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<channel>
	<title>Cobweb Games</title>
	
	<link>http://cobwebgames.com</link>
	<description>Games, Design &amp; Cobwebs</description>
	<lastBuildDate>Sun, 15 Jan 2012 18:35:59 +0000</lastBuildDate>
	<language>en</language>
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		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/CobwebGames" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="cobwebgames" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>Cobweb Games Blog by Cobweb Games is licensed under a Creative Commons Attribution-No Derivative Works 3.0 Unported License.</media:copyright><media:thumbnail url="http://cobwebgames.com/images/podcastlogo.jpg" /><media:keywords>RPG,roleplaying,role,playing,role,play,design,case,study,tabletop,boardgames,cobweb,cobweb,games,games</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Automotive</media:category><itunes:owner><itunes:email>info@cobwebgames.com</itunes:email><itunes:name>Cobweb Games</itunes:name></itunes:owner><itunes:author>Cobweb Games</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://cobwebgames.com/images/podcastlogo.jpg" /><itunes:keywords>RPG,roleplaying,role,playing,role,play,design,case,study,tabletop,boardgames,cobweb,cobweb,games,games</itunes:keywords><itunes:subtitle>Games, Design &amp; Cobwebs</itunes:subtitle><itunes:summary>Game design from Cobweb Games, an independent tabletop roleplaying game and board game publishing house.  Talks lead by Sebastian Hickey, founder of Cobweb Games, commenting on the latest news and upcoming products.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Automotive" /></itunes:category><creativeCommons:license>http://creativecommons.org/licenses/by-sa/3.0/</creativeCommons:license><image><link>http://cobwebgames.com</link><url>http://cobwebgames.com/images/CobwebGamesLogo.png</url><title>Cobweb Games</title></image><feedburner:emailServiceId xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">CobwebGames</feedburner:emailServiceId><feedburner:feedburnerHostname xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">http://feedburner.google.com</feedburner:feedburnerHostname><item>
		<title>Chronicles of Skin FAQ Interview</title>
		<link>http://cobwebgames.com/index.php/chronicles-of-skin-faq-interview/</link>
		<comments>http://cobwebgames.com/index.php/chronicles-of-skin-faq-interview/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 18:35:59 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2151</guid>
		<description><![CDATA[Audio FAQ for Chronicles of Skin.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s some funky new audio for the <em><a href="http://cobwebgames.com/chroniclesofskin.htm">Chronicles of Skin</a></em> page.</p>
<p>Plucking samples from the recent Bill Reichle interview, the FAQ page has now got clickable mp3 soundbytes, thanks to the easy-to-embed Google Player. Let me know if you run into any issues!</p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>TechZwn Interview</title>
		<link>http://cobwebgames.com/index.php/techzwn-interview/</link>
		<comments>http://cobwebgames.com/index.php/techzwn-interview/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 18:21:04 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2148</guid>
		<description><![CDATA[Chronicles of Skin TechZwn Interview]]></description>
			<content:encoded><![CDATA[<p>Find a new interview on <a href="http://techzwn.com/2011/12/chronicles-of-skin-has-players-weave-epic-tales-of-a-societys-end/">TechZwn</a> (the hacker&#8217;s news and gaming website).</p>
<p>It&#8217;s a great introduction if you&#8217;ve never heard of <em>Chronicles of Skin</em>.</p>
<p>The interview covers an overview of the game, with insights from the author.</p>
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		</item>
		<item>
		<title>New Pics of Chronicles of Skin</title>
		<link>http://cobwebgames.com/index.php/new-pics-of-chronicles-of-skin/</link>
		<comments>http://cobwebgames.com/index.php/new-pics-of-chronicles-of-skin/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 12:43:54 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2145</guid>
		<description><![CDATA[There's a new picture of the printed game!]]></description>
			<content:encoded><![CDATA[<p>Check out the latest <a href="http://www.indiegogo.com/Chronicles-of-Skin?c=activity&amp;a=226599">IndieGoGO update</a>.</p>
<p>There&#8217;s a new picture of the printed game!</p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Chronicles of Skin Update</title>
