<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-616369326374244033</atom:id><lastBuildDate>Tue, 20 Jun 2017 17:55:39 +0000</lastBuildDate><category>Northern Project</category><category>2d</category><category>Art</category><category>concept</category><category>video</category><category>animation</category><category>Unity</category><category>alpha</category><category>design</category><category>flowerrunner</category><category>C#</category><category>GGJ15</category><category>MGW</category><category>Mosquito Drunk</category><category>Pixel Invaders</category><category>Play</category><category>Plugins</category><category>SharpDX</category><category>teaser</category><title>Cinnamon Works</title><description></description><link>http://www.cinnamonworks.net/</link><managingEditor>noreply@blogger.com (Sergio Martínez)</managingEditor><generator>Blogger</generator><openSearch:totalResults>35</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-3231270577323948982</guid><pubDate>Thu, 21 Jan 2016 10:31:00 +0000</pubDate><atom:updated>2016-01-21T02:31:22.967-08:00</atom:updated><title>Northern Lights: Hatua and Uzuri from the Parate Tribe</title><description>&lt;a href=&quot;http://4.bp.blogspot.com/-RyK0DWjZLhQ/VqCzFMlx3LI/AAAAAAAABOY/KRKaybPlnaw/s1600/HatuaAndUzuri.png&quot; imageanchor=&quot;1&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://4.bp.blogspot.com/-RyK0DWjZLhQ/VqCzFMlx3LI/AAAAAAAABOY/KRKaybPlnaw/s1600/HatuaAndUzuri.png&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Os presentamos dos personajes clave del tercer segmento de la historia de Northern Lights. Ellas son Uzuria y Hatua, dos Parate que desafiarán las costumbres y leyes de su sociedad. No dudarán en ayudar a Persimmó y Drupelet en lo que ellas creen que es el camino correcto a seguir.</description><link>http://www.cinnamonworks.net/2016/01/northern-lights-hatua-and-uzuri-from.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-RyK0DWjZLhQ/VqCzFMlx3LI/AAAAAAAABOY/KRKaybPlnaw/s72-c/HatuaAndUzuri.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-8747569258188640423</guid><pubDate>Mon, 18 Jan 2016 15:29:00 +0000</pubDate><atom:updated>2016-01-18T07:29:45.284-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><category domain="http://www.blogger.com/atom/ns#">Plugins</category><category domain="http://www.blogger.com/atom/ns#">Unity</category><title>PathFinding: The shortest and safest way</title><description>&lt;div style=&quot;text-align: justify;&quot;&gt;Una de las mecánicas más importantes en Northern Lights es la de controlar a dos personajes al mismo tiempo, alternando entre ellos y pudiendo dar ordenes sencillas como &quot;espera&quot; o &quot;sígueme&quot;. Durante el desarrollo del prototipo de Northern surgió la necesidad de crear una inteligencia para el personaje que te sigue y que no controlas directamente. Queríamos que diese la sensación de que tenía conocimiento del entorno y que podía elegir el camino más corto y seguro hasta llegar a ti. Esto no resulto nada sencillo y tuvimos que acotarlo de tal forma que imitaba tus movimientos y se pegaba al personaje controlado, pero no conseguimos el resultado deseado en un principio.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-PDZEP41XUyE/Vp0AbnNFHYI/AAAAAAAAHKA/ZFksOduQaJM/s1600/image02.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-PDZEP41XUyE/Vp0AbnNFHYI/AAAAAAAAHKA/ZFksOduQaJM/s1600/image02.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;Ahora, estamos trabajando de nuevo en esta idea y hemos creado una herramienta para Unity3D llamada&amp;nbsp;&lt;b&gt;Nodus-PathFinding&lt;/b&gt;. Con esta herramienta podemos crear muy fácilmente desde el mismo editor de Unity una red de puntos con tantas conexiones entre ellos como queramos. Una vez creada la red de nodos, el sistema de pathfinding buscaría el camino más corto y seguro desde la posición en la que se encuentra el personaje hasta su destino, evitando posibles enemigos y obstáculos. En este sistema de nodos se integrarían los propios players, enemigos, checkpoints, triggers, etc. De manera que la propia IA &amp;nbsp;pueda identificar de que tipo de nodo se trata y como tiene que interactuar con el.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;La herramienta que permite generar la red de nodos independientemente de para que la utilicemos a posteriori se llama &lt;b&gt;NodusNodus &lt;/b&gt;y estará disponible en la AssetStore de Unity en breve de manera gratuita (al menos de momento). Además al tratarse de una herramienta que vamos a utilizar para el propio desarrollo de nuestro producto, estará en constante evolución y crecimiento.&lt;/div&gt;&lt;div class=&quot;&quot; style=&quot;clear: both; text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-zyaHuJ_p_cU/Vp0Ch6KP4DI/AAAAAAAAHKc/jYg-7zCCT40/s1600/image07.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://1.bp.blogspot.com/-zyaHuJ_p_cU/Vp0Ch6KP4DI/AAAAAAAAHKc/jYg-7zCCT40/s1600/image07.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2016/01/pathfinding-shortest-and-safest-way.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-PDZEP41XUyE/Vp0AbnNFHYI/AAAAAAAAHKA/ZFksOduQaJM/s72-c/image02.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-4132417845914232407</guid><pubDate>Thu, 14 Jan 2016 16:01:00 +0000</pubDate><atom:updated>2016-01-14T08:01:25.868-08:00</atom:updated><title>Northern Lights: Persi &amp; Drup Clothing Design</title><description>Uno de los aspectos sobre los que más se ha discutido en nuestros círculos más cercanos es el de las vestimentas de los protagonistas. En un principio los trajes de Persimmó y Drupelet estaban basados en la ropa de Indiana Jones y Han Solo respectivamente (Harrison Ford &amp;lt;3), ya no porque sus personalidades fuesen homólogas, sino porque son dos personajes que desprenden el término aventura por todos sus poros. Estas dos vestimentas tan características fueron adaptadas al estilo visual del juego y al nivel de &quot;tecnología&quot; que tiene la aldea de protagonistas.