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	<title>CG Explorer</title>
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	<link>http://www.cgexplorer.com</link>
	<description>CGI Animation and Visual Effects Movies Resources</description>
	<pubDate>Thu, 06 Mar 2008 17:31:07 +0000</pubDate>
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	<language>en</language>
			<creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><image><link>http://creativecommons.org/licenses/by-nc-nd/2.0/</link><url>http://creativecommons.org/images/public/somerights20.gif</url><title>Some Rights Reserved</title></image><item>
		<title>CG Artist Interview: Marco Iozzi wins VES Award with Fight for Life</title>
		<link>http://www.cgexplorer.com/2008/03/06/marco-iozzi-cg-artist-ves-award/</link>
		<comments>http://www.cgexplorer.com/2008/03/06/marco-iozzi-cg-artist-ves-award/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 16:10:33 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Interviews]]></category>

		<category><![CDATA[cg artists]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[documentary]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2008/03/06/marzo-iozzi-cg-artist-ves-award/</guid>
		<description><![CDATA[<strong>Marco Iozzi</strong> won the 6th Visual Effects Society Annual Award for his contribution as a Lead Artist on the documentary Drama "Fight for Life". He received a nominative award together with other members of his team at Jellyfish Pictures.]]></description>
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		<item>
		<title>VIEW Conference 2007: Grand Finale with Bozzetto and Pixar Animation Studios</title>
		<link>http://www.cgexplorer.com/2007/11/13/view-conference-2007-finale-bozzetto-pixar/</link>
		<comments>http://www.cgexplorer.com/2007/11/13/view-conference-2007-finale-bozzetto-pixar/#comments</comments>
		<pubDate>Tue, 13 Nov 2007 21:25:50 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[cinematography]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conferences]]></category>

		<category><![CDATA[filmmaking]]></category>

		<category><![CDATA[pixar]]></category>

		<category><![CDATA[reports]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/13/view-conference-2007-finale-bozzetto-pixar/</guid>
		<description><![CDATA[The final session of VIEW Conference 8 had Sharon Calahan of Pixar Animation Studios presenting the making of the Look of Ratatouille, the CGI animated feature film. Introduced by Italian animation master Bruno Bozzetto.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/13/view-conference-2007-finale-bozzetto-pixar/feed/</wfw:commentRss>
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		<item>
		<title>VIEW Conference 2007: Day four with Beowulf, Game Design and Ken Perlin</title>
		<link>http://www.cgexplorer.com/2007/11/12/view-conference-2007-day-4-interactive-games-characters/</link>
		<comments>http://www.cgexplorer.com/2007/11/12/view-conference-2007-day-4-interactive-games-characters/#comments</comments>
		<pubDate>Mon, 12 Nov 2007 21:41:08 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[conferences]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[game design]]></category>

		<category><![CDATA[interactive applications]]></category>

		<category><![CDATA[reports]]></category>

		<category><![CDATA[virtual characters]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/12/view-conference-2007-day-4-interactive-games-characters/</guid>
		<description><![CDATA[First part of fourth and last day at VIEW Conference 8. Video Games, market and interactive digital storytelling with virtual characters. Ken Perlin!]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/12/view-conference-2007-day-4-interactive-games-characters/feed/</wfw:commentRss>
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		<item>
		<title>VIEW Conference 2007: Day three, Pixar, Harry Potter, King Kong and too much more</title>
		<link>http://www.cgexplorer.com/2007/11/11/view-conference-2007-day-three-pixar-weta-imageworks/</link>
		<comments>http://www.cgexplorer.com/2007/11/11/view-conference-2007-day-three-pixar-weta-imageworks/#comments</comments>
		<pubDate>Sun, 11 Nov 2007 11:14:12 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[cinema]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[matte painting]]></category>