		<link>http://cobwebgames.com/index.php/chronicles-of-skin-update/</link>
		<comments>http://cobwebgames.com/index.php/chronicles-of-skin-update/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 00:29:36 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Cobweb Games]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2137</guid>
		<description><![CDATA[Chronicles of Skin has been sent to the printers]]></description>
			<content:encoded><![CDATA[<p><em>Chronicles of Skin</em> has been sent to the printers, approved and production is complete. It will take another two weeks to package and prepare the shipping papers, so we&#8217;re expecting a late January delivery.</p>
<p>In the meantime, the CoS website will need a little tweaking, so excuse the maintenance hiccups.</p>
<p>In the coming weeks, Bill Riechle will be interviewing me for the Director&#8217;s Commentary, so watch this space.</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Chronicles of Skin – Why all the art? Part 3</title>
		<link>http://cobwebgames.com/index.php/cosinfluences/</link>
		<comments>http://cobwebgames.com/index.php/cosinfluences/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 15:16:39 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Grind]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2129</guid>
		<description><![CDATA[Chronicles of Skin - Why all the art? Part 3]]></description>
			<content:encoded><![CDATA[<p><em>Chronicles of Skin</em> is about propaganda.</p>
<p>Actually, it&#8217;s about everyday mythology.</p>
<p>Actually, it&#8217;s about hate.<span id="more-2129"></span></p>
<hr/>
<p>Really, it&#8217;s about all those things, and the stories that allow them to exist. How do you think about your neighbourhood, your neighbours or even your nation? If you live in a good area, why do you believe it&#8217;s good? What stories have you heard, told or experienced (or are experiencing) that support your belief?</p>
<p>As an Irishman, I&#8217;ve grown up with the hate-mythology of the vile Britannia. We&#8217;re taught to despise the English and we&#8217;re given stories to perpetuate it. If I&#8217;m not remembering those stories, like how Cromwell drove us to the west, I&#8217;m fabricating them (by using the word &#8220;us&#8221;). It&#8217;s very difficult for me, even though I&#8217;m here in the UK, to separate Irishness from kindness, even though I would struggle with that association back in Dublin. I love London, so how come I&#8217;m being such a fool? I&#8217;m confusing myself, living inside this mythology, peering through a stencil of stories that I learned in childhood.</p>
<hr/>
<p><em>Chronicles of Skin</em> is a game that helps me to look at propaganda, hatred and history from a safe place. It helps me to understand why I&#8217;m still hating. In real life, I forget that hating is a choice. But in <em>Chronicles of Skin</em>, I am aware that I am constructing cultures that I will both hate and love, by the nature of the game process. I am given two sides for the same story, and I am witnessing atrocities every time.</p>
<p>So how does this relate to art? It is the recording of the story and its conclusion, the creation of the closed unit of time (the history), and crafting of symbols that helps compartmentalise the history into separate stories. These stories and symbols become the keystones of an interesting mythology: one culture was better than the other.</p>
<p>You just finished of game of <em>Chronicles of Skin</em>. So how much of that story you just told is a lie?</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chronicles of Skin – Why all the art? Part 2</title>
		<link>http://cobwebgames.com/index.php/chronicles-of-skin-why-all-the-art-part-2/</link>
		<comments>http://cobwebgames.com/index.php/chronicles-of-skin-why-all-the-art-part-2/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 14:05:04 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Grind]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2093</guid>
		<description><![CDATA[Computer Games On Paper]]></description>
			<content:encoded><![CDATA[<p>I am fascinated by the act of collaboration, and collective creativity.</p>
<p>As twins, myself and my brother used to invent games using pencils and paper. We didn&#8217;t have a ZX-Spectrum or an Atari, so we tried making computer games with paper. We called them Computer Games On Paper. Imagine a sheet of paper like this:</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2122" style="border: 1px solid black;" title="CGoP1" src="http://cobwebgames.com/wp-content/uploads/CGoP1.jpg" alt="" width="400" height="300" /></p>
