 64 titles square off against each other in one-on-one matchups. </p> <p> </p> <p><a href= "https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston"> https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</a></p> <p></p> <p></p> <p></p> <p></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>If you're playing along with Mark Madness this year, the time for predictions is over and you'd better start voting. Whether you've done a prediction or not, the link below takes you to the place where you can choose your favorite game cover art as 64 titles square off against each other in one-on-one matchups.    https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>If you're playing along with Mark Madness this year, the time for predictions is over and you'd better start voting. Whether you've done a prediction or not, the link below takes you to the place where you can choose your favorite game cover art as 64 titles square off against each other in one-on-one matchups.    https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 239A - Mark Madness 2025 Kickoff (with Eryn Roston)</title>
      <itunes:title>Boardgames To Go 239A - Mark Madness 2025 Kickoff (with Eryn Roston)</itunes:title>
      <pubDate>Tue, 04 Mar 2025 05:10:00 +0000</pubDate>
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      <description><![CDATA[<div>Play along and predict the winners at <a href= "https://challonge.com/MarkMadness2025" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2025</a><br />  Predictions must be submitted by March 12 to be in the contest<br /> <a href="https://boardgamegeek.com/image/8741491" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/FljhfmV4V1v5Dcy8KrvF5A__original/img/lW6e_t8_92RfaeshO8aGgBojdSw=/0x0/filters:format(png)/pic8741491.png" sizes="" srcset="" alt="Mark Madness 2025" width="2656" height= "1500" loading="lazy" /></a></div> <p><br /> <br /></p> <div> <div><a href="https://boardgamegeek.com/image/8065993" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg 1x, https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small@2x/img/oWb4Enwa1LdSQ_nE52NsMRuC4HU=/fit-in/400x300/filters:strip_icc()/pic8065993.jpg 2x" alt="Mark Johnson selfie 2023" width="113" height="150" loading= "lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/MarkEJohnson"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" srcset= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" alt="MarkEJohnson Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </div> </div> </a></div> </div> </div> <div> <div><a href="https://boardgamegeek.com/image/8741393" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/D6PX3whOD3NH0ofi51RONg__small/img/E0DwVihe_kcnAq7aSUn-PaBHGak=/fit-in/200x150/filters:strip_icc()/pic8741393.jpg" sizes="" srcset= "https://cf.geekdo-images.com/D6PX3whOD3NH0ofi51RONg__small/img/E0DwVihe_kcnAq7aSUn-PaBHGak=/fit-in/200x150/filters:strip_icc()/pic8741393.jpg 1x, https://cf.geekdo-images.com/D6PX3whOD3NH0ofi51RONg__small@2x/img/sA8iqj-iNvVqEUQ-uDZ4z4Bpg30=/fit-in/400x300/filters:strip_icc()/pic8741393.jpg 2x" alt="Eryn Roston" width="79" height="150" loading="lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/baditude"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" srcset= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" alt="baditude Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </div> </div> </a></div> </div> </div> <p>Once again, the month of March give me a chance to bring back "Mark Madness," my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of <em>llast</em> year's contest, Eryn Roston, and asked him to co-host this year's contest. Furthermore, Eryn has helped define the special nature of the contest this year. It's still about boardgames, of course, but it's about boardgame <strong>art</strong>. Specifically, we're voting on the best boardgame <strong>cover art</strong>.<br /> <br /> Eryn picked four groupings, each with 16 titles apiece. Those groupings are called Divisions, and this year there are ones for Fantasy, Historical/Real-World, Nature-themed, and Science Fiction boardgame covers. You will see some you know, and some others you don't. Just by looking at the images alone you can decide which ones to vote for, but you'll have more fun if you also listen to Eryn describe <em>why</em> he picked these particular game covers for Mark Madness. You see, Eryn works professionally in the world of art, went to school for it, and knows more than your average bear about artwork. If you're like me, you'll learn something along the way and appreciate game art (& artists) even more.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8743419" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/NLsaDfhcn1xtYA8fv7jdwA__medium/img/arJBbdJpGDnXYix6t4fVB0sl5tY=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8743419.png" sizes="" srcset= "https://cf.geekdo-images.com/NLsaDfhcn1xtYA8fv7jdwA__medium/img/arJBbdJpGDnXYix6t4fVB0sl5tY=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8743419.png 1x, https://cf.geekdo-images.com/NLsaDfhcn1xtYA8fv7jdwA__medium@2x/img/fsUO8yT_grA4SPdOmjGIXxKZe-M=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8743419.png 2x" alt="Eryn Roston art from his Instagram page (chickenscratch.er)" width="500" height="442" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/8743425" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/tiXBDPje-U7aMz3djYO1kw__medium/img/W0jTtO7iGQwdLnoXJ2bUdzLVDfw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8743425.png" sizes="" srcset= "https://cf.geekdo-images.com/tiXBDPje-U7aMz3djYO1kw__medium/img/W0jTtO7iGQwdLnoXJ2bUdzLVDfw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8743425.png 1x, https://cf.geekdo-images.com/tiXBDPje-U7aMz3djYO1kw__medium@2x/img/3tO2Byt872O0PXwtNXLRfTiRoIY=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8743425.png 2x" alt="Eryn Roston art from his Instagram page (chickenscratch.er)" width="500" height="445" loading="lazy" /></a><br /> Follow Eryn's own art creator account on Instagram <a href= "https://www.instagram.com/chickenscratch.er/" target="_blank" rel= "nofollow noreferrer noopener">https://www.instagram.com/chickenscratch.er/</a></div> <p><br /> <br /> Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/MarkMadness2025" target= "_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner?<br /> <br /> We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a><br /> <br /> <br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353405/mark-madness-2025-fantasy" target="_self">Fantasy Division geeklist</a></p> <div><br /> <a href="https://boardgamegeek.com/image/5974859" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/tQVVSXcmYLvAoI28cp-2Tg__small/img/ahKWaUSws5zja4feB4VexkNV3Mc=/fit-in/200x150/filters:strip_icc()/pic5974859.jpg" sizes="" srcset= "https://cf.geekdo-images.com/tQVVSXcmYLvAoI28cp-2Tg__small/img/ahKWaUSws5zja4feB4VexkNV3Mc=/fit-in/200x150/filters:strip_icc()/pic5974859.jpg 1x, https://cf.geekdo-images.com/tQVVSXcmYLvAoI28cp-2Tg__small@2x/img/P4ZRCe3YTV5KIbSGPKrtr_lkUW8=/fit-in/400x300/filters:strip_icc()/pic5974859.jpg 2x" alt= "The Witcher: Old World, Go On Board / CD Projekt RED, 2022 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/5975244" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Zdt8l4oTBpFICsMyNof7Jg__small/img/71w4Tt3xOnuDEDTCG8ni63QUhVE=/fit-in/200x150/filters:strip_icc()/pic5975244.png" sizes="" srcset= "https://cf.geekdo-images.com/Zdt8l4oTBpFICsMyNof7Jg__small/img/71w4Tt3xOnuDEDTCG8ni63QUhVE=/fit-in/200x150/filters:strip_icc()/pic5975244.png 1x, https://cf.geekdo-images.com/Zdt8l4oTBpFICsMyNof7Jg__small@2x/img/KAlzKZ4Shkyuwsqud-5LHC7Y6z8=/fit-in/400x300/filters:strip_icc()/pic5975244.png 2x" alt="Sleeping Gods Final Cover" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/6605448" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/EvGtnsBDcfnKiqSiXHothQ__small/img/bQcyvzYRdMFFvcdQkFVnIRiCPjE=/fit-in/200x150/filters:strip_icc()/pic6605448.jpg" sizes="" srcset= "https://cf.geekdo-images.com/EvGtnsBDcfnKiqSiXHothQ__small/img/bQcyvzYRdMFFvcdQkFVnIRiCPjE=/fit-in/200x150/filters:strip_icc()/pic6605448.jpg 1x, https://cf.geekdo-images.com/EvGtnsBDcfnKiqSiXHothQ__small@2x/img/OHre_iDRf-WhPH7X5WUq5I_m3Wg=/fit-in/400x300/filters:strip_icc()/pic6605448.jpg 2x" alt="Flamecraft Box Cover - EN Final" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/1965255" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/O9nPs9wrCghDF4izqFtoGQ__small/img/v2bPSjIYCfD7ekFGQswrRLwkonY=/fit-in/200x150/filters:strip_icc()/pic1965255.jpg" sizes="" srcset= "https://cf.geekdo-images.com/O9nPs9wrCghDF4izqFtoGQ__small/img/v2bPSjIYCfD7ekFGQswrRLwkonY=/fit-in/200x150/filters:strip_icc()/pic1965255.jpg 1x, https://cf.geekdo-images.com/O9nPs9wrCghDF4izqFtoGQ__small@2x/img/U2wXHtPnw_06yCCNJQsDmnk6zew=/fit-in/400x300/filters:strip_icc()/pic1965255.jpg 2x" alt="Abyss, Bombyx, 2014 (image provided by the publisher)" width= "150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/428828" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/aoPM07XzoceB-RydLh08zA__small/img/o3Bw9heVDJRgPYlI_PksCvLAgnM=/fit-in/200x150/filters:strip_icc()/pic428828.jpg" sizes="" srcset= "https://cf.geekdo-images.com/aoPM07XzoceB-RydLh08zA__small/img/o3Bw9heVDJRgPYlI_PksCvLAgnM=/fit-in/200x150/filters:strip_icc()/pic428828.jpg 1x, https://cf.geekdo-images.com/aoPM07XzoceB-RydLh08zA__small@2x/img/U2VwMFR3zO68Ucq9rY05l1aiJGU=/fit-in/400x300/filters:strip_icc()/pic428828.jpg 2x" alt="Small World BoxFront" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/4385726" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/aAwBzPzta4joKfFZt05hCw__small/img/zvV21ZaydrMSEbbYSNXcmw3WmfY=/fit-in/200x150/filters:strip_icc()/pic4385726.jpg" sizes="" srcset= 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width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4150994" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/D3Fl15xiRd0QtghO0ZBiRA__small/img/6HGGwpXvSqqHCUiDZxf-33V8i7Q=/fit-in/200x150/filters:strip_icc()/pic4150994.jpg" sizes="" srcset= "https://cf.geekdo-images.com/D3Fl15xiRd0QtghO0ZBiRA__small/img/6HGGwpXvSqqHCUiDZxf-33V8i7Q=/fit-in/200x150/filters:strip_icc()/pic4150994.jpg 1x, https://cf.geekdo-images.com/D3Fl15xiRd0QtghO0ZBiRA__small@2x/img/F-xd8B9uxz3zcJ6vay8njEfS2fk=/fit-in/400x300/filters:strip_icc()/pic4150994.jpg 2x" alt="Cover Art" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/5837347" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/C9U2E51tkzLljewFEGQ74g__small/img/4KV3wj3NiJDgGTh3zmW0_8Ph3Zc=/fit-in/200x150/filters:strip_icc()/pic5837347.jpg" sizes="" srcset= 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<p><br /> <br /> <br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353909/mark-madness-2025-historicalreal-world" target="_self">Historical/Real-World Division geeklist</a></p> <div><br /> <a href="https://boardgamegeek.com/image/3209553" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/OrHS8_a1CqSGiXeTfCk0Wg__small/img/ZBTT0qZcD5HMFlhFN7PLMe6zXvg=/fit-in/200x150/filters:strip_icc()/pic3209553.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OrHS8_a1CqSGiXeTfCk0Wg__small/img/ZBTT0qZcD5HMFlhFN7PLMe6zXvg=/fit-in/200x150/filters:strip_icc()/pic3209553.jpg 1x, https://cf.geekdo-images.com/OrHS8_a1CqSGiXeTfCk0Wg__small@2x/img/n2IouG1GIh1tDuy1Er92VBXPHjQ=/fit-in/400x300/filters:strip_icc()/pic3209553.jpg 2x" alt="Lisboa cover box front" width="121" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/5633386" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/V8J_bg9LKjB6as3Oxp_wtQ__small/img/FUyc1QhXpVQRkbAhouttIZstUZA=/fit-in/200x150/filters:strip_icc()/pic5633386.png" sizes="" srcset= "https://cf.geekdo-images.com/V8J_bg9LKjB6as3Oxp_wtQ__small/img/FUyc1QhXpVQRkbAhouttIZstUZA=/fit-in/200x150/filters:strip_icc()/pic5633386.png 1x, https://cf.geekdo-images.com/V8J_bg9LKjB6as3Oxp_wtQ__small@2x/img/sVSd979pTKIxYrXiWbo8b4PcksU=/fit-in/400x300/filters:strip_icc()/pic5633386.png 2x" alt="Struggle of Empires Deluxe Cover" width="121" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/5585780" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Oesqx8u3Wuwa0S1JcsQREg__small/img/GmitOj1Yvh7GO_g3Buwdwo-zMx0=/fit-in/200x150/filters:strip_icc()/pic5585780.png" sizes="" srcset= "https://cf.geekdo-images.com/Oesqx8u3Wuwa0S1JcsQREg__small/img/GmitOj1Yvh7GO_g3Buwdwo-zMx0=/fit-in/200x150/filters:strip_icc()/pic5585780.png 1x, https://cf.geekdo-images.com/Oesqx8u3Wuwa0S1JcsQREg__small@2x/img/hPIbmr0qk0ld79wYfU_hHz6p3uk=/fit-in/400x300/filters:strip_icc()/pic5585780.png 2x" alt= "Tammany Hall, Pandasaurus Games, 2020 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/5988511" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gDn7AhrDlmfCLSz9ZqoNFQ__small/img/0pt6XrFHTXpNetwMo9rdY7PdhfQ=/fit-in/200x150/filters:strip_icc()/pic5988511.jpg" sizes="" srcset= "https://cf.geekdo-images.com/gDn7AhrDlmfCLSz9ZqoNFQ__small/img/0pt6XrFHTXpNetwMo9rdY7PdhfQ=/fit-in/200x150/filters:strip_icc()/pic5988511.jpg 1x, https://cf.geekdo-images.com/gDn7AhrDlmfCLSz9ZqoNFQ__small@2x/img/v-PxBTzY1yvRy5WYnbh-L9P6MQQ=/fit-in/400x300/filters:strip_icc()/pic5988511.jpg 2x" alt= "Great Western Trail, eggertspiele, 2021 — front cover, second edition (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/2649446" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/JuyN9UOenAG_BlO-APPpdw__small/img/hQLejMza7x_sM1hW24jAocbyqHY=/fit-in/200x150/filters:strip_icc()/pic2649446.jpg" sizes="" srcset= "https://cf.geekdo-images.com/JuyN9UOenAG_BlO-APPpdw__small/img/hQLejMza7x_sM1hW24jAocbyqHY=/fit-in/200x150/filters:strip_icc()/pic2649446.jpg 1x, https://cf.geekdo-images.com/JuyN9UOenAG_BlO-APPpdw__small@2x/img/5COa_BrRQKlhT2w22vA3ZHNchPY=/fit-in/400x300/filters:strip_icc()/pic2649446.jpg 2x" alt="Almost final front box cover" width="121" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/392515" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/IB38fOp0mTvFuvfdHczf0Q__small/img/UpyU-hvpdn3Q2b4Y486w2M3CO8I=/fit-in/200x150/filters:strip_icc()/pic392515.jpg" sizes="" srcset= "https://cf.geekdo-images.com/IB38fOp0mTvFuvfdHczf0Q__small/img/UpyU-hvpdn3Q2b4Y486w2M3CO8I=/fit-in/200x150/filters:strip_icc()/pic392515.jpg 1x, https://cf.geekdo-images.com/IB38fOp0mTvFuvfdHczf0Q__small@2x/img/11JcoioYqkfQJzxGYDkl7zWV11Q=/fit-in/400x300/filters:strip_icc()/pic392515.jpg 2x" alt="Revised box with "Steam" title" width="186" height= "150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4227162" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/x39hXnP-GkLN1CDEq932oA__small/img/xxiGCk0hEUpP3hOtItpKI3sKZfo=/fit-in/200x150/filters:strip_icc()/pic4227162.jpg" sizes="" srcset= "https://cf.geekdo-images.com/x39hXnP-GkLN1CDEq932oA__small/img/xxiGCk0hEUpP3hOtItpKI3sKZfo=/fit-in/200x150/filters:strip_icc()/pic4227162.jpg 1x, https://cf.geekdo-images.com/x39hXnP-GkLN1CDEq932oA__small@2x/img/Aau2e1dEKWtCAKnAugZwwLF2gcU=/fit-in/400x300/filters:strip_icc()/pic4227162.jpg 2x" alt="Pipeline box art" width="149" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/1205385" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/nRp3AZhQD99Ajp5-96km-w__small/img/TzUSSWoa5l4MBLwr4vBRBo5zyg8=/fit-in/200x150/filters:strip_icc()/pic1205385.jpg" sizes="" srcset= "https://cf.geekdo-images.com/nRp3AZhQD99Ajp5-96km-w__small/img/TzUSSWoa5l4MBLwr4vBRBo5zyg8=/fit-in/200x150/filters:strip_icc()/pic1205385.jpg 1x, https://cf.geekdo-images.com/nRp3AZhQD99Ajp5-96km-w__small@2x/img/60fgV75JOwH0SwG6Jm9g0Xqd2rw=/fit-in/400x300/filters:strip_icc()/pic1205385.jpg 2x" alt= "Front Cover (eggertspiele english edition), clearer and better quality " width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4876107" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/1yZgy9tbqCEMMDmbtM-DbA__small/img/z87DcYPRg3giy_sHcUTZ-L1Hets=/fit-in/200x150/filters:strip_icc()/pic4876107.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1yZgy9tbqCEMMDmbtM-DbA__small/img/z87DcYPRg3giy_sHcUTZ-L1Hets=/fit-in/200x150/filters:strip_icc()/pic4876107.jpg 1x, https://cf.geekdo-images.com/1yZgy9tbqCEMMDmbtM-DbA__small@2x/img/FXZZm9B3ckKx3ayimYsBKNF_ins=/fit-in/400x300/filters:strip_icc()/pic4876107.jpg 2x" alt= "On the Underground: London/Berlin, LudiCreations, 2019 — London side (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4873141" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/H-AU-nhjCbaxWlWj_O-eFw__small/img/K_cH8KNrKA2FdgvqtUMubNvoRQU=/fit-in/200x150/filters:strip_icc()/pic4873141.jpg" sizes="" srcset= "https://cf.geekdo-images.com/H-AU-nhjCbaxWlWj_O-eFw__small/img/K_cH8KNrKA2FdgvqtUMubNvoRQU=/fit-in/200x150/filters:strip_icc()/pic4873141.jpg 1x, https://cf.geekdo-images.com/H-AU-nhjCbaxWlWj_O-eFw__small@2x/img/RbaLO2mfctwefbBniyjNUgAVtg0=/fit-in/400x300/filters:strip_icc()/pic4873141.jpg 2x" alt="Final English Cover" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/2075830" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small/img/JD5L_XrtkaKINUj8ILZqFMGcTsE=/fit-in/200x150/filters:strip_icc()/pic2075830.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small/img/JD5L_XrtkaKINUj8ILZqFMGcTsE=/fit-in/200x150/filters:strip_icc()/pic2075830.jpg 1x, https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small@2x/img/WkwzIM3nsz8HYnuWYpxFT1QOp6Q=/fit-in/400x300/filters:strip_icc()/pic2075830.jpg 2x" alt= "Sheriff of Nottingham, Arcane Wonders, 2014 (image provided by the publisher)" width="153" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/5201597" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/oyTU673yivJK4wM6DsEb1A__small/img/YCFAaQJVMO41hrOay_n4jzwVNeI=/fit-in/200x150/filters:strip_icc()/pic5201597.jpg" sizes="" srcset= "https://cf.geekdo-images.com/oyTU673yivJK4wM6DsEb1A__small/img/YCFAaQJVMO41hrOay_n4jzwVNeI=/fit-in/200x150/filters:strip_icc()/pic5201597.jpg 1x, https://cf.geekdo-images.com/oyTU673yivJK4wM6DsEb1A__small@2x/img/VNjbkH7cUYQ9GtvKdu5UJfzX5tI=/fit-in/400x300/filters:strip_icc()/pic5201597.jpg 2x" alt="Box Cover Jan 2020" width="98" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/3469246" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/xWdK1lL-2ZTdzBZGYjjqkw__small/img/wl_YxOhd-S6QbpyHAQZGhV109rw=/fit-in/200x150/filters:strip_icc()/pic3469246.jpg" sizes="" srcset= "https://cf.geekdo-images.com/xWdK1lL-2ZTdzBZGYjjqkw__small/img/wl_YxOhd-S6QbpyHAQZGhV109rw=/fit-in/200x150/filters:strip_icc()/pic3469246.jpg 1x, https://cf.geekdo-images.com/xWdK1lL-2ZTdzBZGYjjqkw__small@2x/img/gLkxWCOV90l4Z3e4TvlEoK4cQk4=/fit-in/400x300/filters:strip_icc()/pic3469246.jpg 2x" alt="Cover for Detective: City of Angels. Art by Vincent Dutrait." width="200" height="120" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/3678404" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5Q5YHxJeVp6PAhfv5Ct0-g__small/img/nqo8xhGEWnqXYDEvYcVpBpABBI4=/fit-in/200x150/filters:strip_icc()/pic3678404.png" sizes="" srcset= "https://cf.geekdo-images.com/5Q5YHxJeVp6PAhfv5Ct0-g__small/img/nqo8xhGEWnqXYDEvYcVpBpABBI4=/fit-in/200x150/filters:strip_icc()/pic3678404.png 1x, https://cf.geekdo-images.com/5Q5YHxJeVp6PAhfv5Ct0-g__small@2x/img/zYyJRiQZXC141WsBkERTsIgnaf4=/fit-in/400x300/filters:strip_icc()/pic3678404.png 2x" alt= "A Fake Artist Goes to New York, Oink Games, 2017 — front cover (image provided by the publisher)" width="85" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/7127448" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ufkAbhulnKJ7uDpi09TXOQ__small/img/XBP7p0D1bkzDXkoOuXSiavW26Ig=/fit-in/200x150/filters:strip_icc()/pic7127448.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ufkAbhulnKJ7uDpi09TXOQ__small/img/XBP7p0D1bkzDXkoOuXSiavW26Ig=/fit-in/200x150/filters:strip_icc()/pic7127448.jpg 1x, https://cf.geekdo-images.com/ufkAbhulnKJ7uDpi09TXOQ__small@2x/img/8185qShyC_aSjhvpapsnh_sUi8g=/fit-in/400x300/filters:strip_icc()/pic7127448.jpg 2x" alt="Official Cover : Art by Andrew Bosley & Vincent Dutrait" width="159" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/3884550" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/a6SXt0FvxYqo1wbjyMrc-A__small/img/4kDLHBgGgxzToLj7MEtpq7eUKF4=/fit-in/200x150/filters:strip_icc()/pic3884550.jpg" sizes="" srcset= "https://cf.geekdo-images.com/a6SXt0FvxYqo1wbjyMrc-A__small/img/4kDLHBgGgxzToLj7MEtpq7eUKF4=/fit-in/200x150/filters:strip_icc()/pic3884550.jpg 1x, https://cf.geekdo-images.com/a6SXt0FvxYqo1wbjyMrc-A__small@2x/img/4C2UDGqAzRBbhtinlMJx42q52uY=/fit-in/400x300/filters:strip_icc()/pic3884550.jpg 2x" alt="English cover 1986" width="200" height="116" loading= "lazy" /></a></div> <p><br /> <br /> <br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353406/mark-madness-2025-nature" target="_self">Nature Division geeklist</a></p> <div><br /> <a href="https://boardgamegeek.com/image/8026369" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/A_XP2_VN3ugyqPhezowB_w__small/img/ln5eKAzhse2PIHvWn7bu-jiW_uk=/fit-in/200x150/filters:strip_icc()/pic8026369.png" sizes="" srcset= "https://cf.geekdo-images.com/A_XP2_VN3ugyqPhezowB_w__small/img/ln5eKAzhse2PIHvWn7bu-jiW_uk=/fit-in/200x150/filters:strip_icc()/pic8026369.png 1x, https://cf.geekdo-images.com/A_XP2_VN3ugyqPhezowB_w__small@2x/img/15ZsS3CzbPSA2iVqzx7SFZda3wY=/fit-in/400x300/filters:strip_icc()/pic8026369.png 2x" alt= "Harmonies, Libellud, 2024 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/2876816" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/hs1P4qPgDKHXct3qs4JWGg__small/img/WUTqvVmA5QUW5KJ9wVF4FdnziI0=/fit-in/200x150/filters:strip_icc()/pic2876816.jpg" sizes="" srcset= "https://cf.geekdo-images.com/hs1P4qPgDKHXct3qs4JWGg__small/img/WUTqvVmA5QUW5KJ9wVF4FdnziI0=/fit-in/200x150/filters:strip_icc()/pic2876816.jpg 1x, https://cf.geekdo-images.com/hs1P4qPgDKHXct3qs4JWGg__small@2x/img/CwpxB96-mKBqA2Tz9EcWB6Pz2yY=/fit-in/400x300/filters:strip_icc()/pic2876816.jpg 2x" alt= "The final box front for the Evolution: CLIMATE stand-alone game (2-5-2016)." width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/7453773" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/sD3EGm2CyvQGrp7FhScs0w__small/img/wPg8YV5oURy3SQ18vYrpBf-R3_s=/fit-in/200x150/filters:strip_icc()/pic7453773.jpg" sizes="" srcset= "https://cf.geekdo-images.com/sD3EGm2CyvQGrp7FhScs0w__small/img/wPg8YV5oURy3SQ18vYrpBf-R3_s=/fit-in/200x150/filters:strip_icc()/pic7453773.jpg 1x, https://cf.geekdo-images.com/sD3EGm2CyvQGrp7FhScs0w__small@2x/img/oWlECZkQkp-nppdbQHRSawmu43o=/fit-in/400x300/filters:strip_icc()/pic7453773.jpg 2x" alt="Cascadia - English First Edition Cover" width="150" height= "150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/5090694" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg 1x, https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small@2x/img/6RapVSeoByucq02bjgyajZ6EwC0=/fit-in/400x300/filters:strip_icc()/pic5090694.jpg 2x" alt="Box Cover" width="125" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/7493386" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/iMtHHxutEtga5DiZDIbgJg__small/img/4QKru9Jmr46bphmA9uzwnOZve44=/fit-in/200x150/filters:strip_icc()/pic7493386.jpg" sizes="" srcset= "https://cf.geekdo-images.com/iMtHHxutEtga5DiZDIbgJg__small/img/4QKru9Jmr46bphmA9uzwnOZve44=/fit-in/200x150/filters:strip_icc()/pic7493386.jpg 1x, https://cf.geekdo-images.com/iMtHHxutEtga5DiZDIbgJg__small@2x/img/OIyn4Jg3X4tevR1yuWQ9GcJhhLU=/fit-in/400x300/filters:strip_icc()/pic7493386.jpg 2x" alt="Cover" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/6424310" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/niFuEMWOv5avBPRHMCruTQ__small/img/fxdos4Arj3a4_zsmu9Ii-3fbIEA=/fit-in/200x150/filters:strip_icc()/pic6424310.png" sizes="" srcset= 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/></a><a href= "https://boardgamegeek.com/image/4660478" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/91YpyC8HEhO6xDTWimP1CA__small/img/yCTkyaQb65urTO6dW4UVtcmlEo4=/fit-in/200x150/filters:strip_icc()/pic4660478.png" sizes="" srcset= "https://cf.geekdo-images.com/91YpyC8HEhO6xDTWimP1CA__small/img/yCTkyaQb65urTO6dW4UVtcmlEo4=/fit-in/200x150/filters:strip_icc()/pic4660478.png 1x, https://cf.geekdo-images.com/91YpyC8HEhO6xDTWimP1CA__small@2x/img/S3gPzzHxopse6EA7NW6oQ_HDaUg=/fit-in/400x300/filters:strip_icc()/pic4660478.png 2x" alt="Tremor Box Cover" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/6023014" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/xlXPPFDCAd9zvuwTP9t0Xw__small/img/JrW_bptz-mmSSl9q49VxToSUo48=/fit-in/200x150/filters:strip_icc()/pic6023014.png" sizes="" srcset= 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class="img-fluid" src= "https://cf.geekdo-images.com/UVUkjMV_Q2paVUIUP30Vvw__small/img/H6qmxJrRFjtOAPZOfDoZ480-46I=/fit-in/200x150/filters:strip_icc()/pic7664424.jpg" sizes="" srcset= "https://cf.geekdo-images.com/UVUkjMV_Q2paVUIUP30Vvw__small/img/H6qmxJrRFjtOAPZOfDoZ480-46I=/fit-in/200x150/filters:strip_icc()/pic7664424.jpg 1x, https://cf.geekdo-images.com/UVUkjMV_Q2paVUIUP30Vvw__small@2x/img/yYh9-tajvRe_sIjZtQgbkl1LDhQ=/fit-in/400x300/filters:strip_icc()/pic7664424.jpg 2x" alt= "Dune: Imperium Uprising, Dire Wolf, 2023 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/3163924" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/7k_nOxpO9OGIjhLq2BUZdA__small/img/eQ69OEDdjYjfKg6q5Navee87skU=/fit-in/200x150/filters:strip_icc()/pic3163924.jpg" sizes="" srcset= 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href="https://boardgamegeek.com/image/4012128" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ZuKO7yC-857WgMgrhgIAFA__small/img/A3eQz-l6kt3NbiNjuYMJyu7B4uI=/fit-in/200x150/filters:strip_icc()/pic4012128.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ZuKO7yC-857WgMgrhgIAFA__small/img/A3eQz-l6kt3NbiNjuYMJyu7B4uI=/fit-in/200x150/filters:strip_icc()/pic4012128.jpg 1x, https://cf.geekdo-images.com/ZuKO7yC-857WgMgrhgIAFA__small@2x/img/GaHP4x3PH-GDdGWjNpMu6pFXPes=/fit-in/400x300/filters:strip_icc()/pic4012128.jpg 2x" alt="Waste Knights: Second Edition [cover]" width="150" height= "150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/2355171" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/oKBz9HmfYDsgDgpy06LPoQ__small/img/Zf53Rbb6CFBizk_2iLyhYGEE8QQ=/fit-in/200x150/filters:strip_icc()/pic2355171.jpg" sizes="" srcset= "https://cf.geekdo-images.com/oKBz9HmfYDsgDgpy06LPoQ__small/img/Zf53Rbb6CFBizk_2iLyhYGEE8QQ=/fit-in/200x150/filters:strip_icc()/pic2355171.jpg 1x, https://cf.geekdo-images.com/oKBz9HmfYDsgDgpy06LPoQ__small@2x/img/-arPfN-DXn0dJjQ-OqwHKcEYltc=/fit-in/400x300/filters:strip_icc()/pic2355171.jpg 2x" alt= "Star Wars: Armada, Fantasy Flight Games, 2015 (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/6887584" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Sf_sqmSzReh6TvLRQ0sPng__small/img/ofA-3KdFavSnR7WoiB2cbSKXiGw=/fit-in/200x150/filters:strip_icc()/pic6887584.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Sf_sqmSzReh6TvLRQ0sPng__small/img/ofA-3KdFavSnR7WoiB2cbSKXiGw=/fit-in/200x150/filters:strip_icc()/pic6887584.jpg 1x, https://cf.geekdo-images.com/Sf_sqmSzReh6TvLRQ0sPng__small@2x/img/iLE3VolR9rm4xFTUqzpyG7PXwco=/fit-in/400x300/filters:strip_icc()/pic6887584.jpg 2x" alt="Core Box Cover" width="150" height="150" loading= "lazy" /></a><a href="https://boardgamegeek.com/image/4876092" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/XFhQ5HUfGfTCCAOW2RDJ2g__small/img/SPJ_iImAVD1jBnQbVeVpMDiIVSY=/fit-in/200x150/filters:strip_icc()/pic4876092.jpg" sizes="" srcset= "https://cf.geekdo-images.com/XFhQ5HUfGfTCCAOW2RDJ2g__small/img/SPJ_iImAVD1jBnQbVeVpMDiIVSY=/fit-in/200x150/filters:strip_icc()/pic4876092.jpg 1x, https://cf.geekdo-images.com/XFhQ5HUfGfTCCAOW2RDJ2g__small@2x/img/ypLh2OgWQv0BR_882S3Pl4j1730=/fit-in/400x300/filters:strip_icc()/pic4876092.jpg 2x" alt="So, You've Been Eaten. box front" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/4328782" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/2igp3-QEN6v2tZm-MwrEPA__small/img/l9Z4TQVVnEQomKQUoIqcL8_50eY=/fit-in/200x150/filters:strip_icc()/pic4328782.jpg" sizes="" srcset= "https://cf.geekdo-images.com/2igp3-QEN6v2tZm-MwrEPA__small/img/l9Z4TQVVnEQomKQUoIqcL8_50eY=/fit-in/200x150/filters:strip_icc()/pic4328782.jpg 1x, https://cf.geekdo-images.com/2igp3-QEN6v2tZm-MwrEPA__small@2x/img/o5Cu8aMwPErjE7J3rmdjQmIMGsE=/fit-in/400x300/filters:strip_icc()/pic4328782.jpg 2x" alt= "The Boldest, Edition Spielwiese/Pegasus Spiele, 2018 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><a href= "https://boardgamegeek.com/image/8483896" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/dqA_FWqa16taFKOqvdvCEA__small/img/tv2UwUf9pKFHQKY7utSSq7xk9tI=/fit-in/200x150/filters:strip_icc()/pic8483896.jpg" sizes="" srcset= "https://cf.geekdo-images.com/dqA_FWqa16taFKOqvdvCEA__small/img/tv2UwUf9pKFHQKY7utSSq7xk9tI=/fit-in/200x150/filters:strip_icc()/pic8483896.jpg 1x, https://cf.geekdo-images.com/dqA_FWqa16taFKOqvdvCEA__small@2x/img/YG3b0wOLPUguM7UU1LHBPn13Mi0=/fit-in/400x300/filters:strip_icc()/pic8483896.jpg 2x" alt="Third edition official cover" width="150" height="150" loading="lazy" /></a></div>]]></description>
      
      <content:encoded><![CDATA[Play along and predict the winners at <a href= "https://challonge.com/MarkMadness2025" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/MarkMadness2025</a> Predictions must be submitted by March 12 to be in the contest <a href="https://boardgamegeek.com/image/8741491" target= "_self"></a> <p> </p> <a href="https://boardgamegeek.com/image/8065993" target= "_self"></a> <a href= "https://boardgamegeek.com/user/MarkEJohnson"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </a> <a href="https://boardgamegeek.com/image/8741393" target= "_self"></a> <a href= "https://boardgamegeek.com/user/baditude"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </a> <p>Once again, the month of March give me a chance to bring back "Mark Madness," my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of <em>llast</em> year's contest, Eryn Roston, and asked him to co-host this year's contest. Furthermore, Eryn has helped define the special nature of the contest this year. It's still about boardgames, of course, but it's about boardgame art. Specifically, we're voting on the best boardgame cover art. Eryn picked four groupings, each with 16 titles apiece. Those groupings are called Divisions, and this year there are ones for Fantasy, Historical/Real-World, Nature-themed, and Science Fiction boardgame covers. You will see some you know, and some others you don't. Just by looking at the images alone you can decide which ones to vote for, but you'll have more fun if you also listen to Eryn describe <em>why</em> he picked these particular game covers for Mark Madness. You see, Eryn works professionally in the world of art, went to school for it, and knows more than your average bear about artwork. If you're like me, you'll learn something along the way and appreciate game art (& artists) even more. </p> <a href="https://boardgamegeek.com/image/8743419" target= "_self"></a><a href= "https://boardgamegeek.com/image/8743425" target= "_self"></a> Follow Eryn's own art creator account on Instagram <a href= "https://www.instagram.com/chickenscratch.er/" target="_blank" rel= "nofollow noreferrer noopener">https://www.instagram.com/chickenscratch.er/</a> <p> Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/MarkMadness2025" target= "_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353405/mark-madness-2025-fantasy" target="_self">Fantasy Division geeklist</a></p> <a href="https://boardgamegeek.com/image/5974859" target= "_self"></a><a href= "https://boardgamegeek.com/image/5975244" target= "_self"></a><a href="https://boardgamegeek.com/image/6605448" target="_self"></a><a href= "https://boardgamegeek.com/image/1965255" target= "_self"></a><a href= "https://boardgamegeek.com/image/428828" target="_self"></a><a href="https://boardgamegeek.com/image/4385726" target="_self"></a><a href="https://boardgamegeek.com/image/3118623" target="_self"></a><a href= "https://boardgamegeek.com/image/660244" target="_self"></a><a href="https://boardgamegeek.com/image/3074532" target="_self"></a><a href="https://boardgamegeek.com/image/486114" target="_self"></a><a href="https://boardgamegeek.com/image/6683729" target="_self"></a><a href="https://boardgamegeek.com/image/1886964" target="_self"></a><a href= "https://boardgamegeek.com/image/973939" target="_self"></a><a href= "https://boardgamegeek.com/image/4150994" target= "_self"></a><a href="https://boardgamegeek.com/image/5837347" target="_self"></a><a href="https://boardgamegeek.com/image/5188761" target="_self"></a> <p> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353909/mark-madness-2025-historicalreal-world" target="_self">Historical/Real-World Division geeklist</a></p> <a href="https://boardgamegeek.com/image/3209553" target= "_self"></a><a href="https://boardgamegeek.com/image/5633386" target="_self"></a><a href= "https://boardgamegeek.com/image/5585780" target= "_self"></a><a href= "https://boardgamegeek.com/image/5988511" target= "_self"></a><a href= "https://boardgamegeek.com/image/2649446" target= "_self"></a><a href= "https://boardgamegeek.com/image/392515" target="_self"></a><a href= "https://boardgamegeek.com/image/4227162" target= "_self"></a><a href="https://boardgamegeek.com/image/1205385" target="_self"></a><a href= "https://boardgamegeek.com/image/4876107" target= "_self"></a><a href= "https://boardgamegeek.com/image/4873141" target= "_self"></a><a href="https://boardgamegeek.com/image/2075830" target="_self"></a><a href= "https://boardgamegeek.com/image/5201597" target= "_self"></a><a href="https://boardgamegeek.com/image/3469246" target="_self"></a><a href= "https://boardgamegeek.com/image/3678404" target= "_self"></a><a href= "https://boardgamegeek.com/image/7127448" target= "_self"></a><a href= "https://boardgamegeek.com/image/3884550" target= "_self"></a> <p> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353406/mark-madness-2025-nature" target="_self">Nature Division geeklist</a></p> <a href="https://boardgamegeek.com/image/8026369" target= "_self"></a><a href= "https://boardgamegeek.com/image/2876816" target= "_self"></a><a href= "https://boardgamegeek.com/image/7453773" target= "_self"></a><a href= "https://boardgamegeek.com/image/5090694" target= "_self"></a><a href="https://boardgamegeek.com/image/7493386" target="_self"></a><a href= "https://boardgamegeek.com/image/6424310" target= "_self"></a><a href= "https://boardgamegeek.com/image/6958797" target= "_self"></a><a href="https://boardgamegeek.com/image/8115796" target="_self"></a><a href="https://boardgamegeek.com/image/7061196" target="_self"></a><a href="https://boardgamegeek.com/image/3697862" target="_self"></a><a href="https://boardgamegeek.com/image/3674313" target="_self"></a><a href="https://boardgamegeek.com/image/7581384" target="_self"></a><a href="https://boardgamegeek.com/image/7354150" target="_self"></a><a href= "https://boardgamegeek.com/image/4660478" target= "_self"></a><a href="https://boardgamegeek.com/image/6023014" target="_self"></a><a href="https://boardgamegeek.com/image/8243847" target="_self"></a> <p> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/353957/mark-madness-2025-sci-fi" target="_self">Sci Fi Division geeklist</a></p> <a href="https://boardgamegeek.com/image/8160466" target= "_self"></a><a href= "https://boardgamegeek.com/image/7664424" target= "_self"></a><a href= "https://boardgamegeek.com/image/3163924" target= "_self"></a><a href="https://boardgamegeek.com/image/2624698" target="_self"></a><a href="https://boardgamegeek.com/image/5970903" target="_self"></a><a href= "https://boardgamegeek.com/image/6035127" target= "_self"></a><a href="https://boardgamegeek.com/image/4830520" target="_self"></a><a href="https://boardgamegeek.com/image/6514058" target="_self"></a><a href="https://boardgamegeek.com/image/3121734" target="_self"></a><a href="https://boardgamegeek.com/image/7471323" target="_self"></a><a href="https://boardgamegeek.com/image/4012128" target="_self"></a><a href= "https://boardgamegeek.com/image/2355171" target= "_self"></a><a href= "https://boardgamegeek.com/image/6887584" target= "_self"></a><a href="https://boardgamegeek.com/image/4876092" target="_self"></a><a href= "https://boardgamegeek.com/image/4328782" target= "_self"></a><a href= "https://boardgamegeek.com/image/8483896" target= "_self"></a>]]></content:encoded>
      
      
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      <itunes:season>21</itunes:season>
      
      
      <itunes:episode>239</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Play along and predict the winners at https://challonge.com/MarkMadness2025 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson eryn roston @baditude Once again, the month of March give me a chance to bring back "Mark Madness," my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of llast year's contest, Eryn Roston, and asked him to co-host this year's contest. Furthermore, Eryn has helped define the special nature of the contest this year. It's still about boardgames, of course, but it's about boardgame art. Specifically, we're voting on the best boardgame cover art. Eryn picked four groupings, each with 16 titles apiece. Those groupings are called Divisions, and this year there are ones for Fantasy, Historical/Real-World, Nature-themed, and Science Fiction boardgame covers. You will see some you know, and some others you don't. Just by looking at the images alone you can decide which ones to vote for, but you'll have more fun if you also listen to Eryn describe why he picked these particular game covers for Mark Madness. You see, Eryn works professionally in the world of art, went to school for it, and knows more than your average bear about artwork. If you're like me, you'll learn something along the way and appreciate game art (&amp; artists) even more. Follow Eryn's own art creator account on Instagram https://www.instagram.com/chickenscratch.er/ Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark Fantasy Division geeklist Historical/Real-World Division geeklist Nature Division geeklist Sci Fi Division geeklist</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Play along and predict the winners at https://challonge.com/MarkMadness2025 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson eryn roston @baditude Once again, the month of March give me a chance to bring back "Mark Madness," my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of llast year's contest, Eryn Roston, and asked him to co-host this year's contest. Furthermore, Eryn has helped define the special nature of the contest this year. It's still about boardgames, of course, but it's about boardgame art. Specifically, we're voting on the best boardgame cover art. Eryn picked four groupings, each with 16 titles apiece. Those groupings are called Divisions, and this year there are ones for Fantasy, Historical/Real-World, Nature-themed, and Science Fiction boardgame covers. You will see some you know, and some others you don't. Just by looking at the images alone you can decide which ones to vote for, but you'll have more fun if you also listen to Eryn describe why he picked these particular game covers for Mark Madness. You see, Eryn works professionally in the world of art, went to school for it, and knows more than your average bear about artwork. If you're like me, you'll learn something along the way and appreciate game art (&amp; artists) even more. Follow Eryn's own art creator account on Instagram https://www.instagram.com/chickenscratch.er/ Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark Fantasy Division geeklist Historical/Real-World Division geeklist Nature Division geeklist Sci Fi Division geeklist</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 238 - Podcast 20th Anniversay (with Dave Arnott)</title>
      <itunes:title>Boardgames To Go 238 - Podcast 20th Anniversay (with Dave Arnott)</itunes:title>
      <pubDate>Sat, 01 Mar 2025 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-238-podcast-20th-anniversay-with-dave-arnott]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8737759" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/q2-QpdnKMPizQh-vpT7Lgg__medium/img/zmGcMVWr9rg-T6IUR5szV9T8IiE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8737759.png" sizes="" srcset= "https://cf.geekdo-images.com/q2-QpdnKMPizQh-vpT7Lgg__medium/img/zmGcMVWr9rg-T6IUR5szV9T8IiE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8737759.png 1x, https://cf.geekdo-images.com/q2-QpdnKMPizQh-vpT7Lgg__medium@2x/img/dSXi_w9mcyvVG_pYZabO6JGi00I=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8737759.png 2x" alt="It's My 20th Birthday" width="500" height="404" loading= "lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Arnott"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" srcset= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" alt="Arnott Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </div> </div> </a></div> </div> <p><br /> When did you start listening to podcasts? Do you remember your first ones? For me it was the first one ever about boardgames and the first about movies. That was Geekspeak and Reel Reviews. Even though I'm not so into wine, Grape Radio was another super early one for me. The medium was new, the tech was unfamiliar, and I <em>loved</em> the chance to listen to interesting audio on my commute, about unique subjects. Although those earliest shows seemed to use a lot of fancy, expensive equipment, I wondered if a more basic podcast could be produced with simple gear. On March 3, 2005, I threw my hat in the ring with Boardgames To Go, a new audio version of my blog of the same name. The response was quick & positive, so I kept at it. Two decades later, I'm still here.<br /> <br /> Twenty years is an important milestone for me. I never really saw myself doing the podcast this long. I've averaged about 18 episodes per year over that time, including some early <em>bursts</em> of productivity and a few longer gaps. After the pandemic I renewed my commitment to the podcast and have stuck with a first-of-the-month schedule ever since, plus some bonus episodes along the way. My audience grew, then plateaued, then settled into a longstanding core of listeners. It's no exaggeration to say that you folks are the reason I've kept at it. I appreciate <em>[your</em> appreciation & encouragement, and I've enjoyed meeting some of you in-person.<br /> <br /> This month you'll have to indulge me talking podcast history, motivation, and a little future planning. I can't help it. Longtime friend Dave Arnott talks through it with me, and we may not refer to a single game title! Don't worry--there will be more game titles than you can shake a stick at soon (hint: Mark Madness).<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/2533135" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/DNKUKAP3ArIvLk6t59B-4A__medium/img/xxE1Npub5yNOVk3BVXaWDWeLD_c=/fit-in/500x500/filters:no_upscale():strip_icc()/pic2533135.jpg" sizes="" srcset= "https://cf.geekdo-images.com/DNKUKAP3ArIvLk6t59B-4A__medium/img/xxE1Npub5yNOVk3BVXaWDWeLD_c=/fit-in/500x500/filters:no_upscale():strip_icc()/pic2533135.jpg 1x, https://cf.geekdo-images.com/DNKUKAP3ArIvLk6t59B-4A__medium@2x/img/D4e8qrTw60JXgo_Ru077rGn-roQ=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic2533135.jpg 2x" alt="Dave & Mark recording All About Vinci" width="480" height= "360" loading="lazy" /></a><br /> <em>One of the only photos I have of me recording the podcast. This was from way back in 2006, when Dave & I recorded an episode about <a href="https://boardgamegeek.com/boardgame/60/vinci" target="_self">Vinci</a>. We were at SoCal Games Day at the time, upstairs at the Burbank Moose Lodge. You may be able to see that I just have my laptop nearby, with a "Y-cable" audio splitter allowing us both to have headset mics piped into it. That's as fancy as I ever was for this podcast.</em></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/8737759" target= "_self"></a> <a href= "https://boardgamegeek.com/user/Arnott"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </a> <p> When did you start listening to podcasts? Do you remember your first ones? For me it was the first one ever about boardgames and the first about movies. That was Geekspeak and Reel Reviews. Even though I'm not so into wine, Grape Radio was another super early one for me. The medium was new, the tech was unfamiliar, and I <em>loved</em> the chance to listen to interesting audio on my commute, about unique subjects. Although those earliest shows seemed to use a lot of fancy, expensive equipment, I wondered if a more basic podcast could be produced with simple gear. On March 3, 2005, I threw my hat in the ring with Boardgames To Go, a new audio version of my blog of the same name. The response was quick & positive, so I kept at it. Two decades later, I'm still here. Twenty years is an important milestone for me. I never really saw myself doing the podcast this long. I've averaged about 18 episodes per year over that time, including some early <em>bursts</em> of productivity and a few longer gaps. After the pandemic I renewed my commitment to the podcast and have stuck with a first-of-the-month schedule ever since, plus some bonus episodes along the way. My audience grew, then plateaued, then settled into a longstanding core of listeners. It's no exaggeration to say that you folks are the reason I've kept at it. I appreciate <em>[your</em> appreciation & encouragement, and I've enjoyed meeting some of you in-person. This month you'll have to indulge me talking podcast history, motivation, and a little future planning. I can't help it. Longtime friend Dave Arnott talks through it with me, and we may not refer to a single game title! Don't worry--there will be more game titles than you can shake a stick at soon (hint: Mark Madness). </p> <a href="https://boardgamegeek.com/image/2533135" target= "_self"></a> <em>One of the only photos I have of me recording the podcast. This was from way back in 2006, when Dave & I recorded an episode about <a href="https://boardgamegeek.com/boardgame/60/vinci" target="_self">Vinci</a>. We were at SoCal Games Day at the time, upstairs at the Burbank Moose Lodge. You may be able to see that I just have my laptop nearby, with a "Y-cable" audio splitter allowing us both to have headset mics piped into it. That's as fancy as I ever was for this podcast.</em> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:season>21</itunes:season>
      
      
      <itunes:episode>238</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Arnott @Arnott When did you start listening to podcasts? Do you remember your first ones? For me it was the first one ever about boardgames and the first about movies. That was Geekspeak and Reel Reviews. Even though I'm not so into wine, Grape Radio was another super early one for me. The medium was new, the tech was unfamiliar, and I loved the chance to listen to interesting audio on my commute, about unique subjects. Although those earliest shows seemed to use a lot of fancy, expensive equipment, I wondered if a more basic podcast could be produced with simple gear. On March 3, 2005, I threw my hat in the ring with Boardgames To Go, a new audio version of my blog of the same name. The response was quick &amp; positive, so I kept at it. Two decades later, I'm still here. Twenty years is an important milestone for me. I never really saw myself doing the podcast this long. I've averaged about 18 episodes per year over that time, including some early bursts of productivity and a few longer gaps. After the pandemic I renewed my commitment to the podcast and have stuck with a first-of-the-month schedule ever since, plus some bonus episodes along the way. My audience grew, then plateaued, then settled into a longstanding core of listeners. It's no exaggeration to say that you folks are the reason I've kept at it. I appreciate [your appreciation &amp; encouragement, and I've enjoyed meeting some of you in-person. This month you'll have to indulge me talking podcast history, motivation, and a little future planning. I can't help it. Longtime friend Dave Arnott talks through it with me, and we may not refer to a single game title! Don't worry--there will be more game titles than you can shake a stick at soon (hint: Mark Madness). One of the only photos I have of me recording the podcast. This was from way back in 2006, when Dave &amp; I recorded an episode about Vinci. We were at SoCal Games Day at the time, upstairs at the Burbank Moose Lodge. You may be able to see that I just have my laptop nearby, with a "Y-cable" audio splitter allowing us both to have headset mics piped into it. That's as fancy as I ever was for this podcast. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Arnott @Arnott When did you start listening to podcasts? Do you remember your first ones? For me it was the first one ever about boardgames and the first about movies. That was Geekspeak and Reel Reviews. Even though I'm not so into wine, Grape Radio was another super early one for me. The medium was new, the tech was unfamiliar, and I loved the chance to listen to interesting audio on my commute, about unique subjects. Although those earliest shows seemed to use a lot of fancy, expensive equipment, I wondered if a more basic podcast could be produced with simple gear. On March 3, 2005, I threw my hat in the ring with Boardgames To Go, a new audio version of my blog of the same name. The response was quick &amp; positive, so I kept at it. Two decades later, I'm still here. Twenty years is an important milestone for me. I never really saw myself doing the podcast this long. I've averaged about 18 episodes per year over that time, including some early bursts of productivity and a few longer gaps. After the pandemic I renewed my commitment to the podcast and have stuck with a first-of-the-month schedule ever since, plus some bonus episodes along the way. My audience grew, then plateaued, then settled into a longstanding core of listeners. It's no exaggeration to say that you folks are the reason I've kept at it. I appreciate [your appreciation &amp; encouragement, and I've enjoyed meeting some of you in-person. This month you'll have to indulge me talking podcast history, motivation, and a little future planning. I can't help it. Longtime friend Dave Arnott talks through it with me, and we may not refer to a single game title! Don't worry--there will be more game titles than you can shake a stick at soon (hint: Mark Madness). One of the only photos I have of me recording the podcast. This was from way back in 2006, when Dave &amp; I recorded an episode about Vinci. We were at SoCal Games Day at the time, upstairs at the Burbank Moose Lodge. You may be able to see that I just have my laptop nearby, with a "Y-cable" audio splitter allowing us both to have headset mics piped into it. That's as fancy as I ever was for this podcast. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 237 - BGG Hall of Fame (with Scott Alden) plus EsCon report</title>
      <itunes:title>Boardgames To Go 237 - BGG Hall of Fame (with Scott Alden) plus EsCon report</itunes:title>
      <pubDate>Sat, 01 Feb 2025 22:45:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Aldie"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/rvCS1ACtWs1bOhcw2xnxP60TC2A=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id54214.gif" srcset= "https://cf.geekdo-images.com/rvCS1ACtWs1bOhcw2xnxP60TC2A=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id54214.gif" alt="Aldie Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Scott Alden</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Aldie</p> </div> </div> </a></div> </div> <p><strong>Opener:</strong> Everyone knows Aldie, right? Feels like we do. Scott Alden, the man behind BoardGameGeek, is one creative entrepreneur, let me tell ya. Anyone could've thought to make a central website where boardgamers come for information and community, but it takes more than a good idea for something to be reality. For 25 years Aldie has been adding features, listening to comments, growing the hobby, and doing way more than most to enhance boardgaming around the world. I can't believe it's been so long since I've had him on the podcast. I'll be sure to do it again soon.</p> <div><br /> <a href="https://boardgamegeek.com/image/8658423" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small/img/mVrSDE2hncbx1AHfCjUfJOhaTjQ=/fit-in/200x150/filters:strip_icc()/pic8658423.png" sizes="" srcset= "https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small/img/mVrSDE2hncbx1AHfCjUfJOhaTjQ=/fit-in/200x150/filters:strip_icc()/pic8658423.png 1x, https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small@2x/img/aoXZkx1zV0rJ1IFn5KD0Tfbk_Y4=/fit-in/400x300/filters:strip_icc()/pic8658423.png 2x" alt="no caption" width="126" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6509054" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/AMtgfgX8yYm5Rq1aFltcoQ__small/img/4fcwUK1ETEcSTKkHf2Sj5TqmjMA=/fit-in/200x150/filters:strip_icc()/pic6509054.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AMtgfgX8yYm5Rq1aFltcoQ__small/img/4fcwUK1ETEcSTKkHf2Sj5TqmjMA=/fit-in/200x150/filters:strip_icc()/pic6509054.jpg 1x, https://cf.geekdo-images.com/AMtgfgX8yYm5Rq1aFltcoQ__small@2x/img/dIiRJ9YQTLmDQPWTbmK_l6eZ5co=/fit-in/400x300/filters:strip_icc()/pic6509054.jpg 2x" alt="Avalon Hill edition 1985 front cover" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/974106" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/UoWO4OjD8OM07qx5wvZqyw__small/img/aUAX2eIVamV4XUhppud7OVWlVG0=/fit-in/200x150/filters:strip_icc()/pic974106.jpg" sizes="" srcset= "https://cf.geekdo-images.com/UoWO4OjD8OM07qx5wvZqyw__small/img/aUAX2eIVamV4XUhppud7OVWlVG0=/fit-in/200x150/filters:strip_icc()/pic974106.jpg 1x, https://cf.geekdo-images.com/UoWO4OjD8OM07qx5wvZqyw__small@2x/img/wplOwRrhOspc5mGjtoNlJ1hpY7s=/fit-in/400x300/filters:strip_icc()/pic974106.jpg 2x" alt="1968 3M edition front." width="107" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/428608" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-h1dJq8he4yvRG7rRzF-nQ__small/img/eAwlQGfEMd4JICzJcqc5A9o4x8w=/fit-in/200x150/filters:strip_icc()/pic428608.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-h1dJq8he4yvRG7rRzF-nQ__small/img/eAwlQGfEMd4JICzJcqc5A9o4x8w=/fit-in/200x150/filters:strip_icc()/pic428608.jpg 1x, https://cf.geekdo-images.com/-h1dJq8he4yvRG7rRzF-nQ__small@2x/img/fbZ0Mcdx5Yz_XKAAvQmnGWTuDR4=/fit-in/400x300/filters:strip_icc()/pic428608.jpg 2x" alt="Eon Edition, 1978" width="126" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/374847" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/YnRVKSq3NrLKVGPNzcYvqg__small/img/CUSJ06HO4-802yb7VSq_MgpOSpE=/fit-in/200x150/filters:strip_icc()/pic374847.jpg" sizes="" srcset= "https://cf.geekdo-images.com/YnRVKSq3NrLKVGPNzcYvqg__small/img/CUSJ06HO4-802yb7VSq_MgpOSpE=/fit-in/200x150/filters:strip_icc()/pic374847.jpg 1x, https://cf.geekdo-images.com/YnRVKSq3NrLKVGPNzcYvqg__small@2x/img/yH2hwUGC3jwqAv_L7mP_QGtzJOw=/fit-in/400x300/filters:strip_icc()/pic374847.jpg 2x" alt="Civilization 1st print front" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/233595" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/T8LN8qQeaePYIcqllYjhbQ__small/img/EoD6qt1tjEVjlqc0fS68VXJESww=/fit-in/200x150/filters:strip_icc()/pic233595.jpg" sizes="" srcset= "https://cf.geekdo-images.com/T8LN8qQeaePYIcqllYjhbQ__small/img/EoD6qt1tjEVjlqc0fS68VXJESww=/fit-in/200x150/filters:strip_icc()/pic233595.jpg 1x, https://cf.geekdo-images.com/T8LN8qQeaePYIcqllYjhbQ__small@2x/img/n0NUYEN0iCsSsGweuaHlagtENXk=/fit-in/400x300/filters:strip_icc()/pic233595.jpg 2x" alt="Box Cover" width="112" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/163749" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/CxJmNl4wR4InjqyNrMdBTw__small/img/TtlQgYxLTPyYQWJvruMHfwKPReE=/fit-in/200x150/filters:strip_icc()/pic163749.jpg" sizes="" srcset= "https://cf.geekdo-images.com/CxJmNl4wR4InjqyNrMdBTw__small/img/TtlQgYxLTPyYQWJvruMHfwKPReE=/fit-in/200x150/filters:strip_icc()/pic163749.jpg 1x, https://cf.geekdo-images.com/CxJmNl4wR4InjqyNrMdBTw__small@2x/img/PuCY3k0gO2hJrTVBQrTAxori76A=/fit-in/400x300/filters:strip_icc()/pic163749.jpg 2x" alt= "How many thousands of cards have been printed with this famous MtG cardback?" width="106" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/946417" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/ZeqGyBT_m8jql_3tFjeROA__small/img/1jBHrp73NE16CRuWLI4301TI51E=/fit-in/200x150/filters:strip_icc()/pic946417.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ZeqGyBT_m8jql_3tFjeROA__small/img/1jBHrp73NE16CRuWLI4301TI51E=/fit-in/200x150/filters:strip_icc()/pic946417.jpg 1x, https://cf.geekdo-images.com/ZeqGyBT_m8jql_3tFjeROA__small@2x/img/jYWAqrBt5txGBcMJmxBwEN565kk=/fit-in/400x300/filters:strip_icc()/pic946417.jpg 2x" alt= "First Edition / Wood Edition without SdJ mark, blue Kosmos logo - Does anyone know which year this edition was released? " width="149" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/180538" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/INh_BoSH0mrDwsdauqxvgg__small/img/wQApH626KZfc1NfMx3SUdkYOEGw=/fit-in/200x150/filters:strip_icc()/pic180538.jpg" sizes="" srcset= "https://cf.geekdo-images.com/INh_BoSH0mrDwsdauqxvgg__small/img/wQApH626KZfc1NfMx3SUdkYOEGw=/fit-in/200x150/filters:strip_icc()/pic180538.jpg 1x, https://cf.geekdo-images.com/INh_BoSH0mrDwsdauqxvgg__small@2x/img/bYINw2AL3PZrx4eTADpNnZro0bA=/fit-in/400x300/filters:strip_icc()/pic180538.jpg 2x" alt= "'Spiel des Jahres 1996' - full frame shot of the German edition (Hans im Glück)" width="200" height="144" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/353543" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/ph0I8bnahEO7YmCLzgFTuQ__small/img/U-BiV58q88gppm1n-ALVyq5X_8A=/fit-in/200x150/filters:strip_icc()/pic353543.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ph0I8bnahEO7YmCLzgFTuQ__small/img/U-BiV58q88gppm1n-ALVyq5X_8A=/fit-in/200x150/filters:strip_icc()/pic353543.jpg 1x, https://cf.geekdo-images.com/ph0I8bnahEO7YmCLzgFTuQ__small@2x/img/nVZfrfklBI4axPzuOPEzGQsaZXM=/fit-in/400x300/filters:strip_icc()/pic353543.jpg 2x" alt="Cropped view of the Hans im Glück edition" width="200" height= "147" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/96361" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/pycuo65Iy_CAH4d6xYMQIQ__small/img/ezYlnlx6avn7NTiyySw2O1h2opA=/fit-in/200x150/filters:strip_icc()/pic96361.jpg" sizes="" srcset= "https://cf.geekdo-images.com/pycuo65Iy_CAH4d6xYMQIQ__small/img/ezYlnlx6avn7NTiyySw2O1h2opA=/fit-in/200x150/filters:strip_icc()/pic96361.jpg 1x, https://cf.geekdo-images.com/pycuo65Iy_CAH4d6xYMQIQ__small@2x/img/ELiPpzMslKMEIs6GjAeDPsweulE=/fit-in/400x300/filters:strip_icc()/pic96361.jpg 2x" alt="Ra--Box Cover" width="109" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/87874" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/7_iIexNvhUhtXzgQ8mb_SQ__small/img/TnNCEk2BjtR7PgyXfi14UgwOdnk=/fit-in/200x150/filters:strip_icc()/pic87874.jpg" sizes="" srcset= "https://cf.geekdo-images.com/7_iIexNvhUhtXzgQ8mb_SQ__small/img/TnNCEk2BjtR7PgyXfi14UgwOdnk=/fit-in/200x150/filters:strip_icc()/pic87874.jpg 1x, https://cf.geekdo-images.com/7_iIexNvhUhtXzgQ8mb_SQ__small@2x/img/K4K9QtmuS8kV4wpqooWDxYodG8k=/fit-in/400x300/filters:strip_icc()/pic87874.jpg 2x" alt="Box Front" width="105" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/173153" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ttph89Gdy50F2Ii6OiHOrA__small/img/K486gvQ1nwjVjo0ODKhH-Me-0gE=/fit-in/200x150/filters:strip_icc()/pic173153.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ttph89Gdy50F2Ii6OiHOrA__small/img/K486gvQ1nwjVjo0ODKhH-Me-0gE=/fit-in/200x150/filters:strip_icc()/pic173153.jpg 1x, https://cf.geekdo-images.com/ttph89Gdy50F2Ii6OiHOrA__small@2x/img/xi-ot20X-mm4j6Ww_3acI-ktpg0=/fit-in/400x300/filters:strip_icc()/pic173153.jpg 2x" alt="English version box front" width="110" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/38668" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ZWJg0dCdrWHxVnc0eFXK8w__small/img/a9rsFV6KR0aun8GobhRU16aU8Kc=/fit-in/200x150/filters:strip_icc()/pic38668.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ZWJg0dCdrWHxVnc0eFXK8w__small/img/a9rsFV6KR0aun8GobhRU16aU8Kc=/fit-in/200x150/filters:strip_icc()/pic38668.jpg 1x, https://cf.geekdo-images.com/ZWJg0dCdrWHxVnc0eFXK8w__small@2x/img/mVGuB-uTaQWNPgSbYmSoCT77DJ4=/fit-in/400x300/filters:strip_icc()/pic38668.jpg 2x" alt="no caption" width="150" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/106820" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/xPeqTLncC_5vwy7RsXJguw__small/img/NQP19XD13BZ8_deZyNJJoMIXB00=/fit-in/200x150/filters:strip_icc()/pic106820.jpg" sizes="" srcset= "https://cf.geekdo-images.com/xPeqTLncC_5vwy7RsXJguw__small/img/NQP19XD13BZ8_deZyNJJoMIXB00=/fit-in/200x150/filters:strip_icc()/pic106820.jpg 1x, https://cf.geekdo-images.com/xPeqTLncC_5vwy7RsXJguw__small@2x/img/0snRo96so_eOHb-WPQVxA4GBbsU=/fit-in/400x300/filters:strip_icc()/pic106820.jpg 2x" alt="2nd edition box cover" width="107" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/3530661" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/pNCiUUphnoeWOYfsWq0kng__small/img/p7alNkNy8Avm8UISmhYHCiMz5bE=/fit-in/200x150/filters:strip_icc()/pic3530661.jpg" sizes="" srcset= "https://cf.geekdo-images.com/pNCiUUphnoeWOYfsWq0kng__small/img/p7alNkNy8Avm8UISmhYHCiMz5bE=/fit-in/200x150/filters:strip_icc()/pic3530661.jpg 1x, https://cf.geekdo-images.com/pNCiUUphnoeWOYfsWq0kng__small@2x/img/_Xdeg3R2t_u91DvbdKH3X7V9evU=/fit-in/400x300/filters:strip_icc()/pic3530661.jpg 2x" alt="Twightlight Struggle Delux Edition 2016 (Sixth Printing)" width="110" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/236169" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/3piN3YX4WmBRuIvbEG2Ygg__small/img/TDXIygWwAHKc2o90uGnnAhIa7_4=/fit-in/200x150/filters:strip_icc()/pic236169.jpg" sizes="" srcset= "https://cf.geekdo-images.com/3piN3YX4WmBRuIvbEG2Ygg__small/img/TDXIygWwAHKc2o90uGnnAhIa7_4=/fit-in/200x150/filters:strip_icc()/pic236169.jpg 1x, https://cf.geekdo-images.com/3piN3YX4WmBRuIvbEG2Ygg__small@2x/img/H-Jje0Lp3WEvNn6kB-ZV_TYLqLU=/fit-in/400x300/filters:strip_icc()/pic236169.jpg 2x" alt="This is the cover for the reprint of Through the Ages" width= "200" height="146" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/352480" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/tjrgH_wk_5dJmzchL9q7pg__small/img/eqKUlyXutwySYnvZiIHAhyheZHs=/fit-in/200x150/filters:strip_icc()/pic352480.jpg" sizes="" srcset= "https://cf.geekdo-images.com/tjrgH_wk_5dJmzchL9q7pg__small/img/eqKUlyXutwySYnvZiIHAhyheZHs=/fit-in/200x150/filters:strip_icc()/pic352480.jpg 1x, https://cf.geekdo-images.com/tjrgH_wk_5dJmzchL9q7pg__small@2x/img/px-PzOQ0MchjuGwz8WBxC5zVf58=/fit-in/400x300/filters:strip_icc()/pic352480.jpg 2x" alt= "boxfront for the ENGLISH version made by ZMAN - straightened, corrected color, better crop" width="108" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/261878" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/PEYo2csXGM3-US1BGspJ4g__small/img/jcHn1nd-CITh7xlWxeNE4gW-lhI=/fit-in/200x150/filters:strip_icc()/pic261878.jpg" sizes="" srcset= "https://cf.geekdo-images.com/PEYo2csXGM3-US1BGspJ4g__small/img/jcHn1nd-CITh7xlWxeNE4gW-lhI=/fit-in/200x150/filters:strip_icc()/pic261878.jpg 1x, https://cf.geekdo-images.com/PEYo2csXGM3-US1BGspJ4g__small@2x/img/xxoITYzdJ5S4GV4ENy12JRKUt_M=/fit-in/400x300/filters:strip_icc()/pic261878.jpg 2x" alt="Box front (better resolution)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5261714" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-DOqixs8uwKUvvWPKI4f9w__small/img/xLs-ldTPwaADbvzkOpF0sgWzwck=/fit-in/200x150/filters:strip_icc()/pic5261714.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-DOqixs8uwKUvvWPKI4f9w__small/img/xLs-ldTPwaADbvzkOpF0sgWzwck=/fit-in/200x150/filters:strip_icc()/pic5261714.jpg 1x, https://cf.geekdo-images.com/-DOqixs8uwKUvvWPKI4f9w__small@2x/img/__VHXZnO0J5xRCDb6WAMce0aF1M=/fit-in/400x300/filters:strip_icc()/pic5261714.jpg 2x" alt="Race for the Galaxy (Second Edition)" width="103" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/394356" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/j6iQpZ4XkemZP07HNCODBA__small/img/B2u2ghwlmI_qsUtCwuvcbnBcIqU=/fit-in/200x150/filters:strip_icc()/pic394356.jpg" sizes="" srcset= "https://cf.geekdo-images.com/j6iQpZ4XkemZP07HNCODBA__small/img/B2u2ghwlmI_qsUtCwuvcbnBcIqU=/fit-in/200x150/filters:strip_icc()/pic394356.jpg 1x, https://cf.geekdo-images.com/j6iQpZ4XkemZP07HNCODBA__small@2x/img/Yuj8mcFLa-1RMAiNClPn_jv4NZM=/fit-in/400x300/filters:strip_icc()/pic394356.jpg 2x" alt="Box Front. Rio Grande Games version" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1534148" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/S3ybV1LAp-8SnHIXLLjVqA__small/img/oqViRj6nVxK3m36NluTxU1PZkrk=/fit-in/200x150/filters:strip_icc()/pic1534148.jpg" sizes="" srcset= "https://cf.geekdo-images.com/S3ybV1LAp-8SnHIXLLjVqA__small/img/oqViRj6nVxK3m36NluTxU1PZkrk=/fit-in/200x150/filters:strip_icc()/pic1534148.jpg 1x, https://cf.geekdo-images.com/S3ybV1LAp-8SnHIXLLjVqA__small@2x/img/hz6MlD6WCOLNI-il_vuHzDQ3QMs=/fit-in/400x300/filters:strip_icc()/pic1534148.jpg 2x" alt="Pandemic, Z-Man Games, 2013 (image provided by the publisher)" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7149798" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/35h9Za_JvMMMtx_92kT0Jg__small/img/BUOso8b0M1aUOkU80FWlhE8uuxc=/fit-in/200x150/filters:strip_icc()/pic7149798.jpg" sizes="" srcset= "https://cf.geekdo-images.com/35h9Za_JvMMMtx_92kT0Jg__small/img/BUOso8b0M1aUOkU80FWlhE8uuxc=/fit-in/200x150/filters:strip_icc()/pic7149798.jpg 1x, https://cf.geekdo-images.com/35h9Za_JvMMMtx_92kT0Jg__small@2x/img/cAx9cr4co3MjM-8VEtL7DIO6Fp8=/fit-in/400x300/filters:strip_icc()/pic7149798.jpg 2x" alt="7 Wonders ‐ Repos German 2017" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1176894" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5CFwjd8zTcGYVUnkXh04hw__small/img/0AG_6zsfYQjqlUHG0-_8lcjp8rc=/fit-in/200x150/filters:strip_icc()/pic1176894.jpg" sizes="" srcset= "https://cf.geekdo-images.com/5CFwjd8zTcGYVUnkXh04hw__small/img/0AG_6zsfYQjqlUHG0-_8lcjp8rc=/fit-in/200x150/filters:strip_icc()/pic1176894.jpg 1x, https://cf.geekdo-images.com/5CFwjd8zTcGYVUnkXh04hw__small@2x/img/sKIQEPlo26OqLu74N6ZLv-s319Q=/fit-in/400x300/filters:strip_icc()/pic1176894.jpg 2x" alt= "The Castles of Burgundy, Ravensburger, 2012 (image provided by the publisher)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5375624" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/bre12I1YiXkZr7elvriz4A__small/img/GW-ip0dfeAee7KQqJ04SRZxF1lg=/fit-in/200x150/filters:strip_icc()/pic5375624.jpg" sizes="" srcset= "https://cf.geekdo-images.com/bre12I1YiXkZr7elvriz4A__small/img/GW-ip0dfeAee7KQqJ04SRZxF1lg=/fit-in/200x150/filters:strip_icc()/pic5375624.jpg 1x, https://cf.geekdo-images.com/bre12I1YiXkZr7elvriz4A__small@2x/img/OsIe4Uz2yIaA8bzyILmFIMPYu04=/fit-in/400x300/filters:strip_icc()/pic5375624.jpg 2x" alt= "Terra Mystica, Feuerland Spiele / Capstone Games, 2020 — front cover (image provided by the publisher)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1799662" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/I3yKsl9Erl0PxE7lP5VOzQ__small/img/QQzsMTfYmmTW9ILnW1SvmO_slMY=/fit-in/200x150/filters:strip_icc()/pic1799662.jpg" sizes="" srcset= "https://cf.geekdo-images.com/I3yKsl9Erl0PxE7lP5VOzQ__small/img/QQzsMTfYmmTW9ILnW1SvmO_slMY=/fit-in/200x150/filters:strip_icc()/pic1799662.jpg 1x, https://cf.geekdo-images.com/I3yKsl9Erl0PxE7lP5VOzQ__small@2x/img/6pMmsOvXqe5atAn_kwsy_ehLP4s=/fit-in/400x300/filters:strip_icc()/pic1799662.jpg 2x" alt="Concordia, PD-Verlag, 2013 (image provided by the publisher)" width="106" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8658423" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small/img/mVrSDE2hncbx1AHfCjUfJOhaTjQ=/fit-in/200x150/filters:strip_icc()/pic8658423.png" sizes="" srcset= "https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small/img/mVrSDE2hncbx1AHfCjUfJOhaTjQ=/fit-in/200x150/filters:strip_icc()/pic8658423.png 1x, https://cf.geekdo-images.com/gg5DLkM0_GVy419Hg-MjLQ__small@2x/img/aoXZkx1zV0rJ1IFn5KD0Tfbk_Y4=/fit-in/400x300/filters:strip_icc()/pic8658423.png 2x" alt="no caption" width="126" height="150" loading= "lazy" /></a></div> <p><br /> Here Scott joins me to talk about the <a href= "https://boardgamegeek.com/geekpreview/72/the-boardgamegeek-hall-of-fame" target="_self">BGG Hall of Fame</a>, where 25 famous titles were inducted into an inaugural collection. Jennifer Schlickbernd headed up the project with Aldie's blessing, and Candice Harris was responsible producing & editing the awesome videos that accompanied this launch. I was pleased to be invited to be the initial jury that came up with the games, and also pleased with the end result. We each had our own experiences & different appreciations for various titles, but it was a group effort--including much group deliberation--that resulted in the final list.<br /> <br /> <br /> <strong>Schacht The Monkey con</strong><br /> After the interview, I go on to talk about most of the games I played at a recent, regional convention: EsCon. The games all have one thing in common--they were all designed by Michael Schacht. As long as my friends are onboard, I really have fun focusing on something at events like these. Sometimes it's SdJ winners, or trick-taking games, or pre-2000 boardgames. This time it was focused on a single designer. As EsCon host Steve Paap likes to label these things, we called it our Schacht The Monkey con.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/6653783" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/pd3qaiROSgTJ5js_0e4Nhw__small/img/SveyL9J1DT0hX4ucYWjRR6DMrbk=/fit-in/200x150/filters:strip_icc()/pic6653783.png" sizes="" srcset= "https://cf.geekdo-images.com/pd3qaiROSgTJ5js_0e4Nhw__small/img/SveyL9J1DT0hX4ucYWjRR6DMrbk=/fit-in/200x150/filters:strip_icc()/pic6653783.png 1x, https://cf.geekdo-images.com/pd3qaiROSgTJ5js_0e4Nhw__small@2x/img/OSx6DEkC91tsQ69-fekQG5g-Dvs=/fit-in/400x300/filters:strip_icc()/pic6653783.png 2x" alt= "Coloretto, Rio Grande Games, 2021 — front cover (image provided by the publisher)" width="115" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/63275" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/JpLM08UVFMBTpxg2_L71Ug__small/img/tpNmOUjT0PXk5eki_BthGcG2CsQ=/fit-in/200x150/filters:strip_icc()/pic63275.jpg" sizes="" srcset= "https://cf.geekdo-images.com/JpLM08UVFMBTpxg2_L71Ug__small/img/tpNmOUjT0PXk5eki_BthGcG2CsQ=/fit-in/200x150/filters:strip_icc()/pic63275.jpg 1x, https://cf.geekdo-images.com/JpLM08UVFMBTpxg2_L71Ug__small@2x/img/YT82fpvUx7eNiHUxM77fROqJd10=/fit-in/400x300/filters:strip_icc()/pic63275.jpg 2x" alt="new version" width="200" height="147" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/311302" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/aQYc-5PfyknVcU-j80KBhQ__small/img/rY2jz1E-dw_2YioMANlEAy7DnXc=/fit-in/200x150/filters:strip_icc()/pic311302.jpg" sizes="" srcset= "https://cf.geekdo-images.com/aQYc-5PfyknVcU-j80KBhQ__small/img/rY2jz1E-dw_2YioMANlEAy7DnXc=/fit-in/200x150/filters:strip_icc()/pic311302.jpg 1x, https://cf.geekdo-images.com/aQYc-5PfyknVcU-j80KBhQ__small@2x/img/w_JxAuKBm6SGL_JY5GtZ3GZBZEk=/fit-in/400x300/filters:strip_icc()/pic311302.jpg 2x" alt="BOX COVER" width="200" height="147" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/443834" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/L7lKCTxQ8KV8YyDe4nWAPA__small/img/6CaO6D1ZubjIZYzmA6NNjDWMuRY=/fit-in/200x150/filters:strip_icc()/pic443834.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L7lKCTxQ8KV8YyDe4nWAPA__small/img/6CaO6D1ZubjIZYzmA6NNjDWMuRY=/fit-in/200x150/filters:strip_icc()/pic443834.jpg 1x, https://cf.geekdo-images.com/L7lKCTxQ8KV8YyDe4nWAPA__small@2x/img/ccS0FIcGixuPHbv8fP01v-pL-P0=/fit-in/400x300/filters:strip_icc()/pic443834.jpg 2x" alt="box" width="150" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/313778" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/L48G0nBsN_zUntW9hQIsuQ__small/img/xtZsPD7mK8IsWUUaVbgZv9GzA7g=/fit-in/200x150/filters:strip_icc()/pic313778.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L48G0nBsN_zUntW9hQIsuQ__small/img/xtZsPD7mK8IsWUUaVbgZv9GzA7g=/fit-in/200x150/filters:strip_icc()/pic313778.jpg 1x, https://cf.geekdo-images.com/L48G0nBsN_zUntW9hQIsuQ__small@2x/img/2hTD4Q5WJOO35j1rmN5OXLk1LcY=/fit-in/400x300/filters:strip_icc()/pic313778.jpg 2x" alt="english box cover" width="103" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/1203186" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/AZobDQaVc2GCN9yi32oudw__small/img/SBOxGIDQUiRYl1Kx17zGY9I4XdY=/fit-in/200x150/filters:strip_icc()/pic1203186.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AZobDQaVc2GCN9yi32oudw__small/img/SBOxGIDQUiRYl1Kx17zGY9I4XdY=/fit-in/200x150/filters:strip_icc()/pic1203186.jpg 1x, https://cf.geekdo-images.com/AZobDQaVc2GCN9yi32oudw__small@2x/img/Q-bTq1Atn1V0Pr6rVFQRzKvaHFw=/fit-in/400x300/filters:strip_icc()/pic1203186.jpg 2x" alt= "Africana, ABACUSSPIELE, 2012 (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/507218" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/Kun1q_kisxtaIDzj4GoIBg__small/img/s0QeE--4-CsDA8y1KGptE5JuH0o=/fit-in/200x150/filters:strip_icc()/pic507218.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Kun1q_kisxtaIDzj4GoIBg__small/img/s0QeE--4-CsDA8y1KGptE5JuH0o=/fit-in/200x150/filters:strip_icc()/pic507218.jpg 1x, https://cf.geekdo-images.com/Kun1q_kisxtaIDzj4GoIBg__small@2x/img/XgnyhxNunPTbHnN6MDPSDceNtjo=/fit-in/400x300/filters:strip_icc()/pic507218.jpg 2x" alt= "Mobster and Friends - the linen finish on the box makes it hard to get a clear photograph." width="200" height="130" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/247758" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/QpvR15jAKCTfrLCTK5Uglw__small/img/0_Koo0Gc4gjj6-whAw7mECZN2nY=/fit-in/200x150/filters:strip_icc()/pic247758.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QpvR15jAKCTfrLCTK5Uglw__small/img/0_Koo0Gc4gjj6-whAw7mECZN2nY=/fit-in/200x150/filters:strip_icc()/pic247758.jpg 1x, https://cf.geekdo-images.com/QpvR15jAKCTfrLCTK5Uglw__small@2x/img/fwwUGk5a_cEAChQu4mz1E2dzIWA=/fit-in/400x300/filters:strip_icc()/pic247758.jpg 2x" alt="Hi-Res Cover" width="200" height="140" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/2246750" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small/img/HkOpV1cyDcspUTopWqKumWph2wE=/fit-in/200x150/filters:strip_icc()/pic2246750.jpg" sizes="" srcset= "https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small/img/HkOpV1cyDcspUTopWqKumWph2wE=/fit-in/200x150/filters:strip_icc()/pic2246750.jpg 1x, https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small@2x/img/qPcwOlig23VMNc9C6wNnP4BgENU=/fit-in/400x300/filters:strip_icc()/pic2246750.jpg 2x" alt= "Hellweg westfalicus, Spiele aus Timbuktu, 2014 (image provided by the publisher)" width="104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1869114" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gLmGApZ9uJ-URSNl99MmLw__small/img/jS5qBh4e7ikrp4JEflpZnAc84OU=/fit-in/200x150/filters:strip_icc()/pic1869114.jpg" sizes="" srcset= "https://cf.geekdo-images.com/gLmGApZ9uJ-URSNl99MmLw__small/img/jS5qBh4e7ikrp4JEflpZnAc84OU=/fit-in/200x150/filters:strip_icc()/pic1869114.jpg 1x, https://cf.geekdo-images.com/gLmGApZ9uJ-URSNl99MmLw__small@2x/img/lGM57biSFSPfh1K_q-9HyEakGH8=/fit-in/400x300/filters:strip_icc()/pic1869114.jpg 2x" alt="French version" width="103" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/283227" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5wSTSV8mEdGy4h_KWZj9ew__small/img/q0tqz2_pWXV5kF9lwopWlO2r5bo=/fit-in/200x150/filters:strip_icc()/pic283227.jpg" sizes="" srcset= "https://cf.geekdo-images.com/5wSTSV8mEdGy4h_KWZj9ew__small/img/q0tqz2_pWXV5kF9lwopWlO2r5bo=/fit-in/200x150/filters:strip_icc()/pic283227.jpg 1x, https://cf.geekdo-images.com/5wSTSV8mEdGy4h_KWZj9ew__small@2x/img/pu641JkaUTldREF_vGDJ8zQctXI=/fit-in/400x300/filters:strip_icc()/pic283227.jpg 2x" alt="box front" width="117" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/310863" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-ZXeGpL0B4VzW19sQEtVXw__small/img/JTKEDrAkV1dt36S4pjpaZ-6KEyY=/fit-in/200x150/filters:strip_icc()/pic310863.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-ZXeGpL0B4VzW19sQEtVXw__small/img/JTKEDrAkV1dt36S4pjpaZ-6KEyY=/fit-in/200x150/filters:strip_icc()/pic310863.jpg 1x, https://cf.geekdo-images.com/-ZXeGpL0B4VzW19sQEtVXw__small@2x/img/quBHRxt0Kl1Qv3sAAZSesSoEwzw=/fit-in/400x300/filters:strip_icc()/pic310863.jpg 2x" alt="Box Front" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/3328209" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/RaABx0TA0buCUVeNxD3vBw__small/img/8Fgn4onCKuI8G9fgkPhJzHPJgZM=/fit-in/200x150/filters:strip_icc()/pic3328209.jpg" sizes="" srcset= "https://cf.geekdo-images.com/RaABx0TA0buCUVeNxD3vBw__small/img/8Fgn4onCKuI8G9fgkPhJzHPJgZM=/fit-in/200x150/filters:strip_icc()/pic3328209.jpg 1x, https://cf.geekdo-images.com/RaABx0TA0buCUVeNxD3vBw__small@2x/img/SOwXqYfw25a2krLqN1tG7mDeolM=/fit-in/400x300/filters:strip_icc()/pic3328209.jpg 2x" alt= "Das Vermächtnis Des Maharaja, ABACUSSPIELE, 2017 — front cover (image provided by the publisher)" width="117" height="150" loading="lazy" /></a></div> <p><br /> <strong>Closer:</strong> The following month's episode will be this podcast's own 20th anniversary. Can you believe it? Dave Arnott will be on to interview me and I can tell stories (some old, some new) about the past two decades behind a laptop and inexpensive microphone. If you've got questions or otherwise want to me to talk about something, send in your feedback now. Thanks.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href= "https://boardgamegeek.com/user/Aldie"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Scott Alden</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Aldie</p> </a> <p>Opener: Everyone knows Aldie, right? Feels like we do. Scott Alden, the man behind BoardGameGeek, is one creative entrepreneur, let me tell ya. Anyone could've thought to make a central website where boardgamers come for information and community, but it takes more than a good idea for something to be reality. For 25 years Aldie has been adding features, listening to comments, growing the hobby, and doing way more than most to enhance boardgaming around the world. I can't believe it's been so long since I've had him on the podcast. I'll be sure to do it again soon.</p> <a href="https://boardgamegeek.com/image/8658423" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6509054" target= "_self"></a> <a href= "https://boardgamegeek.com/image/974106" target="_self"></a> <a href="https://boardgamegeek.com/image/428608" target="_self"></a> <a href="https://boardgamegeek.com/image/374847" target="_self"></a> <a href= "https://boardgamegeek.com/image/233595" target="_self"></a> <a href="https://boardgamegeek.com/image/163749" target="_self"></a> <a href= "https://boardgamegeek.com/image/946417" target="_self"></a> <a href= "https://boardgamegeek.com/image/180538" target="_self"></a> <a href= "https://boardgamegeek.com/image/353543" target="_self"></a> <a href= "https://boardgamegeek.com/image/96361" target="_self"></a> <a href="https://boardgamegeek.com/image/87874" target="_self"></a> <a href="https://boardgamegeek.com/image/173153" target="_self"></a> <a href="https://boardgamegeek.com/image/38668" target="_self"></a> <a href="https://boardgamegeek.com/image/106820" target="_self"></a> <a href= "https://boardgamegeek.com/image/3530661" target= "_self"></a> <a href= "https://boardgamegeek.com/image/236169" target="_self"></a> <a href= "https://boardgamegeek.com/image/352480" target="_self"></a> <a href= "https://boardgamegeek.com/image/261878" target="_self"></a> <a href= "https://boardgamegeek.com/image/5261714" target= "_self"></a> <a href= "https://boardgamegeek.com/image/394356" target="_self"></a> <a href= "https://boardgamegeek.com/image/1534148" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7149798" target= "_self"></a> <a href= "https://boardgamegeek.com/image/1176894" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5375624" target= "_self"></a> <a href= "https://boardgamegeek.com/image/1799662" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8658423" target= "_self"></a> <p> Here Scott joins me to talk about the <a href= "https://boardgamegeek.com/geekpreview/72/the-boardgamegeek-hall-of-fame" target="_self">BGG Hall of Fame</a>, where 25 famous titles were inducted into an inaugural collection. Jennifer Schlickbernd headed up the project with Aldie's blessing, and Candice Harris was responsible producing & editing the awesome videos that accompanied this launch. I was pleased to be invited to be the initial jury that came up with the games, and also pleased with the end result. We each had our own experiences & different appreciations for various titles, but it was a group effort--including much group deliberation--that resulted in the final list. Schacht The Monkey con After the interview, I go on to talk about most of the games I played at a recent, regional convention: EsCon. The games all have one thing in common--they were all designed by Michael Schacht. As long as my friends are onboard, I really have fun focusing on something at events like these. Sometimes it's SdJ winners, or trick-taking games, or pre-2000 boardgames. This time it was focused on a single designer. As EsCon host Steve Paap likes to label these things, we called it our Schacht The Monkey con. </p> <a href="https://boardgamegeek.com/image/6653783" target= "_self"></a> <a href= "https://boardgamegeek.com/image/63275" target="_self"></a> <a href="https://boardgamegeek.com/image/311302" target="_self"></a> <a href="https://boardgamegeek.com/image/443834" target="_self"></a> <a href="https://boardgamegeek.com/image/313778" target="_self"></a> <a href= "https://boardgamegeek.com/image/1203186" target= "_self"></a> <a href= "https://boardgamegeek.com/image/507218" target="_self"></a> <a href= "https://boardgamegeek.com/image/247758" target="_self"></a> <a href= "https://boardgamegeek.com/image/2246750" target= "_self"></a> <a href= "https://boardgamegeek.com/image/1869114" target= "_self"></a> <a href="https://boardgamegeek.com/image/283227" target="_self"></a> <a href="https://boardgamegeek.com/image/310863" target="_self"></a> <a href= "https://boardgamegeek.com/image/3328209" target= "_self"></a> <p> Closer: The following month's episode will be this podcast's own 20th anniversary. Can you believe it? Dave Arnott will be on to interview me and I can tell stories (some old, some new) about the past two decades behind a laptop and inexpensive microphone. If you've got questions or otherwise want to me to talk about something, send in your feedback now. Thanks. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Scott Alden @Aldie Opener: Everyone knows Aldie, right? Feels like we do. Scott Alden, the man behind BoardGameGeek, is one creative entrepreneur, let me tell ya. Anyone could've thought to make a central website where boardgamers come for information and community, but it takes more than a good idea for something to be reality. For 25 years Aldie has been adding features, listening to comments, growing the hobby, and doing way more than most to enhance boardgaming around the world. I can't believe it's been so long since I've had him on the podcast. I'll be sure to do it again soon.                            Here Scott joins me to talk about the BGG Hall of Fame, where 25 famous titles were inducted into an inaugural collection. Jennifer Schlickbernd headed up the project with Aldie's blessing, and Candice Harris was responsible producing &amp; editing the awesome videos that accompanied this launch. I was pleased to be invited to be the initial jury that came up with the games, and also pleased with the end result. We each had our own experiences &amp; different appreciations for various titles, but it was a group effort--including much group deliberation--that resulted in the final list. Schacht The Monkey con After the interview, I go on to talk about most of the games I played at a recent, regional convention: EsCon. The games all have one thing in common--they were all designed by Michael Schacht. As long as my friends are onboard, I really have fun focusing on something at events like these. Sometimes it's SdJ winners, or trick-taking games, or pre-2000 boardgames. This time it was focused on a single designer. As EsCon host Steve Paap likes to label these things, we called it our Schacht The Monkey con.              Closer: The following month's episode will be this podcast's own 20th anniversary. Can you believe it? Dave Arnott will be on to interview me and I can tell stories (some old, some new) about the past two decades behind a laptop and inexpensive microphone. If you've got questions or otherwise want to me to talk about something, send in your feedback now. Thanks. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Scott Alden @Aldie Opener: Everyone knows Aldie, right? Feels like we do. Scott Alden, the man behind BoardGameGeek, is one creative entrepreneur, let me tell ya. Anyone could've thought to make a central website where boardgamers come for information and community, but it takes more than a good idea for something to be reality. For 25 years Aldie has been adding features, listening to comments, growing the hobby, and doing way more than most to enhance boardgaming around the world. I can't believe it's been so long since I've had him on the podcast. I'll be sure to do it again soon.                            Here Scott joins me to talk about the BGG Hall of Fame, where 25 famous titles were inducted into an inaugural collection. Jennifer Schlickbernd headed up the project with Aldie's blessing, and Candice Harris was responsible producing &amp; editing the awesome videos that accompanied this launch. I was pleased to be invited to be the initial jury that came up with the games, and also pleased with the end result. We each had our own experiences &amp; different appreciations for various titles, but it was a group effort--including much group deliberation--that resulted in the final list. Schacht The Monkey con After the interview, I go on to talk about most of the games I played at a recent, regional convention: EsCon. The games all have one thing in common--they were all designed by Michael Schacht. As long as my friends are onboard, I really have fun focusing on something at events like these. Sometimes it's SdJ winners, or trick-taking games, or pre-2000 boardgames. This time it was focused on a single designer. As EsCon host Steve Paap likes to label these things, we called it our Schacht The Monkey con.              Closer: The following month's episode will be this podcast's own 20th anniversary. Can you believe it? Dave Arnott will be on to interview me and I can tell stories (some old, some new) about the past two decades behind a laptop and inexpensive microphone. If you've got questions or otherwise want to me to talk about something, send in your feedback now. Thanks. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 236 - End of One Year, Beginning of Another</title>
      <itunes:title>Boardgames To Go 236 - End of One Year, Beginning of Another</itunes:title>
      <pubDate>Wed, 01 Jan 2025 13:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> I've been doing this podcast for twenty years! I never would've guessed this in the beginning. The actual "birthday" for the podcast is March 3rd, so focus on the anniversary then. But for now, this is the start of Season 21. Blackjack!<br /> <br /> Despite my teasing of Davebo during the Davecember episodes about putting too much stock in games-played data...I actually keep track of it myself. I'm not 100% accurate about it, but I'm probably 95% in recent years. (Earlier years weren't as detailed or accurate.) These days I'm using te BG Stats app, sync'd online to BGG. I don't record scores or game durations, but I DO record gaming locations, and that's permitted me to conclusively look at my data with & without online plays. For my own purposes, I've always included online plays in my totals, but I get why others may not.<br /> <br /></p> <div>MJ's Games Played in 2024 with . . . and without online plays<br /> <br /> <a class="ng-star-inserted" href= "https://boardgamegeek.com/image/8619729" target= "_self"><img class="img-fluid ng-star-inserted" src= "https://cf.geekdo-images.com/EyjzxNXJQyZ4wT9iRJUBkA__large/img/PyczBL70hkbVulIZ3an3ndDiCzQ=/fit-in/1024x1024/filters:no_upscale():strip_icc()/pic8619729.jpg" sizes="" srcset="" alt="MJ's Games Played in 2024" width="277" height="1024" loading="lazy" /></a> <a class= "ng-star-inserted" href="https://boardgamegeek.com/image/8619731" target="_self"><img class="img-fluid ng-star-inserted" src= "https://cf.geekdo-images.com/mUW5Srgkjyi-R5xR53M1Xg__large/img/_-wj9GiND_M2pdAdK64BmVh7UnY=/fit-in/1024x1024/filters:no_upscale():strip_icc()/pic8619731.jpg" sizes="" srcset="" alt= "MJ's Games Played in 2024 (without online plays)" width="499" height="1024" loading="lazy" /></a></div> <p><br /> <br /> In this episode I look back at 2024, mostly the games I played the most, but also events like conventions and games days. I was surprised to learn how many more games I played last year: more titles, more locations, more people, more new games, more everything. Now that I think about...more podcast episodes, too (thank to Mark Madness and Davecember :-) ). Along the way, the stats make me consider the <em>nature</em> of my boardgaming, how I play lots of favorites over & over online, while I try more new games in-person. Will it always be that way? Is that ideal?<br /> <br /> Last of all, I stumbled across a "shelfie" of my boardgame collection from 21 years ago, just about the same time I started this podcast. (And yes, those are my then-young kids' bikes in the bottom of the photo, and a toy rocking horse on the top shelf). Looking through it, I saw that my collection then was around 100 titles. It's double or triple that now. More significantly, I can see that I later sold three-quarters of this collection! Even accounting for the handful I re-acquired eventually, I can safely say that I turn over two-thirds of my collection. Put another way, that large fraction are not eternal keepers. I was disappointed to realize that, but perhaps it's ok? Perhaps many of our games are meant to be enjoyed just a handful of times, then passed on?<br /> <br /></p> <div><a class="ng-star-inserted" href= "https://boardgamegeek.com/image/8619753" target= "_self"><img class="img-fluid ng-star-inserted" src= "https://cf.geekdo-images.com/USnikJRYJo3ayWUiRjJkfA__original/img/5g12rsE-tRK9crhOVAcvyV_BdnA=/0x0/filters:format(jpeg)/pic8619753.jpg" sizes="" srcset="" alt="My collection shelfie in 2003" width="480" height="640" loading="lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> I've been doing this podcast for twenty years! I never would've guessed this in the beginning. The actual "birthday" for the podcast is March 3rd, so focus on the anniversary then. But for now, this is the start of Season 21. Blackjack! Despite my teasing of Davebo during the Davecember episodes about putting too much stock in games-played data...I actually keep track of it myself. I'm not 100% accurate about it, but I'm probably 95% in recent years. (Earlier years weren't as detailed or accurate.) These days I'm using te BG Stats app, sync'd online to BGG. I don't record scores or game durations, but I DO record gaming locations, and that's permitted me to conclusively look at my data with & without online plays. For my own purposes, I've always included online plays in my totals, but I get why others may not. </p> MJ's Games Played in 2024 with . . . and without online plays <a class="ng-star-inserted" href= "https://boardgamegeek.com/image/8619729" target= "_self"></a> <a class= "ng-star-inserted" href="https://boardgamegeek.com/image/8619731" target="_self"></a> <p> In this episode I look back at 2024, mostly the games I played the most, but also events like conventions and games days. I was surprised to learn how many more games I played last year: more titles, more locations, more people, more new games, more everything. Now that I think about...more podcast episodes, too (thank to Mark Madness and Davecember :-) ). Along the way, the stats make me consider the <em>nature</em> of my boardgaming, how I play lots of favorites over & over online, while I try more new games in-person. Will it always be that way? Is that ideal? Last of all, I stumbled across a "shelfie" of my boardgame collection from 21 years ago, just about the same time I started this podcast. (And yes, those are my then-young kids' bikes in the bottom of the photo, and a toy rocking horse on the top shelf). Looking through it, I saw that my collection then was around 100 titles. It's double or triple that now. More significantly, I can see that I later sold three-quarters of this collection! Even accounting for the handful I re-acquired eventually, I can safely say that I turn over two-thirds of my collection. Put another way, that large fraction are not eternal keepers. I was disappointed to realize that, but perhaps it's ok? Perhaps many of our games are meant to be enjoyed just a handful of times, then passed on? </p> <a class="ng-star-inserted" href= "https://boardgamegeek.com/image/8619753" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>236</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. I've been doing this podcast for twenty years! I never would've guessed this in the beginning. The actual "birthday" for the podcast is March 3rd, so focus on the anniversary then. But for now, this is the start of Season 21. Blackjack! Despite my teasing of Davebo during the Davecember episodes about putting too much stock in games-played data...I actually keep track of it myself. I'm not 100% accurate about it, but I'm probably 95% in recent years. (Earlier years weren't as detailed or accurate.) These days I'm using te BG Stats app, sync'd online to BGG. I don't record scores or game durations, but I DO record gaming locations, and that's permitted me to conclusively look at my data with &amp; without online plays. For my own purposes, I've always included online plays in my totals, but I get why others may not. MJ's Games Played in 2024 with . . . and without online plays   In this episode I look back at 2024, mostly the games I played the most, but also events like conventions and games days. I was surprised to learn how many more games I played last year: more titles, more locations, more people, more new games, more everything. Now that I think about...more podcast episodes, too (thank to Mark Madness and Davecember :-) ). Along the way, the stats make me consider the nature of my boardgaming, how I play lots of favorites over &amp; over online, while I try more new games in-person. Will it always be that way? Is that ideal? Last of all, I stumbled across a "shelfie" of my boardgame collection from 21 years ago, just about the same time I started this podcast. (And yes, those are my then-young kids' bikes in the bottom of the photo, and a toy rocking horse on the top shelf). Looking through it, I saw that my collection then was around 100 titles. It's double or triple that now. More significantly, I can see that I later sold three-quarters of this collection! Even accounting for the handful I re-acquired eventually, I can safely say that I turn over two-thirds of my collection. Put another way, that large fraction are not eternal keepers. I was disappointed to realize that, but perhaps it's ok? Perhaps many of our games are meant to be enjoyed just a handful of times, then passed on? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. I've been doing this podcast for twenty years! I never would've guessed this in the beginning. The actual "birthday" for the podcast is March 3rd, so focus on the anniversary then. But for now, this is the start of Season 21. Blackjack! Despite my teasing of Davebo during the Davecember episodes about putting too much stock in games-played data...I actually keep track of it myself. I'm not 100% accurate about it, but I'm probably 95% in recent years. (Earlier years weren't as detailed or accurate.) These days I'm using te BG Stats app, sync'd online to BGG. I don't record scores or game durations, but I DO record gaming locations, and that's permitted me to conclusively look at my data with &amp; without online plays. For my own purposes, I've always included online plays in my totals, but I get why others may not. MJ's Games Played in 2024 with . . . and without online plays   In this episode I look back at 2024, mostly the games I played the most, but also events like conventions and games days. I was surprised to learn how many more games I played last year: more titles, more locations, more people, more new games, more everything. Now that I think about...more podcast episodes, too (thank to Mark Madness and Davecember :-) ). Along the way, the stats make me consider the nature of my boardgaming, how I play lots of favorites over &amp; over online, while I try more new games in-person. Will it always be that way? Is that ideal? Last of all, I stumbled across a "shelfie" of my boardgame collection from 21 years ago, just about the same time I started this podcast. (And yes, those are my then-young kids' bikes in the bottom of the photo, and a toy rocking horse on the top shelf). Looking through it, I saw that my collection then was around 100 titles. It's double or triple that now. More significantly, I can see that I later sold three-quarters of this collection! Even accounting for the handful I re-acquired eventually, I can safely say that I turn over two-thirds of my collection. Put another way, that large fraction are not eternal keepers. I was disappointed to realize that, but perhaps it's ok? Perhaps many of our games are meant to be enjoyed just a handful of times, then passed on? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (Dave Arnott)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (Dave Arnott)</itunes:title>
      <pubDate>Wed, 25 Dec 2024 02:09:00 +0000</pubDate>
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      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/8608998" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/xCGoH-H25mpN_b_-F-mz9A__original/img/dNOkUBHhgkEm9fgLBvpaOmiieZI=/0x0/filters:format(jpeg)/pic8608998.jpg" sizes="" srcset="" alt="The Daves of Davecember" width="1405" height="885" loading="lazy" /></a></div> <p><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/141626" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/QHQqHpDkl7_nhwrSK019eQ__small/img/MRK50KDligKZ9GpkwvEdBH2l02g=/fit-in/200x150/filters:strip_icc()/pic141626.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QHQqHpDkl7_nhwrSK019eQ__small/img/MRK50KDligKZ9GpkwvEdBH2l02g=/fit-in/200x150/filters:strip_icc()/pic141626.jpg 1x, https://cf.geekdo-images.com/QHQqHpDkl7_nhwrSK019eQ__small@2x/img/jiQ1edrkS6KY6-eSMm5mKC8PQuk=/fit-in/400x300/filters:strip_icc()/pic141626.jpg 2x" alt="Front of box" width="161" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/5896816" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/1M-1d6fr3U9t670MCVOTeg__small/img/aR9LNVhRr_hnIIoYwxFUTb8rPMk=/fit-in/200x150/filters:strip_icc()/pic5896816.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1M-1d6fr3U9t670MCVOTeg__small/img/aR9LNVhRr_hnIIoYwxFUTb8rPMk=/fit-in/200x150/filters:strip_icc()/pic5896816.jpg 1x, https://cf.geekdo-images.com/1M-1d6fr3U9t670MCVOTeg__small@2x/img/Iq34aB65R5zm8uQ5xKYQ7Rw-wh4=/fit-in/400x300/filters:strip_icc()/pic5896816.jpg 2x" alt= "MicroMacro: Crime City cover, English edition 2021, Pegasus Spiele 59060E" width="104" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Arnott"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" srcset= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" alt="Arnott Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </div> </div> </a></div> </div> <p><br /> Bringing our Davecember to a fitting close, I welcome back Dave Arnott. He was the guy on my podcast earlier this fall when the idea of Davecember was born. He's been on plenty of my episodes before, but now we get to talk more about <em>him.</em></p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/8608998" target= "_self"></a> <p> </p> <a href="https://boardgamegeek.com/image/141626" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5896816" target= "_self"></a> <a href= "https://boardgamegeek.com/user/Arnott"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </a> <p> Bringing our Davecember to a fitting close, I welcome back Dave Arnott. He was the guy on my podcast earlier this fall when the idea of Davecember was born. He's been on plenty of my episodes before, but now we get to talk more about <em>him.</em></p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Arnott @Arnott Bringing our Davecember to a fitting close, I welcome back Dave Arnott. He was the guy on my podcast earlier this fall when the idea of Davecember was born. He's been on plenty of my episodes before, but now we get to talk more about him. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Arnott @Arnott Bringing our Davecember to a fitting close, I welcome back Dave Arnott. He was the guy on my podcast earlier this fall when the idea of Davecember was born. He's been on plenty of my episodes before, but now we get to talk more about him. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember (with DaveO)</title>
      <itunes:title>Boardgames To Go 235D - Davecember (with DaveO)</itunes:title>
      <pubDate>Sun, 22 Dec 2024 22:54:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-235d-davecember-with-daveo]]></link>
      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <div> </div> <div><a href="https://boardgamegeek.com/image/5238281" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/f7R4Qca1evA8oRc24HuRvA__small/img/0rB81mZeuzh6Wavki_EV24CmEa8=/fit-in/200x150/filters:strip_icc()/pic5238281.jpg" sizes="" srcset= "https://cf.geekdo-images.com/f7R4Qca1evA8oRc24HuRvA__small/img/0rB81mZeuzh6Wavki_EV24CmEa8=/fit-in/200x150/filters:strip_icc()/pic5238281.jpg 1x, https://cf.geekdo-images.com/f7R4Qca1evA8oRc24HuRvA__small@2x/img/B5jHYrYqP3_P_gQUiH63FybRuKk=/fit-in/400x300/filters:strip_icc()/pic5238281.jpg 2x" alt="Cover" width="108" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/5069035" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/lbtoLuxIdsY82pJydTZVBQ__small/img/caYZg_oGMJ9bWl4Ot4PEzLa4Pu8=/fit-in/200x150/filters:strip_icc()/pic5069035.jpg" sizes="" srcset= "https://cf.geekdo-images.com/lbtoLuxIdsY82pJydTZVBQ__small/img/caYZg_oGMJ9bWl4Ot4PEzLa4Pu8=/fit-in/200x150/filters:strip_icc()/pic5069035.jpg 1x, https://cf.geekdo-images.com/lbtoLuxIdsY82pJydTZVBQ__small@2x/img/bu3qxHpt5ThESurSwIbfDjKyUag=/fit-in/400x300/filters:strip_icc()/pic5069035.jpg 2x" alt="Front" width="99" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/daveo1234"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/NseCfk6sjWaRU_CGGrwSnBVRAVE=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id209329.jpg" srcset= "https://cf.geekdo-images.com/NseCfk6sjWaRU_CGGrwSnBVRAVE=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id209329.jpg" alt="daveo1234 Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Dave OConnor</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @daveo1234</p> </div> </div> </a></div> </div> <p><br /> We're winding down now. DaveO is one of the remaining Davids that's still local to me. Local enough. He's near San Diego, I'm near LA, but that's close enough to have seen each other off & on over the years. We met around 20 years ago at a SoCal Games Day, I think. Now he's my roommate at Dice Tower West game convention, and a co-conspirator to bring <em>old</em> favorites to the table at a convention.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <a href="https://boardgamegeek.com/image/5238281" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5069035" target= "_self"></a> <a href= "https://boardgamegeek.com/user/daveo1234"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Dave OConnor</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @daveo1234</p> </a> <p> We're winding down now. DaveO is one of the remaining Davids that's still local to me. Local enough. He's near San Diego, I'm near LA, but that's close enough to have seen each other off & on over the years. We met around 20 years ago at a SoCal Games Day, I think. Now he's my roommate at Dice Tower West game convention, and a co-conspirator to bring <em>old</em> favorites to the table at a convention. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
      <enclosure length="17395734" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_235D_-_Davecember_2024_DaveO.mp3?dest-id=30513"/>
      <itunes:duration>22:58</itunes:duration>
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     Dave OConnor @daveo1234 We're winding down now. DaveO is one of the remaining Davids that's still local to me. Local enough. He's near San Diego, I'm near LA, but that's close enough to have seen each other off &amp; on over the years. We met around 20 years ago at a SoCal Games Day, I think. Now he's my roommate at Dice Tower West game convention, and a co-conspirator to bring old favorites to the table at a convention. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     Dave OConnor @daveo1234 We're winding down now. DaveO is one of the remaining Davids that's still local to me. Local enough. He's near San Diego, I'm near LA, but that's close enough to have seen each other off &amp; on over the years. We met around 20 years ago at a SoCal Games Day, I think. Now he's my roommate at Dice Tower West game convention, and a co-conspirator to bring old favorites to the table at a convention. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (with deacondavid)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (with deacondavid)</itunes:title>
      <pubDate>Sat, 21 Dec 2024 20:50:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-235d-davecember-2024-with-deacondavid]]></link>
      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/5902073" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/sy89BiuZXfbSnG7Cag9tBQ__small/img/eTnMwfCC2jCGDPXC08SIaMXNOTM=/fit-in/200x150/filters:strip_icc()/pic5902073.png" sizes="" srcset= "https://cf.geekdo-images.com/sy89BiuZXfbSnG7Cag9tBQ__small/img/eTnMwfCC2jCGDPXC08SIaMXNOTM=/fit-in/200x150/filters:strip_icc()/pic5902073.png 1x, https://cf.geekdo-images.com/sy89BiuZXfbSnG7Cag9tBQ__small@2x/img/WjJZQ4b9Zo0w7-dxwq6JUBNc1cY=/fit-in/400x300/filters:strip_icc()/pic5902073.png 2x" alt="Obsession 2nd Edition Box" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7843731" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/WFzjIJSggNIhFIhOjjI-qQ__small/img/0ssCfuM6SyEJEmPQlSTPREm17Wk=/fit-in/200x150/filters:strip_icc()/pic7843731.png" sizes="" srcset= "https://cf.geekdo-images.com/WFzjIJSggNIhFIhOjjI-qQ__small/img/0ssCfuM6SyEJEmPQlSTPREm17Wk=/fit-in/200x150/filters:strip_icc()/pic7843731.png 1x, https://cf.geekdo-images.com/WFzjIJSggNIhFIhOjjI-qQ__small@2x/img/m0s6oFbnYPA7P19GgauDeOmFvPM=/fit-in/400x300/filters:strip_icc()/pic7843731.png 2x" alt="Box front (New Mill edition)" width="115" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/deacondavid"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/RK9MFf3mVNbHF04qRhMR36H-zGU=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id207971.jpg" srcset= "https://cf.geekdo-images.com/RK9MFf3mVNbHF04qRhMR36H-zGU=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id207971.jpg" alt="deacondavid Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Reed</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @deacondavid</p> </div> </div> </a></div> </div> <p><br /> David Reed claims to be our oldest Dave in the collection, but we're all reasonably close. Something about the audience for this podcast, I guess. Happy to have this generation.</p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/5902073" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7843731" target= "_self"></a> <a href= "https://boardgamegeek.com/user/deacondavid"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Reed</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @deacondavid</p> </a> <p> David Reed claims to be our oldest Dave in the collection, but we're all reasonably close. Something about the audience for this podcast, I guess. Happy to have this generation.</p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
      <enclosure length="14463157" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_235D_-_Davecember_2024_deacondavid.mp3?dest-id=30513"/>
      <itunes:duration>20:09</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Reed @deacondavid David Reed claims to be our oldest Dave in the collection, but we're all reasonably close. Something about the audience for this podcast, I guess. Happy to have this generation. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Reed @deacondavid David Reed claims to be our oldest Dave in the collection, but we're all reasonably close. Something about the audience for this podcast, I guess. Happy to have this generation. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (with loofish)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (with loofish)</itunes:title>
      <pubDate>Fri, 20 Dec 2024 04:41:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-235d-davecember-2024-with-loofish]]></link>
      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/5643037" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/rIaFkvXqJgxbxMz2Z0ahIw__small/img/S0469fW1GyBhIVQt32PUTzPbLDI=/fit-in/200x150/filters:strip_icc()/pic5643037.jpg" sizes="" srcset= "https://cf.geekdo-images.com/rIaFkvXqJgxbxMz2Z0ahIw__small/img/S0469fW1GyBhIVQt32PUTzPbLDI=/fit-in/200x150/filters:strip_icc()/pic5643037.jpg 1x, https://cf.geekdo-images.com/rIaFkvXqJgxbxMz2Z0ahIw__small@2x/img/ApLSeOYAc_TzqisbxAfZhqV0beA=/fit-in/400x300/filters:strip_icc()/pic5643037.jpg 2x" alt= "Harry Potter Strike Dice Game, Ravensburger, 2020 — front cover (image provided by the publisher)" width="104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6389125" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/l-NBWJ1gIcfOCfrvAw8qvw__small/img/kvxUPoBvCzjV5r6poE29LFUQnSM=/fit-in/200x150/filters:strip_icc()/pic6389125.jpg" sizes="" srcset= "https://cf.geekdo-images.com/l-NBWJ1gIcfOCfrvAw8qvw__small/img/kvxUPoBvCzjV5r6poE29LFUQnSM=/fit-in/200x150/filters:strip_icc()/pic6389125.jpg 1x, https://cf.geekdo-images.com/l-NBWJ1gIcfOCfrvAw8qvw__small@2x/img/yjrl3fQydnHJkIxrARF050RlnaY=/fit-in/400x300/filters:strip_icc()/pic6389125.jpg 2x" alt= "Azul: Queen's Garden, Next Move Games, 2021 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/loofish"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/9UdOnc_5LI_wXAf2aUckyTJTdcA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id1654.jpg" srcset= "https://cf.geekdo-images.com/9UdOnc_5LI_wXAf2aUckyTJTdcA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id1654.jpg" alt="loofish Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> David</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @loofish</p> </div> </div> </a></div> </div> <p><br /> The next David comes to us from a <em>different</em> part of North Carolina, and explains how the recent hurricane robbed them of power...but gave them a chance to play more analog games with kids.</p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/5643037" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6389125" target= "_self"></a> <a href= "https://boardgamegeek.com/user/loofish"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> David</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @loofish</p> </a> <p> The next David comes to us from a <em>different</em> part of North Carolina, and explains how the recent hurricane robbed them of power...but gave them a chance to play more analog games with kids.</p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:duration>17:26</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David @loofish The next David comes to us from a different part of North Carolina, and explains how the recent hurricane robbed them of power...but gave them a chance to play more analog games with kids. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David @loofish The next David comes to us from a different part of North Carolina, and explains how the recent hurricane robbed them of power...but gave them a chance to play more analog games with kids. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (with David Harding)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (with David Harding)</itunes:title>
      <pubDate>Wed, 18 Dec 2024 05:27:00 +0000</pubDate>
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      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em><br /> <br /></div> <div><a href="https://boardgamegeek.com/image/3651975" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/YMNF9s7UPOXm1KfoaGH-9Q__small/img/1erEtjZvodM2vfYMoXirnP2QvEs=/fit-in/200x150/filters:strip_icc()/pic3651975.jpg" sizes="" srcset= "https://cf.geekdo-images.com/YMNF9s7UPOXm1KfoaGH-9Q__small/img/1erEtjZvodM2vfYMoXirnP2QvEs=/fit-in/200x150/filters:strip_icc()/pic3651975.jpg 1x, https://cf.geekdo-images.com/YMNF9s7UPOXm1KfoaGH-9Q__small@2x/img/2EYEVFClkgRSoIzz3WgulZfqPF8=/fit-in/400x300/filters:strip_icc()/pic3651975.jpg 2x" alt= "2F-Spiele/Stronghold Games, 2017, official English cover for "Fast Forward: FEAR"" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7570101" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png" sizes="" srcset= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png 1x, https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small@2x/img/7rG8YgazE2uMrI-XSglpyCyclTY=/fit-in/400x300/filters:strip_icc()/pic7570101.png 2x" alt="Mushroom Forest cover" width="108" height="150" loading= "lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/huffa2"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/UsU8wzZslqa6E0V5PYTvb5jVkkQ=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id94577.png" srcset= "https://cf.geekdo-images.com/UsU8wzZslqa6E0V5PYTvb5jVkkQ=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id94577.png" alt="huffa2 Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Harding</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @huffa2</p> </div> </div> </a></div> </div> <p><br /> Another designer joins us, and he's in the game publishing world, too. David Harding of Elevenses, One Zero One, Matcha and <a class="postlink" href= "https://www.grailgames.games/about" target="_blank" rel= "nofollow noreferrer noopener">Grail Games</a>.</p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <a href="https://boardgamegeek.com/image/3651975" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7570101" target= "_self"></a> <a href= "https://boardgamegeek.com/user/huffa2"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Harding</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @huffa2</p> </a> <p> Another designer joins us, and he's in the game publishing world, too. David Harding of Elevenses, One Zero One, Matcha and <a class="postlink" href= "https://www.grailgames.games/about" target="_blank" rel= "nofollow noreferrer noopener">Grail Games</a>.</p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:duration>22:08</itunes:duration>
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   David Harding @huffa2 Another designer joins us, and he's in the game publishing world, too. David Harding of Elevenses, One Zero One, Matcha and Grail Games. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   David Harding @huffa2 Another designer joins us, and he's in the game publishing world, too. David Harding of Elevenses, One Zero One, Matcha and Grail Games. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (with David Corbin)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (with David Corbin)</itunes:title>
      <pubDate>Mon, 16 Dec 2024 01:21:00 +0000</pubDate>
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      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/160811" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/kIVqF5Sf5dOdr0TetnJb9Q__small/img/ImepJXZtQEm9-PH2gpK10ap3mi8=/fit-in/200x150/filters:strip_icc()/pic160811.jpg" sizes="" srcset= "https://cf.geekdo-images.com/kIVqF5Sf5dOdr0TetnJb9Q__small/img/ImepJXZtQEm9-PH2gpK10ap3mi8=/fit-in/200x150/filters:strip_icc()/pic160811.jpg 1x, https://cf.geekdo-images.com/kIVqF5Sf5dOdr0TetnJb9Q__small@2x/img/F7YaiU69xyhSPrRS1yy6gJyvi_s=/fit-in/400x300/filters:strip_icc()/pic160811.jpg 2x" alt= "Example of the custom cards I designed for Deduce or Die! Suits are Love, Hate and Money - the classic motivations." width="161" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8143602" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/fmGA8ucbDMSWOttWDZ9m3Q__small/img/ZTH62sBdEPSJ_X6x8ou1e7QIjJg=/fit-in/200x150/filters:strip_icc()/pic8143602.png" sizes="" srcset= "https://cf.geekdo-images.com/fmGA8ucbDMSWOttWDZ9m3Q__small/img/ZTH62sBdEPSJ_X6x8ou1e7QIjJg=/fit-in/200x150/filters:strip_icc()/pic8143602.png 1x, https://cf.geekdo-images.com/fmGA8ucbDMSWOttWDZ9m3Q__small@2x/img/WrEHpv-PihsQsfurshfu-dnBlig=/fit-in/400x300/filters:strip_icc()/pic8143602.png 2x" alt= "Free Ride USA, cover for the English-only version, Rio Grande Games & 2F-Spiele, 2024" width="110" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"> </div> </div> <p>David Corbin joins us next, doubling our count of North Carolina based Davids...but he's not our last. He comes offering David's Aphorism, as well as David's Dictum. Heady stuff...<br /> <br /></p> <p><a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/160811" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8143602" target= "_self"></a> <p>David Corbin joins us next, doubling our count of North Carolina based Davids...but he's not our last. He comes offering David's Aphorism, as well as David's Dictum. Heady stuff... </p> <p><a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:duration>14:53</itunes:duration>
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.       David Corbin joins us next, doubling our count of North Carolina based Davids...but he's not our last. He comes offering David's Aphorism, as well as David's Dictum. Heady stuff... -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.       David Corbin joins us next, doubling our count of North Carolina based Davids...but he's not our last. He comes offering David's Aphorism, as well as David's Dictum. Heady stuff... -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (David Thompson)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (David Thompson)</itunes:title>
      <pubDate>Sun, 15 Dec 2024 02:48:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-235d-davecember-2024-david-thompson]]></link>
      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/524669" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/RKnoGhSQwVQo0Z_pXTE19g__small/img/n-5E6_QWWDbxynAo4gqUvgMk2RE=/fit-in/200x150/filters:strip_icc()/pic524669.jpg" sizes="" srcset= "https://cf.geekdo-images.com/RKnoGhSQwVQo0Z_pXTE19g__small/img/n-5E6_QWWDbxynAo4gqUvgMk2RE=/fit-in/200x150/filters:strip_icc()/pic524669.jpg 1x, https://cf.geekdo-images.com/RKnoGhSQwVQo0Z_pXTE19g__small@2x/img/JuXyxMmCvml3xeW9ozEa6ZDJess=/fit-in/400x300/filters:strip_icc()/pic524669.jpg 2x" alt="Cover art of "Maria"" width="149" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/600733" target="_self"><img class= "img-fluid" src= "https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small/img/wLwtnGC1v58fPa1czU5L7Nnalkk=/fit-in/200x150/filters:strip_icc()/pic600733.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small/img/wLwtnGC1v58fPa1czU5L7Nnalkk=/fit-in/200x150/filters:strip_icc()/pic600733.jpg 1x, https://cf.geekdo-images.com/BCez10Kj0zmRS1cGN9yafA__small@2x/img/_K6B0s1TOg6k7qtCu50qslsYSI4=/fit-in/400x300/filters:strip_icc()/pic600733.jpg 2x" alt="Founding Fathers box cover design." width="191" height="150" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Skirmish_Tactics"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/QygC1OHJklNqL3u6f91qYN36P9Q=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id209852.png" srcset= "https://cf.geekdo-images.com/QygC1OHJklNqL3u6f91qYN36P9Q=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id209852.png" alt="Skirmish_Tactics Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Thompson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Skirmish_Tactics</p> </div> </div> </a></div> </div> <p><br /> Next is David Thompson, best known as the co-designer of the Undaunted series, War Chest, Resist, Sniper Elite, and as the sole designer for his Valiant Defense series (e.g. Pavlov's House) plus others.</p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/524669" target= "_self"></a> <a href= "https://boardgamegeek.com/image/600733" target="_self"></a> <a href= "https://boardgamegeek.com/user/Skirmish_Tactics"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Thompson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Skirmish_Tactics</p> </a> <p> Next is David Thompson, best known as the co-designer of the Undaunted series, War Chest, Resist, Sniper Elite, and as the sole designer for his Valiant Defense series (e.g. Pavlov's House) plus others.</p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:duration>19:58</itunes:duration>
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Thompson @Skirmish_Tactics Next is David Thompson, best known as the co-designer of the Undaunted series, War Chest, Resist, Sniper Elite, and as the sole designer for his Valiant Defense series (e.g. Pavlov's House) plus others. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     David Thompson @Skirmish_Tactics Next is David Thompson, best known as the co-designer of the Undaunted series, War Chest, Resist, Sniper Elite, and as the sole designer for his Valiant Defense series (e.g. Pavlov's House) plus others. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 235D - Davecember 2024 (Davebo)</title>
      <itunes:title>Boardgames To Go 235D - Davecember 2024 (Davebo)</itunes:title>
      <pubDate>Fri, 13 Dec 2024 04:41:00 +0000</pubDate>
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      <description><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy!<br /> <br /></p> <div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7235026" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ikn4yPI7GUsrgHRvOkNHkg__small/img/TYG05PzOf03MfjZmoShlr7qsG30=/fit-in/200x150/filters:strip_icc()/pic7235026.png" sizes="" srcset= "https://cf.geekdo-images.com/ikn4yPI7GUsrgHRvOkNHkg__small/img/TYG05PzOf03MfjZmoShlr7qsG30=/fit-in/200x150/filters:strip_icc()/pic7235026.png 1x, https://cf.geekdo-images.com/ikn4yPI7GUsrgHRvOkNHkg__small@2x/img/xrpuOp7DWmKKpUcSryaveRHfSoE=/fit-in/400x300/filters:strip_icc()/pic7235026.png 2x" alt="Deep Dive - cover" width="112" height="150" loading= "lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/davebo"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/DYsV2LSgrj9YBVrvydUjgYrK5j8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1180721081.jpg" srcset= "https://cf.geekdo-images.com/DYsV2LSgrj9YBVrvydUjgYrK5j8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1180721081.jpg" alt="davebo Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David G.</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @davebo</p> </div> </div> </a></div> </div> <p><br /> First up is David Gullett, aka Davebo. He's got a thing for data, whether it's good or not.<br /> <br /></p> <p><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! </p> <em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/7235026" target= "_self"></a> <a href= "https://boardgamegeek.com/user/davebo"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David G.</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @davebo</p> </a> <p> First up is David Gullett, aka Davebo. He's got a thing for data, whether it's good or not. </p> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>235</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David G. @davebo First up is David Gullett, aka Davebo. He's got a thing for data, whether it's good or not. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David G. @davebo First up is David Gullett, aka Davebo. He's got a thing for data, whether it's good or not. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 234 - BGGcon 2024 (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 234 - BGGcon 2024 (with Greg Pettit)</itunes:title>
      <pubDate>Sun, 01 Dec 2024 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-234-bggcon-2024-with-greg-pettit]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Gregarius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" srcset= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" alt="Gregarius Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </div> </div> </a></div> </div> <p>As he's done many times, my friend Greg Pettit joins me for a <strong>mega-episode</strong> discussing <em>all</em> the games we played at BGGcon. Greg's an every-timer to BGGcon, while I went to the first one (2005), then a decade until my next in 2014 (first year I was an empty-nester), and <em>sort of</em> every-other-year since then. Looking back, I see I also went in 2015, 2017, 2019, 2022, and now 2024. I enjoy myself every time I go, but it's difficult to swing it every year.<br /> <br /> When you listen to this episode, you may find it helpful to <a tabindex="0" href= "https://boardgamegeek.com/geeklist/347127/post-bggcon-2024-with-greg-pettit" target="_self">follow along with our geeklist</a>. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes.<br /> <br /> <strong>The "Newest of the New" Games</strong></p> <div><br /> <a href="https://boardgamegeek.com/image/8273642" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/3foBQLGxAAvcCfjBte831g__small/img/SO0GYx-Erota8-TpFvhDCED7yrI=/fit-in/200x150/filters:strip_icc()/pic8273642.png" sizes="" srcset= "https://cf.geekdo-images.com/3foBQLGxAAvcCfjBte831g__small/img/SO0GYx-Erota8-TpFvhDCED7yrI=/fit-in/200x150/filters:strip_icc()/pic8273642.png 1x, https://cf.geekdo-images.com/3foBQLGxAAvcCfjBte831g__small@2x/img/AbStHjyLTRpehuOEYwzZenAY3ZE=/fit-in/400x300/filters:strip_icc()/pic8273642.png 2x" alt="updated cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8113601" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/VV1bnG4fskX9u6Bx9nf04g__small/img/1m-dh8rZsFMIEgbD-C6RDIhZmD4=/fit-in/200x150/filters:strip_icc()/pic8113601.jpg" sizes="" srcset= "https://cf.geekdo-images.com/VV1bnG4fskX9u6Bx9nf04g__small/img/1m-dh8rZsFMIEgbD-C6RDIhZmD4=/fit-in/200x150/filters:strip_icc()/pic8113601.jpg 1x, https://cf.geekdo-images.com/VV1bnG4fskX9u6Bx9nf04g__small@2x/img/tRnb53zABF6v8CBzzAvGJJOgDrY=/fit-in/400x300/filters:strip_icc()/pic8113601.jpg 2x" alt="Box art (wip)" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7704592" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/frUdtDANyn4FbMypP2Lk1g__small/img/1I5KJjLj8qW3rffHnFKRkrOcRd8=/fit-in/200x150/filters:strip_icc()/pic7704592.jpg" sizes="" srcset= "https://cf.geekdo-images.com/frUdtDANyn4FbMypP2Lk1g__small/img/1I5KJjLj8qW3rffHnFKRkrOcRd8=/fit-in/200x150/filters:strip_icc()/pic7704592.jpg 1x, https://cf.geekdo-images.com/frUdtDANyn4FbMypP2Lk1g__small@2x/img/ES_jYx6H40IIbdgKh0Hj7uQ97eo=/fit-in/400x300/filters:strip_icc()/pic7704592.jpg 2x" alt="Box cover" width="95" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8287936" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/LmiHvBrtsTc8GK-Yd5ekSQ__small/img/lP1hhk8cXJhUEirhu8xP_plUdIQ=/fit-in/200x150/filters:strip_icc()/pic8287936.jpg" sizes="" srcset= "https://cf.geekdo-images.com/LmiHvBrtsTc8GK-Yd5ekSQ__small/img/lP1hhk8cXJhUEirhu8xP_plUdIQ=/fit-in/200x150/filters:strip_icc()/pic8287936.jpg 1x, https://cf.geekdo-images.com/LmiHvBrtsTc8GK-Yd5ekSQ__small@2x/img/OGQjCjjAS4ss9yc9h6U1Ti7Zrcc=/fit-in/400x300/filters:strip_icc()/pic8287936.jpg 2x" alt="Intarsia - Cover of the English version" width="150" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8149442" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small/img/mzUGdFOVFxq6kJfm41QTRvnxQSw=/fit-in/200x150/filters:strip_icc()/pic8149442.png" sizes="" srcset= "https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small/img/mzUGdFOVFxq6kJfm41QTRvnxQSw=/fit-in/200x150/filters:strip_icc()/pic8149442.png 1x, https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small@2x/img/tFbI0zWB3AmaVJc8K2OkvaEcQUw=/fit-in/400x300/filters:strip_icc()/pic8149442.png 2x" alt= "Fishing, cover for the English-only version, Rio Grande Games & 2F-Spiele, 2024" width="117" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7581598" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/56cj78lZ8qCxFxUqoit2Dw__small/img/431lcdZxRwJgMhhe3ta9TLxc1NE=/fit-in/200x150/filters:strip_icc()/pic7581598.jpg" sizes="" srcset= "https://cf.geekdo-images.com/56cj78lZ8qCxFxUqoit2Dw__small/img/431lcdZxRwJgMhhe3ta9TLxc1NE=/fit-in/200x150/filters:strip_icc()/pic7581598.jpg 1x, https://cf.geekdo-images.com/56cj78lZ8qCxFxUqoit2Dw__small@2x/img/Annk-b15CcRt-gdAZC9bn02FREI=/fit-in/400x300/filters:strip_icc()/pic7581598.jpg 2x" alt="Box cover" width="112" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8055261" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/l7cKuSBSpUG0fGn2R9itdA__small/img/BSIlwSmq-t9QDCfhdXU8nwU6IaU=/fit-in/200x150/filters:strip_icc()/pic8055261.jpg" sizes="" srcset= "https://cf.geekdo-images.com/l7cKuSBSpUG0fGn2R9itdA__small/img/BSIlwSmq-t9QDCfhdXU8nwU6IaU=/fit-in/200x150/filters:strip_icc()/pic8055261.jpg 1x, https://cf.geekdo-images.com/l7cKuSBSpUG0fGn2R9itdA__small@2x/img/5TnDLdFQfE9xp4fzKx6SenQoqpw=/fit-in/400x300/filters:strip_icc()/pic8055261.jpg 2x" alt= "King's Coalition, Play to Z, 2024 — front cover (image provided by the publisher)" width="112" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7938331" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/13qLbJbw26XFbPyqMyvrrg__small/img/Ogs70DOAco0at7OTUEuJ5hg7qp8=/fit-in/200x150/filters:strip_icc()/pic7938331.png" sizes="" srcset= "https://cf.geekdo-images.com/13qLbJbw26XFbPyqMyvrrg__small/img/Ogs70DOAco0at7OTUEuJ5hg7qp8=/fit-in/200x150/filters:strip_icc()/pic7938331.png 1x, https://cf.geekdo-images.com/13qLbJbw26XFbPyqMyvrrg__small@2x/img/ndXBdtw7D2kw__KJxULOmeTwtd8=/fit-in/400x300/filters:strip_icc()/pic7938331.png 2x" alt= "CATAN: New Energies, KOSMOS, 2024 — front cover, English edition (image provided by the publisher)" width="153" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7364080" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/92kBNvfOo7OsCh0evdKDPQ__small/img/IYWrx7j0lm_K4F44_EJr81Lven0=/fit-in/200x150/filters:strip_icc()/pic7364080.jpg" sizes="" srcset= "https://cf.geekdo-images.com/92kBNvfOo7OsCh0evdKDPQ__small/img/IYWrx7j0lm_K4F44_EJr81Lven0=/fit-in/200x150/filters:strip_icc()/pic7364080.jpg 1x, https://cf.geekdo-images.com/92kBNvfOo7OsCh0evdKDPQ__small@2x/img/KBzuII8e9PXgll_k-o59p5CvOuI=/fit-in/400x300/filters:strip_icc()/pic7364080.jpg 2x" alt= "Archeos Society, Space Cowboys, 2023 - Front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8044453" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/DKogHX6KFxKCQSzZkRvxRw__small/img/VOGuWjiFaqBEh4z_oqTvc_lhHbw=/fit-in/200x150/filters:strip_icc()/pic8044453.png" sizes="" srcset= "https://cf.geekdo-images.com/DKogHX6KFxKCQSzZkRvxRw__small/img/VOGuWjiFaqBEh4z_oqTvc_lhHbw=/fit-in/200x150/filters:strip_icc()/pic8044453.png 1x, https://cf.geekdo-images.com/DKogHX6KFxKCQSzZkRvxRw__small@2x/img/tdOdmcPKy8sCGzkUOXRAM9H2mKs=/fit-in/400x300/filters:strip_icc()/pic8044453.png 2x" alt="Xylotar Cover" width="108" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8014122" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/1rHgBNqf2jWuQn-31Af47A__small/img/s-OfQH75BhpfZ_pz1jcidZVYc_0=/fit-in/200x150/filters:strip_icc()/pic8014122.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1rHgBNqf2jWuQn-31Af47A__small/img/s-OfQH75BhpfZ_pz1jcidZVYc_0=/fit-in/200x150/filters:strip_icc()/pic8014122.jpg 1x, https://cf.geekdo-images.com/1rHgBNqf2jWuQn-31Af47A__small@2x/img/s9usXIi9BwKjeX_-iu66BJug6GI=/fit-in/400x300/filters:strip_icc()/pic8014122.jpg 2x" alt="AI Space Puzzle, Portal / Smart Flamingo, 2024 — front cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6996891" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/OvhEUaF43CIjSFz8aF_yzQ__small/img/KxAyjZ09Q1HjFhjBCTMuSz3Zus4=/fit-in/200x150/filters:strip_icc()/pic6996891.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OvhEUaF43CIjSFz8aF_yzQ__small/img/KxAyjZ09Q1HjFhjBCTMuSz3Zus4=/fit-in/200x150/filters:strip_icc()/pic6996891.jpg 1x, https://cf.geekdo-images.com/OvhEUaF43CIjSFz8aF_yzQ__small@2x/img/_t7eWLHZzaQS01-Br0AVbk7eYLk=/fit-in/400x300/filters:strip_icc()/pic6996891.jpg 2x" alt="Let's Go! To Japan box cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7720019" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/d5JR5FekM_PsanGOHBdSMA__small/img/RKxhi5xFFrDm9KbjTiNYA27WwKI=/fit-in/200x150/filters:strip_icc()/pic7720019.jpg" sizes="" srcset= "https://cf.geekdo-images.com/d5JR5FekM_PsanGOHBdSMA__small/img/RKxhi5xFFrDm9KbjTiNYA27WwKI=/fit-in/200x150/filters:strip_icc()/pic7720019.jpg 1x, https://cf.geekdo-images.com/d5JR5FekM_PsanGOHBdSMA__small@2x/img/VrDt8BS11wILJxCNySLYAG5oB1c=/fit-in/400x300/filters:strip_icc()/pic7720019.jpg 2x" alt="Final cover" width="150" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <strong>A Bunch of Two-Player Games</strong></p> <div><br /> <a href="https://boardgamegeek.com/image/4931053" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/pfn0_xzYcwknaixo8IBYrQ__small/img/j4nvLs4i62SRyg8bU2JjUjS25fA=/fit-in/200x150/filters:strip_icc()/pic4931053.png" sizes="" srcset= "https://cf.geekdo-images.com/pfn0_xzYcwknaixo8IBYrQ__small/img/j4nvLs4i62SRyg8bU2JjUjS25fA=/fit-in/200x150/filters:strip_icc()/pic4931053.png 1x, https://cf.geekdo-images.com/pfn0_xzYcwknaixo8IBYrQ__small@2x/img/-QOWuogt7SWII8yvvk1aN_SpnSo=/fit-in/400x300/filters:strip_icc()/pic4931053.png 2x" alt= "Omen: A Reign of War, Kolossal Games, 2019 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7219958" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/0arItwGzq18W-v-pQrN1TQ__small/img/uahumiZtbQofAuvNFNRm-QOf6Mk=/fit-in/200x150/filters:strip_icc()/pic7219958.jpg" sizes="" srcset= "https://cf.geekdo-images.com/0arItwGzq18W-v-pQrN1TQ__small/img/uahumiZtbQofAuvNFNRm-QOf6Mk=/fit-in/200x150/filters:strip_icc()/pic7219958.jpg 1x, https://cf.geekdo-images.com/0arItwGzq18W-v-pQrN1TQ__small@2x/img/fpw_wwxhOA5KErF2YYO7yYZIo0M=/fit-in/400x300/filters:strip_icc()/pic7219958.jpg 2x" alt="The Hunt cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/4994624" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Vf9fIbFADztY0OR3LUjAsA__small/img/nnFpqT8Gc7oo3Qx1d0Qyq4Eduhc=/fit-in/200x150/filters:strip_icc()/pic4994624.png" sizes="" srcset= "https://cf.geekdo-images.com/Vf9fIbFADztY0OR3LUjAsA__small/img/nnFpqT8Gc7oo3Qx1d0Qyq4Eduhc=/fit-in/200x150/filters:strip_icc()/pic4994624.png 1x, https://cf.geekdo-images.com/Vf9fIbFADztY0OR3LUjAsA__small@2x/img/Gs2Oe7F7_lhHSa0-orsmdBhHm_A=/fit-in/400x300/filters:strip_icc()/pic4994624.png 2x" alt="Box Front" width="200" height="146" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8021105" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/n3G8Qao8jW_WATgyJPt7cw__small/img/MFeNLeyPhM2_yjED6P--oyj8DjM=/fit-in/200x150/filters:strip_icc()/pic8021105.png" sizes="" srcset= "https://cf.geekdo-images.com/n3G8Qao8jW_WATgyJPt7cw__small/img/MFeNLeyPhM2_yjED6P--oyj8DjM=/fit-in/200x150/filters:strip_icc()/pic8021105.png 1x, https://cf.geekdo-images.com/n3G8Qao8jW_WATgyJPt7cw__small@2x/img/l9yLBpI0x2bL8PmaN5RYG4hTxPM=/fit-in/400x300/filters:strip_icc()/pic8021105.png 2x" alt=" MATRX GIPF, HUCH!, 2024 — front cover" width="150" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7744587" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/g5_HfJefHU0LgOAPBcRcWg__small/img/AIh6uCrsaqCISFjumTI5dTD8jKk=/fit-in/200x150/filters:strip_icc()/pic7744587.jpg" sizes="" srcset= "https://cf.geekdo-images.com/g5_HfJefHU0LgOAPBcRcWg__small/img/AIh6uCrsaqCISFjumTI5dTD8jKk=/fit-in/200x150/filters:strip_icc()/pic7744587.jpg 1x, https://cf.geekdo-images.com/g5_HfJefHU0LgOAPBcRcWg__small@2x/img/Pk3_lmRw9BJyIaniRrJgFpIW65g=/fit-in/400x300/filters:strip_icc()/pic7744587.jpg 2x" alt="Patterns_SO_EN" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6763305" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/pgJUsRt3inyH0hz3NyjU-w__small/img/jlV6zZgrEBkLgqQV8tdhiu0zMYk=/fit-in/200x150/filters:strip_icc()/pic6763305.jpg" sizes="" srcset= "https://cf.geekdo-images.com/pgJUsRt3inyH0hz3NyjU-w__small/img/jlV6zZgrEBkLgqQV8tdhiu0zMYk=/fit-in/200x150/filters:strip_icc()/pic6763305.jpg 1x, https://cf.geekdo-images.com/pgJUsRt3inyH0hz3NyjU-w__small@2x/img/OnJzP1ajngwN4qtyhGLd3V1k3Uk=/fit-in/400x300/filters:strip_icc()/pic6763305.jpg 2x" alt="Tak, Greater Than Games, 2021 — front cover" width="148" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6094080" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/c1XGn5ryzbqgMOHzObZpQw__small/img/QJq-vJsWq6D0DMrDFVno-0Lu00o=/fit-in/200x150/filters:strip_icc()/pic6094080.png" sizes="" srcset= "https://cf.geekdo-images.com/c1XGn5ryzbqgMOHzObZpQw__small/img/QJq-vJsWq6D0DMrDFVno-0Lu00o=/fit-in/200x150/filters:strip_icc()/pic6094080.png 1x, https://cf.geekdo-images.com/c1XGn5ryzbqgMOHzObZpQw__small@2x/img/GGN_oXVZTbdIR4TUn0j-SwCsi4c=/fit-in/400x300/filters:strip_icc()/pic6094080.png 2x" alt="Verdant - Cover" width="150" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <strong>Mostly Trick-Taking Games, or at least Card Games...but not always even that!</strong></p> <div><br /> <a href="https://boardgamegeek.com/image/8046725" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/g0PpVy1f-jAMIsk68RH9Rw__small/img/RyNhvJ6xd17qGpdNeidR5NN9RrU=/fit-in/200x150/filters:strip_icc()/pic8046725.jpg" sizes="" srcset= "https://cf.geekdo-images.com/g0PpVy1f-jAMIsk68RH9Rw__small/img/RyNhvJ6xd17qGpdNeidR5NN9RrU=/fit-in/200x150/filters:strip_icc()/pic8046725.jpg 1x, https://cf.geekdo-images.com/g0PpVy1f-jAMIsk68RH9Rw__small@2x/img/pIJd8EalUhhv0sdQg2T94lpNrVQ=/fit-in/400x300/filters:strip_icc()/pic8046725.jpg 2x" alt="Rainbow Box Cover" width="89" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8426334" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/HhTjZcd0uROjrYF81LQp7g__small/img/CLoeTMwYYDH6Fd4kM6OihmN_URY=/fit-in/200x150/filters:strip_icc()/pic8426334.png" sizes="" srcset= "https://cf.geekdo-images.com/HhTjZcd0uROjrYF81LQp7g__small/img/CLoeTMwYYDH6Fd4kM6OihmN_URY=/fit-in/200x150/filters:strip_icc()/pic8426334.png 1x, https://cf.geekdo-images.com/HhTjZcd0uROjrYF81LQp7g__small@2x/img/u9kxGouD5VvxwSLPqgeNlj3iXNY=/fit-in/400x300/filters:strip_icc()/pic8426334.png 2x" alt= "Charidice, NSV, 2024 — front cover (image provided by the publisher)" width="113" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7618281" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/_oIGFfPMAa0gHWNy7kJp7g__small/img/sDjXtzwxUmWreaMwHw8ofJaCaKc=/fit-in/200x150/filters:strip_icc()/pic7618281.jpg" sizes="" srcset= "https://cf.geekdo-images.com/_oIGFfPMAa0gHWNy7kJp7g__small/img/sDjXtzwxUmWreaMwHw8ofJaCaKc=/fit-in/200x150/filters:strip_icc()/pic7618281.jpg 1x, https://cf.geekdo-images.com/_oIGFfPMAa0gHWNy7kJp7g__small@2x/img/M6Tqly2SaArD61uPNSS5N6SAiFM=/fit-in/400x300/filters:strip_icc()/pic7618281.jpg 2x" alt="Surfosaurus MAX - Cover" width="107" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6474973" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/BJm46zD35wNdB7eI1LBHFg__small/img/9rPItCa0qMqH2a5PRkJKTed23JQ=/fit-in/200x150/filters:strip_icc()/pic6474973.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BJm46zD35wNdB7eI1LBHFg__small/img/9rPItCa0qMqH2a5PRkJKTed23JQ=/fit-in/200x150/filters:strip_icc()/pic6474973.jpg 1x, https://cf.geekdo-images.com/BJm46zD35wNdB7eI1LBHFg__small@2x/img/WJLXdYLzRV6tfWG6dhDVXx__wZ0=/fit-in/400x300/filters:strip_icc()/pic6474973.jpg 2x" alt="Mino Dice Cover Image" width="107" height="150" loading= "lazy" /></a> <a href="https://boardgamegeek.com/image/116113" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/hSJ5e5rrA3xar3I5QAvQWw__small/img/WW_zVT4tzUpo72P2sN3LvpoDEE8=/fit-in/200x150/filters:strip_icc()/pic116113.jpg" sizes="" srcset= "https://cf.geekdo-images.com/hSJ5e5rrA3xar3I5QAvQWw__small/img/WW_zVT4tzUpo72P2sN3LvpoDEE8=/fit-in/200x150/filters:strip_icc()/pic116113.jpg 1x, https://cf.geekdo-images.com/hSJ5e5rrA3xar3I5QAvQWw__small@2x/img/TqQmmXY_94VpF7_xFZ2JENKPNLI=/fit-in/400x300/filters:strip_icc()/pic116113.jpg 2x" alt="An icon to represent any generic unpublished prototype game." width="132" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8046728" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/rWIlXK_CA1oNiIh6uG05GQ__small/img/XUHNJUgOJVzmI-3Jhh4T4GOOnZg=/fit-in/200x150/filters:strip_icc()/pic8046728.jpg" sizes="" srcset= "https://cf.geekdo-images.com/rWIlXK_CA1oNiIh6uG05GQ__small/img/XUHNJUgOJVzmI-3Jhh4T4GOOnZg=/fit-in/200x150/filters:strip_icc()/pic8046728.jpg 1x, https://cf.geekdo-images.com/rWIlXK_CA1oNiIh6uG05GQ__small@2x/img/cSSjwqXbyCLdkA5ydcO5Nh2ycK0=/fit-in/400x300/filters:strip_icc()/pic8046728.jpg 2x" alt="Prey Box Cover" width="89" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6021323" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/BNmYPPip0PZBPx9qJCEUxA__small/img/B5l81b4CUT3OYafXEk4QNi_nxkY=/fit-in/200x150/filters:strip_icc()/pic6021323.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BNmYPPip0PZBPx9qJCEUxA__small/img/B5l81b4CUT3OYafXEk4QNi_nxkY=/fit-in/200x150/filters:strip_icc()/pic6021323.jpg 1x, https://cf.geekdo-images.com/BNmYPPip0PZBPx9qJCEUxA__small@2x/img/g5Lfhsili6z3aGUpDBT6V9Z408U=/fit-in/400x300/filters:strip_icc()/pic6021323.jpg 2x" alt= "Shamans, Studio H, 2021 — front cover (image provided by the publisher)" width="200" height="139" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7545782" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/SBCKrNy9H4GwYyFTdzS4iA__small/img/CxrgXJkuDTzWS_BCuqgVrHAtyV4=/fit-in/200x150/filters:strip_icc()/pic7545782.png" sizes="" srcset= "https://cf.geekdo-images.com/SBCKrNy9H4GwYyFTdzS4iA__small/img/CxrgXJkuDTzWS_BCuqgVrHAtyV4=/fit-in/200x150/filters:strip_icc()/pic7545782.png 1x, https://cf.geekdo-images.com/SBCKrNy9H4GwYyFTdzS4iA__small@2x/img/lvSkvVX0BpZ1Rf7OKQEUWB3sk6E=/fit-in/400x300/filters:strip_icc()/pic7545782.png 2x" alt= "FTW?!, cover of the bilingual English & German version, 2F-Spiele, 2023" width="118" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7655903" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/nbGlxygT3CGhM7L-9_1gkQ__small/img/z_Nvf69nny26HBhZdkTQl2CT9D4=/fit-in/200x150/filters:strip_icc()/pic7655903.jpg" sizes="" srcset= "https://cf.geekdo-images.com/nbGlxygT3CGhM7L-9_1gkQ__small/img/z_Nvf69nny26HBhZdkTQl2CT9D4=/fit-in/200x150/filters:strip_icc()/pic7655903.jpg 1x, https://cf.geekdo-images.com/nbGlxygT3CGhM7L-9_1gkQ__small@2x/img/k043xiBwdBybd_sbAGaFSFN7MmA=/fit-in/400x300/filters:strip_icc()/pic7655903.jpg 2x" alt= "Cabanga!, AMIGO, 2023 — front cover (image provided by the publisher)" width="117" height="150" loading="lazy" /></a></div> <p><br /> <br /> <strong>The "Leftovers" I Couldn't Otherwise Categorize</strong></p> <div><br /> <a href="https://boardgamegeek.com/image/7570101" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png" sizes="" srcset= "https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small/img/5G45GN8CE7pq38fJMMocmPtV4_U=/fit-in/200x150/filters:strip_icc()/pic7570101.png 1x, https://cf.geekdo-images.com/u1cwi9BWSKsPxSkVO0BzbA__small@2x/img/7rG8YgazE2uMrI-XSglpyCyclTY=/fit-in/400x300/filters:strip_icc()/pic7570101.png 2x" alt="Mushroom Forest cover" width="108" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7962729" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/VJPCdc7f-D_ejCJq_6PK1w__small/img/CosNT_fmVw-wp3NoXjQ3qfUJwgY=/fit-in/200x150/filters:strip_icc()/pic7962729.jpg" sizes="" srcset= "https://cf.geekdo-images.com/VJPCdc7f-D_ejCJq_6PK1w__small/img/CosNT_fmVw-wp3NoXjQ3qfUJwgY=/fit-in/200x150/filters:strip_icc()/pic7962729.jpg 1x, https://cf.geekdo-images.com/VJPCdc7f-D_ejCJq_6PK1w__small@2x/img/Jb4Hkn3BOK-ySzHnzzWlKOGfQf0=/fit-in/400x300/filters:strip_icc()/pic7962729.jpg 2x" alt= "Nunatak, KOSMOS, 2024 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/3429338" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/hLJv1A1TwrMrLLIJhVpKVA__small/img/cHgvJgF-Gr6mgDKj51uPoqbjHQk=/fit-in/200x150/filters:strip_icc()/pic3429338.png" sizes="" srcset= "https://cf.geekdo-images.com/hLJv1A1TwrMrLLIJhVpKVA__small/img/cHgvJgF-Gr6mgDKj51uPoqbjHQk=/fit-in/200x150/filters:strip_icc()/pic3429338.png 1x, https://cf.geekdo-images.com/hLJv1A1TwrMrLLIJhVpKVA__small@2x/img/WaLtVflXLPthsMG6RgS6A6oO_N0=/fit-in/400x300/filters:strip_icc()/pic3429338.png 2x" alt="Dino Island Box Front" width="149" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7653034" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/GPgTYgV1rV6SHTp8xrQ_cQ__small/img/qtZdCpJ5PBP1646ywQI-PrV3G5k=/fit-in/200x150/filters:strip_icc()/pic7653034.png" sizes="" srcset= "https://cf.geekdo-images.com/GPgTYgV1rV6SHTp8xrQ_cQ__small/img/qtZdCpJ5PBP1646ywQI-PrV3G5k=/fit-in/200x150/filters:strip_icc()/pic7653034.png 1x, https://cf.geekdo-images.com/GPgTYgV1rV6SHTp8xrQ_cQ__small@2x/img/gY1kMLMqDe-c1fsl1E49x8ZlHEg=/fit-in/400x300/filters:strip_icc()/pic7653034.png 2x" alt="Box Cover" width="117" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/4258616" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Ndctxvd7kBXYubeYRKRqzw__small/img/hJtPqShJYdb8DsdnTvpdkXrx-CU=/fit-in/200x150/filters:strip_icc()/pic4258616.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Ndctxvd7kBXYubeYRKRqzw__small/img/hJtPqShJYdb8DsdnTvpdkXrx-CU=/fit-in/200x150/filters:strip_icc()/pic4258616.jpg 1x, https://cf.geekdo-images.com/Ndctxvd7kBXYubeYRKRqzw__small@2x/img/QMzSO_3TofTKWWNV4ebUkiFLqTo=/fit-in/400x300/filters:strip_icc()/pic4258616.jpg 2x" alt="Box cover" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/2075830" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small/img/JD5L_XrtkaKINUj8ILZqFMGcTsE=/fit-in/200x150/filters:strip_icc()/pic2075830.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small/img/JD5L_XrtkaKINUj8ILZqFMGcTsE=/fit-in/200x150/filters:strip_icc()/pic2075830.jpg 1x, https://cf.geekdo-images.com/BBgLFKUzr6tcKtlIM2JSFw__small@2x/img/WkwzIM3nsz8HYnuWYpxFT1QOp6Q=/fit-in/400x300/filters:strip_icc()/pic2075830.jpg 2x" alt= "Sheriff of Nottingham, Arcane Wonders, 2014 (image provided by the publisher)" width="153" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8320074" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/TsANvTIYVbWAoG_kKHygLw__small/img/wgAIznwoOq4hg8dAAPCIMU41Aoc=/fit-in/200x150/filters:strip_icc()/pic8320074.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TsANvTIYVbWAoG_kKHygLw__small/img/wgAIznwoOq4hg8dAAPCIMU41Aoc=/fit-in/200x150/filters:strip_icc()/pic8320074.jpg 1x, https://cf.geekdo-images.com/TsANvTIYVbWAoG_kKHygLw__small@2x/img/949xpxearmkVgxlufNZhuORp7GY=/fit-in/400x300/filters:strip_icc()/pic8320074.jpg 2x" alt= "Prairie Railroads, Rio Grande Games, 2024 — front cover (image provided by the publisher)" width="200" height="142" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6502612" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/TAmP5w8gDSXe7APvp8tMVw__small/img/Mqb7UZI42-Xyz9yMFu1b-enn0F0=/fit-in/200x150/filters:strip_icc()/pic6502612.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TAmP5w8gDSXe7APvp8tMVw__small/img/Mqb7UZI42-Xyz9yMFu1b-enn0F0=/fit-in/200x150/filters:strip_icc()/pic6502612.jpg 1x, https://cf.geekdo-images.com/TAmP5w8gDSXe7APvp8tMVw__small@2x/img/44O_tYqIcmA___2ew0Dsakku4Fo=/fit-in/400x300/filters:strip_icc()/pic6502612.jpg 2x" alt= "First Rat, cover, German/English edition 2021, Pegasus Spiele, 51232G" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5152757" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/GuPOf42wu08EMmxllyXR4w__small/img/lqWEI2gif4VSnfJ-bOE1hlsXEb8=/fit-in/200x150/filters:strip_icc()/pic5152757.jpg" sizes="" srcset= "https://cf.geekdo-images.com/GuPOf42wu08EMmxllyXR4w__small/img/lqWEI2gif4VSnfJ-bOE1hlsXEb8=/fit-in/200x150/filters:strip_icc()/pic5152757.jpg 1x, https://cf.geekdo-images.com/GuPOf42wu08EMmxllyXR4w__small@2x/img/O2lJRtc5P3eXvWD1saPWDYU6ZOI=/fit-in/400x300/filters:strip_icc()/pic5152757.jpg 2x" alt="Mission: X-Code ‐ English first edition (2019)" width="113" height="150" loading="lazy" /></a></div> <p><br /> <br /> <strong>Old Favorites <img class="emoticon" src= "https://cf.geekdo-static.com/images/smile.gif" alt= "" /></strong></p> <div><br /> <a href="https://boardgamegeek.com/image/8211747" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small/img/P20AxSqNHOEM5qT_doqeeE7JAHQ=/fit-in/200x150/filters:strip_icc()/pic8211747.png" sizes="" srcset= "https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small/img/P20AxSqNHOEM5qT_doqeeE7JAHQ=/fit-in/200x150/filters:strip_icc()/pic8211747.png 1x, https://cf.geekdo-images.com/4KSmlm59w0GwLIlgDnJDAQ__small@2x/img/Tilh8BkzYp7V_vFtnZW227i7QoU=/fit-in/400x300/filters:strip_icc()/pic8211747.png 2x" alt="Box Front" width="151" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/4503733" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small/img/NyoufH5YBFCh1rKy4uy76bR4ITk=/fit-in/200x150/filters:strip_icc()/pic4503733.png" sizes="" srcset= "https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small/img/NyoufH5YBFCh1rKy4uy76bR4ITk=/fit-in/200x150/filters:strip_icc()/pic4503733.png 1x, https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__small@2x/img/jdkORhANejKlJDabNvXmpCat8A8=/fit-in/400x300/filters:strip_icc()/pic4503733.png 2x" alt="Cover for the Second Edition" width="192" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7794273" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/iif2Nv17Vhw8puN2bATaaw__small/img/GtXKwk8tJkmHtUvWPT2FIabXh0w=/fit-in/200x150/filters:strip_icc()/pic7794273.png" sizes="" srcset= "https://cf.geekdo-images.com/iif2Nv17Vhw8puN2bATaaw__small/img/GtXKwk8tJkmHtUvWPT2FIabXh0w=/fit-in/200x150/filters:strip_icc()/pic7794273.png 1x, https://cf.geekdo-images.com/iif2Nv17Vhw8puN2bATaaw__small@2x/img/Nnb_Amn0fH4Tk4ySy60GXuQW8ug=/fit-in/400x300/filters:strip_icc()/pic7794273.png 2x" alt= "Medici, Steamforged Games, 2024 — front cover (image provided by the publisher)" width="110" height="150" loading="lazy" /></a></div> <p><br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href= "https://boardgamegeek.com/user/Gregarius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </a> <p>As he's done many times, my friend Greg Pettit joins me for a mega-episode discussing <em>all</em> the games we played at BGGcon. Greg's an every-timer to BGGcon, while I went to the first one (2005), then a decade until my next in 2014 (first year I was an empty-nester), and <em>sort of</em> every-other-year since then. Looking back, I see I also went in 2015, 2017, 2019, 2022, and now 2024. I enjoy myself every time I go, but it's difficult to swing it every year. When you listen to this episode, you may find it helpful to <a tabindex="0" href= "https://boardgamegeek.com/geeklist/347127/post-bggcon-2024-with-greg-pettit" target="_self">follow along with our geeklist</a>. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes. The "Newest of the New" Games</p> <a href="https://boardgamegeek.com/image/8273642" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8113601" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7704592" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8287936" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8149442" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7581598" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8055261" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7938331" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7364080" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8044453" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8014122" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6996891" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7720019" target= "_self"></a> <p> A Bunch of Two-Player Games</p> <a href="https://boardgamegeek.com/image/4931053" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7219958" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4994624" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8021105" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7744587" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6763305" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6094080" target= "_self"></a> <p> Mostly Trick-Taking Games, or at least Card Games...but not always even that!</p> <a href="https://boardgamegeek.com/image/8046725" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8426334" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7618281" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6474973" target= "_self"></a> <a href="https://boardgamegeek.com/image/116113" target="_self"></a> <a href= "https://boardgamegeek.com/image/8046728" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6021323" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7545782" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7655903" target= "_self"></a> <p> The "Leftovers" I Couldn't Otherwise Categorize</p> <a href="https://boardgamegeek.com/image/7570101" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7962729" target= "_self"></a> <a href= "https://boardgamegeek.com/image/3429338" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7653034" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4258616" target= "_self"></a> <a href= "https://boardgamegeek.com/image/2075830" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8320074" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6502612" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5152757" target= "_self"></a> <p> Old Favorites </p> <a href="https://boardgamegeek.com/image/8211747" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4503733" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7794273" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>20</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. @Gregarius As he's done many times, my friend Greg Pettit joins me for a mega-episode discussing all the games we played at BGGcon. Greg's an every-timer to BGGcon, while I went to the first one (2005), then a decade until my next in 2014 (first year I was an empty-nester), and sort of every-other-year since then. Looking back, I see I also went in 2015, 2017, 2019, 2022, and now 2024. I enjoy myself every time I go, but it's difficult to swing it every year. When you listen to this episode, you may find it helpful to follow along with our geeklist. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes. The "Newest of the New" Games              A Bunch of Two-Player Games        Mostly Trick-Taking Games, or at least Card Games...but not always even that!          The "Leftovers" I Couldn't Otherwise Categorize          Old Favorites     -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. @Gregarius As he's done many times, my friend Greg Pettit joins me for a mega-episode discussing all the games we played at BGGcon. Greg's an every-timer to BGGcon, while I went to the first one (2005), then a decade until my next in 2014 (first year I was an empty-nester), and sort of every-other-year since then. Looking back, I see I also went in 2015, 2017, 2019, 2022, and now 2024. I enjoy myself every time I go, but it's difficult to swing it every year. When you listen to this episode, you may find it helpful to follow along with our geeklist. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes. The "Newest of the New" Games              A Bunch of Two-Player Games        Mostly Trick-Taking Games, or at least Card Games...but not always even that!          The "Leftovers" I Couldn't Otherwise Categorize          Old Favorites     -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 233 - Dying on a Hill for Entdecker (with Steve Paap)</title>
      <itunes:title>Boardgames To Go 233 - Dying on a Hill for Entdecker (with Steve Paap)</itunes:title>
      <pubDate>Fri, 01 Nov 2024 12:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Openers</strong>:</p> <div><a href="https://boardgamegeek.com/image/8149442/fishing" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small/img/mzUGdFOVFxq6kJfm41QTRvnxQSw=/fit-in/200x150/filters:strip_icc()/pic8149442.png" sizes="" srcset= "https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small/img/mzUGdFOVFxq6kJfm41QTRvnxQSw=/fit-in/200x150/filters:strip_icc()/pic8149442.png 1x, https://cf.geekdo-images.com/LjqYcVKq6YrQ0rJ4H4Lusg__small@2x/img/tFbI0zWB3AmaVJc8K2OkvaEcQUw=/fit-in/400x300/filters:strip_icc()/pic8149442.png 2x" alt= "Fishing, cover for the English-only version, Rio Grande Games & 2F-Spiele, 2024" width="117" height="150" loading="lazy" /></a></div> <p><br /> <strong>Mark</strong>: <a href= "https://boardgamegeek.com/boardgame/419195/fishing" target= "_self">Fishing</a><br /> <strong>Steve</strong>: Trick Taking Game Conventions (<a class= "postlink" href= "https://opinionatedgamers.com/2023/01/17/t8-trick-taking-heaven/" target="_blank" rel="nofollow noreferrer noopener">here's one</a>, and <a tabindex="0" href= "https://boardgamegeek.com/thread/3264161/trick-takers-of-utah-convention-ttutcon-aug-9-10-2" target="_self">here's another</a>)<br /> <br /> <strong>Closers</strong>:<br /> <strong>Mark</strong>: What do I think is an OG game? I can tell what it ain't!<br /> <strong>Steve</strong>: What would <em>new</em> boardgamers think is an OG game?<br /> <br /></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/elschmear"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" srcset= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" alt="elschmear Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> </div> </div> </a></div> </div> <p>My friend Steve Paap returns to his set of interview questions for me. A year and a half ago, back on <a class="postlink" href= "https://boardgamegeek.com/geeklist/309182/boardgames-to-go-season-19-2023?itemid=9665611#9665611" target="_blank" rel="nofollow noreferrer noopener">episode 214</a>, Steve turned the microphone around on me. Now he's back with more questions for yours truly.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/744853/entdecker" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/MAVYiSD8UzRQOl2YtQlpDA__medium/img/-0J4ulD13SC6domdU3X-xZZeCTw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic744853.jpg" sizes="" srcset="" alt="Dutch contents" width="500" height="254" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1290087/entdecker" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/bmpB9BvXwp7CR7jFJNiIpg__medium/img/MeVP-VRdHxRkJo2GI-QWAu7iDqI=/fit-in/500x500/filters:no_upscale():strip_icc()/pic1290087.jpg" sizes="" srcset="" alt="Game elements" width="390" height="500" loading="lazy" /></a></div> <p><br /> First, though, he tries to rile me up by having me defend my "favorite boardgame" Entdecker from a variety of BGG comments from folks who didn't like it. They rate it a 4, 3, or 2, and explain why. Does it get under my skin? Not really. He says I'm too nice for that, Maybe that's it, but the truth is that no game is really for everybody, and I'm well aware that Entdecker is less-than-average for many gamers. There are some comments I find just inaccurate and wrong, though--that's true.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Openers:</p> <a href="https://boardgamegeek.com/image/8149442/fishing" target="_self"></a> <p> Mark: <a href= "https://boardgamegeek.com/boardgame/419195/fishing" target= "_self">Fishing</a> Steve: Trick Taking Game Conventions (<a class= "postlink" href= "https://opinionatedgamers.com/2023/01/17/t8-trick-taking-heaven/" target="_blank" rel="nofollow noreferrer noopener">here's one</a>, and <a tabindex="0" href= "https://boardgamegeek.com/thread/3264161/trick-takers-of-utah-convention-ttutcon-aug-9-10-2" target="_self">here's another</a>) Closers: Mark: What do I think is an OG game? I can tell what it ain't! Steve: What would <em>new</em> boardgamers think is an OG game? </p> <a href= "https://boardgamegeek.com/user/elschmear"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> </a> <p>My friend Steve Paap returns to his set of interview questions for me. A year and a half ago, back on <a class="postlink" href= "https://boardgamegeek.com/geeklist/309182/boardgames-to-go-season-19-2023?itemid=9665611#9665611" target="_blank" rel="nofollow noreferrer noopener">episode 214</a>, Steve turned the microphone around on me. Now he's back with more questions for yours truly. </p> <a href="https://boardgamegeek.com/image/744853/entdecker" target="_self"></a> <a href= "https://boardgamegeek.com/image/1290087/entdecker" target= "_self"></a> <p> First, though, he tries to rile me up by having me defend my "favorite boardgame" Entdecker from a variety of BGG comments from folks who didn't like it. They rate it a 4, 3, or 2, and explain why. Does it get under my skin? Not really. He says I'm too nice for that, Maybe that's it, but the truth is that no game is really for everybody, and I'm well aware that Entdecker is less-than-average for many gamers. There are some comments I find just inaccurate and wrong, though--that's true. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark: Fishing Steve: Trick Taking Game Conventions (here's one, and here's another) Closers: Mark: What do I think is an OG game? I can tell what it ain't! Steve: What would new boardgamers think is an OG game? Nonsense Junkie @elschmear My friend Steve Paap returns to his set of interview questions for me. A year and a half ago, back on episode 214, Steve turned the microphone around on me. Now he's back with more questions for yours truly.   First, though, he tries to rile me up by having me defend my "favorite boardgame" Entdecker from a variety of BGG comments from folks who didn't like it. They rate it a 4, 3, or 2, and explain why. Does it get under my skin? Not really. He says I'm too nice for that, Maybe that's it, but the truth is that no game is really for everybody, and I'm well aware that Entdecker is less-than-average for many gamers. There are some comments I find just inaccurate and wrong, though--that's true. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark: Fishing Steve: Trick Taking Game Conventions (here's one, and here's another) Closers: Mark: What do I think is an OG game? I can tell what it ain't! Steve: What would new boardgamers think is an OG game? Nonsense Junkie @elschmear My friend Steve Paap returns to his set of interview questions for me. A year and a half ago, back on episode 214, Steve turned the microphone around on me. Now he's back with more questions for yours truly.   First, though, he tries to rile me up by having me defend my "favorite boardgame" Entdecker from a variety of BGG comments from folks who didn't like it. They rate it a 4, 3, or 2, and explain why. Does it get under my skin? Not really. He says I'm too nice for that, Maybe that's it, but the truth is that no game is really for everybody, and I'm well aware that Entdecker is less-than-average for many gamers. There are some comments I find just inaccurate and wrong, though--that's true. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 232 - Before I Played Eurogames</title>
      <itunes:title>Boardgames To Go 232 - Before I Played Eurogames</itunes:title>
      <pubDate>Tue, 01 Oct 2024 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener</strong>: <a href= "https://boardgamegeek.com/boardgame/367243/noli" target= "_self">Noli</a><br /> <br /> <strong>Closer</strong>: Just a few games that caught my eye or attention in other ways coming at Essen. Galileo Galilei, In the Footsteps of Marie Curie, Port Arthur, Amazonia Park, and Flatiron<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8451191/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/dh7usmNz6htaQN88EAOcNw__medium/img/E2k2wXtfpFu7XJp1pMK_4zvkQ4U=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8451191.jpg" sizes="" srcset="" alt="Serra Angel" width="359" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8451192/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/b5uqBXjAZo2m1yDyfr2RIA__medium/img/8A8NMyd8ycArsoN2wuCwwS4MLKQ=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8451192.jpg" sizes="" srcset="" alt="regen" width="359" height="500" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8451193/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/IRz-x6eS2udNjsp25IzK7w__medium/img/lysQqoDoRJjXza9o1lgVk6R5kD4=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8451193.jpg" sizes="" srcset="" alt="Bolt for 3" width="359" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8451194/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/s0RxfVAsMntb5opeh6CNkg__medium/img/JAonw1GDo3Gm807hiMGFsf2b2yE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8451194.jpg" sizes="" srcset="" alt="Lord of the Pit" width="359" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8451195/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/FVKyB_Iiszbf45pdaTu2PQ__medium/img/apOoSlfmRAMK6ukrwiBvlsU72Mc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8451195.jpg" sizes="" srcset="" alt="Fizzle" width="359" height="500" loading= "lazy" /></a></div> <p><br /> My call for feedback earlier this year sparked both halves of this podcast. First, there was a request for me to explain my history with the best, most famous, and original CCG, Magic The Gathering. Though I dabble a tiny bit even now, there were a few years in the beginning when I dove in with both feet. It was, as we now say, a <em>lifestyle game.</em> I still think it's incredible, clearly one of my all-time favorites, but it's not easy to keep up with Magic <strong>and</strong> other games. Therefore it's mostly part of my gaming past, but I have such fond memories and will definitely play a game here or there in the future. Such as on M:tG Arena, the fantastic free-to-play digital version of the game.<br /> <br /> When Settlers of Catan (and Air Baron! another of my early favorites) showed up, eurogames essentially displaced Magic for me. Though we called them German Games at the time. I was hooked, and now it's been nearly thirty years. That sounds like a a long time--and it is!--but I have a hobby gaming history before Catan <em>and</em> Magic. I've told parts of that history on this podcast before, but when someone who listens to the show was surprised to hear I'd once worked for Steve Jackson Games, I realized it's been about 18 years since I told that story! So you'll forgive the repetition, if by some chance you remember my tale the first time. After talking about Magic, I go back to the beginning of my hobby gaming with a variety of stops along the way. There were years of wargames (both science fiction and some historical) and lots of roleplaying games. Like Magic, my RPG days are something I'll always remember fondly, but I'm not sure if I'll ever play those again.<br /> <br /></p> <div><a href= "https://boardgamegeek.com/image/42937/the-farming-game" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/rLLlTjMkKFhbFXIqUocuRw__small/img/URja_LRf9TnZwiObKKUW71EHxmY=/fit-in/200x150/filters:strip_icc()/pic42937.jpg" sizes="" srcset= "https://cf.geekdo-images.com/rLLlTjMkKFhbFXIqUocuRw__small/img/URja_LRf9TnZwiObKKUW71EHxmY=/fit-in/200x150/filters:strip_icc()/pic42937.jpg 1x, https://cf.geekdo-images.com/rLLlTjMkKFhbFXIqUocuRw__small@2x/img/oMrw1vCF2DiaFQyhx5a_B6PLTzc=/fit-in/400x300/filters:strip_icc()/pic42937.jpg 2x" alt="no caption" width="200" height="145" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/175253/gev" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/WdM80-M_8e9BrKHPkv0WNg__small/img/oOGAp1eoA_QI-DrM6C481I2CnVY=/fit-in/200x150/filters:strip_icc()/pic175253.jpg" sizes="" srcset= "https://cf.geekdo-images.com/WdM80-M_8e9BrKHPkv0WNg__small/img/oOGAp1eoA_QI-DrM6C481I2CnVY=/fit-in/200x150/filters:strip_icc()/pic175253.jpg 1x, https://cf.geekdo-images.com/WdM80-M_8e9BrKHPkv0WNg__small@2x/img/gs237YZptvz1SpyaBzwxMI-Aw9E=/fit-in/400x300/filters:strip_icc()/pic175253.jpg 2x" alt="original Microgame version map" width="152" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/70185/richthofens-war-the-air-war-1916-1918" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/uGfxqgwhL-jhZKCPIOnQJA__small/img/BGPdiUwGNfo0Omt3zGfDWq-64yY=/fit-in/200x150/filters:strip_icc()/pic70185.jpg" sizes="" srcset= "https://cf.geekdo-images.com/uGfxqgwhL-jhZKCPIOnQJA__small/img/BGPdiUwGNfo0Omt3zGfDWq-64yY=/fit-in/200x150/filters:strip_icc()/pic70185.jpg 1x, https://cf.geekdo-images.com/uGfxqgwhL-jhZKCPIOnQJA__small@2x/img/ZcBXmA7v1ajejrb8TIfCoGVQnOc=/fit-in/400x300/filters:strip_icc()/pic70185.jpg 2x" alt="no caption" width="200" height="144" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/514176/traveller-boxed-set" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/pvGaWrl9NUedA8LMLLACQA__small/img/c9RAN8vJggi9UcAde-xyxBxr5wE=/fit-in/200x150/filters:strip_icc()/pic514176.jpg" sizes="" srcset= "https://cf.geekdo-images.com/pvGaWrl9NUedA8LMLLACQA__small/img/c9RAN8vJggi9UcAde-xyxBxr5wE=/fit-in/200x150/filters:strip_icc()/pic514176.jpg 1x, https://cf.geekdo-images.com/pvGaWrl9NUedA8LMLLACQA__small@2x/img/0iuKjdjQV8ifHEC9Ibw3-zXXHm4=/fit-in/400x300/filters:strip_icc()/pic514176.jpg 2x" alt="Front Cover" width="101" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/514720/justice-inc" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Ggw7_6H8M40rCxcxHt4Vaw__small/img/uEt2vRvJlbQ43Sz90IBGHlAkxZA=/fit-in/200x150/filters:strip_icc()/pic514720.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Ggw7_6H8M40rCxcxHt4Vaw__small/img/uEt2vRvJlbQ43Sz90IBGHlAkxZA=/fit-in/200x150/filters:strip_icc()/pic514720.jpg 1x, https://cf.geekdo-images.com/Ggw7_6H8M40rCxcxHt4Vaw__small@2x/img/crO43hhC5aaRNFEY-uH9p7A6Dsk=/fit-in/400x300/filters:strip_icc()/pic514720.jpg 2x" alt="Front cover scan" width="114" height="150" loading= "lazy" /></a><br /> <br /> <a href= "https://boardgamegeek.com/image/529852/gurps-supers-super-scum" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/NMzugM6XY-hZiuCjAuElqA__medium/img/AM9L4JvfquAmvrtFeOgugEQXbpE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic529852.jpg" sizes="" srcset= "https://cf.geekdo-images.com/NMzugM6XY-hZiuCjAuElqA__medium/img/AM9L4JvfquAmvrtFeOgugEQXbpE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic529852.jpg 1x, https://cf.geekdo-images.com/NMzugM6XY-hZiuCjAuElqA__medium@2x/img/XWpoMM5w5FWIFke1wTNsH6_ufUQ=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic529852.jpg 2x" alt="Front cover" width="387" height="500" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/529855/gurps-supers-supertemps" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/FOpm3FgQ9LfqOCpaG9R0CQ__medium/img/Z31NlY8fk2aH3skxhAgMdrKuCR0=/fit-in/500x500/filters:no_upscale():strip_icc()/pic529855.jpg" sizes="" srcset= "https://cf.geekdo-images.com/FOpm3FgQ9LfqOCpaG9R0CQ__medium/img/Z31NlY8fk2aH3skxhAgMdrKuCR0=/fit-in/500x500/filters:no_upscale():strip_icc()/pic529855.jpg 1x, https://cf.geekdo-images.com/FOpm3FgQ9LfqOCpaG9R0CQ__medium@2x/img/jcb4rvi-jWGT8Zu_WrLh3xzGmfc=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic529855.jpg 2x" alt="Front cover" width="385" height="500" loading= "lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/367243/noli" target= "_self">Noli</a> Closer: Just a few games that caught my eye or attention in other ways coming at Essen. Galileo Galilei, In the Footsteps of Marie Curie, Port Arthur, Amazonia Park, and Flatiron </p> <a href="https://boardgamegeek.com/image/8451191/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/image/8451192/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8451193/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8451194/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8451195/markejohnson" target= "_self"></a> <p> My call for feedback earlier this year sparked both halves of this podcast. First, there was a request for me to explain my history with the best, most famous, and original CCG, Magic The Gathering. Though I dabble a tiny bit even now, there were a few years in the beginning when I dove in with both feet. It was, as we now say, a <em>lifestyle game.</em> I still think it's incredible, clearly one of my all-time favorites, but it's not easy to keep up with Magic and other games. Therefore it's mostly part of my gaming past, but I have such fond memories and will definitely play a game here or there in the future. Such as on M:tG Arena, the fantastic free-to-play digital version of the game. When Settlers of Catan (and Air Baron! another of my early favorites) showed up, eurogames essentially displaced Magic for me. Though we called them German Games at the time. I was hooked, and now it's been nearly thirty years. That sounds like a a long time--and it is!--but I have a hobby gaming history before Catan <em>and</em> Magic. I've told parts of that history on this podcast before, but when someone who listens to the show was surprised to hear I'd once worked for Steve Jackson Games, I realized it's been about 18 years since I told that story! So you'll forgive the repetition, if by some chance you remember my tale the first time. After talking about Magic, I go back to the beginning of my hobby gaming with a variety of stops along the way. There were years of wargames (both science fiction and some historical) and lots of roleplaying games. Like Magic, my RPG days are something I'll always remember fondly, but I'm not sure if I'll ever play those again. </p> <a href= "https://boardgamegeek.com/image/42937/the-farming-game" target= "_self"></a> <a href= "https://boardgamegeek.com/image/175253/gev" target= "_self"></a> <a href= "https://boardgamegeek.com/image/70185/richthofens-war-the-air-war-1916-1918" target="_self"></a> <a href= "https://boardgamegeek.com/image/514176/traveller-boxed-set" target="_self"></a> <a href= "https://boardgamegeek.com/image/514720/justice-inc" target= "_self"></a> <a href= "https://boardgamegeek.com/image/529852/gurps-supers-super-scum" target="_self"></a> <a href= "https://boardgamegeek.com/image/529855/gurps-supers-supertemps" target="_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Noli Closer: Just a few games that caught my eye or attention in other ways coming at Essen. Galileo Galilei, In the Footsteps of Marie Curie, Port Arthur, Amazonia Park, and Flatiron      My call for feedback earlier this year sparked both halves of this podcast. First, there was a request for me to explain my history with the best, most famous, and original CCG, Magic The Gathering. Though I dabble a tiny bit even now, there were a few years in the beginning when I dove in with both feet. It was, as we now say, a lifestyle game. I still think it's incredible, clearly one of my all-time favorites, but it's not easy to keep up with Magic and other games. Therefore it's mostly part of my gaming past, but I have such fond memories and will definitely play a game here or there in the future. Such as on M:tG Arena, the fantastic free-to-play digital version of the game. When Settlers of Catan (and Air Baron! another of my early favorites) showed up, eurogames essentially displaced Magic for me. Though we called them German Games at the time. I was hooked, and now it's been nearly thirty years. That sounds like a a long time--and it is!--but I have a hobby gaming history before Catan and Magic. I've told parts of that history on this podcast before, but when someone who listens to the show was surprised to hear I'd once worked for Steve Jackson Games, I realized it's been about 18 years since I told that story! So you'll forgive the repetition, if by some chance you remember my tale the first time. After talking about Magic, I go back to the beginning of my hobby gaming with a variety of stops along the way. There were years of wargames (both science fiction and some historical) and lots of roleplaying games. Like Magic, my RPG days are something I'll always remember fondly, but I'm not sure if I'll ever play those again.        -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Noli Closer: Just a few games that caught my eye or attention in other ways coming at Essen. Galileo Galilei, In the Footsteps of Marie Curie, Port Arthur, Amazonia Park, and Flatiron      My call for feedback earlier this year sparked both halves of this podcast. First, there was a request for me to explain my history with the best, most famous, and original CCG, Magic The Gathering. Though I dabble a tiny bit even now, there were a few years in the beginning when I dove in with both feet. It was, as we now say, a lifestyle game. I still think it's incredible, clearly one of my all-time favorites, but it's not easy to keep up with Magic and other games. Therefore it's mostly part of my gaming past, but I have such fond memories and will definitely play a game here or there in the future. Such as on M:tG Arena, the fantastic free-to-play digital version of the game. When Settlers of Catan (and Air Baron! another of my early favorites) showed up, eurogames essentially displaced Magic for me. Though we called them German Games at the time. I was hooked, and now it's been nearly thirty years. That sounds like a a long time--and it is!--but I have a hobby gaming history before Catan and Magic. I've told parts of that history on this podcast before, but when someone who listens to the show was surprised to hear I'd once worked for Steve Jackson Games, I realized it's been about 18 years since I told that story! So you'll forgive the repetition, if by some chance you remember my tale the first time. After talking about Magic, I go back to the beginning of my hobby gaming with a variety of stops along the way. There were years of wargames (both science fiction and some historical) and lots of roleplaying games. Like Magic, my RPG days are something I'll always remember fondly, but I'm not sure if I'll ever play those again.        -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 231 - Online Boardgame Group for Two (with Dave Arnott and Mike Mayer)</title>
      <itunes:title>Boardgames To Go 231 - Online Boardgame Group for Two (with Dave Arnott and Mike Mayer)</itunes:title>
      <pubDate>Sun, 01 Sep 2024 12:02:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/350316/wayfarers-of-the-south-tigris" target="_self">Wayfarers of the South Tigris</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8396184/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/NnSNgQjTfcoA83GCAglyKQ__medium/img/ameXmdY45dOqmA7wP0DMMkcylB8=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8396184.jpg" sizes="" srcset="" alt="Dave & Mike, winners" width="500" height="222" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Arnott"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" srcset= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" alt="Arnott Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Mike%20Mayer"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/doqOMyPfTSEVGqkwUt3B4Jd6kjo=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1205264883.jpg" srcset= "https://cf.geekdo-images.com/doqOMyPfTSEVGqkwUt3B4Jd6kjo=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1205264883.jpg" alt="Mike Mayer Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mike Mayer</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Mike Mayer</p> </div> </div> </a></div> </div> <p><br /> If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, <strong>way</strong> before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before.<br /> <br /> My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect.</p> <div><a href="https://boardgamegeek.com/image/8396754/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/SQYX1O-zYgDcgN0wTMoUiA__small/img/D3HZtPEwAJ0NbpXov83eeMPjc-A=/fit-in/200x150/filters:strip_icc()/pic8396754.jpg" sizes="" srcset= "https://cf.geekdo-images.com/SQYX1O-zYgDcgN0wTMoUiA__small/img/D3HZtPEwAJ0NbpXov83eeMPjc-A=/fit-in/200x150/filters:strip_icc()/pic8396754.jpg 1x, https://cf.geekdo-images.com/SQYX1O-zYgDcgN0wTMoUiA__small@2x/img/tp0sJ5QlZ7ToNYOAXuk9yxPJLio=/fit-in/400x300/filters:strip_icc()/pic8396754.jpg 2x" alt="BoardgameArena logo" width="200" height="88" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/8396755/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/nzixN6w9fAmNM92DoXHpfg__small/img/yZz_t1JBuOcdcOA-2d_Y78MfXQ0=/fit-in/200x150/filters:strip_icc()/pic8396755.jpg" sizes="" srcset= "https://cf.geekdo-images.com/nzixN6w9fAmNM92DoXHpfg__small/img/yZz_t1JBuOcdcOA-2d_Y78MfXQ0=/fit-in/200x150/filters:strip_icc()/pic8396755.jpg 1x, https://cf.geekdo-images.com/nzixN6w9fAmNM92DoXHpfg__small@2x/img/2cpaoGa7y5KLdGlhUhQbux0b9cs=/fit-in/400x300/filters:strip_icc()/pic8396755.jpg 2x" alt="Brettspielwelt" width="150" height="150" loading= "lazy" /></a></div> <p><br /> <br /> Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll & writes so much, and what the heck is Tulpenfieber?! Listen and find out.<br /> <br /></p> <div><a href= "https://boardgamegeek.com/image/6315000/alexshatalovjr" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/YGkV9K-CRs-JnJo1V4MWiw__medium/img/Sgar7v1UTHl83QGG9Lm9l3f-9wI=/fit-in/500x500/filters:no_upscale():strip_icc()/pic6315000.jpg" sizes="" srcset="" alt="Box cover" width="500" height="499" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7015921/tulpenfieber" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/6MU5fyzagW1PTvxEZXZG3Q__medium/img/vkDauuECVIL9BfRqSsK_aO8sVAM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7015921.jpg" sizes="" srcset= "https://cf.geekdo-images.com/6MU5fyzagW1PTvxEZXZG3Q__medium/img/vkDauuECVIL9BfRqSsK_aO8sVAM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7015921.jpg 1x, https://cf.geekdo-images.com/6MU5fyzagW1PTvxEZXZG3Q__medium@2x/img/gx0Sl15k192qpza5UmZX0rw0SsY=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7015921.jpg 2x" alt= "End of the third "game" of my first solo play - a swift and sweet victory" width="500" height="375" loading="lazy" /></a></div> <p><br /> <br /> <strong>Closer:</strong> The sort of old school games I <em>don't</em> like<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/350316/wayfarers-of-the-south-tigris" target="_self">Wayfarers of the South Tigris</a> </p> <a href="https://boardgamegeek.com/image/8396184/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/Arnott"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </a> <a href= "https://boardgamegeek.com/user/Mike%20Mayer"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mike Mayer</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Mike Mayer</p> </a> <p> If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, way before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before. My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect.</p> <a href="https://boardgamegeek.com/image/8396754/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/image/8396755/markejohnson" target= "_self"></a> <p> Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll & writes so much, and what the heck is Tulpenfieber?! Listen and find out. </p> <a href= "https://boardgamegeek.com/image/6315000/alexshatalovjr" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7015921/tulpenfieber" target= "_self"></a> <p> Closer: The sort of old school games I <em>don't</em> like <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Wayfarers of the South Tigris David Arnott @Arnott Mike Mayer @Mike Mayer If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, way before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before. My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect.   Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll &amp; writes so much, and what the heck is Tulpenfieber?! Listen and find out.   Closer: The sort of old school games I don't like -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Wayfarers of the South Tigris David Arnott @Arnott Mike Mayer @Mike Mayer If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, way before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before. My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect.   Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll &amp; writes so much, and what the heck is Tulpenfieber?! Listen and find out.   Closer: The sort of old school games I don't like -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 230 - Next Generation Boardgamers (with Tim Dolloff)</title>
      <itunes:title>Boardgames To Go 230 - Next Generation Boardgamers (with Tim Dolloff)</itunes:title>
      <pubDate>Thu, 01 Aug 2024 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers</strong>:</p> <div><a href= "https://boardgamegeek.com/image/7518155/first-in-flight" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/NowJcoT3uCC9LJXjYaAXkw__small/img/NqDGia0YwBcZJl1QFlQBFc56Qwc=/fit-in/200x150/filters:strip_icc()/pic7518155.png" sizes="" srcset= "https://cf.geekdo-images.com/NowJcoT3uCC9LJXjYaAXkw__small/img/NqDGia0YwBcZJl1QFlQBFc56Qwc=/fit-in/200x150/filters:strip_icc()/pic7518155.png 1x, https://cf.geekdo-images.com/NowJcoT3uCC9LJXjYaAXkw__small@2x/img/FRAElxW0NGVxWpQbYIIoQW5Rhis=/fit-in/400x300/filters:strip_icc()/pic7518155.png 2x" alt= "First in Flight, Artana, 2023 — front cover (image provided by the publisher)" width="115" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/8145530/arcs" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/XWImAu_3RK61wbzcKboVdA__small/img/Ry-6KHwNgERWadyxs1X1_P3dMvY=/fit-in/200x150/filters:strip_icc()/pic8145530.png" sizes="" srcset= "https://cf.geekdo-images.com/XWImAu_3RK61wbzcKboVdA__small/img/Ry-6KHwNgERWadyxs1X1_P3dMvY=/fit-in/200x150/filters:strip_icc()/pic8145530.png 1x, https://cf.geekdo-images.com/XWImAu_3RK61wbzcKboVdA__small@2x/img/OK6shhjs9HzZ0E7z_bsAFn487qg=/fit-in/400x300/filters:strip_icc()/pic8145530.png 2x" alt="Arcs base cover" width="150" height="150" loading= "lazy" /></a></div> <p><br /> <strong>Mark</strong>: <a href= "https://boardgamegeek.com/boardgame/361788/first-in-flight" target="_self">First in Flight</a><br /> <strong>Tim</strong>: <a href= "https://boardgamegeek.com/boardgame/359871/arcs" target= "_self">Arcs</a><br /> <br /> <strong>Closers</strong>:<br /> <strong>Tim</strong>: Changing enjoyment (and ratings) of games<br /> <strong>Mark</strong>: Is it possible to go to too <em>many</em> game events?<br /> <br /> <br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8341471/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/5oFVo-YQvetOCLr0LEVNOw__medium/img/PtQyTUGAMdACSvAJx6S3gZl_x28=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8341471.png" sizes="" srcset="" alt="Board Game Hot Takes" width="500" height= "168" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Denga"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/LrF0QBCfCS3IXeFAl5NZz2DVelU=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id174649.jpg" srcset= "https://cf.geekdo-images.com/LrF0QBCfCS3IXeFAl5NZz2DVelU=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id174649.jpg" alt="Denga Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Tim</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Denga</p> </div> </div> </a></div> </div> <p>If you've followed me for any time, especially on our Discord server, you've heard me talk about a couple things: my appreciation for the "new" podcast <a href= "https://boardgamegeek.com/boardgamepodcast/65008/board-game-hot-takes" target="_self">Board Game Hot Takes</a>, and my observations of how the energy of our hobby has shifted from when I joined it. I get to combine both of those topics into one episode by inviting one of the three BGHT hosts, Tim, to join me on the mic and use him as a representative of the "next generation" of boardgame hobbyists. He chuckles at that characterization, pointing out he's not <em>that</em> much younger than me, and has been playing boardgames for a few years. But that still makes him the New Kid on the Block compared to an old fart like me, and I think it shows in the types of games he & I both love.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8330235/sky-team" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/l-1j7UDgizwURPw0h96jXQ__medium/img/MoUHNFcNeYGbQiK4Xy6rMFqvqi4=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8330235.jpg" sizes="" srcset= "https://cf.geekdo-images.com/l-1j7UDgizwURPw0h96jXQ__medium/img/MoUHNFcNeYGbQiK4Xy6rMFqvqi4=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8330235.jpg 1x, https://cf.geekdo-images.com/l-1j7UDgizwURPw0h96jXQ__medium@2x/img/kgF0vbpRlBz5yUa2x2izfSogBpw=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic8330235.jpg 2x" alt="Sky Team" width="500" height="333" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/2943074/cthulhu-wars" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/Dg3N57lv2lCxoerRXbfZ-w__medium/img/YngDYFq7rLJngtyeSIhUGT44zKE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic2943074.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Dg3N57lv2lCxoerRXbfZ-w__medium/img/YngDYFq7rLJngtyeSIhUGT44zKE=/fit-in/500x500/filters:no_upscale():strip_icc()/pic2943074.jpg 1x, https://cf.geekdo-images.com/Dg3N57lv2lCxoerRXbfZ-w__medium@2x/img/MmSWg3IbM0ocJ0Lg7GrNlgLAfjA=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic2943074.jpg 2x" alt="The Summoning of Hastur!" width="500" height="281" loading= "lazy" /></a></div> <p><br /> That's what we talk about, how the bulk of the hobby may be broadening and unchanging (think about Ticket To Ride, Catan, and Azul at Target stores and on Amazon), but the energetic, active hobbyist part of the hobby appears to be compelled by crowdfunding, plastic figures, and the BGG Top/Hot games lists. I'm not trying to say that's a <em>problem</em>, but I am certain that's it's a <em>difference</em>. At the same time, there are some nice advantages for old-timers like me, whether it's improved game distribution, production enhancements (e.g. double-layer boards), and the most robust online multiplayer options we've ever seen.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers:</p> <a href= "https://boardgamegeek.com/image/7518155/first-in-flight" target= "_self"></a> <a href= "https://boardgamegeek.com/image/8145530/arcs" target= "_self"></a> <p> Mark: <a href= "https://boardgamegeek.com/boardgame/361788/first-in-flight" target="_self">First in Flight</a> Tim: <a href= "https://boardgamegeek.com/boardgame/359871/arcs" target= "_self">Arcs</a> Closers: Tim: Changing enjoyment (and ratings) of games Mark: Is it possible to go to too <em>many</em> game events? </p> <a href="https://boardgamegeek.com/image/8341471/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/Denga"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Tim</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Denga</p> </a> <p>If you've followed me for any time, especially on our Discord server, you've heard me talk about a couple things: my appreciation for the "new" podcast <a href= "https://boardgamegeek.com/boardgamepodcast/65008/board-game-hot-takes" target="_self">Board Game Hot Takes</a>, and my observations of how the energy of our hobby has shifted from when I joined it. I get to combine both of those topics into one episode by inviting one of the three BGHT hosts, Tim, to join me on the mic and use him as a representative of the "next generation" of boardgame hobbyists. He chuckles at that characterization, pointing out he's not <em>that</em> much younger than me, and has been playing boardgames for a few years. But that still makes him the New Kid on the Block compared to an old fart like me, and I think it shows in the types of games he & I both love. </p> <a href="https://boardgamegeek.com/image/8330235/sky-team" target="_self"></a> <a href= "https://boardgamegeek.com/image/2943074/cthulhu-wars" target= "_self"></a> <p> That's what we talk about, how the bulk of the hobby may be broadening and unchanging (think about Ticket To Ride, Catan, and Azul at Target stores and on Amazon), but the energetic, active hobbyist part of the hobby appears to be compelled by crowdfunding, plastic figures, and the BGG Top/Hot games lists. I'm not trying to say that's a <em>problem</em>, but I am certain that's it's a <em>difference</em>. At the same time, there are some nice advantages for old-timers like me, whether it's improved game distribution, production enhancements (e.g. double-layer boards), and the most robust online multiplayer options we've ever seen. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers:   Mark: First in Flight Tim: Arcs Closers: Tim: Changing enjoyment (and ratings) of games Mark: Is it possible to go to too many game events? Tim @Denga If you've followed me for any time, especially on our Discord server, you've heard me talk about a couple things: my appreciation for the "new" podcast Board Game Hot Takes, and my observations of how the energy of our hobby has shifted from when I joined it. I get to combine both of those topics into one episode by inviting one of the three BGHT hosts, Tim, to join me on the mic and use him as a representative of the "next generation" of boardgame hobbyists. He chuckles at that characterization, pointing out he's not that much younger than me, and has been playing boardgames for a few years. But that still makes him the New Kid on the Block compared to an old fart like me, and I think it shows in the types of games he &amp; I both love.   That's what we talk about, how the bulk of the hobby may be broadening and unchanging (think about Ticket To Ride, Catan, and Azul at Target stores and on Amazon), but the energetic, active hobbyist part of the hobby appears to be compelled by crowdfunding, plastic figures, and the BGG Top/Hot games lists. I'm not trying to say that's a problem, but I am certain that's it's a difference. At the same time, there are some nice advantages for old-timers like me, whether it's improved game distribution, production enhancements (e.g. double-layer boards), and the most robust online multiplayer options we've ever seen. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers:   Mark: First in Flight Tim: Arcs Closers: Tim: Changing enjoyment (and ratings) of games Mark: Is it possible to go to too many game events? Tim @Denga If you've followed me for any time, especially on our Discord server, you've heard me talk about a couple things: my appreciation for the "new" podcast Board Game Hot Takes, and my observations of how the energy of our hobby has shifted from when I joined it. I get to combine both of those topics into one episode by inviting one of the three BGHT hosts, Tim, to join me on the mic and use him as a representative of the "next generation" of boardgame hobbyists. He chuckles at that characterization, pointing out he's not that much younger than me, and has been playing boardgames for a few years. But that still makes him the New Kid on the Block compared to an old fart like me, and I think it shows in the types of games he &amp; I both love.   That's what we talk about, how the bulk of the hobby may be broadening and unchanging (think about Ticket To Ride, Catan, and Azul at Target stores and on Amazon), but the energetic, active hobbyist part of the hobby appears to be compelled by crowdfunding, plastic figures, and the BGG Top/Hot games lists. I'm not trying to say that's a problem, but I am certain that's it's a difference. At the same time, there are some nice advantages for old-timers like me, whether it's improved game distribution, production enhancements (e.g. double-layer boards), and the most robust online multiplayer options we've ever seen. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 229 - Spiel des Jahres and Kenner nominations 2024</title>
      <itunes:title>Boardgames To Go 229 - Spiel des Jahres and Kenner nominations 2024</itunes:title>
      <pubDate>Mon, 01 Jul 2024 12:14:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-229-spiel-des-jahres-and-kenner-nominations-2024]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Openers:</strong> Voyages<br /> <br /> <strong>Closers:</strong> Virtual Flea Markets (VFMs) at game conventions and other events<br /> <br /></p> <div><a href= "https://boardgamegeek.com/image/2334183/w-eric-martin" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg" sizes="" srcset= "https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small/img/u-zGp4Qb9D1AkhOx9HSQVopuqzY=/fit-in/200x150/filters:strip_icc()/pic2334183.jpg 1x, https://cf.geekdo-images.com/QZOEYyjcpQ2xPxKcDVLH2w__small@2x/img/BU8JLvfCymu4Au-9psh5eis6fTU=/fit-in/400x300/filters:strip_icc()/pic2334183.jpg 2x" alt= "Logos for Spiel des Jahres, Kennerspiel des Jahres and Kinderspiel des Jahres" width="200" height="126" loading="lazy" /></a></div> <p>It'll be no surprise to any listener that I care about the Spiel des Jahres. In addition to its decades-long strong & beneficial effect on our boardgaming hobby, these awards are a better predictor for me than any other. Predictor of what? Of the games I'll actually continue to own and play with family & friends. True, they skew more toward lighter games, but that's ok with family. And truthfully, that's the preference of myself and several of my longtime gaming friends, too.<br /> <br /> If you only know the SdJ from recent years when it homed-in on the lightest games, more about parties than strategy, then I'd forgive your feeling that these aren't an award process that means much to a hobbyist. I'm thinking of recent winners like <a href= "https://boardgamegeek.com/boardgame/254640/just-one" target= "_self">Just One</a>, <a href= "https://boardgamegeek.com/boardgame/284108/pictures" target= "_self">Pictures</a>, <a href= "https://boardgamegeek.com/boardgame/318977/micromacro-crime-city" target="_self">MicroMacro Crime City</a>, and even <a href= "https://boardgamegeek.com/boardgame/370591/dorfromantik-the-board-game" target="_self">Dorfromantik</a>. However, while you may long for the days when the award was bestowed on more gamer-ish titles like <a href="https://boardgamegeek.com/boardgame/54/tikal" target="_self">Tikal</a>, <a href= "https://boardgamegeek.com/boardgame/88/torres" target= "_self">Torres</a>, and <a href= "https://boardgamegeek.com/boardgame/93/el-grande" target= "_self">El Grande</a>, my own personal highlights are the titles in between those two groupings. I'm thinking of <a href= "https://boardgamegeek.com/boardgame/13/catan" target= "_self">Catan</a>, <a href= "https://boardgamegeek.com/boardgame/21790/thurn-and-taxis" target= "_self">Thurn und Taxis</a>, <a href= "https://boardgamegeek.com/boardgame/822/carcassonne" target= "_self">Carcassonne</a>, <a href= "https://boardgamegeek.com/boardgame/36218/dominion" target= "_self">Dominion</a>, <a href= "https://boardgamegeek.com/boardgame/98778/hanabi" target= "_self">Hanabi</a>, <a href= "https://boardgamegeek.com/boardgame/36218/dominion" target= "_self">Dominion</a>, <a href= "https://boardgamegeek.com/boardgame/9209/ticket-to-ride" target= "_self">Ticket to Ride</a>, or <a href= "https://boardgamegeek.com/boardgame/6249/alhambra" target= "_self">Alhambra</a>.<br /> <br /> Not only the winners, too--I've learned to pay attention to the other nominees and recommended list of games, too. Just last weekend my friends Davebo and Jeff were visiting. Along with some other local gamers we played a lot of great titles, but guess what was on the table, pulled from my collection: <a href= "https://boardgamegeek.com/boardgame/245643/luxor" target= "_self">Luxor</a> and <a href= "https://boardgamegeek.com/boardgame/191862/imhotep" target= "_self">Imhotep</a>, two fantastic nominees that were merely overshadowed by the steamroller winners those years (<a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> and <a href= "https://boardgamegeek.com/boardgame/178900/codenames" target= "_self">Codenames</a>, respectively).<br /> <br /> <br /> The titles nominated for Spiel des Jahres are <a href= "https://boardgamegeek.com/boardgame/393325/captain-flip" target= "_self">Captain Flip</a>, <a href= "https://boardgamegeek.com/boardgame/376683/in-the-footsteps-of-darwin" target="_self">In the Footsteps of Darwin</a>, and <a href= "https://boardgamegeek.com/boardgame/373106/sky-team" target= "_self">Sky Team</a>. In addition to these nominations, the SdJ jury recommended the following six titles: <a href= "https://boardgamegeek.com/boardgame/414317/harmonies" target= "_self">Harmonies</a>, <a href= "https://boardgamegeek.com/boardgame/393888/passt-nicht" target= "_self">Passt nicht!</a>, <a href= "https://boardgamegeek.com/boardgame/330592/phantom-ink" target= "_self">Phantom Ink</a>, <a href= "https://boardgamegeek.com/boardgame/401885/schatz-it-if-you-can" target="_self">Schätz it if you can</a>, <a href= "https://boardgamegeek.com/boardgame/353288/trekking-through-history" target="_self">Trekking Through History</a>, and <a href= "https://boardgamegeek.com/boardgame/352515/trio" target= "_self">Trio</a>.</p> <div><a href="https://boardgamegeek.com/image/7784394/captain-flip" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/7vSkMR7exNsU7ZfRgJKodQ__small/img/SzzzJKDO1wvj9YWfCg-mOnjC_lQ=/fit-in/200x150/filters:strip_icc()/pic7784394.png" sizes="" srcset= "https://cf.geekdo-images.com/7vSkMR7exNsU7ZfRgJKodQ__small/img/SzzzJKDO1wvj9YWfCg-mOnjC_lQ=/fit-in/200x150/filters:strip_icc()/pic7784394.png 1x, https://cf.geekdo-images.com/7vSkMR7exNsU7ZfRgJKodQ__small@2x/img/sbNdVS3ghVJ4-0CpzPvS4kdlSTY=/fit-in/400x300/filters:strip_icc()/pic7784394.png 2x" alt= "Captain Flip, PlayPunk, 2024 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7234392/in-the-footsteps-of-darwin" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/1KPQC8pVuTXL32RdbTxDjw__small/img/5-diW-kjrYWpfEsAHjBoKyyIL5g=/fit-in/200x150/filters:strip_icc()/pic7234392.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1KPQC8pVuTXL32RdbTxDjw__small/img/5-diW-kjrYWpfEsAHjBoKyyIL5g=/fit-in/200x150/filters:strip_icc()/pic7234392.jpg 1x, https://cf.geekdo-images.com/1KPQC8pVuTXL32RdbTxDjw__small@2x/img/LsHeXOmwKT9QDKidh7xzce-_OcA=/fit-in/400x300/filters:strip_icc()/pic7234392.jpg 2x" alt="In the Footsteps of Darwin : English Cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7398904/sky-team" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/uXMeQzNenHb3zK7Hoa6b2w__small/img/WyPClajMWU9lV5BdCXiZnqdZgmU=/fit-in/200x150/filters:strip_icc()/pic7398904.jpg" sizes="" srcset= "https://cf.geekdo-images.com/uXMeQzNenHb3zK7Hoa6b2w__small/img/WyPClajMWU9lV5BdCXiZnqdZgmU=/fit-in/200x150/filters:strip_icc()/pic7398904.jpg 1x, https://cf.geekdo-images.com/uXMeQzNenHb3zK7Hoa6b2w__small@2x/img/g2x-pI9QkfGOMOYmaPNCcVoqBRk=/fit-in/400x300/filters:strip_icc()/pic7398904.jpg 2x" alt="Final Cover Image_Update" width="109" height="150" loading= "lazy" /></a></div> <p><br /> <br /> Then for the Kenners the nominees went to <a href= "https://boardgamegeek.com/boardgame/334986/daybreak" target= "_self">Daybreak</a>, <a href= "https://boardgamegeek.com/boardgame/350933/the-guild-of-merchant-explorers" target="_self">The Guild of Merchant Explorers</a>, and <a href= "https://boardgamegeek.com/boardgame/390092/ticket-to-ride-legacy-legends-of-the-west" target="_self">Ticket to Ride Legacy: Legends of the West</a>. Plus the recommended list: <a href= "https://boardgamegeek.com/boardgame/389102/bier-pioniere" target= "_self">Bier Pioniere</a>, <a href= "https://boardgamegeek.com/boardgame/413260/botanicus" target= "_self">Botanicus</a>, <a href= "https://boardgamegeek.com/boardgame/391163/forest-shuffle" target= "_self">Forest Shuffle</a>, and <a href= "https://boardgamegeek.com/boardgame/373055/ritual" target= "_self">Ritual</a>.</p> <div><a href="https://boardgamegeek.com/image/7068528/daybreak" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/YU8rm_FMnKHS2GPDFvLb6g__small/img/7Y2W9IVJ3_YmOQfaoZz8XVPoUM0=/fit-in/200x150/filters:strip_icc()/pic7068528.png" sizes="" srcset= "https://cf.geekdo-images.com/YU8rm_FMnKHS2GPDFvLb6g__small/img/7Y2W9IVJ3_YmOQfaoZz8XVPoUM0=/fit-in/200x150/filters:strip_icc()/pic7068528.png 1x, https://cf.geekdo-images.com/YU8rm_FMnKHS2GPDFvLb6g__small@2x/img/8ho7wJ0Lrjm9sRRRb_WmQLPR-8M=/fit-in/400x300/filters:strip_icc()/pic7068528.png 2x" alt="Daybreak box front" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6670587/the-guild-of-merchant-explorers" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/HZQAedsq10yAgotyNth4og__small/img/56IVwtzXk9WZz750cekqFYWw16g=/fit-in/200x150/filters:strip_icc()/pic6670587.jpg" sizes="" srcset= "https://cf.geekdo-images.com/HZQAedsq10yAgotyNth4og__small/img/56IVwtzXk9WZz750cekqFYWw16g=/fit-in/200x150/filters:strip_icc()/pic6670587.jpg 1x, https://cf.geekdo-images.com/HZQAedsq10yAgotyNth4og__small@2x/img/kAWY09UjDyQ6JRPNfe1iTTFsDXE=/fit-in/400x300/filters:strip_icc()/pic6670587.jpg 2x" alt="Box cover" width="151" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7541330/ticket-to-ride-legacy-legends-of-the-west" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/2H0pJddVJA3r6btqRNLG1g__small/img/scMQ04r1admTpyvH91g9DbZEncg=/fit-in/200x150/filters:strip_icc()/pic7541330.png" sizes="" srcset= "https://cf.geekdo-images.com/2H0pJddVJA3r6btqRNLG1g__small/img/scMQ04r1admTpyvH91g9DbZEncg=/fit-in/200x150/filters:strip_icc()/pic7541330.png 1x, https://cf.geekdo-images.com/2H0pJddVJA3r6btqRNLG1g__small@2x/img/vW5DRAlOwEDudBZW5ruajkQ338A=/fit-in/400x300/filters:strip_icc()/pic7541330.png 2x" alt= "Ticket to Ride Legacy: Legends of the West, Days of Wonder, 2023 — front cover (image provided by the publisher)" width="200" height="147" loading="lazy" /></a></div> <p><br /> <br /> I think it's July 21 when we'll hear which games are the ultimate winners, but do take a look at the other nominees and recommended games. There's a good chance you'll enjoy those games, too, maybe even more than the winner.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Openers: Voyages Closers: Virtual Flea Markets (VFMs) at game conventions and other events </p> <a href= "https://boardgamegeek.com/image/2334183/w-eric-martin" target= "_self"></a> <p>It'll be no surprise to any listener that I care about the Spiel des Jahres. In addition to its decades-long strong & beneficial effect on our boardgaming hobby, these awards are a better predictor for me than any other. Predictor of what? Of the games I'll actually continue to own and play with family & friends. True, they skew more toward lighter games, but that's ok with family. And truthfully, that's the preference of myself and several of my longtime gaming friends, too. If you only know the SdJ from recent years when it homed-in on the lightest games, more about parties than strategy, then I'd forgive your feeling that these aren't an award process that means much to a hobbyist. I'm thinking of recent winners like <a href= "https://boardgamegeek.com/boardgame/254640/just-one" target= "_self">Just One</a>, <a href= "https://boardgamegeek.com/boardgame/284108/pictures" target= "_self">Pictures</a>, <a href= "https://boardgamegeek.com/boardgame/318977/micromacro-crime-city" target="_self">MicroMacro Crime City</a>, and even <a href= "https://boardgamegeek.com/boardgame/370591/dorfromantik-the-board-game" target="_self">Dorfromantik</a>. However, while you may long for the days when the award was bestowed on more gamer-ish titles like <a href="https://boardgamegeek.com/boardgame/54/tikal" target="_self">Tikal</a>, <a href= "https://boardgamegeek.com/boardgame/88/torres" target= "_self">Torres</a>, and <a href= "https://boardgamegeek.com/boardgame/93/el-grande" target= "_self">El Grande</a>, my own personal highlights are the titles in between those two groupings. I'm thinking of <a href= "https://boardgamegeek.com/boardgame/13/catan" target= "_self">Catan</a>, <a href= "https://boardgamegeek.com/boardgame/21790/thurn-and-taxis" target= "_self">Thurn und Taxis</a>, <a href= "https://boardgamegeek.com/boardgame/822/carcassonne" target= "_self">Carcassonne</a>, <a href= "https://boardgamegeek.com/boardgame/36218/dominion" target= "_self">Dominion</a>, <a href= "https://boardgamegeek.com/boardgame/98778/hanabi" target= "_self">Hanabi</a>, <a href= "https://boardgamegeek.com/boardgame/36218/dominion" target= "_self">Dominion</a>, <a href= "https://boardgamegeek.com/boardgame/9209/ticket-to-ride" target= "_self">Ticket to Ride</a>, or <a href= "https://boardgamegeek.com/boardgame/6249/alhambra" target= "_self">Alhambra</a>. Not only the winners, too--I've learned to pay attention to the other nominees and recommended list of games, too. Just last weekend my friends Davebo and Jeff were visiting. Along with some other local gamers we played a lot of great titles, but guess what was on the table, pulled from my collection: <a href= "https://boardgamegeek.com/boardgame/245643/luxor" target= "_self">Luxor</a> and <a href= "https://boardgamegeek.com/boardgame/191862/imhotep" target= "_self">Imhotep</a>, two fantastic nominees that were merely overshadowed by the steamroller winners those years (<a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> and <a href= "https://boardgamegeek.com/boardgame/178900/codenames" target= "_self">Codenames</a>, respectively). The titles nominated for Spiel des Jahres are <a href= "https://boardgamegeek.com/boardgame/393325/captain-flip" target= "_self">Captain Flip</a>, <a href= "https://boardgamegeek.com/boardgame/376683/in-the-footsteps-of-darwin" target="_self">In the Footsteps of Darwin</a>, and <a href= "https://boardgamegeek.com/boardgame/373106/sky-team" target= "_self">Sky Team</a>. In addition to these nominations, the SdJ jury recommended the following six titles: <a href= "https://boardgamegeek.com/boardgame/414317/harmonies" target= "_self">Harmonies</a>, <a href= "https://boardgamegeek.com/boardgame/393888/passt-nicht" target= "_self">Passt nicht!</a>, <a href= "https://boardgamegeek.com/boardgame/330592/phantom-ink" target= "_self">Phantom Ink</a>, <a href= "https://boardgamegeek.com/boardgame/401885/schatz-it-if-you-can" target="_self">Schätz it if you can</a>, <a href= "https://boardgamegeek.com/boardgame/353288/trekking-through-history" target="_self">Trekking Through History</a>, and <a href= "https://boardgamegeek.com/boardgame/352515/trio" target= "_self">Trio</a>.</p> <a href="https://boardgamegeek.com/image/7784394/captain-flip" target="_self"></a> <a href= "https://boardgamegeek.com/image/7234392/in-the-footsteps-of-darwin" target="_self"></a> <a href= "https://boardgamegeek.com/image/7398904/sky-team" target= "_self"></a> <p> Then for the Kenners the nominees went to <a href= "https://boardgamegeek.com/boardgame/334986/daybreak" target= "_self">Daybreak</a>, <a href= "https://boardgamegeek.com/boardgame/350933/the-guild-of-merchant-explorers" target="_self">The Guild of Merchant Explorers</a>, and <a href= "https://boardgamegeek.com/boardgame/390092/ticket-to-ride-legacy-legends-of-the-west" target="_self">Ticket to Ride Legacy: Legends of the West</a>. Plus the recommended list: <a href= "https://boardgamegeek.com/boardgame/389102/bier-pioniere" target= "_self">Bier Pioniere</a>, <a href= "https://boardgamegeek.com/boardgame/413260/botanicus" target= "_self">Botanicus</a>, <a href= "https://boardgamegeek.com/boardgame/391163/forest-shuffle" target= "_self">Forest Shuffle</a>, and <a href= "https://boardgamegeek.com/boardgame/373055/ritual" target= "_self">Ritual</a>.</p> <a href="https://boardgamegeek.com/image/7068528/daybreak" target="_self"></a> <a href= "https://boardgamegeek.com/image/6670587/the-guild-of-merchant-explorers" target="_self"></a> <a href= "https://boardgamegeek.com/image/7541330/ticket-to-ride-legacy-legends-of-the-west" target="_self"></a> <p> I think it's July 21 when we'll hear which games are the ultimate winners, but do take a look at the other nominees and recommended games. There's a good chance you'll enjoy those games, too, maybe even more than the winner. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>229</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Voyages Closers: Virtual Flea Markets (VFMs) at game conventions and other events It'll be no surprise to any listener that I care about the Spiel des Jahres. In addition to its decades-long strong &amp; beneficial effect on our boardgaming hobby, these awards are a better predictor for me than any other. Predictor of what? Of the games I'll actually continue to own and play with family &amp; friends. True, they skew more toward lighter games, but that's ok with family. And truthfully, that's the preference of myself and several of my longtime gaming friends, too. If you only know the SdJ from recent years when it homed-in on the lightest games, more about parties than strategy, then I'd forgive your feeling that these aren't an award process that means much to a hobbyist. I'm thinking of recent winners like Just One, Pictures, MicroMacro Crime City, and even Dorfromantik. However, while you may long for the days when the award was bestowed on more gamer-ish titles like Tikal, Torres, and El Grande, my own personal highlights are the titles in between those two groupings. I'm thinking of Catan, Thurn und Taxis, Carcassonne, Dominion, Hanabi, Dominion, Ticket to Ride, or Alhambra. Not only the winners, too--I've learned to pay attention to the other nominees and recommended list of games, too. Just last weekend my friends Davebo and Jeff were visiting. Along with some other local gamers we played a lot of great titles, but guess what was on the table, pulled from my collection: Luxor and Imhotep, two fantastic nominees that were merely overshadowed by the steamroller winners those years (Azul and Codenames, respectively). The titles nominated for Spiel des Jahres are Captain Flip, In the Footsteps of Darwin, and Sky Team. In addition to these nominations, the SdJ jury recommended the following six titles: Harmonies, Passt nicht!, Phantom Ink, Schätz it if you can, Trekking Through History, and Trio.    Then for the Kenners the nominees went to Daybreak, The Guild of Merchant Explorers, and Ticket to Ride Legacy: Legends of the West. Plus the recommended list: Bier Pioniere, Botanicus, Forest Shuffle, and Ritual.    I think it's July 21 when we'll hear which games are the ultimate winners, but do take a look at the other nominees and recommended games. There's a good chance you'll enjoy those games, too, maybe even more than the winner. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Voyages Closers: Virtual Flea Markets (VFMs) at game conventions and other events It'll be no surprise to any listener that I care about the Spiel des Jahres. In addition to its decades-long strong &amp; beneficial effect on our boardgaming hobby, these awards are a better predictor for me than any other. Predictor of what? Of the games I'll actually continue to own and play with family &amp; friends. True, they skew more toward lighter games, but that's ok with family. And truthfully, that's the preference of myself and several of my longtime gaming friends, too. If you only know the SdJ from recent years when it homed-in on the lightest games, more about parties than strategy, then I'd forgive your feeling that these aren't an award process that means much to a hobbyist. I'm thinking of recent winners like Just One, Pictures, MicroMacro Crime City, and even Dorfromantik. However, while you may long for the days when the award was bestowed on more gamer-ish titles like Tikal, Torres, and El Grande, my own personal highlights are the titles in between those two groupings. I'm thinking of Catan, Thurn und Taxis, Carcassonne, Dominion, Hanabi, Dominion, Ticket to Ride, or Alhambra. Not only the winners, too--I've learned to pay attention to the other nominees and recommended list of games, too. Just last weekend my friends Davebo and Jeff were visiting. Along with some other local gamers we played a lot of great titles, but guess what was on the table, pulled from my collection: Luxor and Imhotep, two fantastic nominees that were merely overshadowed by the steamroller winners those years (Azul and Codenames, respectively). The titles nominated for Spiel des Jahres are Captain Flip, In the Footsteps of Darwin, and Sky Team. In addition to these nominations, the SdJ jury recommended the following six titles: Harmonies, Passt nicht!, Phantom Ink, Schätz it if you can, Trekking Through History, and Trio.    Then for the Kenners the nominees went to Daybreak, The Guild of Merchant Explorers, and Ticket to Ride Legacy: Legends of the West. Plus the recommended list: Bier Pioniere, Botanicus, Forest Shuffle, and Ritual.    I think it's July 21 when we'll hear which games are the ultimate winners, but do take a look at the other nominees and recommended games. There's a good chance you'll enjoy those games, too, maybe even more than the winner. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 228 - Spiel des Jahres Wayback Machine...2019 (with Mark Jackson)</title>
      <itunes:title>Boardgames To Go 228 - Spiel des Jahres Wayback Machine...2019 (with Mark Jackson)</itunes:title>
      <pubDate>Fri, 31 May 2024 12:32:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-228-spiel-des-jahres-wayback-machine2019-with-mark-jackson]]></link>
      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/379629/knarr" target= "_self">Knarr</a>, <a href= "https://boardgamegeek.com/boardgame/385761/faraway" target= "_self">Faraway</a><br /> <br /> <strong>Closers:</strong> Ordering games nominated for the IGA and SdJ awards<br /> <br /> <br /> <br /></p> <div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/MarkEJohnson"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" srcset= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" alt="MarkEJohnson Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </div> </div> </a></div> <a href="https://boardgamegeek.com/image/8236390/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/L8jJxX-9wouttsZIsmJHKg__small/img/5P5pDiUAUPC3mjHt1_n3GMNOM8M=/fit-in/200x150/filters:strip_icc()/pic8236390.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L8jJxX-9wouttsZIsmJHKg__small/img/5P5pDiUAUPC3mjHt1_n3GMNOM8M=/fit-in/200x150/filters:strip_icc()/pic8236390.jpg 1x, https://cf.geekdo-images.com/L8jJxX-9wouttsZIsmJHKg__small@2x/img/_KXM1RknMDk4hTVNT6JfKXBlLAM=/fit-in/400x300/filters:strip_icc()/pic8236390.jpg 2x" alt="Mark Johnson" width="112" height="150" loading= "lazy" /></a></div> </div> <div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/akapastorguy"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/je3GVbx56C50TcepuA_06TdVlz8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1081694785.jpg" srcset= "https://cf.geekdo-images.com/je3GVbx56C50TcepuA_06TdVlz8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1081694785.jpg" alt="akapastorguy Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Jackson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @akapastorguy</p> </div> </div> </a></div> <a href="https://boardgamegeek.com/image/8236388/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ypULbJ5jqw4TcjaFphbK4Q__small/img/PAA0rs7V5jCTAKQwlGd3d1L6AQs=/fit-in/200x150/filters:strip_icc()/pic8236388.jpg" sizes="" srcset= "https://cf.geekdo-images.com/ypULbJ5jqw4TcjaFphbK4Q__small/img/PAA0rs7V5jCTAKQwlGd3d1L6AQs=/fit-in/200x150/filters:strip_icc()/pic8236388.jpg 1x, https://cf.geekdo-images.com/ypULbJ5jqw4TcjaFphbK4Q__small@2x/img/GvtPUMcnSs1UTwU7PB5EfSS1zac=/fit-in/400x300/filters:strip_icc()/pic8236388.jpg 2x" alt="Mark Jackson" width="140" height="150" loading= "lazy" /></a></div> </div> <p>Recently I asked my listeners for more feedback about this old podcast. What I heard back was very encouraging--thanks for that. Most of you just tell me to keep doing what I like & want. Good, I will! Some other comments called back to the All About… episodes I used to do, deep dives into individual games. Others remembered the 100 Great Games series fondly, a collaboration I did with Mark Jackson and Stephen Glenn. More ideas came up, too.<br /> <br /> I've mulled those over and devised something that should be fun for me and worthwhile for the listeners. I've invited an old friend to join me in discussions about the Spiel des Jahres winner from a particular year. That makes it kind of a deeper dive into that title, but we also talk about the other nominees from that year. Not only that, but the longer list of recommended games, too. Along the way, we briefly mention the winners of the Kennerspiel, Deutscher Spielepreis, and the À La Carte, all notable awards in Germany where the Spiel des Jahres is still the preeminent award for our hobby.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/8236391/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/P_2LGYAdKRWNc5Mo0aHnrw__medium/img/JlTN0rwcAWjAN-V68upG6PwezcA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8236391.png" sizes="" srcset="" alt="Spiel des Jahres poppel" width="353" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4268499/just-one" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__medium/img/nqqQTs8PyNJ68HJ_vXP_a_yY2fo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4268499.jpg" sizes="" srcset= "https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__medium/img/nqqQTs8PyNJ68HJ_vXP_a_yY2fo=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4268499.jpg 1x, https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__medium@2x/img/KJzlrSLOF9CWNDLM8nWn1uX9qqY=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic4268499.jpg 2x" alt= "Just One, Repos Production, 2018 — front cover (image provided by the publisher)" width="348" height="500" loading="lazy" /></a><br /> <a href="https://boardgamegeek.com/image/4415135/werewords" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/4ngyBZXLLKIOdGuUHE7baw__medium/img/C7E-w4xPqFWAWJ5aF_4DMd7mjEs=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4415135.jpg" sizes="" srcset= "https://cf.geekdo-images.com/4ngyBZXLLKIOdGuUHE7baw__medium/img/C7E-w4xPqFWAWJ5aF_4DMd7mjEs=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4415135.jpg 1x, https://cf.geekdo-images.com/4ngyBZXLLKIOdGuUHE7baw__medium@2x/img/m8tx8u5Qtj5uVszBLT5XK8Kq7xY=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic4415135.jpg 2x" alt="Werewords box front (2018 printing)" width="500" height="373" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4961695/llama" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/_K4k5XqtcHc947wtMcwafA__medium/img/B7NyRVdb5I-EwzAOr0GqLG994Iw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4961695.jpg" sizes="" srcset= "https://cf.geekdo-images.com/_K4k5XqtcHc947wtMcwafA__medium/img/B7NyRVdb5I-EwzAOr0GqLG994Iw=/fit-in/500x500/filters:no_upscale():strip_icc()/pic4961695.jpg 1x, https://cf.geekdo-images.com/_K4k5XqtcHc947wtMcwafA__medium@2x/img/VL0Mq5P3CVxuK4UanauvkkhdDx0=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic4961695.jpg 2x" alt= "LLAMA, AMIGO, 2019 — front cover, English edition (image provided by the publisher)" width="390" height="500" loading="lazy" /></a></div> <p><br /> <br /> When this podcast is released, we'll be only a week away from hearing the list of nominees and recommended games for this award year, 2024. I'll be very interested in that, however this new, occasional podcast series is about the SdJ in prior years. The award itself goes back to 1979--and I may cover those oldies someday--but for this episode I'm starting with something much closer to our present time. Five years ago seems like a good place to start--recent enough that the games are familiar, but distant enough that most gamers will have had plenty of opportunity to play them, if desired. Future episodes may jump around to other years that interest me, like a goofy time machine.<br /> <br /> My co-host for this episode is Mark Jackson, a well-known writer about boardgames. He's had multiple websites, is active on social media, is part of the Opinionated Gamers editorial board, a member of the International Gamers Awards panel, and has been on my podcast several times. I'm happy to call him my friend, too. Really, the only downside to this guy is the confusion we generate with our similar identities.</p> <div><a href="https://boardgamegeek.com/image/8236403/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/_CC4P0vf-pS8uUaciJ7rVw__medium/img/gEpAFX1QldXQ3dxrBAgu5tzDAWk=/fit-in/500x500/filters:no_upscale():strip_icc()/pic8236403.png" sizes="" srcset="" alt="SdJ Wayback Machine...2019" width="500" height="328" loading="lazy" /></a></div> <p><br /> Mark & I have similar histories, but not always the same taste in games. Nonetheless, I know I can count on him to appreciate the kind of family strategy boardgames I focus on in this podcast--it's in the opening to every episode! That's what the Spiel des Jahres awards and selection jury are all about, too. It's a great fit.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7962721/belratti" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/23YdVzIVtMiVk8RIzehOlg__small/img/eDASi2TJRnvjoBUZRHXbPch8lIE=/fit-in/200x150/filters:strip_icc()/pic7962721.jpg" sizes="" srcset= "https://cf.geekdo-images.com/23YdVzIVtMiVk8RIzehOlg__small/img/eDASi2TJRnvjoBUZRHXbPch8lIE=/fit-in/200x150/filters:strip_icc()/pic7962721.jpg 1x, https://cf.geekdo-images.com/23YdVzIVtMiVk8RIzehOlg__small@2x/img/eiznvMyYJRVsgu2v-pUek0_A8HA=/fit-in/400x300/filters:strip_icc()/pic7962721.jpg 2x" alt= "Belratti, KOSMOS, 2024 — front cover (image provided by the publisher)" width="108" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4510286/dizzle" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/T4STo4qr2HDhEnrwcRE2qA__small/img/h5mkzOuvF-IfaZDXfyo09cjzykI=/fit-in/200x150/filters:strip_icc()/pic4510286.jpg" sizes="" srcset= "https://cf.geekdo-images.com/T4STo4qr2HDhEnrwcRE2qA__small/img/h5mkzOuvF-IfaZDXfyo09cjzykI=/fit-in/200x150/filters:strip_icc()/pic4510286.jpg 1x, https://cf.geekdo-images.com/T4STo4qr2HDhEnrwcRE2qA__small@2x/img/OlgvMaB6M74xSiWShbtR3r59XBs=/fit-in/400x300/filters:strip_icc()/pic4510286.jpg 2x" alt="Dizzle, Schmidt Spiele, 2019 — front cover" width="110" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/3981301/who-did-it" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/OiQ8TUN72CTd732UjHqXXw__small/img/ezs2o8q6FQSJK6HXId4jW93s8sI=/fit-in/200x150/filters:strip_icc()/pic3981301.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OiQ8TUN72CTd732UjHqXXw__small/img/ezs2o8q6FQSJK6HXId4jW93s8sI=/fit-in/200x150/filters:strip_icc()/pic3981301.jpg 1x, https://cf.geekdo-images.com/OiQ8TUN72CTd732UjHqXXw__small@2x/img/d-0vopGAb8HhM6H9giK80K77F_U=/fit-in/400x300/filters:strip_icc()/pic3981301.jpg 2x" alt= "Who Did It?, Blue Orange (EU), 2018 — front cover (image provided by the publisher)" width="92" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5376430/reef" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/I3BgmkjP3g6cRQ4cejoHrg__small/img/JDWcuLadW0pHSAh7fybzRRXNZZ8=/fit-in/200x150/filters:strip_icc()/pic5376430.png" sizes="" srcset= "https://cf.geekdo-images.com/I3BgmkjP3g6cRQ4cejoHrg__small/img/JDWcuLadW0pHSAh7fybzRRXNZZ8=/fit-in/200x150/filters:strip_icc()/pic5376430.png 1x, https://cf.geekdo-images.com/I3BgmkjP3g6cRQ4cejoHrg__small@2x/img/gHs5UqPXgHXAZoKdUydI6ZvZ94o=/fit-in/400x300/filters:strip_icc()/pic5376430.png 2x" alt="Promotional Image - Second Edition" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4382042/sherlock-the-tomb-of-the-archaeologist" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/vu5DuvliC6nUp9b-FsrDEQ__small/img/QBgZkhnxJndlP1pp9DKksPaOmxg=/fit-in/200x150/filters:strip_icc()/pic4382042.jpg" sizes="" srcset= "https://cf.geekdo-images.com/vu5DuvliC6nUp9b-FsrDEQ__small/img/QBgZkhnxJndlP1pp9DKksPaOmxg=/fit-in/200x150/filters:strip_icc()/pic4382042.jpg 1x, https://cf.geekdo-images.com/vu5DuvliC6nUp9b-FsrDEQ__small@2x/img/vLpGzvmEC-MxyBhBb5-YPb6ErME=/fit-in/400x300/filters:strip_icc()/pic4382042.jpg 2x" alt="Q System - Sherlock - Tomb of the Archaeologist Box" width= "109" height="150" loading="lazy" /></a></div> <p><br /> By setting our Spiel des Jahres Wayback Machine to 2019, Sherman & Peabody Mark & Mark will be going back to when Just One took home the prize over fellow nominees Werewords and L.L.A.M.A. Do you know all of those? How about the list of recommended titles, Belratti, Dizzle, Krass Kacke/Who Did It?, Reef, and Sherlock? We do our best to talk about all of those, while also mentioning that Wingspan won the Kennerspiel & DSP, while Belratti won the À La Carte.<br /> <br /> Let us know what you think about these games, and the SdJ Wayback Machine itself. Is there a particular year you want us to visit next? With 44 more years to choose from, we're not going hit them all or go in any order. Future episodes will be occasionally interspersed with the "regular" episodes of Boardgames To Go. Very soon we'll have this year's nominees to discuss on our Discord server or elsewhere. I'm looking forward to all of it.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/379629/knarr" target= "_self">Knarr</a>, <a href= "https://boardgamegeek.com/boardgame/385761/faraway" target= "_self">Faraway</a> Closers: Ordering games nominated for the IGA and SdJ awards </p> <a href= "https://boardgamegeek.com/user/MarkEJohnson"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </a> <a href="https://boardgamegeek.com/image/8236390/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/akapastorguy"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Jackson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @akapastorguy</p> </a> <a href="https://boardgamegeek.com/image/8236388/markejohnson" target="_self"></a> <p>Recently I asked my listeners for more feedback about this old podcast. What I heard back was very encouraging--thanks for that. Most of you just tell me to keep doing what I like & want. Good, I will! Some other comments called back to the All About… episodes I used to do, deep dives into individual games. Others remembered the 100 Great Games series fondly, a collaboration I did with Mark Jackson and Stephen Glenn. More ideas came up, too. I've mulled those over and devised something that should be fun for me and worthwhile for the listeners. I've invited an old friend to join me in discussions about the Spiel des Jahres winner from a particular year. That makes it kind of a deeper dive into that title, but we also talk about the other nominees from that year. Not only that, but the longer list of recommended games, too. Along the way, we briefly mention the winners of the Kennerspiel, Deutscher Spielepreis, and the À La Carte, all notable awards in Germany where the Spiel des Jahres is still the preeminent award for our hobby. </p> <a href="https://boardgamegeek.com/image/8236391/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/image/4268499/just-one" target= "_self"></a> <a href="https://boardgamegeek.com/image/4415135/werewords" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4961695/llama" target= "_self"></a> <p> When this podcast is released, we'll be only a week away from hearing the list of nominees and recommended games for this award year, 2024. I'll be very interested in that, however this new, occasional podcast series is about the SdJ in prior years. The award itself goes back to 1979--and I may cover those oldies someday--but for this episode I'm starting with something much closer to our present time. Five years ago seems like a good place to start--recent enough that the games are familiar, but distant enough that most gamers will have had plenty of opportunity to play them, if desired. Future episodes may jump around to other years that interest me, like a goofy time machine. My co-host for this episode is Mark Jackson, a well-known writer about boardgames. He's had multiple websites, is active on social media, is part of the Opinionated Gamers editorial board, a member of the International Gamers Awards panel, and has been on my podcast several times. I'm happy to call him my friend, too. Really, the only downside to this guy is the confusion we generate with our similar identities.</p> <a href="https://boardgamegeek.com/image/8236403/markejohnson" target="_self"></a> <p> Mark & I have similar histories, but not always the same taste in games. Nonetheless, I know I can count on him to appreciate the kind of family strategy boardgames I focus on in this podcast--it's in the opening to every episode! That's what the Spiel des Jahres awards and selection jury are all about, too. It's a great fit. </p> <a href="https://boardgamegeek.com/image/7962721/belratti" target="_self"></a> <a href= "https://boardgamegeek.com/image/4510286/dizzle" target= "_self"></a> <a href= "https://boardgamegeek.com/image/3981301/who-did-it" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5376430/reef" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4382042/sherlock-the-tomb-of-the-archaeologist" target="_self"></a> <p> By setting our Spiel des Jahres Wayback Machine to 2019, Sherman & Peabody Mark & Mark will be going back to when Just One took home the prize over fellow nominees Werewords and L.L.A.M.A. Do you know all of those? How about the list of recommended titles, Belratti, Dizzle, Krass Kacke/Who Did It?, Reef, and Sherlock? We do our best to talk about all of those, while also mentioning that Wingspan won the Kennerspiel & DSP, while Belratti won the À La Carte. Let us know what you think about these games, and the SdJ Wayback Machine itself. Is there a particular year you want us to visit next? With 44 more years to choose from, we're not going hit them all or go in any order. Future episodes will be occasionally interspersed with the "regular" episodes of Boardgames To Go. Very soon we'll have this year's nominees to discuss on our Discord server or elsewhere. I'm looking forward to all of it. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Knarr, Faraway Closers: Ordering games nominated for the IGA and SdJ awards Mark Johnson @MarkEJohnson Mark Jackson @akapastorguy Recently I asked my listeners for more feedback about this old podcast. What I heard back was very encouraging--thanks for that. Most of you just tell me to keep doing what I like &amp; want. Good, I will! Some other comments called back to the All About… episodes I used to do, deep dives into individual games. Others remembered the 100 Great Games series fondly, a collaboration I did with Mark Jackson and Stephen Glenn. More ideas came up, too. I've mulled those over and devised something that should be fun for me and worthwhile for the listeners. I've invited an old friend to join me in discussions about the Spiel des Jahres winner from a particular year. That makes it kind of a deeper dive into that title, but we also talk about the other nominees from that year. Not only that, but the longer list of recommended games, too. Along the way, we briefly mention the winners of the Kennerspiel, Deutscher Spielepreis, and the À La Carte, all notable awards in Germany where the Spiel des Jahres is still the preeminent award for our hobby.     When this podcast is released, we'll be only a week away from hearing the list of nominees and recommended games for this award year, 2024. I'll be very interested in that, however this new, occasional podcast series is about the SdJ in prior years. The award itself goes back to 1979--and I may cover those oldies someday--but for this episode I'm starting with something much closer to our present time. Five years ago seems like a good place to start--recent enough that the games are familiar, but distant enough that most gamers will have had plenty of opportunity to play them, if desired. Future episodes may jump around to other years that interest me, like a goofy time machine. My co-host for this episode is Mark Jackson, a well-known writer about boardgames. He's had multiple websites, is active on social media, is part of the Opinionated Gamers editorial board, a member of the International Gamers Awards panel, and has been on my podcast several times. I'm happy to call him my friend, too. Really, the only downside to this guy is the confusion we generate with our similar identities. Mark &amp; I have similar histories, but not always the same taste in games. Nonetheless, I know I can count on him to appreciate the kind of family strategy boardgames I focus on in this podcast--it's in the opening to every episode! That's what the Spiel des Jahres awards and selection jury are all about, too. It's a great fit.      By setting our Spiel des Jahres Wayback Machine to 2019, Sherman &amp; Peabody Mark &amp; Mark will be going back to when Just One took home the prize over fellow nominees Werewords and L.L.A.M.A. Do you know all of those? How about the list of recommended titles, Belratti, Dizzle, Krass Kacke/Who Did It?, Reef, and Sherlock? We do our best to talk about all of those, while also mentioning that Wingspan won the Kennerspiel &amp; DSP, while Belratti won the À La Carte. Let us know what you think about these games, and the SdJ Wayback Machine itself. Is there a particular year you want us to visit next? With 44 more years to choose from, we're not going hit them all or go in any order. Future episodes will be occasionally interspersed with the "regular" episodes of Boardgames To Go. Very soon we'll have this year's nominees to discuss on our Discord server or elsewhere. I'm looking forward to all of it. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Knarr, Faraway Closers: Ordering games nominated for the IGA and SdJ awards Mark Johnson @MarkEJohnson Mark Jackson @akapastorguy Recently I asked my listeners for more feedback about this old podcast. What I heard back was very encouraging--thanks for that. Most of you just tell me to keep doing what I like &amp; want. Good, I will! Some other comments called back to the All About… episodes I used to do, deep dives into individual games. Others remembered the 100 Great Games series fondly, a collaboration I did with Mark Jackson and Stephen Glenn. More ideas came up, too. I've mulled those over and devised something that should be fun for me and worthwhile for the listeners. I've invited an old friend to join me in discussions about the Spiel des Jahres winner from a particular year. That makes it kind of a deeper dive into that title, but we also talk about the other nominees from that year. Not only that, but the longer list of recommended games, too. Along the way, we briefly mention the winners of the Kennerspiel, Deutscher Spielepreis, and the À La Carte, all notable awards in Germany where the Spiel des Jahres is still the preeminent award for our hobby.     When this podcast is released, we'll be only a week away from hearing the list of nominees and recommended games for this award year, 2024. I'll be very interested in that, however this new, occasional podcast series is about the SdJ in prior years. The award itself goes back to 1979--and I may cover those oldies someday--but for this episode I'm starting with something much closer to our present time. Five years ago seems like a good place to start--recent enough that the games are familiar, but distant enough that most gamers will have had plenty of opportunity to play them, if desired. Future episodes may jump around to other years that interest me, like a goofy time machine. My co-host for this episode is Mark Jackson, a well-known writer about boardgames. He's had multiple websites, is active on social media, is part of the Opinionated Gamers editorial board, a member of the International Gamers Awards panel, and has been on my podcast several times. I'm happy to call him my friend, too. Really, the only downside to this guy is the confusion we generate with our similar identities. Mark &amp; I have similar histories, but not always the same taste in games. Nonetheless, I know I can count on him to appreciate the kind of family strategy boardgames I focus on in this podcast--it's in the opening to every episode! That's what the Spiel des Jahres awards and selection jury are all about, too. It's a great fit.      By setting our Spiel des Jahres Wayback Machine to 2019, Sherman &amp; Peabody Mark &amp; Mark will be going back to when Just One took home the prize over fellow nominees Werewords and L.L.A.M.A. Do you know all of those? How about the list of recommended titles, Belratti, Dizzle, Krass Kacke/Who Did It?, Reef, and Sherlock? We do our best to talk about all of those, while also mentioning that Wingspan won the Kennerspiel &amp; DSP, while Belratti won the À La Carte. Let us know what you think about these games, and the SdJ Wayback Machine itself. Is there a particular year you want us to visit next? With 44 more years to choose from, we're not going hit them all or go in any order. Future episodes will be occasionally interspersed with the "regular" episodes of Boardgames To Go. Very soon we'll have this year's nominees to discuss on our Discord server or elsewhere. I'm looking forward to all of it. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 227 - SR &amp; Feedback (Heat, Caravan, Basari, Versailles 1919, A Gest of Robin Hood)</title>
      <itunes:title>Boardgames To Go 227 - SR &amp;amp; Feedback (Heat, Caravan, Basari, Versailles 1919, A Gest of Robin Hood)</itunes:title>
      <pubDate>Wed, 01 May 2024 15:40:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p>In my last episode's Closer I asked for feedback. Really, all podcasters ask for feedback in <em>every</em> episode. I'm no different. Well, I'm only different in that I've been podcasting forever, and many of my listeners <em>have</em> given me feedback over the years. Other than comments on Discord, however, it had been some time since I received much feedback, which is why I asked for it specifically. And if you'll indulge me, this episode's second half is all about that feedback, and my responses to it.<br /> <br /></p> <div><a href= "https://boardgamegeek.com/image/6940449/heat-pedal-to-the-metal" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-vOrd4bOspibyohYExLqWg__small/img/2GbaKvYOzWIxfgbYTk2R9puiyzo=/fit-in/200x150/filters:strip_icc()/pic6940449.png" sizes="" srcset= "https://cf.geekdo-images.com/-vOrd4bOspibyohYExLqWg__small/img/2GbaKvYOzWIxfgbYTk2R9puiyzo=/fit-in/200x150/filters:strip_icc()/pic6940449.png 1x, https://cf.geekdo-images.com/-vOrd4bOspibyohYExLqWg__small@2x/img/MFpAdADUKhor0poaA8ogjJ0Dsd0=/fit-in/400x300/filters:strip_icc()/pic6940449.png 2x" alt= "Heat: Pedal to the Metal, Days of Wonder, 2022 — front cover, English-language edition (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4523723/caravan" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/lTNVCrHWeb_wMqClG3AbjA__small/img/0iM5gH-YkySk6A0vvRb1lZX2fSs=/fit-in/200x150/filters:strip_icc()/pic4523723.png" sizes="" srcset= "https://cf.geekdo-images.com/lTNVCrHWeb_wMqClG3AbjA__small/img/0iM5gH-YkySk6A0vvRb1lZX2fSs=/fit-in/200x150/filters:strip_icc()/pic4523723.png 1x, https://cf.geekdo-images.com/lTNVCrHWeb_wMqClG3AbjA__small@2x/img/97W-M3fHrLMqkXtYtaXKfHAOpxo=/fit-in/400x300/filters:strip_icc()/pic4523723.png 2x" alt= "Caravan, Rio Grande Games, 2019 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/147370/basari" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/TFsXHCy5o7paWDX2RqHkZA__small/img/xSw4hvYLFbJbsYUYz14pwitbjFI=/fit-in/200x150/filters:strip_icc()/pic147370.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TFsXHCy5o7paWDX2RqHkZA__small/img/xSw4hvYLFbJbsYUYz14pwitbjFI=/fit-in/200x150/filters:strip_icc()/pic147370.jpg 1x, https://cf.geekdo-images.com/TFsXHCy5o7paWDX2RqHkZA__small@2x/img/bucLZOoWNMIpaN5rSKTuXBjOgjw=/fit-in/400x300/filters:strip_icc()/pic147370.jpg 2x" alt="Basari - FX Schmidt edition 1998 (box cover)" width="105" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5291150/versailles-1919" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/WyNdV_98kSkqjz-vUvj8Pw__small/img/_AW7IB2FiU70AG0TVnLiUjCccE4=/fit-in/200x150/filters:strip_icc()/pic5291150.jpg" sizes="" srcset= "https://cf.geekdo-images.com/WyNdV_98kSkqjz-vUvj8Pw__small/img/_AW7IB2FiU70AG0TVnLiUjCccE4=/fit-in/200x150/filters:strip_icc()/pic5291150.jpg 1x, https://cf.geekdo-images.com/WyNdV_98kSkqjz-vUvj8Pw__small@2x/img/j4d2VYdA-ZL_Tp077F-l9NVZP1s=/fit-in/400x300/filters:strip_icc()/pic5291150.jpg 2x" alt="Cover Art (from GMT website)" width="113" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7803739/a-gest-of-robin-hood" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/jFO2AYqCRQE1-wIxiKtGcg__small/img/EvwxtfKgBkTEuiH-ySLGRcdSPAI=/fit-in/200x150/filters:strip_icc()/pic7803739.jpg" sizes="" srcset= "https://cf.geekdo-images.com/jFO2AYqCRQE1-wIxiKtGcg__small/img/EvwxtfKgBkTEuiH-ySLGRcdSPAI=/fit-in/200x150/filters:strip_icc()/pic7803739.jpg 1x, https://cf.geekdo-images.com/jFO2AYqCRQE1-wIxiKtGcg__small@2x/img/wO7cZ6f_istEAESA2L014_FhIMo=/fit-in/400x300/filters:strip_icc()/pic7803739.jpg 2x" alt="Box cover" width="112" height="150" loading= "lazy" /></a></div> <p><br /> Before I get to that, however, I talk about a bunch of games played recently. I used to do this, what I called my "Session Report (SR) & Feedback" episodes. However, it's been a while since I published that kind of episode. How long? A decade! By my records, the last time was exactly 10 years ago, in episode 146 from the May 2014. Seems ok to do another.<br /> <br /> <strong>Closer:</strong> If it's been 10 years since my last "SR & Feedback" episode, what other old features of this podcast do you recall? Are there any I've forgotten?<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p>In my last episode's Closer I asked for feedback. Really, all podcasters ask for feedback in <em>every</em> episode. I'm no different. Well, I'm only different in that I've been podcasting forever, and many of my listeners <em>have</em> given me feedback over the years. Other than comments on Discord, however, it had been some time since I received much feedback, which is why I asked for it specifically. And if you'll indulge me, this episode's second half is all about that feedback, and my responses to it. </p> <a href= "https://boardgamegeek.com/image/6940449/heat-pedal-to-the-metal" target="_self"></a> <a href= "https://boardgamegeek.com/image/4523723/caravan" target= "_self"></a> <a href= "https://boardgamegeek.com/image/147370/basari" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5291150/versailles-1919" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7803739/a-gest-of-robin-hood" target="_self"></a> <p> Before I get to that, however, I talk about a bunch of games played recently. I used to do this, what I called my "Session Report (SR) & Feedback" episodes. However, it's been a while since I published that kind of episode. How long? A decade! By my records, the last time was exactly 10 years ago, in episode 146 from the May 2014. Seems ok to do another. Closer: If it's been 10 years since my last "SR & Feedback" episode, what other old features of this podcast do you recall? Are there any I've forgotten? <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. In my last episode's Closer I asked for feedback. Really, all podcasters ask for feedback in every episode. I'm no different. Well, I'm only different in that I've been podcasting forever, and many of my listeners have given me feedback over the years. Other than comments on Discord, however, it had been some time since I received much feedback, which is why I asked for it specifically. And if you'll indulge me, this episode's second half is all about that feedback, and my responses to it.      Before I get to that, however, I talk about a bunch of games played recently. I used to do this, what I called my "Session Report (SR) &amp; Feedback" episodes. However, it's been a while since I published that kind of episode. How long? A decade! By my records, the last time was exactly 10 years ago, in episode 146 from the May 2014. Seems ok to do another. Closer: If it's been 10 years since my last "SR &amp; Feedback" episode, what other old features of this podcast do you recall? Are there any I've forgotten? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. In my last episode's Closer I asked for feedback. Really, all podcasters ask for feedback in every episode. I'm no different. Well, I'm only different in that I've been podcasting forever, and many of my listeners have given me feedback over the years. Other than comments on Discord, however, it had been some time since I received much feedback, which is why I asked for it specifically. And if you'll indulge me, this episode's second half is all about that feedback, and my responses to it.      Before I get to that, however, I talk about a bunch of games played recently. I used to do this, what I called my "Session Report (SR) &amp; Feedback" episodes. However, it's been a while since I published that kind of episode. How long? A decade! By my records, the last time was exactly 10 years ago, in episode 146 from the May 2014. Seems ok to do another. Closer: If it's been 10 years since my last "SR &amp; Feedback" episode, what other old features of this podcast do you recall? Are there any I've forgotten? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 226 - Dice Tower West 2024</title>
      <itunes:title>Boardgames To Go 226 - Dice Tower West 2024</itunes:title>
      <pubDate>Mon, 01 Apr 2024 16:52:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener</strong>: The final winners for Mark Madness! <a href= "https://boardgamegeek.com/boardgame/84876/the-castles-of-burgundy" target="_self">Castles of Burgundy</a> and </p> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/baditude"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" srcset= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" alt="baditude Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </div> </div> </a></div> <p><br /> <br /> <strong>Closer</strong>: A specific call for feedback to the podcast. Tell me what you like me to do more of, or do less. Session Report & Feedback episodes, like the old days? All About shows (more old days)? Something else?<br /> <br /> Over the years I've been to many game conventions, both big & small. However, it wasn't until this past month that I attended a Dice Tower event. The Dice Tower West annual game convention is held in the west, in Las Vegas, which means it's a pretty easy drive for me - four hours across the southwest. Though I'm not really a Vegas kind of guy, this is still a big geek convention of boardgamers, right? Right. In that, it felt very familiar to the multiple times I've visited BGGcon in Dallas...just in a different city, hosted by a different organization. I knew some of my buddies had attended in prior years, and many months I started asking them if they'd attend in 2024. I think most of us were on the fence, but hearing other friends may attend helped collectively push most of us into signing up. A couple had to back out due to unexpected life commitments, but enough of my gang went that we were able to fill game tables the whole time.<br /> <br /> In this episode, I talk about ALL of the games I played during this Wednesday-Sunday major event. Half of that discussion is about old games, or OG games, or whatever you want to call them. How old? We decided the cutoff should be a quarter-century. Focusing one of our convention days on titles at least 25 years old meant we had a full Friday of pre-2000 games. Games from the last century...the last millennium! Practically speaking, we played games from the 1990s, which is when many of our group got into modern boardgaming, including yours truly.<br /> <br /> If you appreciate retro gaming like we do, you'll love the first half of the episode. If not, skip ahead to the interlude music break near the 55-minute mark, and then I transition into some newer titles. That represented the other half of what I played at the convention. Including lots of card games, which are having their moment in the sun right now. Wonderful! (Even though I didn't love all of the card games I played, as you'll hear, I love that we're playing so many of them again.)<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: The final winners for Mark Madness! <a href= "https://boardgamegeek.com/boardgame/84876/the-castles-of-burgundy" target="_self">Castles of Burgundy</a> and </p> <a href= "https://boardgamegeek.com/user/baditude"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </a> <p> Closer: A specific call for feedback to the podcast. Tell me what you like me to do more of, or do less. Session Report & Feedback episodes, like the old days? All About shows (more old days)? Something else? Over the years I've been to many game conventions, both big & small. However, it wasn't until this past month that I attended a Dice Tower event. The Dice Tower West annual game convention is held in the west, in Las Vegas, which means it's a pretty easy drive for me - four hours across the southwest. Though I'm not really a Vegas kind of guy, this is still a big geek convention of boardgamers, right? Right. In that, it felt very familiar to the multiple times I've visited BGGcon in Dallas...just in a different city, hosted by a different organization. I knew some of my buddies had attended in prior years, and many months I started asking them if they'd attend in 2024. I think most of us were on the fence, but hearing other friends may attend helped collectively push most of us into signing up. A couple had to back out due to unexpected life commitments, but enough of my gang went that we were able to fill game tables the whole time. In this episode, I talk about ALL of the games I played during this Wednesday-Sunday major event. Half of that discussion is about old games, or OG games, or whatever you want to call them. How old? We decided the cutoff should be a quarter-century. Focusing one of our convention days on titles at least 25 years old meant we had a full Friday of pre-2000 games. Games from the last century...the last millennium! Practically speaking, we played games from the 1990s, which is when many of our group got into modern boardgaming, including yours truly. If you appreciate retro gaming like we do, you'll love the first half of the episode. If not, skip ahead to the interlude music break near the 55-minute mark, and then I transition into some newer titles. That represented the other half of what I played at the convention. Including lots of card games, which are having their moment in the sun right now. Wonderful! (Even though I didn't love all of the card games I played, as you'll hear, I love that we're playing so many of them again.) <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>226</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: The final winners for Mark Madness! Castles of Burgundy and  eryn roston @baditude Closer: A specific call for feedback to the podcast. Tell me what you like me to do more of, or do less. Session Report &amp; Feedback episodes, like the old days? All About shows (more old days)? Something else? Over the years I've been to many game conventions, both big &amp; small. However, it wasn't until this past month that I attended a Dice Tower event. The Dice Tower West annual game convention is held in the west, in Las Vegas, which means it's a pretty easy drive for me - four hours across the southwest. Though I'm not really a Vegas kind of guy, this is still a big geek convention of boardgamers, right? Right. In that, it felt very familiar to the multiple times I've visited BGGcon in Dallas...just in a different city, hosted by a different organization. I knew some of my buddies had attended in prior years, and many months I started asking them if they'd attend in 2024. I think most of us were on the fence, but hearing other friends may attend helped collectively push most of us into signing up. A couple had to back out due to unexpected life commitments, but enough of my gang went that we were able to fill game tables the whole time. In this episode, I talk about ALL of the games I played during this Wednesday-Sunday major event. Half of that discussion is about old games, or OG games, or whatever you want to call them. How old? We decided the cutoff should be a quarter-century. Focusing one of our convention days on titles at least 25 years old meant we had a full Friday of pre-2000 games. Games from the last century...the last millennium! Practically speaking, we played games from the 1990s, which is when many of our group got into modern boardgaming, including yours truly. If you appreciate retro gaming like we do, you'll love the first half of the episode. If not, skip ahead to the interlude music break near the 55-minute mark, and then I transition into some newer titles. That represented the other half of what I played at the convention. Including lots of card games, which are having their moment in the sun right now. Wonderful! (Even though I didn't love all of the card games I played, as you'll hear, I love that we're playing so many of them again.) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: The final winners for Mark Madness! Castles of Burgundy and  eryn roston @baditude Closer: A specific call for feedback to the podcast. Tell me what you like me to do more of, or do less. Session Report &amp; Feedback episodes, like the old days? All About shows (more old days)? Something else? Over the years I've been to many game conventions, both big &amp; small. However, it wasn't until this past month that I attended a Dice Tower event. The Dice Tower West annual game convention is held in the west, in Las Vegas, which means it's a pretty easy drive for me - four hours across the southwest. Though I'm not really a Vegas kind of guy, this is still a big geek convention of boardgamers, right? Right. In that, it felt very familiar to the multiple times I've visited BGGcon in Dallas...just in a different city, hosted by a different organization. I knew some of my buddies had attended in prior years, and many months I started asking them if they'd attend in 2024. I think most of us were on the fence, but hearing other friends may attend helped collectively push most of us into signing up. A couple had to back out due to unexpected life commitments, but enough of my gang went that we were able to fill game tables the whole time. In this episode, I talk about ALL of the games I played during this Wednesday-Sunday major event. Half of that discussion is about old games, or OG games, or whatever you want to call them. How old? We decided the cutoff should be a quarter-century. Focusing one of our convention days on titles at least 25 years old meant we had a full Friday of pre-2000 games. Games from the last century...the last millennium! Practically speaking, we played games from the 1990s, which is when many of our group got into modern boardgaming, including yours truly. If you appreciate retro gaming like we do, you'll love the first half of the episode. If not, skip ahead to the interlude music break near the 55-minute mark, and then I transition into some newer titles. That represented the other half of what I played at the convention. Including lots of card games, which are having their moment in the sun right now. Wonderful! (Even though I didn't love all of the card games I played, as you'll hear, I love that we're playing so many of them again.) -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225F - Mark Madness 2024 Championship Match (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225F - Mark Madness 2024 Championship Match (with Patrick Pence)</itunes:title>
      <pubDate>Thu, 28 Mar 2024 02:33:00 +0000</pubDate>
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      <description><![CDATA[<p>Go vote for the championship! (And the 3rd/4th place consolation match) <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&commentid=12087718#comment12087718"> https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&commentid=12087718#comment12087718</a></p> <p> </p> <p><img src= "//assets.libsyn.com/show/22791/Screen_Shot_2024-03-27_at_12.27.43_PM.png" alt="" width="689" height="557" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>Go vote for the championship! (And the 3rd/4th place consolation match) <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&commentid=12087718#comment12087718"> https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&commentid=12087718#comment12087718</a></p> <p> </p> <p></p>]]></content:encoded>
      
