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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">
	<title>Boing Boing Gadgets</title>
	<link rel="alternate" type="text/html" href="http://gadgets.boingboing.net/" />
	
	<id>tag:gadgets.boingboing.net,2009-05-14://3</id>
	<updated>2009-11-12T01:27:02Z</updated>
	<generator uri="http://www.sixapart.com/movabletype/">Movable Type Pro 4.24-en</generator>
	<link rel="self" href="http://feeds.feedburner.com/boingboing/gadgets" type="application/atom+xml" /><feedburner:emailServiceId>boingboing/gadgets</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><entry>
		<title>World's most awesome cheap Chinese toy</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/ZhCXy_dUAWs/worlds-most-awesome.html" />
		<id>tag:www.boingboing.net,2009://1.68291</id>
		<published>2009-11-12T00:52:21Z</published>
		<updated>2009-11-12T00:54:42Z</updated>
		<summary type="html">My daughter earned this spinning top for selling wrapping paper in a school fundraiser. It plays the theme from Beverly Hills Cop and draws a laser circle on the floor. Thirty years ago the technology in this toy would have cost $100,000....&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=734cd32e2cab4ae3079a6d418bb98335&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=734cd32e2cab4ae3079a6d418bb98335&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Mark Frauenfelder</name>
			<uri>http://boingboing.net/markf.html</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Video" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;object width="640" height="360"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7562481&amp;amp;server=vimeo.com&amp;amp;show_title=0&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=f0000c&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=7562481&amp;amp;server=vimeo.com&amp;amp;show_title=0&amp;amp;show_byline=0&amp;amp;show_portrait=0&amp;amp;color=f0000c&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="360"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;My daughter earned this spinning top for selling wrapping paper in a school fundraiser. It plays the theme from Beverly Hills Cop and draws a laser circle on the floor. Thirty years ago the technology in this toy would have cost $100,000.&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=734cd32e2cab4ae3079a6d418bb98335&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=734cd32e2cab4ae3079a6d418bb98335&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/ZhCXy_dUAWs" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/11/worlds-most-awesome.html</feedburner:origLink></entry>
	<entry>
		<title>Fist sledgehammer</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/TK4809ZsL00/fist-sledgehammer.html" />
		<id>tag:www.boingboing.net,2009://1.68288</id>
		<published>2009-11-11T23:03:45Z</published>
		<updated>2009-11-11T23:04:12Z</updated>
		<summary type="html">DesignMartus's portfolio has some beautiful metalwork on display, around a motif of hands and fists. This wonderful fist sledgehammer would be a fine addition to any toolkit. Early Tools (via Make)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=a3aaa51ed611d891a036519f8b54a1b2&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=a3aaa51ed611d891a036519f8b54a1b2&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Art and Design" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img src="http://craphound.com/images/00092374.jpg"&gt;&lt;br&gt;&lt;/p&gt;

&lt;p&gt;DesignMartus's portfolio has some beautiful metalwork on display, around a motif of hands and fists. This wonderful fist sledgehammer would be a fine addition to any toolkit.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://www.designmartus.com/#goto=metal-work&amp;viewimage=1"&gt;Early Tools&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;via &lt;a href="http://makezine.com/"&gt;Make&lt;/a&gt;&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=a3aaa51ed611d891a036519f8b54a1b2&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=a3aaa51ed611d891a036519f8b54a1b2&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/TK4809ZsL00" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/11/fist-sledgehammer.html</feedburner:origLink></entry>
	<entry>
		<title>Clock on a bicycle chain	</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/-mal52wWaSM/clock-on-a-bicycle-c.html" />
		<id>tag:www.boingboing.net,2009://1.68284</id>
		<published>2009-11-11T22:53:41Z</published>
		<updated>2009-11-11T22:53:57Z</updated>
		<summary type="html">A reader writes, "The Catena wall clock harkens back to traditional mechanical clocks. Copper digits mounted onto a bicycle chain place emphasis on the cyclical nature of time. This clock is a striking clock, literally and figuratively." Well, not literally. But figuratively. And man, was this thing ever designed to fire up the desiderata center of my brain. Catena Wall Clock...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=97ae6fa45aee34df14aa69571bd28af0&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=97ae6fa45aee34df14aa69571bd28af0&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src="http://craphound.com/images/47558.5F35225A.jpg" align="left"&gt;&lt;br /&gt;
A reader writes, "The Catena wall clock harkens back to traditional mechanical clocks. Copper digits mounted onto a bicycle chain place emphasis on the cyclical nature of time. This clock is a striking clock, literally and figuratively."&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Well, not literally. But figuratively. And man, was this thing ever designed to fire up the desiderata center of my brain.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://www.unicahome.com/catalog/item.asp?id=47558"&gt;Catena Wall Clock&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;br clear="all"&gt;&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=97ae6fa45aee34df14aa69571bd28af0&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=97ae6fa45aee34df14aa69571bd28af0&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/-mal52wWaSM" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/11/clock-on-a-bicycle-c.html</feedburner:origLink></entry>
	<entry>
		<title>Garden Jawa</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/zd8vZsqySPA/garden-jawa.html" />
		<id>tag:www.boingboing.net,2009://1.68261</id>
		<published>2009-11-11T07:24:03Z</published>
		<updated>2009-11-11T07:37:54Z</updated>
		<summary type="html">Bonnie sez, "Measuring close to a foot tall and crafted in durable all-weather resin, the Garden Jawa protects your tomatoes, zucchini, and daffodils from the dark side, armed with a garden tool bandolier, a garden hose, and a thumbs-up attitude. Reflective amber-colored eyes peek out from underneath his hood, challenging any unwelcome visitors looking to feast on his turf. True to nature, the Garden Jawa is still up to the well-known mischievous antics we know from the movies. Case in point: If you've caught StarWars.com's Flickr sets lately, you may have caught this little guy sneaking into Skywalker Ranch to snag some pics in front of the Main House. We've also caught him snooping around Lucasfilm's Presidio campus, reclaiming a bit of green from the dry California summer months. " Garden Jawa a StarWarsShop Exclusive (Thanks, Bonnie!)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=d36774dee522cf4872623d62b5311ce8&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=d36774dee522cf4872623d62b5311ce8&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Funny" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Happy Mutants" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img src="http://craphound.com/images/4091016002_eedbb46cc4_o.jpg" align="left" width="320"&gt;&lt;br /&gt;
Bonnie sez, "Measuring close to a foot tall and crafted in durable all-weather resin, the Garden Jawa protects your tomatoes, zucchini, and daffodils from the dark side, armed with a garden tool bandolier, a garden hose, and a thumbs-up attitude. Reflective amber-colored eyes peek out from underneath his hood, challenging any unwelcome visitors looking to feast on his turf.&lt;/p&gt;

