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	<title>Comments for Create Digital Music</title>
	
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Thu, 09 Jul 2009 23:12:02 +0000</lastBuildDate>
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		<title>Comment on XLR to USB: CEntrance MicPort Pro Reviews by matt</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/Zc7xrdKG75M/</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Thu, 09 Jul 2009 23:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/11/10/xlr-to-usb-centrance-micport-pro-reviews/#comment-942235</guid>
		<description>I reviewed the &lt;b&gt;X2U&lt;/b&gt;, the &lt;b&gt;MicPort Pro&lt;/b&gt;, the &lt;b&gt;Blue Icicle&lt;/b&gt; and the &lt;b&gt;MXL Mic Mate&lt;/b&gt; for voice and instrument use. The X2U and Micport Pro were the best of the lot, nearly equal in sound quality. The X2U has the edge in usability, but the MicPort Pro does 24-bit audio. The full review with sound samples is here:
&lt;a href="http://recordinghacks.com/2009/07/04/usb-interface-review-icicle-micportpro-micmate-x2u/" rel="nofollow"&gt;USB Mic Pre Shootout&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I reviewed the <b>X2U</b>, the <b>MicPort Pro</b>, the <b>Blue Icicle</b> and the <b>MXL Mic Mate</b> for voice and instrument use. The X2U and Micport Pro were the best of the lot, nearly equal in sound quality. The X2U has the edge in usability, but the MicPort Pro does 24-bit audio. The full review with sound samples is here:<br />
<a href="http://recordinghacks.com/2009/07/04/usb-interface-review-icicle-micportpro-micmate-x2u/" rel="nofollow">USB Mic Pre Shootout</a></p>
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	<feedburner:origLink>http://createdigitalmusic.com/2008/11/10/xlr-to-usb-centrance-micport-pro-reviews/comment-page-1/#comment-942235</feedburner:origLink></item>
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		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Torley</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/M3UDWG6RvhI/</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Thu, 09 Jul 2009 23:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942233</guid>
		<description>Don't take "Remove all Flash from your website." to the letter — since well, most useful embeddables are on Flash.

I don't like all the time-sucking transition effects on the new NI site, but I like their sound player with waveforms, something that has become more popular after SoundCloud helped to popularize it.

Beyond any words, make music. Keep moving!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t take &#8220;Remove all Flash from your website.&#8221; to the letter — since well, most useful embeddables are on Flash.</p>
<p>I don&#8217;t like all the time-sucking transition effects on the new NI site, but I like their sound player with waveforms, something that has become more popular after SoundCloud helped to popularize it.</p>
<p>Beyond any words, make music. Keep moving!</p>
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	<feedburner:origLink>http://createdigitalmusic.com/2009/07/09/making-it-as-a-new-artist-trent-reznor-and-techdirt-founder-on-what-to-do-now/comment-page-1/#comment-942233</feedburner:origLink></item>
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		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Jaymis Loveday</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/hVuJcKSdgU4/</link>
		<dc:creator>Jaymis Loveday</dc:creator>
		<pubDate>Thu, 09 Jul 2009 23:09:43 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942229</guid>
		<description>@Foosnark: Well, unfortunately they're not a new artist. However, those are tips I wish &lt;em&gt;every&lt;/em&gt; website would follow.</description>
		<content:encoded><![CDATA[<p>@Foosnark: Well, unfortunately they&#8217;re not a new artist. However, those are tips I wish <em>every</em> website would follow.</p>
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	<feedburner:origLink>http://createdigitalmusic.com/2009/07/09/making-it-as-a-new-artist-trent-reznor-and-techdirt-founder-on-what-to-do-now/comment-page-1/#comment-942229</feedburner:origLink></item>
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		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Foosnark</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/aOtx3ZRGtYI/</link>
		<dc:creator>Foosnark</dc:creator>
		<pubDate>Thu, 09 Jul 2009 22:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942214</guid>
		<description>&lt;i&gt;Remove all Flash from your website. Remove all stupid intros and load-times. MAKE IT SIMPLE TO NAVIGATE...&lt;/i&gt;

I hope Native Instruments is listening.</description>
		<content:encoded><![CDATA[<p><i>Remove all Flash from your website. Remove all stupid intros and load-times. MAKE IT SIMPLE TO NAVIGATE&#8230;</i></p>
<p>I hope Native Instruments is listening.</p>
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	<feedburner:origLink>http://createdigitalmusic.com/2009/07/09/making-it-as-a-new-artist-trent-reznor-and-techdirt-founder-on-what-to-do-now/comment-page-1/#comment-942214</feedburner:origLink></item>
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		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Jaymis Loveday</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/NdgxPoXfSy8/</link>
		<dc:creator>Jaymis Loveday</dc:creator>
		<pubDate>Thu, 09 Jul 2009 21:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942150</guid>
		<description>Wow. When I wrote this post the last thing I expected was negative drummer responses :)

@Will: Obviously you realised that you may have read an insult which wasn't there. For the record: I'm a "traditional" musician (saxophone) as well as an electronic artist. I've toured and played in rock, jazz, funk and other non-electronic acts. I've also been a "digital media artist in a rock band". In fact, a visualist as an on-stage member of a rock band.
There was zero intent in my post to cast aspersions on club-wielders.

