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	<title>CG Cookie</title>
	
	<link>http://www.cgcookie.com/articles</link>
	<description>CG Education</description>
	<lastBuildDate>Tue, 10 Nov 2009 04:11:37 +0000</lastBuildDate>
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		<title>Simulate a Cloth with Reactor</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/ZFEE_chKdpk/simulate-a-cloth-with-reactor</link>
		<comments>http://www.cgcookie.com/articles/2009/11/09/simulate-a-cloth-with-reactor#comments</comments>
		<pubDate>Tue, 10 Nov 2009 04:11:37 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[3D Studio Max - Tips]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3450</guid>
		
			<content:encoded><![CDATA[Video Overview
Hi my name is Alessandro Cangelosi, you may visit me also at my website at: http://www.AlessandroCangelosi.com/
You may also catch Alessandro as a featured instructor at http://www.mavenseed.com
In this tips tutorial we’ll take a look on how we can use Reactor dynamic features to simulate a simple cloth, using some constraint and a random wind force [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<feedburner:origLink>http://www.cgcookie.com/articles/2009/11/09/simulate-a-cloth-with-reactor</feedburner:origLink></item>
		<item>
		<title>Modeling a Natural Environment</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/RNU48SCYq40/modeling-a-natural-environment</link>
		<comments>http://www.cgcookie.com/articles/2009/11/06/modeling-a-natural-environment#comments</comments>
		<pubDate>Fri, 06 Nov 2009 05:23:29 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[3D Studio Max]]></category>
		<category><![CDATA[3D Studio Max Mental Ray]]></category>
		<category><![CDATA[3D Studio Max Modeling]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[natural]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3440</guid>
		
			<content:encoded><![CDATA[Video Overview
Hi my name is Alessandro Cangelosi, you may visit me also at my website at: http://www.AlessandroCangelosi.com/
You may also catch Alessandro as a featured instructor at http://www.mavenseed.com
In this tutorial we’ll take a look on how we can model a natural environment with mountain, rocks and river, just using the “Displace” modifier, some simple primitives and [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<item>
		<title>Textures: Panoramic Skies</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/AqSzxmp3iEc/</link>
		<comments>http://www.blendercookie.com/2009/11/01/textures-panoramic-skies/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 17:43:38 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3425</guid>
		
			<content:encoded><![CDATA[Everyone likes free stuff, but as artists free stuff can be a real life saver. With this round of free stuff, we are including 6 sky panoramic textures. These textures are 4096&#215;2048 and are licensed as CC Attribution 3.0. You are free to use them for just about any use. In commercial work and personal, [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<item>
		<title>Creating a Pup Tent – part 1</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/BbMZwlSG_vw/creating-a-pup-tent-%e2%80%93-part-1</link>
		<comments>http://www.cgcookie.com/articles/2009/10/31/creating-a-pup-tent-%e2%80%93-part-1#comments</comments>
		<pubDate>Sat, 31 Oct 2009 05:38:56 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender Modeling]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3418</guid>
		
			<content:encoded><![CDATA[Our sister site Blender Cookie has just published a new piece of education.  In this tutorial, we’ll take a look at the complete work flow for modeling a pup tent in a style that was popular during the 1800s, in North America. This is a two-part tutorial, and in this part we’ll be using [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.cgcookie.com/articles/2009/10/31/creating-a-pup-tent-%e2%80%93-part-1</feedburner:origLink></item>
		<item>
		<title>Fresh Batch of Cookies</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/l1C8M9HM7uc/fresh-batch-of-cookies-4</link>
		<comments>http://www.cgcookie.com/articles/2009/10/28/fresh-batch-of-cookies-4#comments</comments>
		<pubDate>Wed, 28 Oct 2009 19:55:30 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3404</guid>
		
			<content:encoded><![CDATA[Here is another fresh batch of 3D hotness across the interweb.  Every week or SO we are going to try and post a &#8220;batch&#8221; of things that catches our eye. We are all about promoting the underdog, or unknown so if you have a portfolio or know of somebody that deserves some attention let [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Creating a Rain System in Particle Flow Part 1</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/dyLr9YCtud0/creating-a-rain-system-in-particle-flow-part-1</link>
		<comments>http://www.cgcookie.com/articles/2009/10/26/creating-a-rain-system-in-particle-flow-part-1#comments</comments>
		<pubDate>Mon, 26 Oct 2009 21:37:20 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[3D Studio Max]]></category>
		<category><![CDATA[3D Studio Max Particles]]></category>
		<category><![CDATA[Alessandro Cangelosi]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3394</guid>
		