      
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      <itunes:duration>16:13</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Go vote for the championship! (And the 3rd/4th place consolation match) https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&amp;commentid=12087718#comment12087718  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Go vote for the championship! (And the 3rd/4th place consolation match) https://boardgamegeek.com/geeklist/328714/boardgames-to-go-season-20-2024?itemid=10561730&amp;commentid=12087718#comment12087718  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225E - Mark Madness 2024 The Final Four (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225E - Mark Madness 2024 The Final Four (with Patrick Pence)</itunes:title>
      <pubDate>Mon, 25 Mar 2024 02:46:00 +0000</pubDate>
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      <description><![CDATA[<p>It's the Final Four. Go vote now at <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12083072#comment12083072"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12083072#comment12083072</a></p> <p><img src= "" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>It's the Final Four. Go vote now at <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12083072#comment12083072"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12083072#comment12083072</a></p> <p></p>]]></content:encoded>
      
      
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      <itunes:duration>13:03</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It's the Final Four. Go vote now at https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12083072#comment12083072</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It's the Final Four. Go vote now at https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12083072#comment12083072</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225D - Mark Madness 2024 The Elite Eight (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225D - Mark Madness 2024 The Elite Eight (with Patrick Pence)</itunes:title>
      <pubDate>Fri, 22 Mar 2024 04:23:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-225d-mark-madness-2024-the-elite-eight-with-patrick-pence]]></link>
      <description><![CDATA[<p>It's the Elite Eight! Get your votes in before March 24 at <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12079786#comment12079786"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12079786#comment12079786</a></p> <p> </p> <p><img src= "" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>It's the Elite Eight! Get your votes in before March 24 at <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12079786#comment12079786"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12079786#comment12079786</a></p> <p> </p> <p></p>]]></content:encoded>
      
      
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      <itunes:duration>14:42</itunes:duration>
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      <itunes:season>20</itunes:season>
      
      
      <itunes:episode>225</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It's the Elite Eight! Get your votes in before March 24 at https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12079786#comment12079786  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It's the Elite Eight! Get your votes in before March 24 at https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12079786#comment12079786  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225A - Mark Madness 2024 (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225A - Mark Madness 2024 (with Patrick Pence)</itunes:title>
      <pubDate>Tue, 19 Mar 2024 02:36:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-225-mark-madness-2024-with-patrick-pence]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div>Play along and predict the winners at <a href= "https://challonge.com/3abpsej6" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/3abpsej6</a><br />  Predictions must be submitted by March 12 to be in the contest<br /> <a href="https://boardgamegeek.com/image/8065990/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/gsBXDguDa4CHOdUqNrjQvA__original/img/7LIoOiRwhmUy0v-zrDe_z3PwrLQ=/0x0/filters:format(png)/pic8065990.png" sizes="" srcset="" alt="Mark Madness 2024" width="1608" height= "908" loading="lazy" /></a></div> <p><br /> <br /></p> <div> <div><a href="https://boardgamegeek.com/image/8065993/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small/img/AsSl7pO5NsN37W8BXJFHth94b1k=/fit-in/200x150/filters:strip_icc()/pic8065993.jpg 1x, https://cf.geekdo-images.com/AnPxfCpmdzmFf2vbjVyZRw__small@2x/img/oWb4Enwa1LdSQ_nE52NsMRuC4HU=/fit-in/400x300/filters:strip_icc()/pic8065993.jpg 2x" alt="Mark Johnson selfie 2023" width="113" height="150" loading= "lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/MarkEJohnson"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" srcset= "https://cf.geekdo-images.com/91YcwcrfU94g6gwV6Br7CLdLIso=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id62529.jpg" alt="MarkEJohnson Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </div> </div> </a></div> </div> </div> <div> <div><a href="https://boardgamegeek.com/image/8067026/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/xqWDZNVocvZvNunEcLJAkQ__small/img/dsUFixth0MS2NfYohz5KuPNhV4w=/fit-in/200x150/filters:strip_icc()/pic8067026.jpg" sizes="" srcset="" alt="Patrick Pence" width="117" height="128" loading="lazy" /></a> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Farsol"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-min-h-[2.75rem] tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/fqeU2BohRoGcjjgqR4E-MKRWqR4=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id199339.png" srcset= "https://cf.geekdo-images.com/fqeU2BohRoGcjjgqR4E-MKRWqR4=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id199339.png" alt="Farsol Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Patrick Pence</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Farsol</p> </div> </div> </a></div> </div> </div> <p>Last year I ran my first "March Madness" style, 64-game, single-elimination vote, with a contest to submit predictions for the entire bracket. If you've got a pool for the famous college basketball tournament in your office, or with your friends, then you know what this is. Actually, these days many other copycat tournament prediction contests exists--there's a big one on BoardGameGeek, my favorite movie podcast (Filmspotting) does one for films, and so on.<br /> <br /> My version is similar, but it lists a bunch of games to be voted on against each other. Listeners suggested I call it Mark Madness, and that's what we did. Last year I picked all 64 games that we voted on, pulling from recent award winners in different categories. Listener <strong>Patrick Pence</strong> ended up the winner of the contest, and for that reason he's my co-host this month for the 2024 Mark Madness. Not only that, more listeners on our Discord channel suggested that the contest be more specific to me, asking me to populate the bracket with games that mean something to me. I did about half of those, and asked Patrick to do the same. Then I combined our lists, added a few "people's choice" titles to round it out, and then set up the bracket.<br /> <br /> Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/3abpsej6" target="_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner?<br /> <br /> We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> Play along and predict the winners at <a href= "https://challonge.com/3abpsej6" target="_blank" rel= "nofollow noreferrer noopener">https://challonge.com/3abpsej6</a> Predictions must be submitted by March 12 to be in the contest <a href="https://boardgamegeek.com/image/8065990/markejohnson" target="_self"></a> <p> </p> <a href="https://boardgamegeek.com/image/8065993/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/MarkEJohnson"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mark Johnson</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @MarkEJohnson</p> </a> <a href="https://boardgamegeek.com/image/8067026/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/Farsol"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Patrick Pence</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Farsol</p> </a> <p>Last year I ran my first "March Madness" style, 64-game, single-elimination vote, with a contest to submit predictions for the entire bracket. If you've got a pool for the famous college basketball tournament in your office, or with your friends, then you know what this is. Actually, these days many other copycat tournament prediction contests exists--there's a big one on BoardGameGeek, my favorite movie podcast (Filmspotting) does one for films, and so on. My version is similar, but it lists a bunch of games to be voted on against each other. Listeners suggested I call it Mark Madness, and that's what we did. Last year I picked all 64 games that we voted on, pulling from recent award winners in different categories. Listener Patrick Pence ended up the winner of the contest, and for that reason he's my co-host this month for the 2024 Mark Madness. Not only that, more listeners on our Discord channel suggested that the contest be more specific to me, asking me to populate the bracket with games that mean something to me. I did about half of those, and asked Patrick to do the same. Then I combined our lists, added a few "people's choice" titles to round it out, and then set up the bracket. Play along! I hope we get a good number of folks who <a class= "postlink" href="https://challonge.com/3abpsej6" target="_blank" rel="nofollow noreferrer noopener">submit their own official predictions at challonge.com</a>, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>225</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Play along and predict the winners at https://challonge.com/3abpsej6 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson Patrick Pence @Farsol Last year I ran my first "March Madness" style, 64-game, single-elimination vote, with a contest to submit predictions for the entire bracket. If you've got a pool for the famous college basketball tournament in your office, or with your friends, then you know what this is. Actually, these days many other copycat tournament prediction contests exists--there's a big one on BoardGameGeek, my favorite movie podcast (Filmspotting) does one for films, and so on. My version is similar, but it lists a bunch of games to be voted on against each other. Listeners suggested I call it Mark Madness, and that's what we did. Last year I picked all 64 games that we voted on, pulling from recent award winners in different categories. Listener Patrick Pence ended up the winner of the contest, and for that reason he's my co-host this month for the 2024 Mark Madness. Not only that, more listeners on our Discord channel suggested that the contest be more specific to me, asking me to populate the bracket with games that mean something to me. I did about half of those, and asked Patrick to do the same. Then I combined our lists, added a few "people's choice" titles to round it out, and then set up the bracket. Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Play along and predict the winners at https://challonge.com/3abpsej6 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson Patrick Pence @Farsol Last year I ran my first "March Madness" style, 64-game, single-elimination vote, with a contest to submit predictions for the entire bracket. If you've got a pool for the famous college basketball tournament in your office, or with your friends, then you know what this is. Actually, these days many other copycat tournament prediction contests exists--there's a big one on BoardGameGeek, my favorite movie podcast (Filmspotting) does one for films, and so on. My version is similar, but it lists a bunch of games to be voted on against each other. Listeners suggested I call it Mark Madness, and that's what we did. Last year I picked all 64 games that we voted on, pulling from recent award winners in different categories. Listener Patrick Pence ended up the winner of the contest, and for that reason he's my co-host this month for the 2024 Mark Madness. Not only that, more listeners on our Discord channel suggested that the contest be more specific to me, asking me to populate the bracket with games that mean something to me. I did about half of those, and asked Patrick to do the same. Then I combined our lists, added a few "people's choice" titles to round it out, and then set up the bracket. Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225C - Mark Madness 2024 The Sweet Sixteen (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225C - Mark Madness 2024 The Sweet Sixteen (with Patrick Pence)</itunes:title>
      <pubDate>Tue, 19 Mar 2024 02:36:00 +0000</pubDate>
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      <description><![CDATA[<p>Get your Sweet Sixteen votes in now! <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12074798#comment12074798"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12074798#comment12074798</a></p> <p> </p> <p><img src= "" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>Get your Sweet Sixteen votes in now! <a href= "https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12074798#comment12074798"> https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12074798#comment12074798</a></p> <p> </p> <p></p>]]></content:encoded>
      
      
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      <itunes:duration>12:25</itunes:duration>
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      <itunes:episode>225</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Get your Sweet Sixteen votes in now! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12074798#comment12074798  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Get your Sweet Sixteen votes in now! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12074798#comment12074798  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 225B - Mark Madness 2024 Round of 32 (with Patrick Pence)</title>
      <itunes:title>Boardgames To Go 225B - Mark Madness 2024 Round of 32 (with Patrick Pence)</itunes:title>
      <pubDate>Sun, 17 Mar 2024 16:36:00 +0000</pubDate>
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      <description><![CDATA[<p>Micro-episode for the next round of voting. </p> <p> </p> <p>Vote here! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12070025#comment12070025</p>]]></description>
      
      <content:encoded><![CDATA[<p>Micro-episode for the next round of voting. </p> <p> </p> <p>Vote here! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12070025#comment12070025</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Micro-episode for the next round of voting.    Vote here! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12070025#comment12070025</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Micro-episode for the next round of voting.    Vote here! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&amp;commentid=12070025#comment12070025</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 224 - Year in Review 2023</title>
      <itunes:title>Boardgames To Go 224 - Year in Review 2023</itunes:title>
      <pubDate>Thu, 01 Feb 2024 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-224-year-in-review-2023]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/334986/daybreak" target= "_self">Daybreak</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/6430938/votes-women" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/RotpVPn98B5sDSS8VTzTJQ__small/img/WZ5C_84yftaJFU3oprFzDHIRgV0=/fit-in/200x150/filters:strip_icc()/pic6430938.jpg" sizes="" srcset= "https://cf.geekdo-images.com/RotpVPn98B5sDSS8VTzTJQ__small/img/WZ5C_84yftaJFU3oprFzDHIRgV0=/fit-in/200x150/filters:strip_icc()/pic6430938.jpg 1x, https://cf.geekdo-images.com/RotpVPn98B5sDSS8VTzTJQ__small@2x/img/_MBEJjruI0l-rvfGxjU3ZLhJJY0=/fit-in/400x300/filters:strip_icc()/pic6430938.jpg 2x" alt="Votes for Women cover" width="111" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6973911/sea-salt-paper" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/CIh_rXKoRw9z8K0PJxT8nQ__small/img/Jh6NjibuHeYrZtSsAUXq82B1fTQ=/fit-in/200x150/filters:strip_icc()/pic6973911.jpg" sizes="" srcset= "https://cf.geekdo-images.com/CIh_rXKoRw9z8K0PJxT8nQ__small/img/Jh6NjibuHeYrZtSsAUXq82B1fTQ=/fit-in/200x150/filters:strip_icc()/pic6973911.jpg 1x, https://cf.geekdo-images.com/CIh_rXKoRw9z8K0PJxT8nQ__small@2x/img/fAEJ23a_tBqCN2Ok6F647vh5p8E=/fit-in/400x300/filters:strip_icc()/pic6973911.jpg 2x" alt="Sea Salt & Paper (cover)" width="112" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5056121/mandala" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/FZUJ_Ieaw83mpz1eL-dY_g__small/img/o8B080rjfGtNloX7wMa_IRthuXo=/fit-in/200x150/filters:strip_icc()/pic5056121.jpg" sizes="" srcset= "https://cf.geekdo-images.com/FZUJ_Ieaw83mpz1eL-dY_g__small/img/o8B080rjfGtNloX7wMa_IRthuXo=/fit-in/200x150/filters:strip_icc()/pic5056121.jpg 1x, https://cf.geekdo-images.com/FZUJ_Ieaw83mpz1eL-dY_g__small@2x/img/8K4cyTTIXZU-GW_s6caSyCmYf3M=/fit-in/400x300/filters:strip_icc()/pic5056121.jpg 2x" alt= "Mandala, Lookout Games, 2019 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/2419375/catan" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/W3Bsga_uLP9kO91gZ7H8yw__small/img/8a9HeqFydO7Uun_le9bXWPnidcA=/fit-in/200x150/filters:strip_icc()/pic2419375.jpg" sizes="" srcset= "https://cf.geekdo-images.com/W3Bsga_uLP9kO91gZ7H8yw__small/img/8a9HeqFydO7Uun_le9bXWPnidcA=/fit-in/200x150/filters:strip_icc()/pic2419375.jpg 1x, https://cf.geekdo-images.com/W3Bsga_uLP9kO91gZ7H8yw__small@2x/img/wIZQ7XIae55QzC8CvdTKUpJMttI=/fit-in/400x300/filters:strip_icc()/pic2419375.jpg 2x" alt="Catan, Mayfair Games, 2015 (image provided by the publisher)" width="122" height="150" loading="lazy" /></a></div> <p><br /> Last year was a great year of boardgaming for me. Apparently I played more games than ever, whether you include online plays or not. In this episode I go over the ones I played the most, the ones I liked the most, and some topics other than titles themselves. Like...gaming events I attended, others I'm aiming for in 2024, my excitement for the growing library of "history games," and how I'm still unsatisfied that boardgames haven't built as much connection to travel or place as they could.<br /> <br /> <strong>Closer:</strong> Mark Madness is coming back for 2024, and last year's champion Patrick Pence is helping me! We want your suggestions for divisions & games to go up against each other.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/334986/daybreak" target= "_self">Daybreak</a> </p> <a href="https://boardgamegeek.com/image/6430938/votes-women" target="_self"></a> <a href= "https://boardgamegeek.com/image/6973911/sea-salt-paper" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5056121/mandala" target= "_self"></a> <a href= "https://boardgamegeek.com/image/2419375/catan" target= "_self"></a> <p> Last year was a great year of boardgaming for me. Apparently I played more games than ever, whether you include online plays or not. In this episode I go over the ones I played the most, the ones I liked the most, and some topics other than titles themselves. Like...gaming events I attended, others I'm aiming for in 2024, my excitement for the growing library of "history games," and how I'm still unsatisfied that boardgames haven't built as much connection to travel or place as they could. Closer: Mark Madness is coming back for 2024, and last year's champion Patrick Pence is helping me! We want your suggestions for divisions & games to go up against each other. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Daybreak     Last year was a great year of boardgaming for me. Apparently I played more games than ever, whether you include online plays or not. In this episode I go over the ones I played the most, the ones I liked the most, and some topics other than titles themselves. Like...gaming events I attended, others I'm aiming for in 2024, my excitement for the growing library of "history games," and how I'm still unsatisfied that boardgames haven't built as much connection to travel or place as they could. Closer: Mark Madness is coming back for 2024, and last year's champion Patrick Pence is helping me! We want your suggestions for divisions &amp; games to go up against each other. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Daybreak     Last year was a great year of boardgaming for me. Apparently I played more games than ever, whether you include online plays or not. In this episode I go over the ones I played the most, the ones I liked the most, and some topics other than titles themselves. Like...gaming events I attended, others I'm aiming for in 2024, my excitement for the growing library of "history games," and how I'm still unsatisfied that boardgames haven't built as much connection to travel or place as they could. Closer: Mark Madness is coming back for 2024, and last year's champion Patrick Pence is helping me! We want your suggestions for divisions &amp; games to go up against each other. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 223 - Season 20 and the BGGcon Recap</title>
      <itunes:title>Boardgames To Go 223 - Season 20 and the BGGcon Recap</itunes:title>
      <pubDate>Mon, 01 Jan 2024 19:25:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-223-season-20-and-the-bggcon-recap]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Opener:</strong> Welcome to <strong>Season 20</strong>(!!!) of this little podcast<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7943540/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/ei0ERg6AZpAXBHXczsOFIQ__medium/img/qb29RDK_OBDcFemvubjKOLhkg9Y=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7943540.png" sizes="" srcset="" alt="BGGcon 2023" width="377" height="500" loading="lazy" /></a></div> <p>I didn't make it to BGGcon last November, but several of my buddies did. Two of them, Greg Pettit and Dave O'Connor, join me on the podcast to talk about their experience there. For almost half the time we talk about about everything BUT the games (the venue, the crowd, the bazaar, the puzzle hunt, etc)...and then we get into a lot of games. We talk about Heat, Anunnaki, Wandering Towers, Bristol 1350, 1902 Melies, Blood on the Clocktower, Oak, Tricky Badger, Match of the Century, That's Not A Hat, Rebel Princess, Rollet, Armadillo, At The Office, Voodoo Prince, Gang of Dice, Babylonia, Havalandi, Pax Pamir, Turncoats, Cosmoctopus, Nemesis, Cosmic Frog, and The Thing! Whew!<br /> <br /> <strong>Closer:</strong> Playing games with family (especially party games) using whatever "rules" and "scoring" are most fun<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: Welcome to Season 20(!!!) of this little podcast </p> <a href="https://boardgamegeek.com/image/7943540/markejohnson" target="_self"></a> <p>I didn't make it to BGGcon last November, but several of my buddies did. Two of them, Greg Pettit and Dave O'Connor, join me on the podcast to talk about their experience there. For almost half the time we talk about about everything BUT the games (the venue, the crowd, the bazaar, the puzzle hunt, etc)...and then we get into a lot of games. We talk about Heat, Anunnaki, Wandering Towers, Bristol 1350, 1902 Melies, Blood on the Clocktower, Oak, Tricky Badger, Match of the Century, That's Not A Hat, Rebel Princess, Rollet, Armadillo, At The Office, Voodoo Prince, Gang of Dice, Babylonia, Havalandi, Pax Pamir, Turncoats, Cosmoctopus, Nemesis, Cosmic Frog, and The Thing! Whew! Closer: Playing games with family (especially party games) using whatever "rules" and "scoring" are most fun <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Welcome to Season 20(!!!) of this little podcast I didn't make it to BGGcon last November, but several of my buddies did. Two of them, Greg Pettit and Dave O'Connor, join me on the podcast to talk about their experience there. For almost half the time we talk about about everything BUT the games (the venue, the crowd, the bazaar, the puzzle hunt, etc)...and then we get into a lot of games. We talk about Heat, Anunnaki, Wandering Towers, Bristol 1350, 1902 Melies, Blood on the Clocktower, Oak, Tricky Badger, Match of the Century, That's Not A Hat, Rebel Princess, Rollet, Armadillo, At The Office, Voodoo Prince, Gang of Dice, Babylonia, Havalandi, Pax Pamir, Turncoats, Cosmoctopus, Nemesis, Cosmic Frog, and The Thing! Whew! Closer: Playing games with family (especially party games) using whatever "rules" and "scoring" are most fun -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Welcome to Season 20(!!!) of this little podcast I didn't make it to BGGcon last November, but several of my buddies did. Two of them, Greg Pettit and Dave O'Connor, join me on the podcast to talk about their experience there. For almost half the time we talk about about everything BUT the games (the venue, the crowd, the bazaar, the puzzle hunt, etc)...and then we get into a lot of games. We talk about Heat, Anunnaki, Wandering Towers, Bristol 1350, 1902 Melies, Blood on the Clocktower, Oak, Tricky Badger, Match of the Century, That's Not A Hat, Rebel Princess, Rollet, Armadillo, At The Office, Voodoo Prince, Gang of Dice, Babylonia, Havalandi, Pax Pamir, Turncoats, Cosmoctopus, Nemesis, Cosmic Frog, and The Thing! Whew! Closer: Playing games with family (especially party games) using whatever "rules" and "scoring" are most fun -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 222 - The Curmudgeon Show</title>
      <itunes:title>Boardgames To Go 222 - The Curmudgeon Show</itunes:title>
      <pubDate>Fri, 01 Dec 2023 13:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/367220/sea-salt-paper" target= "_self">Sea Salt & Paper</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7886644/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/1PEjBrqZ-U4ujuDv24zHIg__medium/img/sAEwxYtzqZh7VOBnxxHXwF67TvY=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7886644.png" sizes="" srcset="" alt="Curmudgeons" width="500" height="286" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/baditude"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" srcset= "https://cf.geekdo-images.com/tiSsGVRjdTFYKxf7swAzLIW8SMA=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1206040878.jpg" alt="baditude Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/booned"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/7UG9hk0T34ihfxxOqtYuXoQoe_k=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id193534.png" srcset= "https://cf.geekdo-images.com/7UG9hk0T34ihfxxOqtYuXoQoe_k=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id193534.png" alt="booned Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Darryl Boone</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @booned</p> </div> </div> </a></div> </div> <p><br /> I'm a pretty positive guy, and I hope that normally comes through on my podcast. While I have distinct preferences for the kinds of games I play, I try to be willing to play <em>most</em> things. Or at least, when I turn something down I try to be kind about it. It helps to have been around long enough, wearing those preferences on my sleeve. My friends know the kind of big, plastic-filled, multi-hour fantasy fighting games that aren't for me.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7886645/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/wurWwMVJAjyPhfHYCKcLSQ__small/img/yz0WZ09JihvepFr1CPOLjUwfnOg=/fit-in/200x150/filters:strip_icc()/pic7886645.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wurWwMVJAjyPhfHYCKcLSQ__small/img/yz0WZ09JihvepFr1CPOLjUwfnOg=/fit-in/200x150/filters:strip_icc()/pic7886645.jpg 1x, https://cf.geekdo-images.com/wurWwMVJAjyPhfHYCKcLSQ__small@2x/img/B8CppbPgJ4mVdUWgCH8ZCcJ0b3k=/fit-in/400x300/filters:strip_icc()/pic7886645.jpg 2x" alt="Festivus pole" width="79" height="150" loading= "lazy" /></a></div> <div><a href="https://boardgamegeek.com/image/7886650/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/DzsvMgxE3TnFC4Puom2pLA__small/img/CuuOB4mWSftcobonmYlgIOsQ0DE=/fit-in/200x150/filters:strip_icc()/pic7886650.png" sizes="" srcset= "https://cf.geekdo-images.com/DzsvMgxE3TnFC4Puom2pLA__small/img/CuuOB4mWSftcobonmYlgIOsQ0DE=/fit-in/200x150/filters:strip_icc()/pic7886650.png 1x, https://cf.geekdo-images.com/DzsvMgxE3TnFC4Puom2pLA__small@2x/img/3STO5LdFVAhrHRIm0aErew6u_OA=/fit-in/400x300/filters:strip_icc()/pic7886650.png 2x" alt="The Grinch" width="76" height="150" loading= "lazy" /></a></div> <p>However, it IS true that I have an inner monologue, and it can be frustrated with the aspects of our hobby that I don't like. Even worse, I think those aspects are detrimental to its wide enjoyment and acceptance with many people. You know how I open every episode by saying my podcast is about "family strategy boardgames"? Because that's what I like best, and it's what's most important. They're most important to me, and I'd say the wider success through mass market channels (Target, Amazon), plus increased role of our hobby on the culture...well, those things emphasize that family strategy games are generating the most joy for players and the most success for the industry.<br /> <br /> Especially on the Discord server, sometimes I'd be more open with those frustrations. Sometimes I just needed to vent a bit. At one point we made a separate discussion channel within that server just for #curmudgeon grumblings. Guess what? It has ended up being some of those most active discussions! Along the way it was suggested that one podcast episode be devoted to the same venting, and here we have it: The Curmudgeon Show. Two volunteers from Discord agreed to help me on this project, and the result is the final episode for this year, season 19.<br /> <br /> Take it in the spirit it was intended, and I always look forward to comments.<br /> <br /> <br /> <strong>Closer:</strong> I worked at making 2023 a better year for my hobby, and am so pleased that it worked!  <em>[That's not very curmudgeonly! -ed]</em><br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/367220/sea-salt-paper" target= "_self">Sea Salt & Paper</a> </p> <a href="https://boardgamegeek.com/image/7886644/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/baditude"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">eryn roston</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @baditude</p> </a> <a href= "https://boardgamegeek.com/user/booned"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Darryl Boone</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @booned</p> </a> <p> I'm a pretty positive guy, and I hope that normally comes through on my podcast. While I have distinct preferences for the kinds of games I play, I try to be willing to play <em>most</em> things. Or at least, when I turn something down I try to be kind about it. It helps to have been around long enough, wearing those preferences on my sleeve. My friends know the kind of big, plastic-filled, multi-hour fantasy fighting games that aren't for me. </p> <a href="https://boardgamegeek.com/image/7886645/markejohnson" target="_self"></a> <a href="https://boardgamegeek.com/image/7886650/markejohnson" target="_self"></a> <p>However, it IS true that I have an inner monologue, and it can be frustrated with the aspects of our hobby that I don't like. Even worse, I think those aspects are detrimental to its wide enjoyment and acceptance with many people. You know how I open every episode by saying my podcast is about "family strategy boardgames"? Because that's what I like best, and it's what's most important. They're most important to me, and I'd say the wider success through mass market channels (Target, Amazon), plus increased role of our hobby on the culture...well, those things emphasize that family strategy games are generating the most joy for players and the most success for the industry. Especially on the Discord server, sometimes I'd be more open with those frustrations. Sometimes I just needed to vent a bit. At one point we made a separate discussion channel within that server just for #curmudgeon grumblings. Guess what? It has ended up being some of those most active discussions! Along the way it was suggested that one podcast episode be devoted to the same venting, and here we have it: The Curmudgeon Show. Two volunteers from Discord agreed to help me on this project, and the result is the final episode for this year, season 19. Take it in the spirit it was intended, and I always look forward to comments. Closer: I worked at making 2023 a better year for my hobby, and am so pleased that it worked! <em>[That's not very curmudgeonly! -ed]</em> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Sea Salt &amp; Paper eryn roston @baditude Darryl Boone @booned I'm a pretty positive guy, and I hope that normally comes through on my podcast. While I have distinct preferences for the kinds of games I play, I try to be willing to play most things. Or at least, when I turn something down I try to be kind about it. It helps to have been around long enough, wearing those preferences on my sleeve. My friends know the kind of big, plastic-filled, multi-hour fantasy fighting games that aren't for me. However, it IS true that I have an inner monologue, and it can be frustrated with the aspects of our hobby that I don't like. Even worse, I think those aspects are detrimental to its wide enjoyment and acceptance with many people. You know how I open every episode by saying my podcast is about "family strategy boardgames"? Because that's what I like best, and it's what's most important. They're most important to me, and I'd say the wider success through mass market channels (Target, Amazon), plus increased role of our hobby on the culture...well, those things emphasize that family strategy games are generating the most joy for players and the most success for the industry. Especially on the Discord server, sometimes I'd be more open with those frustrations. Sometimes I just needed to vent a bit. At one point we made a separate discussion channel within that server just for #curmudgeon grumblings. Guess what? It has ended up being some of those most active discussions! Along the way it was suggested that one podcast episode be devoted to the same venting, and here we have it: The Curmudgeon Show. Two volunteers from Discord agreed to help me on this project, and the result is the final episode for this year, season 19. Take it in the spirit it was intended, and I always look forward to comments. Closer: I worked at making 2023 a better year for my hobby, and am so pleased that it worked!  [That's not very curmudgeonly! -ed] -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Sea Salt &amp; Paper eryn roston @baditude Darryl Boone @booned I'm a pretty positive guy, and I hope that normally comes through on my podcast. While I have distinct preferences for the kinds of games I play, I try to be willing to play most things. Or at least, when I turn something down I try to be kind about it. It helps to have been around long enough, wearing those preferences on my sleeve. My friends know the kind of big, plastic-filled, multi-hour fantasy fighting games that aren't for me. However, it IS true that I have an inner monologue, and it can be frustrated with the aspects of our hobby that I don't like. Even worse, I think those aspects are detrimental to its wide enjoyment and acceptance with many people. You know how I open every episode by saying my podcast is about "family strategy boardgames"? Because that's what I like best, and it's what's most important. They're most important to me, and I'd say the wider success through mass market channels (Target, Amazon), plus increased role of our hobby on the culture...well, those things emphasize that family strategy games are generating the most joy for players and the most success for the industry. Especially on the Discord server, sometimes I'd be more open with those frustrations. Sometimes I just needed to vent a bit. At one point we made a separate discussion channel within that server just for #curmudgeon grumblings. Guess what? It has ended up being some of those most active discussions! Along the way it was suggested that one podcast episode be devoted to the same venting, and here we have it: The Curmudgeon Show. Two volunteers from Discord agreed to help me on this project, and the result is the final episode for this year, season 19. Take it in the spirit it was intended, and I always look forward to comments. Closer: I worked at making 2023 a better year for my hobby, and am so pleased that it worked!  [That's not very curmudgeonly! -ed] -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 221 - Old Dogs, New Tricks (with Dave Arnott)</title>
      <itunes:title>Boardgames To Go 221 - Old Dogs, New Tricks (with Dave Arnott)</itunes:title>
      <pubDate>Wed, 01 Nov 2023 12:00:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div><a href="https://boardgamegeek.com/image/7299262/basketboss" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/i7gMWteZcUSnu2Sf3Kziag__medium/img/yucoLu75a5Qf3hFEj7_aK12IPJM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7299262.jpg" sizes="" srcset= "https://cf.geekdo-images.com/i7gMWteZcUSnu2Sf3Kziag__medium/img/yucoLu75a5Qf3hFEj7_aK12IPJM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7299262.jpg 1x, https://cf.geekdo-images.com/i7gMWteZcUSnu2Sf3Kziag__medium@2x/img/Ur0KFy_neUcBcz7GpPLVuHHEmT8=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7299262.jpg 2x" alt= "Basketboss - Replace a player or have Oddman out of position (Play It Yourself Review)" width="500" height="500" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7824544/markejohnson" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/viBeg7ZHoa0dxUhpidMrmA__medium/img/oq0Xb8ZnYF9JSQ3BpqJTC6q6Ngc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7824544.jpg" sizes="" srcset= "https://cf.geekdo-images.com/viBeg7ZHoa0dxUhpidMrmA__medium/img/oq0Xb8ZnYF9JSQ3BpqJTC6q6Ngc=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7824544.jpg 1x, https://cf.geekdo-images.com/viBeg7ZHoa0dxUhpidMrmA__medium@2x/img/XEKiut7gN2M5csiDGBLEQlr135Q=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7824544.jpg 2x" alt="Istanbul" width="375" height="500" loading="lazy" /></a></div> <p><br /> <br /> <strong>Openers:</strong><br /> • Mark: <a href= "https://boardgamegeek.com/boardgame/148729/maquis" target= "_self">Basketboss</a><br /> • Dave: <a href= "https://boardgamegeek.com/boardgame/350184/earth" target= "_self">Istanbul</a><br /> <br /></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Arnott"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" srcset= "https://cf.geekdo-images.com/v4UqgnsSS9dqjVn1da0oA7m0jxI=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_14107.jpg" alt="Arnott Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </div> </div> </a></div> </div> <p>After hearing Ken Tidwell in last month's podcast, both Dave Arnott and I were impressed with his enthusiastic, optimistic, and forward-looking perspective on the boardgame hobby…despite being an old timer like us. Even older, I think! While neither of us can fully match that, it was inspiring and I asked Dave to consider the topic with me in an open discussion for THIS episode.<br /> <br /> We recorded it on an iPhone in a church choir room at our SoCal Games Day venue. The audio is ok, but you can tell it's not my normal setup. Also unusual was the lack of a show outline. It means that I struggle a bit to stay focused on the goal. Too often I flip it around and revert to talking about how new hobbyists can/should appreciate the old classics. While that's true, I tried to remember that I want to focus on how the OLD hobbyists can appreciate the new aspects of boardgaming.<br /> <br /> What are those new aspects? They can be the newest titles, designers, and publishers themselves. They could be Kickstarter and other new ways of marketing & funding. Perhaps it's the prevalence of online play, or solo options. The rise of YouTube videos for rules explanations. Lots of things. What am I missing?</p> <div><a href="https://boardgamegeek.com/image/7824785/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/qv7mvURk_6PgHJA8F4L3Nw__medium/img/cIfYJ5W2ZGAIdeHTJmSvds2QFmU=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7824785.jpg" sizes="" srcset= "https://cf.geekdo-images.com/qv7mvURk_6PgHJA8F4L3Nw__medium/img/cIfYJ5W2ZGAIdeHTJmSvds2QFmU=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7824785.jpg 1x, https://cf.geekdo-images.com/qv7mvURk_6PgHJA8F4L3Nw__medium@2x/img/LJCraJjAMs_5QmOxYUoMVVAxQqs=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7824785.jpg 2x" alt="Games I brought to a work event, full of hope" width="500" height="375" loading="lazy" /></a><br /> <em>The games I brought to my work event, full of hope. Partially fulfilled!</em></div> <p><br /> <strong>Closers:</strong><br /> • Dave: Is there a best way to lose a game?<br /> • Mark: Gaming success with nongamer coworkers<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <a href="https://boardgamegeek.com/image/7299262/basketboss" target="_self"></a> <a href= "https://boardgamegeek.com/image/7824544/markejohnson" target= "_self"></a> <p> Openers: • Mark: <a href= "https://boardgamegeek.com/boardgame/148729/maquis" target= "_self">Basketboss</a> • Dave: <a href= "https://boardgamegeek.com/boardgame/350184/earth" target= "_self">Istanbul</a> </p> <a href= "https://boardgamegeek.com/user/Arnott"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David Arnott</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Arnott</p> </a> <p>After hearing Ken Tidwell in last month's podcast, both Dave Arnott and I were impressed with his enthusiastic, optimistic, and forward-looking perspective on the boardgame hobby…despite being an old timer like us. Even older, I think! While neither of us can fully match that, it was inspiring and I asked Dave to consider the topic with me in an open discussion for THIS episode. We recorded it on an iPhone in a church choir room at our SoCal Games Day venue. The audio is ok, but you can tell it's not my normal setup. Also unusual was the lack of a show outline. It means that I struggle a bit to stay focused on the goal. Too often I flip it around and revert to talking about how new hobbyists can/should appreciate the old classics. While that's true, I tried to remember that I want to focus on how the OLD hobbyists can appreciate the new aspects of boardgaming. What are those new aspects? They can be the newest titles, designers, and publishers themselves. They could be Kickstarter and other new ways of marketing & funding. Perhaps it's the prevalence of online play, or solo options. The rise of YouTube videos for rules explanations. Lots of things. What am I missing?</p> <a href="https://boardgamegeek.com/image/7824785/markejohnson" target="_self"></a> <em>The games I brought to my work event, full of hope. Partially fulfilled!</em> <p> Closers: • Dave: Is there a best way to lose a game? • Mark: Gaming success with nongamer coworkers <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     Openers: • Mark: Basketboss • Dave: Istanbul David Arnott @Arnott After hearing Ken Tidwell in last month's podcast, both Dave Arnott and I were impressed with his enthusiastic, optimistic, and forward-looking perspective on the boardgame hobby…despite being an old timer like us. Even older, I think! While neither of us can fully match that, it was inspiring and I asked Dave to consider the topic with me in an open discussion for THIS episode. We recorded it on an iPhone in a church choir room at our SoCal Games Day venue. The audio is ok, but you can tell it's not my normal setup. Also unusual was the lack of a show outline. It means that I struggle a bit to stay focused on the goal. Too often I flip it around and revert to talking about how new hobbyists can/should appreciate the old classics. While that's true, I tried to remember that I want to focus on how the OLD hobbyists can appreciate the new aspects of boardgaming. What are those new aspects? They can be the newest titles, designers, and publishers themselves. They could be Kickstarter and other new ways of marketing &amp; funding. Perhaps it's the prevalence of online play, or solo options. The rise of YouTube videos for rules explanations. Lots of things. What am I missing? The games I brought to my work event, full of hope. Partially fulfilled! Closers: • Dave: Is there a best way to lose a game? • Mark: Gaming success with nongamer coworkers -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.     Openers: • Mark: Basketboss • Dave: Istanbul David Arnott @Arnott After hearing Ken Tidwell in last month's podcast, both Dave Arnott and I were impressed with his enthusiastic, optimistic, and forward-looking perspective on the boardgame hobby…despite being an old timer like us. Even older, I think! While neither of us can fully match that, it was inspiring and I asked Dave to consider the topic with me in an open discussion for THIS episode. We recorded it on an iPhone in a church choir room at our SoCal Games Day venue. The audio is ok, but you can tell it's not my normal setup. Also unusual was the lack of a show outline. It means that I struggle a bit to stay focused on the goal. Too often I flip it around and revert to talking about how new hobbyists can/should appreciate the old classics. While that's true, I tried to remember that I want to focus on how the OLD hobbyists can appreciate the new aspects of boardgaming. What are those new aspects? They can be the newest titles, designers, and publishers themselves. They could be Kickstarter and other new ways of marketing &amp; funding. Perhaps it's the prevalence of online play, or solo options. The rise of YouTube videos for rules explanations. Lots of things. What am I missing? The games I brought to my work event, full of hope. Partially fulfilled! Closers: • Dave: Is there a best way to lose a game? • Mark: Gaming success with nongamer coworkers -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 220 - Ken Tidwell and The Game Cabinet</title>
      <itunes:title>Boardgames To Go 220 - Ken Tidwell and The Game Cabinet</itunes:title>
      <pubDate>Mon, 02 Oct 2023 00:24:00 +0000</pubDate>
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      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/3685/hammer-scots" target= "_self">Hammer of the Scots</a><br /> <br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7765158/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/93lz6rqUeYZd3nKJARUlog__medium/img/59E3DYtkhYUrKZfQMZgMm8cpGeM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7765158.png" sizes="" srcset="" alt="Banner for The Game Cabinet" width="500" height="191" loading="lazy" /></a></div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Ken%20Tidwell"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/7Z6u4RS6nMrg96nXLaWJ_2rxupQ=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id190175.jpg" srcset= "https://cf.geekdo-images.com/7Z6u4RS6nMrg96nXLaWJ_2rxupQ=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id190175.jpg" alt="Ken Tidwell Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Ken Tidwell</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Ken Tidwell</p> </div> </div> </a></div> </div> <p>If you entered the hobby as I did pre-2000, you didn't have BGG, podcasts, YouTube, or even a good way to buy games online. You often didn't have English rules in the box for what games you had in your small collection. But what you <strong>did</strong> have is The Game Cabinet. This was probably the <em>very first</em> boardgame website that ever existed. It was created by Silicon Valley boardgamer Ken Tidwell, who was at the leading edge of the hobby <em>and</em> the Internet. Thanks to Ken's website we had our first access to game reviews, letters columns, information about where to buy games, and online versions of Mike Siggins' famous boardgame zine, Sumo (fullname Sumo's Karaoke Club). I cannot properly convey how important and influential this website was to those of us getting started. Although it was a website, it was presented as an online magazine with numerous "issues" as it was periodically updated with a batch of fresh content. Its last issue was published in 2000. But it's still online! Go visit it at <a class="postlink" href= "http://gamecabinet.com/" target="_blank" rel= "nofollow noreferrer noopener">gamecabinet.com</a>.<br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7765159/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/WG3SF8eb5zDZgB7cQKGitg__medium/img/vBLoR1eKRMoBP-g3X8BgPJpn_Og=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7765159.png" sizes="" srcset="" alt="What Is The Game Cabinet" width="500" height="291" loading="lazy" /></a></div> <p>As an oldtimer myself, I've wanted to get Ken on my podcast for many years. Finally I managed to do it. I was delighted and surprised to have Ken tell the story of The Game Cabinet...but it turned out <strong>not</strong> to be a story stuck in the past. We definitely spend a good chunk of time talking about those early days, but when Ken disappeared online over two decades ago he didn't stop playing games. Not only that, he maintained his fascination with the leading edge of creativity in game design. In a nutshell, he's no curmudgeon like me! He's still got an enormous collection, goes to conventions, plays lots of games, is fascinated with the innovations of the Tokyo Game Market...and even Kickstarter. He's on a number of Discord servers and stays plugged in. He's even up on the indie RPG world that I keep hearing about, too.<br /> <br /> <strong>Closer:</strong> Considering what's most important to me in this hobby for 2024...and practicing it in the last quarter of 2023<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.gg/8ahVR9pATh" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/3685/hammer-scots" target= "_self">Hammer of the Scots</a> </p> <a href="https://boardgamegeek.com/image/7765158/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/user/Ken%20Tidwell"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Ken Tidwell</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Ken Tidwell</p> </a> <p>If you entered the hobby as I did pre-2000, you didn't have BGG, podcasts, YouTube, or even a good way to buy games online. You often didn't have English rules in the box for what games you had in your small collection. But what you did have is The Game Cabinet. This was probably the <em>very first</em> boardgame website that ever existed. It was created by Silicon Valley boardgamer Ken Tidwell, who was at the leading edge of the hobby <em>and</em> the Internet. Thanks to Ken's website we had our first access to game reviews, letters columns, information about where to buy games, and online versions of Mike Siggins' famous boardgame zine, Sumo (fullname Sumo's Karaoke Club). I cannot properly convey how important and influential this website was to those of us getting started. Although it was a website, it was presented as an online magazine with numerous "issues" as it was periodically updated with a batch of fresh content. Its last issue was published in 2000. But it's still online! Go visit it at <a class="postlink" href= "http://gamecabinet.com/" target="_blank" rel= "nofollow noreferrer noopener">gamecabinet.com</a>. </p> <a href="https://boardgamegeek.com/image/7765159/markejohnson" target="_self"></a> <p>As an oldtimer myself, I've wanted to get Ken on my podcast for many years. Finally I managed to do it. I was delighted and surprised to have Ken tell the story of The Game Cabinet...but it turned out not to be a story stuck in the past. We definitely spend a good chunk of time talking about those early days, but when Ken disappeared online over two decades ago he didn't stop playing games. Not only that, he maintained his fascination with the leading edge of creativity in game design. In a nutshell, he's no curmudgeon like me! He's still got an enormous collection, goes to conventions, plays lots of games, is fascinated with the innovations of the Tokyo Game Market...and even Kickstarter. He's on a number of Discord servers and stays plugged in. He's even up on the indie RPG world that I keep hearing about, too. Closer: Considering what's most important to me in this hobby for 2024...and practicing it in the last quarter of 2023 <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Hammer of the Scots Ken Tidwell @Ken Tidwell If you entered the hobby as I did pre-2000, you didn't have BGG, podcasts, YouTube, or even a good way to buy games online. You often didn't have English rules in the box for what games you had in your small collection. But what you did have is The Game Cabinet. This was probably the very first boardgame website that ever existed. It was created by Silicon Valley boardgamer Ken Tidwell, who was at the leading edge of the hobby and the Internet. Thanks to Ken's website we had our first access to game reviews, letters columns, information about where to buy games, and online versions of Mike Siggins' famous boardgame zine, Sumo (fullname Sumo's Karaoke Club). I cannot properly convey how important and influential this website was to those of us getting started. Although it was a website, it was presented as an online magazine with numerous "issues" as it was periodically updated with a batch of fresh content. Its last issue was published in 2000. But it's still online! Go visit it at gamecabinet.com. As an oldtimer myself, I've wanted to get Ken on my podcast for many years. Finally I managed to do it. I was delighted and surprised to have Ken tell the story of The Game Cabinet...but it turned out not to be a story stuck in the past. We definitely spend a good chunk of time talking about those early days, but when Ken disappeared online over two decades ago he didn't stop playing games. Not only that, he maintained his fascination with the leading edge of creativity in game design. In a nutshell, he's no curmudgeon like me! He's still got an enormous collection, goes to conventions, plays lots of games, is fascinated with the innovations of the Tokyo Game Market...and even Kickstarter. He's on a number of Discord servers and stays plugged in. He's even up on the indie RPG world that I keep hearing about, too. Closer: Considering what's most important to me in this hobby for 2024...and practicing it in the last quarter of 2023 -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Hammer of the Scots Ken Tidwell @Ken Tidwell If you entered the hobby as I did pre-2000, you didn't have BGG, podcasts, YouTube, or even a good way to buy games online. You often didn't have English rules in the box for what games you had in your small collection. But what you did have is The Game Cabinet. This was probably the very first boardgame website that ever existed. It was created by Silicon Valley boardgamer Ken Tidwell, who was at the leading edge of the hobby and the Internet. Thanks to Ken's website we had our first access to game reviews, letters columns, information about where to buy games, and online versions of Mike Siggins' famous boardgame zine, Sumo (fullname Sumo's Karaoke Club). I cannot properly convey how important and influential this website was to those of us getting started. Although it was a website, it was presented as an online magazine with numerous "issues" as it was periodically updated with a batch of fresh content. Its last issue was published in 2000. But it's still online! Go visit it at gamecabinet.com. As an oldtimer myself, I've wanted to get Ken on my podcast for many years. Finally I managed to do it. I was delighted and surprised to have Ken tell the story of The Game Cabinet...but it turned out not to be a story stuck in the past. We definitely spend a good chunk of time talking about those early days, but when Ken disappeared online over two decades ago he didn't stop playing games. Not only that, he maintained his fascination with the leading edge of creativity in game design. In a nutshell, he's no curmudgeon like me! He's still got an enormous collection, goes to conventions, plays lots of games, is fascinated with the innovations of the Tokyo Game Market...and even Kickstarter. He's on a number of Discord servers and stays plugged in. He's even up on the indie RPG world that I keep hearing about, too. Closer: Considering what's most important to me in this hobby for 2024...and practicing it in the last quarter of 2023 -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 219 - Game Conventions</title>
      <itunes:title>Boardgames To Go 219 - Game Conventions</itunes:title>
      <pubDate>Fri, 01 Sep 2023 14:42:00 +0000</pubDate>
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      <description><![CDATA[<div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Farsol"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/kHY33S63prqjXdNd6rAtNWNlPjs=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138554.jpg" srcset= "https://cf.geekdo-images.com/kHY33S63prqjXdNd6rAtNWNlPjs=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138554.jpg" alt="Farsol Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Patrick Pence</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Farsol</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Eric%20Brosius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/PqCjlIZUPZYpLoqjGYx61jcq9N4=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1092533164.jpg" srcset= "https://cf.geekdo-images.com/PqCjlIZUPZYpLoqjGYx61jcq9N4=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1092533164.jpg" alt="Eric Brosius Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Eric Brosius</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Eric Brosius</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/huber"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Joe Huber</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @huber</p> </div> </div> </a></div> </div> </div> <div> </div> <p><br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/240/britannia" target= "_self">Britannia</a><br /> <br /> Once again, I've been fortunate to gather a panel of smart gamers from my Discord server to chat on this episode. Patrick, Eric, and Joe joined me to discuss game conventions. We talk about large ones, small ones, and how I think "invitationals" and games days are something slightly different. Certainly related, but I wanted to talk more about the kind of events anyone listening might decide to attend next year. There are local conventions, as well as national (even international) ones that require getting on an airplane. Why would you go to all of that trouble & expense, when you can just play games at home with friends. Well, we have our reasons. Do they match yours?<br /> <br /> Towards the end we share some of our better game convention experiences, as well as plans to attend this or that in the year to-come. For example, if you're planning to attend SDHistCon this November, or else Dice Tower West in Las Vegas next March, let me know!<br /> <br /> <strong>Closer:</strong> History-grounded eurogames that inspire me when traveling<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/user/Farsol"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Patrick Pence</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @Farsol</p> </a> <a href= "https://boardgamegeek.com/user/Eric%20Brosius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Eric Brosius</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted">@Eric Brosius</p> </a> <a href= "https://boardgamegeek.com/user/huber"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Joe Huber</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @huber</p> </a> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/240/britannia" target= "_self">Britannia</a> Once again, I've been fortunate to gather a panel of smart gamers from my Discord server to chat on this episode. Patrick, Eric, and Joe joined me to discuss game conventions. We talk about large ones, small ones, and how I think "invitationals" and games days are something slightly different. Certainly related, but I wanted to talk more about the kind of events anyone listening might decide to attend next year. There are local conventions, as well as national (even international) ones that require getting on an airplane. Why would you go to all of that trouble & expense, when you can just play games at home with friends. Well, we have our reasons. Do they match yours? Towards the end we share some of our better game convention experiences, as well as plans to attend this or that in the year to-come. For example, if you're planning to attend SDHistCon this November, or else Dice Tower West in Las Vegas next March, let me know! Closer: History-grounded eurogames that inspire me when traveling <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Patrick Pence @Farsol Eric Brosius @Eric Brosius Joe Huber @huber   Opener: Britannia Once again, I've been fortunate to gather a panel of smart gamers from my Discord server to chat on this episode. Patrick, Eric, and Joe joined me to discuss game conventions. We talk about large ones, small ones, and how I think "invitationals" and games days are something slightly different. Certainly related, but I wanted to talk more about the kind of events anyone listening might decide to attend next year. There are local conventions, as well as national (even international) ones that require getting on an airplane. Why would you go to all of that trouble &amp; expense, when you can just play games at home with friends. Well, we have our reasons. Do they match yours? Towards the end we share some of our better game convention experiences, as well as plans to attend this or that in the year to-come. For example, if you're planning to attend SDHistCon this November, or else Dice Tower West in Las Vegas next March, let me know! Closer: History-grounded eurogames that inspire me when traveling -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Patrick Pence @Farsol Eric Brosius @Eric Brosius Joe Huber @huber   Opener: Britannia Once again, I've been fortunate to gather a panel of smart gamers from my Discord server to chat on this episode. Patrick, Eric, and Joe joined me to discuss game conventions. We talk about large ones, small ones, and how I think "invitationals" and games days are something slightly different. Certainly related, but I wanted to talk more about the kind of events anyone listening might decide to attend next year. There are local conventions, as well as national (even international) ones that require getting on an airplane. Why would you go to all of that trouble &amp; expense, when you can just play games at home with friends. Well, we have our reasons. Do they match yours? Towards the end we share some of our better game convention experiences, as well as plans to attend this or that in the year to-come. For example, if you're planning to attend SDHistCon this November, or else Dice Tower West in Las Vegas next March, let me know! Closer: History-grounded eurogames that inspire me when traveling -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 218 - Solo Boardgaming</title>
      <itunes:title>Boardgames To Go 218 - Solo Boardgaming</itunes:title>
      <pubDate>Wed, 02 Aug 2023 03:51:00 +0000</pubDate>
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      <description><![CDATA[<div class="tw-inline"> <div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/arnodestang"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/mx-6rBzAhvM6yYbxnLnlClhJWb8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id1906.jpg" srcset= "https://cf.geekdo-images.com/mx-6rBzAhvM6yYbxnLnlClhJWb8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id1906.jpg" alt="arnodestang Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Joe Berger</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @arnodestang</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/abrocker"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/hNHCldlGnFJLZ8bHPi6BjeqYbSE=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id114927.jpg" srcset= "https://cf.geekdo-images.com/hNHCldlGnFJLZ8bHPi6BjeqYbSE=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id114927.jpg" alt="abrocker Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Adam Brocker</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @abrocker</p> </div> </div> </a></div> </div> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Gregarius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" srcset= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" alt="Gregarius Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </div> </div> </a></div> </div> </div> <div> </div> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/161614/stockpile" target= "_self">Stockpile</a><br /> <strong>Closer:</strong> Ennui about the SdJ, which is surprising/disappointing<br /> <br /> Solo boardgaming is big, and getting bigger. At least, that's my impression. It's not something I know a bunch about myself. I've dabbled in solo boardgames for many years, and I've done solo <em>wargames</em> extensively, but there are euro boardgamers who play a lot of solo boardgames. There's a whole community for this slice of the hobby, and publishers are serving them. There are games exclusively designed for solo play, and lots of "regular" multiplayer games that have a solo option.<br /> <div><a href="https://boardgamegeek.com/image/6792817/sprawlopolis" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/uFXKgXAgfeOQ6NsWlRhgIg__small/img/xgDBlI4k6-wkT_CKqfkBN4abpps=/fit-in/200x150/filters:strip_icc()/pic6792817.png" sizes="" srcset= "https://cf.geekdo-images.com/uFXKgXAgfeOQ6NsWlRhgIg__small/img/xgDBlI4k6-wkT_CKqfkBN4abpps=/fit-in/200x150/filters:strip_icc()/pic6792817.png 1x, https://cf.geekdo-images.com/uFXKgXAgfeOQ6NsWlRhgIg__small@2x/img/Sl_L_TRhiGZhWC0uXzoU6xT998A=/fit-in/400x300/filters:strip_icc()/pic6792817.png 2x" alt="Wallet" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/3122349/arkham-horror-card-game" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/B5F5ulz0UivNgrI9Ky0euA__small/img/L8ouPl5jv2Ye9MC4R_Os2zSGigE=/fit-in/200x150/filters:strip_icc()/pic3122349.jpg" sizes="" srcset= "https://cf.geekdo-images.com/B5F5ulz0UivNgrI9Ky0euA__small/img/L8ouPl5jv2Ye9MC4R_Os2zSGigE=/fit-in/200x150/filters:strip_icc()/pic3122349.jpg 1x, https://cf.geekdo-images.com/B5F5ulz0UivNgrI9Ky0euA__small@2x/img/tpo6aHk5_Nm1a3xbBl70qU0Nqr0=/fit-in/400x300/filters:strip_icc()/pic3122349.jpg 2x" alt= "Arkham Horror: The Card Game, Fantasy Flight Games, 2016 — front cover (image provided by the publisher)" width="151" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4892981/nemos-war-second-edition" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/E5DrIRQo7MJS3ww70esx5Q__small/img/yHWA5FaijY02vokhP6ZubmDS8SY=/fit-in/200x150/filters:strip_icc()/pic4892981.jpg" sizes="" srcset= "https://cf.geekdo-images.com/E5DrIRQo7MJS3ww70esx5Q__small/img/yHWA5FaijY02vokhP6ZubmDS8SY=/fit-in/200x150/filters:strip_icc()/pic4892981.jpg 1x, https://cf.geekdo-images.com/E5DrIRQo7MJS3ww70esx5Q__small@2x/img/BddtT5NcIBLco-R8wOtL84repOs=/fit-in/400x300/filters:strip_icc()/pic4892981.jpg 2x" alt="2019 Kickstarter Square Cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5608818/hadrians-wall" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/4XzRDw3VrgNpNfZlzZl66w__small/img/dGMBL60RMtAfcx741phN75mqlnA=/fit-in/200x150/filters:strip_icc()/pic5608818.png" sizes="" srcset= "https://cf.geekdo-images.com/4XzRDw3VrgNpNfZlzZl66w__small/img/dGMBL60RMtAfcx741phN75mqlnA=/fit-in/200x150/filters:strip_icc()/pic5608818.png 1x, https://cf.geekdo-images.com/4XzRDw3VrgNpNfZlzZl66w__small@2x/img/hIantpFks0hHgkpOJfTNjhpxqJU=/fit-in/400x300/filters:strip_icc()/pic5608818.png 2x" alt="Box Cover" width="150" height="150" loading= "lazy" /></a></div> <br /> On our Discord server I posted some of my explorations and questions with solo boardgames, it got some response, and soon we had a separate discussion channel to continue to conversation. From there I found a few gamers happy to join me on this episode of the podcast to talk about solo boardgaming. In true BGTG style, we name-drop a number of titles, but most of the episode is a higher level meta-discussion about solo boardgaming as a hobby-within-a-hobby. What types of solo boardgames are there, why do you play solo boardgames, and what is the <em>community</em> of solo boardgamers.<br /> <br /> <a href="https://boardgamegeek.com/guild/1303" target="_self">1 Player Guild</a><br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/317995/solitaire-games-your-table-july-2023" target="_self">Solitaire Games On Your Table</a> (most recent monthly compilation)<br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/306154/2022-peoples-choice-top-200-solo-games-1-200" target="_self">2022 People's Choice Top 200 Solo Games</a><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></div>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/user/arnodestang"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Joe Berger</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @arnodestang</p> </a> <a href= "https://boardgamegeek.com/user/abrocker"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Adam Brocker</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @abrocker</p> </a> <a href= "https://boardgamegeek.com/user/Gregarius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </a> Opener: <a href= "https://boardgamegeek.com/boardgame/161614/stockpile" target= "_self">Stockpile</a> Closer: Ennui about the SdJ, which is surprising/disappointing Solo boardgaming is big, and getting bigger. At least, that's my impression. It's not something I know a bunch about myself. I've dabbled in solo boardgames for many years, and I've done solo <em>wargames</em> extensively, but there are euro boardgamers who play a lot of solo boardgames. There's a whole community for this slice of the hobby, and publishers are serving them. There are games exclusively designed for solo play, and lots of "regular" multiplayer games that have a solo option. <a href="https://boardgamegeek.com/image/6792817/sprawlopolis" target="_self"></a> <a href= "https://boardgamegeek.com/image/3122349/arkham-horror-card-game" target="_self"></a> <a href= "https://boardgamegeek.com/image/4892981/nemos-war-second-edition" target="_self"></a> <a href= "https://boardgamegeek.com/image/5608818/hadrians-wall" target= "_self"></a> On our Discord server I posted some of my explorations and questions with solo boardgames, it got some response, and soon we had a separate discussion channel to continue to conversation. From there I found a few gamers happy to join me on this episode of the podcast to talk about solo boardgaming. In true BGTG style, we name-drop a number of titles, but most of the episode is a higher level meta-discussion about solo boardgaming as a hobby-within-a-hobby. What types of solo boardgames are there, why do you play solo boardgames, and what is the <em>community</em> of solo boardgamers. <a href="https://boardgamegeek.com/guild/1303" target="_self">1 Player Guild</a> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/317995/solitaire-games-your-table-july-2023" target="_self">Solitaire Games On Your Table</a> (most recent monthly compilation) <a tabindex="0" href= "https://boardgamegeek.com/geeklist/306154/2022-peoples-choice-top-200-solo-games-1-200" target="_self">2022 People's Choice Top 200 Solo Games</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a>]]></content:encoded>
      
      
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      <itunes:season>19</itunes:season>
      
