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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" gd:etag="W/&quot;DE4CQ38yfip7ImA9WhVTEEQ.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971</id><updated>2012-02-24T15:22:42.196Z</updated><category term="Gamesday" /><category term="movies" /><category term="RIFT" /><category term="bugs" /><category term="Zealot" /><category term="WAR" /><category term="World of Tanks" /><category term="campaign" /><category term="EVE" /><category term="Blogger Challenge" /><category term="loot" /><category term="Lost Vale" /><category term="keeps" /><category term="random nonsense" /><category term="F2P" /><category 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/><category term="Mount and Blade" /><category term="Thanquol's Incursion" /><category term="cheating" /><category term="souls" /><category term="WCPI" /><category term="Land of the Dead" /><category term="RvR" /><category term="Choppa" /><category term="Producer's Letter" /><category term="World of Warplanes" /><category term="Aion" /><category term="The Evil League of Evil" /><category term="Tanks" /><category term="comedy moments" /><category term="Total War" /><category term="AoE" /><category term="Alts" /><category term="Ubisoft" /><category term="Guild Wars 2" /><category term="Wrath of Heroes" /><category term="Spacemarine" /><category term="Gamesworkshop" /><category term="careers" /><category term="Mechwarrior Online" /><category term="Slayer" /><category term="armour wards" /><category term="PTS" /><category term="World of Battleships" /><category term="DAoC" /><category term="Kill Frenzy" /><category term="Chosen" /><category term="Mechwarrior 5" /><category term="Tactics and Tips" /><category term="Hawken" /><category term="Squig Herder" /><category term="Dark Millennium Online" /><category term="DMO" /><category term="Football" /><title>Bootae's Bloody Blog</title><subtitle type="html">Thoughts from a grumpy git enslaved by bloody MMOs.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>666</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/bootae" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="bootae" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;Dk4HRXw8eyp7ImA9WhVTEE8.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-4848903320720495030</id><published>2012-02-23T19:19:00.001Z</published><updated>2012-02-23T19:22:14.273Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-23T19:22:14.273Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mechwarrior Online" /><title>MWO - The Commando</title><content type="html">This week sees the announcement of yet another mech in Mechwarrior Online's starting line up: &lt;a href="http://mwomercs.com/news/2012/02/131-battlemech-7-commando"&gt;The Commando&lt;/a&gt;. It's an interesting choice of mech; very humanoid (for want of a better word...) in it's appearance and proportions. Actually I'd say the original designs look a bit more like it should be a Transformer.&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-2ZhVl6V14s4/T0aOUf0Tl7I/AAAAAAAAAxU/ZVzujsGFD1A/s1600/Commando.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="365" src="http://3.bp.blogspot.com/-2ZhVl6V14s4/T0aOUf0Tl7I/AAAAAAAAAxU/ZVzujsGFD1A/s400/Commando.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Thanks to Sarna.net for this classic image&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;div&gt;Once again Piranha have slapped the original in the face with their Legendary Sword of Modernisation+3. We see a new design that holds true to its roots whilst looking perfectly acceptable by 2012 standards. I'm liking this quite a lot.&lt;br /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.mwomercs.com/media/MechWarrior%20Online%20Commando%20Concept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://img.mwomercs.com/media/MechWarrior%20Online%20Commando%20Concept.jpg" width="434" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Gameplay wise the Commando is classified as a light mech. Actually you could say &lt;i&gt;very&lt;/i&gt; light, at a mere 25 tons. Fast,&amp;nbsp;maneuverable and with short range weaponry, we're talking about a scouting mech that should excel in urban or dense terrain. In previous Mechwarrior games there has been a lot of people that go straight for the huge assault mechs every time, they just can't see past big guns. Those people miss out on some of the most entertaining gameplay and they nearly always suck. With MWO putting even more emphasis on scouting, information warfare and synergy between weight classes, I'm expecting this mech to be one of the most exciting to play.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-4848903320720495030?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/F0tBenuFtkDf02OPuwFXklhu09c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/F0tBenuFtkDf02OPuwFXklhu09c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/4848903320720495030/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/mwo-commando.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4848903320720495030?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4848903320720495030?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/mwo-commando.html" title="MWO - The Commando" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-2ZhVl6V14s4/T0aOUf0Tl7I/AAAAAAAAAxU/ZVzujsGFD1A/s72-c/Commando.jpg" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;DEIDRXk-cCp7ImA9WhRaF0s.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-6677186739657286463</id><published>2012-02-20T19:36:00.000Z</published><updated>2012-02-20T19:36:14.758Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-20T19:36:14.758Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect" /><title>I'm not subbed to anything...</title><content type="html">...and I really don't care, because soon Mass Effect 3 will be here.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/Vs7kix6_8Ks" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
I love these games. Are they my all time favourite single player RPG series? Whilst I am a huge fan of The Elder Scrolls, it's only Mass Effect that I've played through completely multiple times. So yeah, I think they probably are. Can't wait!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-6677186739657286463?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/cX2Mm9hrF3-ec049UZGfY0ngwm0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cX2Mm9hrF3-ec049UZGfY0ngwm0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/6677186739657286463/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/im-not-subbed-to-anything.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/6677186739657286463?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/6677186739657286463?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/im-not-subbed-to-anything.html" title="I'm not subbed to anything..." /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Vs7kix6_8Ks/default.jpg" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;CUAFR3ozeip7ImA9WhRaFE4.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-1980665053802867465</id><published>2012-02-16T23:08:00.000Z</published><updated>2012-02-16T23:08:36.482Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T23:08:36.482Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Bootae makes a Guild Wars 2 post that is not totally full of bile and loathing</title><content type="html">OK so as everyone knows, I am hugely cynical about Guild Wars 2. I played the first game and I think it's hugely over-rated, despite what it's rabid fanbois say. Which actually is probably why so many GW2 fans are quick to say "but yeah GW2 is a totally different game!!!".&lt;br /&gt;
&lt;br /&gt;
However, &lt;a href="http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world"&gt;this blog post from the GW2 devs about PvP&lt;/a&gt; has gone a long way to increase my level of /care. I've now upgraded my interest from utterly indifferent to moderately&amp;nbsp;intrigued. Which is quite a feat considering the game's WoW crowd pleasing, clown vomit, childish, emo and horribly generic art style.&amp;nbsp;I bet there's a blindfolded&amp;nbsp;busty&amp;nbsp;angel somewhere.&lt;br /&gt;
&lt;br /&gt;
The screenshot below however did not make me hurl.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.arena.net/blog/wp-content/uploads/2012/02/StonemistCastle-center-keep-600x375.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://www.arena.net/blog/wp-content/uploads/2012/02/StonemistCastle-center-keep-600x375.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
This one does though...&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.guildwars2.com/global/includes/images/screenshots/sylvari/sylvari-04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://www.guildwars2.com/global/includes/images/screenshots/sylvari/sylvari-04.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
And don't get me started on this shite.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.guildwars2.com/global/includes/images/screenshots/asura/asura-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://www.guildwars2.com/global/includes/images/screenshots/asura/asura-01.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyway, I must admit, that's an impressive list of PvP, RvR (or WvWvW?) features and if it doesn't turn out to be mainly dev speak or just plain broken, then I might actually be&amp;nbsp;persuaded to ignore the cutesy crap.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-1980665053802867465?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/2MAJg7S86XsnnJXVhw-T1CaNDNk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2MAJg7S86XsnnJXVhw-T1CaNDNk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/1980665053802867465/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/bootae-makes-guild-wars-2-post-that-is.html#comment-form" title="9 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1980665053802867465?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1980665053802867465?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/bootae-makes-guild-wars-2-post-that-is.html" title="Bootae makes a Guild Wars 2 post that is not totally full of bile and loathing" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>9</thr:total></entry><entry gd:etag="W/&quot;CEcASXg5eSp7ImA9WhRaFkQ.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-5982930517475479105</id><published>2012-02-16T15:13:00.001Z</published><updated>2012-02-19T22:54:08.621Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-19T22:54:08.621Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>SWTOR - Goodbye and thanks for all the fish</title><content type="html">I have cancelled my SWTOR sub. Yeah, I know I recently said I wouldn't be just yet, but meh... It turns out my original prediction of "It will probably keep me entertained for a month or two" was correct. So really it’s no big surprise that I’ve called it a day, but I shall now have a TLDR style ramble about why I've lost interest:&lt;br /&gt;
&lt;br /&gt;