		<category><![CDATA[reports]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/11/view-conference-2007-day-three-pixar-weta-imageworks/</guid>
		<description><![CDATA[VIEW Conference, report of day 3 with big names of CGI film industry: Pixar and matte painting, ImageWorks and water simulation, Digital sets and 3D production design, King Kong, Harry Potter, Lords of The Rings, Ratatouille and much more!]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/11/view-conference-2007-day-three-pixar-weta-imageworks/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 2007: the winners of VIEW Award</title>
		<link>http://www.cgexplorer.com/2007/11/09/view-conference-2007-the-winners-of-view-award/</link>
		<comments>http://www.cgexplorer.com/2007/11/09/view-conference-2007-the-winners-of-view-award/#comments</comments>
		<pubDate>Fri, 09 Nov 2007 06:31:17 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[awards]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[reports]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/09/view-conference-2007-the-winners-of-view-award/</guid>
		<description><![CDATA[They just gave me the winner list of the VIEW Award (ex Virtuality Award).]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/09/view-conference-2007-the-winners-of-view-award/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 2007: Day two with Pixar, Softimage, DreamWorks and more!</title>
		<link>http://www.cgexplorer.com/2007/11/08/view-conference-2007-day-two-with-pixar-softimage-dreamworks-and-more/</link>
		<comments>http://www.cgexplorer.com/2007/11/08/view-conference-2007-day-two-with-pixar-softimage-dreamworks-and-more/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 14:15:24 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conferences]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/08/view-conference-2007-day-two-with-pixar-softimage-dreamworks-and-more/</guid>
		<description><![CDATA[All sessions are crowded. The Pixar’s ones have forced the local authorities to make people wait outside because the room was too full. Exciting fans are running back and forth in the Torino Incontra conference Hall. Success!]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/08/view-conference-2007-day-two-with-pixar-softimage-dreamworks-and-more/feed/</wfw:commentRss>
		</item>
		<item>
		<title>At VIEW Conference I am living my story</title>
		<link>http://www.cgexplorer.com/2007/11/08/at-view-conference-i-am-living-my-story/</link>
		<comments>http://www.cgexplorer.com/2007/11/08/at-view-conference-i-am-living-my-story/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 00:16:26 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[computer graphics]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/08/at-view-conference-i-am-living-my-story/</guid>
		<description><![CDATA[A personal VIEW on what VIEW can be.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/08/at-view-conference-i-am-living-my-story/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 2007: Day one with CG Schools, Playstation3 and Spider Man 3</title>
		<link>http://www.cgexplorer.com/2007/11/07/view-conference-2007-day-one-with-cg-schools-playstation3-and-spider-man-3/</link>
		<comments>http://www.cgexplorer.com/2007/11/07/view-conference-2007-day-one-with-cg-schools-playstation3-and-spider-man-3/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 06:35:03 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/07/view-conference-2007-day-one-with-cg-schools-playstation3-and-spider-man-3/</guid>
		<description><![CDATA[After a very short break during which I ate thanks only to my friend Marco Mr Joseph Olin presented the Academy of Interactive Arts &#038; Sciences which mimics the work of the Academy Award’s jury. Mr Olin showed a very clear overview of the videogame industry by highlighting the market composition and the richness of [...]]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/07/view-conference-2007-day-one-with-cg-schools-playstation3-and-spider-man-3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 2007: Day one with Pixar and Electronic Arts</title>
		<link>http://www.cgexplorer.com/2007/11/06/view-conference-2007-day-one-with-pixar-and-electronic-arts/</link>
		<comments>http://www.cgexplorer.com/2007/11/06/view-conference-2007-day-one-with-pixar-and-electronic-arts/#comments</comments>
		<pubDate>Tue, 06 Nov 2007 12:08:35 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conferences]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[reports]]></category>