      
      <itunes:episode>218</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Joe Berger @arnodestang Adam Brocker @abrocker @Gregarius   Opener: Stockpile Closer: Ennui about the SdJ, which is surprising/disappointing Solo boardgaming is big, and getting bigger. At least, that's my impression. It's not something I know a bunch about myself. I've dabbled in solo boardgames for many years, and I've done solo wargames extensively, but there are euro boardgamers who play a lot of solo boardgames. There's a whole community for this slice of the hobby, and publishers are serving them. There are games exclusively designed for solo play, and lots of "regular" multiplayer games that have a solo option.     On our Discord server I posted some of my explorations and questions with solo boardgames, it got some response, and soon we had a separate discussion channel to continue to conversation. From there I found a few gamers happy to join me on this episode of the podcast to talk about solo boardgaming. In true BGTG style, we name-drop a number of titles, but most of the episode is a higher level meta-discussion about solo boardgaming as a hobby-within-a-hobby. What types of solo boardgames are there, why do you play solo boardgames, and what is the community of solo boardgamers. 1 Player Guild Solitaire Games On Your Table (most recent monthly compilation) 2022 People's Choice Top 200 Solo Games -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Joe Berger @arnodestang Adam Brocker @abrocker @Gregarius   Opener: Stockpile Closer: Ennui about the SdJ, which is surprising/disappointing Solo boardgaming is big, and getting bigger. At least, that's my impression. It's not something I know a bunch about myself. I've dabbled in solo boardgames for many years, and I've done solo wargames extensively, but there are euro boardgamers who play a lot of solo boardgames. There's a whole community for this slice of the hobby, and publishers are serving them. There are games exclusively designed for solo play, and lots of "regular" multiplayer games that have a solo option.     On our Discord server I posted some of my explorations and questions with solo boardgames, it got some response, and soon we had a separate discussion channel to continue to conversation. From there I found a few gamers happy to join me on this episode of the podcast to talk about solo boardgaming. In true BGTG style, we name-drop a number of titles, but most of the episode is a higher level meta-discussion about solo boardgaming as a hobby-within-a-hobby. What types of solo boardgames are there, why do you play solo boardgames, and what is the community of solo boardgamers. 1 Player Guild Solitaire Games On Your Table (most recent monthly compilation) 2022 People's Choice Top 200 Solo Games -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 217 - Moving to New Places...and Boardgaming (with Dave Gullett)</title>
      <itunes:title>Boardgames To Go 217 - Moving to New Places...and Boardgaming (with Dave Gullett)</itunes:title>
      <pubDate>Sat, 01 Jul 2023 12:00:00 +0000</pubDate>
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      <description><![CDATA[<div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/davebo"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/DYsV2LSgrj9YBVrvydUjgYrK5j8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1180721081.jpg" srcset= "https://cf.geekdo-images.com/DYsV2LSgrj9YBVrvydUjgYrK5j8=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1180721081.jpg" alt="davebo Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David G.</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @davebo</p> </div> </div> </a></div> </div> <p><br /> <strong>Openers:</strong><br /> • Mark: <a href= "https://boardgamegeek.com/boardgame/148729/maquis" target= "_self">Maquis</a> and <a href= "https://boardgamegeek.com/boardgame/295607/canopy" target= "_self">Canopy</a><br /> • Dave: <a href= "https://boardgamegeek.com/boardgame/350184/earth" target= "_self">Earth</a></p> <div><a href="https://boardgamegeek.com/image/5009864/maquis" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/wgHvFfiPzMJUFrP4OLKtwQ__small/img/OAmwv-znUfaQFLPjiS1BpBjDUtM=/fit-in/200x150/filters:strip_icc()/pic5009864.jpg" sizes="" srcset="" alt="Maquis New Edition" width="110" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5090694/canopy" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg 1x, https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small@2x/img/6RapVSeoByucq02bjgyajZ6EwC0=/fit-in/400x300/filters:strip_icc()/pic5090694.jpg 2x" alt="Box Cover" width="125" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6699821/earth" target= "_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/0xqF_KyOb7V26Lu5YT3fxw__small/img/ABTwzzMGekkz2jVl01LC4789TcQ=/fit-in/200x150/filters:strip_icc()/pic6699821.jpg" sizes="" srcset= "https://cf.geekdo-images.com/0xqF_KyOb7V26Lu5YT3fxw__small/img/ABTwzzMGekkz2jVl01LC4789TcQ=/fit-in/200x150/filters:strip_icc()/pic6699821.jpg 1x, https://cf.geekdo-images.com/0xqF_KyOb7V26Lu5YT3fxw__small@2x/img/XOeS9A-8oq9-1h0NngcCG0kgvdQ=/fit-in/400x300/filters:strip_icc()/pic6699821.jpg 2x" alt= "Earth, Inside Up Games, 2022 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a></div> <p><br /> <br /> My friend Davebo has been on the podcast many times, but not for a while. During the time he's been away he decided to sell his California home and relocate to North Carolina, both to be by his oldest kid, now married, as well as to start a new chapter in life. In the podcast he talks a little about those reasons, and what it's like to be a boardgamer who uprooted himself from local groups and friend networks to be in a new place, finding & meeting new people. Of course, gamers do this all the time, but I'm more familiar with it happening earlier in life, when you go off to college, get your first professional job somewhere else, maybe move again to buy a home & start a family. Or like me, maybe you had a career move at some point, like when I moved 300 miles from Norcal to SoCal, leaving behind MY local game group.<br /> <br /> At that time, I wasn't much more than thirty years old, and finding new gamer friends was something I needed to do...but I don't recall feeling especially challenged by it. Now, though, I can anticipate another move when I eventually retire, and finding new friends when I'm in my sixties feels different. Perhaps it shouldn't, but I'm a little daunted just thinking about it. Dave's not in his sixties, but he's not in his thirties, either. He's now done what I will need to do eventually. Of course, it matters what sort of community you find yourself in, how expansive your hobby is, and other factors. Online gaming was always around, but really took off during the pandemic. That's an interesting way to meet new people AND stay in touch with the gamers "back home."<br /> <br /> <strong>Closers:</strong><br /> • Dave: <a tabindex="0" href= "https://boardgamegeek.com/geeklist/317702/fun-light-games-make-you-high-five-each-other" target="_self">"High five" games</a><br /> • Mark: Can we get more boardgames that tie in to landmarks, places to visit, and a sense of history?<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/user/davebo"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">David G.</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @davebo</p> </a> <p> Openers: • Mark: <a href= "https://boardgamegeek.com/boardgame/148729/maquis" target= "_self">Maquis</a> and <a href= "https://boardgamegeek.com/boardgame/295607/canopy" target= "_self">Canopy</a> • Dave: <a href= "https://boardgamegeek.com/boardgame/350184/earth" target= "_self">Earth</a></p> <a href="https://boardgamegeek.com/image/5009864/maquis" target="_self"></a> <a href= "https://boardgamegeek.com/image/5090694/canopy" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6699821/earth" target= "_self"></a> <p> My friend Davebo has been on the podcast many times, but not for a while. During the time he's been away he decided to sell his California home and relocate to North Carolina, both to be by his oldest kid, now married, as well as to start a new chapter in life. In the podcast he talks a little about those reasons, and what it's like to be a boardgamer who uprooted himself from local groups and friend networks to be in a new place, finding & meeting new people. Of course, gamers do this all the time, but I'm more familiar with it happening earlier in life, when you go off to college, get your first professional job somewhere else, maybe move again to buy a home & start a family. Or like me, maybe you had a career move at some point, like when I moved 300 miles from Norcal to SoCal, leaving behind MY local game group. At that time, I wasn't much more than thirty years old, and finding new gamer friends was something I needed to do...but I don't recall feeling especially challenged by it. Now, though, I can anticipate another move when I eventually retire, and finding new friends when I'm in my sixties feels different. Perhaps it shouldn't, but I'm a little daunted just thinking about it. Dave's not in his sixties, but he's not in his thirties, either. He's now done what I will need to do eventually. Of course, it matters what sort of community you find yourself in, how expansive your hobby is, and other factors. Online gaming was always around, but really took off during the pandemic. That's an interesting way to meet new people AND stay in touch with the gamers "back home." Closers: • Dave: <a tabindex="0" href= "https://boardgamegeek.com/geeklist/317702/fun-light-games-make-you-high-five-each-other" target="_self">"High five" games</a> • Mark: Can we get more boardgames that tie in to landmarks, places to visit, and a sense of history? <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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      <itunes:episode>217</itunes:episode>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>David G. @davebo Openers: • Mark: Maquis and Canopy • Dave: Earth    My friend Davebo has been on the podcast many times, but not for a while. During the time he's been away he decided to sell his California home and relocate to North Carolina, both to be by his oldest kid, now married, as well as to start a new chapter in life. In the podcast he talks a little about those reasons, and what it's like to be a boardgamer who uprooted himself from local groups and friend networks to be in a new place, finding &amp; meeting new people. Of course, gamers do this all the time, but I'm more familiar with it happening earlier in life, when you go off to college, get your first professional job somewhere else, maybe move again to buy a home &amp; start a family. Or like me, maybe you had a career move at some point, like when I moved 300 miles from Norcal to SoCal, leaving behind MY local game group. At that time, I wasn't much more than thirty years old, and finding new gamer friends was something I needed to do...but I don't recall feeling especially challenged by it. Now, though, I can anticipate another move when I eventually retire, and finding new friends when I'm in my sixties feels different. Perhaps it shouldn't, but I'm a little daunted just thinking about it. Dave's not in his sixties, but he's not in his thirties, either. He's now done what I will need to do eventually. Of course, it matters what sort of community you find yourself in, how expansive your hobby is, and other factors. Online gaming was always around, but really took off during the pandemic. That's an interesting way to meet new people AND stay in touch with the gamers "back home." Closers: • Dave: "High five" games • Mark: Can we get more boardgames that tie in to landmarks, places to visit, and a sense of history? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>David G. @davebo Openers: • Mark: Maquis and Canopy • Dave: Earth    My friend Davebo has been on the podcast many times, but not for a while. During the time he's been away he decided to sell his California home and relocate to North Carolina, both to be by his oldest kid, now married, as well as to start a new chapter in life. In the podcast he talks a little about those reasons, and what it's like to be a boardgamer who uprooted himself from local groups and friend networks to be in a new place, finding &amp; meeting new people. Of course, gamers do this all the time, but I'm more familiar with it happening earlier in life, when you go off to college, get your first professional job somewhere else, maybe move again to buy a home &amp; start a family. Or like me, maybe you had a career move at some point, like when I moved 300 miles from Norcal to SoCal, leaving behind MY local game group. At that time, I wasn't much more than thirty years old, and finding new gamer friends was something I needed to do...but I don't recall feeling especially challenged by it. Now, though, I can anticipate another move when I eventually retire, and finding new friends when I'm in my sixties feels different. Perhaps it shouldn't, but I'm a little daunted just thinking about it. Dave's not in his sixties, but he's not in his thirties, either. He's now done what I will need to do eventually. Of course, it matters what sort of community you find yourself in, how expansive your hobby is, and other factors. Online gaming was always around, but really took off during the pandemic. That's an interesting way to meet new people AND stay in touch with the gamers "back home." Closers: • Dave: "High five" games • Mark: Can we get more boardgames that tie in to landmarks, places to visit, and a sense of history? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 216 - Mark's Mega Month of May</title>
      <itunes:title>Boardgames To Go 216 - Mark's Mega Month of May</itunes:title>
      <pubDate>Thu, 01 Jun 2023 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> Ark Nova...on BoardgameArena<br /> <br /> I feel like most of this year--really everything since BGGcon last November--has been about me embracing the fullness of this hobby in a post-pandemic way. Along with the realization that no one can really embrace ALL of it. There's just too much. I've simultaneously been maximizing my hobby and realizing the unavoidable limitations involved.<br /> <br /> This episode certainly fits that overall "story arc." In May I managed to play a lot of games with various friends in all sorts of settings: my local game group, on a business trip, at a Games Day, during a lunch hour at work, online in several ways, and more. Plus there's the extra parts of our hobby, like podcasts and magazines. Looking back, I feel like I did a LOT. Even so, I'm aware of the things I didn't do, because there's just so much time in a month. At least several of those opportunities were with a wider range of gaming friends, something that wasn't possible a year or two ago.<br /> <br /> <strong>Closer:</strong> Spiel des Jahres nominations and recommendations</p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: Ark Nova...on BoardgameArena I feel like most of this year--really everything since BGGcon last November--has been about me embracing the fullness of this hobby in a post-pandemic way. Along with the realization that no one can really embrace ALL of it. There's just too much. I've simultaneously been maximizing my hobby and realizing the unavoidable limitations involved. This episode certainly fits that overall "story arc." In May I managed to play a lot of games with various friends in all sorts of settings: my local game group, on a business trip, at a Games Day, during a lunch hour at work, online in several ways, and more. Plus there's the extra parts of our hobby, like podcasts and magazines. Looking back, I feel like I did a LOT. Even so, I'm aware of the things I didn't do, because there's just so much time in a month. At least several of those opportunities were with a wider range of gaming friends, something that wasn't possible a year or two ago. Closer: Spiel des Jahres nominations and recommendations</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Ark Nova...on BoardgameArena I feel like most of this year--really everything since BGGcon last November--has been about me embracing the fullness of this hobby in a post-pandemic way. Along with the realization that no one can really embrace ALL of it. There's just too much. I've simultaneously been maximizing my hobby and realizing the unavoidable limitations involved. This episode certainly fits that overall "story arc." In May I managed to play a lot of games with various friends in all sorts of settings: my local game group, on a business trip, at a Games Day, during a lunch hour at work, online in several ways, and more. Plus there's the extra parts of our hobby, like podcasts and magazines. Looking back, I feel like I did a LOT. Even so, I'm aware of the things I didn't do, because there's just so much time in a month. At least several of those opportunities were with a wider range of gaming friends, something that wasn't possible a year or two ago. Closer: Spiel des Jahres nominations and recommendations</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Ark Nova...on BoardgameArena I feel like most of this year--really everything since BGGcon last November--has been about me embracing the fullness of this hobby in a post-pandemic way. Along with the realization that no one can really embrace ALL of it. There's just too much. I've simultaneously been maximizing my hobby and realizing the unavoidable limitations involved. This episode certainly fits that overall "story arc." In May I managed to play a lot of games with various friends in all sorts of settings: my local game group, on a business trip, at a Games Day, during a lunch hour at work, online in several ways, and more. Plus there's the extra parts of our hobby, like podcasts and magazines. Looking back, I feel like I did a LOT. Even so, I'm aware of the things I didn't do, because there's just so much time in a month. At least several of those opportunities were with a wider range of gaming friends, something that wasn't possible a year or two ago. Closer: Spiel des Jahres nominations and recommendations</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 215 - The New Normal</title>
      <itunes:title>Boardgames To Go 215 - The New Normal</itunes:title>
      <pubDate>Mon, 01 May 2023 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/311900/votes-women" target= "_self">Votes for Women</a><br /> <br /> What is "normal" in our hobby? For a while I've realized that what I felt most comfortable & familiar with in boardgaming is a little but stuck in the past, not coincidentally the times when I was first diving in deep with it. This is about the 10-year period from 1996-2006, give or take. The hobby today feels different. It <strong>IS</strong> different. Not better or worse (I try to convince myself), just different. But different in what ways?<br /> <br /> In this solo episode I consider this. Before I tackle the present day I think aloud about how the hobby started, how it progressed, and how it got to when I first played Settlers, Medici, or Bohnanza. I think a lot about the perspective of someone working at Origins or Gencon, perhaps at a game distributor's booth, going to those events from the 1970s to the present day. I actually think there are some that span those fifty years(!) in our hobby, if not always behind a booth then at least participating in it. From that vantage point, you'd definitely see things change over time, and I think with some hindsight you could identify some "waves" or "generations" within the hobby. Characteristics more of one time than another. Trends that come & go.<br /> <br /> Even within euro-style hobby boardgaming, I think you could subdivide my earlier era to today and note some important differences. That's what I'm thinking about, and I welcome input from listeners, too. Am I all wet here? Or am I onto something? Does it even matter in any way?<br /> <br /> I think it may matter in the sense that I'm trying to stay true to the types of boardgaming I most enjoy, while simultaneously NOT becoming a fossilized dinosaur. Can it be done? Of course. Thinking about these kinds of things is how I go about it.<br /> <br /> <strong>Closer:</strong> Mark Madness 2023 tournament! Congrats to winner Patrick Pence!<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/311900/votes-women" target= "_self">Votes for Women</a> What is "normal" in our hobby? For a while I've realized that what I felt most comfortable & familiar with in boardgaming is a little but stuck in the past, not coincidentally the times when I was first diving in deep with it. This is about the 10-year period from 1996-2006, give or take. The hobby today feels different. It IS different. Not better or worse (I try to convince myself), just different. But different in what ways? In this solo episode I consider this. Before I tackle the present day I think aloud about how the hobby started, how it progressed, and how it got to when I first played Settlers, Medici, or Bohnanza. I think a lot about the perspective of someone working at Origins or Gencon, perhaps at a game distributor's booth, going to those events from the 1970s to the present day. I actually think there are some that span those fifty years(!) in our hobby, if not always behind a booth then at least participating in it. From that vantage point, you'd definitely see things change over time, and I think with some hindsight you could identify some "waves" or "generations" within the hobby. Characteristics more of one time than another. Trends that come & go. Even within euro-style hobby boardgaming, I think you could subdivide my earlier era to today and note some important differences. That's what I'm thinking about, and I welcome input from listeners, too. Am I all wet here? Or am I onto something? Does it even matter in any way? I think it may matter in the sense that I'm trying to stay true to the types of boardgaming I most enjoy, while simultaneously NOT becoming a fossilized dinosaur. Can it be done? Of course. Thinking about these kinds of things is how I go about it. Closer: Mark Madness 2023 tournament! Congrats to winner Patrick Pence! <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Votes for Women What is "normal" in our hobby? For a while I've realized that what I felt most comfortable &amp; familiar with in boardgaming is a little but stuck in the past, not coincidentally the times when I was first diving in deep with it. This is about the 10-year period from 1996-2006, give or take. The hobby today feels different. It IS different. Not better or worse (I try to convince myself), just different. But different in what ways? In this solo episode I consider this. Before I tackle the present day I think aloud about how the hobby started, how it progressed, and how it got to when I first played Settlers, Medici, or Bohnanza. I think a lot about the perspective of someone working at Origins or Gencon, perhaps at a game distributor's booth, going to those events from the 1970s to the present day. I actually think there are some that span those fifty years(!) in our hobby, if not always behind a booth then at least participating in it. From that vantage point, you'd definitely see things change over time, and I think with some hindsight you could identify some "waves" or "generations" within the hobby. Characteristics more of one time than another. Trends that come &amp; go. Even within euro-style hobby boardgaming, I think you could subdivide my earlier era to today and note some important differences. That's what I'm thinking about, and I welcome input from listeners, too. Am I all wet here? Or am I onto something? Does it even matter in any way? I think it may matter in the sense that I'm trying to stay true to the types of boardgaming I most enjoy, while simultaneously NOT becoming a fossilized dinosaur. Can it be done? Of course. Thinking about these kinds of things is how I go about it. Closer: Mark Madness 2023 tournament! Congrats to winner Patrick Pence! -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Votes for Women What is "normal" in our hobby? For a while I've realized that what I felt most comfortable &amp; familiar with in boardgaming is a little but stuck in the past, not coincidentally the times when I was first diving in deep with it. This is about the 10-year period from 1996-2006, give or take. The hobby today feels different. It IS different. Not better or worse (I try to convince myself), just different. But different in what ways? In this solo episode I consider this. Before I tackle the present day I think aloud about how the hobby started, how it progressed, and how it got to when I first played Settlers, Medici, or Bohnanza. I think a lot about the perspective of someone working at Origins or Gencon, perhaps at a game distributor's booth, going to those events from the 1970s to the present day. I actually think there are some that span those fifty years(!) in our hobby, if not always behind a booth then at least participating in it. From that vantage point, you'd definitely see things change over time, and I think with some hindsight you could identify some "waves" or "generations" within the hobby. Characteristics more of one time than another. Trends that come &amp; go. Even within euro-style hobby boardgaming, I think you could subdivide my earlier era to today and note some important differences. That's what I'm thinking about, and I welcome input from listeners, too. Am I all wet here? Or am I onto something? Does it even matter in any way? I think it may matter in the sense that I'm trying to stay true to the types of boardgaming I most enjoy, while simultaneously NOT becoming a fossilized dinosaur. Can it be done? Of course. Thinking about these kinds of things is how I go about it. Closer: Mark Madness 2023 tournament! Congrats to winner Patrick Pence! -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 214 - Turning the Mic Around on Me (with Steve Paap)</title>
      <itunes:title>Boardgames To Go 214 - Turning the Mic Around on Me (with Steve Paap)</itunes:title>
      <pubDate>Sat, 01 Apr 2023 12:00:00 +0000</pubDate>
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      <description><![CDATA[<div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/elschmear"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" srcset= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" alt="elschmear Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> </div> </div> </a></div> </div> <p><br /> <strong>Opener:</strong><br /> <code>•</code> Mark: <a href= "https://boardgamegeek.com/boardgame/341496/caesars-empire" target= "_self">Caesar's Empire</a><br /> <code>•</code> Steve: <a href= "https://boardgamegeek.com/boardgame/1412/trendy" target= "_self">Trendy</a><br /> <br /></p> <div><a href="https://boardgamegeek.com/image/7432275/markejohnson" target="_self"><img class="img-fluid" src= "https://cf.geekdo-images.com/P7sl0csr8HkUZjGmXKa3uQ__medium/img/u2GevmR2tQy4e5EfzrBlSRCnU8I=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7432275.png" sizes="" srcset="" alt="Speak into the microphone" width="500" height="378" loading="lazy" /></a></div> <p><br /> My friend Steve Paap joins me again, but this time he turns the tables, interviewing ME on my own podcast. We talk about the history of the podcast, what I think about wargaming, and some of my curmudgeonly tendencies in boardgaming. It was fun to talk about with him, and he claims we only got through half of his questions! Perhaps in another year or so we can try again.<br /> <br /> <strong>Closers:</strong><br /> <code>•</code> Steve: Competitive tournaments at a game convention<br /> <code>•</code> Mark: Finding other boardgamers at my work<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/user/elschmear"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> </a> <p> Opener: • Mark: <a href= "https://boardgamegeek.com/boardgame/341496/caesars-empire" target= "_self">Caesar's Empire</a> • Steve: <a href= "https://boardgamegeek.com/boardgame/1412/trendy" target= "_self">Trendy</a> </p> <a href="https://boardgamegeek.com/image/7432275/markejohnson" target="_self"></a> <p> My friend Steve Paap joins me again, but this time he turns the tables, interviewing ME on my own podcast. We talk about the history of the podcast, what I think about wargaming, and some of my curmudgeonly tendencies in boardgaming. It was fun to talk about with him, and he claims we only got through half of his questions! Perhaps in another year or so we can try again. Closers: • Steve: Competitive tournaments at a game convention • Mark: Finding other boardgamers at my work <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Nonsense Junkie @elschmear Opener: • Mark: Caesar's Empire • Steve: Trendy My friend Steve Paap joins me again, but this time he turns the tables, interviewing ME on my own podcast. We talk about the history of the podcast, what I think about wargaming, and some of my curmudgeonly tendencies in boardgaming. It was fun to talk about with him, and he claims we only got through half of his questions! Perhaps in another year or so we can try again. Closers: • Steve: Competitive tournaments at a game convention • Mark: Finding other boardgamers at my work -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Nonsense Junkie @elschmear Opener: • Mark: Caesar's Empire • Steve: Trendy My friend Steve Paap joins me again, but this time he turns the tables, interviewing ME on my own podcast. We talk about the history of the podcast, what I think about wargaming, and some of my curmudgeonly tendencies in boardgaming. It was fun to talk about with him, and he claims we only got through half of his questions! Perhaps in another year or so we can try again. Closers: • Steve: Competitive tournaments at a game convention • Mark: Finding other boardgamers at my work -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 213E - Mark Madness 2023 The Final Four</title>
      <itunes:title>Boardgames To Go 213E - Mark Madness 2023 The Final Four</itunes:title>
      <pubDate>Mon, 27 Mar 2023 04:59:00 +0000</pubDate>
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      <description><![CDATA[<p>We're just about finished now. Azul emerged victorious from the SdJ division voting, Terraforming Mars from the Kenners, The Crew Mission Deep Sea from the A La Cartes, and Brass Birmingham from the Golden Geeks. Now that I step back and look at those, they seem like wonderful, fantastic, even inevitable champions from each of their respective divisions...not that I was smart enough to predict them all for my bracket. These four champions now face each other, though you'll hear not quite the way I'd originally intended. It all works, though, and before long we'll have the top two vote-getters in the Mark Madness Championship for 2023.</p> <p> </p> <p><img src= "https://media.discordapp.net/attachments/1078730134405775470/1089275898378850355/image.png?width=2109&height=1282" alt="Image" width="588" height="358" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>We're just about finished now. Azul emerged victorious from the SdJ division voting, Terraforming Mars from the Kenners, The Crew Mission Deep Sea from the A La Cartes, and Brass Birmingham from the Golden Geeks. Now that I step back and look at those, they seem like wonderful, fantastic, even inevitable champions from each of their respective divisions...not that I was smart enough to predict them all for my bracket. These four champions now face each other, though you'll hear not quite the way I'd originally intended. It all works, though, and before long we'll have the top two vote-getters in the Mark Madness Championship for 2023.</p> <p> </p> <p></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>We're just about finished now. Azul emerged victorious from the SdJ division voting, Terraforming Mars from the Kenners, The Crew Mission Deep Sea from the A La Cartes, and Brass Birmingham from the Golden Geeks. Now that I step back and look at those, they seem like wonderful, fantastic, even inevitable champions from each of their respective divisions...not that I was smart enough to predict them all for my bracket. These four champions now face each other, though you'll hear not quite the way I'd originally intended. It all works, though, and before long we'll have the top two vote-getters in the Mark Madness Championship for 2023.  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>We're just about finished now. Azul emerged victorious from the SdJ division voting, Terraforming Mars from the Kenners, The Crew Mission Deep Sea from the A La Cartes, and Brass Birmingham from the Golden Geeks. Now that I step back and look at those, they seem like wonderful, fantastic, even inevitable champions from each of their respective divisions...not that I was smart enough to predict them all for my bracket. These four champions now face each other, though you'll hear not quite the way I'd originally intended. It all works, though, and before long we'll have the top two vote-getters in the Mark Madness Championship for 2023.  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 213D - Mark Madness The Sweet 16</title>
      <itunes:title>Boardgames To Go 213D - Mark Madness The Sweet 16</itunes:title>
      <pubDate>Mon, 20 Mar 2023 03:16:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-213d-mark-madness-the-sweet-16]]></link>
      <description><![CDATA[<p>This micro-episode shares some overview of the Rounds 1 & 2 voting, such as blowout wins and close calls. I get to share the Sweet 16 and imagine which of the four games in each of the four divisions will emerge victorious to battle against the others. Hint: don't bet against The Crew (any version!)</p> <p>Please remember to keep voting. Each round of voting is open for a few days, and I keep adding to the same geeklist to do it. Scroll down to find it.</p> <p> https://boardgamegeek.com/geeklist/312399/mark-madness-2023-bgtgs-battle-award-winners?itemid=9636466#9636466</p> <p><img src= "" width="539" height="304" /></p> <p> </p>]]></description>
      
      <content:encoded><![CDATA[<p>This micro-episode shares some overview of the Rounds 1 & 2 voting, such as blowout wins and close calls. I get to share the Sweet 16 and imagine which of the four games in each of the four divisions will emerge victorious to battle against the others. Hint: don't bet against The Crew (any version!)</p> <p>Please remember to keep voting. Each round of voting is open for a few days, and I keep adding to the same geeklist to do it. Scroll down to find it.</p> <p> https://boardgamegeek.com/geeklist/312399/mark-madness-2023-bgtgs-battle-award-winners?itemid=9636466#9636466</p> <p></p> <p> </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This micro-episode shares some overview of the Rounds 1 &amp; 2 voting, such as blowout wins and close calls. I get to share the Sweet 16 and imagine which of the four games in each of the four divisions will emerge victorious to battle against the others. Hint: don't bet against The Crew (any version!) Please remember to keep voting. Each round of voting is open for a few days, and I keep adding to the same geeklist to do it. Scroll down to find it. https://boardgamegeek.com/geeklist/312399/mark-madness-2023-bgtgs-battle-award-winners?itemid=9636466#9636466  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This micro-episode shares some overview of the Rounds 1 &amp; 2 voting, such as blowout wins and close calls. I get to share the Sweet 16 and imagine which of the four games in each of the four divisions will emerge victorious to battle against the others. Hint: don't bet against The Crew (any version!) Please remember to keep voting. Each round of voting is open for a few days, and I keep adding to the same geeklist to do it. Scroll down to find it. https://boardgamegeek.com/geeklist/312399/mark-madness-2023-bgtgs-battle-award-winners?itemid=9636466#9636466  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 213C - Mark Madness Round 1 Voting</title>
      <itunes:title>Boardgames To Go 213C - Mark Madness Round 1 Voting</itunes:title>
      <pubDate>Mon, 13 Mar 2023 05:29:00 +0000</pubDate>
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      <description><![CDATA[<div class="col-lg-8 col-md-6 col-12"> <div class="view-episode__description pt-1 mb-4 overflow-hidden"> <p>The third micro-episode of the podcast talks about the predictions that are now locked-in and the voting that we're all just starting. Follow the link below and subscribe to that geeklist where it happens.</p> <p><span style= "font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;"> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</span></p> </div> </div> <div class="mt-8 mt-md-0 col-lg-4 col-md-6 col-12"> <div class="view-episode__actions rounded p-6"><button class= "btn btn-libsyn-outline d-block mx-auto fw-bolder bg-white my-4 w-100" aria-label="Quick Links">Quick Links</button><button class= "btn btn-libsyn-outline d-block mx-auto fw-bolder bg-white my-4 w-100" aria-label="Get Embed Player">Get Embed Player</button><button class= "btn btn-libsyn-outline d-block mx-auto fw-bolder bg-white my-4 w-100" aria-label="Download Audio File">Download Audio File</button> <div class="view-episode__information mt-8"> </div> </div> </div>]]></description>
      
      <content:encoded><![CDATA[<p>The third micro-episode of the podcast talks about the predictions that are now locked-in and the voting that we're all just starting. Follow the link below and subscribe to that geeklist where it happens.</p> <p> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</p> Quick LinksGet Embed PlayerDownload Audio File]]></content:encoded>
      
      
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      <itunes:duration>06:02</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The third micro-episode of the podcast talks about the predictions that are now locked-in and the voting that we're all just starting. Follow the link below and subscribe to that geeklist where it happens. https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners Quick LinksGet Embed PlayerDownload Audio File  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The third micro-episode of the podcast talks about the predictions that are now locked-in and the voting that we're all just starting. Follow the link below and subscribe to that geeklist where it happens. https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners Quick LinksGet Embed PlayerDownload Audio File  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 213B - Boardgames To Go Madness Predictions</title>
      <itunes:title>Boardgames To Go 213B - Boardgames To Go Madness Predictions</itunes:title>
      <pubDate>Thu, 09 Mar 2023 02:00:00 +0000</pubDate>
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      <description><![CDATA[<p>The SECOND micro-episode of the podcast that spreads the news and encourages folks to enter predictions & make votes in a 64-title, single-elimination contest between award-winning boardgames. </p> <p> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</p>]]></description>
      
      <content:encoded><![CDATA[<p>The SECOND micro-episode of the podcast that spreads the news and encourages folks to enter predictions & make votes in a 64-title, single-elimination contest between award-winning boardgames. </p> <p> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The SECOND micro-episode of the podcast that spreads the news and encourages folks to enter predictions &amp; make votes in a 64-title, single-elimination contest between award-winning boardgames.  https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The SECOND micro-episode of the podcast that spreads the news and encourages folks to enter predictions &amp; make votes in a 64-title, single-elimination contest between award-winning boardgames.  https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 213A - Welcome to Boardgames To Go Madness</title>
      <itunes:title>Boardgames To Go 213A - Welcome to Boardgames To Go Madness</itunes:title>
      <pubDate>Fri, 03 Mar 2023 21:17:00 +0000</pubDate>
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      <description><![CDATA[<p>The first micro-episode of the podcast that spreads the news and encourages folks to enter predictions & make votes in a 64-title, single-elimination contest between award-winning boardgames. </p> <p> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</p> <p><img src= "https://cf.geekdo-images.com/3XR_GzgqBCs8UkBlH7cu1A__original/img/7wbB--kZ2ZGy7wX05txMMAxLm48=/0x0/filters:format(png)/pic7376015.png" alt="Boardgames To Go Madness 2023 bracket" /></p> <p> </p>]]></description>
      
      <content:encoded><![CDATA[<p>The first micro-episode of the podcast that spreads the news and encourages folks to enter predictions & make votes in a 64-title, single-elimination contest between award-winning boardgames. </p> <p> https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners</p> <p></p> <p> </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The first micro-episode of the podcast that spreads the news and encourages folks to enter predictions &amp; make votes in a 64-title, single-elimination contest between award-winning boardgames.  https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The first micro-episode of the podcast that spreads the news and encourages folks to enter predictions &amp; make votes in a 64-title, single-elimination contest between award-winning boardgames.  https://boardgamegeek.com/geeklist/312399/boardgames-go-madness-2023-battle-award-winners  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 212 - Thrifting Boardgames (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 212 - Thrifting Boardgames (with Greg Pettit)</itunes:title>
      <pubDate>Wed, 01 Mar 2023 13:00:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-212-thrifting-boardgames-with-greg-pettit]]></link>
      <description><![CDATA[<div><em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Openers:</strong><br /> Mark - <a tabindex="0" href= "https://boardgamegeek.com/geeklist/312399" target="_self">BGTG Madness!</a><br /> Greg - <a class="postlink" href= "https://boardgamearena.com/gamepanel?game=lama" target="_blank" rel="nofollow noreferrer noopener">LLAMA on BGA</a></p> <div> <div class="tw-inline"><a href= "https://boardgamegeek.com/user/Gregarius"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" srcset= "https://cf.geekdo-images.com/hVl7bGxFl2PYS_Xowyvv9DU_9sM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id138403.jpg" alt="Gregarius Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </div> </div> </a></div> </div> <p><br /> Longtime friend of the podcast Greg Pettit returns to talk about thrifting boardgames. What is that? It's a hobby-within-a-hobby about finding used games at thrift shops, garage sales, and other sources of secondhand titles. To get good results you should be dedicated to doing this, checking locations regularly because on any given day there's likely to be nothing good. However, from time to time you may be fortunate enough to find a game you'd love to add to your own collection, or else one that you could use for parts. If you're like me when I used to do this, you're happy to sell the game on ebay, BGG Geekmarket, Facebook Marketplace, or some other venue...and then use the proceeds to buy other games. :-)<br /> <br /> Greg tells about the <a href= "https://boardgamegeek.com/guild/193" target="_self">thrifters guild here on BGG</a>, <a class="postlink" href= "https://www.thethriftygamer.net/" target="_blank" rel= "nofollow noreferrer noopener">TheThriftyGamer.net website/utility</a>, and the vicarious thrill and congratulations that go on regularly through the <a tabindex="0" href= "https://boardgamegeek.com/geeklist/309309/thrift-finds-week-2023" target="_self">Thrift Finds of the Week</a>.<br /> <br /> For some serious thrifters, they acquire more games than they can really utilize, so what they like to do is give them away to good homes. Isn't that cool? Related to that concept is the notion of the <a tabindex="0" href= "https://boardgamegeek.com/thread/2949499/2022-thrifty-santa-discussion-thread" target="_self">Thrifty Secret Santa annual gift exchange</a>. Greg stepped in to run this over a decade ago, and has been doing it ever since with the assistance of some helper "elves." It's a wonderful tradition where games are exchanged for the holidays, but no one <em>buys</em> anything. In particular, no one send a gift just by clicking an order button online from a wishlist. Instead, used games are being exchanged from the heart, often accompanied with a lot of personal craftsmanship and care in the gift-giving. I have yet to participate myself, being content <a tabindex="0" href= "https://boardgamegeek.com/geeklist/305955/2022-thrifty-santa-look-what-i-got-list" target="_self">to watch from the sidelines as people enjoy the sending and receiving</a>. But with some encouragement and demystification from Greg, perhaps podcast listeners and I may want to be a part of it next year.<br /> <br /> <br /> <strong>Closers:</strong><br /> Greg - <a class="postlink" href= "https://boardgamearena.com/tournament?id=187416" target="_blank" rel="nofollow noreferrer noopener">Tigris & Euphrates tournament</a> for the <a href= "https://boardgamegeek.com/guild/3948" target="_self">Old-School German Style Games Guild</a><br /> Mark - <a href= "https://boardgamegeek.com/boardgame/264241/mandala" target= "_self">Mandala</a> and "upgrading" a game's components to play outside<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Openers: Mark - <a tabindex="0" href= "https://boardgamegeek.com/geeklist/312399" target="_self">BGTG Madness!</a> Greg - <a class="postlink" href= "https://boardgamearena.com/gamepanel?game=lama" target="_blank" rel="nofollow noreferrer noopener">LLAMA on BGA</a></p> <a href= "https://boardgamegeek.com/user/Gregarius"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none"> @Gregarius</p> </a> <p> Longtime friend of the podcast Greg Pettit returns to talk about thrifting boardgames. What is that? It's a hobby-within-a-hobby about finding used games at thrift shops, garage sales, and other sources of secondhand titles. To get good results you should be dedicated to doing this, checking locations regularly because on any given day there's likely to be nothing good. However, from time to time you may be fortunate enough to find a game you'd love to add to your own collection, or else one that you could use for parts. If you're like me when I used to do this, you're happy to sell the game on ebay, BGG Geekmarket, Facebook Marketplace, or some other venue...and then use the proceeds to buy other games. :-) Greg tells about the <a href= "https://boardgamegeek.com/guild/193" target="_self">thrifters guild here on BGG</a>, <a class="postlink" href= "https://www.thethriftygamer.net/" target="_blank" rel= "nofollow noreferrer noopener">TheThriftyGamer.net website/utility</a>, and the vicarious thrill and congratulations that go on regularly through the <a tabindex="0" href= "https://boardgamegeek.com/geeklist/309309/thrift-finds-week-2023" target="_self">Thrift Finds of the Week</a>. For some serious thrifters, they acquire more games than they can really utilize, so what they like to do is give them away to good homes. Isn't that cool? Related to that concept is the notion of the <a tabindex="0" href= "https://boardgamegeek.com/thread/2949499/2022-thrifty-santa-discussion-thread" target="_self">Thrifty Secret Santa annual gift exchange</a>. Greg stepped in to run this over a decade ago, and has been doing it ever since with the assistance of some helper "elves." It's a wonderful tradition where games are exchanged for the holidays, but no one <em>buys</em> anything. In particular, no one send a gift just by clicking an order button online from a wishlist. Instead, used games are being exchanged from the heart, often accompanied with a lot of personal craftsmanship and care in the gift-giving. I have yet to participate myself, being content <a tabindex="0" href= "https://boardgamegeek.com/geeklist/305955/2022-thrifty-santa-look-what-i-got-list" target="_self">to watch from the sidelines as people enjoy the sending and receiving</a>. But with some encouragement and demystification from Greg, perhaps podcast listeners and I may want to be a part of it next year. Closers: Greg - <a class="postlink" href= "https://boardgamearena.com/tournament?id=187416" target="_blank" rel="nofollow noreferrer noopener">Tigris & Euphrates tournament</a> for the <a href= "https://boardgamegeek.com/guild/3948" target="_self">Old-School German Style Games Guild</a> Mark - <a href= "https://boardgamegeek.com/boardgame/264241/mandala" target= "_self">Mandala</a> and "upgrading" a game's components to play outside <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark - BGTG Madness! Greg - LLAMA on BGA @Gregarius Longtime friend of the podcast Greg Pettit returns to talk about thrifting boardgames. What is that? It's a hobby-within-a-hobby about finding used games at thrift shops, garage sales, and other sources of secondhand titles. To get good results you should be dedicated to doing this, checking locations regularly because on any given day there's likely to be nothing good. However, from time to time you may be fortunate enough to find a game you'd love to add to your own collection, or else one that you could use for parts. If you're like me when I used to do this, you're happy to sell the game on ebay, BGG Geekmarket, Facebook Marketplace, or some other venue...and then use the proceeds to buy other games. :-) Greg tells about the thrifters guild here on BGG, TheThriftyGamer.net website/utility, and the vicarious thrill and congratulations that go on regularly through the Thrift Finds of the Week. For some serious thrifters, they acquire more games than they can really utilize, so what they like to do is give them away to good homes. Isn't that cool? Related to that concept is the notion of the Thrifty Secret Santa annual gift exchange. Greg stepped in to run this over a decade ago, and has been doing it ever since with the assistance of some helper "elves." It's a wonderful tradition where games are exchanged for the holidays, but no one buys anything. In particular, no one send a gift just by clicking an order button online from a wishlist. Instead, used games are being exchanged from the heart, often accompanied with a lot of personal craftsmanship and care in the gift-giving. I have yet to participate myself, being content to watch from the sidelines as people enjoy the sending and receiving. But with some encouragement and demystification from Greg, perhaps podcast listeners and I may want to be a part of it next year. Closers: Greg - Tigris &amp; Euphrates tournament for the Old-School German Style Games Guild Mark - Mandala and "upgrading" a game's components to play outside -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark - BGTG Madness! Greg - LLAMA on BGA @Gregarius Longtime friend of the podcast Greg Pettit returns to talk about thrifting boardgames. What is that? It's a hobby-within-a-hobby about finding used games at thrift shops, garage sales, and other sources of secondhand titles. To get good results you should be dedicated to doing this, checking locations regularly because on any given day there's likely to be nothing good. However, from time to time you may be fortunate enough to find a game you'd love to add to your own collection, or else one that you could use for parts. If you're like me when I used to do this, you're happy to sell the game on ebay, BGG Geekmarket, Facebook Marketplace, or some other venue...and then use the proceeds to buy other games. :-) Greg tells about the thrifters guild here on BGG, TheThriftyGamer.net website/utility, and the vicarious thrill and congratulations that go on regularly through the Thrift Finds of the Week. For some serious thrifters, they acquire more games than they can really utilize, so what they like to do is give them away to good homes. Isn't that cool? Related to that concept is the notion of the Thrifty Secret Santa annual gift exchange. Greg stepped in to run this over a decade ago, and has been doing it ever since with the assistance of some helper "elves." It's a wonderful tradition where games are exchanged for the holidays, but no one buys anything. In particular, no one send a gift just by clicking an order button online from a wishlist. Instead, used games are being exchanged from the heart, often accompanied with a lot of personal craftsmanship and care in the gift-giving. I have yet to participate myself, being content to watch from the sidelines as people enjoy the sending and receiving. But with some encouragement and demystification from Greg, perhaps podcast listeners and I may want to be a part of it next year. Closers: Greg - Tigris &amp; Euphrates tournament for the Old-School German Style Games Guild Mark - Mandala and "upgrading" a game's components to play outside -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 211 - Behind the Scenes at EsCon (with Steve Paap)</title>
      <itunes:title>Boardgames To Go 211 - Behind the Scenes at EsCon (with Steve Paap)</itunes:title>
      <pubDate>Wed, 01 Feb 2023 13:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="text-align: center;"><em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/342942/ark-nova" target= "_self">Ark Nova</a>, <a href= "https://boardgamegeek.com/boardgame/368061/zoo-vadis" target= "_self">Zoo Vadis</a><br /> <br /></p> <div style="float: right; margin: 10px 0px 10px 10px;"> <div class="tw-inline"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" srcset= "https://cf.geekdo-images.com/fysss4BlOcGMtYtQvkln6kzVuGM=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_id169132.png" alt="elschmear Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> </div> </div> </div> </div> <p>In between big, national cons like GenCon or BGGcon and your local Games Days are regional conventions. Some folks think these can be the best of all, focused on just playing games in a group all weekend long. EsCon is one of those in my area, held twice a year in <strong>EsCon</strong>dido, California (get it?). Kind of like my own Santa Clarita is north of Los Angeles, Escondido is north of San Diego. I've been a few times, including just last month, and I hope to keep going. The guy behind EsCon, Steve Paap, joins me on this podcast while I pepper him with questions about what it takes to put on events like these.</p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/7319548/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/2cs-t_AQbRCmou0RUdaZ-w__small/img/DmbwIYPD_ZoADWow9RY9uQ-dp_w=/fit-in/200x150/filters:strip_icc()/pic7319548.png" sizes="" srcset= "https://cf.geekdo-images.com/2cs-t_AQbRCmou0RUdaZ-w__small/img/DmbwIYPD_ZoADWow9RY9uQ-dp_w=/fit-in/200x150/filters:strip_icc()/pic7319548.png 1x, https://cf.geekdo-images.com/2cs-t_AQbRCmou0RUdaZ-w__small@2x/img/O3c14PyXpqEdIBjiRpoeh5ikZTQ=/fit-in/400x300/filters:strip_icc()/pic7319548.png 2x" alt="EsCon January 2023" width="200" height="100" loading= "lazy" /></a></div> <p><br /> Besides being a great host who runs a great event, Steve is a gamer-buddy of mine who nicely turns the table on me and asks me about my convention-going preferences and experiences.<br /> <br /></p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/7319545/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/LcIeuANc2uYZ5oLa2ECgWw__small/img/xEUba6HfKH_q8bbfTxoGaDNctgg=/fit-in/200x150/filters:strip_icc()/pic7319545.jpg" sizes="" srcset= "https://cf.geekdo-images.com/LcIeuANc2uYZ5oLa2ECgWw__small/img/xEUba6HfKH_q8bbfTxoGaDNctgg=/fit-in/200x150/filters:strip_icc()/pic7319545.jpg 1x, https://cf.geekdo-images.com/LcIeuANc2uYZ5oLa2ECgWw__small@2x/img/VOcPQ2LspDxwX7AvaVlIDhX8u4Y=/fit-in/400x300/filters:strip_icc()/pic7319545.jpg 2x" alt="EsCon January 2023" width="200" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7319549/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/spyz5Rm28aEj10Ewbb-hUA__small/img/oAEM5lbjhuxbBK6ZFMsF7sDl59Y=/fit-in/200x150/filters:strip_icc()/pic7319549.jpg" sizes="" srcset= "https://cf.geekdo-images.com/spyz5Rm28aEj10Ewbb-hUA__small/img/oAEM5lbjhuxbBK6ZFMsF7sDl59Y=/fit-in/200x150/filters:strip_icc()/pic7319549.jpg 1x, https://cf.geekdo-images.com/spyz5Rm28aEj10Ewbb-hUA__small@2x/img/LudE7u6KG2_Nd7tkTkSpeTIwnxA=/fit-in/400x300/filters:strip_icc()/pic7319549.jpg 2x" alt="EsCon January 2023" width="200" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7319551/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/MAsHcQugV6OcDDahi1Koiw__small/img/1CZTiEZqhUMLuc24Vd2TGYfopkI=/fit-in/200x150/filters:strip_icc()/pic7319551.jpg" sizes="" srcset= "https://cf.geekdo-images.com/MAsHcQugV6OcDDahi1Koiw__small/img/1CZTiEZqhUMLuc24Vd2TGYfopkI=/fit-in/200x150/filters:strip_icc()/pic7319551.jpg 1x, https://cf.geekdo-images.com/MAsHcQugV6OcDDahi1Koiw__small@2x/img/YTTGsAgo3ZUqK8FLAO6DPh0ImPw=/fit-in/400x300/filters:strip_icc()/pic7319551.jpg 2x" alt="EsCon January 2023" width="200" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <br /> <strong>Closers:</strong> Steve talks about positivity and how to overcome your own curmudgeon-ness, then I share how I've managed to play some card games over lunch hours at work...and the big boss is cool about it. Because she knows that games are good for our enjoyment together, and for sparking our brains individually.<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Openers: <a href= "https://boardgamegeek.com/boardgame/342942/ark-nova" target= "_self">Ark Nova</a>, <a href= "https://boardgamegeek.com/boardgame/368061/zoo-vadis" target= "_self">Zoo Vadis</a> </p> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Nonsense Junkie</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @elschmear</p> <p>In between big, national cons like GenCon or BGGcon and your local Games Days are regional conventions. Some folks think these can be the best of all, focused on just playing games in a group all weekend long. EsCon is one of those in my area, held twice a year in EsCondido, California (get it?). Kind of like my own Santa Clarita is north of Los Angeles, Escondido is north of San Diego. I've been a few times, including just last month, and I hope to keep going. The guy behind EsCon, Steve Paap, joins me on this podcast while I pepper him with questions about what it takes to put on events like these.</p> <a href= "https://boardgamegeek.com/image/7319548/markejohnson" target= "_self"></a> <p> Besides being a great host who runs a great event, Steve is a gamer-buddy of mine who nicely turns the table on me and asks me about my convention-going preferences and experiences. </p> <a href= "https://boardgamegeek.com/image/7319545/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7319549/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7319551/markejohnson" target= "_self"></a> <p> Closers: Steve talks about positivity and how to overcome your own curmudgeon-ness, then I share how I've managed to play some card games over lunch hours at work...and the big boss is cool about it. Because she knows that games are good for our enjoyment together, and for sparking our brains individually. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Ark Nova, Zoo Vadis Nonsense Junkie @elschmear In between big, national cons like GenCon or BGGcon and your local Games Days are regional conventions. Some folks think these can be the best of all, focused on just playing games in a group all weekend long. EsCon is one of those in my area, held twice a year in EsCondido, California (get it?). Kind of like my own Santa Clarita is north of Los Angeles, Escondido is north of San Diego. I've been a few times, including just last month, and I hope to keep going. The guy behind EsCon, Steve Paap, joins me on this podcast while I pepper him with questions about what it takes to put on events like these. Besides being a great host who runs a great event, Steve is a gamer-buddy of mine who nicely turns the table on me and asks me about my convention-going preferences and experiences. Closers: Steve talks about positivity and how to overcome your own curmudgeon-ness, then I share how I've managed to play some card games over lunch hours at work...and the big boss is cool about it. Because she knows that games are good for our enjoyment together, and for sparking our brains individually. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Ark Nova, Zoo Vadis Nonsense Junkie @elschmear In between big, national cons like GenCon or BGGcon and your local Games Days are regional conventions. Some folks think these can be the best of all, focused on just playing games in a group all weekend long. EsCon is one of those in my area, held twice a year in EsCondido, California (get it?). Kind of like my own Santa Clarita is north of Los Angeles, Escondido is north of San Diego. I've been a few times, including just last month, and I hope to keep going. The guy behind EsCon, Steve Paap, joins me on this podcast while I pepper him with questions about what it takes to put on events like these. Besides being a great host who runs a great event, Steve is a gamer-buddy of mine who nicely turns the table on me and asks me about my convention-going preferences and experiences. Closers: Steve talks about positivity and how to overcome your own curmudgeon-ness, then I share how I've managed to play some card games over lunch hours at work...and the big boss is cool about it. Because she knows that games are good for our enjoyment together, and for sparking our brains individually. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 210 - Games of 2022 (with Mike Siggins)</title>
      <itunes:title>Boardgames To Go 210 - Games of 2022 (with Mike Siggins)</itunes:title>
      <pubDate>Sun, 01 Jan 2023 13:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="text-align: center;"><em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p> </p> <div style="float: right; margin: 10px 0px 10px 10px;"> <div class="tw-inline"> <div class= "user-embed tw-my-1 tw-mr-2 tw-inline-flex tw-items-center tw-rounded tw-border tw-border-gray-400 tw-bg-white tw-pr-3 tw-align-middle"> <img class="img-fluid" src= "https://cf.geekdo-images.com/7ZV1I-qVhxGuO-AwJHdsZnlnJuY=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1116790179.jpg" srcset= "https://cf.geekdo-images.com/7ZV1I-qVhxGuO-AwJHdsZnlnJuY=/fit-in/35x35/filters:strip_icc()/https%3A%2F%2Fcf.geekdo-static.com%2Favatars%2Favatar_1116790179.jpg" alt="sumo Avatar" width="35" loading="lazy" /> <div class="user-embed__body tw-min-w-0 tw-flex-1"> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mike Siggins</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @sumo</p> </div> </div> </div> </div> <p>Welcome to 2023, which happens to be the 19th season of my little podcast, Boardgames To Go. I'm as surprised as anyone to still be around, still with listeners. I do enjoy this, and greatly appreciate my small & loyal following. I'm thrilled to start the new season with a wonderful guest, Mike Siggins talking about his Sumo picks.<br /> <br /> <span style="font-size: 25.20px;"><span style= "text-decoration: underline;"><strong>The Sumos 2022</strong></span></span><br /> <em>Yokozuna</em><br /> <a href="https://boardgamegeek.com/image/6293412/ark-nova" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/SoU8p28Sk1s8MSvoM4N8pQ__small/img/4KuHNTWSMPf8vTNDKSRMMI3oOv8=/fit-in/200x150/filters:strip_icc()/pic6293412.jpg" sizes="" srcset= "https://cf.geekdo-images.com/SoU8p28Sk1s8MSvoM4N8pQ__small/img/4KuHNTWSMPf8vTNDKSRMMI3oOv8=/fit-in/200x150/filters:strip_icc()/pic6293412.jpg 1x, https://cf.geekdo-images.com/SoU8p28Sk1s8MSvoM4N8pQ__small@2x/img/vN0wy9CZghVBeLaqWlRfTIJBOqw=/fit-in/400x300/filters:strip_icc()/pic6293412.jpg 2x" alt="Cover" width="123" height="150" loading="lazy" /></a><br /> <a href="https://boardgamegeek.com/boardgame/342942/ark-nova" target="_self">Ark Nova</a><br /> <br /> <em>Ozeki</em><br /> <a href="https://boardgamegeek.com/image/6705097/akropolis" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small/img/ELFjkv8JJACHRQHQf6b9hzJziaw=/fit-in/200x150/filters:strip_icc()/pic6705097.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small/img/ELFjkv8JJACHRQHQf6b9hzJziaw=/fit-in/200x150/filters:strip_icc()/pic6705097.jpg 1x, https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small@2x/img/9knekR4IHAtnJcxi6K2hFj3Jw5U=/fit-in/400x300/filters:strip_icc()/pic6705097.jpg 2x" alt="Facing" width="150" height="150" loading="lazy" /></a> <a href="https://boardgamegeek.com/image/6149105/brian-boru-high-king-ireland" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/S-Ro5X2B6x2V6bana2f0fA__small/img/vMUxc-cwNH-PMKaDgWx0HAjJFDQ=/fit-in/200x150/filters:strip_icc()/pic6149105.jpg" sizes="" srcset= "https://cf.geekdo-images.com/S-Ro5X2B6x2V6bana2f0fA__small/img/vMUxc-cwNH-PMKaDgWx0HAjJFDQ=/fit-in/200x150/filters:strip_icc()/pic6149105.jpg 1x, https://cf.geekdo-images.com/S-Ro5X2B6x2V6bana2f0fA__small@2x/img/mDCwcYSaCwdWPOhMjMVdsaVn7ko=/fit-in/400x300/filters:strip_icc()/pic6149105.jpg 2x" alt= "Brian Boru: High King of Ireland, Osprey Games, 2021 — front cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6218277/shinkansen-zero-kei" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/ckJBBedoqcSyIN-gGX39kw__small/img/6KorK2P_tWcwv4RTmMuXjhM3kEM=/fit-in/200x150/filters:strip_icc()/pic6218277.png" sizes="" srcset= "https://cf.geekdo-images.com/ckJBBedoqcSyIN-gGX39kw__small/img/6KorK2P_tWcwv4RTmMuXjhM3kEM=/fit-in/200x150/filters:strip_icc()/pic6218277.png 1x, https://cf.geekdo-images.com/ckJBBedoqcSyIN-gGX39kw__small@2x/img/tJMFxcxHJSP3_nNTTTncCrdJ18E=/fit-in/400x300/filters:strip_icc()/pic6218277.png 2x" alt="Game cover" width="107" height="150" loading="lazy" /></a> <a href="https://boardgamegeek.com/image/5824452/vienna-connection" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/KXZwaXlLM-Q6x8CSYopavw__small/img/gDCynbFEd6svDWiqQFNgEn28Gkc=/fit-in/200x150/filters:strip_icc()/pic5824452.jpg" sizes="" srcset= "https://cf.geekdo-images.com/KXZwaXlLM-Q6x8CSYopavw__small/img/gDCynbFEd6svDWiqQFNgEn28Gkc=/fit-in/200x150/filters:strip_icc()/pic5824452.jpg 1x, https://cf.geekdo-images.com/KXZwaXlLM-Q6x8CSYopavw__small@2x/img/XE6S_Z6k7tns92z9KldwBD4kKoM=/fit-in/400x300/filters:strip_icc()/pic5824452.jpg 2x" alt= "Vienna Connection box front (English edition) - December 2020 update" width="150" height="150" loading="lazy" /></a><br /> <a href="https://boardgamegeek.com/boardgame/357563/akropolis" target="_self">Akropolis</a> | <a href= "https://boardgamegeek.com/boardgame/337765/brian-boru-high-king-ireland" target="_self">Brian Boru</a> | <a href= "https://boardgamegeek.com/boardgame/339614/shinkansen-zero-kei" target="_self">Shinkansen</a> | <a href= "https://boardgamegeek.com/boardgame/299255/vienna-connection" target="_self">Vienna Connection</a><br /> <br /> <em>Sekiwake</em><br /> <a href="https://boardgamegeek.com/image/6233874/1923-cotton-club" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/mkZuD37KjMAMWLTWTR8cvA__small/img/SB0A22etApVhJtaOyjFgZlb4Kl8=/fit-in/200x150/filters:strip_icc()/pic6233874.jpg" sizes="" srcset= "https://cf.geekdo-images.com/mkZuD37KjMAMWLTWTR8cvA__small/img/SB0A22etApVhJtaOyjFgZlb4Kl8=/fit-in/200x150/filters:strip_icc()/pic6233874.jpg 1x, https://cf.geekdo-images.com/mkZuD37KjMAMWLTWTR8cvA__small@2x/img/Dc1eo9eBlyciUzYBbyIy_kepkZo=/fit-in/400x300/filters:strip_icc()/pic6233874.jpg 2x" alt="Cover English/Spanish edition" width="200" height="123" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6725286/magnate-first-city" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/mkiI85CzDVnOHMwz57k1vA__small/img/I9R2nShbXb3EPuw0lEnLptMhsSk=/fit-in/200x150/filters:strip_icc()/pic6725286.png" sizes="" srcset= "https://cf.geekdo-images.com/mkiI85CzDVnOHMwz57k1vA__small/img/I9R2nShbXb3EPuw0lEnLptMhsSk=/fit-in/200x150/filters:strip_icc()/pic6725286.png 1x, https://cf.geekdo-images.com/mkiI85CzDVnOHMwz57k1vA__small@2x/img/lu3PNkpg6VyKe1E3Tseinb1JEJs=/fit-in/400x300/filters:strip_icc()/pic6725286.png 2x" alt= "Magnate: The First City, Naylor Games, 2022 — front cover (image provided by the publisher)" width="186" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/3200781/railroad-revolution" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/0A9aGzLzmBxN_M6rgpb6Dg__small/img/pupJXts3kO3x05Ki-lhREAPWrhw=/fit-in/200x150/filters:strip_icc()/pic3200781.jpg" sizes="" srcset= "https://cf.geekdo-images.com/0A9aGzLzmBxN_M6rgpb6Dg__small/img/pupJXts3kO3x05Ki-lhREAPWrhw=/fit-in/200x150/filters:strip_icc()/pic3200781.jpg 1x, https://cf.geekdo-images.com/0A9aGzLzmBxN_M6rgpb6Dg__small@2x/img/U6hH-_x-uQx6-rVIYwAegSqNk6M=/fit-in/400x300/filters:strip_icc()/pic3200781.jpg 2x" alt="Railroad Revolution, What's Your Game?, 2016 — front cover" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7042097/rise" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/FUugP5h7HioTf-w33Xvl3w__small/img/lACaDBEqp4OJHbd9egnKhWMQJog=/fit-in/200x150/filters:strip_icc()/pic7042097.jpg" sizes="" srcset= "https://cf.geekdo-images.com/FUugP5h7HioTf-w33Xvl3w__small/img/lACaDBEqp4OJHbd9egnKhWMQJog=/fit-in/200x150/filters:strip_icc()/pic7042097.jpg 1x, https://cf.geekdo-images.com/FUugP5h7HioTf-w33Xvl3w__small@2x/img/dWoFA2DrnVI-E_IxCKSVR4DY2Sg=/fit-in/400x300/filters:strip_icc()/pic7042097.jpg 2x" alt= "Rise, dlp games, 2022 — front cover (image provided by the publisher)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6982333/war-ring-card-game" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/ScrF673pQhrx27WoVdG81g__small/img/mmBKUwRhbgVV4CJOFdWSaJiYcTY=/fit-in/200x150/filters:strip_icc()/pic6982333.png" sizes="" srcset= "https://cf.geekdo-images.com/ScrF673pQhrx27WoVdG81g__small/img/mmBKUwRhbgVV4CJOFdWSaJiYcTY=/fit-in/200x150/filters:strip_icc()/pic6982333.png 1x, https://cf.geekdo-images.com/ScrF673pQhrx27WoVdG81g__small@2x/img/YakvIF7NDG8a52kZhR8KQohB4kg=/fit-in/400x300/filters:strip_icc()/pic6982333.png 2x" alt= "War of the Ring: The Card Game, Ares Games, 2022 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a><br /> <a href= "https://boardgamegeek.com/boardgame/340790/1923-cotton-club" target="_self">1923: Cotton Club</a> | <a href= "https://boardgamegeek.com/boardgame/258242/magnate-first-city" target="_self">Magnate</a> | <a href= "https://boardgamegeek.com/boardgame/207691/railroad-revolution" target="_self">Railroad Revolution</a> | <a href= "https://boardgamegeek.com/boardgame/369282/rise" target= "_self">Rise</a> | <a href= "https://boardgamegeek.com/boardgame/362944/war-ring-card-game" target="_self">War of the Ring: Card Game</a><br /> <br /> <em>Tainted Sumos</em><br /> <a href="https://boardgamegeek.com/image/6372801/etherfields" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/eWzoPPVUOer0LvfGWcGZJQ__small/img/VeBSNFHluvM9PRPDdm8g3k1Z5U0=/fit-in/200x150/filters:strip_icc()/pic6372801.png" sizes="" srcset= "https://cf.geekdo-images.com/eWzoPPVUOer0LvfGWcGZJQ__small/img/VeBSNFHluvM9PRPDdm8g3k1Z5U0=/fit-in/200x150/filters:strip_icc()/pic6372801.png 1x, https://cf.geekdo-images.com/eWzoPPVUOer0LvfGWcGZJQ__small@2x/img/IGI07NWdjZflFoxhhtnGkUepGUY=/fit-in/400x300/filters:strip_icc()/pic6372801.png 2x" alt="Chinese edition" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/7245199/iss-vanguard" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/1ySeZNVkVwTvqykMGtHFFQ__small/img/pXp7JQo64YalithQyDM7tufyasA=/fit-in/200x150/filters:strip_icc()/pic7245199.jpg" sizes="" srcset= "https://cf.geekdo-images.com/1ySeZNVkVwTvqykMGtHFFQ__small/img/pXp7JQo64YalithQyDM7tufyasA=/fit-in/200x150/filters:strip_icc()/pic7245199.jpg 1x, https://cf.geekdo-images.com/1ySeZNVkVwTvqykMGtHFFQ__small@2x/img/gYr7S5DqfuffbFtQ_Hj3vfDcGZ4=/fit-in/400x300/filters:strip_icc()/pic7245199.jpg 2x" alt= "ISS Vanguard, Awaken Realms, 2022 — front cover (image provided by the publisher)" width="175" height="150" loading="lazy" /></a><br /> <a href="https://boardgamegeek.com/boardgame/280794/etherfields" target="_self">Etherfields</a> <em>(Sekiwake)</em> | <a href= "https://boardgamegeek.com/boardgame/325494/iss-vanguard" target= "_self">ISS Vanguard</a> <em>(Yokozuna)</em><br /> <br /> <br /> <em><strong>Wargame Sumos</strong></em><br /> <a href= "https://boardgamegeek.com/image/5125370/dawns-early-light-war-1812" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/0jXb4Wq0gSl5cYCa4Kbh9g__small/img/lzt8aVsj5T3Iz6_REiZ-icHowdA=/fit-in/200x150/filters:strip_icc()/pic5125370.jpg" sizes="" srcset= "https://cf.geekdo-images.com/0jXb4Wq0gSl5cYCa4Kbh9g__small/img/lzt8aVsj5T3Iz6_REiZ-icHowdA=/fit-in/200x150/filters:strip_icc()/pic5125370.jpg 1x, https://cf.geekdo-images.com/0jXb4Wq0gSl5cYCa4Kbh9g__small@2x/img/c60ZNufz1h64wnhIUewSOZBbotw=/fit-in/400x300/filters:strip_icc()/pic5125370.jpg 2x" alt="Dawn's Early Light - cover (from publisher)" width="117" height="150" loading="lazy" /></a><br /> <a href= "https://boardgamegeek.com/boardgame/296644/dawns-early-light-war-1812" target="_self">Dawn's Early Light</a> <em>(Yokozuna)</em><br /> <br /> <a href= "https://boardgamegeek.com/image/5678977/bayonets-tomahawks" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/AEI2Qf7jxnmYvHzqDrIq2A__small/img/0IUArh1flRHC-WSWuvkbRyXIGm8=/fit-in/200x150/filters:strip_icc()/pic5678977.jpg" sizes="" srcset= "https://cf.geekdo-images.com/AEI2Qf7jxnmYvHzqDrIq2A__small/img/0IUArh1flRHC-WSWuvkbRyXIGm8=/fit-in/200x150/filters:strip_icc()/pic5678977.jpg 1x, https://cf.geekdo-images.com/AEI2Qf7jxnmYvHzqDrIq2A__small@2x/img/cOSUQNQxIfVhnEHyDaEXWBBNlcY=/fit-in/400x300/filters:strip_icc()/pic5678977.jpg 2x" alt="Final box art - top © GMT Games LLC" width="112" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6862101/fire-stone-siege-vienna-1683" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/XAV3V7m0eiQjsvDPPlxZ9g__small/img/zWxJjFKXhaxXK9r46miBXTRz-m0=/fit-in/200x150/filters:strip_icc()/pic6862101.jpg" sizes="" srcset= "https://cf.geekdo-images.com/XAV3V7m0eiQjsvDPPlxZ9g__small/img/zWxJjFKXhaxXK9r46miBXTRz-m0=/fit-in/200x150/filters:strip_icc()/pic6862101.jpg 1x, https://cf.geekdo-images.com/XAV3V7m0eiQjsvDPPlxZ9g__small@2x/img/0JWHegQLGOxFU2Naw920jDZFM4M=/fit-in/400x300/filters:strip_icc()/pic6862101.jpg 2x" alt="Fire & Stone: Siege of Vienna 1683 Box Cover" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6294782/plains-indian-wars" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/qEHRRuByrpwP5XPEwN_JEg__small/img/Ith7qRRqvoBObnCX3vtED32r1gg=/fit-in/200x150/filters:strip_icc()/pic6294782.jpg" sizes="" srcset= "https://cf.geekdo-images.com/qEHRRuByrpwP5XPEwN_JEg__small/img/Ith7qRRqvoBObnCX3vtED32r1gg=/fit-in/200x150/filters:strip_icc()/pic6294782.jpg 1x, https://cf.geekdo-images.com/qEHRRuByrpwP5XPEwN_JEg__small@2x/img/KmsP2s0_SsIfg-cZUuZjN8Ja2wc=/fit-in/400x300/filters:strip_icc()/pic6294782.jpg 2x" alt="Cover" width="113" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5432649/shores-tripoli" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/tAT16ernpMN0AbqR1i6A5A__small/img/1GPtIA6zj-U__VxVVe8ox7nzCos=/fit-in/200x150/filters:strip_icc()/pic5432649.jpg" sizes="" srcset= "https://cf.geekdo-images.com/tAT16ernpMN0AbqR1i6A5A__small/img/1GPtIA6zj-U__VxVVe8ox7nzCos=/fit-in/200x150/filters:strip_icc()/pic5432649.jpg 1x, https://cf.geekdo-images.com/tAT16ernpMN0AbqR1i6A5A__small@2x/img/fsK-Bz3jGUkGsT4FfPrvob6M990=/fit-in/400x300/filters:strip_icc()/pic5432649.jpg 2x" alt="Box Cover - Front" width="112" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6590310/2-minutes-midnight" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/1YZdWrfWYmWCuLaEO-4Tew__small/img/jOgTkUNL4lWLQHA3fj49z73XN24=/fit-in/200x150/filters:strip_icc()/pic6590310.png" sizes="" srcset= "https://cf.geekdo-images.com/1YZdWrfWYmWCuLaEO-4Tew__small/img/jOgTkUNL4lWLQHA3fj49z73XN24=/fit-in/200x150/filters:strip_icc()/pic6590310.png 1x, https://cf.geekdo-images.com/1YZdWrfWYmWCuLaEO-4Tew__small@2x/img/vzDoA9NiN9lx3cCdYRAAFZtOIpE=/fit-in/400x300/filters:strip_icc()/pic6590310.png 2x" alt="FrontBoxReleaseImage" width="117" height="150" loading= "lazy" /></a><br /> <a href= "https://boardgamegeek.com/boardgame/206509/bayonets-tomahawks" target="_self">Bayonets & Tomahawks</a> | <a href= "https://boardgamegeek.com/boardgame/362868/fire-stone-siege-vienna-1683" target="_self">Fire & Stone</a> | <a href= "https://boardgamegeek.com/boardgame/233958/plains-indian-wars" target="_self">Plains Indian Wars</a> | <a href= "https://boardgamegeek.com/boardgame/237860/shores-tripoli" target= "_self">The Shores of Tripoli</a> | <a href= "https://boardgamegeek.com/boardgame/314170/2-minutes-midnight" target="_self">Two Minutes to Midnight</a><br /> <br /> Probably everyone who listens to my podcast already knows about Siggins. He was even on my show four times before, but the last was a full 15 years ago! As you'll hear us say, we suspected it was longer ago than we'd like to remember.<br /> <br /> However, my interest in Mike Siggins goes back further than that, way before this podcast. My entry into this hobby is closely tied to Siggins, thanks to his <a class="postlink" href= "http://www.gamecabinet.com/sumo/Sumo.html" target="_blank" rel= "nofollow noreferrer noopener">Sumo magazine that was transcribed onto the internet</a> by Ken Tidwell (which reminds me...I've always wanted to interview Ken for the podcast. Perhaps in 2023?). Siggins wrote about games with a critic's analysis and writer's flair, whetting my appetite for games I'd never seen or heard of. And then there was this amazing thing called Essen that he wrote about. I was doing all of this reading in the late mid/late 90s, and Mike was writing in the early 90s. Possibly even 1989. Amazing!<br /> <br /> He's seen & played so many games. At one point he nearly burned out, and there's the story of his famous collection-purge from hundreds or thousands of games down to just 50. He's still playing lots of games, including lots of new ones. Every year he names ten or so of them as his own personal top picks of the year: the Sumos. For the year just passed, 2022, I get the honor to host him talking about them and sharing the list with you. Near the end of the program I also share my own list of notable games in 2022, though some were published earlier.<br /> <br /> <br /> <span style="font-size: 25.20px;"><span style= "text-decoration: underline;"><strong>Mark's noteworthy games of 2022</strong></span></span><br /> <br /> <strong>Boardgame:</strong> <a href= "https://boardgamegeek.com/boardgame/295947/cascadia" target= "_self">Cascadia</a> <a href= "https://boardgamegeek.com/image/5100691/cascadia" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/MjeJZfulbsM1DSV3DrGJYA__small/img/tVSFjSxYEcw7sKj3unIIQV8kxoc=/fit-in/200x150/filters:strip_icc()/pic5100691.jpg" sizes="" srcset= "https://cf.geekdo-images.com/MjeJZfulbsM1DSV3DrGJYA__small/img/tVSFjSxYEcw7sKj3unIIQV8kxoc=/fit-in/200x150/filters:strip_icc()/pic5100691.jpg 1x, https://cf.geekdo-images.com/MjeJZfulbsM1DSV3DrGJYA__small@2x/img/jnW9kbszo8Itb-aTnSNFJqA6NwA=/fit-in/400x300/filters:strip_icc()/pic5100691.jpg 2x" alt="Cascadia, Flatout Games, 2020 — front cover" width="150" height="150" loading="lazy" /></a><br /> <br /> <strong>Card game:</strong> <a href= "https://boardgamegeek.com/boardgame/118048/targi" target= "_self">Targi</a> & <a href= "https://boardgamegeek.com/boardgame/291453/scout" target= "_self">Scout</a> <a href= "https://boardgamegeek.com/image/3958793/targi" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/wHg4fOf48cs1kw1PDOk1tQ__small/img/6l-jqYlfECK1SVSsUs7FXUheKzQ=/fit-in/200x150/filters:strip_icc()/pic3958793.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wHg4fOf48cs1kw1PDOk1tQ__small/img/6l-jqYlfECK1SVSsUs7FXUheKzQ=/fit-in/200x150/filters:strip_icc()/pic3958793.jpg 1x, https://cf.geekdo-images.com/wHg4fOf48cs1kw1PDOk1tQ__small@2x/img/QBbKYCLAlIpg_d78hePGglT-Lg0=/fit-in/400x300/filters:strip_icc()/pic3958793.jpg 2x" alt= "Targi, KOSMOS, 2018 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6398727/scout" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small/img/NUcMdmZ3_eA1YfIwL8iRgkZKaHw=/fit-in/200x150/filters:strip_icc()/pic6398727.png" sizes="" srcset= "https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small/img/NUcMdmZ3_eA1YfIwL8iRgkZKaHw=/fit-in/200x150/filters:strip_icc()/pic6398727.png 1x, https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small@2x/img/RYdhPX4dn5_MoXITZQat4qObBtA=/fit-in/400x300/filters:strip_icc()/pic6398727.png 2x" alt= "Scout, Oink Games, 2021 — front cover (image provided by the publisher)" width="85" height="150" loading="lazy" /></a><br /> <br /> <strong>Party game:</strong> <a href= "https://boardgamegeek.com/boardgame/254640/just-one" target= "_self">Just One</a> <a href= "https://boardgamegeek.com/image/4268499/just-one" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__small/img/HhZu2qLp9wyX9PNgvmDE8_hCl-0=/fit-in/200x150/filters:strip_icc()/pic4268499.jpg" sizes="" srcset= "https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__small/img/HhZu2qLp9wyX9PNgvmDE8_hCl-0=/fit-in/200x150/filters:strip_icc()/pic4268499.jpg 1x, https://cf.geekdo-images.com/qKcKjHpzAvLddwBhyindag__small@2x/img/FML2TZgOQigJ18-GE7ibBRwU078=/fit-in/400x300/filters:strip_icc()/pic4268499.jpg 2x" alt= "Just One, Repos Production, 2018 — front cover (image provided by the publisher)" width="104" height="150" loading="lazy" /></a><br /> <br /> <strong>Wargame:</strong> <a href= "https://boardgamegeek.com/boardgame/150831/cuba-splendid-little-war" target="_self">Cuba The Splendid Little War</a> <a href= "https://boardgamegeek.com/image/1886246/cuba-splendid-little-war" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/YNDemo6olEEGq3Vy1DQ3Vg__small/img/IySqRfbqjGqRafbEVFd-gcZ1Efo=/fit-in/200x150/filters:strip_icc()/pic1886246.jpg" sizes="" srcset= "https://cf.geekdo-images.com/YNDemo6olEEGq3Vy1DQ3Vg__small/img/IySqRfbqjGqRafbEVFd-gcZ1Efo=/fit-in/200x150/filters:strip_icc()/pic1886246.jpg 1x, https://cf.geekdo-images.com/YNDemo6olEEGq3Vy1DQ3Vg__small@2x/img/8JKBBOPpOn1JK0MicvWTvnTPWyE=/fit-in/400x300/filters:strip_icc()/pic1886246.jpg 2x" alt="Cuba front cover" width="92" height="150" loading= "lazy" /></a><br /> <br /> <strong>Online game:</strong> <a href= "https://boardgamegeek.com/boardgame/10630/memoir-44" target= "_self">Memoir '44</a> / <a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> / <a href= "https://boardgamegeek.com/boardgame/266192/wingspan" target= "_self">Wingspan</a> <a href= "https://boardgamegeek.com/image/6974498/memoir-44" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/2AjxTtgBtZVst8wOAk1NAA__small/img/ymrloLOMqIyQYu4JkYkB5T16W1I=/fit-in/200x150/filters:strip_icc()/pic6974498.jpg" sizes="" srcset= "https://cf.geekdo-images.com/2AjxTtgBtZVst8wOAk1NAA__small/img/ymrloLOMqIyQYu4JkYkB5T16W1I=/fit-in/200x150/filters:strip_icc()/pic6974498.jpg 1x, https://cf.geekdo-images.com/2AjxTtgBtZVst8wOAk1NAA__small@2x/img/U5ntnnGgcpSYKsF8KSackuIM4_w=/fit-in/400x300/filters:strip_icc()/pic6974498.jpg 2x" alt="English 2015 edition" width="147" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6973671/azul" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/aPSHJO0d0XOpQR5X-wJonw__small/img/ccsXKrdGJw-YSClWwzVUwk5Nh9Y=/fit-in/200x150/filters:strip_icc()/pic6973671.png" sizes="" srcset= "https://cf.geekdo-images.com/aPSHJO0d0XOpQR5X-wJonw__small/img/ccsXKrdGJw-YSClWwzVUwk5Nh9Y=/fit-in/200x150/filters:strip_icc()/pic6973671.png 1x, https://cf.geekdo-images.com/aPSHJO0d0XOpQR5X-wJonw__small@2x/img/ParVO_D8TN200OHEPsDGkEJDk00=/fit-in/400x300/filters:strip_icc()/pic6973671.png 2x" alt="English-only 2018 edition" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/4458123/wingspan" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/yLZJCVLlIx4c7eJEWUNJ7w__small/img/VNToqgS2-pOGU6MuvIkMPKn_y-s=/fit-in/200x150/filters:strip_icc()/pic4458123.jpg" sizes="" srcset= "https://cf.geekdo-images.com/yLZJCVLlIx4c7eJEWUNJ7w__small/img/VNToqgS2-pOGU6MuvIkMPKn_y-s=/fit-in/200x150/filters:strip_icc()/pic4458123.jpg 1x, https://cf.geekdo-images.com/yLZJCVLlIx4c7eJEWUNJ7w__small@2x/img/EFh5B0GzBJqKGCi9ekNZ21KhUYQ=/fit-in/400x300/filters:strip_icc()/pic4458123.jpg 2x" alt="box (flat image)" width="150" height="150" loading= "lazy" /></a><br /> <br /> <br /> It was a fun conversation and I hope you like it. I don't intend to let another 15 years pass before I get Siggins back on the podcast. A request has been made to discuss euro-wargame hybrids again, which I may just morph a little bit into a discussion of a new style of easier, introductory history games that are taking off on both sides of the Atlantic.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> </p> <p class="tw-mb-0 tw-text-sm tw-font-bold tw-leading-none">Mike Siggins</p> <p class="tw-mb-0 tw-text-xs tw-leading-tight tw-text-muted"> @sumo</p> <p>Welcome to 2023, which happens to be the 19th season of my little podcast, Boardgames To Go. I'm as surprised as anyone to still be around, still with listeners. I do enjoy this, and greatly appreciate my small & loyal following. I'm thrilled to start the new season with a wonderful guest, Mike Siggins talking about his Sumo picks. The Sumos 2022 <em>Yokozuna</em> <a href="https://boardgamegeek.com/image/6293412/ark-nova" target= "_self"></a> <a href="https://boardgamegeek.com/boardgame/342942/ark-nova" target="_self">Ark Nova</a> <em>Ozeki</em> <a href="https://boardgamegeek.com/image/6705097/akropolis" target= "_self"></a> <a href="https://boardgamegeek.com/image/6149105/brian-boru-high-king-ireland" target="_self"></a> <a href= "https://boardgamegeek.com/image/6218277/shinkansen-zero-kei" target="_self"></a> <a href="https://boardgamegeek.com/image/5824452/vienna-connection" target="_self"></a> <a href="https://boardgamegeek.com/boardgame/357563/akropolis" target="_self">Akropolis</a> | <a href= "https://boardgamegeek.com/boardgame/337765/brian-boru-high-king-ireland" target="_self">Brian Boru</a> | <a href= "https://boardgamegeek.com/boardgame/339614/shinkansen-zero-kei" target="_self">Shinkansen</a> | <a href= "https://boardgamegeek.com/boardgame/299255/vienna-connection" target="_self">Vienna Connection</a> <em>Sekiwake</em> <a href="https://boardgamegeek.com/image/6233874/1923-cotton-club" target="_self"></a> <a href= "https://boardgamegeek.com/image/6725286/magnate-first-city" target="_self"></a> <a href= "https://boardgamegeek.com/image/3200781/railroad-revolution" target="_self"></a> <a href= "https://boardgamegeek.com/image/7042097/rise" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6982333/war-ring-card-game" target="_self"></a> <a href= "https://boardgamegeek.com/boardgame/340790/1923-cotton-club" target="_self">1923: Cotton Club</a> | <a href= "https://boardgamegeek.com/boardgame/258242/magnate-first-city" target="_self">Magnate</a> | <a href= "https://boardgamegeek.com/boardgame/207691/railroad-revolution" target="_self">Railroad Revolution</a> | <a href= "https://boardgamegeek.com/boardgame/369282/rise" target= "_self">Rise</a> | <a href= "https://boardgamegeek.com/boardgame/362944/war-ring-card-game" target="_self">War of the Ring: Card Game</a> <em>Tainted Sumos</em> <a href="https://boardgamegeek.com/image/6372801/etherfields" target="_self"></a> <a href= "https://boardgamegeek.com/image/7245199/iss-vanguard" target= "_self"></a> <a href="https://boardgamegeek.com/boardgame/280794/etherfields" target="_self">Etherfields</a> <em>(Sekiwake)</em> | <a href= "https://boardgamegeek.com/boardgame/325494/iss-vanguard" target= "_self">ISS Vanguard</a> <em>(Yokozuna)</em> <em>Wargame Sumos</em> <a href= "https://boardgamegeek.com/image/5125370/dawns-early-light-war-1812" target="_self"></a> <a href= "https://boardgamegeek.com/boardgame/296644/dawns-early-light-war-1812" target="_self">Dawn's Early Light</a> <em>(Yokozuna)</em> <a href= "https://boardgamegeek.com/image/5678977/bayonets-tomahawks" target="_self"></a> <a href= "https://boardgamegeek.com/image/6862101/fire-stone-siege-vienna-1683" target="_self"></a> <a href= "https://boardgamegeek.com/image/6294782/plains-indian-wars" target="_self"></a> <a href= "https://boardgamegeek.com/image/5432649/shores-tripoli" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6590310/2-minutes-midnight" target="_self"></a> <a href= "https://boardgamegeek.com/boardgame/206509/bayonets-tomahawks" target="_self">Bayonets & Tomahawks</a> | <a href= "https://boardgamegeek.com/boardgame/362868/fire-stone-siege-vienna-1683" target="_self">Fire & Stone</a> | <a href= "https://boardgamegeek.com/boardgame/233958/plains-indian-wars" target="_self">Plains Indian Wars</a> | <a href= "https://boardgamegeek.com/boardgame/237860/shores-tripoli" target= "_self">The Shores of Tripoli</a> | <a href= "https://boardgamegeek.com/boardgame/314170/2-minutes-midnight" target="_self">Two Minutes to Midnight</a> Probably everyone who listens to my podcast already knows about Siggins. He was even on my show four times before, but the last was a full 15 years ago! As you'll hear us say, we suspected it was longer ago than we'd like to remember. However, my interest in Mike Siggins goes back further than that, way before this podcast. My entry into this hobby is closely tied to Siggins, thanks to his <a class="postlink" href= "http://www.gamecabinet.com/sumo/Sumo.html" target="_blank" rel= "nofollow noreferrer noopener">Sumo magazine that was transcribed onto the internet</a> by Ken Tidwell (which reminds me...I've always wanted to interview Ken for the podcast. Perhaps in 2023?). Siggins wrote about games with a critic's analysis and writer's flair, whetting my appetite for games I'd never seen or heard of. And then there was this amazing thing called Essen that he wrote about. I was doing all of this reading in the late mid/late 90s, and Mike was writing in the early 90s. Possibly even 1989. Amazing! He's seen & played so many games. At one point he nearly burned out, and there's the story of his famous collection-purge from hundreds or thousands of games down to just 50. He's still playing lots of games, including lots of new ones. Every year he names ten or so of them as his own personal top picks of the year: the Sumos. For the year just passed, 2022, I get the honor to host him talking about them and sharing the list with you. Near the end of the program I also share my own list of notable games in 2022, though some were published earlier. Mark's noteworthy games of 2022 Boardgame: <a href= "https://boardgamegeek.com/boardgame/295947/cascadia" target= "_self">Cascadia</a> <a href= "https://boardgamegeek.com/image/5100691/cascadia" target= "_self"></a> Card game: <a href= "https://boardgamegeek.com/boardgame/118048/targi" target= "_self">Targi</a> & <a href= "https://boardgamegeek.com/boardgame/291453/scout" target= "_self">Scout</a> <a href= "https://boardgamegeek.com/image/3958793/targi" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6398727/scout" target= "_self"></a> Party game: <a href= "https://boardgamegeek.com/boardgame/254640/just-one" target= "_self">Just One</a> <a href= "https://boardgamegeek.com/image/4268499/just-one" target= "_self"></a> Wargame: <a href= "https://boardgamegeek.com/boardgame/150831/cuba-splendid-little-war" target="_self">Cuba The Splendid Little War</a> <a href= "https://boardgamegeek.com/image/1886246/cuba-splendid-little-war" target="_self"></a> Online game: <a href= "https://boardgamegeek.com/boardgame/10630/memoir-44" target= "_self">Memoir '44</a> / <a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> / <a href= "https://boardgamegeek.com/boardgame/266192/wingspan" target= "_self">Wingspan</a> <a href= "https://boardgamegeek.com/image/6974498/memoir-44" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6973671/azul" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4458123/wingspan" target= "_self"></a> It was a fun conversation and I hope you like it. I don't intend to let another 15 years pass before I get Siggins back on the podcast. A request has been made to discuss euro-wargame hybrids again, which I may just morph a little bit into a discussion of a new style of easier, introductory history games that are taking off on both sides of the Atlantic. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Mike Siggins @sumo Welcome to 2023, which happens to be the 19th season of my little podcast, Boardgames To Go. I'm as surprised as anyone to still be around, still with listeners. I do enjoy this, and greatly appreciate my small &amp; loyal following. I'm thrilled to start the new season with a wonderful guest, Mike Siggins talking about his Sumo picks. The Sumos 2022 Yokozuna Ark Nova Ozeki Akropolis | Brian Boru | Shinkansen | Vienna Connection Sekiwake 1923: Cotton Club | Magnate | Railroad Revolution | Rise | War of the Ring: Card Game Tainted Sumos Etherfields (Sekiwake) | ISS Vanguard (Yokozuna) Wargame Sumos Dawn's Early Light (Yokozuna) Bayonets &amp; Tomahawks | Fire &amp; Stone | Plains Indian Wars | The Shores of Tripoli | Two Minutes to Midnight Probably everyone who listens to my podcast already knows about Siggins. He was even on my show four times before, but the last was a full 15 years ago! As you'll hear us say, we suspected it was longer ago than we'd like to remember. However, my interest in Mike Siggins goes back further than that, way before this podcast. My entry into this hobby is closely tied to Siggins, thanks to his Sumo magazine that was transcribed onto the internet by Ken Tidwell (which reminds me...I've always wanted to interview Ken for the podcast. Perhaps in 2023?). Siggins wrote about games with a critic's analysis and writer's flair, whetting my appetite for games I'd never seen or heard of. And then there was this amazing thing called Essen that he wrote about. I was doing all of this reading in the late mid/late 90s, and Mike was writing in the early 90s. Possibly even 1989. Amazing! He's seen &amp; played so many games. At one point he nearly burned out, and there's the story of his famous collection-purge from hundreds or thousands of games down to just 50. He's still playing lots of games, including lots of new ones. Every year he names ten or so of them as his own personal top picks of the year: the Sumos. For the year just passed, 2022, I get the honor to host him talking about them and sharing the list with you. Near the end of the program I also share my own list of notable games in 2022, though some were published earlier. Mark's noteworthy games of 2022 Boardgame: Cascadia Card game: Targi &amp; Scout Party game: Just One Wargame: Cuba The Splendid Little War Online game: Memoir '44 / Azul / Wingspan It was a fun conversation and I hope you like it. I don't intend to let another 15 years pass before I get Siggins back on the podcast. A request has been made to discuss euro-wargame hybrids again, which I may just morph a little bit into a discussion of a new style of easier, introductory history games that are taking off on both sides of the Atlantic. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners.   Mike Siggins @sumo Welcome to 2023, which happens to be the 19th season of my little podcast, Boardgames To Go. I'm as surprised as anyone to still be around, still with listeners. I do enjoy this, and greatly appreciate my small &amp; loyal following. I'm thrilled to start the new season with a wonderful guest, Mike Siggins talking about his Sumo picks. The Sumos 2022 Yokozuna Ark Nova Ozeki Akropolis | Brian Boru | Shinkansen | Vienna Connection Sekiwake 1923: Cotton Club | Magnate | Railroad Revolution | Rise | War of the Ring: Card Game Tainted Sumos Etherfields (Sekiwake) | ISS Vanguard (Yokozuna) Wargame Sumos Dawn's Early Light (Yokozuna) Bayonets &amp; Tomahawks | Fire &amp; Stone | Plains Indian Wars | The Shores of Tripoli | Two Minutes to Midnight Probably everyone who listens to my podcast already knows about Siggins. He was even on my show four times before, but the last was a full 15 years ago! As you'll hear us say, we suspected it was longer ago than we'd like to remember. However, my interest in Mike Siggins goes back further than that, way before this podcast. My entry into this hobby is closely tied to Siggins, thanks to his Sumo magazine that was transcribed onto the internet by Ken Tidwell (which reminds me...I've always wanted to interview Ken for the podcast. Perhaps in 2023?). Siggins wrote about games with a critic's analysis and writer's flair, whetting my appetite for games I'd never seen or heard of. And then there was this amazing thing called Essen that he wrote about. I was doing all of this reading in the late mid/late 90s, and Mike was writing in the early 90s. Possibly even 1989. Amazing! He's seen &amp; played so many games. At one point he nearly burned out, and there's the story of his famous collection-purge from hundreds or thousands of games down to just 50. He's still playing lots of games, including lots of new ones. Every year he names ten or so of them as his own personal top picks of the year: the Sumos. For the year just passed, 2022, I get the honor to host him talking about them and sharing the list with you. Near the end of the program I also share my own list of notable games in 2022, though some were published earlier. Mark's noteworthy games of 2022 Boardgame: Cascadia Card game: Targi &amp; Scout Party game: Just One Wargame: Cuba The Splendid Little War Online game: Memoir '44 / Azul / Wingspan It was a fun conversation and I hope you like it. I don't intend to let another 15 years pass before I get Siggins back on the podcast. A request has been made to discuss euro-wargame hybrids again, which I may just morph a little bit into a discussion of a new style of easier, introductory history games that are taking off on both sides of the Atlantic. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 209 - Post-BGGcon 2022 (with Rick Byrens and Brian Murray)</title>
      <itunes:title>Boardgames To Go 209 - Post-BGGcon 2022 (with Rick Byrens and Brian Murray)</itunes:title>
      <pubDate>Thu, 01 Dec 2022 13:00:00 +0000</pubDate>
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      <description><![CDATA[<p> </p> <div style="text-align: center;"><em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <br /> One more episode about BGGcon! Can you tell I was excited to return? During the con itself I recorded several daily mini-episodes with Greg Pettit (by the end they weren't so mini!). In those we talked about several of the games we played, though not all. If you want to see ALL of the games I played, they're posted on their own <a tabindex="0" href= "https://boardgamegeek.com/geeklist/306994/mjs-games-played-bggcon-2022" target="_self">geeklist</a>.<br /> <br /> Everyone knows I prefer lighter/shorter board & card games. Not exclusively, but that's my kind of game. It shows in my lists of games played. That's part of the reason I invited two other gamer-buddies onto this episode, since they are more willing to go after meatier euros. Though they, too, will play some older classics and/or lighter games. We played some of these together, but many were titles I didn't see...or actively avoided. You can sort of follow along with the discussion by flipping back & forth between their two geeklists with 5-star ratings for the games they played at BGGcon.<br /> <br /></p> <div style="text-align: center;"><br /> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/307539/bgg-con-2022-makeup-list" target="_self">Brian Murray's list</a> | <a tabindex="0" href= "https://boardgamegeek.com/geeklist/307349/better-late-never-list-bgg-con-games" target="_self">Rick Byrens' list</a> | (<a tabindex="0" href= "https://boardgamegeek.com/geeklist/306994/mjs-games-played-bggcon-2022" target="_self">and Mark's list</a>)<br /> <br /> <a href="https://boardgamegeek.com/image/7208362/markejohnson" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/L9MM7ci81wsAMKMaxiQxXg__small/img/YJajag0k6esxED9PKdYXB06pO9E=/fit-in/200x150/filters:strip_icc()/pic7208362.jpg" sizes="" srcset= "https://cf.geekdo-images.com/L9MM7ci81wsAMKMaxiQxXg__small/img/YJajag0k6esxED9PKdYXB06pO9E=/fit-in/200x150/filters:strip_icc()/pic7208362.jpg 1x, https://cf.geekdo-images.com/L9MM7ci81wsAMKMaxiQxXg__small@2x/img/oylAvseeaQzkvh_CY0MmZw23x5Q=/fit-in/400x300/filters:strip_icc()/pic7208362.jpg 2x" alt="Brian at the bbq place, Pecan Lodge" width="113" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7208363/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/wsP_1-swlYFoeBdanTAAyQ__small/img/0eFA2N5FZzp0JexLr1scvhXGnHY=/fit-in/200x150/filters:strip_icc()/pic7208363.jpg" sizes="" srcset= "https://cf.geekdo-images.com/wsP_1-swlYFoeBdanTAAyQ__small/img/0eFA2N5FZzp0JexLr1scvhXGnHY=/fit-in/200x150/filters:strip_icc()/pic7208363.jpg 1x, https://cf.geekdo-images.com/wsP_1-swlYFoeBdanTAAyQ__small@2x/img/0-uSChNmFOJc097oCBm_WTWjzU8=/fit-in/400x300/filters:strip_icc()/pic7208363.jpg 2x" alt="Rick & Greg when we played Riverboat" width="200" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7208381/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/MLEkQvCMbhsSo7TKPjwp8Q__small/img/E_xoM2vwKDgwHMlz5jHw8X9LvYc=/fit-in/200x150/filters:strip_icc()/pic7208381.jpg" sizes="" srcset= "https://cf.geekdo-images.com/MLEkQvCMbhsSo7TKPjwp8Q__small/img/E_xoM2vwKDgwHMlz5jHw8X9LvYc=/fit-in/200x150/filters:strip_icc()/pic7208381.jpg 1x, https://cf.geekdo-images.com/MLEkQvCMbhsSo7TKPjwp8Q__small@2x/img/FZ42U1DjHzH6cs0CuXaKNCqjNT4=/fit-in/400x300/filters:strip_icc()/pic7208381.jpg 2x" alt= "Rick & Brian with the copy of Pizarro & Co donated by the family of departed gamer, Dr. Jeremy Hinton. You were with us in spirit, Jeremy." width="200" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7208385/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/sk28qpJLC2eETnFEh39WXA__small/img/kBqvhj3IBsrpE1XA6u51qHHkJz4=/fit-in/200x150/filters:strip_icc()/pic7208385.jpg" sizes="" srcset= "https://cf.geekdo-images.com/sk28qpJLC2eETnFEh39WXA__small/img/kBqvhj3IBsrpE1XA6u51qHHkJz4=/fit-in/200x150/filters:strip_icc()/pic7208385.jpg 1x, https://cf.geekdo-images.com/sk28qpJLC2eETnFEh39WXA__small@2x/img/iRoamqKXWupqSclViRS9FE82LRY=/fit-in/400x300/filters:strip_icc()/pic7208385.jpg 2x" alt="Representing Pride as well as aerospace :)" width="113" height="150" loading="lazy" /></a></div> <p><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> One more episode about BGGcon! Can you tell I was excited to return? During the con itself I recorded several daily mini-episodes with Greg Pettit (by the end they weren't so mini!). In those we talked about several of the games we played, though not all. If you want to see ALL of the games I played, they're posted on their own <a tabindex="0" href= "https://boardgamegeek.com/geeklist/306994/mjs-games-played-bggcon-2022" target="_self">geeklist</a>. Everyone knows I prefer lighter/shorter board & card games. Not exclusively, but that's my kind of game. It shows in my lists of games played. That's part of the reason I invited two other gamer-buddies onto this episode, since they are more willing to go after meatier euros. Though they, too, will play some older classics and/or lighter games. We played some of these together, but many were titles I didn't see...or actively avoided. You can sort of follow along with the discussion by flipping back & forth between their two geeklists with 5-star ratings for the games they played at BGGcon. </p> <a tabindex="0" href= "https://boardgamegeek.com/geeklist/307539/bgg-con-2022-makeup-list" target="_self">Brian Murray's list</a> | <a tabindex="0" href= "https://boardgamegeek.com/geeklist/307349/better-late-never-list-bgg-con-games" target="_self">Rick Byrens' list</a> | (<a tabindex="0" href= "https://boardgamegeek.com/geeklist/306994/mjs-games-played-bggcon-2022" target="_self">and Mark's list</a>) <a href="https://boardgamegeek.com/image/7208362/markejohnson" target="_self"></a> <a href= "https://boardgamegeek.com/image/7208363/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7208381/markejohnson" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7208385/markejohnson" target= "_self"></a> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. One more episode about BGGcon! Can you tell I was excited to return? During the con itself I recorded several daily mini-episodes with Greg Pettit (by the end they weren't so mini!). In those we talked about several of the games we played, though not all. If you want to see ALL of the games I played, they're posted on their own geeklist. Everyone knows I prefer lighter/shorter board &amp; card games. Not exclusively, but that's my kind of game. It shows in my lists of games played. That's part of the reason I invited two other gamer-buddies onto this episode, since they are more willing to go after meatier euros. Though they, too, will play some older classics and/or lighter games. We played some of these together, but many were titles I didn't see...or actively avoided. You can sort of follow along with the discussion by flipping back &amp; forth between their two geeklists with 5-star ratings for the games they played at BGGcon. Brian Murray's list | Rick Byrens' list | (and Mark's list) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. One more episode about BGGcon! Can you tell I was excited to return? During the con itself I recorded several daily mini-episodes with Greg Pettit (by the end they weren't so mini!). In those we talked about several of the games we played, though not all. If you want to see ALL of the games I played, they're posted on their own geeklist. Everyone knows I prefer lighter/shorter board &amp; card games. Not exclusively, but that's my kind of game. It shows in my lists of games played. That's part of the reason I invited two other gamer-buddies onto this episode, since they are more willing to go after meatier euros. Though they, too, will play some older classics and/or lighter games. We played some of these together, but many were titles I didn't see...or actively avoided. You can sort of follow along with the discussion by flipping back &amp; forth between their two geeklists with 5-star ratings for the games they played at BGGcon. Brian Murray's list | Rick Byrens' list | (and Mark's list) -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 208d - BGGcon 2022 Day Four (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 208d - BGGcon 2022 Day Four (with Greg Pettit)</itunes:title>
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      <title>Boardgames To Go 207 - Essen, Fairplay, and the A La Carte Awards</title>
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      <pubDate>Tue, 01 Nov 2022 12:00:00 +0000</pubDate>
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      <description><![CDATA[<p> </p> <div style="text-align: center;"><em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/355940/7seas" target= "_self">7Seas</a> (Or <a class="postlink" href= "https://www.pagat.com/fishing/scopa.html" target="_blank" rel= "nofollow noreferrer noopener">Scopa</a>, if you want to learn the original)<br /> <br /> Remember when I used to do "Essen Anticipation" episodes? I know I did several in the past, but it's been a while. This year, Essen sort of snuck up on me. I went through <a class="postlink" href= "https://boardgamegeek.com/geekpreview/55/spiel-22-preview" target= "_blank" rel="nofollow noreferrer noopener">the preview tool on BGG</a>, but never managed to completely make it through. The tool is easier to use than ever, and now includes all of the things I need in a preview (designer, publisher, photo, brief description, and link to more). And yet...it's just too much. Is it too much in an absolute sense? Too much for anybody? Too much for a healthy hobby and industry?<br /> <br /> I don't know about all of that. I just know that it's now too much for <strong>me</strong>. Which isn't too say I'm no longer enthusiastic about Essen--I merely let it kind of wash over me, not trying to keep up. I'll certainly hear about the consensus picks for the best new titles, and I may also find out about some more obscure ones for oddball reasons--perhaps my thematic interest, a friend stumbled across it, a weird speculative purchase on Amazon.de... whatever!<br /> <br /> This year my "Essen episode" starts with mentioning how close I was, on a business trip to Germany and the Netherlands just a few days before Essen. But I didn't make it to Spiel. I bought some games from Europe...but I "cheated" by ordering from Amazon.de instead of packing from local shops into my luggage to bring home.<br /> <br /> <br /></p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/7155558/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/B8l9lxevF3-7t5YuuolSqg__small/img/7sV3M_AcFTS3GmgdUg03b97Lra4=/fit-in/200x150/filters:strip_icc()/pic7155558.jpg" sizes="" srcset= "https://cf.geekdo-images.com/B8l9lxevF3-7t5YuuolSqg__small/img/7sV3M_AcFTS3GmgdUg03b97Lra4=/fit-in/200x150/filters:strip_icc()/pic7155558.jpg 1x, https://cf.geekdo-images.com/B8l9lxevF3-7t5YuuolSqg__small@2x/img/iWadEpMoPd66eHrf8HP_DflNF_w=/fit-in/400x300/filters:strip_icc()/pic7155558.jpg 2x" alt="no caption" width="200" height="150" loading="lazy" /></a> <a href="https://boardgamegeek.com/image/7155559/markejohnson" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/OKzrlSB47b0Em1TuTJYUeA__small/img/W1QjVoNH5GlxglKDqpU93FYGDpY=/fit-in/200x150/filters:strip_icc()/pic7155559.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OKzrlSB47b0Em1TuTJYUeA__small/img/W1QjVoNH5GlxglKDqpU93FYGDpY=/fit-in/200x150/filters:strip_icc()/pic7155559.jpg 1x, https://cf.geekdo-images.com/OKzrlSB47b0Em1TuTJYUeA__small@2x/img/olBCrvi6qDru0PPUTFNgIM_TBgY=/fit-in/400x300/filters:strip_icc()/pic7155559.jpg 2x" alt="no caption" width="113" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <em>(The Essen coffee mug is my favorite and lasting purchase from Spiel when I last went in 2016. I may not even own any of the games I purchased then, but I always enjoy this mug!)<br /></em><br /> <br /> At any rate, when I went through most of the enormous Essen preview list, only this handful of oddball titles were the ones most interesting to me. Several are demos, most are oddly personal thematic choices that may not prove to be good games (they rarely do!), but they're my personal choices. Not recommended for everyone!<br /> <br /></p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/6836175/first-flight" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/oyTt1QGt7MSCCFsO2AWECg__small/img/dJKN0d7BEYnOJ82uk3vIB3oKUhw=/fit-in/200x150/filters:strip_icc()/pic6836175.png" sizes="" srcset= "https://cf.geekdo-images.com/oyTt1QGt7MSCCFsO2AWECg__small/img/dJKN0d7BEYnOJ82uk3vIB3oKUhw=/fit-in/200x150/filters:strip_icc()/pic6836175.png 1x, https://cf.geekdo-images.com/oyTt1QGt7MSCCFsO2AWECg__small@2x/img/K73OmefpI94EVgO058THCX7OZ-8=/fit-in/400x300/filters:strip_icc()/pic6836175.png 2x" alt="Box Cover Draft" width="114" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6958537/fika" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/eW37TR4DodGoRuwrEJR79A__small/img/OqUG9LHoVHmTGl-F4MwJg4i6YEk=/fit-in/200x150/filters:strip_icc()/pic6958537.png" sizes="" srcset= "https://cf.geekdo-images.com/eW37TR4DodGoRuwrEJR79A__small/img/OqUG9LHoVHmTGl-F4MwJg4i6YEk=/fit-in/200x150/filters:strip_icc()/pic6958537.png 1x, https://cf.geekdo-images.com/eW37TR4DodGoRuwrEJR79A__small@2x/img/ptshsrMxpe0IwK8XkUAauKa0QwQ=/fit-in/400x300/filters:strip_icc()/pic6958537.png 2x" alt="Fika box front (German Retail Edition)" width="116" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7056058/caral" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/neysXVEtSs6q5oaJpgnJaA__small/img/wKwdhjYIE625d_1Jsz9dTrIGSls=/fit-in/200x150/filters:strip_icc()/pic7056058.jpg" sizes="" srcset= "https://cf.geekdo-images.com/neysXVEtSs6q5oaJpgnJaA__small/img/wKwdhjYIE625d_1Jsz9dTrIGSls=/fit-in/200x150/filters:strip_icc()/pic7056058.jpg 1x, https://cf.geekdo-images.com/neysXVEtSs6q5oaJpgnJaA__small@2x/img/K4hf2sEA6SDrLaZCUcNTmsr_24c=/fit-in/400x300/filters:strip_icc()/pic7056058.jpg 2x" alt="Caral Deluxe Cover" width="153" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6719387/cartaventura-oklahoma" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/rU4dJobAB2pQGGe__bqCeg__small/img/8l0XH3mNbwm8C-NCdCACRZwU4eo=/fit-in/200x150/filters:strip_icc()/pic6719387.jpg" sizes="" srcset= "https://cf.geekdo-images.com/rU4dJobAB2pQGGe__bqCeg__small/img/8l0XH3mNbwm8C-NCdCACRZwU4eo=/fit-in/200x150/filters:strip_icc()/pic6719387.jpg 1x, https://cf.geekdo-images.com/rU4dJobAB2pQGGe__bqCeg__small@2x/img/dIMGrG4n4jiEVclbHEei1ecGxk0=/fit-in/400x300/filters:strip_icc()/pic6719387.jpg 2x" alt="Spanish edition" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/6968446/1998-iss" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/mHypc6oFI6COk5zfRRrZjA__small/img/ejz7qBjlugTVV985_sQTJvRGdPM=/fit-in/200x150/filters:strip_icc()/pic6968446.jpg" sizes="" srcset= "https://cf.geekdo-images.com/mHypc6oFI6COk5zfRRrZjA__small/img/ejz7qBjlugTVV985_sQTJvRGdPM=/fit-in/200x150/filters:strip_icc()/pic6968446.jpg 1x, https://cf.geekdo-images.com/mHypc6oFI6COk5zfRRrZjA__small@2x/img/dYDQi8VkwZBY24HLeR1Fe5BG3kg=/fit-in/400x300/filters:strip_icc()/pic6968446.jpg 2x" alt="Box Cover English/Spanish edition" width="200" height="123" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6861662/air-mail" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/UOA2f6j76OOYOddawTZ7ig__small/img/5hRUhdKCYBt06QSiPBSEYlrYSYo=/fit-in/200x150/filters:strip_icc()/pic6861662.jpg" sizes="" srcset= "https://cf.geekdo-images.com/UOA2f6j76OOYOddawTZ7ig__small/img/5hRUhdKCYBt06QSiPBSEYlrYSYo=/fit-in/200x150/filters:strip_icc()/pic6861662.jpg 1x, https://cf.geekdo-images.com/UOA2f6j76OOYOddawTZ7ig__small@2x/img/N8lPi9hHD6avLvRSHZScyMvYHH4=/fit-in/400x300/filters:strip_icc()/pic6861662.jpg 2x" alt="Front cover" width="185" height="150" loading= "lazy" /></a></div> <p><br /> <br /> <br /> For a more universal, reliable recommendation list of new titles from Essen, you should look to the Fairplay Scoutaktion report. These are the annual feedback collections that Fairplay magazines collects at their Essen booth from any gamer who stops by to share their rating. On the one hand, lots of games are barely demonstrated at Essen, so the ratings may not be based on informed plays. On the other hand, they've been doing these Scoutaktion reports for decades, and they've proven to be reasonably good barometers for the hits of Essen. A long while back, I tried to do some analysis of their track record, and as I recall it just made some errors of omission sometimes.<br /> <br /> So take a look at the final list of top-rated games from this report. I also recommend <a class="postlink" href= "https://opinionatedgamers.com/2022/10/14/review-of-2022-spiel-fairplay-ratings/" target="_blank" rel="nofollow noreferrer noopener">Ben Bruckhart's article</a> about this list at <a class="postlink" href= "https://opinionatedgamers.com/" target="_blank" rel= "nofollow noreferrer noopener">Opinionated Gamers</a>. This remains one of the better websites/blogs about our hobby. Ben also takes a retrospective look back at the list from the previous year, something I appreciate.</p> <div style="text-align: center;"><br /> <a href= "https://boardgamegeek.com/image/6731829/cat-box-deluxe-edition" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/M1gT_9LjNqUzAx3RAqdGRQ__small/img/3I1JU_hP5YtIg6RzcJePmmNOWAQ=/fit-in/200x150/filters:strip_icc()/pic6731829.jpg" sizes="" srcset= "https://cf.geekdo-images.com/M1gT_9LjNqUzAx3RAqdGRQ__small/img/3I1JU_hP5YtIg6RzcJePmmNOWAQ=/fit-in/200x150/filters:strip_icc()/pic6731829.jpg 1x, https://cf.geekdo-images.com/M1gT_9LjNqUzAx3RAqdGRQ__small@2x/img/oyXeBNYzM7uuQ_U2feRySQlRyEc=/fit-in/400x300/filters:strip_icc()/pic6731829.jpg 2x" alt= "Cat in the Box: Deluxe Edition, Bézier Games, 2022 — front cover (image provided by the publisher)" width="200" height="148" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6871609/tribes-wind" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/G_moxnKfgJ4w_NGmr9T6Lg__small/img/YBNaQ6O-D_ej8czfA3okABmfQjg=/fit-in/200x150/filters:strip_icc()/pic6871609.jpg" sizes="" srcset= "https://cf.geekdo-images.com/G_moxnKfgJ4w_NGmr9T6Lg__small/img/YBNaQ6O-D_ej8czfA3okABmfQjg=/fit-in/200x150/filters:strip_icc()/pic6871609.jpg 1x, https://cf.geekdo-images.com/G_moxnKfgJ4w_NGmr9T6Lg__small@2x/img/4kweS0htkk1Xt411VcLTjcgZzIY=/fit-in/400x300/filters:strip_icc()/pic6871609.jpg 2x" alt="Tribes of the Wind 2D Cover English" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6883492/turing-machine" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/un5yundwtC6q1U9gWTY8Yw__small/img/I4QR01ZS6TTIHgW3UpdOYvePRxQ=/fit-in/200x150/filters:strip_icc()/pic6883492.png" sizes="" srcset= 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https://cf.geekdo-images.com/47o_swlkRbfpMH3hnFZgtA__small@2x/img/0e3OrqmLo4G8H32vJ9_QAzOjPfQ=/fit-in/400x300/filters:strip_icc()/pic4383594.png 2x" alt= "Q.E., BoardGameTables.com, 2019 — front cover (image provided by the publisher)" width="95" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6929347/splendor-duel" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/V1PyFDPNFY4bJFgreLPxmQ__small/img/E0OuG2X4HsbOdCh1uLyZZcMiapQ=/fit-in/200x150/filters:strip_icc()/pic6929347.jpg" sizes="" srcset= "https://cf.geekdo-images.com/V1PyFDPNFY4bJFgreLPxmQ__small/img/E0OuG2X4HsbOdCh1uLyZZcMiapQ=/fit-in/200x150/filters:strip_icc()/pic6929347.jpg 1x, https://cf.geekdo-images.com/V1PyFDPNFY4bJFgreLPxmQ__small@2x/img/UJrW3HzjLlQQgoyZh3kYOcQM1AE=/fit-in/400x300/filters:strip_icc()/pic6929347.jpg 2x" alt= "Splendor Duel, Space Cowboys, 2022 — front cover (image provided by the publisher)" width="108" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6705097/akropolis" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small/img/ELFjkv8JJACHRQHQf6b9hzJziaw=/fit-in/200x150/filters:strip_icc()/pic6705097.jpg" sizes="" srcset= "https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small/img/ELFjkv8JJACHRQHQf6b9hzJziaw=/fit-in/200x150/filters:strip_icc()/pic6705097.jpg 1x, https://cf.geekdo-images.com/OTb0hIJHE-U3eD0FmpBrzA__small@2x/img/9knekR4IHAtnJcxi6K2hFj3Jw5U=/fit-in/400x300/filters:strip_icc()/pic6705097.jpg 2x" alt="Facing" width="150" height="150" loading="lazy" /></a> <a href="https://boardgamegeek.com/image/6895244/atiwa" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/TUGMKDbhnRsPHzXEmBiITw__small/img/srlvqveP3im-zkUyu5CV_GlTIpY=/fit-in/200x150/filters:strip_icc()/pic6895244.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TUGMKDbhnRsPHzXEmBiITw__small/img/srlvqveP3im-zkUyu5CV_GlTIpY=/fit-in/200x150/filters:strip_icc()/pic6895244.jpg 1x, https://cf.geekdo-images.com/TUGMKDbhnRsPHzXEmBiITw__small@2x/img/Q4M4IF7dfcEajdq-0_eSBymfJ_o=/fit-in/400x300/filters:strip_icc()/pic6895244.jpg 2x" alt= "Atiwa, Lookout Games, 2022 — front cover (image provided by the publisher)" width="107" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6872745/evergreen" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/71I0Ku92KgjaW_ZokJidCA__small/img/3BpSIoMWf4ig9_S-CTMpoo3KdfU=/fit-in/200x150/filters:strip_icc()/pic6872745.png" sizes="" srcset= "https://cf.geekdo-images.com/71I0Ku92KgjaW_ZokJidCA__small/img/3BpSIoMWf4ig9_S-CTMpoo3KdfU=/fit-in/200x150/filters:strip_icc()/pic6872745.png 1x, https://cf.geekdo-images.com/71I0Ku92KgjaW_ZokJidCA__small@2x/img/hZb3BHE25cMkXwrqTM7sF9c8Tls=/fit-in/400x300/filters:strip_icc()/pic6872745.png 2x" alt= "Evergreen, Horrible Guild, 2022 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6858706/kites" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/TIEYwnIRV6kvAEnFkYe2OA__small/img/ysbEGf4Z0tNnYPSnGOH8tw5sa8Y=/fit-in/200x150/filters:strip_icc()/pic6858706.png" sizes="" srcset= "https://cf.geekdo-images.com/TIEYwnIRV6kvAEnFkYe2OA__small/img/ysbEGf4Z0tNnYPSnGOH8tw5sa8Y=/fit-in/200x150/filters:strip_icc()/pic6858706.png 1x, https://cf.geekdo-images.com/TIEYwnIRV6kvAEnFkYe2OA__small@2x/img/gQqD5-6rnBf44LOV7mtU9g9f74Y=/fit-in/400x300/filters:strip_icc()/pic6858706.png 2x" alt= "Kites, Floodgame Games, 2022 — front cover (image provided by the publisher)" width="112" height="150" loading="lazy" /></a></div> <p><br /> <br /> Finally, another great thing about Fairplay magazine is their annual ranking of the best card games. This is called their <a tabindex="0" href= "https://boardgamegeek.com/geeklist/59770/la-carte-fairplays-annual-card-game-award-1991?itemid=9261638#9261638" target="_self">A La Carte prize</a>, and I've repeatedly found nice surprises on these top ten lists. Especially since small card games may not be made in English language editions, and can go undiscovered even in 2022.</p> <div style="text-align: center;"><br /> <a href="https://boardgamegeek.com/image/6398727/scout" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small/img/NUcMdmZ3_eA1YfIwL8iRgkZKaHw=/fit-in/200x150/filters:strip_icc()/pic6398727.png" sizes="" srcset= "https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small/img/NUcMdmZ3_eA1YfIwL8iRgkZKaHw=/fit-in/200x150/filters:strip_icc()/pic6398727.png 1x, https://cf.geekdo-images.com/cf0xxkevbwTGF3VUZymKjg__small@2x/img/RYdhPX4dn5_MoXITZQat4qObBtA=/fit-in/400x300/filters:strip_icc()/pic6398727.png 2x" alt= "Scout, Oink Games, 2021 — front cover (image provided by the publisher)" width="85" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5316646/jekyll-vs-hyde" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/b7ElE00K6FojMB77rDy7cg__small/img/LNClbXOX3nJ_M2uEgXzPFgLRso0=/fit-in/200x150/filters:strip_icc()/pic5316646.jpg" sizes="" srcset= "https://cf.geekdo-images.com/b7ElE00K6FojMB77rDy7cg__small/img/LNClbXOX3nJ_M2uEgXzPFgLRso0=/fit-in/200x150/filters:strip_icc()/pic5316646.jpg 1x, https://cf.geekdo-images.com/b7ElE00K6FojMB77rDy7cg__small@2x/img/MNqDC59BXSyuKka7wCOdP1LMW7s=/fit-in/400x300/filters:strip_icc()/pic5316646.jpg 2x" alt="box front" width="104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6467297/7-wonders-architects" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/T5nRnFlmfthJFY7fdHmF-g__small/img/31j3i1izBvG-xkGXUobznFutMNI=/fit-in/200x150/filters:strip_icc()/pic6467297.png" sizes="" srcset= "https://cf.geekdo-images.com/T5nRnFlmfthJFY7fdHmF-g__small/img/31j3i1izBvG-xkGXUobznFutMNI=/fit-in/200x150/filters:strip_icc()/pic6467297.png 1x, https://cf.geekdo-images.com/T5nRnFlmfthJFY7fdHmF-g__small@2x/img/D09rcV34a82KkzfinpjaaAawQfs=/fit-in/400x300/filters:strip_icc()/pic6467297.png 2x" alt="7-wonders-architects_front" width="116" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/5212719/top-ten" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/0LVOOyXtNNyFhyj7tFaKCQ__small/img/a-klyIgrojswCIe3KKOmJrCOgOw=/fit-in/200x150/filters:strip_icc()/pic5212719.jpg" sizes="" srcset= "https://cf.geekdo-images.com/0LVOOyXtNNyFhyj7tFaKCQ__small/img/a-klyIgrojswCIe3KKOmJrCOgOw=/fit-in/200x150/filters:strip_icc()/pic5212719.jpg 1x, https://cf.geekdo-images.com/0LVOOyXtNNyFhyj7tFaKCQ__small@2x/img/DlLJPVzjcqpHB0IVQ_CsljTtcCo=/fit-in/400x300/filters:strip_icc()/pic5212719.jpg 2x" alt= "Top Ten, Cocktail Games, 2020 — front cover (image provided by the publisher)" width="115" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5090694/canopy" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg" sizes="" srcset= "https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small/img/qkimPPOS3fMxvXDtXZvPemc-Lvc=/fit-in/200x150/filters:strip_icc()/pic5090694.jpg 1x, https://cf.geekdo-images.com/-zWPMAXd1IZllCMAP5IeVA__small@2x/img/6RapVSeoByucq02bjgyajZ6EwC0=/fit-in/400x300/filters:strip_icc()/pic5090694.jpg 2x" alt="Box Cover" width="125" height="150" loading="lazy" /></a> <a href="https://boardgamegeek.com/image/5623566/imperium-classics" target="_self"><img class="img-fluid" style="display: inherit;" src="https://cf.geekdo-images.com/MN0OvKejfrfwD6bupQHp4g__small/img/MVh7xtQ4l17hprI4mFIk9Kswk6s=/fit-in/200x150/filters:strip_icc()/pic5623566.jpg" sizes="" srcset= "https://cf.geekdo-images.com/MN0OvKejfrfwD6bupQHp4g__small/img/MVh7xtQ4l17hprI4mFIk9Kswk6s=/fit-in/200x150/filters:strip_icc()/pic5623566.jpg 1x, https://cf.geekdo-images.com/MN0OvKejfrfwD6bupQHp4g__small@2x/img/1Wvih-NvLxJsSB5Y6lAe_7x9cUk=/fit-in/400x300/filters:strip_icc()/pic5623566.jpg 2x" alt= "Imperium: Classics, Osprey Games, 2021 — front cover (image provided by the publisher)" width="104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6375645/voll-verplant" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/Dok8YxL9NyRagER2ZMuR-Q__small/img/raYlF6ujPc29AoYRZSidxoHh-l4=/fit-in/200x150/filters:strip_icc()/pic6375645.jpg" sizes="" srcset="" alt= "Voll verplant, Schmidt Spiele, 2021 — front cover" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6655156/7seas" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/HBPxd84sy99Aj1nzgkaRxw__small/img/y7bYiq759rJUmvurILd3-_CvkMY=/fit-in/200x150/filters:strip_icc()/pic6655156.jpg" sizes="" srcset= "https://cf.geekdo-images.com/HBPxd84sy99Aj1nzgkaRxw__small/img/y7bYiq759rJUmvurILd3-_CvkMY=/fit-in/200x150/filters:strip_icc()/pic6655156.jpg 1x, https://cf.geekdo-images.com/HBPxd84sy99Aj1nzgkaRxw__small@2x/img/68Z8ip5QSNbfv8jgAIeFICI_Bes=/fit-in/400x300/filters:strip_icc()/pic6655156.jpg 2x" alt="7Seas, ABACUSSPIELE, 2022 — front cover" width="117" height= "150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/6399589/kings-creatures" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/BvNcYQ4QHD9V6fOt4qXSHw__small/img/h-y98A4pvxbAh9k6gYk9i8ntEnM=/fit-in/200x150/filters:strip_icc()/pic6399589.jpg" sizes="" srcset= "https://cf.geekdo-images.com/BvNcYQ4QHD9V6fOt4qXSHw__small/img/h-y98A4pvxbAh9k6gYk9i8ntEnM=/fit-in/200x150/filters:strip_icc()/pic6399589.jpg 1x, https://cf.geekdo-images.com/BvNcYQ4QHD9V6fOt4qXSHw__small@2x/img/EQvLvrMNMtIPbWiZYqsqQ5mzjeI=/fit-in/400x300/filters:strip_icc()/pic6399589.jpg 2x" alt= "Kings & Creatures, Zoch Verlag, 2021 — front cover (image provided by the publisher)" width="150" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/5241325/fort" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/hAsqLdANmtExR5Zi41v94Q__small/img/YqmIsRVLpQqM-r5i1rsN91Q6fzg=/fit-in/200x150/filters:strip_icc()/pic5241325.png" sizes="" srcset= "https://cf.geekdo-images.com/hAsqLdANmtExR5Zi41v94Q__small/img/YqmIsRVLpQqM-r5i1rsN91Q6fzg=/fit-in/200x150/filters:strip_icc()/pic5241325.png 1x, https://cf.geekdo-images.com/hAsqLdANmtExR5Zi41v94Q__small@2x/img/TFRM9FvktqC_KHUyyOfITLAYSt8=/fit-in/400x300/filters:strip_icc()/pic5241325.png 2x" alt="Fort Cover" width="200" height="128" loading= "lazy" /></a></div> <p><br /> <br /></p> <div style="float: right; margin: 10px 0px 10px 10px;"><a href= "https://boardgamegeek.com/image/7155573/markejohnson" target= "_self"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/3MLubJRahbdI83DyrL3u1Q__small/img/hDRBoK_fSd3FlyZxBXlClOY8E4c=/fit-in/200x150/filters:strip_icc()/pic7155573.jpg" sizes="" srcset= "https://cf.geekdo-images.com/3MLubJRahbdI83DyrL3u1Q__small/img/hDRBoK_fSd3FlyZxBXlClOY8E4c=/fit-in/200x150/filters:strip_icc()/pic7155573.jpg 1x, https://cf.geekdo-images.com/3MLubJRahbdI83DyrL3u1Q__small@2x/img/YU-mU300UJm_GCbnPIdQa0o9s8Q=/fit-in/400x300/filters:strip_icc()/pic7155573.jpg 2x" alt="no caption" width="167" height="150" loading= "lazy" /></a></div> <p><br /> <strong>Closer:</strong> At a management retreat for my job I brought a bunch of games. One person had requested them, but really this represented hope that I might get a group of coworkers to enjoy them with me. These days I'm a lot smarter about what to suggest in those settings, and after the recording I was successful! We played Just One and it was an enormous hit.<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/355940/7seas" target= "_self">7Seas</a> (Or <a class="postlink" href= "https://www.pagat.com/fishing/scopa.html" target="_blank" rel= "nofollow noreferrer noopener">Scopa</a>, if you want to learn the original) Remember when I used to do "Essen Anticipation" episodes? I know I did several in the past, but it's been a while. This year, Essen sort of snuck up on me. I went through <a class="postlink" href= "https://boardgamegeek.com/geekpreview/55/spiel-22-preview" target= "_blank" rel="nofollow noreferrer noopener">the preview tool on BGG</a>, but never managed to completely make it through. The tool is easier to use than ever, and now includes all of the things I need in a preview (designer, publisher, photo, brief description, and link to more). And yet...it's just too much. Is it too much in an absolute sense? Too much for anybody? Too much for a healthy hobby and industry? I don't know about all of that. I just know that it's now too much for me. Which isn't too say I'm no longer enthusiastic about Essen--I merely let it kind of wash over me, not trying to keep up. I'll certainly hear about the consensus picks for the best new titles, and I may also find out about some more obscure ones for oddball reasons--perhaps my thematic interest, a friend stumbled across it, a weird speculative purchase on Amazon.de... whatever! This year my "Essen episode" starts with mentioning how close I was, on a business trip to Germany and the Netherlands just a few days before Essen. But I didn't make it to Spiel. I bought some games from Europe...but I "cheated" by ordering from Amazon.de instead of packing from local shops into my luggage to bring home. </p> <a href= "https://boardgamegeek.com/image/7155558/markejohnson" target= "_self"></a> <a href="https://boardgamegeek.com/image/7155559/markejohnson" target="_self"></a> <p> <em>(The Essen coffee mug is my favorite and lasting purchase from Spiel when I last went in 2016. I may not even own any of the games I purchased then, but I always enjoy this mug!)</em> At any rate, when I went through most of the enormous Essen preview list, only this handful of oddball titles were the ones most interesting to me. Several are demos, most are oddly personal thematic choices that may not prove to be good games (they rarely do!), but they're my personal choices. Not recommended for everyone! </p> <a href= "https://boardgamegeek.com/image/6836175/first-flight" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6958537/fika" target= "_self"></a> <a href= "https://boardgamegeek.com/image/7056058/caral" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6719387/cartaventura-oklahoma" target="_self"></a> <a href= "https://boardgamegeek.com/image/6968446/1998-iss" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6861662/air-mail" target= "_self"></a> <p> For a more universal, reliable recommendation list of new titles from Essen, you should look to the Fairplay Scoutaktion report. These are the annual feedback collections that Fairplay magazines collects at their Essen booth from any gamer who stops by to share their rating. On the one hand, lots of games are barely demonstrated at Essen, so the ratings may not be based on informed plays. On the other hand, they've been doing these Scoutaktion reports for decades, and they've proven to be reasonably good barometers for the hits of Essen. A long while back, I tried to do some analysis of their track record, and as I recall it just made some errors of omission sometimes. So take a look at the final list of top-rated games from this report. I also recommend <a class="postlink" href= "https://opinionatedgamers.com/2022/10/14/review-of-2022-spiel-fairplay-ratings/" target="_blank" rel="nofollow noreferrer noopener">Ben Bruckhart's article</a> about this list at <a class="postlink" href= "https://opinionatedgamers.com/" target="_blank" rel= "nofollow noreferrer noopener">Opinionated Gamers</a>. This remains one of the better websites/blogs about our hobby. Ben also takes a retrospective look back at the list from the previous year, something I appreciate.</p> <a href= "https://boardgamegeek.com/image/6731829/cat-box-deluxe-edition" target="_self"></a> <a href= "https://boardgamegeek.com/image/6871609/tribes-wind" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6883492/turing-machine" target= "_self"></a> <a href= "https://boardgamegeek.com/image/4383594/qe" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6929347/splendor-duel" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6705097/akropolis" target= "_self"></a> <a href="https://boardgamegeek.com/image/6895244/atiwa" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6872745/evergreen" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6858706/kites" target= "_self"></a> <p> Finally, another great thing about Fairplay magazine is their annual ranking of the best card games. This is called their <a tabindex="0" href= "https://boardgamegeek.com/geeklist/59770/la-carte-fairplays-annual-card-game-award-1991?itemid=9261638#9261638" target="_self">A La Carte prize</a>, and I've repeatedly found nice surprises on these top ten lists. Especially since small card games may not be made in English language editions, and can go undiscovered even in 2022.</p> <a href="https://boardgamegeek.com/image/6398727/scout" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5316646/jekyll-vs-hyde" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6467297/7-wonders-architects" target="_self"></a> <a href= "https://boardgamegeek.com/image/5212719/top-ten" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5090694/canopy" target= "_self"></a> <a href="https://boardgamegeek.com/image/5623566/imperium-classics" target="_self"></a> <a href= "https://boardgamegeek.com/image/6375645/voll-verplant" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6655156/7seas" target= "_self"></a> <a href= "https://boardgamegeek.com/image/6399589/kings-creatures" target= "_self"></a> <a href= "https://boardgamegeek.com/image/5241325/fort" target= "_self"></a> <p> </p> <a href= "https://boardgamegeek.com/image/7155573/markejohnson" target= "_self"></a> <p> Closer: At a management retreat for my job I brought a bunch of games. One person had requested them, but really this represented hope that I might get a group of coworkers to enjoy them with me. These days I'm a lot smarter about what to suggest in those settings, and after the recording I was successful! We played Just One and it was an enormous hit. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: 7Seas (Or Scopa, if you want to learn the original) Remember when I used to do "Essen Anticipation" episodes? I know I did several in the past, but it's been a while. This year, Essen sort of snuck up on me. I went through the preview tool on BGG, but never managed to completely make it through. The tool is easier to use than ever, and now includes all of the things I need in a preview (designer, publisher, photo, brief description, and link to more). And yet...it's just too much. Is it too much in an absolute sense? Too much for anybody? Too much for a healthy hobby and industry? I don't know about all of that. I just know that it's now too much for me. Which isn't too say I'm no longer enthusiastic about Essen--I merely let it kind of wash over me, not trying to keep up. I'll certainly hear about the consensus picks for the best new titles, and I may also find out about some more obscure ones for oddball reasons--perhaps my thematic interest, a friend stumbled across it, a weird speculative purchase on Amazon.de... whatever! This year my "Essen episode" starts with mentioning how close I was, on a business trip to Germany and the Netherlands just a few days before Essen. But I didn't make it to Spiel. I bought some games from Europe...but I "cheated" by ordering from Amazon.de instead of packing from local shops into my luggage to bring home. (The Essen coffee mug is my favorite and lasting purchase from Spiel when I last went in 2016. I may not even own any of the games I purchased then, but I always enjoy this mug!) At any rate, when I went through most of the enormous Essen preview list, only this handful of oddball titles were the ones most interesting to me. Several are demos, most are oddly personal thematic choices that may not prove to be good games (they rarely do!), but they're my personal choices. Not recommended for everyone! For a more universal, reliable recommendation list of new titles from Essen, you should look to the Fairplay Scoutaktion report. These are the annual feedback collections that Fairplay magazines collects at their Essen booth from any gamer who stops by to share their rating. On the one hand, lots of games are barely demonstrated at Essen, so the ratings may not be based on informed plays. On the other hand, they've been doing these Scoutaktion reports for decades, and they've proven to be reasonably good barometers for the hits of Essen. A long while back, I tried to do some analysis of their track record, and as I recall it just made some errors of omission sometimes. So take a look at the final list of top-rated games from this report. I also recommend Ben Bruckhart's article about this list at Opinionated Gamers. This remains one of the better websites/blogs about our hobby. Ben also takes a retrospective look back at the list from the previous year, something I appreciate. Finally, another great thing about Fairplay magazine is their annual ranking of the best card games. This is called their A La Carte prize, and I've repeatedly found nice surprises on these top ten lists. Especially since small card games may not be made in English language editions, and can go undiscovered even in 2022. Closer: At a management retreat for my job I brought a bunch of games. One person had requested them, but really this represented hope that I might get a group of coworkers to enjoy them with me. These days I'm a lot smarter about what to suggest in those settings, and after the recording I was successful! We played Just One and it was an enormous hit. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: 7Seas (Or Scopa, if you want to learn the original) Remember when I used to do "Essen Anticipation" episodes? I know I did several in the past, but it's been a while. This year, Essen sort of snuck up on me. I went through the preview tool on BGG, but never managed to completely make it through. The tool is easier to use than ever, and now includes all of the things I need in a preview (designer, publisher, photo, brief description, and link to more). And yet...it's just too much. Is it too much in an absolute sense? Too much for anybody? Too much for a healthy hobby and industry? I don't know about all of that. I just know that it's now too much for me. Which isn't too say I'm no longer enthusiastic about Essen--I merely let it kind of wash over me, not trying to keep up. I'll certainly hear about the consensus picks for the best new titles, and I may also find out about some more obscure ones for oddball reasons--perhaps my thematic interest, a friend stumbled across it, a weird speculative purchase on Amazon.de... whatever! This year my "Essen episode" starts with mentioning how close I was, on a business trip to Germany and the Netherlands just a few days before Essen. But I didn't make it to Spiel. I bought some games from Europe...but I "cheated" by ordering from Amazon.de instead of packing from local shops into my luggage to bring home. (The Essen coffee mug is my favorite and lasting purchase from Spiel when I last went in 2016. I may not even own any of the games I purchased then, but I always enjoy this mug!) At any rate, when I went through most of the enormous Essen preview list, only this handful of oddball titles were the ones most interesting to me. Several are demos, most are oddly personal thematic choices that may not prove to be good games (they rarely do!), but they're my personal choices. Not recommended for everyone! For a more universal, reliable recommendation list of new titles from Essen, you should look to the Fairplay Scoutaktion report. These are the annual feedback collections that Fairplay magazines collects at their Essen booth from any gamer who stops by to share their rating. On the one hand, lots of games are barely demonstrated at Essen, so the ratings may not be based on informed plays. On the other hand, they've been doing these Scoutaktion reports for decades, and they've proven to be reasonably good barometers for the hits of Essen. A long while back, I tried to do some analysis of their track record, and as I recall it just made some errors of omission sometimes. So take a look at the final list of top-rated games from this report. I also recommend Ben Bruckhart's article about this list at Opinionated Gamers. This remains one of the better websites/blogs about our hobby. Ben also takes a retrospective look back at the list from the previous year, something I appreciate. Finally, another great thing about Fairplay magazine is their annual ranking of the best card games. This is called their A La Carte prize, and I've repeatedly found nice surprises on these top ten lists. Especially since small card games may not be made in English language editions, and can go undiscovered even in 2022. Closer: At a management retreat for my job I brought a bunch of games. One person had requested them, but really this represented hope that I might get a group of coworkers to enjoy them with me. These days I'm a lot smarter about what to suggest in those settings, and after the recording I was successful! We played Just One and it was an enormous hit. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 206 - The Personality of a Boardgame Collection</title>
      <itunes:title>Boardgames To Go 206 - The Personality of a Boardgame Collection</itunes:title>
      <pubDate>Sat, 01 Oct 2022 12:00:05 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-206-the-personality-of-a-boardgame-collection]]></link>
      <description><![CDATA[<p> </p> <div style="text-align: center;"><em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em></div> <p><br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/269207/taverns-tiefenthal" target="_self">Taverns of Tiefenthal</a>. Plus someone finally got <a class="postlink" href= "https://boardgamearena.com/gamepanel?game=wingspan" target= "_blank" rel="nofollow noreferrer noopener">Wingspan online multiplayer</a> right, and it was the <a class="postlink" href= "https://boardgamearena.com/" target="_blank" rel= "nofollow noreferrer noopener">BGA</a> team.<br /> <br /> I've gone through a few waves of downsizing my game collection. The latest was just a month ago, inspired by a friend's visit to organize my collection. In the process, I felt the ability to let several games go. They haven't been sold off yet, but they're stacked up elsewhere in a for-sale pile, letting me consolidate the games I'm sticking with into fewer shelves.</p> <div style="text-align: center;"><br /> <a href= "https://boardgamegeek.com/image/7085433/markejohnson"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/sNz-m24JilB4BSo_q7YkOA__medium/img/DEyvV_oHNxmzVzM2KNHCJ-3qetg=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7085433.jpg" sizes="" srcset= "https://cf.geekdo-images.com/sNz-m24JilB4BSo_q7YkOA__medium/img/DEyvV_oHNxmzVzM2KNHCJ-3qetg=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7085433.jpg 1x, https://cf.geekdo-images.com/sNz-m24JilB4BSo_q7YkOA__medium@2x/img/gkz7O4BjcGAzgVMMuVh255kYTNU=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7085433.jpg 2x" alt= "Mark's collection in late 2022 (not including card/small games, wargames, or several more stored at work)." width="500" height="375" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/7085435/markejohnson"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/9V-W8AH5bCD5vt8rxeRItw__medium/img/8z0FD3l1C1sTFtqGRo-f69kXqe8=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7085435.jpg" sizes="" srcset= "https://cf.geekdo-images.com/9V-W8AH5bCD5vt8rxeRItw__medium/img/8z0FD3l1C1sTFtqGRo-f69kXqe8=/fit-in/500x500/filters:no_upscale():strip_icc()/pic7085435.jpg 1x, https://cf.geekdo-images.com/9V-W8AH5bCD5vt8rxeRItw__medium@2x/img/L7ccNdaC1gxt0237nhL6TBB-nZw=/fit-in/1000x1000/filters:no_upscale():strip_icc()/pic7085435.jpg 2x" alt="A few more games at work" width="500" height="201" loading= "lazy" /></a></div> <p><br /> <br /> <br /> When I stepped back, I saw that several of the games on the shelf were ones that anyone might have in their collection, while others were more personal choices, oddballs for one reason or another. At least they are less popular, I think. I've collected ten of those titles to talk about in this episode. (That includes one of the games that comes from my spillover collection in a credenza at work.)<br /> <br /> <br /></p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/1262337/kings-and-castles"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/o1ft65d0qBA-F2Iv-FZsvQ__small/img/THvLgYq66uk1hiGYJHwYRygU3Z0=/fit-in/200x150/filters:strip_icc()/pic1262337.jpg" sizes="" srcset= "https://cf.geekdo-images.com/o1ft65d0qBA-F2Iv-FZsvQ__small/img/THvLgYq66uk1hiGYJHwYRygU3Z0=/fit-in/200x150/filters:strip_icc()/pic1262337.jpg 1x, https://cf.geekdo-images.com/o1ft65d0qBA-F2Iv-FZsvQ__small@2x/img/WVNk5vAwdNqU6zGtN04jfokuja8=/fit-in/400x300/filters:strip_icc()/pic1262337.jpg 2x" alt="Box Front (Ragnar Brothers, 2000)" width="96" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4060428/ausgebremst"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small/img/h_ooD2TqtXh3_I78KfQUhqxWI1o=/fit-in/200x150/filters:strip_icc()/pic4060428.jpg" sizes="" srcset= "https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small/img/h_ooD2TqtXh3_I78KfQUhqxWI1o=/fit-in/200x150/filters:strip_icc()/pic4060428.jpg 1x, https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small@2x/img/DjnRFz4iqxl7i7i7_DtU_xLuScQ=/fit-in/400x300/filters:strip_icc()/pic4060428.jpg 2x" alt="Ausgebremst (ASS) Box scan" width="200" height="135" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/318386/schrille-stille"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/Ur5Q2P5l-uPPu16j5NmnIA__small/img/eRjf6jRJZepfo3QFJADJEYFLSEI=/fit-in/200x150/filters:strip_icc()/pic318386.jpg" sizes="" srcset= "https://cf.geekdo-images.com/Ur5Q2P5l-uPPu16j5NmnIA__small/img/eRjf6jRJZepfo3QFJADJEYFLSEI=/fit-in/200x150/filters:strip_icc()/pic318386.jpg 1x, https://cf.geekdo-images.com/Ur5Q2P5l-uPPu16j5NmnIA__small@2x/img/PXa48H6u1m9MZc__9wu_Yv-IE8g=/fit-in/400x300/filters:strip_icc()/pic318386.jpg 2x" alt="Box cover (Higher quality image)" width="200" height="148" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/200523/settlers-stone-age"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/TeJFpzJW0enBnDiX9NE-Vw__small/img/kphwZ_rcE2S7wAwSZiS5rXUqko8=/fit-in/200x150/filters:strip_icc()/pic200523.jpg" sizes="" srcset= "https://cf.geekdo-images.com/TeJFpzJW0enBnDiX9NE-Vw__small/img/kphwZ_rcE2S7wAwSZiS5rXUqko8=/fit-in/200x150/filters:strip_icc()/pic200523.jpg 1x, https://cf.geekdo-images.com/TeJFpzJW0enBnDiX9NE-Vw__small@2x/img/CL5fVZEgJqEOAIcQCf6Opph4cqI=/fit-in/400x300/filters:strip_icc()/pic200523.jpg 2x" alt="nice shot of the cover" width="149" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/4089634/arraial"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/VsvFUf5ahP6htkvWNaBS7A__small/img/Bp2I0K5XJeAEANxOB10A-tthRVk=/fit-in/200x150/filters:strip_icc()/pic4089634.jpg" sizes="" srcset= "https://cf.geekdo-images.com/VsvFUf5ahP6htkvWNaBS7A__small/img/Bp2I0K5XJeAEANxOB10A-tthRVk=/fit-in/200x150/filters:strip_icc()/pic4089634.jpg 1x, https://cf.geekdo-images.com/VsvFUf5ahP6htkvWNaBS7A__small@2x/img/aT1BZkGD7ZqHuf99sVvLVuU5wEU=/fit-in/400x300/filters:strip_icc()/pic4089634.jpg 2x" alt="ARRAIAL-front box" width="150" height="150" loading= "lazy" /></a> <a href= "https://boardgamegeek.com/image/2381944/kraftwagen"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/HJR4mZs-iTxCqu1THVa7og__small/img/VofhNxNGoA0Aqs3x5WP0wEkRTcE=/fit-in/200x150/filters:strip_icc()/pic2381944.jpg" sizes="" srcset= "https://cf.geekdo-images.com/HJR4mZs-iTxCqu1THVa7og__small/img/VofhNxNGoA0Aqs3x5WP0wEkRTcE=/fit-in/200x150/filters:strip_icc()/pic2381944.jpg 1x, https://cf.geekdo-images.com/HJR4mZs-iTxCqu1THVa7og__small@2x/img/YbpG8BwRhhkhtCvXLcSx60LXxG4=/fit-in/400x300/filters:strip_icc()/pic2381944.jpg 2x" alt="Box Cover" width="99" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/18382/mr-president"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/g5EiMjIvHf-Fb_DOodCgow__small/img/q0oALdW00pvI8jNeHhp-qwPDt84=/fit-in/200x150/filters:strip_icc()/pic18382.jpg" sizes="" srcset= "https://cf.geekdo-images.com/g5EiMjIvHf-Fb_DOodCgow__small/img/q0oALdW00pvI8jNeHhp-qwPDt84=/fit-in/200x150/filters:strip_icc()/pic18382.jpg 1x, https://cf.geekdo-images.com/g5EiMjIvHf-Fb_DOodCgow__small@2x/img/rHhFEp933OZWfevJkdwkNSW2WTo=/fit-in/400x300/filters:strip_icc()/pic18382.jpg 2x" alt="no caption" width="109" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/4624124/little-town"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/PhNY4VQAob6x4GjWHmbTsQ__small/img/UCbbfnszecog0-L46xQVjMo_RTk=/fit-in/200x150/filters:strip_icc()/pic4624124.jpg" sizes="" srcset= "https://cf.geekdo-images.com/PhNY4VQAob6x4GjWHmbTsQ__small/img/UCbbfnszecog0-L46xQVjMo_RTk=/fit-in/200x150/filters:strip_icc()/pic4624124.jpg 1x, https://cf.geekdo-images.com/PhNY4VQAob6x4GjWHmbTsQ__small@2x/img/3pZTcPhPxHg6r9Jfsuk7rRdNKxU=/fit-in/400x300/filters:strip_icc()/pic4624124.jpg 2x" alt= "Little Town, IELLO, 2019 — front cover (image provided by the publisher)" width="149" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/2246750/hellweg-westfalicus"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small/img/HkOpV1cyDcspUTopWqKumWph2wE=/fit-in/200x150/filters:strip_icc()/pic2246750.jpg" sizes="" srcset= "https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small/img/HkOpV1cyDcspUTopWqKumWph2wE=/fit-in/200x150/filters:strip_icc()/pic2246750.jpg 1x, https://cf.geekdo-images.com/IDdEoJo6a33TI5ifP1PwKw__small@2x/img/qPcwOlig23VMNc9C6wNnP4BgENU=/fit-in/400x300/filters:strip_icc()/pic2246750.jpg 2x" alt= "Hellweg westfalicus, Spiele aus Timbuktu, 2014 (image provided by the publisher)" width="104" height="150" loading="lazy" /></a> <a href= "https://boardgamegeek.com/image/1266518/paris-connection"><img class="img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/Y1AWbx_RenVFC8-MDtou1w__small/img/Yz9FMDM-uTr1ydK0dWxHRpaqovw=/fit-in/200x150/filters:strip_icc()/pic1266518.png" sizes="" srcset= "https://cf.geekdo-images.com/Y1AWbx_RenVFC8-MDtou1w__small/img/Yz9FMDM-uTr1ydK0dWxHRpaqovw=/fit-in/200x150/filters:strip_icc()/pic1266518.png 1x, https://cf.geekdo-images.com/Y1AWbx_RenVFC8-MDtou1w__small@2x/img/gBs55SJjdAHLP5McTQaRJYx6CCY=/fit-in/400x300/filters:strip_icc()/pic1266518.png 2x" alt= "Front of the game box. Queen Games English/French Second Edition." width="150" height="150" loading="lazy" /></a></div> <p><br /> <br /> I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show.<br /> <br /> In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples.<br /> <br /></p> <div style="float: right; margin: 10px 0px 10px 10px;"><a href= "https://boardgamegeek.com/image/7085436/markejohnson"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/uLtMQFLUOK0Kx9GOiYQlTQ__small/img/A9tiYun_w9Q0QDvht9CvpS5K8RE=/fit-in/200x150/filters:strip_icc()/pic7085436.png" sizes="" srcset= "https://cf.geekdo-images.com/uLtMQFLUOK0Kx9GOiYQlTQ__small/img/A9tiYun_w9Q0QDvht9CvpS5K8RE=/fit-in/200x150/filters:strip_icc()/pic7085436.png 1x, https://cf.geekdo-images.com/uLtMQFLUOK0Kx9GOiYQlTQ__small@2x/img/bK9gsy1zWXa5dS2qU1xxGu1x80Y=/fit-in/400x300/filters:strip_icc()/pic7085436.png 2x" alt= "Evergreen award winners from the past ten years, according to our Discord polling" width="200" height="114" loading="lazy" /></a></div> <p><br /> <strong>Closer:</strong> The outcome of our <a class="postlink" href="http://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Discord</a> polling about "evergreen" games. In contrast, I almost completely forgot about the "Essen anticipation" shows I used to do!<br /> <br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <em>Please join us on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/269207/taverns-tiefenthal" target="_self">Taverns of Tiefenthal</a>. Plus someone finally got <a class="postlink" href= "https://boardgamearena.com/gamepanel?game=wingspan" target= "_blank" rel="nofollow noreferrer noopener">Wingspan online multiplayer</a> right, and it was the <a class="postlink" href= "https://boardgamearena.com/" target="_blank" rel= "nofollow noreferrer noopener">BGA</a> team. I've gone through a few waves of downsizing my game collection. The latest was just a month ago, inspired by a friend's visit to organize my collection. In the process, I felt the ability to let several games go. They haven't been sold off yet, but they're stacked up elsewhere in a for-sale pile, letting me consolidate the games I'm sticking with into fewer shelves.</p> <a href= "https://boardgamegeek.com/image/7085433/markejohnson"></a> <a href= "https://boardgamegeek.com/image/7085435/markejohnson"></a> <p> When I stepped back, I saw that several of the games on the shelf were ones that anyone might have in their collection, while others were more personal choices, oddballs for one reason or another. At least they are less popular, I think. I've collected ten of those titles to talk about in this episode. (That includes one of the games that comes from my spillover collection in a credenza at work.) </p> <a href= "https://boardgamegeek.com/image/1262337/kings-and-castles"></a> <a href= "https://boardgamegeek.com/image/4060428/ausgebremst"></a> <a href= "https://boardgamegeek.com/image/318386/schrille-stille"></a> <a href= "https://boardgamegeek.com/image/200523/settlers-stone-age"></a> <a href= "https://boardgamegeek.com/image/4089634/arraial"></a> <a href= "https://boardgamegeek.com/image/2381944/kraftwagen"></a> <a href= "https://boardgamegeek.com/image/18382/mr-president"></a> <a href= "https://boardgamegeek.com/image/4624124/little-town"></a> <a href= "https://boardgamegeek.com/image/2246750/hellweg-westfalicus"></a> <a href= "https://boardgamegeek.com/image/1266518/paris-connection"></a> <p> I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. </p> <a href= "https://boardgamegeek.com/image/7085436/markejohnson"></a> <p> Closer: The outcome of our <a class="postlink" href="http://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Discord</a> polling about "evergreen" games. In contrast, I almost completely forgot about the "Essen anticipation" shows I used to do! <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Taverns of Tiefenthal. Plus someone finally got Wingspan online multiplayer right, and it was the BGA team. I've gone through a few waves of downsizing my game collection. The latest was just a month ago, inspired by a friend's visit to organize my collection. In the process, I felt the ability to let several games go. They haven't been sold off yet, but they're stacked up elsewhere in a for-sale pile, letting me consolidate the games I'm sticking with into fewer shelves. When I stepped back, I saw that several of the games on the shelf were ones that anyone might have in their collection, while others were more personal choices, oddballs for one reason or another. At least they are less popular, I think. I've collected ten of those titles to talk about in this episode. (That includes one of the games that comes from my spillover collection in a credenza at work.) I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. Closer: The outcome of our Discord polling about "evergreen" games. In contrast, I almost completely forgot about the "Essen anticipation" shows I used to do! -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>  Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Taverns of Tiefenthal. Plus someone finally got Wingspan online multiplayer right, and it was the BGA team. I've gone through a few waves of downsizing my game collection. The latest was just a month ago, inspired by a friend's visit to organize my collection. In the process, I felt the ability to let several games go. They haven't been sold off yet, but they're stacked up elsewhere in a for-sale pile, letting me consolidate the games I'm sticking with into fewer shelves. When I stepped back, I saw that several of the games on the shelf were ones that anyone might have in their collection, while others were more personal choices, oddballs for one reason or another. At least they are less popular, I think. I've collected ten of those titles to talk about in this episode. (That includes one of the games that comes from my spillover collection in a credenza at work.) I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. Closer: The outcome of our Discord polling about "evergreen" games. In contrast, I almost completely forgot about the "Essen anticipation" shows I used to do! -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 205 - Convention Season (with David Thompson)</title>
      <itunes:title>Boardgames To Go 205 - Convention Season (with David Thompson)</itunes:title>
      <pubDate>Thu, 01 Sep 2022 13:00:14 +0000</pubDate>
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      <description><![CDATA[<div class="tw-min-w-0 sm:tw-mt-0"> <div><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/165986/royals" target= "_self">Royals</a><br /> <br /> <em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em><br /> <br /> For boardgame publishers, I believe there's such as thing as "convention season." Of course game conventions happen all over the world, all across the calendar, but for the industry there's a special significance to Gencon in the US, and Spiel in Europe. Add in Origins, UK Games Expo, the Nuremberg Int'l Toy Fair, events in France or Japan...the list goes on & on. Especially for the domestic North American market, however, the summer season of Gencon and Origins means something for sales & product launches. Both events are located in the middle of the US.<br /> <br /> Designer (and friend!) David Thompson is also located in the middle of the US. I had the great fortune to stay with him for a weekend recently, and besides playing a bunch of games together, we also recorded a podcast. He'd recently been to Gencon & Origins, as well as Ohio's own Buckeye Game Fest. We sat on his back porch during a summer evening and recorded this podcast together.<br /> <br /> I hope you enjoy the discussion.<br /> <br /> <div style="text-align: center;"><a style="word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a></div> <br /> <br /> <strong>Closers:</strong> I sat next to a guy on the plane who played a lot of <a href= "https://boardgamegeek.com/boardgame/13/catan" target= "_self">Catan</a>...but only on the app on his smartphone. He told me how the original game has too much luck, how certain <a href= "https://boardgamegeek.com/boardgameexpansion/325/catan-seafarers" target="_self">Seafarers</a> maps turn it into more of a game of "pure strategy." I showed him <a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> on BGA, <a href= "https://boardgamegeek.com/boardgame/228372/iberian-gauge" target= "_self">Iberian Gauge</a> in a photo, and <a href= "https://boardgamegeek.com/boardgame/79828/few-acres-snow" target= "_self">A Few Acres of Snow</a> on Yucata. It's like we were speaking the same language, but different dialects that could barely understand each other!<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></div> </div>]]></description>
      