Firstly all the things that my "&lt;a href="http://bootaesbloodyblog.blogspot.com/2012/02/swtor-game-of-two-halves.html"&gt;a game of two halves&lt;/a&gt;" post talked about. Getting to 50 was great and was possibly the best PvE levelling experience to date, but once at 50 it all just reverts to standard MMO farming and the entertainment provided by the storyline progression is gone. This was always a concern for me and was one of the reasons I suspected I would only get a couple of months out of SWTOR. Now that I’ve hit 50 and the storylines are all done… Well, I’m just not interested in repetitive daily missions and PvE instance farming to boost some stats by a few percent. I can sometimes be a little more motivated if the gear upgrades looks good, but the end game armour sets for my Sith Inquisitor are some of the worst art design yet seen in a MMO.&lt;br /&gt;
&lt;br /&gt;
So knowing the PvE farm wasn’t for me, I went into SWTOR thinking the one thing that might keep me entertained, at least a little bit longer, would be the PvP and the Ilum open world campaign zone. If Ilum was even close to being as good as WAR’s Praag zone used to be, then I could easily have subbed for a while just for that. Unfortunately it's not good, in fact it's utterly shite. Everyone from Mythic who worked on SWTOR should be feeling a bit embarrassed. They didn't learn a single thing from WAR and actually launched a RvR zone that quite simply does not work and takes massive backward steps in RvR design. The much lauded walkers and artillery seen in videos of the zone are nothing more than stationery graphical fluff that do NOTHING and essentially the zone’s objectives are nothing more than flags to click on. A bit like WAR’s objectives but without the guards, resource carriers, etc, or the end result of a keep to attack… Basically, it’s a beautiful looking zone without anything of any interest to do. &lt;br /&gt;
&lt;br /&gt;
The only purpose of the Ilum zone seems to be to complete the daily mission, which funnels everyone to the central objective and makes a mockery of about 95% of the landscape. However, worse than that, this is with a game engine that cannot cope with more than a handful of players in the zone. SWTOR’s performance is TERRIBLE in Ilum. As a result of this combined with the huge faction imbalance, Ilum is often completely empty. Of course it does have moments of activity, but that tends to be 5 Republic players veruse 30 Imperials… Which leads me neatly to my next big issue; factions and balance.&lt;br /&gt;
&lt;br /&gt;
Come on, you didn’t think I’m going to miss a chance to rag on yet more 2 faction stupidity? :D SWTOR could easily have had 3 factions, those being: Imperial, Republic and Hutts. Classes for Imperial and republic are easy to do obviously, but so are the Hutts and their criminal organisations. Bounty Hunters, Smugglers, Slavers and all manner of scumbags could and should have been a third faction. This would have given the game much more of a chance to succeed on the PvP front and would have provided a very interesting different look at the Star Wars universe. However, Bioware went with the easy route, did a Warcraft and 2 factions it is. This could have been ok, after all PvE is the game’s main focus, yet they totally screwed up on making the Republic desirable to play.&lt;br /&gt;
&lt;br /&gt;
All of the Empire classes are linked immediately to cool characters; Darth Vader, Darth Maul, The Emperor and Boba Fett. Whereas the Republic only have; Han Solo and the clone trooper (which sure aint no Stormtrooper and spends the first 15 levels walking round in a shirt that looks like it comes from An Officer and a Gentleman). The problem with the Jedi classes is they don’t naturally link to the interesting version of Obi-wan from the proper Star Wars films, instead they’ve been tainted by the hideous prequel films. They’ve been turned into uninteresting, wet, simpering idealists that hang around with Jar Jar fucking Binks and don’t have the sense to ram their lightsaber up his arse. The prequels made Jedi Knights boring. That’s unavoidable, the prequels did what they did, but Bioware could have made them more interesting with better alien options. In fact more than anything the Republic faction should have had some kind of tough guy class with playable Wookies as an option, something to give the faction a bit more oomph and bad-ass appeal. Instead we are left with an incredibly dull, uninspiring and desperately unpopulated faction. The effect on PvE is limited, but it totally screws over openworld and instanced PvP. &lt;br /&gt;
&lt;br /&gt;
Having the Huttball warzone (instanced PvP scenario/battleground) allow same faction versus matches is a good idea. A good idea that falls apart when that is all you get. As an Empire player I am so bored of Huttball. I AM SO BLOODY BORED OF HUTBALL!!! I like the other warzones, but they just don’t happen much. SWTOR PvP is boring, simple as that.&lt;br /&gt;
&lt;br /&gt;
So I’m at level 50. I’ve got fully purpled up gear. I’ve got my purple glowing lightsaber. I’ve got enough PvP gear and skill to compete comfortably. I’ve cleared all the PvE instances except one. I’ve run out of storylines and have no further progression possible except for slight stat improvements with hideous looking armour. There’s no openworld PvP and the RvR zone is broken beyond repair. Basically, I’ve got nothing interesting left to do, except play something else.&lt;br /&gt;
&lt;br /&gt;
Now don’t get me wrong, I don’t hate the game at all and actually I would honestly still recommend people play SWTOR. But exactly as many of us have been saying throughout its development, play SWTOR with the expectation of a Bioware single player game. Albeit one that has about a month’s worth of multiplayer PvE to complete once you’re max level. Do not expect a long term PvE or PvP subscription love affair, just go out there enjoy it’s excellent levelling experience and be ready to move on.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-5982930517475479105?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ftDFsEHItI72fVgbvAY2sxpa-V8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ftDFsEHItI72fVgbvAY2sxpa-V8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ftDFsEHItI72fVgbvAY2sxpa-V8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ftDFsEHItI72fVgbvAY2sxpa-V8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/5982930517475479105/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/swtor-goodbye-and-thanks-for-all-fish.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5982930517475479105?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5982930517475479105?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/swtor-goodbye-and-thanks-for-all-fish.html" title="SWTOR - Goodbye and thanks for all the fish" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;C0MNQXc_eCp7ImA9WhRaEUg.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-5533128167800795370</id><published>2012-02-13T16:44:00.000Z</published><updated>2012-02-13T16:44:50.940Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-13T16:44:50.940Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><title>Films to keep an eye on</title><content type="html">You probably know of this already or have heard me nattering about them, but anyway there's new trailers out in the last few days.&lt;br /&gt;
&lt;br /&gt;
Abraham Lincoln Vampire Hunter&lt;br /&gt;
&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0" height="236" id="flashObj" width="420"&gt;&lt;param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="flashVars" value="videoId=1445432033001&amp;linkBaseURL=http%3A%2F%2Fwww.time.com%2Ftime%2Fvideo%2Fplayer%2F0%2C32068%2C1445432033001_0%2C00.html&amp;playerID=42806370001&amp;playerKey=AQ~~,AAAAABGEUMg~,hNlIXLTZFZk45NBFzfXjH_fcV1fGMncy&amp;domain=embed&amp;dynamicStreaming=true" /&gt;&lt;param name="base" value="http://admin.brightcove.com" /&gt;&lt;param name="seamlesstabbing" value="false" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="swLiveConnect" value="true" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=1445432033001&amp;linkBaseURL=http%3A%2F%2Fwww.time.com%2Ftime%2Fvideo%2Fplayer%2F0%2C32068%2C1445432033001_0%2C00.html&amp;playerID=42806370001&amp;playerKey=AQ~~,AAAAABGEUMg~,hNlIXLTZFZk45NBFzfXjH_fcV1fGMncy&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="420" height="236" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
Iron Sky&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/Py_IndUbcxc" width="600"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-5533128167800795370?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/waZKcObQptJnG9kKjI_URsMFhRs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/waZKcObQptJnG9kKjI_URsMFhRs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/waZKcObQptJnG9kKjI_URsMFhRs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/waZKcObQptJnG9kKjI_URsMFhRs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/5533128167800795370/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/films-to-keep-eye-on.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5533128167800795370?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5533128167800795370?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/films-to-keep-eye-on.html" title="Films to keep an eye on" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Py_IndUbcxc/default.jpg" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;CEACSXY6eyp7ImA9WhRaEEo.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-1456989989458896990</id><published>2012-02-12T14:37:00.002Z</published><updated>2012-02-12T18:52:48.813Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-12T18:52:48.813Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="TERA" /><title>TERA, pretty, but horribly dull</title><content type="html">I could talk about all the normal issues Korean games have when ported over to the west and the many things I'm hearing from folks on the beta, but I'll save us all some time. This screenshot says it all:&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.imgur.com/GOHQM.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://i.imgur.com/GOHQM.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;click to enlarge and check the chat...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Can't remember where I saw this screenie the other day, so credit to whoever it was that took it. &lt;b&gt;&lt;i&gt;Update:&lt;/i&gt;&lt;/b&gt;&amp;nbsp;Thanks Werit, it was in this &lt;a href="http://keenandgraev.com/forums/index.php?topic=4330.0"&gt;thread over at Keen &amp;amp; Graev&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Of course if I get a beta invite then I will try it, just to satisfy curiosity, but I have absolutely zero hope for this game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-1456989989458896990?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Qpwh909HqWzMwRSFVTU2TJhCNPk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Qpwh909HqWzMwRSFVTU2TJhCNPk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Qpwh909HqWzMwRSFVTU2TJhCNPk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Qpwh909HqWzMwRSFVTU2TJhCNPk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/1456989989458896990/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/tera-pretty-but-horribly-dull.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1456989989458896990?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1456989989458896990?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/tera-pretty-but-horribly-dull.html" title="TERA, pretty, but horribly dull" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;CEMGQX08fip7ImA9WhRbFkQ.