			<content:encoded><![CDATA[Video Overview
Hi my name is Alessandro Cangelosi, you may visit me also at my website at: http://www.AlessandroCangelosi.com/
You may also catch Alessandro as a featured instructor at http://www.mavenseed.com
This tutorial will walk you through the initial steps to setting up a rain system in 3D Studio Max. This first video will mainly focus on the max setup [...]<br/>
<br/>
Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.cgcookie.com/articles/2009/10/26/creating-a-rain-system-in-particle-flow-part-1</feedburner:origLink></item>
		<item>
		<title>CG Cookie Getting Some Upgrades</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/Q3YpkUKgbeo/cg-cookie-getting-some-upgrades</link>
		<comments>http://www.cgcookie.com/articles/2009/10/25/cg-cookie-getting-some-upgrades#comments</comments>
		<pubDate>Mon, 26 Oct 2009 04:06:46 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3386</guid>
		
			<content:encoded><![CDATA[Changing out the spark-plugs
With the recent spin-off site Blender Cookie growing it&#8217;s own legs and walking, CG Cookie now has a great opportunity to do some fall cleaning and adopt some of the technology we implemented on Blender Cookie. There is quite a bit that I would like to clean up a bit on CG [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.cgcookie.com/articles/2009/10/25/cg-cookie-getting-some-upgrades</feedburner:origLink></item>
		<item>
		<title>Update: Blendercookie.com</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/FLtRPvHNRKk/website-blendercookie-com</link>
		<comments>http://www.cgcookie.com/articles/2009/10/18/website-blendercookie-com#comments</comments>
		<pubDate>Mon, 19 Oct 2009 01:39:33 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3276</guid>
		
			<content:encoded><![CDATA[Where have we been?
This past week we have been extremely busy in the evening working on our new project http://blendercookie.com, along with Jonathan. We were admittedly shooting to launch this site last Friday, but on a skype review call we happened to break the new site pretty efficiently.   This ended up setting us [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>16</slash:comments>
		<feedburner:origLink>http://www.cgcookie.com/articles/2009/10/18/website-blendercookie-com</feedburner:origLink></item>
		<item>
		<title>Texture a Pumpkin</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/OljgcOC6nds/</link>
		<comments>http://www.blendercookie.com/2009/10/16/creating-a-pumpkin-day-2/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 01:00:12 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Blender Texturing]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[halloween]]></category>
		<category><![CDATA[pumpkin]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3270</guid>
		
			<content:encoded><![CDATA[Video Overview
Hi my name is Jonathan Williamson, you may visit me also at my website at: http://www.montagestudio.org
You may also catch Jonathan as a featured instructor at http://www.mavenseed.com
In the spirit of Halloween, today we will take you through the process of texturing the pumpkin we modeled in the previous tutorial. This tutorial uses a procedural materials [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>8</slash:comments>
		<feedburner:origLink>http://www.blendercookie.com/2009/10/16/creating-a-pumpkin-day-2/</feedburner:origLink></item>
		<item>
		<title>The Solidify Selection Script</title>
		<link>http://feedproxy.google.com/~r/cgcookie/Xdup/~3/r2NjbNBlIrI/</link>
		<comments>http://www.blendercookie.com/2009/10/12/the-solidify-selection-script/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 18:24:09 +0000</pubDate>
		<dc:creator>Wes</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender Modeling]]></category>
		<category><![CDATA[Instructors]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[solidify]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/articles/?p=3267</guid>
		
			<content:encoded><![CDATA[Video Overview
Hi my name is Kernon Dillon, you may visit me also at my website at: Visit http://blendernewbies.com

In this tutorial, we&#8217;ll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second &#8220;skin&#8221; to it based on [...]<br/>
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Visit http://www.cgcookie.com to view the full tutorial and other education materials.]]></content:encoded>
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		<slash:comments>10</slash:comments>
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