&lt;br /&gt;&lt;br /&gt;Sin embargo, al simplicar tanto nos dimos cuenta que no estaban funcionando como deberían. Pensamos que al final ambas prendas quedaban demasiado sosas a la hora de presentar a los personajes. Persimmó pasaba a tener una ropa con poco detalle y de un color muy homogéneo que, además, a veces se confundía en cierto modo con los colores del background. Drupelet por su parte poseía una indumentaria un poco más detallada al poseer incluso un chaleco y poseía un contraste entre blancos y negros que lo separaban bien del fondo pero en cierto modo se echaba en falta de un toque color.&lt;br /&gt;&lt;br /&gt;Es por ello que hace unos días hemos comenzado un proceso para determinar unas nuevas indumentarias para los dos personajes, con la esperanza de que sus nuevos atuendos sean más característicos y reconocibles y que también cumplan a la perfección los requisitos en cuanto a diseño de juego. Por supuesto, también intentaremos que a ambos les siente de maravilla.&lt;br /&gt;&lt;br /&gt;Sin más, os dejamos con unas cuentas pruebas que hemos realizado.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-2ormQRIdvcE/VpfF_fNevGI/AAAAAAAABN4/emXspG88fGQ/s1600/PersiDrupClothing.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-2ormQRIdvcE/VpfF_fNevGI/AAAAAAAABN4/emXspG88fGQ/s1600/PersiDrupClothing.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;</description><link>http://www.cinnamonworks.net/2016/01/northern-lights-persi-drup-clothing.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-2ormQRIdvcE/VpfF_fNevGI/AAAAAAAABN4/emXspG88fGQ/s72-c/PersiDrupClothing.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-2384647833662083408</guid><pubDate>Mon, 11 Jan 2016 11:11:00 +0000</pubDate><atom:updated>2016-01-11T03:11:19.460-08:00</atom:updated><title>Northern Lights: Berry Villagers Design</title><description>Queremos presentaros a unos cuantos nuevos habitantes de la Aldea Berry. Ahora la aldea estará más llena de vida. Persi y Drup podrán interactuar con los diferentes personajes los cuales tendrán su propio rol dentro de la dinámica de la aldea.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;We want to introduce some new Berry villagers. Now the village will be more alive. Persi and Drup will be able to interact with all the characters, which will have their own roles and jobs.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-QXJ_aHAt2s8/VpOM1tegJHI/AAAAAAAABNc/j5AKcYpt_PM/s1600/BerryVillagers.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-QXJ_aHAt2s8/VpOM1tegJHI/AAAAAAAABNc/j5AKcYpt_PM/s1600/BerryVillagers.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;</description><link>http://www.cinnamonworks.net/2016/01/northern-lights-berry-villagers-design.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-QXJ_aHAt2s8/VpOM1tegJHI/AAAAAAAABNc/j5AKcYpt_PM/s72-c/BerryVillagers.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-3407177467570680325</guid><pubDate>Thu, 24 Dec 2015 11:25:00 +0000</pubDate><atom:updated>2015-12-24T03:25:28.399-08:00</atom:updated><title>Merry Christmas!</title><description>&lt;div style=&quot;text-align: justify;&quot;&gt;Comienza la Navidad y el año llega a su fin. Es hora de reunirse con los seres queridos, disfrutar y descansar. Un pequeño paréntesis en el que nos podemos permitir mirar hacia atrás y hacer un balance de lo acontecido en estos últimos 12 meses, que no es poco.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;2015 ha sido un año en el que Cinnamon Works, que nació como una intención, poco a poco ha ido convirtiéndose en una realidad. Un año en el que Northern Lights, que era tan sólo un par de ideas, ha ido creciendo y evolucionando. Un año en el que Persimmó y Drupelet, que nacieron como un par de bocetos, han comenzado su largo viaje para salvar al bosque de Endron. Un año en el que dos amigos que llevaban tiempo en la búsqueda de su propósito han encontrado al fin su vocación.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Es por todo esto que 2015 es un año a celebrar. 2015 se merece una gran despedida para que toda esa energía y todos los buenos propósitos sean heredados por el nuevo año entrante. Para que Cinnamon Works siga creciendo. Para que Northern Lights vea la luz. Para que Persimmó y Drupelet salven el bosque. Pero sobre todo para que estos dos amigos sigan disfrutando haciendo lo que más les gusta.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Os deseamos una Feliz Navidad y un Próspero Año nuevo.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;¡Gracias por vuestro apoyo! ¡Que todos vuestros sueños e ilusiones se hagan realidad!&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-LyPo5yCbZUs/VnvVhoFYmCI/AAAAAAAABNI/nyU-Ifyk9jk/s1600/CinnamonChristmas.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://1.bp.blogspot.com/-LyPo5yCbZUs/VnvVhoFYmCI/AAAAAAAABNI/nyU-Ifyk9jk/s1600/CinnamonChristmas.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2015/12/merry-christmas.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-LyPo5yCbZUs/VnvVhoFYmCI/AAAAAAAABNI/nyU-Ifyk9jk/s72-c/CinnamonChristmas.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-1068815615740019342</guid><pubDate>Fri, 06 Nov 2015 12:20:00 +0000</pubDate><atom:updated>2015-11-06T04:20:53.115-08:00</atom:updated><title>Parate Tribe Clothing Design</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-YloOp1Rtug8/VjyPzlNjC0I/AAAAAAAAAnk/XU-0coQFX2I/s1600/ParateBlog.