As to the "implications of generalizing", well generalizing allows us to get on with the job of communicating, without having to explain every point to exhaustion. Here's another great generalization: People who take offense to generalization, generally generalize in their rebuttals to said generalizations.

English pedantry aside (and thanks for that, great way to get the brain going in the morning):

@Onyx: I've only just discovered Techdirt, and it's fantastic!
As a sax player and WX5 owner, I've long been a fan of what &lt;em&gt;you're&lt;/em&gt; doing as well, but as I live in Australia it's hard to check you out live, so it's great that you're embracing Bandcamp (which I love, too).

@Will J. C.: I agree that the prices seem a bit steep for the new Beasties stuff, but they're a prominent artist, and the "reissue" may mean that it's more "true fans" who will be getting these.

That aside, what's exciting is that they're making their catalogue very readily available. You don't have to go through some other company's website and give your information to someone you don't know, it's all right there.

As to the "tricks to help you get your music out": I don't think what Trent is writing is really about tricks or "quick fixes", it's about setting yourself up to be sustainable as an artist. I've been involved in the label model, and it's not setup around sustainability for an artist, it's about sustaining the &lt;em&gt;label&lt;/em&gt;.

Sure, big companies can help you get your music out to people who want to pay money for it, but if in a year you move to a new label, you don't have a way of getting in touch with those people. Whereas you've helped the label to build their marketing database for them to promote their new big thing.

Michael's NARM talk has some very specific examples of these exact things being used by new artists to become successful. Have a look from the 15 minute mark of the video. He specifically mentions: &lt;a href="http://www.joshfreese.com/" rel="nofollow"&gt;Josh Freese&lt;/a&gt;, &lt;a href="http://coreysmith.com" rel="nofollow"&gt;Corey Smith&lt;/a&gt;, &lt;a href="http://jonathancoulton.com" rel="nofollow"&gt;Jonathan Coulton&lt;/a&gt;, and &lt;a href="http://www.motoboy.se/" rel="nofollow"&gt;Moto Boy&lt;/a&gt;.

My argument for "new" artists giving things away is purely one of scale. The one thing that &lt;em&gt;all&lt;/em&gt; successful or profitable artists have in common is a large fanbase. Without fans, (who I define as "people who likw what you do and would consider giving you money for things you do",) you have no chance at success.

For someone to become your fan, they need to have experienced and enjoyed something you do, and there is absolutely no way to argue that you can get more people to experience what you do by forcing them to pay you for it. In a world where there is literally more free entertainment than you could ever possibly consume in a lifetime, any barrier to entry reduces your audience. Even requiring an email address or account signup is a barrier to entry.

However, once someone has experienced or enjoyed something you do, they are also more likely to introduce your work to someone else who hasn't experienced what you do. Which may make them a fan too, and the cycle continues. Kevin Kelly's "&lt;a href="http://www.kk.org/thetechnium/archives/2008/03/1000_true_fans.php" rel="nofollow"&gt;1000 true fans&lt;/a&gt;" is great to think about at this point, but specific numbers aside: You need to have a certain number of fans before they can sustain you as an artist.