      <content:encoded><![CDATA[Opener: <a href= "https://boardgamegeek.com/boardgame/165986/royals" target= "_self">Royals</a> <em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> For boardgame publishers, I believe there's such as thing as "convention season." Of course game conventions happen all over the world, all across the calendar, but for the industry there's a special significance to Gencon in the US, and Spiel in Europe. Add in Origins, UK Games Expo, the Nuremberg Int'l Toy Fair, events in France or Japan...the list goes on & on. Especially for the domestic North American market, however, the summer season of Gencon and Origins means something for sales & product launches. Both events are located in the middle of the US. Designer (and friend!) David Thompson is also located in the middle of the US. I had the great fortune to stay with him for a weekend recently, and besides playing a bunch of games together, we also recorded a podcast. He'd recently been to Gencon & Origins, as well as Ohio's own Buckeye Game Fest. We sat on his back porch during a summer evening and recorded this podcast together. I hope you enjoy the discussion. <a style="word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> Closers: I sat next to a guy on the plane who played a lot of <a href= "https://boardgamegeek.com/boardgame/13/catan" target= "_self">Catan</a>...but only on the app on his smartphone. He told me how the original game has too much luck, how certain <a href= "https://boardgamegeek.com/boardgameexpansion/325/catan-seafarers" target="_self">Seafarers</a> maps turn it into more of a game of "pure strategy." I showed him <a href= "https://boardgamegeek.com/boardgame/230802/azul" target= "_self">Azul</a> on BGA, <a href= "https://boardgamegeek.com/boardgame/228372/iberian-gauge" target= "_self">Iberian Gauge</a> in a photo, and <a href= "https://boardgamegeek.com/boardgame/79828/few-acres-snow" target= "_self">A Few Acres of Snow</a> on Yucata. It's like we were speaking the same language, but different dialects that could barely understand each other! <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Royals Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. For boardgame publishers, I believe there's such as thing as "convention season." Of course game conventions happen all over the world, all across the calendar, but for the industry there's a special significance to Gencon in the US, and Spiel in Europe. Add in Origins, UK Games Expo, the Nuremberg Int'l Toy Fair, events in France or Japan...the list goes on &amp; on. Especially for the domestic North American market, however, the summer season of Gencon and Origins means something for sales &amp; product launches. Both events are located in the middle of the US. Designer (and friend!) David Thompson is also located in the middle of the US. I had the great fortune to stay with him for a weekend recently, and besides playing a bunch of games together, we also recorded a podcast. He'd recently been to Gencon &amp; Origins, as well as Ohio's own Buckeye Game Fest. We sat on his back porch during a summer evening and recorded this podcast together. I hope you enjoy the discussion. https://discord.io/BoardgamesToGo Closers: I sat next to a guy on the plane who played a lot of Catan...but only on the app on his smartphone. He told me how the original game has too much luck, how certain Seafarers maps turn it into more of a game of "pure strategy." I showed him Azul on BGA, Iberian Gauge in a photo, and A Few Acres of Snow on Yucata. It's like we were speaking the same language, but different dialects that could barely understand each other! -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Royals Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. For boardgame publishers, I believe there's such as thing as "convention season." Of course game conventions happen all over the world, all across the calendar, but for the industry there's a special significance to Gencon in the US, and Spiel in Europe. Add in Origins, UK Games Expo, the Nuremberg Int'l Toy Fair, events in France or Japan...the list goes on &amp; on. Especially for the domestic North American market, however, the summer season of Gencon and Origins means something for sales &amp; product launches. Both events are located in the middle of the US. Designer (and friend!) David Thompson is also located in the middle of the US. I had the great fortune to stay with him for a weekend recently, and besides playing a bunch of games together, we also recorded a podcast. He'd recently been to Gencon &amp; Origins, as well as Ohio's own Buckeye Game Fest. We sat on his back porch during a summer evening and recorded this podcast together. I hope you enjoy the discussion. https://discord.io/BoardgamesToGo Closers: I sat next to a guy on the plane who played a lot of Catan...but only on the app on his smartphone. He told me how the original game has too much luck, how certain Seafarers maps turn it into more of a game of "pure strategy." I showed him Azul on BGA, Iberian Gauge in a photo, and A Few Acres of Snow on Yucata. It's like we were speaking the same language, but different dialects that could barely understand each other! -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 204 - Where Are They Now? A Decade of Spiel &amp; Kennerspiel des Jahres Winners (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 204 - Where Are They Now? A Decade of Spiel &amp;amp; Kennerspiel des Jahres Winners (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 01 Aug 2022 12:00:54 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/237182/root" target= "_self">Root</a>, <a href= "https://boardgamegeek.com/boardgame/341919/magic-mountain" target= "_self">My Gold Mine</a>, and <a href= "https://boardgamegeek.com/boardgame/325853/dont-llm-dice" target= "_self">LAMA Dice</a><br /> <br /> <em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em><br /> <br /> The Spiel des Jahres and Kennerspiel des Jahres awards were announced last month. Congratulations to the designers and publishers of <a href= "https://boardgamegeek.com/boardgame/295947/cascadia" target= "_self">Cascadia</a> and <a href= "https://boardgamegeek.com/boardgame/328479/living-forest" target= "_self">Living Forest</a>. These are still the awards with the most worldwide influence and importance, despite coming from just one corner of it--Germany.<br /> <br /> However, in this episode I'm not talking very much about those recent winners. Instead, my friend and frequent podcast guest Greg Pettit joins me on the mic to talk about the previous ten years of winners. If these awards are as big of a deal as I say, then shouldn't the winners from the previous decade still be popular & relevant? Still on the table in our game groups? Let's talk about that.<br /> <br /> The yardstick to compare them against is Catan. Actually, you can add [thing=9209]Ticket to Ride[/ticket], too. Both of those games won the Spiel des Jahres many years ago. We'll be coming to the 30th anniversary of Catan in just a few more years, and Ticket To Ride is approaching its 20th anniversary. In a hobby that bemoans the short shelf life of new titles, these two continue to be everywhere. If you run into a new person at school or work that has played "our games," there's a good chance they've played Catan and Ticket To Ride. THAT'S influence & importance.<br /> <br /> Do any of the latest decade's Spiel des Jahres winners have that kind of impact? I'm not sure if any of them do, though a few may have some staying power. Greg & I talk about that, combining our own opinions & observations with "data" from BGG Rankings and what's on mass market retail shelves at Target or Barnes & Noble. In the US (and maybe Canada?) those are a good litmus test of staying power with the larger public of game-players.<br /> <br /> The Kennerspiel winners are a little different. Whether these are more for "gamers" or not is up for debate. Here the BGG ranking is probably a better measure. Interestingly enough, the SdJ's have a more constant "decay" in their popularity and ranking, while the Kenners have more highs & lows: titles that have done a better job sticking around, and others that are dropping off. The nature of this award has been shifting, too.<br /> <br /> I hope you enjoy the discussion.<br /> <br /></p> <div style="text-align: center;"><a style="word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a></div> <p><br /> <br /> <strong>Closers:</strong> Greg says games need to be introduced & taught more than simply given as gifts. Then Mark mentions the enduring power of Dungeons & Dragons. Somehow they both talk about giving games away.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/237182/root" target= "_self">Root</a>, <a href= "https://boardgamegeek.com/boardgame/341919/magic-mountain" target= "_self">My Gold Mine</a>, and <a href= "https://boardgamegeek.com/boardgame/325853/dont-llm-dice" target= "_self">LAMA Dice</a> <em>Please join us on the <a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">Boardgames To Go discord server</a> where you can chat online with other podcast listeners.</em> The Spiel des Jahres and Kennerspiel des Jahres awards were announced last month. Congratulations to the designers and publishers of <a href= "https://boardgamegeek.com/boardgame/295947/cascadia" target= "_self">Cascadia</a> and <a href= "https://boardgamegeek.com/boardgame/328479/living-forest" target= "_self">Living Forest</a>. These are still the awards with the most worldwide influence and importance, despite coming from just one corner of it--Germany. However, in this episode I'm not talking very much about those recent winners. Instead, my friend and frequent podcast guest Greg Pettit joins me on the mic to talk about the previous ten years of winners. If these awards are as big of a deal as I say, then shouldn't the winners from the previous decade still be popular & relevant? Still on the table in our game groups? Let's talk about that. The yardstick to compare them against is Catan. Actually, you can add [thing=9209]Ticket to Ride[/ticket], too. Both of those games won the Spiel des Jahres many years ago. We'll be coming to the 30th anniversary of Catan in just a few more years, and Ticket To Ride is approaching its 20th anniversary. In a hobby that bemoans the short shelf life of new titles, these two continue to be everywhere. If you run into a new person at school or work that has played "our games," there's a good chance they've played Catan and Ticket To Ride. THAT'S influence & importance. Do any of the latest decade's Spiel des Jahres winners have that kind of impact? I'm not sure if any of them do, though a few may have some staying power. Greg & I talk about that, combining our own opinions & observations with "data" from BGG Rankings and what's on mass market retail shelves at Target or Barnes & Noble. In the US (and maybe Canada?) those are a good litmus test of staying power with the larger public of game-players. The Kennerspiel winners are a little different. Whether these are more for "gamers" or not is up for debate. Here the BGG ranking is probably a better measure. Interestingly enough, the SdJ's have a more constant "decay" in their popularity and ranking, while the Kenners have more highs & lows: titles that have done a better job sticking around, and others that are dropping off. The nature of this award has been shifting, too. I hope you enjoy the discussion. </p> <a style="word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> <p> Closers: Greg says games need to be introduced & taught more than simply given as gifts. Then Mark mentions the enduring power of Dungeons & Dragons. Somehow they both talk about giving games away. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Root, My Gold Mine, and LAMA Dice Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. The Spiel des Jahres and Kennerspiel des Jahres awards were announced last month. Congratulations to the designers and publishers of Cascadia and Living Forest. These are still the awards with the most worldwide influence and importance, despite coming from just one corner of it--Germany. However, in this episode I'm not talking very much about those recent winners. Instead, my friend and frequent podcast guest Greg Pettit joins me on the mic to talk about the previous ten years of winners. If these awards are as big of a deal as I say, then shouldn't the winners from the previous decade still be popular &amp; relevant? Still on the table in our game groups? Let's talk about that. The yardstick to compare them against is Catan. Actually, you can add [thing=9209]Ticket to Ride[/ticket], too. Both of those games won the Spiel des Jahres many years ago. We'll be coming to the 30th anniversary of Catan in just a few more years, and Ticket To Ride is approaching its 20th anniversary. In a hobby that bemoans the short shelf life of new titles, these two continue to be everywhere. If you run into a new person at school or work that has played "our games," there's a good chance they've played Catan and Ticket To Ride. THAT'S influence &amp; importance. Do any of the latest decade's Spiel des Jahres winners have that kind of impact? I'm not sure if any of them do, though a few may have some staying power. Greg &amp; I talk about that, combining our own opinions &amp; observations with "data" from BGG Rankings and what's on mass market retail shelves at Target or Barnes &amp; Noble. In the US (and maybe Canada?) those are a good litmus test of staying power with the larger public of game-players. The Kennerspiel winners are a little different. Whether these are more for "gamers" or not is up for debate. Here the BGG ranking is probably a better measure. Interestingly enough, the SdJ's have a more constant "decay" in their popularity and ranking, while the Kenners have more highs &amp; lows: titles that have done a better job sticking around, and others that are dropping off. The nature of this award has been shifting, too. I hope you enjoy the discussion. https://discord.io/BoardgamesToGo Closers: Greg says games need to be introduced &amp; taught more than simply given as gifts. Then Mark mentions the enduring power of Dungeons &amp; Dragons. Somehow they both talk about giving games away. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Root, My Gold Mine, and LAMA Dice Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. The Spiel des Jahres and Kennerspiel des Jahres awards were announced last month. Congratulations to the designers and publishers of Cascadia and Living Forest. These are still the awards with the most worldwide influence and importance, despite coming from just one corner of it--Germany. However, in this episode I'm not talking very much about those recent winners. Instead, my friend and frequent podcast guest Greg Pettit joins me on the mic to talk about the previous ten years of winners. If these awards are as big of a deal as I say, then shouldn't the winners from the previous decade still be popular &amp; relevant? Still on the table in our game groups? Let's talk about that. The yardstick to compare them against is Catan. Actually, you can add [thing=9209]Ticket to Ride[/ticket], too. Both of those games won the Spiel des Jahres many years ago. We'll be coming to the 30th anniversary of Catan in just a few more years, and Ticket To Ride is approaching its 20th anniversary. In a hobby that bemoans the short shelf life of new titles, these two continue to be everywhere. If you run into a new person at school or work that has played "our games," there's a good chance they've played Catan and Ticket To Ride. THAT'S influence &amp; importance. Do any of the latest decade's Spiel des Jahres winners have that kind of impact? I'm not sure if any of them do, though a few may have some staying power. Greg &amp; I talk about that, combining our own opinions &amp; observations with "data" from BGG Rankings and what's on mass market retail shelves at Target or Barnes &amp; Noble. In the US (and maybe Canada?) those are a good litmus test of staying power with the larger public of game-players. The Kennerspiel winners are a little different. Whether these are more for "gamers" or not is up for debate. Here the BGG ranking is probably a better measure. Interestingly enough, the SdJ's have a more constant "decay" in their popularity and ranking, while the Kenners have more highs &amp; lows: titles that have done a better job sticking around, and others that are dropping off. The nature of this award has been shifting, too. I hope you enjoy the discussion. https://discord.io/BoardgamesToGo Closers: Greg says games need to be introduced &amp; taught more than simply given as gifts. Then Mark mentions the enduring power of Dungeons &amp; Dragons. Somehow they both talk about giving games away. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 203 - What We're Playing Online (with Dave Arnott)</title>
      <itunes:title>Boardgames To Go 203 - What We're Playing Online (with Dave Arnott)</itunes:title>
      <pubDate>Fri, 01 Jul 2022 15:00:45 +0000</pubDate>
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      <title>Boardgames To Go 202 - SdJ and Kenner Predictions</title>
      <itunes:title>Boardgames To Go 202 - SdJ and Kenner Predictions</itunes:title>
      <pubDate>Wed, 01 Jun 2022 15:00:11 +0000</pubDate>
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      <description><![CDATA[<p>June 1, 2022<br /> <br /></p> <div style="text-align: center;">Please join my Discord server <span style="font-size: 25.20px;"><a style= "word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a></span> There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened!</div> <p><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/306173/lisbon-tram-28" target= "_self">Lisbon Tram 28</a><br /> <br /> Year in, year out, I care about the Spiel des Jahres...even though gamers here on BGG grumble about these awards. These are simpler games meant as ambassadors from our hobby to the general population. They're a significant part of the growth of boardgaming that we enjoy & appreciate. Then when those newbies want to take the next step in boardgaming, the Kenners are good for that. All in all, I think it's a great system. I'm not concerned about the heavy gamers--they can look to the DSP, the Golden Geeks, or other awards.</p> <div style="text-align: center;"><a href= "https://boardgamegeek.com/image/2722147/markejohnson"><img class= "img-fluid" style="display: inherit;" src= "https://cf.geekdo-images.com/knyqjOGYeC9W54QpO1UbzA__small/img/lL1UOPFdxhhlTd6_bf0FzO3U3fI=/fit-in/200x150/filters:strip_icc()/pic2722147.jpg" sizes="" srcset= "https://cf.geekdo-images.com/knyqjOGYeC9W54QpO1UbzA__small/img/lL1UOPFdxhhlTd6_bf0FzO3U3fI=/fit-in/200x150/filters:strip_icc()/pic2722147.jpg 1x, https://cf.geekdo-images.com/knyqjOGYeC9W54QpO1UbzA__small@2x/img/rhBuSlFAFxLPAvBN-g70EPURu6k=/fit-in/400x300/filters:strip_icc()/pic2722147.jpg 2x" alt="no caption" width="200" height="129" loading= "lazy" /></a></div> <p><br /> While the SdJs are meant to be lighter, more family-targeted games, the very best ones are capable of being played in two modes: friendly and shark-y. Or family-style and gamer-style. I think Carcassonne, Settlers, and Ticket to Ride are great examples of that, and there are others.<br /> <br /> The nominations and recommendations for the Spiel des Jahres and Kennerspiel des Jahres awards were announced last week...but not before I recorded an episode! Every year some number of other hobbyists who care about the SdJs <a tabindex="0" href= "https://boardgamegeek.com/thread/2793929/what-are-your-spiel-des-jahres-2022-predictions" target="_self">make their guesses</a> about what games will be on those lists. I like to follow along on those, sometimes making my own guesses. There was some speculation about these games on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">BGTG Discord server</a>, too (<a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">come join us!</a>).<br /> <br /> So this episode is kind of foolish, but I did it anyway. I recorded my rundown and commentary about the games people thought MIGHT be nominated for the SdJ and Kenner awards. Then I went back and recorded a shorter addendum since the actual nominees and other recommended titles had been announced after my first recording. You'll hear that the guesses managed to include all of the final nominees, though there were several other contenders that weren't named by the jury.<br /> <br /> <br /> <strong>Closer:</strong> Games should accelerate to the end. Or, at the very least, they shouldn't slow down!<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>June 1, 2022 </p> Please join my Discord server <a style= "word-break: break-word;" href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! <p> Opener: <a href= "https://boardgamegeek.com/boardgame/306173/lisbon-tram-28" target= "_self">Lisbon Tram 28</a> Year in, year out, I care about the Spiel des Jahres...even though gamers here on BGG grumble about these awards. These are simpler games meant as ambassadors from our hobby to the general population. They're a significant part of the growth of boardgaming that we enjoy & appreciate. Then when those newbies want to take the next step in boardgaming, the Kenners are good for that. All in all, I think it's a great system. I'm not concerned about the heavy gamers--they can look to the DSP, the Golden Geeks, or other awards.</p> <a href= "https://boardgamegeek.com/image/2722147/markejohnson"></a> <p> While the SdJs are meant to be lighter, more family-targeted games, the very best ones are capable of being played in two modes: friendly and shark-y. Or family-style and gamer-style. I think Carcassonne, Settlers, and Ticket to Ride are great examples of that, and there are others. The nominations and recommendations for the Spiel des Jahres and Kennerspiel des Jahres awards were announced last week...but not before I recorded an episode! Every year some number of other hobbyists who care about the SdJs <a tabindex="0" href= "https://boardgamegeek.com/thread/2793929/what-are-your-spiel-des-jahres-2022-predictions" target="_self">make their guesses</a> about what games will be on those lists. I like to follow along on those, sometimes making my own guesses. There was some speculation about these games on the <a class="postlink" href="https://discord.io/BoardgamesToGo" target="_blank" rel="nofollow noreferrer noopener">BGTG Discord server</a>, too (<a class="postlink" href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">come join us!</a>). So this episode is kind of foolish, but I did it anyway. I recorded my rundown and commentary about the games people thought MIGHT be nominated for the SdJ and Kenner awards. Then I went back and recorded a shorter addendum since the actual nominees and other recommended titles had been announced after my first recording. You'll hear that the guesses managed to include all of the final nominees, though there were several other contenders that weren't named by the jury. Closer: Games should accelerate to the end. Or, at the very least, they shouldn't slow down! <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson"><em> -Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>June 1, 2022 Please join my Discord server https://discord.io/BoardgamesToGo There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! Opener: Lisbon Tram 28 Year in, year out, I care about the Spiel des Jahres...even though gamers here on BGG grumble about these awards. These are simpler games meant as ambassadors from our hobby to the general population. They're a significant part of the growth of boardgaming that we enjoy &amp; appreciate. Then when those newbies want to take the next step in boardgaming, the Kenners are good for that. All in all, I think it's a great system. I'm not concerned about the heavy gamers--they can look to the DSP, the Golden Geeks, or other awards. While the SdJs are meant to be lighter, more family-targeted games, the very best ones are capable of being played in two modes: friendly and shark-y. Or family-style and gamer-style. I think Carcassonne, Settlers, and Ticket to Ride are great examples of that, and there are others. The nominations and recommendations for the Spiel des Jahres and Kennerspiel des Jahres awards were announced last week...but not before I recorded an episode! Every year some number of other hobbyists who care about the SdJs make their guesses about what games will be on those lists. I like to follow along on those, sometimes making my own guesses. There was some speculation about these games on the BGTG Discord server, too (come join us!). So this episode is kind of foolish, but I did it anyway. I recorded my rundown and commentary about the games people thought MIGHT be nominated for the SdJ and Kenner awards. Then I went back and recorded a shorter addendum since the actual nominees and other recommended titles had been announced after my first recording. You'll hear that the guesses managed to include all of the final nominees, though there were several other contenders that weren't named by the jury. Closer: Games should accelerate to the end. Or, at the very least, they shouldn't slow down! -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>June 1, 2022 Please join my Discord server https://discord.io/BoardgamesToGo There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! Opener: Lisbon Tram 28 Year in, year out, I care about the Spiel des Jahres...even though gamers here on BGG grumble about these awards. These are simpler games meant as ambassadors from our hobby to the general population. They're a significant part of the growth of boardgaming that we enjoy &amp; appreciate. Then when those newbies want to take the next step in boardgaming, the Kenners are good for that. All in all, I think it's a great system. I'm not concerned about the heavy gamers--they can look to the DSP, the Golden Geeks, or other awards. While the SdJs are meant to be lighter, more family-targeted games, the very best ones are capable of being played in two modes: friendly and shark-y. Or family-style and gamer-style. I think Carcassonne, Settlers, and Ticket to Ride are great examples of that, and there are others. The nominations and recommendations for the Spiel des Jahres and Kennerspiel des Jahres awards were announced last week...but not before I recorded an episode! Every year some number of other hobbyists who care about the SdJs make their guesses about what games will be on those lists. I like to follow along on those, sometimes making my own guesses. There was some speculation about these games on the BGTG Discord server, too (come join us!). So this episode is kind of foolish, but I did it anyway. I recorded my rundown and commentary about the games people thought MIGHT be nominated for the SdJ and Kenner awards. Then I went back and recorded a shorter addendum since the actual nominees and other recommended titles had been announced after my first recording. You'll hear that the guesses managed to include all of the final nominees, though there were several other contenders that weren't named by the jury. Closer: Games should accelerate to the end. Or, at the very least, they shouldn't slow down! -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 201 - Top Ten "New" Games (with Brian Murray)</title>
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      <description><![CDATA[May 1, 2022<br /> <br /> <div class="tac">Please join my Discord server <span style= "font-size: 25.2px;"><a href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a></span> There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened!</div> <p><br /> <br /> <strong>Opener:</strong> Playing games with the "correct" player count (e.g. <a href= "https://boardgamegeek.com/boardgame/256382/disney-villainous">Disney Villainous</a>)<br /> <br /> <br /> The last two episodes have been a look back. Back at my entire time in the hobby, and also back at the first Top Ten list of favorite games I ever made. It was fun for me to reflect on those titles, finding how many of them I still enjoy. But admittedly, it featured a lot of old games. I think the NEWEST game on that list was twenty years old!<br /> <br /> Now I wanted to make more of an effort to talk about some recent games I enjoy. Because the truth is that I play new games all the time. I'm not a Cult of the New guy, but between my own purchases and those of my buddies, we still fill most game nights with one or more titles that are new to us. I've long maintained that <em>encountering a new game</em> is a significant aspect to the hobby--especially among the most avid hobbyists. I'm not so different. In theory I'd also like to be part of "the conversation" about whatever is topical in our hobby, but in practice I'm usually behind <em>that</em> curve.<br /> <br /> When I set out to make a list of these recent games I like, I first thought in terms of the past decade. Or just take it back to 2010, to use a round number. Fortunately, everyone around me laughed me out of the room, saying that a dozen years ago isn't anyone's idea of "recent." So I tried harder, limiting myself to games released in the past five years. So that's 2017. It's the best I could do. Then I heard the recommendation to include another gamer friend who's much more focused on the latest releases. Brian Murray has been on my podcast before, but it's been a while. Now I was super glad to have him onhand to share his top five recent games, and he went MUCH more contemporary than I did.<br /> <br /></p> <div class="tac"> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4917407"><img src= "https://cf.geekdo-images.com/rMNa0k05zMdKgSEp26Q3Tw__thumb/img/lVlnhYyxlZb3WuKZJHLoJcFHEjs=/fit-in/200x150/filters:strip_icc()/pic4917407.jpg" alt="Board Game: Maracaibo" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3304124"><img src= "https://cf.geekdo-images.com/UIKUXkcnH3Bd4fjcPGINcA__thumb/img/oNhw2e_wcBc37ItkTRZVio2gMGQ=/fit-in/200x150/filters:strip_icc()/pic3304124.png" alt="Board Game: Ethnos" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4503733"><img src= "https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__thumb/img/NyoufH5YBFCh1rKy4uy76bR4ITk=/fit-in/200x150/filters:strip_icc()/pic4503733.png" alt="Board Game: Pax Pamir: Second Edition" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3913889"><img src= "https://cf.geekdo-images.com/IukQ8rnpDmiIhQetROxEbg__thumb/img/i9iB6OuWTbnP_jrK25j_KKm0L84=/fit-in/200x150/filters:strip_icc()/pic3913889.jpg" alt="Board Game: Dealt!" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4743849"><img src= "https://cf.geekdo-images.com/35WEzAn97LPqUhMogcqpfA__thumb/img/pGW4LcOn8j6FZUHQmeB3QC6oIgM=/fit-in/200x150/filters:strip_icc()/pic4743849.png" alt="Board Game: 18Chesapeake" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3718275"><img src= "https://cf.geekdo-images.com/tz19PfklMdAdjxV9WArraA__thumb/img/debo694HgBaIBeNGyxu1ELUbQGA=/fit-in/200x150/filters:strip_icc()/pic3718275.jpg" alt="Board Game: Azul" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/5666597"><img src= "https://cf.geekdo-images.com/PhjygpWSo-0labGrPBMyyg__thumb/img/JGgY-nBmkyB8WRp8vcoBLlNMQ5U=/fit-in/200x150/filters:strip_icc()/pic5666597.jpg" alt="Board Game: Dune: Imperium" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/6039256"><img src= "https://cf.geekdo-images.com/85t1wkwgvh3d2mmjsRcDrw__thumb/img/K1IMVdd39Or51HpLAfiXz3JNUvI=/fit-in/200x150/filters:strip_icc()/pic6039256.jpg" alt="Board Game: Paleo" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/5073276"><img src= "https://cf.geekdo-images.com/tAqLpWxQ0Oo3GaPP3MER1g__thumb/img/sMIg7_b5ekS1xm6cBIoMFpH0MZs=/fit-in/200x150/filters:strip_icc()/pic5073276.jpg" alt="Board Game: Nemesis" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4458123"><img src= "https://cf.geekdo-images.com/yLZJCVLlIx4c7eJEWUNJ7w__thumb/img/VNToqgS2-pOGU6MuvIkMPKn_y-s=/fit-in/200x150/filters:strip_icc()/pic4458123.jpg" alt="Board Game: Wingspan" /></a></div> </div> <p><br /> <br /> We wrapped up by sharing our honorable mentions. Brian mentioned <a href= "https://boardgamegeek.com/boardgame/312484/lost-ruins-arnak">Lost Ruins of Arnak</a>, <a href= "https://boardgamegeek.com/boardgame/125977/cataclysm-second-world-war"> Cataclysm</a>, <a href= "https://boardgamegeek.com/boardgame/262712/res-arcana">Res Arcana</a>, Faiyum, and <a href= "https://boardgamegeek.com/boardgame/296151/viscounts-west-kingdom"> Viscounts of the West Kingdom</a>, while I also included <a href= "https://boardgamegeek.com/boardgame/254640/just-one">Just One</a>, <a href="https://boardgamegeek.com/boardgame/249259/war-chest">War Chest</a>, <a href= "https://boardgamegeek.com/boardgame/244992/mind">The Mind</a>, <a href= "https://boardgamegeek.com/boardgame/259374/belratti">Belratti</a>, <a href= "https://boardgamegeek.com/boardgame/241266/little-town">Little Town</a>, and <a href= "https://boardgamegeek.com/boardgame/326494/adventures-robin-hood">The Adventures of Robin Hood</a>.<br /> <br /> <br /> <strong>Closer:</strong> Not relocating, and vaccines are working, so I'm looking forward to some gaming events.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[May 1, 2022 Please join my Discord server <a href="https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! <p> Opener: Playing games with the "correct" player count (e.g. <a href= "https://boardgamegeek.com/boardgame/256382/disney-villainous">Disney Villainous</a>) The last two episodes have been a look back. Back at my entire time in the hobby, and also back at the first Top Ten list of favorite games I ever made. It was fun for me to reflect on those titles, finding how many of them I still enjoy. But admittedly, it featured a lot of old games. I think the NEWEST game on that list was twenty years old! Now I wanted to make more of an effort to talk about some recent games I enjoy. Because the truth is that I play new games all the time. I'm not a Cult of the New guy, but between my own purchases and those of my buddies, we still fill most game nights with one or more titles that are new to us. I've long maintained that <em>encountering a new game</em> is a significant aspect to the hobby--especially among the most avid hobbyists. I'm not so different. In theory I'd also like to be part of "the conversation" about whatever is topical in our hobby, but in practice I'm usually behind <em>that</em> curve. When I set out to make a list of these recent games I like, I first thought in terms of the past decade. Or just take it back to 2010, to use a round number. Fortunately, everyone around me laughed me out of the room, saying that a dozen years ago isn't anyone's idea of "recent." So I tried harder, limiting myself to games released in the past five years. So that's 2017. It's the best I could do. Then I heard the recommendation to include another gamer friend who's much more focused on the latest releases. Brian Murray has been on my podcast before, but it's been a while. Now I was super glad to have him onhand to share his top five recent games, and he went MUCH more contemporary than I did. </p> <a href= "https://boardgamegeek.com/image/4917407"></a> <a href= "https://boardgamegeek.com/image/3304124"></a> <a href= "https://boardgamegeek.com/image/4503733"></a> <a href= "https://boardgamegeek.com/image/3913889"></a> <a href= "https://boardgamegeek.com/image/4743849"></a> <a href= "https://boardgamegeek.com/image/3718275"></a> <a href= "https://boardgamegeek.com/image/5666597"></a> <a href= "https://boardgamegeek.com/image/6039256"></a> <a href= "https://boardgamegeek.com/image/5073276"></a> <a href= "https://boardgamegeek.com/image/4458123"></a> <p> We wrapped up by sharing our honorable mentions. Brian mentioned <a href= "https://boardgamegeek.com/boardgame/312484/lost-ruins-arnak">Lost Ruins of Arnak</a>, <a href= "https://boardgamegeek.com/boardgame/125977/cataclysm-second-world-war"> Cataclysm</a>, <a href= "https://boardgamegeek.com/boardgame/262712/res-arcana">Res Arcana</a>, Faiyum, and <a href= "https://boardgamegeek.com/boardgame/296151/viscounts-west-kingdom"> Viscounts of the West Kingdom</a>, while I also included <a href= "https://boardgamegeek.com/boardgame/254640/just-one">Just One</a>, <a href="https://boardgamegeek.com/boardgame/249259/war-chest">War Chest</a>, <a href= "https://boardgamegeek.com/boardgame/244992/mind">The Mind</a>, <a href= "https://boardgamegeek.com/boardgame/259374/belratti">Belratti</a>, <a href= "https://boardgamegeek.com/boardgame/241266/little-town">Little Town</a>, and <a href= "https://boardgamegeek.com/boardgame/326494/adventures-robin-hood">The Adventures of Robin Hood</a>. Closer: Not relocating, and vaccines are working, so I'm looking forward to some gaming events. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>May 1, 2022 Please join my Discord server https://discord.io/BoardgamesToGo There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! Opener: Playing games with the "correct" player count (e.g. Disney Villainous) The last two episodes have been a look back. Back at my entire time in the hobby, and also back at the first Top Ten list of favorite games I ever made. It was fun for me to reflect on those titles, finding how many of them I still enjoy. But admittedly, it featured a lot of old games. I think the NEWEST game on that list was twenty years old! Now I wanted to make more of an effort to talk about some recent games I enjoy. Because the truth is that I play new games all the time. I'm not a Cult of the New guy, but between my own purchases and those of my buddies, we still fill most game nights with one or more titles that are new to us. I've long maintained that encountering a new game is a significant aspect to the hobby--especially among the most avid hobbyists. I'm not so different. In theory I'd also like to be part of "the conversation" about whatever is topical in our hobby, but in practice I'm usually behind that curve. When I set out to make a list of these recent games I like, I first thought in terms of the past decade. Or just take it back to 2010, to use a round number. Fortunately, everyone around me laughed me out of the room, saying that a dozen years ago isn't anyone's idea of "recent." So I tried harder, limiting myself to games released in the past five years. So that's 2017. It's the best I could do. Then I heard the recommendation to include another gamer friend who's much more focused on the latest releases. Brian Murray has been on my podcast before, but it's been a while. Now I was super glad to have him onhand to share his top five recent games, and he went MUCH more contemporary than I did. We wrapped up by sharing our honorable mentions. Brian mentioned Lost Ruins of Arnak, Cataclysm, Res Arcana, Faiyum, and Viscounts of the West Kingdom, while I also included Just One, War Chest, The Mind, Belratti, Little Town, and The Adventures of Robin Hood. Closer: Not relocating, and vaccines are working, so I'm looking forward to some gaming events. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>May 1, 2022 Please join my Discord server https://discord.io/BoardgamesToGo There you can find other BGTG (and WargamesToGo) listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. It's happened! Opener: Playing games with the "correct" player count (e.g. Disney Villainous) The last two episodes have been a look back. Back at my entire time in the hobby, and also back at the first Top Ten list of favorite games I ever made. It was fun for me to reflect on those titles, finding how many of them I still enjoy. But admittedly, it featured a lot of old games. I think the NEWEST game on that list was twenty years old! Now I wanted to make more of an effort to talk about some recent games I enjoy. Because the truth is that I play new games all the time. I'm not a Cult of the New guy, but between my own purchases and those of my buddies, we still fill most game nights with one or more titles that are new to us. I've long maintained that encountering a new game is a significant aspect to the hobby--especially among the most avid hobbyists. I'm not so different. In theory I'd also like to be part of "the conversation" about whatever is topical in our hobby, but in practice I'm usually behind that curve. When I set out to make a list of these recent games I like, I first thought in terms of the past decade. Or just take it back to 2010, to use a round number. Fortunately, everyone around me laughed me out of the room, saying that a dozen years ago isn't anyone's idea of "recent." So I tried harder, limiting myself to games released in the past five years. So that's 2017. It's the best I could do. Then I heard the recommendation to include another gamer friend who's much more focused on the latest releases. Brian Murray has been on my podcast before, but it's been a while. Now I was super glad to have him onhand to share his top five recent games, and he went MUCH more contemporary than I did. We wrapped up by sharing our honorable mentions. Brian mentioned Lost Ruins of Arnak, Cataclysm, Res Arcana, Faiyum, and Viscounts of the West Kingdom, while I also included Just One, War Chest, The Mind, Belratti, Little Town, and The Adventures of Robin Hood. Closer: Not relocating, and vaccines are working, so I'm looking forward to some gaming events. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 200 - A Quarter-Century of Boardgaming (with Dave Arnott)</title>
      <itunes:title>Boardgames To Go 200 - A Quarter-Century of Boardgaming (with Dave Arnott)</itunes:title>
      <pubDate>Fri, 01 Apr 2022 12:00:12 +0000</pubDate>
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      <description><![CDATA[<strong>Opener:</strong> Please join my Discord server <a href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> ! There you can find other BGTG listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world.<br /> <br /> <div class="post_fl"> <div class="post-img"><a href= "https://boardgamegeek.com/image/6785325"><img src= "https://cf.geekdo-images.com/m3LlTP2XvOvJ3fVeofrgog__thumb/img/WCFjrjFR-fc2SnmJD8IvvNfhjP8=/fit-in/200x150/filters:strip_icc()/pic6785325.png" alt="From gallery of MarkEJohnson" /></a></div> </div> <p>I almost can't believe I've made it to episode 200! Even though my boardgame podcast has been around a long time (the longest!), contemporaries like The Dice Tower and Garrett's Games and Geekiness are closer to a thousand episodes. "Newcomes" like Shut Up & Sit Down will be passing me very quickly in terms of episodes...they all passed me in terms of audience long ago. But that's ok--I remind myself that I do this podcast largely to make a contribution to the hobby and get my voice out there. That a loyal handful of you listen & enjoy it is icing on the cake.<br /> <br /> <br /></p> <div class="post_fr"> <div class="post-img"><a href= "https://boardgamegeek.com/image/6785326"><img src= "https://cf.geekdo-images.com/UKxIyir86H2eE1Sa_bE0rQ__thumb/img/77zb55MyUxBOVIWq2P8QbOwknsg=/fit-in/200x150/filters:strip_icc()/pic6785326.png" alt="From gallery of MarkEJohnson" /></a></div> </div> <p>I should've asked my wife to take a photo of Dave Arnott and I recording this episode. There's a photo of us recording one long ago, perhaps the earlier retrospective we did about the hobby. That was episode 75, back in 2007, now 15 years ago! At that time we were reflecting on how things were different, mostly better, than when we both entered the hobby after Settlers and Siggins. We were looking back on a decade or so, feeling that we were "old men" in the hobby. Now we can look back on a quarter-century of boardgaming, and we're REALLY the old men now.<br /> <br /> A lot has already been written about how the hobby is different now than it was in the past. Everything from Kickstarter to under-represented folks to co-op games to social media to "mainstreaming" our games with distribution in Target or Barnes & Noble. Dave & I touch on some of that, but we don't try to analyze the industry or the hobby so much as our changing experience. To some degree, I think all of us go through an "arc" in this hobby: discovery, enthusiasm, purchasing, missing old favorites, downsizing, and a "settling in" for years of enjoyment with old friends. Is that right? What do you suppose is next for me?</p> <div class="tac"> <div class="post-img"><a href= "https://boardgamegeek.com/image/6785366"><img src= "https://cf.geekdo-images.com/v26pSl339OvqHPJc3bQU9w__medium/img/xkz-9x_ugswKGSqvbdDWM4VOvbM=/fit-in/500x500/filters:no_upscale():strip_icc()/pic6785366.png" alt="From gallery of MarkEJohnson" /></a></div> </div> <p><br /> Whatever you think about that, thank you for helping me get to 200 episodes, no matter how long it took. I still think about games all the time, play them almost as much as ever, am interested in new trends as well as old favorites...and feel compelled to share my opinions. It's how I came up in this hobby--hearing others' opinions. Boardgames are inherently social and communal. Perhaps it only makes sense that talking about them is a related activity.<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[Opener: Please join my Discord server <a href= "https://discord.io/BoardgamesToGo" target="_blank" rel= "nofollow noreferrer noopener">https://discord.io/BoardgamesToGo</a> ! There you can find other BGTG listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. <a href= "https://boardgamegeek.com/image/6785325"></a> <p>I almost can't believe I've made it to episode 200! Even though my boardgame podcast has been around a long time (the longest!), contemporaries like The Dice Tower and Garrett's Games and Geekiness are closer to a thousand episodes. "Newcomes" like Shut Up & Sit Down will be passing me very quickly in terms of episodes...they all passed me in terms of audience long ago. But that's ok--I remind myself that I do this podcast largely to make a contribution to the hobby and get my voice out there. That a loyal handful of you listen & enjoy it is icing on the cake. </p> <a href= "https://boardgamegeek.com/image/6785326"></a> <p>I should've asked my wife to take a photo of Dave Arnott and I recording this episode. There's a photo of us recording one long ago, perhaps the earlier retrospective we did about the hobby. That was episode 75, back in 2007, now 15 years ago! At that time we were reflecting on how things were different, mostly better, than when we both entered the hobby after Settlers and Siggins. We were looking back on a decade or so, feeling that we were "old men" in the hobby. Now we can look back on a quarter-century of boardgaming, and we're REALLY the old men now. A lot has already been written about how the hobby is different now than it was in the past. Everything from Kickstarter to under-represented folks to co-op games to social media to "mainstreaming" our games with distribution in Target or Barnes & Noble. Dave & I touch on some of that, but we don't try to analyze the industry or the hobby so much as our changing experience. To some degree, I think all of us go through an "arc" in this hobby: discovery, enthusiasm, purchasing, missing old favorites, downsizing, and a "settling in" for years of enjoyment with old friends. Is that right? What do you suppose is next for me?</p> <a href= "https://boardgamegeek.com/image/6785366"></a> <p> Whatever you think about that, thank you for helping me get to 200 episodes, no matter how long it took. I still think about games all the time, play them almost as much as ever, am interested in new trends as well as old favorites...and feel compelled to share my opinions. It's how I came up in this hobby--hearing others' opinions. Boardgames are inherently social and communal. Perhaps it only makes sense that talking about them is a related activity. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Please join my Discord server https://discord.io/BoardgamesToGo ! There you can find other BGTG listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. I almost can't believe I've made it to episode 200! Even though my boardgame podcast has been around a long time (the longest!), contemporaries like The Dice Tower and Garrett's Games and Geekiness are closer to a thousand episodes. "Newcomes" like Shut Up &amp; Sit Down will be passing me very quickly in terms of episodes...they all passed me in terms of audience long ago. But that's ok--I remind myself that I do this podcast largely to make a contribution to the hobby and get my voice out there. That a loyal handful of you listen &amp; enjoy it is icing on the cake. I should've asked my wife to take a photo of Dave Arnott and I recording this episode. There's a photo of us recording one long ago, perhaps the earlier retrospective we did about the hobby. That was episode 75, back in 2007, now 15 years ago! At that time we were reflecting on how things were different, mostly better, than when we both entered the hobby after Settlers and Siggins. We were looking back on a decade or so, feeling that we were "old men" in the hobby. Now we can look back on a quarter-century of boardgaming, and we're REALLY the old men now. A lot has already been written about how the hobby is different now than it was in the past. Everything from Kickstarter to under-represented folks to co-op games to social media to "mainstreaming" our games with distribution in Target or Barnes &amp; Noble. Dave &amp; I touch on some of that, but we don't try to analyze the industry or the hobby so much as our changing experience. To some degree, I think all of us go through an "arc" in this hobby: discovery, enthusiasm, purchasing, missing old favorites, downsizing, and a "settling in" for years of enjoyment with old friends. Is that right? What do you suppose is next for me? Whatever you think about that, thank you for helping me get to 200 episodes, no matter how long it took. I still think about games all the time, play them almost as much as ever, am interested in new trends as well as old favorites...and feel compelled to share my opinions. It's how I came up in this hobby--hearing others' opinions. Boardgames are inherently social and communal. Perhaps it only makes sense that talking about them is a related activity. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Please join my Discord server https://discord.io/BoardgamesToGo ! There you can find other BGTG listeners, introduce yourself, share some current gaming thoughts, find online opponents, and maybe even meet someone who lives within driving distance of you in the real world. I almost can't believe I've made it to episode 200! Even though my boardgame podcast has been around a long time (the longest!), contemporaries like The Dice Tower and Garrett's Games and Geekiness are closer to a thousand episodes. "Newcomes" like Shut Up &amp; Sit Down will be passing me very quickly in terms of episodes...they all passed me in terms of audience long ago. But that's ok--I remind myself that I do this podcast largely to make a contribution to the hobby and get my voice out there. That a loyal handful of you listen &amp; enjoy it is icing on the cake. I should've asked my wife to take a photo of Dave Arnott and I recording this episode. There's a photo of us recording one long ago, perhaps the earlier retrospective we did about the hobby. That was episode 75, back in 2007, now 15 years ago! At that time we were reflecting on how things were different, mostly better, than when we both entered the hobby after Settlers and Siggins. We were looking back on a decade or so, feeling that we were "old men" in the hobby. Now we can look back on a quarter-century of boardgaming, and we're REALLY the old men now. A lot has already been written about how the hobby is different now than it was in the past. Everything from Kickstarter to under-represented folks to co-op games to social media to "mainstreaming" our games with distribution in Target or Barnes &amp; Noble. Dave &amp; I touch on some of that, but we don't try to analyze the industry or the hobby so much as our changing experience. To some degree, I think all of us go through an "arc" in this hobby: discovery, enthusiasm, purchasing, missing old favorites, downsizing, and a "settling in" for years of enjoyment with old friends. Is that right? What do you suppose is next for me? Whatever you think about that, thank you for helping me get to 200 episodes, no matter how long it took. I still think about games all the time, play them almost as much as ever, am interested in new trends as well as old favorites...and feel compelled to share my opinions. It's how I came up in this hobby--hearing others' opinions. Boardgames are inherently social and communal. Perhaps it only makes sense that talking about them is a related activity. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 199 - Top Ten Revisited</title>
      <itunes:title>Boardgames To Go 199 - Top Ten Revisited</itunes:title>
      <pubDate>Tue, 01 Mar 2022 12:00:06 +0000</pubDate>
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      <description><![CDATA[<br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/346703/7-wonders-architects">7 Wonders: Architects</a>, France's Game of the Year winner (the As D'Or)<br /> <br /> Do you have a Top 100 list? How about just a Top Ten, and do you update it every year? I have a sort of list, but it's the same one I've had for over twenty years. In fact, I ran through it very quickly on the first episode of this podcast back in 2005! (No need to dig up that old fossil, but my show had to start somewhere. <img class="emoticon" src= "https://cf.geekdo-static.com/images/smile.gif" alt="" border= "0" />)<br /> <br /> I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show.<br /> <br /> In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples.<br /> <br /> <div class="tac"> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3765452"><img src= "https://cf.geekdo-images.com/o7YRfxKSlXygpOvXygr4RQ__small/img/6dNRt5yg7H86xt0ROaguDkDuxXU=/fit-in/200x150/filters:strip_icc()/pic3765452.jpg" alt="Board Game: En Garde" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/6063953"><img src= "https://cf.geekdo-images.com/Sxn-6N3U4V_fieo8JuRhJQ__small/img/3xV8ADvZGuh3p9XwM-whCI8qhDo=/fit-in/200x150/filters:strip_icc()/pic6063953.jpg" alt="Board Game: Bohnanza" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/213515"><img src= "https://cf.geekdo-images.com/S5GzB_f2Re3kEDoSxqG5Ew__small/img/kJ1JQ_d9xEZ00sJ1dLvwyQYiQUA=/fit-in/200x150/filters:strip_icc()/pic213515.jpg" alt="Board Game: Apples to Apples" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/171890"><img src= "https://cf.geekdo-images.com/bFz3eIEHq3BqZUg19A40bw__small/img/BHSoAZm4J1vC0WZXPsc0nOLSU2k=/fit-in/200x150/filters:strip_icc()/pic171890.jpg" alt="Board Game: For Sale" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/172332"><img src= "https://cf.geekdo-images.com/0czKv-oPkqJri0VU0EZyAw__small/img/oABiy9s37p_eZFDKRKOBeZIigoQ=/fit-in/200x150/filters:strip_icc()/pic172332.jpg" alt="Board Game: Verräter" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4060428"><img src= "https://cf.geekdo-images.com/hE4Pt-dGovS2PjL6BITugQ__small/img/h_ooD2TqtXh3_I78KfQUhqxWI1o=/fit-in/200x150/filters:strip_icc()/pic4060428.jpg" alt="Board Game: Ausgebremst" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/168171"><img src= "https://cf.geekdo-images.com/16rNX4_Zj2nUtfKP7d1Wxw__small/img/9LgknaiMCuT4jFlsyPO8j2I1U7E=/fit-in/200x150/filters:strip_icc()/pic168171.jpg" alt="Board Game: Vinci" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/168035"><img src= "https://cf.geekdo-images.com/_frXuH-L7Dx1TnyRCLqCaQ__small/img/ZYdmlVQgT1PMMMkDDlSMsQs-50A=/fit-in/200x150/filters:strip_icc()/pic168035.jpg" alt="Board Game: Medici" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/180441"><img src= "https://cf.geekdo-images.com/ebejXLnprjEh5a3TGSpVAQ__small/img/Lbd9i3AwKZdonUAcewDiuikMMu4=/fit-in/200x150/filters:strip_icc()/pic180441.jpg" alt="Board Game: Catan" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/194144"><img src= "https://cf.geekdo-images.com/qXUTaJxFGRqX1G9hCHv_vQ__small/img/roUGcOtYQxZXvdZvZEnp5t_tFrM=/fit-in/200x150/filters:strip_icc()/pic194144.jpg" alt="Board Game: Entdecker" /></a></div> </div> <br /> <br /> <br /> <strong>Closer:</strong> Fragility in boardgame mechanics<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a>]]></description>
      
      <content:encoded><![CDATA[Opener: <a href= "https://boardgamegeek.com/boardgame/346703/7-wonders-architects">7 Wonders: Architects</a>, France's Game of the Year winner (the As D'Or) Do you have a Top 100 list? How about just a Top Ten, and do you update it every year? I have a sort of list, but it's the same one I've had for over twenty years. In fact, I ran through it very quickly on the first episode of this podcast back in 2005! (No need to dig up that old fossil, but my show had to start somewhere. ) I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. <a href= "https://boardgamegeek.com/image/3765452"></a> <a href= "https://boardgamegeek.com/image/6063953"></a> <a href= "https://boardgamegeek.com/image/213515"></a> <a href= "https://boardgamegeek.com/image/171890"></a> <a href= "https://boardgamegeek.com/image/172332"></a> <a href= "https://boardgamegeek.com/image/4060428"></a> <a href= "https://boardgamegeek.com/image/168171"></a> <a href= "https://boardgamegeek.com/image/168035"></a> <a href= "https://boardgamegeek.com/image/180441"></a> <a href= "https://boardgamegeek.com/image/194144"></a> Closer: Fragility in boardgame mechanics <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: 7 Wonders: Architects, France's Game of the Year winner (the As D'Or) Do you have a Top 100 list? How about just a Top Ten, and do you update it every year? I have a sort of list, but it's the same one I've had for over twenty years. In fact, I ran through it very quickly on the first episode of this podcast back in 2005! (No need to dig up that old fossil, but my show had to start somewhere. ) I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. Closer: Fragility in boardgame mechanics -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: 7 Wonders: Architects, France's Game of the Year winner (the As D'Or) Do you have a Top 100 list? How about just a Top Ten, and do you update it every year? I have a sort of list, but it's the same one I've had for over twenty years. In fact, I ran through it very quickly on the first episode of this podcast back in 2005! (No need to dig up that old fossil, but my show had to start somewhere. ) I've been thinking about a new top ten of more recent games, but I'm not ready with that. Perhaps that will be in a future show, because there ARE plenty of modern titles that I really enjoy. It would be fun to talk about them, in part to contrast them against the "hotness" on BGG and Kickstarter that I often can't connect with. Again...that's a future show. In THIS episode I thought my original top ten was worth discussing all over. In some cases they are games I love just as much as ever. Others are more sentimental favorites, not really making it to the table any longer. In a few cases I think the games represented of a type of game that I still enjoy, and there are newer examples. Closer: Fragility in boardgame mechanics -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 198 - Getting Back Into The Swing Of Things?</title>
      <itunes:title>Boardgames To Go 198 - Getting Back Into The Swing Of Things?</itunes:title>
      <pubDate>Tue, 01 Feb 2022 13:00:22 +0000</pubDate>
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      <description><![CDATA[<p>February 1, 2022<br /> <br /> <em>Let me see about keeping this going. It's been a long while since I had anything approaching a regular posting schedule. No promises, but for my own sake I'd like to (re)start boardgaming and podcasting a little more often...</em><br /> <br /> <strong>Opener:</strong> <a class="postlink" href= "https://fivegamesfordoomsday.com/" target="_blank" rel= "nofollow noreferrer noopener">Five Games For Doomsday podcast</a><br /> <br /> As I explained in the previous episode, I'm not yet living in a post-pandemic world. None of us are. Things have not gone back to normal. Not even "the new normal." At least, I hope not--I hope things can get a bit better, more stable, and more social than they are for me at the moment.<br /> <br /> My boardgaming hobby is therefore in a hybrid state. Sort of like how we talk about "hybrid meetings" at my work where some people are in the office, but most are at home on their screens--my boardgaming is a mix. Much of it is still with friends (and some random people) on sites like BoardgameArena, Yucata.de, and Brettspielwelt. Other times just two or three of us manage to meet in-person for a real game night over a table, with drinks & snacks. I want the latter to take over my hobby again, but we aren't quite there yet.<br /> <br /> Consequently, the games I discuss are a blend of ones played with friends across a table, and others played with friends on a screen. As always, I have thoughts, opinions, and questions about the games regardless of the medium.<br /> <br /></p> <div class="post_fr"> <div class="post-img"><a href= "https://boardgamegeek.com/image/6220819"><img src= "https://cf.geekdo-images.com/QOCGlQyx_HU0nG1oRpeGVg__micro/img/GsK9d6KbGKaYScX-RYVqa9n2qGc=/fit-in/64x64/filters:strip_icc()/pic6220819.jpg" alt="Board Game: The Adventures of Robin Hood" /></a></div> </div> <p>My main thoughts are about <a href= "https://boardgamegeek.com/boardgame/326494/adventures-robin-hood">The Adventures of Robin Hood</a>, the Spiel des Jahres nominee from last year (in the podcast I mistakenly say Kennerspiel nominee). The story of Robin Hood is ok, I suppose, but what impresses me is the <em>physical</em> gameplay design of this one. I'm sure there are many great examples of this concept, but I struggled to find a good description or list anywhere. I don't just mean the bits, and I definitely don't mean sculpted miniatures (thankfully, this game doesn't have those). No, I mean gameplay that relates to the physical act of manipulating the boardgame as an object. Dexterity games do this, but they're in a different category. I mean strategy games that do this. I'd love to find more examples.<br /> <br /></p> <div class="tac"> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/6255686"><img src= "https://cf.geekdo-images.com/H_xuphcWiKUF5wyl40RtLA__thumb/img/_xmu-kwEOUTWaZw4Aauzrm4KVgo=/fit-in/200x150/filters:strip_icc()/pic6255686.jpg" alt="Board Game: The Adventures of Robin Hood" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/6470695"><img src= "https://cf.geekdo-images.com/i_p9_cirMU8jzVrGO-o_zw__thumb/img/LgZ3HVQbLIVKRK_A3zfDLUZolRc=/fit-in/200x150/filters:strip_icc()/pic6470695.jpg" alt="Board Game: The Adventures of Robin Hood" /></a></div> <br /> <span style="font-size: 12.6px;"><em>Images by Tobias Franke & Henk Rolleman</em></span></div> <p><br /> <br /> Surprising to me, thoughts about this game leaked over into thoughts about solo boardgaming in general--why I don't like it, even though I love solo wargaming. Next I play pop psychologist on myself to connect this feeling about solo boardgames to my waning interest in fiction...if I'm consuming it alone. Nonfiction is my solo experience, while I want to enjoy fictional stories/shows/games with friends & family.<br /> <br /> Other games discussed are <a href= "https://boardgamegeek.com/boardgame/281259/isle-cats">Isle of Cats</a>, <a href= "https://boardgamegeek.com/boardgame/252556/bosk">Bosk</a>, <a href="https://boardgamegeek.com/boardgame/329839/so-clover">So Clover!</a>, and <a href= "https://boardgamegeek.com/boardgame/157406/lacorsa-grand-prix-game"> LaCorsa</a>.<br /> <br /></p> <div class="tac"> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4781085"><img src= "https://cf.geekdo-images.com/AuAheDzhkLufiZFE9JaRNA__thumb/img/gENtMHYJDff6XaGGOYw9oSZShCs=/fit-in/200x150/filters:strip_icc()/pic4781085.jpg" alt="Board Game: The Isle of Cats" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4636173"><img src= "https://cf.geekdo-images.com/wanObJ4qujaK6MQ0R71skg__thumb/img/7OuVXKEhBHRut9Opn8ibTrqo68I=/fit-in/200x150/filters:strip_icc()/pic4636173.jpg" alt="Board Game: Bosk" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/6588069"><img src= "https://cf.geekdo-images.com/8oipK9-ivkn53h7L5U2Yfg__thumb/img/cBKt41XFKkdphyqZItit4EIC45k=/fit-in/200x150/filters:strip_icc()/pic6588069.png" alt="Board Game: So Clover!" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/2840981"><img src= "https://cf.geekdo-images.com/K4YKUGI0ABZvGpHj-937GQ__thumb/img/pBQ897u0PJUIlg3c6x_lQEnhPRo=/fit-in/200x150/filters:strip_icc()/pic2840981.jpg" alt="Board Game: LACORSA Grand Prix Game" /></a></div> </div> <p><br /> <br /> <br /> <strong>Closer:</strong> The game <em>design</em> of <a class= "postlink" href="https://www.powerlanguage.co.uk/wordle/" target= "_blank" rel="nofollow noreferrer noopener">Wordle</a><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>February 1, 2022 <em>Let me see about keeping this going. It's been a long while since I had anything approaching a regular posting schedule. No promises, but for my own sake I'd like to (re)start boardgaming and podcasting a little more often...</em> Opener: <a class="postlink" href= "https://fivegamesfordoomsday.com/" target="_blank" rel= "nofollow noreferrer noopener">Five Games For Doomsday podcast</a> As I explained in the previous episode, I'm not yet living in a post-pandemic world. None of us are. Things have not gone back to normal. Not even "the new normal." At least, I hope not--I hope things can get a bit better, more stable, and more social than they are for me at the moment. My boardgaming hobby is therefore in a hybrid state. Sort of like how we talk about "hybrid meetings" at my work where some people are in the office, but most are at home on their screens--my boardgaming is a mix. Much of it is still with friends (and some random people) on sites like BoardgameArena, Yucata.de, and Brettspielwelt. Other times just two or three of us manage to meet in-person for a real game night over a table, with drinks & snacks. I want the latter to take over my hobby again, but we aren't quite there yet. Consequently, the games I discuss are a blend of ones played with friends across a table, and others played with friends on a screen. As always, I have thoughts, opinions, and questions about the games regardless of the medium. </p> <a href= "https://boardgamegeek.com/image/6220819"></a> <p>My main thoughts are about <a href= "https://boardgamegeek.com/boardgame/326494/adventures-robin-hood">The Adventures of Robin Hood</a>, the Spiel des Jahres nominee from last year (in the podcast I mistakenly say Kennerspiel nominee). The story of Robin Hood is ok, I suppose, but what impresses me is the <em>physical</em> gameplay design of this one. I'm sure there are many great examples of this concept, but I struggled to find a good description or list anywhere. I don't just mean the bits, and I definitely don't mean sculpted miniatures (thankfully, this game doesn't have those). No, I mean gameplay that relates to the physical act of manipulating the boardgame as an object. Dexterity games do this, but they're in a different category. I mean strategy games that do this. I'd love to find more examples. </p> <a href= "https://boardgamegeek.com/image/6255686"></a> <a href= "https://boardgamegeek.com/image/6470695"></a> <em>Images by Tobias Franke & Henk Rolleman</em> <p> Surprising to me, thoughts about this game leaked over into thoughts about solo boardgaming in general--why I don't like it, even though I love solo wargaming. Next I play pop psychologist on myself to connect this feeling about solo boardgames to my waning interest in fiction...if I'm consuming it alone. Nonfiction is my solo experience, while I want to enjoy fictional stories/shows/games with friends & family. Other games discussed are <a href= "https://boardgamegeek.com/boardgame/281259/isle-cats">Isle of Cats</a>, <a href= "https://boardgamegeek.com/boardgame/252556/bosk">Bosk</a>, <a href="https://boardgamegeek.com/boardgame/329839/so-clover">So Clover!</a>, and <a href= "https://boardgamegeek.com/boardgame/157406/lacorsa-grand-prix-game"> LaCorsa</a>. </p> <a href= "https://boardgamegeek.com/image/4781085"></a> <a href= "https://boardgamegeek.com/image/4636173"></a> <a href= "https://boardgamegeek.com/image/6588069"></a> <a href= "https://boardgamegeek.com/image/2840981"></a> <p> Closer: The game <em>design</em> of <a class= "postlink" href="https://www.powerlanguage.co.uk/wordle/" target= "_blank" rel="nofollow noreferrer noopener">Wordle</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>February 1, 2022 Let me see about keeping this going. It's been a long while since I had anything approaching a regular posting schedule. No promises, but for my own sake I'd like to (re)start boardgaming and podcasting a little more often... Opener: Five Games For Doomsday podcast As I explained in the previous episode, I'm not yet living in a post-pandemic world. None of us are. Things have not gone back to normal. Not even "the new normal." At least, I hope not--I hope things can get a bit better, more stable, and more social than they are for me at the moment. My boardgaming hobby is therefore in a hybrid state. Sort of like how we talk about "hybrid meetings" at my work where some people are in the office, but most are at home on their screens--my boardgaming is a mix. Much of it is still with friends (and some random people) on sites like BoardgameArena, Yucata.de, and Brettspielwelt. Other times just two or three of us manage to meet in-person for a real game night over a table, with drinks &amp; snacks. I want the latter to take over my hobby again, but we aren't quite there yet. Consequently, the games I discuss are a blend of ones played with friends across a table, and others played with friends on a screen. As always, I have thoughts, opinions, and questions about the games regardless of the medium. My main thoughts are about The Adventures of Robin Hood, the Spiel des Jahres nominee from last year (in the podcast I mistakenly say Kennerspiel nominee). The story of Robin Hood is ok, I suppose, but what impresses me is the physical gameplay design of this one. I'm sure there are many great examples of this concept, but I struggled to find a good description or list anywhere. I don't just mean the bits, and I definitely don't mean sculpted miniatures (thankfully, this game doesn't have those). No, I mean gameplay that relates to the physical act of manipulating the boardgame as an object. Dexterity games do this, but they're in a different category. I mean strategy games that do this. I'd love to find more examples. Images by Tobias Franke &amp; Henk Rolleman Surprising to me, thoughts about this game leaked over into thoughts about solo boardgaming in general--why I don't like it, even though I love solo wargaming. Next I play pop psychologist on myself to connect this feeling about solo boardgames to my waning interest in fiction...if I'm consuming it alone. Nonfiction is my solo experience, while I want to enjoy fictional stories/shows/games with friends &amp; family. Other games discussed are Isle of Cats, Bosk, So Clover!, and LaCorsa. Closer: The game design of Wordle -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>February 1, 2022 Let me see about keeping this going. It's been a long while since I had anything approaching a regular posting schedule. No promises, but for my own sake I'd like to (re)start boardgaming and podcasting a little more often... Opener: Five Games For Doomsday podcast As I explained in the previous episode, I'm not yet living in a post-pandemic world. None of us are. Things have not gone back to normal. Not even "the new normal." At least, I hope not--I hope things can get a bit better, more stable, and more social than they are for me at the moment. My boardgaming hobby is therefore in a hybrid state. Sort of like how we talk about "hybrid meetings" at my work where some people are in the office, but most are at home on their screens--my boardgaming is a mix. Much of it is still with friends (and some random people) on sites like BoardgameArena, Yucata.de, and Brettspielwelt. Other times just two or three of us manage to meet in-person for a real game night over a table, with drinks &amp; snacks. I want the latter to take over my hobby again, but we aren't quite there yet. Consequently, the games I discuss are a blend of ones played with friends across a table, and others played with friends on a screen. As always, I have thoughts, opinions, and questions about the games regardless of the medium. My main thoughts are about The Adventures of Robin Hood, the Spiel des Jahres nominee from last year (in the podcast I mistakenly say Kennerspiel nominee). The story of Robin Hood is ok, I suppose, but what impresses me is the physical gameplay design of this one. I'm sure there are many great examples of this concept, but I struggled to find a good description or list anywhere. I don't just mean the bits, and I definitely don't mean sculpted miniatures (thankfully, this game doesn't have those). No, I mean gameplay that relates to the physical act of manipulating the boardgame as an object. Dexterity games do this, but they're in a different category. I mean strategy games that do this. I'd love to find more examples. Images by Tobias Franke &amp; Henk Rolleman Surprising to me, thoughts about this game leaked over into thoughts about solo boardgaming in general--why I don't like it, even though I love solo wargaming. Next I play pop psychologist on myself to connect this feeling about solo boardgames to my waning interest in fiction...if I'm consuming it alone. Nonfiction is my solo experience, while I want to enjoy fictional stories/shows/games with friends &amp; family. Other games discussed are Isle of Cats, Bosk, So Clover!, and LaCorsa. Closer: The game design of Wordle -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 197 - Boardgaming during the Pandemic Year 2021</title>
      <itunes:title>Boardgames To Go 197 - Boardgaming during the Pandemic Year 2021</itunes:title>
      <pubDate>Fri, 31 Dec 2021 01:18:06 +0000</pubDate>
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      <description><![CDATA[<p>December 30, 2021<br /> <br /> There were enough good feelings about the previous episode (both my own directly, plus your feedback) that I felt compelled to squeeze in one more episode before the year is out. So this podcast "season" can claim multiple episodes!<br /> <br /> It's just me this time, rambling on about the year that's just passed. It's not exactly a recap of my games played, though there's some of that. Nor is it about the pandemic we're still living through, though there's some of that, too. It's just what my own 2021 was like for boardgaming. A lot of online gaming before the vaccinations meant we could game together, in-person again...but then some disappointment that we still aren't gaming across a real table as often as before. Perhaps 2022 will be better yet. We shall see.<br /> <br /> Nonetheless, between online and in-person plays again, I really did get in some good totals this year. My quick numbers are 80 different titles a total of 126 times...and that's only counting in-person plays. I used to include online plays, which would bump that up to 135 & 291, very similar to the 100/300 numbers I would typically get in the years before the pandemic. So while it <strong>feels</strong> to me like I did less gaming in 2021 than I'd like, the numbers say that I'm doing as well as ever.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>December 30, 2021 There were enough good feelings about the previous episode (both my own directly, plus your feedback) that I felt compelled to squeeze in one more episode before the year is out. So this podcast "season" can claim multiple episodes! It's just me this time, rambling on about the year that's just passed. It's not exactly a recap of my games played, though there's some of that. Nor is it about the pandemic we're still living through, though there's some of that, too. It's just what my own 2021 was like for boardgaming. A lot of online gaming before the vaccinations meant we could game together, in-person again...but then some disappointment that we still aren't gaming across a real table as often as before. Perhaps 2022 will be better yet. We shall see. Nonetheless, between online and in-person plays again, I really did get in some good totals this year. My quick numbers are 80 different titles a total of 126 times...and that's only counting in-person plays. I used to include online plays, which would bump that up to 135 & 291, very similar to the 100/300 numbers I would typically get in the years before the pandemic. So while it feels to me like I did less gaming in 2021 than I'd like, the numbers say that I'm doing as well as ever. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>December 30, 2021 There were enough good feelings about the previous episode (both my own directly, plus your feedback) that I felt compelled to squeeze in one more episode before the year is out. So this podcast "season" can claim multiple episodes! It's just me this time, rambling on about the year that's just passed. It's not exactly a recap of my games played, though there's some of that. Nor is it about the pandemic we're still living through, though there's some of that, too. It's just what my own 2021 was like for boardgaming. A lot of online gaming before the vaccinations meant we could game together, in-person again...but then some disappointment that we still aren't gaming across a real table as often as before. Perhaps 2022 will be better yet. We shall see. Nonetheless, between online and in-person plays again, I really did get in some good totals this year. My quick numbers are 80 different titles a total of 126 times...and that's only counting in-person plays. I used to include online plays, which would bump that up to 135 &amp; 291, very similar to the 100/300 numbers I would typically get in the years before the pandemic. So while it feels to me like I did less gaming in 2021 than I'd like, the numbers say that I'm doing as well as ever. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>December 30, 2021 There were enough good feelings about the previous episode (both my own directly, plus your feedback) that I felt compelled to squeeze in one more episode before the year is out. So this podcast "season" can claim multiple episodes! It's just me this time, rambling on about the year that's just passed. It's not exactly a recap of my games played, though there's some of that. Nor is it about the pandemic we're still living through, though there's some of that, too. It's just what my own 2021 was like for boardgaming. A lot of online gaming before the vaccinations meant we could game together, in-person again...but then some disappointment that we still aren't gaming across a real table as often as before. Perhaps 2022 will be better yet. We shall see. Nonetheless, between online and in-person plays again, I really did get in some good totals this year. My quick numbers are 80 different titles a total of 126 times...and that's only counting in-person plays. I used to include online plays, which would bump that up to 135 &amp; 291, very similar to the 100/300 numbers I would typically get in the years before the pandemic. So while it feels to me like I did less gaming in 2021 than I'd like, the numbers say that I'm doing as well as ever. -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 196 Post-BGGcon 2021 (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 196 Post-BGGcon 2021 (with Greg Pettit)</itunes:title>
      <pubDate>Tue, 14 Dec 2021 13:06:16 +0000</pubDate>
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      <description><![CDATA[<p>We all know last year's event was cancelled due to covid, but late in 2021 BGGcon was back on! I ended up having to cancel my own plans to attend, but "every-timer" Greg Pettit was there. And he's back on my podcast to discuss. What a good reason to finally issue another episode!</p>]]></description>
      
      <content:encoded><![CDATA[<p>We all know last year's event was cancelled due to covid, but late in 2021 BGGcon was back on! I ended up having to cancel my own plans to attend, but "every-timer" Greg Pettit was there. And he's back on my podcast to discuss. What a good reason to finally issue another episode!</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>We all know last year's event was cancelled due to covid, but late in 2021 BGGcon was back on! I ended up having to cancel my own plans to attend, but "every-timer" Greg Pettit was there. And he's back on my podcast to discuss. What a good reason to finally issue another episode!</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>We all know last year's event was cancelled due to covid, but late in 2021 BGGcon was back on! I ended up having to cancel my own plans to attend, but "every-timer" Greg Pettit was there. And he's back on my podcast to discuss. What a good reason to finally issue another episode!</itunes:summary></item>
    
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      <title>Boardgames To Go 195 - Boardgaming during the Coronavirus</title>
      <itunes:title>Boardgames To Go 195 - Boardgaming during the Coronavirus</itunes:title>
      <pubDate>Sun, 10 May 2020 22:59:39 +0000</pubDate>
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      <description><![CDATA[<p>A small, solo episode for me to talk about the boardgaming I'm doing during the coronavirus safe-at-home quarantine that so many of us are under. Mostly that means online gaming of one form another, whether a dedicated website or via videochat. My face-to-face gaming has been extremely limited, almost non-existent. I really miss it, as I miss hanging out with my friends.<br /> <br /> Fortunately we have this technology to keep us in connection and camaraderie, even during this difficult times.<br /> <br /> I didn't do an opener & closure in this small episode, but I did wrap up with some anticipation for the upcoming Spiel des Jahres nominations, especially the curve-ball surprises we sometimes get. The announcement comes later this month in May. Looking forward to it! There's a great geeklist where you can read everyone's guesses for games that could be nominated, adding your own ideas or giving thumbs/comments to ones you agree with.<br /> <br /></p> <div class="tac"><br /> <div class="post-img"><a href= "https://boardgamegeek.com/image/5406894"><img src= "https://cf.geekdo-images.com/medium/img/nZ2GqS8AnvdDAcxKGsS3Uauy3d4=/fit-in/500x500/filters:no_upscale()/pic5406894.jpg" alt="From gallery of MarkEJohnson" /></a></div> <br /> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3477004"><img src= "https://cf.geekdo-images.com/thumb/img/hT0kIPSm8G6POP88QlVqXLwQdlQ=/fit-in/200x150/pic3477004.jpg" alt="Board Game: Dice Forge" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3048463"><img src= "https://cf.geekdo-images.com/thumb/img/-pMMao6jj2e0gKkOTGDeFZQIFAM=/fit-in/200x150/pic3048463.jpg" alt="Board Game: Bring Your Own Book" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/311302"><img src= "https://cf.geekdo-images.com/thumb/img/wsRjeFeGSzvJ9N9g-oRBLgyJmuU=/fit-in/200x150/pic311302.jpg" alt="Board Game: Hansa" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/1808509"><img src= "https://cf.geekdo-images.com/thumb/img/oNA6i3aCAKQKyZlgq9IgZppzwo8=/fit-in/200x150/pic1808509.jpg" alt="Board Game: Spyrium" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/1203186"><img src= "https://cf.geekdo-images.com/thumb/img/M-c-EF6Gl2BXZzDeq15pUiYugiw=/fit-in/200x150/pic1203186.jpg" alt="Board Game: Africana" /></a></div> </div> <p><br /> <br /> <strong>Online boardgaming sites</strong><br /> <a class="postlink" href="https://www.boardgamearena.com" target= "_blank" rel= "nofollow noreferrer noopener">BoardgameArena</a><br /> <a class="postlink" href="https://www.yucata.de" target="_blank" rel="nofollow noreferrer noopener">Yucata.de</a><br /> <a class="postlink" href="https://www.boardgames-online.net/" target="_blank" rel="nofollow noreferrer noopener">Boardgames Online</a><br /> <a class="postlink" href="http://www.mabiweb.com/" target="_blank" rel="nofollow noreferrer noopener">MabiWeb</a><br /> <a class="postlink" href="http://www.spielbyweb.com/" target= "_blank" rel="nofollow noreferrer noopener">SpielByWeb</a><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a><br /> <br /> P.S. Just played JackBox (Drawful2) with my kids long-distance!</p>]]></description>
      
      <content:encoded><![CDATA[<p>A small, solo episode for me to talk about the boardgaming I'm doing during the coronavirus safe-at-home quarantine that so many of us are under. Mostly that means online gaming of one form another, whether a dedicated website or via videochat. My face-to-face gaming has been extremely limited, almost non-existent. I really miss it, as I miss hanging out with my friends. Fortunately we have this technology to keep us in connection and camaraderie, even during this difficult times. I didn't do an opener & closure in this small episode, but I did wrap up with some anticipation for the upcoming Spiel des Jahres nominations, especially the curve-ball surprises we sometimes get. The announcement comes later this month in May. Looking forward to it! There's a great geeklist where you can read everyone's guesses for games that could be nominated, adding your own ideas or giving thumbs/comments to ones you agree with. </p> <a href= "https://boardgamegeek.com/image/5406894"></a> <a href= "https://boardgamegeek.com/image/3477004"></a> <a href= "https://boardgamegeek.com/image/3048463"></a> <a href= "https://boardgamegeek.com/image/311302"></a> <a href= "https://boardgamegeek.com/image/1808509"></a> <a href= "https://boardgamegeek.com/image/1203186"></a> <p> Online boardgaming sites <a class="postlink" href="https://www.boardgamearena.com" target= "_blank" rel= "nofollow noreferrer noopener">BoardgameArena</a> <a class="postlink" href="https://www.yucata.de" target="_blank" rel="nofollow noreferrer noopener">Yucata.de</a> <a class="postlink" href="https://www.boardgames-online.net/" target="_blank" rel="nofollow noreferrer noopener">Boardgames Online</a> <a class="postlink" href="http://www.mabiweb.com/" target="_blank" rel="nofollow noreferrer noopener">MabiWeb</a> <a class="postlink" href="http://www.spielbyweb.com/" target= "_blank" rel="nofollow noreferrer noopener">SpielByWeb</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a> P.S. Just played JackBox (Drawful2) with my kids long-distance!</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A small, solo episode for me to talk about the boardgaming I'm doing during the coronavirus safe-at-home quarantine that so many of us are under. Mostly that means online gaming of one form another, whether a dedicated website or via videochat. My face-to-face gaming has been extremely limited, almost non-existent. I really miss it, as I miss hanging out with my friends. Fortunately we have this technology to keep us in connection and camaraderie, even during this difficult times. I didn't do an opener &amp; closure in this small episode, but I did wrap up with some anticipation for the upcoming Spiel des Jahres nominations, especially the curve-ball surprises we sometimes get. The announcement comes later this month in May. Looking forward to it! There's a great geeklist where you can read everyone's guesses for games that could be nominated, adding your own ideas or giving thumbs/comments to ones you agree with. Online boardgaming sites BoardgameArena Yucata.de Boardgames Online MabiWeb SpielByWeb -Mark P.S. Just played JackBox (Drawful2) with my kids long-distance!</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A small, solo episode for me to talk about the boardgaming I'm doing during the coronavirus safe-at-home quarantine that so many of us are under. Mostly that means online gaming of one form another, whether a dedicated website or via videochat. My face-to-face gaming has been extremely limited, almost non-existent. I really miss it, as I miss hanging out with my friends. Fortunately we have this technology to keep us in connection and camaraderie, even during this difficult times. I didn't do an opener &amp; closure in this small episode, but I did wrap up with some anticipation for the upcoming Spiel des Jahres nominations, especially the curve-ball surprises we sometimes get. The announcement comes later this month in May. Looking forward to it! There's a great geeklist where you can read everyone's guesses for games that could be nominated, adding your own ideas or giving thumbs/comments to ones you agree with. Online boardgaming sites BoardgameArena Yucata.de Boardgames Online MabiWeb SpielByWeb -Mark P.S. Just played JackBox (Drawful2) with my kids long-distance!</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 194 - 2019 Year in Review (with Martin Griffiths)</title>
      <itunes:title>Boardgames To Go 194 - 2019 Year in Review (with Martin Griffiths)</itunes:title>
      <pubDate>Sun, 05 Apr 2020 23:51:46 +0000</pubDate>
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      <description><![CDATA[<div class="tac"><strong><a href= "https://boardgamegeek.com/geeklist/271281/2019-year-review-martin-griffiths"> 2019 "Best of" Geeklist<br /></a></strong></div> <p> </p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="178269" data-username="qwertymartin" data-urlusername="qwertymartin"> <div>Martin G</div> <div class="username">(<a href= "https://boardgamegeek.com/user/qwertymartin">qwertymartin</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"><img class="icon vam i_flag_great_britain" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=qwertymartin"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href= "https://boardgamegeek.com/user/qwertymartin"><img class= "geekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_9b0ac8504f23f63ddd5ad5ed3b8624a6.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href= "https://boardgamegeek.com/user/qwertymartin"><img class= "js-overtext" src= "https://cf.geekdo-static.com/avatars/avatar_1249477485.jpg" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"><a class="js_badgelink" href= "https://boardgamegeek.com/support"><span class="sr-only">Patron Badge for 2009 through 2019</span></a></div> <div><a href= "https://boardgamegeek.com/microbadge/36371"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36371_0.png" alt= "Microbadge: Citizenship Recognition - Level I - One small step for geek... One giant leap for geek-kind!" /></a><a href="https://boardgamegeek.com/microbadge/36372"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36372_0.png" alt= "Microbadge: Citizenship Recognition - Level II - If I have seen further, it's only by standing on the apex of other's dice." /></a><a href="https://boardgamegeek.com/microbadge/12926"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_12926_0.gif" alt= "Microbadge: I support the Terriers!" /></a><a href= "https://boardgamegeek.com/microbadge/36374"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36374_0.png" alt= "Microbadge: Citizenship Recognition - Level IV - The journey of a thousand crits begins with a single roll..." /></a><a href="https://boardgamegeek.com/microbadge/36375"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36375_0.png" alt= "Microbadge: Citizenship Recognition - Level V - My God! It's Full of Stars!" /></a></div> </div> </div> <p><br /> Martin returns to the podcast after five years to talk with me again about the year just passed. This episode we spend less time talking about the raw statistics for our games played, instead having more fun discussing a bunch of "best of" categories for the past year. Best artwork, party game, component, 2-player game, and so on. Fun to reflect on the past year in that way, and there's a special follow-along/participation <a href= "https://boardgamegeek.com/geeklist/271281/2019-year-review-martin-griffiths"> geeklist</a> for you all to use, as well.<br /> <br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/geeklist/271281/2019-year-review-martin-griffiths"> 2019 "Best of" Geeklist</a> <p> </p> Martin G (<a href= "https://boardgamegeek.com/user/qwertymartin">qwertymartin</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=qwertymartin"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/user/qwertymartin"></a> <a href= "https://boardgamegeek.com/user/qwertymartin"></a> <a class="js_badgelink" href= "https://boardgamegeek.com/support">Patron Badge for 2009 through 2019</a> <a href= "https://boardgamegeek.com/microbadge/36371"></a><a href="https://boardgamegeek.com/microbadge/36372"></a><a href="https://boardgamegeek.com/microbadge/12926"></a><a href= "https://boardgamegeek.com/microbadge/36374"></a><a href="https://boardgamegeek.com/microbadge/36375"></a> <p> Martin returns to the podcast after five years to talk with me again about the year just passed. This episode we spend less time talking about the raw statistics for our games played, instead having more fun discussing a bunch of "best of" categories for the past year. Best artwork, party game, component, 2-player game, and so on. Fun to reflect on the past year in that way, and there's a special follow-along/participation <a href= "https://boardgamegeek.com/geeklist/271281/2019-year-review-martin-griffiths"> geeklist</a> for you all to use, as well. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>2019 "Best of" Geeklist   Martin G (qwertymartin) Patron Badge for 2009 through 2019 Martin returns to the podcast after five years to talk with me again about the year just passed. This episode we spend less time talking about the raw statistics for our games played, instead having more fun discussing a bunch of "best of" categories for the past year. Best artwork, party game, component, 2-player game, and so on. Fun to reflect on the past year in that way, and there's a special follow-along/participation geeklist for you all to use, as well. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>2019 "Best of" Geeklist   Martin G (qwertymartin) Patron Badge for 2009 through 2019 Martin returns to the podcast after five years to talk with me again about the year just passed. This episode we spend less time talking about the raw statistics for our games played, instead having more fun discussing a bunch of "best of" categories for the past year. Best artwork, party game, component, 2-player game, and so on. Fun to reflect on the past year in that way, and there's a special follow-along/participation geeklist for you all to use, as well. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 193 - Post-BGGcon 2019 (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 193 - Post-BGGcon 2019 (with Greg Pettit)</itunes:title>
      <pubDate>Thu, 19 Dec 2019 03:52:58 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <em>Skipped this part since all we're doing is talking about (mostly new) games played!</em><br /> <br /> <strong>Closers:</strong> <em>Skipped this, too, but you can think that my suggestion that listeners <strong>subscribe</strong> & participate in the <a href= "https://boardgamegeek.com/guild/867">Boardgames To Go guild</a> as my unofficial closer<br /></em></p> <div class="tac"><strong><a href= "https://boardgamegeek.com/geeklist/265372/post-bggcon-2019-greg-pettit"> Geeklist: Post-BGGcon 2019 (with Greg Pettit)</a></strong></div> <p><br /> <br /></p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="972" data-username= "Gregarius" data-urlusername="gregarius"> <div> </div> <div class="username">(<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/Gregarius"><img src= "https://cf.geekdo-static.com/avatars/avatar_id138403.jpg" alt= "Avatar" width="64" height="54" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href="https://boardgamegeek.com/microbadge/545"><img class= "mbimg" title="" src= "https://cf.geekdo-static.com/mbs/mb_545_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/5344"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_5344_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/48297"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_48297_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/29747"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_29747_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/269"><img class="tilebadge" style="background-position: -400px -16px;" title="" src= "" alt="mb" /></a></div> </div> </div> <p>[/floatright]Another year that I didn't make it to BGGcon, but of course Greg Pettit did...he's an "every timer"! Since 2010 (a decade, hmm...) Greg and I have been recording this episode after the event, whether I was able to join him or not. Greg tells us about the event, its new location, and then about a whole lot of games played. Even oldtimers like Greg & I find ourselves playing new games as well as some old favorites at an event like this. Since these are often first plays of a new game, I like to solicit "1-5 star ratings" instead of BGG ratings. What's the difference? Maybe nothing, but in my mind, stars are more of a gut feel after an early play that measures excitement to play again, as well as (or maybe more than) an analysis of a game's long-term evaluation. As Greg says, it's easier to give 5 stars to a game you just had fun with than to say it's a 10.<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <em>Skipped this part since all we're doing is talking about (mostly new) games played!</em> Closers: <em>Skipped this, too, but you can think that my suggestion that listeners subscribe & participate in the <a href= "https://boardgamegeek.com/guild/867">Boardgames To Go guild</a> as my unofficial closer</em></p> <a href= "https://boardgamegeek.com/geeklist/265372/post-bggcon-2019-greg-pettit"> Geeklist: Post-BGGcon 2019 (with Greg Pettit)</a> <p> </p> (<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/Gregarius"></a> <a href="https://boardgamegeek.com/microbadge/545"></a><a href= "https://boardgamegeek.com/microbadge/5344"></a><a href= "https://boardgamegeek.com/microbadge/48297"></a><a href= "https://boardgamegeek.com/microbadge/29747"></a><a href= "https://boardgamegeek.com/microbadge/269"></a> <p>[/floatright]Another year that I didn't make it to BGGcon, but of course Greg Pettit did...he's an "every timer"! Since 2010 (a decade, hmm...) Greg and I have been recording this episode after the event, whether I was able to join him or not. Greg tells us about the event, its new location, and then about a whole lot of games played. Even oldtimers like Greg & I find ourselves playing new games as well as some old favorites at an event like this. Since these are often first plays of a new game, I like to solicit "1-5 star ratings" instead of BGG ratings. What's the difference? Maybe nothing, but in my mind, stars are more of a gut feel after an early play that measures excitement to play again, as well as (or maybe more than) an analysis of a game's long-term evaluation. As Greg says, it's easier to give 5 stars to a game you just had fun with than to say it's a 10. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Skipped this part since all we're doing is talking about (mostly new) games played! Closers: Skipped this, too, but you can think that my suggestion that listeners subscribe &amp; participate in the Boardgames To Go guild as my unofficial closer Geeklist: Post-BGGcon 2019 (with Greg Pettit)   (Gregarius)   [/floatright]Another year that I didn't make it to BGGcon, but of course Greg Pettit did...he's an "every timer"! Since 2010 (a decade, hmm...) Greg and I have been recording this episode after the event, whether I was able to join him or not. Greg tells us about the event, its new location, and then about a whole lot of games played. Even oldtimers like Greg &amp; I find ourselves playing new games as well as some old favorites at an event like this. Since these are often first plays of a new game, I like to solicit "1-5 star ratings" instead of BGG ratings. What's the difference? Maybe nothing, but in my mind, stars are more of a gut feel after an early play that measures excitement to play again, as well as (or maybe more than) an analysis of a game's long-term evaluation. As Greg says, it's easier to give 5 stars to a game you just had fun with than to say it's a 10. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Skipped this part since all we're doing is talking about (mostly new) games played! Closers: Skipped this, too, but you can think that my suggestion that listeners subscribe &amp; participate in the Boardgames To Go guild as my unofficial closer Geeklist: Post-BGGcon 2019 (with Greg Pettit)   (Gregarius)   [/floatright]Another year that I didn't make it to BGGcon, but of course Greg Pettit did...he's an "every timer"! Since 2010 (a decade, hmm...) Greg and I have been recording this episode after the event, whether I was able to join him or not. Greg tells us about the event, its new location, and then about a whole lot of games played. Even oldtimers like Greg &amp; I find ourselves playing new games as well as some old favorites at an event like this. Since these are often first plays of a new game, I like to solicit "1-5 star ratings" instead of BGG ratings. What's the difference? Maybe nothing, but in my mind, stars are more of a gut feel after an early play that measures excitement to play again, as well as (or maybe more than) an analysis of a game's long-term evaluation. As Greg says, it's easier to give 5 stars to a game you just had fun with than to say it's a 10. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 192 - Origins Game Fair 2019</title>
      <itunes:title>Boardgames To Go 192 - Origins Game Fair 2019</itunes:title>
      <pubDate>Fri, 23 Aug 2019 19:05:48 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/258437/bukiet">Bukiet (Bloom)</a><br /> <br /> <strong>Closer:</strong> BGG's new look<br /> <br /> This isn't the first time I've attended the Origins Game Fair, one of the United States' larger national game conventions. But my previous times were once in the 1990s...and once in the 1980s! As far as we're concerned, that's a completely different era. It was before the current wave of boardgames, even before CCGs had their wave. Now in 2019 the event was dominated by our style of boardgaming, with a subset of CCGs, RPGs, and wargaming around the edges.<br /> <br /> Those other times I attended Origins was back when it moved around--different cities in different years. I went when it was local to me, and I only went for a day or two. Now, of course, the event has its permanent home at the Columbus, Ohio convention center. To get there I had to fly cross-country, staying with friends in a rented apartment for an extended weekend. In fact, these were friends I barely knew before Origins. I knew David already, and his other two buddies I met over Skype. It's another example of what's so great about this hobby, the good people.<br /> <br /> Partway through our time at Origins, these newfound friends & I gathered around my iPad to record our thoughts. The audio is good enough, I think. Like I always enjoy, we had some <em>meta</em> conversation about the convention itself, the venue, people, and overall experience. Then we dive into the games themselves. The funny thing is that we played a bunch of older games, not all new stuff. I swear I'm not responsible for this (not entirely)! These guys were as excited to play some older titles as the new hotness. We had some of both, as you'll hear (or see below).<br /> <br /> <strong>Wednesday</strong> (travel day): <a href= "https://boardgamegeek.com/boardgame/161417/red7">Red7</a>, <a href="https://boardgamegeek.com/boardgame/244654/wildlands">Wildlands</a>, <a href= "https://boardgamegeek.com/boardgame/236370/blood-red-skies">Blood Red Skies</a>, <a href= "https://boardgamegeek.com/boardgame/93/el-grande">El Grande</a>, <a href= "https://boardgamegeek.com/boardgame/191862/imhotep">Imhotep</a>, <a href="https://boardgamegeek.com/boardgame/172996/king-dead">The King is Dead</a>, <a href= "https://boardgamegeek.com/boardgame/245654/railroad-ink-deep-blue-edition"> Railroad Ink</a>, <a href= "https://boardgamegeek.com/boardgame/244992/mind">The Mind</a>, <a href="https://boardgamegeek.com/boardgame/12942/no-thanks">No Thanks</a><br /> <br /> <strong>Thursday</strong>: <a href= "https://boardgamegeek.com/boardgame/42/tigris-euphrates">Tigris & Euphrates</a>, <a href= "https://boardgamegeek.com/boardgame/270673/silver-gold">Silver & Gold</a>, <a href= "https://boardgamegeek.com/boardgame/270972/ringmaster-welcome-big-top"> Ringmaster</a>, <a href= "https://boardgamegeek.com/boardgame/204505/museum">Museum</a>, <a href= "https://boardgamegeek.com/boardgame/255675/exit-game-catacombs-horror"> Exit (Catacombs of Horror)</a>, <a href= "https://boardgamegeek.com/boardgame/11971/cockroach-poker">Cockroach Poker</a>, <a href= "https://boardgamegeek.com/boardgame/266083/lama">LAMA</a><br /> <br /> <strong>Friday</strong>: <a href= "https://boardgamegeek.com/boardgame/249259/war-chest">War Chest</a>, <a href= "https://boardgamegeek.com/boardgame/41003/keltis-der-weg-der-steine-mitbringspiel"> Keltis Way of the Stones</a>, <a href= "https://boardgamegeek.com/boardgame/2179/musketeers">Musketeers</a>, <a href= "https://boardgamegeek.com/boardgame/246200/piepmatz">Piepmatz</a>, <a href= "https://boardgamegeek.com/boardgame/266192/wingspan">Wingspan</a><br />  <br /> <strong>Saturday</strong>: <a href= "https://boardgamegeek.com/boardgame/202819/gnomopolis">Gnomopolis</a>, <a href= "https://boardgamegeek.com/boardgame/268864/undaunted-normandy">Undaunted: Normandy</a>, unpublished prototype, <a href= "https://boardgamegeek.com/boardgame/232830/shifty-eyed-spies">Shifty Eyed Spies</a><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a><br /> <br /></p> <div class="tac"> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/2247258"><img src= "https://cf.geekdo-images.com/thumb/img/JM0RKIsQGjrSVn-OJY42BYWl42I=/fit-in/200x150/pic2247258.png" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3983952"><img src= "https://cf.geekdo-images.com/thumb/img/K8g_JuX9HRsg2zx1nKei3aNSXfU=/fit-in/200x150/pic3983952.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3770242"><img src= "https://cf.geekdo-images.com/thumb/img/0fFPD0lL7lvANtph4k8EmTMQz3Q=/fit-in/200x150/pic3770242.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/180538"><img src= "https://cf.geekdo-images.com/thumb/img/bbuF9LOZzxsmodE1ykRcEehzzl8=/fit-in/200x150/pic180538.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3029488"><img src= "https://cf.geekdo-images.com/thumb/img/FzwEQsXEQC_ZnbzKQY7tX6YlmtQ=/fit-in/200x150/pic3029488.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/2402804"><img src= "https://cf.geekdo-images.com/thumb/img/GE2uvJkGPDtmGLjmw6-IkJy2_kc=/fit-in/200x150/pic2402804.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4097632"><img src= "https://cf.geekdo-images.com/thumb/img/SWUmFhk26fhZKyDUtaK2KR417fY=/fit-in/200x150/pic4097632.png" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3979766"><img src= "https://cf.geekdo-images.com/thumb/img/e8cgrpzLqovSRPtHw5aLwgckHkc=/fit-in/200x150/pic3979766.png" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/117996"><img src= "https://cf.geekdo-images.com/thumb/img/fBgfCekejpJDcwL0z09_SCSp7G0=/fit-in/200x150/pic117996.jpg" /></a></div> <br /> <br /> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/2338267"><img src= "https://cf.geekdo-images.com/thumb/img/DNfURmGP1yPr-9H4UEFgyoxd1qA=/fit-in/200x150/pic2338267.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4538992"><img src= "https://cf.geekdo-images.com/thumb/img/itDWxFSPlW1KncAQ6hP-AsLsRro=/fit-in/200x150/pic4538992.png" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4556500"><img src= "https://cf.geekdo-images.com/thumb/img/qC_sQiFc21Q57ktgLn2u2e8DODE=/fit-in/200x150/pic4556500.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4645233"><img src= "https://cf.geekdo-images.com/thumb/img/_nruSD20cdtgpy9Oy-Bccn_3nCQ=/fit-in/200x150/pic4645233.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4597125"><img src= "https://cf.geekdo-images.com/thumb/img/O5othFqfOz09xrof2Ll0zcoIX78=/fit-in/200x150/pic4597125.png" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/3218988"><img src= "https://cf.geekdo-images.com/thumb/img/e6f2e8-KSbhfDQxOmEczkwmVX2k=/fit-in/200x150/pic3218988.jpg" /></a></div> <div class="post-img d-inline-block"><a href= "https://boardgamegeek.com/image/4496561"><img src= 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      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/258437/bukiet">Bukiet (Bloom)</a> Closer: BGG's new look This isn't the first time I've attended the Origins Game Fair, one of the United States' larger national game conventions. But my previous times were once in the 1990s...and once in the 1980s! As far as we're concerned, that's a completely different era. It was before the current wave of boardgames, even before CCGs had their wave. Now in 2019 the event was dominated by our style of boardgaming, with a subset of CCGs, RPGs, and wargaming around the edges. Those other times I attended Origins was back when it moved around--different cities in different years. I went when it was local to me, and I only went for a day or two. Now, of course, the event has its permanent home at the Columbus, Ohio convention center. To get there I had to fly cross-country, staying with friends in a rented apartment for an extended weekend. In fact, these were friends I barely knew before Origins. I knew David already, and his other two buddies I met over Skype. It's another example of what's so great about this hobby, the good people. Partway through our time at Origins, these newfound friends & I gathered around my iPad to record our thoughts. The audio is good enough, I think. Like I always enjoy, we had some <em>meta</em> conversation about the convention itself, the venue, people, and overall experience. Then we dive into the games themselves. The funny thing is that we played a bunch of older games, not all new stuff. I swear I'm not responsible for this (not entirely)! These guys were as excited to play some older titles as the new hotness. We had some of both, as you'll hear (or see below). Wednesday (travel day): <a href= "https://boardgamegeek.com/boardgame/161417/red7">Red7</a>, <a href="https://boardgamegeek.com/boardgame/244654/wildlands">Wildlands</a>, <a href= "https://boardgamegeek.com/boardgame/236370/blood-red-skies">Blood Red Skies</a>, <a href= "https://boardgamegeek.com/boardgame/93/el-grande">El Grande</a>, <a href= "https://boardgamegeek.com/boardgame/191862/imhotep">Imhotep</a>, <a href="https://boardgamegeek.com/boardgame/172996/king-dead">The King is Dead</a>, <a href= "https://boardgamegeek.com/boardgame/245654/railroad-ink-deep-blue-edition"> Railroad Ink</a>, <a href= "https://boardgamegeek.com/boardgame/244992/mind">The Mind</a>, <a href="https://boardgamegeek.com/boardgame/12942/no-thanks">No Thanks</a> Thursday: <a href= "https://boardgamegeek.com/boardgame/42/tigris-euphrates">Tigris & Euphrates</a>, <a href= "https://boardgamegeek.com/boardgame/270673/silver-gold">Silver & Gold</a>, <a href= "https://boardgamegeek.com/boardgame/270972/ringmaster-welcome-big-top"> Ringmaster</a>, <a href= "https://boardgamegeek.com/boardgame/204505/museum">Museum</a>, <a href= "https://boardgamegeek.com/boardgame/255675/exit-game-catacombs-horror"> Exit (Catacombs of Horror)</a>, <a href= "https://boardgamegeek.com/boardgame/11971/cockroach-poker">Cockroach Poker</a>, <a href= "https://boardgamegeek.com/boardgame/266083/lama">LAMA</a> Friday: <a href= "https://boardgamegeek.com/boardgame/249259/war-chest">War Chest</a>, <a href= "https://boardgamegeek.com/boardgame/41003/keltis-der-weg-der-steine-mitbringspiel"> Keltis Way of the Stones</a>, <a href= "https://boardgamegeek.com/boardgame/2179/musketeers">Musketeers</a>, <a href= "https://boardgamegeek.com/boardgame/246200/piepmatz">Piepmatz</a>, <a href= "https://boardgamegeek.com/boardgame/266192/wingspan">Wingspan</a> Saturday: <a href= "https://boardgamegeek.com/boardgame/202819/gnomopolis">Gnomopolis</a>, <a href= "https://boardgamegeek.com/boardgame/268864/undaunted-normandy">Undaunted: Normandy</a>, unpublished prototype, <a href= "https://boardgamegeek.com/boardgame/232830/shifty-eyed-spies">Shifty Eyed Spies</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noreferrer noopener"><em>-Mark</em></a> </p> <a href= "https://boardgamegeek.com/image/2247258"></a> <a href= "https://boardgamegeek.com/image/3983952"></a> <a href= "https://boardgamegeek.com/image/3770242"></a> <a href= "https://boardgamegeek.com/image/180538"></a> <a href= "https://boardgamegeek.com/image/3029488"></a> <a href= "https://boardgamegeek.com/image/2402804"></a> <a href= "https://boardgamegeek.com/image/4097632"></a> <a href= "https://boardgamegeek.com/image/3979766"></a> <a href= "https://boardgamegeek.com/image/117996"></a> <a href= "https://boardgamegeek.com/image/2338267"></a> <a href= "https://boardgamegeek.com/image/4538992"></a> <a href= "https://boardgamegeek.com/image/4556500"></a> <a href= "https://boardgamegeek.com/image/4645233"></a> <a href= "https://boardgamegeek.com/image/4597125"></a> <a href= "https://boardgamegeek.com/image/3218988"></a> <a href= "https://boardgamegeek.com/image/4496561"></a> <a href= "https://boardgamegeek.com/image/4232048"></a> <a href= "https://boardgamegeek.com/image/446261"></a> <a href= "https://boardgamegeek.com/image/4130571"></a> <a href= "https://boardgamegeek.com/image/4458123"></a> <a href= "https://boardgamegeek.com/image/4328536"></a> <a href= "https://boardgamegeek.com/image/4602347"></a> <a href= "https://boardgamegeek.com/image/116113"></a> <a href= "https://boardgamegeek.com/image/4372703"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Bukiet (Bloom) Closer: BGG's new look This isn't the first time I've attended the Origins Game Fair, one of the United States' larger national game conventions. But my previous times were once in the 1990s...and once in the 1980s! As far as we're concerned, that's a completely different era. It was before the current wave of boardgames, even before CCGs had their wave. Now in 2019 the event was dominated by our style of boardgaming, with a subset of CCGs, RPGs, and wargaming around the edges. Those other times I attended Origins was back when it moved around--different cities in different years. I went when it was local to me, and I only went for a day or two. Now, of course, the event has its permanent home at the Columbus, Ohio convention center. To get there I had to fly cross-country, staying with friends in a rented apartment for an extended weekend. In fact, these were friends I barely knew before Origins. I knew David already, and his other two buddies I met over Skype. It's another example of what's so great about this hobby, the good people. Partway through our time at Origins, these newfound friends &amp; I gathered around my iPad to record our thoughts. The audio is good enough, I think. Like I always enjoy, we had some meta conversation about the convention itself, the venue, people, and overall experience. Then we dive into the games themselves. The funny thing is that we played a bunch of older games, not all new stuff. I swear I'm not responsible for this (not entirely)! These guys were as excited to play some older titles as the new hotness. We had some of both, as you'll hear (or see below). Wednesday (travel day): Red7, Wildlands, Blood Red Skies, El Grande, Imhotep, The King is Dead, Railroad Ink, The Mind, No Thanks Thursday: Tigris &amp; Euphrates, Silver &amp; Gold, Ringmaster, Museum, Exit (Catacombs of Horror), Cockroach Poker, LAMA Friday: War Chest, Keltis Way of the Stones, Musketeers, Piepmatz, Wingspan Saturday: Gnomopolis, Undaunted: Normandy, unpublished prototype, Shifty Eyed Spies -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Bukiet (Bloom) Closer: BGG's new look This isn't the first time I've attended the Origins Game Fair, one of the United States' larger national game conventions. But my previous times were once in the 1990s...and once in the 1980s! As far as we're concerned, that's a completely different era. It was before the current wave of boardgames, even before CCGs had their wave. Now in 2019 the event was dominated by our style of boardgaming, with a subset of CCGs, RPGs, and wargaming around the edges. Those other times I attended Origins was back when it moved around--different cities in different years. I went when it was local to me, and I only went for a day or two. Now, of course, the event has its permanent home at the Columbus, Ohio convention center. To get there I had to fly cross-country, staying with friends in a rented apartment for an extended weekend. In fact, these were friends I barely knew before Origins. I knew David already, and his other two buddies I met over Skype. It's another example of what's so great about this hobby, the good people. Partway through our time at Origins, these newfound friends &amp; I gathered around my iPad to record our thoughts. The audio is good enough, I think. Like I always enjoy, we had some meta conversation about the convention itself, the venue, people, and overall experience. Then we dive into the games themselves. The funny thing is that we played a bunch of older games, not all new stuff. I swear I'm not responsible for this (not entirely)! These guys were as excited to play some older titles as the new hotness. We had some of both, as you'll hear (or see below). Wednesday (travel day): Red7, Wildlands, Blood Red Skies, El Grande, Imhotep, The King is Dead, Railroad Ink, The Mind, No Thanks Thursday: Tigris &amp; Euphrates, Silver &amp; Gold, Ringmaster, Museum, Exit (Catacombs of Horror), Cockroach Poker, LAMA Friday: War Chest, Keltis Way of the Stones, Musketeers, Piepmatz, Wingspan Saturday: Gnomopolis, Undaunted: Normandy, unpublished prototype, Shifty Eyed Spies -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 191 - Spiel des Jahres Top 40</title>
      <itunes:title>Boardgames To Go 191 - Spiel des Jahres Top 40</itunes:title>
      <pubDate>Sun, 09 Jun 2019 00:03:04 +0000</pubDate>
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      <description><![CDATA[<div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4768144"><img src= "https://cf.geekdo-images.com/thumb/img/ef3aHYpPykc5uoHSSL7-7QJFS5Q=/fit-in/200x150/pic4768144.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4785119"><img src= "https://cf.geekdo-images.com/thumb/img/ZJfGDrDD10FNtShWUayX8a6uUQM=/fit-in/200x150/pic4785119.jpg" /></a></div> </div> <p><br /> <span style="color: #ff0000;"><em>I'll be attending Origins Game Fair this year (June 2019) in Columbus. I've been there before, but only in the 80s & 90s, so I'm sure it's substantially different now. I'll be there Thursday-Sunday, including participating on a panel of wargame podcasters/YouTubers/bloggers Sunday morning. That's listed in the program as shown below. I think it's free, and although it's about wargaming you may want to stop by anyway. The topic is the current "golden age" of the hobby, and part of what I have to say is how there are more euro-wargame crossover titles now. Some good aspects of euro design & production have made their way into wargames. I'm thinking of titles like <a href= "https://boardgamegeek.com/boardgame/10630/memoir-44">Memoir '44</a>, <a href= "https://boardgamegeek.com/boardgame/12333/twilight-struggle">Twilight Struggle</a>, <a href= "https://boardgamegeek.com/boardgamefamily/23301/birth-america-series"> Academy Games' 1754/1775/1812 series</a>, <a href= "https://boardgamegeek.com/boardgame/79828/few-acres-snow">A Few Acres of Snow</a>, and so on.<br /> <br /> Whether you attend the panel or not, I'm happy to hand out my little BoardgamesToGo and WargamesToGo buttons to listeners. Just track me down and I should have some onhand to give away. I'll mostly be doing open gaming, I think. Drop me a note on <a class= "postlink" href="http://www.twitter.com/WargamesToGo" target= "_blank" rel="nofollow noopener">Twitter</a> or <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener">geekmail</a> if you like.</em></span><br /> <br /></p> <div class="tac"><strong>Armchair Dragoons Presents Wargaming Media: State of Play</strong><br /> This panel featuring wargaming media personalities will discuss the current "Golden Age" of board wargaming and what can be done to ensure its survival.<br /> Location: GCCC - Apods - A210<br /> Date: Sunday 6/16/2019 10am (2 hours)</div> <p><br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/270673/silver-gold">Silver & Gold</a><br /> <br /> <strong>Closer:</strong> SdJ jury comments<br /> • <a class="postlink" href= "https://opinionatedgamers.com/2011/06/20/dale-yu-2009-interview-with-tom-werneck-spiel-des-jahres-jury-member-part-1-of-3/" target="_blank" rel="nofollow noopener">Dale Yu's 2009 interview with Tom Werneck at Opinionated Gamers</a><br /> • <a class="postlink" href= "https://www.spiel-des-jahres.com/en/jury" target="_blank" rel= "nofollow noopener">Harald Schrapers and other jury members</a><br /> <br /> It's Spiel des Jahres season. That means the speculation has happened, the actual nominees & recommended titles have been announced, and now we're just waiting on the final prizewinning selection. This doesn't matter to many people--in fact many gamers don't think it's a big deal. But it's a big deal to me and here's why: I'm a hobby gamer from way, way back. Like four decades. If you think hobby gaming is niche now, you have no recollection of what an odd corner it was in back then. Stereotyped as being full of nerdy boys and grumpy old men, that was kind of true. Game shops did not smell good. Mature romances and stable careers were hard to find.<br /> <br /> Now, those people are still around--and they deserve their hobby, too--but I find it FAR better today that we have more diverse game groups filled with everyday people doing everyday jobs. Interesting games are on sale in bookstores, at Target, and of course online. Not everything has to have an orc in it. I don't know if the hobby IS bigger & broader, but it sure feels that way.<br /> <br /> True, these improvements may have come around on their own. After all, formerly geeky entertainments like Game of Thrones and Marvel comics now dominate our cultural landscape. Perhaps hobby games would've developed on their own. I don't think so, however. Or, at least, it all happened much faster (and--importantly--across a broader audience) because a group of game reviewers in Germany took artistic criticism of gaming as an artform seriously. They drove their publishers to do better, and in turn the publishers were rewarded with increased business. It was a positive cycle, and we are some of its lucky recipients.<br /> <br /> There are a lot of awards thought up & given out by all sorts of organizations. There have been some in America for decades. Yet they didn't have this impact. In fact, there were other awards in Germany, too. The Spiel des Jahres has worked like no others because it has been cultivated & maintained by a dedicated, revolving collection of game critics. Even if the lighter, more family-focused games aren't your favorites, you still benefit from their polishing of the games business. For someone like me, it's even better because I honestly love many of the titles that have won the Spiel des Jahres.<br /> <br /> I don't love ALL of them, though. Not even close. As you'll hear, I'd say I love about a third, like another third, and don't like the final third. Close to that. This episode is a ranking of all 40 of the SdJ winners, and (briefly) what I think of them.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a><br /> <br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/1783400"><img src= "https://cf.geekdo-images.com/thumb/img/eVwD5_7tSB-djZsY8jr1FnaXDPQ=/fit-in/200x150/pic1783400.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/115300"><img src= "https://cf.geekdo-images.com/thumb/img/v9xIcI__rk6ICCg9z9EIUd-R3kg=/fit-in/200x150/pic115300.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/394356"><img src= "https://cf.geekdo-images.com/thumb/img/iPlTR5cXFGrDuhupUgWGPjFjDPo=/fit-in/200x150/pic394356.jpg" /></a></div> <div style="display: inline; margin: 0; 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      <content:encoded><![CDATA[<a href= "https://boardgamegeek.com/image/4768144"></a> <a href= "https://boardgamegeek.com/image/4785119"></a> <p> <em>I'll be attending Origins Game Fair this year (June 2019) in Columbus. I've been there before, but only in the 80s & 90s, so I'm sure it's substantially different now. I'll be there Thursday-Sunday, including participating on a panel of wargame podcasters/YouTubers/bloggers Sunday morning. That's listed in the program as shown below. I think it's free, and although it's about wargaming you may want to stop by anyway. The topic is the current "golden age" of the hobby, and part of what I have to say is how there are more euro-wargame crossover titles now. Some good aspects of euro design & production have made their way into wargames. I'm thinking of titles like <a href= "https://boardgamegeek.com/boardgame/10630/memoir-44">Memoir '44</a>, <a href= "https://boardgamegeek.com/boardgame/12333/twilight-struggle">Twilight Struggle</a>, <a href= "https://boardgamegeek.com/boardgamefamily/23301/birth-america-series"> Academy Games' 1754/1775/1812 series</a>, <a href= "https://boardgamegeek.com/boardgame/79828/few-acres-snow">A Few Acres of Snow</a>, and so on. Whether you attend the panel or not, I'm happy to hand out my little BoardgamesToGo and WargamesToGo buttons to listeners. Just track me down and I should have some onhand to give away. I'll mostly be doing open gaming, I think. Drop me a note on <a class= "postlink" href="http://www.twitter.com/WargamesToGo" target= "_blank" rel="nofollow noopener">Twitter</a> or <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener">geekmail</a> if you like.</em> </p> Armchair Dragoons Presents Wargaming Media: State of Play This panel featuring wargaming media personalities will discuss the current "Golden Age" of board wargaming and what can be done to ensure its survival. Location: GCCC - Apods - A210 Date: Sunday 6/16/2019 10am (2 hours) <p> Opener: <a href= "https://boardgamegeek.com/boardgame/270673/silver-gold">Silver & Gold</a> Closer: SdJ jury comments • <a class="postlink" href= "https://opinionatedgamers.com/2011/06/20/dale-yu-2009-interview-with-tom-werneck-spiel-des-jahres-jury-member-part-1-of-3/" target="_blank" rel="nofollow noopener">Dale Yu's 2009 interview with Tom Werneck at Opinionated Gamers</a> • <a class="postlink" href= "https://www.spiel-des-jahres.com/en/jury" target="_blank" rel= "nofollow noopener">Harald Schrapers and other jury members</a> It's Spiel des Jahres season. That means the speculation has happened, the actual nominees & recommended titles have been announced, and now we're just waiting on the final prizewinning selection. This doesn't matter to many people--in fact many gamers don't think it's a big deal. But it's a big deal to me and here's why: I'm a hobby gamer from way, way back. Like four decades. If you think hobby gaming is niche now, you have no recollection of what an odd corner it was in back then. Stereotyped as being full of nerdy boys and grumpy old men, that was kind of true. Game shops did not smell good. Mature romances and stable careers were hard to find. Now, those people are still around--and they deserve their hobby, too--but I find it FAR better today that we have more diverse game groups filled with everyday people doing everyday jobs. Interesting games are on sale in bookstores, at Target, and of course online. Not everything has to have an orc in it. I don't know if the hobby IS bigger & broader, but it sure feels that way. True, these improvements may have come around on their own. After all, formerly geeky entertainments like Game of Thrones and Marvel comics now dominate our cultural landscape. Perhaps hobby games would've developed on their own. I don't think so, however. Or, at least, it all happened much faster (and--importantly--across a broader audience) because a group of game reviewers in Germany took artistic criticism of gaming as an artform seriously. They drove their publishers to do better, and in turn the publishers were rewarded with increased business. It was a positive cycle, and we are some of its lucky recipients. There are a lot of awards thought up & given out by all sorts of organizations. There have been some in America for decades. Yet they didn't have this impact. In fact, there were other awards in Germany, too. The Spiel des Jahres has worked like no others because it has been cultivated & maintained by a dedicated, revolving collection of game critics. Even if the lighter, more family-focused games aren't your favorites, you still benefit from their polishing of the games business. For someone like me, it's even better because I honestly love many of the titles that have won the Spiel des Jahres. I don't love ALL of them, though. Not even close. As you'll hear, I'd say I love about a third, like another third, and don't like the final third. Close to that. This episode is a ranking of all 40 of the SdJ winners, and (briefly) what I think of them. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a> </p> <a href= "https://boardgamegeek.com/image/1783400"></a> <a href= "https://boardgamegeek.com/image/115300"></a> <a href= "https://boardgamegeek.com/image/394356"></a> <a href= "https://boardgamegeek.com/image/180441"></a> <a href= "https://boardgamegeek.com/image/2582929"></a> <a href= "https://boardgamegeek.com/image/4261499"></a> ============================================================ <a href= "https://boardgamegeek.com/image/1502118"></a> <a href= "https://boardgamegeek.com/image/613837"></a> <a href= "https://boardgamegeek.com/image/195805"></a> <a href= "https://boardgamegeek.com/image/174176"></a> <a href= "https://boardgamegeek.com/image/733373"></a> <a href= "https://boardgamegeek.com/image/3796433"></a> <a href= "https://boardgamegeek.com/image/382457"></a> <a href= "https://boardgamegeek.com/image/900650"></a> ============================================================ <a href= "https://boardgamegeek.com/image/172295"></a> <a href= "https://boardgamegeek.com/image/180538"></a> <a href= "https://boardgamegeek.com/image/180499"></a> <a href= "https://boardgamegeek.com/image/103131"></a> <a href= "https://boardgamegeek.com/image/70436"></a> <a href= "https://boardgamegeek.com/image/4510070"></a> <a href= "https://boardgamegeek.com/image/1279842"></a> ============================================================ <a href= "https://boardgamegeek.com/image/2756722"></a> <a href= "https://boardgamegeek.com/image/696680"></a> <a href= "https://boardgamegeek.com/image/698093"></a> <a href= "https://boardgamegeek.com/image/702291"></a> <a href= "https://boardgamegeek.com/image/1875958"></a> <a href= "https://boardgamegeek.com/image/790765"></a> <a href= "https://boardgamegeek.com/image/346653"></a> <a href= "https://boardgamegeek.com/image/178078"></a> <a href= "https://boardgamegeek.com/image/2082847"></a> <a href= "https://boardgamegeek.com/image/180873"></a> <a href= "https://boardgamegeek.com/image/156051"></a> <a href= "https://boardgamegeek.com/image/162479"></a> <a href= "https://boardgamegeek.com/image/285348"></a> <a href= "https://boardgamegeek.com/image/1194727"></a> <a href= "https://boardgamegeek.com/image/183004"></a> <a href= "https://boardgamegeek.com/image/733456"></a> <a href= "https://boardgamegeek.com/image/410151"></a> <a href= "https://boardgamegeek.com/image/4510056"></a> <a href= "https://boardgamegeek.com/image/1700773"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'll be attending Origins Game Fair this year (June 2019) in Columbus. I've been there before, but only in the 80s &amp; 90s, so I'm sure it's substantially different now. I'll be there Thursday-Sunday, including participating on a panel of wargame podcasters/YouTubers/bloggers Sunday morning. That's listed in the program as shown below. I think it's free, and although it's about wargaming you may want to stop by anyway. The topic is the current "golden age" of the hobby, and part of what I have to say is how there are more euro-wargame crossover titles now. Some good aspects of euro design &amp; production have made their way into wargames. I'm thinking of titles like Memoir '44, Twilight Struggle, Academy Games' 1754/1775/1812 series, A Few Acres of Snow, and so on. Whether you attend the panel or not, I'm happy to hand out my little BoardgamesToGo and WargamesToGo buttons to listeners. Just track me down and I should have some onhand to give away. I'll mostly be doing open gaming, I think. Drop me a note on Twitter or geekmail if you like. Armchair Dragoons Presents Wargaming Media: State of Play This panel featuring wargaming media personalities will discuss the current "Golden Age" of board wargaming and what can be done to ensure its survival. Location: GCCC - Apods - A210 Date: Sunday 6/16/2019 10am (2 hours) Opener: Silver &amp; Gold Closer: SdJ jury comments • Dale Yu's 2009 interview with Tom Werneck at Opinionated Gamers • Harald Schrapers and other jury members It's Spiel des Jahres season. That means the speculation has happened, the actual nominees &amp; recommended titles have been announced, and now we're just waiting on the final prizewinning selection. This doesn't matter to many people--in fact many gamers don't think it's a big deal. But it's a big deal to me and here's why: I'm a hobby gamer from way, way back. Like four decades. If you think hobby gaming is niche now, you have no recollection of what an odd corner it was in back then. Stereotyped as being full of nerdy boys and grumpy old men, that was kind of true. Game shops did not smell good. Mature romances and stable careers were hard to find. Now, those people are still around--and they deserve their hobby, too--but I find it FAR better today that we have more diverse game groups filled with everyday people doing everyday jobs. Interesting games are on sale in bookstores, at Target, and of course online. Not everything has to have an orc in it. I don't know if the hobby IS bigger &amp; broader, but it sure feels that way. True, these improvements may have come around on their own. After all, formerly geeky entertainments like Game of Thrones and Marvel comics now dominate our cultural landscape. Perhaps hobby games would've developed on their own. I don't think so, however. Or, at least, it all happened much faster (and--importantly--across a broader audience) because a group of game reviewers in Germany took artistic criticism of gaming as an artform seriously. They drove their publishers to do better, and in turn the publishers were rewarded with increased business. It was a positive cycle, and we are some of its lucky recipients. There are a lot of awards thought up &amp; given out by all sorts of organizations. There have been some in America for decades. Yet they didn't have this impact. In fact, there were other awards in Germany, too. The Spiel des Jahres has worked like no others because it has been cultivated &amp; maintained by a dedicated, revolving collection of game critics. Even if the lighter, more family-focused games aren't your favorites, you still benefit from their polishing of the games business. For someone like me, it's even better because I honestly love many of the titles that have won the Spiel des Jahres. I don't love ALL of them, though. Not even close. As you'll hear, I'd say I love about a third, like another third, and don't like the final third. Close to that. This episode is a ranking of all 40 of the SdJ winners, and (briefly) what I think of them. -Mark ============================================================ ============================================================ ============================================================</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'll be attending Origins Game Fair this year (June 2019) in Columbus. I've been there before, but only in the 80s &amp; 90s, so I'm sure it's substantially different now. I'll be there Thursday-Sunday, including participating on a panel of wargame podcasters/YouTubers/bloggers Sunday morning. That's listed in the program as shown below. I think it's free, and although it's about wargaming you may want to stop by anyway. The topic is the current "golden age" of the hobby, and part of what I have to say is how there are more euro-wargame crossover titles now. Some good aspects of euro design &amp; production have made their way into wargames. I'm thinking of titles like Memoir '44, Twilight Struggle, Academy Games' 1754/1775/1812 series, A Few Acres of Snow, and so on. Whether you attend the panel or not, I'm happy to hand out my little BoardgamesToGo and WargamesToGo buttons to listeners. Just track me down and I should have some onhand to give away. I'll mostly be doing open gaming, I think. Drop me a note on Twitter or geekmail if you like. Armchair Dragoons Presents Wargaming Media: State of Play This panel featuring wargaming media personalities will discuss the current "Golden Age" of board wargaming and what can be done to ensure its survival. Location: GCCC - Apods - A210 Date: Sunday 6/16/2019 10am (2 hours) Opener: Silver &amp; Gold Closer: SdJ jury comments • Dale Yu's 2009 interview with Tom Werneck at Opinionated Gamers • Harald Schrapers and other jury members It's Spiel des Jahres season. That means the speculation has happened, the actual nominees &amp; recommended titles have been announced, and now we're just waiting on the final prizewinning selection. This doesn't matter to many people--in fact many gamers don't think it's a big deal. But it's a big deal to me and here's why: I'm a hobby gamer from way, way back. Like four decades. If you think hobby gaming is niche now, you have no recollection of what an odd corner it was in back then. Stereotyped as being full of nerdy boys and grumpy old men, that was kind of true. Game shops did not smell good. Mature romances and stable careers were hard to find. Now, those people are still around--and they deserve their hobby, too--but I find it FAR better today that we have more diverse game groups filled with everyday people doing everyday jobs. Interesting games are on sale in bookstores, at Target, and of course online. Not everything has to have an orc in it. I don't know if the hobby IS bigger &amp; broader, but it sure feels that way. True, these improvements may have come around on their own. After all, formerly geeky entertainments like Game of Thrones and Marvel comics now dominate our cultural landscape. Perhaps hobby games would've developed on their own. I don't think so, however. Or, at least, it all happened much faster (and--importantly--across a broader audience) because a group of game reviewers in Germany took artistic criticism of gaming as an artform seriously. They drove their publishers to do better, and in turn the publishers were rewarded with increased business. It was a positive cycle, and we are some of its lucky recipients. There are a lot of awards thought up &amp; given out by all sorts of organizations. There have been some in America for decades. Yet they didn't have this impact. In fact, there were other awards in Germany, too. The Spiel des Jahres has worked like no others because it has been cultivated &amp; maintained by a dedicated, revolving collection of game critics. Even if the lighter, more family-focused games aren't your favorites, you still benefit from their polishing of the games business. For someone like me, it's even better because I honestly love many of the titles that have won the Spiel des Jahres. I don't love ALL of them, though. Not even close. As you'll hear, I'd say I love about a third, like another third, and don't like the final third. Close to that. This episode is a ranking of all 40 of the SdJ winners, and (briefly) what I think of them. -Mark ============================================================ ============================================================ ============================================================</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 190 - Grail Games (with David Harding)</title>
      <itunes:title>Boardgames To Go 190 - Grail Games (with David Harding)</itunes:title>
      <pubDate>Sun, 14 Apr 2019 23:08:51 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/257501/keyforge-call-archons">KeyForge</a> and <a href= "https://boardgamegeek.com/boardgame/253398/lost-cities-rivals">Lost Cities Rivals</a><br /> <br /> <strong>Closers:</strong> "It's light <span style= "text-decoration: line-through;">but</span> <strong>and</strong> I liked it" / Fillers fill me up; Do gaming statistics add or subtract from your enjoyment?<br /> <br /> Over the many years on this podcast I've interviewed plenty of gamers, and a few designers. Apparently I'd missed talking to a publisher, however. I first encountered <a href= "https://boardgamegeek.com/boardgamedesigner/69074/david-harding-ii"> David Harding</a> as an online gamer-friend, whether through Yucata.de, Twitter, or just email. We played some games together and traded messages. Somewhere along the way he became a game designer, and then a game publisher. David designed & produced <a href= "https://boardgamegeek.com/boardgame/144388/elevenses">Elevenses</a>, <a href= "https://boardgamegeek.com/boardgame/150298/one-zero-one">One Zero One</a>, and <a href= "https://boardgamegeek.com/boardgame/166107/matcha">Matcha</a>, then broadened into publishing other designers' titles. Most notably, he has produced new editions and new games from Reiner Knizia himself. Besides the well-known <a href= "https://boardgamegeek.com/boardgame/46/medici">Medici</a>, David and <a href= "https://boardgamegeek.com/boardgamepublisher/27311/grail-games">Grail Games</a> brought us Knizia's most substantial new game in many years, <a href= "https://boardgamegeek.com/boardgame/244114/yellow-yangtze">Yellow & Yangtze</a>. In fact, Grail Game has published quite a number of amazing Knizia titles.<br /> <br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3938502"><img src= "https://cf.geekdo-images.com/thumb/img/RDkPkbe8C31-LtOBjXQxy8CyAWo=/fit-in/200x150/pic3938502.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3697855"><img src= "https://cf.geekdo-images.com/thumb/img/SHvVf2sLqM20BbbG65rHwWCOoYc=/fit-in/200x150/pic3697855.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/2672797"><img src= "https://cf.geekdo-images.com/thumb/img/EjKkQsCeiY9__j1u1Fv6GPNLQ-M=/fit-in/200x150/pic2672797.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3683645"><img src= "https://cf.geekdo-images.com/thumb/img/XmiprDLFO1xGv3MW0e6CpS0Y3K8=/fit-in/200x150/pic3683645.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3231000"><img src= "https://cf.geekdo-images.com/thumb/img/tf7EX_a7kDcMhwYJ48Y_IkyXyGU=/fit-in/200x150/pic3231000.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3327070"><img src= "https://cf.geekdo-images.com/thumb/img/nAbM29_l6MaOC8O73c02u05BOSo=/fit-in/200x150/pic3327070.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/2452463"><img src= "https://cf.geekdo-images.com/thumb/img/fP6fGqEzksKup6kySskq1ZpHBYI=/fit-in/200x150/pic2452463.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4155273"><img src= "https://cf.geekdo-images.com/thumb/img/4arHo9fj7xg2BcEAXN8YkW5q2Qc=/fit-in/200x150/pic4155273.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/2330472"><img src= "https://cf.geekdo-images.com/thumb/img/PqBN0c2wHfBPZuUSoufxEbAGxxg=/fit-in/200x150/pic2330472.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/2330461"><img src= "https://cf.geekdo-images.com/thumb/img/A5uKnMhNtOEQ7JxG-Q39c7-5w3U=/fit-in/200x150/pic2330461.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3521285"><img src= "https://cf.geekdo-images.com/thumb/img/-W_pbyRwiFuAAan2Ja7TVjb5kxs=/fit-in/200x150/pic3521285.jpg" /></a></div> </div> <p><br /> <br /> Have you ever been dissatisfied in your day job and fantasized about being a game designer or publisher? David's story will resonate with you. Clearly it isn't easy, and it doesn't make you rich. In fact, you probably still need to stick with that day job. But there's a joy & pride in bringing thee games to the public, too, and you can hear that in David's voice and story.<br /> <br /> Towards the end, David describes the current state of the hobby in a way that will resonate with anyone who takes a longer view. Although he's super careful to allow any gamer their own way of enjoying the hobby, personally he's the sort that appreciates repeated plays and games we can all stick with. Or even just games that he likes personally.<br /> <br /> "Like the games you like." Good advice for all of us.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a><br /> <br /> P.S. You can tell from this podcast that David is unique, fun, and self-deprecating personality. If you want to see & hear more of his charming quirkiness, check out his <a class="postlink" href= "https://www.youtube.com/channel/UCcMv1h2GG1ig1uI_sK22ilA/videos" target="_blank" rel="nofollow noopener">Grail Games channel on YouTube</a>. <img src= "https://cf.geekdo-static.com/images/smile.gif" alt="" border= "0" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/257501/keyforge-call-archons">KeyForge</a> and <a href= "https://boardgamegeek.com/boardgame/253398/lost-cities-rivals">Lost Cities Rivals</a> Closers: "It's light but and I liked it" / Fillers fill me up; Do gaming statistics add or subtract from your enjoyment? Over the many years on this podcast I've interviewed plenty of gamers, and a few designers. Apparently I'd missed talking to a publisher, however. I first encountered <a href= "https://boardgamegeek.com/boardgamedesigner/69074/david-harding-ii"> David Harding</a> as an online gamer-friend, whether through Yucata.de, Twitter, or just email. We played some games together and traded messages. Somewhere along the way he became a game designer, and then a game publisher. David designed & produced <a href= "https://boardgamegeek.com/boardgame/144388/elevenses">Elevenses</a>, <a href= "https://boardgamegeek.com/boardgame/150298/one-zero-one">One Zero One</a>, and <a href= "https://boardgamegeek.com/boardgame/166107/matcha">Matcha</a>, then broadened into publishing other designers' titles. Most notably, he has produced new editions and new games from Reiner Knizia himself. Besides the well-known <a href= "https://boardgamegeek.com/boardgame/46/medici">Medici</a>, David and <a href= "https://boardgamegeek.com/boardgamepublisher/27311/grail-games">Grail Games</a> brought us Knizia's most substantial new game in many years, <a href= "https://boardgamegeek.com/boardgame/244114/yellow-yangtze">Yellow & Yangtze</a>. In fact, Grail Game has published quite a number of amazing Knizia titles. </p> <a href= "https://boardgamegeek.com/image/3938502"></a> <a href= "https://boardgamegeek.com/image/3697855"></a> <a href= "https://boardgamegeek.com/image/2672797"></a> <a href= "https://boardgamegeek.com/image/3683645"></a> <a href= "https://boardgamegeek.com/image/3231000"></a> <a href= "https://boardgamegeek.com/image/3327070"></a> <a href= "https://boardgamegeek.com/image/2452463"></a> <a href= "https://boardgamegeek.com/image/4155273"></a> <a href= "https://boardgamegeek.com/image/2330472"></a> <a href= "https://boardgamegeek.com/image/2330461"></a> <a href= "https://boardgamegeek.com/image/3521285"></a> <p> Have you ever been dissatisfied in your day job and fantasized about being a game designer or publisher? David's story will resonate with you. Clearly it isn't easy, and it doesn't make you rich. In fact, you probably still need to stick with that day job. But there's a joy & pride in bringing thee games to the public, too, and you can hear that in David's voice and story. Towards the end, David describes the current state of the hobby in a way that will resonate with anyone who takes a longer view. Although he's super careful to allow any gamer their own way of enjoying the hobby, personally he's the sort that appreciates repeated plays and games we can all stick with. Or even just games that he likes personally. "Like the games you like." Good advice for all of us. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a> P.S. You can tell from this podcast that David is unique, fun, and self-deprecating personality. If you want to see & hear more of his charming quirkiness, check out his <a class="postlink" href= "https://www.youtube.com/channel/UCcMv1h2GG1ig1uI_sK22ilA/videos" target="_blank" rel="nofollow noopener">Grail Games channel on YouTube</a>. </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: KeyForge and Lost Cities Rivals Closers: "It's light but and I liked it" / Fillers fill me up; Do gaming statistics add or subtract from your enjoyment? Over the many years on this podcast I've interviewed plenty of gamers, and a few designers. Apparently I'd missed talking to a publisher, however. I first encountered David Harding as an online gamer-friend, whether through Yucata.de, Twitter, or just email. We played some games together and traded messages. Somewhere along the way he became a game designer, and then a game publisher. David designed &amp; produced Elevenses, One Zero One, and Matcha, then broadened into publishing other designers' titles. Most notably, he has produced new editions and new games from Reiner Knizia himself. Besides the well-known Medici, David and Grail Games brought us Knizia's most substantial new game in many years, Yellow &amp; Yangtze. In fact, Grail Game has published quite a number of amazing Knizia titles. Have you ever been dissatisfied in your day job and fantasized about being a game designer or publisher? David's story will resonate with you. Clearly it isn't easy, and it doesn't make you rich. In fact, you probably still need to stick with that day job. But there's a joy &amp; pride in bringing thee games to the public, too, and you can hear that in David's voice and story. Towards the end, David describes the current state of the hobby in a way that will resonate with anyone who takes a longer view. Although he's super careful to allow any gamer their own way of enjoying the hobby, personally he's the sort that appreciates repeated plays and games we can all stick with. Or even just games that he likes personally. "Like the games you like." Good advice for all of us. -Mark P.S. You can tell from this podcast that David is unique, fun, and self-deprecating personality. If you want to see &amp; hear more of his charming quirkiness, check out his Grail Games channel on YouTube.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: KeyForge and Lost Cities Rivals Closers: "It's light but and I liked it" / Fillers fill me up; Do gaming statistics add or subtract from your enjoyment? Over the many years on this podcast I've interviewed plenty of gamers, and a few designers. Apparently I'd missed talking to a publisher, however. I first encountered David Harding as an online gamer-friend, whether through Yucata.de, Twitter, or just email. We played some games together and traded messages. Somewhere along the way he became a game designer, and then a game publisher. David designed &amp; produced Elevenses, One Zero One, and Matcha, then broadened into publishing other designers' titles. Most notably, he has produced new editions and new games from Reiner Knizia himself. Besides the well-known Medici, David and Grail Games brought us Knizia's most substantial new game in many years, Yellow &amp; Yangtze. In fact, Grail Game has published quite a number of amazing Knizia titles. Have you ever been dissatisfied in your day job and fantasized about being a game designer or publisher? David's story will resonate with you. Clearly it isn't easy, and it doesn't make you rich. In fact, you probably still need to stick with that day job. But there's a joy &amp; pride in bringing thee games to the public, too, and you can hear that in David's voice and story. Towards the end, David describes the current state of the hobby in a way that will resonate with anyone who takes a longer view. Although he's super careful to allow any gamer their own way of enjoying the hobby, personally he's the sort that appreciates repeated plays and games we can all stick with. Or even just games that he likes personally. "Like the games you like." Good advice for all of us. -Mark P.S. You can tell from this podcast that David is unique, fun, and self-deprecating personality. If you want to see &amp; hear more of his charming quirkiness, check out his Grail Games channel on YouTube.</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 189 - Welcome to Season 15</title>
      <itunes:title>Boardgames To Go 189 - Welcome to Season 15</itunes:title>
      <pubDate>Mon, 11 Mar 2019 00:06:29 +0000</pubDate>
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      <description><![CDATA[<p>I pushed back an interview show I have coming next* in order to open the 15th year(!) of this podcast with a solo episode. In it, I reflect a little on the podcast and (re)tell some stories about it. Then I launch into a LONG list of games I've managed to play at three recent events: EsCon 2019, SoCal Games Day #76, and an extended weekend boardgame cruise with some buddies. In those events I played a mix of old favorites, some new-to-me superfillers like I prefer, a few longer games, and some that have some hype/hotness about them. See? Even I play those trendy titles sometimes, kickstarted or not. As you'll hear, I sometimes like them!<br /> <br /> <br /> <strong>Opener:</strong> Stories about the podcast<br /> <br /> <strong>Closer:</strong> I always say, "Thanks for listening," and today I mean that more than ever. I wouldn't keep doing the podcast if not for the positive feedback I receive from my audience. You all make it worth the labor of love.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a><br /> <br /> * Spoiler alert! It's with <a href= "https://boardgamegeek.com/boardgamedesigner/69074/david-harding-ii"> David Harding</a>, the designer/publisher behind <a href= "https://boardgamegeek.com/boardgamepublisher/27311/grail-games">Grail Games</a>. <img src="https://cf.geekdo-static.com/images/smile.gif" alt="" border="0" /><br /> <br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4458123"><img src= "https://cf.geekdo-images.com/thumb/img/wvfZwwtcqpth4bgHnh4M-EhUCXg=/fit-in/200x150/pic4458123.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3193554"><img src= "https://cf.geekdo-images.com/thumb/img/Ta7QDno-74jdZ4Jm4-UtJNERBqg=/fit-in/200x150/pic3193554.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3029488"><img src= "https://cf.geekdo-images.com/thumb/img/FzwEQsXEQC_ZnbzKQY7tX6YlmtQ=/fit-in/200x150/pic3029488.jpg" /></a></div> <div style="display: inline; 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      <content:encoded><![CDATA[<p>I pushed back an interview show I have coming next* in order to open the 15th year(!) of this podcast with a solo episode. In it, I reflect a little on the podcast and (re)tell some stories about it. Then I launch into a LONG list of games I've managed to play at three recent events: EsCon 2019, SoCal Games Day #76, and an extended weekend boardgame cruise with some buddies. In those events I played a mix of old favorites, some new-to-me superfillers like I prefer, a few longer games, and some that have some hype/hotness about them. See? Even I play those trendy titles sometimes, kickstarted or not. As you'll hear, I sometimes like them! Opener: Stories about the podcast Closer: I always say, "Thanks for listening," and today I mean that more than ever. I wouldn't keep doing the podcast if not for the positive feedback I receive from my audience. You all make it worth the labor of love. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a> * Spoiler alert! It's with <a href= "https://boardgamegeek.com/boardgamedesigner/69074/david-harding-ii"> David Harding</a>, the designer/publisher behind <a href= "https://boardgamegeek.com/boardgamepublisher/27311/grail-games">Grail Games</a>. </p> <a href= "https://boardgamegeek.com/image/4458123"></a> <a href= "https://boardgamegeek.com/image/3193554"></a> <a href= "https://boardgamegeek.com/image/3029488"></a> <a href= "https://boardgamegeek.com/image/3958791"></a> <a href= "https://boardgamegeek.com/image/4474567"></a> <a href= "https://boardgamegeek.com/image/4118864"></a> <a href= "https://boardgamegeek.com/image/3895016"></a> <a href= "https://boardgamegeek.com/image/4253536"></a> <a href= "https://boardgamegeek.com/image/655136"></a> <a href= "https://boardgamegeek.com/image/4434831"></a> <a href= "https://boardgamegeek.com/image/2617473"></a> <a href= "https://boardgamegeek.com/image/1515479"></a> <a href= "https://boardgamegeek.com/image/4414388"></a> <a href= "https://boardgamegeek.com/image/1885326"></a> <a href= "https://boardgamegeek.com/image/3759421"></a> <a href= "https://boardgamegeek.com/image/2305703"></a> <a href= "https://boardgamegeek.com/image/3979771"></a> <a href= "https://boardgamegeek.com/image/3781944"></a> <a href= "https://boardgamegeek.com/image/3837503"></a> <a href= "https://boardgamegeek.com/image/3469216"></a> <a href= "https://boardgamegeek.com/image/2286539"></a> <a href= "https://boardgamegeek.com/image/4012598"></a> <a href= "https://boardgamegeek.com/image/4169718"></a> <a href= "https://boardgamegeek.com/image/3134908"></a> <a href= "https://boardgamegeek.com/image/1928217"></a> <a href= "https://boardgamegeek.com/image/4313010"></a> <a href= "https://boardgamegeek.com/image/533414"></a> <a href= "https://boardgamegeek.com/image/4017302"></a> <a href= "https://boardgamegeek.com/image/38688"></a> <a href= "https://boardgamegeek.com/image/1196489"></a> <a href= "https://boardgamegeek.com/image/4410877"></a> <a href= "https://boardgamegeek.com/image/1949286"></a> <a href= "https://boardgamegeek.com/image/2247258"></a> <a href= "https://boardgamegeek.com/image/2602638"></a> <a href= "https://boardgamegeek.com/image/1977202"></a> <a href= "https://boardgamegeek.com/image/1565033"></a> <a href= "https://boardgamegeek.com/image/3517680"></a> <a href= "https://boardgamegeek.com/image/2241690"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I pushed back an interview show I have coming next* in order to open the 15th year(!) of this podcast with a solo episode. In it, I reflect a little on the podcast and (re)tell some stories about it. Then I launch into a LONG list of games I've managed to play at three recent events: EsCon 2019, SoCal Games Day #76, and an extended weekend boardgame cruise with some buddies. In those events I played a mix of old favorites, some new-to-me superfillers like I prefer, a few longer games, and some that have some hype/hotness about them. See? Even I play those trendy titles sometimes, kickstarted or not. As you'll hear, I sometimes like them! Opener: Stories about the podcast Closer: I always say, "Thanks for listening," and today I mean that more than ever. I wouldn't keep doing the podcast if not for the positive feedback I receive from my audience. You all make it worth the labor of love. -Mark * Spoiler alert! It's with David Harding, the designer/publisher behind Grail Games.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I pushed back an interview show I have coming next* in order to open the 15th year(!) of this podcast with a solo episode. In it, I reflect a little on the podcast and (re)tell some stories about it. Then I launch into a LONG list of games I've managed to play at three recent events: EsCon 2019, SoCal Games Day #76, and an extended weekend boardgame cruise with some buddies. In those events I played a mix of old favorites, some new-to-me superfillers like I prefer, a few longer games, and some that have some hype/hotness about them. See? Even I play those trendy titles sometimes, kickstarted or not. As you'll hear, I sometimes like them! Opener: Stories about the podcast Closer: I always say, "Thanks for listening," and today I mean that more than ever. I wouldn't keep doing the podcast if not for the positive feedback I receive from my audience. You all make it worth the labor of love. -Mark * Spoiler alert! It's with David Harding, the designer/publisher behind Grail Games.</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 188 - Essen 2018 (with Chris Marling)</title>
      <itunes:title>Boardgames To Go 188 - Essen 2018 (with Chris Marling)</itunes:title>
      <pubDate>Sun, 16 Dec 2018 22:50:24 +0000</pubDate>
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      <description><![CDATA[<div class="tac"> <div><a href="https://boardgamegeek.com/image/4470296"><img src= "https://cf.geekdo-images.com/medium/img/3N0eOQybuv759FIE0t9_RZaVylQ=/fit-in/500x500/filters:no_upscale()/pic4470296.png" /></a></div> <br /> <br /> <br /> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4253536"><img src= "https://cf.geekdo-images.com/thumb/img/rqCnY6xHF1sDqEXAyhW6HHL8Goc=/fit-in/200x150/pic4253536.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4090857"><img src= "https://cf.geekdo-images.com/thumb/img/AF2RCMobqz1h3kNJQXWgKmvMIc4=/fit-in/200x150/pic4090857.png" /></a></div> </div> <p><br /> <strong>Openers:</strong><br /> • <a href= "https://boardgamegeek.com/boardgame/257307/orbital">Orbital</a><br />  • <a href= "https://boardgamegeek.com/boardgame/244505/pikoko">Pikoko</a></p> <div class="clear"> </div> <p><br /> <br /></p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="221339" data-username="hairyarsenal" data-urlusername="hairyarsenal"> <div>Chris Marling</div> <div class="username">(<a href= "https://boardgamegeek.com/user/hairyarsenal">hairyarsenal</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"><img class="icon vam i_flag_great_britain" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=hairyarsenal"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><strong><a href= "https://boardgamegeek.com/designer/69738"><img class="geekbadge" title="" src="https://cf.geekdo-static.com/images/gamedesigner.png" alt="designer" /></a></strong></div> <div><a href= "https://boardgamegeek.com/user/hairyarsenal"><img src="https://cf.geekdo-static.com/avatars/avatar_1262254712.jpg" alt="Avatar" width="64" height="48" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/44663"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_44663_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/32849"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_32849_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/2792"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_2792_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/229"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_229_1.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/12043"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_12043_1.png" alt= "mb" /></a></div> </div> </div> <p>Game designer, blogger, and real-life journalist Chris Marling joins me once again to talk about Essen. As he did two years ago, he had a new game launching at Spiel, so we get to hear about that. But he's also an enthusiastic game hobbyist like the rest of us, and he also talks about the event itself from that point of view. Chris loves the game fair, and has been going for quite a number of years. From that perspective, he's able to notice some shifts & changes in the hobby that affect the world's largest boardgame event itself. We talk about those, too.<br /> <br /> Chris was there, in part, to help launch his new game, <a href= "https://boardgamegeek.com/boardgame/246685/witless-wizards">Witless Wizards</a>. If you were there, perhaps you saw him, played a demo with him, or got your copy signed. He came home with a lot of new games, as always, and by now he's had a chance to play most of them. (Remember, Essen itself is more of a game <em>buying</em> event than one with lots of opportunities for actually <em>playing</em> your purchases.) Chris gathered up ten titles he wanted to talk about for one reason or another. Sometimes because they're great games, sometimes for other reasons. Besides the two games mentioned in our Openers (above), Chris discusses <a href= "https://boardgamegeek.com/boardgame/247763/underwater-cities">Underwater Cities</a>, <a href= "https://boardgamegeek.com/boardgame/257527/trapwords">Trapwords</a>, <a href= "https://boardgamegeek.com/boardgame/257836/narabi">Narabi</a>, <a href= "https://boardgamegeek.com/boardgame/255507/orbis">Orbis</a>, <a href="https://boardgamegeek.com/boardgame/256802/fool">Fool</a>, <a href= "https://boardgamegeek.com/boardgame/258244/discover-lands-unknown"> Discover: Lands Unknown</a>, <a href= "https://boardgamegeek.com/boardgame/256570/crown-emara">Crown of Emara</a>, <a href= "https://boardgamegeek.com/boardgame/243964/showtime">Showtime</a>, <a href= "https://boardgamegeek.com/boardgame/202819/gnomopolis">Gnomopolis</a>, and <a href= "https://boardgamegeek.com/boardgame/256980/color-monster">The Color Monster</a>.<br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/4142838"><img src= "https://cf.geekdo-images.com/medium/img/COz4QluMGbA6yRkfm29m0_pUBYg=/fit-in/500x500/filters:no_upscale()/pic4142838.jpg" /></a></div> </div> <p><br /> <br /> <br /> <br /> <br /></p> <div class="tac"><br /> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4259360"><img src= "https://cf.geekdo-images.com/thumb/img/viGNhxylqVnG4f4dUsBl9ADs2Ew=/fit-in/200x150/pic4259360.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4327157"><img src= "https://cf.geekdo-images.com/thumb/img/OuSPOWitl_SQEmvn2kur9rNPPC8=/fit-in/200x150/pic4327157.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4389749"><img src= "https://cf.geekdo-images.com/thumb/img/hmNgzHX0ANn2D8-4Xt7vo0leg1c=/fit-in/200x150/pic4389749.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4185945"><img src= "https://cf.geekdo-images.com/thumb/img/NUVZUGbQQ0_4G6mH9Stg0c-3jLU=/fit-in/200x150/pic4185945.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4228586"><img src= "https://cf.geekdo-images.com/thumb/img/bhmXURJUCh9wOqm-au8z5w_os2s=/fit-in/200x150/pic4228586.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4275250"><img src= "https://cf.geekdo-images.com/thumb/img/sottnbIbuPcirQaLKaUG2ZfkBh4=/fit-in/200x150/pic4275250.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4293789"><img src= "https://cf.geekdo-images.com/thumb/img/NvodD9v4TmAGlGBBxSVvWhV5uJE=/fit-in/200x150/pic4293789.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4285005"><img src= "https://cf.geekdo-images.com/thumb/img/9ZDMbe4NWflBDhPKhps9s4lISEY=/fit-in/200x150/pic4285005.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4328536"><img src= "https://cf.geekdo-images.com/thumb/img/pHW-QR1DboKFjVNtNlgi0Bl_geY=/fit-in/200x150/pic4328536.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4262938"><img src= "https://cf.geekdo-images.com/thumb/img/GM81g2wxTkXEWZSVs4WXISDuaV0=/fit-in/200x150/pic4262938.jpg" /></a></div> </div> <p><br /> <br /> <br /> <strong>Closers:</strong><br /> • Downsizing a collection...mission accomplished!<br /> • How does journalism tackle the current game saturation situation?<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href="https://boardgamegeek.com/image/4470296"></a> <a href= "https://boardgamegeek.com/image/4253536"></a> <a href= "https://boardgamegeek.com/image/4090857"></a> <p> Openers: • <a href= "https://boardgamegeek.com/boardgame/257307/orbital">Orbital</a> • <a href= "https://boardgamegeek.com/boardgame/244505/pikoko">Pikoko</a></p> <p> </p> Chris Marling (<a href= "https://boardgamegeek.com/user/hairyarsenal">hairyarsenal</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=hairyarsenal"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/designer/69738"></a> <a href= "https://boardgamegeek.com/user/hairyarsenal"></a> <a href= "https://boardgamegeek.com/microbadge/44663"></a><a href= "https://boardgamegeek.com/microbadge/32849"></a><a href= "https://boardgamegeek.com/microbadge/2792"></a><a href= "https://boardgamegeek.com/microbadge/229"></a><a href= "https://boardgamegeek.com/microbadge/12043"></a> <p>Game designer, blogger, and real-life journalist Chris Marling joins me once again to talk about Essen. As he did two years ago, he had a new game launching at Spiel, so we get to hear about that. But he's also an enthusiastic game hobbyist like the rest of us, and he also talks about the event itself from that point of view. Chris loves the game fair, and has been going for quite a number of years. From that perspective, he's able to notice some shifts & changes in the hobby that affect the world's largest boardgame event itself. We talk about those, too. Chris was there, in part, to help launch his new game, <a href= "https://boardgamegeek.com/boardgame/246685/witless-wizards">Witless Wizards</a>. If you were there, perhaps you saw him, played a demo with him, or got your copy signed. He came home with a lot of new games, as always, and by now he's had a chance to play most of them. (Remember, Essen itself is more of a game <em>buying</em> event than one with lots of opportunities for actually <em>playing</em> your purchases.) Chris gathered up ten titles he wanted to talk about for one reason or another. Sometimes because they're great games, sometimes for other reasons. Besides the two games mentioned in our Openers (above), Chris discusses <a href= "https://boardgamegeek.com/boardgame/247763/underwater-cities">Underwater Cities</a>, <a href= "https://boardgamegeek.com/boardgame/257527/trapwords">Trapwords</a>, <a href= "https://boardgamegeek.com/boardgame/257836/narabi">Narabi</a>, <a href= "https://boardgamegeek.com/boardgame/255507/orbis">Orbis</a>, <a href="https://boardgamegeek.com/boardgame/256802/fool">Fool</a>, <a href= "https://boardgamegeek.com/boardgame/258244/discover-lands-unknown"> Discover: Lands Unknown</a>, <a href= "https://boardgamegeek.com/boardgame/256570/crown-emara">Crown of Emara</a>, <a href= "https://boardgamegeek.com/boardgame/243964/showtime">Showtime</a>, <a href= "https://boardgamegeek.com/boardgame/202819/gnomopolis">Gnomopolis</a>, and <a href= "https://boardgamegeek.com/boardgame/256980/color-monster">The Color Monster</a>. </p> <a href="https://boardgamegeek.com/image/4142838"></a> <p> </p> <a href= "https://boardgamegeek.com/image/4259360"></a> <a href= "https://boardgamegeek.com/image/4327157"></a> <a href= "https://boardgamegeek.com/image/4389749"></a> <a href= "https://boardgamegeek.com/image/4185945"></a> <a href= "https://boardgamegeek.com/image/4228586"></a> <a href= "https://boardgamegeek.com/image/4275250"></a> <a href= "https://boardgamegeek.com/image/4293789"></a> <a href= "https://boardgamegeek.com/image/4285005"></a> <a href= "https://boardgamegeek.com/image/4328536"></a> <a href= "https://boardgamegeek.com/image/4262938"></a> <p> Closers: • Downsizing a collection...mission accomplished! • How does journalism tackle the current game saturation situation? <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: • Orbital • Pikoko   Chris Marling (hairyarsenal)   Game designer, blogger, and real-life journalist Chris Marling joins me once again to talk about Essen. As he did two years ago, he had a new game launching at Spiel, so we get to hear about that. But he's also an enthusiastic game hobbyist like the rest of us, and he also talks about the event itself from that point of view. Chris loves the game fair, and has been going for quite a number of years. From that perspective, he's able to notice some shifts &amp; changes in the hobby that affect the world's largest boardgame event itself. We talk about those, too. Chris was there, in part, to help launch his new game, Witless Wizards. If you were there, perhaps you saw him, played a demo with him, or got your copy signed. He came home with a lot of new games, as always, and by now he's had a chance to play most of them. (Remember, Essen itself is more of a game buying event than one with lots of opportunities for actually playing your purchases.) Chris gathered up ten titles he wanted to talk about for one reason or another. Sometimes because they're great games, sometimes for other reasons. Besides the two games mentioned in our Openers (above), Chris discusses Underwater Cities, Trapwords, Narabi, Orbis, Fool, Discover: Lands Unknown, Crown of Emara, Showtime, Gnomopolis, and The Color Monster. Closers: • Downsizing a collection...mission accomplished! • How does journalism tackle the current game saturation situation? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: • Orbital • Pikoko   Chris Marling (hairyarsenal)   Game designer, blogger, and real-life journalist Chris Marling joins me once again to talk about Essen. As he did two years ago, he had a new game launching at Spiel, so we get to hear about that. But he's also an enthusiastic game hobbyist like the rest of us, and he also talks about the event itself from that point of view. Chris loves the game fair, and has been going for quite a number of years. From that perspective, he's able to notice some shifts &amp; changes in the hobby that affect the world's largest boardgame event itself. We talk about those, too. Chris was there, in part, to help launch his new game, Witless Wizards. If you were there, perhaps you saw him, played a demo with him, or got your copy signed. He came home with a lot of new games, as always, and by now he's had a chance to play most of them. (Remember, Essen itself is more of a game buying event than one with lots of opportunities for actually playing your purchases.) Chris gathered up ten titles he wanted to talk about for one reason or another. Sometimes because they're great games, sometimes for other reasons. Besides the two games mentioned in our Openers (above), Chris discusses Underwater Cities, Trapwords, Narabi, Orbis, Fool, Discover: Lands Unknown, Crown of Emara, Showtime, Gnomopolis, and The Color Monster. Closers: • Downsizing a collection...mission accomplished! • How does journalism tackle the current game saturation situation? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 187 - Post-BGGcon 2018 (with Ryan Wheeler and Greg Pettit)</title>
      <itunes:title>Boardgames To Go 187 - Post-BGGcon 2018 (with Ryan Wheeler and Greg Pettit)</itunes:title>
      <pubDate>Wed, 12 Dec 2018 05:54:59 +0000</pubDate>
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      <description><![CDATA[<div class="tac"><em>No <strong>Openers</strong> or <strong>Closers</strong> this time, as we have so many games from the event to discuss!</em></div> <p><br /> <br /> <strong>Games discussed:</strong> Spring Meadow, Bärenpark, Gingerbread House, Trade on the Tigris, Age of Civilization, PitchCar, Weird Things Humans Search For, The Brady Bunch Party Game, Onitama, Sakura, Indigo, Blue Lagoon, The Arabian Pots, LYNGK, Yellow & Yangtze, Azul: Stained Glass of Sintra, Treasure Island, Northern Pacific, Micropolis, Voodoo Prince, Ticket to Ride: New York, Pantone: The Game, Tower of Madness, Dune, KeyForge, Poker, Exxtra, Passing Through Petra, Carpe Diem, Streaming, The Quacks of Quedlinburg, Trendy, The Mind, First Contact, Star Trek Panic, 1st & Roll<br /> <br /></p> <div class="tac"><strong><a href= "https://boardgamegeek.com/geeklist/249022/post-bggcon-2018-greg-pettit-ryan-wheeler"> Geeklist: Post-BGGcon 2018</a></strong></div> <p> </p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="972" data-username= "Gregarius" data-urlusername="gregarius"> <div> </div> <div class="username">(<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/Gregarius"><img src= "https://cf.geekdo-static.com/avatars/avatar_id20093.jpg" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/33667"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_33667_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/36374"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36374_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/45549"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_45549_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/29747"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_29747_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/545"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_545_0.gif" alt= "mb" /></a></div> </div> </div> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="3683" data-username="Ryan Wheeler" data-urlusername="ryan-wheeler"> <div>Ryan Wheeler</div> <div class="username">(<a href= "https://boardgamegeek.com/user/Ryan%20Wheeler">Ryan Wheeler</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Ryan%20Wheeler"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"><img class= "supergeekbadge js-overtext" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_fe34bd1e34659ac7888ff8288fe25a58.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"><img class= "js-overtext" src= "https://cf.geekdo-static.com/avatars/avatar_id74371.png" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/18175"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_18175_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/1946"><img class="tilebadge" style="background-position: -256px -240px;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/7111"><img class="tilebadge" style="background-position: -656px -464px;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/13667"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_13667_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/45549"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_45549_0.png" alt= "mb" /></a></div> </div> </div> <p>Just about every year, my friend & frequent podcast guest Greg Pettit joins me to talk about BGGcon. In recent years I've enjoyed the event with him, but I missed 2018. However, another friend, Ryan Wheeler, does that job this year. Greg, Ryan, and I met around 15 years ago when we all lived nearby and played regularly in our little group, the Santa Clarita Boardgamers. Of those three, I'm the only one still in Santa Clarita, California. Greg's in Texas, and Ryan's in South Dakota. While it's too bad I couldn't join them this year, I'm so happy that BGGcon is around to draw old gamer friends together like a magnet.<br /> <br /> Greg & Ryan gave me their combined list of games played at BGGcon, and then gave each game a 1-5 star rating. That's sort of like half of a BGG rating, but really it's a measure of the eagerness for playing the games again, as well as a reflection of the experience at the time. Know what I mean? It's enthusiasm, as much as it's a measure of artistic/entertainment merit according to some "standardized" scale. Think of it this way--it's easier to enthusiastically give a game 5 stars and be excited to play again, even if you're not yet sure the game is a "10."<br /> <br /> Whatever the stars are, the real value in the podcast is listening to these guys describe the games and their experiences with them. They played most of them together, though you'll also hear when they split up & tried different things. Along the way you'll also hear about some happenings at BGGcon that aren't strictly boardgaming--stuff like the puzzle hunt, virtual flea market, and bazaar. (No BBQ commentary this time, but I trust they enjoyed Texas' contribution to fine dining. I know I would've.)<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<em>No Openers or Closers this time, as we have so many games from the event to discuss!</em> <p> Games discussed: Spring Meadow, Bärenpark, Gingerbread House, Trade on the Tigris, Age of Civilization, PitchCar, Weird Things Humans Search For, The Brady Bunch Party Game, Onitama, Sakura, Indigo, Blue Lagoon, The Arabian Pots, LYNGK, Yellow & Yangtze, Azul: Stained Glass of Sintra, Treasure Island, Northern Pacific, Micropolis, Voodoo Prince, Ticket to Ride: New York, Pantone: The Game, Tower of Madness, Dune, KeyForge, Poker, Exxtra, Passing Through Petra, Carpe Diem, Streaming, The Quacks of Quedlinburg, Trendy, The Mind, First Contact, Star Trek Panic, 1st & Roll </p> <a href= "https://boardgamegeek.com/geeklist/249022/post-bggcon-2018-greg-pettit-ryan-wheeler"> Geeklist: Post-BGGcon 2018</a> <p> </p> (<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/Gregarius"></a> <a href= "https://boardgamegeek.com/microbadge/33667"></a><a href= "https://boardgamegeek.com/microbadge/36374"></a><a href= "https://boardgamegeek.com/microbadge/45549"></a><a href= "https://boardgamegeek.com/microbadge/29747"></a><a href= "https://boardgamegeek.com/microbadge/545"></a> Ryan Wheeler (<a href= "https://boardgamegeek.com/user/Ryan%20Wheeler">Ryan Wheeler</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Ryan%20Wheeler"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"></a> <a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"></a> <a href= "https://boardgamegeek.com/microbadge/18175"></a><a href= "https://boardgamegeek.com/microbadge/1946"></a><a href= "https://boardgamegeek.com/microbadge/7111"></a><a href= "https://boardgamegeek.com/microbadge/13667"></a><a href= "https://boardgamegeek.com/microbadge/45549"></a> <p>Just about every year, my friend & frequent podcast guest Greg Pettit joins me to talk about BGGcon. In recent years I've enjoyed the event with him, but I missed 2018. However, another friend, Ryan Wheeler, does that job this year. Greg, Ryan, and I met around 15 years ago when we all lived nearby and played regularly in our little group, the Santa Clarita Boardgamers. Of those three, I'm the only one still in Santa Clarita, California. Greg's in Texas, and Ryan's in South Dakota. While it's too bad I couldn't join them this year, I'm so happy that BGGcon is around to draw old gamer friends together like a magnet. Greg & Ryan gave me their combined list of games played at BGGcon, and then gave each game a 1-5 star rating. That's sort of like half of a BGG rating, but really it's a measure of the eagerness for playing the games again, as well as a reflection of the experience at the time. Know what I mean? It's enthusiasm, as much as it's a measure of artistic/entertainment merit according to some "standardized" scale. Think of it this way--it's easier to enthusiastically give a game 5 stars and be excited to play again, even if you're not yet sure the game is a "10." Whatever the stars are, the real value in the podcast is listening to these guys describe the games and their experiences with them. They played most of them together, though you'll also hear when they split up & tried different things. Along the way you'll also hear about some happenings at BGGcon that aren't strictly boardgaming--stuff like the puzzle hunt, virtual flea market, and bazaar. (No BBQ commentary this time, but I trust they enjoyed Texas' contribution to fine dining. I know I would've.) <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>No Openers or Closers this time, as we have so many games from the event to discuss! Games discussed: Spring Meadow, Bärenpark, Gingerbread House, Trade on the Tigris, Age of Civilization, PitchCar, Weird Things Humans Search For, The Brady Bunch Party Game, Onitama, Sakura, Indigo, Blue Lagoon, The Arabian Pots, LYNGK, Yellow &amp; Yangtze, Azul: Stained Glass of Sintra, Treasure Island, Northern Pacific, Micropolis, Voodoo Prince, Ticket to Ride: New York, Pantone: The Game, Tower of Madness, Dune, KeyForge, Poker, Exxtra, Passing Through Petra, Carpe Diem, Streaming, The Quacks of Quedlinburg, Trendy, The Mind, First Contact, Star Trek Panic, 1st &amp; Roll Geeklist: Post-BGGcon 2018     (Gregarius)   Ryan Wheeler (Ryan Wheeler)   Just about every year, my friend &amp; frequent podcast guest Greg Pettit joins me to talk about BGGcon. In recent years I've enjoyed the event with him, but I missed 2018. However, another friend, Ryan Wheeler, does that job this year. Greg, Ryan, and I met around 15 years ago when we all lived nearby and played regularly in our little group, the Santa Clarita Boardgamers. Of those three, I'm the only one still in Santa Clarita, California. Greg's in Texas, and Ryan's in South Dakota. While it's too bad I couldn't join them this year, I'm so happy that BGGcon is around to draw old gamer friends together like a magnet. Greg &amp; Ryan gave me their combined list of games played at BGGcon, and then gave each game a 1-5 star rating. That's sort of like half of a BGG rating, but really it's a measure of the eagerness for playing the games again, as well as a reflection of the experience at the time. Know what I mean? It's enthusiasm, as much as it's a measure of artistic/entertainment merit according to some "standardized" scale. Think of it this way--it's easier to enthusiastically give a game 5 stars and be excited to play again, even if you're not yet sure the game is a "10." Whatever the stars are, the real value in the podcast is listening to these guys describe the games and their experiences with them. They played most of them together, though you'll also hear when they split up &amp; tried different things. Along the way you'll also hear about some happenings at BGGcon that aren't strictly boardgaming--stuff like the puzzle hunt, virtual flea market, and bazaar. (No BBQ commentary this time, but I trust they enjoyed Texas' contribution to fine dining. I know I would've.) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>No Openers or Closers this time, as we have so many games from the event to discuss! Games discussed: Spring Meadow, Bärenpark, Gingerbread House, Trade on the Tigris, Age of Civilization, PitchCar, Weird Things Humans Search For, The Brady Bunch Party Game, Onitama, Sakura, Indigo, Blue Lagoon, The Arabian Pots, LYNGK, Yellow &amp; Yangtze, Azul: Stained Glass of Sintra, Treasure Island, Northern Pacific, Micropolis, Voodoo Prince, Ticket to Ride: New York, Pantone: The Game, Tower of Madness, Dune, KeyForge, Poker, Exxtra, Passing Through Petra, Carpe Diem, Streaming, The Quacks of Quedlinburg, Trendy, The Mind, First Contact, Star Trek Panic, 1st &amp; Roll Geeklist: Post-BGGcon 2018     (Gregarius)   Ryan Wheeler (Ryan Wheeler)   Just about every year, my friend &amp; frequent podcast guest Greg Pettit joins me to talk about BGGcon. In recent years I've enjoyed the event with him, but I missed 2018. However, another friend, Ryan Wheeler, does that job this year. Greg, Ryan, and I met around 15 years ago when we all lived nearby and played regularly in our little group, the Santa Clarita Boardgamers. Of those three, I'm the only one still in Santa Clarita, California. Greg's in Texas, and Ryan's in South Dakota. While it's too bad I couldn't join them this year, I'm so happy that BGGcon is around to draw old gamer friends together like a magnet. Greg &amp; Ryan gave me their combined list of games played at BGGcon, and then gave each game a 1-5 star rating. That's sort of like half of a BGG rating, but really it's a measure of the eagerness for playing the games again, as well as a reflection of the experience at the time. Know what I mean? It's enthusiasm, as much as it's a measure of artistic/entertainment merit according to some "standardized" scale. Think of it this way--it's easier to enthusiastically give a game 5 stars and be excited to play again, even if you're not yet sure the game is a "10." Whatever the stars are, the real value in the podcast is listening to these guys describe the games and their experiences with them. They played most of them together, though you'll also hear when they split up &amp; tried different things. Along the way you'll also hear about some happenings at BGGcon that aren't strictly boardgaming--stuff like the puzzle hunt, virtual flea market, and bazaar. (No BBQ commentary this time, but I trust they enjoyed Texas' contribution to fine dining. I know I would've.) -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 186 - Kniziathon (with Doug Adams)</title>
      <itunes:title>Boardgames To Go 186 - Kniziathon (with Doug Adams)</itunes:title>
      <pubDate>Tue, 27 Nov 2018 05:59:20 +0000</pubDate>
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      <description><![CDATA[<div class="tac"> <div><a href="https://boardgamegeek.com/image/4308400"><img src= "https://cf.geekdo-images.com/medium/img/xL6p4ieOyGRtMas21lnXN2QMmXw=/fit-in/500x500/filters:no_upscale()/pic4308400.jpg" /></a></div> </div> <p><br /> <strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/237182/root">Root</a> and <a href= "https://boardgamegeek.com/boardgame/243430/krass-kariert">Krass Kariert</a><br /> <br /> <strong>Closers:</strong> Playing boardgames solo; Stephen Glenn's tweet about Phase 1 & 2 in our hobby:</p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/4431362"><img src= "https://cf.geekdo-images.com/thumb/img/TLWs5U4DLDtGTddOGLPJ4LImARs=/fit-in/200x150/pic4431362.png" /></a></div> <br /> [/floatright]</div> <p><br /> <br /> <br /></p> <div class="post_fl"> <div><a href="https://boardgamegeek.com/image/472978"><img src= "https://cf.geekdo-images.com/thumb/img/Afo-pldftnC-8hJMhzaAP_abkvE=/fit-in/200x150/pic472978.jpg" /></a></div> </div> <div class="post_fr"> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3191792"><img src= "https://cf.geekdo-images.com/thumb/img/eRuLhLZxDd2e4ZWF-huNLKXgPyw=/fit-in/200x150/pic3191792.jpg" /></a></div> <div class="avatarblock js-avatar" data-userid="3223" data-username="dougadamsau" data-urlusername="dougadamsau"> <div>Doug Adams</div> <div class="username">(<a href= "https://boardgamegeek.com/user/dougadamsau">dougadamsau</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=Australia"><img class= "icon vam i_flag_australia" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=dougadamsau"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href= "https://boardgamegeek.com/user/dougadamsau"><img class= "supergeekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_d0f1c8809de7b58291ec5623f1b1b1e9.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href= "https://boardgamegeek.com/user/dougadamsau"><img class= "js-overtext" src= "https://cf.geekdo-static.com/avatars/avatar_id120306.jpg" alt= "Avatar" width="57" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/16693"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_16693_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/229"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_229_1.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/41487"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_41487_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/36371"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36371_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/20317"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_20317_1.png" alt= "mb" /></a></div> </div> </div> </div> <p>Doug and I have "known" each other via the internet for over twenty years. He, Joe Huber, and I were the three that started emailing each other to form the Desert Island Gamers (DIGers) mailing list that was a main source of boardgaming information before sites like BGG were around. Heck, we go back far enough that we knew each other from IRC chat sessions. Although the distance between California (me) and Australia (Doug) has prevented us from meeting in-person, we've kept up an irregular correspondence for all of those years. Doug was on my wargames podcast a couple years ago, and at that time I knew I had to get him on Boardgames To Go, too. He maintains his wargaming days are mostly behind him, and he's almost exclusively a eurogamer now.<br /> <br /> When he dove into his own private, Knizia boardgaming marathon challenge, I knew straight away that this was the topic we'd discuss. Being gamers from way back, I knew he'd be exploring lots of classic Knizia titles from the 1990s. He didn't stop there, though. He played every kind of Knizia game he could, from those early titles that impressed so many of us, through some recent years when Knizia was less visible, all the way up to the present day's "Reinerssance."<br /> <br /> Though this challenge was big enough to begin with, Doug kept adding to it as the year went on. Then he managed to actually complete this gargantuan challenge by the end of September. Amazing! I invited him on the podcast to talk about that entire experience, both the Knizia games he enjoyed, and the very nature of personal boardgaming challenges. With the new year coming soon, I bet some other gamers will be inspired to try their own challenges. More power to you.<br /> <br /> Be sure to also check out Doug's excellent blog here on BGG, full of great photos and tidbits about the games he plays. It's called <a href= "https://boardgamegeek.com/blog/3071/reducing-dougs-play-list"><strong> Reducing Doug's To Play List</strong></a>, which gives some sense of its general purpose. He posted monthly recaps of his progress through his "<a href= "https://boardgamegeek.com/blogpost/80772/dougs-great-knizia-challenge-2018-september-recap">Great Knizia Challenge</a>."<br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/4431344"><img src= "https://cf.geekdo-images.com/medium/img/NyO7FN5p43L_J2BEU2rvbQWWzTg=/fit-in/500x500/filters:no_upscale()/pic4431344.jpg" /></a></div> <em>A fitting reward for Doug from Dr. Knizia</em></div> <p><br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href="https://boardgamegeek.com/image/4308400"></a> <p> Openers: <a href= "https://boardgamegeek.com/boardgame/237182/root">Root</a> and <a href= "https://boardgamegeek.com/boardgame/243430/krass-kariert">Krass Kariert</a> Closers: Playing boardgames solo; Stephen Glenn's tweet about Phase 1 & 2 in our hobby:</p> <a href="https://boardgamegeek.com/image/4431362"></a> [/floatright] <p> </p> <a href="https://boardgamegeek.com/image/472978"></a> <a href= "https://boardgamegeek.com/image/3191792"></a> Doug Adams (<a href= "https://boardgamegeek.com/user/dougadamsau">dougadamsau</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=Australia"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=dougadamsau"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/user/dougadamsau"></a> <a href= "https://boardgamegeek.com/user/dougadamsau"></a> <a href= "https://boardgamegeek.com/microbadge/16693"></a><a href= "https://boardgamegeek.com/microbadge/229"></a><a href= "https://boardgamegeek.com/microbadge/41487"></a><a href= "https://boardgamegeek.com/microbadge/36371"></a><a href= "https://boardgamegeek.com/microbadge/20317"></a> <p>Doug and I have "known" each other via the internet for over twenty years. He, Joe Huber, and I were the three that started emailing each other to form the Desert Island Gamers (DIGers) mailing list that was a main source of boardgaming information before sites like BGG were around. Heck, we go back far enough that we knew each other from IRC chat sessions. Although the distance between California (me) and Australia (Doug) has prevented us from meeting in-person, we've kept up an irregular correspondence for all of those years. Doug was on my wargames podcast a couple years ago, and at that time I knew I had to get him on Boardgames To Go, too. He maintains his wargaming days are mostly behind him, and he's almost exclusively a eurogamer now. When he dove into his own private, Knizia boardgaming marathon challenge, I knew straight away that this was the topic we'd discuss. Being gamers from way back, I knew he'd be exploring lots of classic Knizia titles from the 1990s. He didn't stop there, though. He played every kind of Knizia game he could, from those early titles that impressed so many of us, through some recent years when Knizia was less visible, all the way up to the present day's "Reinerssance." Though this challenge was big enough to begin with, Doug kept adding to it as the year went on. Then he managed to actually complete this gargantuan challenge by the end of September. Amazing! I invited him on the podcast to talk about that entire experience, both the Knizia games he enjoyed, and the very nature of personal boardgaming challenges. With the new year coming soon, I bet some other gamers will be inspired to try their own challenges. More power to you. Be sure to also check out Doug's excellent blog here on BGG, full of great photos and tidbits about the games he plays. It's called <a href= "https://boardgamegeek.com/blog/3071/reducing-dougs-play-list"> Reducing Doug's To Play List</a>, which gives some sense of its general purpose. He posted monthly recaps of his progress through his "<a href= "https://boardgamegeek.com/blogpost/80772/dougs-great-knizia-challenge-2018-september-recap">Great Knizia Challenge</a>." </p> <a href="https://boardgamegeek.com/image/4431344"></a> <em>A fitting reward for Doug from Dr. Knizia</em> <p> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Root and Krass Kariert Closers: Playing boardgames solo; Stephen Glenn's tweet about Phase 1 &amp; 2 in our hobby: [/floatright] Doug Adams (dougadamsau)   Doug and I have "known" each other via the internet for over twenty years. He, Joe Huber, and I were the three that started emailing each other to form the Desert Island Gamers (DIGers) mailing list that was a main source of boardgaming information before sites like BGG were around. Heck, we go back far enough that we knew each other from IRC chat sessions. Although the distance between California (me) and Australia (Doug) has prevented us from meeting in-person, we've kept up an irregular correspondence for all of those years. Doug was on my wargames podcast a couple years ago, and at that time I knew I had to get him on Boardgames To Go, too. He maintains his wargaming days are mostly behind him, and he's almost exclusively a eurogamer now. When he dove into his own private, Knizia boardgaming marathon challenge, I knew straight away that this was the topic we'd discuss. Being gamers from way back, I knew he'd be exploring lots of classic Knizia titles from the 1990s. He didn't stop there, though. He played every kind of Knizia game he could, from those early titles that impressed so many of us, through some recent years when Knizia was less visible, all the way up to the present day's "Reinerssance." Though this challenge was big enough to begin with, Doug kept adding to it as the year went on. Then he managed to actually complete this gargantuan challenge by the end of September. Amazing! I invited him on the podcast to talk about that entire experience, both the Knizia games he enjoyed, and the very nature of personal boardgaming challenges. With the new year coming soon, I bet some other gamers will be inspired to try their own challenges. More power to you. Be sure to also check out Doug's excellent blog here on BGG, full of great photos and tidbits about the games he plays. It's called Reducing Doug's To Play List, which gives some sense of its general purpose. He posted monthly recaps of his progress through his "Great Knizia Challenge." A fitting reward for Doug from Dr. Knizia -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Root and Krass Kariert Closers: Playing boardgames solo; Stephen Glenn's tweet about Phase 1 &amp; 2 in our hobby: [/floatright] Doug Adams (dougadamsau)   Doug and I have "known" each other via the internet for over twenty years. He, Joe Huber, and I were the three that started emailing each other to form the Desert Island Gamers (DIGers) mailing list that was a main source of boardgaming information before sites like BGG were around. Heck, we go back far enough that we knew each other from IRC chat sessions. Although the distance between California (me) and Australia (Doug) has prevented us from meeting in-person, we've kept up an irregular correspondence for all of those years. Doug was on my wargames podcast a couple years ago, and at that time I knew I had to get him on Boardgames To Go, too. He maintains his wargaming days are mostly behind him, and he's almost exclusively a eurogamer now. When he dove into his own private, Knizia boardgaming marathon challenge, I knew straight away that this was the topic we'd discuss. Being gamers from way back, I knew he'd be exploring lots of classic Knizia titles from the 1990s. He didn't stop there, though. He played every kind of Knizia game he could, from those early titles that impressed so many of us, through some recent years when Knizia was less visible, all the way up to the present day's "Reinerssance." Though this challenge was big enough to begin with, Doug kept adding to it as the year went on. Then he managed to actually complete this gargantuan challenge by the end of September. Amazing! I invited him on the podcast to talk about that entire experience, both the Knizia games he enjoyed, and the very nature of personal boardgaming challenges. With the new year coming soon, I bet some other gamers will be inspired to try their own challenges. More power to you. Be sure to also check out Doug's excellent blog here on BGG, full of great photos and tidbits about the games he plays. It's called Reducing Doug's To Play List, which gives some sense of its general purpose. He posted monthly recaps of his progress through his "Great Knizia Challenge." A fitting reward for Doug from Dr. Knizia -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 185 - Essen Anticipation 2018</title>
      <itunes:title>Boardgames To Go 185 - Essen Anticipation 2018</itunes:title>
      <pubDate>Mon, 22 Oct 2018 04:36:59 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/244228/reef">Reef</a><br /> <br /> <strong>Closers:</strong> Games with Heidelberg, such as <a href= "https://boardgamegeek.com/boardgame/21790/thurn-and-taxis">Thurn & Taxis</a>, <a href= "https://boardgamegeek.com/boardgame/491/web-power">Web of Power</a>, or <a href= "https://boardgamegeek.com/boardgame/3307/wallenstein-first-edition"> Wallenstein</a> <em>(what did I forget?)</em><br /> <br /></p> <div class="tac"><br /> <br /> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4256174"><img src= "https://cf.geekdo-images.com/thumb/img/yJClMiFDxQOrVPYXPWrOkNHivWU=/fit-in/200x150/pic4256174.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4226421"><img src= "https://cf.geekdo-images.com/thumb/img/aUA-TAfpeaMrhkRC6YkCprdyc0g=/fit-in/200x150/pic4226421.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4212417"><img src= "https://cf.geekdo-images.com/thumb/img/PlqQzz6XanxB9LcYoerrCBnbHT4=/fit-in/200x150/pic4212417.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4252510"><img src= "https://cf.geekdo-images.com/thumb/img/_ZBoCNAkPPz7fm--VrehkBhs2a4=/fit-in/200x150/pic4252510.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4192831"><img src= "https://cf.geekdo-images.com/thumb/img/hBjGuraY-37bAAoSawE8Fp5Ph1I=/fit-in/200x150/pic4192831.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4177705"><img src= "https://cf.geekdo-images.com/thumb/img/hVLLKT_6mm4DPInTJ45ZJZpX2TA=/fit-in/200x150/pic4177705.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4012598"><img src= "https://cf.geekdo-images.com/thumb/img/i_o4TjYjVLMpnHuXt6v2ZR840y4=/fit-in/200x150/pic4012598.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3877054"><img src= "https://cf.geekdo-images.com/thumb/img/4JQxI3zmiX-LwG2l3Pqni8KDqps=/fit-in/200x150/pic3877054.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3862634"><img src= "https://cf.geekdo-images.com/thumb/img/EkC9MBr_-J28mgZB6RWdHb-0yfs=/fit-in/200x150/pic3862634.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4268517"><img src= "https://cf.geekdo-images.com/thumb/img/xzLJ2awPZMaSAj18FGfj_VrQlQw=/fit-in/200x150/pic4268517.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4274263"><img src= "https://cf.geekdo-images.com/thumb/img/lRVW7ibSLbkLGfS--VFWWO4pyfw=/fit-in/200x150/pic4274263.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3781944"><img src= "https://cf.geekdo-images.com/thumb/img/Lt4NUJ86Do_Z6quj10-XBUnErhc=/fit-in/200x150/pic3781944.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4089634"><img src= "https://cf.geekdo-images.com/thumb/img/_qYIEtvsakJZ9QWK95CmiHAfXGo=/fit-in/200x150/pic4089634.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4144485"><img src= "https://cf.geekdo-images.com/thumb/img/HuUU_MkKPFRgXyxdy-f_ZZQvlgU=/fit-in/200x150/pic4144485.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4122624"><img src= "https://cf.geekdo-images.com/thumb/img/WzybSsTZFc3CHN1kM-N_gt7TGl8=/fit-in/200x150/pic4122624.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3490053"><img src= "https://cf.geekdo-images.com/thumb/img/PER_53OQ2Y0i82FLMMo3qPQBzR0=/fit-in/200x150/pic3490053.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4055102"><img src= "https://cf.geekdo-images.com/thumb/img/ucCu9qg6406V1A7XYtGYc1H6fXo=/fit-in/200x150/pic4055102.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3619476"><img src= "https://cf.geekdo-images.com/thumb/img/x_QswnvPmS2rigyH380FXh2ebck=/fit-in/200x150/pic3619476.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4145901"><img src= "https://cf.geekdo-images.com/thumb/img/2co2b2Phl_HODBDhfDpw5fSIFK4=/fit-in/200x150/pic4145901.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3913274"><img src= "https://cf.geekdo-images.com/thumb/img/x3T-03Swdb503yrCJFfJY4PnT_E=/fit-in/200x150/pic3913274.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3918905"><img src= "https://cf.geekdo-images.com/thumb/img/yuVWEJ14iZMS5KLl1MRZSvB9FrM=/fit-in/200x150/pic3918905.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3578008"><img src= "https://cf.geekdo-images.com/thumb/img/vsV8mQKi4SwyCrtKL0KStlTpsaY=/fit-in/200x150/pic3578008.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4262138"><img src= "https://cf.geekdo-images.com/thumb/img/I-4vuehIvHvYQJibF1TPhNPlkGE=/fit-in/200x150/pic4262138.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4264971"><img src= "https://cf.geekdo-images.com/thumb/img/flOXhWbGdseVKwGOeynszQX3uv0=/fit-in/200x150/pic4264971.jpg" /></a></div> <br /> <br /></div> <p><br /> <br /> The famous Spiel game fair in Essen, Germany starts later this week. I won't be there, but that's nothing new. Like most of us, I window-shop this gathering from afar, and participate vicariously via blogs, videos, and (maybe most of all) getting excited for its arrival. Just over a week ago I commented on Twitter that I hadn't looked at the list of games at all. That was echoed by some who thought I might be "over" the buzz and hype of Essen.<br /> <br /> I'm not. Not really.<br /> <br /> True, I don't get quite as deep into the research and anticipation of the many games coming out. But that's mostly because it's impossible to sort through that much information about so many new games. The dynamic listing here on BGG tops a thousand titles in the database for Essen 2018. I used everyone else's anticipating (i.e. thumbs) as a guide to look through over a hundred games myself, whittling that down to about 25 that catch my eye in some way. Those are the games depicted above, and the ones I discuss in the podcast.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/244228/reef">Reef</a> Closers: Games with Heidelberg, such as <a href= "https://boardgamegeek.com/boardgame/21790/thurn-and-taxis">Thurn & Taxis</a>, <a href= "https://boardgamegeek.com/boardgame/491/web-power">Web of Power</a>, or <a href= "https://boardgamegeek.com/boardgame/3307/wallenstein-first-edition"> Wallenstein</a> <em>(what did I forget?)</em> </p> <a href= "https://boardgamegeek.com/image/4256174"></a> <a href= "https://boardgamegeek.com/image/4226421"></a> <a href= "https://boardgamegeek.com/image/4212417"></a> <a href= "https://boardgamegeek.com/image/4252510"></a> <a href= "https://boardgamegeek.com/image/4192831"></a> <a href= "https://boardgamegeek.com/image/4177705"></a> <a href= "https://boardgamegeek.com/image/4012598"></a> <a href= "https://boardgamegeek.com/image/3877054"></a> <a href= "https://boardgamegeek.com/image/3862634"></a> <a href= "https://boardgamegeek.com/image/4268517"></a> <a href= "https://boardgamegeek.com/image/4274263"></a> <a href= "https://boardgamegeek.com/image/3781944"></a> <a href= "https://boardgamegeek.com/image/4089634"></a> <a href= "https://boardgamegeek.com/image/4144485"></a> <a href= "https://boardgamegeek.com/image/4122624"></a> <a href= "https://boardgamegeek.com/image/3490053"></a> <a href= "https://boardgamegeek.com/image/4055102"></a> <a href= "https://boardgamegeek.com/image/3619476"></a> <a href= "https://boardgamegeek.com/image/4145901"></a> <a href= "https://boardgamegeek.com/image/3913274"></a> <a href= "https://boardgamegeek.com/image/3918905"></a> <a href= "https://boardgamegeek.com/image/3578008"></a> <a href= "https://boardgamegeek.com/image/4262138"></a> <a href= "https://boardgamegeek.com/image/4264971"></a> <p> The famous Spiel game fair in Essen, Germany starts later this week. I won't be there, but that's nothing new. Like most of us, I window-shop this gathering from afar, and participate vicariously via blogs, videos, and (maybe most of all) getting excited for its arrival. Just over a week ago I commented on Twitter that I hadn't looked at the list of games at all. That was echoed by some who thought I might be "over" the buzz and hype of Essen. I'm not. Not really. True, I don't get quite as deep into the research and anticipation of the many games coming out. But that's mostly because it's impossible to sort through that much information about so many new games. The dynamic listing here on BGG tops a thousand titles in the database for Essen 2018. I used everyone else's anticipating (i.e. thumbs) as a guide to look through over a hundred games myself, whittling that down to about 25 that catch my eye in some way. Those are the games depicted above, and the ones I discuss in the podcast. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Reef Closers: Games with Heidelberg, such as Thurn &amp; Taxis, Web of Power, or Wallenstein (what did I forget?) The famous Spiel game fair in Essen, Germany starts later this week. I won't be there, but that's nothing new. Like most of us, I window-shop this gathering from afar, and participate vicariously via blogs, videos, and (maybe most of all) getting excited for its arrival. Just over a week ago I commented on Twitter that I hadn't looked at the list of games at all. That was echoed by some who thought I might be "over" the buzz and hype of Essen. I'm not. Not really. True, I don't get quite as deep into the research and anticipation of the many games coming out. But that's mostly because it's impossible to sort through that much information about so many new games. The dynamic listing here on BGG tops a thousand titles in the database for Essen 2018. I used everyone else's anticipating (i.e. thumbs) as a guide to look through over a hundred games myself, whittling that down to about 25 that catch my eye in some way. Those are the games depicted above, and the ones I discuss in the podcast. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Reef Closers: Games with Heidelberg, such as Thurn &amp; Taxis, Web of Power, or Wallenstein (what did I forget?) The famous Spiel game fair in Essen, Germany starts later this week. I won't be there, but that's nothing new. Like most of us, I window-shop this gathering from afar, and participate vicariously via blogs, videos, and (maybe most of all) getting excited for its arrival. Just over a week ago I commented on Twitter that I hadn't looked at the list of games at all. That was echoed by some who thought I might be "over" the buzz and hype of Essen. I'm not. Not really. True, I don't get quite as deep into the research and anticipation of the many games coming out. But that's mostly because it's impossible to sort through that much information about so many new games. The dynamic listing here on BGG tops a thousand titles in the database for Essen 2018. I used everyone else's anticipating (i.e. thumbs) as a guide to look through over a hundred games myself, whittling that down to about 25 that catch my eye in some way. Those are the games depicted above, and the ones I discuss in the podcast. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 184 - Conventions for Boardgame Players &amp; Designers</title>
      <itunes:title>Boardgames To Go 184 - Conventions for Boardgame Players &amp; Designers</itunes:title>
      <pubDate>Thu, 18 Oct 2018 05:21:54 +0000</pubDate>
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      <description><![CDATA[<p> </p> <div class="post_fl"><br /> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4362990"><img src= "https://cf.geekdo-images.com/small/img/yCvxIPLIspS7QogzH55yZlLwFtQ=/fit-in/200x150/pic4362990.png" /></a></div> <div><a href="https://boardgamegeek.com/image/4362986"><img src= "https://cf.geekdo-images.com/small/img/lzGdxVQLqtBnf2VFeMIU8FXDocI=/fit-in/200x150/pic4362986.png" /></a></div> <div><a href="https://boardgamegeek.com/image/4362988"><img src= "https://cf.geekdo-images.com/small/img/NwAuPPQzRT3DZh6Kj8GesYASzZU=/fit-in/200x150/pic4362988.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4362989"><img src= "https://cf.geekdo-images.com/small/img/fLQ5I94mxPr4p8hb6jTe475uuNA=/fit-in/200x150/pic4362989.png" /></a></div> <div><a href="https://boardgamegeek.com/image/4362991"><img src= "https://cf.geekdo-images.com/thumb/img/5JNTqKxnnCKKW55Pg3CFQOONJUI=/fit-in/200x150/pic4362991.png" /></a></div> </div> </div> <div class="post_fr"> <div class="tac"> <div><a href="https://boardgamegeek.com/image/4363010"><img src= "https://cf.geekdo-images.com/thumb/img/5v7mdqjYXZuJvSid10pwX5KUsGU=/fit-in/200x150/pic4363010.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/2021164"><img src= "https://cf.geekdo-images.com/thumb/img/66z8HG7v5f6cHEDhT_Hq_OFB7vM=/fit-in/200x150/pic2021164.png" /></a></div> <div><a href="https://boardgamegeek.com/image/4363009"><img src= "https://cf.geekdo-images.com/thumb/img/ZdN03mnD75PaDXm_x0vq78maBao=/fit-in/200x150/pic4363009.png" /></a></div> </div> </div> <p><br /> <br /> <strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/206718/ethnos">Ethnos</a> and <a href= "https://boardgamegeek.com/videogame/257578/ganz-schon-clever">Ganz Schön Clever (app)</a><br /> <br /> Game designer <a class="postlink" href= "http://digitalcapricorn.com/site/" target="_blank" rel= "nofollow noopener">David Thompson</a> joins me to talk about most of the big game conventions in our hobby, and what they mean when you're testing or pitching designs. Of course, most of us will encounter those conventions as a player, and David talks about that experience, too. We talk about Essen (Spiel), UK Games Expo, Nuremberg, Origins, and Gencon.<br /> <br /> Have you been to any of these? Some may be on the other side of the world from you, and would be an incredible expense (and adventure). Others could be within driving range, or at least a reasonably priced plane ticket. Maybe you want to go just to experience one of these events. Perhaps you're a real Cult of the New junkie, and you want to buy games when they are first available. Do you just want to <strong>play</strong> a bunch of boardgames? Some of these are better for that than others.<br /> <br /> Or, heck, maybe you're an aspiring game designer, and you want to pitch some games like David does. That makes some of these working events, even business trips for you. There are some interesting differences between them for that purpose, too.<br /> <br /> David mentions several other big cons that he hasn't attended yet: Dice Tower Con, BGGcon, WBC, PAX Unplugged (and GAMA Trade Show). Of course I've talked about BGGcon a number of times, but I'm not going to make it this year. WBC is on my list for a convention I want to attend, too.<br /> <br /> And then...he goes on to say that his favorite convention was a regional con, <a class="postlink" href="http://tngamedays.com/" target="_blank" rel="nofollow noopener">Tennessee Game Days</a>. Sounds great!<br /> <br /> <br /> <strong>Closers:</strong> Moving to a new place (as a gamer & designer) and <a href= "https://boardgamegeek.com/boardgame/119506/freedom-underground-railroad"> Freedom:The Underground Railroad</a> and <a href= "https://boardgamegeek.com/thread/2027451/harold-games-10-posted-uwe-eickert"> Uwe Eickert interview on Harold On Games podcast #10</a><br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noopener"><em>-Mark</em></a><br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4232048"><img src= "https://cf.geekdo-images.com/thumb/img/t5Jb_GHOAJ-Q0exLO6qrxUAAKSc=/fit-in/200x150/pic4232048.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/4090852"><img src= "https://cf.geekdo-images.com/thumb/img/gP3w_avaAFq32vn6merBifPJyS4=/fit-in/200x150/pic4090852.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3936844"><img src= "https://cf.geekdo-images.com/thumb/img/DIqscJ4-YWLY43syVQXrRMfuHx4=/fit-in/200x150/pic3936844.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3169845"><img src= "https://cf.geekdo-images.com/thumb/img/QheD0v_Mq33-bu8AcEWdB_pVfyg=/fit-in/200x150/pic3169845.jpg" /></a></div> </div>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <a href= "https://boardgamegeek.com/image/4362990"></a> <a href="https://boardgamegeek.com/image/4362986"></a> <a href="https://boardgamegeek.com/image/4362988"></a> <a href= "https://boardgamegeek.com/image/4362989"></a> <a href="https://boardgamegeek.com/image/4362991"></a> <a href="https://boardgamegeek.com/image/4363010"></a> <a href="https://boardgamegeek.com/image/2021164"></a> <a href="https://boardgamegeek.com/image/4363009"></a> <p> Openers: <a href= "https://boardgamegeek.com/boardgame/206718/ethnos">Ethnos</a> and <a href= "https://boardgamegeek.com/videogame/257578/ganz-schon-clever">Ganz Schön Clever (app)</a> Game designer <a class="postlink" href= "http://digitalcapricorn.com/site/" target="_blank" rel= "nofollow noopener">David Thompson</a> joins me to talk about most of the big game conventions in our hobby, and what they mean when you're testing or pitching designs. Of course, most of us will encounter those conventions as a player, and David talks about that experience, too. We talk about Essen (Spiel), UK Games Expo, Nuremberg, Origins, and Gencon. Have you been to any of these? Some may be on the other side of the world from you, and would be an incredible expense (and adventure). Others could be within driving range, or at least a reasonably priced plane ticket. Maybe you want to go just to experience one of these events. Perhaps you're a real Cult of the New junkie, and you want to buy games when they are first available. Do you just want to play a bunch of boardgames? Some of these are better for that than others. Or, heck, maybe you're an aspiring game designer, and you want to pitch some games like David does. That makes some of these working events, even business trips for you. There are some interesting differences between them for that purpose, too. David mentions several other big cons that he hasn't attended yet: Dice Tower Con, BGGcon, WBC, PAX Unplugged (and GAMA Trade Show). Of course I've talked about BGGcon a number of times, but I'm not going to make it this year. WBC is on my list for a convention I want to attend, too. And then...he goes on to say that his favorite convention was a regional con, <a class="postlink" href="http://tngamedays.com/" target="_blank" rel="nofollow noopener">Tennessee Game Days</a>. Sounds great! Closers: Moving to a new place (as a gamer & designer) and <a href= "https://boardgamegeek.com/boardgame/119506/freedom-underground-railroad"> Freedom:The Underground Railroad</a> and <a href= "https://boardgamegeek.com/thread/2027451/harold-games-10-posted-uwe-eickert"> Uwe Eickert interview on Harold On Games podcast #10</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel= "nofollow noopener"><em>-Mark</em></a></p> <a href= "https://boardgamegeek.com/image/4232048"></a> <a href= "https://boardgamegeek.com/image/4090852"></a> <a href= "https://boardgamegeek.com/image/3936844"></a> <a href= "https://boardgamegeek.com/image/3169845"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>  Openers: Ethnos and Ganz Schön Clever (app) Game designer David Thompson joins me to talk about most of the big game conventions in our hobby, and what they mean when you're testing or pitching designs. Of course, most of us will encounter those conventions as a player, and David talks about that experience, too. We talk about Essen (Spiel), UK Games Expo, Nuremberg, Origins, and Gencon. Have you been to any of these? Some may be on the other side of the world from you, and would be an incredible expense (and adventure). Others could be within driving range, or at least a reasonably priced plane ticket. Maybe you want to go just to experience one of these events. Perhaps you're a real Cult of the New junkie, and you want to buy games when they are first available. Do you just want to play a bunch of boardgames? Some of these are better for that than others. Or, heck, maybe you're an aspiring game designer, and you want to pitch some games like David does. That makes some of these working events, even business trips for you. There are some interesting differences between them for that purpose, too. David mentions several other big cons that he hasn't attended yet: Dice Tower Con, BGGcon, WBC, PAX Unplugged (and GAMA Trade Show). Of course I've talked about BGGcon a number of times, but I'm not going to make it this year. WBC is on my list for a convention I want to attend, too. And then...he goes on to say that his favorite convention was a regional con, Tennessee Game Days. Sounds great! Closers: Moving to a new place (as a gamer &amp; designer) and Freedom:The Underground Railroad and Uwe Eickert interview on Harold On Games podcast #10 -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>  Openers: Ethnos and Ganz Schön Clever (app) Game designer David Thompson joins me to talk about most of the big game conventions in our hobby, and what they mean when you're testing or pitching designs. Of course, most of us will encounter those conventions as a player, and David talks about that experience, too. We talk about Essen (Spiel), UK Games Expo, Nuremberg, Origins, and Gencon. Have you been to any of these? Some may be on the other side of the world from you, and would be an incredible expense (and adventure). Others could be within driving range, or at least a reasonably priced plane ticket. Maybe you want to go just to experience one of these events. Perhaps you're a real Cult of the New junkie, and you want to buy games when they are first available. Do you just want to play a bunch of boardgames? Some of these are better for that than others. Or, heck, maybe you're an aspiring game designer, and you want to pitch some games like David does. That makes some of these working events, even business trips for you. There are some interesting differences between them for that purpose, too. David mentions several other big cons that he hasn't attended yet: Dice Tower Con, BGGcon, WBC, PAX Unplugged (and GAMA Trade Show). Of course I've talked about BGGcon a number of times, but I'm not going to make it this year. WBC is on my list for a convention I want to attend, too. And then...he goes on to say that his favorite convention was a regional con, Tennessee Game Days. Sounds great! Closers: Moving to a new place (as a gamer &amp; designer) and Freedom:The Underground Railroad and Uwe Eickert interview on Harold On Games podcast #10 -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 183 - Spiel des Jahres 2018</title>
      <itunes:title>Boardgames To Go 183 - Spiel des Jahres 2018</itunes:title>
      <pubDate>Mon, 23 Jul 2018 04:25:22 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <em>Nothing specific, since I discuss so many titles during the episode</em><br /> <br /> <strong>Closer:</strong> Check out the <a class="postlink" href= "https://www.nasa.gov/mediacast/gravity-assist-mars-and-insight-with-bruce-banerdt" target="_blank" rel="nofollow noopener">Gravity Assist podcast</a> that includes an interview with the project scientist for "my" spacecraft heading for Mars right now.<br /> <br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3718275"><img src= "https://cf.geekdo-images.com/thumb/img/_ed_JktpgFwTr2WjEQgYMzHBvOQ=/fit-in/200x150/pic3718275.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3955965"><img src= "https://cf.geekdo-images.com/thumb/img/kmRL1DWghhhGVRHPMvxtPsKgJSQ=/fit-in/200x150/pic3955965.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3979766"><img src= "https://cf.geekdo-images.com/thumb/img/e8cgrpzLqovSRPtHw5aLwgckHkc=/fit-in/200x150/pic3979766.png" /></a></div> </div> <p><br /> Perhaps foolishly, I'm posting my thoughts about the Spiel des Jahres nominees just a few hours before the actual winner in announced in Germany. Well, no matter. You may have already heard some of my thoughts about these games (as well as the Kennerspiel nominees) on a recent episode of the video series Game Night! here on BGG. On my own podcast I get to say a bit more about all of them.<br /> <br /></p> <div class="tac"> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3941961"><img src= "https://cf.geekdo-images.com/thumb/img/_uNVC1D_8viPomRAh7dxMUsDYIo=/fit-in/200x150/pic3941961.png" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3563904"><img src= "https://cf.geekdo-images.com/thumb/img/fvT8SCnvREMfANjaG6T_HsLasCQ=/fit-in/200x150/pic3563904.jpg" /></a></div> <div style="display: inline; margin: 0; padding: 0;"><a href= "https://boardgamegeek.com/image/3942497"><img src= "https://cf.geekdo-images.com/thumb/img/LcZFmCsYgfq9WEhmLs66HzlsDUI=/fit-in/200x150/pic3942497.png" /></a></div> </div> <p><br /> <br /> I've always liked retrospective analysis of games, and here I do a little near the end, looking back five years to the Spiel and Kenner nominees for 2013. Do you remember what those were? What do you think of those picks now?</p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <em>Nothing specific, since I discuss so many titles during the episode</em> Closer: Check out the <a class="postlink" href= "https://www.nasa.gov/mediacast/gravity-assist-mars-and-insight-with-bruce-banerdt" target="_blank" rel="nofollow noopener">Gravity Assist podcast</a> that includes an interview with the project scientist for "my" spacecraft heading for Mars right now. </p> <a href= "https://boardgamegeek.com/image/3718275"></a> <a href= "https://boardgamegeek.com/image/3955965"></a> <a href= "https://boardgamegeek.com/image/3979766"></a> <p> Perhaps foolishly, I'm posting my thoughts about the Spiel des Jahres nominees just a few hours before the actual winner in announced in Germany. Well, no matter. You may have already heard some of my thoughts about these games (as well as the Kennerspiel nominees) on a recent episode of the video series Game Night! here on BGG. On my own podcast I get to say a bit more about all of them. </p> <a href= "https://boardgamegeek.com/image/3941961"></a> <a href= "https://boardgamegeek.com/image/3563904"></a> <a href= "https://boardgamegeek.com/image/3942497"></a> <p> I've always liked retrospective analysis of games, and here I do a little near the end, looking back five years to the Spiel and Kenner nominees for 2013. Do you remember what those were? What do you think of those picks now?</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Nothing specific, since I discuss so many titles during the episode Closer: Check out the Gravity Assist podcast that includes an interview with the project scientist for "my" spacecraft heading for Mars right now. Perhaps foolishly, I'm posting my thoughts about the Spiel des Jahres nominees just a few hours before the actual winner in announced in Germany. Well, no matter. You may have already heard some of my thoughts about these games (as well as the Kennerspiel nominees) on a recent episode of the video series Game Night! here on BGG. On my own podcast I get to say a bit more about all of them. I've always liked retrospective analysis of games, and here I do a little near the end, looking back five years to the Spiel and Kenner nominees for 2013. Do you remember what those were? What do you think of those picks now?</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Nothing specific, since I discuss so many titles during the episode Closer: Check out the Gravity Assist podcast that includes an interview with the project scientist for "my" spacecraft heading for Mars right now. Perhaps foolishly, I'm posting my thoughts about the Spiel des Jahres nominees just a few hours before the actual winner in announced in Germany. Well, no matter. You may have already heard some of my thoughts about these games (as well as the Kennerspiel nominees) on a recent episode of the video series Game Night! here on BGG. On my own podcast I get to say a bit more about all of them. I've always liked retrospective analysis of games, and here I do a little near the end, looking back five years to the Spiel and Kenner nominees for 2013. Do you remember what those were? What do you think of those picks now?</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 182 - Downsizing a Collection</title>
      <itunes:title>Boardgames To Go 182 - Downsizing a Collection</itunes:title>
      <pubDate>Tue, 26 Jun 2018 06:14:09 +0000</pubDate>
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      <description><![CDATA[<p><br /> <br /></p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="44381" data-username="davebo" data-urlusername="davebo"> <div>David G.</div> <div class="username">(<a href= "https://boardgamegeek.com/user/davebo">davebo</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=davebo"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/davebo"><img class= "supergeekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_a06f7eaf3bf67352ee2de3b4d59ed425.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href="https://boardgamegeek.com/user/davebo"><img src= "https://cf.geekdo-static.com/avatars/avatar_1180721081.jpg" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/36862"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36862_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/3453"><img class="tilebadge" style="background-position: 0 0;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/28554"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_28554_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/9709"><img class="tilebadge" style="background-position: -752px -384px;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/10415"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_10415_1.png" alt= "mb" /></a></div> </div> </div> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="9029" data-username="gawilz" data-urlusername="gawilz"> <div>Greg Wilzbach</div> <div class="username">(<a href= "https://boardgamegeek.com/user/gawilz">gawilz</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=gawilz"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/gawilz"><img class= "supergeekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_cfd2b5fb50d9120863de28ab127bd3ce.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href="https://boardgamegeek.com/user/gawilz"><img src= "https://cf.geekdo-static.com/avatars/avatar_9029.jpg" alt="Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/5344"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_5344_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/512"><img class="tilebadge" style="background-position: -976px -416px;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/3959"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_3959_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/20155"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_20155_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/2836"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_2836_0.gif" alt= "mb" /></a></div> </div> </div> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="4899" data-username="Mike Mayer" data-urlusername="mike-mayer"> <div>Mike Mayer</div> <div class="username">(<a href= "https://boardgamegeek.com/user/Mike%20Mayer">Mike Mayer</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Mike%20Mayer"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><strong><a href= "https://boardgamegeek.com/designer/6713"><img class="geekbadge" title="" src="https://cf.geekdo-static.com/images/gamedesigner.png" alt="designer" /></a></strong></div> <div><a href= "https://boardgamegeek.com/user/Mike%20Mayer"><img src="https://cf.geekdo-static.com/avatars/avatar_1205264883.jpg" alt="Avatar" width="64" height="43" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href="https://boardgamegeek.com/microbadge/612"><img class= "tilebadge" style="background-position: -192px -16px;" title="" src="" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/16480"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_16480_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/257"><img class="tilebadge" style="background-position: -176px -384px;" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/2799"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_2799_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/2042"><img class="tilebadge" style="background-position: -736px -208px;" title="" src= "" alt="mb" /></a></div> </div> </div> <p>You haven't heard from me lately (unless you subscribe to my wargames podcast), but I'm still here, still gaming. However, there HAS been a transformation in my engagement with the hobby. For the past half-year I've firmly been in the mode of downsizing my collection. Why, and why now? Well, that's some of what this podcast is about. I'm joined by three of my local gaming buddies, Dave, Greg, and Mike. Dave isn't exactly downsizing, but he's disciplined about NOT letting his collection grow. So as he gets new games, he sells off others. I'm actually shrinking my collection. The other two guys are in a different frame of mind. Greg is running out of storage space, but still wants all of his games (and more). Mike thinks anyone who wants to get rid of games is crazy. It all adds up to a variety of interesting opinions about downsizing a collection.</p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> David G. (<a href= "https://boardgamegeek.com/user/davebo">davebo</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=davebo"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/davebo"></a> <a href="https://boardgamegeek.com/user/davebo"></a> <a href= "https://boardgamegeek.com/microbadge/36862"></a><a href= "https://boardgamegeek.com/microbadge/3453"></a><a href= "https://boardgamegeek.com/microbadge/28554"></a><a href= "https://boardgamegeek.com/microbadge/9709"></a><a href= "https://boardgamegeek.com/microbadge/10415"></a> Greg Wilzbach (<a href= "https://boardgamegeek.com/user/gawilz">gawilz</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=gawilz"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/gawilz"></a> <a href="https://boardgamegeek.com/user/gawilz"></a> <a href= "https://boardgamegeek.com/microbadge/5344"></a><a href= "https://boardgamegeek.com/microbadge/512"></a><a href= "https://boardgamegeek.com/microbadge/3959"></a><a href= "https://boardgamegeek.com/microbadge/20155"></a><a href= "https://boardgamegeek.com/microbadge/2836"></a> Mike Mayer (<a href= "https://boardgamegeek.com/user/Mike%20Mayer">Mike Mayer</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Mike%20Mayer"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/designer/6713"></a> <a href= "https://boardgamegeek.com/user/Mike%20Mayer"></a> <a href="https://boardgamegeek.com/microbadge/612"></a><a href= "https://boardgamegeek.com/microbadge/16480"></a><a href= "https://boardgamegeek.com/microbadge/257"></a><a href= "https://boardgamegeek.com/microbadge/2799"></a><a href= "https://boardgamegeek.com/microbadge/2042"></a> <p>You haven't heard from me lately (unless you subscribe to my wargames podcast), but I'm still here, still gaming. However, there HAS been a transformation in my engagement with the hobby. For the past half-year I've firmly been in the mode of downsizing my collection. Why, and why now? Well, that's some of what this podcast is about. I'm joined by three of my local gaming buddies, Dave, Greg, and Mike. Dave isn't exactly downsizing, but he's disciplined about NOT letting his collection grow. So as he gets new games, he sells off others. I'm actually shrinking my collection. The other two guys are in a different frame of mind. Greg is running out of storage space, but still wants all of his games (and more). Mike thinks anyone who wants to get rid of games is crazy. It all adds up to a variety of interesting opinions about downsizing a collection.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>David G. (davebo)   Greg Wilzbach (gawilz)   Mike Mayer (Mike Mayer)   You haven't heard from me lately (unless you subscribe to my wargames podcast), but I'm still here, still gaming. However, there HAS been a transformation in my engagement with the hobby. For the past half-year I've firmly been in the mode of downsizing my collection. Why, and why now? Well, that's some of what this podcast is about. I'm joined by three of my local gaming buddies, Dave, Greg, and Mike. Dave isn't exactly downsizing, but he's disciplined about NOT letting his collection grow. So as he gets new games, he sells off others. I'm actually shrinking my collection. The other two guys are in a different frame of mind. Greg is running out of storage space, but still wants all of his games (and more). Mike thinks anyone who wants to get rid of games is crazy. It all adds up to a variety of interesting opinions about downsizing a collection.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>David G. (davebo)   Greg Wilzbach (gawilz)   Mike Mayer (Mike Mayer)   You haven't heard from me lately (unless you subscribe to my wargames podcast), but I'm still here, still gaming. However, there HAS been a transformation in my engagement with the hobby. For the past half-year I've firmly been in the mode of downsizing my collection. Why, and why now? Well, that's some of what this podcast is about. I'm joined by three of my local gaming buddies, Dave, Greg, and Mike. Dave isn't exactly downsizing, but he's disciplined about NOT letting his collection grow. So as he gets new games, he sells off others. I'm actually shrinking my collection. The other two guys are in a different frame of mind. Greg is running out of storage space, but still wants all of his games (and more). Mike thinks anyone who wants to get rid of games is crazy. It all adds up to a variety of interesting opinions about downsizing a collection.</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 181 - Brewery Roundtable BGGcon 2017</title>
      <itunes:title>Boardgames To Go 181 - Brewery Roundtable BGGcon 2017</itunes:title>
      <pubDate>Sat, 10 Mar 2018 20:03:38 +0000</pubDate>
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      <description><![CDATA[<div class="tac"> <div><a href="https://boardgamegeek.com/image/4030039"><img src= "https://cf.geekdo-images.com/medium/img/ZhX2BE8-l2LoS0CsCHxUnWGHsKk=/fit-in/500x500/filters:no_upscale()/pic4030039.png" /></a></div> <div><a href="https://boardgamegeek.com/image/4030071"><img src= "https://cf.geekdo-images.com/medium/img/VIza4oQfA_E5Y72I_MoCjD0yVZE=/fit-in/500x500/filters:no_upscale()/pic4030071.jpg" /></a></div> </div> <p><br /> <br /> Bigger & better than a couple years ago, a bunch of my BGGcon buddies joined me around the microphone at an outdoor brewery table. We'd been to the Hard 8 bbq place frequented by gamers, then headed over to the Grapevine Craft Brewery. There we relaxed with a few beers and recorded some thoughts about games we'd been playing. (We even played a few games of Insider.)<br /> <br /> You'll hear Zak, Brian, Steve #1, Steve #2, Marcin, DaveO, Eryn, Travis, Greg, Rick, Ryan, and me talk about Magic Maze, Civilization: A New Dawn, Heaven & Ale, Majesty:For The Realm, TransAtlantic, Santa Maria, Calimala, Nusfjord, Merlin, Istanbul Dice Game, Mountains of Madness, and Azul. <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a><br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3268473"><img src= "https://cf.geekdo-images.com/thumb/img/QQmbriHVC3XKpxFeEx9vRHXptcs=/fit-in/200x150/pic3268473.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3764168"><img src= "https://cf.geekdo-images.com/thumb/img/2COwYeZZgBeoseSq8TsRVURU2UI=/fit-in/200x150/pic3764168.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3563904"><img src= "https://cf.geekdo-images.com/thumb/img/fvT8SCnvREMfANjaG6T_HsLasCQ=/fit-in/200x150/pic3563904.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3742410"><img src= "https://cf.geekdo-images.com/thumb/img/DsdgwWllprQcmW2Mc_eyAuV2TE8=/fit-in/200x150/pic3742410.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3727022"><img src= "https://cf.geekdo-images.com/thumb/img/xuVcKtRmuu3cvz9g5VFc6J09xNc=/fit-in/200x150/pic3727022.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3882016"><img src= "https://cf.geekdo-images.com/thumb/img/X-LqjOf2THbcZJWuT-NrO1MnzTY=/fit-in/200x150/pic3882016.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3647383"><img src= "https://cf.geekdo-images.com/thumb/img/glvl1tHLn0km-joCn3JB9CUFddE=/fit-in/200x150/pic3647383.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3729114"><img src= "https://cf.geekdo-images.com/thumb/img/EulvxRTK3Oi80xfq_uLAID0NhjA=/fit-in/200x150/pic3729114.png" /></a></div>   <div><a href="https://boardgamegeek.com/image/3716929"><img src= "https://cf.geekdo-images.com/thumb/img/04C6N62pzfApIRyNsRnqomwgZt4=/fit-in/200x150/pic3716929.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/4017301"><img src= "https://cf.geekdo-images.com/thumb/img/l1y6aGzzalmYUr62SN_0pgbie3A=/fit-in/200x150/pic4017301.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3616674"><img src= "https://cf.geekdo-images.com/thumb/img/6RUwecSQ8g0A0-6lCOHhZInzWfM=/fit-in/200x150/pic3616674.jpg" /></a></div>   <div><a href="https://boardgamegeek.com/image/3718275"><img src= "https://cf.geekdo-images.com/thumb/img/_ed_JktpgFwTr2WjEQgYMzHBvOQ=/fit-in/200x150/pic3718275.jpg" /></a></div> </div>]]></description>
      
