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	<title>Cg Blog</title>
	
	<link>http://www.cg-blog.com</link>
	<description>Learn V-Ray with a V-Ray Licensed Instructor.</description>
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		<title>Motion blur – It’s all about balancing</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/Bs93D2BhYFk/vray-motion-blur.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/04/11/vray-motion-blur.htm#comments</comments>
		<pubDate>Thu, 11 Apr 2013 09:53:51 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[V-Ray Tutorials]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2344</guid>
		<description>Motion blur is due to rapid movement or long exposure: let's  try to verify if V-Ray is so real as they say.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/Bs93D2BhYFk" height="1" width="1"/&gt;</description>
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		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.cg-blog.com/index.php/2013/04/11/vray-motion-blur.htm</feedburner:origLink></item>
		<item>
		<title>Dark Living – Final &amp; Post</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/meWJFGv9WEk/dark-living-final-post.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/03/26/dark-living-final-post.htm#comments</comments>
		<pubDate>Tue, 26 Mar 2013 10:35:39 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[Final Render]]></category>
		<category><![CDATA[Post Production]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2337</guid>
		<description>&lt;strong&gt;LESSON #40&lt;/strong&gt;: In this lesson I'll show you how to create bloom and glare effects with Lens, how to save time with lower GI and a solid workflow for Post Production with render elements.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/meWJFGv9WEk" height="1" width="1"/&gt;</description>
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		<slash:comments>11</slash:comments>
		<feedburner:origLink>http://www.cg-blog.com/index.php/2013/03/26/dark-living-final-post.htm</feedburner:origLink></item>
		<item>
		<title>Dark Living – Materials</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/jWTt7aw_wnE/dark-living-materials.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/03/06/dark-living-materials.htm#comments</comments>
		<pubDate>Wed, 06 Mar 2013 15:11:13 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[Materials]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2316</guid>
		<description>&lt;strong&gt;LESSON #39&lt;/strong&gt;: In this lesson I'll show you a procedure to control and create amazing complex materials. Follow my suggestions and the complex materials will be suddenly easy to understand.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/jWTt7aw_wnE" height="1" width="1"/&gt;</description>
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		<slash:comments>7</slash:comments>
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		<title>Dark Living – Light Balance</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/J5FR33fuiUA/dark-living-light.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/02/18/dark-living-light.htm#comments</comments>
		<pubDate>Mon, 18 Feb 2013 21:43:05 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[Light Balance]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2299</guid>
		<description>&lt;strong&gt;LESSON #38&lt;/strong&gt;: In this lesson I'll show you a simple trick abour framing and how to correctly approach to the studio lighting. Save your time and heads straight to the result.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/J5FR33fuiUA" height="1" width="1"/&gt;</description>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>TADAO ANDO 4X4 – Full Training</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/dv7QRViUWkw/4x4.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/02/05/4x4.htm#comments</comments>
		<pubDate>Tue, 05 Feb 2013 09:55:45 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[home]]></category>
		<category><![CDATA[Trainings]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2290</guid>
		<description>All contents for this Interactive Course: Relevant topics covered: 3 lessons designed by a V-Ray Licensed Instructor® 60 mins narrated HD Videos MAX FILES to download with all V-Ray Settings MAX FILES to practise / exercises the lights hierarchy; How to use an HDRI? An easy approach for “Magic Hour” renders; Vraylight Dome with Vraysky and HDRI; How [...]&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/dv7QRViUWkw" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>TADAO ANDO 4X4 – Final &amp; Post</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/y-S-Y5q3I_w/4x4-post.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/02/04/4x4-post.htm#comments</comments>
		<pubDate>Mon, 04 Feb 2013 10:14:02 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[Final Render]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[V-Ray Tutorial]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2281</guid>
		<description>&lt;strong&gt;LESSON #37&lt;/strong&gt;: In this lesson I'll show you different techniques only used by professional photoretouchers to improve contrast and details.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/y-S-Y5q3I_w" height="1" width="1"/&gt;</description>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>TADAO ANDO 4X4 – Materials</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/eXa3Z1ct6lk/4x4-materials.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/01/21/4x4-materials.htm#comments</comments>
		<pubDate>Mon, 21 Jan 2013 09:50:36 +0000</pubDate>
		<dc:creator>Aldo García</dc:creator>
				<category><![CDATA[Materials]]></category>
		<category><![CDATA[V-Ray Tutorial]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2267</guid>
		<description>&lt;strong&gt;LESSON #36&lt;/strong&gt;: Creating fire and sea always require reference images. Learn how to simulate both materials and the basics to map with UVW map using IDs, and Unwrap.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/eXa3Z1ct6lk" height="1" width="1"/&gt;</description>
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		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.cg-blog.com/index.php/2013/01/21/4x4-materials.htm</feedburner:origLink></item>
		<item>
		<title>TADAO ANDO 4X4 – Shot and Light Balance</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/Fv7qrBSWbMY/tadao-vray-light-balance.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/01/08/tadao-vray-light-balance.htm#comments</comments>
		<pubDate>Tue, 08 Jan 2013 09:45:41 +0000</pubDate>
		<dc:creator>Aldo García</dc:creator>
				<category><![CDATA[3d model]]></category>
		<category><![CDATA[Light Balance]]></category>
		<category><![CDATA[V-Ray Tutorial]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2209</guid>
		<description>&lt;strong&gt;LESSON #35&lt;/strong&gt;: Create nice shots with the central perspective and the right focal lenght. Go on with the light balance with VRaySky and HDRI. A comparison to better understand the way to go.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/Fv7qrBSWbMY" height="1" width="1"/&gt;</description>
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		<slash:comments>13</slash:comments>
		<feedburner:origLink>http://www.cg-blog.com/index.php/2013/01/08/tadao-vray-light-balance.htm</feedburner:origLink></item>
		<item>
		<title>Only experts can produce amazing renders?</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/2Lj8vF5jqcY/vray-expert.htm</link>
		<comments>http://www.cg-blog.com/index.php/2013/01/06/vray-expert.htm#comments</comments>
		<pubDate>Sun, 06 Jan 2013 18:21:33 +0000</pubDate>
		<dc:creator>Ciro Sannino - Auth</dc:creator>
				<category><![CDATA[More]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2244</guid>
		<description>Be expert means having experience, but the truth is that you don't need to be "expert" to produce great images.&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/2Lj8vF5jqcY" height="1" width="1"/&gt;</description>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>The Living / Night version  (Bahasa)</title>
		<link>http://feedproxy.google.com/~r/cg-blog/iWYe/~3/-ifx1EqFlZg/living-night-bahasa.htm</link>
		<comments>http://www.cg-blog.com/index.php/2012/12/11/living-night-bahasa.htm#comments</comments>
		<pubDate>Tue, 11 Dec 2012 15:29:30 +0000</pubDate>
		<dc:creator>hartanto</dc:creator>
				<category><![CDATA[home]]></category>
		<category><![CDATA[Post Production]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=2161</guid>
		<description>Pada lesson ini kita akan melihat tentang Final Render and Post Production. &amp;#160; LESSON#31 Seringkali kita sulit untuk mendapatkan hasil &amp;#8220;night version&amp;#8221; Sekarang kita bisa melakukannya dengan hanya melalui simple photographic renders dan kita dapat secara mudah melakukannya dengan tools yang ada &amp;#160; Anda percaya? Lihatlah video ini dan berikan komentar untuk kami ! &amp;#160; [...]&lt;img src="http://feeds.feedburner.com/~r/cg-blog/iWYe/~4/-ifx1EqFlZg" height="1" width="1"/&gt;</description>
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		<slash:comments>2</slash:comments>
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