I know I'm not saying anything new here. You've heard or read these arguments many times before, but I have personally lived through the "rockstar lifestyle". My band played on primetime TV, we had a huge head start because our frontman was on Australian Idol, but that still wasn't enough. Looking back, I believe that's because not enough people were able to see what we were up to post-Idol, and because we couldn't interact well enough with our fans.</description>
		<content:encoded><![CDATA[<p>Wow. When I wrote this post the last thing I expected was negative drummer responses :)</p>
<p>@Will: Obviously you realised that you may have read an insult which wasn&#8217;t there. For the record: I&#8217;m a &#8220;traditional&#8221; musician (saxophone) as well as an electronic artist. I&#8217;ve toured and played in rock, jazz, funk and other non-electronic acts. I&#8217;ve also been a &#8220;digital media artist in a rock band&#8221;. In fact, a visualist as an on-stage member of a rock band.<br />
There was zero intent in my post to cast aspersions on club-wielders.</p>
<p>As to the &#8220;implications of generalizing&#8221;, well generalizing allows us to get on with the job of communicating, without having to explain every point to exhaustion. Here&#8217;s another great generalization: People who take offense to generalization, generally generalize in their rebuttals to said generalizations.</p>
<p>English pedantry aside (and thanks for that, great way to get the brain going in the morning):</p>
<p>@Onyx: I&#8217;ve only just discovered Techdirt, and it&#8217;s fantastic!<br />
As a sax player and WX5 owner, I&#8217;ve long been a fan of what <em>you&#8217;re</em> doing as well, but as I live in Australia it&#8217;s hard to check you out live, so it&#8217;s great that you&#8217;re embracing Bandcamp (which I love, too).</p>
<p>@Will J. C.: I agree that the prices seem a bit steep for the new Beasties stuff, but they&#8217;re a prominent artist, and the &#8220;reissue&#8221; may mean that it&#8217;s more &#8220;true fans&#8221; who will be getting these.</p>
<p>That aside, what&#8217;s exciting is that they&#8217;re making their catalogue very readily available. You don&#8217;t have to go through some other company&#8217;s website and give your information to someone you don&#8217;t know, it&#8217;s all right there.</p>
<p>As to the &#8220;tricks to help you get your music out&#8221;: I don&#8217;t think what Trent is writing is really about tricks or &#8220;quick fixes&#8221;, it&#8217;s about setting yourself up to be sustainable as an artist. I&#8217;ve been involved in the label model, and it&#8217;s not setup around sustainability for an artist, it&#8217;s about sustaining the <em>label</em>.</p>
<p>Sure, big companies can help you get your music out to people who want to pay money for it, but if in a year you move to a new label, you don&#8217;t have a way of getting in touch with those people. Whereas you&#8217;ve helped the label to build their marketing database for them to promote their new big thing.</p>
<p>Michael&#8217;s NARM talk has some very specific examples of these exact things being used by new artists to become successful. Have a look from the 15 minute mark of the video. He specifically mentions: <a href="http://www.joshfreese.com/" rel="nofollow">Josh Freese</a>, <a href="http://coreysmith.com" rel="nofollow">Corey Smith</a>, <a href="http://jonathancoulton.com" rel="nofollow">Jonathan Coulton</a>, and <a href="http://www.motoboy.se/" rel="nofollow">Moto Boy</a>.</p>
<p>My argument for &#8220;new&#8221; artists giving things away is purely one of scale. The one thing that <em>all</em> successful or profitable artists have in common is a large fanbase. Without fans, (who I define as &#8220;people who likw what you do and would consider giving you money for things you do&#8221;,) you have no chance at success.</p>
<p>For someone to become your fan, they need to have experienced and enjoyed something you do, and there is absolutely no way to argue that you can get more people to experience what you do by forcing them to pay you for it. In a world where there is literally more free entertainment than you could ever possibly consume in a lifetime, any barrier to entry reduces your audience. Even requiring an email address or account signup is a barrier to entry.</p>
<p>However, once someone has experienced or enjoyed something you do, they are also more likely to introduce your work to someone else who hasn&#8217;t experienced what you do. Which may make them a fan too, and the cycle continues. Kevin Kelly&#8217;s &#8220;<a href="http://www.kk.org/thetechnium/archives/2008/03/1000_true_fans.php" rel="nofollow">1000 true fans</a>&#8221; is great to think about at this point, but specific numbers aside: You need to have a certain number of fans before they can sustain you as an artist.</p>
<p>I know I&#8217;m not saying anything new here. You&#8217;ve heard or read these arguments many times before, but I have personally lived through the &#8220;rockstar lifestyle&#8221;. My band played on primetime TV, we had a huge head start because our frontman was on Australian Idol, but that still wasn&#8217;t enough. Looking back, I believe that&#8217;s because not enough people were able to see what we were up to post-Idol, and because we couldn&#8217;t interact well enough with our fans.</p>
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		<title>Comment on Cellist Zoe Keating on Quitting Your Day Job, Going on Tour by Musical Gear</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/oSgLkcAumtQ/</link>
		<dc:creator>Musical Gear</dc:creator>
		<pubDate>Thu, 09 Jul 2009 20:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6435#comment-942087</guid>
		<description>Zoe Keating, I'm speaking as a frustrated musician, and I must say that you should go on tour. Make a living out of something that you love to do. Strike while the iron is hot, for you shall never pass that way again (or maybe you will, who knows?) If there's not much at stake if you leave your day job, then by all means, take a radical sabbatical. Enrich your soul. Just my 2-cents...</description>
		<content:encoded><![CDATA[<p>Zoe Keating, I&#8217;m speaking as a frustrated musician, and I must say that you should go on tour. Make a living out of something that you love to do. Strike while the iron is hot, for you shall never pass that way again (or maybe you will, who knows?) If there&#8217;s not much at stake if you leave your day job, then by all means, take a radical sabbatical. Enrich your soul. Just my 2-cents&#8230;</p>
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	<feedburner:origLink>http://createdigitalmusic.com/2009/07/08/cellist-zoe-keating-on-quitting-your-day-job-going-on-tour/comment-page-1/#comment-942087</feedburner:origLink></item>
	<item>
		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Will J. C.</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/aEpYsIV4nEo/</link>
		<dc:creator>Will J. C.</dc:creator>
		<pubDate>Thu, 09 Jul 2009 19:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942065</guid>
		<description>I don't see what's so exciting about the Beastie Boys reissue. Offering music in a multitude of formats is nothing new at all. And the prices are far from revolutionary--$17 for digital download of a single album is burglary, plain and simple (although the video download mitigates this a bit), and $20 for a double-disc CD isn't much of a bargain either. There's really no good option for someone looking to get into the band for the first time, and that's a real deal-breaker for me.