      <content:encoded><![CDATA[<a href="https://boardgamegeek.com/image/4030039"></a> <a href="https://boardgamegeek.com/image/4030071"></a> <p> Bigger & better than a couple years ago, a bunch of my BGGcon buddies joined me around the microphone at an outdoor brewery table. We'd been to the Hard 8 bbq place frequented by gamers, then headed over to the Grapevine Craft Brewery. There we relaxed with a few beers and recorded some thoughts about games we'd been playing. (We even played a few games of Insider.) You'll hear Zak, Brian, Steve #1, Steve #2, Marcin, DaveO, Eryn, Travis, Greg, Rick, Ryan, and me talk about Magic Maze, Civilization: A New Dawn, Heaven & Ale, Majesty:For The Realm, TransAtlantic, Santa Maria, Calimala, Nusfjord, Merlin, Istanbul Dice Game, Mountains of Madness, and Azul. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a> </p> <a href="https://boardgamegeek.com/image/3268473"></a> <a href="https://boardgamegeek.com/image/3764168"></a> <a href="https://boardgamegeek.com/image/3563904"></a> <a href="https://boardgamegeek.com/image/3742410"></a> <a href="https://boardgamegeek.com/image/3727022"></a> <a href="https://boardgamegeek.com/image/3882016"></a> <a href="https://boardgamegeek.com/image/3647383"></a> <a href="https://boardgamegeek.com/image/3729114"></a> <a href="https://boardgamegeek.com/image/3716929"></a> <a href="https://boardgamegeek.com/image/4017301"></a> <a href="https://boardgamegeek.com/image/3616674"></a> <a href="https://boardgamegeek.com/image/3718275"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Bigger &amp; better than a couple years ago, a bunch of my BGGcon buddies joined me around the microphone at an outdoor brewery table. We'd been to the Hard 8 bbq place frequented by gamers, then headed over to the Grapevine Craft Brewery. There we relaxed with a few beers and recorded some thoughts about games we'd been playing. (We even played a few games of Insider.) You'll hear Zak, Brian, Steve #1, Steve #2, Marcin, DaveO, Eryn, Travis, Greg, Rick, Ryan, and me talk about Magic Maze, Civilization: A New Dawn, Heaven &amp; Ale, Majesty:For The Realm, TransAtlantic, Santa Maria, Calimala, Nusfjord, Merlin, Istanbul Dice Game, Mountains of Madness, and Azul.  -Mark                      </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Bigger &amp; better than a couple years ago, a bunch of my BGGcon buddies joined me around the microphone at an outdoor brewery table. We'd been to the Hard 8 bbq place frequented by gamers, then headed over to the Grapevine Craft Brewery. There we relaxed with a few beers and recorded some thoughts about games we'd been playing. (We even played a few games of Insider.) You'll hear Zak, Brian, Steve #1, Steve #2, Marcin, DaveO, Eryn, Travis, Greg, Rick, Ryan, and me talk about Magic Maze, Civilization: A New Dawn, Heaven &amp; Ale, Majesty:For The Realm, TransAtlantic, Santa Maria, Calimala, Nusfjord, Merlin, Istanbul Dice Game, Mountains of Madness, and Azul.  -Mark                      </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 180 - Post-BGGcon 2017 (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 180 - Post-BGGcon 2017 (with Greg Pettit)</itunes:title>
      <pubDate>Wed, 07 Feb 2018 05:37:12 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> Welcome to Season 14 of my podcast! (Also family gathering gaming with <a href= "https://boardgamegeek.com/boardgame/21412/take-your-pick">Take Your Pick</a>, <a href= "https://boardgamegeek.com/boardgame/175/raj">Raj</a>, and <a href= "https://boardgamegeek.com/boardgame/178900/codenames">Codenames</a>)<br />  <br /> <strong>Closers:</strong> Pimping out Wits & Wagers with the <a href= "https://boardgamegeek.com/boardgameexpansion/229967/vegas-wits-wagers">Vegas Mat</a>; "Mansplaining" boardgames<br /> <br /></p> <div class="tac"><strong><a href= "https://boardgamegeek.com/geeklist/233215/post-bggcon-2017">Geeklist: Post-BGGcon 2017</a></strong></div> <p><br /> <br /> Back in November I returned to BGGcon, played a ton of games, and recorded TWO podcasts. Then the holidays, work, and family events took over. Now I'm finally getting the first one out, and I won't make you wait as long for the next one, either. This is a LOOONNNNGGGG episode, too. Not my normal approach, but this time there were lots of games to discuss with Greg. Be sure to check out the accompanying <a href= "https://boardgamegeek.com/geeklist/233215/post-bggcon-2017">geeklist</a>.</p> <div><a href="https://boardgamegeek.com/image/3969888"><img src= "https://cf.geekdo-images.com/images/pic3969888_md.jpg" /></a><br />  <em>There's dad in summer 2016, grinning as he watches his family play a game together<br /></em><br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></div>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: Welcome to Season 14 of my podcast! (Also family gathering gaming with <a href= "https://boardgamegeek.com/boardgame/21412/take-your-pick">Take Your Pick</a>, <a href= "https://boardgamegeek.com/boardgame/175/raj">Raj</a>, and <a href= "https://boardgamegeek.com/boardgame/178900/codenames">Codenames</a>) Closers: Pimping out Wits & Wagers with the <a href= "https://boardgamegeek.com/boardgameexpansion/229967/vegas-wits-wagers">Vegas Mat</a>; "Mansplaining" boardgames </p> <a href= "https://boardgamegeek.com/geeklist/233215/post-bggcon-2017">Geeklist: Post-BGGcon 2017</a> <p> Back in November I returned to BGGcon, played a ton of games, and recorded TWO podcasts. Then the holidays, work, and family events took over. Now I'm finally getting the first one out, and I won't make you wait as long for the next one, either. This is a LOOONNNNGGGG episode, too. Not my normal approach, but this time there were lots of games to discuss with Greg. Be sure to check out the accompanying <a href= "https://boardgamegeek.com/geeklist/233215/post-bggcon-2017">geeklist</a>.</p> <a href="https://boardgamegeek.com/image/3969888"></a> <em>There's dad in summer 2016, grinning as he watches his family play a game together</em> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Welcome to Season 14 of my podcast! (Also family gathering gaming with Take Your Pick, Raj, and Codenames) Closers: Pimping out Wits &amp; Wagers with the Vegas Mat; "Mansplaining" boardgames Geeklist: Post-BGGcon 2017 Back in November I returned to BGGcon, played a ton of games, and recorded TWO podcasts. Then the holidays, work, and family events took over. Now I'm finally getting the first one out, and I won't make you wait as long for the next one, either. This is a LOOONNNNGGGG episode, too. Not my normal approach, but this time there were lots of games to discuss with Greg. Be sure to check out the accompanying geeklist. There's dad in summer 2016, grinning as he watches his family play a game together -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Welcome to Season 14 of my podcast! (Also family gathering gaming with Take Your Pick, Raj, and Codenames) Closers: Pimping out Wits &amp; Wagers with the Vegas Mat; "Mansplaining" boardgames Geeklist: Post-BGGcon 2017 Back in November I returned to BGGcon, played a ton of games, and recorded TWO podcasts. Then the holidays, work, and family events took over. Now I'm finally getting the first one out, and I won't make you wait as long for the next one, either. This is a LOOONNNNGGGG episode, too. Not my normal approach, but this time there were lots of games to discuss with Greg. Be sure to check out the accompanying geeklist. There's dad in summer 2016, grinning as he watches his family play a game together -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 179 - Essen Anticipation 2017</title>
      <itunes:title>Boardgames To Go 179 - Essen Anticipation 2017</itunes:title>
      <pubDate>Mon, 23 Oct 2017 01:18:29 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/223770/startups">Startups</a><br />  <br /> <strong>Closers:</strong> Wargames To Go (French & Indian War)<br /></p> <div class="tac"><strong><a href= "https://boardgamegeek.com/geeklist/231726/boardgames-go-essen-anticipation-2017"> Geeklist: Essen Anticipation 2017</a></strong></div> <div><a href="https://boardgamegeek.com/image/3364832"><img src= "https://cf.geekdo-images.com/images/pic3364832_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3749954"><img src= "https://cf.geekdo-images.com/images/pic3749954_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3707326"><img src= "https://cf.geekdo-images.com/images/pic3707326_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3327213"><img src= "https://cf.geekdo-images.com/images/pic3327213_t.png" /></a></div> <div><a href="https://boardgamegeek.com/image/3718275"><img src= "https://cf.geekdo-images.com/images/pic3718275_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3613444"><img src= "https://cf.geekdo-images.com/images/pic3613444_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3707113"><img src= "https://cf.geekdo-images.com/images/pic3707113_t.png" /></a></div> <div><a href="https://boardgamegeek.com/image/3652008"><img src= "https://cf.geekdo-images.com/images/pic3652008_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3666773"><img src= "https://cf.geekdo-images.com/images/pic3666773_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3266441"><img src= "https://cf.geekdo-images.com/images/pic3266441_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3749870"><img src= "https://cf.geekdo-images.com/images/pic3749870_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3437726"><img src= "https://cf.geekdo-images.com/images/pic3437726_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3155734"><img src= "https://cf.geekdo-images.com/images/pic3155734_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3259102"><img src= "https://cf.geekdo-images.com/images/pic3259102_t.png" /></a></div> <div><a href="https://boardgamegeek.com/image/3716925"><img src= "https://cf.geekdo-images.com/images/pic3716925_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3711919"><img src= "https://cf.geekdo-images.com/images/pic3711919_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3516387"><img src= "https://cf.geekdo-images.com/images/pic3516387_t.jpg" /></a></div> <div><a href="https://boardgamegeek.com/image/3673888"><img src= "https://cf.geekdo-images.com/images/pic3673888_t.png" /></a></div> <div><a href="https://boardgamegeek.com/image/3672901"><img src= "https://cf.geekdo-images.com/images/pic3672901_t.png" /></a></div> <div><a href="https://boardgamegeek.com/image/3753025"><img src= "https://cf.geekdo-images.com/images/pic3753025_t.png" /></a></div> <p><br /> It's mid-October, which means it's time for my annual "Essen Anticipation" episode. I may have missed a year or two along the way, but mostly I've been doing these since I started the podcast in 2005. Along the way I think I've learned more about my own preferences, and have gotten better at homing in on just those games that will end up being some of my favorites or keepers for the year. But I'm not THAT good. I still get excited and list a lot more games than will end up being my hits of the year. Even more than I will get a chance to play soon. That's ok--this is part of the fun of the hobby, at least for me: getting excited about new games, new ideas, new (and old!) designers/publishers.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/223770/startups">Startups</a> Closers: Wargames To Go (French & Indian War)</p> <a href= "https://boardgamegeek.com/geeklist/231726/boardgames-go-essen-anticipation-2017"> Geeklist: Essen Anticipation 2017</a> <a href="https://boardgamegeek.com/image/3364832"></a> <a href="https://boardgamegeek.com/image/3749954"></a> <a href="https://boardgamegeek.com/image/3707326"></a> <a href="https://boardgamegeek.com/image/3327213"></a> <a href="https://boardgamegeek.com/image/3718275"></a> <a href="https://boardgamegeek.com/image/3613444"></a> <a href="https://boardgamegeek.com/image/3707113"></a> <a href="https://boardgamegeek.com/image/3652008"></a> <a href="https://boardgamegeek.com/image/3666773"></a> <a href="https://boardgamegeek.com/image/3266441"></a> <a href="https://boardgamegeek.com/image/3749870"></a> <a href="https://boardgamegeek.com/image/3437726"></a> <a href="https://boardgamegeek.com/image/3155734"></a> <a href="https://boardgamegeek.com/image/3259102"></a> <a href="https://boardgamegeek.com/image/3716925"></a> <a href="https://boardgamegeek.com/image/3711919"></a> <a href="https://boardgamegeek.com/image/3516387"></a> <a href="https://boardgamegeek.com/image/3673888"></a> <a href="https://boardgamegeek.com/image/3672901"></a> <a href="https://boardgamegeek.com/image/3753025"></a> <p> It's mid-October, which means it's time for my annual "Essen Anticipation" episode. I may have missed a year or two along the way, but mostly I've been doing these since I started the podcast in 2005. Along the way I think I've learned more about my own preferences, and have gotten better at homing in on just those games that will end up being some of my favorites or keepers for the year. But I'm not THAT good. I still get excited and list a lot more games than will end up being my hits of the year. Even more than I will get a chance to play soon. That's ok--this is part of the fun of the hobby, at least for me: getting excited about new games, new ideas, new (and old!) designers/publishers. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Startups Closers: Wargames To Go (French &amp; Indian War) Geeklist: Essen Anticipation 2017 It's mid-October, which means it's time for my annual "Essen Anticipation" episode. I may have missed a year or two along the way, but mostly I've been doing these since I started the podcast in 2005. Along the way I think I've learned more about my own preferences, and have gotten better at homing in on just those games that will end up being some of my favorites or keepers for the year. But I'm not THAT good. I still get excited and list a lot more games than will end up being my hits of the year. Even more than I will get a chance to play soon. That's ok--this is part of the fun of the hobby, at least for me: getting excited about new games, new ideas, new (and old!) designers/publishers. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Startups Closers: Wargames To Go (French &amp; Indian War) Geeklist: Essen Anticipation 2017 It's mid-October, which means it's time for my annual "Essen Anticipation" episode. I may have missed a year or two along the way, but mostly I've been doing these since I started the podcast in 2005. Along the way I think I've learned more about my own preferences, and have gotten better at homing in on just those games that will end up being some of my favorites or keepers for the year. But I'm not THAT good. I still get excited and list a lot more games than will end up being my hits of the year. Even more than I will get a chance to play soon. That's ok--this is part of the fun of the hobby, at least for me: getting excited about new games, new ideas, new (and old!) designers/publishers. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 178 - One Year After the One Year Purge (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 178 - One Year After the One Year Purge (with Greg Pettit)</itunes:title>
      <pubDate>Sat, 30 Sep 2017 23:31:39 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-178-one-year-after-the-one-year-purge-with-greg-pettit]]></link>
      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/185257/innovation-deluxe">Innovation Deluxe</a> and <a href= "https://boardgamegeek.com/boardgame/206718/ethnos">Ethnos</a><br />  <br /> <strong>Closers:</strong> <em>Can a designer be their own developer?</em> and <em>How to leave feedback for this podcast.</em><br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3764644"><img src= "https://cf.geekdo-images.com/images/pic3764644.jpg" /></a></div> <br /> <br /> <strong><a class="postlink" href= "https://boardgamegeek.com/blog/4967" target="_blank" rel= "nofollow noopener">One Year Purge (blog)</a></strong></div> <p><br /> Regular guest of the podcast, Greg Pettit, set out to reduce his collection size. Just about all boardgamers can relate--running out of storage space, and not getting your old favorites to the table. Unlike most of us, though, he put this downsizing under a microscope, writing about it each month for a blog/geeklists that tracked his progress. More than that, they <em>contemplated</em> the progress. In this way, did he "murder his hope," or did he refocus on the joy this hobby can bring? That's what we talk about.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/185257/innovation-deluxe">Innovation Deluxe</a> and <a href= "https://boardgamegeek.com/boardgame/206718/ethnos">Ethnos</a> Closers: <em>Can a designer be their own developer?</em> and <em>How to leave feedback for this podcast.</em> </p> <a href="https://boardgamegeek.com/image/3764644"></a> <a class="postlink" href= "https://boardgamegeek.com/blog/4967" target="_blank" rel= "nofollow noopener">One Year Purge (blog)</a> <p> Regular guest of the podcast, Greg Pettit, set out to reduce his collection size. Just about all boardgamers can relate--running out of storage space, and not getting your old favorites to the table. Unlike most of us, though, he put this downsizing under a microscope, writing about it each month for a blog/geeklists that tracked his progress. More than that, they <em>contemplated</em> the progress. In this way, did he "murder his hope," or did he refocus on the joy this hobby can bring? That's what we talk about. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow noopener"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Innovation Deluxe and Ethnos Closers: Can a designer be their own developer? and How to leave feedback for this podcast. One Year Purge (blog) Regular guest of the podcast, Greg Pettit, set out to reduce his collection size. Just about all boardgamers can relate--running out of storage space, and not getting your old favorites to the table. Unlike most of us, though, he put this downsizing under a microscope, writing about it each month for a blog/geeklists that tracked his progress. More than that, they contemplated the progress. In this way, did he "murder his hope," or did he refocus on the joy this hobby can bring? That's what we talk about. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Innovation Deluxe and Ethnos Closers: Can a designer be their own developer? and How to leave feedback for this podcast. One Year Purge (blog) Regular guest of the podcast, Greg Pettit, set out to reduce his collection size. Just about all boardgamers can relate--running out of storage space, and not getting your old favorites to the table. Unlike most of us, though, he put this downsizing under a microscope, writing about it each month for a blog/geeklists that tracked his progress. More than that, they contemplated the progress. In this way, did he "murder his hope," or did he refocus on the joy this hobby can bring? That's what we talk about. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 177 - Spiel des Jahres 2017</title>
      <itunes:title>Boardgames To Go 177 - Spiel des Jahres 2017</itunes:title>
      <pubDate>Mon, 14 Aug 2017 04:06:16 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://www.boardgamegeek.com/boardgamefamily/25085/pack-o-game">Pack O Game</a> (especially <a href= "https://www.boardgamegeek.com/boardgame/195373/boo">BOO</a> and <a href= "https://www.boardgamegeek.com/boardgame/197178/dig">DIG</a> from Set #2)<br /> <br /> <strong>Closer:</strong> <a class="postlink" href= "https://tabletopia.com/" target="_blank" rel= "nofollow">Tabletopia</a><br /> <br /> <br /> As you might have seen, I was lucky enough to participate in a few recent episodes of Game Night! when the gang discussed the recent game awards: Spiel des Jahres, Kinderspiel des Jahres, and Kennerspiel des Jahres. Although I was able to share some of my opinions & experiences with the games on those videos, I have more to say on my own podcast...and here it is.<br /></p> <div><a href= "https://www.boardgamegeek.com/image/3578101"><img src="https://cf.geekdo-images.com/images/pic3578101_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3332425"><img src="https://cf.geekdo-images.com/images/pic3332425_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3536616"><img src="https://cf.geekdo-images.com/images/pic3536616_t.jpg" alt="" /></a></div> <p><br /></p> <div><a href= "https://www.boardgamegeek.com/image/3388417"><img src="https://cf.geekdo-images.com/images/pic3388417_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2937209"><img src="https://cf.geekdo-images.com/images/pic2937209_t.png" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3147263"><img src="https://cf.geekdo-images.com/images/pic3147263_t.jpg" alt="" /></a></div> <p><br /></p> <div><a href= "https://www.boardgamegeek.com/image/3268473"><img src="https://cf.geekdo-images.com/images/pic3268473_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3617168"><img src="https://cf.geekdo-images.com/images/pic3617168_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3132685"><img src="https://cf.geekdo-images.com/images/pic3132685_t.png" alt="" /></a></div> <p><br /> <br /> <strong>Kennerspiel des Jahres</strong><br /> <a href= "https://www.boardgamegeek.com/boardgame/170042/raiders-north-sea">Raiders of the North Sea</a> <em>nominee</em><br /> <a href= "https://www.boardgamegeek.com/boardgamefamily/36963/exit-das-spiel"> Exit: The Game</a> <strong>winner!</strong><br /> <a href= "https://www.boardgamegeek.com/boardgame/167791/terraforming-mars">Terraforming Mars</a> <em>nominee (and my favorite)</em><br /> <br /> <strong>Kinderspiel des Jahres</strong><br /> <a href= "https://www.boardgamegeek.com/boardgame/219509/captain-silver">Captain Silver</a> <em>nominee</em><br /> <a href= "https://www.boardgamegeek.com/boardgame/177524/ice-cool">Ice Cool</a> <strong>winner!</strong><br /> <a href= "https://www.boardgamegeek.com/boardgame/204592/mysterious-forest">The Mysterious Forest</a> <em>nominee (and my favorite)</em><br /> <br /> <strong>Spiel des Jahres</strong><br /> <a href= "https://www.boardgamegeek.com/boardgame/209778/magic-maze">Magic Maze</a> <em>nominee</em><br /> <a href= "https://www.boardgamegeek.com/boardgame/217372/quest-el-dorado">The Quest for El Dorado</a> <em>nominee</em><br /> <a href= "https://www.boardgamegeek.com/boardgame/204583/kingdomino">Kingdomino</a> <strong>winner!</strong> <em>(and my favorite)</em><br /> <br /> <br /> <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://www.boardgamegeek.com/boardgamefamily/25085/pack-o-game">Pack O Game</a> (especially <a href= "https://www.boardgamegeek.com/boardgame/195373/boo">BOO</a> and <a href= "https://www.boardgamegeek.com/boardgame/197178/dig">DIG</a> from Set #2) Closer: <a class="postlink" href= "https://tabletopia.com/" target="_blank" rel= "nofollow">Tabletopia</a> As you might have seen, I was lucky enough to participate in a few recent episodes of Game Night! when the gang discussed the recent game awards: Spiel des Jahres, Kinderspiel des Jahres, and Kennerspiel des Jahres. Although I was able to share some of my opinions & experiences with the games on those videos, I have more to say on my own podcast...and here it is.</p> <a href= "https://www.boardgamegeek.com/image/3578101"></a> <a href= "https://www.boardgamegeek.com/image/3332425"></a> <a href= "https://www.boardgamegeek.com/image/3536616"></a> <p></p> <a href= "https://www.boardgamegeek.com/image/3388417"></a> <a href= "https://www.boardgamegeek.com/image/2937209"></a> <a href= "https://www.boardgamegeek.com/image/3147263"></a> <p></p> <a href= "https://www.boardgamegeek.com/image/3268473"></a> <a href= "https://www.boardgamegeek.com/image/3617168"></a> <a href= "https://www.boardgamegeek.com/image/3132685"></a> <p> Kennerspiel des Jahres <a href= "https://www.boardgamegeek.com/boardgame/170042/raiders-north-sea">Raiders of the North Sea</a> <em>nominee</em> <a href= "https://www.boardgamegeek.com/boardgamefamily/36963/exit-das-spiel"> Exit: The Game</a> winner! <a href= "https://www.boardgamegeek.com/boardgame/167791/terraforming-mars">Terraforming Mars</a> <em>nominee (and my favorite)</em> Kinderspiel des Jahres <a href= "https://www.boardgamegeek.com/boardgame/219509/captain-silver">Captain Silver</a> <em>nominee</em> <a href= "https://www.boardgamegeek.com/boardgame/177524/ice-cool">Ice Cool</a> winner! <a href= "https://www.boardgamegeek.com/boardgame/204592/mysterious-forest">The Mysterious Forest</a> <em>nominee (and my favorite)</em> Spiel des Jahres <a href= "https://www.boardgamegeek.com/boardgame/209778/magic-maze">Magic Maze</a> <em>nominee</em> <a href= "https://www.boardgamegeek.com/boardgame/217372/quest-el-dorado">The Quest for El Dorado</a> <em>nominee</em> <a href= "https://www.boardgamegeek.com/boardgame/204583/kingdomino">Kingdomino</a> winner! <em>(and my favorite)</em> <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Pack O Game (especially BOO and DIG from Set #2) Closer: Tabletopia As you might have seen, I was lucky enough to participate in a few recent episodes of Game Night! when the gang discussed the recent game awards: Spiel des Jahres, Kinderspiel des Jahres, and Kennerspiel des Jahres. Although I was able to share some of my opinions &amp; experiences with the games on those videos, I have more to say on my own podcast...and here it is. Kennerspiel des Jahres Raiders of the North Sea nominee Exit: The Game winner! Terraforming Mars nominee (and my favorite) Kinderspiel des Jahres Captain Silver nominee Ice Cool winner! The Mysterious Forest nominee (and my favorite) Spiel des Jahres Magic Maze nominee The Quest for El Dorado nominee Kingdomino winner! (and my favorite) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Pack O Game (especially BOO and DIG from Set #2) Closer: Tabletopia As you might have seen, I was lucky enough to participate in a few recent episodes of Game Night! when the gang discussed the recent game awards: Spiel des Jahres, Kinderspiel des Jahres, and Kennerspiel des Jahres. Although I was able to share some of my opinions &amp; experiences with the games on those videos, I have more to say on my own podcast...and here it is. Kennerspiel des Jahres Raiders of the North Sea nominee Exit: The Game winner! Terraforming Mars nominee (and my favorite) Kinderspiel des Jahres Captain Silver nominee Ice Cool winner! The Mysterious Forest nominee (and my favorite) Spiel des Jahres Magic Maze nominee The Quest for El Dorado nominee Kingdomino winner! (and my favorite) -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 176 - Nos Amis à Paris (with Melissa, Olivier, and Candy)</title>
      <itunes:title>Boardgames To Go 176 - Nos Amis à Paris (with Melissa, Olivier, and Candy)</itunes:title>
      <pubDate>Tue, 30 May 2017 04:21:48 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/19999/aton">Aton</a><br /> <br /> I'm back in California now, since my work in France is done. All told, we were there about nine months. That's a little shorter than the year originally planned, but clearly we enjoyed a wonderful experience. I was there for my job, and the job changed a bit (for the better), which is why we came home "early." All of that time was spent in Paris. It was the move to Toulouse that didn't happen. As my wife Candy says, we'll just have to go there on vacation some day.<br /> <br /> Before we left France, however, we recorded a podcast with our good friends Melissa & Olivier. They were the first people who responded to my invitation for a Light/Short group. Not only did they become our most reliable boardgamers in the group, they also became our best friends in France. It was difficult to say goodbye, but I'm confident we'll see them again. As you'll hear, they're new to the hobby, very enthusiastic, and are starting to attend big events in the hobby. They'll return to the UK Games Expo at the end of this week, may go to Essen later, and will no doubt start attending the game events in France. If their careers bring them back to New York, then I expect we'll see them at the American game events, too.<br /> <br /> I enjoy hearing how my friends got into the hobby, and this interview has the added benefit of Olivier's international perspective. Anyone who wishes their spouse played more boardgames will be green with envy when you hear how these two enjoy the hobby together. Wow!<br /> <br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/2515532"><img src= "https://cf.geekdo-images.com/images/pic2515532_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/770317"><img src= "https://cf.geekdo-images.com/images/pic770317_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/199316"><img src= "https://cf.geekdo-images.com/images/pic199316_t.jpg" alt= "" /></a></div> </div> <p><br /> <br /> <strong>Other mentions:</strong><br /> <a href= "https://boardgamegeek.com/boardgame/174660/new-york-1901">New York 1901</a> with its artwork like <a class="postlink" href= "https://en.wikipedia.org/wiki/Franco-Belgian_comics" target= "_blank" rel="nofollow"><em>bande dessinée</em></a><br /> <a href= "https://boardgamegeek.com/boardgame/65781/london">London</a><br /> <a href= "https://boardgamegeek.com/boardgame/25554/notre-dame">Notre Dame</a><br /> <a href="https://boardgamegeek.com/boardgame/181/risk">Risk</a> (which originated as the French game, <a href= "https://boardgamegeek.com/boardgame/9294/la-conquete-du-monde">La Conquête du Monde</a>)<br /> Ticket to Ride: <a href= "https://boardgamegeek.com/boardgame/9209/ticket-ride">USA</a>, <a href= "https://boardgamegeek.com/boardgame/14996/ticket-ride-europe">Europe</a>, and <a href= "https://boardgamegeek.com/boardgameexpansion/182078/ticket-ride-map-collection-volume-5-united-kingdom"> UK</a><br /> <a href= "https://boardgamegeek.com/boardgame/75358/paris-connection">Paris Connection</a><br /> <a href= "https://boardgamegeek.com/boardgame/16267/trans-europa">TransEuropa</a> <a class="postlink" href= "https://boardgamegeek.com/boardgameversion/243594/foxland-polish-edition" target="_blank" rel="nofollow">(Polish edition)</a><br /> <a href= "https://boardgamegeek.com/boardgame/206941/first-class">First Class: All Aboard the Orient Express!</a><br /> <br /> <strong>French game groups & meeting places:</strong><br /> <a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/" target="_blank" rel="nofollow">English Speaking Boardgamers of Paris</a><br /> <a class="postlink" href="http://www.cafemeisia.com/fr" target= "_blank" rel="nofollow">Cafe Meisia</a><br /> <a class="postlink" href="https://www.anticafe.eu/beaubourg" target="_blank" rel="nofollow">Anticafé Beaubourg</a><br /> <a class="postlink" href="http://joueurs-anonymes.org/" target= "_blank" rel="nofollow">Joueurs Anonymes</a><br /> <br /></p> <div class="clear"> </div> <div class="tac">Say hi to Melissa & Olivier if you see them at the <a class="postlink" href="https://www.ukgamesexpo.co.uk/" target="_blank" rel="nofollow">UK Games Expo</a><br /> <div><a href="https://boardgamegeek.com/image/3573559"><img src= "https://cf.geekdo-images.com/images/pic3573559_t.png" alt= "" /></a></div> </div> <p><br /> <br /> <strong>Closer:</strong> Our international hobby<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a><br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3574264"><img src= "https://cf.geekdo-images.com/images/pic3574264_md.jpg" alt= "" /></a></div> <br /> <br /> <div><a href="https://boardgamegeek.com/image/3574278"><img src= "https://cf.geekdo-images.com/images/pic3574278_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3574281"><img src= "https://cf.geekdo-images.com/images/pic3574281_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3574288"><img src= "https://cf.geekdo-images.com/images/pic3574288_t.jpg" alt= "" /></a></div> </div>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/19999/aton">Aton</a> I'm back in California now, since my work in France is done. All told, we were there about nine months. That's a little shorter than the year originally planned, but clearly we enjoyed a wonderful experience. I was there for my job, and the job changed a bit (for the better), which is why we came home "early." All of that time was spent in Paris. It was the move to Toulouse that didn't happen. As my wife Candy says, we'll just have to go there on vacation some day. Before we left France, however, we recorded a podcast with our good friends Melissa & Olivier. They were the first people who responded to my invitation for a Light/Short group. Not only did they become our most reliable boardgamers in the group, they also became our best friends in France. It was difficult to say goodbye, but I'm confident we'll see them again. As you'll hear, they're new to the hobby, very enthusiastic, and are starting to attend big events in the hobby. They'll return to the UK Games Expo at the end of this week, may go to Essen later, and will no doubt start attending the game events in France. If their careers bring them back to New York, then I expect we'll see them at the American game events, too. I enjoy hearing how my friends got into the hobby, and this interview has the added benefit of Olivier's international perspective. Anyone who wishes their spouse played more boardgames will be green with envy when you hear how these two enjoy the hobby together. Wow! </p> <a href="https://boardgamegeek.com/image/2515532"></a> <a href="https://boardgamegeek.com/image/770317"></a> <a href="https://boardgamegeek.com/image/199316"></a> <p> Other mentions: <a href= "https://boardgamegeek.com/boardgame/174660/new-york-1901">New York 1901</a> with its artwork like <a class="postlink" href= "https://en.wikipedia.org/wiki/Franco-Belgian_comics" target= "_blank" rel="nofollow"><em>bande dessinée</em></a> <a href= "https://boardgamegeek.com/boardgame/65781/london">London</a> <a href= "https://boardgamegeek.com/boardgame/25554/notre-dame">Notre Dame</a> <a href="https://boardgamegeek.com/boardgame/181/risk">Risk</a> (which originated as the French game, <a href= "https://boardgamegeek.com/boardgame/9294/la-conquete-du-monde">La Conquête du Monde</a>) Ticket to Ride: <a href= "https://boardgamegeek.com/boardgame/9209/ticket-ride">USA</a>, <a href= "https://boardgamegeek.com/boardgame/14996/ticket-ride-europe">Europe</a>, and <a href= "https://boardgamegeek.com/boardgameexpansion/182078/ticket-ride-map-collection-volume-5-united-kingdom"> UK</a> <a href= "https://boardgamegeek.com/boardgame/75358/paris-connection">Paris Connection</a> <a href= "https://boardgamegeek.com/boardgame/16267/trans-europa">TransEuropa</a> <a class="postlink" href= "https://boardgamegeek.com/boardgameversion/243594/foxland-polish-edition" target="_blank" rel="nofollow">(Polish edition)</a> <a href= "https://boardgamegeek.com/boardgame/206941/first-class">First Class: All Aboard the Orient Express!</a> French game groups & meeting places: <a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/" target="_blank" rel="nofollow">English Speaking Boardgamers of Paris</a> <a class="postlink" href="http://www.cafemeisia.com/fr" target= "_blank" rel="nofollow">Cafe Meisia</a> <a class="postlink" href="https://www.anticafe.eu/beaubourg" target="_blank" rel="nofollow">Anticafé Beaubourg</a> <a class="postlink" href="http://joueurs-anonymes.org/" target= "_blank" rel="nofollow">Joueurs Anonymes</a> </p> Say hi to Melissa & Olivier if you see them at the <a class="postlink" href="https://www.ukgamesexpo.co.uk/" target="_blank" rel="nofollow">UK Games Expo</a> <a href="https://boardgamegeek.com/image/3573559"></a> <p> Closer: Our international hobby <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a> </p> <a href="https://boardgamegeek.com/image/3574264"></a> <a href="https://boardgamegeek.com/image/3574278"></a> <a href="https://boardgamegeek.com/image/3574281"></a> <a href="https://boardgamegeek.com/image/3574288"></a>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Aton I'm back in California now, since my work in France is done. All told, we were there about nine months. That's a little shorter than the year originally planned, but clearly we enjoyed a wonderful experience. I was there for my job, and the job changed a bit (for the better), which is why we came home "early." All of that time was spent in Paris. It was the move to Toulouse that didn't happen. As my wife Candy says, we'll just have to go there on vacation some day. Before we left France, however, we recorded a podcast with our good friends Melissa &amp; Olivier. They were the first people who responded to my invitation for a Light/Short group. Not only did they become our most reliable boardgamers in the group, they also became our best friends in France. It was difficult to say goodbye, but I'm confident we'll see them again. As you'll hear, they're new to the hobby, very enthusiastic, and are starting to attend big events in the hobby. They'll return to the UK Games Expo at the end of this week, may go to Essen later, and will no doubt start attending the game events in France. If their careers bring them back to New York, then I expect we'll see them at the American game events, too. I enjoy hearing how my friends got into the hobby, and this interview has the added benefit of Olivier's international perspective. Anyone who wishes their spouse played more boardgames will be green with envy when you hear how these two enjoy the hobby together. Wow! Other mentions: New York 1901 with its artwork like bande dessinée London Notre Dame Risk (which originated as the French game, La Conquête du Monde) Ticket to Ride: USA, Europe, and UK Paris Connection TransEuropa (Polish edition) First Class: All Aboard the Orient Express! French game groups &amp; meeting places: English Speaking Boardgamers of Paris Cafe Meisia Anticafé Beaubourg Joueurs Anonymes   Say hi to Melissa &amp; Olivier if you see them at the UK Games Expo Closer: Our international hobby -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Aton I'm back in California now, since my work in France is done. All told, we were there about nine months. That's a little shorter than the year originally planned, but clearly we enjoyed a wonderful experience. I was there for my job, and the job changed a bit (for the better), which is why we came home "early." All of that time was spent in Paris. It was the move to Toulouse that didn't happen. As my wife Candy says, we'll just have to go there on vacation some day. Before we left France, however, we recorded a podcast with our good friends Melissa &amp; Olivier. They were the first people who responded to my invitation for a Light/Short group. Not only did they become our most reliable boardgamers in the group, they also became our best friends in France. It was difficult to say goodbye, but I'm confident we'll see them again. As you'll hear, they're new to the hobby, very enthusiastic, and are starting to attend big events in the hobby. They'll return to the UK Games Expo at the end of this week, may go to Essen later, and will no doubt start attending the game events in France. If their careers bring them back to New York, then I expect we'll see them at the American game events, too. I enjoy hearing how my friends got into the hobby, and this interview has the added benefit of Olivier's international perspective. Anyone who wishes their spouse played more boardgames will be green with envy when you hear how these two enjoy the hobby together. Wow! Other mentions: New York 1901 with its artwork like bande dessinée London Notre Dame Risk (which originated as the French game, La Conquête du Monde) Ticket to Ride: USA, Europe, and UK Paris Connection TransEuropa (Polish edition) First Class: All Aboard the Orient Express! French game groups &amp; meeting places: English Speaking Boardgamers of Paris Cafe Meisia Anticafé Beaubourg Joueurs Anonymes   Say hi to Melissa &amp; Olivier if you see them at the UK Games Expo Closer: Our international hobby -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 175 - Curious about Wargames? (with Dave O'Connor)</title>
      <itunes:title>BGTG 175 - Curious about Wargames? (with Dave O'Connor)</itunes:title>
      <pubDate>Fri, 17 Mar 2017 19:32:40 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> A light wargame! <a href= "https://boardgamegeek.com/boardgame/9864/miracle-sur-la-loire-jeanne-darc-orleans"> Miracle on the Loire: Joan of Arc</a></p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="1177" data-username="daveo1234" data-urlusername="daveo1234"> <div> </div> </div> </div> <p>My buddy DaveO has been on the podcast before, talking about euro gaming at Essen, or if any games are good for five players. Like most of us, he's played an overwhelming number of strategy boardgames over the years. The didn't include wargames, though he was kind of curious about them. In 2016 he was "tricked" into going to GMT Games' Warehouse at the Weekend, and found himself first horrified by and later part of the wargaming going on there. This makes him a good ambassador to regular boardgamers who don't think in terms of hexagons, Combat Results Tables, and lines of supply. He still remembers watching "pipe-smoking history professors" stick their noses in rulebooks while little happened on their gameboards, an activity that didn't look fun at all. That's not exactly the kind of wargaming he's doing now, but DaveO definitely HAS become a wargamer. Are you wondering what all the fuss is about <a href= "https://boardgamegeek.com/boardgame/163154/falling-sky-gallic-revolt-against-caesar"> Falling Sky</a>, <a href= "https://boardgamegeek.com/boardgame/132018/churchill">Churchill</a>, or <a href= "https://boardgamegeek.com/boardgame/175360/w1815">W1815</a>?</p> <div><a href="https://boardgamegeek.com/image/3223602"><img src= "https://cf.geekdo-images.com/images/pic3223602_md.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3266383"><img src= "https://cf.geekdo-images.com/images/pic3266383_md.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3010816"><img src= "https://cf.geekdo-images.com/images/pic3010816_md.jpg" alt= "" /></a></div> <p><br /> Whether you are looking to dive into the deep end of wargaming, or just want to see what a smaller/shorter wargame can be like, I hope this conversation between DaveO and I can give you some answers. Definitely also look at Jim Cote's excellent blog post, <a href= "https://boardgamegeek.com/blogpost/1853/wargames-barriers-entry"><strong> Wargames: Barriers to Entry</strong></a>. I agree with all but two points of it. Which two points? Let's discuss in the comments.<br /> <br /> <strong>Closer:</strong> Heading back to California</p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: A light wargame! <a href= "https://boardgamegeek.com/boardgame/9864/miracle-sur-la-loire-jeanne-darc-orleans"> Miracle on the Loire: Joan of Arc</a></p> <p>My buddy DaveO has been on the podcast before, talking about euro gaming at Essen, or if any games are good for five players. Like most of us, he's played an overwhelming number of strategy boardgames over the years. The didn't include wargames, though he was kind of curious about them. In 2016 he was "tricked" into going to GMT Games' Warehouse at the Weekend, and found himself first horrified by and later part of the wargaming going on there. This makes him a good ambassador to regular boardgamers who don't think in terms of hexagons, Combat Results Tables, and lines of supply. He still remembers watching "pipe-smoking history professors" stick their noses in rulebooks while little happened on their gameboards, an activity that didn't look fun at all. That's not exactly the kind of wargaming he's doing now, but DaveO definitely HAS become a wargamer. Are you wondering what all the fuss is about <a href= "https://boardgamegeek.com/boardgame/163154/falling-sky-gallic-revolt-against-caesar"> Falling Sky</a>, <a href= "https://boardgamegeek.com/boardgame/132018/churchill">Churchill</a>, or <a href= "https://boardgamegeek.com/boardgame/175360/w1815">W1815</a>?</p> <a href="https://boardgamegeek.com/image/3223602"></a> <a href="https://boardgamegeek.com/image/3266383"></a> <a href="https://boardgamegeek.com/image/3010816"></a> <p> Whether you are looking to dive into the deep end of wargaming, or just want to see what a smaller/shorter wargame can be like, I hope this conversation between DaveO and I can give you some answers. Definitely also look at Jim Cote's excellent blog post, <a href= "https://boardgamegeek.com/blogpost/1853/wargames-barriers-entry"> Wargames: Barriers to Entry</a>. I agree with all but two points of it. Which two points? Let's discuss in the comments. Closer: Heading back to California</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: A light wargame! Miracle on the Loire: Joan of Arc   My buddy DaveO has been on the podcast before, talking about euro gaming at Essen, or if any games are good for five players. Like most of us, he's played an overwhelming number of strategy boardgames over the years. The didn't include wargames, though he was kind of curious about them. In 2016 he was "tricked" into going to GMT Games' Warehouse at the Weekend, and found himself first horrified by and later part of the wargaming going on there. This makes him a good ambassador to regular boardgamers who don't think in terms of hexagons, Combat Results Tables, and lines of supply. He still remembers watching "pipe-smoking history professors" stick their noses in rulebooks while little happened on their gameboards, an activity that didn't look fun at all. That's not exactly the kind of wargaming he's doing now, but DaveO definitely HAS become a wargamer. Are you wondering what all the fuss is about Falling Sky, Churchill, or W1815? Whether you are looking to dive into the deep end of wargaming, or just want to see what a smaller/shorter wargame can be like, I hope this conversation between DaveO and I can give you some answers. Definitely also look at Jim Cote's excellent blog post, Wargames: Barriers to Entry. I agree with all but two points of it. Which two points? Let's discuss in the comments. Closer: Heading back to California</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: A light wargame! Miracle on the Loire: Joan of Arc   My buddy DaveO has been on the podcast before, talking about euro gaming at Essen, or if any games are good for five players. Like most of us, he's played an overwhelming number of strategy boardgames over the years. The didn't include wargames, though he was kind of curious about them. In 2016 he was "tricked" into going to GMT Games' Warehouse at the Weekend, and found himself first horrified by and later part of the wargaming going on there. This makes him a good ambassador to regular boardgamers who don't think in terms of hexagons, Combat Results Tables, and lines of supply. He still remembers watching "pipe-smoking history professors" stick their noses in rulebooks while little happened on their gameboards, an activity that didn't look fun at all. That's not exactly the kind of wargaming he's doing now, but DaveO definitely HAS become a wargamer. Are you wondering what all the fuss is about Falling Sky, Churchill, or W1815? Whether you are looking to dive into the deep end of wargaming, or just want to see what a smaller/shorter wargame can be like, I hope this conversation between DaveO and I can give you some answers. Definitely also look at Jim Cote's excellent blog post, Wargames: Barriers to Entry. I agree with all but two points of it. Which two points? Let's discuss in the comments. Closer: Heading back to California</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 174 - Vive la France!</title>
      <itunes:title>Boardgames To Go 174 - Vive la France!</itunes:title>
      <pubDate>Tue, 21 Feb 2017 12:38:34 +0000</pubDate>
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      <description><![CDATA[<p><a href= "https://boardgamegeek.com/image/1266518/paris-connection"><img src="https://cf.geekdo-images.com/images/pic1266518_t.png" alt="" /></a></p> <div class="avatarblock js-avatar divcenter" data-userid="43" data-username="MarkEJohnson" data-urlusername="markejohnson"> <div><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/75358/paris-connection">Paris Connection</a><br /> <br /> <br /> A quick, solo show to catch up on some things. If you've been following my (sort of) weekly session report geeklists, or on social media (twitter, facebook), you'll know that I've been boardgaming with a group I created for Monday nights in Paris. It focuses on light/short games, and has an ulterior motive--it's a good outing for couples. My mostly non-gamer wife even goes with me to these! We're having a good time, and meeting good people. Besides that, I also want to share some of my other observations about being a gamer in France, now that I'm at or past the half-way point of my time over here.<br /> <br /> <strong>Links</strong><br /> English-Speaking Boardgamers of Paris (<a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/" target="_blank" rel="nofollow">Meetup</a>, <a class="postlink" href="https://www.facebook.com/groups/1210469389003807/" target= "_blank" rel="nofollow">Facebook</a>)<br /> <a class="postlink" href="https://www.okkazeo.com/jeux/" target= "_blank" rel="nofollow">Okkazeo</a> (French used boardgame marketplace)<br /> <a class="postlink" href="https://www.trictrac.net/" target= "_blank" rel="nofollow">TricTrac</a><br /> <a class="postlink" href="http://www.festivaldesjeux-cannes.com/" target="_blank" rel="nofollow">Festival International des Jeux-Cannes</a><br /> <br /> <strong>Closer:</strong> (Finally) figuring out the right kind of games for the players you've got<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></div> </div> <p> </p>]]></description>
      
      <content:encoded><![CDATA[<p><a href= "https://boardgamegeek.com/image/1266518/paris-connection"></a></p> Opener: <a href= "https://boardgamegeek.com/boardgame/75358/paris-connection">Paris Connection</a> A quick, solo show to catch up on some things. If you've been following my (sort of) weekly session report geeklists, or on social media (twitter, facebook), you'll know that I've been boardgaming with a group I created for Monday nights in Paris. It focuses on light/short games, and has an ulterior motive--it's a good outing for couples. My mostly non-gamer wife even goes with me to these! We're having a good time, and meeting good people. Besides that, I also want to share some of my other observations about being a gamer in France, now that I'm at or past the half-way point of my time over here. Links English-Speaking Boardgamers of Paris (<a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/" target="_blank" rel="nofollow">Meetup</a>, <a class="postlink" href="https://www.facebook.com/groups/1210469389003807/" target= "_blank" rel="nofollow">Facebook</a>) <a class="postlink" href="https://www.okkazeo.com/jeux/" target= "_blank" rel="nofollow">Okkazeo</a> (French used boardgame marketplace) <a class="postlink" href="https://www.trictrac.net/" target= "_blank" rel="nofollow">TricTrac</a> <a class="postlink" href="http://www.festivaldesjeux-cannes.com/" target="_blank" rel="nofollow">Festival International des Jeux-Cannes</a> Closer: (Finally) figuring out the right kind of games for the players you've got <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a> <p> </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Paris Connection A quick, solo show to catch up on some things. If you've been following my (sort of) weekly session report geeklists, or on social media (twitter, facebook), you'll know that I've been boardgaming with a group I created for Monday nights in Paris. It focuses on light/short games, and has an ulterior motive--it's a good outing for couples. My mostly non-gamer wife even goes with me to these! We're having a good time, and meeting good people. Besides that, I also want to share some of my other observations about being a gamer in France, now that I'm at or past the half-way point of my time over here. Links English-Speaking Boardgamers of Paris (Meetup, Facebook) Okkazeo (French used boardgame marketplace) TricTrac Festival International des Jeux-Cannes Closer: (Finally) figuring out the right kind of games for the players you've got -Mark  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Paris Connection A quick, solo show to catch up on some things. If you've been following my (sort of) weekly session report geeklists, or on social media (twitter, facebook), you'll know that I've been boardgaming with a group I created for Monday nights in Paris. It focuses on light/short games, and has an ulterior motive--it's a good outing for couples. My mostly non-gamer wife even goes with me to these! We're having a good time, and meeting good people. Besides that, I also want to share some of my other observations about being a gamer in France, now that I'm at or past the half-way point of my time over here. Links English-Speaking Boardgamers of Paris (Meetup, Facebook) Okkazeo (French used boardgame marketplace) TricTrac Festival International des Jeux-Cannes Closer: (Finally) figuring out the right kind of games for the players you've got -Mark  </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 173 - Post-Essen 2016 (with Chris Marling &amp; David Thompson)</title>
      <itunes:title>Boardgames To Go 173 - Post-Essen 2016 (with Chris Marling &amp; David Thompson)</itunes:title>
      <pubDate>Wed, 25 Jan 2017 11:40:15 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-173-post-essen-2016-with-chris-marling-david-thompson]]></link>
      <description><![CDATA[<div class="tac"> <div><a href="https://boardgamegeek.com/image/3369867"><img src= "https://cf.geekdo-images.com/images/pic3369867.png" alt= "" /></a></div> </div> <p> </p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="464829" data-username="Skirmish_Tactics" data-urlusername= "skirmish-tactics"> <div>David Thompson</div> <div class="username">(<a href= "https://boardgamegeek.com/user/Skirmish_Tactics">Skirmish_Tactics</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"><img class="icon vam i_flag_great_britain" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Skirmish_Tactics"> <img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><strong><a href= "https://boardgamegeek.com/designer/67071"><img class="geekbadge" title="" src="https://cf.geekdo-static.com/images/gamedesigner.png" alt="designer" /></a></strong></div> <div><a href= "https://boardgamegeek.com/user/Skirmish_Tactics"><img class= "supergeekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_e6b8f38181d05da463a99124f2fcd3fb.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href= "https://boardgamegeek.com/user/Skirmish_Tactics"><img src= "https://cf.geekdo-static.com/avatars/avatar_id34053.png" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/2702"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/23281"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_23281_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/40209"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_40209_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/36371"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36371_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/36372"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_36372_0.png" alt= "mb" /></a></div> </div> </div> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="221339" data-username="hairyarsenal" data-urlusername="hairyarsenal"> <div>Chris Marling</div> <div class="username">(<a href= "https://boardgamegeek.com/user/hairyarsenal">hairyarsenal</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"><img class="icon vam i_flag_great_britain" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=hairyarsenal"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><strong><a href= "https://boardgamegeek.com/designer/69738"><img class="geekbadge" title="" src="https://cf.geekdo-static.com/images/gamedesigner.png" alt="designer" /></a></strong></div> <div><a href= "https://boardgamegeek.com/user/hairyarsenal"><img src="https://cf.geekdo-static.com/avatars/avatar_1262254712.jpg" alt="Avatar" width="64" height="48" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/40209"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_40209_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/32849"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_32849_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/229"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_229_1.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/2791"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/12043"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_12043_1.png" alt= "mb" /></a></div> </div> </div> <p><br /> <br /> <strong>Opener:</strong> Mansions of Madness (2nd edition), TIME Stories, Terraforming Mars, Great Western Trail<br /> <br /> <br /> This is really a double-episode. In the second half we talk about more Essen titles, and the experience of my two guests who attended from England. However, these aren't just any two guests--they are collaborative game designers. Their big release at Essen 2016 was <strong><a href= "https://boardgamegeek.com/boardgame/207208/armageddon">Armageddon</a></strong>, and they tell about the experiences designing, pitching, and launching the game. Along the way there are other stories about the collaborative design process, and how those designer-publisher pitch meetings go behind-the-scenes at Essen. It's a fascinating discussion.</p> <div class="clear"> </div> <p> </p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3169845"><img src= "https://cf.geekdo-images.com/images/pic3169845_md.jpg" alt= "" /></a></div> </div> <p><br /> Then I asked them to share just a handful of particular titles they acquired and enjoyed from the event. More good stuff.<br /> <br /> <br /></p> <div class="tac"><br /> <div><a href="https://boardgamegeek.com/image/3254491"><img src= "https://cf.geekdo-images.com/images/pic3254491_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3113247"><img src= "https://cf.geekdo-images.com/images/pic3113247_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3126004"><img src= "https://cf.geekdo-images.com/images/pic3126004_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3183517"><img src= "https://cf.geekdo-images.com/images/pic3183517_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2401338"><img src= "https://cf.geekdo-images.com/images/pic2401338_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3134908"><img src= "https://cf.geekdo-images.com/images/pic3134908_t.jpg" alt= "" /></a></div> </div> <p><br /> <br /> <br /> <strong>Closer:</strong> The pitfalls of looking at BGG ratings without context; the Splendor app...and its achievement system; does a game become classic when people forget the rules?<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href="https://boardgamegeek.com/image/3369867"></a> <p> </p> David Thompson (<a href= "https://boardgamegeek.com/user/Skirmish_Tactics">Skirmish_Tactics</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Skirmish_Tactics"> </a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/designer/67071"></a> <a href= "https://boardgamegeek.com/user/Skirmish_Tactics"></a> <a href= "https://boardgamegeek.com/user/Skirmish_Tactics"></a> <a href= "https://boardgamegeek.com/microbadge/2702"></a><a href= "https://boardgamegeek.com/microbadge/23281"></a><a href= "https://boardgamegeek.com/microbadge/40209"></a><a href= "https://boardgamegeek.com/microbadge/36371"></a><a href= "https://boardgamegeek.com/microbadge/36372"></a> Chris Marling (<a href= "https://boardgamegeek.com/user/hairyarsenal">hairyarsenal</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20Kingdom"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=hairyarsenal"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/designer/69738"></a> <a href= "https://boardgamegeek.com/user/hairyarsenal"></a> <a href= "https://boardgamegeek.com/microbadge/40209"></a><a href= "https://boardgamegeek.com/microbadge/32849"></a><a href= "https://boardgamegeek.com/microbadge/229"></a><a href= "https://boardgamegeek.com/microbadge/2791"></a><a href= "https://boardgamegeek.com/microbadge/12043"></a> <p> Opener: Mansions of Madness (2nd edition), TIME Stories, Terraforming Mars, Great Western Trail This is really a double-episode. In the second half we talk about more Essen titles, and the experience of my two guests who attended from England. However, these aren't just any two guests--they are collaborative game designers. Their big release at Essen 2016 was <a href= "https://boardgamegeek.com/boardgame/207208/armageddon">Armageddon</a>, and they tell about the experiences designing, pitching, and launching the game. Along the way there are other stories about the collaborative design process, and how those designer-publisher pitch meetings go behind-the-scenes at Essen. It's a fascinating discussion.</p> <p> </p> <a href="https://boardgamegeek.com/image/3169845"></a> <p> Then I asked them to share just a handful of particular titles they acquired and enjoyed from the event. More good stuff. </p> <a href="https://boardgamegeek.com/image/3254491"></a> <a href="https://boardgamegeek.com/image/3113247"></a> <a href="https://boardgamegeek.com/image/3126004"></a> <a href="https://boardgamegeek.com/image/3183517"></a> <a href="https://boardgamegeek.com/image/2401338"></a> <a href="https://boardgamegeek.com/image/3134908"></a> <p> Closer: The pitfalls of looking at BGG ratings without context; the Splendor app...and its achievement system; does a game become classic when people forget the rules? <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>  David Thompson (Skirmish_Tactics)   Chris Marling (hairyarsenal)   Opener: Mansions of Madness (2nd edition), TIME Stories, Terraforming Mars, Great Western Trail This is really a double-episode. In the second half we talk about more Essen titles, and the experience of my two guests who attended from England. However, these aren't just any two guests--they are collaborative game designers. Their big release at Essen 2016 was Armageddon, and they tell about the experiences designing, pitching, and launching the game. Along the way there are other stories about the collaborative design process, and how those designer-publisher pitch meetings go behind-the-scenes at Essen. It's a fascinating discussion.     Then I asked them to share just a handful of particular titles they acquired and enjoyed from the event. More good stuff. Closer: The pitfalls of looking at BGG ratings without context; the Splendor app...and its achievement system; does a game become classic when people forget the rules? -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>  David Thompson (Skirmish_Tactics)   Chris Marling (hairyarsenal)   Opener: Mansions of Madness (2nd edition), TIME Stories, Terraforming Mars, Great Western Trail This is really a double-episode. In the second half we talk about more Essen titles, and the experience of my two guests who attended from England. However, these aren't just any two guests--they are collaborative game designers. Their big release at Essen 2016 was Armageddon, and they tell about the experiences designing, pitching, and launching the game. Along the way there are other stories about the collaborative design process, and how those designer-publisher pitch meetings go behind-the-scenes at Essen. It's a fascinating discussion.     Then I asked them to share just a handful of particular titles they acquired and enjoyed from the event. More good stuff. Closer: The pitfalls of looking at BGG ratings without context; the Splendor app...and its achievement system; does a game become classic when people forget the rules? -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 172 - Post-BGGcon 2016 Part 2 (with Brian Murray &amp; David Gullett)</title>
      <itunes:title>Boardgames To Go 172 - Post-BGGcon 2016 Part 2 (with Brian Murray &amp; David Gullett)</itunes:title>
      <pubDate>Mon, 19 Dec 2016 14:14:30 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <em>skipped this time, because we cover so many games in the main show</em><br /> <br /> My last episode of 2016 is going to (pretty much!) wrap up my coverage of BGGcon. Two more SoCal friends join me across many miles & timezones to share their experiences at the convention. It's a very game-specific episode, with many titles discussed. They're pictured below, but you really should follow along with their geeklists (linked below).<br /> <br /> This brings another year and season of Boardgames To Go to a close. I'll definitely be back in January to kick off the next season. When I moved to France for my job mid-year, I really wasn't sure what would happen with the podcast. I knew I WANTED to keep it going, but could I? Yes! It may even be possible that I've put out more episodes than I would've at home (especially if you include Wargames To Go, which is on a roll.) Thanks to all of my listeners who stuck with me another year.<br />  </p> <div class="tac"><strong><br /> <a href= "https://boardgamegeek.com/geeklist/217702/bgg-con-2016-games-played"> Brian's Geeklist of the following games & star ratings<br /></a><br /> <a href= "https://boardgamegeek.com/geeklist/217897/davebos-bggcon-2016-experience"> Dave's Geeklist of the following games & star ratings<br /></a></strong><br /> <br /> <div><a href="https://boardgamegeek.com/image/3152372"><img src= "https://cf.geekdo-images.com/images/pic3152372_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3105168"><img src= "https://cf.geekdo-images.com/images/pic3105168_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2510971"><img src= "https://cf.geekdo-images.com/images/pic2510971_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3109099"><img src= "https://cf.geekdo-images.com/images/pic3109099_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3029488"><img src= "https://cf.geekdo-images.com/images/pic3029488_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3116180"><img src= "https://cf.geekdo-images.com/images/pic3116180_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3129638"><img src= "https://cf.geekdo-images.com/images/pic3129638_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2945396"><img src= "https://cf.geekdo-images.com/images/pic2945396_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3141302"><img src= "https://cf.geekdo-images.com/images/pic3141302_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3152346"><img src= "https://cf.geekdo-images.com/images/pic3152346_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3018502"><img src= "https://cf.geekdo-images.com/images/pic3018502_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3113247"><img src= "https://cf.geekdo-images.com/images/pic3113247_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3117315"><img src= "https://cf.geekdo-images.com/images/pic3117315_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2727088"><img src= "https://cf.geekdo-images.com/images/pic2727088_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3009233"><img src= "https://cf.geekdo-images.com/images/pic3009233_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2556921"><img src= "https://cf.geekdo-images.com/images/pic2556921_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3109961"><img src= "https://cf.geekdo-images.com/images/pic3109961_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/1928493"><img src= "https://cf.geekdo-images.com/images/pic1928493_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2676191"><img src= "https://cf.geekdo-images.com/images/pic2676191_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3195482"><img src= "https://cf.geekdo-images.com/images/pic3195482_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2062181"><img src= "https://cf.geekdo-images.com/images/pic2062181_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3213340"><img src= "https://cf.geekdo-images.com/images/pic3213340_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/305979"><img src= "https://cf.geekdo-images.com/images/pic305979_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3238287"><img src= "https://cf.geekdo-images.com/images/pic3238287_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032708"><img src= "https://cf.geekdo-images.com/images/pic3032708_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2602638"><img src= "https://cf.geekdo-images.com/images/pic2602638_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2921730"><img src= "https://cf.geekdo-images.com/images/pic2921730_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2795243"><img src= "https://cf.geekdo-images.com/images/pic2795243_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3122395"><img src= "https://cf.geekdo-images.com/images/pic3122395_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3070074"><img src= "https://cf.geekdo-images.com/images/pic3070074_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2812825"><img src= "https://cf.geekdo-images.com/images/pic2812825_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3123155"><img src= "https://cf.geekdo-images.com/images/pic3123155_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3113306"><img src= "https://cf.geekdo-images.com/images/pic3113306_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3126511"><img src= "https://cf.geekdo-images.com/images/pic3126511_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2891964"><img src= "https://cf.geekdo-images.com/images/pic2891964_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2062181"><img src= "https://cf.geekdo-images.com/images/pic2062181_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3200781"><img src= "https://cf.geekdo-images.com/images/pic3200781_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2855891"><img src= "https://cf.geekdo-images.com/images/pic2855891_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3086825"><img src= "https://cf.geekdo-images.com/images/pic3086825_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3176771"><img src= "https://cf.geekdo-images.com/images/pic3176771_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2563113"><img src= "https://cf.geekdo-images.com/images/pic2563113_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2431481"><img src= "https://cf.geekdo-images.com/images/pic2431481_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2551380"><img src= "https://cf.geekdo-images.com/images/pic2551380_t.jpg" alt= "" /></a></div> </div> <p><br /> <br /> <br /> <strong>Closer:</strong> <em>skipped this, too, because we talk about "meta" stuff throughout the episode</em><br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <em>skipped this time, because we cover so many games in the main show</em> My last episode of 2016 is going to (pretty much!) wrap up my coverage of BGGcon. Two more SoCal friends join me across many miles & timezones to share their experiences at the convention. It's a very game-specific episode, with many titles discussed. They're pictured below, but you really should follow along with their geeklists (linked below). This brings another year and season of Boardgames To Go to a close. I'll definitely be back in January to kick off the next season. When I moved to France for my job mid-year, I really wasn't sure what would happen with the podcast. I knew I WANTED to keep it going, but could I? Yes! It may even be possible that I've put out more episodes than I would've at home (especially if you include Wargames To Go, which is on a roll.) Thanks to all of my listeners who stuck with me another year. </p> <a href= "https://boardgamegeek.com/geeklist/217702/bgg-con-2016-games-played"> Brian's Geeklist of the following games & star ratings</a> <a href= "https://boardgamegeek.com/geeklist/217897/davebos-bggcon-2016-experience"> Dave's Geeklist of the following games & star ratings</a> <a href="https://boardgamegeek.com/image/3152372"></a> <a href="https://boardgamegeek.com/image/3105168"></a> <a href="https://boardgamegeek.com/image/2510971"></a> <a href="https://boardgamegeek.com/image/3109099"></a> <a href="https://boardgamegeek.com/image/3029488"></a> <a href="https://boardgamegeek.com/image/3116180"></a> <a href="https://boardgamegeek.com/image/3129638"></a> <a href="https://boardgamegeek.com/image/2945396"></a> <a href="https://boardgamegeek.com/image/3141302"></a> <a href="https://boardgamegeek.com/image/3152346"></a> <a href="https://boardgamegeek.com/image/3018502"></a> <a href="https://boardgamegeek.com/image/3113247"></a> <a href="https://boardgamegeek.com/image/3117315"></a> <a href="https://boardgamegeek.com/image/2727088"></a> <a href="https://boardgamegeek.com/image/3009233"></a> <a href="https://boardgamegeek.com/image/2556921"></a> <a href="https://boardgamegeek.com/image/3109961"></a> <a href="https://boardgamegeek.com/image/1928493"></a> <a href="https://boardgamegeek.com/image/2676191"></a> <a href="https://boardgamegeek.com/image/3195482"></a> <a href="https://boardgamegeek.com/image/2062181"></a> <a href="https://boardgamegeek.com/image/3213340"></a> <a href="https://boardgamegeek.com/image/305979"></a> <a href="https://boardgamegeek.com/image/3238287"></a> <a href="https://boardgamegeek.com/image/3032708"></a> <a href="https://boardgamegeek.com/image/2602638"></a> <a href="https://boardgamegeek.com/image/2921730"></a> <a href="https://boardgamegeek.com/image/2795243"></a> <a href="https://boardgamegeek.com/image/3122395"></a> <a href="https://boardgamegeek.com/image/3070074"></a> <a href="https://boardgamegeek.com/image/2812825"></a> <a href="https://boardgamegeek.com/image/3123155"></a> <a href="https://boardgamegeek.com/image/3113306"></a> <a href="https://boardgamegeek.com/image/3126511"></a> <a href="https://boardgamegeek.com/image/2891964"></a> <a href="https://boardgamegeek.com/image/2062181"></a> <a href="https://boardgamegeek.com/image/3200781"></a> <a href="https://boardgamegeek.com/image/2855891"></a> <a href="https://boardgamegeek.com/image/3086825"></a> <a href="https://boardgamegeek.com/image/3176771"></a> <a href="https://boardgamegeek.com/image/2563113"></a> <a href="https://boardgamegeek.com/image/2431481"></a> <a href="https://boardgamegeek.com/image/2551380"></a> <p> Closer: <em>skipped this, too, because we talk about "meta" stuff throughout the episode</em> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: skipped this time, because we cover so many games in the main show My last episode of 2016 is going to (pretty much!) wrap up my coverage of BGGcon. Two more SoCal friends join me across many miles &amp; timezones to share their experiences at the convention. It's a very game-specific episode, with many titles discussed. They're pictured below, but you really should follow along with their geeklists (linked below). This brings another year and season of Boardgames To Go to a close. I'll definitely be back in January to kick off the next season. When I moved to France for my job mid-year, I really wasn't sure what would happen with the podcast. I knew I WANTED to keep it going, but could I? Yes! It may even be possible that I've put out more episodes than I would've at home (especially if you include Wargames To Go, which is on a roll.) Thanks to all of my listeners who stuck with me another year.   Brian's Geeklist of the following games &amp; star ratings Dave's Geeklist of the following games &amp; star ratings Closer: skipped this, too, because we talk about "meta" stuff throughout the episode -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: skipped this time, because we cover so many games in the main show My last episode of 2016 is going to (pretty much!) wrap up my coverage of BGGcon. Two more SoCal friends join me across many miles &amp; timezones to share their experiences at the convention. It's a very game-specific episode, with many titles discussed. They're pictured below, but you really should follow along with their geeklists (linked below). This brings another year and season of Boardgames To Go to a close. I'll definitely be back in January to kick off the next season. When I moved to France for my job mid-year, I really wasn't sure what would happen with the podcast. I knew I WANTED to keep it going, but could I? Yes! It may even be possible that I've put out more episodes than I would've at home (especially if you include Wargames To Go, which is on a roll.) Thanks to all of my listeners who stuck with me another year.   Brian's Geeklist of the following games &amp; star ratings Dave's Geeklist of the following games &amp; star ratings Closer: skipped this, too, because we talk about "meta" stuff throughout the episode -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 171 - Post BGGcon 2016 Part 1 (with Greg Pettit)</title>
      <itunes:title>Boardgames To Go 171 - Post BGGcon 2016 Part 1 (with Greg Pettit)</itunes:title>
      <pubDate>Thu, 01 Dec 2016 10:36:54 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-171-post-bggcon-2016-part-1-with-greg-pettit]]></link>
      <description><![CDATA[<div class="tac"> <div><a href= "https://www.boardgamegeek.com/image/2902603"><img src="https://cf.geekdo-images.com/images/pic2902603_md.jpg" alt="" /></a></div> </div> <p> </p> <div class="post_fr"> <div class="avatarblock js-avatar" data-userid="972" data-username= "Gregarius" data-urlusername="gregarius"> <div> </div> <div class="username">(<a href= "https://www.boardgamegeek.com/user/Gregarius">Gregarius</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://www.boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://www.boardgamegeek.com/geekmail/compose?touser=Gregarius"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href= "https://www.boardgamegeek.com/user/Gregarius"><img src= "https://cf.geekdo-static.com/avatars/avatar_id20093.jpg" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://www.boardgamegeek.com/microbadge/12686"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_12686_1.png" alt= "mb" /></a><a href= "https://www.boardgamegeek.com/microbadge/1"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_1_1.png" alt= "mb" /></a><a href= "https://www.boardgamegeek.com/microbadge/8324"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_8324_0.gif" alt= "mb" /></a><a href= "https://www.boardgamegeek.com/microbadge/40224"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_40224_0.png" alt= "mb" /></a><a href= "https://www.boardgamegeek.com/microbadge/29747"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_29747_0.png" alt= "mb" /></a></div> </div> </div> <p><br /> <strong>Opener:</strong> <em>skipped this time, because we cover so many games in the main show</em><br /> <br /> As before 2014, I was not able to attend BGGcon myself, so lived vicariously through my friends there. Greg is an "every timer" at BGGcon, and many of those years we've talked over Skype afterward about the games he played there. I know Greg--he keeps a pocket notebook with him to at least record the titles he plays, and maybe a thought or two about them. Later that helps him construct a geeklist with all of those games, and a simple, first-impression 5-star rating for how he felt about the play. You can follow along to that geeklist while listening, or refer to it later if you need it.<br /> <br /></p> <div class="tac"> <div><a href= "https://www.boardgamegeek.com/image/3200213"><img src="https://cf.geekdo-images.com/images/pic3200213_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3129638"><img src="https://cf.geekdo-images.com/images/pic3129638_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3159339"><img src="https://cf.geekdo-images.com/images/pic3159339_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2586529"><img src="https://cf.geekdo-images.com/images/pic2586529_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2904046"><img src="https://cf.geekdo-images.com/images/pic2904046_t.png" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2957682"><img src="https://cf.geekdo-images.com/images/pic2957682_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2419375"><img src="https://cf.geekdo-images.com/images/pic2419375_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3175792"><img src="https://cf.geekdo-images.com/images/pic3175792_t.png" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3152346"><img src="https://cf.geekdo-images.com/images/pic3152346_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3181895"><img src="https://cf.geekdo-images.com/images/pic3181895_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2398773"><img src="https://cf.geekdo-images.com/images/pic2398773_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3132188"><img src="https://cf.geekdo-images.com/images/pic3132188_t.jpg" alt="" /></a></div> <div><a href="https://www.boardgamegeek.com/image/96931"><img src= "https://cf.geekdo-images.com/images/pic96931_t.jpg" alt= "" /></a></div> <div><a href="https://www.boardgamegeek.com/image/279251"><img src= "https://cf.geekdo-images.com/images/pic279251_t.jpg" alt= "" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3176771"><img src="https://cf.geekdo-images.com/images/pic3176771_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3118416"><img src="https://cf.geekdo-images.com/images/pic3118416_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3183517"><img src="https://cf.geekdo-images.com/images/pic3183517_t.jpg" alt="" /></a></div> <div><a href="https://www.boardgamegeek.com/image/533845"><img src= "https://cf.geekdo-images.com/images/pic533845_t.jpg" alt= "" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3145019"><img src="https://cf.geekdo-images.com/images/pic3145019_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/1809823"><img src="https://cf.geekdo-images.com/images/pic1809823_t.jpg" alt="" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/3086849"><img src="https://cf.geekdo-images.com/images/pic3086849_t.jpg" alt="" /></a></div> <div><a href="https://www.boardgamegeek.com/image/273347"><img src= "https://cf.geekdo-images.com/images/pic273347_t.jpg" alt= "" /></a></div> <div><a href= "https://www.boardgamegeek.com/image/2599086"><img src="https://cf.geekdo-images.com/images/pic2599086_t.jpg" alt="" /></a></div> </div> <p><br /> <br /> <br /> <strong>Closer:</strong> Improving AI in boardgame apps, and the BGGcon Puzzle Hunt<br /> <br /> <br /> <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<a href= "https://www.boardgamegeek.com/image/2902603"></a> <p> </p> (<a href= "https://www.boardgamegeek.com/user/Gregarius">Gregarius</a>) <a class="js-avatar-flag" href= "https://www.boardgamegeek.com/users?country=United%20States"></a> <a href= "https://www.boardgamegeek.com/geekmail/compose?touser=Gregarius"></a> <a class="js-showavatarmenu"></a> <a href= "https://www.boardgamegeek.com/user/Gregarius"></a> <a href= "https://www.boardgamegeek.com/microbadge/12686"></a><a href= "https://www.boardgamegeek.com/microbadge/1"></a><a href= "https://www.boardgamegeek.com/microbadge/8324"></a><a href= "https://www.boardgamegeek.com/microbadge/40224"></a><a href= "https://www.boardgamegeek.com/microbadge/29747"></a> <p> Opener: <em>skipped this time, because we cover so many games in the main show</em> As before 2014, I was not able to attend BGGcon myself, so lived vicariously through my friends there. Greg is an "every timer" at BGGcon, and many of those years we've talked over Skype afterward about the games he played there. I know Greg--he keeps a pocket notebook with him to at least record the titles he plays, and maybe a thought or two about them. Later that helps him construct a geeklist with all of those games, and a simple, first-impression 5-star rating for how he felt about the play. You can follow along to that geeklist while listening, or refer to it later if you need it. </p> <a href= "https://www.boardgamegeek.com/image/3200213"></a> <a href= "https://www.boardgamegeek.com/image/3129638"></a> <a href= "https://www.boardgamegeek.com/image/3159339"></a> <a href= "https://www.boardgamegeek.com/image/2586529"></a> <a href= "https://www.boardgamegeek.com/image/2904046"></a> <a href= "https://www.boardgamegeek.com/image/2957682"></a> <a href= "https://www.boardgamegeek.com/image/2419375"></a> <a href= "https://www.boardgamegeek.com/image/3175792"></a> <a href= "https://www.boardgamegeek.com/image/3152346"></a> <a href= "https://www.boardgamegeek.com/image/3181895"></a> <a href= "https://www.boardgamegeek.com/image/2398773"></a> <a href= "https://www.boardgamegeek.com/image/3132188"></a> <a href="https://www.boardgamegeek.com/image/96931"></a> <a href="https://www.boardgamegeek.com/image/279251"></a> <a href= "https://www.boardgamegeek.com/image/3176771"></a> <a href= "https://www.boardgamegeek.com/image/3118416"></a> <a href= "https://www.boardgamegeek.com/image/3183517"></a> <a href="https://www.boardgamegeek.com/image/533845"></a> <a href= "https://www.boardgamegeek.com/image/3145019"></a> <a href= "https://www.boardgamegeek.com/image/1809823"></a> <a href= "https://www.boardgamegeek.com/image/3086849"></a> <a href="https://www.boardgamegeek.com/image/273347"></a> <a href= "https://www.boardgamegeek.com/image/2599086"></a> <p> Closer: Improving AI in boardgame apps, and the BGGcon Puzzle Hunt <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>    (Gregarius)   Opener: skipped this time, because we cover so many games in the main show As before 2014, I was not able to attend BGGcon myself, so lived vicariously through my friends there. Greg is an "every timer" at BGGcon, and many of those years we've talked over Skype afterward about the games he played there. I know Greg--he keeps a pocket notebook with him to at least record the titles he plays, and maybe a thought or two about them. Later that helps him construct a geeklist with all of those games, and a simple, first-impression 5-star rating for how he felt about the play. You can follow along to that geeklist while listening, or refer to it later if you need it. Closer: Improving AI in boardgame apps, and the BGGcon Puzzle Hunt -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>    (Gregarius)   Opener: skipped this time, because we cover so many games in the main show As before 2014, I was not able to attend BGGcon myself, so lived vicariously through my friends there. Greg is an "every timer" at BGGcon, and many of those years we've talked over Skype afterward about the games he played there. I know Greg--he keeps a pocket notebook with him to at least record the titles he plays, and maybe a thought or two about them. Later that helps him construct a geeklist with all of those games, and a simple, first-impression 5-star rating for how he felt about the play. You can follow along to that geeklist while listening, or refer to it later if you need it. Closer: Improving AI in boardgame apps, and the BGGcon Puzzle Hunt -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 170 - BGGcon 2016</title>
      <itunes:title>Boardgames To Go 170 - BGGcon 2016</itunes:title>
      <pubDate>Wed, 23 Nov 2016 14:24:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[6ec626e8d5ecd29b3b78c6de3025b130]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/boardgames-to-go-170-bggcon-2016]]></link>
      <description><![CDATA[<p><br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/2902603"><img src= "https://cf.geekdo-images.com/images/pic2902603_md.jpg" alt= "" /></a></div> </div> <p><br /> <br /> <strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/117960/saint-malo">Saint Malo</a><br /> <br /> The gig in France that allowed me to go to Essen last month has a downside--I had to cancel my plans to attend BGGcon. I'd attended the big event in Dallas last two years and was eager to make a third year in a row. Instead, I had to skip it this time, and follow remotely like so many others in the hobby.<br /> <br /></p> <div class="tac"> <div class="post_fl"> <div class="avatarblock js-avatar" data-userid="972" data-username= "Gregarius" data-urlusername="gregarius"> <div> </div> <div class="username">(<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/Gregarius"><img src= "https://cf.geekdo-static.com/avatars/avatar_id20093.jpg" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/12686"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_12686_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/1"><img class="mbimg" title= "" src="https://cf.geekdo-static.com/mbs/mb_1_1.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/8324"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_8324_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/40224"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_40224_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/29747"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_29747_0.png" alt= "mb" /></a></div> </div> </div> <div class="post_fl"> <div class="avatarblock js-avatar" data-userid="1177" data-username="daveo1234" data-urlusername="daveo1234"> <div>Dave OConnor</div> <div class="username">(<a href= "https://boardgamegeek.com/user/daveo1234">daveo1234</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=daveo1234"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div> </div> </div> </div> <div class="post_fl"> <div class="avatarblock js-avatar" data-userid="3683" data-username="Ryan Wheeler" data-urlusername="ryan-wheeler"> <div>Ryan Wheeler</div> <div class="username">(<a href= "https://boardgamegeek.com/user/Ryan%20Wheeler">Ryan Wheeler</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=Ryan%20Wheeler"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"><img class= "supergeekbadge js-overtext" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_d48625e976ac22ed593859c7ae1fac50.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"><img class= "js-overtext" src= "https://cf.geekdo-static.com/avatars/avatar_id74371.png" alt= "Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/40016"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_40016_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/25355"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_25355_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/7111"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/7924"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/852"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_852_2.png" alt= "mb" /></a></div> </div> </div> <div class="post_fl"> <div class="avatarblock js-avatar" data-userid="257114" data-username="elschmear" data-urlusername="elschmear"> <div>Spielgeek.com</div> <div class="username">(<a href= "https://boardgamegeek.com/user/elschmear">elschmear</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=elschmear"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div><a href="https://boardgamegeek.com/user/elschmear"><img class= "geekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_fd217b36768d3402596aac89adb26936.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href="https://boardgamegeek.com/user/elschmear"><img class= "js-overtext" src= "https://cf.geekdo-static.com/avatars/avatar_id78106.png" alt= "Avatar" width="64" height="54" data-overtexttype= "avatarovertext" /></a></div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/27981"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_27981_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/9109"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/30197"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_30197_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/33849"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_33849_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/17237"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_17237_1.png" alt= "mb" /></a></div> </div> </div> <div class="post_fl"> <div class="avatarblock js-avatar" data-userid="2666" data-username="civplayer" data-urlusername="civplayer"> <div>Rick Byrens</div> <div class="username">(<a href= "https://boardgamegeek.com/user/civplayer">civplayer</a>)</div> <div> <table align="center"> <tbody> <tr> <td><a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"><img class="icon vam i_flag_usa" title="" src= "" alt="flag" /></a></td> <td><a href= "https://boardgamegeek.com/geekmail/compose?touser=civplayer"><img class="icon i_silk_email" title="" src= "" alt="msg" /></a></td> <td><a class="js-showavatarmenu"><img class= "icon i_avatarmenu js-icon-mouseover" title="" src= "" alt="tools" data-iconclass="i_avatarmenu" data-iconmouseoverclass= "i_avatarmenu_over" /></a></td> </tr> </tbody> </table> </div> <div class="badgeyears"> </div> <div><a href= "https://boardgamegeek.com/microbadge/30835"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_30835_0.png" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/3371"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_3371_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/2642"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_2642_0.gif" alt= "mb" /></a><a href= "https://boardgamegeek.com/microbadge/644"><img class="tilebadge" title="" src= "" alt="mb" /></a><a href= "https://boardgamegeek.com/microbadge/2781"><img class="mbimg" title="" src="https://cf.geekdo-static.com/mbs/mb_2781_0.gif" alt= "mb" /></a></div> </div> </div> </div> <div class="clear"> </div> <p><br /> <br /> Luckily, my buddies were willing to take a break from their fun to record a long-distance podcast with me. While they were being night owls at BGGcon's Saturday night, I woke up early in France to dial in. Several of them gathered around an iPhone and told me about their time at the event. Greg Pettit always does this with me (and that's still an upcoming episode), and he took the reins to direct a meta-conversation about BGGcon itself. Later we wrapped up with some specific game recommendations.<br /> <br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3175792"><img src= "https://cf.geekdo-images.com/images/pic3175792_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3176771"><img src= "https://cf.geekdo-images.com/images/pic3176771_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3126011"><img src= "https://cf.geekdo-images.com/images/pic3126011_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2891964"><img src= "https://cf.geekdo-images.com/images/pic2891964_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3129638"><img src= "https://cf.geekdo-images.com/images/pic3129638_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/96931"><img src= "https://cf.geekdo-images.com/images/pic96931_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3149683"><img src= "https://cf.geekdo-images.com/images/pic3149683_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3183517"><img src= "https://cf.geekdo-images.com/images/pic3183517_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3146943"><img src= "https://cf.geekdo-images.com/images/pic3146943_t.png" alt= "" /></a></div> </div> <p><br /> <br /> <br /> <br /> <br /> <br /> <strong>Closer:</strong> <a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/events/235412998/" target="_blank" rel="nofollow">Light/Short/Couples Game Group in Paris</a>, combined with <a class="postlink" href= "http://joueurs-anonymes.org/" target="_blank" rel= "nofollow">Joueurs Anonymes</a> at the <a class="postlink" href= "https://www.anticafe.eu/beaubourg" target="_blank" rel= "nofollow">Anticafé Beaubourg</a><br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <a href="https://boardgamegeek.com/image/2902603"></a> <p> Opener: <a href= "https://boardgamegeek.com/boardgame/117960/saint-malo">Saint Malo</a> The gig in France that allowed me to go to Essen last month has a downside--I had to cancel my plans to attend BGGcon. I'd attended the big event in Dallas last two years and was eager to make a third year in a row. Instead, I had to skip it this time, and follow remotely like so many others in the hobby. </p> (<a href= "https://boardgamegeek.com/user/Gregarius">Gregarius</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Gregarius"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/Gregarius"></a> <a href= "https://boardgamegeek.com/microbadge/12686"></a><a href= "https://boardgamegeek.com/microbadge/1"></a><a href= "https://boardgamegeek.com/microbadge/8324"></a><a href= "https://boardgamegeek.com/microbadge/40224"></a><a href= "https://boardgamegeek.com/microbadge/29747"></a> Dave OConnor (<a href= "https://boardgamegeek.com/user/daveo1234">daveo1234</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=daveo1234"></a> <a class="js-showavatarmenu"></a> Ryan Wheeler (<a href= "https://boardgamegeek.com/user/Ryan%20Wheeler">Ryan Wheeler</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=Ryan%20Wheeler"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"></a> <a href= "https://boardgamegeek.com/user/Ryan%20Wheeler"></a> <a href= "https://boardgamegeek.com/microbadge/40016"></a><a href= "https://boardgamegeek.com/microbadge/25355"></a><a href= "https://boardgamegeek.com/microbadge/7111"></a><a href= "https://boardgamegeek.com/microbadge/7924"></a><a href= "https://boardgamegeek.com/microbadge/852"></a> Spielgeek.com (<a href= "https://boardgamegeek.com/user/elschmear">elschmear</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=elschmear"></a> <a class="js-showavatarmenu"></a> <a href="https://boardgamegeek.com/user/elschmear"></a> <a href="https://boardgamegeek.com/user/elschmear"></a> <a href= "https://boardgamegeek.com/microbadge/27981"></a><a href= "https://boardgamegeek.com/microbadge/9109"></a><a href= "https://boardgamegeek.com/microbadge/30197"></a><a href= "https://boardgamegeek.com/microbadge/33849"></a><a href= "https://boardgamegeek.com/microbadge/17237"></a> Rick Byrens (<a href= "https://boardgamegeek.com/user/civplayer">civplayer</a>) <a class="js-avatar-flag" href= "https://boardgamegeek.com/users?country=United%20States"></a> <a href= "https://boardgamegeek.com/geekmail/compose?touser=civplayer"></a> <a class="js-showavatarmenu"></a> <a href= "https://boardgamegeek.com/microbadge/30835"></a><a href= "https://boardgamegeek.com/microbadge/3371"></a><a href= "https://boardgamegeek.com/microbadge/2642"></a><a href= "https://boardgamegeek.com/microbadge/644"></a><a href= "https://boardgamegeek.com/microbadge/2781"></a> <p> Luckily, my buddies were willing to take a break from their fun to record a long-distance podcast with me. While they were being night owls at BGGcon's Saturday night, I woke up early in France to dial in. Several of them gathered around an iPhone and told me about their time at the event. Greg Pettit always does this with me (and that's still an upcoming episode), and he took the reins to direct a meta-conversation about BGGcon itself. Later we wrapped up with some specific game recommendations. </p> <a href="https://boardgamegeek.com/image/3175792"></a> <a href="https://boardgamegeek.com/image/3176771"></a> <a href="https://boardgamegeek.com/image/3126011"></a> <a href="https://boardgamegeek.com/image/2891964"></a> <a href="https://boardgamegeek.com/image/3129638"></a> <a href="https://boardgamegeek.com/image/96931"></a> <a href="https://boardgamegeek.com/image/3149683"></a> <a href="https://boardgamegeek.com/image/3183517"></a> <a href="https://boardgamegeek.com/image/3146943"></a> <p> Closer: <a class="postlink" href= "https://www.meetup.com/The-English-Speaking-Board-Gamers-of-Paris/events/235412998/" target="_blank" rel="nofollow">Light/Short/Couples Game Group in Paris</a>, combined with <a class="postlink" href= "http://joueurs-anonymes.org/" target="_blank" rel= "nofollow">Joueurs Anonymes</a> at the <a class="postlink" href= "https://www.anticafe.eu/beaubourg" target="_blank" rel= "nofollow">Anticafé Beaubourg</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Saint Malo The gig in France that allowed me to go to Essen last month has a downside--I had to cancel my plans to attend BGGcon. I'd attended the big event in Dallas last two years and was eager to make a third year in a row. Instead, I had to skip it this time, and follow remotely like so many others in the hobby.   (Gregarius)   Dave OConnor (daveo1234)   Ryan Wheeler (Ryan Wheeler)   Spielgeek.com (elschmear)   Rick Byrens (civplayer)     Luckily, my buddies were willing to take a break from their fun to record a long-distance podcast with me. While they were being night owls at BGGcon's Saturday night, I woke up early in France to dial in. Several of them gathered around an iPhone and told me about their time at the event. Greg Pettit always does this with me (and that's still an upcoming episode), and he took the reins to direct a meta-conversation about BGGcon itself. Later we wrapped up with some specific game recommendations. Closer: Light/Short/Couples Game Group in Paris, combined with Joueurs Anonymes at the Anticafé Beaubourg -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Saint Malo The gig in France that allowed me to go to Essen last month has a downside--I had to cancel my plans to attend BGGcon. I'd attended the big event in Dallas last two years and was eager to make a third year in a row. Instead, I had to skip it this time, and follow remotely like so many others in the hobby.   (Gregarius)   Dave OConnor (daveo1234)   Ryan Wheeler (Ryan Wheeler)   Spielgeek.com (elschmear)   Rick Byrens (civplayer)     Luckily, my buddies were willing to take a break from their fun to record a long-distance podcast with me. While they were being night owls at BGGcon's Saturday night, I woke up early in France to dial in. Several of them gathered around an iPhone and told me about their time at the event. Greg Pettit always does this with me (and that's still an upcoming episode), and he took the reins to direct a meta-conversation about BGGcon itself. Later we wrapped up with some specific game recommendations. Closer: Light/Short/Couples Game Group in Paris, combined with Joueurs Anonymes at the Anticafé Beaubourg -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 169 - Post-Essen 3016</title>
      <itunes:title>Boardgames To Go 169 - Post-Essen 3016</itunes:title>
      <pubDate>Mon, 07 Nov 2016 14:42:02 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a><br /> <br /> A solo episode where I get to tell stories about Essen 2016 and reflect on my own experiences there. If you followed <a class= "postlink" href="http://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">my Twitter feed</a> during or after the event (<a href="https://boardgamegeek.com/blogpost/58712/essen-2016">on my blog</a>), you may already know what I'm going to say.<br /> <br /> If you've listened to my podcast for a while, you know that I like taking the long view of our hobby, looking back a decade or more to gain more context about what's happening now. In this case, I have my own personal long view to take, since I was at Essen once before, back in 2003. That was before I had a podcast, yet I still reflected on my experience in an online magazine article. I've recently re-posted that article on my blog here at BGG.<br /> <br /> I don't think it's the best aspect of our hobby, but it's undeniable that "show us the loot" photos and lists are part of the Essen experience. There's more buying than playing at this event, as far as I can tell. Ok, here are mine:<br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3243104"><img src= "https://cf.geekdo-images.com/images/pic3243104_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3243105"><img src= "https://cf.geekdo-images.com/images/pic3243105_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3243114"><img src= "https://cf.geekdo-images.com/images/pic3243114_t.jpg" alt= "" /></a></div> <br /> <br /> <strong><a href= "https://boardgamegeek.com/boardgame/200/entdecker">Land in Zicht! (Dutch version of Entdecker)</a>, <a href= "https://boardgamegeek.com/boardgame/117960/saint-malo">Saint Malo</a>, <a href= "https://boardgamegeek.com/boardgame/21835/mont-saint-michel">Mont Saint Michel</a>, <a href= "https://boardgamegeek.com/boardgame/164874/airborne-commander">Airborne Commander</a>, <a href= "https://boardgamegeek.com/boardgame/201248/evolution-beginning">Evolution The Beginning</a>, <a href= "https://boardgamegeek.com/boardgameexpansion/183833/hanabi-die-bonus-plattchen"> Hanabi promo</a>, <a href= "https://boardgamegeek.com/boardgame/194626/happy-salmon">Happy Salmon</a>, <a href= "https://boardgamegeek.com/boardgame/88011/astronuts">Astronuts</a>, <a href= "https://boardgamegeek.com/boardgame/180355/visby">Visby</a>, <a href= "https://boardgamegeek.com/boardgame/147768/five-cucumbers">Fünf Gurken</a>, <a href= "https://boardgamegeek.com/boardgame/140997/romans-go-home">Romans Go Home!</a>, misc game bits, <a href= "https://boardgamegeek.com/boardgame/193265/port-royal-unterwegs">Port Royal Unterwegs!</a>, <a href= "https://boardgamegeek.com/boardgame/205308/jolly-roger">Jolly & Roger</a>, <a href= "https://boardgamegeek.com/boardgame/192947/camel-cards">Camel Up Cards</a>, <a href= "https://boardgamegeek.com/boardgame/209886/las-vegas-card-game">Las Vegas Card Game</a>, <a href= "https://boardgamegeek.com/boardgame/205885/x-nimmt">X Nimmt!</a>, <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a>, <a href= "https://boardgamegeek.com/boardgame/203430/fuji-flush">Futschikato</a>, <a href="https://boardgamegeek.com/boardgame/343/twins">Twins</a>, <a href= "https://boardgamegeek.com/boardgame/207336/honshu">Honshu</a>, <a href= "https://boardgamegeek.com/boardgame/194523/hms-dolores">HMS Dolores</a>, and my Spiel coffee mug!</strong></div> <p><br /> <br /> <br /> <br /> <strong>Closer:</strong> Light/Short/Couples Game Group in Paris<br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a> A solo episode where I get to tell stories about Essen 2016 and reflect on my own experiences there. If you followed <a class= "postlink" href="http://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">my Twitter feed</a> during or after the event (<a href="https://boardgamegeek.com/blogpost/58712/essen-2016">on my blog</a>), you may already know what I'm going to say. If you've listened to my podcast for a while, you know that I like taking the long view of our hobby, looking back a decade or more to gain more context about what's happening now. In this case, I have my own personal long view to take, since I was at Essen once before, back in 2003. That was before I had a podcast, yet I still reflected on my experience in an online magazine article. I've recently re-posted that article on my blog here at BGG. I don't think it's the best aspect of our hobby, but it's undeniable that "show us the loot" photos and lists are part of the Essen experience. There's more buying than playing at this event, as far as I can tell. Ok, here are mine:</p> <a href="https://boardgamegeek.com/image/3243104"></a> <a href="https://boardgamegeek.com/image/3243105"></a> <a href="https://boardgamegeek.com/image/3243114"></a> <a href= "https://boardgamegeek.com/boardgame/200/entdecker">Land in Zicht! (Dutch version of Entdecker)</a>, <a href= "https://boardgamegeek.com/boardgame/117960/saint-malo">Saint Malo</a>, <a href= "https://boardgamegeek.com/boardgame/21835/mont-saint-michel">Mont Saint Michel</a>, <a href= "https://boardgamegeek.com/boardgame/164874/airborne-commander">Airborne Commander</a>, <a href= "https://boardgamegeek.com/boardgame/201248/evolution-beginning">Evolution The Beginning</a>, <a href= "https://boardgamegeek.com/boardgameexpansion/183833/hanabi-die-bonus-plattchen"> Hanabi promo</a>, <a href= "https://boardgamegeek.com/boardgame/194626/happy-salmon">Happy Salmon</a>, <a href= "https://boardgamegeek.com/boardgame/88011/astronuts">Astronuts</a>, <a href= "https://boardgamegeek.com/boardgame/180355/visby">Visby</a>, <a href= "https://boardgamegeek.com/boardgame/147768/five-cucumbers">Fünf Gurken</a>, <a href= "https://boardgamegeek.com/boardgame/140997/romans-go-home">Romans Go Home!</a>, misc game bits, <a href= "https://boardgamegeek.com/boardgame/193265/port-royal-unterwegs">Port Royal Unterwegs!</a>, <a href= "https://boardgamegeek.com/boardgame/205308/jolly-roger">Jolly & Roger</a>, <a href= "https://boardgamegeek.com/boardgame/192947/camel-cards">Camel Up Cards</a>, <a href= "https://boardgamegeek.com/boardgame/209886/las-vegas-card-game">Las Vegas Card Game</a>, <a href= "https://boardgamegeek.com/boardgame/205885/x-nimmt">X Nimmt!</a>, <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a>, <a href= "https://boardgamegeek.com/boardgame/203430/fuji-flush">Futschikato</a>, <a href="https://boardgamegeek.com/boardgame/343/twins">Twins</a>, <a href= "https://boardgamegeek.com/boardgame/207336/honshu">Honshu</a>, <a href= "https://boardgamegeek.com/boardgame/194523/hms-dolores">HMS Dolores</a>, and my Spiel coffee mug! <p> Closer: Light/Short/Couples Game Group in Paris <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Bohnanza Das Duell A solo episode where I get to tell stories about Essen 2016 and reflect on my own experiences there. If you followed my Twitter feed during or after the event (on my blog), you may already know what I'm going to say. If you've listened to my podcast for a while, you know that I like taking the long view of our hobby, looking back a decade or more to gain more context about what's happening now. In this case, I have my own personal long view to take, since I was at Essen once before, back in 2003. That was before I had a podcast, yet I still reflected on my experience in an online magazine article. I've recently re-posted that article on my blog here at BGG. I don't think it's the best aspect of our hobby, but it's undeniable that "show us the loot" photos and lists are part of the Essen experience. There's more buying than playing at this event, as far as I can tell. Ok, here are mine: Land in Zicht! (Dutch version of Entdecker), Saint Malo, Mont Saint Michel, Airborne Commander, Evolution The Beginning, Hanabi promo, Happy Salmon, Astronuts, Visby, Fünf Gurken, Romans Go Home!, misc game bits, Port Royal Unterwegs!, Jolly &amp; Roger, Camel Up Cards, Las Vegas Card Game, X Nimmt!, Bohnanza Das Duell, Futschikato, Twins, Honshu, HMS Dolores, and my Spiel coffee mug! Closer: Light/Short/Couples Game Group in Paris -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Bohnanza Das Duell A solo episode where I get to tell stories about Essen 2016 and reflect on my own experiences there. If you followed my Twitter feed during or after the event (on my blog), you may already know what I'm going to say. If you've listened to my podcast for a while, you know that I like taking the long view of our hobby, looking back a decade or more to gain more context about what's happening now. In this case, I have my own personal long view to take, since I was at Essen once before, back in 2003. That was before I had a podcast, yet I still reflected on my experience in an online magazine article. I've recently re-posted that article on my blog here at BGG. I don't think it's the best aspect of our hobby, but it's undeniable that "show us the loot" photos and lists are part of the Essen experience. There's more buying than playing at this event, as far as I can tell. Ok, here are mine: Land in Zicht! (Dutch version of Entdecker), Saint Malo, Mont Saint Michel, Airborne Commander, Evolution The Beginning, Hanabi promo, Happy Salmon, Astronuts, Visby, Fünf Gurken, Romans Go Home!, misc game bits, Port Royal Unterwegs!, Jolly &amp; Roger, Camel Up Cards, Las Vegas Card Game, X Nimmt!, Bohnanza Das Duell, Futschikato, Twins, Honshu, HMS Dolores, and my Spiel coffee mug! Closer: Light/Short/Couples Game Group in Paris -Mark</itunes:summary></item>
    
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      <title>Boardgames To Go 168 - Essen 2016</title>
      <itunes:title>Boardgames To Go 168 - Essen 2016</itunes:title>
      <pubDate>Sun, 16 Oct 2016 18:59:57 +0000</pubDate>
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      <description><![CDATA[<dl id="body_listitem0"> <dd class="doubleright">Against my own expectations, I ended up recording a podcast WHILE I was at Spiel 2016 in Essen. My buddies DaveO and Steve joined me just outside the Messe convention hall for an open-air recording this afternoon. Now I'm editing it and posting it while on on wifi with the train back "home" to Paris. This is a seat-of-the-pants episode, just giving you a feel for what the impressions are DURING the actual event, when general impressions and incomplete information are the name of the game!<br /> <br /> (Shoot, I forgot about my opener/closer framework AGAIN! This was MY idea! I'll get better at that.)<br /> <br /> By the way, I also recorded a segment with Doug Garrett for HIS longstanding podcast, Garrett's Games & Geekiness. I'm just one of a few people he talks to for that upcoming episode. Check it out.<br /> <br /> <div class="tac"> <div><a href="https://boardgamegeek.com/image/2960325"><img src= "https://cf.geekdo-images.com/images/pic2960325_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3145313"><img src= "https://cf.geekdo-images.com/images/pic3145313_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3113247"><img src= "https://cf.geekdo-images.com/images/pic3113247_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3200781"><img src= "https://cf.geekdo-images.com/images/pic3200781_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3217359"><img src= "https://cf.geekdo-images.com/images/pic3217359_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2860130"><img src= "https://cf.geekdo-images.com/images/pic2860130_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3217363"><img src= "https://cf.geekdo-images.com/images/pic3217363_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2871067"><img src= "https://cf.geekdo-images.com/images/pic2871067_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3159758"><img src= "https://cf.geekdo-images.com/images/pic3159758_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/2894296"><img src= "https://cf.geekdo-images.com/images/pic2894296_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3139187"><img src= "https://cf.geekdo-images.com/images/pic3139187_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3175792"><img src= "https://cf.geekdo-images.com/images/pic3175792_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3105314"><img src= "https://cf.geekdo-images.com/images/pic3105314_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3152346"><img src= "https://cf.geekdo-images.com/images/pic3152346_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3126004"><img src= "https://cf.geekdo-images.com/images/pic3126004_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3125637"><img src= "https://cf.geekdo-images.com/images/pic3125637_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3169824"><img src= "https://cf.geekdo-images.com/images/pic3169824_t.png" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3152347"><img src= "https://cf.geekdo-images.com/images/pic3152347_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3086849"><img src= "https://cf.geekdo-images.com/images/pic3086849_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/1051274"><img src= "https://cf.geekdo-images.com/images/pic1051274_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3108106"><img src= "https://cf.geekdo-images.com/images/pic3108106_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3085535"><img src= "https://cf.geekdo-images.com/images/pic3085535_t.jpg" alt= "" /></a></div> </div> <br /> <br /> <strong>Games mentioned:</strong> <a href= "https://boardgamegeek.com/boardgame/195867/papa-paolo">Papà Paolo</a>, <a href= "https://boardgamegeek.com/boardgame/205507/key-city-london">Key to the City - London</a>, <a href= "https://boardgamegeek.com/boardgame/193738/great-western-trail">Great Western Trail</a>, <a href= "https://boardgamegeek.com/boardgame/207691/railroad-revolution">Railroad Revolution</a>, Qwixx Das Duel, <a href= "https://boardgamegeek.com/boardgame/192635/life-life">Life is Life</a>, Take That,<a href= "https://boardgamegeek.com/boardgame/193062/kuhhandel-das-brettspiel">Kuhhandel Das Brettspiel</a>, <a href= "https://boardgamegeek.com/boardgame/207207/glux">GLÜX</a>, <a href="https://boardgamegeek.com/boardgame/192351/world-monuments"> World Monuments</a>, <a href= "https://boardgamegeek.com/boardgame/205079/checkpoint-charlie">Checkpoint Charlie</a>, <a href= "https://boardgamegeek.com/boardgame/208766/13-clues">13 Clues</a>, <a href= "https://boardgamegeek.com/boardgame/194523/hms-dolores">HMS Dolores</a>, <a href= "https://boardgamegeek.com/boardgame/192947/camel-cards">Camel Up Cards</a>, <a href= "https://boardgamegeek.com/boardgame/205885/x-nimmt">X Nimmt!</a>, <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a>,<a href= "https://boardgamegeek.com/boardgame/343/twins">Twins</a>, <a href= "https://boardgamegeek.com/boardgame/193265/port-royal-unterwegs">Port Royal Unterwegs!</a>, <a href= "https://boardgamegeek.com/boardgame/203430/fuji-flush">Fuji Flush</a>, <a href= "https://boardgamegeek.com/boardgame/103651/23">23</a>, <a href= "https://boardgamegeek.com/boardgame/203624/mea-culpa">Mea Culpa</a>, <a href= "https://boardgamegeek.com/boardgame/198898/area-51-top-secret">Area 51: Top Secret</a><br /> <br /> <br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a><br /> <br /> P.S. Maybe later I'll upload some of <a class="postlink" href= "http://twitter.com/BoardgamesToGo" target="_blank" rel= "nofollow">the photos I sent out</a> over social media while I was there. In them meantime, you can see them all here.<br /> <br /> <a href="http://twitter.com/BoardgamesToGo" target="_blank" rel= "nofollow">http://twitter.com/BoardgamesToGo</a> <div class="clear"> </div> </dd> </dl> <p> </p>]]></description>
      
      <content:encoded><![CDATA[Against my own expectations, I ended up recording a podcast WHILE I was at Spiel 2016 in Essen. My buddies DaveO and Steve joined me just outside the Messe convention hall for an open-air recording this afternoon. Now I'm editing it and posting it while on on wifi with the train back "home" to Paris. This is a seat-of-the-pants episode, just giving you a feel for what the impressions are DURING the actual event, when general impressions and incomplete information are the name of the game! (Shoot, I forgot about my opener/closer framework AGAIN! This was MY idea! I'll get better at that.) By the way, I also recorded a segment with Doug Garrett for HIS longstanding podcast, Garrett's Games & Geekiness. I'm just one of a few people he talks to for that upcoming episode. Check it out. <a href="https://boardgamegeek.com/image/2960325"></a> <a href="https://boardgamegeek.com/image/3145313"></a> <a href="https://boardgamegeek.com/image/3113247"></a> <a href="https://boardgamegeek.com/image/3200781"></a> <a href="https://boardgamegeek.com/image/3217359"></a> <a href="https://boardgamegeek.com/image/2860130"></a> <a href="https://boardgamegeek.com/image/3217363"></a> <a href="https://boardgamegeek.com/image/2871067"></a> <a href="https://boardgamegeek.com/image/3159758"></a> <a href="https://boardgamegeek.com/image/2894296"></a> <a href="https://boardgamegeek.com/image/3139187"></a> <a href="https://boardgamegeek.com/image/3175792"></a> <a href="https://boardgamegeek.com/image/3105314"></a> <a href="https://boardgamegeek.com/image/3152346"></a> <a href="https://boardgamegeek.com/image/3126004"></a> <a href="https://boardgamegeek.com/image/3125637"></a> <a href="https://boardgamegeek.com/image/3169824"></a> <a href="https://boardgamegeek.com/image/3152347"></a> <a href="https://boardgamegeek.com/image/3086849"></a> <a href="https://boardgamegeek.com/image/1051274"></a> <a href="https://boardgamegeek.com/image/3108106"></a> <a href="https://boardgamegeek.com/image/3085535"></a> Games mentioned: <a href= "https://boardgamegeek.com/boardgame/195867/papa-paolo">Papà Paolo</a>, <a href= "https://boardgamegeek.com/boardgame/205507/key-city-london">Key to the City - London</a>, <a href= "https://boardgamegeek.com/boardgame/193738/great-western-trail">Great Western Trail</a>, <a href= "https://boardgamegeek.com/boardgame/207691/railroad-revolution">Railroad Revolution</a>, Qwixx Das Duel, <a href= "https://boardgamegeek.com/boardgame/192635/life-life">Life is Life</a>, Take That,<a href= "https://boardgamegeek.com/boardgame/193062/kuhhandel-das-brettspiel">Kuhhandel Das Brettspiel</a>, <a href= "https://boardgamegeek.com/boardgame/207207/glux">GLÜX</a>, <a href="https://boardgamegeek.com/boardgame/192351/world-monuments"> World Monuments</a>, <a href= "https://boardgamegeek.com/boardgame/205079/checkpoint-charlie">Checkpoint Charlie</a>, <a href= "https://boardgamegeek.com/boardgame/208766/13-clues">13 Clues</a>, <a href= "https://boardgamegeek.com/boardgame/194523/hms-dolores">HMS Dolores</a>, <a href= "https://boardgamegeek.com/boardgame/192947/camel-cards">Camel Up Cards</a>, <a href= "https://boardgamegeek.com/boardgame/205885/x-nimmt">X Nimmt!</a>, <a href= "https://boardgamegeek.com/boardgame/205867/bohnanza-das-duell">Bohnanza Das Duell</a>,<a href= "https://boardgamegeek.com/boardgame/343/twins">Twins</a>, <a href= "https://boardgamegeek.com/boardgame/193265/port-royal-unterwegs">Port Royal Unterwegs!</a>, <a href= "https://boardgamegeek.com/boardgame/203430/fuji-flush">Fuji Flush</a>, <a href= "https://boardgamegeek.com/boardgame/103651/23">23</a>, <a href= "https://boardgamegeek.com/boardgame/203624/mea-culpa">Mea Culpa</a>, <a href= "https://boardgamegeek.com/boardgame/198898/area-51-top-secret">Area 51: Top Secret</a> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a> P.S. Maybe later I'll upload some of <a class="postlink" href= "http://twitter.com/BoardgamesToGo" target="_blank" rel= "nofollow">the photos I sent out</a> over social media while I was there. In them meantime, you can see them all here. <a href="http://twitter.com/BoardgamesToGo" target="_blank" rel= "nofollow">http://twitter.com/BoardgamesToGo</a> <p> </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Against my own expectations, I ended up recording a podcast WHILE I was at Spiel 2016 in Essen. My buddies DaveO and Steve joined me just outside the Messe convention hall for an open-air recording this afternoon. Now I'm editing it and posting it while on on wifi with the train back "home" to Paris. This is a seat-of-the-pants episode, just giving you a feel for what the impressions are DURING the actual event, when general impressions and incomplete information are the name of the game! (Shoot, I forgot about my opener/closer framework AGAIN! This was MY idea! I'll get better at that.) By the way, I also recorded a segment with Doug Garrett for HIS longstanding podcast, Garrett's Games &amp; Geekiness. I'm just one of a few people he talks to for that upcoming episode. Check it out. Games mentioned: Papà Paolo, Key to the City - London, Great Western Trail, Railroad Revolution, Qwixx Das Duel, Life is Life, Take That,Kuhhandel Das Brettspiel, GLÜX, World Monuments, Checkpoint Charlie, 13 Clues, HMS Dolores, Camel Up Cards, X Nimmt!, Bohnanza Das Duell,Twins, Port Royal Unterwegs!, Fuji Flush, 23, Mea Culpa, Area 51: Top Secret -Mark P.S. Maybe later I'll upload some of the photos I sent out over social media while I was there. In them meantime, you can see them all here. http://twitter.com/BoardgamesToGo    </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Against my own expectations, I ended up recording a podcast WHILE I was at Spiel 2016 in Essen. My buddies DaveO and Steve joined me just outside the Messe convention hall for an open-air recording this afternoon. Now I'm editing it and posting it while on on wifi with the train back "home" to Paris. This is a seat-of-the-pants episode, just giving you a feel for what the impressions are DURING the actual event, when general impressions and incomplete information are the name of the game! (Shoot, I forgot about my opener/closer framework AGAIN! This was MY idea! I'll get better at that.) By the way, I also recorded a segment with Doug Garrett for HIS longstanding podcast, Garrett's Games &amp; Geekiness. I'm just one of a few people he talks to for that upcoming episode. Check it out. Games mentioned: Papà Paolo, Key to the City - London, Great Western Trail, Railroad Revolution, Qwixx Das Duel, Life is Life, Take That,Kuhhandel Das Brettspiel, GLÜX, World Monuments, Checkpoint Charlie, 13 Clues, HMS Dolores, Camel Up Cards, X Nimmt!, Bohnanza Das Duell,Twins, Port Royal Unterwegs!, Fuji Flush, 23, Mea Culpa, Area 51: Top Secret -Mark P.S. Maybe later I'll upload some of the photos I sent out over social media while I was there. In them meantime, you can see them all here. http://twitter.com/BoardgamesToGo    </itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 167 - Pre-Essen 2016</title>
      <itunes:title>Boardgames To Go 167 - Pre-Essen 2016</itunes:title>
      <pubDate>Mon, 10 Oct 2016 19:18:03 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> I should've made it more clear in the audio, but the obvious opener is that I will be going Essen this year, and you can find me on Saturday afternoon at the NorthStarGames booth, Hall 3 P-103. It's near a corner by a restaurant, and the same hall where Amigo, Z-Man, Pegasus, Stronghold, and others are. Please stop by and tell me if you listen to the podcast. I'll also be around on Saturday morning and all of Sunday, just taking it all in myself. I'm not wearing a BGTG shirt or anything, so just try to keep a lookout for this guy.<br /> <br /> Woo-hoo! After work on Friday I hop a train to Essen! I'll arrive after Spiel closes for the evening, but hope to see some folks that evening. Then on Saturday & Sunday I get to take it all in. I'm buying a few things, but mostly I just want to experience the spectacle of it all. I was last there (my only other time) for a single day in 2003. I wrote an <a class="postlink" href= "http://www.thegamesjournal.com/articles/Essen2003.shtml" target= "_blank" rel="nofollow">article</a> about that experience for an online magazine of the time, The Games Journal. It's still there, with a photo of a younger me.<br /> <img src="https://cf.geekdo-static.com/images/smile.gif" alt="" border="0" /><br /> <br /> Now it's over a dozen years later, and I have the opportunity to go back. What am I excited to see? Everything, really, but for podcast purposes I made a list of a "baker's dozen" games that most pique my interest. These lists are typically personal--lists by others feature different games, and you may find some of my choices curious. You can just listen along, of course, but I've also recorded these in a <a href= "https://boardgamegeek.com/geeklist/212221/boardgames-gos-essen-spiel-watchlist-2016"> geeklist</a>. Check it out. Here's what I wrote on that list about my "process" for picking games.<br /> <br /></p> <div class="quotetitle">Quote:</div> <div class="quote">By now we know the drill... Look through BGG's Spiel (and Gencon) Previews, and flag too many titles that catch my attention. How do they grab me? Theme/setting matters, but hints about the gameplay/mechanisms (especially playing time) matter more. So does the designer and publisher.<br /> <br /> Anything that has its roots in Kickstarter makes me instantly wary. It's not an automatic NO, but I'm so skeptical of that platform as a <em>development</em> tool (as opposed to merely funding), that I'll let others take the plunge first. Wait & see.<br /> <br /> Expansions rarely grab my attention. I'm just not an expansion guy, expect for a few rare favorites (e.g. Port Royal). Similarly with abstracts--not my thing, but there are rare exceptions.<br /> <br /> <br /> In general, my ranking of factors is<br /> <br /> <strong>1. Publisher</strong> <em>(which goes to development process & production quality)</em><br /> <strong>2. Gameplay/mechanisms</strong> <em>(looking for the types of games I know I like, though sometimes something unique & new. I steer clear of games rated at over 60 minutes--wait & see only, for those)</em><br /> <strong>3. Designer</strong> <em>(I'll let someone else take a flyer on a new, unproven designer...in most cases)</em><br /> <strong>4. Theme/setting</strong> <em>(I have distinct preferences toward real-world, historic subjects, and away from zombies/elves/spaceships. But I've learned from long experience that this is the least reliable indicator of whether a game will be a hit with me, alas)</em></div> <p><br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/2783319"><img src= "https://cf.geekdo-images.com/images/pic2783319_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/2926075"><img src= "https://cf.geekdo-images.com/images/pic2926075_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/2837958"><img src= "https://cf.geekdo-images.com/images/pic2837958_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3013621"><img src= "https://cf.geekdo-images.com/images/pic3013621_t.png" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3152372"><img src= "https://cf.geekdo-images.com/images/pic3152372_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3042047"><img src= "https://cf.geekdo-images.com/images/pic3042047_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3153010"><img src= "https://cf.geekdo-images.com/images/pic3153010_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/2937209"><img src= "https://cf.geekdo-images.com/images/pic2937209_t.png" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3138572"><img src= "https://cf.geekdo-images.com/images/pic3138572_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3014888"><img src= "https://cf.geekdo-images.com/images/pic3014888_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/2717743"><img src= "https://cf.geekdo-images.com/images/pic2717743_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3134077"><img src= "https://cf.geekdo-images.com/images/pic3134077_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/2894296"><img src= "https://cf.geekdo-images.com/images/pic2894296_t.jpg" alt= "" /></a></div> <br /> <br /> Full list including many more Honorable Mentions, and some additional comments on my <a href= "https://boardgamegeek.com/geeklist/212221/boardgames-gos-essen-spiel-watchlist-2016"> <strong>geeklist.</strong></a></div> <p><br /> <br /> <strong>Closer:</strong> It's too long to call my honorable mentions the closer, so I guess that means it's the part where I talk about how Mars games aren't automatically on my list. Almost the opposite, really. Does it work that way for you? Is your day job uninteresting as a game subject? I think it's because we know too much about our own jobs, and any game about them falls short...but if they include all of that detail, it's too much! (Plus, it becomes work again.)<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: I should've made it more clear in the audio, but the obvious opener is that I will be going Essen this year, and you can find me on Saturday afternoon at the NorthStarGames booth, Hall 3 P-103. It's near a corner by a restaurant, and the same hall where Amigo, Z-Man, Pegasus, Stronghold, and others are. Please stop by and tell me if you listen to the podcast. I'll also be around on Saturday morning and all of Sunday, just taking it all in myself. I'm not wearing a BGTG shirt or anything, so just try to keep a lookout for this guy. Woo-hoo! After work on Friday I hop a train to Essen! I'll arrive after Spiel closes for the evening, but hope to see some folks that evening. Then on Saturday & Sunday I get to take it all in. I'm buying a few things, but mostly I just want to experience the spectacle of it all. I was last there (my only other time) for a single day in 2003. I wrote an <a class="postlink" href= "http://www.thegamesjournal.com/articles/Essen2003.shtml" target= "_blank" rel="nofollow">article</a> about that experience for an online magazine of the time, The Games Journal. It's still there, with a photo of a younger me. Now it's over a dozen years later, and I have the opportunity to go back. What am I excited to see? Everything, really, but for podcast purposes I made a list of a "baker's dozen" games that most pique my interest. These lists are typically personal--lists by others feature different games, and you may find some of my choices curious. You can just listen along, of course, but I've also recorded these in a <a href= "https://boardgamegeek.com/geeklist/212221/boardgames-gos-essen-spiel-watchlist-2016"> geeklist</a>. Check it out. Here's what I wrote on that list about my "process" for picking games. </p> Quote: By now we know the drill... Look through BGG's Spiel (and Gencon) Previews, and flag too many titles that catch my attention. How do they grab me? Theme/setting matters, but hints about the gameplay/mechanisms (especially playing time) matter more. So does the designer and publisher. Anything that has its roots in Kickstarter makes me instantly wary. It's not an automatic NO, but I'm so skeptical of that platform as a <em>development</em> tool (as opposed to merely funding), that I'll let others take the plunge first. Wait & see. Expansions rarely grab my attention. I'm just not an expansion guy, expect for a few rare favorites (e.g. Port Royal). Similarly with abstracts--not my thing, but there are rare exceptions. In general, my ranking of factors is 1. Publisher <em>(which goes to development process & production quality)</em> 2. Gameplay/mechanisms <em>(looking for the types of games I know I like, though sometimes something unique & new. I steer clear of games rated at over 60 minutes--wait & see only, for those)</em> 3. Designer <em>(I'll let someone else take a flyer on a new, unproven designer...in most cases)</em> 4. Theme/setting <em>(I have distinct preferences toward real-world, historic subjects, and away from zombies/elves/spaceships. But I've learned from long experience that this is the least reliable indicator of whether a game will be a hit with me, alas)</em> <p> </p> <a href="https://boardgamegeek.com/image/2783319"></a> <a href= "https://boardgamegeek.com/image/2926075"></a> <a href= "https://boardgamegeek.com/image/2837958"></a> <a href= "https://boardgamegeek.com/image/3013621"></a> <a href= "https://boardgamegeek.com/image/3152372"></a> <a href= "https://boardgamegeek.com/image/3042047"></a> <a href= "https://boardgamegeek.com/image/3153010"></a> <a href= "https://boardgamegeek.com/image/2937209"></a> <a href= "https://boardgamegeek.com/image/3138572"></a> <a href= "https://boardgamegeek.com/image/3014888"></a> <a href= "https://boardgamegeek.com/image/2717743"></a> <a href= "https://boardgamegeek.com/image/3134077"></a> <a href= "https://boardgamegeek.com/image/2894296"></a> Full list including many more Honorable Mentions, and some additional comments on my <a href= "https://boardgamegeek.com/geeklist/212221/boardgames-gos-essen-spiel-watchlist-2016"> geeklist.</a> <p> Closer: It's too long to call my honorable mentions the closer, so I guess that means it's the part where I talk about how Mars games aren't automatically on my list. Almost the opposite, really. Does it work that way for you? Is your day job uninteresting as a game subject? I think it's because we know too much about our own jobs, and any game about them falls short...but if they include all of that detail, it's too much! (Plus, it becomes work again.) <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: I should've made it more clear in the audio, but the obvious opener is that I will be going Essen this year, and you can find me on Saturday afternoon at the NorthStarGames booth, Hall 3 P-103. It's near a corner by a restaurant, and the same hall where Amigo, Z-Man, Pegasus, Stronghold, and others are. Please stop by and tell me if you listen to the podcast. I'll also be around on Saturday morning and all of Sunday, just taking it all in myself. I'm not wearing a BGTG shirt or anything, so just try to keep a lookout for this guy. Woo-hoo! After work on Friday I hop a train to Essen! I'll arrive after Spiel closes for the evening, but hope to see some folks that evening. Then on Saturday &amp; Sunday I get to take it all in. I'm buying a few things, but mostly I just want to experience the spectacle of it all. I was last there (my only other time) for a single day in 2003. I wrote an article about that experience for an online magazine of the time, The Games Journal. It's still there, with a photo of a younger me. Now it's over a dozen years later, and I have the opportunity to go back. What am I excited to see? Everything, really, but for podcast purposes I made a list of a "baker's dozen" games that most pique my interest. These lists are typically personal--lists by others feature different games, and you may find some of my choices curious. You can just listen along, of course, but I've also recorded these in a geeklist. Check it out. Here's what I wrote on that list about my "process" for picking games. Quote: By now we know the drill... Look through BGG's Spiel (and Gencon) Previews, and flag too many titles that catch my attention. How do they grab me? Theme/setting matters, but hints about the gameplay/mechanisms (especially playing time) matter more. So does the designer and publisher. Anything that has its roots in Kickstarter makes me instantly wary. It's not an automatic NO, but I'm so skeptical of that platform as a development tool (as opposed to merely funding), that I'll let others take the plunge first. Wait &amp; see. Expansions rarely grab my attention. I'm just not an expansion guy, expect for a few rare favorites (e.g. Port Royal). Similarly with abstracts--not my thing, but there are rare exceptions. In general, my ranking of factors is 1. Publisher (which goes to development process &amp; production quality) 2. Gameplay/mechanisms (looking for the types of games I know I like, though sometimes something unique &amp; new. I steer clear of games rated at over 60 minutes--wait &amp; see only, for those) 3. Designer (I'll let someone else take a flyer on a new, unproven designer...in most cases) 4. Theme/setting (I have distinct preferences toward real-world, historic subjects, and away from zombies/elves/spaceships. But I've learned from long experience that this is the least reliable indicator of whether a game will be a hit with me, alas)              Full list including many more Honorable Mentions, and some additional comments on my geeklist. Closer: It's too long to call my honorable mentions the closer, so I guess that means it's the part where I talk about how Mars games aren't automatically on my list. Almost the opposite, really. Does it work that way for you? Is your day job uninteresting as a game subject? I think it's because we know too much about our own jobs, and any game about them falls short...but if they include all of that detail, it's too much! (Plus, it becomes work again.) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: I should've made it more clear in the audio, but the obvious opener is that I will be going Essen this year, and you can find me on Saturday afternoon at the NorthStarGames booth, Hall 3 P-103. It's near a corner by a restaurant, and the same hall where Amigo, Z-Man, Pegasus, Stronghold, and others are. Please stop by and tell me if you listen to the podcast. I'll also be around on Saturday morning and all of Sunday, just taking it all in myself. I'm not wearing a BGTG shirt or anything, so just try to keep a lookout for this guy. Woo-hoo! After work on Friday I hop a train to Essen! I'll arrive after Spiel closes for the evening, but hope to see some folks that evening. Then on Saturday &amp; Sunday I get to take it all in. I'm buying a few things, but mostly I just want to experience the spectacle of it all. I was last there (my only other time) for a single day in 2003. I wrote an article about that experience for an online magazine of the time, The Games Journal. It's still there, with a photo of a younger me. Now it's over a dozen years later, and I have the opportunity to go back. What am I excited to see? Everything, really, but for podcast purposes I made a list of a "baker's dozen" games that most pique my interest. These lists are typically personal--lists by others feature different games, and you may find some of my choices curious. You can just listen along, of course, but I've also recorded these in a geeklist. Check it out. Here's what I wrote on that list about my "process" for picking games. Quote: By now we know the drill... Look through BGG's Spiel (and Gencon) Previews, and flag too many titles that catch my attention. How do they grab me? Theme/setting matters, but hints about the gameplay/mechanisms (especially playing time) matter more. So does the designer and publisher. Anything that has its roots in Kickstarter makes me instantly wary. It's not an automatic NO, but I'm so skeptical of that platform as a development tool (as opposed to merely funding), that I'll let others take the plunge first. Wait &amp; see. Expansions rarely grab my attention. I'm just not an expansion guy, expect for a few rare favorites (e.g. Port Royal). Similarly with abstracts--not my thing, but there are rare exceptions. In general, my ranking of factors is 1. Publisher (which goes to development process &amp; production quality) 2. Gameplay/mechanisms (looking for the types of games I know I like, though sometimes something unique &amp; new. I steer clear of games rated at over 60 minutes--wait &amp; see only, for those) 3. Designer (I'll let someone else take a flyer on a new, unproven designer...in most cases) 4. Theme/setting (I have distinct preferences toward real-world, historic subjects, and away from zombies/elves/spaceships. But I've learned from long experience that this is the least reliable indicator of whether a game will be a hit with me, alas)              Full list including many more Honorable Mentions, and some additional comments on my geeklist. Closer: It's too long to call my honorable mentions the closer, so I guess that means it's the part where I talk about how Mars games aren't automatically on my list. Almost the opposite, really. Does it work that way for you? Is your day job uninteresting as a game subject? I think it's because we know too much about our own jobs, and any game about them falls short...but if they include all of that detail, it's too much! (Plus, it becomes work again.) -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 166 - Catching Up Before Essen</title>
      <itunes:title>Boardgames To Go 166 - Catching Up Before Essen</itunes:title>
      <pubDate>Tue, 04 Oct 2016 13:09:22 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> Whoops! I recorded this little episode so quickly that I completely forgot about my new Opener/Closer framework! Ok, let's say that the opener was my intro <em>en français. Vive la France!</em><br /> <br /> The shortest episode I've done in a while, this is to "clear the decks" of boardgame session reporting before I do my traditional Essen Anticipation episode in a week or so. This year I'm going to the event, at least for the most crowded part of the weekend, and I'll be doing both Pre-Essen and Post-Essen episodes. That's the plan.<br /> <br /> In the meantime, what have I been playing lately? Not as much in France as I'd hoped, but a special opportunity let me try one new game. Add to that the games I played at my last visit home to California for a long while.<br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3201899"><img src= "https://cf.geekdo-images.com/images/pic3201899_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3201875"><img src= "https://cf.geekdo-images.com/images/pic3201875_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3201889"><img src= "https://cf.geekdo-images.com/images/pic3201889_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3201881"><img src= "https://cf.geekdo-images.com/images/pic3201881_t.jpg" alt= "" /></a></div> <br /> <div><a href="https://boardgamegeek.com/image/3199096"><img src= "https://cf.geekdo-images.com/images/pic3199096_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3201904"><img src= "https://cf.geekdo-images.com/images/pic3201904_t.png" alt= "" /></a></div> </div> <p><br /> <br /> <strong>Closer:</strong> Actually, I kind of had a closer, I just forgot to set it aside as such. At the end I mention how new Essen titles can sometimes show up in online versions, contemporary or soon after the Spiel event itself. Are there any of these for 2016? I haven't noticed, but should look harder.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: Whoops! I recorded this little episode so quickly that I completely forgot about my new Opener/Closer framework! Ok, let's say that the opener was my intro <em>en français. Vive la France!</em> The shortest episode I've done in a while, this is to "clear the decks" of boardgame session reporting before I do my traditional Essen Anticipation episode in a week or so. This year I'm going to the event, at least for the most crowded part of the weekend, and I'll be doing both Pre-Essen and Post-Essen episodes. That's the plan. In the meantime, what have I been playing lately? Not as much in France as I'd hoped, but a special opportunity let me try one new game. Add to that the games I played at my last visit home to California for a long while.</p> <a href="https://boardgamegeek.com/image/3201899"></a> <a href="https://boardgamegeek.com/image/3201875"></a> <a href="https://boardgamegeek.com/image/3201889"></a> <a href="https://boardgamegeek.com/image/3201881"></a> <a href="https://boardgamegeek.com/image/3199096"></a> <a href="https://boardgamegeek.com/image/3201904"></a> <p> Closer: Actually, I kind of had a closer, I just forgot to set it aside as such. At the end I mention how new Essen titles can sometimes show up in online versions, contemporary or soon after the Spiel event itself. Are there any of these for 2016? I haven't noticed, but should look harder. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Whoops! I recorded this little episode so quickly that I completely forgot about my new Opener/Closer framework! Ok, let's say that the opener was my intro en français. Vive la France! The shortest episode I've done in a while, this is to "clear the decks" of boardgame session reporting before I do my traditional Essen Anticipation episode in a week or so. This year I'm going to the event, at least for the most crowded part of the weekend, and I'll be doing both Pre-Essen and Post-Essen episodes. That's the plan. In the meantime, what have I been playing lately? Not as much in France as I'd hoped, but a special opportunity let me try one new game. Add to that the games I played at my last visit home to California for a long while. Closer: Actually, I kind of had a closer, I just forgot to set it aside as such. At the end I mention how new Essen titles can sometimes show up in online versions, contemporary or soon after the Spiel event itself. Are there any of these for 2016? I haven't noticed, but should look harder. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Whoops! I recorded this little episode so quickly that I completely forgot about my new Opener/Closer framework! Ok, let's say that the opener was my intro en français. Vive la France! The shortest episode I've done in a while, this is to "clear the decks" of boardgame session reporting before I do my traditional Essen Anticipation episode in a week or so. This year I'm going to the event, at least for the most crowded part of the weekend, and I'll be doing both Pre-Essen and Post-Essen episodes. That's the plan. In the meantime, what have I been playing lately? Not as much in France as I'd hoped, but a special opportunity let me try one new game. Add to that the games I played at my last visit home to California for a long while. Closer: Actually, I kind of had a closer, I just forgot to set it aside as such. At the end I mention how new Essen titles can sometimes show up in online versions, contemporary or soon after the Spiel event itself. Are there any of these for 2016? I haven't noticed, but should look harder. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 165 - The Times They Area A-Changin'</title>
      <itunes:title>Boardgames To Go 165 - The Times They Area A-Changin'</itunes:title>
      <pubDate>Wed, 24 Aug 2016 12:16:56 +0000</pubDate>
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      <description><![CDATA[<p><strong>Opener:</strong> Geeklists for the podcast Season 12, my Extra appearances, and Session Reports<br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/350458"><img src= "https://cf.geekdo-images.com/images/pic350458_t.jpg" alt= "" /></a><a href= "https://boardgamegeek.com/image/3009417"><img src="https://cf.geekdo-images.com/images/pic3009417_t.jpg" alt="" /></a><a href= "https://boardgamegeek.com/image/2923119"><img src= "https://cf.geekdo-images.com/images/pic2923119_t.jpg" alt= "" /></a><a href= "https://boardgamegeek.com/image/2568916"><img src="https://cf.geekdo-images.com/images/pic2568916_t.jpg" alt="" /></a> <a href= "https://boardgamegeek.com/image/3029488"><img src= "https://cf.geekdo-images.com/images/pic3029488_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3009417"><img src= "https://cf.geekdo-images.com/images/pic3009417_t.jpg" alt= "" /></a><a href= "https://boardgamegeek.com/image/2672797"><img src="https://cf.geekdo-images.com/images/pic2672797_t.jpg" alt="" /></a> <a href= "https://boardgamegeek.com/image/2936965"><img src= "https://cf.geekdo-images.com/images/pic2936965_t.jpg" alt= "" /></a><a href= "https://boardgamegeek.com/image/1767884"><img src="https://cf.geekdo-images.com/images/pic1767884_t.jpg" alt="" /></a><a href= "https://boardgamegeek.com/image/3116026"><img src= "https://cf.geekdo-images.com/images/pic3116026_t.jpg" alt= "" /></a></div> </div> <p><br /> <br /> Just a solo show this time, something like the old "Session Report & Feedback" episodes I used to do. I wanted to get something out relatively quickly, before I make my move to France. This fit the bill, and it also let me get a show out with better sound quality. (My switch to a Mac has presented me with some challenges to the multi-person shows, whether over Skype or in the same room. I'll figure it out.)<br /> <br /></p> <div class="post_fr"> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3136014"><img src= "https://cf.geekdo-images.com/images/pic3136014_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3135981"><img src= "https://cf.geekdo-images.com/images/pic3135981_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3135995"><img src= "https://cf.geekdo-images.com/images/pic3135995_t.jpg" alt= "" /></a> <a href= "https://boardgamegeek.com/image/3135994"><img src= "https://cf.geekdo-images.com/images/pic3135994_t.jpg" alt= "" /></a><a href= "https://boardgamegeek.com/image/3135996"><img src="https://cf.geekdo-images.com/images/pic3135996_t.jpg" alt="" /></a></div> </div> </div> <p>It didn't take too much thought to come up with a unifying idea for this episode: changes. Of course my big change is the temporary relocation to France, which will have unknown impacts to my hobby. The other changes are to this podcast, which happened already--new shows are posted to the same old audio feed, but on the web they're at a slightly different location, in my Season 12 geeklist. You should subscribe to that. Also my "Extras" geeklist, which is where you'll find my guest spots on other podcasts and video shows. Finally, if you like this session report episode, then you really should be subscribing to my (mostly) weekly session reports that I post in geeklist form on BGG. Got all of that? Good!<br /> <br /> The other changes I note are to the hobby itself. While those things can be a consternation to old farts like me, who still think in terms of email lists and 1990s German Games, these are clearly changes for the better. We sure seem to have more people playing games than ever. If Kickstarter products and mini-filled "thematic" games aren't my favorite things, I can at least agree that this rising tide is lifting all of our boats. I think so, anyway. Kickstarter produced a nice Medici reprint, and you can get more 1990s German than that! My local Barnes & Noble already had a decent game section, and now hosts a monthly public game night. The other day I went to Target to buy a game for my brother's family, and while there I was amazed at that the second-largest retailer in the US has Hanabi, Magic Labyrinth, Rolling America, Ticket to Ride, Spyfall, Qwixx, Codenames, Evolution, Catan, Machi Koro, Betrayal at House on the Hill, Forbidden Island, Dixit, Sheriff of Nottingham, King of Tokyo, and Pandemic. Probably even a few more of "our games" that I missed. Wow!<br /> <br /> <strong>Closer:</strong> The mainstreaming of our hobby at places like Target and Barnes & Noble.<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Opener: Geeklists for the podcast Season 12, my Extra appearances, and Session Reports </p> <a href="https://boardgamegeek.com/image/350458"></a><a href= "https://boardgamegeek.com/image/3009417"></a><a href= "https://boardgamegeek.com/image/2923119"></a><a href= "https://boardgamegeek.com/image/2568916"></a> <a href= "https://boardgamegeek.com/image/3029488"></a> <a href= "https://boardgamegeek.com/image/3009417"></a><a href= "https://boardgamegeek.com/image/2672797"></a> <a href= "https://boardgamegeek.com/image/2936965"></a><a href= "https://boardgamegeek.com/image/1767884"></a><a href= "https://boardgamegeek.com/image/3116026"></a> <p> Just a solo show this time, something like the old "Session Report & Feedback" episodes I used to do. I wanted to get something out relatively quickly, before I make my move to France. This fit the bill, and it also let me get a show out with better sound quality. (My switch to a Mac has presented me with some challenges to the multi-person shows, whether over Skype or in the same room. I'll figure it out.) </p> <a href="https://boardgamegeek.com/image/3136014"></a> <a href= "https://boardgamegeek.com/image/3135981"></a> <a href= "https://boardgamegeek.com/image/3135995"></a> <a href= "https://boardgamegeek.com/image/3135994"></a><a href= "https://boardgamegeek.com/image/3135996"></a> <p>It didn't take too much thought to come up with a unifying idea for this episode: changes. Of course my big change is the temporary relocation to France, which will have unknown impacts to my hobby. The other changes are to this podcast, which happened already--new shows are posted to the same old audio feed, but on the web they're at a slightly different location, in my Season 12 geeklist. You should subscribe to that. Also my "Extras" geeklist, which is where you'll find my guest spots on other podcasts and video shows. Finally, if you like this session report episode, then you really should be subscribing to my (mostly) weekly session reports that I post in geeklist form on BGG. Got all of that? Good! The other changes I note are to the hobby itself. While those things can be a consternation to old farts like me, who still think in terms of email lists and 1990s German Games, these are clearly changes for the better. We sure seem to have more people playing games than ever. If Kickstarter products and mini-filled "thematic" games aren't my favorite things, I can at least agree that this rising tide is lifting all of our boats. I think so, anyway. Kickstarter produced a nice Medici reprint, and you can get more 1990s German than that! My local Barnes & Noble already had a decent game section, and now hosts a monthly public game night. The other day I went to Target to buy a game for my brother's family, and while there I was amazed at that the second-largest retailer in the US has Hanabi, Magic Labyrinth, Rolling America, Ticket to Ride, Spyfall, Qwixx, Codenames, Evolution, Catan, Machi Koro, Betrayal at House on the Hill, Forbidden Island, Dixit, Sheriff of Nottingham, King of Tokyo, and Pandemic. Probably even a few more of "our games" that I missed. Wow! Closer: The mainstreaming of our hobby at places like Target and Barnes & Noble. <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Opener: Geeklists for the podcast Season 12, my Extra appearances, and Session Reports     Just a solo show this time, something like the old "Session Report &amp; Feedback" episodes I used to do. I wanted to get something out relatively quickly, before I make my move to France. This fit the bill, and it also let me get a show out with better sound quality. (My switch to a Mac has presented me with some challenges to the multi-person shows, whether over Skype or in the same room. I'll figure it out.)     It didn't take too much thought to come up with a unifying idea for this episode: changes. Of course my big change is the temporary relocation to France, which will have unknown impacts to my hobby. The other changes are to this podcast, which happened already--new shows are posted to the same old audio feed, but on the web they're at a slightly different location, in my Season 12 geeklist. You should subscribe to that. Also my "Extras" geeklist, which is where you'll find my guest spots on other podcasts and video shows. Finally, if you like this session report episode, then you really should be subscribing to my (mostly) weekly session reports that I post in geeklist form on BGG. Got all of that? Good! The other changes I note are to the hobby itself. While those things can be a consternation to old farts like me, who still think in terms of email lists and 1990s German Games, these are clearly changes for the better. We sure seem to have more people playing games than ever. If Kickstarter products and mini-filled "thematic" games aren't my favorite things, I can at least agree that this rising tide is lifting all of our boats. I think so, anyway. Kickstarter produced a nice Medici reprint, and you can get more 1990s German than that! My local Barnes &amp; Noble already had a decent game section, and now hosts a monthly public game night. The other day I went to Target to buy a game for my brother's family, and while there I was amazed at that the second-largest retailer in the US has Hanabi, Magic Labyrinth, Rolling America, Ticket to Ride, Spyfall, Qwixx, Codenames, Evolution, Catan, Machi Koro, Betrayal at House on the Hill, Forbidden Island, Dixit, Sheriff of Nottingham, King of Tokyo, and Pandemic. Probably even a few more of "our games" that I missed. Wow! Closer: The mainstreaming of our hobby at places like Target and Barnes &amp; Noble. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Opener: Geeklists for the podcast Season 12, my Extra appearances, and Session Reports     Just a solo show this time, something like the old "Session Report &amp; Feedback" episodes I used to do. I wanted to get something out relatively quickly, before I make my move to France. This fit the bill, and it also let me get a show out with better sound quality. (My switch to a Mac has presented me with some challenges to the multi-person shows, whether over Skype or in the same room. I'll figure it out.)     It didn't take too much thought to come up with a unifying idea for this episode: changes. Of course my big change is the temporary relocation to France, which will have unknown impacts to my hobby. The other changes are to this podcast, which happened already--new shows are posted to the same old audio feed, but on the web they're at a slightly different location, in my Season 12 geeklist. You should subscribe to that. Also my "Extras" geeklist, which is where you'll find my guest spots on other podcasts and video shows. Finally, if you like this session report episode, then you really should be subscribing to my (mostly) weekly session reports that I post in geeklist form on BGG. Got all of that? Good! The other changes I note are to the hobby itself. While those things can be a consternation to old farts like me, who still think in terms of email lists and 1990s German Games, these are clearly changes for the better. We sure seem to have more people playing games than ever. If Kickstarter products and mini-filled "thematic" games aren't my favorite things, I can at least agree that this rising tide is lifting all of our boats. I think so, anyway. Kickstarter produced a nice Medici reprint, and you can get more 1990s German than that! My local Barnes &amp; Noble already had a decent game section, and now hosts a monthly public game night. The other day I went to Target to buy a game for my brother's family, and while there I was amazed at that the second-largest retailer in the US has Hanabi, Magic Labyrinth, Rolling America, Ticket to Ride, Spyfall, Qwixx, Codenames, Evolution, Catan, Machi Koro, Betrayal at House on the Hill, Forbidden Island, Dixit, Sheriff of Nottingham, King of Tokyo, and Pandemic. Probably even a few more of "our games" that I missed. Wow! Closer: The mainstreaming of our hobby at places like Target and Barnes &amp; Noble. -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 164 - Managing the Hoard (with Greg Wilzbach)</title>
      <itunes:title>Boardgames To Go 164 - Managing the Hoard (with Greg Wilzbach)</itunes:title>
      <pubDate>Sun, 24 Jul 2016 22:49:48 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://boardgamegeek.com/boardgame/155703/evolution">Evolution</a>, <a href= "https://boardgamegeek.com/boardgame/136888/bruges">Bruges</a>/<a href="https://boardgamegeek.com/boardgame/177875/last-spike">The Last Spike</a>/<a href= "https://boardgamegeek.com/boardgame/182189/treasure-hunter">Treasure Hunter</a> (also <a class="postlink" href= "http://www.jandjgames.com/" target="_blank" rel= "nofollow">EsCon</a>)<br /> <br /> I know this is a subject that resonates with many gamers--having too many games. How many is too many? It differs for everyone. Even the reason to think about "too many" games differs for many people. In my case, it's a physical limitation of storage space. For other folks, it's about saving money (or using proceeds from game sales to buy new stuff). For still others, they want to focus on playing old favorites more & more, less focus on the latest new thing. I guess for most of us, it's a combination. Greg adds to his "degree of difficulty" for this effort by wanting to have an attractive visual library of games.<br /> <br /></p> <div class="tac"> <div><a href="https://boardgamegeek.com/image/186210"><img src= "https://cf.geekdo-images.com/images/pic186210_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/303884"><img src= "https://cf.geekdo-images.com/images/pic303884_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/795555"><img src= "https://cf.geekdo-images.com/images/pic795555_t.jpg" alt= "" /></a></div> </div> <div>Greg Wilzbach</div> <div class="username">(<a href= "https://boardgamegeek.com/user/gawilz">gawilz</a>)</div> <div><a href="https://boardgamegeek.com/user/gawilz"><img class= "supergeekbadge" title="" src= "https://cf.geekdo-static.com/tmpbadgeimage/badge_cfd2b5fb50d9120863de28ab127bd3ce.png" alt="badge" data-overtexttype="badgeovertext" /></a></div> <div><a href="https://boardgamegeek.com/user/gawilz"><img src= "https://cf.geekdo-static.com/avatars/avatar_9029.jpg" alt="Avatar" width="64" height="64" data-overtexttype= "avatarovertext" /></a></div> <p><br /> <br /> I've got a medium-sized collection (a few hundred)...but I've run out of room. Greg's got a pretty enormous collection (a few thousand)...and he's also out of room. How do we decide what to downsize? Greg approaches it in terms of series, versions, or expansions, finding clusters of games he wants to keep, and how that allows him to (theoretically) release a bunch of similar series, versions, or expansions.<br /> <br /> <br /> <strong>Closers:</strong> Getting active in the hobby community, Finding gamers after a (temporary) relocation<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://boardgamegeek.com/boardgame/155703/evolution">Evolution</a>, <a href= "https://boardgamegeek.com/boardgame/136888/bruges">Bruges</a>/<a href="https://boardgamegeek.com/boardgame/177875/last-spike">The Last Spike</a>/<a href= "https://boardgamegeek.com/boardgame/182189/treasure-hunter">Treasure Hunter</a> (also <a class="postlink" href= "http://www.jandjgames.com/" target="_blank" rel= "nofollow">EsCon</a>) I know this is a subject that resonates with many gamers--having too many games. How many is too many? It differs for everyone. Even the reason to think about "too many" games differs for many people. In my case, it's a physical limitation of storage space. For other folks, it's about saving money (or using proceeds from game sales to buy new stuff). For still others, they want to focus on playing old favorites more & more, less focus on the latest new thing. I guess for most of us, it's a combination. Greg adds to his "degree of difficulty" for this effort by wanting to have an attractive visual library of games. </p> <a href="https://boardgamegeek.com/image/186210"></a> <a href="https://boardgamegeek.com/image/303884"></a> <a href="https://boardgamegeek.com/image/795555"></a> Greg Wilzbach (<a href= "https://boardgamegeek.com/user/gawilz">gawilz</a>) <a href="https://boardgamegeek.com/user/gawilz"></a> <a href="https://boardgamegeek.com/user/gawilz"></a> <p> I've got a medium-sized collection (a few hundred)...but I've run out of room. Greg's got a pretty enormous collection (a few thousand)...and he's also out of room. How do we decide what to downsize? Greg approaches it in terms of series, versions, or expansions, finding clusters of games he wants to keep, and how that allows him to (theoretically) release a bunch of similar series, versions, or expansions. Closers: Getting active in the hobby community, Finding gamers after a (temporary) relocation <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Evolution, Bruges/The Last Spike/Treasure Hunter (also EsCon) I know this is a subject that resonates with many gamers--having too many games. How many is too many? It differs for everyone. Even the reason to think about "too many" games differs for many people. In my case, it's a physical limitation of storage space. For other folks, it's about saving money (or using proceeds from game sales to buy new stuff). For still others, they want to focus on playing old favorites more &amp; more, less focus on the latest new thing. I guess for most of us, it's a combination. Greg adds to his "degree of difficulty" for this effort by wanting to have an attractive visual library of games. Greg Wilzbach (gawilz) I've got a medium-sized collection (a few hundred)...but I've run out of room. Greg's got a pretty enormous collection (a few thousand)...and he's also out of room. How do we decide what to downsize? Greg approaches it in terms of series, versions, or expansions, finding clusters of games he wants to keep, and how that allows him to (theoretically) release a bunch of similar series, versions, or expansions. Closers: Getting active in the hobby community, Finding gamers after a (temporary) relocation -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Evolution, Bruges/The Last Spike/Treasure Hunter (also EsCon) I know this is a subject that resonates with many gamers--having too many games. How many is too many? It differs for everyone. Even the reason to think about "too many" games differs for many people. In my case, it's a physical limitation of storage space. For other folks, it's about saving money (or using proceeds from game sales to buy new stuff). For still others, they want to focus on playing old favorites more &amp; more, less focus on the latest new thing. I guess for most of us, it's a combination. Greg adds to his "degree of difficulty" for this effort by wanting to have an attractive visual library of games. Greg Wilzbach (gawilz) I've got a medium-sized collection (a few hundred)...but I've run out of room. Greg's got a pretty enormous collection (a few thousand)...and he's also out of room. How do we decide what to downsize? Greg approaches it in terms of series, versions, or expansions, finding clusters of games he wants to keep, and how that allows him to (theoretically) release a bunch of similar series, versions, or expansions. Closers: Getting active in the hobby community, Finding gamers after a (temporary) relocation -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 163 - Long Games (with Eric Brosius)</title>
      <itunes:title>Boardgames To Go 163 - Long Games (with Eric Brosius)</itunes:title>
      <pubDate>Thu, 23 Jun 2016 03:18:29 +0000</pubDate>
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      <description><![CDATA[<p><strong>Openers:</strong> <a href= "https://www.boardgamegeek.com/boardgame/175293/trambahn">Trambahn</a>, <a href= "https://www.boardgamegeek.com/boardgame/191572/animals-board">Animals on Board</a><br /> <br /> <br /> As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours & hours on a Saturday, I always want that time to be spent playing many different games. Why is that?<br /> <br /></p> <div class="tac"> <div><a href="https://www.boardgamegeek.com/image/87459"><img src= "https://cf.geekdo-images.com/images/pic87459_t.jpg" alt= "" /></a> <a href= "https://www.boardgamegeek.com/image/713985"><img src= "https://cf.geekdo-images.com/images/pic713985_t.jpg" alt= "" /></a> <a href= "https://www.boardgamegeek.com/image/784592"><img src= "https://cf.geekdo-images.com/images/pic784592_t.jpg" alt= "" /></a> <a href= "https://www.boardgamegeek.com/image/834645"><img src= "https://cf.geekdo-images.com/images/pic834645_t.jpg" alt= "" /></a> <a href= "https://www.boardgamegeek.com/image/784193"><img src= "https://cf.geekdo-images.com/images/pic784193_t.jpg" alt= "" /></a></div> </div> <p><br /> <br /> The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions & preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long & short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed.<br /> <br /> By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them.<br /> <br /> <strong>Closers:</strong> Game design <em>efficiency</em>, Packing games for a family weekend<br /> <br /> <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Openers: <a href= "https://www.boardgamegeek.com/boardgame/175293/trambahn">Trambahn</a>, <a href= "https://www.boardgamegeek.com/boardgame/191572/animals-board">Animals on Board</a> As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours & hours on a Saturday, I always want that time to be spent playing many different games. Why is that? </p> <a href="https://www.boardgamegeek.com/image/87459"></a> <a href= "https://www.boardgamegeek.com/image/713985"></a> <a href= "https://www.boardgamegeek.com/image/784592"></a> <a href= "https://www.boardgamegeek.com/image/834645"></a> <a href= "https://www.boardgamegeek.com/image/784193"></a> <p> The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions & preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long & short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed. By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them. Closers: Game design <em>efficiency</em>, Packing games for a family weekend <a class="postlink" href= "https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Openers: Trambahn, Animals on Board As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours &amp; hours on a Saturday, I always want that time to be spent playing many different games. Why is that?      The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions &amp; preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long &amp; short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed. By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them. Closers: Game design efficiency, Packing games for a family weekend -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Openers: Trambahn, Animals on Board As long as I've been in the hobby, I've never taken a liking to long games. Even though I'll play for hours &amp; hours on a Saturday, I always want that time to be spent playing many different games. Why is that?      The truth is, I've been asked that question many times and have never been able to answer it. I know what I like, sure, but on my podcast I try to analyze my own opinions &amp; preferences. That's what I'm doing here, with the help of Eric Brosius. Eric's an interesting guy who's been gaming even longer than I have. He likes short games like I do...but he also appreciates long games. I sought Eric out to work through this topic. He told me he thought of this topic through his own life experience in the hobby, encountering different games (long &amp; short) over the decades. His story matches my recollection that the history of the hobby had a lot of long games before Catan came along. There are long games after Catan (and some short games before it), but 1995 was a landmark year when our hobby changed. By the second half, I have a few different ideas about why I avoid long games. Some of it is complexity or length for its own sake, without a corresponding increase in narrative depth or strategic interest. I hate that, and those games feel like a waste to me. I get more fun out of 2-4 shorter games that play in the same time. Another consideration is the mental reset that happens between games, which is nice. Still another is the "arc" of a game, with its own beginning, middle, and end. I inherently have more interest in multiple games that will have multiple strategic milestones in them. Closers: Game design efficiency, Packing games for a family weekend -Mark</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go 162 - Return of the Podcast</title>
      <itunes:title>Boardgames To Go 162 - Return of the Podcast</itunes:title>
      <pubDate>Fri, 27 May 2016 18:04:37 +0000</pubDate>
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      <description><![CDATA[<dl id="body_listitem4647252"> <dd class="doubleright">I'm back! I'd said that my time off (the "sabbatical") was only temporary, and that I planned to return to the microphone to continue Boardgames To Go. And that's just what happened. During the year that I've been away from this podcast, I've still been playing plenty of games, which you can read about. I've been doing more wargaming, which you can hear about. And perhaps you've seen or heard me at BGGcon or on other podcasts & videocasts. Which means I was never really gone. Nonetheless, those things are different from producing my own boardgame podcast, and I'm happy to be doing that again.<br /> <br /> To kick off my return, I'm featuring a roundtable discussion with a bunch of friends after we played a full day of Star Wars-themed boardgames. You may recall that I once grumbled about boardgame themes that were for kids (including kids that never grew up), not grown-ups. I have to admit I still feel that way about most games involving goblins, zombies, or spaceships. BUT...you're all welcome to call me a hypocrite when it comes to Star Wars. Here is where I cave. I was in 5th grade when A New Hope was released, and it may not be an exaggeration to say it changed my life. I'd decided to be a "spacecraft architect" the year before, and that's sort of what really happened in my life, but Star Wars probably sealed the deal. I remember talking with a college classmate who had a similar experience, and she grew up in Singapore. What an influence!<br /> <br /> <div class="tac"> <div><a href="https://boardgamegeek.com/image/3032478"><img src= "https://cf.geekdo-images.com/images/pic3032478_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032479"><img src= "https://cf.geekdo-images.com/images/pic3032479_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032488"><img src= "https://cf.geekdo-images.com/images/pic3032488_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032490"><img src= "https://cf.geekdo-images.com/images/pic3032490_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032492"><img src= "https://cf.geekdo-images.com/images/pic3032492_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032493"><img src= "https://cf.geekdo-images.com/images/pic3032493_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032494"><img src= "https://cf.geekdo-images.com/images/pic3032494_t.jpg" alt= "" /></a></div> </div> <br /> Back in 1977 I was everything Star Wars. My brother & I saw the film many times in the theater. I had the LED watch, the belt buckle (this was the 70s), the t-shirt, the action figures, the X-wing, the LP records... When the prequels came around my kids were the perfect age to enjoy them with me. Now that the new movies are upon us, I'm loving the fact that they're December releases, so even though they're away to college (& beyond), we can still enjoy them as a family over the holidays. Star Wars has always been an important part of my life.<br /> <br /> What about Star Wars games? Well, yes, kind of. It took a long while for some really good games about these favorite movies to arrive on the table. I had the vintage <a href= "https://boardgamegeek.com/boardgame/4845/star-wars-escape-death-star-game"> Escape from the Death Star</a> game, but it's not good. We played some <a href= "https://boardgamegeek.com/rpg/251/star-wars-weg-original-edition">Star Wars RPG</a> when it came out in the 1980s, and a couple of the associated wargames. (<a href= "https://boardgamegeek.com/boardgame/3593/star-wars-star-warriors">Star Warriors</a> was tedious, but <a href= "https://boardgamegeek.com/boardgame/3548/assault-hoth-empire-strikes-back"> Assault on Hoth</a> was good.) Though I'm only a casual computer and videogamer, in the 2000s I definitely had wonderful times playing <a href= "https://boardgamegeek.com/videogame/78034/star-wars-rebel-assault"> Rebel Assault</a>, <a href= "https://boardgamegeek.com/videogame/72793/star-wars-rogue-squadron-iii-rebel-strike"> Rogue Squadron</a>, <a href= "https://boardgamegeek.com/videogame/74049/star-wars-battlefront">Battlefront</a>and others with my son. Anything we could play co-op was our favorite.<br /> <br /> <div class="post_fl"> <div><a href="https://boardgamegeek.com/image/3032505"><img src= "https://cf.geekdo-images.com/images/pic3032505_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032516"><img src= "https://cf.geekdo-images.com/images/pic3032516_t.jpg" alt= "" /></a></div> </div> <div class="post_fr"> <div><a href="https://boardgamegeek.com/image/3032280"><img src= "https://cf.geekdo-images.com/images/pic3032280_t.jpg" alt= "" /></a></div> <div><a href="https://boardgamegeek.com/image/3032502"><img src= "https://cf.geekdo-images.com/images/pic3032502_t.jpg" alt= "" /></a></div> </div> More recent years have produced quite a few family strategy games with a Star Wars subject. Oddly enough, the prequels have some of the best games, probably because that's just when Craig Van Ness and Rob Daviau at Hasbro were doing incredible things with the production capability of that mainstream publisher. Other publishers, too, however. Now we're seeing a resurgence in Star Wars boardgames, like an awakening in the Force...<br /> <br /> I invited some friends over to play several of these titles for a Star Wars-themed game day, and then flipped on the recorder to have a roundtable discussion of them. Enjoy!<br /> <br /> <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a><br /> <br /> P.S. AFTER the Star Wars game day we learned about the Black Series (aka deluxe) edition of the Risk game. It addresses most of our grumbling about the production shortcuts in the mass market edition we played...but not all of them. I'm not sure if it's worth the extra money. And I've already bought a couple MicroMachines to get figs for the Falcon and Executor in my game. <div class="clear"> </div> </dd> </dl> <dl> <dd class="doubleleft"> <div id="recommendstatus_listitem4647252"> <dl class="recommend"> <dt class="recs"> </dt> </dl> </div> </dd> </dl>]]></description>
      