		<category><![CDATA[videogames.]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/06/view-conference-2007-day-one-with-pixar-and-electronic-arts/</guid>
		<description><![CDATA[First half of the first day at VIEW Conference. Spent the morning with Paul Topolos, matte painter at Pixar Animation Studios for Ratatouille and Glenn Entis of Electronic Arts on the future of videogames.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/06/view-conference-2007-day-one-with-pixar-and-electronic-arts/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 8: not started but already great</title>
		<link>http://www.cgexplorer.com/2007/11/06/view-conference-8-not-started-but-already-great/</link>
		<comments>http://www.cgexplorer.com/2007/11/06/view-conference-8-not-started-but-already-great/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 23:39:52 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[reports]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/06/view-conference-8-not-started-but-already-great/</guid>
		<description><![CDATA[I know. We are still at day zero of VIEW Conference 2007 and I have already sent many updates. The fact is that I have the privilege of meeting people before the beginning and I am already living a great moment of sharing and social life deeply rooted in the magical world of digital creativity.
I [...]]]></description>
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		</item>
		<item>
		<title>View Conference: incredibly in Turin at day Zero!</title>
		<link>http://www.cgexplorer.com/2007/11/05/view-conference-incredibly-in-turin-at-day-zero/</link>
		<comments>http://www.cgexplorer.com/2007/11/05/view-conference-incredibly-in-turin-at-day-zero/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 18:35:53 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conferences]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/05/view-conference-incredibly-in-turin-at-day-zero/</guid>
		<description><![CDATA[Hey All!
I still have to touch the ground of the conference center of VIEW Conference 2007 and I am already amazed by its guests.
I had the honour of meeting some very special people at the airport: Pam Hogarth of Gnomon School, Jessica McMackin, Rendering girl of Pixar, Paul Topolos Master Matte Painter of Ratatouille (yes, [...]]]></description>
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		<item>
		<title>Virtuality Award: finalists at VIEW Conference 2007</title>
		<link>http://www.cgexplorer.com/2007/11/05/virtuality-award-finalists-at-view-conference-2007/</link>
		<comments>http://www.cgexplorer.com/2007/11/05/virtuality-award-finalists-at-view-conference-2007/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 07:04:25 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[awards]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/05/virtuality-award-finalists-at-view-conference-2007/</guid>
		<description><![CDATA[I just found the 2007 VIEW / Virtuality Award Finalist list. Who will win? These are the contenders. A lot of participants are coming from French schools.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/05/virtuality-award-finalists-at-view-conference-2007/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 2007 begins tomorrow and I am already excited</title>
		<link>http://www.cgexplorer.com/2007/11/05/view-conference-2007-tomorrow/</link>
		<comments>http://www.cgexplorer.com/2007/11/05/view-conference-2007-tomorrow/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 06:33:53 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/05/view-conference-2007-tomorrow/</guid>
		<description><![CDATA[I am about to leave for Turin, I have been visiting this very nice city in the North of Italy for the third time in three years. VIEW Conference 8 will begin tomorrow.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/05/view-conference-2007-tomorrow/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VIEW Conference 8 Live reporting by Massimo Curatella</title>
		<link>http://www.cgexplorer.com/2007/11/02/view-conference-8-live-reporting-by-massimo-curatella/</link>
		<comments>http://www.cgexplorer.com/2007/11/02/view-conference-8-live-reporting-by-massimo-curatella/#comments</comments>
		<pubDate>Fri, 02 Nov 2007 08:55:54 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conference]]></category>

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		<category><![CDATA[report]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/11/02/view-conference-8-live-reporting-by-massimo-curatella/</guid>
		<description><![CDATA[CG Explorer with Massimo Curatella will be present at the VIEW Conference 8 event in Turin, Italy and will report the best of what will happen in the Torino Incontra conference center. Keep on following us.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/11/02/view-conference-8-live-reporting-by-massimo-curatella/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Virtuality becomes VIEW Conference and does it with style!</title>
		<link>http://www.cgexplorer.com/2007/09/20/view-conference-8-italy/</link>
		<comments>http://www.cgexplorer.com/2007/09/20/view-conference-8-italy/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 13:48:36 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[VIEW Conference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[cinema]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[conference]]></category>

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		<category><![CDATA[filmmaking]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/09/20/view-conference-8-italy/</guid>
		<description><![CDATA[VIEW Conference (former Virtuality Conference) comes back with its annual event dedicated to the world of: digital content world, computer graphics, 3D animation, visual effects, design and videogames.]]></description>
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		<title>Lani, 3D CG Virtual Character by Lee Perry-Smith</title>
		<link>http://www.cgexplorer.com/2007/07/23/lani-3d-cg-virtual-character-by-lee-perry-smith/</link>
		<comments>http://www.cgexplorer.com/2007/07/23/lani-3d-cg-virtual-character-by-lee-perry-smith/#comments</comments>
		<pubDate>Mon, 23 Jul 2007 07:23:16 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Art Gallery]]></category>

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		<category><![CDATA[gallery]]></category>