<p>On the top you&#8217;d have your different weapons, ammunition (shown as boxes), health points (the heart), and so on. The bit underneath, with all the silly doodles, would make up the bad guys for the level. You would draw your stick man on a tiny, torn piece of paper, and move him around the level, trying to avoid or overcome the obstacles.</p>
<p>The other player would take the role of the computer, trying to kill you, and making fair judgements whether or not you could be attacked by the enemies. When you shot someone, you&#8217;d flip a piece of paper (one side marked hit, the other marked miss—with certain weapons you could flip it a few times, like the grenade). When enemies shot you, it worked the same way. As you progressed through the level, you&#8217;d both draw shooty lines and explosions (and make all the noises).</p>
<p>In the end, it might look like this:</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2124" style="border: 1px solid black;" title="CGoP2" src="http://cobwebgames.com/wp-content/uploads/CGoP2.jpg" alt="" width="400" height="300" /></p>
<p>In a way, that&#8217;s where Chronicles of Skin began. Why not try this with your kid and tell me how you get on?</p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Tweets this week</title>
		<link>http://cobwebgames.com/index.php/tweets-this-week-61/</link>
		<comments>http://cobwebgames.com/index.php/tweets-this-week-61/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 05:00:00 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Tweets]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/index.php/tweets-this-week-61/</guid>
		<description><![CDATA[Tweets this week]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>5 days to go for Stories / Doodles/ War. <a href="http://t.co/xsEz9xDP" rel="nofollow">http://t.co/xsEz9xDP</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119010810101112832">#</a></li>
<li>Spiced walnut and butterscotch cake with a cuppa coffee in a café-cum-florist. Peace and wooden floorboards. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119398603570688000">#</a></li>
<li>I love Dungeon World. I might go on about it on my blog for a while. Just warnin&#8217; ya. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119533215848472577">#</a></li>
<li>Thank you washing machine, for making me feel manly. I have installed and uninstalled you, and did so through mantuition. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119711019974139904">#</a></li>
<li>62 hours. It&#8217;ll all be over soon. Sniff, sniff. <a href="http://t.co/xsEz9xDP" rel="nofollow">http://t.co/xsEz9xDP</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119816618669903872">#</a></li>
<li>How do I turn 4700 words without examples into 4700 words with examples? <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119848905151229952">#</a></li>
<li>Wow!! We have our 100th contributor to #<a class="aktt_hashtag" href="http://search.twitter.com/search?q=%23ChroniclesofSkin">ChroniclesofSkin</a> !! Awesome! <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/119892098295136257">#</a></li>
<li>There&#8217;s 21 hours left to support a storytelling, doodling card game. #<a class="aktt_hashtag" href="http://search.twitter.com/search?q=%23chroniclesofskin">chroniclesofskin</a> <a href="http://t.co/X99kmGUO" rel="nofollow">http://t.co/X99kmGUO</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/120460468568592384">#</a></li>
<li>IndiGoGo&#8217;s top five coolest projects. Nice. <a href="http://t.co/hnht5lbc" rel="nofollow">http://t.co/hnht5lbc</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/120624990650499073">#</a></li>
<li>Speaking of&#8230; it&#8217;s bedtime, for me and my own indieGoGo project. In 9 hours, I&#8217;ll be on my way to work, and it will all be over. Goodnight! <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/120625622367215616">#</a></li>
<li>You made it happen for Chronicles of Skin <a href="http://t.co/HO9bNOnB" rel="nofollow">http://t.co/HO9bNOnB</a> $5,569!!! <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/120990800669704192">#</a></li>
<li>Dexter season 2: With 50% more acting. Groan. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/121213075713044482">#</a></li>
</ul>
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		<item>