      <content:encoded><![CDATA[I'm back! I'd said that my time off (the "sabbatical") was only temporary, and that I planned to return to the microphone to continue Boardgames To Go. And that's just what happened. During the year that I've been away from this podcast, I've still been playing plenty of games, which you can read about. I've been doing more wargaming, which you can hear about. And perhaps you've seen or heard me at BGGcon or on other podcasts & videocasts. Which means I was never really gone. Nonetheless, those things are different from producing my own boardgame podcast, and I'm happy to be doing that again. To kick off my return, I'm featuring a roundtable discussion with a bunch of friends after we played a full day of Star Wars-themed boardgames. You may recall that I once grumbled about boardgame themes that were for kids (including kids that never grew up), not grown-ups. I have to admit I still feel that way about most games involving goblins, zombies, or spaceships. BUT...you're all welcome to call me a hypocrite when it comes to Star Wars. Here is where I cave. I was in 5th grade when A New Hope was released, and it may not be an exaggeration to say it changed my life. I'd decided to be a "spacecraft architect" the year before, and that's sort of what really happened in my life, but Star Wars probably sealed the deal. I remember talking with a college classmate who had a similar experience, and she grew up in Singapore. What an influence! <a href="https://boardgamegeek.com/image/3032478"></a> <a href="https://boardgamegeek.com/image/3032479"></a> <a href="https://boardgamegeek.com/image/3032488"></a> <a href="https://boardgamegeek.com/image/3032490"></a> <a href="https://boardgamegeek.com/image/3032492"></a> <a href="https://boardgamegeek.com/image/3032493"></a> <a href="https://boardgamegeek.com/image/3032494"></a> Back in 1977 I was everything Star Wars. My brother & I saw the film many times in the theater. I had the LED watch, the belt buckle (this was the 70s), the t-shirt, the action figures, the X-wing, the LP records... When the prequels came around my kids were the perfect age to enjoy them with me. Now that the new movies are upon us, I'm loving the fact that they're December releases, so even though they're away to college (& beyond), we can still enjoy them as a family over the holidays. Star Wars has always been an important part of my life. What about Star Wars games? Well, yes, kind of. It took a long while for some really good games about these favorite movies to arrive on the table. I had the vintage <a href= "https://boardgamegeek.com/boardgame/4845/star-wars-escape-death-star-game"> Escape from the Death Star</a> game, but it's not good. We played some <a href= "https://boardgamegeek.com/rpg/251/star-wars-weg-original-edition">Star Wars RPG</a> when it came out in the 1980s, and a couple of the associated wargames. (<a href= "https://boardgamegeek.com/boardgame/3593/star-wars-star-warriors">Star Warriors</a> was tedious, but <a href= "https://boardgamegeek.com/boardgame/3548/assault-hoth-empire-strikes-back"> Assault on Hoth</a> was good.) Though I'm only a casual computer and videogamer, in the 2000s I definitely had wonderful times playing <a href= "https://boardgamegeek.com/videogame/78034/star-wars-rebel-assault"> Rebel Assault</a>, <a href= "https://boardgamegeek.com/videogame/72793/star-wars-rogue-squadron-iii-rebel-strike"> Rogue Squadron</a>, <a href= "https://boardgamegeek.com/videogame/74049/star-wars-battlefront">Battlefront</a>and others with my son. Anything we could play co-op was our favorite. <a href="https://boardgamegeek.com/image/3032505"></a> <a href="https://boardgamegeek.com/image/3032516"></a> <a href="https://boardgamegeek.com/image/3032280"></a> <a href="https://boardgamegeek.com/image/3032502"></a> More recent years have produced quite a few family strategy games with a Star Wars subject. Oddly enough, the prequels have some of the best games, probably because that's just when Craig Van Ness and Rob Daviau at Hasbro were doing incredible things with the production capability of that mainstream publisher. Other publishers, too, however. Now we're seeing a resurgence in Star Wars boardgames, like an awakening in the Force... I invited some friends over to play several of these titles for a Star Wars-themed game day, and then flipped on the recorder to have a roundtable discussion of them. Enjoy! <a class="postlink" href= "https://boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a> P.S. AFTER the Star Wars game day we learned about the Black Series (aka deluxe) edition of the Risk game. It addresses most of our grumbling about the production shortcuts in the mass market edition we played...but not all of them. I'm not sure if it's worth the extra money. And I've already bought a couple MicroMachines to get figs for the Falcon and Executor in my game.]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm back! I'd said that my time off (the "sabbatical") was only temporary, and that I planned to return to the microphone to continue Boardgames To Go. And that's just what happened. During the year that I've been away from this podcast, I've still been playing plenty of games, which you can read about. I've been doing more wargaming, which you can hear about. And perhaps you've seen or heard me at BGGcon or on other podcasts &amp; videocasts. Which means I was never really gone. Nonetheless, those things are different from producing my own boardgame podcast, and I'm happy to be doing that again. To kick off my return, I'm featuring a roundtable discussion with a bunch of friends after we played a full day of Star Wars-themed boardgames. You may recall that I once grumbled about boardgame themes that were for kids (including kids that never grew up), not grown-ups. I have to admit I still feel that way about most games involving goblins, zombies, or spaceships. BUT...you're all welcome to call me a hypocrite when it comes to Star Wars. Here is where I cave. I was in 5th grade when A New Hope was released, and it may not be an exaggeration to say it changed my life. I'd decided to be a "spacecraft architect" the year before, and that's sort of what really happened in my life, but Star Wars probably sealed the deal. I remember talking with a college classmate who had a similar experience, and she grew up in Singapore. What an influence! Back in 1977 I was everything Star Wars. My brother &amp; I saw the film many times in the theater. I had the LED watch, the belt buckle (this was the 70s), the t-shirt, the action figures, the X-wing, the LP records... When the prequels came around my kids were the perfect age to enjoy them with me. Now that the new movies are upon us, I'm loving the fact that they're December releases, so even though they're away to college (&amp; beyond), we can still enjoy them as a family over the holidays. Star Wars has always been an important part of my life. What about Star Wars games? Well, yes, kind of. It took a long while for some really good games about these favorite movies to arrive on the table. I had the vintage Escape from the Death Star game, but it's not good. We played some Star Wars RPG when it came out in the 1980s, and a couple of the associated wargames. (Star Warriors was tedious, but Assault on Hoth was good.) Though I'm only a casual computer and videogamer, in the 2000s I definitely had wonderful times playing Rebel Assault, Rogue Squadron, Battlefrontand others with my son. Anything we could play co-op was our favorite. More recent years have produced quite a few family strategy games with a Star Wars subject. Oddly enough, the prequels have some of the best games, probably because that's just when Craig Van Ness and Rob Daviau at Hasbro were doing incredible things with the production capability of that mainstream publisher. Other publishers, too, however. Now we're seeing a resurgence in Star Wars boardgames, like an awakening in the Force... I invited some friends over to play several of these titles for a Star Wars-themed game day, and then flipped on the recorder to have a roundtable discussion of them. Enjoy! -Mark P.S. AFTER the Star Wars game day we learned about the Black Series (aka deluxe) edition of the Risk game. It addresses most of our grumbling about the production shortcuts in the mass market edition we played...but not all of them. I'm not sure if it's worth the extra money. And I've already bought a couple MicroMachines to get figs for the Falcon and Executor in my game.    </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm back! I'd said that my time off (the "sabbatical") was only temporary, and that I planned to return to the microphone to continue Boardgames To Go. And that's just what happened. During the year that I've been away from this podcast, I've still been playing plenty of games, which you can read about. I've been doing more wargaming, which you can hear about. And perhaps you've seen or heard me at BGGcon or on other podcasts &amp; videocasts. Which means I was never really gone. Nonetheless, those things are different from producing my own boardgame podcast, and I'm happy to be doing that again. To kick off my return, I'm featuring a roundtable discussion with a bunch of friends after we played a full day of Star Wars-themed boardgames. You may recall that I once grumbled about boardgame themes that were for kids (including kids that never grew up), not grown-ups. I have to admit I still feel that way about most games involving goblins, zombies, or spaceships. BUT...you're all welcome to call me a hypocrite when it comes to Star Wars. Here is where I cave. I was in 5th grade when A New Hope was released, and it may not be an exaggeration to say it changed my life. I'd decided to be a "spacecraft architect" the year before, and that's sort of what really happened in my life, but Star Wars probably sealed the deal. I remember talking with a college classmate who had a similar experience, and she grew up in Singapore. What an influence! Back in 1977 I was everything Star Wars. My brother &amp; I saw the film many times in the theater. I had the LED watch, the belt buckle (this was the 70s), the t-shirt, the action figures, the X-wing, the LP records... When the prequels came around my kids were the perfect age to enjoy them with me. Now that the new movies are upon us, I'm loving the fact that they're December releases, so even though they're away to college (&amp; beyond), we can still enjoy them as a family over the holidays. Star Wars has always been an important part of my life. What about Star Wars games? Well, yes, kind of. It took a long while for some really good games about these favorite movies to arrive on the table. I had the vintage Escape from the Death Star game, but it's not good. We played some Star Wars RPG when it came out in the 1980s, and a couple of the associated wargames. (Star Warriors was tedious, but Assault on Hoth was good.) Though I'm only a casual computer and videogamer, in the 2000s I definitely had wonderful times playing Rebel Assault, Rogue Squadron, Battlefrontand others with my son. Anything we could play co-op was our favorite. More recent years have produced quite a few family strategy games with a Star Wars subject. Oddly enough, the prequels have some of the best games, probably because that's just when Craig Van Ness and Rob Daviau at Hasbro were doing incredible things with the production capability of that mainstream publisher. Other publishers, too, however. Now we're seeing a resurgence in Star Wars boardgames, like an awakening in the Force... I invited some friends over to play several of these titles for a Star Wars-themed game day, and then flipped on the recorder to have a roundtable discussion of them. Enjoy! -Mark P.S. AFTER the Star Wars game day we learned about the Black Series (aka deluxe) edition of the Risk game. It addresses most of our grumbling about the production shortcuts in the mass market edition we played...but not all of them. I'm not sure if it's worth the extra money. And I've already bought a couple MicroMachines to get figs for the Falcon and Executor in my game.    </itunes:summary></item>
    
    <item>
      <title>BGTG_161f_2015-11-22</title>
      <itunes:title>BGTG_161f_2015-11-22</itunes:title>
      <pubDate>Mon, 23 Nov 2015 05:25:08 +0000</pubDate>
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      <description><![CDATA[Last daily podcast of BGGcon, this one a live recording with Greg in the main hall as it was closing down.]]></description>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Last daily podcast of BGGcon, this one a live recording with Greg in the main hall as it was closing down.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Last daily podcast of BGGcon, this one a live recording with Greg in the main hall as it was closing down.</itunes:summary></item>
    
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      <title>BGTG_161e_2015-11-21</title>
      <itunes:title>BGTG_161e_2015-11-21</itunes:title>
      <pubDate>Sun, 22 Nov 2015 01:49:26 +0000</pubDate>
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      <title>BGTG_161d_2015-11-20</title>
      <itunes:title>BGTG_161d_2015-11-20</itunes:title>
      <pubDate>Fri, 20 Nov 2015 22:54:31 +0000</pubDate>
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      <title>BGTG_161c_2015-11-19</title>
      <itunes:title>BGTG_161c_2015-11-19</itunes:title>
      <pubDate>Fri, 20 Nov 2015 04:37:37 +0000</pubDate>
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      <title>BGTG_161test</title>
      <itunes:title>BGTG_161test</itunes:title>
      <pubDate>Fri, 20 Nov 2015 02:33:02 +0000</pubDate>
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      <title>BGTG_161b_2015-11-18</title>
      <itunes:title>BGTG_161b_2015-11-18</itunes:title>
      <pubDate>Thu, 19 Nov 2015 06:35:05 +0000</pubDate>
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      <title>BGTG_161a_2015-11-17</title>
      <itunes:title>BGTG_161a_2015-11-17</itunes:title>
      <pubDate>Tue, 17 Nov 2015 22:51:14 +0000</pubDate>
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      <description><![CDATA[Am I back from my break? Not entirely, but I DO plan to post daily mini-podcasts from BGG.con 2015, where I'm headed tomorrow. This podcast is the first in that series, sort of a test of my new, minimalist podcasting process that I'll attempt throughout the convention. /  / I also talk about two recent games, The Grizzled and Brass (the new app for iOS/Android).  /  / Comments on BGG are always encouraged, and look for me on Twitter & Facebook, too. If you're also attending BGG.con, please say hi if you see me & get a show button. /  / -Mark (@BoardgamesToGo)]]></description>
      
      <content:encoded><![CDATA[Am I back from my break? Not entirely, but I DO plan to post daily mini-podcasts from BGG.con 2015, where I'm headed tomorrow. This podcast is the first in that series, sort of a test of my new, minimalist podcasting process that I'll attempt throughout the convention. / / I also talk about two recent games, The Grizzled and Brass (the new app for iOS/Android). / / Comments on BGG are always encouraged, and look for me on Twitter & Facebook, too. If you're also attending BGG.con, please say hi if you see me & get a show button. / / -Mark (@BoardgamesToGo)]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Am I back from my break? Not entirely, but I DO plan to post daily mini-podcasts from BGG.con 2015, where I'm headed tomorrow. This podcast is the first in that series, sort of a test of my new, minimalist podcasting process that I'll attempt throughout the convention. / / I also talk about two recent games, The Grizzled and Brass (the new app for iOS/Android). / / Comments on BGG are always encouraged, and look for me on Twitter &amp; Facebook, too. If you're also attending BGG.con, please say hi if you see me &amp; get a show button. / / -Mark (@BoardgamesToGo)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Am I back from my break? Not entirely, but I DO plan to post daily mini-podcasts from BGG.con 2015, where I'm headed tomorrow. This podcast is the first in that series, sort of a test of my new, minimalist podcasting process that I'll attempt throughout the convention. / / I also talk about two recent games, The Grizzled and Brass (the new app for iOS/Android). / / Comments on BGG are always encouraged, and look for me on Twitter &amp; Facebook, too. If you're also attending BGG.con, please say hi if you see me &amp; get a show button. / / -Mark (@BoardgamesToGo)</itunes:summary></item>
    
    <item>
      <title>BGTG 160 - Reflections on my Podcast (with Greg Pettit)</title>
      <itunes:title>BGTG 160 - Reflections on my Podcast (with Greg Pettit)</itunes:title>
      <pubDate>Wed, 10 Jun 2015 04:21:24 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">Ok, </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">now</strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> I'm finally on my break from the podcast. I wanted this one last, odd episode as a chance to reflect on the 10 years I've been doing the show. (And as longtime listeners remember, I never really think of it as a "show." I like to think of it more as an "audioblog.")</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">To answer the question that keeps coming up, my break/hiatus/sabbatical won't last forever. I'm not quitting, I'm just taking a year off. Maybe it won't be that long, but the point is to take a significant break while I recharge my batteries and think about some other things. Also, I'll still be boardgaming the whole time I'm on this break, and I'll keep posting to BGG. I've enjoyed posting my </span><a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/geeklist/lists/user/MarkEJohnson" target="_blank" rel="nofollow"><span style="color: rgb(255, 0, 0);"><strong>Recent Gaming</strong></span> geeklists</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">, and hope some of my listeners read & respond to those. I've also been having fun talking with the boardgame community on Twitter (</span><a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">@BoardgamesToGo</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">). Come join us! You may even spy on the occasional episode of </span><a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://boardgamegeek.com/thread/1381563/gamenight-2015-kinderspiel-des-jahres-special" target="_blank" rel="nofollow">Game Night!</a><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">On this episode you'll hear me talk about envying the way other podcasts and videocasts have taken the idea of "seasons" from television and used it to frame their broadcasts. That never occurred to me in the old days, but I wish it had. Well, I've decided to retroactively apply annual seasons to all of my episodes, and put them all up on BGG in a series of geeklists. I'm really happy with how it all came out. Whether new listeners discover my old episodes, or you go back and re-listen to part of one you remember, it should now be easier. They were always on the podcast feed, but now they've got an easy place to find on the web. Also, the geeklist format has proved useful and robust for so many purposes. They're easier to subscribe to, and they're a good place for comments. I even cut & pasted my accompanying blog entries for those old episodes, putting them in the geeklist entries. I may even look into porting over some of the notable comments/discussion from those old episodes.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br /></p>
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<div style="margin: 0px; padding: 0px;"><a style="text-decoration: none; color: rgb(0, 0, 136);" href="https://www.boardgamegeek.com/image/2552754"><img style="border: 0px;" src="https://cf.geekdo-images.com/images/pic2552754_t.jpg" alt="" /></a></div>
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<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">Yes, this may mean that the focus for writing & feedback shifts to these geeklists instead of this blog. That's ok. Blogs on BGG are nice, but they're just not as convenient for everyone as geeklists. I think this will work better for everyone.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">As I've said many times, my original impetus for creating Boardgames To Go was demonstrating how do-able an amateur podcast could be. I hoped there would be more boardgame podcasts available for me to listen to on my drive, run, or whatever. It worked! Well, I know for a fact that these podcasts would've come along anyway. But if I did my small part to create some to arrive a few months earlier than they otherwise would've, then I take some small pride in that. Geekspeak/Boardgamespeak was first (Aldie is always on the leading edge!), but I'm pleased to be </span><a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="http://www.slate.com/articles/business/rivalries/2013/08/hertz_vs_avis_advertising_wars_how_an_ad_firm_made_a_virtue_out_of_second.html" target="_blank" rel="nofollow">the Avis</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> of boardgame podcasts. Although Aldie let Boardgamespeak lapse as he moved on to other projects, there are other podcasts besides mine that have been chugging along for years & years. </span><a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7174/dice-tower">Tom Vasel</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> & </span><a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7131/garretts-games-and-geekiness">Doug Garrett</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> have each racked up over 400 hundred episodes, and </span><a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7120/spiel">Dave & Stephen</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> have recorded over one million hours. </span><img style="border: 0px; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" src="https://cf.geekdo-static.com/images/wink.gif" alt="" border="0" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> Congrats to all! I'm happy to be in this club.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">P.S. When you listen to the end of the show, mentally replace my answer of "</span><a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgame/90040/pergamon">Pergamon</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">" with "</span><a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgame/42/tigris-euphrates">Tigris & Euphrates</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">." Much better choice. </span><img style="border: 0px; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" src="https://cf.geekdo-static.com/images/star_yellow.gif" alt="" border="0" /></p>]]></description>
      
      <content:encoded><![CDATA[<p>Ok, now I'm finally on my break from the podcast. I wanted this one last, odd episode as a chance to reflect on the 10 years I've been doing the show. (And as longtime listeners remember, I never really think of it as a "show." I like to think of it more as an "audioblog.")To answer the question that keeps coming up, my break/hiatus/sabbatical won't last forever. I'm not quitting, I'm just taking a year off. Maybe it won't be that long, but the point is to take a significant break while I recharge my batteries and think about some other things. Also, I'll still be boardgaming the whole time I'm on this break, and I'll keep posting to BGG. I've enjoyed posting my <a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/geeklist/lists/user/MarkEJohnson" target="_blank" rel="nofollow">Recent Gaming geeklists</a>, and hope some of my listeners read & respond to those. I've also been having fun talking with the boardgame community on Twitter (<a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">@BoardgamesToGo</a>). Come join us! You may even spy on the occasional episode of <a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://boardgamegeek.com/thread/1381563/gamenight-2015-kinderspiel-des-jahres-special" target="_blank" rel="nofollow">Game Night!</a>On this episode you'll hear me talk about envying the way other podcasts and videocasts have taken the idea of "seasons" from television and used it to frame their broadcasts. That never occurred to me in the old days, but I wish it had. Well, I've decided to retroactively apply annual seasons to all of my episodes, and put them all up on BGG in a series of geeklists. I'm really happy with how it all came out. Whether new listeners discover my old episodes, or you go back and re-listen to part of one you remember, it should now be easier. They were always on the podcast feed, but now they've got an easy place to find on the web. Also, the geeklist format has proved useful and robust for so many purposes. They're easier to subscribe to, and they're a good place for comments. I even cut & pasted my accompanying blog entries for those old episodes, putting them in the geeklist entries. I may even look into porting over some of the notable comments/discussion from those old episodes.</p> <a style="text-decoration: none; color: rgb(0, 0, 136);" href="https://www.boardgamegeek.com/image/2552754"></a> <p>Yes, this may mean that the focus for writing & feedback shifts to these geeklists instead of this blog. That's ok. Blogs on BGG are nice, but they're just not as convenient for everyone as geeklists. I think this will work better for everyone.As I've said many times, my original impetus for creating Boardgames To Go was demonstrating how do-able an amateur podcast could be. I hoped there would be more boardgame podcasts available for me to listen to on my drive, run, or whatever. It worked! Well, I know for a fact that these podcasts would've come along anyway. But if I did my small part to create some to arrive a few months earlier than they otherwise would've, then I take some small pride in that. Geekspeak/Boardgamespeak was first (Aldie is always on the leading edge!), but I'm pleased to be <a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="http://www.slate.com/articles/business/rivalries/2013/08/hertz_vs_avis_advertising_wars_how_an_ad_firm_made_a_virtue_out_of_second.html" target="_blank" rel="nofollow">the Avis</a> of boardgame podcasts. Although Aldie let Boardgamespeak lapse as he moved on to other projects, there are other podcasts besides mine that have been chugging along for years & years. <a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7174/dice-tower">Tom Vasel</a> & <a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7131/garretts-games-and-geekiness">Doug Garrett</a> have each racked up over 400 hundred episodes, and <a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgamepodcast/7120/spiel">Dave & Stephen</a> have recorded over one million hours. Congrats to all! I'm happy to be in this club.<a class="postlink" style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/geekmail/compose?touser=MarkEJohnson" target="_blank" rel="nofollow"><em>-Mark</em></a>P.S. When you listen to the end of the show, mentally replace my answer of "<a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgame/90040/pergamon">Pergamon</a>" with "<a style="text-decoration: none; color: rgb(0, 0, 136); font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" href="https://www.boardgamegeek.com/boardgame/42/tigris-euphrates">Tigris & Euphrates</a>." Much better choice. </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Ok, now I'm finally on my break from the podcast. I wanted this one last, odd episode as a chance to reflect on the 10 years I've been doing the show. (And as longtime listeners remember, I never really think of it as a "show." I like to think of it more as an "audioblog.")To answer the question that keeps coming up, my break/hiatus/sabbatical won't last forever. I'm not quitting, I'm just taking a year off. Maybe it won't be that long, but the point is to take a significant break while I recharge my batteries and think about some other things. Also, I'll still be boardgaming the whole time I'm on this break, and I'll keep posting to BGG. I've enjoyed posting my Recent Gaming geeklists, and hope some of my listeners read &amp; respond to those. I've also been having fun talking with the boardgame community on Twitter (@BoardgamesToGo). Come join us! You may even spy on the occasional episode of Game Night!On this episode you'll hear me talk about envying the way other podcasts and videocasts have taken the idea of "seasons" from television and used it to frame their broadcasts. That never occurred to me in the old days, but I wish it had. Well, I've decided to retroactively apply annual seasons to all of my episodes, and put them all up on BGG in a series of geeklists. I'm really happy with how it all came out. Whether new listeners discover my old episodes, or you go back and re-listen to part of one you remember, it should now be easier. They were always on the podcast feed, but now they've got an easy place to find on the web. Also, the geeklist format has proved useful and robust for so many purposes. They're easier to subscribe to, and they're a good place for comments. I even cut &amp; pasted my accompanying blog entries for those old episodes, putting them in the geeklist entries. I may even look into porting over some of the notable comments/discussion from those old episodes. Yes, this may mean that the focus for writing &amp; feedback shifts to these geeklists instead of this blog. That's ok. Blogs on BGG are nice, but they're just not as convenient for everyone as geeklists. I think this will work better for everyone.As I've said many times, my original impetus for creating Boardgames To Go was demonstrating how do-able an amateur podcast could be. I hoped there would be more boardgame podcasts available for me to listen to on my drive, run, or whatever. It worked! Well, I know for a fact that these podcasts would've come along anyway. But if I did my small part to create some to arrive a few months earlier than they otherwise would've, then I take some small pride in that. Geekspeak/Boardgamespeak was first (Aldie is always on the leading edge!), but I'm pleased to be the Avis of boardgame podcasts. Although Aldie let Boardgamespeak lapse as he moved on to other projects, there are other podcasts besides mine that have been chugging along for years &amp; years. Tom Vasel &amp; Doug Garrett have each racked up over 400 hundred episodes, and Dave &amp; Stephen have recorded over one million hours.  Congrats to all! I'm happy to be in this club.-MarkP.S. When you listen to the end of the show, mentally replace my answer of "Pergamon" with "Tigris &amp; Euphrates." Much better choice. </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Ok, now I'm finally on my break from the podcast. I wanted this one last, odd episode as a chance to reflect on the 10 years I've been doing the show. (And as longtime listeners remember, I never really think of it as a "show." I like to think of it more as an "audioblog.")To answer the question that keeps coming up, my break/hiatus/sabbatical won't last forever. I'm not quitting, I'm just taking a year off. Maybe it won't be that long, but the point is to take a significant break while I recharge my batteries and think about some other things. Also, I'll still be boardgaming the whole time I'm on this break, and I'll keep posting to BGG. I've enjoyed posting my Recent Gaming geeklists, and hope some of my listeners read &amp; respond to those. I've also been having fun talking with the boardgame community on Twitter (@BoardgamesToGo). Come join us! You may even spy on the occasional episode of Game Night!On this episode you'll hear me talk about envying the way other podcasts and videocasts have taken the idea of "seasons" from television and used it to frame their broadcasts. That never occurred to me in the old days, but I wish it had. Well, I've decided to retroactively apply annual seasons to all of my episodes, and put them all up on BGG in a series of geeklists. I'm really happy with how it all came out. Whether new listeners discover my old episodes, or you go back and re-listen to part of one you remember, it should now be easier. They were always on the podcast feed, but now they've got an easy place to find on the web. Also, the geeklist format has proved useful and robust for so many purposes. They're easier to subscribe to, and they're a good place for comments. I even cut &amp; pasted my accompanying blog entries for those old episodes, putting them in the geeklist entries. I may even look into porting over some of the notable comments/discussion from those old episodes. Yes, this may mean that the focus for writing &amp; feedback shifts to these geeklists instead of this blog. That's ok. Blogs on BGG are nice, but they're just not as convenient for everyone as geeklists. I think this will work better for everyone.As I've said many times, my original impetus for creating Boardgames To Go was demonstrating how do-able an amateur podcast could be. I hoped there would be more boardgame podcasts available for me to listen to on my drive, run, or whatever. It worked! Well, I know for a fact that these podcasts would've come along anyway. But if I did my small part to create some to arrive a few months earlier than they otherwise would've, then I take some small pride in that. Geekspeak/Boardgamespeak was first (Aldie is always on the leading edge!), but I'm pleased to be the Avis of boardgame podcasts. Although Aldie let Boardgamespeak lapse as he moved on to other projects, there are other podcasts besides mine that have been chugging along for years &amp; years. Tom Vasel &amp; Doug Garrett have each racked up over 400 hundred episodes, and Dave &amp; Stephen have recorded over one million hours.  Congrats to all! I'm happy to be in this club.-MarkP.S. When you listen to the end of the show, mentally replace my answer of "Pergamon" with "Tigris &amp; Euphrates." Much better choice. </itunes:summary></item>
    
    <item>
      <title>BGTG 159 - 100 Great Games, Epilogue (with Stephen Glenn and Mark Jackson)</title>
      <itunes:title>BGTG 159 - 100 Great Games, Epilogue (with Stephen Glenn and Mark Jackson)</itunes:title>
      <pubDate>Mon, 04 May 2015 05:50:05 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-159-100-great-games-epilogue-with-stephen-glenn-and-mark-jackson]]></link>
      <description><![CDATA[<p>As you may recall, Stephen, Mark, and I already finished our countdown of 100 Great Games in an earlier episode. However, for a long while we'd planned to do one more episode together--this one--where we talk about our own picks, surprises, disappointments, trends, and so on. I foolishly thought this would be posted before Christmas! Will I never learn?! :-)</p>
<p> </p>
<p>-Mark</p>]]></description>
      
      <content:encoded><![CDATA[<p>As you may recall, Stephen, Mark, and I already finished our countdown of 100 Great Games in an earlier episode. However, for a long while we'd planned to do one more episode together--this one--where we talk about our own picks, surprises, disappointments, trends, and so on. I foolishly thought this would be posted before Christmas! Will I never learn?! :-)</p> <p> </p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As you may recall, Stephen, Mark, and I already finished our countdown of 100 Great Games in an earlier episode. However, for a long while we'd planned to do one more episode together--this one--where we talk about our own picks, surprises, disappointments, trends, and so on. I foolishly thought this would be posted before Christmas! Will I never learn?! :-)   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As you may recall, Stephen, Mark, and I already finished our countdown of 100 Great Games in an earlier episode. However, for a long while we'd planned to do one more episode together--this one--where we talk about our own picks, surprises, disappointments, trends, and so on. I foolishly thought this would be posted before Christmas! Will I never learn?! :-)   -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 158 - Boardgame Road Trip 2 (with Dave Arnott)</title>
      <itunes:title>BGTG 158 - Boardgame Road Trip 2 (with Dave Arnott)</itunes:title>
      <pubDate>Mon, 20 Apr 2015 17:55:42 +0000</pubDate>
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      <description><![CDATA[<p>Just as we did a couple years ago, Dave & I recorded a podcast on the way back during our boardgame road trip to play with friends in Fresno. Recorded on a smartphone in the car, there's more background noise in this one, but listeners were ok with it back in 2013, so here we go again. We talk about some of the games played, but also some behind-the-scenes stories from GameNight!, as well as Dave's work on a couple word game apps, Noodle Doodle and Tuklu.</p>
<p> </p>
<p>-Mark</p>]]></description>
      
      <content:encoded><![CDATA[<p>Just as we did a couple years ago, Dave & I recorded a podcast on the way back during our boardgame road trip to play with friends in Fresno. Recorded on a smartphone in the car, there's more background noise in this one, but listeners were ok with it back in 2013, so here we go again. We talk about some of the games played, but also some behind-the-scenes stories from GameNight!, as well as Dave's work on a couple word game apps, Noodle Doodle and Tuklu.</p> <p> </p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Just as we did a couple years ago, Dave &amp; I recorded a podcast on the way back during our boardgame road trip to play with friends in Fresno. Recorded on a smartphone in the car, there's more background noise in this one, but listeners were ok with it back in 2013, so here we go again. We talk about some of the games played, but also some behind-the-scenes stories from GameNight!, as well as Dave's work on a couple word game apps, Noodle Doodle and Tuklu.   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Just as we did a couple years ago, Dave &amp; I recorded a podcast on the way back during our boardgame road trip to play with friends in Fresno. Recorded on a smartphone in the car, there's more background noise in this one, but listeners were ok with it back in 2013, so here we go again. We talk about some of the games played, but also some behind-the-scenes stories from GameNight!, as well as Dave's work on a couple word game apps, Noodle Doodle and Tuklu.   -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 157 - Games Played in 2014 (with Martin Griffiths)</title>
      <itunes:title>BGTG 157 - Games Played in 2014 (with Martin Griffiths)</itunes:title>
      <pubDate>Wed, 25 Feb 2015 06:18:51 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="http://boardgamestogo.com/id57.htm" target="_blank" rel="nofollow">since 1996</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">. I don't track wins or much else--mere reflecting on the games played last year (total plays & unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends. </span><img style="border: 0px; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" src="https://cf.geekdo-static.com/images/smile.gif" alt="" border="0" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he & his insightful buddies have on their </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/wiki/page/GCL_Meatball" target="_blank" rel="nofollow">GameChat League</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">, Martin keeps a blog you should be reading, </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;"><a class="postlink" style="text-decoration: none; color: #000088;" href="https://boardgamegeek.com/blog/46/qwertyuiop" target="_blank" rel="nofollow">QWERTYUIOP</a></strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">, and has recently re-launched his contest for the best written game reviews, </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/thread/1324962/voice-experience-reviews-contest-2015-prizes" target="_blank" rel="nofollow">Voice of Experience</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">. If that's not enough, check out the </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/guild/view/1307" target="_blank" rel="nofollow">Cult of the Critical guild</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">, where I believe he's a charter member.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me. </span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="http://boardgamestogo.com/id57.htm" target="_blank" rel="nofollow">since 1996</a>. I don't track wins or much else--mere reflecting on the games played last year (total plays & unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends. However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he & his insightful buddies have on their <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/wiki/page/GCL_Meatball" target="_blank" rel="nofollow">GameChat League</a>, Martin keeps a blog you should be reading, <a class="postlink" style="text-decoration: none; color: #000088;" href="https://boardgamegeek.com/blog/46/qwertyuiop" target="_blank" rel="nofollow">QWERTYUIOP</a>, and has recently re-launched his contest for the best written game reviews, <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/thread/1324962/voice-experience-reviews-contest-2015-prizes" target="_blank" rel="nofollow">Voice of Experience</a>. If that's not enough, check out the <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" href="https://boardgamegeek.com/guild/view/1307" target="_blank" rel="nofollow">Cult of the Critical guild</a>, where I believe he's a charter member.It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me. </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it since 1996. I don't track wins or much else--mere reflecting on the games played last year (total plays &amp; unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends. However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he &amp; his insightful buddies have on their GameChat League, Martin keeps a blog you should be reading, QWERTYUIOP, and has recently re-launched his contest for the best written game reviews, Voice of Experience. If that's not enough, check out the Cult of the Critical guild, where I believe he's a charter member.It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me. </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it since 1996. I don't track wins or much else--mere reflecting on the games played last year (total plays &amp; unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends. However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he &amp; his insightful buddies have on their GameChat League, Martin keeps a blog you should be reading, QWERTYUIOP, and has recently re-launched his contest for the best written game reviews, Voice of Experience. If that's not enough, check out the Cult of the Critical guild, where I believe he's a charter member.It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me. </itunes:summary></item>
    
    <item>
      <title>BGTG 156 - Games of BGG.con 2014 (with Greg Pettit)</title>
      <itunes:title>BGTG 156 - Games of BGG.con 2014 (with Greg Pettit)</itunes:title>
      <pubDate>Fri, 30 Jan 2015 06:10:40 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">I</strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say </span><em style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">more</em><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">.)</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?</span></p>
<p> </p>
<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">-Mark</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, I get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say <em style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">more</em>.)With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?</p> <p> </p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, I get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say more.)With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, I get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say more.)With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?   -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 155 - BGG.con 2014 Planning For NEXT Year</title>
      <itunes:title>BGTG 155 - BGG.con 2014 Planning For NEXT Year</itunes:title>
      <pubDate>Tue, 23 Dec 2014 21:27:15 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">In this one, Dave & I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;">Hey! I'm really asking for feedback this time. Dave & I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 18pt; background-color: #f5f5ff;"><span style="color: #ff0000;"><strong>Button contests!!</strong></span><br />1. Best answer: What game SHOULD I have played (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geeklist/183529/bgtg-155-what-game-should-i-have-played-bggcon-201" target="_blank" rel="nofollow">geeklist</a>)<br />2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geeklist/183530/bgtg-155-suggestions-bgtgs-10-year-anniversary" target="_blank" rel="nofollow">geeklist</a>)<br />3. Randomly chosen: A commenter on this blog (below)<br />4. Randomly chosen: A commenter on Facebook (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.facebook.com/BoardgamesToGo" target="_blank" rel="nofollow">facebook.com/BoardgamesToGo</a>)<br />5. Randomly chosen: A commenter on Twitter (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">@BoardgamesToGo</a>)<br /><br /><strong>Plus a couple more for Dave's questions:</strong><br />a. Best answer: How did you make the convention shuttle work for you? (comment below)<br />b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geekmail/compose?touser=davebo" target="_blank" rel="nofollow">geekmail to Dave</a>)</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.In this one, Dave & I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.Hey! I'm really asking for feedback this time. Dave & I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!Button contests!!1. Best answer: What game SHOULD I have played (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geeklist/183529/bgtg-155-what-game-should-i-have-played-bggcon-201" target="_blank" rel="nofollow">geeklist</a>)2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geeklist/183530/bgtg-155-suggestions-bgtgs-10-year-anniversary" target="_blank" rel="nofollow">geeklist</a>)3. Randomly chosen: A commenter on this blog (below)4. Randomly chosen: A commenter on Facebook (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.facebook.com/BoardgamesToGo" target="_blank" rel="nofollow">facebook.com/BoardgamesToGo</a>)5. Randomly chosen: A commenter on Twitter (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://twitter.com/BoardgamesToGo" target="_blank" rel="nofollow">@BoardgamesToGo</a>)Plus a couple more for Dave's questions:a. Best answer: How did you make the convention shuttle work for you? (comment below)b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (<a class="postlink" style="text-decoration: underline; color: #000088;" href="https://www.boardgamegeek.com/geekmail/compose?touser=davebo" target="_blank" rel="nofollow">geekmail to Dave</a>)</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.In this one, Dave &amp; I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.Hey! I'm really asking for feedback this time. Dave &amp; I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!Button contests!! 1. Best answer: What game SHOULD I have played (geeklist) 2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (geeklist) 3. Randomly chosen: A commenter on this blog (below) 4. Randomly chosen: A commenter on Facebook (facebook.com/BoardgamesToGo) 5. Randomly chosen: A commenter on Twitter (@BoardgamesToGo) Plus a couple more for Dave's questions: a. Best answer: How did you make the convention shuttle work for you? (comment below) b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (geekmail to Dave)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.In this one, Dave &amp; I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.Hey! I'm really asking for feedback this time. Dave &amp; I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!Button contests!! 1. Best answer: What game SHOULD I have played (geeklist) 2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (geeklist) 3. Randomly chosen: A commenter on this blog (below) 4. Randomly chosen: A commenter on Facebook (facebook.com/BoardgamesToGo) 5. Randomly chosen: A commenter on Twitter (@BoardgamesToGo) Plus a couple more for Dave's questions: a. Best answer: How did you make the convention shuttle work for you? (comment below) b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (geekmail to Dave)</itunes:summary></item>
    
    <item>
      <title>BGTG 154f - BGG.con 2014 (Sunday)</title>
      <itunes:title>BGTG 154f - BGG.con 2014 (Sunday)</itunes:title>
      <pubDate>Sun, 23 Nov 2014 23:26:33 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return.<br /><br />First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.)<br /><br />Second, I sat down at a table, set my game up (<a style="text-decoration: none;" href="https://boardgamegeek.com/boardgame/166276/hellweg-westfalicus">Hellweg westfalicus</a>), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to <a style="text-decoration: none;" href="https://boardgamegeek.com/boardgame/8989/hansa">Hansa</a>, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.)<br /><br />In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were<br /><br />1. The friends<br />2. The library<br />3. The BBQ<br />4. The Flea Markets (both kinds)<br />5. The Spiel des Jahres seminar<br /><br />I hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)<br /></span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return.First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.)Second, I sat down at a table, set my game up (<a style="text-decoration: none;" href="https://boardgamegeek.com/boardgame/166276/hellweg-westfalicus">Hellweg westfalicus</a>), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to <a style="text-decoration: none;" href="https://boardgamegeek.com/boardgame/8989/hansa">Hansa</a>, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.)In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were1. The friends2. The library3. The BBQ4. The Flea Markets (both kinds)5. The Spiel des Jahres seminarI hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return. First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.) Second, I sat down at a table, set my game up (Hellweg westfalicus), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to Hansa, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.) In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were 1. The friends 2. The library 3. The BBQ 4. The Flea Markets (both kinds) 5. The Spiel des Jahres seminar I hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return. First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.) Second, I sat down at a table, set my game up (Hellweg westfalicus), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to Hansa, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.) In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were 1. The friends 2. The library 3. The BBQ 4. The Flea Markets (both kinds) 5. The Spiel des Jahres seminar I hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. It's no exaggeration to say that feedback like that is the reason I'm still doing it. :)</itunes:summary></item>
    
    <item>
      <title>BGTG 154e - BGG.con 2014 (Saturday)</title>
      <itunes:title>BGTG 154e - BGG.con 2014 (Saturday)</itunes:title>
      <pubDate>Sun, 23 Nov 2014 05:51:15 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.<br /><br />Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.<br /><br />The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG<3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...<br /><img style="border: 0px;" src="https://cf.geekdo-static.com/images/smile.gif" alt="" border="0" /><br /><br />In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/158548/isaribi">Isaribi</a>. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/141736/sail-india">Sail to India</a>, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/165556/orongo">Orongo</a> and<a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/129614/rondo">Rondo</a>. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/22345/yspahan">Yspahan</a>. </span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG&lt;3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/158548/isaribi">Isaribi</a>. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/141736/sail-india">Sail to India</a>, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/165556/orongo">Orongo</a> and<a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/129614/rondo">Rondo</a>. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, <a style="text-decoration: none;" href="https://www.boardgamegeek.com/boardgame/22345/yspahan">Yspahan</a>. </p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel &amp; head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends. Today, though, started &amp; ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again. The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year &amp; beyond, when I hope to return), they've now added BGG In between, I got to play some more games and go out for BBQ one more time. Greg &amp; I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo andRondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan. </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel &amp; head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends. Today, though, started &amp; ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again. The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year &amp; beyond, when I hope to return), they've now added BGG In between, I got to play some more games and go out for BBQ one more time. Greg &amp; I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo andRondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan. </itunes:summary></item>
    
    <item>
      <title>BGTG 154d - BGG.con 2014 (Friday)</title>
      <itunes:title>BGTG 154d - BGG.con 2014 (Friday)</itunes:title>
      <pubDate>Sat, 22 Nov 2014 08:36:10 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/162082/deus">Deus</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/162107/doodle-city">Doodle City</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/156009/port-royal">Port Royal</a>, and almost a game of <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/158548/isaribi">Isaribi</a>. (Hope to get in a real of game of that last one tomorrow.)</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/162082/deus">Deus</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/162107/doodle-city">Doodle City</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/156009/port-royal">Port Royal</a>, and almost a game of <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/158548/isaribi">Isaribi</a>. (Hope to get in a real of game of that last one tomorrow.)</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play Deus, Doodle City, Port Royal, and almost a game of Isaribi. (Hope to get in a real of game of that last one tomorrow.)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play Deus, Doodle City, Port Royal, and almost a game of Isaribi. (Hope to get in a real of game of that last one tomorrow.)</itunes:summary></item>
    
    <item>
      <title>BGTG 154c - BGG.con 2014 (Thursday)</title>
      <itunes:title>BGTG 154c - BGG.con 2014 (Thursday)</itunes:title>
      <pubDate>Fri, 21 Nov 2014 07:16:09 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">My first full day at BGG.con, and it was a good one. This was the only day I had several scheduled activities, some wargame-ish titles early in the day (<a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/1044/gunslinger">Gunslinger</a>, then <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/128780/pax-porfiriana">Pax Porfiriana</a>), as well as the Virtual Flea Market, a Spiel des Jahres seminar by jury chairman Tom Felber, and finally (for me) a game of <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/131287/panamax">Panamax</a>. Greg & I recorded this episode, and I'm about to collapse at 1am. I am not a late-night gamer. Meanwhile, Greg headed back down to the convention for the <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/925/werewolf">Werewolf</a> games...<br /><br />For anyone here at the con who wants to join us for lunch tomorrow, we'll just go to the hotel restaurant right around noon. Hope to meet more listeners and hand out more buttons.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>My first full day at BGG.con, and it was a good one. This was the only day I had several scheduled activities, some wargame-ish titles early in the day (<a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/1044/gunslinger">Gunslinger</a>, then <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/128780/pax-porfiriana">Pax Porfiriana</a>), as well as the Virtual Flea Market, a Spiel des Jahres seminar by jury chairman Tom Felber, and finally (for me) a game of <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/131287/panamax">Panamax</a>. Greg & I recorded this episode, and I'm about to collapse at 1am. I am not a late-night gamer. Meanwhile, Greg headed back down to the convention for the <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/925/werewolf">Werewolf</a> games...For anyone here at the con who wants to join us for lunch tomorrow, we'll just go to the hotel restaurant right around noon. Hope to meet more listeners and hand out more buttons.</p>]]></content:encoded>
      
      
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      <itunes:duration>38:23</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>My first full day at BGG.con, and it was a good one. This was the only day I had several scheduled activities, some wargame-ish titles early in the day (Gunslinger, then Pax Porfiriana), as well as the Virtual Flea Market, a Spiel des Jahres seminar by jury chairman Tom Felber, and finally (for me) a game of Panamax. Greg &amp; I recorded this episode, and I'm about to collapse at 1am. I am not a late-night gamer. Meanwhile, Greg headed back down to the convention for the Werewolf games... For anyone here at the con who wants to join us for lunch tomorrow, we'll just go to the hotel restaurant right around noon. Hope to meet more listeners and hand out more buttons.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>My first full day at BGG.con, and it was a good one. This was the only day I had several scheduled activities, some wargame-ish titles early in the day (Gunslinger, then Pax Porfiriana), as well as the Virtual Flea Market, a Spiel des Jahres seminar by jury chairman Tom Felber, and finally (for me) a game of Panamax. Greg &amp; I recorded this episode, and I'm about to collapse at 1am. I am not a late-night gamer. Meanwhile, Greg headed back down to the convention for the Werewolf games... For anyone here at the con who wants to join us for lunch tomorrow, we'll just go to the hotel restaurant right around noon. Hope to meet more listeners and hand out more buttons.</itunes:summary></item>
    
    <item>
      <title>BGTG 154b - BGG.con 2014 (Wednesday)</title>
      <itunes:title>BGTG 154b - BGG.con 2014 (Wednesday)</itunes:title>
      <pubDate>Thu, 20 Nov 2014 08:02:23 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">A long day, starting with a 4am alarm clock in Santa Clarita, California, ending with a 2am bedtime in Dallas, Texas. I'm here, and taking it in. My roommate is Gregarius, the same Greg Pettit you've heard on the podcast. He's a native Texan (Houston), and has made it to EVERY BGG.con. Besides my roommate, he's also my able guide for this event.<br /><br />On my plane I saw Dave Arnott, Mike Schwerdtfeger, and met some other SoCal gamers. Maybe next year(!) I'll plan to sit by someone. I thought about playing a game on the flight, but decided I'd have more than enough when I go to DFW.<br /><br />I got registered, Greg toured me around the various ballrooms, library, and other venues. Today I played <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/146886/la-granja">La Granja</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/163377/rolling-japan">Rolling Japan</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/150658/pandemic-cure">Pandemic: The Cure</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/2794/spinball">Spinball</a>, and <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/156009/port-royal">Port Royal</a>.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>A long day, starting with a 4am alarm clock in Santa Clarita, California, ending with a 2am bedtime in Dallas, Texas. I'm here, and taking it in. My roommate is Gregarius, the same Greg Pettit you've heard on the podcast. He's a native Texan (Houston), and has made it to EVERY BGG.con. Besides my roommate, he's also my able guide for this event.On my plane I saw Dave Arnott, Mike Schwerdtfeger, and met some other SoCal gamers. Maybe next year(!) I'll plan to sit by someone. I thought about playing a game on the flight, but decided I'd have more than enough when I go to DFW.I got registered, Greg toured me around the various ballrooms, library, and other venues. Today I played <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/146886/la-granja">La Granja</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/163377/rolling-japan">Rolling Japan</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/150658/pandemic-cure">Pandemic: The Cure</a>, <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/2794/spinball">Spinball</a>, and <a style="text-decoration: none;" href="http://www.boardgamegeek.com/boardgame/156009/port-royal">Port Royal</a>.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A long day, starting with a 4am alarm clock in Santa Clarita, California, ending with a 2am bedtime in Dallas, Texas. I'm here, and taking it in. My roommate is Gregarius, the same Greg Pettit you've heard on the podcast. He's a native Texan (Houston), and has made it to EVERY BGG.con. Besides my roommate, he's also my able guide for this event. On my plane I saw Dave Arnott, Mike Schwerdtfeger, and met some other SoCal gamers. Maybe next year(!) I'll plan to sit by someone. I thought about playing a game on the flight, but decided I'd have more than enough when I go to DFW. I got registered, Greg toured me around the various ballrooms, library, and other venues. Today I played La Granja, Rolling Japan, Pandemic: The Cure, Spinball, and Port Royal.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A long day, starting with a 4am alarm clock in Santa Clarita, California, ending with a 2am bedtime in Dallas, Texas. I'm here, and taking it in. My roommate is Gregarius, the same Greg Pettit you've heard on the podcast. He's a native Texan (Houston), and has made it to EVERY BGG.con. Besides my roommate, he's also my able guide for this event. On my plane I saw Dave Arnott, Mike Schwerdtfeger, and met some other SoCal gamers. Maybe next year(!) I'll plan to sit by someone. I thought about playing a game on the flight, but decided I'd have more than enough when I go to DFW. I got registered, Greg toured me around the various ballrooms, library, and other venues. Today I played La Granja, Rolling Japan, Pandemic: The Cure, Spinball, and Port Royal.</itunes:summary></item>
    
    <item>
      <title>BGTG 154a - BGG.con 2014 (Tuesday)</title>
      <itunes:title>BGTG 154a - BGG.con 2014 (Tuesday)</itunes:title>
      <pubDate>Tue, 18 Nov 2014 19:13:58 +0000</pubDate>
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      <description><![CDATA[<p>Just a test recording, really, to see if I can make a passable podcast with just the mobile devices (not a laptop) I'll have with me at BGG.con this week. Today (Tuesday) I'm still at home, but tomorrow I'm on the early flight out of LAX to go to Dallas. I've got a full schedule of events, people, and games to take in during my time there, and I'm very excited about it all. I was at the first BGG.con, but that was 10 years ago, and now the show has grown tenfold.</p>
<p> </p>
<p>-Mark</p>]]></description>
      
      <content:encoded><![CDATA[<p>Just a test recording, really, to see if I can make a passable podcast with just the mobile devices (not a laptop) I'll have with me at BGG.con this week. Today (Tuesday) I'm still at home, but tomorrow I'm on the early flight out of LAX to go to Dallas. I've got a full schedule of events, people, and games to take in during my time there, and I'm very excited about it all. I was at the first BGG.con, but that was 10 years ago, and now the show has grown tenfold.</p> <p> </p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Just a test recording, really, to see if I can make a passable podcast with just the mobile devices (not a laptop) I'll have with me at BGG.con this week. Today (Tuesday) I'm still at home, but tomorrow I'm on the early flight out of LAX to go to Dallas. I've got a full schedule of events, people, and games to take in during my time there, and I'm very excited about it all. I was at the first BGG.con, but that was 10 years ago, and now the show has grown tenfold.   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Just a test recording, really, to see if I can make a passable podcast with just the mobile devices (not a laptop) I'll have with me at BGG.con this week. Today (Tuesday) I'm still at home, but tomorrow I'm on the early flight out of LAX to go to Dallas. I've got a full schedule of events, people, and games to take in during my time there, and I'm very excited about it all. I was at the first BGG.con, but that was 10 years ago, and now the show has grown tenfold.   -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 153 - 100 Great Games, the Top Ten (with Stephen Glenn &amp; Mark Jackson)</title>
      <itunes:title>BGTG 153 - 100 Great Games, the Top Ten (with Stephen Glenn &amp; Mark Jackson)</itunes:title>
      <pubDate>Thu, 13 Nov 2014 21:39:04 +0000</pubDate>
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      <description><![CDATA[<p>At long last, here are the Top Ten! As we count them down in reverse order, we stay true to form--having a few personal grumbles about these amazing titles. At the same time, we're honestly respectful and enthusiastic for all of these games. Several of them are in our personal top ten lists, too. </p>
<p><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">Though this is the end of the list of 100 Great Games, it's not quite the end of this podcast series. We promise to come back one more time for an epilogue episode, one that shares some analysis of the overall list, considers what games only missed the list because they were released post-2012, and what our own votes were. Remember, this list is a compilation of many experienced gamers' input. By now it's pretty obvious that we each have our own personal tastes that differ somewhat. If you have topics you'd like us to cover in the epilogue, let us know.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">In my poll associated with the last installment of 100 Great Games, I asked for your favorite Knizia auction game. Of the many options available Ra came out as the clear favorite. As you may have heard last time, Stephen preferred Ra, I went with Medici, and Jackson picked Traumfabrik.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">Now that we've reached the top of the list of 100 Great Games, are there ones you thought we missed? Of course that will be true--everyone has different tastes. However, any game released after 2012 didn't even get a chance to be on this list because that's when the project started. Below I've put together a poll of notable titles less than two years old that </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);">might</strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.7719993591309px; background-color: rgb(245, 245, 255);"> have made it onto the 100 Great Games list. It's a tough choice, but which one do you think would've made it on the list? As always, if you've got a good suggestion that's not included in the poll, write it in the comments below. Thanks.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>At long last, here are the Top Ten! As we count them down in reverse order, we stay true to form--having a few personal grumbles about these amazing titles. At the same time, we're honestly respectful and enthusiastic for all of these games. Several of them are in our personal top ten lists, too. </p> <p>Though this is the end of the list of 100 Great Games, it's not quite the end of this podcast series. We promise to come back one more time for an epilogue episode, one that shares some analysis of the overall list, considers what games only missed the list because they were released post-2012, and what our own votes were. Remember, this list is a compilation of many experienced gamers' input. By now it's pretty obvious that we each have our own personal tastes that differ somewhat. If you have topics you'd like us to cover in the epilogue, let us know.In my poll associated with the last installment of 100 Great Games, I asked for your favorite Knizia auction game. Of the many options available Ra came out as the clear favorite. As you may have heard last time, Stephen preferred Ra, I went with Medici, and Jackson picked Traumfabrik.Now that we've reached the top of the list of 100 Great Games, are there ones you thought we missed? Of course that will be true--everyone has different tastes. However, any game released after 2012 didn't even get a chance to be on this list because that's when the project started. Below I've put together a poll of notable titles less than two years old that might have made it onto the 100 Great Games list. It's a tough choice, but which one do you think would've made it on the list? As always, if you've got a good suggestion that's not included in the poll, write it in the comments below. Thanks.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>At long last, here are the Top Ten! As we count them down in reverse order, we stay true to form--having a few personal grumbles about these amazing titles. At the same time, we're honestly respectful and enthusiastic for all of these games. Several of them are in our personal top ten lists, too.  Though this is the end of the list of 100 Great Games, it's not quite the end of this podcast series. We promise to come back one more time for an epilogue episode, one that shares some analysis of the overall list, considers what games only missed the list because they were released post-2012, and what our own votes were. Remember, this list is a compilation of many experienced gamers' input. By now it's pretty obvious that we each have our own personal tastes that differ somewhat. If you have topics you'd like us to cover in the epilogue, let us know.In my poll associated with the last installment of 100 Great Games, I asked for your favorite Knizia auction game. Of the many options available Ra came out as the clear favorite. As you may have heard last time, Stephen preferred Ra, I went with Medici, and Jackson picked Traumfabrik.Now that we've reached the top of the list of 100 Great Games, are there ones you thought we missed? Of course that will be true--everyone has different tastes. However, any game released after 2012 didn't even get a chance to be on this list because that's when the project started. Below I've put together a poll of notable titles less than two years old that might have made it onto the 100 Great Games list. It's a tough choice, but which one do you think would've made it on the list? As always, if you've got a good suggestion that's not included in the poll, write it in the comments below. Thanks.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>At long last, here are the Top Ten! As we count them down in reverse order, we stay true to form--having a few personal grumbles about these amazing titles. At the same time, we're honestly respectful and enthusiastic for all of these games. Several of them are in our personal top ten lists, too.  Though this is the end of the list of 100 Great Games, it's not quite the end of this podcast series. We promise to come back one more time for an epilogue episode, one that shares some analysis of the overall list, considers what games only missed the list because they were released post-2012, and what our own votes were. Remember, this list is a compilation of many experienced gamers' input. By now it's pretty obvious that we each have our own personal tastes that differ somewhat. If you have topics you'd like us to cover in the epilogue, let us know.In my poll associated with the last installment of 100 Great Games, I asked for your favorite Knizia auction game. Of the many options available Ra came out as the clear favorite. As you may have heard last time, Stephen preferred Ra, I went with Medici, and Jackson picked Traumfabrik.Now that we've reached the top of the list of 100 Great Games, are there ones you thought we missed? Of course that will be true--everyone has different tastes. However, any game released after 2012 didn't even get a chance to be on this list because that's when the project started. Below I've put together a poll of notable titles less than two years old that might have made it onto the 100 Great Games list. It's a tough choice, but which one do you think would've made it on the list? As always, if you've got a good suggestion that's not included in the poll, write it in the comments below. Thanks.</itunes:summary></item>
    
    <item>
      <title>BGTG 152 - Essen (and BGGcon) Anticipation 2014</title>
      <itunes:title>BGTG 152 - Essen (and BGGcon) Anticipation 2014</itunes:title>
      <pubDate>Tue, 14 Oct 2014 04:58:14 +0000</pubDate>
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      <description><![CDATA[<p>I don't even know how long I've been doing this. My window-shopping the Essen lists predates this podcast of nine years. Who else fondly remembers Mik Svellov's Brett'n'Board], Ken Tidwell's Game Cabinet, or all the other places we learned about Essen before, during, and after the fair? Now, of course Eric Martin does an amazing job here at BGG with the annual Essen Preview. It has nearly six hundred items when I finally stopped looking on Friday. Wow!</p>
<p> </p>
<p>It took me two passes to get through these lists. For some reason, I found a LOT more games that interest me this year. Is that because there are more of the shorter, family strategy games that I like? That might be true. Not that there were a lot of the 45-minute "superfillers," but I think there were more filler/microgames at the low end--under 20 euros, under 30 minutes. The ones that are still Love Letter derivatives about bluffing & hidden identity don't interest me, but there several others. As before, we see more and more offerings from other countries, especially Japan, Korea, and Poland.</p>
<p> </p>
<p>My first pass through that megalist came up with 30 I was really excited/curious about, and another 50 that had something that sparked my interest. Though that's 80 games (waaaay too many to discuss on the podcast), that's culling out more than 80% of the titles in the full preview. Then I squeezed it down to ten I put in my companion geeklist, and discuss on this episode, plus several other titles that work their way into the discussion. Wow!</p>
<p> </p>
<p>Also, I can't resist some meta-analysis of the entire list, and how well my previous years' anticipation lists matched what became my keepers from those years.</p>
<p> </p>
<p>Finally, this episode anticipates something else, too--my return to BGG.con! I'm so excited about this. I went to the first BGG.con a decade ago, but it's grown & changed quite a bit since that time. I'm coming up to speed with what to expect, doing some planning, but not TOO much. Hopefully I'll meet some listeners and play some games with them when I'm there next month.</p>
<p> </p>
<p>-Mark</p>]]></description>
      
      <content:encoded><![CDATA[<p>I don't even know how long I've been doing this. My window-shopping the Essen lists predates this podcast of nine years. Who else fondly remembers Mik Svellov's Brett'n'Board], Ken Tidwell's Game Cabinet, or all the other places we learned about Essen before, during, and after the fair? Now, of course Eric Martin does an amazing job here at BGG with the annual Essen Preview. It has nearly six hundred items when I finally stopped looking on Friday. Wow!</p> <p> </p> <p>It took me two passes to get through these lists. For some reason, I found a LOT more games that interest me this year. Is that because there are more of the shorter, family strategy games that I like? That might be true. Not that there were a lot of the 45-minute "superfillers," but I think there were more filler/microgames at the low end--under 20 euros, under 30 minutes. The ones that are still Love Letter derivatives about bluffing & hidden identity don't interest me, but there several others. As before, we see more and more offerings from other countries, especially Japan, Korea, and Poland.</p> <p> </p> <p>My first pass through that megalist came up with 30 I was really excited/curious about, and another 50 that had something that sparked my interest. Though that's 80 games (waaaay too many to discuss on the podcast), that's culling out more than 80% of the titles in the full preview. Then I squeezed it down to ten I put in my companion geeklist, and discuss on this episode, plus several other titles that work their way into the discussion. Wow!</p> <p> </p> <p>Also, I can't resist some meta-analysis of the entire list, and how well my previous years' anticipation lists matched what became my keepers from those years.</p> <p> </p> <p>Finally, this episode anticipates something else, too--my return to BGG.con! I'm so excited about this. I went to the first BGG.con a decade ago, but it's grown & changed quite a bit since that time. I'm coming up to speed with what to expect, doing some planning, but not TOO much. Hopefully I'll meet some listeners and play some games with them when I'm there next month.</p> <p> </p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I don't even know how long I've been doing this. My window-shopping the Essen lists predates this podcast of nine years. Who else fondly remembers Mik Svellov's Brett'n'Board], Ken Tidwell's Game Cabinet, or all the other places we learned about Essen before, during, and after the fair? Now, of course Eric Martin does an amazing job here at BGG with the annual Essen Preview. It has nearly six hundred items when I finally stopped looking on Friday. Wow!   It took me two passes to get through these lists. For some reason, I found a LOT more games that interest me this year. Is that because there are more of the shorter, family strategy games that I like? That might be true. Not that there were a lot of the 45-minute "superfillers," but I think there were more filler/microgames at the low end--under 20 euros, under 30 minutes. The ones that are still Love Letter derivatives about bluffing &amp; hidden identity don't interest me, but there several others. As before, we see more and more offerings from other countries, especially Japan, Korea, and Poland.   My first pass through that megalist came up with 30 I was really excited/curious about, and another 50 that had something that sparked my interest. Though that's 80 games (waaaay too many to discuss on the podcast), that's culling out more than 80% of the titles in the full preview. Then I squeezed it down to ten I put in my companion geeklist, and discuss on this episode, plus several other titles that work their way into the discussion. Wow!   Also, I can't resist some meta-analysis of the entire list, and how well my previous years' anticipation lists matched what became my keepers from those years.   Finally, this episode anticipates something else, too--my return to BGG.con! I'm so excited about this. I went to the first BGG.con a decade ago, but it's grown &amp; changed quite a bit since that time. I'm coming up to speed with what to expect, doing some planning, but not TOO much. Hopefully I'll meet some listeners and play some games with them when I'm there next month.   -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I don't even know how long I've been doing this. My window-shopping the Essen lists predates this podcast of nine years. Who else fondly remembers Mik Svellov's Brett'n'Board], Ken Tidwell's Game Cabinet, or all the other places we learned about Essen before, during, and after the fair? Now, of course Eric Martin does an amazing job here at BGG with the annual Essen Preview. It has nearly six hundred items when I finally stopped looking on Friday. Wow!   It took me two passes to get through these lists. For some reason, I found a LOT more games that interest me this year. Is that because there are more of the shorter, family strategy games that I like? That might be true. Not that there were a lot of the 45-minute "superfillers," but I think there were more filler/microgames at the low end--under 20 euros, under 30 minutes. The ones that are still Love Letter derivatives about bluffing &amp; hidden identity don't interest me, but there several others. As before, we see more and more offerings from other countries, especially Japan, Korea, and Poland.   My first pass through that megalist came up with 30 I was really excited/curious about, and another 50 that had something that sparked my interest. Though that's 80 games (waaaay too many to discuss on the podcast), that's culling out more than 80% of the titles in the full preview. Then I squeezed it down to ten I put in my companion geeklist, and discuss on this episode, plus several other titles that work their way into the discussion. Wow!   Also, I can't resist some meta-analysis of the entire list, and how well my previous years' anticipation lists matched what became my keepers from those years.   Finally, this episode anticipates something else, too--my return to BGG.con! I'm so excited about this. I went to the first BGG.con a decade ago, but it's grown &amp; changed quite a bit since that time. I'm coming up to speed with what to expect, doing some planning, but not TOO much. Hopefully I'll meet some listeners and play some games with them when I'm there next month.   -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 151 - Mark Hates Games (with Brian Murray &amp; David Gullett)</title>
      <itunes:title>BGTG 151 - Mark Hates Games (with Brian Murray &amp; David Gullett)</itunes:title>
      <pubDate>Fri, 19 Sep 2014 00:51:13 +0000</pubDate>
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      <description><![CDATA[<p>"Mark hates games."</p>
<p>Is that true? No, but it's a comment I've heard secondhand more than once! Brian Murray is a great gamer I've met at SoCal Games Days, and through our shared friend Davebo. He's the one who hears me critique a game, or just be completely lukewarm on it, or pick it apart, and thinks that I just don't know how to relax and have a good time with boardgames. Or something like that. I'm probably putting words (the wrong words) in his mouth, but that quote above is 100% from Brian.</p>
<p>So it was time to have him on the podcast. Then his words can come out of his own mouth, and you all can decide what you think about it!</p>
<p>(We recorded this at Dave's house, sitting in his living room during a Sunday in July. Partway through the recording a raven squawks outside, and keeps going for a while. But he eventually stops. Nevermore! Perhaps a more serious concern about the audio is that all three of our voices sound pretty similar. Good luck with that.)</p>
<p>I've never been a Cult of the New guy, but Brian clearly is. Or, as he clarifies, he's a Cult of the New-to-Me guy. Lots of boardgamers are that way. Maybe that's you, too. Not me. I'd much rather play an old favorite. Despite that, I still play a lot of new games. And no matter what Brian says, I love some of them. Lots more are perfectly fine, just ok, but nothing more. I'd probably rate them a 6 on BGG and have no need to play them again. Brian is more likely to enjoy the experience of playing a new game just for its own sake. The excitement of seeing something new, how it's produced, the way it plays, new rules, and all the rest.</p>
<p>The conversation inevitably crosses over into Kickstarter. You can imagine why. If you're excited by the newness of a game, then Kickstarter is heaven. There are so many new games there! But if you're like me, and prefer to wait until a consensus emerges through the community (& marketplace) about the tiny subset of "keeper" games, then Kickstarter doesn't really offer much. Honestly, I'm looking forward to the first "modern classic" that comes out of Kickstarter that even I need to own. It just hasn't happened yet. Call me up in 2016.</p>
<p>:)</p>
<p>-Mark</p>]]></description>
      
      <content:encoded><![CDATA[<p>"Mark hates games."</p> <p>Is that true? No, but it's a comment I've heard secondhand more than once! Brian Murray is a great gamer I've met at SoCal Games Days, and through our shared friend Davebo. He's the one who hears me critique a game, or just be completely lukewarm on it, or pick it apart, and thinks that I just don't know how to relax and have a good time with boardgames. Or something like that. I'm probably putting words (the wrong words) in his mouth, but that quote above is 100% from Brian.</p> <p>So it was time to have him on the podcast. Then his words can come out of his own mouth, and you all can decide what you think about it!</p> <p>(We recorded this at Dave's house, sitting in his living room during a Sunday in July. Partway through the recording a raven squawks outside, and keeps going for a while. But he eventually stops. Nevermore! Perhaps a more serious concern about the audio is that all three of our voices sound pretty similar. Good luck with that.)</p> <p>I've never been a Cult of the New guy, but Brian clearly is. Or, as he clarifies, he's a Cult of the New-to-Me guy. Lots of boardgamers are that way. Maybe that's you, too. Not me. I'd much rather play an old favorite. Despite that, I still play a lot of new games. And no matter what Brian says, I love some of them. Lots more are perfectly fine, just ok, but nothing more. I'd probably rate them a 6 on BGG and have no need to play them again. Brian is more likely to enjoy the experience of playing a new game just for its own sake. The excitement of seeing something new, how it's produced, the way it plays, new rules, and all the rest.</p> <p>The conversation inevitably crosses over into Kickstarter. You can imagine why. If you're excited by the newness of a game, then Kickstarter is heaven. There are so many new games there! But if you're like me, and prefer to wait until a consensus emerges through the community (& marketplace) about the tiny subset of "keeper" games, then Kickstarter doesn't really offer much. Honestly, I'm looking forward to the first "modern classic" that comes out of Kickstarter that even I need to own. It just hasn't happened yet. Call me up in 2016.</p> <p>:)</p> <p>-Mark</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>"Mark hates games." Is that true? No, but it's a comment I've heard secondhand more than once! Brian Murray is a great gamer I've met at SoCal Games Days, and through our shared friend Davebo. He's the one who hears me critique a game, or just be completely lukewarm on it, or pick it apart, and thinks that I just don't know how to relax and have a good time with boardgames. Or something like that. I'm probably putting words (the wrong words) in his mouth, but that quote above is 100% from Brian. So it was time to have him on the podcast. Then his words can come out of his own mouth, and you all can decide what you think about it! (We recorded this at Dave's house, sitting in his living room during a Sunday in July. Partway through the recording a raven squawks outside, and keeps going for a while. But he eventually stops. Nevermore! Perhaps a more serious concern about the audio is that all three of our voices sound pretty similar. Good luck with that.) I've never been a Cult of the New guy, but Brian clearly is. Or, as he clarifies, he's a Cult of the New-to-Me guy. Lots of boardgamers are that way. Maybe that's you, too. Not me. I'd much rather play an old favorite. Despite that, I still play a lot of new games. And no matter what Brian says, I love some of them. Lots more are perfectly fine, just ok, but nothing more. I'd probably rate them a 6 on BGG and have no need to play them again. Brian is more likely to enjoy the experience of playing a new game just for its own sake. The excitement of seeing something new, how it's produced, the way it plays, new rules, and all the rest. The conversation inevitably crosses over into Kickstarter. You can imagine why. If you're excited by the newness of a game, then Kickstarter is heaven. There are so many new games there! But if you're like me, and prefer to wait until a consensus emerges through the community (&amp; marketplace) about the tiny subset of "keeper" games, then Kickstarter doesn't really offer much. Honestly, I'm looking forward to the first "modern classic" that comes out of Kickstarter that even I need to own. It just hasn't happened yet. Call me up in 2016. :) -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>"Mark hates games." Is that true? No, but it's a comment I've heard secondhand more than once! Brian Murray is a great gamer I've met at SoCal Games Days, and through our shared friend Davebo. He's the one who hears me critique a game, or just be completely lukewarm on it, or pick it apart, and thinks that I just don't know how to relax and have a good time with boardgames. Or something like that. I'm probably putting words (the wrong words) in his mouth, but that quote above is 100% from Brian. So it was time to have him on the podcast. Then his words can come out of his own mouth, and you all can decide what you think about it! (We recorded this at Dave's house, sitting in his living room during a Sunday in July. Partway through the recording a raven squawks outside, and keeps going for a while. But he eventually stops. Nevermore! Perhaps a more serious concern about the audio is that all three of our voices sound pretty similar. Good luck with that.) I've never been a Cult of the New guy, but Brian clearly is. Or, as he clarifies, he's a Cult of the New-to-Me guy. Lots of boardgamers are that way. Maybe that's you, too. Not me. I'd much rather play an old favorite. Despite that, I still play a lot of new games. And no matter what Brian says, I love some of them. Lots more are perfectly fine, just ok, but nothing more. I'd probably rate them a 6 on BGG and have no need to play them again. Brian is more likely to enjoy the experience of playing a new game just for its own sake. The excitement of seeing something new, how it's produced, the way it plays, new rules, and all the rest. The conversation inevitably crosses over into Kickstarter. You can imagine why. If you're excited by the newness of a game, then Kickstarter is heaven. There are so many new games there! But if you're like me, and prefer to wait until a consensus emerges through the community (&amp; marketplace) about the tiny subset of "keeper" games, then Kickstarter doesn't really offer much. Honestly, I'm looking forward to the first "modern classic" that comes out of Kickstarter that even I need to own. It just hasn't happened yet. Call me up in 2016. :) -Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 150 - 100 Great Games, part 7 (with Stephen Glenn &amp; Mark Jackson)</title>
      <itunes:title>BGTG 150 - 100 Great Games, part 7 (with Stephen Glenn &amp; Mark Jackson)</itunes:title>
      <pubDate>Wed, 03 Sep 2014 21:53:34 +0000</pubDate>
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      <description><![CDATA[<p><span style="background-color: rgba(255, 255, 255, 0);">Here are #11-20 on the list, counted down in reverse order as we discuss them on the podcast. I thought we'd have nothing but praise for all of these highly-ranked games...but perhaps I should've known that that the three of us would take turns expressing reservations about even these amazing games. (It's going to make my upcoming "Mark Hates Games" episode all the more relevant.) ;)</span></p>
<p><span style="background-color: rgba(255, 255, 255, 0);"> </span></p>
<p><span style="background-color: rgba(255, 255, 255, 0);">In my poll associated with the last installment of 100 Great Games, I asked about the theming--or lack thereof--in Knizia's landmark cooperative game, [thing=823][/thing]. The smallest portion felt this was a mechanical, pasted-on theme kind of game. Instead, most felt that the theme does come through from the cooperative gameplay (mechanisms), while several more credited the amazing artwork for evoking the theme.</span></p>
<p> </p>
<p><span style="background-color: rgba(255, 255, 255, 0);">This time I'm returning to Knizia for the poll. It just worked out that way. We discussed Medici in a previous episode (and I recently played the unfortunately-ugly latest edition), and now Ra has come up. We used to ask ourselves which of Knizia's "auction trilogy" was our favorite (these plus Modern Art). That's what I'm asking here, only Mark Jackson suggested I widen it to include several more of Knizia's excellent auction-based games (including Mark's favorite, as you can hear in the episode). Did I forget to include your favorite? Tell me so in a comment, below.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Here are #11-20 on the list, counted down in reverse order as we discuss them on the podcast. I thought we'd have nothing but praise for all of these highly-ranked games...but perhaps I should've known that that the three of us would take turns expressing reservations about even these amazing games. (It's going to make my upcoming "Mark Hates Games" episode all the more relevant.) ;)</p> <p> </p> <p>In my poll associated with the last installment of 100 Great Games, I asked about the theming--or lack thereof--in Knizia's landmark cooperative game, [thing=823][/thing]. The smallest portion felt this was a mechanical, pasted-on theme kind of game. Instead, most felt that the theme does come through from the cooperative gameplay (mechanisms), while several more credited the amazing artwork for evoking the theme.</p> <p> </p> <p>This time I'm returning to Knizia for the poll. It just worked out that way. We discussed Medici in a previous episode (and I recently played the unfortunately-ugly latest edition), and now Ra has come up. We used to ask ourselves which of Knizia's "auction trilogy" was our favorite (these plus Modern Art). That's what I'm asking here, only Mark Jackson suggested I widen it to include several more of Knizia's excellent auction-based games (including Mark's favorite, as you can hear in the episode). Did I forget to include your favorite? Tell me so in a comment, below.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here are #11-20 on the list, counted down in reverse order as we discuss them on the podcast. I thought we'd have nothing but praise for all of these highly-ranked games...but perhaps I should've known that that the three of us would take turns expressing reservations about even these amazing games. (It's going to make my upcoming "Mark Hates Games" episode all the more relevant.) ;)   In my poll associated with the last installment of 100 Great Games, I asked about the theming--or lack thereof--in Knizia's landmark cooperative game, [thing=823][/thing]. The smallest portion felt this was a mechanical, pasted-on theme kind of game. Instead, most felt that the theme does come through from the cooperative gameplay (mechanisms), while several more credited the amazing artwork for evoking the theme.   This time I'm returning to Knizia for the poll. It just worked out that way. We discussed Medici in a previous episode (and I recently played the unfortunately-ugly latest edition), and now Ra has come up. We used to ask ourselves which of Knizia's "auction trilogy" was our favorite (these plus Modern Art). That's what I'm asking here, only Mark Jackson suggested I widen it to include several more of Knizia's excellent auction-based games (including Mark's favorite, as you can hear in the episode). Did I forget to include your favorite? Tell me so in a comment, below.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here are #11-20 on the list, counted down in reverse order as we discuss them on the podcast. I thought we'd have nothing but praise for all of these highly-ranked games...but perhaps I should've known that that the three of us would take turns expressing reservations about even these amazing games. (It's going to make my upcoming "Mark Hates Games" episode all the more relevant.) ;)   In my poll associated with the last installment of 100 Great Games, I asked about the theming--or lack thereof--in Knizia's landmark cooperative game, [thing=823][/thing]. The smallest portion felt this was a mechanical, pasted-on theme kind of game. Instead, most felt that the theme does come through from the cooperative gameplay (mechanisms), while several more credited the amazing artwork for evoking the theme.   This time I'm returning to Knizia for the poll. It just worked out that way. We discussed Medici in a previous episode (and I recently played the unfortunately-ugly latest edition), and now Ra has come up. We used to ask ourselves which of Knizia's "auction trilogy" was our favorite (these plus Modern Art). That's what I'm asking here, only Mark Jackson suggested I widen it to include several more of Knizia's excellent auction-based games (including Mark's favorite, as you can hear in the episode). Did I forget to include your favorite? Tell me so in a comment, below.</itunes:summary></item>
    
    <item>
      <title>BGTG 149 - Modern Microgames (with Jeff Myers)</title>
      <itunes:title>BGTG 149 - Modern Microgames (with Jeff Myers)</itunes:title>
      <pubDate>Wed, 27 Aug 2014 05:09:59 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">Microgames are hot right now. It all "started" with </span><a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/129622/love-letter">Love Letter</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">, when it burst onto the scene at Essen two years ago. Here was an game that was so inexpensive as to be an impulse-buy, so small it could fit in your pocket, so simple it was easy to teach anyone, and so quick it invited games whenever you had some spare time & friends onhand, like at a restaurant. Suddenly the game was everywhere, re-themes were ubiquitous, and other small games inevitably followed.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">The problem with that explanation, of course, is that Love Letter wasn't the first incarnation of a microgame. Far from it. In the days before euros (almost before RPGs), the term "microgame" appeared to describe small format wargames. In fact, I have an early BGTG episode all about those! For some diehards, that term still starts in the late 1970s with pocket-sized hex & counter wargames. Even if that was way before your time, you probably know one example from that era, because Steve Jackson recently republished his landmark title, </span><a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/5206/ogre">Ogre</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">. Besides the Kickstarter behemoth, he proudly re-issued the original microgame version of the game, </span><em style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">and at the same price!</em><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;"> $2.95!</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">But putting aside the history lesson (and soapbox), it's still true that Love Letter got a lot of attention, and has sparked interest in gamers, designers, and publishers, for new boardgames in a small format. Jeff Myers, of the excellent </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://gameguythinks.com/" target="_blank" rel="nofollow">GameGuyThinks blog</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">, joins me to discuss this topic. This time, I try my best to avoid the trap I usually make for myself: definitions. Though we try to define what microgame means in 2014 a little bit, we don't get bogged down or philosophical on that point. It's more fun to talk about some examples we've played, as well as reconsider some earlier games that might now appear to be microgames. Or are they? To be honest, I don't see a big difference between what we've long called Filler Games and this new crop of Microgames. Not unless there's something magical about having only sixteen cards. Also, the ever-increasing field of Print-n-Play games crosses over to this topic, too. (If you really want to discuss/argue about the definition of microgames, go see </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://boardgamegeek.com/geeklist/153241/what-microgame" target="_blank" rel="nofollow">manchuwok's geeklist</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">.)</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">We talk about the new line of modern micros from Chris Handy (his </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;"><a class="postlink" style="text-decoration: none; color: #000088;" href="https://www.kickstarter.com/projects/713947418/pack-o-gametm-tiny-card-games-that-are-fun-to-play" target="_blank" rel="nofollow">Pack O Game series</a></strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">) and Rob Bartel (his </span><strong style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;"><a class="postlink" style="text-decoration: none; color: #000088;" href="http://www.famousgames.co/collections/famous-card-games" target="_blank" rel="nofollow">Famous/World's Smallest Sports Games series</a></strong><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">). There are some good ones in there (I particularly recommend </span><a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/124759/famous-500-worlds-smallest-car-racing-game">Famous 500</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">, the car-racing game).</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Microgames are hot right now. It all "started" with <a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/129622/love-letter">Love Letter</a>, when it burst onto the scene at Essen two years ago. Here was an game that was so inexpensive as to be an impulse-buy, so small it could fit in your pocket, so simple it was easy to teach anyone, and so quick it invited games whenever you had some spare time & friends onhand, like at a restaurant. Suddenly the game was everywhere, re-themes were ubiquitous, and other small games inevitably followed.The problem with that explanation, of course, is that Love Letter wasn't the first incarnation of a microgame. Far from it. In the days before euros (almost before RPGs), the term "microgame" appeared to describe small format wargames. In fact, I have an early BGTG episode all about those! For some diehards, that term still starts in the late 1970s with pocket-sized hex & counter wargames. Even if that was way before your time, you probably know one example from that era, because Steve Jackson recently republished his landmark title, <a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/5206/ogre">Ogre</a>. Besides the Kickstarter behemoth, he proudly re-issued the original microgame version of the game, <em style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">and at the same price!</em> $2.95!But putting aside the history lesson (and soapbox), it's still true that Love Letter got a lot of attention, and has sparked interest in gamers, designers, and publishers, for new boardgames in a small format. Jeff Myers, of the excellent <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://gameguythinks.com/" target="_blank" rel="nofollow">GameGuyThinks blog</a>, joins me to discuss this topic. This time, I try my best to avoid the trap I usually make for myself: definitions. Though we try to define what microgame means in 2014 a little bit, we don't get bogged down or philosophical on that point. It's more fun to talk about some examples we've played, as well as reconsider some earlier games that might now appear to be microgames. Or are they? To be honest, I don't see a big difference between what we've long called Filler Games and this new crop of Microgames. Not unless there's something magical about having only sixteen cards. Also, the ever-increasing field of Print-n-Play games crosses over to this topic, too. (If you really want to discuss/argue about the definition of microgames, go see <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://boardgamegeek.com/geeklist/153241/what-microgame" target="_blank" rel="nofollow">manchuwok's geeklist</a>.)We talk about the new line of modern micros from Chris Handy (his <a class="postlink" style="text-decoration: none; color: #000088;" href="https://www.kickstarter.com/projects/713947418/pack-o-gametm-tiny-card-games-that-are-fun-to-play" target="_blank" rel="nofollow">Pack O Game series</a>) and Rob Bartel (his <a class="postlink" style="text-decoration: none; color: #000088;" href="http://www.famousgames.co/collections/famous-card-games" target="_blank" rel="nofollow">Famous/World's Smallest Sports Games series</a>). There are some good ones in there (I particularly recommend <a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/124759/famous-500-worlds-smallest-car-racing-game">Famous 500</a>, the car-racing game).</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Microgames are hot right now. It all "started" with Love Letter, when it burst onto the scene at Essen two years ago. Here was an game that was so inexpensive as to be an impulse-buy, so small it could fit in your pocket, so simple it was easy to teach anyone, and so quick it invited games whenever you had some spare time &amp; friends onhand, like at a restaurant. Suddenly the game was everywhere, re-themes were ubiquitous, and other small games inevitably followed.The problem with that explanation, of course, is that Love Letter wasn't the first incarnation of a microgame. Far from it. In the days before euros (almost before RPGs), the term "microgame" appeared to describe small format wargames. In fact, I have an early BGTG episode all about those! For some diehards, that term still starts in the late 1970s with pocket-sized hex &amp; counter wargames. Even if that was way before your time, you probably know one example from that era, because Steve Jackson recently republished his landmark title, Ogre. Besides the Kickstarter behemoth, he proudly re-issued the original microgame version of the game, and at the same price! $2.95!But putting aside the history lesson (and soapbox), it's still true that Love Letter got a lot of attention, and has sparked interest in gamers, designers, and publishers, for new boardgames in a small format. Jeff Myers, of the excellent GameGuyThinks blog, joins me to discuss this topic. This time, I try my best to avoid the trap I usually make for myself: definitions. Though we try to define what microgame means in 2014 a little bit, we don't get bogged down or philosophical on that point. It's more fun to talk about some examples we've played, as well as reconsider some earlier games that might now appear to be microgames. Or are they? To be honest, I don't see a big difference between what we've long called Filler Games and this new crop of Microgames. Not unless there's something magical about having only sixteen cards. Also, the ever-increasing field of Print-n-Play games crosses over to this topic, too. (If you really want to discuss/argue about the definition of microgames, go see manchuwok's geeklist.)We talk about the new line of modern micros from Chris Handy (his Pack O Game series) and Rob Bartel (his Famous/World's Smallest Sports Games series). There are some good ones in there (I particularly recommend Famous 500, the car-racing game).</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Microgames are hot right now. It all "started" with Love Letter, when it burst onto the scene at Essen two years ago. Here was an game that was so inexpensive as to be an impulse-buy, so small it could fit in your pocket, so simple it was easy to teach anyone, and so quick it invited games whenever you had some spare time &amp; friends onhand, like at a restaurant. Suddenly the game was everywhere, re-themes were ubiquitous, and other small games inevitably followed.The problem with that explanation, of course, is that Love Letter wasn't the first incarnation of a microgame. Far from it. In the days before euros (almost before RPGs), the term "microgame" appeared to describe small format wargames. In fact, I have an early BGTG episode all about those! For some diehards, that term still starts in the late 1970s with pocket-sized hex &amp; counter wargames. Even if that was way before your time, you probably know one example from that era, because Steve Jackson recently republished his landmark title, Ogre. Besides the Kickstarter behemoth, he proudly re-issued the original microgame version of the game, and at the same price! $2.95!But putting aside the history lesson (and soapbox), it's still true that Love Letter got a lot of attention, and has sparked interest in gamers, designers, and publishers, for new boardgames in a small format. Jeff Myers, of the excellent GameGuyThinks blog, joins me to discuss this topic. This time, I try my best to avoid the trap I usually make for myself: definitions. Though we try to define what microgame means in 2014 a little bit, we don't get bogged down or philosophical on that point. It's more fun to talk about some examples we've played, as well as reconsider some earlier games that might now appear to be microgames. Or are they? To be honest, I don't see a big difference between what we've long called Filler Games and this new crop of Microgames. Not unless there's something magical about having only sixteen cards. Also, the ever-increasing field of Print-n-Play games crosses over to this topic, too. (If you really want to discuss/argue about the definition of microgames, go see manchuwok's geeklist.)We talk about the new line of modern micros from Chris Handy (his Pack O Game series) and Rob Bartel (his Famous/World's Smallest Sports Games series). There are some good ones in there (I particularly recommend Famous 500, the car-racing game).</itunes:summary></item>
    
    <item>
      <title>BGTG 148 - 100 Great Games, part 6 (with Stephen Glenn &amp; Mark Jackson)</title>
      <itunes:title>BGTG 148 - 100 Great Games, part 6 (with Stephen Glenn &amp; Mark Jackson)</itunes:title>
      <pubDate>Fri, 15 Aug 2014 22:29:04 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">Here are #21-30 on the list, counted down in reverse order as we discuss them on the podcast.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">After the previous episode of 100 Great Games, we received some (ahem) feedback regarding the games we didn’t like (I’m looking at you, Taj Majal), or didn’t know much about (such as War of the Ring). I’m pleased to say we don’t have that issue this time. I get to look over the still-secret list going all the way to Number One, and I can safely say that we’re familiar with all of the remaining games. Which is as you’d expect, right? As we get near the top we’re getting into even more of the modern classics that every self-respecting gamer should seek out & play. But, since you’re only hearing three voices from a survey of many more people, we may not all LOVE the remaining games. But we certainly respect them. (And as you’ll hear, in many cases we do love them!)</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">We’re nearing the end, only two shows left after this one to finish the countdown! We’ve already had suggestion for a supplemental episode, and it’s under consideration. Other ideas are welcome. </span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">Finally, taking a page from Geek Weekly, I’m going to try adding a poll to each of my podcast episodes. I’d like folks to check out the blog (perhaps comment below), and there’s always a good question to pose after a podcast. Be sure to listen to the episode first, to get the context for the question. In this case, it’s about the theming (or not) in Knizia’s Lord of the Rings.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Here are #21-30 on the list, counted down in reverse order as we discuss them on the podcast.After the previous episode of 100 Great Games, we received some (ahem) feedback regarding the games we didn’t like (I’m looking at you, Taj Majal), or didn’t know much about (such as War of the Ring). I’m pleased to say we don’t have that issue this time. I get to look over the still-secret list going all the way to Number One, and I can safely say that we’re familiar with all of the remaining games. Which is as you’d expect, right? As we get near the top we’re getting into even more of the modern classics that every self-respecting gamer should seek out & play. But, since you’re only hearing three voices from a survey of many more people, we may not all LOVE the remaining games. But we certainly respect them. (And as you’ll hear, in many cases we do love them!)We’re nearing the end, only two shows left after this one to finish the countdown! We’ve already had suggestion for a supplemental episode, and it’s under consideration. Other ideas are welcome. Finally, taking a page from Geek Weekly, I’m going to try adding a poll to each of my podcast episodes. I’d like folks to check out the blog (perhaps comment below), and there’s always a good question to pose after a podcast. Be sure to listen to the episode first, to get the context for the question. In this case, it’s about the theming (or not) in Knizia’s Lord of the Rings.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here are #21-30 on the list, counted down in reverse order as we discuss them on the podcast.After the previous episode of 100 Great Games, we received some (ahem) feedback regarding the games we didn’t like (I’m looking at you, Taj Majal), or didn’t know much about (such as War of the Ring). I’m pleased to say we don’t have that issue this time. I get to look over the still-secret list going all the way to Number One, and I can safely say that we’re familiar with all of the remaining games. Which is as you’d expect, right? As we get near the top we’re getting into even more of the modern classics that every self-respecting gamer should seek out &amp; play. But, since you’re only hearing three voices from a survey of many more people, we may not all LOVE the remaining games. But we certainly respect them. (And as you’ll hear, in many cases we do love them!)We’re nearing the end, only two shows left after this one to finish the countdown! We’ve already had suggestion for a supplemental episode, and it’s under consideration. Other ideas are welcome. Finally, taking a page from Geek Weekly, I’m going to try adding a poll to each of my podcast episodes. I’d like folks to check out the blog (perhaps comment below), and there’s always a good question to pose after a podcast. Be sure to listen to the episode first, to get the context for the question. In this case, it’s about the theming (or not) in Knizia’s Lord of the Rings.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here are #21-30 on the list, counted down in reverse order as we discuss them on the podcast.After the previous episode of 100 Great Games, we received some (ahem) feedback regarding the games we didn’t like (I’m looking at you, Taj Majal), or didn’t know much about (such as War of the Ring). I’m pleased to say we don’t have that issue this time. I get to look over the still-secret list going all the way to Number One, and I can safely say that we’re familiar with all of the remaining games. Which is as you’d expect, right? As we get near the top we’re getting into even more of the modern classics that every self-respecting gamer should seek out &amp; play. But, since you’re only hearing three voices from a survey of many more people, we may not all LOVE the remaining games. But we certainly respect them. (And as you’ll hear, in many cases we do love them!)We’re nearing the end, only two shows left after this one to finish the countdown! We’ve already had suggestion for a supplemental episode, and it’s under consideration. Other ideas are welcome. Finally, taking a page from Geek Weekly, I’m going to try adding a poll to each of my podcast episodes. I’d like folks to check out the blog (perhaps comment below), and there’s always a good question to pose after a podcast. Be sure to listen to the episode first, to get the context for the question. In this case, it’s about the theming (or not) in Knizia’s Lord of the Rings.</itunes:summary></item>
    
    <item>
      <title>BGTG 147 - A Look Back at 2013 (with David Gullett)</title>
      <itunes:title>BGTG 147 - A Look Back at 2013 (with David Gullett)</itunes:title>
      <pubDate>Tue, 08 Jul 2014 20:59:52 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">It's a little crazy to finally publish this long-delayed episode, but I'm doing it nonetheless. A look back at 2013 is kind of ridiculous in July of 2014, but I think it's interesting nonetheless because we also talk about broader topics like gaming statistics (personal & community), gaming trends, and looks forward into the "new" year (that's now half-over!).</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">Year-end stats often start with number of plays, and number of games. In my case, those numbers include online plays--which aggravates Dave!--but we're both beyond actually arguing about that. My numbers have remained remarkably consistent for many years: right around 300 plays, 150 titles. The actual numbers were 342 plays, 155 titles, 60 new-to-me. Dave's are somewhat higher (325 plays, 126 titles), but NOTABLY higher when you realize he's a purist that only includes face-to-face plays. However, I prove my point with a story about a game of </span><a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/145189/timeline-music-cinema">Timeline: Music & Cinema</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;"> that the two of us played online just prior to recording the podcast. </span><img style="border: 0px; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" src="http://cf.geekdo-static.com/images/smile.gif" alt="" border="0" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;">Another well-worn statistic within our hobby are the "Fives & Dimes," which even predate BGG and </span><a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://akapastorguy.blogspot.com/search/label/Five%20and%20Dime" target="_blank" rel="nofollow">Mark Jackson's tally</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;"> of this data. Sure, it always skews toward the shorter games, but even I get a good feeling when I see a beefier title like Brass show up.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>It's a little crazy to finally publish this long-delayed episode, but I'm doing it nonetheless. A look back at 2013 is kind of ridiculous in July of 2014, but I think it's interesting nonetheless because we also talk about broader topics like gaming statistics (personal & community), gaming trends, and looks forward into the "new" year (that's now half-over!).Year-end stats often start with number of plays, and number of games. In my case, those numbers include online plays--which aggravates Dave!--but we're both beyond actually arguing about that. My numbers have remained remarkably consistent for many years: right around 300 plays, 150 titles. The actual numbers were 342 plays, 155 titles, 60 new-to-me. Dave's are somewhat higher (325 plays, 126 titles), but NOTABLY higher when you realize he's a purist that only includes face-to-face plays. However, I prove my point with a story about a game of <a style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://www.boardgamegeek.com/boardgame/145189/timeline-music-cinema">Timeline: Music & Cinema</a> that the two of us played online just prior to recording the podcast. Another well-worn statistic within our hobby are the "Fives & Dimes," which even predate BGG and <a class="postlink" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14.77199935913086px; background-color: #f5f5ff;" href="http://akapastorguy.blogspot.com/search/label/Five%20and%20Dime" target="_blank" rel="nofollow">Mark Jackson's tally</a> of this data. Sure, it always skews toward the shorter games, but even I get a good feeling when I see a beefier title like Brass show up.</p>]]></content:encoded>
      
      
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      <itunes:duration>01:28:03</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It's a little crazy to finally publish this long-delayed episode, but I'm doing it nonetheless. A look back at 2013 is kind of ridiculous in July of 2014, but I think it's interesting nonetheless because we also talk about broader topics like gaming statistics (personal &amp; community), gaming trends, and looks forward into the "new" year (that's now half-over!).Year-end stats often start with number of plays, and number of games. In my case, those numbers include online plays--which aggravates Dave!--but we're both beyond actually arguing about that. My numbers have remained remarkably consistent for many years: right around 300 plays, 150 titles. The actual numbers were 342 plays, 155 titles, 60 new-to-me. Dave's are somewhat higher (325 plays, 126 titles), but NOTABLY higher when you realize he's a purist that only includes face-to-face plays. However, I prove my point with a story about a game of Timeline: Music &amp; Cinema that the two of us played online just prior to recording the podcast. Another well-worn statistic within our hobby are the "Fives &amp; Dimes," which even predate BGG and Mark Jackson's tally of this data. Sure, it always skews toward the shorter games, but even I get a good feeling when I see a beefier title like Brass show up.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It's a little crazy to finally publish this long-delayed episode, but I'm doing it nonetheless. A look back at 2013 is kind of ridiculous in July of 2014, but I think it's interesting nonetheless because we also talk about broader topics like gaming statistics (personal &amp; community), gaming trends, and looks forward into the "new" year (that's now half-over!).Year-end stats often start with number of plays, and number of games. In my case, those numbers include online plays--which aggravates Dave!--but we're both beyond actually arguing about that. My numbers have remained remarkably consistent for many years: right around 300 plays, 150 titles. The actual numbers were 342 plays, 155 titles, 60 new-to-me. Dave's are somewhat higher (325 plays, 126 titles), but NOTABLY higher when you realize he's a purist that only includes face-to-face plays. However, I prove my point with a story about a game of Timeline: Music &amp; Cinema that the two of us played online just prior to recording the podcast. Another well-worn statistic within our hobby are the "Fives &amp; Dimes," which even predate BGG and Mark Jackson's tally of this data. Sure, it always skews toward the shorter games, but even I get a good feeling when I see a beefier title like Brass show up.</itunes:summary></item>
    
    <item>
      <title>BGTG 146 - SR &amp; Feedback (AbluXXen, Walking Dead Card Games, Where's Bob's Hat)</title>
      <itunes:title>BGTG 146 - SR &amp; Feedback (AbluXXen, Walking Dead Card Games, Where's Bob's Hat)</itunes:title>
      <pubDate>Fri, 02 May 2014 05:14:53 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[26f82c8332cd8647220ded2cf1d5daf2]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-146-sr-feedback-abluxxen-walking-dead-card-games-wheres-bobs-hat]]></link>
      <description><![CDATA[<p>Remember when I used to do "Session Report & Feedback" episodes? Me neither. These are when I'd just talk about some games I've played recently (not part of a meta topic, just a session report), and tack a segment on the end where I read & respond to some listener feedback. In theory these should be a show that's easy for me bang out every once in a while. They also have the [i]potential[/i] of being shorter episodes.</p>
<p>At any rate, this time I stitched together some accounts of recent card games I've had on the table. The coincidence of a couple euro card games on the table recently sparked an idea for a future game group session that focuses on traditional card games. We haven't done that yet, but we're excited to try some titles like Euchre, Spades, 1000 (the marriage game), Cribbage, Pinochle, and so on. (I've also just joined an Up & Down the River card game group at lunch.)</p>
<p>But that's for later. In this episode I'm still talking about modern, euro card games with their unique decks, rules, and mechanisms...</p>]]></description>
      
      <content:encoded><![CDATA[<p>Remember when I used to do "Session Report & Feedback" episodes? Me neither. These are when I'd just talk about some games I've played recently (not part of a meta topic, just a session report), and tack a segment on the end where I read & respond to some listener feedback. In theory these should be a show that's easy for me bang out every once in a while. They also have the [i]potential[/i] of being shorter episodes.</p> <p>At any rate, this time I stitched together some accounts of recent card games I've had on the table. The coincidence of a couple euro card games on the table recently sparked an idea for a future game group session that focuses on traditional card games. We haven't done that yet, but we're excited to try some titles like Euchre, Spades, 1000 (the marriage game), Cribbage, Pinochle, and so on. (I've also just joined an Up & Down the River card game group at lunch.)</p> <p>But that's for later. In this episode I'm still talking about modern, euro card games with their unique decks, rules, and mechanisms...</p>]]></content:encoded>
      
      
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      <itunes:duration>45:38</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Remember when I used to do "Session Report &amp; Feedback" episodes? Me neither. These are when I'd just talk about some games I've played recently (not part of a meta topic, just a session report), and tack a segment on the end where I read &amp; respond to some listener feedback. In theory these should be a show that's easy for me bang out every once in a while. They also have the [i]potential[/i] of being shorter episodes. At any rate, this time I stitched together some accounts of recent card games I've had on the table. The coincidence of a couple euro card games on the table recently sparked an idea for a future game group session that focuses on traditional card games. We haven't done that yet, but we're excited to try some titles like Euchre, Spades, 1000 (the marriage game), Cribbage, Pinochle, and so on. (I've also just joined an Up &amp; Down the River card game group at lunch.) But that's for later. In this episode I'm still talking about modern, euro card games with their unique decks, rules, and mechanisms...</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Remember when I used to do "Session Report &amp; Feedback" episodes? Me neither. These are when I'd just talk about some games I've played recently (not part of a meta topic, just a session report), and tack a segment on the end where I read &amp; respond to some listener feedback. In theory these should be a show that's easy for me bang out every once in a while. They also have the [i]potential[/i] of being shorter episodes. At any rate, this time I stitched together some accounts of recent card games I've had on the table. The coincidence of a couple euro card games on the table recently sparked an idea for a future game group session that focuses on traditional card games. We haven't done that yet, but we're excited to try some titles like Euchre, Spades, 1000 (the marriage game), Cribbage, Pinochle, and so on. (I've also just joined an Up &amp; Down the River card game group at lunch.) But that's for later. In this episode I'm still talking about modern, euro card games with their unique decks, rules, and mechanisms...</itunes:summary></item>
    
    <item>
      <title>BGTG 145 - 100 Great Games, part 5 (with Stephen Glenn and Mark Jackson)</title>
      <itunes:title>BGTG 145 - 100 Great Games, part 5 (with Stephen Glenn and Mark Jackson)</itunes:title>
      <pubDate>Fri, 31 Jan 2014 04:44:35 +0000</pubDate>
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      <description><![CDATA[<p>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this: </p>
<p>"a fun list to discuss over coffee & pie."</p>
<p>The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites.  On each podcast we're counting down a bunch of titles  until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.</p>
<p>Here are #31-40 on the list, counted down in reverse order as we discuss them on the podcast.</p>
<p>This show was especially fun because BGG had gone down for maintenance when we did our recording! That meant that we had to go on our own knowledge and memories of the games' designers, publishers, and years, in addition to usual opinions about how they play. Fortunately, we're getting so high up in the list now that the games are very notable. I think we did pretty well without our normal reference material...but you tell me!</p>
<p>Note: we had a little audio problem with Mark Jackson halfway through the podcast, but stick with us! I edited around it as best I could, and it gets better after the Ave Caesar/Ausgebremst/Q-Jet discussion.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this: </p> <p>"a fun list to discuss over coffee & pie."</p> <p>The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down a bunch of titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.</p> <p>Here are #31-40 on the list, counted down in reverse order as we discuss them on the podcast.</p> <p>This show was especially fun because BGG had gone down for maintenance when we did our recording! That meant that we had to go on our own knowledge and memories of the games' designers, publishers, and years, in addition to usual opinions about how they play. Fortunately, we're getting so high up in the list now that the games are very notable. I think we did pretty well without our normal reference material...but you tell me!</p> <p>Note: we had a little audio problem with Mark Jackson halfway through the podcast, but stick with us! I edited around it as best I could, and it gets better after the Ave Caesar/Ausgebremst/Q-Jet discussion.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this:  "a fun list to discuss over coffee &amp; pie." The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites.  On each podcast we're counting down a bunch of titles  until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes. Here are #31-40 on the list, counted down in reverse order as we discuss them on the podcast. This show was especially fun because BGG had gone down for maintenance when we did our recording! That meant that we had to go on our own knowledge and memories of the games' designers, publishers, and years, in addition to usual opinions about how they play. Fortunately, we're getting so high up in the list now that the games are very notable. I think we did pretty well without our normal reference material...but you tell me! Note: we had a little audio problem with Mark Jackson halfway through the podcast, but stick with us! I edited around it as best I could, and it gets better after the Ave Caesar/Ausgebremst/Q-Jet discussion.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this:  "a fun list to discuss over coffee &amp; pie." The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites.  On each podcast we're counting down a bunch of titles  until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes. Here are #31-40 on the list, counted down in reverse order as we discuss them on the podcast. This show was especially fun because BGG had gone down for maintenance when we did our recording! That meant that we had to go on our own knowledge and memories of the games' designers, publishers, and years, in addition to usual opinions about how they play. Fortunately, we're getting so high up in the list now that the games are very notable. I think we did pretty well without our normal reference material...but you tell me! Note: we had a little audio problem with Mark Jackson halfway through the podcast, but stick with us! I edited around it as best I could, and it gets better after the Ave Caesar/Ausgebremst/Q-Jet discussion.</itunes:summary></item>
    
    <item>
      <title>BGTG 144 - Gaming with Regular People (with David Gullett)</title>
      <itunes:title>BGTG 144 - Gaming with Regular People (with David Gullett)</itunes:title>
      <pubDate>Mon, 13 Jan 2014 07:03:49 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Have you ever played Bunco? I'm now in a couples Bunco group, a new thing for me. It goes without saying that this is </span><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">not</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> the kind of gaming group I normally have, and talk about on the show. These are not hobby gamers. They aren't even party gamers. They're just regular folks, all empty nest-ers (or close to it, like me), who get together to talk, have dinner & drinks. That we play a game or two at the end of the night for a few bucks' stakes is purely a social activity, absolutely not intended to be competitive. After Bunco kind of wore off, the group switched to LCR. Yikes!</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Here's my Catch-22: I want a game that's more fun for me because it has a little bit of strategy, but everyone else wants a game that is so easy & automatic that it doesn't pressure anyone or limit conversation. Almost by definition, this is a no-man's land since it's looking for a game that has decision-making yet requires no thought.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Well, gamers often make suggestions about titles they think are light enough, but really aren't. Or we consider party games. In this podcast I cover that very topic with Dave Gullett, who is the rare gamer who understands my dilemma! In the show we go through a lot of ideas, and I proceed to basically shoot them all down for one reason or another. Am I the problem? Or is it basically un-solvable with the constraints I've given myself?</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Look at all the types of games we consider, and please give me your own ideas. Particularly if you've had some success in similar situations, tell me about the games you played as well as describing that situation and its other players.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Have you ever played Bunco? I'm now in a couples Bunco group, a new thing for me. It goes without saying that this is <b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">not</b> the kind of gaming group I normally have, and talk about on the show. These are not hobby gamers. They aren't even party gamers. They're just regular folks, all empty nest-ers (or close to it, like me), who get together to talk, have dinner & drinks. That we play a game or two at the end of the night for a few bucks' stakes is purely a social activity, absolutely not intended to be competitive. After Bunco kind of wore off, the group switched to LCR. Yikes!Here's my Catch-22: I want a game that's more fun for me because it has a little bit of strategy, but everyone else wants a game that is so easy & automatic that it doesn't pressure anyone or limit conversation. Almost by definition, this is a no-man's land since it's looking for a game that has decision-making yet requires no thought.Well, gamers often make suggestions about titles they think are light enough, but really aren't. Or we consider party games. In this podcast I cover that very topic with Dave Gullett, who is the rare gamer who understands my dilemma! In the show we go through a lot of ideas, and I proceed to basically shoot them all down for one reason or another. Am I the problem? Or is it basically un-solvable with the constraints I've given myself?Look at all the types of games we consider, and please give me your own ideas. Particularly if you've had some success in similar situations, tell me about the games you played as well as describing that situation and its other players.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Have you ever played Bunco? I'm now in a couples Bunco group, a new thing for me. It goes without saying that this is not the kind of gaming group I normally have, and talk about on the show. These are not hobby gamers. They aren't even party gamers. They're just regular folks, all empty nest-ers (or close to it, like me), who get together to talk, have dinner &amp; drinks. That we play a game or two at the end of the night for a few bucks' stakes is purely a social activity, absolutely not intended to be competitive. After Bunco kind of wore off, the group switched to LCR. Yikes!Here's my Catch-22: I want a game that's more fun for me because it has a little bit of strategy, but everyone else wants a game that is so easy &amp; automatic that it doesn't pressure anyone or limit conversation. Almost by definition, this is a no-man's land since it's looking for a game that has decision-making yet requires no thought.Well, gamers often make suggestions about titles they think are light enough, but really aren't. Or we consider party games. In this podcast I cover that very topic with Dave Gullett, who is the rare gamer who understands my dilemma! In the show we go through a lot of ideas, and I proceed to basically shoot them all down for one reason or another. Am I the problem? Or is it basically un-solvable with the constraints I've given myself?Look at all the types of games we consider, and please give me your own ideas. Particularly if you've had some success in similar situations, tell me about the games you played as well as describing that situation and its other players.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Have you ever played Bunco? I'm now in a couples Bunco group, a new thing for me. It goes without saying that this is not the kind of gaming group I normally have, and talk about on the show. These are not hobby gamers. They aren't even party gamers. They're just regular folks, all empty nest-ers (or close to it, like me), who get together to talk, have dinner &amp; drinks. That we play a game or two at the end of the night for a few bucks' stakes is purely a social activity, absolutely not intended to be competitive. After Bunco kind of wore off, the group switched to LCR. Yikes!Here's my Catch-22: I want a game that's more fun for me because it has a little bit of strategy, but everyone else wants a game that is so easy &amp; automatic that it doesn't pressure anyone or limit conversation. Almost by definition, this is a no-man's land since it's looking for a game that has decision-making yet requires no thought.Well, gamers often make suggestions about titles they think are light enough, but really aren't. Or we consider party games. In this podcast I cover that very topic with Dave Gullett, who is the rare gamer who understands my dilemma! In the show we go through a lot of ideas, and I proceed to basically shoot them all down for one reason or another. Am I the problem? Or is it basically un-solvable with the constraints I've given myself?Look at all the types of games we consider, and please give me your own ideas. Particularly if you've had some success in similar situations, tell me about the games you played as well as describing that situation and its other players.</itunes:summary></item>
    
    <item>
      <title>BGTG 143 - Post BGG.con 2013, part 2 (with Greg Pettit)</title>
      <itunes:title>BGTG 143 - Post BGG.con 2013, part 2 (with Greg Pettit)</itunes:title>
      <pubDate>Thu, 12 Dec 2013 03:50:14 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-143-post-bgg-con-2013-part-2-with-greg-pettit]]></link>
      <description><![CDATA[<p>Who really believed me when I said I'd get Part 2 of the podcast out this week? I realize my credibility for prompt podcast publication isn't great. :) And yet--here it is! </p>
<p>As I said in the first part, this is my now-traditional interview with my friend & BGG.con regular, Greg Pettit. He goes to the convention every year and plays a ton of new Essen releases. I'm quite jealous, and hope to finally make it back there myself in 2014.</p>
<p>We pick up the podcast halfway through our discussion about these games. Towards the end I get to offer my opinions about some new ones Greg didn't get to. The conversation also meanders a bit sometimes about keeping versus selling/trading games that don't make it to the table anymore, etc.</p>
<div></div>]]></description>
      
      <content:encoded><![CDATA[<p>Who really believed me when I said I'd get Part 2 of the podcast out this week? I realize my credibility for prompt podcast publication isn't great. :) And yet--here it is! </p> <p>As I said in the first part, this is my now-traditional interview with my friend & BGG.con regular, Greg Pettit. He goes to the convention every year and plays a ton of new Essen releases. I'm quite jealous, and hope to finally make it back there myself in 2014.</p> <p>We pick up the podcast halfway through our discussion about these games. Towards the end I get to offer my opinions about some new ones Greg didn't get to. The conversation also meanders a bit sometimes about keeping versus selling/trading games that don't make it to the table anymore, etc.</p>]]></content:encoded>
      
      
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      <itunes:duration>01:22:32</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Who really believed me when I said I'd get Part 2 of the podcast out this week? I realize my credibility for prompt podcast publication isn't great. :) And yet--here it is!  As I said in the first part, this is my now-traditional interview with my friend &amp; BGG.con regular, Greg Pettit. He goes to the convention every year and plays a ton of new Essen releases. I'm quite jealous, and hope to finally make it back there myself in 2014. We pick up the podcast halfway through our discussion about these games. Towards the end I get to offer my opinions about some new ones Greg didn't get to. The conversation also meanders a bit sometimes about keeping versus selling/trading games that don't make it to the table anymore, etc.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Who really believed me when I said I'd get Part 2 of the podcast out this week? I realize my credibility for prompt podcast publication isn't great. :) And yet--here it is!  As I said in the first part, this is my now-traditional interview with my friend &amp; BGG.con regular, Greg Pettit. He goes to the convention every year and plays a ton of new Essen releases. I'm quite jealous, and hope to finally make it back there myself in 2014. We pick up the podcast halfway through our discussion about these games. Towards the end I get to offer my opinions about some new ones Greg didn't get to. The conversation also meanders a bit sometimes about keeping versus selling/trading games that don't make it to the table anymore, etc.</itunes:summary></item>
    
    <item>
      <title>BGTG 142 - Post BGG.con 2013, part 1 (with Greg Pettit)</title>
      <itunes:title>BGTG 142 - Post BGG.con 2013, part 1 (with Greg Pettit)</itunes:title>
      <pubDate>Tue, 10 Dec 2013 05:52:33 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-142-post-bgg-con-2013-part-1-with-greg-pettit]]></link>
      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Although I've only made it to one BGG.con so far (the first one, I think), my buddy and frequent BGTG guest Greg Pettit is a regular attendee. For the past several years he's joined me on the podcast after the event to tell us all about it, especially the new Essen games he was able to play. I love hearing about them.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Something else that fascinates me is the slippery topic of figuring out which new games are the best ones. Not to get too highfalutin, but this is really the timeless matter of judging art. Why are some artistic works better than others, and do those opinions hold over time? In our little way, I like to explore this topic by prompting Greg for a "star rating" for these games (adding my own where I can)...and then </span><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff; text-decoration: underline;">revisiting</span><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> those ratings a year later. It's only one year, but that's enough for the bloom to be off the rose for some new titles. Even some that we honestly love struggle to make it back to the table. Most interesting of all, a select few appear to be new classics--or at least personal keepers. Gosh, I love this topic, as subjective as it is.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Want to follow along, and even add your own star ratings? You can do it on the </span><a href="http://www.boardgamegeek.com/geeklist/166205/bgtg-142-143-post-bgg-con-2013-with-greg-pettit" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">companion geeklist</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> I've posted for this show. You can also go back to the lists we did in 2012 & 2011 to do the same, or measure our prognostication skills.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Greg played so many games this year (and I added some of my own), that the podcast got to be quite long. For that reason I've split it into two halves. I'll post the first half now, and the second half at the end of the week.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><a href="http://www.boardgamegeek.com/geekmail/compose?touser=BoardgamesToGo" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"><i>-Mark</i></a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Although I've only made it to one BGG.con so far (the first one, I think), my buddy and frequent BGTG guest Greg Pettit is a regular attendee. For the past several years he's joined me on the podcast after the event to tell us all about it, especially the new Essen games he was able to play. I love hearing about them.Something else that fascinates me is the slippery topic of figuring out which new games are the best ones. Not to get too highfalutin, but this is really the timeless matter of judging art. Why are some artistic works better than others, and do those opinions hold over time? In our little way, I like to explore this topic by prompting Greg for a "star rating" for these games (adding my own where I can)...and then revisiting those ratings a year later. It's only one year, but that's enough for the bloom to be off the rose for some new titles. Even some that we honestly love struggle to make it back to the table. Most interesting of all, a select few appear to be new classics--or at least personal keepers. Gosh, I love this topic, as subjective as it is.Want to follow along, and even add your own star ratings? You can do it on the <a href="http://www.boardgamegeek.com/geeklist/166205/bgtg-142-143-post-bgg-con-2013-with-greg-pettit" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">companion geeklist</a> I've posted for this show. You can also go back to the lists we did in 2012 & 2011 to do the same, or measure our prognostication skills.Greg played so many games this year (and I added some of my own), that the podcast got to be quite long. For that reason I've split it into two halves. I'll post the first half now, and the second half at the end of the week.<a href="http://www.boardgamegeek.com/geekmail/compose?touser=BoardgamesToGo" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"><i>-Mark</i></a></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Although I've only made it to one BGG.con so far (the first one, I think), my buddy and frequent BGTG guest Greg Pettit is a regular attendee. For the past several years he's joined me on the podcast after the event to tell us all about it, especially the new Essen games he was able to play. I love hearing about them.Something else that fascinates me is the slippery topic of figuring out which new games are the best ones. Not to get too highfalutin, but this is really the timeless matter of judging art. Why are some artistic works better than others, and do those opinions hold over time? In our little way, I like to explore this topic by prompting Greg for a "star rating" for these games (adding my own where I can)...and then revisiting those ratings a year later. It's only one year, but that's enough for the bloom to be off the rose for some new titles. Even some that we honestly love struggle to make it back to the table. Most interesting of all, a select few appear to be new classics--or at least personal keepers. Gosh, I love this topic, as subjective as it is.Want to follow along, and even add your own star ratings? You can do it on the companion geeklist I've posted for this show. You can also go back to the lists we did in 2012 &amp; 2011 to do the same, or measure our prognostication skills.Greg played so many games this year (and I added some of my own), that the podcast got to be quite long. For that reason I've split it into two halves. I'll post the first half now, and the second half at the end of the week.-Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Although I've only made it to one BGG.con so far (the first one, I think), my buddy and frequent BGTG guest Greg Pettit is a regular attendee. For the past several years he's joined me on the podcast after the event to tell us all about it, especially the new Essen games he was able to play. I love hearing about them.Something else that fascinates me is the slippery topic of figuring out which new games are the best ones. Not to get too highfalutin, but this is really the timeless matter of judging art. Why are some artistic works better than others, and do those opinions hold over time? In our little way, I like to explore this topic by prompting Greg for a "star rating" for these games (adding my own where I can)...and then revisiting those ratings a year later. It's only one year, but that's enough for the bloom to be off the rose for some new titles. Even some that we honestly love struggle to make it back to the table. Most interesting of all, a select few appear to be new classics--or at least personal keepers. Gosh, I love this topic, as subjective as it is.Want to follow along, and even add your own star ratings? You can do it on the companion geeklist I've posted for this show. You can also go back to the lists we did in 2012 &amp; 2011 to do the same, or measure our prognostication skills.Greg played so many games this year (and I added some of my own), that the podcast got to be quite long. For that reason I've split it into two halves. I'll post the first half now, and the second half at the end of the week.-Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 141 - 100 Great Games, part 4 (with Stephen Glenn &amp; Mark Jackson)</title>
      <itunes:title>BGTG 141 - 100 Great Games, part 4 (with Stephen Glenn &amp; Mark Jackson)</itunes:title>
      <pubDate>Mon, 28 Oct 2013 20:14:57 +0000</pubDate>
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      <description><![CDATA[<p><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Stephen Glenn</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> and </span><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Mark Jackson</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this: </span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /></p>
<div class="tac" style="margin: 0px; padding: 0px; text-align: center; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">"a fun list to discuss over coffee & pie."</div>
<p><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">The poll was for our </span><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">favorite</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> games, not necessarily the </span><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">best</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> games. We even got to submit a top </span><i style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">fifteen</i><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down 15 titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Here are #41-55 on the list, counted down in reverse order as we discuss them on the podcast.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Now we're really getting into some notable titles with firm reputations of being great games. And yet, one or more of us keep finding games that we take issue with. There's nothing wrong with that, of course--these are the compiled results of many gamers, not just us. You should understand that we can respect a game, and its place on this list, even if we don't like it personally. In fact, I hope that sort of different opinion makes for a good listen, and will spark some feedback in the blog comments, below.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Stephen Glenn</b> and <b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Mark Jackson</b> rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this: </p> "a fun list to discuss over coffee & pie." <p>The poll was for our <b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">favorite</b> games, not necessarily the <b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">best</b> games. We even got to submit a top <i style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">fifteen</i>, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down 15 titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.Here are #41-55 on the list, counted down in reverse order as we discuss them on the podcast.Now we're really getting into some notable titles with firm reputations of being great games. And yet, one or more of us keep finding games that we take issue with. There's nothing wrong with that, of course--these are the compiled results of many gamers, not just us. You should understand that we can respect a game, and its place on this list, even if we don't like it personally. In fact, I hope that sort of different opinion makes for a good listen, and will spark some feedback in the blog comments, below.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this:  "a fun list to discuss over coffee &amp; pie." The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down 15 titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.Here are #41-55 on the list, counted down in reverse order as we discuss them on the podcast.Now we're really getting into some notable titles with firm reputations of being great games. And yet, one or more of us keep finding games that we take issue with. There's nothing wrong with that, of course--these are the compiled results of many gamers, not just us. You should understand that we can respect a game, and its place on this list, even if we don't like it personally. In fact, I hope that sort of different opinion makes for a good listen, and will spark some feedback in the blog comments, below.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Stephen Glenn and Mark Jackson rejoin me (Mark JOHNson) to continue this series. In 2012, these two guys polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games, consolidated their answers, and asked to come on my podcast to count down the results. I was pleased to be part of the poll, and doubly pleased to have them on Boardgames To Go. I really like how Stephen describes this:  "a fun list to discuss over coffee &amp; pie." The poll was for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding favorites. On each podcast we're counting down 15 titles until we get to a final show with the Top Ten. I'll be interspersing 100 Great Games countdown episodes with my other podcast episodes.Here are #41-55 on the list, counted down in reverse order as we discuss them on the podcast.Now we're really getting into some notable titles with firm reputations of being great games. And yet, one or more of us keep finding games that we take issue with. There's nothing wrong with that, of course--these are the compiled results of many gamers, not just us. You should understand that we can respect a game, and its place on this list, even if we don't like it personally. In fact, I hope that sort of different opinion makes for a good listen, and will spark some feedback in the blog comments, below.</itunes:summary></item>
    
    <item>
      <title>BGTG 140 - SR &amp; Feedback (Clubs, Qwixx, Via Appia, more)</title>
      <itunes:title>BGTG 140 - SR &amp; Feedback (Clubs, Qwixx, Via Appia, more)</itunes:title>
      <pubDate>Mon, 14 Oct 2013 05:09:16 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-140-sr-feedback-clubs-qwixx-via-appia-more]]></link>
      <description><![CDATA[<p>Session Report and Feedback episode with games I've played recently, as well as my experiences attending out-of-town Meetups.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Session Report and Feedback episode with games I've played recently, as well as my experiences attending out-of-town Meetups.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Session Report and Feedback episode with games I've played recently, as well as my experiences attending out-of-town Meetups.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Session Report and Feedback episode with games I've played recently, as well as my experiences attending out-of-town Meetups.</itunes:summary></item>
    
    <item>
      <title>BGTG 139 - Essen Anticipation 2013 (with Dave Gullett)</title>
      <itunes:title>BGTG 139 - Essen Anticipation 2013 (with Dave Gullett)</itunes:title>
      <pubDate>Fri, 27 Sep 2013 06:30:48 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[f2af8fbdb629c47bffbc4c9a38cf1a05]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-139-essen-anticipation-2013-with-dave-gullett]]></link>
      <description><![CDATA[<p>Last year I failed to do my annual "Essen Anticipation" podcast. It was just too much. This year, however, I got an earlier jump on it...and I enlisted the help of a friend.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Last year I failed to do my annual "Essen Anticipation" podcast. It was just too much. This year, however, I got an earlier jump on it...and I enlisted the help of a friend.</p>]]></content:encoded>
      
      
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      <itunes:duration>02:12:35</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Last year I failed to do my annual "Essen Anticipation" podcast. It was just too much. This year, however, I got an earlier jump on it...and I enlisted the help of a friend.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Last year I failed to do my annual "Essen Anticipation" podcast. It was just too much. This year, however, I got an earlier jump on it...and I enlisted the help of a friend.</itunes:summary></item>
    
    <item>
      <title>BGTG 138 - Experience Games (with Greg Pettit)</title>
      <itunes:title>BGTG 138 - Experience Games (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 15 Jul 2013 02:27:04 +0000</pubDate>
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      <description><![CDATA[<p>Do you know the term, <strong>Experience Game</strong>? I thought everyone did, but in prepping for this episode I found that it's used a lot less often than I thought. Not only that, but I learned it's a term that was used more often in the early days of hobby boardgames, by which I mean the 1990s. Well, let's bring it up to 2013. (Actually, it IS still used sometimes.)</p>
<div></div>]]></description>
      
      <content:encoded><![CDATA[<p>Do you know the term, Experience Game? I thought everyone did, but in prepping for this episode I found that it's used a lot less often than I thought. Not only that, but I learned it's a term that was used more often in the early days of hobby boardgames, by which I mean the 1990s. Well, let's bring it up to 2013. (Actually, it IS still used sometimes.)</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Do you know the term, Experience Game? I thought everyone did, but in prepping for this episode I found that it's used a lot less often than I thought. Not only that, but I learned it's a term that was used more often in the early days of hobby boardgames, by which I mean the 1990s. Well, let's bring it up to 2013. (Actually, it IS still used sometimes.)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Do you know the term, Experience Game? I thought everyone did, but in prepping for this episode I found that it's used a lot less often than I thought. Not only that, but I learned it's a term that was used more often in the early days of hobby boardgames, by which I mean the 1990s. Well, let's bring it up to 2013. (Actually, it IS still used sometimes.)</itunes:summary></item>
    
    <item>
      <title>BGTG 137 - SR &amp; Feedback (Vinci II, TransAmerica with Vexation, Eclipse on iOS)</title>
      <itunes:title>BGTG 137 - SR &amp; Feedback (Vinci II, TransAmerica with Vexation, Eclipse on iOS)</itunes:title>
      <pubDate>Fri, 31 May 2013 06:04:09 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-137-sr-feedback-vinci-ii-trans-america-with-vexation-eclipse-on-i-os]]></link>
      <description><![CDATA[<p>I've been doing this podcast now for more than eight years! I can't quite believe it myself. In the beginning, more than a handful of shows were audio session reports, which I then combined with feedback that I read "on-air." These are simple episodes, inevitably solo shows, and I often used them to go between episodes with a guest about a particular subject. Especially as those shows are getting more and more meta about the hobby itself, a simple "session report & feedback" episode is kind of a relief. I hope you like them, also. I particularly like reading feedback on the podcast, as it reminds me of the Letters section in Sumo, Counter, or other boardgame zines. Those were always the best part.</p>
<p></p>]]></description>
      
      <content:encoded><![CDATA[<p>I've been doing this podcast now for more than eight years! I can't quite believe it myself. In the beginning, more than a handful of shows were audio session reports, which I then combined with feedback that I read "on-air." These are simple episodes, inevitably solo shows, and I often used them to go between episodes with a guest about a particular subject. Especially as those shows are getting more and more meta about the hobby itself, a simple "session report & feedback" episode is kind of a relief. I hope you like them, also. I particularly like reading feedback on the podcast, as it reminds me of the Letters section in Sumo, Counter, or other boardgame zines. Those were always the best part.</p> <p></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I've been doing this podcast now for more than eight years! I can't quite believe it myself. In the beginning, more than a handful of shows were audio session reports, which I then combined with feedback that I read "on-air." These are simple episodes, inevitably solo shows, and I often used them to go between episodes with a guest about a particular subject. Especially as those shows are getting more and more meta about the hobby itself, a simple "session report &amp; feedback" episode is kind of a relief. I hope you like them, also. I particularly like reading feedback on the podcast, as it reminds me of the Letters section in Sumo, Counter, or other boardgame zines. Those were always the best part.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I've been doing this podcast now for more than eight years! I can't quite believe it myself. In the beginning, more than a handful of shows were audio session reports, which I then combined with feedback that I read "on-air." These are simple episodes, inevitably solo shows, and I often used them to go between episodes with a guest about a particular subject. Especially as those shows are getting more and more meta about the hobby itself, a simple "session report &amp; feedback" episode is kind of a relief. I hope you like them, also. I particularly like reading feedback on the podcast, as it reminds me of the Letters section in Sumo, Counter, or other boardgame zines. Those were always the best part.</itunes:summary></item>
    
    <item>
      <title>BGTG 136 - 100 Great Games, part 3 (with Stephen Glenn and Mark Jackson)</title>
      <itunes:title>BGTG 136 - 100 Great Games, part 3 (with Stephen Glenn and Mark Jackson)</itunes:title>
      <pubDate>Fri, 24 May 2013 07:40:00 +0000</pubDate>
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      <description><![CDATA[<p>Stephen Glenn and Mark Jackson join me for part 3 of our 100 game countdown series.</p>
<p></p>
<p>http://www.boardgamegeek.com/blogpost/19524</p>]]></description>
      
      <content:encoded><![CDATA[<p>Stephen Glenn and Mark Jackson join me for part 3 of our 100 game countdown series.</p> <p></p> <p>http://www.boardgamegeek.com/blogpost/19524</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Stephen Glenn and Mark Jackson join me for part 3 of our 100 game countdown series. http://www.boardgamegeek.com/blogpost/19524</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Stephen Glenn and Mark Jackson join me for part 3 of our 100 game countdown series. http://www.boardgamegeek.com/blogpost/19524</itunes:summary></item>
    
    <item>
      <title>BGTG 135 - Boardgaming Road Trip (with Dave Arnott)</title>
      <itunes:title>BGTG 135 - Boardgaming Road Trip (with Dave Arnott)</itunes:title>
      <pubDate>Wed, 13 Mar 2013 05:40:00 +0000</pubDate>
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      <description><![CDATA[<p>Have you ever gone a boardgaming road trip? I expect quite a few people might drive a few hundred miles to go to a game convention, but I've never done that. Games Days on Saturdays are local for me, about the same hour's drive I do on my daily commute. Recently, though, my buddy Dave Arnott drove the two of us halfway up California to spend a weekend of games, food, and conversation with other gamer friends. That was different, and a complete blast!</p>
<p>This is sort of like a session report show--remember when I did those? The podcast goes a little long, but that's because we were having fun talking about games on the drive back. That's right, we recorded the podcast about the road trip while we were still on the road trip. Vroom!</p>
<p>We got to play a whole lot of great games: a few new ones and several more old favorites. Jeff Myers is working his way through Spiel des Jahres winners on his blog, [url=http://gameguythinks.com/mississippi-queen/]Gameguythinks[/url], so we made sure to play a couple more of those classic titles, [thing=256][/thing] and [thing=54][/thing]. Other old faves we played were [thing=1315][/thing], [thing=73][/thing], [thing=261][/thing] (1994!), and [thing=5306][/thing] (1962!). The newer ones were [thing=123260][/thing] and [thing=103185][/thing]. I'll cheat a little and include [thing=357][/thing], too, since there was a recent reprint. In between is [thing=40769][/thing], which seems to have slipped past people but is really pretty great. Has EnderWiggin does one of his awesome photo-reviews of Valdora? Seems right up his alley.</p>
<p>Besides the boardgames, we get to tell a couple side stories. We stopped at a thrift store where I grabbed a few bargains (or not--you tell me). Another of Dave's hobbies is [url=http://www.letterboxing.org/]Letterboxing[/url], which is described as "an intriguing pastime combining navigational skills and rubber stamp artistry in a charming 'treasure hunt' style outdoor quest." Perfect for a road trip! We did that, and we also got to stop at the warehouse for wargame publisher Decision Games. I picked up a couple items in-person, but also had the fun of seeing what goes on at the publisher of Strategy & Tactics, as well as many good wargames.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Have you ever gone a boardgaming road trip? I expect quite a few people might drive a few hundred miles to go to a game convention, but I've never done that. Games Days on Saturdays are local for me, about the same hour's drive I do on my daily commute. Recently, though, my buddy Dave Arnott drove the two of us halfway up California to spend a weekend of games, food, and conversation with other gamer friends. That was different, and a complete blast!</p> <p>This is sort of like a session report show--remember when I did those? The podcast goes a little long, but that's because we were having fun talking about games on the drive back. That's right, we recorded the podcast about the road trip while we were still on the road trip. Vroom!</p> <p>We got to play a whole lot of great games: a few new ones and several more old favorites. Jeff Myers is working his way through Spiel des Jahres winners on his blog, [url=http://gameguythinks.com/mississippi-queen/]Gameguythinks[/url], so we made sure to play a couple more of those classic titles, [thing=256][/thing] and [thing=54][/thing]. Other old faves we played were [thing=1315][/thing], [thing=73][/thing], [thing=261][/thing] (1994!), and [thing=5306][/thing] (1962!). The newer ones were [thing=123260][/thing] and [thing=103185][/thing]. I'll cheat a little and include [thing=357][/thing], too, since there was a recent reprint. In between is [thing=40769][/thing], which seems to have slipped past people but is really pretty great. Has EnderWiggin does one of his awesome photo-reviews of Valdora? Seems right up his alley.</p> <p>Besides the boardgames, we get to tell a couple side stories. We stopped at a thrift store where I grabbed a few bargains (or not--you tell me). Another of Dave's hobbies is [url=http://www.letterboxing.org/]Letterboxing[/url], which is described as "an intriguing pastime combining navigational skills and rubber stamp artistry in a charming 'treasure hunt' style outdoor quest." Perfect for a road trip! We did that, and we also got to stop at the warehouse for wargame publisher Decision Games. I picked up a couple items in-person, but also had the fun of seeing what goes on at the publisher of Strategy & Tactics, as well as many good wargames.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Have you ever gone a boardgaming road trip? I expect quite a few people might drive a few hundred miles to go to a game convention, but I've never done that. Games Days on Saturdays are local for me, about the same hour's drive I do on my daily commute. Recently, though, my buddy Dave Arnott drove the two of us halfway up California to spend a weekend of games, food, and conversation with other gamer friends. That was different, and a complete blast! This is sort of like a session report show--remember when I did those? The podcast goes a little long, but that's because we were having fun talking about games on the drive back. That's right, we recorded the podcast about the road trip while we were still on the road trip. Vroom! We got to play a whole lot of great games: a few new ones and several more old favorites. Jeff Myers is working his way through Spiel des Jahres winners on his blog, [url=http://gameguythinks.com/mississippi-queen/]Gameguythinks[/url], so we made sure to play a couple more of those classic titles, [thing=256][/thing] and [thing=54][/thing]. Other old faves we played were [thing=1315][/thing], [thing=73][/thing], [thing=261][/thing] (1994!), and [thing=5306][/thing] (1962!). The newer ones were [thing=123260][/thing] and [thing=103185][/thing]. I'll cheat a little and include [thing=357][/thing], too, since there was a recent reprint. In between is [thing=40769][/thing], which seems to have slipped past people but is really pretty great. Has EnderWiggin does one of his awesome photo-reviews of Valdora? Seems right up his alley. Besides the boardgames, we get to tell a couple side stories. We stopped at a thrift store where I grabbed a few bargains (or not--you tell me). Another of Dave's hobbies is [url=http://www.letterboxing.org/]Letterboxing[/url], which is described as "an intriguing pastime combining navigational skills and rubber stamp artistry in a charming 'treasure hunt' style outdoor quest." Perfect for a road trip! We did that, and we also got to stop at the warehouse for wargame publisher Decision Games. I picked up a couple items in-person, but also had the fun of seeing what goes on at the publisher of Strategy &amp; Tactics, as well as many good wargames.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Have you ever gone a boardgaming road trip? I expect quite a few people might drive a few hundred miles to go to a game convention, but I've never done that. Games Days on Saturdays are local for me, about the same hour's drive I do on my daily commute. Recently, though, my buddy Dave Arnott drove the two of us halfway up California to spend a weekend of games, food, and conversation with other gamer friends. That was different, and a complete blast! This is sort of like a session report show--remember when I did those? The podcast goes a little long, but that's because we were having fun talking about games on the drive back. That's right, we recorded the podcast about the road trip while we were still on the road trip. Vroom! We got to play a whole lot of great games: a few new ones and several more old favorites. Jeff Myers is working his way through Spiel des Jahres winners on his blog, [url=http://gameguythinks.com/mississippi-queen/]Gameguythinks[/url], so we made sure to play a couple more of those classic titles, [thing=256][/thing] and [thing=54][/thing]. Other old faves we played were [thing=1315][/thing], [thing=73][/thing], [thing=261][/thing] (1994!), and [thing=5306][/thing] (1962!). The newer ones were [thing=123260][/thing] and [thing=103185][/thing]. I'll cheat a little and include [thing=357][/thing], too, since there was a recent reprint. In between is [thing=40769][/thing], which seems to have slipped past people but is really pretty great. Has EnderWiggin does one of his awesome photo-reviews of Valdora? Seems right up his alley. Besides the boardgames, we get to tell a couple side stories. We stopped at a thrift store where I grabbed a few bargains (or not--you tell me). Another of Dave's hobbies is [url=http://www.letterboxing.org/]Letterboxing[/url], which is described as "an intriguing pastime combining navigational skills and rubber stamp artistry in a charming 'treasure hunt' style outdoor quest." Perfect for a road trip! We did that, and we also got to stop at the warehouse for wargame publisher Decision Games. I picked up a couple items in-person, but also had the fun of seeing what goes on at the publisher of Strategy &amp; Tactics, as well as many good wargames.</itunes:summary></item>
    
    <item>
      <title>BGTG 134 - A Look Back at 2012</title>
      <itunes:title>BGTG 134 - A Look Back at 2012</itunes:title>
      <pubDate>Sun, 24 Feb 2013 23:18:26 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Every year I like to look back over the previous one in boardgaming, and reflect on what happened. At the most basic level, this means reviewing my statistics, the number of distinct titles played, as well as the overall total of games played. For me that's typically about 100 titles, 300 total plays, but you'll hear how 2012 was a bit higher than normal. I'm not entirely sure why that was, though I have some ideas. I also talk through my "nickels & dimes" list of games played at least five or ten times.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">However, those sort of stats aren't as meaningful for self-reflection as it is to remember some particularly notable games or individual plays. Some games just stand out, regardless of the number of times they were played. My games of </span><a href="http://www.boardgamegeek.com/boardgame/261/olympia-2000-v-chr" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Olympia 2000 (v. Chr.)</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> and </span><a href="http://www.boardgamegeek.com/boardgame/6955/reiner-knizias-decathlon" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Reiner Knizia's Decathlon</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, played during this summer's real Olympics in London are an example. So is my partnership game of </span><a href="http://www.boardgamegeek.com/boardgame/476/mr-president" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Mr. President</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, played during the last US Presidential campaign season is another.</span><br /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">I often play games online, though Play-By-Web sites like </span><a href="http://yucata.de/" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Yucata.de</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, Michael Schacht's </span><a href="http://www.michaelschacht.net/pbm/" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Boardgames Online</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, or </span><a href="http://brass.orderofthehammer.com/index.php" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Brass Online</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">. Not everyone agrees that these plays "count," but I do. More important, they let me keep playing games with friends I don't see during the week, or even friends that are in distant places like Houston or Afghanistan. :-)</span><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> (For what it's worth, I don't log iOS plays, even if they're against a friend. As the games on that platform get better & better, that could change in the future.)</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Around the discussions about specific games are other observations about the recovery of my local gaming group, my rekindled interest in wargames, the undeniable impact of Kickstarter (not necessarily on me), solo boardgaming, and why I'm sometimes reverting to the term German Games instead of euros. It has to do with my preference for a style of shorter, elegant game that's more at home in 2000 among Carcassonne, Africa, or Bohnanza rather than 2012's overburdened euros with their resource economies and player status boards. The criticism of my favorite style of boardgame is that they're "superfillers" that are just chasing the Spiel des Jahres for wide, family appeal. Even with a group of gamers over on Friday night, those are the sort of games I like.</span></p>]]></description>
      
      <content:encoded><![CDATA[<p>Every year I like to look back over the previous one in boardgaming, and reflect on what happened. At the most basic level, this means reviewing my statistics, the number of distinct titles played, as well as the overall total of games played. For me that's typically about 100 titles, 300 total plays, but you'll hear how 2012 was a bit higher than normal. I'm not entirely sure why that was, though I have some ideas. I also talk through my "nickels & dimes" list of games played at least five or ten times.However, those sort of stats aren't as meaningful for self-reflection as it is to remember some particularly notable games or individual plays. Some games just stand out, regardless of the number of times they were played. My games of <a href="http://www.boardgamegeek.com/boardgame/261/olympia-2000-v-chr" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Olympia 2000 (v. Chr.)</a> and <a href="http://www.boardgamegeek.com/boardgame/6955/reiner-knizias-decathlon" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Reiner Knizia's Decathlon</a>, played during this summer's real Olympics in London are an example. So is my partnership game of <a href="http://www.boardgamegeek.com/boardgame/476/mr-president" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Mr. President</a>, played during the last US Presidential campaign season is another.I often play games online, though Play-By-Web sites like <a href="http://yucata.de/" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Yucata.de</a>, Michael Schacht's <a href="http://www.michaelschacht.net/pbm/" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Boardgames Online</a>, or <a href="http://brass.orderofthehammer.com/index.php" target="_blank" class="postlink" rel="nofollow" style="text-decoration: none; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Brass Online</a>. Not everyone agrees that these plays "count," but I do. More important, they let me keep playing games with friends I don't see during the week, or even friends that are in distant places like Houston or Afghanistan. :-) (For what it's worth, I don't log iOS plays, even if they're against a friend. As the games on that platform get better & better, that could change in the future.)Around the discussions about specific games are other observations about the recovery of my local gaming group, my rekindled interest in wargames, the undeniable impact of Kickstarter (not necessarily on me), solo boardgaming, and why I'm sometimes reverting to the term German Games instead of euros. It has to do with my preference for a style of shorter, elegant game that's more at home in 2000 among Carcassonne, Africa, or Bohnanza rather than 2012's overburdened euros with their resource economies and player status boards. The criticism of my favorite style of boardgame is that they're "superfillers" that are just chasing the Spiel des Jahres for wide, family appeal. Even with a group of gamers over on Friday night, those are the sort of games I like.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Every year I like to look back over the previous one in boardgaming, and reflect on what happened. At the most basic level, this means reviewing my statistics, the number of distinct titles played, as well as the overall total of games played. For me that's typically about 100 titles, 300 total plays, but you'll hear how 2012 was a bit higher than normal. I'm not entirely sure why that was, though I have some ideas. I also talk through my "nickels &amp; dimes" list of games played at least five or ten times. However, those sort of stats aren't as meaningful for self-reflection as it is to remember some particularly notable games or individual plays. Some games just stand out, regardless of the number of times they were played. My games of Olympia 2000 (v. Chr.) and Reiner Knizia's Decathlon, played during this summer's real Olympics in London are an example. So is my partnership game of Mr. President, played during the last US Presidential campaign season is another. I often play games online, though Play-By-Web sites like Yucata.de, Michael Schacht's Boardgames Online, or Brass Online. Not everyone agrees that these plays "count," but I do. More important, they let me keep playing games with friends I don't see during the week, or even friends that are in distant places like Houston or Afghanistan. :-) (For what it's worth, I don't log iOS plays, even if they're against a friend. As the games on that platform get better &amp; better, that could change in the future.) Around the discussions about specific games are other observations about the recovery of my local gaming group, my rekindled interest in wargames, the undeniable impact of Kickstarter (not necessarily on me), solo boardgaming, and why I'm sometimes reverting to the term German Games instead of euros. It has to do with my preference for a style of shorter, elegant game that's more at home in 2000 among Carcassonne, Africa, or Bohnanza rather than 2012's overburdened euros with their resource economies and player status boards. The criticism of my favorite style of boardgame is that they're "superfillers" that are just chasing the Spiel des Jahres for wide, family appeal. Even with a group of gamers over on Friday night, those are the sort of games I like.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Every year I like to look back over the previous one in boardgaming, and reflect on what happened. At the most basic level, this means reviewing my statistics, the number of distinct titles played, as well as the overall total of games played. For me that's typically about 100 titles, 300 total plays, but you'll hear how 2012 was a bit higher than normal. I'm not entirely sure why that was, though I have some ideas. I also talk through my "nickels &amp; dimes" list of games played at least five or ten times. However, those sort of stats aren't as meaningful for self-reflection as it is to remember some particularly notable games or individual plays. Some games just stand out, regardless of the number of times they were played. My games of Olympia 2000 (v. Chr.) and Reiner Knizia's Decathlon, played during this summer's real Olympics in London are an example. So is my partnership game of Mr. President, played during the last US Presidential campaign season is another. I often play games online, though Play-By-Web sites like Yucata.de, Michael Schacht's Boardgames Online, or Brass Online. Not everyone agrees that these plays "count," but I do. More important, they let me keep playing games with friends I don't see during the week, or even friends that are in distant places like Houston or Afghanistan. :-) (For what it's worth, I don't log iOS plays, even if they're against a friend. As the games on that platform get better &amp; better, that could change in the future.) Around the discussions about specific games are other observations about the recovery of my local gaming group, my rekindled interest in wargames, the undeniable impact of Kickstarter (not necessarily on me), solo boardgaming, and why I'm sometimes reverting to the term German Games instead of euros. It has to do with my preference for a style of shorter, elegant game that's more at home in 2000 among Carcassonne, Africa, or Bohnanza rather than 2012's overburdened euros with their resource economies and player status boards. The criticism of my favorite style of boardgame is that they're "superfillers" that are just chasing the Spiel des Jahres for wide, family appeal. Even with a group of gamers over on Friday night, those are the sort of games I like.</itunes:summary></item>
    
    <item>
      <title>BGTG 133 - 100 Great Games, part 2 (with Stephen Glenn and Mark Jackson)</title>
      <itunes:title>BGTG 133 - 100 Great Games, part 2 (with Stephen Glenn and Mark Jackson)</itunes:title>
      <pubDate>Thu, 07 Feb 2013 04:22:29 +0000</pubDate>
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      <description><![CDATA[<p>The guys join me for part 2 of our 100 game countdown series.</p>]]></description>
      
      <content:encoded><![CDATA[<p>The guys join me for part 2 of our 100 game countdown series.</p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The guys join me for part 2 of our 100 game countdown series.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The guys join me for part 2 of our 100 game countdown series.</itunes:summary></item>
    
    <item>
      <title>BGTG 132 - GameNight! (with Scott Alden &amp; Lincoln Damerst)</title>
      <itunes:title>BGTG 132 - GameNight! (with Scott Alden &amp; Lincoln Damerst)</itunes:title>
      <pubDate>Thu, 03 Jan 2013 16:04:00 +0000</pubDate>
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      <description><![CDATA[<p>Have you seen the latest video project on BGG? It's called GameNight!, literally hosted (i.e. in their home) by Lincoln Damerst & Nikki Pontius, as well digitally hosted by Scott Alden on BoardgameGeek's YouTube channel. On this podcast I got to talk with both Scott and Lincoln about GameNight!. At the time of recording they'd put out one show, but by now there are three episodes up.</p>
<p>http://www.boardgamegeek.com/blogpost/15465/bgtg-132-gamenight-with-scott-alden-and-lincoln</p>]]></description>
      
      <content:encoded><![CDATA[<p>Have you seen the latest video project on BGG? It's called GameNight!, literally hosted (i.e. in their home) by Lincoln Damerst & Nikki Pontius, as well digitally hosted by Scott Alden on BoardgameGeek's YouTube channel. On this podcast I got to talk with both Scott and Lincoln about GameNight!. At the time of recording they'd put out one show, but by now there are three episodes up.</p> <p>http://www.boardgamegeek.com/blogpost/15465/bgtg-132-gamenight-with-scott-alden-and-lincoln</p>]]></content:encoded>
      
      
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      <itunes:duration>40:32</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Have you seen the latest video project on BGG? It's called GameNight!, literally hosted (i.e. in their home) by Lincoln Damerst &amp; Nikki Pontius, as well digitally hosted by Scott Alden on BoardgameGeek's YouTube channel. On this podcast I got to talk with both Scott and Lincoln about GameNight!. At the time of recording they'd put out one show, but by now there are three episodes up. http://www.boardgamegeek.com/blogpost/15465/bgtg-132-gamenight-with-scott-alden-and-lincoln</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Have you seen the latest video project on BGG? It's called GameNight!, literally hosted (i.e. in their home) by Lincoln Damerst &amp; Nikki Pontius, as well digitally hosted by Scott Alden on BoardgameGeek's YouTube channel. On this podcast I got to talk with both Scott and Lincoln about GameNight!. At the time of recording they'd put out one show, but by now there are three episodes up. http://www.boardgamegeek.com/blogpost/15465/bgtg-132-gamenight-with-scott-alden-and-lincoln</itunes:summary></item>
    
    <item>
      <title>BGTG 131 - 100 Great Games, part 1 (with Stephen Glenn &amp; Mark Jackson)</title>
      <itunes:title>BGTG 131 - 100 Great Games, part 1 (with Stephen Glenn &amp; Mark Jackson)</itunes:title>
      <pubDate>Thu, 20 Dec 2012 07:47:00 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-131-100-great-games-part-1-with-stephen-glenn-mark-jackson]]></link>
      <description><![CDATA[<p>Several years ago, Stephen Glenn and Mark Jackson polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games. I was pleased to be part of it. They consolidated the results, and published them with commentary in a blog called "The One Hundred." It carried the tongue-in-cheek subtitle "The Official & Completely Authoritative 100 Best Games of All Time Ever Without Question...So There!" Not everyone got the irony of that title, but if you knew these guys you'd know they never take themselves too seriously. </p>
<p></p>
<p>Now in 2012 they felt it was time to do the survey again, adding some new people to the mix to get a broader range of input. I was happy to be asked for my input again, and then pleasantly surprised that they asked for my help with Boardgames To Go to get the survey results out via podcast. Hurray! This time around, I really like how Stephen describes it: "a fun list to discuss over coffee & pie." We were asked for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding faves.  </p>
<div></div>]]></description>
      
      <content:encoded><![CDATA[<p>Several years ago, Stephen Glenn and Mark Jackson polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games. I was pleased to be part of it. They consolidated the results, and published them with commentary in a blog called "The One Hundred." It carried the tongue-in-cheek subtitle "The Official & Completely Authoritative 100 Best Games of All Time Ever Without Question...So There!" Not everyone got the irony of that title, but if you knew these guys you'd know they never take themselves too seriously. </p> <p></p> <p>Now in 2012 they felt it was time to do the survey again, adding some new people to the mix to get a broader range of input. I was happy to be asked for my input again, and then pleasantly surprised that they asked for my help with Boardgames To Go to get the survey results out via podcast. Hurray! This time around, I really like how Stephen describes it: "a fun list to discuss over coffee & pie." We were asked for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding faves. </p>]]></content:encoded>
      
      
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      <itunes:duration>01:04:24</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Several years ago, Stephen Glenn and Mark Jackson polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games. I was pleased to be part of it. They consolidated the results, and published them with commentary in a blog called "The One Hundred." It carried the tongue-in-cheek subtitle "The Official &amp; Completely Authoritative 100 Best Games of All Time Ever Without Question...So There!" Not everyone got the irony of that title, but if you knew these guys you'd know they never take themselves too seriously.  Now in 2012 they felt it was time to do the survey again, adding some new people to the mix to get a broader range of input. I was happy to be asked for my input again, and then pleasantly surprised that they asked for my help with Boardgames To Go to get the survey results out via podcast. Hurray! This time around, I really like how Stephen describes it: "a fun list to discuss over coffee &amp; pie." We were asked for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding faves.  </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Several years ago, Stephen Glenn and Mark Jackson polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games. I was pleased to be part of it. They consolidated the results, and published them with commentary in a blog called "The One Hundred." It carried the tongue-in-cheek subtitle "The Official &amp; Completely Authoritative 100 Best Games of All Time Ever Without Question...So There!" Not everyone got the irony of that title, but if you knew these guys you'd know they never take themselves too seriously.  Now in 2012 they felt it was time to do the survey again, adding some new people to the mix to get a broader range of input. I was happy to be asked for my input again, and then pleasantly surprised that they asked for my help with Boardgames To Go to get the survey results out via podcast. Hurray! This time around, I really like how Stephen describes it: "a fun list to discuss over coffee &amp; pie." We were asked for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding faves.  </itunes:summary></item>
    
    <item>
      <title>BGTG 130 - Post BGG.con 2012 (with Greg Pettit)</title>
      <itunes:title>BGTG 130 - Post BGG.con 2012 (with Greg Pettit)</itunes:title>
      <pubDate>Wed, 12 Dec 2012 07:03:17 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">As he's done for the past few years, </span><a href="http://www.boardgamegeek.com/geekmail/compose?touser=Gregarius" target="_blank" class="postlink" rel="nofollow" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Greg Pettit</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> joins me on the podcast to talk about the annual Boardgamegeek convention, BGG.con (do they still call it "dot con"? I always thought that was clever.) I didn't go to the convention. In fact, I've only made it to the first one, and I hear it's only gotten bigger & better since then. Greg, on the other hand, goes every year. I really need to make it back sometime. </span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Occurring the week/weekend before Thanksgiving here in America, the convention is timed to include a lot of brand new Essen titles in its famous game library. Even </span><b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">I</b><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> might succumb to the "cult of the new" a little bit when presented with the opportunity to try so many brand new, exciting titles that have barely made it to this country yet. Greg is like that, too, and it's great to talk with him afterward about so many of these brand new games. With that in mind, I can chime in on a few new titles I've managed to play somehow, even though I didn't make it to the convention.</span><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><br style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;" /><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">For this show, Greg and I prepared a </span><a href="http://www.boardgamegeek.com/geeklist/150476/bgtg-130-post-bgg-con-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Geeklist</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;"> to go along with it. This was for our own notes & preparation, but we found in prior years that it's fun to share with everyone. I always like comments here on the blog, but you may want to comment about individual games over on that </span><a href="http://www.boardgamegeek.com/geeklist/150476/bgtg-130-post-bgg-con-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">list</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">t. Towards the very end of the show, we also take a brief look back at our similar </span><a href="http://www.boardgamegeek.com/geeklist/76449/bgtg-118-post-bgg-con-2011-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">list from the previous year</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">, too. Though we don't spend too much time on them, you know that I'm always fascinated with analyzing or merely reflecting upon what makes some games longterm keepers, and which ones we're finished with in less than twelve months. In some cases that's completely ok to have "short-term games" like that, but mostly I'm interested in those permanent keepers. </span></p>]]></description>
      
      <content:encoded><![CDATA[<p>As he's done for the past few years, <a href="http://www.boardgamegeek.com/geekmail/compose?touser=Gregarius" target="_blank" class="postlink" rel="nofollow" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Greg Pettit</a> joins me on the podcast to talk about the annual Boardgamegeek convention, BGG.con (do they still call it "dot con"? I always thought that was clever.) I didn't go to the convention. In fact, I've only made it to the first one, and I hear it's only gotten bigger & better since then. Greg, on the other hand, goes every year. I really need to make it back sometime. Occurring the week/weekend before Thanksgiving here in America, the convention is timed to include a lot of brand new Essen titles in its famous game library. Even <b style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">I</b> might succumb to the "cult of the new" a little bit when presented with the opportunity to try so many brand new, exciting titles that have barely made it to this country yet. Greg is like that, too, and it's great to talk with him afterward about so many of these brand new games. With that in mind, I can chime in on a few new titles I've managed to play somehow, even though I didn't make it to the convention.For this show, Greg and I prepared a <a href="http://www.boardgamegeek.com/geeklist/150476/bgtg-130-post-bgg-con-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Geeklist</a> to go along with it. This was for our own notes & preparation, but we found in prior years that it's fun to share with everyone. I always like comments here on the blog, but you may want to comment about individual games over on that <a href="http://www.boardgamegeek.com/geeklist/150476/bgtg-130-post-bgg-con-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">list</a>t. Towards the very end of the show, we also take a brief look back at our similar <a href="http://www.boardgamegeek.com/geeklist/76449/bgtg-118-post-bgg-con-2011-with-greg-pettit" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">list from the previous year</a>, too. Though we don't spend too much time on them, you know that I'm always fascinated with analyzing or merely reflecting upon what makes some games longterm keepers, and which ones we're finished with in less than twelve months. In some cases that's completely ok to have "short-term games" like that, but mostly I'm interested in those permanent keepers. </p>]]></content:encoded>
      
      
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      <itunes:duration>01:55:00</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As he's done for the past few years, Greg Pettit joins me on the podcast to talk about the annual Boardgamegeek convention, BGG.con (do they still call it "dot con"? I always thought that was clever.) I didn't go to the convention. In fact, I've only made it to the first one, and I hear it's only gotten bigger &amp; better since then. Greg, on the other hand, goes every year. I really need to make it back sometime. Occurring the week/weekend before Thanksgiving here in America, the convention is timed to include a lot of brand new Essen titles in its famous game library. Even I might succumb to the "cult of the new" a little bit when presented with the opportunity to try so many brand new, exciting titles that have barely made it to this country yet. Greg is like that, too, and it's great to talk with him afterward about so many of these brand new games. With that in mind, I can chime in on a few new titles I've managed to play somehow, even though I didn't make it to the convention.For this show, Greg and I prepared a Geeklist to go along with it. This was for our own notes &amp; preparation, but we found in prior years that it's fun to share with everyone. I always like comments here on the blog, but you may want to comment about individual games over on that listt. Towards the very end of the show, we also take a brief look back at our similar list from the previous year, too. Though we don't spend too much time on them, you know that I'm always fascinated with analyzing or merely reflecting upon what makes some games longterm keepers, and which ones we're finished with in less than twelve months. In some cases that's completely ok to have "short-term games" like that, but mostly I'm interested in those permanent keepers. </itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As he's done for the past few years, Greg Pettit joins me on the podcast to talk about the annual Boardgamegeek convention, BGG.con (do they still call it "dot con"? I always thought that was clever.) I didn't go to the convention. In fact, I've only made it to the first one, and I hear it's only gotten bigger &amp; better since then. Greg, on the other hand, goes every year. I really need to make it back sometime. Occurring the week/weekend before Thanksgiving here in America, the convention is timed to include a lot of brand new Essen titles in its famous game library. Even I might succumb to the "cult of the new" a little bit when presented with the opportunity to try so many brand new, exciting titles that have barely made it to this country yet. Greg is like that, too, and it's great to talk with him afterward about so many of these brand new games. With that in mind, I can chime in on a few new titles I've managed to play somehow, even though I didn't make it to the convention.For this show, Greg and I prepared a Geeklist to go along with it. This was for our own notes &amp; preparation, but we found in prior years that it's fun to share with everyone. I always like comments here on the blog, but you may want to comment about individual games over on that listt. Towards the very end of the show, we also take a brief look back at our similar list from the previous year, too. Though we don't spend too much time on them, you know that I'm always fascinated with analyzing or merely reflecting upon what makes some games longterm keepers, and which ones we're finished with in less than twelve months. In some cases that's completely ok to have "short-term games" like that, but mostly I'm interested in those permanent keepers. </itunes:summary></item>
    
    <item>
      <title>BGTG 129 - Boardgame Blogging (with Jeff Myers)</title>
      <itunes:title>BGTG 129 - Boardgame Blogging (with Jeff Myers)</itunes:title>
      <pubDate>Wed, 28 Nov 2012 13:22:56 +0000</pubDate>
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      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-129-boardgame-blogging-with-jeff-myers]]></link>
      <description><![CDATA[<p></p>
<p>Do you read boardgame blogs? I mean, besides this one? :)</p>
<p></p>
<p>My friend Jeff Myers is a boardgame blogger, and he joins me on this episode to talk about the subject, both as a reader and an author. </p>
<p></p>
<p>In some ways, I think blogging is a lost art...and the literary form has only been around since the late 1990s. Perhaps that's because they've developed along with the Internet during that same time period. Though they started out as humble web-logs by quirky, individual authors who wanted to write about something, they exploded into the commercial and professional media world who displaced those private authors.</p>
<p></p>
<p>Except that they didn't.</p>
<p></p>
<p>While the New York Times, Huffington Post, Daily Beast, Wall Street Journal, and even consumer products such as Coca-Cola and Volkswagen have things they call blogs (and I guess they are), the blogs boardgamers care about are still around. I'm talking about individual authors with their personal point-of-view, writing style, and a talent for giving us good stuff to read. It's about the boardgames, yes, but it's as much about the author. You find a few you like, you subscribe to the blogs, and (hopefully) give the blogger some feedback.</p>
<div></div>
<p></p>]]></description>
      
      <content:encoded><![CDATA[<p></p> <p>Do you read boardgame blogs? I mean, besides this one? :)</p> <p></p> <p>My friend Jeff Myers is a boardgame blogger, and he joins me on this episode to talk about the subject, both as a reader and an author. </p> <p></p> <p>In some ways, I think blogging is a lost art...and the literary form has only been around since the late 1990s. Perhaps that's because they've developed along with the Internet during that same time period. Though they started out as humble web-logs by quirky, individual authors who wanted to write about something, they exploded into the commercial and professional media world who displaced those private authors.</p> <p></p> <p>Except that they didn't.</p> <p></p> <p>While the New York Times, Huffington Post, Daily Beast, Wall Street Journal, and even consumer products such as Coca-Cola and Volkswagen have things they call blogs (and I guess they are), the blogs boardgamers care about are still around. I'm talking about individual authors with their personal point-of-view, writing style, and a talent for giving us good stuff to read. It's about the boardgames, yes, but it's as much about the author. You find a few you like, you subscribe to the blogs, and (hopefully) give the blogger some feedback.</p> <p></p>]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Do you read boardgame blogs? I mean, besides this one? :) My friend Jeff Myers is a boardgame blogger, and he joins me on this episode to talk about the subject, both as a reader and an author.  In some ways, I think blogging is a lost art...and the literary form has only been around since the late 1990s. Perhaps that's because they've developed along with the Internet during that same time period. Though they started out as humble web-logs by quirky, individual authors who wanted to write about something, they exploded into the commercial and professional media world who displaced those private authors. Except that they didn't. While the New York Times, Huffington Post, Daily Beast, Wall Street Journal, and even consumer products such as Coca-Cola and Volkswagen have things they call blogs (and I guess they are), the blogs boardgamers care about are still around. I'm talking about individual authors with their personal point-of-view, writing style, and a talent for giving us good stuff to read. It's about the boardgames, yes, but it's as much about the author. You find a few you like, you subscribe to the blogs, and (hopefully) give the blogger some feedback.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Do you read boardgame blogs? I mean, besides this one? :) My friend Jeff Myers is a boardgame blogger, and he joins me on this episode to talk about the subject, both as a reader and an author.  In some ways, I think blogging is a lost art...and the literary form has only been around since the late 1990s. Perhaps that's because they've developed along with the Internet during that same time period. Though they started out as humble web-logs by quirky, individual authors who wanted to write about something, they exploded into the commercial and professional media world who displaced those private authors. Except that they didn't. While the New York Times, Huffington Post, Daily Beast, Wall Street Journal, and even consumer products such as Coca-Cola and Volkswagen have things they call blogs (and I guess they are), the blogs boardgamers care about are still around. I'm talking about individual authors with their personal point-of-view, writing style, and a talent for giving us good stuff to read. It's about the boardgames, yes, but it's as much about the author. You find a few you like, you subscribe to the blogs, and (hopefully) give the blogger some feedback.</itunes:summary></item>
    
    <item>
      <title>BGTG 128 - The Value of a Boardgame (with Greg Pettit)</title>
      <itunes:title>BGTG 128 - The Value of a Boardgame (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 19 Nov 2012 20:54:00 +0000</pubDate>
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      <description><![CDATA[<p><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Greg Pettit must enjoy talking about meta topics on my podcast as much as I do. After helping me on my shows about game themes (for grown-ups or otherwise!), he told me he'd been thinking about the value of a boardgame. Not boardgaming, the entire hobby, but an individual title. And not in a strictly dollars & cents way, but more of a holistic, personal value of an individual game. Ever read </span><a href="http://en.wikipedia.org/wiki/Zen_and_the_Art_of_Motorcycle_Maintenance" target="_blank" class="postlink" rel="nofollow" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Zen and the Art of Motorcycle Maintenance</a><span style="font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">? It might be good background for Greg's thoughts in this episode.</span></p>
<p></p>
<p>http://www.BoardgamesToGo.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>Greg Pettit must enjoy talking about meta topics on my podcast as much as I do. After helping me on my shows about game themes (for grown-ups or otherwise!), he told me he'd been thinking about the value of a boardgame. Not boardgaming, the entire hobby, but an individual title. And not in a strictly dollars & cents way, but more of a holistic, personal value of an individual game. Ever read <a href="http://en.wikipedia.org/wiki/Zen_and_the_Art_of_Motorcycle_Maintenance" target="_blank" class="postlink" rel="nofollow" style="text-decoration: initial; color: #000088; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 12px; line-height: 14px; background-color: #f5f5ff;">Zen and the Art of Motorcycle Maintenance</a>? It might be good background for Greg's thoughts in this episode.</p> <p></p> <p>http://www.BoardgamesToGo.com</p>]]></content:encoded>
      
      
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      <itunes:duration>01:35:50</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Greg Pettit must enjoy talking about meta topics on my podcast as much as I do. After helping me on my shows about game themes (for grown-ups or otherwise!), he told me he'd been thinking about the value of a boardgame. Not boardgaming, the entire hobby, but an individual title. And not in a strictly dollars &amp; cents way, but more of a holistic, personal value of an individual game. Ever read Zen and the Art of Motorcycle Maintenance? It might be good background for Greg's thoughts in this episode. http://www.BoardgamesToGo.com</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Greg Pettit must enjoy talking about meta topics on my podcast as much as I do. After helping me on my shows about game themes (for grown-ups or otherwise!), he told me he'd been thinking about the value of a boardgame. Not boardgaming, the entire hobby, but an individual title. And not in a strictly dollars &amp; cents way, but more of a holistic, personal value of an individual game. Ever read Zen and the Art of Motorcycle Maintenance? It might be good background for Greg's thoughts in this episode. http://www.BoardgamesToGo.com</itunes:summary></item>
    
    <item>
      <title>BGTG 127 - Essen Anticipation 2012 (sort of...)</title>
      <itunes:title>BGTG 127 - Essen Anticipation 2012 (sort of...)</itunes:title>
      <pubDate>Tue, 16 Oct 2012 21:31:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[d159ce30adc7e9a00eb7984d6ab5b136]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-127-essen-anticipation-2012-sort-of]]></link>
      <description><![CDATA[<p>Every year I look forward to Essen, both for the games that are being released, and at the analysis of the hits & misses from current & previous years. This time I tried to do the same thing, but was simply overwhelmed by the volume of information. It doesn't eliminate my interest & excitement for Essen, but it takes on a different character. Which is what's it's done a time or two already due to changes in the hobby (both "press coverage" and games published).</p>
<p>http://www.BoardgamesToGo.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>Every year I look forward to Essen, both for the games that are being released, and at the analysis of the hits & misses from current & previous years. This time I tried to do the same thing, but was simply overwhelmed by the volume of information. It doesn't eliminate my interest & excitement for Essen, but it takes on a different character. Which is what's it's done a time or two already due to changes in the hobby (both "press coverage" and games published).</p> <p>http://www.BoardgamesToGo.com</p>]]></content:encoded>
      
      
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      <itunes:duration>41:31</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Every year I look forward to Essen, both for the games that are being released, and at the analysis of the hits &amp; misses from current &amp; previous years. This time I tried to do the same thing, but was simply overwhelmed by the volume of information. It doesn't eliminate my interest &amp; excitement for Essen, but it takes on a different character. Which is what's it's done a time or two already due to changes in the hobby (both "press coverage" and games published). http://www.BoardgamesToGo.com</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Every year I look forward to Essen, both for the games that are being released, and at the analysis of the hits &amp; misses from current &amp; previous years. This time I tried to do the same thing, but was simply overwhelmed by the volume of information. It doesn't eliminate my interest &amp; excitement for Essen, but it takes on a different character. Which is what's it's done a time or two already due to changes in the hobby (both "press coverage" and games published). http://www.BoardgamesToGo.com</itunes:summary></item>
    
    <item>
      <title>BGTG 126 - A Few Geeky Games</title>
      <itunes:title>BGTG 126 - A Few Geeky Games</itunes:title>
      <pubDate>Thu, 09 Aug 2012 04:50:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[f19fe076fccf3719d24fe44daf2c496f]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-126-a-few-geeky-games]]></link>
      <description><![CDATA[<p>After the last episode where I complained about geeky games, I felt a little compelled to describe a few of those games I DO happen to enjoy. It's a bonus that I got to work in a reference to Curiosity, the Mars rover that just landed.</p>
<p></p>
<p>http://www.BoardgamesToGo.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>After the last episode where I complained about geeky games, I felt a little compelled to describe a few of those games I DO happen to enjoy. It's a bonus that I got to work in a reference to Curiosity, the Mars rover that just landed.</p> <p></p> <p>http://www.BoardgamesToGo.com</p>]]></content:encoded>
      
      
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      <itunes:duration>39:06</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>After the last episode where I complained about geeky games, I felt a little compelled to describe a few of those games I DO happen to enjoy. It's a bonus that I got to work in a reference to Curiosity, the Mars rover that just landed. http://www.BoardgamesToGo.com</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>After the last episode where I complained about geeky games, I felt a little compelled to describe a few of those games I DO happen to enjoy. It's a bonus that I got to work in a reference to Curiosity, the Mars rover that just landed. http://www.BoardgamesToGo.com</itunes:summary></item>
    
    <item>
      <title>BGTG 125 - Boardgame Themes for Grown Ups (with Greg Pettit)</title>
      <itunes:title>BGTG 125 - Boardgame Themes for Grown Ups (with Greg Pettit)</itunes:title>
      <pubDate>Fri, 03 Aug 2012 05:25:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[917cb36a148d2419bae6873ec6ba7d4d]]></guid>
      <link><![CDATA[https://boardgamestogo.libsyn.com/bgtg-125-boardgame-themes-for-grown-ups-with-greg-pettit]]></link>
      <description><![CDATA[<p>Greg Pettit returns to the topic of narrative themes in boardgames, except that it's mostly Mark that needs to unload his true feelings about geeky versus historical themes.</p>
<p>http://www.boardgamegeek.com/blogpost/12349/</p>]]></description>
      
      <content:encoded><![CDATA[<p>Greg Pettit returns to the topic of narrative themes in boardgames, except that it's mostly Mark that needs to unload his true feelings about geeky versus historical themes.</p> <p>http://www.boardgamegeek.com/blogpost/12349/</p>]]></content:encoded>
      
      
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      <itunes:duration>01:16:26</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Greg Pettit returns to the topic of narrative themes in boardgames, except that it's mostly Mark that needs to unload his true feelings about geeky versus historical themes. http://www.boardgamegeek.com/blogpost/12349/</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Greg Pettit returns to the topic of narrative themes in boardgames, except that it's mostly Mark that needs to unload his true feelings about geeky versus historical themes. http://www.boardgamegeek.com/blogpost/12349/</itunes:summary></item>
    
    <item>
      <title>BGTG 124 - A Sense of History (or European Vacation Part 2)</title>
      <itunes:title>BGTG 124 - A Sense of History (or European Vacation Part 2)</itunes:title>
      <pubDate>Thu, 14 Jun 2012 05:16:30 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5011501698595096422]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/yMujq7s-XDM/bgtg-124-sense-of-history-or-european.html]]></link>
      <description><![CDATA[Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/yMujq7s-XDM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to]]></content:encoded>
      
      
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      <itunes:duration>01:04:26</itunes:duration>
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to</itunes:summary></item>
    
    <item>
      <title>BGTG 123 - Outdoor Boardgaming (with Dave Gullett)</title>
      <itunes:title>BGTG 123 - Outdoor Boardgaming (with Dave Gullett)</itunes:title>
      <pubDate>Mon, 28 May 2012 17:57:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6735819373875867151]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/TnmsSuGOznw/bgtg-123-outdoor-boardgaming-with-dave.html]]></link>
      <description><![CDATA[Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/TnmsSuGOznw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to]]></content:encoded>
      
      
      <enclosure length="19713373" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_123_2012-05-15.mp3?dest-id=30513"/>
      <itunes:duration>54:38</itunes:duration>
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to</itunes:summary></item>
    
    <item>
      <title>BGTG moving to BGG...but where?</title>
      <itunes:title>BGTG moving to BGG...but where?</itunes:title>
      <pubDate>Wed, 16 May 2012 20:49:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3839812060797139931]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/SWXMp1boUpE/bgtg-moving-to-bggbut-where.html]]></link>
      <description><![CDATA[Although the podcast will continue to be available through iTunes or wherever else you get it, I'm planning to move this blog over to a new location, on Boardgamegeek. I welcome your feedback about that in this post over on BGG.