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-8164963074042546404</id><published>2012-02-08T09:13:00.000Z</published><updated>2012-02-08T09:13:40.376Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-08T09:13:40.376Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comedy moments" /><title>Rick rolled by a book</title><content type="html">Dunno if this is old news, I'd not seen it myself... A mate just linked this:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/403327_10151275061860377_212641675376_22720203_410904431_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/403327_10151275061860377_212641675376_22720203_410904431_n.jpg" width="508" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-8164963074042546404?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/38fZFmQtrfeIRze1Eo6PHuID16U/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/38fZFmQtrfeIRze1Eo6PHuID16U/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/38fZFmQtrfeIRze1Eo6PHuID16U/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/38fZFmQtrfeIRze1Eo6PHuID16U/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/8164963074042546404/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/rick-rolled-by-book.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8164963074042546404?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8164963074042546404?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/rick-rolled-by-book.html" title="Rick rolled by a book" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;CkMMQHo4eSp7ImA9WhRbFUs.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2190893897656570457</id><published>2012-02-06T20:25:00.001Z</published><updated>2012-02-06T20:34:41.431Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-06T20:34:41.431Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Hawken" /><title>Hawken - closed beta application</title><content type="html">It's no shame if you're not familiar with Hawken, it's a game in development by a small indie developer called Adhesive Games. It's mech game, which we as you may know is a style I like, but as you'll see in the video below, this game is looking to have some &lt;i&gt;serious &lt;/i&gt;potential. Graphically alone this is looking a wee bit more posh than the most indie games...&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/Zm7gEDhrPfk" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
HD video link &lt;a href="http://youtu.be/Zm7gEDhrPfk?hd=1"&gt;here&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Also here's a vid that shows some desert combat and shows off the UI rather well.&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/iVa7B1bLv8I" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
So if you're interested in some multiplayer mech mayhem and supporting indie games, get yourself over to their&amp;nbsp;&lt;a href="https://www.playhawken.com/?ref=d0cyy60e"&gt;closed beta sign up page&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Official site &lt;a href="http://www.hawkengame.com/"&gt;www.hawkengame.com&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2190893897656570457?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9lJj_MDkmJT15mEMNZmFXdipAJA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9lJj_MDkmJT15mEMNZmFXdipAJA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9lJj_MDkmJT15mEMNZmFXdipAJA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9lJj_MDkmJT15mEMNZmFXdipAJA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2190893897656570457/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/hawken-closed-beta-application.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2190893897656570457?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2190893897656570457?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/hawken-closed-beta-application.html" title="Hawken - closed beta application" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Zm7gEDhrPfk/default.jpg" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;C0AHSH44fyp7ImA9WhRbEkU.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-4059133269538405924</id><published>2012-02-03T15:08:00.002Z</published><updated>2012-02-03T15:08:59.037Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-03T15:08:59.037Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>SWTOR - A game of two halves</title><content type="html">&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;span style="font-size: 9pt; mso-bidi-font-size: 12.0pt;"&gt;One of the issues that Bioware needs to deal with for SWTOR is that it is effectively 2 very different games. Firstly there’s the level process which is very much the traditional Bioware RPG, that being; fairly repetitive (but reasonably good fun) game play, which is beautifully masked by excellent story writing and an involving plot that you want to play through. Alas (and perhaps predictably) after you’ve finished that, you’ll find yourself automatically placed into the second game, which is the standard MMORPG instance farming and repetition with no real progression aside from stats and to a point, your characters appearance. The storyline is over, now kill those mobs, move out of the fire on the floor, interrupt that attack and repeat.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;span style="font-size: 9pt; mso-bidi-font-size: 12.0pt;"&gt;Now this is quite normal in MMORPGs ever since WoW cemented the modern standard. You level through quests and their storylines, then when you hit max level you then do the same dungeons over and over again until a new one is added later on. Critical I may sound, but clearly the system has proven popular, despite it’s fairly sterile and workhouse like nature. So this “levelling and end-game as two separate games” thing does hold subscribers and perhaps you could say “if it’s not broken, don’t fix it”. However, with SWTOR the difference between the two is far more pronounced than what we’ve seen before and it’s a lot more likely that once you’ve finished the first game, you might not be so keen on what you’re left with.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;span style="font-size: 9pt; mso-bidi-font-size: 12.0pt;"&gt;Bioware have put so much emphasis and effort into the storylines, it makes levelling a much more enjoyable process and it really does feel similar to Dragon Age and the like. Unfortunately this means when you hit end-game in SWTOR, it’s with a considerable and very noticeable BUMP. You’re dumped into “just another MMORPG” and the same old repetition we see in most other games. There is very little reason to choose to do that repetition in SWTOR instead of other games. Bioware’s primary selling point, the story, becomes completely and utterly irrelevant. I now know what happens with Darth Malgus, I don’t need to watch the same cut scenes over and over again. Doing so is not fun and it adds nothing of any merit. You might as well play RIFT or WoW, as they have the same end-game but are FAR more fleshed out when it comes to features and functionality. No light-sabres of course, but no chance of Jar Jar Binks either…&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;span style="font-size: 9pt; mso-bidi-font-size: 12.0pt;"&gt;A friend of mine, who has now quit SWTOR, was expecting the game to have regular storyline content added. As in monthly updates at the least and not just a dungeon that is cleared in 1 hour. He was expecting them to have new quests, companions, etc and to see the whole plot and storyline progressing at a pace that could distract from the standard MMORPG instance farm. But instead he got daily quests and dungeons, again. To be honest this is actually not an unreasonable expectation on his behalf. Bioware has the pedigree and they’ve certainly had the cash to do this, so I would suggest that they could and should have had masses of storyline prepared and ready to be drip fed into the game post launch.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="MsoNormal" style="margin: 0cm 0cm 0pt;"&gt;&lt;span style="font-size: 9pt; mso-bidi-font-size: 12.0pt;"&gt;This could all be rectified, though I doubt it will. It’s more likely that we’ll just see a wide range of good, but generic post launch MMO updates. The basic features (by modern standards) that are missing will get added (guild banks, dual spec, etc) and we’ll see new instances for PvE and PvP added. The big issue there is how it will compare with what other games are offering for their end-game players. It’s not like RIFT will stop adding features to let SWTOR catch up…&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-4059133269538405924?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/geyQQxBpzX-OaXVZfqAa_lnT-4Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/geyQQxBpzX-OaXVZfqAa_lnT-4Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/geyQQxBpzX-OaXVZfqAa_lnT-4Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/geyQQxBpzX-OaXVZfqAa_lnT-4Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/4059133269538405924/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/swtor-game-of-two-halves.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4059133269538405924?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4059133269538405924?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/swtor-game-of-two-halves.html" title="SWTOR - A game of two halves" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;D08MRHs6fSp7ImA9WhRbEk8.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2458986898622684563</id><published>2012-02-02T18:10:00.001Z</published><updated>2012-02-02T23:38:05.515Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-02T23:38:05.515Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="STO" /><title>STO dings 2</title><content type="html">Happy birthday STO :)&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.startrekonline.com/dyncontent/startrek/uploads/2yr_anniversary_news.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.startrekonline.com/dyncontent/startrek/uploads/2yr_anniversary_news.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The event is now live and you've got just a few days to get the new fancy ships for free. Details &lt;a href="http://www.startrekonline.com/node/2838"&gt;here&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