&lt;p&gt;True to nature, the Garden Jawa is still up to the well-known mischievous antics we know from the movies. Case in point: If you've caught StarWars.com's Flickr sets lately, you may have caught this little guy sneaking into Skywalker Ranch to snag some pics in front of the Main House. We've also caught him snooping around Lucasfilm's Presidio campus, reclaiming a bit of green from the dry California summer months. "&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.starwars.com/vault/collecting/news20091110b.html"&gt;Garden Jawa a StarWarsShop Exclusive&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;Thanks, &lt;a href="http://www.grrl.com/"&gt;Bonnie&lt;/a&gt;!&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=d36774dee522cf4872623d62b5311ce8&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=d36774dee522cf4872623d62b5311ce8&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/zd8vZsqySPA" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/10/garden-jawa.html</feedburner:origLink></entry>
	<entry>
		<title>Space Mountain queue gets short-play video-games</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/aLNH12lY5nA/space-mountain-queue.html" />
		<id>tag:www.boingboing.net,2009://1.68258</id>
		<published>2009-11-11T06:17:10Z</published>
		<updated>2009-11-11T06:17:47Z</updated>
		<summary type="html">A reader writes, "Passengers riding Walt Disney World's updated Space Mountain attraction will be able to play video games as they wait in line. Each game lasts about 90 seconds with a 90-second interval and the games can accommodate 86 players at one time." Space Mountain is a notorious slow loader (all coasters are, since they can't do that lovely continuous belt thing that characterizes, say, the Haunted Mansion; nor do they support giant boats like Pirates of the Caribbean). Anything to make the queue less dull is great news! Walt Disney World's Classic Space Mountain Attraction to Reopen with a Few Surprises Previously:Space Mountain fan-poster - Boing Boing Space Mountain fansite recreates ride virtually - Boing Boing Space Mountain 1977 eBay auction - Boing Boing Space Mountain car and other cool disneycrap for auction - Boing Boing Boing Boing: Space Mountain sim video Boing Boing: Own a Disneyland ride vehicle!...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=dbd01bad279193d4d362a3508cc3d7b6&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=dbd01bad279193d4d362a3508cc3d7b6&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Culture" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Disney" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Games" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img src="http://craphound.com/images/space2LARGE.jpg"&gt;&lt;br&gt;&lt;br /&gt;
A reader writes, "Passengers riding Walt Disney World's updated Space Mountain attraction will be able to play video games as they wait in line. Each game lasts about 90 seconds with a 90-second interval and the games can accommodate 86 players at one time."&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Space Mountain is a notorious slow loader (all coasters are, since they can't do that lovely continuous belt thing that characterizes, say, the Haunted Mansion; nor do they support giant boats like Pirates of the Caribbean). Anything to make the queue less dull is great news!&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://disneyparks.disney.go.com/blog/2009/11/walt-disney-world%E2%80%99s-classic-space-mountain-attraction-to-reopen-with-a-few-surprises/"&gt;Walt Disney World's Classic Space Mountain Attraction to Reopen with a Few Surprises&lt;/a&gt;&lt;/p&gt;

&lt;div class="previously2"&gt;
&lt;em&gt;Previously:&lt;/em&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.boingboing.net/2008/04/12/space-mountain-fanpo.html#previouspost"&gt;Space Mountain fan-poster - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/03/25/space-mountain-fansi.html#previouspost"&gt;Space Mountain fansite recreates ride virtually - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2004/07/15/space-mountain-1977-.html#previouspost"&gt;Space Mountain 1977 eBay auction - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2004/01/22/space-mountain-car-a.html#previouspost"&gt;Space Mountain car and other cool disneycrap for auction - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/11/09/space_mountain_sim_v.html#previouspost"&gt;Boing Boing: Space Mountain sim video&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/02/16/own_a_disneyland_rid.html#previouspost"&gt;Boing Boing: Own a Disneyland ride vehicle!&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=dbd01bad279193d4d362a3508cc3d7b6&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=dbd01bad279193d4d362a3508cc3d7b6&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/aLNH12lY5nA" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/10/space-mountain-queue.html</feedburner:origLink></entry>
	<entry>
		<title>Yves Béhar's seven-hour vibrator</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/2dFIxGaLRvc/yves-behars-seven-ho.html" />
		<id>tag:www.boingboing.net,2009://1.68251</id>
		<published>2009-11-11T00:37:30Z</published>
		<updated>2009-11-11T00:38:17Z</updated>
		<summary><![CDATA[ Yves Béhar (who is in an epic struggle with Marc Newson to claim the title of "sexiest industrial designer alive") designed this vibrator. It looks like a Miyazaki cartoon creature. The Form 2 takes a two-pronged approach to the vibrator, giving its user what they're calling "Sensation in Stereo." The "ears" can be positioned independently like a Gumby action figure for maximum, um, range, and the entire thing is made from phthalate-free platinum silicone to be completely waterproof. There's even a cute iPod-esque docking station for charging and it can operate UP TO SEVEN HOURS on a single charge. A New Vibrator by Yves Behar Arouses Our Interest Previously:Duke University official concerned that sex toy study will make ... Boing Boing: iBuzz iPod vibrator Boing Boing: Vibrator history, from &quot;hysterics&quot; therapy to ... Boing Boing: Build notes for USB/Bluetooth/UDP/TCPIP vibrator Boing Boing: HOWTO convert Atari joystick into a vibrator Supreme Court denies Alabama women mechanically induced orgasms ... Boing Boing: Vibrators Powered by Telco Phone Line Current Quack back massager from 1930 - Boing Boing Interview with author of Love &amp; Sex With Robots - Boing Boing Sex gadget expose on Mississippi tv news (where they&#39;re illegal ... Boing Boing: Kitschy stealth sex toy disguised as cellphone Boing Boing: Guide to unsafe sex products...<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
<a href="http://ads.pheedo.com/click.phdo?s=6f083d5b742c384116991d9266eda604&p=1"><img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=6f083d5b742c384116991d9266eda604&p=1"/></a>
<img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/>]]></summary>
		<author>
			<name>Mark Frauenfelder</name>
			<uri>http://boingboing.net/markf.html</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Sex" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;br /&gt;
&lt;img src="http://www.boingboing.net/200911101629.jpg" height="270" width="425" border="0" align="left" hspace="4" vspace="4" alt="200911101629" /&gt;&lt;br /&gt;
&lt;br clear="all"&gt;&lt;P&gt;&lt;a href="http://www.fastcompany.com/magazine/119/all-about-yves.html"&gt;Yves Béhar&lt;/a&gt; (who is in an epic struggle with &lt;a href="http://www.marc-newson.com/"&gt;Marc Newson&lt;/a&gt; to claim the title of "sexiest industrial designer alive") designed this vibrator. It looks like a Miyazaki cartoon creature.&lt;/p&gt;

&lt;blockquote&gt;The Form 2 takes a two-pronged approach to the vibrator, giving its user what they're calling "Sensation in Stereo." The "ears" can be positioned independently like a Gumby action figure for maximum, um, range, and the entire thing is made from phthalate-free platinum silicone to be completely waterproof. There's even a cute iPod-esque docking station for charging and it can operate UP TO SEVEN HOURS on a single charge.&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="http://www.fastcompany.com/blog/alissa-walker/designerati/new-vibrator-yves-behar-arouses-our-interest"&gt;A New Vibrator by Yves Behar Arouses Our Interest&lt;/a&gt;

&lt;p&gt;&lt;div class="previously2"&gt;
&lt;em&gt;Previously:&lt;/em&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.boingboing.net/2009/11/09/duke-university-offi.html#previouspost"&gt;Duke University official concerned that sex toy study will make ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2005/11/16/ibuzz_ipod_vibrator.html#previouspost"&gt;Boing Boing: iBuzz iPod vibrator&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/07/10/vibrator_history_fro.html#previouspost"&gt;Boing Boing: Vibrator history, from &amp;quot;hysterics&amp;quot; therapy to ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/08/30/build_notes_for_usbb.html#previouspost"&gt;Boing Boing: Build notes for USB/Bluetooth/UDP/TCPIP vibrator&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/11/29/howto_convert_atari_.html#previouspost"&gt;Boing Boing: HOWTO convert Atari joystick into a vibrator&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2007/10/01/supreme-court-denies.html#previouspost"&gt;Supreme Court denies Alabama women mechanically induced orgasms ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2005/05/06/vibrators_powered_by.html#previouspost"&gt;Boing Boing: Vibrators Powered by Telco Phone Line Current&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2009/03/09/quack-back-massager.html#previouspost"&gt;Quack back massager from 1930 - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/12/28/interview-with-autho-1.html#previouspost"&gt;Interview with author of Love &amp;amp; Sex With Robots - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2008/02/01/sex-gadget-expose-on.html#previouspost"&gt;Sex gadget expose on Mississippi tv news (where they&amp;#39;re illegal ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2005/11/18/kitschy_stealth_sex_.html#previouspost"&gt;Boing Boing: Kitschy stealth sex toy disguised as cellphone&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://boingboing.net/2006/03/04/guide_to_unsafe_sex_.html#previouspost"&gt;Boing Boing: Guide to unsafe sex products&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=6f083d5b742c384116991d9266eda604&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=6f083d5b742c384116991d9266eda604&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/2dFIxGaLRvc" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/10/yves-behars-seven-ho.html</feedburner:origLink></entry>
	<entry>
		<title>Real calculators modeled after desktop calculators</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/U3gATuvYvKA/real-calculators-mod.html" />
		<id>tag:www.boingboing.net,2009://1.68225</id>
		<published>2009-11-10T16:50:24Z</published>
		<updated>2009-11-10T17:01:41Z</updated>
		<summary type="html">The product designers over at MintPass have created these concept designs for real life calculators that look just like the calculators that pop up on a Windows or Mac OS screen. via The Raw Feed...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=10cf173d6b6d90a2e42eb127603be60d&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=10cf173d6b6d90a2e42eb127603be60d&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Lisa Katayama</name>
			<uri>http://www.tokyomango.com</uri>
		</author>
		<category term="Art and Design" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img alt="os calc.png" src="http://www.boingboing.net/os%20calc.png" width="628" height="438" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /&gt;&lt;/p&gt;