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-YloOp1Rtug8/VjyPzlNjC0I/AAAAAAAAAnk/XU-0coQFX2I/s1600/ParateBlog.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Hace ya un mes de nuestro último post. Actualmente estamos inmersos en el proceso de diseño de Northern Lights en todos los aspectos. Por un lado se está desarrollando de forma más extensa la historia y el guión de la misma. Persimmó y Drupelet se encontrarán en su viaje a nuevos personajes, amigos y enemigos mientras recorrerán nuevas zonas llenas de retos y peligros. A su vez estamos mejorando, perfeccionando y ampliando las posibilidades del engine del juego, lo que nos permitirá realizar todas aquellas ideas locas que se nos van ocurriendo para enriquecer el juego, sobretodo en su aspecto visual.&lt;br /&gt;&lt;br /&gt;De momento os mostramos un pequeño adelanto de algunos concepts que estamos realizando. En este caso se trata de unas pruebas de vestuario de los miembros de la Tribu Parate, los cuales a partir de ahora ya no se encontrarán en el inicio de la historia, sino en una región más avanzada tal y como estuvo planeado desde el principio.&lt;br /&gt;&lt;br /&gt;Os mantendremos informados sobre las novedades a la vez que os iremos enseñando poco a poco algo de material WIP en el que estamos trabajando.&lt;br /&gt;&lt;br /&gt;¡Saludos!&lt;br /&gt;&lt;br /&gt;&lt;i&gt;It&#39;s been a month since our last post. At this moment, we are immersed in the design process of Northern Lights on all aspects. In one hand we are developing in a wider vision the story and it&#39;s script. Persimmó and Drupelet will meet new characters, friends and foes, in its journey while visiting new zones full of challenges and danger. In the other hand we are improving and increasing the game&#39;s engine performance. This will allow us to make real all this crazy ideas that come up from our meetings in orther to enrich the game, especially the visual part.&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;i&gt;For now we show you a little preview of some concepts that we have been working on. In this case, it consists in some clothing tests for the Parate Tribe. Now these characters won&#39;t be shown in the very beginning of the story but in a latter level as it was planned in the early concepts of the project,&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;i&gt;We will keep you informed about the project progress and we will be showing you some more WIP contents.&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;i&gt;Regards!&lt;/i&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2015/11/parate-tribe-clothing-design.html</link><author>noreply@blogger.com (Cinnamon Works)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-YloOp1Rtug8/VjyPzlNjC0I/AAAAAAAAAnk/XU-0coQFX2I/s72-c/ParateBlog.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-4001338914342062708</guid><pubDate>Tue, 06 Oct 2015 14:40:00 +0000</pubDate><atom:updated>2015-10-06T07:41:27.968-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">flowerrunner</category><category domain="http://www.blogger.com/atom/ns#">MGW</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Cinnamon Works en la Madrid Games Week 2015</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.heroesdepapel.es/wp-content/uploads/2014/10/c509d-madrid_games_week.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://www.heroesdepapel.es/wp-content/uploads/2014/10/c509d-madrid_games_week.jpg&quot; height=&quot;156&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Hace unas semanas participamos en la competición de CEV Barcelona y ganamos el Premio del Jurado. El jurado estaba formado por Ariadna Castells de Ubisoft Barcelona, Kevin Cerdà de Tequila Works, Diego Ruiz de Supercell, Ibai Jurado de Social Point y Eric Verdalet de A Crowd of Monsters. Fue genial ganar, no sólo porque 4 de los 5 miembros del jurado apostaron por que Northern Lights fuese reconocido como el mejor juego de la competición, sino porque ha sido muy importante para nosotros leer opiniones expertas sobre los puntos fuertes y los puntos flacos del prototipo para poder mejorar el juego. El premio del concurso era un pase para la Madrid Games Week 2015 y poder tener nuestro propio stand dentro de la zona indie organizada por MadeinSpainGames.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-zcg46lveHFM/VhParUatctI/AAAAAAAAAms/qSbPYfqU3u4/s1600/bannernlfr.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;224&quot; src=&quot;http://2.bp.blogspot.com/-zcg46lveHFM/VhParUatctI/AAAAAAAAAms/qSbPYfqU3u4/s400/bannernlfr.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Trabajamos mucho en las semanas siguientes en los proyectos Northern Lights y Flower Runner para poder mostras las mejores versiones posibles en Madrid. Optimizamos mucho el rendimiento del prototipo de Northern Lights y mejoramos algunos efectos especiales y animaciones. También establecimos algunas metas y más diseño para tener una estructura de historia y gameplay más allá del prototipo. Además, diseñamos algunos productos de merchandising entre otras sorpresas. En cuanto a Flower Runner, aunque aun se encuentra en un estado muy temprano del desarrollo añadimos mucho material como nuevas animaciones y un diseño de niveles más elaborado.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;En resumen, tuvimos preparadas muchas cosas nuevas para enseñar y estábamos muy contentos de poder vernos en ¡nuestro stand de la #MispZone de la Madrid Games Week! Así pues... ¡a Madrid que nos fuimos!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-9d8_Koa_zvo/VhPcp40XOpI/AAAAAAAAAm4/J9Tb68G9n4E/s1600/IMG_20151003_112125.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://2.bp.blogspot.com/-9d8_Koa_zvo/VhPcp40XOpI/AAAAAAAAAm4/J9Tb68G9n4E/s400/IMG_20151003_112125.