		<category><![CDATA[virtual beauties]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/07/23/lani-3d-cg-virtual-character-by-lee-perry-smith/</guid>
		<description><![CDATA[The British 3D artist Lee Perry-Smith created one of the most realistic 3D human I have ever seen. Fresh from his portfolio, this is Lani a 3D Computer Graphics photo realistic woman.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/07/23/lani-3d-cg-virtual-character-by-lee-perry-smith/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Google Earth: using 3D computer graphics for humanitarian purposes</title>
		<link>http://www.cgexplorer.com/2007/07/21/google-earth-using-3d-computer-graphics-for-humanitarian-purposes/</link>
		<comments>http://www.cgexplorer.com/2007/07/21/google-earth-using-3d-computer-graphics-for-humanitarian-purposes/#comments</comments>
		<pubDate>Sat, 21 Jul 2007 10:46:26 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Links]]></category>

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		<category><![CDATA[save the world]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/07/21/google-earth-using-3d-computer-graphics-for-humanitarian-purposes/</guid>
		<description><![CDATA[
The Crisis in Darfur project is a downloadable set of layers for Google Earth which combines high-resolution satellite images of Darfur with photographs and first-hand accounts of the genocide currently underway in the region. Users of Google&#8217;s 3-D world atlas can zoom in on burned-out Sudanese villages, read the stories of the victims and see [...]]]></description>
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		</item>
		<item>
		<title>Choosing a Computer Graphics school, some questions to help</title>
		<link>http://www.cgexplorer.com/2007/07/16/choose-cg-school-questions/</link>
		<comments>http://www.cgexplorer.com/2007/07/16/choose-cg-school-questions/#comments</comments>
		<pubDate>Mon, 16 Jul 2007 10:10:24 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

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		<category><![CDATA[education]]></category>

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		<category><![CDATA[illustration]]></category>

		<category><![CDATA[schools]]></category>

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		<guid isPermaLink="false">http://www.cgexplorer.com/2007/07/16/choose-cg-school-questions/</guid>
		<description><![CDATA[A new section in the CG Explorer Guide helping students to choose a Computer Graphics school to learn skills dedicated to the following application fields: illustration, digital arts, filmmaking, visual effects, advertisements, television, videogames. Finally I am starting to use this dedicated section to collect resources useful to the CG community.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/07/16/choose-cg-school-questions/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How Pixar created CG food in Ratatouille the film</title>
		<link>http://www.cgexplorer.com/2007/07/05/how-pixar-created-cg-food-in-ratatouille-the-film/</link>
		<comments>http://www.cgexplorer.com/2007/07/05/how-pixar-created-cg-food-in-ratatouille-the-film/#comments</comments>
		<pubDate>Thu, 05 Jul 2007 08:27:59 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[animated films]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[backstage]]></category>

		<category><![CDATA[making of]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/07/05/how-pixar-created-cg-food-in-ratatouille-the-film/</guid>
		<description><![CDATA[A video directly from the live voice of Pixar artists and directors. Here is how they modeled, shaded and rendered delicious food in 3D computer graphics for their latest animated movie: Ratatouille:

]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/07/05/how-pixar-created-cg-food-in-ratatouille-the-film/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Memefest 2007, a noble application of creativity?</title>
		<link>http://www.cgexplorer.com/2007/05/30/memefest-2007-a-noble-application-of-creativity/</link>
		<comments>http://www.cgexplorer.com/2007/05/30/memefest-2007-a-noble-application-of-creativity/#comments</comments>
		<pubDate>Wed, 30 May 2007 09:49:18 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[communication]]></category>

		<category><![CDATA[competition]]></category>

		<category><![CDATA[contest]]></category>

		<category><![CDATA[creativity]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[save the world]]></category>

		<category><![CDATA[society]]></category>

		<category><![CDATA[world]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/05/30/memefest-2007-a-noble-application-of-creativity/</guid>
		<description><![CDATA[Could Memefest be the context where to use our creative energy for a better world? Animated characters, cutting-edge interactive graphics, beautiful alien landscapes: are they meant to be projected on the silver screen just for "entertainment" or could we join in a movement of brains and souls who thinks that Art can be a part of a Bigger Design?]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/05/30/memefest-2007-a-noble-application-of-creativity/feed/</wfw:commentRss>
		</item>
		<item>
		<title>ShareCG: Upload your 3D images and files and earn money</title>
		<link>http://www.cgexplorer.com/2007/03/20/sharecg-cg-3d-upload-sharing/</link>
		<comments>http://www.cgexplorer.com/2007/03/20/sharecg-cg-3d-upload-sharing/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 19:15:45 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[3d objects]]></category>