&lt;p&gt;The product designers over at &lt;a href="http://www.mintpass.com"&gt;MintPass&lt;/a&gt; have created these concept designs for real life calculators that look just like the calculators that pop up on a Windows or Mac OS screen. &lt;/p&gt;

&lt;p&gt;via &lt;a href="http://www.therawfeed.com/2009/11/real-calculators-look-just-like-ones-in.html"&gt;The Raw Feed&lt;/a&gt;&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=10cf173d6b6d90a2e42eb127603be60d&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=10cf173d6b6d90a2e42eb127603be60d&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/U3gATuvYvKA" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/10/real-calculators-mod.html</feedburner:origLink></entry>
	<entry>
		<title>The original 40-button mouse</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/Bpk7zLdnaFQ/the-original-40-butt.html" />
		<id>tag:www.boingboing.net,2009://1.68223</id>
		<published>2009-11-10T14:41:44Z</published>
		<updated>2009-11-10T14:50:57Z</updated>
		<summary type="html">In the thread about Warmouse's unauthorized and many-buttoned OpenOffice mouse, Don Simpson points to ProHance's illustrious original. 40 buttons! It requires DOS 2.0. [AtariMagazines] I have a 40-button mouse, the ProHance PowerMouse 100, from around 1990. ProHance Technologies in Sunnyvale, CA also made 3-, 12-, and 17-button mice. If you think "ProHance" is so silly a name that no-one else would have used it, just try Googling it by itself...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=437b8c5f387f747aa3cc6ae2dac6e7a2&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=437b8c5f387f747aa3cc6ae2dac6e7a2&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Rob Beschizza</name>
			<uri>http://gadgets.boingboing.net</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="mice" label="mice" scheme="http://www.sixapart.com/ns/types#tag" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img alt="8-1.jpg" src="http://www.boingboing.net/images/muce/8-1.jpg" width="477" height="333" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /&gt;&lt;/p&gt;

&lt;p&gt;In the thread about Warmouse's unauthorized and many-buttoned &lt;a href="http://www.boingboing.net/2009/11/06/the-openoffice-mouse.html"&gt;OpenOffice mouse&lt;/a&gt;, Don Simpson points to ProHance's illustrious original. &lt;a href="http://www.atarimagazines.com/compute/issue113/p08_reviews6_BUILDING_A_BETTER_MOUSE.php"&gt;40 buttons&lt;/a&gt;! It requires DOS 2.0. [AtariMagazines]&lt;/p&gt;

&lt;blockquote&gt;I have a 40-button mouse, the ProHance PowerMouse 100, from around 1990. ProHance Technologies in Sunnyvale, CA also made 3-, 12-, and 17-button mice. 
If you think "ProHance" is so silly a name that no-one else would have used it, just try Googling it by itself&lt;/blockquote&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=437b8c5f387f747aa3cc6ae2dac6e7a2&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=437b8c5f387f747aa3cc6ae2dac6e7a2&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/Bpk7zLdnaFQ" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/10/the-original-40-butt.html</feedburner:origLink></entry>
	<entry>
		<title>Pop Up Lunch NYC: temporary nosh-surfaces for New York's streets</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/w6CnCOFsicM/pop-up-lunch-nyc-tem.html" />
		<id>tag:www.boingboing.net,2009://1.68209</id>
		<published>2009-11-10T06:30:00Z</published>
		<updated>2009-11-10T18:12:15Z</updated>
		<summary type="html">Here's a great look at Pop Up Lunch: NYC, a work-in-progress from Ali Pulver, a grad student at Pratt. The idea is to create a bunch of portable, temporary eating surfaces that hungry New Yorkers can chow down from after buying street food from a wagon or cart. Those of us who love eating street food, but hate taking lunch back to our desks, have a common problem. Where should we eat? There are a number of indoor pavilions and outdoor seating areas scattered across Midtown, but sometimes I just wish there was a place right next to the carts to just saddle up and tuck in. Well thanks to Pratt Grad Student Ali Pulver, now there is. For her thesis she is developing a couple of tools to make it easier for us to eat on the street. And after testing out the "Lunch Shelf" and the "Hydrantable" last week, I've got to say these could represent the greatest advancements in street food technology since the invention of chicken and lamb over rice! Hydrantables &amp; Lunch Shelves Are Amazing New Achievements in Street Food Eating Technology Pop Up Lunch: NYC (via Making Light)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=28975f0d1325db170e50b3a42721d171&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=28975f0d1325db170e50b3a42721d171&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Art and Design" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Food" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Happy Mutants" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="maker" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;Here's a great look at Pop Up Lunch: NYC, a work-in-progress from Ali Pulver, a grad student at Pratt. The idea is to create a bunch of portable, temporary eating surfaces that hungry New Yorkers can chow down from after buying street food from a wagon or cart. &lt;/p&gt;