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Cuando llegamos al stand por primera vez ¡no podíamos creer que tuviésemos un banner de 1mx1m con Persimmó y Drupelet impresos en él! Fue increíble montar y decorar nuestro espacio. Entonces, la gente comenzó a venir y a pararse frente a nosotros. Algunos pasaban de largo pero muchos en cambio se sentían atraídos por Northern Lights y querían jugarlo. Con cada día que pasaba, el volumen de gente que jugando a Northern Lights era mayor.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-9n0b-DTAlrc/VhPcxzuj74I/AAAAAAAAAnA/ohD9yXqEt94/s1600/IMG_20151002_111856.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://1.bp.blogspot.com/-9n0b-DTAlrc/VhPcxzuj74I/AAAAAAAAAnA/ohD9yXqEt94/s400/IMG_20151002_111856.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Cuatro días después, tras conocer a un montón de gente: gamers, desarrolladores, organizadores, etc, nos dimos cuenta de que habíamos conseguido testear Northern Lights con personas comprendidas en un margen muy amplio de edad, género y, por tanto, de gustos. Se nos aportó más y más feedback y acumulamos muchas opiniones, sugerencias, ideas &lt;strike&gt;y bugs&lt;/strike&gt;&amp;nbsp;(╥﹏╥) y actitud positiva o(≧∇≦o) que nos ayudarán mucho a desarrollar el proyecto. Esto es genial ya que ahora sabemos de una forma mucho más precisa el tipo de juego que Northern Lights debe ser. ¡Muchas gracias a todos!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Por último, nos gustaría dedicar una agradecimiento especial a todos aquellos que han apostado fuerte por nosotros, contribuyendo en nuestro simpático y glotón Pigstarter. Esperamos que os hayan gustado las chapas (¡En breves procederemos a enviar las descargas de la Banda Sonora!)&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;¡Próximamente más contenido!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;¡Nos vemos!&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;A few weeks ago we participated at the CEV Barcelona Game Contest and we won the Jury Award. The jury was constituted by Ariadna Castells from Ubisoft Barcelona, Kevin Cerdà from Tequila Works, Diego Ruiz from Supercell, Ibai Jurado from Social Point and Eric Verdalet from A Crowd of Monsters. It was great to win, not only because 4 of the 5 members of the jury bet for Northern Lights to be recognised as the Best Game of the competition, but also because it was important to us to read expert opinions about the strengths and weaknesses of the prototype in order to improve the game. The prize of the contest was ticket to the Madrid Games Week 2015 and having our own stand on the MadeinSpain Games indie zone.&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;We worked a lot in both Northern Lights and Flower Runner projects to have the best versions to show in Madrid. We optimized the Northern Lights prototype performance and improved some visual effects and animations. We also established some goals and game design in order to have an entire story and gameplay structure beyond the prototype. Moreover, we designed some merchandising products and some more surprises. Regarding Flower Runner, it is in a very early stage of development but we have already implemented some cool features like new animations and better level designs.&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;In conclusion: we had a lot of new stuff to show and we were be very happy to meet you all in our stand at the #MispZone of Madrid Games Week! So... we travelled to Madrid!&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;When we first arrive at the stand, we couldn&#39;t believe that we had a 1m x 1m banner with Persimmó and Drupelet printed on it! It was very exciting to mount and decorate our space! Then, people started to come and stand in front of us. Some of them just passed by but some of them were attracted to Northern Lights and wanted to play instead. With every day, the amount of people playing Northern Lights increased a lot.&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;Four days later, after meeting lots of great people: gamers, developers, organizers, we realized that we had been testing Northern Lights with a lot of people of every age, gender and tastes. More and more feedback was given to us and we have gathered a lot of opinions, suggestions, ideas &lt;strike&gt;and bugs&lt;/strike&gt;&amp;nbsp;(╥﹏╥) and positive attitude&amp;nbsp;o(≧∇≦o)&amp;nbsp;that will helps us developing the project. This is incredibly amazing as we know now more accurately what Northern Lights has to be. Thank you a lot!&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;Finally, we would like to specially thank to all the people who bet heavily on us by contributing in our nice and greedy Pigstarter. We hope you liked the badges. (We will send you the OST very soon!)&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;More awesome contents to come very soon.&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;i&gt;See you!&lt;/i&gt;&lt;/div&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;</description><link>http://www.cinnamonworks.net/2015/10/madrid-games-week-2015.html</link><author>noreply@blogger.com (Cinnamon Works)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-zcg46lveHFM/VhParUatctI/AAAAAAAAAms/qSbPYfqU3u4/s72-c/bannernlfr.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-4847556217784433396</guid><pubDate>Sun, 14 Jun 2015 23:06:00 +0000</pubDate><atom:updated>2015-06-14T16:06:07.851-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><category domain="http://www.blogger.com/atom/ns#">video</category><title>Northern Lights Official Trailer</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-HuYj1ArHYEc/VX4Im97WY-I/AAAAAAAAGrc/h6YOuF58xdE/s1600/snapshot%2B%252811%2529.