		<title>Chronicles of Skin $5,569 – Funded!</title>
		<link>http://cobwebgames.com/index.php/chronicles-of-skin-5569-funded/</link>
		<comments>http://cobwebgames.com/index.php/chronicles-of-skin-5569-funded/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 22:36:28 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2116</guid>
		<description><![CDATA[Chronicles of Skin $5,569 - Funded!]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s all over! Did you get a chance to contribute?<span id="more-2116"></span></p>
<p>If you did, thank you so much! We did it, and nearly tripled our target. Seriously, <strong>tripled</strong>!</p>
<p>If you didn&#8217;t, no worries! It will be in the shops soon.</p>
<p>Why don&#8217;t you go and subscribe to the<a href="http://www.indiegogo.com/Chronicles-of-Skin?c=activity&amp;a=226599&amp;i=addr"> IndieGoGo thread</a> to find out updates about the project.</p>
<p>Love Sebastian.</p>
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		<item>
		<title>Tweets this week</title>
		<link>http://cobwebgames.com/index.php/tweets-this-week-60/</link>
		<comments>http://cobwebgames.com/index.php/tweets-this-week-60/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 05:00:00 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Cobweb Games]]></category>
		<category><![CDATA[Tweets]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/index.php/tweets-this-week-60/</guid>
		<description><![CDATA[Tweets this week]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>You can&#8217;t whip single cream. Did you know that? I didn&#8217;t. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116482907484336128">#</a></li>
<li>Preganat women can eat unpasteurised hard cheese. But not pasterurised soft cheese. Did you know that? I didn&#8217;t. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116483058202456065">#</a></li>
<li>Evaporated milk is not the same as sweetened condensed milk. Did you know that? I didn&#8217;t. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116483185147256832">#</a></li>
<li>A game is nearly funded! Can you help raise $721 in 11 days? <a href="http://t.co/xsEz9xDP" rel="nofollow">http://t.co/xsEz9xDP</a> Please Retweet! <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116813706242961409">#</a></li>
<li>I wish twitter would limit you to three tweets per day. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116865914917494786">#</a></li>
<li>Tee hee hee. <a href="http://t.co/tPvrCgEX" rel="nofollow">http://t.co/tPvrCgEX</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/116988552155365376">#</a></li>
<li>We got over $5,000 for Chronicles of Skin!!! Why? How? Here&#8217;s the project, if you don&#8217;t know what I&#8217;m on about: <a href="http://t.co/xsEz9xDP" rel="nofollow">http://t.co/xsEz9xDP</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/117631819746250752">#</a></li>
<li>When they tell you it gets PC to TV, they don&#8217;t mention it only facilitates scart. Is that misleading to you? <a href="http://t.co/SUTY4lIr" rel="nofollow">http://t.co/SUTY4lIr</a> <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/117915838048251904">#</a></li>
<li>I need help importing. (I&#8217;m talking about freight and customs, not software). Help me <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/117925680641093632">#</a></li>
<li>Having spoken to the Indian printers, I am getting confident that they will become the suppliers for Cobweb Games. <a class="aktt_tweet_time" href="http://twitter.com/SebastianHickey/statuses/117952869545684992">#</a></li>
</ul>
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		<title>Chronicles of Skin on Livejournal</title>
		<link>http://cobwebgames.com/index.php/chronicles-of-skin-on-livejournal/</link>
		<comments>http://cobwebgames.com/index.php/chronicles-of-skin-on-livejournal/#comments</comments>
		<pubDate>Thu, 22 Sep 2011 21:40:47 +0000</pubDate>
		<dc:creator>info@cobwebgames.com (Cobweb Games)</dc:creator>
				<category><![CDATA[Chronicles of Skin]]></category>
		<category><![CDATA[Cobweb Games]]></category>

		<guid isPermaLink="false">http://cobwebgames.com/?p=2110</guid>
		<description><![CDATA[Pictures of CoS on Livejournal]]></description>
			<content:encoded><![CDATA[<p>There was a playtest last night, and one of the players posted some pictures. Find out more over here: <a href="http://cthulahoops.livejournal.com/90801.html">http://cthulahoops.livejournal.com/90801.html</a></p>
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