&lt;blockquote&gt;
&lt;img src="http://craphound.com/images/4080024667_3626bc3110_o.jpg"&gt;&lt;br&gt;
Those of us who love eating street food, but hate taking lunch back to our desks, have a common problem.  Where should we eat?  There are a number of indoor pavilions and outdoor seating areas scattered across Midtown, but sometimes I just wish there was a place right next to the carts to just saddle up and tuck in.  Well thanks to Pratt Grad Student Ali Pulver, now there is.  For her thesis she is developing a couple of tools to make it easier for us to eat on the street.  And after testing out the "Lunch Shelf" and the "Hydrantable" last week, I've got to say these could represent the greatest advancements in street food technology since the invention of chicken and lamb over rice!
&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="http://midtownlunch.com/2009/11/06/hydrantables-lunch-shelves-are-amazing-new-achievements-in-street-food-technology/"&gt;Hydrantables &amp; Lunch Shelves Are Amazing New Achievements in Street Food Eating Technology&lt;/a&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://popuplunch.com/"&gt;Pop Up Lunch: NYC&lt;/a&gt;&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;via &lt;a href="http://www.nielsenhayden.com/makinglight/"&gt;Making Light&lt;/a&gt;&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=28975f0d1325db170e50b3a42721d171&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=28975f0d1325db170e50b3a42721d171&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/w6CnCOFsicM" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/09/pop-up-lunch-nyc-tem.html</feedburner:origLink></entry>
	<entry>
		<title>New watch podcast: HourTime Show</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/s4_mfos0264/new-watch-podcast-ho.html" />
		<id>tag:www.boingboing.net,2009://1.68207</id>
		<published>2009-11-10T03:41:12Z</published>
		<updated>2009-11-10T03:44:59Z</updated>
		<summary type="html">Attention horology fans: here's the podcast you're looking for, courtesy of Ariel Adams and John Biggs. [HourTime]...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=bb6bf50d3377177ff0790a726b27751c&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=bb6bf50d3377177ff0790a726b27751c&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Rob Beschizza</name>
			<uri>http://gadgets.boingboing.net</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="watches" label="watches" scheme="http://www.sixapart.com/ns/types#tag" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;Attention horology fans:  here's &lt;a href="http://hourtimeshow.com/post/232554019/episode-1-about-us-and-a-trip-to-japan"&gt;the podcast you're looking for&lt;/a&gt;, courtesy of Ariel Adams and John Biggs. [HourTime]&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=bb6bf50d3377177ff0790a726b27751c&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=bb6bf50d3377177ff0790a726b27751c&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/s4_mfos0264" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/09/new-watch-podcast-ho.html</feedburner:origLink></entry>
	<entry>
		<title>BBC's outrageous plan to put DRM on TV broadcasts shot down in flames -- thanks to you!</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/ryG0puksQp0/bbcs-outrageous-plan.html" />
		<id>tag:www.boingboing.net,2009://1.68198</id>
		<published>2009-11-09T21:23:47Z</published>
		<updated>2009-11-09T21:25:01Z</updated>
		<summary type="html">Remember the BBC's daft plan to put DRM on high-definition broadcasts even though it's illegal for the BBC to put DRM on its broadcasts? Remember when people rose up and sent angry letters to Ofcom, the UK regulator that oversees the BBC's broadcasting activity? It worked. Ofcom told the BBC to forget about it. Score one for the good guys. Give yourselves several pats on the back. Meanwhile: the Beeb should be ashamed of itself. Especially for this disingenuous smear-job they published after I wrote about this ridiculous plan in the Guardian. Ofcom received a large number of responses to this consultation, in particular from consumers and consumer groups, who raised a number of potentially significant consumer 'fair use' and competition issues that were not addressed in our original consultation. In view of these responses we have decided not to approve a multiplex licence change without giving these issues further consideration. We remain keen to support the successful introduction of HD services on the DTT platform and are willing to consider a further round of consultation on the licence amendment if you could provide more information and evidence in the following three areas: 1. The anticipated benefits to citizens and consumers, and to the DTT platform, of the proposed approach; 2. How you propose to address the potential disadvantages to citizens and consumers associated with the impact on the receiver market under the proposed approach; 3. An explanation of potential alternative approaches that would impact less on the receiver market, and the extent to which those alternatives would be able to deliver similar outcomes and benefits for citizens and consumers. We are keen to provide early clarity on the licence amendment to all stakeholders affected by the DVB-T2, MPEG 4, HDTV upgrade on the DTT platform and would welcome your early response on these three issues. Until we reach a final decision on the licence amendment the HD service information broadcast on Multiplex B should be provided in a free to air format. If Huffman compression is used then the related tables should be made available to receiver manufacturers without the need for a licence for Huffman look-up tables from the BBC. HD on DTT content management proposals (PDF) (Thanks, Glyn!) Previously:BBC wants to put DRM on the TV Brits are forced to pay for - Boing ... BBC techies talk DRM - Boing Boing BBC recruits Microsoft DRM exec - Boing Boing BBC exec's straw-man defence of DRM - Boing Boing Regulators order BBC Trust to meet with open source consortium ......&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=af45d4d4a231505047d5903e79bdb9e5&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=af45d4d4a231505047d5903e79bdb9e5&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Action" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Copyfight" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="politics" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;Remember the  BBC's daft plan to put DRM on high-definition broadcasts even though it's illegal for the BBC to put DRM on its broadcasts? Remember when people rose up and sent angry letters to Ofcom, the UK regulator that oversees the BBC's broadcasting activity?&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
It worked. Ofcom told the BBC to forget about it. Score one for the good guys. Give yourselves several pats on the back.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Meanwhile: the Beeb should be ashamed of itself. Especially for this &lt;a href="http://www.bbc.co.uk/blogs/bbcinternet/2009/10/freeview_hd_copy_protection_a.html"&gt;disingenuous smear-job&lt;/a&gt; they published after I &lt;a href="http://www.guardian.co.uk/technology/2009/sep/29/bbc-hd-encryption"&gt;wrote about this ridiculous plan&lt;/a&gt; in the &lt;em&gt;Guardian&lt;/em&gt;.&lt;/p&gt;

&lt;blockquote&gt;
Ofcom received a large number of responses to this consultation, in particular from consumers and consumer groups, who raised a number of potentially significant consumer 'fair use' and competition issues that were not addressed in our original consultation. In view of these responses we have decided not to approve a multiplex licence change without giving these issues further consideration. We remain keen to support the successful introduction of HD services on the DTT platform and are willing to consider a further round of consultation on the licence amendment if you could provide more information and evidence in the following three areas:
&lt;p&gt;
     1. The anticipated benefits to citizens and consumers, and to the DTT platform, of the proposed approach;
&lt;p&gt;
     2. How you propose to address the potential disadvantages to citizens and consumers associated with the impact on the receiver market under the proposed approach;
&lt;p&gt;
     3. An explanation of potential alternative approaches that would impact less on the receiver market, and the extent to which those alternatives would be able to deliver similar outcomes and benefits for citizens and consumers.
&lt;p&gt;
We are keen to provide early clarity on the licence amendment to all stakeholders affected by the DVB-T2, MPEG 4, HDTV upgrade on the DTT platform and would welcome your early response on these three issues. Until we reach a final decision on the licence amendment the HD service information broadcast on Multiplex B should be provided in a free to air format. If Huffman compression is used then the related tables should be made available to receiver manufacturers without the need for a licence for Huffman look-up tables from the BBC.
&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="http://www.ofcom.org.uk/tv/ifi/tvlicensing/BBC_letter.pdf"&gt;HD on DTT content management proposals (PDF)&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;Thanks, &lt;a href="http://www.openrightsgroup.org/"&gt;Glyn&lt;/a&gt;!&lt;/i&gt;)&lt;/p&gt;