-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/SWXMp1boUpE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Although the podcast will continue to be available through iTunes or wherever else you get it, I'm planning to move this blog over to a new location, on Boardgamegeek. I welcome your feedback about that in this post over on BGG. -Mark]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 122 - SR &amp; Feedback (Würfel Bohnanza &amp; Lords of Waterdeep)</title>
      <itunes:title>BGTG 122 - SR &amp; Feedback (Würfel Bohnanza &amp; Lords of Waterdeep)</itunes:title>
      <pubDate>Sat, 28 Apr 2012 17:48:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6792395012774044109]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ImTYGNMK2OA/bgtg-122-sr-feedback-wurfel-bohnanza.html]]></link>
      <description><![CDATA[Filling in the gaps between episodes with guests, I like to post episodes that let me simply talk about some games I've played lately, offer scattered opinions & thoughts about them, and then share some of the podcast's feedback. My listeners often have great suggestions and comments that expand upon topics discussed in previous episodes.

In this "Session Report & Feedback" show, I discuss <img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ImTYGNMK2OA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Filling in the gaps between episodes with guests, I like to post episodes that let me simply talk about some games I've played lately, offer scattered opinions & thoughts about them, and then share some of the podcast's feedback. My listeners often have great suggestions and comments that expand upon topics discussed in previous episodes. In this "Session Report & Feedback" show, I discuss]]></content:encoded>
      
      
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      <itunes:duration>49:19</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Filling in the gaps between episodes with guests, I like to post episodes that let me simply talk about some games I've played lately, offer scattered opinions &amp; thoughts about them, and then share some of the podcast's feedback. My listeners often have great suggestions and comments that expand upon topics discussed in previous episodes. In this "Session Report &amp; Feedback" show, I discuss</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Filling in the gaps between episodes with guests, I like to post episodes that let me simply talk about some games I've played lately, offer scattered opinions &amp; thoughts about them, and then share some of the podcast's feedback. My listeners often have great suggestions and comments that expand upon topics discussed in previous episodes. In this "Session Report &amp; Feedback" show, I discuss</itunes:summary></item>
    
    <item>
      <title>BGTG 121 - Secondhand Games (with Greg Pettit)</title>
      <itunes:title>BGTG 121 - Secondhand Games (with Greg Pettit)</itunes:title>
      <pubDate>Thu, 26 Apr 2012 15:33:12 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-800758480952007947]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/zzNKvXY3oSY/bgtg-121-secondhand-games-with-greg.html]]></link>
      <description><![CDATA[I'm still trying to keep podcasts coming out more frequently, and now I've got friends who are actively pushing me along. That can only help! In this case, it's Greg Pettit, who I thought of immediately when I decided to do a podcast about secondhand games. Whether you're acquiring Out-Of-Print classics or being economical about the Cult of the New-To-Me, sometimes buying used games is the way<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/zzNKvXY3oSY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm still trying to keep podcasts coming out more frequently, and now I've got friends who are actively pushing me along. That can only help! In this case, it's Greg Pettit, who I thought of immediately when I decided to do a podcast about secondhand games. Whether you're acquiring Out-Of-Print classics or being economical about the Cult of the New-To-Me, sometimes buying used games is the way]]></content:encoded>
      
      
      <enclosure length="32273774" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_121_2012-03-28.mp3?dest-id=30513"/>
      <itunes:duration>01:29:32</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm still trying to keep podcasts coming out more frequently, and now I've got friends who are actively pushing me along. That can only help! In this case, it's Greg Pettit, who I thought of immediately when I decided to do a podcast about secondhand games. Whether you're acquiring Out-Of-Print classics or being economical about the Cult of the New-To-Me, sometimes buying used games is the way</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm still trying to keep podcasts coming out more frequently, and now I've got friends who are actively pushing me along. That can only help! In this case, it's Greg Pettit, who I thought of immediately when I decided to do a podcast about secondhand games. Whether you're acquiring Out-Of-Print classics or being economical about the Cult of the New-To-Me, sometimes buying used games is the way</itunes:summary></item>
    
    <item>
      <title>BGTG 120 - Favorites of 2011 (A Few Acres of Snow, Pergamon)</title>
      <itunes:title>BGTG 120 - Favorites of 2011 (A Few Acres of Snow, Pergamon)</itunes:title>
      <pubDate>Tue, 13 Mar 2012 20:57:40 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8909618666920527560]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/SMYeBLPySZM/bgtg-120-favorites-of-2011-few-acres-of.html]]></link>
      <description><![CDATA[What?! Two episodes in the same month?! When was the last time I did that? Unfortunately, it's been a while. But as I say during the early part of this podcast, I've got a little more free time now, and I hope I can use it to publish podcasts a bit more frequently than it's been. This could change at any time, but for now I've got my fingers crossed.

In this episode I do a few things. Most<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/SMYeBLPySZM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[What?! Two episodes in the same month?! When was the last time I did that? Unfortunately, it's been a while. But as I say during the early part of this podcast, I've got a little more free time now, and I hope I can use it to publish podcasts a bit more frequently than it's been. This could change at any time, but for now I've got my fingers crossed. In this episode I do a few things. Most]]></content:encoded>
      
      
      <enclosure length="21425056" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_120_2012-03-12.mp3?dest-id=30513"/>
      <itunes:duration>59:24</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>What?! Two episodes in the same month?! When was the last time I did that? Unfortunately, it's been a while. But as I say during the early part of this podcast, I've got a little more free time now, and I hope I can use it to publish podcasts a bit more frequently than it's been. This could change at any time, but for now I've got my fingers crossed. In this episode I do a few things. Most</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>What?! Two episodes in the same month?! When was the last time I did that? Unfortunately, it's been a while. But as I say during the early part of this podcast, I've got a little more free time now, and I hope I can use it to publish podcasts a bit more frequently than it's been. This could change at any time, but for now I've got my fingers crossed. In this episode I do a few things. Most</itunes:summary></item>
    
    <item>
      <title>BGTG 119 - Euro Train Games (with Dave Arnott)</title>
      <itunes:title>BGTG 119 - Euro Train Games (with Dave Arnott)</itunes:title>
      <pubDate>Thu, 08 Mar 2012 06:22:59 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8351945804231620601]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/1AIAgSECdXg/bgtg-119-euro-train-games-with-dave.html]]></link>
      <description><![CDATA[Train games mean something special, at least to train gamers. Usually they involve the 18XX system and hours of deep gameplay. Oddly, though, sometimes it means a very light game such as Express. Within hobby gaming, the term predates the German style of boardgames typified by Settlers and the like. Are there games that include some of what "makes" a train game, but also includes the design/<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/1AIAgSECdXg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Train games mean something special, at least to train gamers. Usually they involve the 18XX system and hours of deep gameplay. Oddly, though, sometimes it means a very light game such as Express. Within hobby gaming, the term predates the German style of boardgames typified by Settlers and the like. Are there games that include some of what "makes" a train game, but also includes the design/]]></content:encoded>
      
      
      <enclosure length="26974783" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_119_2012-01-11.mp3?dest-id=30513"/>
      <itunes:duration>01:14:48</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Train games mean something special, at least to train gamers. Usually they involve the 18XX system and hours of deep gameplay. Oddly, though, sometimes it means a very light game such as Express. Within hobby gaming, the term predates the German style of boardgames typified by Settlers and the like. Are there games that include some of what "makes" a train game, but also includes the design/</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Train games mean something special, at least to train gamers. Usually they involve the 18XX system and hours of deep gameplay. Oddly, though, sometimes it means a very light game such as Express. Within hobby gaming, the term predates the German style of boardgames typified by Settlers and the like. Are there games that include some of what "makes" a train game, but also includes the design/</itunes:summary></item>
    
    <item>
      <title>BGTG 118 - Post BGG.con 2011 (with Greg Pettit)</title>
      <itunes:title>BGTG 118 - Post BGG.con 2011 (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 05 Dec 2011 19:55:55 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-886264123014771230]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/pUEWN5c5zCo/bgtg-118-post-bggcon-2011-with-greg.html]]></link>
      <description><![CDATA[This is a very long episode, but no one ever complains about length so I  decided to keep it intact rather than splitting it into two shorter  shows.Just as he did last year, my buddy Greg Pettit went to Bgg.con in 2011 and joined me on the podcast afterward to discuss the new games he played there. Like a lot of people, he focused on new releases, including a bunch that are new from this year's<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/pUEWN5c5zCo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This is a very long episode, but no one ever complains about length so I decided to keep it intact rather than splitting it into two shorter shows.Just as he did last year, my buddy Greg Pettit went to Bgg.con in 2011 and joined me on the podcast afterward to discuss the new games he played there. Like a lot of people, he focused on new releases, including a bunch that are new from this year's]]></content:encoded>
      
      
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      <itunes:duration>01:52:54</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This is a very long episode, but no one ever complains about length so I decided to keep it intact rather than splitting it into two shorter shows.Just as he did last year, my buddy Greg Pettit went to Bgg.con in 2011 and joined me on the podcast afterward to discuss the new games he played there. Like a lot of people, he focused on new releases, including a bunch that are new from this year's</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This is a very long episode, but no one ever complains about length so I decided to keep it intact rather than splitting it into two shorter shows.Just as he did last year, my buddy Greg Pettit went to Bgg.con in 2011 and joined me on the podcast afterward to discuss the new games he played there. Like a lot of people, he focused on new releases, including a bunch that are new from this year's</itunes:summary></item>
    
    <item>
      <title>BGTG 117 - Long Games (with Ryan Wheeler)</title>
      <itunes:title>BGTG 117 - Long Games (with Ryan Wheeler)</itunes:title>
      <pubDate>Sat, 12 Nov 2011 01:23:35 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1811601207652114290]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/57T1tly8tRk/bgtg-117-long-games-with-ryan-wheeler.html]]></link>
      <description><![CDATA[First of all, welcome to anyone who discovered (or re-discovered?) my show after hearing my guest appearance on boardgame podcast, Ludology. I joined Ryan Sturm over Skype (when Geoff Engelstein was snowed in) to discuss the difference between 2-player and multiplayer games. There's also been some good follow-up discussion on Ludology's guild over at Boardgamegeek.But back here, on my own show,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/57T1tly8tRk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[First of all, welcome to anyone who discovered (or re-discovered?) my show after hearing my guest appearance on boardgame podcast, Ludology. I joined Ryan Sturm over Skype (when Geoff Engelstein was snowed in) to discuss the difference between 2-player and multiplayer games. There's also been some good follow-up discussion on Ludology's guild over at Boardgamegeek.But back here, on my own show,]]></content:encoded>
      
      
      <enclosure length="31885754" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_117_2011-09-28.mp3?dest-id=30513"/>
      <itunes:duration>01:28:27</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>First of all, welcome to anyone who discovered (or re-discovered?) my show after hearing my guest appearance on boardgame podcast, Ludology. I joined Ryan Sturm over Skype (when Geoff Engelstein was snowed in) to discuss the difference between 2-player and multiplayer games. There's also been some good follow-up discussion on Ludology's guild over at Boardgamegeek.But back here, on my own show,</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>First of all, welcome to anyone who discovered (or re-discovered?) my show after hearing my guest appearance on boardgame podcast, Ludology. I joined Ryan Sturm over Skype (when Geoff Engelstein was snowed in) to discuss the difference between 2-player and multiplayer games. There's also been some good follow-up discussion on Ludology's guild over at Boardgamegeek.But back here, on my own show,</itunes:summary></item>
    
    <item>
      <title>BGTG 116 - Essen Anticipation 2011</title>
      <itunes:title>BGTG 116 - Essen Anticipation 2011</itunes:title>
      <pubDate>Wed, 19 Oct 2011 04:47:51 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4787202724586587888]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/jLBJ0t0Osl8/bgtg-116-essen-anticipation-2011.html]]></link>
      <description><![CDATA[I'm not even late! Not quite, anyway. The annual small (& large) game publisher extravaganza in Essen, Germany is set to start with the press day about 24 hours after I post this, and the doors open to the public the day after that. Four days of record-setting boardgame product launches and direct sales will follow, along with some sense of which games are the best ones.For those of us who don't<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/jLBJ0t0Osl8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm not even late! Not quite, anyway. The annual small (& large) game publisher extravaganza in Essen, Germany is set to start with the press day about 24 hours after I post this, and the doors open to the public the day after that. Four days of record-setting boardgame product launches and direct sales will follow, along with some sense of which games are the best ones.For those of us who don't]]></content:encoded>
      
      
      <enclosure length="20830867" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_116_2011-10-18.mp3?dest-id=30513"/>
      <itunes:duration>57:44</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm not even late! Not quite, anyway. The annual small (&amp; large) game publisher extravaganza in Essen, Germany is set to start with the press day about 24 hours after I post this, and the doors open to the public the day after that. Four days of record-setting boardgame product launches and direct sales will follow, along with some sense of which games are the best ones.For those of us who don't</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm not even late! Not quite, anyway. The annual small (&amp; large) game publisher extravaganza in Essen, Germany is set to start with the press day about 24 hours after I post this, and the doors open to the public the day after that. Four days of record-setting boardgame product launches and direct sales will follow, along with some sense of which games are the best ones.For those of us who don't</itunes:summary></item>
    
    <item>
      <title>BGTG 115 - Spiel des Jahres, Then &amp; Now</title>
      <itunes:title>BGTG 115 - Spiel des Jahres, Then &amp; Now</itunes:title>
      <pubDate>Sat, 16 Jul 2011 19:28:08 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7966983772333660290]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/yFCFfrBjSsQ/bgtg-115-spiel-des-jahres-then-now.html]]></link>
      <description><![CDATA[The recent announcement of the Spiel des Jahres winner, Qwirkle, gave me the good idea to play that game again...as well as the excuse to talk about a handful of other SdJ winners I've played "recently." Ok, not really that recent, but there was a game party last year when I specifically wanted to concentrate on games from 1999 or earlier. Quite by accident, I found myself concentrating on some<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/yFCFfrBjSsQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The recent announcement of the Spiel des Jahres winner, Qwirkle, gave me the good idea to play that game again...as well as the excuse to talk about a handful of other SdJ winners I've played "recently." Ok, not really that recent, but there was a game party last year when I specifically wanted to concentrate on games from 1999 or earlier. Quite by accident, I found myself concentrating on some]]></content:encoded>
      
      
      <enclosure length="16792335" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_115_2011-07-15.mp3?dest-id=30513"/>
      <itunes:duration>46:31</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The recent announcement of the Spiel des Jahres winner, Qwirkle, gave me the good idea to play that game again...as well as the excuse to talk about a handful of other SdJ winners I've played "recently." Ok, not really that recent, but there was a game party last year when I specifically wanted to concentrate on games from 1999 or earlier. Quite by accident, I found myself concentrating on some</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The recent announcement of the Spiel des Jahres winner, Qwirkle, gave me the good idea to play that game again...as well as the excuse to talk about a handful of other SdJ winners I've played "recently." Ok, not really that recent, but there was a game party last year when I specifically wanted to concentrate on games from 1999 or earlier. Quite by accident, I found myself concentrating on some</itunes:summary></item>
    
    <item>
      <title>BGTG 114 - Party Games for Shy Boardgamers (with David Gullett)</title>
      <itunes:title>BGTG 114 - Party Games for Shy Boardgamers (with David Gullett)</itunes:title>
      <pubDate>Tue, 05 Jul 2011 02:07:29 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3344672458051214895]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/byzqcPVcc0s/bgtg-112-party-games-for-shy.html]]></link>
      <description><![CDATA[You may think it's odd or ridiculous that a guy who hosts a boardgame podcast feels uncomfortable in some social party games due to the putting-yourself-out-there part of them. But that's exactly how I feel, and my suspicion is that other boardgamers may feel the same. Meanwhile, there are clearly a bunch of other people--including boardgamers--who really enjoy the fun, laughs, and camaraderie<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/byzqcPVcc0s" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You may think it's odd or ridiculous that a guy who hosts a boardgame podcast feels uncomfortable in some social party games due to the putting-yourself-out-there part of them. But that's exactly how I feel, and my suspicion is that other boardgamers may feel the same. Meanwhile, there are clearly a bunch of other people--including boardgamers--who really enjoy the fun, laughs, and camaraderie]]></content:encoded>
      
      
      <enclosure length="30278304" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_114-2011-04-19.mp3?dest-id=30513"/>
      <itunes:duration>01:23:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>You may think it's odd or ridiculous that a guy who hosts a boardgame podcast feels uncomfortable in some social party games due to the putting-yourself-out-there part of them. But that's exactly how I feel, and my suspicion is that other boardgamers may feel the same. Meanwhile, there are clearly a bunch of other people--including boardgamers--who really enjoy the fun, laughs, and camaraderie</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>You may think it's odd or ridiculous that a guy who hosts a boardgame podcast feels uncomfortable in some social party games due to the putting-yourself-out-there part of them. But that's exactly how I feel, and my suspicion is that other boardgamers may feel the same. Meanwhile, there are clearly a bunch of other people--including boardgamers--who really enjoy the fun, laughs, and camaraderie</itunes:summary></item>
    
    <item>
      <title>BGTG 113 - European Vacation</title>
      <itunes:title>BGTG 113 - European Vacation</itunes:title>
      <pubDate>Tue, 05 Apr 2011 14:52:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5314326773655418216]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/1vqPl06QOos/bgtg-113-european-vacation.html]]></link>
      <description><![CDATA[Part of what's kept me away from the microphone lately has been some overseas travel. First was our family T. O. A. L. (Trip of a Lifetime) to Germany & Italy. Then, surprisingly, a return visit to Europe shortly thereafter by just me because of a new assignment at work. Though neither of those trips were about games, I couldn't help getting in SOME shopping and playing while I was over there.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/1vqPl06QOos" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Part of what's kept me away from the microphone lately has been some overseas travel. First was our family T. O. A. L. (Trip of a Lifetime) to Germany & Italy. Then, surprisingly, a return visit to Europe shortly thereafter by just me because of a new assignment at work. Though neither of those trips were about games, I couldn't help getting in SOME shopping and playing while I was over there.]]></content:encoded>
      
      
      <enclosure length="17417413" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_113-2011-03-31.mp3?dest-id=30513"/>
      <itunes:duration>48:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Part of what's kept me away from the microphone lately has been some overseas travel. First was our family T. O. A. L. (Trip of a Lifetime) to Germany &amp; Italy. Then, surprisingly, a return visit to Europe shortly thereafter by just me because of a new assignment at work. Though neither of those trips were about games, I couldn't help getting in SOME shopping and playing while I was over there.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Part of what's kept me away from the microphone lately has been some overseas travel. First was our family T. O. A. L. (Trip of a Lifetime) to Germany &amp; Italy. Then, surprisingly, a return visit to Europe shortly thereafter by just me because of a new assignment at work. Though neither of those trips were about games, I couldn't help getting in SOME shopping and playing while I was over there.</itunes:summary></item>
    
    <item>
      <title>BGTG 112 - Five-Player Games (with Dave O'Connor)</title>
      <itunes:title>BGTG 112 - Five-Player Games (with Dave O'Connor)</itunes:title>
      <pubDate>Tue, 01 Feb 2011 06:19:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-9152926351988535414]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Kgsmxtf_7Qo/bgtg-112-five-player-games-with-dave.html]]></link>
      <description><![CDATA[Here's a podcast that I recorded with my buddy DaveO last summer. You probably know that I prefer lighter games. Well, DaveO likes the heavier stuff (as well as some quicker games). We got to talking about that, and the conversation drifted to our differences in opinion about the number of players in a game. I felt that five was a troublesome number, while he could quickly think of several<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Kgsmxtf_7Qo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's a podcast that I recorded with my buddy DaveO last summer. You probably know that I prefer lighter games. Well, DaveO likes the heavier stuff (as well as some quicker games). We got to talking about that, and the conversation drifted to our differences in opinion about the number of players in a game. I felt that five was a troublesome number, while he could quickly think of several]]></content:encoded>
      
      
      <enclosure length="18813088" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_112-2010-08-27.mp3?dest-id=30513"/>
      <itunes:duration>52:15</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's a podcast that I recorded with my buddy DaveO last summer. You probably know that I prefer lighter games. Well, DaveO likes the heavier stuff (as well as some quicker games). We got to talking about that, and the conversation drifted to our differences in opinion about the number of players in a game. I felt that five was a troublesome number, while he could quickly think of several</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's a podcast that I recorded with my buddy DaveO last summer. You probably know that I prefer lighter games. Well, DaveO likes the heavier stuff (as well as some quicker games). We got to talking about that, and the conversation drifted to our differences in opinion about the number of players in a game. I felt that five was a troublesome number, while he could quickly think of several</itunes:summary></item>
    
    <item>
      <title>BGTG 111 - Post BGGcon (with Greg Pettit) [second try]</title>
      <itunes:title>BGTG 111 - Post BGGcon (with Greg Pettit) [second try]</itunes:title>
      <pubDate>Mon, 29 Nov 2010 19:24:57 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2206919036403068985]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/oXE8HlX52fE/bgtg-111-post-bggcon-with-greg-pettit_29.html]]></link>
      <description><![CDATA[I'm posting this show again to get the correct version in the RSS/iTunes feed. (An earlier posting of this show erroneously copied an earlier episode.) Sorry for the trouble.

-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/oXE8HlX52fE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm posting this show again to get the correct version in the RSS/iTunes feed. (An earlier posting of this show erroneously copied an earlier episode.) Sorry for the trouble. -Mark]]></content:encoded>
      
      
      <enclosure length="36299343" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_111-2010-11-27.mp3?dest-id=30513"/>
      <itunes:duration>01:40:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm posting this show again to get the correct version in the RSS/iTunes feed. (An earlier posting of this show erroneously copied an earlier episode.) Sorry for the trouble. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm posting this show again to get the correct version in the RSS/iTunes feed. (An earlier posting of this show erroneously copied an earlier episode.) Sorry for the trouble. -Mark</itunes:summary></item>
    
    <item>
      <title>Show #111 is now fixed. Please try again.</title>
      <itunes:title>Show #111 is now fixed. Please try again.</itunes:title>
      <pubDate>Mon, 29 Nov 2010 05:35:27 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-107224871112322812]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/UyB3iKsl99g/show-111-is-now-fixed-please-try-again.html]]></link>
      <description><![CDATA[For the first hours after it was posted today, the latest podcast episode had a glitch that meant subscribers were getting a repeat of the previous episode #110. A couple astute listeners brought that to my attention, and I was able to quickly fix it. If you're one of those that got the wrong episode, try redownloading. (In iTunes, I got it to work be deleting the duplicate show, the un- and<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/UyB3iKsl99g" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[For the first hours after it was posted today, the latest podcast episode had a glitch that meant subscribers were getting a repeat of the previous episode #110. A couple astute listeners brought that to my attention, and I was able to quickly fix it. If you're one of those that got the wrong episode, try redownloading. (In iTunes, I got it to work be deleting the duplicate show, the un- and]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 110 - All About the Easy Play games (with David Arnott)</title>
      <itunes:title>BGTG 110 - All About the Easy Play games (with David Arnott)</itunes:title>
      <pubDate>Tue, 16 Nov 2010 05:39:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3865133535337877303]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/VvgNy-Xbfgo/bgtg-110-all-about-easy-play-games-with.html]]></link>
      <description><![CDATA[At long last, another "All About" show, the format in which a guest and I talk through a particular game in great detail. This time we tried something a little different, discussing the entire series of fast-playing games in small, square boxes called Easy Play by German publisher Schmidt Spiele. Since we covered so many games in this episode, this is one of my longest shows ever, nearly two<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/VvgNy-Xbfgo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[At long last, another "All About" show, the format in which a guest and I talk through a particular game in great detail. This time we tried something a little different, discussing the entire series of fast-playing games in small, square boxes called Easy Play by German publisher Schmidt Spiele. Since we covered so many games in this episode, this is one of my longest shows ever, nearly two]]></content:encoded>
      
      
      <enclosure length="42660753" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_110-2010-06-12.mp3?dest-id=30513"/>
      <itunes:duration>01:58:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>At long last, another "All About" show, the format in which a guest and I talk through a particular game in great detail. This time we tried something a little different, discussing the entire series of fast-playing games in small, square boxes called Easy Play by German publisher Schmidt Spiele. Since we covered so many games in this episode, this is one of my longest shows ever, nearly two</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>At long last, another "All About" show, the format in which a guest and I talk through a particular game in great detail. This time we tried something a little different, discussing the entire series of fast-playing games in small, square boxes called Easy Play by German publisher Schmidt Spiele. Since we covered so many games in this episode, this is one of my longest shows ever, nearly two</itunes:summary></item>
    
    <item>
      <title>All of BGTG's archives are up!</title>
      <itunes:title>All of BGTG's archives are up!</itunes:title>
      <pubDate>Sat, 06 Nov 2010 18:25:51 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-57309426241386960]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/60LVD2uazw0/all-of-bgtgs-archives-are-up.html]]></link>
      <description><![CDATA[At long last I've managed to make all of Boardgames To Go's five and a half year podcast archive available on iTunes! They've always been available through this blog, but the process was cumbersome (at best). Now by getting all of the shows into the main podcast feed, podcast accumulators like iTunes (the 900-lb gorilla), iPodder, Podtrapper, Zune, etc. should all have the entire back catalog of<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/60LVD2uazw0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[At long last I've managed to make all of Boardgames To Go's five and a half year podcast archive available on iTunes! They've always been available through this blog, but the process was cumbersome (at best). Now by getting all of the shows into the main podcast feed, podcast accumulators like iTunes (the 900-lb gorilla), iPodder, Podtrapper, Zune, etc. should all have the entire back catalog of]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 109 - Essen Anticipation 2010 Part 2</title>
      <itunes:title>BGTG 109 - Essen Anticipation 2010 Part 2</itunes:title>
      <pubDate>Sun, 17 Oct 2010 14:30:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-92219769003045759]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/BPVSI8zcqYA/bgtg-109-essen-anticipation-2010-part-2.html]]></link>
      <description><![CDATA[Whew! I hurried up and recorded Part 2 of my annual "Essen Anticipation" episode so I could get it posted before the Spieltage itself. Hopefully some of the people who wanted to listen to it before the show opens (even when traveling there?) will get it in time.

This episode is more like my Essen shows from previous years. I talk a little about about general things, then launch into a long<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/BPVSI8zcqYA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Whew! I hurried up and recorded Part 2 of my annual "Essen Anticipation" episode so I could get it posted before the Spieltage itself. Hopefully some of the people who wanted to listen to it before the show opens (even when traveling there?) will get it in time. This episode is more like my Essen shows from previous years. I talk a little about about general things, then launch into a long]]></content:encoded>
      
      
      <enclosure length="21939154" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_109-2010-10-16.mp3?dest-id=30513"/>
      <itunes:duration>01:00:56</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Whew! I hurried up and recorded Part 2 of my annual "Essen Anticipation" episode so I could get it posted before the Spieltage itself. Hopefully some of the people who wanted to listen to it before the show opens (even when traveling there?) will get it in time. This episode is more like my Essen shows from previous years. I talk a little about about general things, then launch into a long</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Whew! I hurried up and recorded Part 2 of my annual "Essen Anticipation" episode so I could get it posted before the Spieltage itself. Hopefully some of the people who wanted to listen to it before the show opens (even when traveling there?) will get it in time. This episode is more like my Essen shows from previous years. I talk a little about about general things, then launch into a long</itunes:summary></item>
    
    <item>
      <title>BGTG 108 - Essen Anticipation 2010 Part 1 (with Scott Alden &amp; Lincoln Damerst)</title>
      <itunes:title>BGTG 108 - Essen Anticipation 2010 Part 1 (with Scott Alden &amp; Lincoln Damerst)</itunes:title>
      <pubDate>Fri, 15 Oct 2010 19:42:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1956878387873698042]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/l4XhyhmLjAM/bgtg-108-essen-anticipation-2010-part-1.html]]></link>
      <description><![CDATA[It's that time again. Time for excitement about the Spiel game expo (Internationale Spieltage) held in Essen, Germany every October. Even when my fall season gets busy with work, kids' school, and other activities, there's always this time when I start living vicariously through the pre-, post-, and (now) during-the-event reports. Over a decade ago we heard about the new titles debuting at<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/l4XhyhmLjAM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It's that time again. Time for excitement about the Spiel game expo (Internationale Spieltage) held in Essen, Germany every October. Even when my fall season gets busy with work, kids' school, and other activities, there's always this time when I start living vicariously through the pre-, post-, and (now) during-the-event reports. Over a decade ago we heard about the new titles debuting at]]></content:encoded>
      
      
      <enclosure length="19518929" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_108-2010-10-14.mp3?dest-id=30513"/>
      <itunes:duration>54:13</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It's that time again. Time for excitement about the Spiel game expo (Internationale Spieltage) held in Essen, Germany every October. Even when my fall season gets busy with work, kids' school, and other activities, there's always this time when I start living vicariously through the pre-, post-, and (now) during-the-event reports. Over a decade ago we heard about the new titles debuting at</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It's that time again. Time for excitement about the Spiel game expo (Internationale Spieltage) held in Essen, Germany every October. Even when my fall season gets busy with work, kids' school, and other activities, there's always this time when I start living vicariously through the pre-, post-, and (now) during-the-event reports. Over a decade ago we heard about the new titles debuting at</itunes:summary></item>
    
    <item>
      <title>Back to normal (and Facebook)</title>
      <itunes:title>Back to normal (and Facebook)</itunes:title>
      <pubDate>Fri, 08 Oct 2010 00:14:43 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3416340401318404998]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ZIGR5iztCGE/back-to-normal-and-facebook.html]]></link>
      <description><![CDATA[Not only has the podcast not blown up yet (at least I think that's right), but this morning I managed to Undo something I fiddled with on the feed that I later regretted. Though it hasn't gotten me any closer to having all of the podcast archives in iTunes--that's still my major project--I'm hoping I've restored things back to their previously working condition. That's because a listener reminded<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ZIGR5iztCGE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Not only has the podcast not blown up yet (at least I think that's right), but this morning I managed to Undo something I fiddled with on the feed that I later regretted. Though it hasn't gotten me any closer to having all of the podcast archives in iTunes--that's still my major project--I'm hoping I've restored things back to their previously working condition. That's because a listener reminded]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>In case the podcast blows up...</title>
      <itunes:title>In case the podcast blows up...</itunes:title>
      <pubDate>Sun, 03 Oct 2010 02:42:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3038759930525537328]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/MaHBLKSEuCo/in-case-podcast-blows-up.html]]></link>
      <description><![CDATA[You should know that I'm still here. And by "blows up," I just mean that the feed may disappear from iTunes, or stop showing podcasts attached at all.

Or it may be just fine.

Either way, Boardgames To Go is still going strong, just publishing erratically as usual. All that's happening is that I'm transitioning the hosting location and blog/podcast feed details from a multi-site mess to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/MaHBLKSEuCo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You should know that I'm still here. And by "blows up," I just mean that the feed may disappear from iTunes, or stop showing podcasts attached at all. Or it may be just fine. Either way, Boardgames To Go is still going strong, just publishing erratically as usual. All that's happening is that I'm transitioning the hosting location and blog/podcast feed details from a multi-site mess to]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 107 - Handcrafted Games (with Lincoln Damerst and Greg Wilzbach)</title>
      <itunes:title>BGTG 107 - Handcrafted Games (with Lincoln Damerst and Greg Wilzbach)</itunes:title>
      <pubDate>Sun, 05 Sep 2010 17:54:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1772043359201099845]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2I6DjV_mtEU/bgtg-107-handcrafted-games-with-lincoln.html]]></link>
      <description><![CDATA[I grabbed two of my artistically talented friends (Greg did my podcast logo!) and put them on the microphone to talk about their hobby-within-a-hobby: handcrafted games. These guys have both taken a known, existing boardgame or two and hand made their own copies. It might have been to create something that's hard to get, or it might have been to make a personalized, deluxe version of a favorite<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2I6DjV_mtEU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I grabbed two of my artistically talented friends (Greg did my podcast logo!) and put them on the microphone to talk about their hobby-within-a-hobby: handcrafted games. These guys have both taken a known, existing boardgame or two and hand made their own copies. It might have been to create something that's hard to get, or it might have been to make a personalized, deluxe version of a favorite]]></content:encoded>
      
      
      <enclosure length="28648822" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_107-2010-03-26.mp3?dest-id=30513"/>
      <itunes:duration>01:19:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I grabbed two of my artistically talented friends (Greg did my podcast logo!) and put them on the microphone to talk about their hobby-within-a-hobby: handcrafted games. These guys have both taken a known, existing boardgame or two and hand made their own copies. It might have been to create something that's hard to get, or it might have been to make a personalized, deluxe version of a favorite</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I grabbed two of my artistically talented friends (Greg did my podcast logo!) and put them on the microphone to talk about their hobby-within-a-hobby: handcrafted games. These guys have both taken a known, existing boardgame or two and hand made their own copies. It might have been to create something that's hard to get, or it might have been to make a personalized, deluxe version of a favorite</itunes:summary></item>
    
    <item>
      <title>I'm trying something new with this blog &amp; podcast (behind the scenes)</title>
      <itunes:title>I'm trying something new with this blog &amp; podcast (behind the scenes)</itunes:title>
      <pubDate>Sun, 05 Sep 2010 17:52:48 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1662298078624347602]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ewtipE76uKo/im-trying-something-new-with-this-blog.html]]></link>
      <description><![CDATA[For a while now, listeners of the podcast have asked for an easier way to access all of BGTG's archives. They've actually always been available, but it takes some work. You have to click on one of the archive pages, then find a show and click on its MP3 link to play it through your browser, or right-click it to save it to your computer for later copying to your player or importing into iTunes.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ewtipE76uKo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[For a while now, listeners of the podcast have asked for an easier way to access all of BGTG's archives. They've actually always been available, but it takes some work. You have to click on one of the archive pages, then find a show and click on its MP3 link to play it through your browser, or right-click it to save it to your computer for later copying to your player or importing into iTunes.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG now (also) on BGG</title>
      <itunes:title>BGTG now (also) on BGG</itunes:title>
      <pubDate>Thu, 19 Aug 2010 13:22:38 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4648881354937422154]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/5KLUMjiWfsQ/bgtg-now-also-on-bgg.html]]></link>
      <description><![CDATA[Got those acronyms? Now Boardgames To Go has its own existence on Boardgamegeek. This is in addition to this blog & website, which I intend to always be the podcast's true home. However, for some it may be convenient to keep up with the podcast from BGG, along with their other favorite boardgame podcasts. Like so many features that Aldie adds to that amazing site, its full potential isn't yet<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/5KLUMjiWfsQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Got those acronyms? Now Boardgames To Go has its own existence on Boardgamegeek. This is in addition to this blog & website, which I intend to always be the podcast's true home. However, for some it may be convenient to keep up with the podcast from BGG, along with their other favorite boardgame podcasts. Like so many features that Aldie adds to that amazing site, its full potential isn't yet]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 106 - SR &amp; Feedback (Super Slapshot, Age of Industry)</title>
      <itunes:title>BGTG 106 - SR &amp; Feedback (Super Slapshot, Age of Industry)</itunes:title>
      <pubDate>Tue, 17 Aug 2010 04:23:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3817930928201678931]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/OwGEEjZ7nlY/bgtg-106-sr-feedback-super-slapshot-age.html]]></link>
      <description><![CDATA[At long last, another episode, and a long-winded one at that! These session report & feedback shows are supposed to be easier episodes for me to bang out--I need to remember that! Doing them more often will work through the response backlog and make them easier & shorter. We'll see how well I do at remembering that... :-)

In addition to a lot of great comments about past shows, I talk about<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/OwGEEjZ7nlY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[At long last, another episode, and a long-winded one at that! These session report & feedback shows are supposed to be easier episodes for me to bang out--I need to remember that! Doing them more often will work through the response backlog and make them easier & shorter. We'll see how well I do at remembering that... :-) In addition to a lot of great comments about past shows, I talk about]]></content:encoded>
      
      
      <enclosure length="29018076" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_106-2010-07-26.mp3?dest-id=30513"/>
      <itunes:duration>01:20:36</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>At long last, another episode, and a long-winded one at that! These session report &amp; feedback shows are supposed to be easier episodes for me to bang out--I need to remember that! Doing them more often will work through the response backlog and make them easier &amp; shorter. We'll see how well I do at remembering that... :-) In addition to a lot of great comments about past shows, I talk about</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>At long last, another episode, and a long-winded one at that! These session report &amp; feedback shows are supposed to be easier episodes for me to bang out--I need to remember that! Doing them more often will work through the response backlog and make them easier &amp; shorter. We'll see how well I do at remembering that... :-) In addition to a lot of great comments about past shows, I talk about</itunes:summary></item>
    
    <item>
      <title>Recent gaming (face-to-face, play-by-web, and iPhone)</title>
      <itunes:title>Recent gaming (face-to-face, play-by-web, and iPhone)</itunes:title>
      <pubDate>Mon, 28 Jun 2010 02:49:48 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1228179452924693502]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/8wYtVu_otsU/recent-gaming-face-to-face-play-by-web.html]]></link>
      <description><![CDATA[June was a crazy month at work (as I knew it would  be), so I haven't managed to post shows even though I've still got a  good one in the can . . . and I managed to record another one. I need to  post some "normal" session report & feedback shows in between the  featured episodes, though. I'll get to that. 

Despite all that, I  still got in some great gaming in June, especially with one big<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/8wYtVu_otsU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[June was a crazy month at work (as I knew it would be), so I haven't managed to post shows even though I've still got a good one in the can . . . and I managed to record another one. I need to post some "normal" session report & feedback shows in between the featured episodes, though. I'll get to that. Despite all that, I still got in some great gaming in June, especially with one big]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 104 - Boardgame Themes (with Greg Pettit)</title>
      <itunes:title>BGTG 104 - Boardgame Themes (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 14 Jun 2010 14:27:35 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4618520840329365827]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/OldeznwkArI/bgtg-104-boardgame-themes-with-greg.html]]></link>
      <description><![CDATA[Themes in boardgames are a favorite subject of mine. I'm sure I've said before how interested I am in the themes these games of ours have. Some themes instantly attract me to a game, while others are an immediate turn-off. When I'm playing a game, I particularly enjoy historic theming on the cards, or historic notes within the rulebook. You'd think that makes me a theme-gamer. I certainly<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/OldeznwkArI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Themes in boardgames are a favorite subject of mine. I'm sure I've said before how interested I am in the themes these games of ours have. Some themes instantly attract me to a game, while others are an immediate turn-off. When I'm playing a game, I particularly enjoy historic theming on the cards, or historic notes within the rulebook. You'd think that makes me a theme-gamer. I certainly]]></content:encoded>
      
      
      <enclosure length="21833157" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_104_2010-03-20.mp3?dest-id=30513"/>
      <itunes:duration>01:00:38</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Themes in boardgames are a favorite subject of mine. I'm sure I've said before how interested I am in the themes these games of ours have. Some themes instantly attract me to a game, while others are an immediate turn-off. When I'm playing a game, I particularly enjoy historic theming on the cards, or historic notes within the rulebook. You'd think that makes me a theme-gamer. I certainly</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Themes in boardgames are a favorite subject of mine. I'm sure I've said before how interested I am in the themes these games of ours have. Some themes instantly attract me to a game, while others are an immediate turn-off. When I'm playing a game, I particularly enjoy historic theming on the cards, or historic notes within the rulebook. You'd think that makes me a theme-gamer. I certainly</itunes:summary></item>
    
    <item>
      <title>New BGTG call-in number is 206-337-7401</title>
      <itunes:title>New BGTG call-in number is 206-337-7401</itunes:title>
      <pubDate>Sun, 30 May 2010 19:22:52 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4257053128724911816]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hFRg-o5il0Y/new-bgtg-call-in-number-is-206-337-7401.html]]></link>
      <description><![CDATA[Yeah, I lost my old call-in number, the same one the show has had for five years. I haven't completely given up hope, and I may ask for your help in getting it back, but for the moment any audio feedback should instead go to 206-337-7401. Sorry for the inconvenience.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hFRg-o5il0Y" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Yeah, I lost my old call-in number, the same one the show has had for five years. I haven't completely given up hope, and I may ask for your help in getting it back, but for the moment any audio feedback should instead go to 206-337-7401. Sorry for the inconvenience.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 105 - Games of the Decade (with Dave Arnott)</title>
      <itunes:title>BGTG 105 - Games of the Decade (with Dave Arnott)</itunes:title>
      <pubDate>Sun, 30 May 2010 19:19:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7163536774085556313]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/53n_i7ah6Lg/bgtg-105-games-of-decade-with-dave.html]]></link>
      <description><![CDATA[Now that the first decade of the new century & millennium is past, Dave & I reflected on what that ten-year span meant for boardgames. Back in late 2007 he & I recorded a "decade+1" retrospective for episode #75, but that had a little different focus. For that earlier show, we tried to talk about our own introduction and growth in the hobby, like what games we first learned about & played, how<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/53n_i7ah6Lg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Now that the first decade of the new century & millennium is past, Dave & I reflected on what that ten-year span meant for boardgames. Back in late 2007 he & I recorded a "decade+1" retrospective for episode #75, but that had a little different focus. For that earlier show, we tried to talk about our own introduction and growth in the hobby, like what games we first learned about & played, how]]></content:encoded>
      
      
      <enclosure length="22124280" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_105_2010-03-21.mp3?dest-id=30513"/>
      <itunes:duration>01:01:27</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Now that the first decade of the new century &amp; millennium is past, Dave &amp; I reflected on what that ten-year span meant for boardgames. Back in late 2007 he &amp; I recorded a "decade+1" retrospective for episode #75, but that had a little different focus. For that earlier show, we tried to talk about our own introduction and growth in the hobby, like what games we first learned about &amp; played, how</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Now that the first decade of the new century &amp; millennium is past, Dave &amp; I reflected on what that ten-year span meant for boardgames. Back in late 2007 he &amp; I recorded a "decade+1" retrospective for episode #75, but that had a little different focus. For that earlier show, we tried to talk about our own introduction and growth in the hobby, like what games we first learned about &amp; played, how</itunes:summary></item>
    
    <item>
      <title>Comment feed working again</title>
      <itunes:title>Comment feed working again</itunes:title>
      <pubDate>Fri, 14 May 2010 22:00:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3187862587930886311]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/BurA7KOiPB0/comment-feed-working-again.html]]></link>
      <description><![CDATA[By the way, you can subscribe the comment feed in order to keep up with comments on all of this blog's posts without having to remember to check them.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/BurA7KOiPB0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[By the way, you can subscribe the comment feed in order to keep up with comments on all of this blog's posts without having to remember to check them.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Should I start a BGG guild?</title>
      <itunes:title>Should I start a BGG guild?</itunes:title>
      <pubDate>Fri, 14 May 2010 20:06:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4814827743099810076]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Df2i2QLu930/should-i-start-bgg-guild.html]]></link>
      <description><![CDATA[The flurry of good comments & discussion following the recent podcast about boardgame theming was split between those posted right here on the website, and others on a Boardgamegeek thread. Though that's fine, it makes me wonder if it wouldn't be better to facilitate them more on one location than the other. And though I'd really prefer to have the comments archived here, with the podcast itself,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Df2i2QLu930" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The flurry of good comments & discussion following the recent podcast about boardgame theming was split between those posted right here on the website, and others on a Boardgamegeek thread. Though that's fine, it makes me wonder if it wouldn't be better to facilitate them more on one location than the other. And though I'd really prefer to have the comments archived here, with the podcast itself,]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Did it work?</title>
      <itunes:title>Did it work?</itunes:title>
      <pubDate>Fri, 30 Apr 2010 05:35:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6091737792683771197]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/NK5JaaVcthE/did-it-work.html]]></link>
      <description><![CDATA[Hmm, I'm not sure. Since I set this site up in the prehistory of podcasting, it's built on a complicated mix of three different hosting accounts (libsyn for the podcast files, GoDaddy.com for my webhosting, and Blogger.com for the blog editing interface). Now after five years one of those tools has changed how it works, which means I need to tweak settings I haven't touched in that long. 

(And,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/NK5JaaVcthE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Hmm, I'm not sure. Since I set this site up in the prehistory of podcasting, it's built on a complicated mix of three different hosting accounts (libsyn for the podcast files, GoDaddy.com for my webhosting, and Blogger.com for the blog editing interface). Now after five years one of those tools has changed how it works, which means I need to tweak settings I haven't touched in that long. (And,]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 103 - SR &amp; Feedback (Pandemic On the Brink, Caylus Magna Carta, Patrician)</title>
      <itunes:title>BGTG 103 - SR &amp; Feedback (Pandemic On the Brink, Caylus Magna Carta, Patrician)</itunes:title>
      <pubDate>Thu, 18 Mar 2010 14:35:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2394947919744351547]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Qg0a7f4gMt4/bgtg-103-sr-feedback-pandemic-on-brink.html]]></link>
      <description><![CDATA[First of all, please consider bidding in my latest Geeklist auction. It ends mid-day on March 24, and has some great, unusual, and/or out-of-print games. Titles like Zoff in Buffalo, Basari (the good version!), Krieg und Frieden, and a pair of games from an original Chinese publisher & designer. 

I'm back with another session report & feedback show. These episodes are usually only about some<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Qg0a7f4gMt4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[First of all, please consider bidding in my latest Geeklist auction. It ends mid-day on March 24, and has some great, unusual, and/or out-of-print games. Titles like Zoff in Buffalo, Basari (the good version!), Krieg und Frieden, and a pair of games from an original Chinese publisher & designer. I'm back with another session report & feedback show. These episodes are usually only about some]]></content:encoded>
      
      
      <enclosure length="17933202" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_103_2010-03-17.mp3?dest-id=30513"/>
      <itunes:duration>49:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>First of all, please consider bidding in my latest Geeklist auction. It ends mid-day on March 24, and has some great, unusual, and/or out-of-print games. Titles like Zoff in Buffalo, Basari (the good version!), Krieg und Frieden, and a pair of games from an original Chinese publisher &amp; designer. I'm back with another session report &amp; feedback show. These episodes are usually only about some</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>First of all, please consider bidding in my latest Geeklist auction. It ends mid-day on March 24, and has some great, unusual, and/or out-of-print games. Titles like Zoff in Buffalo, Basari (the good version!), Krieg und Frieden, and a pair of games from an original Chinese publisher &amp; designer. I'm back with another session report &amp; feedback show. These episodes are usually only about some</itunes:summary></item>
    
    <item>
      <title>BGTG 102 - Games Played in 2009 (with "Davebo" Gullett)</title>
      <itunes:title>BGTG 102 - Games Played in 2009 (with "Davebo" Gullett)</itunes:title>
      <pubDate>Thu, 11 Mar 2010 05:33:50 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6088758903615621103]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/l_XxT9Nsj84/bgtg-102-games-played-in-2009-with.html]]></link>
      <description><![CDATA[For more than a decade now I've kept track of the games I played over the course of a year. For nearly as long I've reviewed those lists after each year passed. First I posted on Usenet or my own website, later boardgame mailing lists, my blog, and lately this podcast. Like a lot of you, I find it interesting to look back over the stats from the previous year, noting increases or decreases in<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/l_XxT9Nsj84" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[For more than a decade now I've kept track of the games I played over the course of a year. For nearly as long I've reviewed those lists after each year passed. First I posted on Usenet or my own website, later boardgame mailing lists, my blog, and lately this podcast. Like a lot of you, I find it interesting to look back over the stats from the previous year, noting increases or decreases in]]></content:encoded>
      
      
      <enclosure length="23455098" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_102_2010-02-17.mp3?dest-id=30513"/>
      <itunes:duration>01:05:09</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>For more than a decade now I've kept track of the games I played over the course of a year. For nearly as long I've reviewed those lists after each year passed. First I posted on Usenet or my own website, later boardgame mailing lists, my blog, and lately this podcast. Like a lot of you, I find it interesting to look back over the stats from the previous year, noting increases or decreases in</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>For more than a decade now I've kept track of the games I played over the course of a year. For nearly as long I've reviewed those lists after each year passed. First I posted on Usenet or my own website, later boardgame mailing lists, my blog, and lately this podcast. Like a lot of you, I find it interesting to look back over the stats from the previous year, noting increases or decreases in</itunes:summary></item>
    
    <item>
      <title>Twitter, Facebook, and now Buzz?</title>
      <itunes:title>Twitter, Facebook, and now Buzz?</itunes:title>
      <pubDate>Thu, 11 Feb 2010 04:56:50 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2977506542393825652]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/6kH8O71guck/twitter-facebook-and-now-buzz.html]]></link>
      <description><![CDATA[I've been making little updates between major blog entries about boardgaming using Twitter. You can find those at twitter.com/BoardgamesToGo. This blog and its podcast will always be my main content, but if you want little tidbits in between the irregular episodes, that's where to find them. Just recently I also created a Facebook page for the podcast, at (you guessed it) facebook.com/<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/6kH8O71guck" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've been making little updates between major blog entries about boardgaming using Twitter. You can find those at twitter.com/BoardgamesToGo. This blog and its podcast will always be my main content, but if you want little tidbits in between the irregular episodes, that's where to find them. Just recently I also created a Facebook page for the podcast, at (you guessed it) facebook.com/]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 101 SR &amp; Feedback (Dog, Keltis Way of the Stone, Sorry Sliders)</title>
      <itunes:title>BGTG 101 SR &amp; Feedback (Dog, Keltis Way of the Stone, Sorry Sliders)</itunes:title>
      <pubDate>Thu, 11 Feb 2010 04:34:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6692933327365718040]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/tNAscja7L-k/bgtg-101-sr-feedback-dog-keltis-way-of.html]]></link>
      <description><![CDATA[First show of the new year, and it's another session report & feedback episode. Though I originally just picked three games I played recently & wanted to discuss, as I prepped for the show I found a number of related points between them. That's why I mentioned this could also be called "The Crossover Show." Maybe I should ask Shannon Appelcline to produce one of his snazzy relationship diagrams<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/tNAscja7L-k" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[First show of the new year, and it's another session report & feedback episode. Though I originally just picked three games I played recently & wanted to discuss, as I prepped for the show I found a number of related points between them. That's why I mentioned this could also be called "The Crossover Show." Maybe I should ask Shannon Appelcline to produce one of his snazzy relationship diagrams]]></content:encoded>
      
      
      <enclosure length="18684594" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_101_2010-02-06.mp3?dest-id=30513"/>
      <itunes:duration>51:54</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>First show of the new year, and it's another session report &amp; feedback episode. Though I originally just picked three games I played recently &amp; wanted to discuss, as I prepped for the show I found a number of related points between them. That's why I mentioned this could also be called "The Crossover Show." Maybe I should ask Shannon Appelcline to produce one of his snazzy relationship diagrams</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>First show of the new year, and it's another session report &amp; feedback episode. Though I originally just picked three games I played recently &amp; wanted to discuss, as I prepped for the show I found a number of related points between them. That's why I mentioned this could also be called "The Crossover Show." Maybe I should ask Shannon Appelcline to produce one of his snazzy relationship diagrams</itunes:summary></item>
    
    <item>
      <title>BGTG 100 SR &amp; Feedback (Tobago, Numeri, Polar Derby)</title>
      <itunes:title>BGTG 100 SR &amp; Feedback (Tobago, Numeri, Polar Derby)</itunes:title>
      <pubDate>Tue, 05 Jan 2010 16:00:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2585876078297878709]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/pU3sYAzJvWk/bgtg-100-sr-feedback-tobago-numeri.html]]></link>
      <description><![CDATA[Yea! When I started this podcast nearly five years ago, I had no idea I'd still be doing it now. The pace certainly slowed down from the early days, but I'm so pleased to have stumbled across the finish line to episode 100! Except that this isn't really a finish line--I'm going to keep podcasting, and I hope you'll keep listening.

I thought about some big celebration or other special show for<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/pU3sYAzJvWk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Yea! When I started this podcast nearly five years ago, I had no idea I'd still be doing it now. The pace certainly slowed down from the early days, but I'm so pleased to have stumbled across the finish line to episode 100! Except that this isn't really a finish line--I'm going to keep podcasting, and I hope you'll keep listening. I thought about some big celebration or other special show for]]></content:encoded>
      
      
      <enclosure length="19145446" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_100_2009-12-30.mp3?dest-id=30513"/>
      <itunes:duration>53:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Yea! When I started this podcast nearly five years ago, I had no idea I'd still be doing it now. The pace certainly slowed down from the early days, but I'm so pleased to have stumbled across the finish line to episode 100! Except that this isn't really a finish line--I'm going to keep podcasting, and I hope you'll keep listening. I thought about some big celebration or other special show for</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Yea! When I started this podcast nearly five years ago, I had no idea I'd still be doing it now. The pace certainly slowed down from the early days, but I'm so pleased to have stumbled across the finish line to episode 100! Except that this isn't really a finish line--I'm going to keep podcasting, and I hope you'll keep listening. I thought about some big celebration or other special show for</itunes:summary></item>
    
    <item>
      <title>MJ's Games played in 2009</title>
      <itunes:title>MJ's Games played in 2009</itunes:title>
      <pubDate>Sat, 02 Jan 2010 20:24:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2912148003839833621]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/0DQQaxgvn2I/mjs-games-played-in-2009.html]]></link>
      <description><![CDATA[I'll do a show recapping this information later, but while I can't record a podcast right now with family visiting, I can squeeze in a blog post. Throughout the year I keep my games-played statistics on Boardgamegeek (the "cloud" of our hobby), which makes it so easy to pull that data out now.
 Here are the raw stats, and below I'll offer a little commentary.


"Quarters" 
Dominion 47 
Brass 44<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/0DQQaxgvn2I" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'll do a show recapping this information later, but while I can't record a podcast right now with family visiting, I can squeeze in a blog post. Throughout the year I keep my games-played statistics on Boardgamegeek (the "cloud" of our hobby), which makes it so easy to pull that data out now. Here are the raw stats, and below I'll offer a little commentary. "Quarters" Dominion 47 Brass 44]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 99 - Ten Years of Essens</title>
      <itunes:title>BGTG 99 - Ten Years of Essens</itunes:title>
      <pubDate>Fri, 06 Nov 2009 04:16:29 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7477547817717079356]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/fBJYC2FCSJw/bgtg-99-ten-years-of-essens.html]]></link>
      <description><![CDATA[Chris left a comment after the previous podcast (anticipating this year's Essen), asking what games were my favorites from past Essens. That was the idea behind this show--my favorites, BGG's favorites, and what seemed liked the favorites at the time (Fairplay ratings). I looked up the past decade of Fairplay rankings, compared it against current BGG rankings, and also figured out my favorites<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/fBJYC2FCSJw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Chris left a comment after the previous podcast (anticipating this year's Essen), asking what games were my favorites from past Essens. That was the idea behind this show--my favorites, BGG's favorites, and what seemed liked the favorites at the time (Fairplay ratings). I looked up the past decade of Fairplay rankings, compared it against current BGG rankings, and also figured out my favorites]]></content:encoded>
      
      
      <enclosure length="16819237" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_99_2009-11-05.mp3?dest-id=30513"/>
      <itunes:duration>46:43</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Chris left a comment after the previous podcast (anticipating this year's Essen), asking what games were my favorites from past Essens. That was the idea behind this show--my favorites, BGG's favorites, and what seemed liked the favorites at the time (Fairplay ratings). I looked up the past decade of Fairplay rankings, compared it against current BGG rankings, and also figured out my favorites</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Chris left a comment after the previous podcast (anticipating this year's Essen), asking what games were my favorites from past Essens. That was the idea behind this show--my favorites, BGG's favorites, and what seemed liked the favorites at the time (Fairplay ratings). I looked up the past decade of Fairplay rankings, compared it against current BGG rankings, and also figured out my favorites</itunes:summary></item>
    
    <item>
      <title>BGTG 97 - All About Brass (with Stephanie Kelleher)</title>
      <itunes:title>BGTG 97 - All About Brass (with Stephanie Kelleher)</itunes:title>
      <pubDate>Sat, 24 Oct 2009 19:20:28 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4381722313733730806]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2LecGwbZkCs/bgtg-97-all-about-brass-with-stephanie.html]]></link>
      <description><![CDATA[If you pay attention to the episode numbers, you'll see this one actually belongs before the previous show about Essen. I only needed to hurry that one out in time for the big game fair in Germany this week. I'd recorded this episode focusing on Martin Wallace's Brass with guest Stephanie Kelleher (songlian on BGG). Stephanie is at Essen right now helping with the BGG/Geekdo booth!

We both<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2LecGwbZkCs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[If you pay attention to the episode numbers, you'll see this one actually belongs before the previous show about Essen. I only needed to hurry that one out in time for the big game fair in Germany this week. I'd recorded this episode focusing on Martin Wallace's Brass with guest Stephanie Kelleher (songlian on BGG). Stephanie is at Essen right now helping with the BGG/Geekdo booth! We both]]></content:encoded>
      
      
      <enclosure length="29989832" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_97_2009-08-23.mp3?dest-id=30513"/>
      <itunes:duration>01:23:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>If you pay attention to the episode numbers, you'll see this one actually belongs before the previous show about Essen. I only needed to hurry that one out in time for the big game fair in Germany this week. I'd recorded this episode focusing on Martin Wallace's Brass with guest Stephanie Kelleher (songlian on BGG). Stephanie is at Essen right now helping with the BGG/Geekdo booth! We both</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>If you pay attention to the episode numbers, you'll see this one actually belongs before the previous show about Essen. I only needed to hurry that one out in time for the big game fair in Germany this week. I'd recorded this episode focusing on Martin Wallace's Brass with guest Stephanie Kelleher (songlian on BGG). Stephanie is at Essen right now helping with the BGG/Geekdo booth! We both</itunes:summary></item>
    
    <item>
      <title>BGTG 98 - Essen Anticipation 2009</title>
      <itunes:title>BGTG 98 - Essen Anticipation 2009</itunes:title>
      <pubDate>Mon, 19 Oct 2009 19:56:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7094413389995887078]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/5SSIc3g7cRc/bgtg-98-essen-anticipation-2009.html]]></link>
      <description><![CDATA[As before, I've managed to squeeze in a show just before the Essen game fair Spiel that shares my anticipation for the event and a number of games. Nope, I'm not going there, just living vicariously through the preview information about the games about to debut at this enormous event in our hobby. All of this may will change after we start hearing (and seeing!) more about this games from<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/5SSIc3g7cRc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As before, I've managed to squeeze in a show just before the Essen game fair Spiel that shares my anticipation for the event and a number of games. Nope, I'm not going there, just living vicariously through the preview information about the games about to debut at this enormous event in our hobby. All of this may will change after we start hearing (and seeing!) more about this games from]]></content:encoded>
      
      
      <enclosure length="17162529" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_98_2009-10-18.mp3?dest-id=30513"/>
      <itunes:duration>47:40</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As before, I've managed to squeeze in a show just before the Essen game fair Spiel that shares my anticipation for the event and a number of games. Nope, I'm not going there, just living vicariously through the preview information about the games about to debut at this enormous event in our hobby. All of this may will change after we start hearing (and seeing!) more about this games from</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As before, I've managed to squeeze in a show just before the Essen game fair Spiel that shares my anticipation for the event and a number of games. Nope, I'm not going there, just living vicariously through the preview information about the games about to debut at this enormous event in our hobby. All of this may will change after we start hearing (and seeing!) more about this games from</itunes:summary></item>
    
    <item>
      <title>Last &amp; next month's games</title>
      <itunes:title>Last &amp; next month's games</itunes:title>
      <pubDate>Sat, 10 Oct 2009 03:03:59 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5430886174397430758]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/NcFW_UIEC1k/last-next-months-games.html]]></link>
      <description><![CDATA[I'm in the middle of more business travel than I've ever had to do before. I know a lot of people have to travel more than I, so I'm not complaining. I'm just experiencing the impact it has on your life, especially your time with family & friends. The family part is my deal, but the friends parts relates to games, which is why I'm writing about it on the blog.Last month I did play some games. You<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/NcFW_UIEC1k" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm in the middle of more business travel than I've ever had to do before. I know a lot of people have to travel more than I, so I'm not complaining. I'm just experiencing the impact it has on your life, especially your time with family & friends. The family part is my deal, but the friends parts relates to games, which is why I'm writing about it on the blog.Last month I did play some games. You]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Go "vote" on the À La Carte card game award</title>
      <itunes:title>Go "vote" on the À La Carte card game award</itunes:title>
      <pubDate>Mon, 14 Sep 2009 19:14:40 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5643606641872482439]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/yBLYsFxDA6w/go-vote-on-a-la-carte-card-game-award.html]]></link>
      <description><![CDATA[I've always enjoyed reading through the results of the best card game award given in Germany, the À La Carte. Kind of like the Spiel des Jahres or International Gamers Awards, this award is given by an editorial board. However, this year they've opened up an online poll--not to decide or change the outcome of the award, just as a fun check between what the game-buying public thinks is the best<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/yBLYsFxDA6w" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've always enjoyed reading through the results of the best card game award given in Germany, the À La Carte. Kind of like the Spiel des Jahres or International Gamers Awards, this award is given by an editorial board. However, this year they've opened up an online poll--not to decide or change the outcome of the award, just as a fun check between what the game-buying public thinks is the best]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Gamewright euros (and testing Twitterfeed)</title>
      <itunes:title>Gamewright euros (and testing Twitterfeed)</itunes:title>
      <pubDate>Sun, 06 Sep 2009 16:56:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6124644264367658730]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Th8k6eGUdxc/gamewright-euros-and-testing.html]]></link>
      <description><![CDATA[Gamewright is mostly known for mass market kids' games that are notably better than what you usually find on the shelf at Toys R Us or Target. They also do an amazing job at sneaking a little educational value into some of the titles (often math), while others are just silly fun.
Another sneaky move they pull off is bring eurogames by award-winning designers to America by skillful retheming of<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Th8k6eGUdxc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Gamewright is mostly known for mass market kids' games that are notably better than what you usually find on the shelf at Toys R Us or Target. They also do an amazing job at sneaking a little educational value into some of the titles (often math), while others are just silly fun. Another sneaky move they pull off is bring eurogames by award-winning designers to America by skillful retheming of]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 96 - Translations, Editions, and Revisions (with David Gullett)</title>
      <itunes:title>BGTG 96 - Translations, Editions, and Revisions (with David Gullett)</itunes:title>
      <pubDate>Mon, 31 Aug 2009 01:43:52 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8200581569880367187]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/yn20Xue78QM/bgtg-96-translations-editions-and.html]]></link>
      <description><![CDATA[Let me clear about this--most of the explanation for the delay in this podcast (recorded almost two months ago) is simply that I never got around to finishing & posting it. Part of that is because the show is longer than usual--longer than fits on a CD--and I thought I wanted to edit it down considerably. But as you know if you're a longtime listener, I don't really do that kind of editing. I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/yn20Xue78QM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Let me clear about this--most of the explanation for the delay in this podcast (recorded almost two months ago) is simply that I never got around to finishing & posting it. Part of that is because the show is longer than usual--longer than fits on a CD--and I thought I wanted to edit it down considerably. But as you know if you're a longtime listener, I don't really do that kind of editing. I]]></content:encoded>
      
      
      <enclosure length="33048385" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_96_2009-07-07.mp3?dest-id=30513"/>
      <itunes:duration>01:31:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Let me clear about this--most of the explanation for the delay in this podcast (recorded almost two months ago) is simply that I never got around to finishing &amp; posting it. Part of that is because the show is longer than usual--longer than fits on a CD--and I thought I wanted to edit it down considerably. But as you know if you're a longtime listener, I don't really do that kind of editing. I</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Let me clear about this--most of the explanation for the delay in this podcast (recorded almost two months ago) is simply that I never got around to finishing &amp; posting it. Part of that is because the show is longer than usual--longer than fits on a CD--and I thought I wanted to edit it down considerably. But as you know if you're a longtime listener, I don't really do that kind of editing. I</itunes:summary></item>
    
    <item>
      <title>BGTG 95 - SR &amp; Feedback (Container &amp; Chicago Express)</title>
      <itunes:title>BGTG 95 - SR &amp; Feedback (Container &amp; Chicago Express)</itunes:title>
      <pubDate>Thu, 02 Jul 2009 21:35:10 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2528826840625849166]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ZnIK9YxnDJI/bgtg-95-sr-feedback-container-chicago.html]]></link>
      <description><![CDATA[Whoops! I almost let two months go by since my last show. I've been playing plenty of games, so here's a session report & feedback show to describe my inability to play economic games with any skill! But as badly as I've been doing at them, I'm still interested. In fact, I'm even more interested in the games because it feels like there's something everyone else understands about their strategy<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ZnIK9YxnDJI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Whoops! I almost let two months go by since my last show. I've been playing plenty of games, so here's a session report & feedback show to describe my inability to play economic games with any skill! But as badly as I've been doing at them, I'm still interested. In fact, I'm even more interested in the games because it feels like there's something everyone else understands about their strategy]]></content:encoded>
      
      
      <enclosure length="25105511" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_95_2009-07-02.mp3?dest-id=30513"/>
      <itunes:duration>01:09:44</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Whoops! I almost let two months go by since my last show. I've been playing plenty of games, so here's a session report &amp; feedback show to describe my inability to play economic games with any skill! But as badly as I've been doing at them, I'm still interested. In fact, I'm even more interested in the games because it feels like there's something everyone else understands about their strategy</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Whoops! I almost let two months go by since my last show. I've been playing plenty of games, so here's a session report &amp; feedback show to describe my inability to play economic games with any skill! But as badly as I've been doing at them, I'm still interested. In fact, I'm even more interested in the games because it feels like there's something everyone else understands about their strategy</itunes:summary></item>
    
    <item>
      <title>BGTG 94 - Are any of our games Classics? (with Greg Pettit)</title>
      <itunes:title>BGTG 94 - Are any of our games Classics? (with Greg Pettit)</itunes:title>
      <pubDate>Mon, 04 May 2009 14:33:29 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8210402550325119310]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/h9lhCSm4e50/bgtg-94-are-any-of-our-games-classics.html]]></link>
      <description><![CDATA[It comes up from time to time in discussions about our hobby--will any of the games we're playing now achieve "classic" status? There are commercial classics like Monopoly, Risk, and Scrabble, as well as cultural or timeless classics like Go, Chess, and Poker. That's an awfully high standard for any game to achieve, even ones we think so highly of on our game nights and gamesdays. What does<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/h9lhCSm4e50" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It comes up from time to time in discussions about our hobby--will any of the games we're playing now achieve "classic" status? There are commercial classics like Monopoly, Risk, and Scrabble, as well as cultural or timeless classics like Go, Chess, and Poker. That's an awfully high standard for any game to achieve, even ones we think so highly of on our game nights and gamesdays. What does]]></content:encoded>
      
      
      <enclosure length="29809439" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_94_2009-03-20.mp3?dest-id=30513"/>
      <itunes:duration>01:22:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It comes up from time to time in discussions about our hobby--will any of the games we're playing now achieve "classic" status? There are commercial classics like Monopoly, Risk, and Scrabble, as well as cultural or timeless classics like Go, Chess, and Poker. That's an awfully high standard for any game to achieve, even ones we think so highly of on our game nights and gamesdays. What does</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It comes up from time to time in discussions about our hobby--will any of the games we're playing now achieve "classic" status? There are commercial classics like Monopoly, Risk, and Scrabble, as well as cultural or timeless classics like Go, Chess, and Poker. That's an awfully high standard for any game to achieve, even ones we think so highly of on our game nights and gamesdays. What does</itunes:summary></item>
    
    <item>
      <title>Follow BGTG on Twitter</title>
      <itunes:title>Follow BGTG on Twitter</itunes:title>
      <pubDate>Mon, 20 Apr 2009 19:31:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4584344894872539084]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ZgB8UvGrCOg/follow-bgtg-on-twitter.html]]></link>
      <description><![CDATA[I'm not entirely sure what I want to do with it yet, but went as far as deciding to get a Twitter account for this podcast. My podcasts have tended to be longer and in more depth--Twitter is about the opposite form of communication. That's why it may prove useful--sometimes I have small, even tiny things to say or ask that are appropriate for Twitter.

Boardgamegeek now has some hooks into<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ZgB8UvGrCOg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm not entirely sure what I want to do with it yet, but went as far as deciding to get a Twitter account for this podcast. My podcasts have tended to be longer and in more depth--Twitter is about the opposite form of communication. That's why it may prove useful--sometimes I have small, even tiny things to say or ask that are appropriate for Twitter. Boardgamegeek now has some hooks into]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG archives going ALL the way back...</title>
      <itunes:title>BGTG archives going ALL the way back...</itunes:title>
      <pubDate>Sun, 19 Apr 2009 22:36:49 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7848810033074728472]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/VXiWsuMw3x8/bgtg-archives-going-all-way-back.html]]></link>
      <description><![CDATA[A podcast listener recently posed this question about easy access to the BGTG archives.

I'm a long time  listener but ever since my iPod was decommissioned I've been away. Now that I've  got a new one, I'm trying to catch up with previous episodes but I've hit a  small snag - iTunes (or rather BGTG's feed on iTunes store) only shows the 10  most recent files [. . .]


Not that this is  really a<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/VXiWsuMw3x8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A podcast listener recently posed this question about easy access to the BGTG archives. I'm a long time listener but ever since my iPod was decommissioned I've been away. Now that I've got a new one, I'm trying to catch up with previous episodes but I've hit a small snag - iTunes (or rather BGTG's feed on iTunes store) only shows the 10 most recent files [. . .] Not that this is really a]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 93 - All About Big City (with Eric Burgess)</title>
      <itunes:title>BGTG 93 - All About Big City (with Eric Burgess)</itunes:title>
      <pubDate>Wed, 15 Apr 2009 03:16:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6151467628169843288]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/efqFnWY4Nv8/bgtg-93-all-about-big-city-with-eric.html]]></link>
      <description><![CDATA[It must be just about time for a boring show with just me on the mic, but you're spared once again! This time I have fellow podcaster Eric "Boardgame Babylon" Burgess with me to talk about another of my favorites, Big City. Turns out it's one of his, too, and when I made a half-serious request for someone to do this episode with, Eric responded right away. We live somewhat far from each other,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/efqFnWY4Nv8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It must be just about time for a boring show with just me on the mic, but you're spared once again! This time I have fellow podcaster Eric "Boardgame Babylon" Burgess with me to talk about another of my favorites, Big City. Turns out it's one of his, too, and when I made a half-serious request for someone to do this episode with, Eric responded right away. We live somewhat far from each other,]]></content:encoded>
      
      
      <enclosure length="26055176" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_93_2009-03-10.mp3?dest-id=30513"/>
      <itunes:duration>01:12:22</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It must be just about time for a boring show with just me on the mic, but you're spared once again! This time I have fellow podcaster Eric "Boardgame Babylon" Burgess with me to talk about another of my favorites, Big City. Turns out it's one of his, too, and when I made a half-serious request for someone to do this episode with, Eric responded right away. We live somewhat far from each other,</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It must be just about time for a boring show with just me on the mic, but you're spared once again! This time I have fellow podcaster Eric "Boardgame Babylon" Burgess with me to talk about another of my favorites, Big City. Turns out it's one of his, too, and when I made a half-serious request for someone to do this episode with, Eric responded right away. We live somewhat far from each other,</itunes:summary></item>
    
    <item>
      <title>BGTG 92 - Game Awards (with Dave Arnott)</title>
      <itunes:title>BGTG 92 - Game Awards (with Dave Arnott)</itunes:title>
      <pubDate>Mon, 30 Mar 2009 00:41:10 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7067397778664806115]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/g3g3oJhR7vg/bgtg-92-game-awards-with-dave-arnott.html]]></link>
      <description><![CDATA[Part 2 of my discussion with Dave Arnott was about game awards. There are a bunch of them, from the Spiel des Jahres to the Golden Geeks. We talk about a whole range of them, and also consider how game awards are similar or different from other artistic awards, such as the Oscars. (By the way, I did go see Slumdog Millionaire that night, and though I liked it I wouldn't have called it the Best<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/g3g3oJhR7vg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Part 2 of my discussion with Dave Arnott was about game awards. There are a bunch of them, from the Spiel des Jahres to the Golden Geeks. We talk about a whole range of them, and also consider how game awards are similar or different from other artistic awards, such as the Oscars. (By the way, I did go see Slumdog Millionaire that night, and though I liked it I wouldn't have called it the Best]]></content:encoded>
      
      
      <enclosure length="23871384" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_92_2009-02-15.mp3?dest-id=30513"/>
      <itunes:duration>01:06:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Part 2 of my discussion with Dave Arnott was about game awards. There are a bunch of them, from the Spiel des Jahres to the Golden Geeks. We talk about a whole range of them, and also consider how game awards are similar or different from other artistic awards, such as the Oscars. (By the way, I did go see Slumdog Millionaire that night, and though I liked it I wouldn't have called it the Best</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Part 2 of my discussion with Dave Arnott was about game awards. There are a bunch of them, from the Spiel des Jahres to the Golden Geeks. We talk about a whole range of them, and also consider how game awards are similar or different from other artistic awards, such as the Oscars. (By the way, I did go see Slumdog Millionaire that night, and though I liked it I wouldn't have called it the Best</itunes:summary></item>
    
    <item>
      <title>BGTG 91 - 2008 Year in Review (with Dave Arnott)</title>
      <itunes:title>BGTG 91 - 2008 Year in Review (with Dave Arnott)</itunes:title>
      <pubDate>Fri, 20 Mar 2009 18:22:30 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5871351161583201405]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/XOZSWwjHeNM/bgtg-91-2008-year-in-review-with-dave.html]]></link>
      <description><![CDATA[What started as one show with two topics ended up being two shows. This is the first part, where Dave Arnott and I reflect on 2008. That means talking about our games played, totals as well as "fives & dimes." We also consider which were are favorite releases or discoveries in 2008. Along the way are some inevitable discussions about online plays, whether realtime (e.g. brettspielwelt, Game<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/XOZSWwjHeNM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[What started as one show with two topics ended up being two shows. This is the first part, where Dave Arnott and I reflect on 2008. That means talking about our games played, totals as well as "fives & dimes." We also consider which were are favorite releases or discoveries in 2008. Along the way are some inevitable discussions about online plays, whether realtime (e.g. brettspielwelt, Game]]></content:encoded>
      
      
      <enclosure length="19735790" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_91_2009-02-15.mp3?dest-id=30513"/>
      <itunes:duration>54:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>What started as one show with two topics ended up being two shows. This is the first part, where Dave Arnott and I reflect on 2008. That means talking about our games played, totals as well as "fives &amp; dimes." We also consider which were are favorite releases or discoveries in 2008. Along the way are some inevitable discussions about online plays, whether realtime (e.g. brettspielwelt, Game</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>What started as one show with two topics ended up being two shows. This is the first part, where Dave Arnott and I reflect on 2008. That means talking about our games played, totals as well as "fives &amp; dimes." We also consider which were are favorite releases or discoveries in 2008. Along the way are some inevitable discussions about online plays, whether realtime (e.g. brettspielwelt, Game</itunes:summary></item>
    
    <item>
      <title>Join me for PBW Brass?</title>
      <itunes:title>Join me for PBW Brass?</itunes:title>
      <pubDate>Tue, 17 Mar 2009 19:46:17 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5930294349164229116]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/1Sp9reB_9bo/join-me-for-pbw-brass.html]]></link>
      <description><![CDATA[Lately I've really been enjoying Brass in its play-by-web implementation. The presentation isn't pretty, but is perfectly functional, and it enables more play of this deep game. Anyone care to join me? The password is bgtg, as always.

http://wargamessoc.union.shef.ac.uk/brass/index.php

http://wargamessoc.union.shef.ac.uk/brass/lobby.php?GameID=1406<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/1Sp9reB_9bo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Lately I've really been enjoying Brass in its play-by-web implementation. The presentation isn't pretty, but is perfectly functional, and it enables more play of this deep game. Anyone care to join me? The password is bgtg, as always. http://wargamessoc.union.shef.ac.uk/brass/index.php http://wargamessoc.union.shef.ac.uk/brass/lobby.php?GameID=1406]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 90 - Veto-Proof Game Night (with Ryan Wheeler)</title>
      <itunes:title>BGTG 90 - Veto-Proof Game Night (with Ryan Wheeler)</itunes:title>
      <pubDate>Tue, 10 Mar 2009 01:46:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1680981300846903452]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/AOw5QxEgSRk/bgtg-90-veto-proof-game-night-with-ryan.html]]></link>
      <description><![CDATA[My buddy Ryan Wheeler is part of our local game group, the Santa Clarita Boardgamers. In fact, he's the driving force of the group, hosting most of the game nights, always adding to his collection, and infecting the rest of us with his enthusiasm and sense of humor. When schedules conflicts led to only two of us showing up for games one night, I pressured him into recording another podcast with<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/AOw5QxEgSRk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[My buddy Ryan Wheeler is part of our local game group, the Santa Clarita Boardgamers. In fact, he's the driving force of the group, hosting most of the game nights, always adding to his collection, and infecting the rest of us with his enthusiasm and sense of humor. When schedules conflicts led to only two of us showing up for games one night, I pressured him into recording another podcast with]]></content:encoded>
      
      
      <enclosure length="24020591" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_90_2009-02-13.mp3?dest-id=30513"/>
      <itunes:duration>01:06:43</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>My buddy Ryan Wheeler is part of our local game group, the Santa Clarita Boardgamers. In fact, he's the driving force of the group, hosting most of the game nights, always adding to his collection, and infecting the rest of us with his enthusiasm and sense of humor. When schedules conflicts led to only two of us showing up for games one night, I pressured him into recording another podcast with</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>My buddy Ryan Wheeler is part of our local game group, the Santa Clarita Boardgamers. In fact, he's the driving force of the group, hosting most of the game nights, always adding to his collection, and infecting the rest of us with his enthusiasm and sense of humor. When schedules conflicts led to only two of us showing up for games one night, I pressured him into recording another podcast with</itunes:summary></item>
    
    <item>
      <title>Games for auction</title>
      <itunes:title>Games for auction</itunes:title>
      <pubDate>Sun, 01 Mar 2009 15:42:04 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5759523910295457987]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/YYxAJVArXDI/games-for-auction.html]]></link>
      <description><![CDATA[I've posted another auction on Boardgamegeek. Help me get rid of some games so I can trick myself into buying more, immediately overwhelming the storage space I'm trying to recover! :)Auction ends on Friday, March 6. See the instructions at the top of the page.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/YYxAJVArXDI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've posted another auction on Boardgamegeek. Help me get rid of some games so I can trick myself into buying more, immediately overwhelming the storage space I'm trying to recover! :)Auction ends on Friday, March 6. See the instructions at the top of the page.]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>More play-by-web</title>
      <itunes:title>More play-by-web</itunes:title>
      <pubDate>Sun, 22 Feb 2009 18:08:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2048505845475759652]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/UNfcDTs9h2Y/more-play-by-web.html]]></link>
      <description><![CDATA[I'm doing that again (never stopped, really). Go to the usual sites (SpielByWeb, Mabiweb, MichaelSchacht.net) to look for games I've started for BGTG podcast listeners, and the password for each is bgtg.Also, if you go to the realtime sites Brettspielwelt or GameTableOnline (or the hybrid pbw/realtime site Yucata.de--which just added Arkadia in beta test), be sure to see if I'm online. I always<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/UNfcDTs9h2Y" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm doing that again (never stopped, really). Go to the usual sites (SpielByWeb, Mabiweb, MichaelSchacht.net) to look for games I've started for BGTG podcast listeners, and the password for each is bgtg.Also, if you go to the realtime sites Brettspielwelt or GameTableOnline (or the hybrid pbw/realtime site Yucata.de--which just added Arkadia in beta test), be sure to see if I'm online. I always]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Did you leave me a voicemail?</title>
      <itunes:title>Did you leave me a voicemail?</itunes:title>
      <pubDate>Thu, 19 Feb 2009 16:51:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5919363767005306769]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/iqfgzOyoecY/did-you-leave-me-voicemail.html]]></link>
      <description><![CDATA[Someone just did, and I'd like to respond on a future episode, but unfortunately he must've been calling on a cell phone with a poor signal. The audio drops out during all of the important words of his message, like his question why I don't do more shows about my ______ games. What was that? Or his name--that also dropped out.If you're out there, please try again!<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/iqfgzOyoecY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Someone just did, and I'd like to respond on a future episode, but unfortunately he must've been calling on a cell phone with a poor signal. The audio drops out during all of the important words of his message, like his question why I don't do more shows about my ______ games. What was that? Or his name--that also dropped out.If you're out there, please try again!]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 89 - SR &amp; Feedback (Viva Topo!, Slamwich, Tief auf Tier)</title>
      <itunes:title>BGTG 89 - SR &amp; Feedback (Viva Topo!, Slamwich, Tief auf Tier)</itunes:title>
      <pubDate>Tue, 17 Feb 2009 16:42:14 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5166955803376492216]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ui0oeQRsuyo/bgtg-89-sr-feedback-viva-topo-slamwich.html]]></link>
      <description><![CDATA[Before I can post any new shows, I wanted to clear the decks for some accumulated feedback, as well as follow-through on my previous blog entry about family gaming over the holidays. Again I brought I bag full of specially chosen games, and again we played some of them. Just a few, really, but I knew to expect that. This year my gaming was mostly confined to playing with my young nephews, which I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ui0oeQRsuyo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Before I can post any new shows, I wanted to clear the decks for some accumulated feedback, as well as follow-through on my previous blog entry about family gaming over the holidays. Again I brought I bag full of specially chosen games, and again we played some of them. Just a few, really, but I knew to expect that. This year my gaming was mostly confined to playing with my young nephews, which I]]></content:encoded>
      
      
      <enclosure length="16784176" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_89_2009-02-17.mp3?dest-id=30513"/>
      <itunes:duration>46:37</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Before I can post any new shows, I wanted to clear the decks for some accumulated feedback, as well as follow-through on my previous blog entry about family gaming over the holidays. Again I brought I bag full of specially chosen games, and again we played some of them. Just a few, really, but I knew to expect that. This year my gaming was mostly confined to playing with my young nephews, which I</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Before I can post any new shows, I wanted to clear the decks for some accumulated feedback, as well as follow-through on my previous blog entry about family gaming over the holidays. Again I brought I bag full of specially chosen games, and again we played some of them. Just a few, really, but I knew to expect that. This year my gaming was mostly confined to playing with my young nephews, which I</itunes:summary></item>
    
    <item>
      <title>Thanksgiving Weekend gaming</title>
      <itunes:title>Thanksgiving Weekend gaming</itunes:title>
      <pubDate>Mon, 01 Dec 2008 04:13:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-557942146975797764]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hn_Jf-AxMzE/thanksgiving-weekend-gaming.html]]></link>
      <description><![CDATA[This Thanksgiving we packed up the car to drive 300 miles to my folks' house. My brother did the same with his family, coming from the other direction. (California is a long state!) As usual, I packed up a bunch of games, knowing full well we wouldn't play all or even most of them. But we've got room in the minivan, and so why not pack different games so we have options. :-)As it turned out, I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hn_Jf-AxMzE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This Thanksgiving we packed up the car to drive 300 miles to my folks' house. My brother did the same with his family, coming from the other direction. (California is a long state!) As usual, I packed up a bunch of games, knowing full well we wouldn't play all or even most of them. But we've got room in the minivan, and so why not pack different games so we have options. :-)As it turned out, I]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 88 - Dominion, Arkham Horror, Marrakech, and En Garde</title>
      <itunes:title>BGTG 88 - Dominion, Arkham Horror, Marrakech, and En Garde</itunes:title>
      <pubDate>Thu, 20 Nov 2008 15:53:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7788452914129206182]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/IncQrIdDBBg/bgtg-88-dominion-arkham-horror.html]]></link>
      <description><![CDATA[This is a session report & feedback show . . . but without the feedback. The reason for that is that I had to record this podcast in the car. I say had to because I spent too much of my at-home podcasting time playing Dominion instead! I started playing this game on brettspielwelt, and then got my own set to play face-to-face games. Hype is a turnoff for me, even buzz makes me suspicious, but in<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/IncQrIdDBBg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This is a session report & feedback show . . . but without the feedback. The reason for that is that I had to record this podcast in the car. I say had to because I spent too much of my at-home podcasting time playing Dominion instead! I started playing this game on brettspielwelt, and then got my own set to play face-to-face games. Hype is a turnoff for me, even buzz makes me suspicious, but in]]></content:encoded>
      
      
      <enclosure length="19527553" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_88_2008-11-19.mp3?dest-id=30513"/>
      <itunes:duration>54:14</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This is a session report &amp; feedback show . . . but without the feedback. The reason for that is that I had to record this podcast in the car. I say had to because I spent too much of my at-home podcasting time playing Dominion instead! I started playing this game on brettspielwelt, and then got my own set to play face-to-face games. Hype is a turnoff for me, even buzz makes me suspicious, but in</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This is a session report &amp; feedback show . . . but without the feedback. The reason for that is that I had to record this podcast in the car. I say had to because I spent too much of my at-home podcasting time playing Dominion instead! I started playing this game on brettspielwelt, and then got my own set to play face-to-face games. Hype is a turnoff for me, even buzz makes me suspicious, but in</itunes:summary></item>
    
    <item>
      <title>A fresh call for online games</title>
      <itunes:title>A fresh call for online games</itunes:title>
      <pubDate>Mon, 03 Nov 2008 22:06:51 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-841480751144515917]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/GUJmddOJzlU/fresh-call-for-online-games.html]]></link>
      <description><![CDATA[As usual, your best bet to find me is on a play-by-web game. I've recently started the following, all of which can take more players as I write this. The password is the same as ever, BGTG.On Mabiweb: In the Year of the Dragon, Samuari, Kreta, In the Shadow of the EmperorOn Spielbyweb: Amun-Re, Hoity-Toity, Reef Encounter, SantiagoOn michaelshacht.net: Hansa (two of these)On Boardgamegeek: Tigris<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/GUJmddOJzlU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As usual, your best bet to find me is on a play-by-web game. I've recently started the following, all of which can take more players as I write this. The password is the same as ever, BGTG.On Mabiweb: In the Year of the Dragon, Samuari, Kreta, In the Shadow of the EmperorOn Spielbyweb: Amun-Re, Hoity-Toity, Reef Encounter, SantiagoOn michaelshacht.net: Hansa (two of these)On Boardgamegeek: Tigris]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Vicarious Essen</title>
      <itunes:title>Vicarious Essen</itunes:title>
      <pubDate>Fri, 31 Oct 2008 20:08:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8684094093422950320]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/sYotrcNZshk/vicarious-essen.html]]></link>
      <description><![CDATA[Essen is behind us now, and the Fairplay scouts & other reports are settling in on the better titles. Remember two years ago when I insisted I'd buy Die Saulen von Venedig? Then the mediocre reports came in, and I got to play it once. It wasn't a bad game, but it didn't shine for me. I didn't buy it. (Though I'll probably play it again some day.)This year the game that fits that description this<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/sYotrcNZshk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Essen is behind us now, and the Fairplay scouts & other reports are settling in on the better titles. Remember two years ago when I insisted I'd buy Die Saulen von Venedig? Then the mediocre reports came in, and I got to play it once. It wasn't a bad game, but it didn't shine for me. I didn't buy it. (Though I'll probably play it again some day.)This year the game that fits that description this]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Essen photos</title>
      <itunes:title>Essen photos</itunes:title>
      <pubDate>Fri, 24 Oct 2008 16:10:49 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1506977596324732060]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Bat7GSxQA1M/essen-photos.html]]></link>
      <description><![CDATA[I mentioned it in the last podcast, and more than ever I recognize how influenced I am by the look of these games. I like reading the Essen first-impression reports, but I like seeing the photos even more. These days, you'd think you could do a search on "Essen spiel" in Flickr and find tons of photos, both from BGGers and average Germans who took photos & uploaded them. I've found a few that way<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Bat7GSxQA1M" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I mentioned it in the last podcast, and more than ever I recognize how influenced I am by the look of these games. I like reading the Essen first-impression reports, but I like seeing the photos even more. These days, you'd think you could do a search on "Essen spiel" in Flickr and find tons of photos, both from BGGers and average Germans who took photos & uploaded them. I've found a few that way]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 87 - Essen Anticipation 2008</title>
      <itunes:title>BGTG 87 - Essen Anticipation 2008</itunes:title>
      <pubDate>Thu, 23 Oct 2008 21:35:32 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3091794707378321973]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ddVXp6ZZOPI/bgtg-87-essen-anticipation-2008.html]]></link>
      <description><![CDATA[As promised, here's my annual episode running through the new Essen games that have caught my eye. There are games I'm pretty sure I want, others I'm pretty sure I don't, and a whole bunch I need to know more about first (hopefully by playing).Essen opens its doors to everyone tomorrow, and the press-only day has already started. Folks like me will be checking internet sites repeatedly through<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ddVXp6ZZOPI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As promised, here's my annual episode running through the new Essen games that have caught my eye. There are games I'm pretty sure I want, others I'm pretty sure I don't, and a whole bunch I need to know more about first (hopefully by playing).Essen opens its doors to everyone tomorrow, and the press-only day has already started. Folks like me will be checking internet sites repeatedly through]]></content:encoded>
      
      
      <enclosure length="37809129" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_87_2008-10-22.mp3?dest-id=30513"/>
      <itunes:duration>39:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As promised, here's my annual episode running through the new Essen games that have caught my eye. There are games I'm pretty sure I want, others I'm pretty sure I don't, and a whole bunch I need to know more about first (hopefully by playing).Essen opens its doors to everyone tomorrow, and the press-only day has already started. Folks like me will be checking internet sites repeatedly through</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As promised, here's my annual episode running through the new Essen games that have caught my eye. There are games I'm pretty sure I want, others I'm pretty sure I don't, and a whole bunch I need to know more about first (hopefully by playing).Essen opens its doors to everyone tomorrow, and the press-only day has already started. Folks like me will be checking internet sites repeatedly through</itunes:summary></item>
    
    <item>
      <title>Pre-Essen show</title>
      <itunes:title>Pre-Essen show</itunes:title>
      <pubDate>Mon, 20 Oct 2008 16:03:03 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5562118110020060311]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/xtffh8tgJH8/pre-essen-show.html]]></link>
      <description><![CDATA[Essen is now right around the corner, but I'm going to try to squeeze in an "Essen Anticipation" show, as I've done in previous years. I got a few requests for this episode, and that's the best inspiration for doing it.-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/xtffh8tgJH8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Essen is now right around the corner, but I'm going to try to squeeze in an "Essen Anticipation" show, as I've done in previous years. I got a few requests for this episode, and that's the best inspiration for doing it.-Mark]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Anyone for Vinci?</title>
      <itunes:title>Anyone for Vinci?</itunes:title>
      <pubDate>Tue, 16 Sep 2008 20:48:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4586730426260424109]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/pMA-nj8qtxQ/anyone-for-vinci.html]]></link>
      <description><![CDATA[This blog recently received a great comment from Tristan who re-listened to the 2.5-year old All About Vinci episode after finally getting to try the game in-person. Vinci is still a great favorite of mine, and now I'd like to see if any other listeners would like to join me in a play-by-web version. Now, I'll warn you that the website is all in German, so if you've never played pbw (or Vinci),<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/pMA-nj8qtxQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This blog recently received a great comment from Tristan who re-listened to the 2.5-year old All About Vinci episode after finally getting to try the game in-person. Vinci is still a great favorite of mine, and now I'd like to see if any other listeners would like to join me in a play-by-web version. Now, I'll warn you that the website is all in German, so if you've never played pbw (or Vinci),]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 86 - All About Harry's Grand Slam Baseball (with David Gullett)</title>
      <itunes:title>BGTG 86 - All About Harry's Grand Slam Baseball (with David Gullett)</itunes:title>
      <pubDate>Fri, 12 Sep 2008 21:26:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7537803822911695629]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/LQ9LCpbGXUw/bgtg-86-all-about-harrys-grand-slam.html]]></link>
      <description><![CDATA[As promised, here's another All About show, my first in a long time. The way these shows work, I usually employ a guest, and the two of us talk about one game in great detail. This time, that guest is David Gullett, who you've heard on BGTG before, and the game we're talking about is Harry's Grand Slam Baseball.Now, HGSB is a rather small, light game to spend more than an hour talking about. That<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/LQ9LCpbGXUw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As promised, here's another All About show, my first in a long time. The way these shows work, I usually employ a guest, and the two of us talk about one game in great detail. This time, that guest is David Gullett, who you've heard on BGTG before, and the game we're talking about is Harry's Grand Slam Baseball.Now, HGSB is a rather small, light game to spend more than an hour talking about. That]]></content:encoded>
      
      
      <enclosure length="31665843" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_86_2008-09-10.mp3?dest-id=30513"/>
      <itunes:duration>01:27:57</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As promised, here's another All About show, my first in a long time. The way these shows work, I usually employ a guest, and the two of us talk about one game in great detail. This time, that guest is David Gullett, who you've heard on BGTG before, and the game we're talking about is Harry's Grand Slam Baseball.Now, HGSB is a rather small, light game to spend more than an hour talking about. That</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As promised, here's another All About show, my first in a long time. The way these shows work, I usually employ a guest, and the two of us talk about one game in great detail. This time, that guest is David Gullett, who you've heard on BGTG before, and the game we're talking about is Harry's Grand Slam Baseball.Now, HGSB is a rather small, light game to spend more than an hour talking about. That</itunes:summary></item>
    
    <item>
      <title>Another "All About..." show is coming</title>
      <itunes:title>Another "All About..." show is coming</itunes:title>
      <pubDate>Thu, 11 Sep 2008 14:15:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7653521425033268316]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/KSy9GoEqBNI/another-all-about-show-is-coming.html]]></link>
      <description><![CDATA[Hurray! I've wanted to do another "All About" show for some time, and last night I recorded one. It wasn't about Big City, though, as I'd hinted in my last podcast (that's another I still want to do). No, for this one I got my buddy Dave Gullett (BGG's davebo, aka the Big Red Rock Eater) to share the mic with me and talk all about Harry's Grand Slam Baseball. That might seem a little game for a<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/KSy9GoEqBNI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Hurray! I've wanted to do another "All About" show for some time, and last night I recorded one. It wasn't about Big City, though, as I'd hinted in my last podcast (that's another I still want to do). No, for this one I got my buddy Dave Gullett (BGG's davebo, aka the Big Red Rock Eater) to share the mic with me and talk all about Harry's Grand Slam Baseball. That might seem a little game for a]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 85 - SR &amp; Feedback (with Rattlesnake, XiangQi, Citadels, Manila, and Tribune)</title>
      <itunes:title>BGTG 85 - SR &amp; Feedback (with Rattlesnake, XiangQi, Citadels, Manila, and Tribune)</itunes:title>
      <pubDate>Mon, 08 Sep 2008 03:44:48 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8235675038226131643]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/86quuqJSFcI/bgtg-85-sr-feedback-with-rattlesnake.html]]></link>
      <description><![CDATA[You're in luck. The carcast I recorded earlier about some games played at a recent Games Day was also destroyed accidentally, so I just had to re-record it at home. This way it ends up with better audio quality, and I got to tack on some recent email feedback, too.These are all games I played at a recent Games Day put on by LA's famous Stephanie. You've heard about her on other podcasts, and<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/86quuqJSFcI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You're in luck. The carcast I recorded earlier about some games played at a recent Games Day was also destroyed accidentally, so I just had to re-record it at home. This way it ends up with better audio quality, and I got to tack on some recent email feedback, too.These are all games I played at a recent Games Day put on by LA's famous Stephanie. You've heard about her on other podcasts, and]]></content:encoded>
      
      
      <enclosure length="15370762" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_85_2008-09-07.mp3?dest-id=30513"/>
      <itunes:duration>42:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>You're in luck. The carcast I recorded earlier about some games played at a recent Games Day was also destroyed accidentally, so I just had to re-record it at home. This way it ends up with better audio quality, and I got to tack on some recent email feedback, too.These are all games I played at a recent Games Day put on by LA's famous Stephanie. You've heard about her on other podcasts, and</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>You're in luck. The carcast I recorded earlier about some games played at a recent Games Day was also destroyed accidentally, so I just had to re-record it at home. This way it ends up with better audio quality, and I got to tack on some recent email feedback, too.These are all games I played at a recent Games Day put on by LA's famous Stephanie. You've heard about her on other podcasts, and</itunes:summary></item>
    
    <item>
      <title>A truly lost episode</title>
      <itunes:title>A truly lost episode</itunes:title>
      <pubDate>Thu, 04 Sep 2008 14:41:44 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-223966298266123570]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/iuOXmQ6P-nY/truly-lost-episode.html]]></link>
      <description><![CDATA[Oops. I thought I'd finally get around to posting a carcast recorded more than a year ago after I'd played some business-themed games, comparing & contrasting all three of them. They were Shark, Buy Low Sell High (aka Palmyra), and one more I've forgotten. Well, it doesn't matter now because this apparently I deleted this recording I discarded when I was at a low ebb in my satisfaction with<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/iuOXmQ6P-nY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Oops. I thought I'd finally get around to posting a carcast recorded more than a year ago after I'd played some business-themed games, comparing & contrasting all three of them. They were Shark, Buy Low Sell High (aka Palmyra), and one more I've forgotten. Well, it doesn't matter now because this apparently I deleted this recording I discarded when I was at a low ebb in my satisfaction with]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Something else about Byzantium (and another car-cast)</title>
      <itunes:title>Something else about Byzantium (and another car-cast)</itunes:title>
      <pubDate>Tue, 19 Aug 2008 04:34:28 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3440651522293014783]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/nc_UzOz-qqg/something-else-about-byzantium-and.html]]></link>
      <description><![CDATA[One thing this blog is good for is correcting mistakes & omissions in my podcasts. After recording the recent one about Martin Wallace games, I forgot to mention the interesting and authentic-feeling arms races that happened in our complete 3-player game. Though Ryan & I both agreed that Mike was out to a big lead, we ran into trouble going after him during the middle & end of the game. Because<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/nc_UzOz-qqg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[One thing this blog is good for is correcting mistakes & omissions in my podcasts. After recording the recent one about Martin Wallace games, I forgot to mention the interesting and authentic-feeling arms races that happened in our complete 3-player game. Though Ryan & I both agreed that Mike was out to a big lead, we ran into trouble going after him during the middle & end of the game. Because]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 84 - Martin Wallace games (Brass, Tinner's Trail, Byzantium)</title>
      <itunes:title>BGTG 84 - Martin Wallace games (Brass, Tinner's Trail, Byzantium)</itunes:title>
      <pubDate>Fri, 15 Aug 2008 21:32:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-510368487484169594]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Iy_UIfBT4bs/bgtg-84-martin-wallace-games-brass.html]]></link>
      <description><![CDATA[Two podcasts in less than a week?! Weird, I know. Not likely to be repeated soon, either. I just figured I might as well jump on the opportunity when I could.Also, I'd mentioned on this blog a couple weeks before that I was thinking of sharing my (changing) thoughts about Martin Wallace games, based on some recent plays of Brass, Tinner's Trail, and Byzantium. Martin's games are so popular on BGG<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Iy_UIfBT4bs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Two podcasts in less than a week?! Weird, I know. Not likely to be repeated soon, either. I just figured I might as well jump on the opportunity when I could.Also, I'd mentioned on this blog a couple weeks before that I was thinking of sharing my (changing) thoughts about Martin Wallace games, based on some recent plays of Brass, Tinner's Trail, and Byzantium. Martin's games are so popular on BGG]]></content:encoded>
      
      
      <enclosure length="16612727" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_84_2008-08-15.mp3?dest-id=30513"/>
      <itunes:duration>46:08</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Two podcasts in less than a week?! Weird, I know. Not likely to be repeated soon, either. I just figured I might as well jump on the opportunity when I could.Also, I'd mentioned on this blog a couple weeks before that I was thinking of sharing my (changing) thoughts about Martin Wallace games, based on some recent plays of Brass, Tinner's Trail, and Byzantium. Martin's games are so popular on BGG</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Two podcasts in less than a week?! Weird, I know. Not likely to be repeated soon, either. I just figured I might as well jump on the opportunity when I could.Also, I'd mentioned on this blog a couple weeks before that I was thinking of sharing my (changing) thoughts about Martin Wallace games, based on some recent plays of Brass, Tinner's Trail, and Byzantium. Martin's games are so popular on BGG</itunes:summary></item>
    
    <item>
      <title>BGTG 83 - Aug 10, 2008 - Re-Introduction with my "New" Top Ten</title>
      <itunes:title>BGTG 83 - Aug 10, 2008 - Re-Introduction with my "New" Top Ten</itunes:title>
      <pubDate>Mon, 11 Aug 2008 01:32:42 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7727472216240127643]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/S3760qDcgw8/bgtg-83-aug-10-2008-re-introduction.html]]></link>
      <description><![CDATA[Though I'm too chicken to listen to it, anyone that wants to can go back into my archives to download BGTG #1. In that episode I tried to give an introduction to myself, describing my own likes & dislikes in games. It always helps to know those things about a game reviewer. You get to figure out how my opinions map to yours. Maybe you & I are on the same page, and the games I like are ones you'll<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/S3760qDcgw8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Though I'm too chicken to listen to it, anyone that wants to can go back into my archives to download BGTG #1. In that episode I tried to give an introduction to myself, describing my own likes & dislikes in games. It always helps to know those things about a game reviewer. You get to figure out how my opinions map to yours. Maybe you & I are on the same page, and the games I like are ones you'll]]></content:encoded>
      
      
      <enclosure length="22956075" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_83_2008-08-10.mp3?dest-id=30513"/>
      <itunes:duration>01:03:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Though I'm too chicken to listen to it, anyone that wants to can go back into my archives to download BGTG #1. In that episode I tried to give an introduction to myself, describing my own likes &amp; dislikes in games. It always helps to know those things about a game reviewer. You get to figure out how my opinions map to yours. Maybe you &amp; I are on the same page, and the games I like are ones you'll</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Though I'm too chicken to listen to it, anyone that wants to can go back into my archives to download BGTG #1. In that episode I tried to give an introduction to myself, describing my own likes &amp; dislikes in games. It always helps to know those things about a game reviewer. You get to figure out how my opinions map to yours. Maybe you &amp; I are on the same page, and the games I like are ones you'll</itunes:summary></item>
    
    <item>
      <title>BGTG auction and my new appreciation for Martin Wallace</title>
      <itunes:title>BGTG auction and my new appreciation for Martin Wallace</itunes:title>
      <pubDate>Tue, 29 Jul 2008 18:09:52 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8325491832268571794]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2WKq57o2Uhg/bgtg-auction-and-my-new-appreciation.html]]></link>
      <description><![CDATA[First of all, another podcast is coming. Somewhere I've got an old "car-cast" I did last year after our group had played several different business games. I'll post that soon. Before that I want to record my "re-introduction" episode. I believe I did an intro episode way back in BGTG #1, but I'm afraid to listen to it myself! Instead I think I'll redo the introduction, taking this opportunity to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2WKq57o2Uhg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[First of all, another podcast is coming. Somewhere I've got an old "car-cast" I did last year after our group had played several different business games. I'll post that soon. Before that I want to record my "re-introduction" episode. I believe I did an intro episode way back in BGTG #1, but I'm afraid to listen to it myself! Instead I think I'll redo the introduction, taking this opportunity to]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 82 - June 17, 2008 - SR &amp; Feedback (Hamburgum &amp; Streetcar)</title>
      <itunes:title>BGTG 82 - June 17, 2008 - SR &amp; Feedback (Hamburgum &amp; Streetcar)</itunes:title>
      <pubDate>Wed, 16 Jul 2008 13:54:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2764730097535723531]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hREjABzM-mg/bgtg-82-june-17-2007-sr-feedback.html]]></link>
      <description><![CDATA[Uh...yeah. At the start of this show I say I recorded it back on May 29. Which I did. Then I labeled the file and blog entry June 17, because that's when I edited it. Except that I ran into a technical glitch, and I only just now resolved all of that to get it posted on July 13. Whew!Anyway, it's here now. Not long after my 2007 recap described some new games I hadn't had the chance to try yet, I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hREjABzM-mg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Uh...yeah. At the start of this show I say I recorded it back on May 29. Which I did. Then I labeled the file and blog entry June 17, because that's when I edited it. Except that I ran into a technical glitch, and I only just now resolved all of that to get it posted on July 13. Whew!Anyway, it's here now. Not long after my 2007 recap described some new games I hadn't had the chance to try yet, I]]></content:encoded>
      
      
      <enclosure length="20344563" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_82_2008-06-17.mp3?dest-id=30513"/>
      <itunes:duration>56:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Uh...yeah. At the start of this show I say I recorded it back on May 29. Which I did. Then I labeled the file and blog entry June 17, because that's when I edited it. Except that I ran into a technical glitch, and I only just now resolved all of that to get it posted on July 13. Whew!Anyway, it's here now. Not long after my 2007 recap described some new games I hadn't had the chance to try yet, I</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Uh...yeah. At the start of this show I say I recorded it back on May 29. Which I did. Then I labeled the file and blog entry June 17, because that's when I edited it. Except that I ran into a technical glitch, and I only just now resolved all of that to get it posted on July 13. Whew!Anyway, it's here now. Not long after my 2007 recap described some new games I hadn't had the chance to try yet, I</itunes:summary></item>
    
    <item>
      <title>BGTG 81 - May 23, 2008 - Games of 2007</title>
      <itunes:title>BGTG 81 - May 23, 2008 - Games of 2007</itunes:title>
      <pubDate>Fri, 23 May 2008 16:45:21 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-412460940446446982]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/afoOum7FGts/bgtg-81-may-23-2008-games-of-2007.html]]></link>
      <description><![CDATA[Memorial Day Weekend is pretty late for a 2007 recap show, but here it is anyway. I said I'd follow this show up sometime with another blog entry to have a written summary of my games played, too. I found that I enjoyed re-reading my reports from earlier years . . . and missed not having them for 2005 & 2006.In a nutshell, I'm still playing 400 games per year, about 180 different titles--the same<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/afoOum7FGts" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Memorial Day Weekend is pretty late for a 2007 recap show, but here it is anyway. I said I'd follow this show up sometime with another blog entry to have a written summary of my games played, too. I found that I enjoyed re-reading my reports from earlier years . . . and missed not having them for 2005 & 2006.In a nutshell, I'm still playing 400 games per year, about 180 different titles--the same]]></content:encoded>
      
      
      <enclosure length="8587119" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_81_2008-05-23.mp3?dest-id=30513"/>
      <itunes:duration>23:51</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Memorial Day Weekend is pretty late for a 2007 recap show, but here it is anyway. I said I'd follow this show up sometime with another blog entry to have a written summary of my games played, too. I found that I enjoyed re-reading my reports from earlier years . . . and missed not having them for 2005 &amp; 2006.In a nutshell, I'm still playing 400 games per year, about 180 different titles--the same</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Memorial Day Weekend is pretty late for a 2007 recap show, but here it is anyway. I said I'd follow this show up sometime with another blog entry to have a written summary of my games played, too. I found that I enjoyed re-reading my reports from earlier years . . . and missed not having them for 2005 &amp; 2006.In a nutshell, I'm still playing 400 games per year, about 180 different titles--the same</itunes:summary></item>
    
    <item>
      <title>BGTG 80  - Apr 29, 2008 - SR &amp; Feedback (Galaxy Trucker &amp; Key Harvest)</title>
      <itunes:title>BGTG 80  - Apr 29, 2008 - SR &amp; Feedback (Galaxy Trucker &amp; Key Harvest)</itunes:title>
      <pubDate>Sat, 03 May 2008 15:21:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5498274071657821153]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/FKD669VO3Kc/bgtg-80-apr-29-2008-sr-feedback-galaxy.html]]></link>
      <description><![CDATA[Finishing up my feedback backlog (my feedbacklog?), here's a show with audio comments from my listeners. Does that include Mr. Reliable for audio feedback, Mark Jackson? Sure does! He's here, along with a couple other guys that offer some good comments or questions related to some earlier episodes of BGTG.Like all my feedback shows, that part is at the end, preceded by some game discussion. This<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/FKD669VO3Kc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Finishing up my feedback backlog (my feedbacklog?), here's a show with audio comments from my listeners. Does that include Mr. Reliable for audio feedback, Mark Jackson? Sure does! He's here, along with a couple other guys that offer some good comments or questions related to some earlier episodes of BGTG.Like all my feedback shows, that part is at the end, preceded by some game discussion. This]]></content:encoded>
      
      
      <enclosure length="24334568" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_80_2008-04-29.mp3?dest-id=30513"/>
      <itunes:duration>01:07:35</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Finishing up my feedback backlog (my feedbacklog?), here's a show with audio comments from my listeners. Does that include Mr. Reliable for audio feedback, Mark Jackson? Sure does! He's here, along with a couple other guys that offer some good comments or questions related to some earlier episodes of BGTG.Like all my feedback shows, that part is at the end, preceded by some game discussion. This</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Finishing up my feedback backlog (my feedbacklog?), here's a show with audio comments from my listeners. Does that include Mr. Reliable for audio feedback, Mark Jackson? Sure does! He's here, along with a couple other guys that offer some good comments or questions related to some earlier episodes of BGTG.Like all my feedback shows, that part is at the end, preceded by some game discussion. This</itunes:summary></item>
    
    <item>
      <title>BGTG 79 - SR &amp; Feedback (Play By Web games)</title>
      <itunes:title>BGTG 79 - SR &amp; Feedback (Play By Web games)</itunes:title>
      <pubDate>Sat, 19 Apr 2008 15:22:50 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7528383502453369357]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/3HzeV4qnVJw/bgtg-79-sr-feedback-play-by-web-games.html]]></link>
      <description><![CDATA[Waaaaay back in show #3 I covered play-by-web boardgaming. I've touched on it since then, and for this show it's "where" my game session took place. That is, on the web, against a variety of friends, playing a variety of games. I spend the most time talking about Mykerinos on Mabiweb, mostly due to the excitement of having a new play-by-web game to try. But I also touch on several more, including<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/3HzeV4qnVJw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Waaaaay back in show #3 I covered play-by-web boardgaming. I've touched on it since then, and for this show it's "where" my game session took place. That is, on the web, against a variety of friends, playing a variety of games. I spend the most time talking about Mykerinos on Mabiweb, mostly due to the excitement of having a new play-by-web game to try. But I also touch on several more, including]]></content:encoded>
      
      
      <enclosure length="17104683" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_79_2008-04-10.mp3?dest-id=30513"/>
      <itunes:duration>47:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Waaaaay back in show #3 I covered play-by-web boardgaming. I've touched on it since then, and for this show it's "where" my game session took place. That is, on the web, against a variety of friends, playing a variety of games. I spend the most time talking about Mykerinos on Mabiweb, mostly due to the excitement of having a new play-by-web game to try. But I also touch on several more, including</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Waaaaay back in show #3 I covered play-by-web boardgaming. I've touched on it since then, and for this show it's "where" my game session took place. That is, on the web, against a variety of friends, playing a variety of games. I spend the most time talking about Mykerinos on Mabiweb, mostly due to the excitement of having a new play-by-web game to try. But I also touch on several more, including</itunes:summary></item>
    
    <item>
      <title>BGTG 78 - Back in the saddle</title>
      <itunes:title>BGTG 78 - Back in the saddle</itunes:title>
      <pubDate>Mon, 31 Mar 2008 04:58:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4079148719042921454]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Z3RaQZ_6_jg/bgtg-78-back-in-saddle.html]]></link>
      <description><![CDATA[I still need to do a feedback show to go through a backlog, but today I couldn't wait for that. You see, I've had a break in my busy schedule--or at least an attitude adjustment after a recent vacation--and just needed to record a podcast again. I'm playing some more games, catching up on some podcast listening, and wanted to share some thoughts about recent games. This particular show happened<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Z3RaQZ_6_jg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I still need to do a feedback show to go through a backlog, but today I couldn't wait for that. You see, I've had a break in my busy schedule--or at least an attitude adjustment after a recent vacation--and just needed to record a podcast again. I'm playing some more games, catching up on some podcast listening, and wanted to share some thoughts about recent games. This particular show happened]]></content:encoded>
      
      
      <enclosure length="12274476" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_78_2008-03-27.mp3?dest-id=30513"/>
      <itunes:duration>34:05</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I still need to do a feedback show to go through a backlog, but today I couldn't wait for that. You see, I've had a break in my busy schedule--or at least an attitude adjustment after a recent vacation--and just needed to record a podcast again. I'm playing some more games, catching up on some podcast listening, and wanted to share some thoughts about recent games. This particular show happened</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I still need to do a feedback show to go through a backlog, but today I couldn't wait for that. You see, I've had a break in my busy schedule--or at least an attitude adjustment after a recent vacation--and just needed to record a podcast again. I'm playing some more games, catching up on some podcast listening, and wanted to share some thoughts about recent games. This particular show happened</itunes:summary></item>
    
    <item>
      <title>BGTG 77 - Recent Game Rambling</title>
      <itunes:title>BGTG 77 - Recent Game Rambling</itunes:title>
      <pubDate>Fri, 18 Jan 2008 18:18:28 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5044824214758542532]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/WGwwyEC7viM/bgtg-77-recent-game-rambling.html]]></link>
      <description><![CDATA[No, I haven't disappeared again, and this little episode is meant to prove it. I have more to say about other games, my year in review, my new top ten list, and a backlog of feedback to work through. But this is what I could get out right now, and it'll have to do. In it, I talk about some older games I played with my son & other kids (and gamer-dad Dave Gullett) at a recent SoCal Games Day. Then<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/WGwwyEC7viM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[No, I haven't disappeared again, and this little episode is meant to prove it. I have more to say about other games, my year in review, my new top ten list, and a backlog of feedback to work through. But this is what I could get out right now, and it'll have to do. In it, I talk about some older games I played with my son & other kids (and gamer-dad Dave Gullett) at a recent SoCal Games Day. Then]]></content:encoded>
      
      
      <enclosure length="9289313" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_77_2008-01-17.mp3?dest-id=30513"/>
      <itunes:duration>25:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>No, I haven't disappeared again, and this little episode is meant to prove it. I have more to say about other games, my year in review, my new top ten list, and a backlog of feedback to work through. But this is what I could get out right now, and it'll have to do. In it, I talk about some older games I played with my son &amp; other kids (and gamer-dad Dave Gullett) at a recent SoCal Games Day. Then</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>No, I haven't disappeared again, and this little episode is meant to prove it. I have more to say about other games, my year in review, my new top ten list, and a backlog of feedback to work through. But this is what I could get out right now, and it'll have to do. In it, I talk about some older games I played with my son &amp; other kids (and gamer-dad Dave Gullett) at a recent SoCal Games Day. Then</itunes:summary></item>
    
    <item>
      <title>BGTG 76 - Summertime Games</title>
      <itunes:title>BGTG 76 - Summertime Games</itunes:title>
      <pubDate>Wed, 21 Nov 2007 16:33:47 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7229203913240879443]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/S45Z4tu_sbk/bgtg-76-summertime-games.html]]></link>
      <description><![CDATA[A quick, little podcast this time, one from my "archives." By that I mean this was one of those shows I recorded last summer, when I wasn't uploading any podcasts. At least one of those recordings was unceremoniously dumped, but this is one I still had lying around. It's another recording made in my car, but I learned from episode 74 that mostly leaving the audio alone is better than trying to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/S45Z4tu_sbk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A quick, little podcast this time, one from my "archives." By that I mean this was one of those shows I recorded last summer, when I wasn't uploading any podcasts. At least one of those recordings was unceremoniously dumped, but this is one I still had lying around. It's another recording made in my car, but I learned from episode 74 that mostly leaving the audio alone is better than trying to]]></content:encoded>
      
      
      <enclosure length="7875518" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_76_2007-11-20.mp3?dest-id=30513"/>
      <itunes:duration>21:52</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A quick, little podcast this time, one from my "archives." By that I mean this was one of those shows I recorded last summer, when I wasn't uploading any podcasts. At least one of those recordings was unceremoniously dumped, but this is one I still had lying around. It's another recording made in my car, but I learned from episode 74 that mostly leaving the audio alone is better than trying to</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A quick, little podcast this time, one from my "archives." By that I mean this was one of those shows I recorded last summer, when I wasn't uploading any podcasts. At least one of those recordings was unceremoniously dumped, but this is one I still had lying around. It's another recording made in my car, but I learned from episode 74 that mostly leaving the audio alone is better than trying to</itunes:summary></item>
    
    <item>
      <title>BGTG 75 - Decade+1 Retrospective (with Dave Arnott)</title>
      <itunes:title>BGTG 75 - Decade+1 Retrospective (with Dave Arnott)</itunes:title>
      <pubDate>Fri, 09 Nov 2007 19:41:08 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6757204435983177000]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/97WseqQHt5U/bgtg-75-decade1-retrospective-with-dave.html]]></link>
      <description><![CDATA[Last year, my buddy Dave Arnott and I talked on the phone about how we'd now been in the hobby for a decade. In that time the hobby was in many ways the same, but the interesting parts were the differences. Now we have Boardgamegeek, do a lot less overseas ordering, and I can't recall the last time I played a game with a separate page of card translations we all had to hand back & forth while<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/97WseqQHt5U" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Last year, my buddy Dave Arnott and I talked on the phone about how we'd now been in the hobby for a decade. In that time the hobby was in many ways the same, but the interesting parts were the differences. Now we have Boardgamegeek, do a lot less overseas ordering, and I can't recall the last time I played a game with a separate page of card translations we all had to hand back & forth while]]></content:encoded>
      
      
      <enclosure length="37313139" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_75_2007-11-09.mp3?dest-id=30513"/>
      <itunes:duration>01:43:38</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Last year, my buddy Dave Arnott and I talked on the phone about how we'd now been in the hobby for a decade. In that time the hobby was in many ways the same, but the interesting parts were the differences. Now we have Boardgamegeek, do a lot less overseas ordering, and I can't recall the last time I played a game with a separate page of card translations we all had to hand back &amp; forth while</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Last year, my buddy Dave Arnott and I talked on the phone about how we'd now been in the hobby for a decade. In that time the hobby was in many ways the same, but the interesting parts were the differences. Now we have Boardgamegeek, do a lot less overseas ordering, and I can't recall the last time I played a game with a separate page of card translations we all had to hand back &amp; forth while</itunes:summary></item>
    
    <item>
      <title>BGTG 74 - Post-Essen 2007 (with Mike Siggins)</title>
      <itunes:title>BGTG 74 - Post-Essen 2007 (with Mike Siggins)</itunes:title>
      <pubDate>Sat, 03 Nov 2007 23:34:24 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5567670371032049485]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/05m_5nkIzxc/bgtg-74-post-essen-2007-with-mike.html]]></link>
      <description><![CDATA[Once again I'm pleased to bring Mike Siggins' boardgame commentary to podcasting with our annual show recapping his observations about Essen. Mike writes some of these in his column on Funagain.com, called The Gamer's Notebook, and that piece is a good companion to this BGTG episode.At the end, I also have a brief review on the one Essen title I've managed to play so far, Wolfgang Kramer's Origo.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/05m_5nkIzxc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Once again I'm pleased to bring Mike Siggins' boardgame commentary to podcasting with our annual show recapping his observations about Essen. Mike writes some of these in his column on Funagain.com, called The Gamer's Notebook, and that piece is a good companion to this BGTG episode.At the end, I also have a brief review on the one Essen title I've managed to play so far, Wolfgang Kramer's Origo.]]></content:encoded>
      
      
      <enclosure length="27048856" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_74_2007-10-25.mp3?dest-id=30513"/>
      <itunes:duration>01:15:08</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Once again I'm pleased to bring Mike Siggins' boardgame commentary to podcasting with our annual show recapping his observations about Essen. Mike writes some of these in his column on Funagain.com, called The Gamer's Notebook, and that piece is a good companion to this BGTG episode.At the end, I also have a brief review on the one Essen title I've managed to play so far, Wolfgang Kramer's Origo.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Once again I'm pleased to bring Mike Siggins' boardgame commentary to podcasting with our annual show recapping his observations about Essen. Mike writes some of these in his column on Funagain.com, called The Gamer's Notebook, and that piece is a good companion to this BGTG episode.At the end, I also have a brief review on the one Essen title I've managed to play so far, Wolfgang Kramer's Origo.</itunes:summary></item>
    
    <item>
      <title>BGTG 73 - Oct 15, 2007 - Pre-Essen 2007</title>
      <itunes:title>BGTG 73 - Oct 15, 2007 - Pre-Essen 2007</itunes:title>
      <pubDate>Mon, 15 Oct 2007 13:38:24 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6754193188559962289]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Jz-cH00PkYc/bgtg-73-oct-15-2007-pre-essen-2007.html]]></link>
      <description><![CDATA[I'm just squeezing this show in before the Spiel game fair starts in Essen later this week. If you're like me you've been reading the lists and rumors about new games with great anticipation . . . even though you aren't attending Essen in-person. This year, I took a closer look back at the previous year's Essen buzz before & after the show, confirming that I've only got about three "keepers" from<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Jz-cH00PkYc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm just squeezing this show in before the Spiel game fair starts in Essen later this week. If you're like me you've been reading the lists and rumors about new games with great anticipation . . . even though you aren't attending Essen in-person. This year, I took a closer look back at the previous year's Essen buzz before & after the show, confirming that I've only got about three "keepers" from]]></content:encoded>
      
      
      <enclosure length="11528132" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_73_2007-10-15.mp3?dest-id=30513"/>
      <itunes:duration>32:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm just squeezing this show in before the Spiel game fair starts in Essen later this week. If you're like me you've been reading the lists and rumors about new games with great anticipation . . . even though you aren't attending Essen in-person. This year, I took a closer look back at the previous year's Essen buzz before &amp; after the show, confirming that I've only got about three "keepers" from</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm just squeezing this show in before the Spiel game fair starts in Essen later this week. If you're like me you've been reading the lists and rumors about new games with great anticipation . . . even though you aren't attending Essen in-person. This year, I took a closer look back at the previous year's Essen buzz before &amp; after the show, confirming that I've only got about three "keepers" from</itunes:summary></item>
    
    <item>
      <title>BGTG 72 - Oct 10, 2007 - Where are all the kids?</title>
      <itunes:title>BGTG 72 - Oct 10, 2007 - Where are all the kids?</itunes:title>
      <pubDate>Thu, 11 Oct 2007 15:01:44 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8500109225176281414]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/a2QZLS0X-AA/bgtg-72-oct-10-2007-where-are-all-kids.html]]></link>
      <description><![CDATA[Here's one of those shows I recorded long ago, this one back in April. I went over to David Gullett's house, and we played some games with our kids. And that was also the subject of the podcast--playing games with kids. Over a year ago I posted an earlier podcast with Davebo about Gamer Dads, meaning the games we play with our own kids. This time, I tried to discuss a slightly different topic--<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/a2QZLS0X-AA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's one of those shows I recorded long ago, this one back in April. I went over to David Gullett's house, and we played some games with our kids. And that was also the subject of the podcast--playing games with kids. Over a year ago I posted an earlier podcast with Davebo about Gamer Dads, meaning the games we play with our own kids. This time, I tried to discuss a slightly different topic--]]></content:encoded>
      
      
      <enclosure length="18465933" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_72_2007-10-10.mp3?dest-id=30513"/>
      <itunes:duration>51:17</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's one of those shows I recorded long ago, this one back in April. I went over to David Gullett's house, and we played some games with our kids. And that was also the subject of the podcast--playing games with kids. Over a year ago I posted an earlier podcast with Davebo about Gamer Dads, meaning the games we play with our own kids. This time, I tried to discuss a slightly different topic--</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's one of those shows I recorded long ago, this one back in April. I went over to David Gullett's house, and we played some games with our kids. And that was also the subject of the podcast--playing games with kids. Over a year ago I posted an earlier podcast with Davebo about Gamer Dads, meaning the games we play with our own kids. This time, I tried to discuss a slightly different topic--</itunes:summary></item>
    
    <item>
      <title>BGTG 71 - Sept. 19, 2007 - SR &amp; Feedback (Settlers Dice, Canal Mania, Dschungelschatz)</title>
      <itunes:title>BGTG 71 - Sept. 19, 2007 - SR &amp; Feedback (Settlers Dice, Canal Mania, Dschungelschatz)</itunes:title>
      <pubDate>Sat, 22 Sep 2007 16:24:21 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-991492264301380057]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/rkdbY6jPt6M/bgtg-71-sept-19-2007-sr-feedback.html]]></link>
      <description><![CDATA[A chance to talk about some games I've played recently: one light game, one gamer game, and one kid game. I also talk about ordering overseas using Amazon.de, a new experience for me. Plus some recent feedback.-MarkLinksSettlers of Catan Dice GameCanal ManiaDschungelschatz<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/rkdbY6jPt6M" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A chance to talk about some games I've played recently: one light game, one gamer game, and one kid game. I also talk about ordering overseas using Amazon.de, a new experience for me. Plus some recent feedback.-MarkLinksSettlers of Catan Dice GameCanal ManiaDschungelschatz]]></content:encoded>
      
      
      <enclosure length="14943869" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_71_2007-09-19.mp3?dest-id=30513"/>
      <itunes:duration>41:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A chance to talk about some games I've played recently: one light game, one gamer game, and one kid game. I also talk about ordering overseas using Amazon.de, a new experience for me. Plus some recent feedback.-MarkLinksSettlers of Catan Dice GameCanal ManiaDschungelschatz</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A chance to talk about some games I've played recently: one light game, one gamer game, and one kid game. I also talk about ordering overseas using Amazon.de, a new experience for me. Plus some recent feedback.-MarkLinksSettlers of Catan Dice GameCanal ManiaDschungelschatz</itunes:summary></item>
    
    <item>
      <title>Help me save an audio interview?</title>
      <itunes:title>Help me save an audio interview?</itunes:title>
      <pubDate>Wed, 12 Sep 2007 23:16:35 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6738456786165195956]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/QBEKi5A8BwM/help-me-save-audio-interview.html]]></link>
      <description><![CDATA[The last time I asked for help here, a listener in Germany enabled me to get a copy of Saturn, the beautiful wooden balancing game by Theta. Thanks again, Olav!Now I've got a different sort of plea. Recently you've heard me say that I actually have some recordings made earlier in the year that were never posted. One of them, an interview with art & graphics professional Mike Doyle, is great<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/QBEKi5A8BwM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The last time I asked for help here, a listener in Germany enabled me to get a copy of Saturn, the beautiful wooden balancing game by Theta. Thanks again, Olav!Now I've got a different sort of plea. Recently you've heard me say that I actually have some recordings made earlier in the year that were never posted. One of them, an interview with art & graphics professional Mike Doyle, is great]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 70 - Sep 9, 2007 - Light Wargames</title>
      <itunes:title>BGTG 70 - Sep 9, 2007 - Light Wargames</itunes:title>
      <pubDate>Mon, 10 Sep 2007 05:25:35 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7159691909341816111]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/RFgpQ3pWu5k/bgtg-70-sep-9-2007-light-wargames.html]]></link>
      <description><![CDATA[Did ya miss me?Sorry it's been so long! Doug Garrett smoked me out recently, interviewing me for his podcast, and giving me the little encouragement/kick to get podcasting again. I've got at least two more podcasts recorded from some time ago, but I wanted to record a fresh one tonight to lead-in with an explanation of where I've been for half a year.As it happens, besides playing all of my usual<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/RFgpQ3pWu5k" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Did ya miss me?Sorry it's been so long! Doug Garrett smoked me out recently, interviewing me for his podcast, and giving me the little encouragement/kick to get podcasting again. I've got at least two more podcasts recorded from some time ago, but I wanted to record a fresh one tonight to lead-in with an explanation of where I've been for half a year.As it happens, besides playing all of my usual]]></content:encoded>
      
      
      <enclosure length="20300366" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_70_2007-09-09.mp3?dest-id=30513"/>
      <itunes:duration>56:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Did ya miss me?Sorry it's been so long! Doug Garrett smoked me out recently, interviewing me for his podcast, and giving me the little encouragement/kick to get podcasting again. I've got at least two more podcasts recorded from some time ago, but I wanted to record a fresh one tonight to lead-in with an explanation of where I've been for half a year.As it happens, besides playing all of my usual</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Did ya miss me?Sorry it's been so long! Doug Garrett smoked me out recently, interviewing me for his podcast, and giving me the little encouragement/kick to get podcasting again. I've got at least two more podcasts recorded from some time ago, but I wanted to record a fresh one tonight to lead-in with an explanation of where I've been for half a year.As it happens, besides playing all of my usual</itunes:summary></item>
    
    <item>
      <title>Help from a German fan of BGTG?</title>
      <itunes:title>Help from a German fan of BGTG?</itunes:title>
      <pubDate>Sun, 24 Jun 2007 05:56:19 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7025758025748947667]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ZDaIJvfLrtw/help-from-german-fan-of-bgtg.html]]></link>
      <description><![CDATA[I have a favor to ask of a fan of the show who happens to live in Germany. If that's you and you'd like to help me out, drop me an email. Thanks.-MarkUpdate: Got my help, thanks!<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ZDaIJvfLrtw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I have a favor to ask of a fan of the show who happens to live in Germany. If that's you and you'd like to help me out, drop me an email. Thanks.-MarkUpdate: Got my help, thanks!]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Carribean, Hacienda, Reef Encounter, game parts</title>
      <itunes:title>Carribean, Hacienda, Reef Encounter, game parts</itunes:title>
      <pubDate>Sun, 03 Jun 2007 02:54:02 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-2615509358331507919]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/rhMWYcigi1Y/carribean-hacienda-reef-encounter-game.html]]></link>
      <description><![CDATA[Another missed game night with friends, but at least I got in a game with Candy. This was Caribbean, acquired in trade just this week in shrinkwrapped condition. It's a game with a decidedly middle-of-the-road (at best) reputation, a lukewarm 6.2 rating and ranking in the high 700s. I got to see this game undergoing final playtesting (I think) when I went to the Gathering back in 2004. It hadn't<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/rhMWYcigi1Y" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Another missed game night with friends, but at least I got in a game with Candy. This was Caribbean, acquired in trade just this week in shrinkwrapped condition. It's a game with a decidedly middle-of-the-road (at best) reputation, a lukewarm 6.2 rating and ranking in the high 700s. I got to see this game undergoing final playtesting (I think) when I went to the Gathering back in 2004. It hadn't]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Spiel des Jahres  thoughts</title>
      <itunes:title>Spiel des Jahres  thoughts</itunes:title>
      <pubDate>Tue, 29 May 2007 00:35:02 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5645232899669009417]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2Tu8GtQJqOk/sdj-thoughts.html]]></link>
      <description><![CDATA[I wrote the following to my local game group, but it might be of general interest reading here, too. It's my quick, initial take on the Spiel des Jahres nominees.Thief of BaghdadJenseits von ThebenZoolorettoBaumeister von ArkadiaYspahan[I'm in the process of making an internal trade deal for Thief of Baghad now--no one around here seems to own it.]I think I've played Jenseits a grand total of<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2Tu8GtQJqOk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I wrote the following to my local game group, but it might be of general interest reading here, too. It's my quick, initial take on the Spiel des Jahres nominees.Thief of BaghdadJenseits von ThebenZoolorettoBaumeister von ArkadiaYspahan[I'm in the process of making an internal trade deal for Thief of Baghad now--no one around here seems to own it.]I think I've played Jenseits a grand total of]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Recent games: T&amp;T, Tempus, Vinci, play by web</title>
      <itunes:title>Recent games: T&amp;T, Tempus, Vinci, play by web</itunes:title>
      <pubDate>Mon, 28 May 2007 23:48:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-3623333361574680539]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/t3CQoDnsLSA/recent-games-t-tempus-vinci-play-by-web.html]]></link>
      <description><![CDATA[You might think that if I've got the ability to write a blog post, then I should be able to produce another podcast. Well, you'd be wrong. :-) Wasn't it about last year at this time that I got busy? More than that, it was six years ago that my gaming went on total hiatus for a few months. It just so happens that the main project at work is at the same stage the previous monumental effort was six<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/t3CQoDnsLSA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You might think that if I've got the ability to write a blog post, then I should be able to produce another podcast. Well, you'd be wrong. :-) Wasn't it about last year at this time that I got busy? More than that, it was six years ago that my gaming went on total hiatus for a few months. It just so happens that the main project at work is at the same stage the previous monumental effort was six]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 69 - Mar 21, 2007 - Adlung Spiele Games</title>
      <itunes:title>BGTG 69 - Mar 21, 2007 - Adlung Spiele Games</itunes:title>
      <pubDate>Tue, 27 Mar 2007 22:04:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-614457539292263243]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/zBEkc_u8X5I/bgtg-69-mar-21-2007-adlung-spiele-games.html]]></link>
      <description><![CDATA[Here's a solo show focusing on a particular publisher, Adlung Spiele. These are the guys (or maybe just one guy with some freelance authors & illustrators) that produce one of my favorites, Verräter, and other small card games. Most of them are only small in format, though--a single deck of cards in a tuckbox. Many of their games play much larger than they appear, feeling like more of a boardgame<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/zBEkc_u8X5I" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's a solo show focusing on a particular publisher, Adlung Spiele. These are the guys (or maybe just one guy with some freelance authors & illustrators) that produce one of my favorites, Verräter, and other small card games. Most of them are only small in format, though--a single deck of cards in a tuckbox. Many of their games play much larger than they appear, feeling like more of a boardgame]]></content:encoded>
      
      
      <enclosure length="18381621" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_69_2007-03-21.mp3?dest-id=30513"/>
      <itunes:duration>51:03</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's a solo show focusing on a particular publisher, Adlung Spiele. These are the guys (or maybe just one guy with some freelance authors &amp; illustrators) that produce one of my favorites, Verräter, and other small card games. Most of them are only small in format, though--a single deck of cards in a tuckbox. Many of their games play much larger than they appear, feeling like more of a boardgame</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's a solo show focusing on a particular publisher, Adlung Spiele. These are the guys (or maybe just one guy with some freelance authors &amp; illustrators) that produce one of my favorites, Verräter, and other small card games. Most of them are only small in format, though--a single deck of cards in a tuckbox. Many of their games play much larger than they appear, feeling like more of a boardgame</itunes:summary></item>
    
    <item>
      <title>My wife's favorite type of boardgame</title>
      <itunes:title>My wife's favorite type of boardgame</itunes:title>
      <pubDate>Mon, 19 Feb 2007 06:01:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1855714096853594700]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/AR8baw6tTgE/my-wifes-favorite-type-of-boardgame.html]]></link>
      <description><![CDATA[Wow, when I said my family gaming was starting to work, I wasn't kidding! Last night my wife & I played our new copy of On The Underground.Not only that, but this was a game she requested, or at least she agreed that it sounded interesting after I described it to her the week before. That was after I'd played it for the first time at my local game group, and thought the mechanics and--especially-<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/AR8baw6tTgE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Wow, when I said my family gaming was starting to work, I wasn't kidding! Last night my wife & I played our new copy of On The Underground.Not only that, but this was a game she requested, or at least she agreed that it sounded interesting after I described it to her the week before. That was after I'd played it for the first time at my local game group, and thought the mechanics and--especially-]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 68 - Feb 12, 2007 - Looking Back at 2006, Forward into 2007</title>
      <itunes:title>BGTG 68 - Feb 12, 2007 - Looking Back at 2006, Forward into 2007</itunes:title>
      <pubDate>Fri, 16 Feb 2007 16:39:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8424770597770612506]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/0vKsB1fQyME/bgtg-67-feb-12-2007-looking-back-at.html]]></link>
      <description><![CDATA[A quick show with my thoughts on boardgaming over the past year, and what I anticipate for 2007. These retrospectives are a little harder to do without stats . . . but then what would stats tell me, anyway? For me, the real point is to talk about games that have become new favorites, especially ones I think will be keepers for the long haul. To be honest, I'm not sure how many of even the "hits"<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/0vKsB1fQyME" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A quick show with my thoughts on boardgaming over the past year, and what I anticipate for 2007. These retrospectives are a little harder to do without stats . . . but then what would stats tell me, anyway? For me, the real point is to talk about games that have become new favorites, especially ones I think will be keepers for the long haul. To be honest, I'm not sure how many of even the "hits"]]></content:encoded>
      
      
      <enclosure length="9034826" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_68_2007-02-12.mp3?dest-id=30513"/>
      <itunes:duration>25:05</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A quick show with my thoughts on boardgaming over the past year, and what I anticipate for 2007. These retrospectives are a little harder to do without stats . . . but then what would stats tell me, anyway? For me, the real point is to talk about games that have become new favorites, especially ones I think will be keepers for the long haul. To be honest, I'm not sure how many of even the "hits"</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A quick show with my thoughts on boardgaming over the past year, and what I anticipate for 2007. These retrospectives are a little harder to do without stats . . . but then what would stats tell me, anyway? For me, the real point is to talk about games that have become new favorites, especially ones I think will be keepers for the long haul. To be honest, I'm not sure how many of even the "hits"</itunes:summary></item>
    
    <item>
      <title>Some Essen titles (Yspahan, On the Underground, Elephant in a Porcelain Shop, and Null &amp; Nichtig)</title>
      <itunes:title>Some Essen titles (Yspahan, On the Underground, Elephant in a Porcelain Shop, and Null &amp; Nichtig)</itunes:title>
      <pubDate>Thu, 15 Feb 2007 04:21:54 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1558909883364124071]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9uABwiRhVkw/some-essen-titles-yspahan-on.html]]></link>
      <description><![CDATA[As of this writing, I've actually recorded two podcasts. One of them had to be scrapped for audio quality reasons, and I'm in the process of redoing it. That one is with a special guest, so I really hope I can get it redone sooner rather than later. The other is a more routine solo show, no technical problems, just needs a little more work (editing, test-listen). It's my retrospective on 2006,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9uABwiRhVkw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As of this writing, I've actually recorded two podcasts. One of them had to be scrapped for audio quality reasons, and I'm in the process of redoing it. That one is with a special guest, so I really hope I can get it redone sooner rather than later. The other is a more routine solo show, no technical problems, just needs a little more work (editing, test-listen). It's my retrospective on 2006,]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 67 - Jan 1, 2007 - Pretty, Wooden Abstracts</title>
      <itunes:title>BGTG 67 - Jan 1, 2007 - Pretty, Wooden Abstracts</itunes:title>
      <pubDate>Tue, 02 Jan 2007 02:37:51 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-8535519762060858538]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ZiZjBk0Hb7A/bgtg-67-jan-1-2007-pretty-wooden.html]]></link>
      <description><![CDATA[I've surprised myself by becoming more and more interested in abstract games over the years. However, as I discuss in this show, that's due to discovering a wide range of abstracts that don't make my head hurt. You see, I've never been a fan of chess, go, logic puzzles, or anything else that requires such hard thinking. It's just not fun for me. Even then, it's not the analysis that I find as<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ZiZjBk0Hb7A" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've surprised myself by becoming more and more interested in abstract games over the years. However, as I discuss in this show, that's due to discovering a wide range of abstracts that don't make my head hurt. You see, I've never been a fan of chess, go, logic puzzles, or anything else that requires such hard thinking. It's just not fun for me. Even then, it's not the analysis that I find as]]></content:encoded>
      
      
      <enclosure length="18795563" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_67_2007-01-01.mp3?dest-id=30513"/>
      <itunes:duration>52:12</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I've surprised myself by becoming more and more interested in abstract games over the years. However, as I discuss in this show, that's due to discovering a wide range of abstracts that don't make my head hurt. You see, I've never been a fan of chess, go, logic puzzles, or anything else that requires such hard thinking. It's just not fun for me. Even then, it's not the analysis that I find as</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I've surprised myself by becoming more and more interested in abstract games over the years. However, as I discuss in this show, that's due to discovering a wide range of abstracts that don't make my head hurt. You see, I've never been a fan of chess, go, logic puzzles, or anything else that requires such hard thinking. It's just not fun for me. Even then, it's not the analysis that I find as</itunes:summary></item>
    
    <item>
      <title>BGTG 66 - Dec. 8, 2006 - Thanksgiving Leftovers (Qwirkle, Winner's Circle, Harry's Grand Slam Baseball, Hyle7, Make Five) &amp; Feedback</title>
      <itunes:title>BGTG 66 - Dec. 8, 2006 - Thanksgiving Leftovers (Qwirkle, Winner's Circle, Harry's Grand Slam Baseball, Hyle7, Make Five) &amp; Feedback</itunes:title>
      <pubDate>Mon, 01 Jan 2007 22:57:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-259546061372708406]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/fyUkgdI1ZVs/bgtg-66-dec-8-2006-thanksgiving.html]]></link>
      <description><![CDATA[Whew! The show is now posted. You know that getting a podcast out during this part of the year is tricky for me (aren't we all busy with the holidays?), and with the backlog of material it has turned out to be a biggie. Good news, I hope. The last time I had a show larger than one audio CD, almost no one downloaded the split file--everyone downloaded the big sucker like usual. So either you've<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/fyUkgdI1ZVs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Whew! The show is now posted. You know that getting a podcast out during this part of the year is tricky for me (aren't we all busy with the holidays?), and with the backlog of material it has turned out to be a biggie. Good news, I hope. The last time I had a show larger than one audio CD, almost no one downloaded the split file--everyone downloaded the big sucker like usual. So either you've]]></content:encoded>
      
      
      <enclosure length="30651045" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_66_2006-12-08.mp3?dest-id=30513"/>
      <itunes:duration>01:25:08</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Whew! The show is now posted. You know that getting a podcast out during this part of the year is tricky for me (aren't we all busy with the holidays?), and with the backlog of material it has turned out to be a biggie. Good news, I hope. The last time I had a show larger than one audio CD, almost no one downloaded the split file--everyone downloaded the big sucker like usual. So either you've</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Whew! The show is now posted. You know that getting a podcast out during this part of the year is tricky for me (aren't we all busy with the holidays?), and with the backlog of material it has turned out to be a biggie. Good news, I hope. The last time I had a show larger than one audio CD, almost no one downloaded the split file--everyone downloaded the big sucker like usual. So either you've</itunes:summary></item>
    