As for the rest of the stuff, Reznor may bring up a number of interesting points, but I remain skeptical. Yes, these tricks may help you get your music out, but I'm not sure they'll turn you into a particularly successful or profitable artist as Reznor seems to be implying. In fact, I have to wonder whether there are many possibilities for new artists becoming really successful in today's environment--examples, anyone?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see what&#8217;s so exciting about the Beastie Boys reissue. Offering music in a multitude of formats is nothing new at all. And the prices are far from revolutionary&#8211;$17 for digital download of a single album is burglary, plain and simple (although the video download mitigates this a bit), and $20 for a double-disc CD isn&#8217;t much of a bargain either. There&#8217;s really no good option for someone looking to get into the band for the first time, and that&#8217;s a real deal-breaker for me.</p>
<p>As for the rest of the stuff, Reznor may bring up a number of interesting points, but I remain skeptical. Yes, these tricks may help you get your music out, but I&#8217;m not sure they&#8217;ll turn you into a particularly successful or profitable artist as Reznor seems to be implying. In fact, I have to wonder whether there are many possibilities for new artists becoming really successful in today&#8217;s environment&#8211;examples, anyone?</p>
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		<title>Comment on Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now by Birds Use Stars</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/pZxtFEulNKw/</link>
		<dc:creator>Birds Use Stars</dc:creator>
		<pubDate>Thu, 09 Jul 2009 18:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6449#comment-942039</guid>
		<description>Ooh ohh!

What do you call a drummer that is always on time for practice and plays  right every time and doesn't whine? An MPC!

Okay, I'll stop.</description>
		<content:encoded><![CDATA[<p>Ooh ohh!</p>
<p>What do you call a drummer that is always on time for practice and plays  right every time and doesn&#8217;t whine? An MPC!</p>
<p>Okay, I&#8217;ll stop.</p>
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		<title>Comment on Guitar Hero Creator on Gaming + Future of Music, @ Cybersonica by cruzan</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/ECSFbM1m8_E/</link>
		<dc:creator>cruzan</dc:creator>
		<pubDate>Thu, 09 Jul 2009 18:47:38 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2006/05/18/guitar-hero-creator-on-gaming-future-of-music-cybersonica/#comment-942037</guid>
		<description>This idea will make money even after the game has been bought.  A different genre of music that everyone can enjoy.  This game will never get old.  Serious inquiry only.</description>
		<content:encoded><![CDATA[<p>This idea will make money even after the game has been bought.  A different genre of music that everyone can enjoy.  This game will never get old.  Serious inquiry only.</p>
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		<title>Comment on Griffin PowerMate Knob as Intelligent MIDI Controller: Free Pd Patch by Joshua Schnable</title>
		<link>http://feedproxy.google.com/~r/cdmcomments/~3/9kkGxTrhaBs/</link>
		<dc:creator>Joshua Schnable</dc:creator>
		<pubDate>Thu, 09 Jul 2009 18:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6418#comment-942036</guid>
		<description>Totally doubt anyone is still looking at this, but I've got the Pd patch and Ableton Live playing nicely now with PureData in the background. Will have more on this on the Chromedecay site in a few days.</description>
		<content:encoded><![CDATA[<p>Totally doubt anyone is still looking at this, but I&#8217;ve got the Pd patch and Ableton Live playing nicely now with PureData in the background. Will have more on this on the Chromedecay site in a few days.</p>
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