&lt;div class="previously2"&gt;
&lt;em&gt;Previously:&lt;/em&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.boingboing.net/2009/09/15/bbc-wants-to-put-drm.html#previouspost"&gt;BBC wants to put DRM on the TV Brits are forced to pay for - Boing ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/02/12/bbc-techies-talk-drm.html#previouspost"&gt;BBC techies talk DRM - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/05/08/bbc-recruits-microso.html#previouspost"&gt;BBC recruits Microsoft DRM exec - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/10/30/bbc-execs-strawman-d.html#previouspost"&gt;BBC exec&amp;#39;s straw-man defence of DRM - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/07/12/regulators-order-bbc.html#previouspost"&gt;Regulators order BBC Trust to meet with open source consortium ...&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=af45d4d4a231505047d5903e79bdb9e5&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=af45d4d4a231505047d5903e79bdb9e5&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/ryG0puksQp0" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/09/bbcs-outrageous-plan.html</feedburner:origLink></entry>
	<entry>
		<title>Is Sony legally required to make its games accessible to disabled people?</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/hxL-LAGBNiQ/is-sony-legally-requ.html" />
		<id>tag:www.boingboing.net,2009://1.68197</id>
		<published>2009-11-09T20:04:54Z</published>
		<updated>2009-11-09T20:07:12Z</updated>
		<summary type="html">On his Big Questions blog, Steven Landsburg (author of a new book called The Big Questions) discusses a partially blind gamer's lawsuit against Sony. The gamer wants Sony to makes its games more accessible for partially blind people. Here's the first part of Landsburg's thoughts on the issue: This raises the question: Exactly what does Sony owe to Alexander Stern (and others like him)? A similar issue comes up in Chapter 20 of The Big Questions, where Mary the landlord won’t rent to, say, Albanians. Ought we force her to? In The Big Questions, I make two separate (but closely related) arguments on Mary’s behalf. I was about to write a blog post offering the same arguments on behalf of Sony when I realized that only one of them applies. So I am forced to conclude that I should be a little less sympathetic to Sony than I am to Mary. My first argument is that Mary never had any moral obligation to rent to anyone in the first place—and if she has no general obligation to rent to anyone, then she can have no specific obligation to rent to Albanians. Likewise, Sony has no moral obligation to provide anyone with video games—and if there is no moral obligation to provide me with a video game then there is no obligation to provide one to Alexander Stern. Fine so far. But my second argument is that Mary, appearances to the contrary, is actually doing some good for Albanian apartment seekers. By renting rooms to non-Albanians, she takes a little pressure off the housing market, driving down rents and making it easier for Albanians to find apartments elsewhere. Sure, she could be doing even more for them, but she’s already doing more for them than I am, since I don’t rent apartments to anyone at all. How can she be at fault for doing small amounts of good when I’m given a free pass to do no good at all? Read the rest at his blog. Previously:Get Illuminated Podcast #10 -- Steven E. Landsburg...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=36f734bf1ac7a55a5161a22286fcb697&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=36f734bf1ac7a55a5161a22286fcb697&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Mark Frauenfelder</name>
			<uri>http://boingboing.net/markf.html</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;On his Big Questions blog, Steven Landsburg (author of a new book called &lt;a href="http://www.amazon.com/exec/obidos/ASIN/143914821X/boingboing"&gt;The Big Questions&lt;/a&gt;) discusses a partially blind gamer's lawsuit against Sony. The gamer wants Sony to makes its games more accessible for partially blind people. &lt;/p&gt;

&lt;p&gt;Here's the first part of Landsburg's thoughts on the issue:

&lt;blockquote&gt;This raises the question: Exactly what does Sony owe to Alexander Stern (and others like him)?

&lt;p&gt;A similar issue comes up in Chapter 20 of &lt;em&gt;The Big Questions&lt;/em&gt;, where Mary the landlord won’t rent to, say, Albanians. Ought we force her to?

&lt;p&gt;In &lt;em&gt;The Big Questions&lt;/em&gt;, I make two separate (but closely related) arguments on Mary’s behalf. I was about to write a blog post offering the same arguments on behalf of Sony when I realized that only one of them applies. So I am forced to conclude that I should be a little less sympathetic to Sony than I am to Mary.
My first argument is that Mary never had any moral obligation to rent to anyone in the first place—and if she has no general obligation to rent to anyone, then she can have no specific obligation to rent to Albanians. Likewise, Sony has no moral obligation to provide anyone with video games—and if there is no moral obligation to provide me with a video game then there is no obligation to provide one to Alexander Stern. Fine so far.
&lt;p&gt;But my second argument is that Mary, appearances to the contrary, is actually doing some good for Albanian apartment seekers. By renting rooms to non-Albanians, she takes a little pressure off the housing market, driving down rents and making it easier for Albanians to find apartments elsewhere. Sure, she could be doing even more for them, but she’s already doing more for them than I am, since I don’t rent apartments to anyone at all. How can she be at fault for doing small amounts of good when I’m given a free pass to do no good at all?&lt;/blockquote&gt;

&lt;p&gt;Read &lt;a href="http://www.thebigquestions.com/2009/11/09/blind-justice/"&gt;the rest&lt;/a&gt; at his blog.&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
&lt;p&gt;&lt;div class="previously2"&gt;&lt;br /&gt;
&lt;em&gt;Previously:&lt;/em&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.boingboing.net/2007/05/24/get_illuminated_podc.html#previouspost"&gt;Get Illuminated Podcast #10 -- Steven E. Landsburg&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=36f734bf1ac7a55a5161a22286fcb697&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=36f734bf1ac7a55a5161a22286fcb697&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/hxL-LAGBNiQ" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/09/is-sony-legally-requ.html</feedburner:origLink></entry>
	<entry>
		<title>3D printer jargon in action</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/ikR7ZjiVr34/3d-printer-jargon-in.html" />
		<id>tag:www.boingboing.net,2009://1.68179</id>
		<published>2009-11-09T06:21:26Z</published>
		<updated>2009-11-09T06:21:54Z</updated>
		<summary><![CDATA[This Shapeways tutorial on "Prepping Blender Files for 3D Printing" is not only useful for 3D printers, it is a treasure-trove of 3D printing jargon. If you have a model created from several objects or meshes, first make sure that each individual mesh is manifold (water-tight). You can tell this by going into edit mode, pressing A (once if any vertices are selected or twice otherwise) to select none, then hit ctrl-alt-shift-M (on a Mac it's ctrl-opt-shift-M). Any vertices that get selected when you press that key combination are non-manifold vertices that have to be fixed. Often, fixing these is just a matter of creating new faces (F key) out of sets of 3 or 4 vertices. Sometimes these are stray vertices that are unattached to anything, or are attached to just one vertex by an edge. These can usually be deleted, unless they are intentional (such as those vertices uses to affect the shape while using a subsurf modifier), in which case you want to wait until after you've applied your modifier to delete them. Another possibility are vertices that are part of more than one overlapping faces... Open the copy of the file, and select each object, one at a time. In object mode, apply all modifiers, then switch to Edit mode, hit A once or twice to select all vertices, then press ctrl-T to triangulate all faces. I don't know why, but Blender does a much better job with Boolean operations if the meshes are triangulated. Prepping Blender Files for 3D Printing (via Beyond the Beyond) Previously:GI Jargon - Boing Boing New jargon, courtesy of the - Boing Boing New TiVo jargon - Boing Boing Word Spy - daily jargon - Boing Boing Jargon watch: &quot;supershedders&quot; -- people who spread huge amounts of ... New jargon: &quot;Spim.&quot; Instant Message - Boing Boing Boing Boing: Jargon watch: Glog, a game-blog...<br clear="both" style="clear: both;"/>
<br clear="both" style="clear: both;"/>
<a href="http://ads.pheedo.com/click.phdo?s=847695ad648291711ce5e44e0e1b4187&p=1"><img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=847695ad648291711ce5e44e0e1b4187&p=1"/></a>
<img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/>]]></summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Culture" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="maker" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;This Shapeways tutorial on "Prepping Blender Files for 3D Printing" is not only useful for 3D printers, it is a treasure-trove of 3D printing jargon.&lt;/p&gt;

&lt;blockquote&gt;
If you have a model created from several objects or meshes, first make sure that each individual mesh is manifold (water-tight). You can tell this by going into edit mode, pressing A (once if any vertices are selected or twice otherwise) to select none, then hit ctrl-alt-shift-M (on a Mac it's ctrl-opt-shift-M).
&lt;p&gt;
Any vertices that get selected when you press that key combination are non-manifold vertices that have to be fixed. Often, fixing these is just a matter of creating new faces (F key) out of sets of 3 or 4 vertices. Sometimes these are stray vertices that are unattached to anything, or are attached to just one vertex by an edge. These can usually be deleted, unless they are intentional (such as those vertices uses to affect the shape while using a subsurf modifier), in which case you want to wait until after you've applied your modifier to delete them. Another possibility are vertices that are part of more than one overlapping faces...
&lt;p&gt;
Open the copy of the file, and select each object, one at a time. In object mode, apply all modifiers, then switch to Edit mode, hit A once or twice to select all vertices, then press ctrl-T to triangulate all faces. I don't know why, but Blender does a much better job with Boolean operations if the meshes are triangulated.
&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="http://www.shapeways.com/tutorials/prepping_blender_files_for_3d_printing"&gt;Prepping Blender Files for 3D Printing&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;via &lt;a href="http://blog.wired.com/sterling/"&gt;Beyond the Beyond&lt;/a&gt;&lt;/i&gt;)&lt;/p&gt;