And just noticed they've got a coming soon trailer out. I'm not trekkie enough to know what all that is, but it has lasers/phasers and stuff :P&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/B5znfFotn0A" width="600"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2458986898622684563?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MZekBAESHsXkhQrNvOwuDFisRBQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MZekBAESHsXkhQrNvOwuDFisRBQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MZekBAESHsXkhQrNvOwuDFisRBQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MZekBAESHsXkhQrNvOwuDFisRBQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2458986898622684563/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/sto-dings-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2458986898622684563?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2458986898622684563?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/sto-dings-2.html" title="STO dings 2" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/B5znfFotn0A/default.jpg" height="72" width="72" /><thr:total>0</thr:total></entry><entry gd:etag="W/&quot;CEMAQXk4cSp7ImA9WhRbEU4.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-783512731257443703</id><published>2012-02-01T21:40:00.001Z</published><updated>2012-02-01T21:40:40.739Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-01T21:40:40.739Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="World of Tanks" /><category scheme="http://www.blogger.com/atom/ns#" term="Mechwarrior Online" /><title>MWO - role warfare, hmmm yum</title><content type="html">Piranha have posted up &lt;a href="http://mwomercs.com/news/2012/02/107-dev-blog-3-role-warfare"&gt;Dev Blog 3 "Role Warfare"&lt;/a&gt;. It's well worth a read and gives a great insight into the tactical possibilities that Mechwarrior Online is aiming for. Particularly when you put it alongside the info from&amp;nbsp;&lt;a href="http://mwomercs.com/news/2012/01/75-dev-blog-2-information-warfare"&gt;Dev Blog 2 "Information Warfare&lt;/a&gt;".&amp;nbsp;In many ways it sounds similar to how scouting works in World of Tanks, just expanded&amp;nbsp;&lt;i&gt;a lo&lt;/i&gt;t, which to be honest was exactly how it worked in MW3-4, if you played in proper premades.&amp;nbsp;So when you think about the "thinking mans shooter-simulator" nature of Mechwarrior games, it would suggest that if Piranha do manage to put their ideas into play... Well, we just might see a game with an&amp;nbsp;unrivaled&amp;nbsp;focus on teamwork, tactical play, information sharing and of course player skill and experience.&lt;br /&gt;
&lt;br /&gt;
Of course it's early days and it would be unwise to make statements of assured success (oh haaaaai GW2 :P ). So far all we have is the (excellent) concept art, the game engine concept video that prompted the whole thing and a lot of good and reassuring ideas from devs. However, as anyone that's been around gaming for a while will know... devs say a lot of stuff. Delivering them is a whole other kettle of fish.&lt;br /&gt;
&lt;br /&gt;
Regardless, this is currently no1 in my MUST-PLAY-NOW!! list for 2012.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/orhOvbfyyJw" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://youtu.be/orhOvbfyyJw?hd=1"&gt;HD link&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-783512731257443703?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sBR865fFovoqSRJbs_8tpWNm4Tw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sBR865fFovoqSRJbs_8tpWNm4Tw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sBR865fFovoqSRJbs_8tpWNm4Tw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sBR865fFovoqSRJbs_8tpWNm4Tw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/783512731257443703/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/mwo-role-warfare-hmmm-yum.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/783512731257443703?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/783512731257443703?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/02/mwo-role-warfare-hmmm-yum.html" title="MWO - role warfare, hmmm yum" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/orhOvbfyyJw/default.jpg" height="72" width="72" /><thr:total>3</thr:total></entry><entry gd:etag="W/&quot;CEUERno4fyp7ImA9WhRbEEk.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2993407200239965151</id><published>2012-01-31T20:17:00.003Z</published><updated>2012-01-31T20:36:47.437Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-31T20:36:47.437Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="minecraft" /><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>Taking my foot off the SWTOR pedal a bit</title><content type="html">I've not quit SWTOR and don't currently plan to, but I realised recently that I have&amp;nbsp;been playing a lot less. Perhaps this happened a little&amp;nbsp;subconsciously, as there's been no real thought to it, it just kinda slowed down and I got distracted. My main is fully purpled out, I can compete well in PvP, I've cleared all the hardmode instances I've been in, cleared the Eternity Vault raid (though I'm not much of a dungeon farmer anyway) and Ilum remains a total load of bollocks. Also as an Empire player the warzone we normally end up with is Huttball, which is getting very old, particularly when wins so often don't register on the daily mission.&amp;nbsp;Really I just want Ilum to improve, as that's theoretically providing the type of gameplay I really like (as per DAoC, WAR, etc) but I have serious doubts there.&lt;br /&gt;
&lt;br /&gt;
I have started a proper alt, a Bounty Hunter Mercenary, but I'm not diving full on in to it just yet and not getting that MUST PLAY NOW itch. That said, I have also got a load of major stuff going on in real life which is souring my mood somewhat and as such everything seems a bit shit. Perhaps the fact that I'm mainly spending my gaming time in games where I can be building things, rather than see them destroyed, is fairly telling.&lt;br /&gt;
&lt;br /&gt;
Which leads me to mention the Kill Frenzy Minecraft server has been reset with all the lastest patches and I've found myself heinously addicted... again. When not exploring and fighting stuff, I'm building a multiple tower, sky garden, thing... As everyone knows it is a magnificent game and an incredible time sink, pus I'm a real sucker for exploring and&amp;nbsp;marveling&amp;nbsp;at the cubist beauty of its randomly generated terrain.&lt;br /&gt;
&lt;br /&gt;
Anyway, as I alluded to above, I'm not done with SWTOR yet, but I have run out of pressing targets and am now at the point where normally openworld PvP / campaign RvR would take over. Which unfortunately are SWTOR's weakest points.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2993407200239965151?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/pYVcXjE0F1bsJpXczFQCnEPSMrY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pYVcXjE0F1bsJpXczFQCnEPSMrY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/pYVcXjE0F1bsJpXczFQCnEPSMrY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pYVcXjE0F1bsJpXczFQCnEPSMrY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2993407200239965151/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/taking-my-foot-off-swtor-pedal-bit.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2993407200239965151?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2993407200239965151?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/taking-my-foot-off-swtor-pedal-bit.html" title="Taking my foot off the SWTOR pedal a bit" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;CkYDR3g_fip7ImA9WhRUFkQ.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2492460571236083853</id><published>2012-01-27T17:36:00.002Z</published><updated>2012-01-27T18:49:36.646Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T18:49:36.646Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="STO" /><title>STO - 2nd anniversary rewards are a bit good</title><content type="html">So normally games give you a load of old tosh for their anniversary rewards. A cloak, title or something else decidedly zzzzzzzzz. Sure there's been some decent &lt;i&gt;veteran &lt;/i&gt;rewards in games, as in a reward for being &lt;i&gt;subscribed &lt;/i&gt;for a certain amount of time; mounts black dye tubs (ahh fond memories), etc. Yet anniversary rewards received just for being logged in at that particular time are usually, well, a bit rubbish.&lt;br /&gt;
&lt;br /&gt;
STO however is slapping that idea down and delivering some properly useful and rather substantial rewards. Everyone that plays during the 4 days from 2nd February can get a quest line that rewards them with proper all new design end game starships! You have to be at least level 5 to get the mission (or level 21 for Klingon, but Klingon chars start at higher level anyway) and then you'll have the ship as an inventory reward ready to activate when you get to Vice Admiral.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.startrekonline.com/dyncontent/startrek/uploads/ent_f_blog_011212a.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://www.startrekonline.com/dyncontent/startrek/uploads/ent_f_blog_011212a.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small; text-align: -webkit-auto;"&gt;Odyssey Class Starship&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.startrekonline.com/dyncontent/startrek/uploads/bortas_blog_012612.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://www.startrekonline.com/dyncontent/startrek/uploads/bortas_blog_012612.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small; text-align: -webkit-auto;"&gt;Bortas Class Starship&lt;/span&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;Some details of the event can be found &lt;a href="http://www.startrekonline.com/node/2838"&gt;here&lt;/a&gt;. Klingon ship info &lt;a href="http://www.startrekonline.com/node/2842"&gt;here &lt;/a&gt;and Federation &lt;a href="http://www.startrekonline.com/node/2839"&gt;here&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
If you've not played STO before it's probably worth installing, getting to level 5, getting the ship when the event is on and then if you ever decide to play it properly you'll have that waiting. Since it's free and all.&lt;br /&gt;
&lt;br /&gt;
PS: After this event I would expect that these ships will only be available through the cash shop...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2492460571236083853?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/WtTTuHSqBqec71BtiwOGoFHf_Ek/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WtTTuHSqBqec71BtiwOGoFHf_Ek/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/WtTTuHSqBqec71BtiwOGoFHf_Ek/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WtTTuHSqBqec71BtiwOGoFHf_Ek/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2492460571236083853/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/sto-2nd-anniversary-rewards-are-bit.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2492460571236083853?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2492460571236083853?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/sto-2nd-anniversary-rewards-are-bit.html" title="STO - 2nd anniversary rewards are a bit good" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;CEYASXs6eCp7ImA9WhRUFkw.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-8891801831429190224</id><published>2012-01-26T21:09:00.000Z</published><updated>2012-01-26T21:09:08.510Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-26T21:09:08.510Z</app:edited><title>IF ONLY!</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/SuHmEo0Bx7Q" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Probably just a Superbowl advert with that date, but oh if only it was the real deal..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-8891801831429190224?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/xaLxWLbR6HaG7I-k_dhvnBVMHcY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xaLxWLbR6HaG7I-k_dhvnBVMHcY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/xaLxWLbR6HaG7I-k_dhvnBVMHcY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xaLxWLbR6HaG7I-k_dhvnBVMHcY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/8891801831429190224/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/if-only.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8891801831429190224?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8891801831429190224?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/if-only.html" title="IF ONLY!" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/SuHmEo0Bx7Q/default.jpg" height="72" width="72" /><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;DUAASX0-fip7ImA9WhRUFUw.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-610189520139917718</id><published>2012-01-25T18:55:00.000Z</published><updated>2012-01-25T18:55:48.356Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-25T18:55:48.356Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mechwarrior Online" /><title>MWO - Another mech revealed and it makes for a good comparison</title><content type="html">And it's the Centurion; a 50 ton medium mech that typical has a rather mixed array of weapons. Medium Lasers, LRMs (Long range missiles) and a big old AC10 (Auto-cannon projectile weapon). Though with the Mechwarrior games typically immense customisation options and the many variants within the lore itself, the standard weapon load out probably won't mean a great deal. Whatever happens, this should be a reasonably quick and quite potent medium mech. This could be my new Uziel ;)&lt;br /&gt;