    <item>
      <title>End of the year games (part 2)</title>
      <itunes:title>End of the year games (part 2)</itunes:title>
      <pubDate>Sun, 31 Dec 2006 17:58:24 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-1532679380476979864]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/JgMh8xMwYek/end-of-year-games-part-2.html]]></link>
      <description><![CDATA[In addition to the games I've played with gamers to round out the year, I've continued to have more success with friends & family, too. Those are much lighter games, but that never bothered me in the first place, and of course those are much more approachable (and more fun) for people who don't enjoy learning new rules all the time. I had another chance to break out a few light games during some<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/JgMh8xMwYek" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[In addition to the games I've played with gamers to round out the year, I've continued to have more success with friends & family, too. Those are much lighter games, but that never bothered me in the first place, and of course those are much more approachable (and more fun) for people who don't enjoy learning new rules all the time. I had another chance to break out a few light games during some]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>End of the year games (part 1)</title>
      <itunes:title>End of the year games (part 1)</itunes:title>
      <pubDate>Sun, 24 Dec 2006 02:07:27 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-6058561025412391162]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/DABw5krs-YQ/end-of-year-games-par-t1.html]]></link>
      <description><![CDATA[Like I said, no chance to do another podcast this year, but I can fill you in on some recent gaming via the blog. Last night I attended my last Santa Clarita game group session of the year, and we were joined by Greg Parker. He's a long way from home up in Redding, but has family down here so we see him once in a while during holidays. Podcast listeners should be familiar with Greg from his<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/DABw5krs-YQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Like I said, no chance to do another podcast this year, but I can fill you in on some recent gaming via the blog. Last night I attended my last Santa Clarita game group session of the year, and we were joined by Greg Parker. He's a long way from home up in Redding, but has family down here so we see him once in a while during holidays. Podcast listeners should be familiar with Greg from his]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>It's that time of year...</title>
      <itunes:title>It's that time of year...</itunes:title>
      <pubDate>Fri, 08 Dec 2006 02:45:43 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-7454711644719655801]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/avOM76Q3MPE/its-that-time-of-year.html]]></link>
      <description><![CDATA[Remember how I said I planned on taking a planned hiatus from mid-November until after New Year's? Well, that was a good idea, because this is just a very busy time for me to work in some podcasting. Just the same, I wanted to catch up on some audio feedback, and my plan is still to put together kind of a "mash-up" show. Somewhere I've still got a recording made last August that was never<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/avOM76Q3MPE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Remember how I said I planned on taking a planned hiatus from mid-November until after New Year's? Well, that was a good idea, because this is just a very busy time for me to work in some podcasting. Just the same, I wanted to catch up on some audio feedback, and my plan is still to put together kind of a "mash-up" show. Somewhere I've still got a recording made last August that was never]]></content:encoded>
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>I must be doing something right</title>
      <itunes:title>I must be doing something right</itunes:title>
      <pubDate>Fri, 17 Nov 2006 05:45:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-4651359312916503851]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ljz4o4ZdpuA/i-must-be-doing-something-right.html]]></link>
      <description><![CDATA[My best chance for playing games with Molly is when she's bored, having exhausted all other options. That sounds bad, but when that happens she's not reduced to playing a boardgame with dad--she looks forward to it. She just looks forward to it after everything else falls through. :-) Hey, I'll take it. Recently her friends have been busy doing other things, so we've had several days over the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ljz4o4ZdpuA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[My best chance for playing games with Molly is when she's bored, having exhausted all other options. That sounds bad, but when that happens she's not reduced to playing a boardgame with dad--she looks forward to it. She just looks forward to it after everything else falls through. :-) Hey, I'll take it. Recently her friends have been busy doing other things, so we've had several days over the]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Not at BGG.con</title>
      <itunes:title>Not at BGG.con</itunes:title>
      <pubDate>Mon, 13 Nov 2006 02:57:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-5556290286259792411]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/AaJbYrkh5Gc/not-at-bggcon.html]]></link>
      <description><![CDATA[Nope, I didn't make it back to BGG.con this year. I never manage to be a regular attendee of conventions--even though I've been to many of them once. Last year it was BGG.con, the year before was the Gathering, before that was Essen, and before that was Kublacon when Knizia was there. A few years prior I was lucky enough to go to Gulf Games. All of these have been great fun, and hopefully someday<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/AaJbYrkh5Gc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Nope, I didn't make it back to BGG.con this year. I never manage to be a regular attendee of conventions--even though I've been to many of them once. Last year it was BGG.con, the year before was the Gathering, before that was Essen, and before that was Kublacon when Knizia was there. A few years prior I was lucky enough to go to Gulf Games. All of these have been great fun, and hopefully someday]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 61 - Aug 2, 2006 - Friendly, Local Game Stores</title>
      <itunes:title>BGTG 61 - Aug 2, 2006 - Friendly, Local Game Stores</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-115457731661653469]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/vNTACzZNuME/bgtg-61-aug-2-2006-friendly-local-game.html]]></link>
      <description><![CDATA[Whew! Finally a new show. Like the last time I (unintentionally) took a little time off from the podcast, it was a little hard to get back into the swing of things. Last time I thought a simpler Session Report and Feedback show was the way to get back into the podcasting groove, but this time I wanted to try a theme show. That's because I'd been hearing the excellent series hosted by Eric Burgess<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/vNTACzZNuME" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Whew! Finally a new show. Like the last time I (unintentionally) took a little time off from the podcast, it was a little hard to get back into the swing of things. Last time I thought a simpler Session Report and Feedback show was the way to get back into the podcasting groove, but this time I wanted to try a theme show. That's because I'd been hearing the excellent series hosted by Eric Burgess]]></content:encoded>
      
      
      <enclosure length="9399743" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_61_2006-08-02.mp3?dest-id=30513"/>
      <itunes:duration>39:09</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Whew! Finally a new show. Like the last time I (unintentionally) took a little time off from the podcast, it was a little hard to get back into the swing of things. Last time I thought a simpler Session Report and Feedback show was the way to get back into the podcasting groove, but this time I wanted to try a theme show. That's because I'd been hearing the excellent series hosted by Eric Burgess</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Whew! Finally a new show. Like the last time I (unintentionally) took a little time off from the podcast, it was a little hard to get back into the swing of things. Last time I thought a simpler Session Report and Feedback show was the way to get back into the podcasting groove, but this time I wanted to try a theme show. That's because I'd been hearing the excellent series hosted by Eric Burgess</itunes:summary></item>
    
    <item>
      <title>BGTG 62 - Sep 18, 2006 - Dialing it Back</title>
      <itunes:title>BGTG 62 - Sep 18, 2006 - Dialing it Back</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-116062151424546064]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Ey-WSjsYVUs/bgtg-62-sep-18-2006-dialing-it-back.html]]></link>
      <description><![CDATA[Okay.That  was a long break, wasn't it? Too long? I think so. In other words, I haven't quit the podcast. I want to do more... I will do more. But in this episode I explain how a combination of internal choices & external pressures has led to this major slowdown of Boardgames To Go.To be honest, I think I sound a little rusty in this one. But it'll come back to me. I'm looking forward to talking<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Ey-WSjsYVUs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Okay.That was a long break, wasn't it? Too long? I think so. In other words, I haven't quit the podcast. I want to do more... I will do more. But in this episode I explain how a combination of internal choices & external pressures has led to this major slowdown of Boardgames To Go.To be honest, I think I sound a little rusty in this one. But it'll come back to me. I'm looking forward to talking]]></content:encoded>
      
      
      <enclosure length="7569923" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_62_2006-09-18.mp3?dest-id=30513"/>
      <itunes:duration>21:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Okay.That was a long break, wasn't it? Too long? I think so. In other words, I haven't quit the podcast. I want to do more... I will do more. But in this episode I explain how a combination of internal choices &amp; external pressures has led to this major slowdown of Boardgames To Go.To be honest, I think I sound a little rusty in this one. But it'll come back to me. I'm looking forward to talking</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Okay.That was a long break, wasn't it? Too long? I think so. In other words, I haven't quit the podcast. I want to do more... I will do more. But in this episode I explain how a combination of internal choices &amp; external pressures has led to this major slowdown of Boardgames To Go.To be honest, I think I sound a little rusty in this one. But it'll come back to me. I'm looking forward to talking</itunes:summary></item>
    
    <item>
      <title>BGTG 63 - Oct 15, 2006 - Pre-Essen Show</title>
      <itunes:title>BGTG 63 - Oct 15, 2006 - Pre-Essen Show</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-116096222598850078]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/tbVJEWCOmqg/bgtg-63-oct-15-2006-pre-essen-show.html]]></link>
      <description><![CDATA[Just like last year, I can't help sharing some of my excitement about the Essen game fair happening this week . . . even though I won't be going. I was lucky enough to be there in 2003, something that may never happen again. But you don't have to GO to Essen to be excited about all of the new game releases. Some of them have already been available for purchase from vendors, but most are making<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/tbVJEWCOmqg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Just like last year, I can't help sharing some of my excitement about the Essen game fair happening this week . . . even though I won't be going. I was lucky enough to be there in 2003, something that may never happen again. But you don't have to GO to Essen to be excited about all of the new game releases. Some of them have already been available for purchase from vendors, but most are making]]></content:encoded>
      
      
      <enclosure length="16283629" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_63_2006-10-15.mp3?dest-id=30513"/>
      <itunes:duration>45:13</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Just like last year, I can't help sharing some of my excitement about the Essen game fair happening this week . . . even though I won't be going. I was lucky enough to be there in 2003, something that may never happen again. But you don't have to GO to Essen to be excited about all of the new game releases. Some of them have already been available for purchase from vendors, but most are making</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Just like last year, I can't help sharing some of my excitement about the Essen game fair happening this week . . . even though I won't be going. I was lucky enough to be there in 2003, something that may never happen again. But you don't have to GO to Essen to be excited about all of the new game releases. Some of them have already been available for purchase from vendors, but most are making</itunes:summary></item>
    
    <item>
      <title>BGTG 64 - Oct 23, 2006 - SR &amp; Feedback show (Thurn und Taxis, Gene Pool, Wallamoppi)</title>
      <itunes:title>BGTG 64 - Oct 23, 2006 - SR &amp; Feedback show (Thurn und Taxis, Gene Pool, Wallamoppi)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-116222205329842132]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/SoOuP4rdtGM/bgtg-64-oct-23-2006-sr-feedback-show.html]]></link>
      <description><![CDATA[I'm starting to catch up with some older feedback as I begin to do more Session Report shows again. I had a bit of a cold while recording this one, but I hope it still sounds ok. And I sure hope I edited out all the times I coughed!Something I forgot to mention was the information Gene Pool's designer posted about self-publishing his game. It's on the Board Game Designers Forum.-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/SoOuP4rdtGM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm starting to catch up with some older feedback as I begin to do more Session Report shows again. I had a bit of a cold while recording this one, but I hope it still sounds ok. And I sure hope I edited out all the times I coughed!Something I forgot to mention was the information Gene Pool's designer posted about self-publishing his game. It's on the Board Game Designers Forum.-Mark]]></content:encoded>
      
      
      <enclosure length="15810663" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_64_2006-10-23.mp3?dest-id=30513"/>
      <itunes:duration>43:55</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I'm starting to catch up with some older feedback as I begin to do more Session Report shows again. I had a bit of a cold while recording this one, but I hope it still sounds ok. And I sure hope I edited out all the times I coughed!Something I forgot to mention was the information Gene Pool's designer posted about self-publishing his game. It's on the Board Game Designers Forum.-Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I'm starting to catch up with some older feedback as I begin to do more Session Report shows again. I had a bit of a cold while recording this one, but I hope it still sounds ok. And I sure hope I edited out all the times I coughed!Something I forgot to mention was the information Gene Pool's designer posted about self-publishing his game. It's on the Board Game Designers Forum.-Mark</itunes:summary></item>
    
    <item>
      <title>BGTG 65 - Oct 27, 2006 - Post-Essen Show (with Mike Siggins)</title>
      <itunes:title>BGTG 65 - Oct 27, 2006 - Post-Essen Show (with Mike Siggins)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-116259175357632786]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Knm48Tx15dM/bgtg-65-oct-27-2006-post-essen-show.html]]></link>
      <description><![CDATA[As promised, here's the post-Essen followup show. A few weeks ago I talked about the games I was interested in hearing more about at Essen. Now here's Mike Siggins, coming on the podcast to give BGTG listeners some firsthand accounts of his time at the fair, and impressions of some games. Be sure to also read Mike's column (the "Gamer's Notebook") at Funagain on the same subject. -Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Knm48Tx15dM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As promised, here's the post-Essen followup show. A few weeks ago I talked about the games I was interested in hearing more about at Essen. Now here's Mike Siggins, coming on the podcast to give BGTG listeners some firsthand accounts of his time at the fair, and impressions of some games. Be sure to also read Mike's column (the "Gamer's Notebook") at Funagain on the same subject. -Mark]]></content:encoded>
      
      
      <enclosure length="19922506" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_65_2006-10-27.mp3?dest-id=30513"/>
      <itunes:duration>55:20</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>As promised, here's the post-Essen followup show. A few weeks ago I talked about the games I was interested in hearing more about at Essen. Now here's Mike Siggins, coming on the podcast to give BGTG listeners some firsthand accounts of his time at the fair, and impressions of some games. Be sure to also read Mike's column (the "Gamer's Notebook") at Funagain on the same subject. -Mark</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>As promised, here's the post-Essen followup show. A few weeks ago I talked about the games I was interested in hearing more about at Essen. Now here's Mike Siggins, coming on the podcast to give BGTG listeners some firsthand accounts of his time at the fair, and impressions of some games. Be sure to also read Mike's column (the "Gamer's Notebook") at Funagain on the same subject. -Mark</itunes:summary></item>
    
    <item>
      <title>Case in point</title>
      <itunes:title>Case in point</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:34 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-116123383320299853]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/pwF9kXDMVsM/case-in-point.html]]></link>
      <description><![CDATA[I was getting set up to record another podcast tonight. Took the notes, did the research, printed out some feedback. Yep, I was all set. And then my kids asked to play a game before bed, suggesting Time's Up. Obviously, the podcast was backburnered and we had fun with the game instead!(Later I'll have to talk about how to play Time's Up with kids . . . and with only three players.)<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/pwF9kXDMVsM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I was getting set up to record another podcast tonight. Took the notes, did the research, printed out some feedback. Yep, I was all set. And then my kids asked to play a game before bed, suggesting Time's Up. Obviously, the podcast was backburnered and we had fun with the game instead!(Later I'll have to talk about how to play Time's Up with kids . . . and with only three players.)]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 58 - May 17, 2006 - SR: Ticket to Ride: Märklin, Buy Low Sell High, Dschunke and Feedback</title>
      <itunes:title>BGTG 58 - May 17, 2006 - SR: Ticket to Ride: Märklin, Buy Low Sell High, Dschunke and Feedback</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114793085302868825]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/AwO7_hOVa0o/bgtg-58-may-17-2006-sr-ticket-to-ride.html]]></link>
      <description><![CDATA[See? I told you I'd get a show out this week. Just had to ignore my family to get it done. (I'm kidding.) Don't know if I will, but I think I should try to knock out a couple more semi-smaller shows featuring session reports and some feedback. We'll see. This one starts with a smattering of news items and whatnot before I get into the discussion of specific games. Stuff like mentioning some new<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/AwO7_hOVa0o" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[See? I told you I'd get a show out this week. Just had to ignore my family to get it done. (I'm kidding.) Don't know if I will, but I think I should try to knock out a couple more semi-smaller shows featuring session reports and some feedback. We'll see. This one starts with a smattering of news items and whatnot before I get into the discussion of specific games. Stuff like mentioning some new]]></content:encoded>
      
      
      <enclosure length="15980311" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_58_2006-05-17.mp3?dest-id=30513"/>
      <itunes:duration>01:06:35</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>See? I told you I'd get a show out this week. Just had to ignore my family to get it done. (I'm kidding.) Don't know if I will, but I think I should try to knock out a couple more semi-smaller shows featuring session reports and some feedback. We'll see. This one starts with a smattering of news items and whatnot before I get into the discussion of specific games. Stuff like mentioning some new</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>See? I told you I'd get a show out this week. Just had to ignore my family to get it done. (I'm kidding.) Don't know if I will, but I think I should try to knock out a couple more semi-smaller shows featuring session reports and some feedback. We'll see. This one starts with a smattering of news items and whatnot before I get into the discussion of specific games. Stuff like mentioning some new</itunes:summary></item>
    
    <item>
      <title>BGTG 59 - June 2, 2006 - SR: Settlers of the Stone Age, Wyatt Earp, Safeknacker, Modern Art, Pirate's Cove (and Feedback)</title>
      <itunes:title>BGTG 59 - June 2, 2006 - SR: Settlers of the Stone Age, Wyatt Earp, Safeknacker, Modern Art, Pirate's Cove (and Feedback)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114926495036007119]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/HfjaL8_TeI4/bgtg-59-june-2-2006-sr-settlers-of.html]]></link>
      <description><![CDATA[Once again, I hope people are reading the blog as well as listening to the podcast. Because I often think of things I missed after the podcast is finished. (It's not just me--the host for the  highly recommended BBC Radio 4 program In Our Time does the same thing via post-show emails.)I really want to talk about the family gaming (and other non-gamer gaming) I've been doing lately, but that show<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/HfjaL8_TeI4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Once again, I hope people are reading the blog as well as listening to the podcast. Because I often think of things I missed after the podcast is finished. (It's not just me--the host for the highly recommended BBC Radio 4 program In Our Time does the same thing via post-show emails.)I really want to talk about the family gaming (and other non-gamer gaming) I've been doing lately, but that show]]></content:encoded>
      
      
      <enclosure length="12215519" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_59_2006-06-02.mp3?dest-id=30513"/>
      <itunes:duration>50:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Once again, I hope people are reading the blog as well as listening to the podcast. Because I often think of things I missed after the podcast is finished. (It's not just me--the host for the highly recommended BBC Radio 4 program In Our Time does the same thing via post-show emails.)I really want to talk about the family gaming (and other non-gamer gaming) I've been doing lately, but that show</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Once again, I hope people are reading the blog as well as listening to the podcast. Because I often think of things I missed after the podcast is finished. (It's not just me--the host for the highly recommended BBC Radio 4 program In Our Time does the same thing via post-show emails.)I really want to talk about the family gaming (and other non-gamer gaming) I've been doing lately, but that show</itunes:summary></item>
    
    <item>
      <title>BGTG 60 - June 14, 2006 David Arnott Leftovers about Medici, Elasund (and Hacienda)</title>
      <itunes:title>BGTG 60 - June 14, 2006 David Arnott Leftovers about Medici, Elasund (and Hacienda)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-115034464744753189]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hmaTV7qgXss/bgtg-60-june-14-2006-david-arnott.html]]></link>
      <description><![CDATA[During the All About Vinci show, my guest Dave Arnott thought to bring up something we'd failed to cover during our previous All About show, covering Medici almost a year ago. Rather than include that in the Vinci show, I clipped that part out to be used later. Something similar happened when Dave turned the tables on me for the "Dark Johnson" interview, when we got into some discussion about<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hmaTV7qgXss" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[During the All About Vinci show, my guest Dave Arnott thought to bring up something we'd failed to cover during our previous All About show, covering Medici almost a year ago. Rather than include that in the Vinci show, I clipped that part out to be used later. Something similar happened when Dave turned the tables on me for the "Dark Johnson" interview, when we got into some discussion about]]></content:encoded>
      
      
      <enclosure length="7601659" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_60_2006-06-14.mp3?dest-id=30513"/>
      <itunes:duration>31:40</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>During the All About Vinci show, my guest Dave Arnott thought to bring up something we'd failed to cover during our previous All About show, covering Medici almost a year ago. Rather than include that in the Vinci show, I clipped that part out to be used later. Something similar happened when Dave turned the tables on me for the "Dark Johnson" interview, when we got into some discussion about</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>During the All About Vinci show, my guest Dave Arnott thought to bring up something we'd failed to cover during our previous All About show, covering Medici almost a year ago. Rather than include that in the Vinci show, I clipped that part out to be used later. Something similar happened when Dave turned the tables on me for the "Dark Johnson" interview, when we got into some discussion about</itunes:summary></item>
    
    <item>
      <title>Join me for PBW Hacienda</title>
      <itunes:title>Join me for PBW Hacienda</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-115453397806299063]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/yzEyONsySXc/join-me-for-pbw-hacienda.html]]></link>
      <description><![CDATA[I've been playing play-by-web Hacienda for a while on Yucata.de. They even just started offering alternate maps (at least one). But now SpielByWeb.com also has Hacienda, and I like their game manager interface much better. For one thing, I'm able to create password-protected games just for my podcast listeners! You know the drill . . . go to the site, look for a game with Boardgames To Go in the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/yzEyONsySXc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've been playing play-by-web Hacienda for a while on Yucata.de. They even just started offering alternate maps (at least one). But now SpielByWeb.com also has Hacienda, and I like their game manager interface much better. For one thing, I'm able to create password-protected games just for my podcast listeners! You know the drill . . . go to the site, look for a game with Boardgames To Go in the]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>A podcast soon, I hope.</title>
      <itunes:title>A podcast soon, I hope.</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-115379476132374298]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/0DxBIELfjjI/podcast-soon-i-hope.html]]></link>
      <description><![CDATA[I've been advised in feedback to stop apologizing for being late on my podcasts. So I won't do that anymore, but I will point out that I'm more disappointed than anyone. I think from now on I'll plan on taking a 6-week hiatus from mid-June to the end of July, and another from mid-November to the end of the year. In fact, I've done both of those now--the trick is to plan for that in the future.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/0DxBIELfjjI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've been advised in feedback to stop apologizing for being late on my podcasts. So I won't do that anymore, but I will point out that I'm more disappointed than anyone. I think from now on I'll plan on taking a 6-week hiatus from mid-June to the end of July, and another from mid-November to the end of the year. In fact, I've done both of those now--the trick is to plan for that in the future.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Podcast download stats</title>
      <itunes:title>Podcast download stats</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:33 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114799316404904214]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/SpN7ikeQsjQ/podcast-download-stats.html]]></link>
      <description><![CDATA[Just for curiosity's sake. Those of you with more interest in podcasting ought to at least lurk on the boardgamepodcasters Yahoo group.Measuring the number of folks listening to podcasts is an inexact science. The closest you can get is measuring downloads, but you never know how many people share a single download (such as with an audio CD), how many downloads are trashed without ever being<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/SpN7ikeQsjQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Just for curiosity's sake. Those of you with more interest in podcasting ought to at least lurk on the boardgamepodcasters Yahoo group.Measuring the number of folks listening to podcasts is an inexact science. The closest you can get is measuring downloads, but you never know how many people share a single download (such as with an audio CD), how many downloads are trashed without ever being]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 56 - April 15, 2006 - All About Vinci (with David Arnott)</title>
      <itunes:title>BGTG 56 - April 15, 2006 - All About Vinci (with David Arnott)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:32 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114517465602543585]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/wMJMqHMOxSo/bgtg-56-april-15-2006-all-about-vinci.html]]></link>
      <description><![CDATA[I was on vacation last week. No, not at the Gathering of Friends, I was in Hawaii with my family. I thought I might catch up on a little podcasting backlog or at least spruce up the web page. Instead, I ended up doing what I should've planned on all along--relaxing! That's why this show recorded at the end of March is just being posted now.But here it is, the All About Vinci show. I announced<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/wMJMqHMOxSo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I was on vacation last week. No, not at the Gathering of Friends, I was in Hawaii with my family. I thought I might catch up on a little podcasting backlog or at least spruce up the web page. Instead, I ended up doing what I should've planned on all along--relaxing! That's why this show recorded at the end of March is just being posted now.But here it is, the All About Vinci show. I announced]]></content:encoded>
      
      
      <enclosure length="21955157" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_56_2005-04-15.mp3?dest-id=30513"/>
      <itunes:duration>01:31:28</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I was on vacation last week. No, not at the Gathering of Friends, I was in Hawaii with my family. I thought I might catch up on a little podcasting backlog or at least spruce up the web page. Instead, I ended up doing what I should've planned on all along--relaxing! That's why this show recorded at the end of March is just being posted now.But here it is, the All About Vinci show. I announced</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I was on vacation last week. No, not at the Gathering of Friends, I was in Hawaii with my family. I thought I might catch up on a little podcasting backlog or at least spruce up the web page. Instead, I ended up doing what I should've planned on all along--relaxing! That's why this show recorded at the end of March is just being posted now.But here it is, the All About Vinci show. I announced</itunes:summary></item>
    
    <item>
      <title>BGTG 57 - April 30, 2006 - Ordering Overseas</title>
      <itunes:title>BGTG 57 - April 30, 2006 - Ordering Overseas</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:32 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114663146103859272]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/n1-w9kareA4/bgtg-57-april-30-2006-ordering.html]]></link>
      <description><![CDATA[Here's a shorter show that I've wanted to do for a while, talking about how I've ordered games from overseas. Up until just recently that always meant Germany--albeit from a few different webshops--but last week I placed an order through a Dutch website, too. I organize most of these  group buys for the Santa Clarita Boardgamers, and there's something to learn from it. The websites are getting<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/n1-w9kareA4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's a shorter show that I've wanted to do for a while, talking about how I've ordered games from overseas. Up until just recently that always meant Germany--albeit from a few different webshops--but last week I placed an order through a Dutch website, too. I organize most of these group buys for the Santa Clarita Boardgamers, and there's something to learn from it. The websites are getting]]></content:encoded>
      
      
      <enclosure length="8259162" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_57_2006-04-30.mp3?dest-id=30513"/>
      <itunes:duration>34:24</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's a shorter show that I've wanted to do for a while, talking about how I've ordered games from overseas. Up until just recently that always meant Germany--albeit from a few different webshops--but last week I placed an order through a Dutch website, too. I organize most of these group buys for the Santa Clarita Boardgamers, and there's something to learn from it. The websites are getting</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's a shorter show that I've wanted to do for a while, talking about how I've ordered games from overseas. Up until just recently that always meant Germany--albeit from a few different webshops--but last week I placed an order through a Dutch website, too. I organize most of these group buys for the Santa Clarita Boardgamers, and there's something to learn from it. The websites are getting</itunes:summary></item>
    
    <item>
      <title>Your loss is my gain</title>
      <itunes:title>Your loss is my gain</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:32 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114771553730026807]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/S0KdjpKBNLI/your-loss-is-my-gain.html]]></link>
      <description><![CDATA[I wish I could be putting out more podcasts. I've got lots of ideas, some guests lined up (some have been waiting for months!), some partial shows recorded, and outlines for future shows. What I don't have is the time or energy to have finished them already.Actually, that's not true. I do have the time, and sometimes I even have the energy. However, my success in a personal goal for my hobby--<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/S0KdjpKBNLI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I wish I could be putting out more podcasts. I've got lots of ideas, some guests lined up (some have been waiting for months!), some partial shows recorded, and outlines for future shows. What I don't have is the time or energy to have finished them already.Actually, that's not true. I do have the time, and sometimes I even have the energy. However, my success in a personal goal for my hobby--]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 55 - April 4, 2006 - "Dark Johnson" Interview (with David Arnott)</title>
      <itunes:title>BGTG 55 - April 4, 2006 - "Dark Johnson" Interview (with David Arnott)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:31 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114418239107895791]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/5arJokjAHBk/bgtg-55-april-4-2006-dark-johnson.html]]></link>
      <description><![CDATA[Dave Arnott sprung this show on me, turning the tables on the interviewer. His plan was to expose me for the sinister, heartless gamer that I really am. Of course, the plan backfired and I come out smelling like a rose. :)No, he just asks some fun questions about my changing tastes and even behaviors in this hobby, touching on subjects like game themes, new games vs old, and short games vs long.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/5arJokjAHBk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Dave Arnott sprung this show on me, turning the tables on the interviewer. His plan was to expose me for the sinister, heartless gamer that I really am. Of course, the plan backfired and I come out smelling like a rose. :)No, he just asks some fun questions about my changing tastes and even behaviors in this hobby, touching on subjects like game themes, new games vs old, and short games vs long.]]></content:encoded>
      
      
      <enclosure length="7686167" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_55_2006-04-04.mp3?dest-id=30513"/>
      <itunes:duration>32:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Dave Arnott sprung this show on me, turning the tables on the interviewer. His plan was to expose me for the sinister, heartless gamer that I really am. Of course, the plan backfired and I come out smelling like a rose. :)No, he just asks some fun questions about my changing tastes and even behaviors in this hobby, touching on subjects like game themes, new games vs old, and short games vs long.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Dave Arnott sprung this show on me, turning the tables on the interviewer. His plan was to expose me for the sinister, heartless gamer that I really am. Of course, the plan backfired and I come out smelling like a rose. :)No, he just asks some fun questions about my changing tastes and even behaviors in this hobby, touching on subjects like game themes, new games vs old, and short games vs long.</itunes:summary></item>
    
    <item>
      <title>BGTG 54 - April 1, 2006 - New Gamer and Gamer Dads (with David Gullett)</title>
      <itunes:title>BGTG 54 - April 1, 2006 - New Gamer and Gamer Dads (with David Gullett)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:26 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114382354306577810]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Oz9xpgfKgr4/bgtg-54-april-1-2006-new-gamer-and.html]]></link>
      <description><![CDATA[[A technical complication meant this show took the longest to pull together, but I'm pleased to say it worked completely. If you want to read the audio editing story, check out the boardgamepodcasters mailing list. -Mark]This is a combination show, an interview with David Gullett that's about being a boardgame newbie, as well as about playing games with your kids. It's in the latter context that<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Oz9xpgfKgr4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[[A technical complication meant this show took the longest to pull together, but I'm pleased to say it worked completely. If you want to read the audio editing story, check out the boardgamepodcasters mailing list. -Mark]This is a combination show, an interview with David Gullett that's about being a boardgame newbie, as well as about playing games with your kids. It's in the latter context that]]></content:encoded>
      
      
      <enclosure length="22506419" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_54_2006-04-01.mp3?dest-id=30513"/>
      <itunes:duration>01:33:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>[A technical complication meant this show took the longest to pull together, but I'm pleased to say it worked completely. If you want to read the audio editing story, check out the boardgamepodcasters mailing list. -Mark]This is a combination show, an interview with David Gullett that's about being a boardgame newbie, as well as about playing games with your kids. It's in the latter context that</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>[A technical complication meant this show took the longest to pull together, but I'm pleased to say it worked completely. If you want to read the audio editing story, check out the boardgamepodcasters mailing list. -Mark]This is a combination show, an interview with David Gullett that's about being a boardgame newbie, as well as about playing games with your kids. It's in the latter context that</itunes:summary></item>
    
    <item>
      <title>They're coming! Honest!</title>
      <itunes:title>They're coming! Honest!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:26 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114382188397219435]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/4eHLV28ZNgg/theyre-coming-honest.html]]></link>
      <description><![CDATA[Apologies for taking so long to get these shows out. Really--they're very close. I'm proof-listening to the Gamer Dad episode with David Gullett now, and I've already recorded the All About Vinci show with David Arnott. Now, both of these shows are good, but long. Or maybe: good and long. The issue of show length is one I've brought up on the podcast a few times, and though most of the feedback<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/4eHLV28ZNgg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Apologies for taking so long to get these shows out. Really--they're very close. I'm proof-listening to the Gamer Dad episode with David Gullett now, and I've already recorded the All About Vinci show with David Arnott. Now, both of these shows are good, but long. Or maybe: good and long. The issue of show length is one I've brought up on the podcast a few times, and though most of the feedback]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>A show-and-a-half look forward</title>
      <itunes:title>A show-and-a-half look forward</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:26 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114270785407938167]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/dBA0DjqlWEU/show-and-half-look-forward.html]]></link>
      <description><![CDATA[I'm wrapping up some editing on a show I recorded with David Gullett (davebo on BGG) about gamer dads, as well as his relatively recent entry to this hobby. Fun stuff, especially when we got both his kid and mine on the air for a few minutes near the end. There's just a little technical stuff on my end to work out and I'll get it posted here. (We actually recorded that podcast the day before I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/dBA0DjqlWEU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm wrapping up some editing on a show I recorded with David Gullett (davebo on BGG) about gamer dads, as well as his relatively recent entry to this hobby. Fun stuff, especially when we got both his kid and mine on the air for a few minutes near the end. There's just a little technical stuff on my end to work out and I'll get it posted here. (We actually recorded that podcast the day before I]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 53b - Mar 6, 2006 - All About La Città (with Jonathan Degann, part 2)</title>
      <itunes:title>BGTG 53b - Mar 6, 2006 - All About La Città (with Jonathan Degann, part 2)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:25 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114212532272648933]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hS69FLKRQjQ/bgtg-53b-mar-6-2006-all-about-la-citt.html]]></link>
      <description><![CDATA[Here's part two of the podcast, the one where Jonathan and I get into La Città in detail. By the way, be sure to check out Eric Burgess' podcast Boardgame Babylon, which also features periodic episodes where he covers a single game in depth. In fact, he calls them his In Depth features. He's already done Caylus as a solo show, and recently did Ra with a second person.La Città is one of the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hS69FLKRQjQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's part two of the podcast, the one where Jonathan and I get into La Città in detail. By the way, be sure to check out Eric Burgess' podcast Boardgame Babylon, which also features periodic episodes where he covers a single game in depth. In fact, he calls them his In Depth features. He's already done Caylus as a solo show, and recently did Ra with a second person.La Città is one of the]]></content:encoded>
      
      
      <enclosure length="18510693" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_53b_2006-03-06.mp3?dest-id=30513"/>
      <itunes:duration>01:17:07</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's part two of the podcast, the one where Jonathan and I get into La Città in detail. By the way, be sure to check out Eric Burgess' podcast Boardgame Babylon, which also features periodic episodes where he covers a single game in depth. In fact, he calls them his In Depth features. He's already done Caylus as a solo show, and recently did Ra with a second person.La Città is one of the</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's part two of the podcast, the one where Jonathan and I get into La Città in detail. By the way, be sure to check out Eric Burgess' podcast Boardgame Babylon, which also features periodic episodes where he covers a single game in depth. In fact, he calls them his In Depth features. He's already done Caylus as a solo show, and recently did Ra with a second person.La Città is one of the</itunes:summary></item>
    
    <item>
      <title>Happy Birthday to BGTG!</title>
      <itunes:title>Happy Birthday to BGTG!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:25 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114229353906823222]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2SYoo0G9tyc/happy-birthday-to-bgtg.html]]></link>
      <description><![CDATA[In prepping that last show I missed the fact that the one-year anniversary for this podcast already came & went! I'd remembered it was sometime in March, but hadn't taken the time to find out exactly when. Then I spotted a "happy birthday" to me from Naturelich on his blog. Turns out it was on March 3rd, 2005, that I posted my first, awful epsiode. Nowhere to go but up after that!Though I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2SYoo0G9tyc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[In prepping that last show I missed the fact that the one-year anniversary for this podcast already came & went! I'd remembered it was sometime in March, but hadn't taken the time to find out exactly when. Then I spotted a "happy birthday" to me from Naturelich on his blog. Turns out it was on March 3rd, 2005, that I posted my first, awful epsiode. Nowhere to go but up after that!Though I]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 53a - Mar 6, 2006 - All About La Città (with Jonathan Degann, part 1)</title>
      <itunes:title>BGTG 53a - Mar 6, 2006 - All About La Città (with Jonathan Degann, part 1)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:24 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114210791540889694]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/1GXELpsG0hk/bgtg-53a-mar-6-2006-all-about-la-citt.html]]></link>
      <description><![CDATA[Finally! Another All About show, which are the sort that everyone seems to love best. This one was recorded with Jonathan Degann, who you may know from his opinions on mailing lists, his Game Theory 101 articles on The Games Journal, or most recently his own blog. Jonathan is someone I played with regularly for some time, when I was with the Left Coast Gamers. Then a few years ago I helped get<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/1GXELpsG0hk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Finally! Another All About show, which are the sort that everyone seems to love best. This one was recorded with Jonathan Degann, who you may know from his opinions on mailing lists, his Game Theory 101 articles on The Games Journal, or most recently his own blog. Jonathan is someone I played with regularly for some time, when I was with the Left Coast Gamers. Then a few years ago I helped get]]></content:encoded>
      
      
      <enclosure length="8017301" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_53a_2006-03-06.mp3?dest-id=30513"/>
      <itunes:duration>33:24</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Finally! Another All About show, which are the sort that everyone seems to love best. This one was recorded with Jonathan Degann, who you may know from his opinions on mailing lists, his Game Theory 101 articles on The Games Journal, or most recently his own blog. Jonathan is someone I played with regularly for some time, when I was with the Left Coast Gamers. Then a few years ago I helped get</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Finally! Another All About show, which are the sort that everyone seems to love best. This one was recorded with Jonathan Degann, who you may know from his opinions on mailing lists, his Game Theory 101 articles on The Games Journal, or most recently his own blog. Jonathan is someone I played with regularly for some time, when I was with the Left Coast Gamers. Then a few years ago I helped get</itunes:summary></item>
    
    <item>
      <title>Homework assignment: La Città</title>
      <itunes:title>Homework assignment: La Città</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:24 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114173604916766978]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ibNifI-m2mw/homework-assignment-la-citt.html]]></link>
      <description><![CDATA[Not really an assignment, but if you want to get the most out of the next All About show, maybe you'd like to refresh your memory about La Città. I recorded a two-parter with Jonathan Degann about his game analysis in general (part 1), and La Città in particular (part 2). It'll take me a day or three to finish it up.If I had a little better control of my recording schedule, I'd love to give<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ibNifI-m2mw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Not really an assignment, but if you want to get the most out of the next All About show, maybe you'd like to refresh your memory about La Città. I recorded a two-parter with Jonathan Degann about his game analysis in general (part 1), and La Città in particular (part 2). It'll take me a day or three to finish it up.If I had a little better control of my recording schedule, I'd love to give]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 51 - Feb.13, 2006 - SR: Jenseits von Theben, Vegas Showdown, Bolide, Zahltag, and Feedback</title>
      <itunes:title>BGTG 51 - Feb.13, 2006 - SR: Jenseits von Theben, Vegas Showdown, Bolide, Zahltag, and Feedback</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113961576484027240]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/XqsRM69R27s/bgtg-51-feb13-2006-sr-jenseits-von.html]]></link>
      <description><![CDATA[This episode became my white whale. It was a struggle to get it recorded, edited, partially scrapped & re-recorded, and finally posted. Towards the end, I have to admit that I just gave up a little bit, posting it even though I'm still not happy with the audio quality. Also, I think I ramble on just a bit too much, though at least the second take was better than the first! The audio issues come<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/XqsRM69R27s" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This episode became my white whale. It was a struggle to get it recorded, edited, partially scrapped & re-recorded, and finally posted. Towards the end, I have to admit that I just gave up a little bit, posting it even though I'm still not happy with the audio quality. Also, I think I ramble on just a bit too much, though at least the second take was better than the first! The audio issues come]]></content:encoded>
      
      
      <enclosure length="18461386" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_51_2006-02-13.mp3?dest-id=30513"/>
      <itunes:duration>01:16:55</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This episode became my white whale. It was a struggle to get it recorded, edited, partially scrapped &amp; re-recorded, and finally posted. Towards the end, I have to admit that I just gave up a little bit, posting it even though I'm still not happy with the audio quality. Also, I think I ramble on just a bit too much, though at least the second take was better than the first! The audio issues come</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This episode became my white whale. It was a struggle to get it recorded, edited, partially scrapped &amp; re-recorded, and finally posted. Towards the end, I have to admit that I just gave up a little bit, posting it even though I'm still not happy with the audio quality. Also, I think I ramble on just a bit too much, though at least the second take was better than the first! The audio issues come</itunes:summary></item>
    
    <item>
      <title>BGTG 52 - Feb.26, 2006 - SR: Vinci, Wallenstein, Hansa, and Tikal (all play-by-web) and Feedback</title>
      <itunes:title>BGTG 52 - Feb.26, 2006 - SR: Vinci, Wallenstein, Hansa, and Tikal (all play-by-web) and Feedback</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114105422332070393]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/kGBlR-zSbXs/bgtg-52-feb26-2006-sr-vinci.html]]></link>
      <description><![CDATA[Back to another Session Report & Feedback show, and back to my usual recording setup. This show focuses almost exclusively on play-by-web games, sharing some news about them, and talking about a few of the titles I played recently. Plus the feedback, of course.As I hoped, this proved to be a notably shorter show. Anything less than an hour is notable for me, now! :) Gives you more time to listen<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/kGBlR-zSbXs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Back to another Session Report & Feedback show, and back to my usual recording setup. This show focuses almost exclusively on play-by-web games, sharing some news about them, and talking about a few of the titles I played recently. Plus the feedback, of course.As I hoped, this proved to be a notably shorter show. Anything less than an hour is notable for me, now! :) Gives you more time to listen]]></content:encoded>
      
      
      <enclosure length="11298700" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_52_2006-02-26.mp3?dest-id=30513"/>
      <itunes:duration>47:04</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Back to another Session Report &amp; Feedback show, and back to my usual recording setup. This show focuses almost exclusively on play-by-web games, sharing some news about them, and talking about a few of the titles I played recently. Plus the feedback, of course.As I hoped, this proved to be a notably shorter show. Anything less than an hour is notable for me, now! :) Gives you more time to listen</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Back to another Session Report &amp; Feedback show, and back to my usual recording setup. This show focuses almost exclusively on play-by-web games, sharing some news about them, and talking about a few of the titles I played recently. Plus the feedback, of course.As I hoped, this proved to be a notably shorter show. Anything less than an hour is notable for me, now! :) Gives you more time to listen</itunes:summary></item>
    
    <item>
      <title>All About shows Geeklist</title>
      <itunes:title>All About shows Geeklist</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-114111199655408056]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/dma-2c_kX-U/all-about-shows-geeklist.html]]></link>
      <description><![CDATA[Listener Christopher Boothe took the initiative to create a geeklist of his favorite BGTG episodes, the All About shows. Thanks, Chris!<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/dma-2c_kX-U" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Listener Christopher Boothe took the initiative to create a geeklist of his favorite BGTG episodes, the All About shows. Thanks, Chris!]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Sorry for the delay!</title>
      <itunes:title>Sorry for the delay!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113979143454485888]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/7HpJeXGSp-g/sorry-for-delay.html]]></link>
      <description><![CDATA[I'm disappointed, too. I actually recorded a podcast three days ago. I was experimenting with a different recording setup, and after listening to it I decided the sound quality in the first half of the show was unacceptable. So I need to redo it, *sigh*. The better news is that I think the recording rig CAN work ok, and it gives me a little more flexibility in where & when I record a show. I'd<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/7HpJeXGSp-g" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm disappointed, too. I actually recorded a podcast three days ago. I was experimenting with a different recording setup, and after listening to it I decided the sound quality in the first half of the show was unacceptable. So I need to redo it, *sigh*. The better news is that I think the recording rig CAN work ok, and it gives me a little more flexibility in where & when I record a show. I'd]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Long shows no problem?</title>
      <itunes:title>Long shows no problem?</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:23 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113943405535778415]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/xmuKlNmjjdw/long-shows-no-problem.html]]></link>
      <description><![CDATA[In my 50th podcast I went over the single-CD show duration (about 78 minutes). Actually I've done that several times, but in all the other instances I split the show into two parts. This time I didn't . . . other than to make available a less elegantly hacked-into-two download. I just took a look at the download stats, and they seem to indicate the hacked-up show isn't necessary. They might even<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/xmuKlNmjjdw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[In my 50th podcast I went over the single-CD show duration (about 78 minutes). Actually I've done that several times, but in all the other instances I split the show into two parts. This time I didn't . . . other than to make available a less elegantly hacked-into-two download. I just took a look at the download stats, and they seem to indicate the hacked-up show isn't necessary. They might even]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 50 - Jan 24, 2006 - A Look Back at Essen (with Mike Siggins)</title>
      <itunes:title>BGTG 50 - Jan 24, 2006 - A Look Back at Essen (with Mike Siggins)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113864565718004801]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/TemrATvPMlA/bgtg-50-jan-24-2006-look-back-at-essen.html]]></link>
      <description><![CDATA[My fiftieth podcast! Wow, I really wasn't sure I'd ever make it this far when I started last March. The show has morphed a bit over time, mostly in response to some limitatation I want to address or opportunity I want to seize. The feedback has been pretty great the entire time, so I trust that I'm on the right track. In other words, I'm happy that my listeners appreciate the kind of shows I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/TemrATvPMlA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[My fiftieth podcast! Wow, I really wasn't sure I'd ever make it this far when I started last March. The show has morphed a bit over time, mostly in response to some limitatation I want to address or opportunity I want to seize. The feedback has been pretty great the entire time, so I trust that I'm on the right track. In other words, I'm happy that my listeners appreciate the kind of shows I]]></content:encoded>
      
      
      <enclosure length="21485276" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_50_2006-01-24.mp3?dest-id=30513"/>
      <itunes:duration>01:29:31</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>My fiftieth podcast! Wow, I really wasn't sure I'd ever make it this far when I started last March. The show has morphed a bit over time, mostly in response to some limitatation I want to address or opportunity I want to seize. The feedback has been pretty great the entire time, so I trust that I'm on the right track. In other words, I'm happy that my listeners appreciate the kind of shows I</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>My fiftieth podcast! Wow, I really wasn't sure I'd ever make it this far when I started last March. The show has morphed a bit over time, mostly in response to some limitatation I want to address or opportunity I want to seize. The feedback has been pretty great the entire time, so I trust that I'm on the right track. In other words, I'm happy that my listeners appreciate the kind of shows I</itunes:summary></item>
    
    <item>
      <title>Another good boardgame podcast</title>
      <itunes:title>Another good boardgame podcast</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113937099455603576]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/dLMllkWGgws/another-good-boardgame-podcast.html]]></link>
      <description><![CDATA[This has already been reported on Boardgamenews.com, but I also want to call your attention to Garrett's Games & Geekiness, a new boardgame podcast by Doug Garrett. Doug is probably best known as the boardgame organizer for the well-regarded Kublacon game convention. It's held in the San Francisco Bay Area over Memorial Day Weekend. A few years ago I got to go when Reiner Knizia made an<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/dLMllkWGgws" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This has already been reported on Boardgamenews.com, but I also want to call your attention to Garrett's Games & Geekiness, a new boardgame podcast by Doug Garrett. Doug is probably best known as the boardgame organizer for the well-regarded Kublacon game convention. It's held in the San Francisco Bay Area over Memorial Day Weekend. A few years ago I got to go when Reiner Knizia made an]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>More voicemail fixes</title>
      <itunes:title>More voicemail fixes</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113885717459533056]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/mAJQOUDBYKY/more-voicemail-fixes.html]]></link>
      <description><![CDATA[Sheesh, around the same time I recorded an outgoing message for the Boardgames To go dial-in number (206-222-BGTG), the voicemail capability on my Skype account (username: boardgamestogo) went kablooie! But that's fixed now, too. Whew!<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/mAJQOUDBYKY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Sheesh, around the same time I recorded an outgoing message for the Boardgames To go dial-in number (206-222-BGTG), the voicemail capability on my Skype account (username: boardgamestogo) went kablooie! But that's fixed now, too. Whew!]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Voicemail and more play-by-web</title>
      <itunes:title>Voicemail and more play-by-web</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:22 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113876580328780396]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/zee9Ol-sFAw/voicemail-and-more-play-by-web.html]]></link>
      <description><![CDATA[It was pointed out to me that the BGTG voicemail line (206-222-BGTG) didn't have an outgoing greeting, making it a little weird to leave a voicemail. That's now fixed, so it should be more inviting to leave me a message. Now I need to do the same for my Skype account.Speaking of voicemail, I've received a few messages lately that were a few seconds of silence . . . nothing more. Recent messages<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/zee9Ol-sFAw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It was pointed out to me that the BGTG voicemail line (206-222-BGTG) didn't have an outgoing greeting, making it a little weird to leave a voicemail. That's now fixed, so it should be more inviting to leave me a message. Now I need to do the same for my Skype account.Speaking of voicemail, I've received a few messages lately that were a few seconds of silence . . . nothing more. Recent messages]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Board Game Internet Awards</title>
      <itunes:title>Board Game Internet Awards</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:21 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113864059918979359]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/vQtH7JSasKU/board-game-internet-awards.html]]></link>
      <description><![CDATA[This podcast won an Honorable Mention in the BGIA's Best Game Podcast or Videocast category! I appreciate the selection, and most of all the initiative of the Gone Gaming blog that dreamed up these awards. There are a lot of categories and they've all served to put a spotlight on some great content on the net about our hobby. There are blogs, strategy articles, advocacy articles, humor, and more<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/vQtH7JSasKU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This podcast won an Honorable Mention in the BGIA's Best Game Podcast or Videocast category! I appreciate the selection, and most of all the initiative of the Gone Gaming blog that dreamed up these awards. There are a lot of categories and they've all served to put a spotlight on some great content on the net about our hobby. There are blogs, strategy articles, advocacy articles, humor, and more]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Join me for play-by-web games?</title>
      <itunes:title>Join me for play-by-web games?</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:21 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113829597670542763]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/d7xAKfqHeQs/join-me-for-play-by-web-games.html]]></link>
      <description><![CDATA[I play a somewhat steady stream of play-by-web boardgames. If listeners want to join me, just pop over to one of thsoe sites and look for games called Boardgames To Go. On the sites that use passwords for games, I always try to use BGTG as the password to restrict the game to my podcast listeners. Right now I've got games of Reef Encounter and Through the Desert waiting for players.-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/d7xAKfqHeQs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I play a somewhat steady stream of play-by-web boardgames. If listeners want to join me, just pop over to one of thsoe sites and look for games called Boardgames To Go. On the sites that use passwords for games, I always try to use BGTG as the password to restrict the game to my podcast listeners. Right now I've got games of Reef Encounter and Through the Desert waiting for players.-Mark]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 49 - Jan 21, 2006 - Five &amp; Dime Lists (with Mark JACKson)</title>
      <itunes:title>BGTG 49 - Jan 21, 2006 - Five &amp; Dime Lists (with Mark JACKson)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113795402548324503]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/WsDVp_Fma-k/bgtg-49-jan-21-2006-five-dime-lists.html]]></link>
      <description><![CDATA[Though it's happening less often nowadays, in the past people have confused Mark Jackson and myself. Though that's mostly due to the similarity in our names, we have some similar tastes in games (e.g. original Entdecker), we've crossed paths a few times, and since Jackson moved here in 2003 we're both Californians. California is a big state, though, and we're not so close that we see each other<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/WsDVp_Fma-k" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Though it's happening less often nowadays, in the past people have confused Mark Jackson and myself. Though that's mostly due to the similarity in our names, we have some similar tastes in games (e.g. original Entdecker), we've crossed paths a few times, and since Jackson moved here in 2003 we're both Californians. California is a big state, though, and we're not so close that we see each other]]></content:encoded>
      
      
      <enclosure length="18524033" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_49_2006-01-21.mp3?dest-id=30513"/>
      <itunes:duration>01:17:11</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Though it's happening less often nowadays, in the past people have confused Mark Jackson and myself. Though that's mostly due to the similarity in our names, we have some similar tastes in games (e.g. original Entdecker), we've crossed paths a few times, and since Jackson moved here in 2003 we're both Californians. California is a big state, though, and we're not so close that we see each other</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Though it's happening less often nowadays, in the past people have confused Mark Jackson and myself. Though that's mostly due to the similarity in our names, we have some similar tastes in games (e.g. original Entdecker), we've crossed paths a few times, and since Jackson moved here in 2003 we're both Californians. California is a big state, though, and we're not so close that we see each other</itunes:summary></item>
    
    <item>
      <title>Help a brother out?</title>
      <itunes:title>Help a brother out?</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:20 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113794975750234345]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/1GgGX_1XLTU/help-brother-out.html]]></link>
      <description><![CDATA[I'm raising some GeekGold so that my logo designer (and onetime BGTG guest) Greg Wilzbach can get an avatar on BoardgameGeek. A nice listener spontaneously donated some GG to me last week--which was very nice--and now I'm running one of those BGG auctions where the currency is GG. The game up for auction is Alan Moon's Slow Freight, the gamekit exclusive Funagain. It's still for sale on that site<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/1GgGX_1XLTU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I'm raising some GeekGold so that my logo designer (and onetime BGTG guest) Greg Wilzbach can get an avatar on BoardgameGeek. A nice listener spontaneously donated some GG to me last week--which was very nice--and now I'm running one of those BGG auctions where the currency is GG. The game up for auction is Alan Moon's Slow Freight, the gamekit exclusive Funagain. It's still for sale on that site]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 47 - Jan. 8, 2006 - Behind the Scenes at BGTG</title>
      <itunes:title>BGTG 47 - Jan. 8, 2006 - Behind the Scenes at BGTG</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:19 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113692205049830116]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/7UWzVKXAI5U/bgtg-47-jan-8-2006-behind-scenes-at.html]]></link>
      <description><![CDATA[This is more or less an update of the "intro to podcasting" show I did way back in May, 2005. It's especially intended for people who might start up their own boardgame podcast--whether they were thinking about it already or not! It might also be of some interest to general listeners of the show, who are curious how a podcast like this comes together. There's not much to it, really.-MarkLinksBGTG<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/7UWzVKXAI5U" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This is more or less an update of the "intro to podcasting" show I did way back in May, 2005. It's especially intended for people who might start up their own boardgame podcast--whether they were thinking about it already or not! It might also be of some interest to general listeners of the show, who are curious how a podcast like this comes together. There's not much to it, really.-MarkLinksBGTG]]></content:encoded>
      
      
      <enclosure length="11972192" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_47_2006-01-08.mp3?dest-id=30513"/>
      <itunes:duration>49:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This is more or less an update of the "intro to podcasting" show I did way back in May, 2005. It's especially intended for people who might start up their own boardgame podcast--whether they were thinking about it already or not! It might also be of some interest to general listeners of the show, who are curious how a podcast like this comes together. There's not much to it, really.-MarkLinksBGTG</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This is more or less an update of the "intro to podcasting" show I did way back in May, 2005. It's especially intended for people who might start up their own boardgame podcast--whether they were thinking about it already or not! It might also be of some interest to general listeners of the show, who are curious how a podcast like this comes together. There's not much to it, really.-MarkLinksBGTG</itunes:summary></item>
    
    <item>
      <title>BGTG 48 - Jan. 14, 2006 - Retrospective on 2005</title>
      <itunes:title>BGTG 48 - Jan. 14, 2006 - Retrospective on 2005</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:19 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113752210439651829]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/aS17ZL-OFRI/bgtg-48-jan-14-2006-retrospective-on.html]]></link>
      <description><![CDATA[For a long time I've posted a retrospective on my past year in the hobby, first to rec.games.board, then spielfrieks, then my blog. This year, of course, I've shifted it over to a podcast episode. That's the first big shift. The other comes from not having kept track of my game stats last year. And yet . . . I still have things to say. :)-MarkP.S. As I mention in the show, the call-in number for<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/aS17ZL-OFRI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[For a long time I've posted a retrospective on my past year in the hobby, first to rec.games.board, then spielfrieks, then my blog. This year, of course, I've shifted it over to a podcast episode. That's the first big shift. The other comes from not having kept track of my game stats last year. And yet . . . I still have things to say. :)-MarkP.S. As I mention in the show, the call-in number for]]></content:encoded>
      
      
      <enclosure length="9285965" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_48_2006-01-14.mp3?dest-id=30513"/>
      <itunes:duration>38:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>For a long time I've posted a retrospective on my past year in the hobby, first to rec.games.board, then spielfrieks, then my blog. This year, of course, I've shifted it over to a podcast episode. That's the first big shift. The other comes from not having kept track of my game stats last year. And yet . . . I still have things to say. :)-MarkP.S. As I mention in the show, the call-in number for</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>For a long time I've posted a retrospective on my past year in the hobby, first to rec.games.board, then spielfrieks, then my blog. This year, of course, I've shifted it over to a podcast episode. That's the first big shift. The other comes from not having kept track of my game stats last year. And yet . . . I still have things to say. :)-MarkP.S. As I mention in the show, the call-in number for</itunes:summary></item>
    
    <item>
      <title>iTunes glitch</title>
      <itunes:title>iTunes glitch</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:19 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113702379019958853]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/88e30q6rUzU/itunes-glitch.html]]></link>
      <description><![CDATA[A little note for those of you who download this show in iTunes (and hopefully read the blog, too, or else you'll miss this). For some reason, iTunes refuses to list episode 46A in its listing, even though other podcatching software sees it correctly (it shows up in the feed). So if you missed the first, larger half of my latest Session Report & Feedback show--the part with the news & session<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/88e30q6rUzU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A little note for those of you who download this show in iTunes (and hopefully read the blog, too, or else you'll miss this). For some reason, iTunes refuses to list episode 46A in its listing, even though other podcatching software sees it correctly (it shows up in the feed). So if you missed the first, larger half of my latest Session Report & Feedback show--the part with the news & session]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Ouch.</title>
      <itunes:title>Ouch.</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113643992292596087]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/PgVs1IYxb3w/ouch.html]]></link>
      <description><![CDATA[That hurt.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/PgVs1IYxb3w" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[That hurt.]]></content:encoded>
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Fight on!</title>
      <itunes:title>Fight on!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113641943940073835]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/z_LMVZz4vFQ/fight-on.html]]></link>
      <description><![CDATA[In about an hour my alma mater, the University of Southern California takes on the University of Texas for the college football national championship. But get this--Texas is also my alma mater! Yeah, my two colleges are ranked #1 and #2, facing each other in the storied Rose Bowl today for all the marbles. Am I conflicted? (Everyone asks.) No! Grad school was more like a job--undergrad was where<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/z_LMVZz4vFQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[In about an hour my alma mater, the University of Southern California takes on the University of Texas for the college football national championship. But get this--Texas is also my alma mater! Yeah, my two colleges are ranked #1 and #2, facing each other in the storied Rose Bowl today for all the marbles. Am I conflicted? (Everyone asks.) No! Grad school was more like a job--undergrad was where]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Vintage Gamer (new boardgame podcast)</title>
      <itunes:title>Vintage Gamer (new boardgame podcast)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113631186229774704]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/CurCxZo4hj4/vintage-gamer-new-boardgame-podcast.html]]></link>
      <description><![CDATA[Jam Van Verth has just started a new boardgame podcast. It's called The Vintage Gamer, and he intends to cover the older games that are forgotten while we all play the "shiny, new" ones. And by older, he doesn't mean 1998 . . . he means 1978. Or 1958! Something like that, anyway. By its nature I think he'll end up covering boardgames more than any other type of game, but he's also thinking about<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/CurCxZo4hj4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Jam Van Verth has just started a new boardgame podcast. It's called The Vintage Gamer, and he intends to cover the older games that are forgotten while we all play the "shiny, new" ones. And by older, he doesn't mean 1998 . . . he means 1978. Or 1958! Something like that, anyway. By its nature I think he'll end up covering boardgames more than any other type of game, but he's also thinking about]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 46a - January 2, 2006 - SR: Lots of games, and Feedback</title>
      <itunes:title>BGTG 46a - January 2, 2006 - SR: Lots of games, and Feedback</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:17 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113627073076342731]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/cBDgOmrd-2I/bgtg-46a-january-2-2006-sr-lots-of.html]]></link>
      <description><![CDATA[Yea! I finally got to record a new podcast! I needed to do a fair bit of catching up, which meant the podcast got to be pretty long. With that in mind I split it into two parts. This is the first part, about an hour of me catching up for lost time and talking about some games I've been playing recently. The second part, which I'll post next, is the feedback segment.-MarkLinksBGTG Frappr<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/cBDgOmrd-2I" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Yea! I finally got to record a new podcast! I needed to do a fair bit of catching up, which meant the podcast got to be pretty long. With that in mind I split it into two parts. This is the first part, about an hour of me catching up for lost time and talking about some games I've been playing recently. The second part, which I'll post next, is the feedback segment.-MarkLinksBGTG Frappr]]></content:encoded>
      
      
      <enclosure length="14824663" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_46a_2006-01-02.mp3?dest-id=30513"/>
      <itunes:duration>01:01:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Yea! I finally got to record a new podcast! I needed to do a fair bit of catching up, which meant the podcast got to be pretty long. With that in mind I split it into two parts. This is the first part, about an hour of me catching up for lost time and talking about some games I've been playing recently. The second part, which I'll post next, is the feedback segment.-MarkLinksBGTG Frappr</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Yea! I finally got to record a new podcast! I needed to do a fair bit of catching up, which meant the podcast got to be pretty long. With that in mind I split it into two parts. This is the first part, about an hour of me catching up for lost time and talking about some games I've been playing recently. The second part, which I'll post next, is the feedback segment.-MarkLinksBGTG Frappr</itunes:summary></item>
    
    <item>
      <title>BGTG 46b - January 2, 2006 - SR: Lots of games, and Feedback</title>
      <itunes:title>BGTG 46b - January 2, 2006 - SR: Lots of games, and Feedback</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:17 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113627108713476324]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/r2JU9FbnmAM/bgtg-46b-january-2-2006-sr-lots-of.html]]></link>
      <description><![CDATA[Here's part two of this episode, just the feedback portion. Keep 'em coming! :-) It's good to be back.-MarkLinksSkype (my username is BoardgamesToGo)Naturelich Games (blog)(what did I miss?)<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/r2JU9FbnmAM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's part two of this episode, just the feedback portion. Keep 'em coming! :-) It's good to be back.-MarkLinksSkype (my username is BoardgamesToGo)Naturelich Games (blog)(what did I miss?)]]></content:encoded>
      
      
      <enclosure length="6718867" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_46b_2006-01-02.mp3?dest-id=30513"/>
      <itunes:duration>27:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's part two of this episode, just the feedback portion. Keep 'em coming! :-) It's good to be back.-MarkLinksSkype (my username is BoardgamesToGo)Naturelich Games (blog)(what did I miss?)</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's part two of this episode, just the feedback portion. Keep 'em coming! :-) It's good to be back.-MarkLinksSkype (my username is BoardgamesToGo)Naturelich Games (blog)(what did I miss?)</itunes:summary></item>
    
    <item>
      <title>Happy New Year (and 30 questions)</title>
      <itunes:title>Happy New Year (and 30 questions)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:16 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113613445516335779]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/0IQOSl6f41Y/happy-new-year-and-30-questions.html]]></link>
      <description><![CDATA[Happy 2006! The holidays are just about behind us now, and my schedule will soon be returning to normal. With that will come a chance to get back into some podcast recording. I had no idea I would be out of commission for so long, and I'm eager to get back to it.In the meantime, another blog post. I borrowed this idea from Mark Jackson . . . who lifted it from Mark Haberman. A good idea worth<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/0IQOSl6f41Y" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Happy 2006! The holidays are just about behind us now, and my schedule will soon be returning to normal. With that will come a chance to get back into some podcast recording. I had no idea I would be out of commission for so long, and I'm eager to get back to it.In the meantime, another blog post. I borrowed this idea from Mark Jackson . . . who lifted it from Mark Haberman. A good idea worth]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Happy Holidays from BGTG</title>
      <itunes:title>Happy Holidays from BGTG</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:16 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113556016989055363]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9Iz_aSZKhQw/happy-holidays-from-bgtg.html]]></link>
      <description><![CDATA[Wow, I really thought I'd have the opportunity to record a show by now. But guess what? It's busy around the holidays. I'll do another podcast as soon as I'm able.In the meantime, Merry Christmas for me and Happy Holidays to everyone! This year I got several games as gifts. That's unusual, because even though I've been a gamer for 25 years, I don't often ask for games as gifts. Way back when (RPG<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9Iz_aSZKhQw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Wow, I really thought I'd have the opportunity to record a show by now. But guess what? It's busy around the holidays. I'll do another podcast as soon as I'm able.In the meantime, Merry Christmas for me and Happy Holidays to everyone! This year I got several games as gifts. That's unusual, because even though I've been a gamer for 25 years, I don't often ask for games as gifts. Way back when (RPG]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Upcoming podcast</title>
      <itunes:title>Upcoming podcast</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:16 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113470549499097703]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/_0TZABVJEwU/upcoming-podcast.html]]></link>
      <description><![CDATA[Ok, at least some of my listeners are reading this site, too. So I can at least get the word out about some plans for upcoming podcasts. The in-laws left yesterday, my folks arrive in a week, and I'm going to two more Christmas parties in between. And no game nights. Ah well, that's the way it goes, this time of year. It's always busy, and I haven't had a "normal" week for the podcast since<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/_0TZABVJEwU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Ok, at least some of my listeners are reading this site, too. So I can at least get the word out about some plans for upcoming podcasts. The in-laws left yesterday, my folks arrive in a week, and I'm going to two more Christmas parties in between. And no game nights. Ah well, that's the way it goes, this time of year. It's always busy, and I haven't had a "normal" week for the podcast since]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 44b - Nov.23, 2005 - My own BGG.con impressions (part 2)</title>
      <itunes:title>BGTG 44b - Nov.23, 2005 - My own BGG.con impressions (part 2)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113278173935972297]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/p321ZbDI930/bgtg-44b-nov23-2005-my-own-bggcon.html]]></link>
      <description><![CDATA[[Nothing went wrong when I published the last show without a full proof-listen beforehand, so I'm doing it again. This isn't supposed to be my regular practice, but the holidays are upon us, family is coming to visit, and I fear if I don't publish this show now it will be another week before I get the chance. So out it goes. As before, if something is wrong please let me know immediately and I'll<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/p321ZbDI930" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[[Nothing went wrong when I published the last show without a full proof-listen beforehand, so I'm doing it again. This isn't supposed to be my regular practice, but the holidays are upon us, family is coming to visit, and I fear if I don't publish this show now it will be another week before I get the chance. So out it goes. As before, if something is wrong please let me know immediately and I'll]]></content:encoded>
      
      
      <enclosure length="7074244" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_44b_2005-11-23.mp3?dest-id=30513"/>
      <itunes:duration>29:28</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>[Nothing went wrong when I published the last show without a full proof-listen beforehand, so I'm doing it again. This isn't supposed to be my regular practice, but the holidays are upon us, family is coming to visit, and I fear if I don't publish this show now it will be another week before I get the chance. So out it goes. As before, if something is wrong please let me know immediately and I'll</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>[Nothing went wrong when I published the last show without a full proof-listen beforehand, so I'm doing it again. This isn't supposed to be my regular practice, but the holidays are upon us, family is coming to visit, and I fear if I don't publish this show now it will be another week before I get the chance. So out it goes. As before, if something is wrong please let me know immediately and I'll</itunes:summary></item>
    
    <item>
      <title>BGTG 45 - Dec. 2, 2005 - My days with Steve Jackson Games</title>
      <itunes:title>BGTG 45 - Dec. 2, 2005 - My days with Steve Jackson Games</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113384985373611335]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ep-vIgSxggY/bgtg-45-dec-2-2005-my-days-with-steve.html]]></link>
      <description><![CDATA[The last in the series of BGG.con-related shows, this one's only connection is the fact that I first tried to record it on the way to BGG.con . . . and the fact that it features Texas (Austin, this time). That original recording took place while on layover at the Denver airport. Unfortunately, the background noise was too distracting, so I ultimately had to discard it. But I'd kept my notes, and<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ep-vIgSxggY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The last in the series of BGG.con-related shows, this one's only connection is the fact that I first tried to record it on the way to BGG.con . . . and the fact that it features Texas (Austin, this time). That original recording took place while on layover at the Denver airport. Unfortunately, the background noise was too distracting, so I ultimately had to discard it. But I'd kept my notes, and]]></content:encoded>
      
      
      <enclosure length="9460895" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_45_2005-12-03.mp3?dest-id=30513"/>
      <itunes:duration>39:25</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>The last in the series of BGG.con-related shows, this one's only connection is the fact that I first tried to record it on the way to BGG.con . . . and the fact that it features Texas (Austin, this time). That original recording took place while on layover at the Denver airport. Unfortunately, the background noise was too distracting, so I ultimately had to discard it. But I'd kept my notes, and</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>The last in the series of BGG.con-related shows, this one's only connection is the fact that I first tried to record it on the way to BGG.con . . . and the fact that it features Texas (Austin, this time). That original recording took place while on layover at the Denver airport. Unfortunately, the background noise was too distracting, so I ultimately had to discard it. But I'd kept my notes, and</itunes:summary></item>
    
    <item>
      <title>I'm still here...</title>
      <itunes:title>I'm still here...</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:15 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113442220292308765]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ncj3uyuRLiY/im-still-here.html]]></link>
      <description><![CDATA[...it's just that busy, holiday time of the year. I want to record a Session Report & Feedback show (but with some tweaks for both) soon. Right now we've got my in-laws visiting, so the podcast has to wait for a bit. Hmm, I suppose I could actually use this good ol' blog to start sharing some thoughts until I can record an audio program. I'm never sure how many of my listeners actually read the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ncj3uyuRLiY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[...it's just that busy, holiday time of the year. I want to record a Session Report & Feedback show (but with some tweaks for both) soon. Right now we've got my in-laws visiting, so the podcast has to wait for a bit. Hmm, I suppose I could actually use this good ol' blog to start sharing some thoughts until I can record an audio program. I'm never sure how many of my listeners actually read the]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 43 - Nov. 6, 2005 - All About Euphrat &amp; Tigris (with Greg Pettit)</title>
      <itunes:title>BGTG 43 - Nov. 6, 2005 - All About Euphrat &amp; Tigris (with Greg Pettit)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:14 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113190966100695686]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/XYkRJ7eR4tQ/bgtg-43-nov-6-2005-all-about-euphrat.html]]></link>
      <description><![CDATA[At last! Another All About show, and one I'd been planning to do for some time. My buddy and BGG.com roommate Greg Pettit has played the game a fair bit, and shared his opinions about the game's strategies, reputation, graphic production, and more. Also, we managed to play the newly-released card game adaption of E&T at the con, which gave us even more to think about.-MarkP.S. Pretty ridiculous<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/XYkRJ7eR4tQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[At last! Another All About show, and one I'd been planning to do for some time. My buddy and BGG.com roommate Greg Pettit has played the game a fair bit, and shared his opinions about the game's strategies, reputation, graphic production, and more. Also, we managed to play the newly-released card game adaption of E&T at the con, which gave us even more to think about.-MarkP.S. Pretty ridiculous]]></content:encoded>
      
      
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      <itunes:duration>01:37:13</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>At last! Another All About show, and one I'd been planning to do for some time. My buddy and BGG.com roommate Greg Pettit has played the game a fair bit, and shared his opinions about the game's strategies, reputation, graphic production, and more. Also, we managed to play the newly-released card game adaption of E&amp;T at the con, which gave us even more to think about.-MarkP.S. Pretty ridiculous</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>At last! Another All About show, and one I'd been planning to do for some time. My buddy and BGG.com roommate Greg Pettit has played the game a fair bit, and shared his opinions about the game's strategies, reputation, graphic production, and more. Also, we managed to play the newly-released card game adaption of E&amp;T at the con, which gave us even more to think about.-MarkP.S. Pretty ridiculous</itunes:summary></item>
    
    <item>
      <title>BGTG 44a - Nov.16, 2005 - My own BGG.con impressions (part 1)</title>
      <itunes:title>BGTG 44a - Nov.16, 2005 - My own BGG.con impressions (part 1)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:14 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113218586539874595]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Qk2IjkJEKuA/bgtg-44a-nov16-2005-my-own-bggcon.html]]></link>
      <description><![CDATA[[Against my better judgment, I'm posting this show before I've had a chance to listen to it. Someone please email me if there's something amiss, and I'll correct it ASAP. I don't have the opportunity to go through my normal recording-proofing-publishing routine, but want to get this out rather than sit on it. -Mark]Two shows ago I had an interview with Aldie & Derk about Boardgamegeek.con. At<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Qk2IjkJEKuA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[[Against my better judgment, I'm posting this show before I've had a chance to listen to it. Someone please email me if there's something amiss, and I'll correct it ASAP. I don't have the opportunity to go through my normal recording-proofing-publishing routine, but want to get this out rather than sit on it. -Mark]Two shows ago I had an interview with Aldie & Derk about Boardgamegeek.con. At]]></content:encoded>
      
      
      <enclosure length="8838672" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_44a_2005-11-16.mp3?dest-id=30513"/>
      <itunes:duration>36:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>[Against my better judgment, I'm posting this show before I've had a chance to listen to it. Someone please email me if there's something amiss, and I'll correct it ASAP. I don't have the opportunity to go through my normal recording-proofing-publishing routine, but want to get this out rather than sit on it. -Mark]Two shows ago I had an interview with Aldie &amp; Derk about Boardgamegeek.con. At</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>[Against my better judgment, I'm posting this show before I've had a chance to listen to it. Someone please email me if there's something amiss, and I'll correct it ASAP. I don't have the opportunity to go through my normal recording-proofing-publishing routine, but want to get this out rather than sit on it. -Mark]Two shows ago I had an interview with Aldie &amp; Derk about Boardgamegeek.con. At</itunes:summary></item>
    
    <item>
      <title>BGTG 41 - Oct. 31, 2005 - SR: Hansa, Roller Coaster Tycoon (plus Feedback)</title>
      <itunes:title>BGTG 41 - Oct. 31, 2005 - SR: Hansa, Roller Coaster Tycoon (plus Feedback)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113081456885291218]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/4P1-k4PB9o4/bgtg-41-oct-31-2005-sr-hansa-roller.html]]></link>
      <description><![CDATA[A bit of a delay last week, with family visiting and a conference. Just time enough to squeeze in one more show before BGG.con, which is in three days! This session report show enabled me to work through my backlog of feedback, positioned at the end of the show as always.Hansa is a game that might not be for everyone, but I still think is somewhat overlooked. (Was it really released in 2004? I<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/4P1-k4PB9o4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A bit of a delay last week, with family visiting and a conference. Just time enough to squeeze in one more show before BGG.con, which is in three days! This session report show enabled me to work through my backlog of feedback, positioned at the end of the show as always.Hansa is a game that might not be for everyone, but I still think is somewhat overlooked. (Was it really released in 2004? I]]></content:encoded>
      
      
      <enclosure length="18186432" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_41_2005-10-31.mp3?dest-id=30513"/>
      <itunes:duration>01:15:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A bit of a delay last week, with family visiting and a conference. Just time enough to squeeze in one more show before BGG.con, which is in three days! This session report show enabled me to work through my backlog of feedback, positioned at the end of the show as always.Hansa is a game that might not be for everyone, but I still think is somewhat overlooked. (Was it really released in 2004? I</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A bit of a delay last week, with family visiting and a conference. Just time enough to squeeze in one more show before BGG.con, which is in three days! This session report show enabled me to work through my backlog of feedback, positioned at the end of the show as always.Hansa is a game that might not be for everyone, but I still think is somewhat overlooked. (Was it really released in 2004? I</itunes:summary></item>
    
    <item>
      <title>BGTG 42 - Nov. 6, 2005 - Boardgamegeek.Con (with Aldie and Derk)</title>
      <itunes:title>BGTG 42 - Nov. 6, 2005 - Boardgamegeek.Con (with Aldie and Derk)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113151418557625562]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/IRxkM5op4KA/bgtg-42-nov-6-2005-boardgamegeekcon.html]]></link>
      <description><![CDATA[My listeners will know that I wanted to record something at Boardgamegeek.con, and I finally got that chance in the final hours of the event: an interview with Aldie and Derk about the convention itself. Aldie had agreed to it as early as Friday, but those guys were just so busy throughout the weekend that we didn't get an opportunity until the very end. They were pretty fried, but probably<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/IRxkM5op4KA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[My listeners will know that I wanted to record something at Boardgamegeek.con, and I finally got that chance in the final hours of the event: an interview with Aldie and Derk about the convention itself. Aldie had agreed to it as early as Friday, but those guys were just so busy throughout the weekend that we didn't get an opportunity until the very end. They were pretty fried, but probably]]></content:encoded>
      
      
      <enclosure length="14352482" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_42_2005-11-06.mp3?dest-id=30513"/>
      <itunes:duration>59:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>My listeners will know that I wanted to record something at Boardgamegeek.con, and I finally got that chance in the final hours of the event: an interview with Aldie and Derk about the convention itself. Aldie had agreed to it as early as Friday, but those guys were just so busy throughout the weekend that we didn't get an opportunity until the very end. They were pretty fried, but probably</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>My listeners will know that I wanted to record something at Boardgamegeek.con, and I finally got that chance in the final hours of the event: an interview with Aldie and Derk about the convention itself. Aldie had agreed to it as early as Friday, but those guys were just so busy throughout the weekend that we didn't get an opportunity until the very end. They were pretty fried, but probably</itunes:summary></item>
    
    <item>
      <title>Back from BGG.con</title>
      <itunes:title>Back from BGG.con</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-113137985157777667]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Qjvk6jaeiO0/back-from-bggcon.html]]></link>
      <description><![CDATA[Last night I got back from a great time at BGG.con. I'd write about it here, except that . . . well, you know . . . I'm going to record it in a podcast. I've actually got a number of podcasts coming out pretty soon. It'll just take me a little while to finish them off. Also, I think when I've got a bunch it's better to spread them out by a few days rather than broadcasting them all at once.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Qjvk6jaeiO0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Last night I got back from a great time at BGG.con. I'd write about it here, except that . . . well, you know . . . I'm going to record it in a podcast. I've actually got a number of podcasts coming out pretty soon. It'll just take me a little while to finish them off. Also, I think when I've got a bunch it's better to spread them out by a few days rather than broadcasting them all at once.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Oops (again)</title>
      <itunes:title>Oops (again)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:13 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112991249644029300]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/oFlLbIfCcxg/oops-again.html]]></link>
      <description><![CDATA[The last podcast that went out had an unedited bit of messiness in it. Not a big deal, just a garbled description, gap while my thoughts cleared, then a fresh attempt. In reality, this happens in every episode of BGTG--I'm just usually sharp enough to edit those out later (that's also what the gap is for--spotting the edit points in the audio track). Well, I missed this one, and this morning<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/oFlLbIfCcxg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The last podcast that went out had an unedited bit of messiness in it. Not a big deal, just a garbled description, gap while my thoughts cleared, then a fresh attempt. In reality, this happens in every episode of BGTG--I'm just usually sharp enough to edit those out later (that's also what the gap is for--spotting the edit points in the audio track). Well, I missed this one, and this morning]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 39 - Oct. 9, 2005 - Essen Anticipation</title>
      <itunes:title>BGTG 39 - Oct. 9, 2005 - Essen Anticipation</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:12 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112895793238181814]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/0b9qs27HWsE/bgtg-39-oct-9-2005-essen-anticipation.html]]></link>
      <description><![CDATA[No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/0b9qs27HWsE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit]]></content:encoded>
      
      
      <enclosure length="8262693" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_39_2005-10-09.mp3?dest-id=30513"/>
      <itunes:duration>34:25</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit</itunes:summary></item>
    
    <item>
      <title>BGTG 40 - Oct. 16, 2005 - SR: Air Baron &amp; Around the World in 80 Days (plus Feedback)</title>
      <itunes:title>BGTG 40 - Oct. 16, 2005 - SR: Air Baron &amp; Around the World in 80 Days (plus Feedback)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:12 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112974905749556929]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/emnLi5F18Bg/bgtg-40-oct-16-2005-sr-air-baron.html]]></link>
      <description><![CDATA[At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read & reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/emnLi5F18Bg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read & reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session]]></content:encoded>
      
      
      <enclosure length="14830230" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_40_2005-10-16.mp3?dest-id=30513"/>
      <itunes:duration>01:01:47</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read &amp; reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read &amp; reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session</itunes:summary></item>
    
    <item>
      <title>Oops!</title>
      <itunes:title>Oops!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:12 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112965864841574835]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ICgaZeq8EPY/oops.html]]></link>
      <description><![CDATA[I included a link to a file in my last blog entry, and it automatically went out like a podcast. It's not, of course, it's just the reformatted PDF file of Fairplay magazines Essen 2005 scouting report.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ICgaZeq8EPY" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I included a link to a file in my last blog entry, and it automatically went out like a podcast. It's not, of course, it's just the reformatted PDF file of Fairplay magazines Essen 2005 scouting report.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Fairplay scout results from Essen 2005</title>
      <itunes:title>Fairplay scout results from Essen 2005</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:12 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112957250936711771]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/MAD4ORuv7Do/fairplay-scout-results-from-essen-2005.html]]></link>
      <description><![CDATA[Fairplay magazine's scout reports are tabulated from Essen 2005. Go over to the magazine's site to see the original data, and to also look at past years' results. Here I've reformatted their data into my own color-coded, sorted PDF file. I set the cutoff point at 20 votes total, then made separations into top, 2nd tier, middle of the pack, lower-middle, and bottom-dwelling games.-Mark<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/MAD4ORuv7Do" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Fairplay magazine's scout reports are tabulated from Essen 2005. Go over to the magazine's site to see the original data, and to also look at past years' results. Here I've reformatted their data into my own color-coded, sorted PDF file. I set the cutoff point at 20 votes total, then made separations into top, 2nd tier, middle of the pack, lower-middle, and bottom-dwelling games.-Mark]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG 37 - September 25, 2005 - Mark's Wargaming Credentials</title>
      <itunes:title>BGTG 37 - September 25, 2005 - Mark's Wargaming Credentials</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112778583655531565]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/cVWkHVaMslg/bgtg-37-september-25-2005-marks.html]]></link>
      <description><![CDATA[Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/cVWkHVaMslg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my]]></content:encoded>
      
      
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      <itunes:duration>47:50</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my</itunes:summary></item>
    
    <item>
      <title>BGTG 38A - Oct 4, 2005 - Euro/Wargame Hybrids (with Mike Siggins)</title>
      <itunes:title>BGTG 38A - Oct 4, 2005 - Euro/Wargame Hybrids (with Mike Siggins)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112854836305973338]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/-g-DjpKzGPI/bgtg-38a-oct-4-2005-eurowargame.html]]></link>
      <description><![CDATA[Listener, Siggins.Siggins, Listener.The oldtimers in this hobby will recognize the name instantly, as well as my play on Ken Tidwell's introduction of Mike Siggins to his new readers on the Internet. Mike was one of the earliest writers and savvy reviewers of the new crop of German boardgames. Starting in the late 1980s(!) with other mags, he's most notable for his decade-long, near-solo effort<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/-g-DjpKzGPI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Listener, Siggins.Siggins, Listener.The oldtimers in this hobby will recognize the name instantly, as well as my play on Ken Tidwell's introduction of Mike Siggins to his new readers on the Internet. Mike was one of the earliest writers and savvy reviewers of the new crop of German boardgames. Starting in the late 1980s(!) with other mags, he's most notable for his decade-long, near-solo effort]]></content:encoded>
      
      
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      <itunes:duration>56:26</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Listener, Siggins.Siggins, Listener.The oldtimers in this hobby will recognize the name instantly, as well as my play on Ken Tidwell's introduction of Mike Siggins to his new readers on the Internet. Mike was one of the earliest writers and savvy reviewers of the new crop of German boardgames. Starting in the late 1980s(!) with other mags, he's most notable for his decade-long, near-solo effort</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Listener, Siggins.Siggins, Listener.The oldtimers in this hobby will recognize the name instantly, as well as my play on Ken Tidwell's introduction of Mike Siggins to his new readers on the Internet. Mike was one of the earliest writers and savvy reviewers of the new crop of German boardgames. Starting in the late 1980s(!) with other mags, he's most notable for his decade-long, near-solo effort</itunes:summary></item>
    
    <item>
      <title>BGTG 38B - Oct 4, 2005 - Euro/Wargame Hybrids (with Mike Siggins)</title>
      <itunes:title>BGTG 38B - Oct 4, 2005 - Euro/Wargame Hybrids (with Mike Siggins)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:11 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112856704441246538]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9xnrVbAmxZE/bgtg-38b-oct-4-2005-eurowargame.html]]></link>
      <description><![CDATA[Mike suggested his own topic for this podcast: the elusive hybrid game that combines elements of Euro games (short play, elegant mechanics, nice bits) and wargames (real history, maybe nice maps). To a large degree, the games we want to talk about don't yet exist. But several attempts have been made to varying degrees of success, and that's what we discuss. Mike also speculates about the growth<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9xnrVbAmxZE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Mike suggested his own topic for this podcast: the elusive hybrid game that combines elements of Euro games (short play, elegant mechanics, nice bits) and wargames (real history, maybe nice maps). To a large degree, the games we want to talk about don't yet exist. But several attempts have been made to varying degrees of success, and that's what we discuss. Mike also speculates about the growth]]></content:encoded>
      
      
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      <itunes:duration>01:13:47</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Mike suggested his own topic for this podcast: the elusive hybrid game that combines elements of Euro games (short play, elegant mechanics, nice bits) and wargames (real history, maybe nice maps). To a large degree, the games we want to talk about don't yet exist. But several attempts have been made to varying degrees of success, and that's what we discuss. Mike also speculates about the growth</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Mike suggested his own topic for this podcast: the elusive hybrid game that combines elements of Euro games (short play, elegant mechanics, nice bits) and wargames (real history, maybe nice maps). To a large degree, the games we want to talk about don't yet exist. But several attempts have been made to varying degrees of success, and that's what we discuss. Mike also speculates about the growth</itunes:summary></item>
    
    <item>
      <title>BGTG 35 - SR: Kablamo, Bootleggers, Indus</title>
      <itunes:title>BGTG 35 - SR: Kablamo, Bootleggers, Indus</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:10 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112658473246990840]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/p9CEuwW9raQ/bgtg-35-sr-kablamo-bootleggers-indus.html]]></link>
      <description><![CDATA[I think this is settling into a standard format for this podcast: an audio session report show with feedback/letters section tacked onto the end for BGTG-aholics. (The other standard format is the theme show, especially the All About shows featuring just one game in depth.) In this show I get back in the saddle again with a Santa Clarita Boardgamer session, though a bit too rambly at the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/p9CEuwW9raQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I think this is settling into a standard format for this podcast: an audio session report show with feedback/letters section tacked onto the end for BGTG-aholics. (The other standard format is the theme show, especially the All About shows featuring just one game in depth.) In this show I get back in the saddle again with a Santa Clarita Boardgamer session, though a bit too rambly at the]]></content:encoded>
      
      
      <enclosure length="13577684" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_35_2005-09-10.mp3?dest-id=30513"/>
      <itunes:duration>56:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I think this is settling into a standard format for this podcast: an audio session report show with feedback/letters section tacked onto the end for BGTG-aholics. (The other standard format is the theme show, especially the All About shows featuring just one game in depth.) In this show I get back in the saddle again with a Santa Clarita Boardgamer session, though a bit too rambly at the</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I think this is settling into a standard format for this podcast: an audio session report show with feedback/letters section tacked onto the end for BGTG-aholics. (The other standard format is the theme show, especially the All About shows featuring just one game in depth.) In this show I get back in the saddle again with a Santa Clarita Boardgamer session, though a bit too rambly at the</itunes:summary></item>
    
    <item>
      <title>BGTG 36A - All About Verräter (with Greg Aleknevicus - Part 1)</title>
      <itunes:title>BGTG 36A - All About Verräter (with Greg Aleknevicus - Part 1)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:10 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112710458554617897]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/z2Z4O5Wb_1E/bgtg-36a-all-about-verrter-with-greg.html]]></link>
      <description><![CDATA[You can tell from the date that I've had this show recorded for a week already. The "All About" shows are often my most well-regarded . . . by both my listeners and myself! So you know I didn't want to sit on this one, especially for one of my favorite games. However, the quality of the sound recording meant that I had to work a little harder to fix this one up. I hope you're able to hear it ok,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/z2Z4O5Wb_1E" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You can tell from the date that I've had this show recorded for a week already. The "All About" shows are often my most well-regarded . . . by both my listeners and myself! So you know I didn't want to sit on this one, especially for one of my favorite games. However, the quality of the sound recording meant that I had to work a little harder to fix this one up. I hope you're able to hear it ok,]]></content:encoded>
      
      
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      <itunes:duration>24:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>You can tell from the date that I've had this show recorded for a week already. The "All About" shows are often my most well-regarded . . . by both my listeners and myself! So you know I didn't want to sit on this one, especially for one of my favorite games. However, the quality of the sound recording meant that I had to work a little harder to fix this one up. I hope you're able to hear it ok,</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>You can tell from the date that I've had this show recorded for a week already. The "All About" shows are often my most well-regarded . . . by both my listeners and myself! So you know I didn't want to sit on this one, especially for one of my favorite games. However, the quality of the sound recording meant that I had to work a little harder to fix this one up. I hope you're able to hear it ok,</itunes:summary></item>
    
    <item>
      <title>BGTG 36B - All About Verräter (with Greg Aleknevicus - Part 2)</title>
      <itunes:title>BGTG 36B - All About Verräter (with Greg Aleknevicus - Part 2)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:10 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112710465659728055]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9U3_tPv3wO8/bgtg-36b-all-about-verrter-with-greg.html]]></link>
      <description><![CDATA[Here's part 2 of the show, the longer part that is the in-depth treatment of Verräter. You know, I'd love to get a translation of Casasola Merkle's "Entsehung" page for the game. It tells the story of the game's development. I can understand part of it using an online translator, but those are always sketchy.-MarkLinksVerräterBrettspielwelt (where you can play Verräter and many others online in<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9U3_tPv3wO8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's part 2 of the show, the longer part that is the in-depth treatment of Verräter. You know, I'd love to get a translation of Casasola Merkle's "Entsehung" page for the game. It tells the story of the game's development. I can understand part of it using an online translator, but those are always sketchy.-MarkLinksVerräterBrettspielwelt (where you can play Verräter and many others online in]]></content:encoded>
      
      
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      <itunes:duration>01:05:19</itunes:duration>
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      <itunes:keywords/>
      
      
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's part 2 of the show, the longer part that is the in-depth treatment of Verräter. You know, I'd love to get a translation of Casasola Merkle's "Entsehung" page for the game. It tells the story of the game's development. I can understand part of it using an online translator, but those are always sketchy.-MarkLinksVerräterBrettspielwelt (where you can play Verräter and many others online in</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's part 2 of the show, the longer part that is the in-depth treatment of Verräter. You know, I'd love to get a translation of Casasola Merkle's "Entsehung" page for the game. It tells the story of the game's development. I can understand part of it using an online translator, but those are always sketchy.-MarkLinksVerräterBrettspielwelt (where you can play Verräter and many others online in</itunes:summary></item>
    
    <item>
      <title>BGTG 30 - Game Presentation with Greg Wilzbach</title>
      <itunes:title>BGTG 30 - Game Presentation with Greg Wilzbach</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112386783729020171]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/LrzpyQ7Uuc0/bgtg-30-game-presentation-with-greg.html]]></link>
      <description><![CDATA[This was a fun show to record, sitting down with the local gamer & friend who designed the BGTG logo(s). After some general chat about how Greg's background, how he got into the hobby, and joined the Santa Clarita Boardgamers, we got into the main theme of the show: boardgame presentation. For a graphics and design-savvy guy like Greg, that value of a game's good presentation is obvious. For a<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/LrzpyQ7Uuc0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This was a fun show to record, sitting down with the local gamer & friend who designed the BGTG logo(s). After some general chat about how Greg's background, how he got into the hobby, and joined the Santa Clarita Boardgamers, we got into the main theme of the show: boardgame presentation. For a graphics and design-savvy guy like Greg, that value of a game's good presentation is obvious. For a]]></content:encoded>
      
      
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      <itunes:duration>01:04:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This was a fun show to record, sitting down with the local gamer &amp; friend who designed the BGTG logo(s). After some general chat about how Greg's background, how he got into the hobby, and joined the Santa Clarita Boardgamers, we got into the main theme of the show: boardgame presentation. For a graphics and design-savvy guy like Greg, that value of a game's good presentation is obvious. For a</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This was a fun show to record, sitting down with the local gamer &amp; friend who designed the BGTG logo(s). After some general chat about how Greg's background, how he got into the hobby, and joined the Santa Clarita Boardgamers, we got into the main theme of the show: boardgame presentation. For a graphics and design-savvy guy like Greg, that value of a game's good presentation is obvious. For a</itunes:summary></item>
    
    <item>
      <title>BGTG 31 - All About Medici (with Dave Arnott)</title>
      <itunes:title>BGTG 31 - All About Medici (with Dave Arnott)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112442940183361942]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/80A-dqTvWUQ/bgtg-31-all-about-medici-with-dave.html]]></link>
      <description><![CDATA[Another All About show, another with a second voice, and another long one! This should be interesting... Though I normally prefer shows to be shorter, perhaps only half as long, this is also the kind of show I'd like to listen to. But does anyone else feel the same? An hour of two guys talking minutiae about Medici: whether you ever flip more than one card for auction, offensive vs. defensive<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/80A-dqTvWUQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Another All About show, another with a second voice, and another long one! This should be interesting... Though I normally prefer shows to be shorter, perhaps only half as long, this is also the kind of show I'd like to listen to. But does anyone else feel the same? An hour of two guys talking minutiae about Medici: whether you ever flip more than one card for auction, offensive vs. defensive]]></content:encoded>
      
      
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      <itunes:duration>01:03:38</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Another All About show, another with a second voice, and another long one! This should be interesting... Though I normally prefer shows to be shorter, perhaps only half as long, this is also the kind of show I'd like to listen to. But does anyone else feel the same? An hour of two guys talking minutiae about Medici: whether you ever flip more than one card for auction, offensive vs. defensive</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Another All About show, another with a second voice, and another long one! This should be interesting... Though I normally prefer shows to be shorter, perhaps only half as long, this is also the kind of show I'd like to listen to. But does anyone else feel the same? An hour of two guys talking minutiae about Medici: whether you ever flip more than one card for auction, offensive vs. defensive</itunes:summary></item>
    
    <item>
      <title>BGTG 32 - SR: Torres online, Fjords, Carcassonne:Princess &amp; Dragon</title>
      <itunes:title>BGTG 32 - SR: Torres online, Fjords, Carcassonne:Princess &amp; Dragon</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112526535159233134]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/LgaOzFlb9lk/bgtg-32-sr-torres-online-fjords.html]]></link>
      <description><![CDATA[Though I've missed the past three Santa Clarita Boardgamers sessions (drat), I've still had a few opportunities for playing games. Here are some opinions about those, including a new play-by-web offering, Torres.Also, I hadn't included any email (or voicemail!) feedback for a while, so it was starting to pile up. Rather than cut that short, I decided to move the feedback segment of the show to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/LgaOzFlb9lk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Though I've missed the past three Santa Clarita Boardgamers sessions (drat), I've still had a few opportunities for playing games. Here are some opinions about those, including a new play-by-web offering, Torres.Also, I hadn't included any email (or voicemail!) feedback for a while, so it was starting to pile up. Rather than cut that short, I decided to move the feedback segment of the show to]]></content:encoded>
      
      
      <enclosure length="10810556" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_32_2005-08-24.mp3?dest-id=30513"/>
      <itunes:duration>45:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Though I've missed the past three Santa Clarita Boardgamers sessions (drat), I've still had a few opportunities for playing games. Here are some opinions about those, including a new play-by-web offering, Torres.Also, I hadn't included any email (or voicemail!) feedback for a while, so it was starting to pile up. Rather than cut that short, I decided to move the feedback segment of the show to</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Though I've missed the past three Santa Clarita Boardgamers sessions (drat), I've still had a few opportunities for playing games. Here are some opinions about those, including a new play-by-web offering, Torres.Also, I hadn't included any email (or voicemail!) feedback for a while, so it was starting to pile up. Rather than cut that short, I decided to move the feedback segment of the show to</itunes:summary></item>
    
    <item>
      <title>BGTG 33 - Local game groups (with Ryan Wheeler)</title>
      <itunes:title>BGTG 33 - Local game groups (with Ryan Wheeler)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:09 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112534194628567217]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9iON4yLk79U/bgtg-33-local-game-groups-with-ryan.html]]></link>
      <description><![CDATA[Ryan shows up in lots of my session reports because he's the most constant figure at Santa Clarita Boardgamer sessions. He and his wife Erin host most of our game nights. With that in mind, this show was intended to be about the "care & feeding" of local game groups: how to start one up and keep it going strong. That's pretty much what was recorded, though it also rambled through some fun history<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9iON4yLk79U" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Ryan shows up in lots of my session reports because he's the most constant figure at Santa Clarita Boardgamer sessions. He and his wife Erin host most of our game nights. With that in mind, this show was intended to be about the "care & feeding" of local game groups: how to start one up and keep it going strong. That's pretty much what was recorded, though it also rambled through some fun history]]></content:encoded>
      
      
      <enclosure length="16997848" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_33_2005-08-24.mp3?dest-id=30513"/>
      <itunes:duration>01:10:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Ryan shows up in lots of my session reports because he's the most constant figure at Santa Clarita Boardgamer sessions. He and his wife Erin host most of our game nights. With that in mind, this show was intended to be about the "care &amp; feeding" of local game groups: how to start one up and keep it going strong. That's pretty much what was recorded, though it also rambled through some fun history</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Ryan shows up in lots of my session reports because he's the most constant figure at Santa Clarita Boardgamer sessions. He and his wife Erin host most of our game nights. With that in mind, this show was intended to be about the "care &amp; feeding" of local game groups: how to start one up and keep it going strong. That's pretty much what was recorded, though it also rambled through some fun history</itunes:summary></item>
    
    <item>
      <title>BGTG 28 - SR: Way Out West, TransEuropa</title>
      <itunes:title>BGTG 28 - SR: Way Out West, TransEuropa</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:08 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112344531090341325]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/OLusX_UUQ14/bgtg-28-sr-way-out-west-transeuropa.html]]></link>
      <description><![CDATA[Sorry for the nearly 2-week break between podcasts. That wasn't my plan, but life sometimes gets busy. Fortunately, half of that was for a fun weekend spent winetasting with Candy when the kids stayed with my folks. We went to the Santa Ynez valley area made more famous recently by the movie Sideways.But this show isn't about that--it's about catching up on some older feedback (including another<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/OLusX_UUQ14" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Sorry for the nearly 2-week break between podcasts. That wasn't my plan, but life sometimes gets busy. Fortunately, half of that was for a fun weekend spent winetasting with Candy when the kids stayed with my folks. We went to the Santa Ynez valley area made more famous recently by the movie Sideways.But this show isn't about that--it's about catching up on some older feedback (including another]]></content:encoded>
      
      
      <enclosure length="10886803" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_28_2005-08-07.mp3?dest-id=30513"/>
      <itunes:duration>45:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Sorry for the nearly 2-week break between podcasts. That wasn't my plan, but life sometimes gets busy. Fortunately, half of that was for a fun weekend spent winetasting with Candy when the kids stayed with my folks. We went to the Santa Ynez valley area made more famous recently by the movie Sideways.But this show isn't about that--it's about catching up on some older feedback (including another</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Sorry for the nearly 2-week break between podcasts. That wasn't my plan, but life sometimes gets busy. Fortunately, half of that was for a fun weekend spent winetasting with Candy when the kids stayed with my folks. We went to the Santa Ynez valley area made more famous recently by the movie Sideways.But this show isn't about that--it's about catching up on some older feedback (including another</itunes:summary></item>
    
    <item>
      <title>BGTG 29 -The Wife Show</title>
      <itunes:title>BGTG 29 -The Wife Show</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:08 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112347755191082348]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9dfEEvmJsfM/bgtg-29-wife-show.html]]></link>
      <description><![CDATA[It's been a long time coming, but I finally got my wife Candy to join me for a podcast. Considering how popular and everlasting the question "How can I get my wife/girlfriend to play games with me?" is on discussion boards, this podcast should be of interest to many. Candy plays games with me, sure, but she's not an avid hobbyist like myself. Or rather, she's got her own avid hobbies--boardgames<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9dfEEvmJsfM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It's been a long time coming, but I finally got my wife Candy to join me for a podcast. Considering how popular and everlasting the question "How can I get my wife/girlfriend to play games with me?" is on discussion boards, this podcast should be of interest to many. Candy plays games with me, sure, but she's not an avid hobbyist like myself. Or rather, she's got her own avid hobbies--boardgames]]></content:encoded>
      
      
      <enclosure length="8296647" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_29_2005-08-07.mp3?dest-id=30513"/>
      <itunes:duration>34:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>It's been a long time coming, but I finally got my wife Candy to join me for a podcast. Considering how popular and everlasting the question "How can I get my wife/girlfriend to play games with me?" is on discussion boards, this podcast should be of interest to many. Candy plays games with me, sure, but she's not an avid hobbyist like myself. Or rather, she's got her own avid hobbies--boardgames</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>It's been a long time coming, but I finally got my wife Candy to join me for a podcast. Considering how popular and everlasting the question "How can I get my wife/girlfriend to play games with me?" is on discussion boards, this podcast should be of interest to many. Candy plays games with me, sure, but she's not an avid hobbyist like myself. Or rather, she's got her own avid hobbies--boardgames</itunes:summary></item>
    
    <item>
      <title>BGTG 26 - Microgames</title>
      <itunes:title>BGTG 26 - Microgames</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:07 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112207391571845101]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/b37uvVGFBWk/bgtg-26-microgames.html]]></link>
      <description><![CDATA[Finally! I've wanted to get back to a theme show for a while, and one on microgames has been on my to-do list. As I say in the show, this is really sort of training me for doing some shows about wargames. I'm not ready to do that yet, but it will come someday.This was another recording using the mobile device, a Treo 650, rather than my normal laptop & headset mic rig. There's a drop in audio<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/b37uvVGFBWk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Finally! I've wanted to get back to a theme show for a while, and one on microgames has been on my to-do list. As I say in the show, this is really sort of training me for doing some shows about wargames. I'm not ready to do that yet, but it will come someday.This was another recording using the mobile device, a Treo 650, rather than my normal laptop & headset mic rig. There's a drop in audio]]></content:encoded>
      
      
      <enclosure length="8920497" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_26_2005-07-22.mp3?dest-id=30513"/>
      <itunes:duration>37:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Finally! I've wanted to get back to a theme show for a while, and one on microgames has been on my to-do list. As I say in the show, this is really sort of training me for doing some shows about wargames. I'm not ready to do that yet, but it will come someday.This was another recording using the mobile device, a Treo 650, rather than my normal laptop &amp; headset mic rig. There's a drop in audio</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Finally! I've wanted to get back to a theme show for a while, and one on microgames has been on my to-do list. As I say in the show, this is really sort of training me for doing some shows about wargames. I'm not ready to do that yet, but it will come someday.This was another recording using the mobile device, a Treo 650, rather than my normal laptop &amp; headset mic rig. There's a drop in audio</itunes:summary></item>
    
    <item>
      <title>BGTG 27 - SR: Gygés, Geschenkt, M, Raceway 57, Tower of Babel, Exxtra, Medici</title>
      <itunes:title>BGTG 27 - SR: Gygés, Geschenkt, M, Raceway 57, Tower of Babel, Exxtra, Medici</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:07 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112239530838408127]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/RxHklH9PIfM/bgtg-27-sr-gygs-geschenkt-m-raceway-57.html]]></link>
      <description><![CDATA[A little bit longer podcast this time, as we played lots of games and had some interesting discussion to boot! Plus, I responded to feedback at the beginning of the show, something I hadn't done for a while.By the way, one of the reasons we played Tower of Babel at this session was to counteract the botched rules at an earlier outing. I wasn't at that previous session, so those forgotten/<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/RxHklH9PIfM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A little bit longer podcast this time, as we played lots of games and had some interesting discussion to boot! Plus, I responded to feedback at the beginning of the show, something I hadn't done for a while.By the way, one of the reasons we played Tower of Babel at this session was to counteract the botched rules at an earlier outing. I wasn't at that previous session, so those forgotten/]]></content:encoded>
      
      
      <enclosure length="9741829" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_27_2005-07-25.mp3?dest-id=30513"/>
      <itunes:duration>40:35</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A little bit longer podcast this time, as we played lots of games and had some interesting discussion to boot! Plus, I responded to feedback at the beginning of the show, something I hadn't done for a while.By the way, one of the reasons we played Tower of Babel at this session was to counteract the botched rules at an earlier outing. I wasn't at that previous session, so those forgotten/</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A little bit longer podcast this time, as we played lots of games and had some interesting discussion to boot! Plus, I responded to feedback at the beginning of the show, something I hadn't done for a while.By the way, one of the reasons we played Tower of Babel at this session was to counteract the botched rules at an earlier outing. I wasn't at that previous session, so those forgotten/</itunes:summary></item>
    
    <item>
      <title>The Jim Lehrer of Podcasts</title>
      <itunes:title>The Jim Lehrer of Podcasts</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:07 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112232634888553262]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/T9Bdutjg3-E/jim-lehrer-of-podcasts.html]]></link>
      <description><![CDATA[Chris Brooks runs a boardgame blog where he recently offered his assessment of "the three" boardgame podcasts, Geek Speak, Boardgames To Go, and The Dice Tower. I'm happy with his assessment of my podcast, which closes with...Think of Mark and Boardgames To Go as the the Jim Lehrer of Podcasts. A bit dry at times, but solid content worth tuning into.In my own comment to this entry, I mentioned<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/T9Bdutjg3-E" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Chris Brooks runs a boardgame blog where he recently offered his assessment of "the three" boardgame podcasts, Geek Speak, Boardgames To Go, and The Dice Tower. I'm happy with his assessment of my podcast, which closes with...Think of Mark and Boardgames To Go as the the Jim Lehrer of Podcasts. A bit dry at times, but solid content worth tuning into.In my own comment to this entry, I mentioned]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Even more for iTunes</title>
      <itunes:title>Even more for iTunes</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:07 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112181481421045977]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/SmOO860eyL4/even-more-for-itunes.html]]></link>
      <description><![CDATA[I finally figured out how to make my older podcasts show up in iTunes. Now the bulk of my listeners should have access to the earlier material. A grand experiment in my podcast host and bandwidth limitations is about to start... :-/What kicked me into gear to finally "fix" this was the discovery that my pre-iTunes shows showed downloads/audience of only half what the more recent shows are getting<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/SmOO860eyL4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I finally figured out how to make my older podcasts show up in iTunes. Now the bulk of my listeners should have access to the earlier material. A grand experiment in my podcast host and bandwidth limitations is about to start... :-/What kicked me into gear to finally "fix" this was the discovery that my pre-iTunes shows showed downloads/audience of only half what the more recent shows are getting]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - July 5, 2005 - SR: Smarty Party Jr., Attacktix, Geschenkt, Oceania</title>
      <itunes:title>BGTG - July 5, 2005 - SR: Smarty Party Jr., Attacktix, Geschenkt, Oceania</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112066000726162460]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/K33dvCSpxOU/bgtg-july-5-2005-sr-smarty-party-jr.html]]></link>
      <description><![CDATA[Once again I included my son Sam on the podcast. This show is an audio session report for some games played with family over the 4th of July holiday weekend. So it's got some angst about getting family to play the sort of games I like, trying to pick things they like, and then worrying about how well they went over. :)Be sure to vote on the new logos using the webpoll in my right sidebar. Thanks!<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/K33dvCSpxOU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Once again I included my son Sam on the podcast. This show is an audio session report for some games played with family over the 4th of July holiday weekend. So it's got some angst about getting family to play the sort of games I like, trying to pick things they like, and then worrying about how well they went over. :)Be sure to vote on the new logos using the webpoll in my right sidebar. Thanks!]]></content:encoded>
      
      
      <enclosure length="10640290" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-07-05.mp3?dest-id=30513"/>
      <itunes:duration>44:20</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Once again I included my son Sam on the podcast. This show is an audio session report for some games played with family over the 4th of July holiday weekend. So it's got some angst about getting family to play the sort of games I like, trying to pick things they like, and then worrying about how well they went over. :)Be sure to vote on the new logos using the webpoll in my right sidebar. Thanks!</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Once again I included my son Sam on the podcast. This show is an audio session report for some games played with family over the 4th of July holiday weekend. So it's got some angst about getting family to play the sort of games I like, trying to pick things they like, and then worrying about how well they went over. :)Be sure to vote on the new logos using the webpoll in my right sidebar. Thanks!</itunes:summary></item>
    
    <item>
      <title>BGTG 24 - July 9, 2005 - Two-player games SR: Jambo, Starship Catan, Richelieu, Flowerpower</title>
      <itunes:title>BGTG 24 - July 9, 2005 - Two-player games SR: Jambo, Starship Catan, Richelieu, Flowerpower</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112097497717874761]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/4W6BQUbaTWI/bgtg-24-july-9-2005-two-player-games.html]]></link>
      <description><![CDATA[This show was something of a hybrid, an audio session report that had an overall theme: 2-player games. That's because the most recent Santa Clarita Boardgamer session just had two players! Myself and BGTG logo designer Greg Wilzbach. We got in some good ones, and once again it made me think that we ought to play these more even on nights when we've got more turnout.Speaking of those logos, the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/4W6BQUbaTWI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This show was something of a hybrid, an audio session report that had an overall theme: 2-player games. That's because the most recent Santa Clarita Boardgamer session just had two players! Myself and BGTG logo designer Greg Wilzbach. We got in some good ones, and once again it made me think that we ought to play these more even on nights when we've got more turnout.Speaking of those logos, the]]></content:encoded>
      
      
      <enclosure length="10977951" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-07-09.mp3?dest-id=30513"/>
      <itunes:duration>45:44</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This show was something of a hybrid, an audio session report that had an overall theme: 2-player games. That's because the most recent Santa Clarita Boardgamer session just had two players! Myself and BGTG logo designer Greg Wilzbach. We got in some good ones, and once again it made me think that we ought to play these more even on nights when we've got more turnout.Speaking of those logos, the</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This show was something of a hybrid, an audio session report that had an overall theme: 2-player games. That's because the most recent Santa Clarita Boardgamer session just had two players! Myself and BGTG logo designer Greg Wilzbach. We got in some good ones, and once again it made me think that we ought to play these more even on nights when we've got more turnout.Speaking of those logos, the</itunes:summary></item>
    
    <item>
      <title>BGTG 25 - July 18, 2005 - SoCal Games Day 22 (with Sam)</title>
      <itunes:title>BGTG 25 - July 18, 2005 - SoCal Games Day 22 (with Sam)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:06 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112180137903296412]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/hC34-WVpTtA/bgtg-25-july-18-2005-socal-games-day.html]]></link>
      <description><![CDATA[Over a week between podcasts, rats! Well, sometimes our lives get busy, right? Between a crunch at work . . . and a literal crunch at home (car crash--everyone's ok), there wasn't a chance to record anything recently. Hopefully I'll catch up soon.First up is another in-between show. I guess it's mostly an audio session report, but since it talks about SoCal Games Day, and especially dads playing<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/hC34-WVpTtA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Over a week between podcasts, rats! Well, sometimes our lives get busy, right? Between a crunch at work . . . and a literal crunch at home (car crash--everyone's ok), there wasn't a chance to record anything recently. Hopefully I'll catch up soon.First up is another in-between show. I guess it's mostly an audio session report, but since it talks about SoCal Games Day, and especially dads playing]]></content:encoded>
      
      
      <enclosure length="9136653" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_25_2005-07-18.mp3?dest-id=30513"/>
      <itunes:duration>38:04</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Over a week between podcasts, rats! Well, sometimes our lives get busy, right? Between a crunch at work . . . and a literal crunch at home (car crash--everyone's ok), there wasn't a chance to record anything recently. Hopefully I'll catch up soon.First up is another in-between show. I guess it's mostly an audio session report, but since it talks about SoCal Games Day, and especially dads playing</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Over a week between podcasts, rats! Well, sometimes our lives get busy, right? Between a crunch at work . . . and a literal crunch at home (car crash--everyone's ok), there wasn't a chance to record anything recently. Hopefully I'll catch up soon.First up is another in-between show. I guess it's mostly an audio session report, but since it talks about SoCal Games Day, and especially dads playing</itunes:summary></item>
    
    <item>
      <title>BGTG - June 30, 2005 (All about Entdecker)</title>
      <itunes:title>BGTG - June 30, 2005 (All about Entdecker)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:05 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112017354461816734]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/uAo2ZIDFuSE/bgtg-june-30-2005-all-about-entdecker.html]]></link>
      <description><![CDATA[I've been wanting to do this for a while, talk for an entire show about one game. And now I've done it, about one of my very favorite games Entdecker. I suppose this kind of show is really something of an audio game review, though I didn't plan it that way when I started talking. Entdecker is a game that's been published in two separate versions, has a well-known variant, another I prefer, and<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/uAo2ZIDFuSE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I've been wanting to do this for a while, talk for an entire show about one game. And now I've done it, about one of my very favorite games Entdecker. I suppose this kind of show is really something of an audio game review, though I didn't plan it that way when I started talking. Entdecker is a game that's been published in two separate versions, has a well-known variant, another I prefer, and]]></content:encoded>
      
      
      <enclosure length="11122685" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-30.mp3?dest-id=30513"/>
      <itunes:duration>46:20</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I've been wanting to do this for a while, talk for an entire show about one game. And now I've done it, about one of my very favorite games Entdecker. I suppose this kind of show is really something of an audio game review, though I didn't plan it that way when I started talking. Entdecker is a game that's been published in two separate versions, has a well-known variant, another I prefer, and</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I've been wanting to do this for a while, talk for an entire show about one game. And now I've done it, about one of my very favorite games Entdecker. I suppose this kind of show is really something of an audio game review, though I didn't plan it that way when I started talking. Entdecker is a game that's been published in two separate versions, has a well-known variant, another I prefer, and</itunes:summary></item>
    
    <item>
      <title>The logos are here!</title>
      <itunes:title>The logos are here!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:05 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112062807175227212]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/bPY04t0tCLw/logos-are-here_05.html]]></link>
      <description><![CDATA[Greg Wilzbach's logos are now displayed at the top of this page. I had one idea, helped by some other friends, and Greg also came up with his own concept. The result is two nice logos. While I could use the both, probably one should be the main one--maybe the only one. And why not make it a new web poll!Take a look at those two logos, and then use the voting buttons in the right sidebar. I won't<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/bPY04t0tCLw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Greg Wilzbach's logos are now displayed at the top of this page. I had one idea, helped by some other friends, and Greg also came up with his own concept. The result is two nice logos. While I could use the both, probably one should be the main one--maybe the only one. And why not make it a new web poll!Take a look at those two logos, and then use the voting buttons in the right sidebar. I won't]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - June 27, 2005 SR: Grand Canyon, Victory &amp; Honor, Tonga Bonga, Pylos</title>
      <itunes:title>BGTG - June 27, 2005 SR: Grand Canyon, Victory &amp; Honor, Tonga Bonga, Pylos</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:04 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111993723880653755]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/KEGbm_iuW8g/bgtg-june-27-2005-sr-grand-canyon.html]]></link>
      <description><![CDATA[I wonder how long it will be until I feel like I know what I'm doing?! Seems like every podcast I learn a little something new. This time it's as simple as making the podcast and blog post title with the games listed NOT in the order we played them. Otherwise, Tonga Bonga leads every audio SR this month, and at first glance it looks like I'm podcasting about the same thing. In a way, I guess I am<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/KEGbm_iuW8g" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I wonder how long it will be until I feel like I know what I'm doing?! Seems like every podcast I learn a little something new. This time it's as simple as making the podcast and blog post title with the games listed NOT in the order we played them. Otherwise, Tonga Bonga leads every audio SR this month, and at first glance it looks like I'm podcasting about the same thing. In a way, I guess I am]]></content:encoded>
      
      
      <enclosure length="7217349" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-27.mp3?dest-id=30513"/>
      <itunes:duration>30:04</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I wonder how long it will be until I feel like I know what I'm doing?! Seems like every podcast I learn a little something new. This time it's as simple as making the podcast and blog post title with the games listed NOT in the order we played them. Otherwise, Tonga Bonga leads every audio SR this month, and at first glance it looks like I'm podcasting about the same thing. In a way, I guess I am</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I wonder how long it will be until I feel like I know what I'm doing?! Seems like every podcast I learn a little something new. This time it's as simple as making the podcast and blog post title with the games listed NOT in the order we played them. Otherwise, Tonga Bonga leads every audio SR this month, and at first glance it looks like I'm podcasting about the same thing. In a way, I guess I am</itunes:summary></item>
    
    <item>
      <title>BGTG - June 28, 2005 (Boardgame resolutions)</title>
      <itunes:title>BGTG - June 28, 2005 (Boardgame resolutions)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:04 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111999081752342589]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/C4OxO0KIrPk/bgtg-june-28-2005-boardgame.html]]></link>
      <description><![CDATA[A quick little show, the shortest I've done in a while. Mostly I just struck while the iron was hot, but with a surge in subscribers due to podcast support in iTunes, it's proven to be timely. Welcome new listeners! As I say in the little audio aside, I encourage the new folks to check out the permanently linked shows at the top of the right sidebar: intro shows about podcasting and also strategy<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/C4OxO0KIrPk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A quick little show, the shortest I've done in a while. Mostly I just struck while the iron was hot, but with a surge in subscribers due to podcast support in iTunes, it's proven to be timely. Welcome new listeners! As I say in the little audio aside, I encourage the new folks to check out the permanently linked shows at the top of the right sidebar: intro shows about podcasting and also strategy]]></content:encoded>
      
      
      <enclosure length="5634834" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-28.mp3?dest-id=30513"/>
      <itunes:duration>23:28</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A quick little show, the shortest I've done in a while. Mostly I just struck while the iron was hot, but with a surge in subscribers due to podcast support in iTunes, it's proven to be timely. Welcome new listeners! As I say in the little audio aside, I encourage the new folks to check out the permanently linked shows at the top of the right sidebar: intro shows about podcasting and also strategy</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A quick little show, the shortest I've done in a while. Mostly I just struck while the iron was hot, but with a surge in subscribers due to podcast support in iTunes, it's proven to be timely. Welcome new listeners! As I say in the little audio aside, I encourage the new folks to check out the permanently linked shows at the top of the right sidebar: intro shows about podcasting and also strategy</itunes:summary></item>
    
    <item>
      <title>Welcome, iTunes users!</title>
      <itunes:title>Welcome, iTunes users!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:04 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-112010842306475196]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ex2lhVdmPsQ/welcome-itunes-users.html]]></link>
      <description><![CDATA[Now iTunes supports podcasting, and shows like mine saw an immediate surge in listeners. Boardgames To Go was one of the shows included in iTunes' initial podcast directory. So welcome, iTunes users! Go ahead and start downloading whatever you like, though if you're new to podcasting or new to strategy boardgames you might consider one of the intro shows permanently linked at the top of my right<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ex2lhVdmPsQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Now iTunes supports podcasting, and shows like mine saw an immediate surge in listeners. Boardgames To Go was one of the shows included in iTunes' initial podcast directory. So welcome, iTunes users! Go ahead and start downloading whatever you like, though if you're new to podcasting or new to strategy boardgames you might consider one of the intro shows permanently linked at the top of my right]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Tip Jar</title>
      <itunes:title>Tip Jar</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:04 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111993783392026272]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/rZeF1h8eQD0/tip-jar.html]]></link>
      <description><![CDATA[The show I just uploaded marks my need to bump up my podcast hosting subscription plan one level. I'm just recording too much! Even at the 32kbps (sound ok, by the way?), I'm running smack into the 100MB monthly storage limit. Now I've more than doubled that to 250, which should do me until I go to videocasts. (That's a joke, people--remember I'm motivated by podcasts you can safely appreciate<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/rZeF1h8eQD0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The show I just uploaded marks my need to bump up my podcast hosting subscription plan one level. I'm just recording too much! Even at the 32kbps (sound ok, by the way?), I'm running smack into the 100MB monthly storage limit. Now I've more than doubled that to 250, which should do me until I go to videocasts. (That's a joke, people--remember I'm motivated by podcasts you can safely appreciate]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - June 14, 2005 (My daughter's take on boardgames)</title>
      <itunes:title>BGTG - June 14, 2005 (My daughter's take on boardgames)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:03 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111886690841385777]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/qdoG5RwmlrM/bgtg-june-14-2005-my-daughters-take-on.html]]></link>
      <description><![CDATA[Anyone who's a parent of multiple kids knows this rule: be fair to all of them. So after Sam got a chance to be on my podcast, talking about the games he likes, I knew that Molly deserved a turn. Actually, she had wanted to do it first! Molly just finished third grade, and was my little boardgame player even before her older brother. Although she plays the occasional video game, she's not into<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/qdoG5RwmlrM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Anyone who's a parent of multiple kids knows this rule: be fair to all of them. So after Sam got a chance to be on my podcast, talking about the games he likes, I knew that Molly deserved a turn. Actually, she had wanted to do it first! Molly just finished third grade, and was my little boardgame player even before her older brother. Although she plays the occasional video game, she's not into]]></content:encoded>
      
      
      <enclosure length="7158100" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-14.mp3?dest-id=30513"/>
      <itunes:duration>29:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Anyone who's a parent of multiple kids knows this rule: be fair to all of them. So after Sam got a chance to be on my podcast, talking about the games he likes, I knew that Molly deserved a turn. Actually, she had wanted to do it first! Molly just finished third grade, and was my little boardgame player even before her older brother. Although she plays the occasional video game, she's not into</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Anyone who's a parent of multiple kids knows this rule: be fair to all of them. So after Sam got a chance to be on my podcast, talking about the games he likes, I knew that Molly deserved a turn. Actually, she had wanted to do it first! Molly just finished third grade, and was my little boardgame player even before her older brother. Although she plays the occasional video game, she's not into</itunes:summary></item>
    
    <item>
      <title>BGTG - June 24, 2005 (Boardgames and the Internet)</title>
      <itunes:title>BGTG - June 24, 2005 (Boardgames and the Internet)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:03 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111965245726539020]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/ny1TEO3BIHM/bgtg-june-24-2005-boardgames-and.html]]></link>
      <description><![CDATA[After a trio of shows sharing the microphone with someone else, I'm back to doing my solo show. That will still be what I do most of the time, I think. It's back to a theme show, too, focusing on the history of Internet communication on our hobby. Mailing lists, newsgroups, websites, that sort of thing. I didn't really get to all of the websites I wanted to cover—guess I'll have to have a part 2<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/ny1TEO3BIHM" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[After a trio of shows sharing the microphone with someone else, I'm back to doing my solo show. That will still be what I do most of the time, I think. It's back to a theme show, too, focusing on the history of Internet communication on our hobby. Mailing lists, newsgroups, websites, that sort of thing. I didn't really get to all of the websites I wanted to cover—guess I'll have to have a part 2]]></content:encoded>
      
      
      <enclosure length="10247545" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-24.mp3?dest-id=30513"/>
      <itunes:duration>42:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>After a trio of shows sharing the microphone with someone else, I'm back to doing my solo show. That will still be what I do most of the time, I think. It's back to a theme show, too, focusing on the history of Internet communication on our hobby. Mailing lists, newsgroups, websites, that sort of thing. I didn't really get to all of the websites I wanted to cover—guess I'll have to have a part 2</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>After a trio of shows sharing the microphone with someone else, I'm back to doing my solo show. That will still be what I do most of the time, I think. It's back to a theme show, too, focusing on the history of Internet communication on our hobby. Mailing lists, newsgroups, websites, that sort of thing. I didn't really get to all of the websites I wanted to cover—guess I'll have to have a part 2</itunes:summary></item>
    
    <item>
      <title>Upcoming shows</title>
      <itunes:title>Upcoming shows</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:03 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111932779512735130]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/2g8niyKTATw/upcoming-shows.html]]></link>
      <description><![CDATA[As expected, my flurry of podcasting last week is being followed by 7-10 days of no podcasting at all. Was I right in deciding to just shoot those previous shows out as quickly as I recorded them? Or would you prefer that I dribble them out at a more steady pace...even though that means holding some back? (It's more hassle for me to work to a regular schedule, so I don't expect to do it. Just<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/2g8niyKTATw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[As expected, my flurry of podcasting last week is being followed by 7-10 days of no podcasting at all. Was I right in deciding to just shoot those previous shows out as quickly as I recorded them? Or would you prefer that I dribble them out at a more steady pace...even though that means holding some back? (It's more hassle for me to work to a regular schedule, so I don't expect to do it. Just]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - June 11, 2005 (SR: Tonga Bonga, Crokinole, Fairy Tale)</title>
      <itunes:title>BGTG - June 11, 2005 (SR: Tonga Bonga, Crokinole, Fairy Tale)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:02 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111855676649110788]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/8xq2PSBQgl0/bgtg-june-11-2005-sr-tonga-bonga.html]]></link>
      <description><![CDATA[Last week I joked that Tonga Bonga would be our Game of the Month. Here we were, playing it again--by request! Maybe it's meant to be. This time was different in that it was a 3-player game, and I won big instead of losing big. Then I got to try Ryan & Erin's new Crokinole board. It's not theirs, really--they bought it as a graduation gift for Erin's cousin. This board is from Crokinole World,<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/8xq2PSBQgl0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Last week I joked that Tonga Bonga would be our Game of the Month. Here we were, playing it again--by request! Maybe it's meant to be. This time was different in that it was a 3-player game, and I won big instead of losing big. Then I got to try Ryan & Erin's new Crokinole board. It's not theirs, really--they bought it as a graduation gift for Erin's cousin. This board is from Crokinole World,]]></content:encoded>
      
      
      <enclosure length="8735692" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-11a.mp3?dest-id=30513"/>
      <itunes:duration>36:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Last week I joked that Tonga Bonga would be our Game of the Month. Here we were, playing it again--by request! Maybe it's meant to be. This time was different in that it was a 3-player game, and I won big instead of losing big. Then I got to try Ryan &amp; Erin's new Crokinole board. It's not theirs, really--they bought it as a graduation gift for Erin's cousin. This board is from Crokinole World,</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Last week I joked that Tonga Bonga would be our Game of the Month. Here we were, playing it again--by request! Maybe it's meant to be. This time was different in that it was a 3-player game, and I won big instead of losing big. Then I got to try Ryan &amp; Erin's new Crokinole board. It's not theirs, really--they bought it as a graduation gift for Erin's cousin. This board is from Crokinole World,</itunes:summary></item>
    
    <item>
      <title>BGTG - June 11, 2005 (Mike Mayer and Robo Rally)</title>
      <itunes:title>BGTG - June 11, 2005 (Mike Mayer and Robo Rally)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:02 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111855718168211412]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/lyM8GGeYgqs/bgtg-june-11-2005-mike-mayer-and-robo.html]]></link>
      <description><![CDATA[You asked for a second voice on Boardgames To Go? You got it!Ok, only some of you asked for a second voice. And ok, I won't have someone like Mike Mayer joining me on the podcast regularly. In fact, right now I think I'll still do the majority of the shows solo. But now that I've figured out how to patch in a remote collaborator for the show, I will do more of this in the future. I want to get<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/lyM8GGeYgqs" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[You asked for a second voice on Boardgames To Go? You got it!Ok, only some of you asked for a second voice. And ok, I won't have someone like Mike Mayer joining me on the podcast regularly. In fact, right now I think I'll still do the majority of the shows solo. But now that I've figured out how to patch in a remote collaborator for the show, I will do more of this in the future. I want to get]]></content:encoded>
      
      
      <enclosure length="10037817" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-11b.mp3?dest-id=30513"/>
      <itunes:duration>41:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>You asked for a second voice on Boardgames To Go? You got it!Ok, only some of you asked for a second voice. And ok, I won't have someone like Mike Mayer joining me on the podcast regularly. In fact, right now I think I'll still do the majority of the shows solo. But now that I've figured out how to patch in a remote collaborator for the show, I will do more of this in the future. I want to get</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>You asked for a second voice on Boardgames To Go? You got it!Ok, only some of you asked for a second voice. And ok, I won't have someone like Mike Mayer joining me on the podcast regularly. In fact, right now I think I'll still do the majority of the shows solo. But now that I've figured out how to patch in a remote collaborator for the show, I will do more of this in the future. I want to get</itunes:summary></item>
    
    <item>
      <title>BGTG - June 11, 2005 (My son's take on board and video games)</title>
      <itunes:title>BGTG - June 11, 2005 (My son's take on board and video games)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:02 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111859992940031949]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/BM_HCYdInp8/bgtg-june-11-2005-my-sons-take-on.html]]></link>
      <description><![CDATA[Here's another show where I have someone else recording with me. Only this time it's my son Sam, and he's plugged in locally to the same laptop. (Technical aside: this was incredibly easy, just patching in a second microphone/headset using a five-dollar audio jack splitter! I need to do more of this with local friends.) Besides hearing from the horse's mouth about a 5th/6th grader's attitudes<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/BM_HCYdInp8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Here's another show where I have someone else recording with me. Only this time it's my son Sam, and he's plugged in locally to the same laptop. (Technical aside: this was incredibly easy, just patching in a second microphone/headset using a five-dollar audio jack splitter! I need to do more of this with local friends.) Besides hearing from the horse's mouth about a 5th/6th grader's attitudes]]></content:encoded>
      
      
      <enclosure length="8776016" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-11c.mp3?dest-id=30513"/>
      <itunes:duration>36:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Here's another show where I have someone else recording with me. Only this time it's my son Sam, and he's plugged in locally to the same laptop. (Technical aside: this was incredibly easy, just patching in a second microphone/headset using a five-dollar audio jack splitter! I need to do more of this with local friends.) Besides hearing from the horse's mouth about a 5th/6th grader's attitudes</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Here's another show where I have someone else recording with me. Only this time it's my son Sam, and he's plugged in locally to the same laptop. (Technical aside: this was incredibly easy, just patching in a second microphone/headset using a five-dollar audio jack splitter! I need to do more of this with local friends.) Besides hearing from the horse's mouth about a 5th/6th grader's attitudes</itunes:summary></item>
    
    <item>
      <title>BGTG - June 4, 2005 (Mark's boardgaming biography)</title>
      <itunes:title>BGTG - June 4, 2005 (Mark's boardgaming biography)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111792464841271075]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/R_myIL0dL3o/bgtg-june-4-2005-marks-boardgaming.html]]></link>
      <description><![CDATA[A show all about me. I hope this is still of interest to everyone--I figure it's important to know where your writer/podcaster is coming from. Once you're calibrated on who I am, you can interpret my reactions to different games a bit better. I start at the games I played as a kid, but then move through the microgames and roleplaying games that dominated high school and college. The boardgaming<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/R_myIL0dL3o" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A show all about me. I hope this is still of interest to everyone--I figure it's important to know where your writer/podcaster is coming from. Once you're calibrated on who I am, you can interpret my reactions to different games a bit better. I start at the games I played as a kid, but then move through the microgames and roleplaying games that dominated high school and college. The boardgaming]]></content:encoded>
      
      
      <enclosure length="7820733" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-04.mp3?dest-id=30513"/>
      <itunes:duration>32:35</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A show all about me. I hope this is still of interest to everyone--I figure it's important to know where your writer/podcaster is coming from. Once you're calibrated on who I am, you can interpret my reactions to different games a bit better. I start at the games I played as a kid, but then move through the microgames and roleplaying games that dominated high school and college. The boardgaming</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A show all about me. I hope this is still of interest to everyone--I figure it's important to know where your writer/podcaster is coming from. Once you're calibrated on who I am, you can interpret my reactions to different games a bit better. I start at the games I played as a kid, but then move through the microgames and roleplaying games that dominated high school and college. The boardgaming</itunes:summary></item>
    
    <item>
      <title>BGTG - June 5, 2005 (SR: Tonga Bonga, David &amp; Goliath, Oltremare, Tichu, Oceania)</title>
      <itunes:title>BGTG - June 5, 2005 (SR: Tonga Bonga, David &amp; Goliath, Oltremare, Tichu, Oceania)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111800893754209961]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/qTWscEb0h2g/bgtg-june-5-2005-sr-tonga-bonga-david.html]]></link>
      <description><![CDATA[A nice, big session report. Last week's session wasn't any longer than the previous one, but instead of playing one big game (Struggle of Empires), this time we played several shorter games. These are always my favorite game nights, though I can handle a longer game once in a while.I also was able to open with several listener comments, which was fun. Keep 'em coming.Email Mark JohnsonGamesTonga<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/qTWscEb0h2g" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A nice, big session report. Last week's session wasn't any longer than the previous one, but instead of playing one big game (Struggle of Empires), this time we played several shorter games. These are always my favorite game nights, though I can handle a longer game once in a while.I also was able to open with several listener comments, which was fun. Keep 'em coming.Email Mark JohnsonGamesTonga]]></content:encoded>
      
      
      <enclosure length="8430431" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-06-05.mp3?dest-id=30513"/>
      <itunes:duration>35:07</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A nice, big session report. Last week's session wasn't any longer than the previous one, but instead of playing one big game (Struggle of Empires), this time we played several shorter games. These are always my favorite game nights, though I can handle a longer game once in a while.I also was able to open with several listener comments, which was fun. Keep 'em coming.Email Mark JohnsonGamesTonga</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A nice, big session report. Last week's session wasn't any longer than the previous one, but instead of playing one big game (Struggle of Empires), this time we played several shorter games. These are always my favorite game nights, though I can handle a longer game once in a while.I also was able to open with several listener comments, which was fun. Keep 'em coming.Email Mark JohnsonGamesTonga</itunes:summary></item>
    
    <item>
      <title>Here they come</title>
      <itunes:title>Here they come</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111855566185324115]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/i7ZrWgRA5PI/here-they-come.html]]></link>
      <description><![CDATA[The pattern continues--I don't have time to work on the podcast much during the week, and so it all piles up on the weekend. I actually recorded three new shows today. Partly that's because I'm still pretty excited about this thing, partly it's taking advantage of the time I've got (knowing it will evaporate later). I could hang onto these things and post one every few days, but I don't see much<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/i7ZrWgRA5PI" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[The pattern continues--I don't have time to work on the podcast much during the week, and so it all piles up on the weekend. I actually recorded three new shows today. Partly that's because I'm still pretty excited about this thing, partly it's taking advantage of the time I've got (knowing it will evaporate later). I could hang onto these things and post one every few days, but I don't see much]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Get 'em while you can</title>
      <itunes:title>Get 'em while you can</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:01 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111809832146943386]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/rEA7_TJnnF4/get-em-while-you-can.html]]></link>
      <description><![CDATA[Am I posting too many shows? Can you keep up? You don't have to, of course, but I understand the desire to stay up-to-date with a website or podcast you follow. Turns out I've been uploading a little too much for me podcast host. That's no big deal--I can just lay low for about a week (the usual interval between shows that I record on the weekend anyway). Or, I can replace some of the existing<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/rEA7_TJnnF4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Am I posting too many shows? Can you keep up? You don't have to, of course, but I understand the desire to stay up-to-date with a website or podcast you follow. Turns out I've been uploading a little too much for me podcast host. That's no big deal--I can just lay low for about a week (the usual interval between shows that I record on the weekend anyway). Or, I can replace some of the existing]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - May 30, 2005 (SR: Struggle of Empires, Alhambra, Flowerpower)</title>
      <itunes:title>BGTG - May 30, 2005 (SR: Struggle of Empires, Alhambra, Flowerpower)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111755133656649775]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/eNpWmr1coYU/bgtg-may-30-2005-sr-struggle-of.html]]></link>
      <description><![CDATA[I had a few technical challenges with this show--hopefully none of them come through in the recording. (I did the intro on my little Treo phone/PDA thingie, then pasted it into my normal Audacity recording software. I hadn't noticed that this fiddled with my normal sampling rate, which affects some CD burners. I think I fixed it, though.) By all means, let me know if something is amiss.Note the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/eNpWmr1coYU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I had a few technical challenges with this show--hopefully none of them come through in the recording. (I did the intro on my little Treo phone/PDA thingie, then pasted it into my normal Audacity recording software. I hadn't noticed that this fiddled with my normal sampling rate, which affects some CD burners. I think I fixed it, though.) By all means, let me know if something is amiss.Note the]]></content:encoded>
      
      
      <enclosure length="9683592" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-30.mp3?dest-id=30513"/>
      <itunes:duration>26:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>I had a few technical challenges with this show--hopefully none of them come through in the recording. (I did the intro on my little Treo phone/PDA thingie, then pasted it into my normal Audacity recording software. I hadn't noticed that this fiddled with my normal sampling rate, which affects some CD burners. I think I fixed it, though.) By all means, let me know if something is amiss.Note the</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>I had a few technical challenges with this show--hopefully none of them come through in the recording. (I did the intro on my little Treo phone/PDA thingie, then pasted it into my normal Audacity recording software. I hadn't noticed that this fiddled with my normal sampling rate, which affects some CD burners. I think I fixed it, though.) By all means, let me know if something is amiss.Note the</itunes:summary></item>
    
    <item>
      <title>BGTG - May 28, 2005 (Intro to Strategy Boardgames)</title>
      <itunes:title>BGTG - May 28, 2005 (Intro to Strategy Boardgames)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111738823697040938]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/exPneKmYzs8/bgtg-may-28-2005-intro-to-strategy.html]]></link>
      <description><![CDATA[This show may not be as interesting to listeners who have been enjoying this hobby for a while. But as I mentioned in a previous show, I think it's important that this podcast have one show intended for newcomers. Though there are at least a couple more boardgame podcasts out there, mine is still the one that pops up when someone does a podcast search specifically for boardgames (only because<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/exPneKmYzs8" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This show may not be as interesting to listeners who have been enjoying this hobby for a while. But as I mentioned in a previous show, I think it's important that this podcast have one show intended for newcomers. Though there are at least a couple more boardgame podcasts out there, mine is still the one that pops up when someone does a podcast search specifically for boardgames (only because]]></content:encoded>
      
      
      <enclosure length="7458258" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-28.mp3?dest-id=30513"/>
      <itunes:duration>31:04</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This show may not be as interesting to listeners who have been enjoying this hobby for a while. But as I mentioned in a previous show, I think it's important that this podcast have one show intended for newcomers. Though there are at least a couple more boardgame podcasts out there, mine is still the one that pops up when someone does a podcast search specifically for boardgames (only because</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This show may not be as interesting to listeners who have been enjoying this hobby for a while. But as I mentioned in a previous show, I think it's important that this podcast have one show intended for newcomers. Though there are at least a couple more boardgame podcasts out there, mine is still the one that pops up when someone does a podcast search specifically for boardgames (only because</itunes:summary></item>
    
    <item>
      <title>Another "people's choice" award</title>
      <itunes:title>Another "people's choice" award</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111703369857370098]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/zmvTDPaQiN4/another-peoples-choice-award.html]]></link>
      <description><![CDATA[I haven't talked very much about wargaming on Boardgames To Go (yet...). However, I do still play some of those, and today happens to be the final day for submitting your votes for the Charles S. Roberts awards. Though handed out at Origins (I think), the CSR awards have more dignity and credibility within the now-smaller hobby of board wargaming. Their history stretches all the way back to 1974.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/zmvTDPaQiN4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I haven't talked very much about wargaming on Boardgames To Go (yet...). However, I do still play some of those, and today happens to be the final day for submitting your votes for the Charles S. Roberts awards. Though handed out at Origins (I think), the CSR awards have more dignity and credibility within the now-smaller hobby of board wargaming. Their history stretches all the way back to 1974.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - May 22, 2005 (Game Awards)</title>
      <itunes:title>BGTG - May 22, 2005 (Game Awards)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:59 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111682509827676333]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/WSQ-TbCyIhw/bgtg-may-22-2005-game-awards.html]]></link>
      <description><![CDATA[A theme show I'd mentioned earlier, focusing on the ideas behind game awards. I was consciously trying to avoid just making this a rundown of the various awards, trying to get a little behind the purpose and motivation for game awards. Was I successful? Partially, I think.Email Mark JohnsonLinksBrett & Board's Awards pageInternational Gamers AwardsDeutscher Spiel Preis form (and Mik's explanation<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/WSQ-TbCyIhw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[A theme show I'd mentioned earlier, focusing on the ideas behind game awards. I was consciously trying to avoid just making this a rundown of the various awards, trying to get a little behind the purpose and motivation for game awards. Was I successful? Partially, I think.Email Mark JohnsonLinksBrett & Board's Awards pageInternational Gamers AwardsDeutscher Spiel Preis form (and Mik's explanation]]></content:encoded>
      
      
      <enclosure length="9435469" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-22.mp3?dest-id=30513"/>
      <itunes:duration>39:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>A theme show I'd mentioned earlier, focusing on the ideas behind game awards. I was consciously trying to avoid just making this a rundown of the various awards, trying to get a little behind the purpose and motivation for game awards. Was I successful? Partially, I think.Email Mark JohnsonLinksBrett &amp; Board's Awards pageInternational Gamers AwardsDeutscher Spiel Preis form (and Mik's explanation</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>A theme show I'd mentioned earlier, focusing on the ideas behind game awards. I was consciously trying to avoid just making this a rundown of the various awards, trying to get a little behind the purpose and motivation for game awards. Was I successful? Partially, I think.Email Mark JohnsonLinksBrett &amp; Board's Awards pageInternational Gamers AwardsDeutscher Spiel Preis form (and Mik's explanation</itunes:summary></item>
    
    <item>
      <title>A little tweaking</title>
      <itunes:title>A little tweaking</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:59 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111662048940907370]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/FbDbhC4obyQ/little-tweaking.html]]></link>
      <description><![CDATA[I did a little tweaking this afternoon, discovering that I had a way to check some more usage statistics than I'd previously known. One of them I can share right here on the sight: a little graphic at the bottom of my sidebar, tracking the number of listeners(?) using my feed. At least, I think that's what it's tracking. The poll (also at sidebar) indicated over half of my listeners are not using<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/FbDbhC4obyQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[I did a little tweaking this afternoon, discovering that I had a way to check some more usage statistics than I'd previously known. One of them I can share right here on the sight: a little graphic at the bottom of my sidebar, tracking the number of listeners(?) using my feed. At least, I think that's what it's tracking. The poll (also at sidebar) indicated over half of my listeners are not using]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - May 16, 2005 (Conventions, part 2)</title>
      <itunes:title>BGTG - May 16, 2005 (Conventions, part 2)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111621938650158875]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/utg7TYSBOcA/bgtg-may-16-2005-conventions-part-2.html]]></link>
      <description><![CDATA[Finishing up the earlier theme show about conventions, this time covering invitational events like The Gathering of Friends and Gulf Games, then wrapping up with some of the smallest but best events, public Games Days.At the end I mention the next theme show will be about the various game awards, and I'm asking for feedback/input about that topic in particular.Links(No website for private events<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/utg7TYSBOcA" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Finishing up the earlier theme show about conventions, this time covering invitational events like The Gathering of Friends and Gulf Games, then wrapping up with some of the smallest but best events, public Games Days.At the end I mention the next theme show will be about the various game awards, and I'm asking for feedback/input about that topic in particular.Links(No website for private events]]></content:encoded>
      
      
      <enclosure length="11078960" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-16.mp3?dest-id=30513"/>
      <itunes:duration>30:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Finishing up the earlier theme show about conventions, this time covering invitational events like The Gathering of Friends and Gulf Games, then wrapping up with some of the smallest but best events, public Games Days.At the end I mention the next theme show will be about the various game awards, and I'm asking for feedback/input about that topic in particular.Links(No website for private events</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Finishing up the earlier theme show about conventions, this time covering invitational events like The Gathering of Friends and Gulf Games, then wrapping up with some of the smallest but best events, public Games Days.At the end I mention the next theme show will be about the various game awards, and I'm asking for feedback/input about that topic in particular.Links(No website for private events</itunes:summary></item>
    
    <item>
      <title>It's over, but at least I've got a poll working</title>
      <itunes:title>It's over, but at least I've got a poll working</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111638847508452859]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/t_Ofhy3SHTo/its-over-but-at-least-ive-got-poll.html]]></link>
      <description><![CDATA[Just as I predicted, the universe returned to normal and I dropped off the Top 40 list at Podnova.com. This morning I found that the listing was based on subscriptions, I imagine ones registered through the Podnova website. Now Adam Curry and Dawn & Drew have resumed their rightful places atop the podcast world. However, I see that Geek Speak has now made the list, and that show might have the<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/t_Ofhy3SHTo" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Just as I predicted, the universe returned to normal and I dropped off the Top 40 list at Podnova.com. This morning I found that the listing was based on subscriptions, I imagine ones registered through the Podnova website. Now Adam Curry and Dawn & Drew have resumed their rightful places atop the podcast world. However, I see that Geek Speak has now made the list, and that show might have the]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>My feet are on the ground, and I'm reaching for the stars!</title>
      <itunes:title>My feet are on the ground, and I'm reaching for the stars!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111630490146704962]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/9yQ7pAlPdAQ/my-feet-are-on-ground-and-im-reaching.html]]></link>
      <description><![CDATA[It can't last--I know it can't--but all day I've been in the listing of Top 40 podcasts at Podnova.com. This site is primarily a new podcatching service, one that works as a web application or downloadable client . . . or both, synchronized together. They've even got an audio player built into the website, allowing you to stream shows like mine. I've got a clickable link to the right that makes<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/9yQ7pAlPdAQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[It can't last--I know it can't--but all day I've been in the listing of Top 40 podcasts at Podnova.com. This site is primarily a new podcatching service, one that works as a web application or downloadable client . . . or both, synchronized together. They've even got an audio player built into the website, allowing you to stream shows like mine. I've got a clickable link to the right that makes]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>New domain name, email, even a BGG text ad!</title>
      <itunes:title>New domain name, email, even a BGG text ad!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:58 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111613284586025064]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/rmCDvzk6bYc/new-domain-name-email-even-bgg-text-ad.html]]></link>
      <description><![CDATA[Last week I purchased my own domain name for this site & podcast. It's now at (what else?)...http://BoardgamesToGo.com (yea!) This also permits me to receive email feedback at Mark@BoardgamesToGo.com. Don't worry, all of previous email and web addresses will continue to work. The RSS/podcast feed is unchanged. This is just cooler. :) Finding that all less expensive than I expected, I decided to<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/rmCDvzk6bYc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Last week I purchased my own domain name for this site & podcast. It's now at (what else?)...http://BoardgamesToGo.com (yea!) This also permits me to receive email feedback at Mark@BoardgamesToGo.com. Don't worry, all of previous email and web addresses will continue to work. The RSS/podcast feed is unchanged. This is just cooler. :) Finding that all less expensive than I expected, I decided to]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - May 2, 2005 (SR: Settlers, Dancing Dice, Basari, Ra, San Marco, Xe Queo!, Ingenious, Star Wars Ep. 2 Card Game, Kapitan Wackelpudding)</title>
      <itunes:title>BGTG - May 2, 2005 (SR: Settlers, Dancing Dice, Basari, Ra, San Marco, Xe Queo!, Ingenious, Star Wars Ep. 2 Card Game, Kapitan Wackelpudding)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:57 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111501731243724964]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/UcbHd27YA6E/bgtg-may-2-2005-sr-settlers-dancing.html]]></link>
      <description><![CDATA[Oof, that's a long title for this post. But I wanted that top line to tell people what's in this podcast, so that can see it in their RSS reader or podcast aggregator. This entire show is an audio session report. As you'll hear in the podcast, I received some good suggestions that I could kill two birds with one stone by keeping the session reports, just separating them out into their own show.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/UcbHd27YA6E" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Oof, that's a long title for this post. But I wanted that top line to tell people what's in this podcast, so that can see it in their RSS reader or podcast aggregator. This entire show is an audio session report. As you'll hear in the podcast, I received some good suggestions that I could kill two birds with one stone by keeping the session reports, just separating them out into their own show.]]></content:encoded>
      
      
      <enclosure length="11092320" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050502.mp3?dest-id=30513"/>
      <itunes:duration>30:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Oof, that's a long title for this post. But I wanted that top line to tell people what's in this podcast, so that can see it in their RSS reader or podcast aggregator. This entire show is an audio session report. As you'll hear in the podcast, I received some good suggestions that I could kill two birds with one stone by keeping the session reports, just separating them out into their own show.</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Oof, that's a long title for this post. But I wanted that top line to tell people what's in this podcast, so that can see it in their RSS reader or podcast aggregator. This entire show is an audio session report. As you'll hear in the podcast, I received some good suggestions that I could kill two birds with one stone by keeping the session reports, just separating them out into their own show.</itunes:summary></item>
    
    <item>
      <title>BGTG - May 10, 2005 (Conventions, part 1)</title>
      <itunes:title>BGTG - May 10, 2005 (Conventions, part 1)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:57 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111579194923895900]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/vibcES07qgU/bgtg-may-10-2005-conventions-part-1.html]]></link>
      <description><![CDATA[Finally did the show about conventions, and I didn't even finish what I wanted to say. But I limited myself to a half-hour, just the same. I'll wrap up in a future show, though that will probably not be my next show. In this one I start at the top, discussing my one day at Essen 2003, other experiences with Origins and Gencon (well, at least Gencon SoCal), talk up some more-than-regional cons<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/vibcES07qgU" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Finally did the show about conventions, and I didn't even finish what I wanted to say. But I limited myself to a half-hour, just the same. I'll wrap up in a future show, though that will probably not be my next show. In this one I start at the top, discussing my one day at Essen 2003, other experiences with Origins and Gencon (well, at least Gencon SoCal), talk up some more-than-regional cons]]></content:encoded>
      
      
      <enclosure length="9728261" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050510.mp3?dest-id=30513"/>
      <itunes:duration>27:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Finally did the show about conventions, and I didn't even finish what I wanted to say. But I limited myself to a half-hour, just the same. I'll wrap up in a future show, though that will probably not be my next show. In this one I start at the top, discussing my one day at Essen 2003, other experiences with Origins and Gencon (well, at least Gencon SoCal), talk up some more-than-regional cons</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Finally did the show about conventions, and I didn't even finish what I wanted to say. But I limited myself to a half-hour, just the same. I'll wrap up in a future show, though that will probably not be my next show. In this one I start at the top, discussing my one day at Essen 2003, other experiences with Origins and Gencon (well, at least Gencon SoCal), talk up some more-than-regional cons</itunes:summary></item>
    
    <item>
      <title>BGTG - May 12, 2005 (Listening to podcasts--and recording them!)</title>
      <itunes:title>BGTG - May 12, 2005 (Listening to podcasts--and recording them!)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:57 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111596357119471627]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/I85QDvnqJiE/bgtg-may-12-2005-listening-to-podcasts.html]]></link>
      <description><![CDATA[June 11 update: I've switched over to 32kbps MP3 exporting out of Audacity, rather than the 48 I was originally using. For speech the difference in audio quality ought to be barely detectable, while the filesize savings are nothing to sneeze at (around 25%).This particular podcast has nothing to do with boardgames! It's a special show about podcasting itself. The first third of the program are<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/I85QDvnqJiE" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[June 11 update: I've switched over to 32kbps MP3 exporting out of Audacity, rather than the 48 I was originally using. For speech the difference in audio quality ought to be barely detectable, while the filesize savings are nothing to sneeze at (around 25%).This particular podcast has nothing to do with boardgames! It's a special show about podcasting itself. The first third of the program are]]></content:encoded>
      
      
      <enclosure length="8765508" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-12.mp3?dest-id=30513"/>
      <itunes:duration>36:31</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>June 11 update: I've switched over to 32kbps MP3 exporting out of Audacity, rather than the 48 I was originally using. For speech the difference in audio quality ought to be barely detectable, while the filesize savings are nothing to sneeze at (around 25%).This particular podcast has nothing to do with boardgames! It's a special show about podcasting itself. The first third of the program are</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>June 11 update: I've switched over to 32kbps MP3 exporting out of Audacity, rather than the 48 I was originally using. For speech the difference in audio quality ought to be barely detectable, while the filesize savings are nothing to sneeze at (around 25%).This particular podcast has nothing to do with boardgames! It's a special show about podcasting itself. The first third of the program are</itunes:summary></item>
    
    <item>
      <title>BGTG - May 14, 2005 (SR: Crokinole, Schrille Stille, Star Wars Attack of the Clones, Puerto Rico, Traumfabrik)</title>
      <itunes:title>BGTG - May 14, 2005 (SR: Crokinole, Schrille Stille, Star Wars Attack of the Clones, Puerto Rico, Traumfabrik)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:57 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111613013078309994]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/k_-kKNnq-tg/bgtg-may-14-2005-sr-crokinole-schrille.html]]></link>
      <description><![CDATA[This audio session report mostly talks about the games I played at two recent Santa Clarita Boardgamer sessions. What do people listen for in an audio session report, anyway? I don't spend any time explaining the mechanics of the games. That's not a good use of anyone's time, especially my own. You can follow the links below to learn all you'll want about rules & mechanics.I'm primarily telling<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/k_-kKNnq-tg" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This audio session report mostly talks about the games I played at two recent Santa Clarita Boardgamer sessions. What do people listen for in an audio session report, anyway? I don't spend any time explaining the mechanics of the games. That's not a good use of anyone's time, especially my own. You can follow the links below to learn all you'll want about rules & mechanics.I'm primarily telling]]></content:encoded>
      
      
      <enclosure length="7962343" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG_2005-05-14.mp3?dest-id=30513"/>
      <itunes:duration>33:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This audio session report mostly talks about the games I played at two recent Santa Clarita Boardgamer sessions. What do people listen for in an audio session report, anyway? I don't spend any time explaining the mechanics of the games. That's not a good use of anyone's time, especially my own. You can follow the links below to learn all you'll want about rules &amp; mechanics.I'm primarily telling</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This audio session report mostly talks about the games I played at two recent Santa Clarita Boardgamer sessions. What do people listen for in an audio session report, anyway? I don't spend any time explaining the mechanics of the games. That's not a good use of anyone's time, especially my own. You can follow the links below to learn all you'll want about rules &amp; mechanics.I'm primarily telling</itunes:summary></item>
    
    <item>
      <title>BGTG - April 16, 2005 (Game of the Month)</title>
      <itunes:title>BGTG - April 16, 2005 (Game of the Month)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111397668357286738]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/-CnXja538gQ/bgtg-april-16-2005-game-of-month.html]]></link>
      <description><![CDATA[Ok, with four of these shows "in the can," it's time to go live with this podcast/blog. Right after I upload this show I'll spread the word online and we'll see what happens. Naturally I hope people like it, but I'd certainly understand some . . . ahem . . . constructive criticism. (Especially after I suggested some Tough Love for Geek Speak once.) Fair's fair.As I mention near the end of this<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/-CnXja538gQ" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Ok, with four of these shows "in the can," it's time to go live with this podcast/blog. Right after I upload this show I'll spread the word online and we'll see what happens. Naturally I hope people like it, but I'd certainly understand some . . . ahem . . . constructive criticism. (Especially after I suggested some Tough Love for Geek Speak once.) Fair's fair.As I mention near the end of this]]></content:encoded>
      
      
      <enclosure length="6599531" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050416.mp3?dest-id=30513"/>
      <itunes:duration>36:39</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Ok, with four of these shows "in the can," it's time to go live with this podcast/blog. Right after I upload this show I'll spread the word online and we'll see what happens. Naturally I hope people like it, but I'd certainly understand some . . . ahem . . . constructive criticism. (Especially after I suggested some Tough Love for Geek Speak once.) Fair's fair.As I mention near the end of this</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Ok, with four of these shows "in the can," it's time to go live with this podcast/blog. Right after I upload this show I'll spread the word online and we'll see what happens. Naturally I hope people like it, but I'd certainly understand some . . . ahem . . . constructive criticism. (Especially after I suggested some Tough Love for Geek Speak once.) Fair's fair.As I mention near the end of this</itunes:summary></item>
    
    <item>
      <title>BGTG - April 22, 2005 (Family boardgaming)</title>
      <itunes:title>BGTG - April 22, 2005 (Family boardgaming)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111430477407660596]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/Acq4Ree4kRc/bgtg-april-22-2005-family-boardgaming.html]]></link>
      <description><![CDATA[This show is all about playing boardgames with your family. Well, with my family. A family who isn't as blown away by strategy boardgames as I am, they still humor me from time to time. They even enjoy some games now and then. The small audio session report tacked on the end is mostly about a mega Carcassonne game I played before El Grande last week.On the technical front, I changed some of my<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/Acq4Ree4kRc" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This show is all about playing boardgames with your family. Well, with my family. A family who isn't as blown away by strategy boardgames as I am, they still humor me from time to time. They even enjoy some games now and then. The small audio session report tacked on the end is mostly about a mega Carcassonne game I played before El Grande last week.On the technical front, I changed some of my]]></content:encoded>
      
      
      <enclosure length="16401146" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050422.mp3?dest-id=30513"/>
      <itunes:duration>45:33</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This show is all about playing boardgames with your family. Well, with my family. A family who isn't as blown away by strategy boardgames as I am, they still humor me from time to time. They even enjoy some games now and then. The small audio session report tacked on the end is mostly about a mega Carcassonne game I played before El Grande last week.On the technical front, I changed some of my</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This show is all about playing boardgames with your family. Well, with my family. A family who isn't as blown away by strategy boardgames as I am, they still humor me from time to time. They even enjoy some games now and then. The small audio session report tacked on the end is mostly about a mega Carcassonne game I played before El Grande last week.On the technical front, I changed some of my</itunes:summary></item>
    
    <item>
      <title>More links</title>
      <itunes:title>More links</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111436537733218387]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/mjfA-ydEg3Y/more-links.html]]></link>
      <description><![CDATA[One comment I received more than once was a desire to have some links for the games or sites I mention during a podcast. I've gone back through the past shows and appended some links that should help. If there's something I've missed, be sure to let me know and I'll get it posted.<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/mjfA-ydEg3Y" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[One comment I received more than once was a desire to have some links for the games or sites I mention during a podcast. I've gone back through the past shows and appended some links that should help. If there's something I've missed, be sure to let me know and I'll get it posted.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Family game success</title>
      <itunes:title>Family game success</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111436515069640664]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/pug57GCVOyw/family-game-success.html]]></link>
      <description><![CDATA[Wouldn't you know, not long after I posted my last show about gaming with my family, I managed to have a new success: 2-player San Marco with my wife. Now, San Marco isn't intended for just two players, but there are a couple variants posted on Boardgamegeek. We tried the one that uses a mostly inert dummy player (some dummy player rules can get too involved--not the case here), and it worked<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/pug57GCVOyw" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Wouldn't you know, not long after I posted my last show about gaming with my family, I managed to have a new success: 2-player San Marco with my wife. Now, San Marco isn't intended for just two players, but there are a couple variants posted on Boardgamegeek. We tried the one that uses a mostly inert dummy player (some dummy player rules can get too involved--not the case here), and it worked]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>Thanks for the feedback (keep it coming!)</title>
      <itunes:title>Thanks for the feedback (keep it coming!)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:56 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111420054178502832]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/MNvP9csFe2g/thanks-for-feedback-keep-it-coming.html]]></link>
      <description><![CDATA[Ok, now the podcast has been "live" for a few days, folks have listened to some of the shows, and the feedback is starting to trickle in. Thanks very much. It's generally quite positive, which makes me feel good. But there are also some suggestions for improvements, and a couple instances of technical problems. These are all necessary for me to here if I'm to change anything. While I'm not yet<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/MNvP9csFe2g" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Ok, now the podcast has been "live" for a few days, folks have listened to some of the shows, and the feedback is starting to trickle in. Thanks very much. It's generally quite positive, which makes me feel good. But there are also some suggestions for improvements, and a couple instances of technical problems. These are all necessary for me to here if I'm to change anything. While I'm not yet]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author></item>
    
    <item>
      <title>BGTG - April 2, 2005 (Play-by-Web Games)</title>
      <itunes:title>BGTG - April 2, 2005 (Play-by-Web Games)</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:55 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111367523169785919]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/-5btIMEpaU4/bgtg-april-2-2005-play-by-web-games.html]]></link>
      <description><![CDATA[In the third show I describe a variety of online boardgames I like to play, using the play-by-web (or email) format, as opposed to a realtime format like Brettspielwelt or the Days of Wonder site. I also rifle through a session report of the Santa Clarita Boardgamers (Karawane, Rome: Circus Maximus, El Grande, Kraut & Rüben).Other linksBoardgamegeek [English] (Euphrat & Tigris, Auf Heller und<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/-5btIMEpaU4" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[In the third show I describe a variety of online boardgames I like to play, using the play-by-web (or email) format, as opposed to a realtime format like Brettspielwelt or the Days of Wonder site. I also rifle through a session report of the Santa Clarita Boardgamers (Karawane, Rome: Circus Maximus, El Grande, Kraut & Rüben).Other linksBoardgamegeek [English] (Euphrat & Tigris, Auf Heller und]]></content:encoded>
      
      
      <enclosure length="5252034" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050402.mp3?dest-id=30513"/>
      <itunes:duration>29:10</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>In the third show I describe a variety of online boardgames I like to play, using the play-by-web (or email) format, as opposed to a realtime format like Brettspielwelt or the Days of Wonder site. I also rifle through a session report of the Santa Clarita Boardgamers (Karawane, Rome: Circus Maximus, El Grande, Kraut &amp; Rüben).Other linksBoardgamegeek [English] (Euphrat &amp; Tigris, Auf Heller und</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>In the third show I describe a variety of online boardgames I like to play, using the play-by-web (or email) format, as opposed to a realtime format like Brettspielwelt or the Days of Wonder site. I also rifle through a session report of the Santa Clarita Boardgamers (Karawane, Rome: Circus Maximus, El Grande, Kraut &amp; Rüben).Other linksBoardgamegeek [English] (Euphrat &amp; Tigris, Auf Heller und</itunes:summary></item>
    
    <item>
      <title>BGTG - March 29, 2005</title>
      <itunes:title>BGTG - March 29, 2005</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:55 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111367468960293595]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/eCvLg0HZRRk/bgtg-march-29-2005.html]]></link>
      <description><![CDATA[Second try, and this time I've got a slightly better microphone and less monotone voice. :) I talk about why I'm doing a podcast at all, why I hope there will be more boardgaming podcasts soon, and a session report for games played with my old group, the Left Coast Gamers (Evergreen, What Were You Thinking?, Durch die Wüste, and San Marco.)Email Mark Johnson<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/eCvLg0HZRRk" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[Second try, and this time I've got a slightly better microphone and less monotone voice. :) I talk about why I'm doing a podcast at all, why I hope there will be more boardgaming podcasts soon, and a session report for games played with my old group, the Left Coast Gamers (Evergreen, What Were You Thinking?, Durch die Wüste, and San Marco.)Email Mark Johnson]]></content:encoded>
      
      
      <enclosure length="3730881" type="audio/mpeg" url="https://traffic.libsyn.com/secure/boardgamestogo/BGTG20050329.mp3?dest-id=30513"/>
      <itunes:duration>20:43</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>Second try, and this time I've got a slightly better microphone and less monotone voice. :) I talk about why I'm doing a podcast at all, why I hope there will be more boardgaming podcasts soon, and a session report for games played with my old group, the Left Coast Gamers (Evergreen, What Were You Thinking?, Durch die Wüste, and San Marco.)Email Mark Johnson</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>Second try, and this time I've got a slightly better microphone and less monotone voice. :) I talk about why I'm doing a podcast at all, why I hope there will be more boardgaming podcasts soon, and a session report for games played with my old group, the Left Coast Gamers (Evergreen, What Were You Thinking?, Durch die Wüste, and San Marco.)Email Mark Johnson</itunes:summary></item>
    
    <item>
      <title>Boardgames To Go - First podcast!</title>
      <itunes:title>Boardgames To Go - First podcast!</itunes:title>
      <pubDate>Sun, 12 Nov 2006 16:35:55 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[tag:blogger.com,1999:blog-3042510.post-111350889513173018]]></guid>
      <link><![CDATA[http://feedproxy.google.com/~r/BoardgamesToGo/~3/CaSLkJsV5x0/boardgames-to-go-first-podcast.html]]></link>
      <description><![CDATA[This first one is a little rough, both because I was working with a poor microphone and mistakenly thought I should keep my voice relatively flat. But at least it's a start! At the end I wrap up with an audio session report from the Santa Clarita Boardgamers (Garden Gnome Society, Rumis, and Doom:The Boardgame).Email Mark Johnson<img src="http://feeds.feedburner.com/~r/BoardgamesToGo/~4/CaSLkJsV5x0" height="1" width="1"/>]]></description>
      
      <content:encoded><![CDATA[This first one is a little rough, both because I was working with a poor microphone and mistakenly thought I should keep my voice relatively flat. But at least it's a start! At the end I wrap up with an audio session report from the Santa Clarita Boardgamers (Garden Gnome Society, Rumis, and Doom:The Boardgame).Email Mark Johnson]]></content:encoded>
      
      
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      <itunes:duration>20:36</itunes:duration>
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    <author>BoardgamesToGo@gmail.com (Mark Johnson)</author><itunes:subtitle>This first one is a little rough, both because I was working with a poor microphone and mistakenly thought I should keep my voice relatively flat. But at least it's a start! At the end I wrap up with an audio session report from the Santa Clarita Boardgamers (Garden Gnome Society, Rumis, and Doom:The Boardgame).Email Mark Johnson</itunes:subtitle><itunes:author>Mark Johnson</itunes:author><itunes:summary>This first one is a little rough, both because I was working with a poor microphone and mistakenly thought I should keep my voice relatively flat. But at least it's a start! At the end I wrap up with an audio session report from the Santa Clarita Boardgamers (Garden Gnome Society, Rumis, and Doom:The Boardgame).Email Mark Johnson</itunes:summary></item>
    
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