&lt;div class="previously2"&gt;
&lt;em&gt;Previously:&lt;/em&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.boingboing.net/2003/03/06/gi-jargon.html#previouspost"&gt;GI Jargon - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2001/07/29/new-jargon-courtesy-.html#previouspost"&gt;New jargon, courtesy of the - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2004/05/18/new-tivo-jargon.html#previouspost"&gt;New TiVo jargon - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2002/12/30/word-spy-daily-jargo.html#previouspost"&gt;Word Spy - daily jargon - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2003/04/11/jargon-watch-supersh.html#previouspost"&gt;Jargon watch: &amp;quot;supershedders&amp;quot; -- people who spread huge amounts of ...&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2001/06/28/new-jargon-spim-inst.html#previouspost"&gt;New jargon: &amp;quot;Spim.&amp;quot; Instant Message - Boing Boing&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.boingboing.net/2006/09/14/jargon_watch_glog_a_.html#previouspost"&gt;Boing Boing: Jargon watch: Glog, a game-blog&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=847695ad648291711ce5e44e0e1b4187&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=847695ad648291711ce5e44e0e1b4187&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/ikR7ZjiVr34" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/08/3d-printer-jargon-in.html</feedburner:origLink></entry>
	<entry>
		<title>Replacing $100K diagnostic chip fab with Shrinky-Dinks and a laser-printer</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/80qWP6_K6Dc/replacing-100k-diagn.html" />
		<id>tag:www.boingboing.net,2009://1.68176</id>
		<published>2009-11-09T06:09:59Z</published>
		<updated>2009-11-09T06:11:21Z</updated>
		<summary type="html">CCrawford sez, "Michelle Khine couldn't afford the $100,000 fabrication gear to make micro-fluidic chips needed for chip-based diagnostic tests. She turned to Shrinky-Dinks and found a new way to solve the problem." To test her idea, she whipped up a channel design in AutoCAD, printed it out on Shrinky Dink material using a laser printer, and stuck the result in a toaster oven. As the plastic shrank, the ink particles on its surface clumped together, forming tiny ridges. That was exactly the effect Khine wanted. When she poured a flexible polymer known as PDMS onto the surface of the cooled Shrinky Dink, the ink ridges created tiny channels in the surface of the polymer as it hardened. She pulled the PDMS away from the Shrinky Dink mold, and voilà: a finished microfluidic device that cost less than a fast-food meal. Khine began using the chips in her experiments, but she didn't view her toaster-oven hack as a breakthrough right away. "I thought it would be something to hold me over until we got the proper equipment in place," she says. But when she published a short paper about her technique, she was floored by the response she got from scientists all over the world. "I had no idea people were going to be so interested," Khine says. A children's toy inspires a cheap, easy production method for high-tech diagnostic chips (Thanks, CCrawford!) (Image: Dave Lauridsen)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=9fd34c5c5c2ba822b2bda0f881bd3827&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=9fd34c5c5c2ba822b2bda0f881bd3827&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Happy Mutants" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Science" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="maker" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;CCrawford sez, "Michelle Khine couldn't afford the $100,000 fabrication gear to make micro-fluidic chips needed for chip-based diagnostic tests. She turned to Shrinky-Dinks and found a new way to solve the problem."&lt;/p&gt;

&lt;blockquote&gt;
&lt;img src="http://craphound.com/images/0909-khine-a_x220.jpg" align="left"&gt;
To test her idea, she whipped up a channel design in AutoCAD, printed it out on Shrinky Dink material using a laser printer, and stuck the result in a toaster oven. As the plastic shrank, the ink particles on its surface clumped together, forming tiny ridges. That was exactly the effect Khine wanted. When she poured a flexible polymer known as PDMS onto the surface of the cooled Shrinky Dink, the ink ridges created tiny channels in the surface of the polymer as it hardened. She pulled the PDMS away from the Shrinky Dink mold, and voilà: a finished microfluidic device that cost less than a fast-food meal.
&lt;p&gt;
Khine began using the chips in her experiments, but she didn't view her toaster-oven hack as a breakthrough right away. "I thought it would be something to hold me over until we got the proper equipment in place," she says. But when she published a short paper about her technique, she was floored by the response she got from scientists all over the world. "I had no idea people were going to be so interested," Khine says.