		<category><![CDATA[community]]></category>

		<category><![CDATA[computer graphics]]></category>

		<category><![CDATA[digital art]]></category>

		<category><![CDATA[textures]]></category>

		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/03/20/sharecg-cg-3d-upload-sharing/</guid>
		<description><![CDATA[<strong>ShareCG just opened</strong>. It's a new website allowing cg artists and creative people to upload their works and to earn some money out of it. I decided to register and I gather some more information besides what is contained in the press release.
]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/03/20/sharecg-cg-3d-upload-sharing/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Mundos Digitale, International Animation Festival 2007, A Coruna, Spain</title>
		<link>http://www.cgexplorer.com/2007/03/18/mundos-digitale-animation-festival-2007/</link>
		<comments>http://www.cgexplorer.com/2007/03/18/mundos-digitale-animation-festival-2007/#comments</comments>
		<pubDate>Sun, 18 Mar 2007 11:30:47 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[europe]]></category>

		<category><![CDATA[festivals]]></category>

		<category><![CDATA[film festivals]]></category>

		<category><![CDATA[spain]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/03/18/mundos-digitale-animation-festival-2007/</guid>
		<description><![CDATA[In July 2007 will take place <strong>Mundos Digitale 2007</strong>, the Spanish international film festival dedicated to animation. You can participate to the competition with your animation in short form but must be created for non commercial purposes and after January 1st, 2006. This criterion should promote the participation of fresher and more experimental works in the field of animation.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/03/18/mundos-digitale-animation-festival-2007/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Children of Men, Making Of, Video</title>
		<link>http://www.cgexplorer.com/2007/01/21/children-of-men-making-of-video/</link>
		<comments>http://www.cgexplorer.com/2007/01/21/children-of-men-making-of-video/#comments</comments>
		<pubDate>Sun, 21 Jan 2007 13:59:26 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

		<category><![CDATA[Films]]></category>

		<category><![CDATA[Technique]]></category>

		<category><![CDATA[filmmaking]]></category>

		<category><![CDATA[making of]]></category>

		<category><![CDATA[special effects]]></category>

		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/01/21/children-of-men-making-of-video/</guid>
		<description><![CDATA[Maybe the best film I watched in year 2006. This 7-minutes documentary tells some of the "behind the scenes" about the filmmaking and the special effects. The long takes and the visual style of the film do really makes "Children of Men" an innovative work.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/01/21/children-of-men-making-of-video/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Glitch, animated short film trailer, by Peter Ricq</title>
		<link>http://www.cgexplorer.com/2007/01/19/glitch-animated-short-film-trailer-by-peter-ricq/</link>
		<comments>http://www.cgexplorer.com/2007/01/19/glitch-animated-short-film-trailer-by-peter-ricq/#comments</comments>
		<pubDate>Fri, 19 Jan 2007 20:42:39 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Films]]></category>

		<category><![CDATA[animated short films]]></category>

		<category><![CDATA[Animation]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2007/01/19/glitch-animated-short-film-trailer-by-peter-ricq/</guid>
		<description><![CDATA[An animated short film trailer by Peter Ricq.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2007/01/19/glitch-animated-short-film-trailer-by-peter-ricq/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Digital painting tutorial: how to paint a landscape by Alain Descamps</title>
		<link>http://www.cgexplorer.com/2006/12/28/digital-painting-tutorial-landscape/</link>
		<comments>http://www.cgexplorer.com/2006/12/28/digital-painting-tutorial-landscape/#comments</comments>
		<pubDate>Thu, 28 Dec 2006 11:34:32 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Technique]]></category>