&lt;br /&gt;
This particular mech is a really good example of how&amp;nbsp;Piranha's concept artist is bring the old designs smack up to date. If you look at the original it's a very flimsy looking thing that when viewed with a modern eye... well it just doesn't seem even vaguely feasible.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-OoB6YAexBRU/TyBML-lgxFI/AAAAAAAAAvc/vDo9A5k5IPQ/s1600/Centurion-old.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-OoB6YAexBRU/TyBML-lgxFI/AAAAAAAAAvc/vDo9A5k5IPQ/s1600/Centurion-old.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;Thanks to &lt;a href="http://www.sarna.net/"&gt;Sarna.net&lt;/a&gt; for the classic old image btw.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Whereas the new version is much more convincing. Fleshed out, chunkier and just a whole lot meaner looking, this new Centurion looks like a proper war machine that might actually be able to take some punishment.&amp;nbsp;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-jT2DCj3BDAI/TyBMOokmoUI/AAAAAAAAAvk/60jcnuO8sHc/s1600/MWO-Centurion-Concept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/-jT2DCj3BDAI/TyBMOokmoUI/AAAAAAAAAvk/60jcnuO8sHc/s640/MWO-Centurion-Concept.jpg" width="434" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
That's the thing with bringing battletech designs up to date, the old stuff just looks so flimsy. This of course is not helped by the concept of walking tanks in itself being ridiculous, certainly for bipedal ones. Weapon impacts, kinetic energy and gravity don't lend themselves well to the idea, but then it is make believe. ;) As mechwarrior has a gritter, more "real world" feel than most mecha-style-gundam-cock, I imagine it's quite a challenge for an artist to make it look cool but not leave the common-sense side of your brain screaming DUMBTARDED!&lt;br /&gt;
&lt;br /&gt;
So far I think Piranha are doing a cracking job. Everything is sounding promising for MWO, early days of course, but I do like what I am seeing.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://mwomercs.com/news/2012/01/97-battlemech-6-centurion"&gt;Official Centurion announcement&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-610189520139917718?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/iXTUehvzOwSJG7vaoBwfq5SgeOY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iXTUehvzOwSJG7vaoBwfq5SgeOY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/iXTUehvzOwSJG7vaoBwfq5SgeOY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iXTUehvzOwSJG7vaoBwfq5SgeOY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/610189520139917718/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/mwo-another-mech-revealed-and-it-makes.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/610189520139917718?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/610189520139917718?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/mwo-another-mech-revealed-and-it-makes.html" title="MWO - Another mech revealed and it makes for a good comparison" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-OoB6YAexBRU/TyBML-lgxFI/AAAAAAAAAvc/vDo9A5k5IPQ/s72-c/Centurion-old.jpg" height="72" width="72" /><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;C0cMSX88cCp7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2976165759442872143</id><published>2012-01-24T16:04:00.000Z</published><updated>2012-01-24T16:04:48.178Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T16:04:48.178Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>You underestimate the power of the Bark Side</title><content type="html">Not seen this on telly over here yet.. Clearly Volkswagen love their Star Wars right now.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/6ntDYjS0Y3w" width="600"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2976165759442872143?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MQNJxHCxIFFVhojwFkZ5kUL9CCs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MQNJxHCxIFFVhojwFkZ5kUL9CCs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MQNJxHCxIFFVhojwFkZ5kUL9CCs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MQNJxHCxIFFVhojwFkZ5kUL9CCs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2976165759442872143/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/you-underestimate-power-of-bark-side.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2976165759442872143?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2976165759442872143?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/you-underestimate-power-of-bark-side.html" title="You underestimate the power of the Bark Side" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/6ntDYjS0Y3w/default.jpg" height="72" width="72" /><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;A0ABSHozcCp7ImA9WhRUEEU.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-5456998012540971801</id><published>2012-01-20T20:02:00.001Z</published><updated>2012-01-20T20:02:39.488Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T20:02:39.488Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="STO" /><title>STO is now F2P</title><content type="html">OK so I am a few days late announcing this, but I forgot, sorry :P&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/yRzEXoWRGWU" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
I would say that of all the free to play games out there these days, it's Star Trek Online that gives you the most content for free. Seriously folks this game pretty much throws everything at you for free and is very reasonable in what it expects people to pay for. It's also, in my mind anyway, the most improved since launch MMORPG probably ever.&lt;br /&gt;
&lt;br /&gt;
As a free download this is one of the easiest recommendations I've been able to make.&lt;br /&gt;
&lt;br /&gt;
Official site:&amp;nbsp;&lt;a href="http://www.startrekonline.com/"&gt;http://www.startrekonline.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-5456998012540971801?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/La-ysVcMFye0rIRvSjtaH9MoMwA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/La-ysVcMFye0rIRvSjtaH9MoMwA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/La-ysVcMFye0rIRvSjtaH9MoMwA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/La-ysVcMFye0rIRvSjtaH9MoMwA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/5456998012540971801/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/sto-is-now-f2p.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5456998012540971801?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/5456998012540971801?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/sto-is-now-f2p.html" title="STO is now F2P" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/yRzEXoWRGWU/default.jpg" height="72" width="72" /><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;DkMDQHY5eSp7ImA9WhRUEE0.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-4933510314210920722</id><published>2012-01-19T20:15:00.002Z</published><updated>2012-01-19T20:21:11.821Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T20:21:11.821Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>SWTOR 1.1 patch is not the PvP disaster people think it is</title><content type="html">I say that for two main reasons:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;1) It made players start fighting and doing actual PvP.&lt;/b&gt;&lt;br /&gt;
Sure it was a horrible clusterfuck of spawn camping badly tested crap. Yes it was horrible for those being spawn camped with no way out except to quit the game. And yes it demonstrated that the game simply can not handle lots of players in one area, but despite this we did actually see players&lt;i&gt; fighting each other. &lt;/i&gt;Players doing PvP in the &lt;i&gt;main PvP zone&lt;/i&gt;&amp;nbsp;instead of standing around mostly AFK not even playing the game (not quite the point of a "game" eh?),&amp;nbsp;whilst a few folks take turns to click the objective stuff and auto-complete the AFKers daily missions for them. So in that respect it is progress and is a step in the right direction. Albeit a step that led to Bioware immediately tripping over and faceplanting in a bloody mess hard on Ilum's frozen rocks.&lt;br /&gt;
&lt;br /&gt;
But the main thing people will remember from yesterday was the lag. Oh... My... God... The... Lag.... In fact it lagged just as badly as the early days of WAR fortress battles, but was so worse because the number of players present in those bases on Illum was clearly far lower than we used to see in WAR. Plus SWTOR doesn't even have the excuse of collision detection complications. What Bioware need to immediately realise from this1.1 lesson is that Ilum and SWTOR will NEVER work as large scale zerg Realm vs Realm combat, that is unless they do something absolutely revolutionary with their game engine and servers. Really they need to ensure that future changes work towards making it about lots of small scale fighting all over the zone.&lt;br /&gt;
&lt;br /&gt;
Not large scale combat in a small area, but instead it should be &lt;b&gt;&lt;i&gt;large scale combat over a large area&lt;/i&gt;&lt;/b&gt;..&lt;br /&gt;
&lt;br /&gt;
Bioware's former Mythic employees should understand this, if they don't then I would question if they actually worked on WAR or just sat around smoking fags, drinking tequila and fiddling with their funky bits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;2) The major development screw ups for PvP were already made long ago.&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
Yup. SWTOR was already up to it's neck in PvP problems, that is if you want anything other than arena e-sport. Firstly you can not make a balanced faction based PvP campaign with just 2 sides. It has never worked in anything and the only successful PvP campaigns are in games with 3 or more factions, be those game defined factions (DAoC) or player created ones (EVE, UO). Two faction PvP populations will decline over time as they turn into farcical alt-character switching nonsense and people get either sick of being zerged or bored of the lack of an actual campaign of any meaning.&lt;br /&gt;
&lt;br /&gt;