&lt;p&gt;&lt;br clear="all"&gt;&lt;br /&gt;
&lt;/blockquote&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.technologyreview.com/TR35/Profile.aspx?Cand=T&amp;TRID=764"&gt;A children's toy inspires a cheap, easy production method for high-tech diagnostic chips &lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;Thanks, CCrawford!&lt;/i&gt;)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
(&lt;i&gt;Image: Dave Lauridsen&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=9fd34c5c5c2ba822b2bda0f881bd3827&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=9fd34c5c5c2ba822b2bda0f881bd3827&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/80qWP6_K6Dc" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/08/replacing-100k-diagn.html</feedburner:origLink></entry>
	<entry>
		<title>How the ambient sound at Walt Disney World works</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/9CQJeRQ_qbk/how-the-ambient-soun.html" />
		<id>tag:www.boingboing.net,2009://1.68174</id>
		<published>2009-11-09T05:52:30Z</published>
		<updated>2009-11-09T05:52:57Z</updated>
		<summary type="html">Noah sez, "An interview with the man who designed the ambient sound at Disney World, ensuring a constant experience rather than one that ends with the end of the ride. It was initially a little uneven, with sound changing volumes depending on where you stood, so they used algorithms to position 15,000 speakers around the park so that the levels would never change." I like the way there's often running water or waterfalls between different soundscapes to act as a white-noise buffer. It's subtle but incredibly effective. You almost never hear two contrasting soundscapes at once. In the mid 1990's, the park started researching the problem. It would eventually find no existing solution, so the engineers had to design and construct, on their own, one of the most complex and advanced audio systems ever built. The work paid off: today, as you walk through Disney World, the volume of the ambient music does not change. Ever. More than 15,000 speakers have been positioned using complex algorithms to ensure that the sound plays within a range of just a couple decibels throughout the entire park. It is quite a technical feat acoustically, electrically, and mathematically. As we land, I ask Mr Q what he considers the highlight of his career. He describes how he wrote some software for "manufacturing emotion" with the thousands of new speakers in the park. The system he built can slowly change the style of the music across a distance without the visitor noticing. As a person walks from Tomorrowland to Fantasyland, for example, each of the hundreds of speakers slowly fades in different melodies at different frequencies so that at any point you can stop and enjoy a fully accurate piece of music, but by the time you walk 400 feet, the entire song has changed and no one has noticed. How Mr. Q Manufactured Emotion (Thanks, Noah!)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=d520ff8952613e72b1d78bd5db01ed21&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=d520ff8952613e72b1d78bd5db01ed21&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Disney" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;Noah sez, "An interview with the man who designed the ambient sound at Disney World, ensuring a constant experience rather than one that ends with the end of the ride. &lt;br /&gt;
It was initially a little uneven, with sound changing volumes depending on where you stood, so they used algorithms to position 15,000 speakers around the park so that the levels would never change."&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
I like the way there's often running water or waterfalls between different soundscapes to act as a white-noise buffer. It's subtle but incredibly effective. You almost never hear two contrasting soundscapes at once.&lt;br /&gt;
&lt;blockquote&gt;&lt;br /&gt;
In the mid 1990's, the park started researching the problem. It would eventually find no existing solution, so the engineers had to design and construct, on their own, one of the most complex and advanced audio systems ever built. The work paid off: today, as you walk through Disney World, the volume of the ambient music does not change. Ever. More than 15,000 speakers have been positioned using complex algorithms to ensure that the sound plays within a range of just a couple decibels throughout the entire park. It is quite a technical feat acoustically, electrically, and mathematically.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
As we land, I ask Mr Q what he considers the highlight of his career. He describes how he wrote some software for "manufacturing emotion" with the thousands of new speakers in the park. The system he built can slowly change the style of the music across a distance without the visitor noticing. As a person walks from Tomorrowland to Fantasyland, for example, each of the hundreds of speakers slowly fades in different melodies at different frequencies so that at any point you can stop and enjoy a fully accurate piece of music, but by the time you walk 400 feet, the entire song has changed and no one has noticed.&lt;br /&gt;
&lt;/blockquote&gt;&lt;br /&gt;
&lt;a href="http://dustincurtis.com/how-mr-q-manufactured-emotion.html"&gt;How Mr. Q Manufactured Emotion&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;Thanks, &lt;a href="http://iqballersband.blogspot.com/"&gt;Noah&lt;/a&gt;!&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=d520ff8952613e72b1d78bd5db01ed21&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=d520ff8952613e72b1d78bd5db01ed21&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/9CQJeRQ_qbk" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/08/how-the-ambient-soun.html</feedburner:origLink></entry>
	<entry>
		<title>Ebook license "agreements" are a ripoff</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/3y9ZMyUGrKU/ebook-license-agreem.html" />
		<id>tag:www.boingboing.net,2009://1.68169</id>
		<published>2009-11-08T15:29:14Z</published>
		<updated>2009-11-08T15:29:47Z</updated>
		<summary type="html">In today's Observer Business column, John Naughton discusses what a ripoff it is for ebook vendors to "sell" you books with abusive, multi-thousand word "license agreements," pretending that because you bought your book over the network, it wasn't a sale, and so you don't get to own it. These "licenses" aren't about upholding copyright (if they were, you could replace thousands of words of lawyerese with four simple words: "Don't violate copyright law"). They're about overriding copyright -- which has all kinds of guarantees for the rights of book-owners -- with a private law that gives every advantage to the publisher or retailer, converting you from a noble reader to a wormy, contemptible licensor who doesn't deserve to own books. The Kindle EULA is a good example. Section 3, which deals with "Digital Content" (such as downloaded books), says that "Unless specifically indicated otherwise, you may not sell, rent, lease, distribute, broadcast, sublicense or otherwise assign any rights to the Digital Content or any portion of it to any third party, and you may not remove any proprietary notices or labels on the Digital Content." In other words, you are forbidden to lend or sell the book you've just "bought". In real-world terms, you can't lend your copy of 1984 to a friend or donate it to the school jumble sale. Under the subsection on "Use of Digital Content', the Kindle EULA says: "Amazon grants you the non-exclusive right to keep a permanent copy of the applicable Digital Content and to view, use, and display such Digital Content an unlimited number of times, solely on the Device or as authorized by Amazon as part of the Service and solely for your personal, non-commercial use." Translation: you can't back up your electronic books on to any other device - which means that if your Kindle packs up, or if Amazon moves on to another technical standard, you're screwed: your entire digital library has effectively been vaporised. Then you look round your house and note the number of electronic devices that no longer work. Kindle readers beware - big Amazon is watching you read 1984...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=05dc3bb2a97d289b0ef89421e6cf6e69&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=05dc3bb2a97d289b0ef89421e6cf6e69&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Action" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Book" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Copyfight" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Ripoffs" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;In today's &lt;em&gt;Observer Business&lt;/em&gt; column, John Naughton discusses what a ripoff it is for ebook vendors to "sell" you books with abusive, multi-thousand word "license agreements," pretending that because you bought your book over the network, it wasn't a sale, and so you don't get to own it.  These "licenses" aren't about upholding copyright (if they were, you could replace thousands of words of lawyerese with four simple words: "Don't violate copyright law"). They're about overriding copyright -- which has all kinds of guarantees for the rights of book-owners -- with a private law that gives every advantage to the publisher or retailer, converting you from a noble &lt;em&gt;reader&lt;/em&gt; to a wormy, contemptible &lt;em&gt;licensor&lt;/em&gt; who doesn't deserve to &lt;em&gt;own&lt;/em&gt; books.&lt;/p&gt;

&lt;blockquote&gt;
The Kindle EULA is a good example. Section 3, which deals with "Digital Content" (such as downloaded books), says that "Unless specifically indicated otherwise, you may not sell, rent, lease, distribute, broadcast, sublicense or otherwise assign any rights to the Digital Content or any portion of it to any third party, and you may not remove any proprietary notices or labels on the Digital Content." In other words, you are forbidden to lend or sell the book you've just "bought". In real-world terms, you can't lend your copy of 1984 to a friend or donate it to the school jumble sale.
&lt;p&gt;
Under the subsection on "Use of Digital Content', the Kindle EULA says: "Amazon grants you the non-exclusive right to keep a permanent copy of the applicable Digital Content and to view, use, and display such Digital Content an unlimited number of times, solely on the Device or as authorized by Amazon as part of the Service and solely for your personal, non-commercial use."
&lt;p&gt;
Translation: you can't back up your electronic books on to any other device - which means that if your Kindle packs up, or if Amazon moves on to another technical standard, you're screwed: your entire digital library has effectively been vaporised. Then you look round your house and note the number of electronic devices that no longer work.
&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="http://www.guardian.co.uk/technology/2009/nov/08/amazon-kindle-licence-orwell"&gt;&lt;br /&gt;
Kindle readers beware - big Amazon is watching you read 1984&lt;/a&gt;&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=05dc3bb2a97d289b0ef89421e6cf6e69&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=05dc3bb2a97d289b0ef89421e6cf6e69&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/3y9ZMyUGrKU" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/08/ebook-license-agreem.html</feedburner:origLink></entry>
	<entry>
		<title>Carrier bags made from Indian newspapers and Bollywood posters </title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/Qd75eKLsTNU/carrier-bags-made-fr.html" />
		<id>tag:www.boingboing.net,2009://1.68168</id>
		<published>2009-11-08T15:22:44Z</published>
		<updated>2009-11-08T15:23:53Z</updated>
		<summary type="html">These newspaper carrier bags are made in India by an NGO that provides education and shelter to street kids. The bags themselves are very sweet and good for several uses before they're ready for the recycling box, and make good use of the striking designs from the newspapers they're folded from (I like the Bollywood poster ones, too!). Newspaper Bags (Thanks, Alice!)...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=850b284606bbc3c1f56bd85e90d8e751&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=850b284606bbc3c1f56bd85e90d8e751&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Happy Mutants" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="International" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Kids" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="fashion" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img src="http://craphound.com/images/UP227_500.jpg"&gt;&lt;br&gt;&lt;br /&gt;
These newspaper carrier bags are made in India by an NGO that provides education and shelter to street kids. The bags themselves are very sweet and good for several uses before they're ready for the recycling box, and make good use of the striking designs from the newspapers they're folded from (I like the Bollywood poster ones, too!).&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.theindiashop.co.uk/acatalog/Newspaper_Bags.html"&gt;Newspaper Bags&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(&lt;i&gt;Thanks, &lt;a href="http://www.wonderlandblog.com/"&gt;Alice&lt;/a&gt;!&lt;/i&gt;)&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=850b284606bbc3c1f56bd85e90d8e751&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=850b284606bbc3c1f56bd85e90d8e751&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/Qd75eKLsTNU" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/08/carrier-bags-made-fr.html</feedburner:origLink></entry>
	<entry>
		<title>What MP3 player should I buy?</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/0_0JAIeMNso/what-mp3-player-shou.html" />
		<id>tag:www.boingboing.net,2009://1.68164</id>
		<published>2009-11-07T15:23:14Z</published>
		<updated>2009-11-07T15:28:51Z</updated>
		<summary type="html">I'm in the market for a new MP3 player -- my second-gen iPod Nano is finally dead, and I don't want to buy another iPod, or any other player with DRM built in. I figure that any company that wants to devote its engineers to figuring out how to frustrate my desires doesn't really want my business. Who'd got a suggestion? I'm looking for something: * small (Nano-sized or smaller), * low-capacity (8GB is fine, all I use it for is podcasts), * chargeable and connectable with a standard USB cable, * reasonably rugged, * with an LCD, * capable of marking some files as podcasts or audiobooks and remembering where you stopped playing them, and, * most importantly, I'm looking for something that can be connected to a set of lanyard headphones like these I don't care if it has WiFi or Bluetooth, or if it plays games, or if it has a "store" on the net that lets me get music for it directly. I just want a chunk of solid-state storage with a headphone jack and a decent menuing system and headphones I can wear around my neck so that they don't get tangled in things. Suggestions? Feed the comments, below (don't send email, I'm taking a break from it for the weekend)....&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=0e639cbf9cdbbe69829888d04679bfbd&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=0e639cbf9cdbbe69829888d04679bfbd&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Cory Doctorow</name>
		</author>
		<category term="Audio" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="music" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;I'm in the market for a new MP3 player -- my second-gen iPod Nano is finally dead, and I don't want to buy another iPod, or any other player with DRM built in. I figure that any company that wants to devote its engineers to figuring out how to frustrate my desires doesn't really want my business.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Who'd got a suggestion? I'm looking for something:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt; *  small (Nano-sized or smaller), &lt;p&gt;
&lt;li&gt; *  low-capacity (8GB is fine, all I use it for is podcasts),&lt;p&gt;
&lt;li&gt; *  chargeable and connectable with a standard USB cable,&lt;p&gt;
&lt;li&gt; * reasonably rugged,&lt;p&gt;
&lt;li&gt; * with an LCD,&lt;p&gt;
&lt;li&gt; * capable of marking some files as podcasts or audiobooks and remembering where you stopped playing them, and,&lt;p&gt;
&lt;li&gt; * &lt;b&gt;most importantly&lt;/b&gt;, I'm looking for something that can be connected to a set of lanyard headphones like &lt;a href="http://www.amazon.com/exec/obidos/ASIN/B000B9TV96/downandoutint-20"&gt;these&lt;/a&gt;
&lt;/ul&gt;