		<category><![CDATA[digital painting]]></category>

		<category><![CDATA[photoshop]]></category>

		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/12/28/digital-painting-tutorial-landscape/</guid>
		<description><![CDATA[The always fresh <strong>CGArena</strong> just published a detailed step-by-step tutorial on how to paint a landscape with a digital painting software as Photoshop.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/12/28/digital-painting-tutorial-landscape/feed/</wfw:commentRss>
		</item>
		<item>
		<title>What’s your animation specialty?</title>
		<link>http://www.cgexplorer.com/2006/12/26/whats-your-animation-specialty/</link>
		<comments>http://www.cgexplorer.com/2006/12/26/whats-your-animation-specialty/#comments</comments>
		<pubDate>Tue, 26 Dec 2006 10:07:37 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[carreer]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/12/26/whats-your-animation-specialty/</guid>
		<description><![CDATA[Adrien-Luc Sanders prepared a quiz to determine your attitude in animation. I took the quiz and it said I am a 3D motion specialist: uhm.. maybe!]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/12/26/whats-your-animation-specialty/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Pirates of The Caribbean 2: the visual effects of Industrial Light and Magic</title>
		<link>http://www.cgexplorer.com/2006/12/15/pirates-2-industrial-light-and-magic/</link>
		<comments>http://www.cgexplorer.com/2006/12/15/pirates-2-industrial-light-and-magic/#comments</comments>
		<pubDate>Fri, 15 Dec 2006 20:27:04 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Technique]]></category>

		<category><![CDATA[cinema]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/12/15/pirates-2-industrial-light-and-magic/</guid>
		<description><![CDATA[A beautiful website entirely devoted to the digital visual effects in the latest cinematographic success "Pirates of the Caribbean: Dead Man Chest.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/12/15/pirates-2-industrial-light-and-magic/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Renaissance: the virtual 3D architecture of Paris in year 2054</title>
		<link>http://www.cgexplorer.com/2006/10/15/renaissance-the-virtual-3d-architecture-of-paris-in-year-2054/</link>
		<comments>http://www.cgexplorer.com/2006/10/15/renaissance-the-virtual-3d-architecture-of-paris-in-year-2054/#comments</comments>
		<pubDate>Sun, 15 Oct 2006 07:37:16 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Films]]></category>

		<category><![CDATA[production design]]></category>

		<category><![CDATA[virtual architecture]]></category>

		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/10/15/renaissance-the-virtual-3d-architecture-of-paris-in-year-2054/</guid>
		<description><![CDATA[BLDGBLOG shares some comments on the virtual architecture of Paris in year 2054 seen in the movie <strong>Renaissance</strong> by Christian Volckman.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/10/15/renaissance-the-virtual-3d-architecture-of-paris-in-year-2054/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Job searching forum for Matte Painters</title>
		<link>http://www.cgexplorer.com/2006/10/09/job-searching-forum-for-matte-painters/</link>
		<comments>http://www.cgexplorer.com/2006/10/09/job-searching-forum-for-matte-painters/#comments</comments>
		<pubDate>Mon, 09 Oct 2006 17:23:58 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[communities]]></category>

		<category><![CDATA[forums]]></category>

		<category><![CDATA[jobs]]></category>

		<category><![CDATA[matte painters]]></category>

		<category><![CDATA[matte painting]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/10/09/job-searching-forum-for-matte-painters/</guid>
		<description><![CDATA[A rich and frequently updated forum for matte painters looking for job offerings.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/10/09/job-searching-forum-for-matte-painters/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Digital Visual Effects Tutorials by cmiVFX</title>
		<link>http://www.cgexplorer.com/2006/07/21/digital-visual-effects-tutorials-by-cmivfx/</link>
		<comments>http://www.cgexplorer.com/2006/07/21/digital-visual-effects-tutorials-by-cmivfx/#comments</comments>
		<pubDate>Fri, 21 Jul 2006 09:30:32 +0000</pubDate>
		<dc:creator>CG Explorer</dc:creator>
		
		<category><![CDATA[Educational Resources]]></category>

		<category><![CDATA[Technique]]></category>

		<category><![CDATA[tutorials]]></category>

		<category><![CDATA[visual effects]]></category>

		<category><![CDATA[visual effects tutorials]]></category>

		<guid isPermaLink="false">http://www.cgexplorer.com/2006/07/21/digital-visual-effects-tutorials-by-cmivfx/</guid>
		<description><![CDATA[A rich collection of video tutorials about compositing, camera tracking, visual effects design and production.]]></description>
		<wfw:commentRss>http://www.cgexplorer.com/2006/07/21/digital-visual-effects-tutorials-by-cmivfx/feed/</wfw:commentRss>
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