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;http://1.bp.blogspot.com/-HuYj1ArHYEc/VX4Im97WY-I/AAAAAAAAGrc/h6YOuF58xdE/s640/snapshot%2B%252811%2529.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/HXCgfixgaSQ?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</description><link>http://www.cinnamonworks.net/2015/06/northern-lights-official-trailer.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-HuYj1ArHYEc/VX4Im97WY-I/AAAAAAAAGrc/h6YOuF58xdE/s72-c/snapshot%2B%252811%2529.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-6037804180228916617</guid><pubDate>Sat, 30 May 2015 20:49:00 +0000</pubDate><atom:updated>2015-05-30T13:54:25.481-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><category domain="http://www.blogger.com/atom/ns#">video</category><title>Northern Project: Gameplay footage</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-2Oxe8OrJ7Pw/VWojby0DA1I/AAAAAAAAGow/bf_ZOEV1ZPc/s1600/LauncherImage.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-2Oxe8OrJ7Pw/VWojby0DA1I/AAAAAAAAGow/bf_ZOEV1ZPc/s1600/LauncherImage.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/Fx3TwCbPEOY?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</description><link>http://www.cinnamonworks.net/2015/05/northern-project-gameplay-footage.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-2Oxe8OrJ7Pw/VWojby0DA1I/AAAAAAAAGow/bf_ZOEV1ZPc/s72-c/LauncherImage.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-8672124035822106909</guid><pubDate>Sat, 30 May 2015 18:19:00 +0000</pubDate><atom:updated>2015-05-30T11:48:56.763-07:00</atom:updated><title>Northern Project: Luke Skywalker &amp; Han Solo Skin</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-qRY_9pA4Fe8/VWn-smNEIKI/AAAAAAAABHI/tYh2TBjWx5E/s1600/NL_StarwarsPromos.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://2.bp.blogspot.com/-qRY_9pA4Fe8/VWn-smNEIKI/AAAAAAAABHI/tYh2TBjWx5E/s1600/NL_StarwarsPromos.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Keep the dark side away!</description><link>http://www.cinnamonworks.net/2015/05/northern-project-luke-skywalker-han.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-qRY_9pA4Fe8/VWn-smNEIKI/AAAAAAAABHI/tYh2TBjWx5E/s72-c/NL_StarwarsPromos.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-15539906345540169</guid><pubDate>Fri, 15 May 2015 22:06:00 +0000</pubDate><atom:updated>2015-05-15T15:08:13.991-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><category domain="http://www.blogger.com/atom/ns#">teaser</category><category domain="http://www.blogger.com/atom/ns#">video</category><title>Northern Lights: Teaser</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-KhLg8ZR3DP8/VVZuGN4UUbI/AAAAAAAAGl0/_g5B_yasVnA/s1600/screenshot01.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;http://1.bp.blogspot.com/-KhLg8ZR3DP8/VVZuGN4UUbI/AAAAAAAAGl0/_g5B_yasVnA/s640/screenshot01.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;center&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/fxv3AZOGUHY?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;/center&gt;</description><link>http://www.cinnamonworks.net/2015/05/northern-lights-teaser.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-KhLg8ZR3DP8/VVZuGN4UUbI/AAAAAAAAGl0/_g5B_yasVnA/s72-c/screenshot01.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-6293345046220438102</guid><pubDate>Fri, 08 May 2015 17:01:00 +0000</pubDate><atom:updated>2015-05-15T15:25:45.529-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Rayman &amp; Globox skin</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-UqvrEv3xd-Y/VVZyHi9V6XI/AAAAAAAAGmA/uTIsPsnZdS4/s1600/photo_2015-05-16_00-24-25.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://2.bp.blogspot.com/-UqvrEv3xd-Y/VVZyHi9V6XI/AAAAAAAAGmA/uTIsPsnZdS4/s1600/photo_2015-05-16_00-24-25.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;</description><link>http://www.cinnamonworks.net/2015/05/northern-project-rayman-skin.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-UqvrEv3xd-Y/VVZyHi9V6XI/AAAAAAAAGmA/uTIsPsnZdS4/s72-c/photo_2015-05-16_00-24-25.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-4815238924395323090</guid><pubDate>Fri, 08 May 2015 10:34:00 +0000</pubDate><atom:updated>2015-05-08T03:34:05.902-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern project: Central Tree</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-TadN3rGaQoU/VUyJxyXUnmI/AAAAAAAAGhw/28FoCNngvps/s1600/EndTreeBoss.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://2.bp.blogspot.com/-TadN3rGaQoU/VUyJxyXUnmI/AAAAAAAAGhw/28FoCNngvps/s1600/EndTreeBoss.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;</description><link>http://www.cinnamonworks.net/2015/05/northern-project-central-tree.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-TadN3rGaQoU/VUyJxyXUnmI/AAAAAAAAGhw/28FoCNngvps/s72-c/EndTreeBoss.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-7376981993169150411</guid><pubDate>Fri, 08 May 2015 10:33:00 +0000</pubDate><atom:updated>2015-05-08T03:35:45.236-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern project: Title &amp; Icon</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-S7Zv1zG8b9Q/VUyPbQ6kUkI/AAAAAAAAGiI/RFkO6-6olOk/s1600/title.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://4.bp.blogspot.com/-S7Zv1zG8b9Q/VUyPbQ6kUkI/AAAAAAAAGiI/RFkO6-6olOk/s1600/title.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-HkYhkOb4WqM/VUyKaHMcSpI/AAAAAAAAGh4/IHmnj2_DSYE/s1600/IconNL256.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-HkYhkOb4WqM/VUyKaHMcSpI/AAAAAAAAGh4/IHmnj2_DSYE/s1600/IconNL256.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2015/05/northern-project-title-logo.