&lt;p&gt;I don't care if it has WiFi or Bluetooth, or if it plays games, or if it has a "store" on the net that lets me get music for it directly. I just want a chunk of solid-state storage with a headphone jack and a decent menuing system and headphones I can wear around my neck so that they don't get tangled in things.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Suggestions? Feed the comments, below (don't send email, I'm taking a break from it for the weekend).&lt;br /&gt;
&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=0e639cbf9cdbbe69829888d04679bfbd&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=0e639cbf9cdbbe69829888d04679bfbd&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/0_0JAIeMNso" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/07/what-mp3-player-shou.html</feedburner:origLink></entry>
	<entry>
		<title>The OpenOffice Mouse</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/iKCDPaRHGFM/the-openoffice-mouse.html" />
		<id>tag:www.boingboing.net,2009://1.68152</id>
		<published>2009-11-06T23:56:45Z</published>
		<updated>2009-11-07T00:03:51Z</updated>
		<summary type="html">It supports Windows, Linux, and Macintosh operating systems, will retail for $74.99, and is not a joke. [OpenOfficeMouse]...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=5b92614c4272e5e0c64aa1aed7eb4405&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=5b92614c4272e5e0c64aa1aed7eb4405&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>Rob Beschizza</name>
			<uri>http://gadgets.boingboing.net</uri>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<category term="mice" label="mice" scheme="http://www.sixapart.com/ns/types#tag" />
		<category term="openoffice" label="openoffice" scheme="http://www.sixapart.com/ns/types#tag" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;img alt="oomousep3.jpg" src="http://www.boingboing.net/images/oomousep3.jpg" width="640" height="428" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /&gt;&lt;/p&gt;

&lt;p&gt;It supports Windows, Linux, and Macintosh operating systems, will retail for $74.99, and is &lt;a href="http://openofficemouse.com/pr110609.html"&gt;not a joke.&lt;/a&gt; [OpenOfficeMouse]&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=5b92614c4272e5e0c64aa1aed7eb4405&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=5b92614c4272e5e0c64aa1aed7eb4405&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/iKCDPaRHGFM" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/06/the-openoffice-mouse.html</feedburner:origLink></entry>
	<entry>
		<title>Stealthy anti-whaling powerboat</title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/boingboing/gadgets/~3/mPrHxcl1WXY/stealthy-anti-whalin.html" />
		<id>tag:www.boingboing.net,2009://1.68150</id>
		<published>2009-11-06T23:01:17Z</published>
		<updated>2009-11-06T23:50:07Z</updated>
		<summary type="html">That is not Batman's boat but rather Earthrace, the Sea Shepherd Conservation Society's ultraslick bio-diesel-powered anti-whaling speedboat. It's 80-feet long and very stealthy. Next month, it will head out to the seas around Japan to, er, protest the country's whaling industry. Life magazine has photos of Earthrace currently docked in Auckland, New Zealand. (Click image to see full photo by Phil Walter/Getty Images.) "Superbad Anti-Whaling Stealth Boat"...&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=434a732d24affbe8e37a4c047743a051&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=434a732d24affbe8e37a4c047743a051&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;</summary>
		<author>
			<name>David Pescovitz</name>
		</author>
		<category term="Gadgets" scheme="http://www.sixapart.com/ns/types#category" />
		<content type="html" xml:lang="en" xml:base="http://www.boingboing.net/">&lt;p&gt;&lt;br /&gt;
&lt;a href="http://www.life.com/image/92774997/in-gallery/35982/superbad-antiwhaling-stealth-boat"&gt;&lt;img src="http://www.boingboing.net/images/seashepepep.jpg" height="178" width="617" border="1" align="left" hspace="4" vspace="4" alt="Seashepepep" /&gt;&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
&lt;br clear="all"&gt;&lt;/p&gt;

&lt;p&gt;That is not Batman's boat but rather Earthrace, the &lt;a href="http://www.seashepherd.org/"&gt;Sea Shepherd Conservation Society&lt;/a&gt;'s ultraslick bio-diesel-powered anti-whaling speedboat. It's 80-feet long and very stealthy. Next month, it will head out to the seas around Japan to, er, &lt;em&gt;protest&lt;/em&gt; the country's whaling industry. Life magazine has photos of Earthrace currently docked in Auckland, New Zealand. &lt;em&gt;(Click image to see full photo by Phil Walter/Getty Images.)&lt;/em&gt;  "&lt;a href="http://www.life.com/image/92774997/in-gallery/35982/superbad-antiwhaling-stealth-boat"&gt;Superbad Anti-Whaling Stealth Boat&lt;/a&gt;"&lt;/p&gt;&lt;br clear="both" style="clear: both;"/&gt;
&lt;br clear="both" style="clear: both;"/&gt;
&lt;a href="http://ads.pheedo.com/click.phdo?s=434a732d24affbe8e37a4c047743a051&amp;p=1"&gt;&lt;img alt="" style="border: 0;" border="0" src="http://ads.pheedo.com/img.phdo?s=434a732d24affbe8e37a4c047743a051&amp;p=1"/&gt;&lt;/a&gt;
&lt;img alt="" height="0" width="0" border="0" style="display:none" src="http://a.rfihub.com/eus.gif?eui=2226"/&gt;&lt;img src="http://feeds.feedburner.com/~r/boingboing/gadgets/~4/mPrHxcl1WXY" height="1" width="1"/&gt;</content>
	<feedburner:origLink>http://www.boingboing.net/2009/11/06/stealthy-anti-whalin.html</feedburner:origLink></entry>
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