Sure with instanced PvP you can get away with it to a point, but as the insane amount of Hutballs demonstrate, you'll either have to fight your own faction or wait a long time for those instances to pop.&lt;br /&gt;
&lt;br /&gt;
Then we have PvP specific stats, in SWTOR's case "Expertise". It's always a stupid idea as it heightens vertical progression, lessens the impact of player skill and means new players (AKA new customers) join in PvP and get utterly steamrolled by those of us in fancy armour. Armour that, thanks to the expertise stat, boosts our damage against players AND reduces the damage they do, essentially doubling the percentage increase in it's effectiveness.&amp;nbsp;PvP needs progression to have incentives that will appeal to a wide player base, but that doesn't mean progression has to be at the detriment of game balance and neither should it serve to alienate new players. Subtle stat gain, new abilities, different appearances and a myriad of other rewards can easily be implemented and will provide more than enough incentive. It does however require developers to think for themselves and not just dump a PvP stat on "cos that's what you do for PvP init".&lt;br /&gt;
&lt;br /&gt;
Finally and as already discussed, the game just can't handle lots of players in one small area. Ilum &lt;b&gt;&lt;i&gt;must &lt;/i&gt;&lt;/b&gt;be redirected to spread the players across the zone and encourage them to fight all over the place. Otherwise it will always be a complete failure of a RvR zone. Which would be a tragic shame because it's a beautifully designed zone in many ways and has massive potential. But as any WAR veteran knows, waiting on potential is a right bitch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So in summary, it was of course a bad patch and will be remembered for it's many problems, but it did at least kick off some actual PvP and perhaps more importantly highlighted some major issues that MUST be addressed if Ilum is to ever have a chance of succeeding.&amp;nbsp;We just have to see if Bioware realise this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-4933510314210920722?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8sKojjXxtEWHS-uQRxTeIoCMoac/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8sKojjXxtEWHS-uQRxTeIoCMoac/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/8sKojjXxtEWHS-uQRxTeIoCMoac/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8sKojjXxtEWHS-uQRxTeIoCMoac/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/4933510314210920722/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/swtor-11-patch-is-not-pvp-disaster.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4933510314210920722?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/4933510314210920722?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/swtor-11-patch-is-not-pvp-disaster.html" title="SWTOR 1.1 patch is not the PvP disaster people think it is" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;AkYBR387fCp7ImA9WhRVGE0.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-8502932976181083155</id><published>2012-01-17T13:49:00.000Z</published><updated>2012-01-17T13:49:16.104Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-17T13:49:16.104Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="WAR" /><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>SWTOR - Level 50 done and done</title><content type="html">Yup, that's my Sith Assassin at max level in SWTOR. I've immediately started doing a lot more PvP, which basically means Warzones (scenarios/battlegrounds) because bugger all PvP is happening in Ilum yet. Having said that, last night I was kinda half afk and as such was not PvPing, but the guys were telling me it had actually started to kick off a bit in Ilum. So there's some hope at least on that front. Plus once the patch arrives (it's been delayed again) it will change the Ilum daily/weekly quests to require player kills, which should in theory spark things up dramatically. As long as there's not too much of a faction balance problem...&lt;br /&gt;
&lt;br /&gt;
The first thing I did at 50 was go and check out Ilum, which as mentioned before is just point swapping crap at the moment, but that's a real shame because the design of the zone itself is brilliant. It's got lots of routes for travel, loads of ambush points and a mixture of wide open and more funneled areas. The basic concept of the campaign system is good, it's basically like a RvR lake from WAR with keep at each end and the objectives between, but it has been completely let down by the lack of any incentive to kill the enemy players. Once (or if...) Bioware get that sorted out, then in theory it should make for an excellent RvR/PvP zone and I can see it being exactly the sort of thing that would keep me subbed.&lt;br /&gt;
&lt;br /&gt;
In fact if Bioware were to sort out the incentives so that all the materialistic purple pixel&amp;nbsp;obsessed&amp;nbsp;lame arsed humans playing the game actually started fighting and combined this with adding further RvR themed planets, &amp;nbsp;then SWTOR could actually be both a WoW and WAR replacement. That is a very big IF though... We shall see.&lt;br /&gt;
&lt;br /&gt;
In other news, I've rolled my first proper alt. Gone for an Agent with the Sniper advanced class. Interesting so far, but more on that another time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-8502932976181083155?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MM9jQ-wdGlhNIvArBOd8Vxyf-S8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MM9jQ-wdGlhNIvArBOd8Vxyf-S8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MM9jQ-wdGlhNIvArBOd8Vxyf-S8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MM9jQ-wdGlhNIvArBOd8Vxyf-S8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/8502932976181083155/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/swtor-level-50-done-and-done.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8502932976181083155?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/8502932976181083155?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/swtor-level-50-done-and-done.html" title="SWTOR - Level 50 done and done" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>4</thr:total></entry><entry gd:etag="W/&quot;DkIEQH4_eSp7ImA9WhRVF00.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-1929594193822327800</id><published>2012-01-16T09:01:00.001Z</published><updated>2012-01-16T09:01:41.041Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-16T09:01:41.041Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="DMO" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Millennium Online" /><title>Dark Millenium cancelled? Nope says THQ</title><content type="html">First Kotaku and other sites reported &lt;a href="http://kotaku.com/5876253/thq-wipes-out-games-planned-for-2014-to-ready-itself-for-sale-says-insider"&gt;Dark Millenium Online was no more&lt;/a&gt;, after&amp;nbsp;Kevin Dent, a games industry type chap, tweeted &amp;nbsp;that THQ had canceled an MMO it was developing under license from Games Workshop. However this was quickly followed up by THQ giving out this statement:&lt;br /&gt;
&lt;br /&gt;
"&lt;span style="color: #351c75;"&gt;THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO. As part of the ongoing review of our business, we have made decisions to ensure that the company is strategically addressing the most attractive markets. As we have previously announced, we have dramatically reduced our commitment to the kids’ boxed games sector which leads to a significantly more focused release schedule moving forward. Our slate for calendar 2012 and beyond is focused on high-quality core games and continues to build our digital platform and business. We are excited for our pipeline of original and high-quality content along with our relationships with some of the best talent in the industry.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #351c75;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #351c75;"&gt;Additionally, we are thrilled with the great performance of Saints Row: The Third, which on a like for like period in North America has tripled in sell-through from Saints Row 2. In addition, WWE ’12’s worldwide sell-through sales are up almost 40% year-over-year for the same sales period with fewer platforms. According to NPD, for the month of December and the 2011 year, THQ was the #5 publisher overall, #4 third party, with reported sell through growing over 18% in a market that was down almost 6%. And coming up next, we have two great titles for the first half of the year including UFC Undisputed 3 and Darksiders 2.&lt;/span&gt;"&lt;br /&gt;
&lt;br /&gt;
Fairly comprehensive, though you could argue that "has not made &lt;i&gt;any decisions &lt;/i&gt;regarding the &lt;i&gt;planned&lt;/i&gt; MMO" (emphasis mine) is not quite as concrete a statement as folks may want to see. Probably just nitpicking though.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-1929594193822327800?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/g2oNmtvvT6hvY4RYKOCaxBhHuKo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/g2oNmtvvT6hvY4RYKOCaxBhHuKo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/g2oNmtvvT6hvY4RYKOCaxBhHuKo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/g2oNmtvvT6hvY4RYKOCaxBhHuKo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/1929594193822327800/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/dark-millenium-cancelled-nope-says-thq.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1929594193822327800?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/1929594193822327800?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/dark-millenium-cancelled-nope-says-thq.html" title="Dark Millenium cancelled? Nope says THQ" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>1</thr:total></entry><entry gd:etag="W/&quot;CUQESHY8eip7ImA9WhRVFEg.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-9204247830991742043</id><published>2012-01-13T11:12:00.001Z</published><updated>2012-01-13T11:15:09.872Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T11:15:09.872Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>Level 50 approaches</title><content type="html">I'm level 47 with my Sith Assassin, almost 48 and I would imagine I'll get to 50 some time next week. This will quickly be crunch time for SWTOR and I. Will there be enough to keep me entertained?&lt;br /&gt;
&lt;br /&gt;
I'm really not into farming instances and dungeons anymore, I just lose interest. Once I've completed a dungeon, I seriously struggle to motivate myself to do it again. It's not that PvP is purely where I prefer to spend my time after the leveling process is done (though it is top of the list), it's more a case of I like to do new things or events that are more dynamic and subject to change. This is why I've always loved things like DAoC's RvR campaign and why I'm so looking forward to Planetside 2. There are things I will do at 50 aside from PvP, like collecting the Datacrons and I'm not ruling out doing instances, but as the main thing I've enjoyed while leveling was the storylines, what takes over once they're finished? Dailies and all that zzzzzzzzzz?&lt;br /&gt;
&lt;br /&gt;