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-S7Zv1zG8b9Q/VUyPbQ6kUkI/AAAAAAAAGiI/RFkO6-6olOk/s72-c/title.gif" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-7628478731541493780</guid><pubDate>Tue, 24 Feb 2015 00:08:00 +0000</pubDate><atom:updated>2015-02-23T16:16:59.713-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">design</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Dressing our Level Map</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-DZDVndfdfkc/VOvC2xVvHcI/AAAAAAAABFw/Y80Vwm7ZuSw/s1600/MapaGraficos.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-DZDVndfdfkc/VOvC2xVvHcI/AAAAAAAABFw/Y80Vwm7ZuSw/s1600/MapaGraficos.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Hey! We are planning the decoration distribution painting directly over the first level map scheme.&lt;br /&gt;The beta release is coming. :3</description><link>http://www.cinnamonworks.net/2015/02/northern-project-dressing-our-level-map.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-DZDVndfdfkc/VOvC2xVvHcI/AAAAAAAABFw/Y80Vwm7ZuSw/s72-c/MapaGraficos.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-3498844668194536272</guid><pubDate>Sun, 01 Feb 2015 00:07:00 +0000</pubDate><atom:updated>2015-01-31T16:08:09.473-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">animation</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Animating Our Boss</title><description>&lt;a href=&quot;http://2.bp.blogspot.com/-39GnLl8VNqs/VM09h5ifq5I/AAAAAAAABAE/M7wBwYwFoOo/s1600/Parate-Shoot10.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em; text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://2.bp.blogspot.com/-39GnLl8VNqs/VM09h5ifq5I/AAAAAAAABAE/M7wBwYwFoOo/s1600/Parate-Shoot10.gif&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is a preview of the Shoot Animation for the&amp;nbsp;&lt;i&gt;Parate Leader&amp;nbsp;&lt;/i&gt;Boss. Work in progress :P&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;More Gifs coming soon.&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2015/01/northern-project-animating-our-boss.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-39GnLl8VNqs/VM09h5ifq5I/AAAAAAAABAE/M7wBwYwFoOo/s72-c/Parate-Shoot10.gif" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-2488532348523061706</guid><pubDate>Sun, 25 Jan 2015 03:56:00 +0000</pubDate><atom:updated>2015-05-16T11:00:07.940-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">GGJ15</category><category domain="http://www.blogger.com/atom/ns#">Play</category><title>GGJ15: noBody</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-n6Xu3CAu7eM/VMRpCOOVgQI/AAAAAAAAGV0/o9IQ8N59VDw/s1600/press.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://4.bp.blogspot.com/-n6Xu3CAu7eM/VMRpCOOVgQI/AAAAAAAAGV0/o9IQ8N59VDw/s1600/press.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Our game for the Global Game Jam 2015.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://goo.gl/5N4Go9&quot; target=&quot;_blank&quot;&gt;PLAY ONLINE&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;or&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://ggj.s3.amazonaws.com/games/2015/01/25/0449/noBody.zip&quot; target=&quot;_blank&quot;&gt;DOWNLOAD for PC/MAC&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;b&gt;We recommend using headphones&amp;nbsp;to play and Graphics Beautiful(minimum).&lt;/b&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-Qb8exoymO9w/VVeEsTYGaaI/AAAAAAAAGmU/39gQ0VFcz6w/s1600/photo_2015-05-16_19-55-50.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://1.bp.blogspot.com/-Qb8exoymO9w/VVeEsTYGaaI/AAAAAAAAGmU/39gQ0VFcz6w/s1600/photo_2015-05-16_19-55-50.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;b&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2015/01/ggj15-nobody.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-n6Xu3CAu7eM/VMRpCOOVgQI/AAAAAAAAGV0/o9IQ8N59VDw/s72-c/press.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-3607918861219207614</guid><pubDate>Tue, 16 Dec 2014 15:58:00 +0000</pubDate><atom:updated>2014-12-18T10:22:01.743-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">alpha</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Play the pre-alpha</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-r_57-b6nARY/VJBL-DMYOFI/AAAAAAAAGR8/q5Mf4MNAljU/s1600/10628604_10205775912383599_411664094430142505_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://4.bp.blogspot.com/-r_57-b6nARY/VJBL-DMYOFI/AAAAAAAAGR8/q5Mf4MNAljU/s1600/10628604_10205775912383599_411664094430142505_n.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;We have released a pre-Alpha of Northern Project, so you can try the game and help us to improve it from here onward.&lt;br /&gt;The game has a lot of bugs and the level can be a bit confusing because we put in there all the mechanics we have for now, and learn all of them at the begining is hard.&lt;br /&gt;This level was made to present the project in our school with the art and the mechanics we have at this time.&lt;br /&gt;We want you to play this for now and tell us what you think about what we have.&lt;br /&gt;&lt;br /&gt;In order to make easier for you to play our demo, we explain the main game mechanics&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;Controls&lt;/h3&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-8dJKl9H4It0/VJMRXT8rODI/AAAAAAAAGUg/XUqzt-PV58Q/s1600/keyboardcontrols.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-8dJKl9H4It0/VJMRXT8rODI/AAAAAAAAGUg/XUqzt-PV58Q/s1600/keyboardcontrols.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;h3&gt;Jump&lt;/h3&gt;&lt;div&gt;Press &lt;u&gt;SPACE &lt;/u&gt;to JUMP. You can RUN with left &lt;u&gt;SHIFT &lt;/u&gt;and JUMP further.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-wpFWaE4A6zo%2FVJBPutfiTUI%2FAAAAAAAAGTI%2FnE8CQLVUGgw%2Fs1600%2FJump.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Bend branches&lt;/h3&gt;&lt;div&gt;Some branches bend if you step or if you grab the vine.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-e1_Z4QDHrUQ%2FVJBPtHC4O0I%2FAAAAAAAAGSk%2FlH64LE3XC4Q%2Fs1600%2FBend.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Absorb Lights&lt;/h3&gt;&lt;div&gt;Press &lt;u&gt;ACTION &lt;/u&gt;(key D) with Drupelet to absorb light from torch flowers.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-dpOqbeIl_U0%2FVJBPtPJth0I%2FAAAAAAAAGSQ%2FxCrTTwU9fn8%2Fs1600%2FAbsorb%252BLight.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Set light to flowers&lt;/h3&gt;&lt;div&gt;Press&amp;nbsp;&lt;u&gt;ACTION&amp;nbsp;&lt;/u&gt;(key D) with Persimmo to light the flowers.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F2.bp.blogspot.com%2F-TlVh4NqNXQo%2FVJBPw2d4MeI%2FAAAAAAAAGTo%2FuAkejZ3sAg4%2Fs1600%2FSet%252BLight.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Light Glyph&lt;/h3&gt;&lt;div&gt;Glyphs react to the power of the rod. If you don&#39;t hace lights in the bottle, then the glyph doesn&#39;t get on.&lt;/div&gt;&lt;h3 style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F3.bp.blogspot.com%2F-iVgUccf9D5w%2FVJBPvOWbBKI%2FAAAAAAAAGS0%2FMlRO4SjwHKs%2Fs1600%2FLight%252BGlyph.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/h3&gt;&lt;h3 style=&quot;text-align: left;&quot;&gt;Stunt enemy&lt;/h3&gt;&lt;div&gt;Stay press &lt;u&gt;ACTION&lt;/u&gt;&lt;u&gt;&amp;nbsp;&lt;/u&gt;(key D) to stunt enemies. This action cost one light and expel the soul from the enemy.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-0ykeD4R_HfU%2FVJBPxtoycpI%2FAAAAAAAAGTk%2FYlZzHVqj2As%2Fs1600%2FStunt.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;h3&gt;Absorb enemy soul&lt;/h3&gt;&lt;/div&gt;&lt;div&gt;When the soul from the enemy is out of his body, you can take it with Drupelet. Be careful because the soul can return to the body and the enemy turn to life.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-3XwUjRYGHGc%2FVJBPtJf_N0I%2FAAAAAAAAGSs%2FusQCLbsrDyw%2Fs1600%2FAbsorb%252BSoul.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;h3&gt;Light Barriers&lt;/h3&gt;&lt;div&gt;Enemis fear light, so if you are behind a flower torch, you are save.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-4sVxf68ODNo%2FVJBPu3PTutI%2FAAAAAAAAGTE%2FjRNLrMr8bTQ%2Fs1600%2FLight%252BBarrier.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Goals&lt;/h3&gt;&lt;h4&gt;1- Point A to point B&lt;br /&gt;2- Survive&lt;/h4&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F3.bp.blogspot.com%2F-vhIrIgj1_hk%2FVJBPwgQAvOI%2FAAAAAAAAGTY%2F_yv7sUGLWiY%2Fs1600%2FPoint%252BA-B.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;/div&gt;&lt;h3&gt;Subgoals&lt;/h3&gt;&lt;div&gt;&lt;h4&gt;1- Collect Lights&lt;br /&gt;2- Collect Souls&lt;/h4&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F1.bp.blogspot.com%2F-LHT_Htwh9Cs%2FVJBPtncb7TI%2FAAAAAAAAGSU%2FGX_KC3f8AME%2Fs1600%2FCollect%252BLights.jpg&amp;amp;container=blogger&amp;amp;gadget=a&amp;amp;rewriteMime=image%2F*&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;a href=&quot;https://98f69d2548465a8bd92ec0cbe18b347a306011f7-www.googledrive.com/host/0B7tIezhtFAL8OWFPYTdaWWNxUDQ/Desktop.html&quot;&gt;PLAY THE GAME&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;fb-comments&quot; data-colorscheme=&quot;light&quot; data-href=&quot;http://www.cinnamonworks.net/p/northern-light.html&quot; data-numposts=&quot;10&quot;&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2014/12/northern-project-play-pre-alpha.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-r_57-b6nARY/VJBL-DMYOFI/AAAAAAAAGR8/q5Mf4MNAljU/s72-c/10628604_10205775912383599_411664094430142505_n.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-916721771174860070</guid><pubDate>Thu, 27 Nov 2014 06:36:00 +0000</pubDate><atom:updated>2014-11-26T22:37:30.970-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">alpha</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><category domain="http://www.blogger.com/atom/ns#">video</category><title>Northern Project: Alpha preview</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-bJofZ1nb3t8/VHbGjTsDSyI/AAAAAAAAGRY/djKG2q0-G8g/s1600/photo_2014-11-26_12-24-22.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://1.bp.blogspot.com/-bJofZ1nb3t8/VHbGjTsDSyI/AAAAAAAAGRY/djKG2q0-G8g/s1600/photo_2014-11-26_12-24-22.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The following video shows the game in a very early phase of development.&lt;br /&gt;&lt;br /&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/7AreOyrCvo4&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</description><link>http://www.cinnamonworks.net/2014/11/northern-project-alpha-preview.html</link><author>noreply@blogger.com (Sergio Martínez)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-bJofZ1nb3t8/VHbGjTsDSyI/AAAAAAAAGRY/djKG2q0-G8g/s72-c/photo_2014-11-26_12-24-22.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-8946270632687804707</guid><pubDate>Mon, 24 Nov 2014 10:23:00 +0000</pubDate><atom:updated>2014-11-24T02:23:49.220-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">animation</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Animations 01</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-A12DcxUEsJk/VHMA-CCXdvI/AAAAAAAAA_Y/TTQl1xmUk_w/s1600/Persimmo_Run.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-A12DcxUEsJk/VHMA-CCXdvI/AAAAAAAAA_Y/TTQl1xmUk_w/s1600/Persimmo_Run.