So exactly as I've been saying for the last year or so, I think SWTOR will keep me there for a month or two at least, but beyond that is still reliant on the PvP. However as you probably know, I wasn't expecting much from the PvP and as my last post suggests, that was probably wise. Yet it could improve. I'm finding that warzones are lagging considerably less and it's not just sodding Huttball all the time now, so it seems there are &amp;nbsp;more Republic players around now. Apparently Hoth was packed with them yesterday.&lt;br /&gt;
&lt;br /&gt;
Of course as I've said many times before, I find instanced PvP gets stale rather quickly too, so for me it's all about Ilum and openworld PvP. Which means the big question for me and my long term interest in SWTOR is:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Will the Ilum RvR zone mature and stop being a load of point trading shite?&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
If it doesn't and there isn't something else within SWTOR that starts to captivate me at level 50, then at some point I may well return to DAoC or WAR for a bit. Most likely DAoC.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-9204247830991742043?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3yXB4yCnXkX2zQM5E6-yz6SEobU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3yXB4yCnXkX2zQM5E6-yz6SEobU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3yXB4yCnXkX2zQM5E6-yz6SEobU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3yXB4yCnXkX2zQM5E6-yz6SEobU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/9204247830991742043/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/level-50-approaches.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/9204247830991742043?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/9204247830991742043?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/level-50-approaches.html" title="Level 50 approaches" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;CEcFQXs_eyp7ImA9WhRVEkQ.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-2883897742043187866</id><published>2012-01-11T14:21:00.001Z</published><updated>2012-01-11T14:26:50.543Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-11T14:26:50.543Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="RvR" /><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>Ilum? Lolum more like.</title><content type="html">Last night whilst doing a bit of levelling, I was on ventrilo listening in on a group of Kill Frenzy guildies that were playing in SWTOR’s Ilum RvR zone. The guys were laughing on vent because they were getting people from our own faction complaining that KF were attacking enemy players. Yes, you read that correctly. Complaining because people on their faction were attacking enemy players in a RvR zone, on a PvP server. This of course will only encourage us further and I can’t wait to get to 50 and join in.&lt;br /&gt;
&lt;br /&gt;
The KF lads weren’t interrupting a player organised PvP event, duelling, funeral procession or any such thing, oh no sir, their heinous crime was so much worse. By fighting players in a supposedly PvP focussed zone, the terrible KF criminals had stopped our server’s awesome pro PvPers from emoting at each other whilst taking turns to capture objectives! Yes, you also read that correctly. Instead of fighting each other, these hardcore pvpers stand together at the objectives and take turns to capture them. That way they can still progress their character simply by tapping their keyboard occasionally to stop auto log outs and now and again activate the objective thing. Of course this means they can concentrate on writing hate posts about the cancellation of Firefly (or whatever is the fashion these days) and knocking one out (probably into a sock) over facebook photos of their mate’s girlfriend on her holiday to Butlins.&lt;br /&gt;
&lt;br /&gt;
Now perhaps it’s just me, but if I’m paying a sub fee for a game it’s because I actually want to play the game. Which if on a PvP zone on a PvP server would normally involve some PvP. A shocking suggestion I know. Of course if people are paying their sub fee then they can do whatever they like in game (within the rules) but this seems to be the most horrible retarded waste of their time and for them to actually complain when people do try to play the game is stupidity of epic proportions. Sure, in WAR there would be times when people would let the enemy lock a zone pairing while we concentrated on another and perhaps at times this bordered on point trading, but I’ve never seen enemy players actually standing next to each other taking turns. Of course with 2 faction PvP there will always be problems like this, everyone with a brain knows it is incredibly stupid to make 2 faction games and expect PvP of any quality, but by Odin’s scruttock this shit is a whole other level of apathy and tragic comedy.&lt;br /&gt;
&lt;br /&gt;
I will now make a huge assumption and blame it on ex-WoW players, since they wouldn’t know any better and are generally cretins. WoW was the first MMO after all :P&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-2883897742043187866?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/VMNwM086BEn5RAVhCb48AA8BSpA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VMNwM086BEn5RAVhCb48AA8BSpA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/2883897742043187866/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/ilum-lolum-more-like.html#comment-form" title="19 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2883897742043187866?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/2883897742043187866?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/ilum-lolum-more-like.html" title="Ilum? Lolum more like." /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>19</thr:total></entry><entry gd:etag="W/&quot;CUUARH4_fSp7ImA9WhRWGU0.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-3697597461644390418</id><published>2012-01-07T02:27:00.000Z</published><updated>2012-01-07T02:27:25.045Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-07T02:27:25.045Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Skyrim" /><category scheme="http://www.blogger.com/atom/ns#" term="World of Tanks" /><category scheme="http://www.blogger.com/atom/ns#" term="Total War" /><category scheme="http://www.blogger.com/atom/ns#" term="Spacemarine" /><category scheme="http://www.blogger.com/atom/ns#" term="No Time To Explain" /><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>The 5 most Bootaefull games of 2011</title><content type="html">'Tis the season to post your favourite games of the last year and not wanting to be left out, here's my belated list. I'm not going to try and be arty, clever or pick some obscure nonsense for geek cool points, I'm just going to pick the games that I genuinely enjoyed the most from 2011 releases. Not that I'm sneering at the indie releases or some of the big production masterpieces that are blatantly missing, there's been many high quality games for sure, it's just that if I'm honest none of them had anything like the impact that these did for me and my "hours played" in Steam says it all. As such this is probably not going to be that shocking a list, other than&amp;nbsp;an almost complete absence of online games, but if nothing interesting launches what can you do?&lt;br /&gt;
&lt;br /&gt;
So in no particular order:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Skyrim&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
I like Nordic themed stuff, RPGs in general, non-linear games, huge arse dragons and the previous Elder Scrolls games. How could I not like Skyrim? Easy, I bloody&amp;nbsp;&lt;i&gt;love &lt;/i&gt;Skyrim. Ehem, that is as much as it's possible to get emotionally attached and a little aroused by fantasy pixels anyway. Is it perfect? Of course not, no game ever has been or ever will be, but for me it's pretty damn close and is easily the most immersive and utterly&amp;nbsp;beautiful&amp;nbsp;game world ever created. I spent my first 30 hours or so with Skyrim just walking around enjoying the scenery, dealing with whatever I encountered and actually having an adventure. "&lt;i&gt;Having an adventure.&lt;/i&gt;" That's the key phrase with Skyrim and one I don't think any other game comes close to.&lt;br /&gt;
&lt;br /&gt;
I really hope the multi-player co-op play mod works out well for this, because if so there's a bunch of us that will probably not been seen elsewhere for a good long time :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Football Manager 2012&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Like any self respecting Englishman, I am heinously&amp;nbsp;obsessed&amp;nbsp;with Football (or sawwkerrrrr for my friends in the colonies). It should be no suprise then that since probably the SNES days I've bought each of the annual updates for the holy trinity of football games (Pro Evo, FIFA and the FM series), but in recent years I find myself playing console games a lot less and as a result I've missed out on the last couple of FIFAs and Pro Evos. The FM series however (which is PC only) I just can't quit and this year was no exception. Somehow every damn year Sports Interactive manage to make the game just that bit better and 2011's FM2012 is no exception (the year in the title is because of the season being 2011/12 btw). The match engine is a joy to watch and really does allow you to see the impact of your tactics and adjust as required. The player database remains the most detailed and accurately researched in the industry. And then somehow the UI and options you have as a manager are staggering in both their detail and&amp;nbsp;accessibility, which is quite a feat.&lt;br /&gt;
&lt;br /&gt;
If you're not interested in Football then of course the game is baffling, but if you are interested, and I mean really interested, then it's just bloody glorious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Star Wars: The Old Republic&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
I wasn't sure if I was going to include this, as it is early days really, but it did release in 2011, is a very good game that I am enjoying a great deal and I know I'll be playing it for at least a couple more months. I won't say much more about it in this post as plenty has been said already.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Spacemarine&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
Is Spacemarine really one of the top 5 games of the year? No. But it's still makes it to &lt;i&gt;my&amp;nbsp;&lt;/i&gt;top 5 because it's the best Warhammer shooter ever made (not a hard feat I know...) and I had a blast playing it. Don't get me wrong, it is&amp;nbsp;definitely&amp;nbsp;a very good game even without taking into account my Warhammer bias, but I do recognise that it's that bias nudging Spacemarine into this list. The fast paced and &lt;b&gt;&lt;span style="color: red;"&gt;DAKKA DAKKA&lt;/span&gt;&lt;/b&gt; packed campaign has a dense and near perfect 40k atmosphere. With the in-game melee and ranged combat, Relic have absolutely nailed the uber killing machine that a Spacemarine is supposed to be, the Chainsword is a thing of the most horrible beauty to employ... Plus they also provided a thoroughly enjoyable multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
So whilst Spacemarine's only "groundbreaking" claim can be that it's the first &lt;i&gt;very &lt;/i&gt;good Warhammer game that isn't an RTS, that is actually a fairly big deal for some of us. And when you combine it with the fact that Spacemarine is just bloody well fun to play... Yup, that sure works for me&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Total War War: Shogun 2&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
I've got a bit of a soft spot for Japanese history and I'm also an Akira Kurosawa film nut. In addition I really like games that require some thought to play. As such it should be no shock that I was a huge fan of the original Shogun Total War and was therefore quite excited about it finally getting a proper sequel. To be honest I was never really in any doubt that it would be good, I've enjoyed every game in the Total War series and I had faith that Creative Assembly wouldn't screw up a&amp;nbsp;re-imagining&amp;nbsp;of what is pretty much their ultimate and most classic game.&lt;br /&gt;
&lt;br /&gt;
They nailed it. It's an exceptional game in all departments. Absolutely beautiful throughout, from it's menu page backgrounds, to it's campaign map and right down to the real time battles themselves, the graphics and art are spot on. Then there's the audio (particularly the music) which adds wonderfully to the atmosphere and can be quite dramatic. Of course the main thing is the gameplay itself, which is solid in all areas and&amp;nbsp;when played at higher difficulty levels it&amp;nbsp;has&amp;nbsp;suitably aggressive AI. That aggression fitting the historical setting rather well.&amp;nbsp;I won't explain the gameplay as everyone should know how the Total War games work, but if you really don't... just go buy it, unless of course you don't do strategy games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For me all of these games were great and it was an easy choice for my top 5. Sure there may well be games that for all sorts of reasons may have been more important or even to some people "better" games, but they are the ones I enjoyed the most and continue to play. Yet from those games there is one I can comfortably pick as my Game of the Year. OMG SHOCK HORROR!!! It's &lt;b&gt;Skyrim&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally a couple of honourable mentions:&lt;br /&gt;
&lt;b&gt;&lt;i&gt;World of Tanks&lt;/i&gt;&lt;/b&gt; (EU launch was 2011 and I played the crap out of it)&lt;br /&gt;
&lt;b&gt;&lt;i&gt;No Time to Explain&lt;/i&gt;&lt;/b&gt; (so funny and just retro-modern-crab cool)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-3697597461644390418?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/i_bAol_kvspiesRhP9qFMLWTKB0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/i_bAol_kvspiesRhP9qFMLWTKB0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/i_bAol_kvspiesRhP9qFMLWTKB0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/i_bAol_kvspiesRhP9qFMLWTKB0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/3697597461644390418/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/5-most-bootaefull-games-of-2011.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/3697597461644390418?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/3697597461644390418?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/5-most-bootaefull-games-of-2011.html" title="The 5 most Bootaefull games of 2011" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>2</thr:total></entry><entry gd:etag="W/&quot;DkEHQ3o5eip7ImA9WhRWF0Q.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-3728618920165450969</id><published>2012-01-05T20:17:00.000Z</published><updated>2012-01-05T20:17:12.422Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-05T20:17:12.422Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Planetside 2" /><title>New Planetside 2 video</title><content type="html">And it's got some good solid in-game action to view :) Also it looks like the game has a proper day/night cycle where it actually gets dark. I like that, I like that a LOT. It just adds so much more atmosphere to any MMO, particularly when combined with weather effects. Of course that's only a tiny thing in the overall picture of if a game will be good or not, but it's a little thing that works for me :)&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/rUeRQSRMiFc" width="600"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
It's looking like we'll start getting a lot more PS2 news soon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-3728618920165450969?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/A37VPd7aGLpES8ywwC9hlkHHX8w/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A37VPd7aGLpES8ywwC9hlkHHX8w/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/A37VPd7aGLpES8ywwC9hlkHHX8w/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A37VPd7aGLpES8ywwC9hlkHHX8w/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/3728618920165450969/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/new-planetside-2-video.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/3728618920165450969?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/3728618920165450969?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/new-planetside-2-video.html" title="New Planetside 2 video" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/rUeRQSRMiFc/default.jpg" height="72" width="72" /><thr:total>5</thr:total></entry><entry gd:etag="W/&quot;A0QMSHs7cSp7ImA9WhRWF0w.&quot;"><id>tag:blogger.com,1999:blog-7279669963757550971.post-7613453058627006314</id><published>2012-01-04T23:17:00.006Z</published><updated>2012-01-04T23:23:09.509Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-04T23:23:09.509Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SWTOR" /><title>Promising PvP news for SWTOR in January</title><content type="html">No sooner had I posted than Bioware go and post they're already taking some action to improve the PvP situation in SWTOR. Here's the &lt;a href="http://www.swtor.com/blog/new-year%E2%80%99s-pvp-update"&gt;link for their post&lt;/a&gt; or just read below.&lt;br /&gt;
&lt;br /&gt;
"&lt;span style="color: #990000;"&gt;Fellow PvPers, thank you for taking on the challenge of player vs player combat in The Old Republic!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;In the first week after launch there were over a million Warzone matches played, with nearly half of all players participating in Warzones. Bad news for Republic players, though - the Empire currently leads overall, having won 53% of all Alderaan Civil War and Voidstar matches (across all servers). Huttball has been played the most, accounting for 39% of all matches – and yes, we’ll be adding a new same faction vs. same faction enabled Warzone in the future.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;We are all really excited at the tremendous volume of participation we’ve seen in PvP thus far. Your interest and demand dictates what we’ll be delivering in the near future. I wanted to give you some insight into where we are with PvP development and where we are going.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;First and foremost here is what we are addressing as a top priority:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Level 50 Bracket Warzones: Level 50 players will have a bracket of their own, playing in separate Warzone matches to lower level players. This is something we have wanted to do for some time and now that there is an increasing number of level 50 players we will be implementing the feature in January.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Open World PvP on Ilum: The planet of Ilum currently allows for open world PvP even on a PvE server, but the mechanics and incentives of the planet are not in as intended yet. We’re working on longer term goals for the planet and for other PvP areas, but expect to see some interim adjustments in January - such as more respawn points to focus conflicts, restricting Companion Characters from the area, and revisions to rewards. Ilum will also become a major source of Valor. Valor buffs will increase and decrease based on the objectives your faction owns. These buffs increase the amount of Valor you receive per player kill. However they do not give anything in and of themselves, so players will still need to defeat other players for significant Valor rewards. Additionally, daily and weekly missions will require player kills to complete. Player kills for quests and Valor credit will have diminishing returns per player killed. So, the more players that are fighting other players, the better it is for everyone.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Combat Gameplay: You’ll see several optimizations come online in January, and we are going to continue to tune this as time goes on.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;We also have other exciting features coming in the near future including Ranked Warzone Matches, PvP Stat Tracking, Open World PvP Loot Drops, more Warzone medals for different objectives, Guard Optimizations and Target Optimizations.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Additionally we’re looking at ways to enable team vs. team, more level brackets and the ability to choose which Warzone you want to play in.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;This is not a complete list of everything we’re working on that’s PvP related, but we have to keep some surprises for later! Thanks again for all your feedback and please keep it coming. We read as much as we can then cross reference with metrics to take action on features and tuning the game to ensure an enjoyable and competitive PvP community.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Gabe Amatangelo&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #990000;"&gt;Principal Lead PvP, Operations &amp;amp; Flashpoints Designer&lt;/span&gt;"&lt;br /&gt;
&lt;br /&gt;
This all sounds pretty good. It still won't change the game into some true large scale RvR thing, but it's a few steps towards making the PvP more fulfilling. And it's good to hear things are due this month, clearly Bioware are not dicking around with SWTOR, unlike the snails pace updates with their other MMO, WAR. :( Of course SWTOR doesn't have a skeleton crew left running things and as such I would bloody hope they got shit sorted quickly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7279669963757550971-7613453058627006314?l=bootaesbloodyblog.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/b6JBh-UFzygIClMeVs80PFtCv_Q/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/b6JBh-UFzygIClMeVs80PFtCv_Q/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</content><link rel="replies" type="application/atom+xml" href="http://bootaesbloodyblog.blogspot.com/feeds/7613453058627006314/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/promising-pvp-news-for-swtor-in-january.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/7613453058627006314?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7279669963757550971/posts/default/7613453058627006314?v=2" /><link rel="alternate" type="text/html" href="http://bootaesbloodyblog.blogspot.com/2012/01/promising-pvp-news-for-swtor-in-january.html" title="Promising PvP news for SWTOR in January" /><author><name>Bootae</name><uri>http://www.blogger.com/profile/12857676039536372689</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/-UbHj2kq5ZXU/TzFkmLaV0RI/AAAAAAAAAwQ/IHPw_nawnZo/s220/boo-tea-120.gif" /></author><thr:total>4</thr:total></entry></feed>