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote class=&quot;tr_bq&quot; style=&quot;text-align: justify;&quot;&gt;&amp;lt;&amp;lt;Persimmó, Drup, run as far as you can and stay strong. Forgive me for putting such a burden on you but I certaintly know that even from the deepest sorrow, your strongest hope will born.&amp;gt;&amp;gt;&lt;/blockquote&gt;</description><link>http://www.cinnamonworks.net/2014/11/drup-run-as-far-as-you-can-and-stay.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-A12DcxUEsJk/VHMA-CCXdvI/AAAAAAAAA_Y/TTQl1xmUk_w/s72-c/Persimmo_Run.gif" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-9024938962447494580</guid><pubDate>Wed, 12 Nov 2014 23:15:00 +0000</pubDate><atom:updated>2015-02-23T16:10:45.712-08:00</atom:updated><title>Northern Project: Props Vol. 2</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://3.bp.blogspot.com/-daqk9qhwS5s/VGPpywNZRoI/AAAAAAAAA-w/Kz2cVTsOMBg/s1600/BLOG_ENTRADA.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://3.bp.blogspot.com/-daqk9qhwS5s/VGPpywNZRoI/AAAAAAAAA-w/Kz2cVTsOMBg/s1600/BLOG_ENTRADA.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Some more Props of our game. This time we present you the final version of the glyph rock and a huge vine that will serve our characters as some kind of stairs in order to reach higher places of the level.</description><link>http://www.cinnamonworks.net/2014/11/northern-project-props-vol-2.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://3.bp.blogspot.com/-daqk9qhwS5s/VGPpywNZRoI/AAAAAAAAA-w/Kz2cVTsOMBg/s72-c/BLOG_ENTRADA.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-5584121779576133134</guid><pubDate>Wed, 12 Nov 2014 09:39:00 +0000</pubDate><atom:updated>2015-02-23T16:12:52.294-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Props Vol. 1</title><description>&lt;div&gt;&lt;a href=&quot;https://4.bp.blogspot.com/-uu9NtOUWlUQ/VGMpl1VVN-I/AAAAAAAAA-g/-rAUu7KSCjI/s1600/PropsVaraBotella.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://4.bp.blogspot.com/-uu9NtOUWlUQ/VGMpl1VVN-I/AAAAAAAAA-g/-rAUu7KSCjI/s1600/PropsVaraBotella.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;These are the most important items on our project. The one in the middle is the Rod of Souls. It belongs to Persimmó and it can create light. The bottle in the left is the Bottle of Souls. It belongs to Drupelet and it can absorb light. The third item is a Soul. When souls are expelled from a living being, they acquire this shape.&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2014/11/northern-project-props-vol-1.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://4.bp.blogspot.com/-uu9NtOUWlUQ/VGMpl1VVN-I/AAAAAAAAA-g/-rAUu7KSCjI/s72-c/PropsVaraBotella.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-8060184351368977437</guid><pubDate>Mon, 03 Nov 2014 20:33:00 +0000</pubDate><atom:updated>2015-02-19T04:00:22.670-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Character Set Up In Progress 2</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-dPQDfYGkMAw/VFflaGtWWSI/AAAAAAAAA-M/Hu29K-mbXNg/s1600/Persimmoblog.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://2.bp.blogspot.com/-dPQDfYGkMAw/VFflaGtWWSI/AAAAAAAAA-M/Hu29K-mbXNg/s1600/Persimmoblog.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This is a comparison between the initial design of Persimmó and the Final Version that will be animated. He will get his beautiful autum-red hair back&amp;nbsp;very soon,&amp;nbsp;so don&#39;t worry about that!</description><link>http://www.cinnamonworks.net/2014/11/northern-project-character-set-up-in.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-dPQDfYGkMAw/VFflaGtWWSI/AAAAAAAAA-M/Hu29K-mbXNg/s72-c/Persimmoblog.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-1130322387983729782</guid><pubDate>Mon, 03 Nov 2014 09:30:00 +0000</pubDate><atom:updated>2015-02-19T04:00:39.004-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Speedpainting Trunk</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-e_fDNsLgbj4/VFdKxX8KBlI/AAAAAAAAA98/-5A64D25nRQ/s1600/Tronco_ZonaSecreta.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://4.bp.blogspot.com/-e_fDNsLgbj4/VFdKxX8KBlI/AAAAAAAAA98/-5A64D25nRQ/s1600/Tronco_ZonaSecreta.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;br /&gt;Another Speedpainting by our Environment Artist&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;//www.youtube.com/embed/LMFvK_ty14Y&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</description><link>http://www.cinnamonworks.net/2014/11/northern-project-speedpainting-trunk.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-e_fDNsLgbj4/VFdKxX8KBlI/AAAAAAAAA98/-5A64D25nRQ/s72-c/Tronco_ZonaSecreta.png" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-616369326374244033.post-5748381416956141853</guid><pubDate>Fri, 31 Oct 2014 14:30:00 +0000</pubDate><atom:updated>2014-11-03T12:34:52.537-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d</category><category domain="http://www.blogger.com/atom/ns#">Art</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">Northern Project</category><title>Northern Project: Character Set Up In Progress</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-YRMLHhKxXhk/VFOcQDGWONI/AAAAAAAAA9s/OCY3RURO61s/s1600/PersimmoSetupInProgress.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://3.bp.blogspot.com/-YRMLHhKxXhk/VFOcQDGWONI/AAAAAAAAA9s/OCY3RURO61s/s1600/PersimmoSetupInProgress.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;We are starting Persimmo&#39;s Set Up in order to create his animations on next week.</description><link>http://www.cinnamonworks.net/2014/10/northern-project-character-set-up-in.html</link><author>noreply@blogger.com (Koocachoo Kies)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-YRMLHhKxXhk/VFOcQDGWONI/AAAAAAAAA9s/OCY3RURO61s/s72-c/PersimmoSetupInProgress.png" height="72" width="72"/></item></channel></rss>